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1 | function e(p,y) | |
2 | local gui = Instance.new("ScreenGui") | |
3 | gui.DisplayOrder = 0 | |
4 | gui.ResetOnSpawn = false | |
5 | local sound = Instance.new("Sound",gui) | |
6 | sound.SoundId = "rbxassetid://165224484" | |
7 | sound.Volume = 0 | |
8 | sound.Looped = true | |
9 | local aaaa = Instance.new("DistortionSoundEffect",sound) | |
10 | aaaa.Level = 10 | |
11 | local image = Instance.new("ImageLabel",gui) | |
12 | - | image.Image = "rbxassetid://211463112" |
12 | + | image.Image = "rbxassetid://1081456040" |
13 | image.Size = UDim2.new(0,0,0,0) | |
14 | image.Position = UDim2.new(0.5,0,0.5,0) | |
15 | image.BackgroundTransparency = 1 | |
16 | image.ImageColor3 = Color3.new(0,0,0) | |
17 | image.ZIndex = 100 | |
18 | local background = Instance.new("Frame",gui) | |
19 | background.Size = UDim2.new(1,0,1,0) | |
20 | background.BackgroundColor3 = Color3.new() | |
21 | for _,v in pairs(game.Players:GetChildren()) do | |
22 | local gui2 = gui:Clone() | |
23 | local intense = 0 | |
24 | local intense2 = 10 | |
25 | gui2.Parent = v.PlayerGui | |
26 | gui2.Sound:Play() | |
27 | spawn(function() | |
28 | while wait(math.random() / 5) do | |
29 | gui2.Sound.Pitch = (math.random() * intense2) + 1.5 | |
30 | gui2.Sound.Volume = intense * 6 | |
31 | end | |
32 | end) | |
33 | spawn(function() | |
34 | while wait() do | |
35 | gui2.ImageLabel.ImageColor3 = Color3.fromHSV(math.random(),1,intense * (math.random() / 2)) | |
36 | gui2.ImageLabel.Size = UDim2.new(0,intense * 800,0,intense * 800) | |
37 | gui2.ImageLabel.Position = UDim2.new(0.5,intense * -400,0.5,intense * -400) | |
38 | end | |
39 | end) | |
40 | spawn(function() | |
41 | intense = 1 | |
42 | wait(0.2) | |
43 | --for i=1,30 do | |
44 | -- wait() | |
45 | -- intense = 1 - (i/30) | |
46 | --end | |
47 | --v:Kick("9840285") | |
48 | end) | |
49 | spawn(function() | |
50 | for i=0,300 do | |
51 | wait() | |
52 | intense2 = 10 - ((i/300) * 5.5) | |
53 | end | |
54 | end) | |
55 | if not y then | |
56 | spawn(function() | |
57 | wait(0.2) | |
58 | gui2:Destroy() | |
59 | end) | |
60 | else | |
61 | game.Debris:AddItem(gui2,20) | |
62 | end | |
63 | end | |
64 | end | |
65 | e(nil,true) |