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1 | --------------------------This is an Official script from Duelist-------------------------- | |
2 | ---{-------------------- -------------------}--- | |
3 | ---{-------------------- / \ -------------------}--- | |
4 | ---{-------------------- II -------------------}--- | |
5 | ---{-------------------- II -------------------}--- | |
6 | ---{-------------------- II -------------------}--- | |
7 | ---{-------------------- A========A -------------------}--- | |
8 | ---{-------------------- II -------------------}--- | |
9 | ---{-------------------- II -------------------}--- | |
10 | ---{-------------------- W -------------------}--- | |
11 | ------------------------------------------------------------------------------------------------------------- | |
12 | -- By : Jeff223311 (original creator) | |
13 | -- ogm sawyerqqq | |
14 | -- Helped with voicelines : Caio_Murilo | |
15 | ||
16 | - | p = game.Players.LocalPlayer |
16 | + | p = game.Players.Mohamedpit |
17 | char = p.Character | |
18 | local s = Instance.new("Sound",char) | |
19 | s.SoundId = "http://www.roblox.com/asset/?id=415880409" | |
20 | s.Pitch = 0.98 | |
21 | s.Volume = 5 | |
22 | s.Looped = false | |
23 | wait(0.1) | |
24 | s:play() | |
25 | ||
26 | local s = Instance.new("Sound",char) | |
27 | s.SoundId = "http://www.roblox.com/asset/?id=503328898" | |
28 | s.Pitch = 0.98 | |
29 | s.Volume = 2 | |
30 | s.Looped = true | |
31 | wait(0.1) | |
32 | s:play() | |
33 | ||
34 | local l = game.Lighting | |
35 | local sky = Instance.new("Sky",l) | |
36 | sky.CelestialBodiesShown = false | |
37 | sky.SkyboxBk = "http://www.roblox.com/asset/?id=156925041" | |
38 | sky.SkyboxDn = "http://www.roblox.com/asset/?id=156925047" | |
39 | sky.SkyboxFt = "http://www.roblox.com/asset/?id=156925045" | |
40 | sky.SkyboxLf = "http://www.roblox.com/asset/?id=156925043" | |
41 | sky.SkyboxRt = "http://www.roblox.com/asset/?id=156925038" | |
42 | sky.SkyboxUp = "http://www.roblox.com/asset/?id=156925055" | |
43 | sky.StarCount = 0 | |
44 | sky.Name = "GreenSpace" | |
45 | ||
46 | --coolallball | |
47 | if game.Players.LocalPlayer.Character.Animate.Disabled==false then | |
48 | game.Players.LocalPlayer.Character.Animate.Disabled=true | |
49 | end | |
50 | wait() | |
51 | local Player=game.Players.LocalPlayer | |
52 | repeat wait() | |
53 | until Player | |
54 | local Char=Player.Character | |
55 | repeat wait() | |
56 | until Char | |
57 | local CurrentEffects={} | |
58 | local CurrentDamages={} | |
59 | local Human=Char.Humanoid | |
60 | local LArm=Char["Left Arm"] | |
61 | local RArm=Char["Right Arm"] | |
62 | local LLeg=Char["Left Leg"] | |
63 | local RLeg=Char["Right Leg"] | |
64 | local Torso=Char.Torso | |
65 | local RS=Torso["Right Shoulder"] | |
66 | local LS=Torso["Left Shoulder"] | |
67 | local RH=Torso["Right Hip"] | |
68 | local LH=Torso["Left Hip"] | |
69 | local Head=Char.Head | |
70 | local Neck=Torso.Neck | |
71 | local RootPart=Char.HumanoidRootPart | |
72 | local RootJoint=RootPart.RootJoint | |
73 | local equipped=false | |
74 | local Debounce=false | |
75 | local Anim="Idle" | |
76 | local chat = game:GetService("Chat") | |
77 | local Mouse=Player:GetMouse() | |
78 | local Lighting=game.Lighting | |
79 | local cf=CFrame.new | |
80 | local v3=Vector3.new | |
81 | local c3=Color3.new | |
82 | local it=Instance.new | |
83 | local angles=CFrame.Angles | |
84 | local rad=math.rad | |
85 | local ran=math.random | |
86 | local huge=math.huge | |
87 | local attacking=false | |
88 | local attacktype=1 | |
89 | local Portalling=false | |
90 | local p = game.Players.LocalPlayer | |
91 | local char = p.Character | |
92 | local mouse = p:GetMouse() | |
93 | local larm = char["Left Arm"] | |
94 | local rarm = char["Right Arm"] | |
95 | local lleg = char["Left Leg"] | |
96 | local rleg = char["Right Leg"] | |
97 | local hed = char.Head | |
98 | local torso = char.Torso | |
99 | local hum = char.Humanoid | |
100 | local cam = game.Workspace.CurrentCamera | |
101 | local root = char.HumanoidRootPart | |
102 | local deb = false | |
103 | local shot = 0 | |
104 | local debris=game:service"Debris" | |
105 | local l = game:GetService("Lighting") | |
106 | local rs = game:GetService("RunService").RenderStepped | |
107 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
108 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
109 | LSC0=cf(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
110 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
111 | RSC0=cf(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
112 | ROOTC0 = cf(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
113 | r=game:service'RunService'.RenderStepped | |
114 | clerp=function(a,b,t) | |
115 | return a:lerp(b,t) | |
116 | end | |
117 | ||
118 | ||
119 | local Rainbow = { --This is the main color set. Try to use more than just a few, make it fade in order as well | |
120 | "Really black", | |
121 | } | |
122 | ||
123 | Debounces = { | |
124 | CanAttack = true; | |
125 | NoIdl = false; | |
126 | Slashing = false; | |
127 | Slashed = false; | |
128 | RPunch = false; | |
129 | Invisible = false; | |
130 | RPunched = false; | |
131 | LPunch = false; | |
132 | LPunched = false; | |
133 | } | |
134 | local Touche = {char.Name, } | |
135 | ||
136 | ||
137 | function genWeld(a,b) | |
138 | local w = Instance.new("Weld",a) | |
139 | w.Part0 = a | |
140 | w.Part1 = b | |
141 | return w | |
142 | end | |
143 | function weld(a, b) | |
144 | local weld = Instance.new("Weld") | |
145 | weld.Name = "W" | |
146 | weld.Part0 = a | |
147 | weld.Part1 = b | |
148 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
149 | weld.Parent = a | |
150 | return weld; | |
151 | end | |
152 | ---------------------------------------------------- | |
153 | function Lerp(c1,c2,al) | |
154 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
155 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
156 | for i,v in pairs(com1) do | |
157 | com1[i] = v+(com2[i]-v)*al | |
158 | end | |
159 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
160 | end | |
161 | ---------------------------------------------------- | |
162 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
163 | local wld = Instance.new("Weld", wp1) | |
164 | wld.Part0 = wp0 | |
165 | wld.Part1 = wp1 | |
166 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
167 | end | |
168 | ---------------------------------------------------- | |
169 | function weld5(part0, part1, c0, c1) | |
170 | weeld=Instance.new("Weld", part0) | |
171 | weeld.Part0=part0 | |
172 | weeld.Part1=part1 | |
173 | weeld.C0=c0 | |
174 | weeld.C1=c1 | |
175 | return weeld | |
176 | end | |
177 | ---------------------------------------------------- | |
178 | function HasntTouched(plrname) | |
179 | local ret = true | |
180 | for _, v in pairs(Touche) do | |
181 | if v == plrname then | |
182 | ret = false | |
183 | end | |
184 | end | |
185 | return ret | |
186 | end | |
187 | ---------------------------------------------------- | |
188 | newWeld(torso, larm, -1.5, 0.5, 0) | |
189 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
190 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
191 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
192 | newWeld(torso, hed, 0, 1.5, 0) | |
193 | newWeld(torso, lleg, -0.5, -1, 0) | |
194 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
195 | newWeld(torso, rleg, 0.5, -1, 0) | |
196 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
197 | newWeld(root, torso, 0, -1, 0) | |
198 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
199 | ||
200 | ||
201 | ||
202 | p = Instance.new("Part") | |
203 | p.BrickColor = BrickColor.new("Really black") | |
204 | p.Transparency = 1 | |
205 | TorsoColor = p.BrickColor | |
206 | ||
207 | local Transforming = true | |
208 | Human.WalkSpeed = 0 | |
209 | local fx = Instance.new("Part",Torso) | |
210 | wit = p.BrickColor.Color | |
211 | wit2 = Color3.new(0,0,0) | |
212 | local glowz = Instance.new("ParticleEmitter",fx) | |
213 | glowz.LightEmission = 1 | |
214 | glowz.Texture = "rbxassetid://284205403" | |
215 | glowz.Color = ColorSequence.new(wit) | |
216 | glowz.Size = NumberSequence.new(5) | |
217 | glowz.Speed = NumberRange.new(25,50) | |
218 | glowz.LockedToPart = false | |
219 | glowz.Transparency = NumberSequence.new(0.75) | |
220 | glowz.RotSpeed = NumberRange.new(-2000,2000) | |
221 | glowz.Lifetime = NumberRange.new(1) | |
222 | glowz.Rate = 50000 | |
223 | glowz.VelocitySpread = 9001 | |
224 | local glowz2 = Instance.new("ParticleEmitter",fx) | |
225 | glowz2.LightEmission = 0.5 | |
226 | glowz.Texture = "rbxassetid://284205403" | |
227 | glowz2.Color = ColorSequence.new(wit2) | |
228 | glowz2.Size = NumberSequence.new(5) | |
229 | glowz2.Speed = NumberRange.new(25,50) | |
230 | glowz2.LockedToPart = false | |
231 | glowz2.Transparency = NumberSequence.new(0.75) | |
232 | glowz2.RotSpeed = NumberRange.new(-2000,2000) | |
233 | glowz2.Lifetime = NumberRange.new(1) | |
234 | glowz2.Rate = 50000 | |
235 | glowz2.VelocitySpread = 9001 | |
236 | fx.Anchored = true | |
237 | fx.Material = "Neon" | |
238 | fx.CanCollide = false | |
239 | fx.Locked = true | |
240 | fx.Transparency = 1 | |
241 | fx.Material = "Neon" | |
242 | fx.Size = Vector3.new(1,1,1) | |
243 | fx.TopSurface = "SmoothNoOutlines" | |
244 | fx.BottomSurface = "SmoothNoOutlines" | |
245 | fx.BrickColor = BrickColor.new("Really red") | |
246 | fxm = Instance.new("SpecialMesh",fx) | |
247 | fxm.MeshType = "Sphere" | |
248 | local sa2 = Instance.new("Sound",Torso) | |
249 | sa2.SoundId = "rbxassetid://93724183" | |
250 | sa2.Pitch = 0.5 | |
251 | sa2.Volume = 5 | |
252 | sa2.Looped = false | |
253 | sa2:Play() | |
254 | local value = 1 | |
255 | fxm.Scale = Vector3.new(1,1,1) | |
256 | for i = 1, 20 do rs:wait() | |
257 | value = value - 0.05 | |
258 | fx.Transparency = fx.Transparency - (1/20) | |
259 | fx.CFrame = Torso.CFrame | |
260 | fxm.Scale = fxm.Scale + Vector3.new(value,value,value) | |
261 | rs:wait() | |
262 | end | |
263 | ---------------------------------------------------- | |
264 | GroundWave1 = function() | |
265 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
266 | local Colors = {"Really red", "Really black"} | |
267 | local wave = Instance.new("Part", Torso) | |
268 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
269 | wave.Anchored = true | |
270 | wave.CanCollide = false | |
271 | wave.Locked = true | |
272 | wave.Size = Vector3.new(1, 1, 1) | |
273 | wave.TopSurface = "Smooth" | |
274 | wave.BottomSurface = "Smooth" | |
275 | wave.Transparency = 0.35 | |
276 | wave.CFrame = HandCF | |
277 | wm = Instance.new("SpecialMesh", wave) | |
278 | wm.MeshId = "rbxassetid://3270017" | |
279 | coroutine.wrap(function() | |
280 | for i = 1, 30, 1 do | |
281 | wm.Scale = Vector3.new(50, 50, 1 + i*50) | |
282 | wave.Size = wm.Scale | |
283 | wave.CFrame = HandCF | |
284 | wave.Transparency = i/30 | |
285 | wait() | |
286 | end | |
287 | wait() | |
288 | wave:Destroy() | |
289 | end)() | |
290 | end | |
291 | ---------------------------------------------------- | |
292 | ||
293 | ||
294 | GroundWave3 = function() | |
295 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
296 | local Colors = {"Really red", "Really black"} | |
297 | local wave = Instance.new("Part", torso) | |
298 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
299 | wave.Anchored = true | |
300 | wave.CanCollide = false | |
301 | wave.Locked = true | |
302 | wave.Size = Vector3.new(1, 1, 1) | |
303 | wave.TopSurface = "Smooth" | |
304 | wave.BottomSurface = "Smooth" | |
305 | wave.Transparency = 0.35 | |
306 | wave.CFrame = HandCF | |
307 | wm = Instance.new("SpecialMesh", wave) | |
308 | wm.MeshId = "rbxassetid://3270017" | |
309 | coroutine.wrap(function() | |
310 | for i = 1, 14, 1 do | |
311 | wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) | |
312 | wave.Size = wm.Scale | |
313 | wave.CFrame = HandCF | |
314 | wave.Transparency = i/14 | |
315 | wait() | |
316 | end | |
317 | wait() | |
318 | wave:Destroy() | |
319 | end)() | |
320 | end | |
321 | ||
322 | ||
323 | ||
324 | ||
325 | ||
326 | local acos = math.acos | |
327 | local sqrt = math.sqrt | |
328 | local Vec3 = Vector3.new | |
329 | local fromAxisAngle = CFrame.fromAxisAngle | |
330 | ||
331 | local function toAxisAngle(CFr) | |
332 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
333 | local Angle = math.acos((R00+R11+R22-1)/2) | |
334 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
335 | A = A == 0 and 0.00001 or A | |
336 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
337 | B = B == 0 and 0.00001 or B | |
338 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
339 | C = C == 0 and 0.00001 or C | |
340 | local x = (R21-R12)/sqrt(A) | |
341 | local y = (R02-R20)/sqrt(B) | |
342 | local z = (R10-R01)/sqrt(C) | |
343 | return Vec3(x,y,z),Angle | |
344 | end | |
345 | ||
346 | local acos = math.acos | |
347 | local sqrt = math.sqrt | |
348 | local Vec3 = Vector3.new | |
349 | local fromAxisAngle = CFrame.fromAxisAngle | |
350 | ||
351 | local function toAxisAngle(CFr) | |
352 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
353 | local Angle = math.acos((R00+R11+R22-1)/2) | |
354 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
355 | A = A == 0 and 0.00001 or A | |
356 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
357 | B = B == 0 and 0.00001 or B | |
358 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
359 | C = C == 0 and 0.00001 or C | |
360 | local x = (R21-R12)/sqrt(A) | |
361 | local y = (R02-R20)/sqrt(B) | |
362 | local z = (R10-R01)/sqrt(C) | |
363 | return Vec3(x,y,z),Angle | |
364 | end | |
365 | ||
366 | function ApplyTrig(Num,Func) | |
367 | local Min,Max = Func(0),Func(1) | |
368 | local i = Func(Num) | |
369 | return (i-Min)/(Max-Min) | |
370 | --[[if Func == "sin" then | |
371 | return (math.sin((1-Num)*math.pi)+1)/2 | |
372 | elseif Func == "cos" then | |
373 | return (math.cos((1-Num)*math.pi)+1)/2 | |
374 | end]] | |
375 | end | |
376 | ||
377 | function LerpCFrame(CFrame1,CFrame2,Num) | |
378 | local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
379 | return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
380 | end | |
381 | ||
382 | ||
383 | ||
384 | function Crater(Torso,Radius) | |
385 | Spawn(function() | |
386 | local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10) | |
387 | local Ignore = {} | |
388 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
389 | if v.Character ~= nil then | |
390 | Ignore[#Ignore+1] = v.Character | |
391 | end | |
392 | end | |
393 | local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) | |
394 | if Hit == nil then return end | |
395 | local Parts = {} | |
396 | for i = 1,360,10 do | |
397 | local P = Instance.new("Part",Torso.Parent) | |
398 | P.Anchored = true | |
399 | P.FormFactor = "Custom" | |
400 | P.BrickColor = BrickColor.new("Really black") | |
401 | P.Material = "Granite" | |
402 | P.TopSurface = "Smooth" | |
403 | P.BottomSurface = "Smooth" | |
404 | P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100) | |
405 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
406 | Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size} | |
407 | if math.random(0,5) == 0 then -- rubble | |
408 | local P = Instance.new("Part",Torso.Parent) | |
409 | P.Anchored = true | |
410 | P.FormFactor = "Custom" | |
411 | P.BrickColor = BrickColor.new("Really black") | |
412 | P.Material = Hit.Material | |
413 | P.TopSurface = "Smooth" | |
414 | P.BottomSurface = "Smooth" | |
415 | P.Size = Vector3.new(5,5,5)*(math.random(80,100)/100) | |
416 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
417 | Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size} | |
418 | end | |
419 | end | |
420 | for i = 0,1,0.05 do | |
421 | for i2,v in pairs(Parts) do | |
422 | v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)) | |
423 | end | |
424 | wait(0.02) | |
425 | end | |
426 | for i,v in pairs(Parts) do | |
427 | if v[1].Size.X > 2.1 then | |
428 | v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0) | |
429 | end | |
430 | v[1].Anchored = false | |
431 | end | |
432 | for i = 0,1,0.05 do | |
433 | for i2,v in pairs(Parts) do | |
434 | v[1].Transparency = i | |
435 | if i == 1 then | |
436 | v[1]:Destroy() | |
437 | elseif i >= 0.25 then | |
438 | v[1].CanCollide = false | |
439 | end | |
440 | end | |
441 | wait(0.02) | |
442 | end | |
443 | Parts = nil | |
444 | end) | |
445 | end | |
446 | ||
447 | ||
448 | ||
449 | GroundWave = function() | |
450 | if Transforming == true then | |
451 | local value = 5 | |
452 | local value2 = 10 | |
453 | local value3 = 20 | |
454 | local sa2 = Instance.new("Sound",Torso) | |
455 | sa2.SoundId = "rbxassetid://393621716" | |
456 | sa2.Pitch = 1 | |
457 | sa2.Volume = 10 | |
458 | sa2.Looped = false | |
459 | sa2:Play() | |
460 | local wave = Instance.new("Part", Torso) | |
461 | local glowz = Instance.new("ParticleEmitter",wave) | |
462 | glowz.LightEmission = 1 | |
463 | glowz.Texture = "rbxassetid://284205403" | |
464 | glowz.Color = ColorSequence.new(wit) | |
465 | glowz.Size = NumberSequence.new(30) | |
466 | glowz.Speed = NumberRange.new(25,100) | |
467 | glowz.LockedToPart = false | |
468 | glowz.Transparency = NumberSequence.new(0.75) | |
469 | glowz.RotSpeed = NumberRange.new(-2000,2000) | |
470 | glowz.Lifetime = NumberRange.new(1) | |
471 | glowz.Rate = 50000 | |
472 | glowz.VelocitySpread = 9001 | |
473 | local glowz2 = Instance.new("ParticleEmitter",wave) | |
474 | glowz2.LightEmission = 1 | |
475 | glowz.Texture = "rbxassetid://284205403" | |
476 | glowz2.Color = ColorSequence.new(wit) | |
477 | glowz2.Size = NumberSequence.new(30) | |
478 | glowz2.Speed = NumberRange.new(25,100) | |
479 | glowz2.LockedToPart = false | |
480 | glowz2.Transparency = NumberSequence.new(0.75) | |
481 | glowz2.RotSpeed = NumberRange.new(-2000,2000) | |
482 | glowz2.Lifetime = NumberRange.new(1) | |
483 | glowz2.Rate = 50000 | |
484 | glowz2.VelocitySpread = 9001 | |
485 | wave.BrickColor = BrickColor.new("Really red") | |
486 | wave.Anchored = true | |
487 | wave.CanCollide = false | |
488 | wave.Locked = true | |
489 | wave.Size = Vector3.new(1, 1, 1) | |
490 | wave.TopSurface = "Smooth" | |
491 | wave.BottomSurface = "Smooth" | |
492 | wave.Transparency = 0.35 | |
493 | wave.CFrame = fx.CFrame | |
494 | wave.Material = "Neon" | |
495 | wm = Instance.new("SpecialMesh", wave) | |
496 | wm.MeshType = "Sphere" | |
497 | wm.Scale = Vector3.new(1,1,1) | |
498 | local wave2 = Instance.new("Part", Torso) | |
499 | wave2.BrickColor = TorsoColor | |
500 | wave2.Anchored = true | |
501 | wave2.CanCollide = false | |
502 | wave2.Locked = true | |
503 | wave2.Size = Vector3.new(1, 1, 1) | |
504 | wave2.TopSurface = "Smooth" | |
505 | wave2.BottomSurface = "Smooth" | |
506 | wave2.Transparency = 0.35 | |
507 | wave2.CFrame = fx.CFrame | |
508 | wave2.Material = "Neon" | |
509 | wm2 = Instance.new("SpecialMesh", wave2) | |
510 | wm2.MeshType = "FileMesh" | |
511 | wm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
512 | wm2.Scale = Vector3.new(1,1,1) | |
513 | local wave3 = Instance.new("Part", Torso) | |
514 | wave3.BrickColor = BrickColor.new("Really black") | |
515 | wave3.Anchored = true | |
516 | wave3.CanCollide = false | |
517 | wave3.Locked = true | |
518 | wave3.Size = Vector3.new(1, 1, 1) | |
519 | wave3.TopSurface = "Smooth" | |
520 | wave3.BottomSurface = "Smooth" | |
521 | wave3.Transparency = 0.35 | |
522 | wave3.CFrame = fx.CFrame | |
523 | wave3.Material = "Neon" | |
524 | wm3 = Instance.new("SpecialMesh", wave3) | |
525 | wm3.MeshType = "FileMesh" | |
526 | wm3.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
527 | wm3.Scale = Vector3.new(1,1,1) | |
528 | coroutine.wrap(function() | |
529 | for i = 1, 18, 1 do | |
530 | value = value - 0.5 | |
531 | value2 = value2 - 0.75*1.5 | |
532 | value3 = value3 - 0.475*1.5 | |
533 | wm.Scale = wm.Scale + Vector3.new(value*3.5,value*3.5,value*3.5) | |
534 | wm2.Scale = wm.Scale + Vector3.new(value2*3.5,value2*3.5,0.5) | |
535 | wm3.Scale = wm.Scale + Vector3.new(value3*3.5,value3*3.5,0.25) | |
536 | --wave.Size = wm.Scale | |
537 | wave.CFrame = fx.CFrame | |
538 | wave.Transparency = i/14 | |
539 | --wave2.Size = wm2.Scale | |
540 | wave2.CFrame = fx.CFrame | |
541 | wave2.Rotation = Vector3.new(90, 0, 0) | |
542 | wave2.Transparency = i/14 | |
543 | --wave3.Size = wm3.Scale | |
544 | wave3.CFrame = fx.CFrame | |
545 | wave3.Rotation = Vector3.new(90, 0, 0) | |
546 | wave3.Transparency = i/14 | |
547 | wait() | |
548 | glowz.Rate = 0 | |
549 | glowz2.Rate = 0 | |
550 | end | |
551 | wait() | |
552 | wave:Destroy() | |
553 | wave2:Destroy() | |
554 | wave3:Destroy() | |
555 | end)() | |
556 | elseif Transforming == false then | |
557 | wait() | |
558 | end | |
559 | end | |
560 | ||
561 | for i = 1, 100 do rs:wait() | |
562 | fx.CFrame = Torso.CFrame | |
563 | end | |
564 | ||
565 | spawn(function() | |
566 | while wait(1) do | |
567 | GroundWave() | |
568 | end | |
569 | end) | |
570 | ||
571 | wait(4) | |
572 | ||
573 | Transforming = false | |
574 | ||
575 | ||
576 | ||
577 | local value2 = 1 | |
578 | for i = 1, 20 do rs:wait() | |
579 | value2 = value2 - 0.05 | |
580 | glowz.Rate = 0 | |
581 | glowz2.Rate = 0 | |
582 | fx.Transparency = fx.Transparency + (1/20) | |
583 | fx.CFrame = torso.CFrame | |
584 | fxm.Scale = fxm.Scale + Vector3.new(value2,value2,value2) | |
585 | rs:wait() | |
586 | end | |
587 | glowz:Destroy() | |
588 | glowz2:Destroy() | |
589 | ||
590 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
591 | local valuer = 5 | |
592 | local valuer2 = 10 | |
593 | local valuer3 = 15 | |
594 | local sa2 = Instance.new("Sound",torso) | |
595 | sa2.SoundId = "rbxassetid://130972023" | |
596 | sa2.Pitch = 1 | |
597 | sa2.Volume = 5 | |
598 | sa2.Looped = false | |
599 | sa2:Play() | |
600 | local sar2 = Instance.new("Sound",torso) | |
601 | sar2.SoundId = "rbxassetid://153274423" | |
602 | sar2.Pitch = 1 | |
603 | sar2.Volume = 5 | |
604 | sar2.Looped = false | |
605 | sar2:Play() | |
606 | local Mus = Instance.new("Sound",torso) | |
607 | Mus.SoundId = "rbxassetid://" | |
608 | Mus.Pitch = 1 | |
609 | Mus.Volume = 6 | |
610 | Mus.Looped = true | |
611 | Mus:Play() | |
612 | Crater(torso,67) | |
613 | local wave = Instance.new("Part", torso) | |
614 | wave.BrickColor = TorsoColor | |
615 | wave.Anchored = true | |
616 | wave.CanCollide = false | |
617 | wave.Locked = true | |
618 | wave.Size = Vector3.new(1, 1, 1) | |
619 | wave.TopSurface = "Smooth" | |
620 | wave.BottomSurface = "Smooth" | |
621 | wave.Transparency = 0.35 | |
622 | wave.CFrame = HandCF | |
623 | wm = Instance.new("SpecialMesh", wave) | |
624 | wm.MeshId = "rbxassetid://3270017" | |
625 | local wave2 = Instance.new("Part", torso) | |
626 | wave2.BrickColor = BrickColor.new("Really red") | |
627 | wave2.Anchored = true | |
628 | wave2.CanCollide = false | |
629 | wave2.Locked = true | |
630 | wave2.Size = Vector3.new(1, 1, 1) | |
631 | wave2.TopSurface = "Smooth" | |
632 | wave2.BottomSurface = "Smooth" | |
633 | wave2.Transparency = 0.35 | |
634 | wave2.CFrame = HandCF | |
635 | wm2 = Instance.new("SpecialMesh", wave2) | |
636 | wm2.MeshId = "rbxassetid://3270017" | |
637 | local wave3 = Instance.new("Part", torso) | |
638 | wave3.BrickColor = TorsoColor | |
639 | wave3.Anchored = true | |
640 | wave3.CanCollide = false | |
641 | wave3.Locked = true | |
642 | wave3.Size = Vector3.new(1, 1, 1) | |
643 | wave3.TopSurface = "Smooth" | |
644 | wave3.BottomSurface = "Smooth" | |
645 | wave3.Transparency = 0.35 | |
646 | wave3.CFrame = HandCF | |
647 | wm3 = Instance.new("SpecialMesh", wave3) | |
648 | wm3.MeshId = "rbxassetid://3270017" | |
649 | coroutine.wrap(function() | |
650 | for i = 1, 14, 1 do | |
651 | valuer = valuer - 0.35 | |
652 | valuer2 = valuer - 0.45 | |
653 | valuer3 = valuer3 - 0.475 | |
654 | wm.Scale = wm.Scale + Vector3.new(valuer*2.5,valuer*2.5, 1 + i*200) | |
655 | wave.Size = wm.Scale | |
656 | wave.CFrame = HandCF | |
657 | wave.Transparency = i/14 | |
658 | wm2.Scale = wm2.Scale + Vector3.new(valuer2*2.5,valuer2*2.5, 0 + i*10) | |
659 | wave2.Size = wm2.Scale | |
660 | wave2.CFrame = HandCF | |
661 | wave2.Transparency = i/14 | |
662 | wm3.Scale = wm3.Scale + Vector3.new(valuer3*2.5,valuer3*2.5, 1) | |
663 | wave3.Size = wm2.Scale | |
664 | wave3.CFrame = HandCF | |
665 | wave3.Transparency = i/14 | |
666 | wait() | |
667 | end | |
668 | wait() | |
669 | wave:Destroy() | |
670 | wave2:Destroy() | |
671 | end)() | |
672 | hum.WalkSpeed = 16 | |
673 | ||
674 | ||
675 | ||
676 | local p = game.Players.LocalPlayer | |
677 | local HBill = Instance.new("BillboardGui",game.Players.LocalPlayer.Character.Head) | |
678 | local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame") | |
679 | local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel") | |
680 | HBill.Size = UDim2.new(45,0,10.2,0) | |
681 | HBill.Name = "Health Display" | |
682 | HBill.StudsOffset = Vector3.new(2,30,2) | |
683 | HBill.AlwaysOnTop = true | |
684 | HBill.Enabled = true | |
685 | HMain.BackgroundColor3 = Color3.new(255, 255, 255) | |
686 | HMain.BackgroundTransparency = 1 | |
687 | HMain.Size = UDim2.new(1,0,1,0) | |
688 | HBarBack.Parent = HMain | |
689 | HBarBack.BackgroundColor3 = Color3.new(0,0,0) | |
690 | HBarBack.BorderColor3 = Color3.new(0,0,0) | |
691 | HBarBack.BorderSizePixel = 2 | |
692 | HBarBack.Position = UDim2.new(.025, 0, .55, 0) | |
693 | HBarBack.Size = UDim2.new(.95, 0, .3, 0) | |
694 | HBar.Parent = HBarBack | |
695 | HBar.BackgroundColor3 = Color3.new(0, 0, 0) | |
696 | HBar.BorderColor3 = Color3.new(0,0,0) | |
697 | HBar.Size = UDim2.new(.5,0,1,0) | |
698 | HHealth.BackgroundTransparency = 1 | |
699 | HHealth.Size = UDim2.new(1,0,1,0) | |
700 | HHealth.Font = "Bodoni" | |
701 | HHealth.Text = " " | |
702 | HHealth.TextScaled = true | |
703 | HHealth.TextColor3 = Color3.new(1,1,1) | |
704 | HHealth.TextStrokeColor3 = BrickColor.new("Really red").Color | |
705 | HHealth.TextStrokeTransparency = 0 | |
706 | HName.Parent = HMain | |
707 | HName.BackgroundTransparency = 1 | |
708 | HName.Size = UDim2.new(1,0,.5,0) | |
709 | HName.Font = "Bodoni" | |
710 | HName.Text = "DarkBoss" | |
711 | HName.TextScaled = true | |
712 | HName.TextColor3 = BrickColor.new("Really black").Color | |
713 | HName.TextStrokeColor3 = Color3.new(255,255,255) | |
714 | HName.TextStrokeTransparency = 0 | |
715 | HName.TextYAlignment = "Top" | |
716 | ||
717 | local char = p.Character | |
718 | local mouse = p:GetMouse() | |
719 | local larm = char["Left Arm"] | |
720 | local rarm = char["Right Arm"] | |
721 | local lleg = char["Left Leg"] | |
722 | local rleg = char["Right Leg"] | |
723 | local hed = char.Head | |
724 | local torso = char.Torso | |
725 | local hum = char.Humanoid | |
726 | local cam = game.Workspace.CurrentCamera | |
727 | local root = char.HumanoidRootPart | |
728 | local deb = false | |
729 | local shot = 0 | |
730 | local l = game:GetService("Lighting") | |
731 | local rs = game:GetService("RunService").RenderStepped | |
732 | local stanceToggle = "Normal" | |
733 | hum.WalkSpeed = 30 | |
734 | hum.MaxHealth = math.huge | |
735 | ---------------------------------------------------- | |
736 | hed.face:Remove'' | |
737 | hed.Transparency = 0 | |
738 | local torsmesh = Instance.new("CharacterMesh", char) | |
739 | torsmesh.BodyPart = "Torso" | |
740 | torsmesh.MeshId = "48112070" | |
741 | ||
742 | local meshx9 = Instance.new('SpecialMesh',hed) | |
743 | meshx9.MeshType = 'FileMesh' | |
744 | meshx9.MeshId = 'http://www.roblox.com/asset/?id=21057410' | |
745 | meshx9.TextureId = 'http://www.roblox.com/asset/?id=48857582' | |
746 | meshx9.Scale = Vector3.new(11,11,11) | |
747 | ||
748 | ||
749 | lite = Instance.new("PointLight", torso) | |
750 | lite.Brightness = 14 | |
751 | lite.Range = 10 | |
752 | lite.Color = Color3.new(1, 0, 0) | |
753 | local hed2 = hed:Clone() | |
754 | hed2.CanCollide = false | |
755 | hed2.Parent = char | |
756 | hed2:ClearAllChildren() | |
757 | hed2.Transparency = 1 | |
758 | hed2.Name = "DARP" | |
759 | local w = Instance.new("Weld",hed2) | |
760 | w.Part0 = hed | |
761 | w.Part1 = hed2 | |
762 | w.C0 = CFrame.new(0,0,-0.175) | |
763 | z=Instance.new("SurfaceGui",hed2) | |
764 | z.Enabled = true | |
765 | z.Face = "Front" | |
766 | z.Adornee = hed2 | |
767 | z.CanvasSize = Vector2.new(100,100) | |
768 | local face = Instance.new("ImageLabel",z) | |
769 | face.Size = UDim2.new(1,-30,1,0) | |
770 | face.Position = UDim2.new(0,15,0,0) | |
771 | face.BackgroundTransparency = 1 | |
772 | face.Image='rbxassetid://46282671' | |
773 | ---------------------------------------------------- | |
774 | z = Instance.new("Sound", char) | |
775 | z.SoundId = "rbxassetid://"-- | |
776 | z.Looped = true | |
777 | z.Pitch = 1 | |
778 | z.Volume = .5 | |
779 | wait(.01) | |
780 | z:Play() | |
781 | ---------------------------------------------------- | |
782 | CTB = {} | |
783 | fat = Instance.new("BindableEvent",script) | |
784 | fat.Name = "Heartbeat" | |
785 | ||
786 | script:WaitForChild("Heartbeat") | |
787 | ||
788 | frame = 1/30 | |
789 | tf = 0 | |
790 | allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater. | |
791 | tossremainder = false --if set to true t will be set to 0 after Fire()-ing. | |
792 | lastframe = tick() | |
793 | script.Heartbeat:Fire() --ayy lmao | |
794 | ||
795 | game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp | |
796 | tf = tf + s | |
797 | if tf >= frame then | |
798 | if allowframeloss then | |
799 | script.Heartbeat:Fire() | |
800 | lastframe=tick() | |
801 | else | |
802 | --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame)))) | |
803 | for i=1, math.floor(tf/frame) do | |
804 | script.Heartbeat:Fire() | |
805 | end | |
806 | lastframe=tick() | |
807 | end | |
808 | if tossremainder then | |
809 | tf = 0 | |
810 | else | |
811 | tf = tf - frame * math.floor(tf/frame) | |
812 | end | |
813 | end | |
814 | end) | |
815 | ---------------------------------------------------- | |
816 | pcall(function()char.Shirt:Destroy() | |
817 | char.Pants:Destroy() | |
818 | end) | |
819 | shirt = Instance.new("Shirt", char) | |
820 | shirt.Name = "Shirt" | |
821 | pants = Instance.new("Pants", char) | |
822 | pants.Name = "Pants" | |
823 | char.Shirt.ShirtTemplate = "rbxassetid://553819591" | |
824 | char.Pants.PantsTemplate = "rbxassetid://511475176" | |
825 | ---------------------------------------------------- | |
826 | Debounces = { | |
827 | on = false; | |
828 | ks = false; | |
829 | CanAttack = true; | |
830 | CanJoke = true; | |
831 | NoIdl = false; | |
832 | Slashing = false; | |
833 | Slashed = false; | |
834 | Grabbing = false; | |
835 | Grabbed = false; | |
836 | } | |
837 | local Touche = {char.Name, } | |
838 | ---------------------------------------------------- | |
839 | function lerp(a, b, t) -- Linear interpolation | |
840 | return a + (b - a)*t | |
841 | end | |
842 | ||
843 | function slerp(a, b, t) --Spherical interpolation | |
844 | dot = a:Dot(b) | |
845 | if dot > 0.99999 or dot < -0.99999 then | |
846 | return t <= 0.5 and a or b | |
847 | else | |
848 | r = math.acos(dot) | |
849 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
850 | end | |
851 | end | |
852 | ||
853 | function matrixInterpolate(a, b, t) | |
854 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
855 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
856 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
857 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
858 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
859 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
860 | local t = v1:Dot(v2) | |
861 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
862 | return CFrame.new() | |
863 | end | |
864 | return CFrame.new( | |
865 | v0.x, v0.y, v0.z, | |
866 | v1.x, v1.y, v1.z, | |
867 | v2.x, v2.y, v2.z, | |
868 | v3.x, v3.y, v3.z) | |
869 | end | |
870 | ---------------------------------------------------- | |
871 | function genWeld(a,b) | |
872 | local w = Instance.new("Weld",a) | |
873 | w.Part0 = a | |
874 | w.Part1 = b | |
875 | return w | |
876 | end | |
877 | function weld(a, b) | |
878 | local weld = Instance.new("Weld") | |
879 | weld.Name = "W" | |
880 | weld.Part0 = a | |
881 | weld.Part1 = b | |
882 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
883 | weld.Parent = a | |
884 | return weld; | |
885 | end | |
886 | ---------------------------------------------------- | |
887 | function Lerp(c1,c2,al) | |
888 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
889 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
890 | for i,v in pairs(com1) do | |
891 | com1[i] = v+(com2[i]-v)*al | |
892 | end | |
893 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
894 | end | |
895 | ---------------------------------------------------- | |
896 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
897 | local wld = Instance.new("Weld", wp1) | |
898 | wld.Part0 = wp0 | |
899 | wld.Part1 = wp1 | |
900 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
901 | end | |
902 | ---------------------------------------------------- | |
903 | for i,v in pairs(char:children()) do | |
904 | if v:IsA("Hat") then | |
905 | v:Destroy() | |
906 | end | |
907 | end | |
908 | for i,v in pairs(hed:children()) do | |
909 | if v:IsA("Sound") then | |
910 | v:Destroy() | |
911 | end | |
912 | end | |
913 | ---------------------------------------------------- | |
914 | function HasntTouched(plrname) | |
915 | local ret = true | |
916 | for _, v in pairs(Touche) do | |
917 | if v == plrname then | |
918 | ret = false | |
919 | end | |
920 | end | |
921 | return ret | |
922 | end | |
923 | ---------------------------------------------------- | |
924 | larm.Size = larm.Size * 10 | |
925 | rarm.Size = rarm.Size * 10 | |
926 | lleg.Size = lleg.Size * 10 | |
927 | rleg.Size = rleg.Size * 10 | |
928 | torso.Size = torso.Size * 10 | |
929 | hed.Size = hed.Size * 10 | |
930 | root.Size = root.Size * 10 | |
931 | ---------------------------------------------------- | |
932 | newWeld(torso, larm, 5, 0.5, 0) | |
933 | larm.Weld.C1 = CFrame.new(20, 0.5, 0) | |
934 | newWeld(torso, rarm, -5, 0.5, 0) | |
935 | rarm.Weld.C1 = CFrame.new(-20, 0.5, 0) | |
936 | newWeld(torso, hed, 0, 15, 0) | |
937 | newWeld(torso, lleg, -5, -19, 0) | |
938 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
939 | newWeld(torso, rleg, 5, -19, 0) | |
940 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
941 | newWeld(root, torso, 0, -1, 0) | |
942 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
943 | ---------------------------------------------------- | |
944 | mod4 = Instance.new("Model",char) | |
945 | ||
946 | ptez = {0.7, 0.8, 0.9, 1} | |
947 | ||
948 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
949 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
950 | local List = {} | |
951 | for i,v in pairs(workspace:GetChildren())do | |
952 | if v:IsA("Model")then | |
953 | if v:findFirstChild("Torso")then | |
954 | if v ~= char then | |
955 | if(v.Torso.Position -Position).magnitude <= Distance then | |
956 | table.insert(List,v) | |
957 | end | |
958 | end | |
959 | end | |
960 | end | |
961 | end | |
962 | return List | |
963 | end | |
964 | ---------------------------------------------------- | |
965 | local hand = Instance.new('Part', char) hand.Size = Vector3.new(0, 0, 0) hand.Transparency = 1 hand.CanCollide = false | |
966 | local weld = Instance.new('Weld', hand) weld.Part0 = hand weld.Part1 = larm weld.C0 = CFrame.new(0, 8.8, 0) | |
967 | ns = NumberSequenceKeypoint.new | |
968 | local hat_test = hand | |
969 | fire = Instance.new('ParticleEmitter', hat_test) | |
970 | fire.Color = ColorSequence.new(Color3.new(255, 0, 0,Color3.new(255, 0, 0))) | |
971 | fire.Size = NumberSequence.new({ns(0, 10), ns(1, 0)}) | |
972 | fire.Transparency = NumberSequence.new({ns(0, 0), ns(1,1)}) | |
973 | fire.LightEmission = 1 | |
974 | fire.Speed = NumberRange.new(5,5) | |
975 | fire.VelocitySpread=180 | |
976 | fire.LockedToPart = true | |
977 | fire.Acceleration = Vector3.new(0, 2, 0) | |
978 | fire.Rate=100 | |
979 | fire.Lifetime=NumberRange.new(5,5) | |
980 | fire.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
981 | local handd = Instance.new('Part', char) handd.Size = Vector3.new(0, 0, 0) handd.Transparency = 1 handd.CanCollide = false | |
982 | local weldd = Instance.new('Weld', handd) weldd.Part0 = handd weldd.Part1 = rarm weldd.C0 = CFrame.new(0, 8.8, 0) | |
983 | ns = NumberSequenceKeypoint.new | |
984 | local hat_testt = handd | |
985 | firee = Instance.new('ParticleEmitter', hat_testt) | |
986 | firee.Color = ColorSequence.new(Color3.new(255, 0, 0,Color3.new(255, 0, 0))) | |
987 | firee.Size = NumberSequence.new({ns(0, 10), ns(1, 0)}) | |
988 | firee.Transparency = NumberSequence.new({ns(0, 0), ns(1,1)}) | |
989 | firee.LightEmission = 1 | |
990 | firee.Speed = NumberRange.new(5,5) | |
991 | firee.VelocitySpread=180 | |
992 | firee.LockedToPart=true | |
993 | firee.Acceleration = Vector3.new(0, 2, 0) | |
994 | firee.Rate=100 | |
995 | firee.Lifetime=NumberRange.new(5,5) | |
996 | firee.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
997 | ---------------------------------------------------- | |
998 | ---------------------------------------------------- | |
999 | sidz = {"231917888", "231917845", "231917806"} | |
1000 | ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1} | |
1001 | mod3 = Instance.new("Model", char) | |
1002 | mouse.KeyDown:connect(function(key) | |
1003 | ||
1004 | if key == "h" and Debounces.CanAttack == true then | |
1005 | Debounces.CanAttack = false | |
1006 | Debounces.on = true | |
1007 | Debounces.NoIdl = true | |
1008 | for i = 1, 20 do | |
1009 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)), 0.2) | |
1010 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)), 0.2) | |
1011 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, -.2) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.3) | |
1012 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.3) | |
1013 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -12, -3) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.3) | |
1014 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.3) | |
1015 | if Debounces.on == false then | |
1016 | break | |
1017 | end | |
1018 | fat.Event:wait() | |
1019 | end | |
1020 | do | |
1021 | z = Instance.new("Sound", char) | |
1022 | z.SoundId = "rbxassetid://" .. sidz[math.random(1, #sidz)] | |
1023 | z.Pitch = ptz[math.random(1, #ptz)] | |
1024 | z.Volume = 10 | |
1025 | z1 = Instance.new("Sound", char) | |
1026 | z1.SoundId = z.SoundId | |
1027 | z1.Pitch = z.Pitch | |
1028 | z1.Volume = 1 | |
1029 | z:Play() | |
1030 | z1:Play() | |
1031 | part = Instance.new("Part", mod3) | |
1032 | part.Anchored = true | |
1033 | part.CanCollide = false | |
1034 | part.FormFactor = "Custom" | |
1035 | part.Size = Vector3.new(0.2, 0.2, 0.2) | |
1036 | part.CFrame = root.CFrame * CFrame.new(-6, -22, -2.6) * CFrame.Angles(math.rad(90), 0, 0) | |
1037 | part.Transparency = 0.7 | |
1038 | part.BrickColor = BrickColor.new("Really red") | |
1039 | mesh = Instance.new("SpecialMesh", part) | |
1040 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1041 | mesh.Scale = Vector3.new(70, 70, 25) | |
1042 | part2 = part:clone() | |
1043 | part2.Parent = mod3 | |
1044 | part2.BrickColor = BrickColor.new("Really red") | |
1045 | mesh2 = mesh:clone() | |
1046 | mesh2.Parent = part2 | |
1047 | mesh2.Scale = Vector3.new(60, 60, 15) | |
1048 | part4 = part:clone() | |
1049 | part4.Parent = mod3 | |
1050 | part4.BrickColor = BrickColor.new("Really red") | |
1051 | mesh4 = mesh:clone() | |
1052 | mesh4.Parent = part4 | |
1053 | mesh4.Scale = Vector3.new(300, 300, 50) | |
1054 | part5 = part:clone() | |
1055 | part5.Parent = mod3 | |
1056 | part5.BrickColor = BrickColor.new("Really red") | |
1057 | mesh5 = mesh:clone() | |
1058 | mesh5.Parent = part5 | |
1059 | mesh5.Scale = Vector3.new(130, 130, 15) | |
1060 | part3 = part:clone() | |
1061 | part3.Parent = mod3 | |
1062 | part3.TopSurface = 0 | |
1063 | part3.BottomSurface = 0 | |
1064 | part3.CFrame = root.CFrame * CFrame.new(-6, -22, -2.6) | |
1065 | mesh3 = Instance.new("SpecialMesh", part3) | |
1066 | mesh3.MeshType = 3 | |
1067 | mesh3.Scale = Vector3.new(45, 45, 45) | |
1068 | for i,v in pairs(FindNearestTorso(torso.CFrame.p, 268)) do | |
1069 | if v:FindFirstChild("Humanoid") then | |
1070 | v.Humanoid:TakeDamage(math.random(20, 60)) | |
1071 | v.Humanoid.PlatformStand = true | |
1072 | v.Torso.Velocity = Vector3.new(math.random(-100, 100), 100, math.random(-100, -100)) | |
1073 | end | |
1074 | end | |
1075 | coroutine.resume(coroutine.create(function() | |
1076 | ||
1077 | for i = 1, 30 do | |
1078 | fat.Event:wait() | |
1079 | part.CFrame = part.CFrame | |
1080 | part.Transparency = i / 20 | |
1081 | mesh.Scale = mesh.Scale + Vector3.new(8.8, 8.8, 8.8) | |
1082 | part2.CFrame = part2.CFrame | |
1083 | part2.Transparency = i / 30 | |
1084 | mesh2.Scale = mesh2.Scale + Vector3.new(7, 7, 7) | |
1085 | part3.CFrame = part3.CFrame | |
1086 | part3.Transparency = i / 10 | |
1087 | mesh3.Scale = mesh3.Scale + Vector3.new(10, 10, 10) | |
1088 | part4.CFrame = part4.CFrame | |
1089 | part4.Transparency = i / 25 | |
1090 | mesh4.Scale = mesh4.Scale - Vector3.new(10, 10, -5) | |
1091 | part5.CFrame = part5.CFrame | |
1092 | part5.Transparency = i / 30 | |
1093 | mesh5.Scale = mesh5.Scale + Vector3.new(30, 30, 0) | |
1094 | end | |
1095 | end | |
1096 | )) | |
1097 | for i = 1, 20 do | |
1098 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2) | |
1099 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2) | |
1100 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, -.2) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.3) | |
1101 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -.1) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.3) | |
1102 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18, -3) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.3) | |
1103 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.3) | |
1104 | ||
1105 | if Debounces.on == false then | |
1106 | break | |
1107 | end | |
1108 | fat.Event:wait() | |
1109 | end | |
1110 | do | |
1111 | if Debounces.CanAttack == false then | |
1112 | Debounces.CanAttack = true | |
1113 | Debounces.on = false | |
1114 | Debounces.NoIdl = false | |
1115 | larm.BrickColor = BrickColor.new("Really black") | |
1116 | rarm.BrickColor = BrickColor.new("Really black") | |
1117 | end | |
1118 | end | |
1119 | end | |
1120 | end | |
1121 | end | |
1122 | ) | |
1123 | mouse.KeyDown:connect(function(key) | |
1124 | if string.byte(key) == 52 then | |
1125 | char.Humanoid.WalkSpeed = 21 | |
1126 | end | |
1127 | end) | |
1128 | mouse.KeyUp:connect(function(key) | |
1129 | if string.byte(key) == 52 then | |
1130 | char.Humanoid.WalkSpeed = 5 | |
1131 | end | |
1132 | end) | |
1133 | ---------------------------------------------------- | |
1134 | mouse.KeyDown:connect(function(key) | |
1135 | if key == "y" then | |
1136 | if Debounces.CanAttack == true then | |
1137 | Debounces.CanAttack = false | |
1138 | Debounces.on = true | |
1139 | Debounces.NoIdl = true | |
1140 | for i = 1, 15 do | |
1141 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2) | |
1142 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-18,-10,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-87)), 0.6) | |
1143 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,16,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2) | |
1144 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4) | |
1145 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
1146 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -13, -3) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
1147 | if Debounces.on == false then break end | |
1148 | rs:wait(2.7) | |
1149 | end | |
1150 | x = Instance.new("Sound",char) | |
1151 | x.SoundId = "rbxassetid://228343271" | |
1152 | x.Pitch = .5 | |
1153 | x.Volume = 10 | |
1154 | wait(.1) | |
1155 | x:Play() | |
1156 | Debounces.on = false | |
1157 | Debounces.Here = false | |
1158 | shot = shot + 1 | |
1159 | local rng = Instance.new("Part", larm) | |
1160 | rng.Anchored = true | |
1161 | rng.BrickColor = BrickColor.new("Really red") | |
1162 | rng.CanCollide = false | |
1163 | rng.FormFactor = 3 | |
1164 | rng.Name = "Ring" | |
1165 | rng.Size = Vector3.new(1, 1, 1) | |
1166 | rng.Transparency = 0.35 | |
1167 | rng.TopSurface = 0 | |
1168 | rng.BottomSurface = 0 | |
1169 | rng2 = rng:clone() | |
1170 | rng3 = rng2:clone() | |
1171 | rng4 = rng2:clone() | |
1172 | local rngm = Instance.new("SpecialMesh", rng) | |
1173 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1174 | rngm.Scale = Vector3.new(10, 10, 1) | |
1175 | rngm2 = rngm:clone() | |
1176 | rngm2.Scale = Vector3.new(5, 5, 3) | |
1177 | rngm3=rngm2:clone() | |
1178 | rngm3.Parent = rng3 | |
1179 | rngm3.Scale = Vector3.new(8, 8, 1) | |
1180 | rngm4 = rngm2:clone() | |
1181 | rngm4.Parent = rng4 | |
1182 | rngm4.Scale = Vector3.new(6, 6, 1) | |
1183 | local bem = Instance.new("Part", larm) | |
1184 | bem.Anchored = true | |
1185 | bem.BrickColor = BrickColor.new("Really black") | |
1186 | bem.CanCollide = false | |
1187 | bem.FormFactor = 3 | |
1188 | bem.Name = "Beam" .. shot | |
1189 | bem.Size = Vector3.new(1, 1, 1) | |
1190 | bem.Transparency = 0.35 | |
1191 | bem.TopSurface = 0 | |
1192 | bem.BottomSurface = 0 | |
1193 | local bemm = Instance.new("SpecialMesh", bem) | |
1194 | bemm.MeshType = 4 | |
1195 | bemm.Scale = Vector3.new(1, 10, 10) | |
1196 | local out = Instance.new("Part", larm) | |
1197 | out.Anchored = true | |
1198 | out.BrickColor = BrickColor.new("Really black") | |
1199 | out.CanCollide = false | |
1200 | out.FormFactor = 3 | |
1201 | out.Name = "Out" | |
1202 | out.Size = Vector3.new(4, 4, 4) | |
1203 | out.Transparency = 0.35 | |
1204 | out.TopSurface = 0 | |
1205 | out.BottomSurface = 0 | |
1206 | local outm = Instance.new("SpecialMesh", out) | |
1207 | outm.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
1208 | outm.Scale = Vector3.new(60, 4, 60) | |
1209 | local bnd = Instance.new("Part", larm) | |
1210 | bnd.Anchored = true | |
1211 | bnd.BrickColor = BrickColor.new("Really red") | |
1212 | bnd.CanCollide = false | |
1213 | bnd.FormFactor = 3 | |
1214 | bnd.Name = "Bend" | |
1215 | bnd.Size = Vector3.new(1, 1, 1) | |
1216 | bnd.Transparency = 1 | |
1217 | bnd.TopSurface = 0 | |
1218 | bnd.BottomSurface = 0 | |
1219 | local bndm = Instance.new("SpecialMesh", bnd) | |
1220 | bndm.MeshType = 3 | |
1221 | bndm.Scale = Vector3.new(8, 8, 8) | |
1222 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
1223 | bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
1224 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
1225 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
1226 | rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0) | |
1227 | rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0) | |
1228 | Debounces.Shewt = true | |
1229 | coroutine.wrap(function() | |
1230 | for i = 1, 20, 0.2 do | |
1231 | rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 1) | |
1232 | rngm3.Scale = Vector3.new(8 + i*12, 8 + i*12, 1) | |
1233 | rngm4.Scale = Vector3.new(6 + i*13, 6 + i*13, 1) | |
1234 | rng.Transparency = i/20 | |
1235 | rng3.Transparency = 1/24 | |
1236 | rng4.Transparency = i/26 | |
1237 | wait() | |
1238 | end | |
1239 | wait() | |
1240 | rng:Destroy() | |
1241 | end)() | |
1242 | if Debounces.Shewt == true then | |
1243 | for i,v in pairs(FindNearestTorso(bem.CFrame.p, 50)) do | |
1244 | if v:FindFirstChild("Humanoid") then | |
1245 | v.Humanoid:TakeDamage(math.random(1, 5)) | |
1246 | end | |
1247 | end | |
1248 | larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht) | |
1249 | hit = ht.Parent | |
1250 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") then | |
1251 | if HasntTouched(hit.Name) == true and deb == false then | |
1252 | deb = true | |
1253 | coroutine.wrap(function() | |
1254 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
1255 | hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
1256 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73)) | |
1257 | end)() | |
1258 | table.insert(Touche, hit.Name) | |
1259 | deb = false | |
1260 | end | |
1261 | elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then | |
1262 | if HasntTouched(hit.Parent.Name) == true and deb == false then | |
1263 | deb = true | |
1264 | coroutine.wrap(function() | |
1265 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = true | |
1266 | hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
1267 | wait(1) | |
1268 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = false | |
1269 | end)() | |
1270 | table.insert(Touche, hit.Parent.Name) | |
1271 | deb = false | |
1272 | for i, v in pairs(Touche) do | |
1273 | print(v) | |
1274 | end | |
1275 | end | |
1276 | end | |
1277 | end) | |
1278 | end | |
1279 | for i = 0, 260, 8 do | |
1280 | bem.Size = Vector3.new(i, 10, 10) | |
1281 | bem.Transparency = i/270 | |
1282 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
1283 | outm.Scale = outm.Scale - Vector3.new(0.045, 0, 0.045) | |
1284 | out.Transparency = i/280 | |
1285 | bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90)) | |
1286 | bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2) | |
1287 | bnd.Size = Vector3.new(1,1,1) | |
1288 | bndm.Scale = Vector3.new(8,8,8) | |
1289 | if i % 10 == 0 then | |
1290 | local newRng = rng2:Clone() | |
1291 | newRng.Parent = larm | |
1292 | newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
1293 | local newRngm = rngm2:clone() | |
1294 | newRngm.Parent=newRng | |
1295 | coroutine.wrap(function() | |
1296 | for i = 1, 30, 0.2 do | |
1297 | newRngm.Scale = Vector3.new(8 + i*16, 8 + i*16, 3) | |
1298 | newRng.Transparency = i/30 | |
1299 | wait() | |
1300 | end | |
1301 | wait() | |
1302 | newRng:Destroy() | |
1303 | end)() | |
1304 | end | |
1305 | wait() | |
1306 | end | |
1307 | wait() | |
1308 | Debounces.Shewt = false | |
1309 | bem:Destroy() | |
1310 | out:Destroy() | |
1311 | bnd:Destroy() | |
1312 | Debounces.Ready = false | |
1313 | for i, v in pairs(Touche) do | |
1314 | table.remove(Touche, i) | |
1315 | end | |
1316 | wait() | |
1317 | table.insert(Touche, char.Name) | |
1318 | Debounces.NoIdl = false | |
1319 | if Debounces.CanAttack == false then | |
1320 | Debounces.CanAttack = true | |
1321 | end | |
1322 | end | |
1323 | end | |
1324 | end) | |
1325 | ---------------------------------------------------- | |
1326 | local animpose = "Idle" | |
1327 | local lastanimpose = "Idle" | |
1328 | local sine = 0 | |
1329 | local change = 1 | |
1330 | local val = 0 | |
1331 | local ffing = false | |
1332 | ---------------------------------------------------- | |
1333 | --[[x = Instance.new("Sound", char) | |
1334 | x.SoundId = "http://www.roblox.com/asset/?id=187922823" | |
1335 | x.Looped = true | |
1336 | x.Volume = 1 | |
1337 | x.Pitch = 1 | |
1338 | local footsteps = false]]-- | |
1339 | ------------------------------- | |
1340 | game:GetService("RunService").RenderStepped:connect(function() | |
1341 | --[[if char.Humanoid.Jump == true then | |
1342 | jump = true | |
1343 | else | |
1344 | jump = false | |
1345 | end]] | |
1346 | char.Humanoid.FreeFalling:connect(function(f) | |
1347 | if f then | |
1348 | ffing = true | |
1349 | else | |
1350 | ffing = false | |
1351 | end | |
1352 | end) | |
1353 | sine = sine + change | |
1354 | if jumpn == true then | |
1355 | animpose = "Jumping" | |
1356 | elseif ffing == true then | |
1357 | animpose = "Freefalling" | |
1358 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
1359 | animpose = "Idle" | |
1360 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
1361 | animpose = "Walking" | |
1362 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
1363 | animpose = "Running" | |
1364 | end | |
1365 | if animpose ~= lastanimpose then | |
1366 | sine = 0 | |
1367 | if Debounces.NoIdl == false then | |
1368 | if stanceToggle == "Normal" then | |
1369 | for i = 1, 2 do | |
1370 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,-2.2,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)), 0.2) | |
1371 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), 0.2) | |
1372 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.2) | |
1373 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) | |
1374 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0, -1.2, -0.5) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
1375 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0, -1.2, -0.5) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2) | |
1376 | end | |
1377 | elseif stanceToggle == "Floating" then | |
1378 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
1379 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
1380 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
1381 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
1382 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
1383 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
1384 | wait() | |
1385 | end | |
1386 | else | |
1387 | end | |
1388 | end | |
1389 | lastanimpose = animpose | |
1390 | if Debounces.NoIdl == false then | |
1391 | if animpose == "Idle" then | |
1392 | if stanceToggle == "Normal" then | |
1393 | change = 0.5 | |
1394 | --[[ | |
1395 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-3,0,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(0)), 0.2) | |
1396 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,0+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2) | |
1397 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,15,0)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2) | |
1398 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2) | |
1399 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
1400 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
1401 | --cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1) | |
1402 | ]]-- | |
1403 | ||
1404 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4, -0.1 - 0.1 * math.sin(sine / 10), 0 - 0.01 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 3 * math.sin(sine / 10)), math.rad(-3 - 2 * math.cos(sine / 10)), math.rad(13 + 3 * math.cos(sine / 10))), 0.4) | |
1405 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4, -0.1 - 0.1 * math.sin(sine / 10), 0 - 0.01 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 3 * math.sin(sine / 10)), math.rad(3 + 2 * math.cos(sine / 10)), math.rad(-13 - 3 * math.cos(sine / 10))), 0.4) | |
1406 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
1407 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0.1 - 0.05 * math.cos(sine / 10)) * CFrame.Angles(math.rad(14 - 5 * math.cos(sine / 10)), math.rad(20), 0), 0.4) | |
1408 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 15 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(0, math.rad(20), math.rad(0)), 0.05) | |
1409 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10 + 3 * math.cos(sine / 10)), math.rad(0), math.rad(0)), 0.05) | |
1410 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -18 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4) | |
1411 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -12 - 0.1 * math.sin(sine / 10), -3) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4) | |
1412 | elseif stanceToggle == "Melee" then | |
1413 | change = 0.5 | |
1414 | --[[ | |
1415 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20+2*math.cos(sine/14))), 0.2) | |
1416 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2) | |
1417 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-20+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
1418 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
1419 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
1420 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
1421 | ]]-- | |
1422 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0 - 0.05 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 2 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4) | |
1423 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0 - 0.05 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 2 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4) | |
1424 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
1425 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0.1 - 0.05 * math.cos(sine / 10)) * CFrame.Angles(math.rad(14 - 5 * math.cos(sine / 10)), math.rad(20), 0), 0.4) | |
1426 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 6 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(0, math.rad(20), math.rad(0)), 0.05) | |
1427 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10 + 3 * math.cos(sine / 10)), math.rad(0), math.rad(0)), 0.05) | |
1428 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4) | |
1429 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 3 - 0.1 * math.sin(sine / 10), -3) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4) | |
1430 | elseif stanceToggle == "Floating" then | |
1431 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
1432 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
1433 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
1434 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
1435 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
1436 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
1437 | end | |
1438 | elseif animpose == "Walking" then | |
1439 | if stanceToggle == "Normal" then | |
1440 | change = 1 | |
1441 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,-2.2, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
1442 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0, -math.sin(sine/8)/2.8)*CFrame.Angles(math.sin(sine/8)/4, -math.sin(sine/8)/2, math.rad(-10)), 0.2) | |
1443 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
1444 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
1445 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
1446 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
1447 | elseif stanceToggle == "Melee" then | |
1448 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0-.05*math.cos(sine/4), math.sin(sine/8)/4) * CFrame.Angles(-math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(10+2*math.cos(sine/4))), 0.2) | |
1449 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0+.05*math.cos(sine/4), -math.sin(sine/8)/4)*CFrame.Angles(math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(-10-2*math.cos(sine/4))), 0.2) | |
1450 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
1451 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.07*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+1*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
1452 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
1453 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
1454 | elseif stanceToggle == "Floating" then | |
1455 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
1456 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
1457 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4) | |
1458 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4) | |
1459 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4) | |
1460 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.2*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
1461 | end | |
1462 | elseif animpose == "Running" then | |
1463 | if stanceToggle == "Normal" then | |
1464 | change = 1 | |
1465 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(-4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10+2*math.cos(sine/14))), 0.2) | |
1466 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(4,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
1467 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 16, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4) | |
1468 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 15-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2) | |
1469 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-6, -12, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4) | |
1470 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(6, -18, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4) | |
1471 | elseif stanceToggle == "Floating" then | |
1472 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
1473 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
1474 | hed.Weld.C0 = CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0) | |
1475 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4) | |
1476 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4) | |
1477 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05) | |
1478 | end | |
1479 | end | |
1480 | end | |
1481 | end) | |
1482 | mouse.KeyDown:connect(function(key) | |
1483 | if key == "l" then | |
1484 | if Debounces.CanJoke == true then | |
1485 | Debounces.CanJoke = false | |
1486 | z = Instance.new("Sound",char) | |
1487 | z.SoundId = "rbxassetid://415880409" | |
1488 | z.Pitch = 1 | |
1489 | z.Volume = 5 | |
1490 | wait() | |
1491 | z:Play() | |
1492 | wait(6) | |
1493 | z:Destroy() | |
1494 | if Debounces.CanJoke == false then | |
1495 | Debounces.CanJoke = true | |
1496 | end | |
1497 | end | |
1498 | end | |
1499 | end) | |
1500 | ---------------------------------------------------- | |
1501 | mouse.KeyDown:connect(function(key) | |
1502 | if key == "j" then | |
1503 | if Debounces.CanJoke == true then | |
1504 | Debounces.CanJoke = false | |
1505 | z = Instance.new("Sound",char) | |
1506 | z.SoundId = "rbxassetid://291699665" | |
1507 | z.Pitch = .44 | |
1508 | z.Volume = 1 | |
1509 | wait() | |
1510 | z:Play() | |
1511 | wait(6) | |
1512 | z:Destroy() | |
1513 | if Debounces.CanJoke == false then | |
1514 | Debounces.CanJoke = true | |
1515 | end | |
1516 | end | |
1517 | end | |
1518 | end) | |
1519 | ---------------------------------------------------- | |
1520 | mouse.KeyDown:connect(function(key) | |
1521 | if key == "k" then | |
1522 | if Debounces.CanJoke == true then | |
1523 | Debounces.CanJoke = false | |
1524 | z = Instance.new("Sound",char) | |
1525 | z.SoundId = "rbxassetid://135017578" | |
1526 | z.Pitch = .76 | |
1527 | z.Volume = 1 | |
1528 | wait() | |
1529 | z:Play() | |
1530 | wait(4) | |
1531 | z:Destroy() | |
1532 | if Debounces.CanJoke == false then | |
1533 | Debounces.CanJoke = true | |
1534 | end | |
1535 | end | |
1536 | end | |
1537 | end) | |
1538 | ||
1539 | ||
1540 | local mult = 4 | |
1541 | ||
1542 | ||
1543 | ||
1544 | ||
1545 | ||
1546 | ||
1547 | ||
1548 | Player=game:GetService('Players').LocalPlayer | |
1549 | Character=Player.Character | |
1550 | Mouse=Player:GetMouse() | |
1551 | m=Instance.new('Model',Character) | |
1552 | ||
1553 | ||
1554 | local function weldBetween(a, b) | |
1555 | local weldd = Instance.new("ManualWeld") | |
1556 | weldd.Part0 = a | |
1557 | weldd.Part1 = b | |
1558 | weldd.C0 = CFrame.new() | |
1559 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
1560 | weldd.Parent = a | |
1561 | return weldd | |
1562 | end | |
1563 | ||
1564 | it=Instance.new | |
1565 | ||
1566 | function nooutline(part) | |
1567 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
1568 | end | |
1569 | ||
1570 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
1571 | local fp=it("Part") | |
1572 | fp.formFactor=formfactor | |
1573 | fp.Parent=parent | |
1574 | fp.Reflectance=reflectance | |
1575 | fp.Transparency=transparency | |
1576 | fp.CanCollide=false | |
1577 | fp.Locked=true | |
1578 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
1579 | fp.Name=name | |
1580 | fp.Size=size-- * mult | |
1581 | fp.Position=Character.Torso.Position | |
1582 | nooutline(fp) | |
1583 | fp.Material=material | |
1584 | fp:BreakJoints() | |
1585 | return fp | |
1586 | end | |
1587 | ||
1588 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1589 | local mesh=it(Mesh) | |
1590 | mesh.Parent=part | |
1591 | if Mesh=="SpecialMesh" then | |
1592 | mesh.MeshType=meshtype | |
1593 | mesh.MeshId=meshid | |
1594 | end | |
1595 | mesh.Offset=offset | |
1596 | mesh.Scale=scale | |
1597 | return mesh | |
1598 | end | |
1599 | ||
1600 | function weld(parent,part0,part1,c0,c1) | |
1601 | local weld=it("Weld") | |
1602 | weld.Parent=parent | |
1603 | weld.Part0=part0 | |
1604 | weld.Part1=part1 | |
1605 | weld.C0=c0 | |
1606 | weld.C1=c1 | |
1607 | return weld | |
1608 | end | |
1609 | ||
1610 | ||
1611 | maus.KeyDown:connect(function(kei) | |
1612 | if string.byte(kei)==48 and not otheranims then | |
1613 | runnin=true | |
1614 | end | |
1615 | if kei=='w' then fldb.w=true end | |
1616 | if kei=='a' then fldb.a=true end | |
1617 | if kei=='s' then fldb.s=true end | |
1618 | if kei=='d' then fldb.d=true end | |
1619 | end) | |
1620 | maus.KeyUp:connect(function(kei) | |
1621 | if string.byte(kei)==48 and not otheranims then | |
1622 | runnin=false | |
1623 | end | |
1624 | if kei=='w' then fldb.w=false end | |
1625 | if kei=='a' then fldb.a=false end | |
1626 | if kei=='s' then fldb.s=false end | |
1627 | if kei=='d' then fldb.d=false end | |
1628 | end) | |
1629 | ||
1630 | ||
1631 | game:service'RunService'.RenderStepped:connect(function() | |
1632 | if anim~=lastanim then | |
1633 | runtime=0 | |
1634 | end | |
1635 | lastanim=anim | |
1636 | chr.Humanoid.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0) | |
1637 | syne=syne+.95 | |
1638 | if not otheranims and not swimming then | |
1639 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 | |
1640 | anim="Idling" | |
1641 | elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < RunSpeed-10 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 | |
1642 | anim="Walking" | |
1643 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > RunSpeed-10 and not chr.Humanoid.Jump then-- and torso.Velocity.y<5 and torso.Velocity.y>-5 | |
1644 | anim="Sprinting" | |
1645 | elseif torso.Velocity.y>5 and chr.Humanoid.Jump then | |
1646 | anim='Jumping' | |
1647 | elseif (torso.Velocity.y < -5) and chr.Humanoid.Jump then | |
1648 | anim='Falling' | |
1649 | end | |
1650 | end | |
1651 | ||
1652 | if anim ~= "Idling" then | |
1653 | GShandleweld.C0=Lerp(GShandleweld.C0,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),.1) | |
1654 | end | |
1655 | ||
1656 | if anim=="Idling" then | |
1657 | idlesineinc=35 | |
1658 | GShandleweld.C0=Lerp(GShandleweld.C0,CFrame.new(0, -.5, .46)*CFrame.Angles(math.rad(75),math.rad(0),math.rad(0)),.1) | |
1659 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 +math.cos(syne/idlesineinc)/25 ,0)*CFrame.Angles(math.rad(76),math.rad(12),math.rad(20)),.1) | |
1660 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 +math.cos(syne/idlesineinc)/25 ,0 )*CFrame.Angles(0,0,math.rad(-3)),.1) | |
1661 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.9 -math.cos(syne/idlesineinc)/20 ,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(-2.5)),.1) | |
1662 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.9 -math.cos(syne/idlesineinc)/20 ,(math.cos(syne/idlesineinc)/35))*CFrame.Angles(-(math.cos(syne/idlesineinc)/35),0,math.rad(2.5)),.1) | |
1663 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 +math.cos(syne/idlesineinc)/50 ,0)*CFrame.Angles(math.cos(syne/idlesineinc)/40,0,0),.1) | |
1664 | ||
1665 | ||
1666 | ||
1667 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0 ,-.1 +math.cos(syne/idlesineinc)/20 ,0 )*CFrame.Angles(math.cos(syne/idlesineinc)/35+math.rad(0),math.rad(0),math.rad(0)),.1) | |
1668 | end | |
1669 | ||
1670 | if anim=="Walking" then | |
1671 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 +math.cos(syne/15 )/25 ,0 )*CFrame.Angles(math.cos(syne/6)/1.25,math.rad(5),-(math.cos(syne/6.75)/15)+math.rad(3)),.1) | |
1672 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 +math.cos(syne/15 )/25 ,0 )*CFrame.Angles(-(math.cos(syne/6)/1.25),0,-(math.cos(syne/6.75)/15)-math.rad(3)),.1) | |
1673 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.9 -math.cos(syne/6)/10,-(math.cos(syne/6)/1.125 ))*CFrame.Angles(math.cos(syne/6)/1.125,0,math.rad(-2.5)),.1) | |
1674 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.9 -math.cos(syne/6)/10,math.cos(syne/6)/1.125 )*CFrame.Angles(-(math.cos(syne/6)/1.125),0,math.rad(2.5)),.1) | |
1675 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 +math.cos(syne/20 )/50 ,0 )*CFrame.Angles(-math.cos(syne/3)/20,0,0),.1) | |
1676 | ||
1677 | ||
1678 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1+math.cos(syne/3.375)/20,math.cos(syne/3)/5)*CFrame.Angles(math.cos(syne/3)/20+math.rad(-3.5),math.cos(syne/6)/10,-math.cos(syne/6)/30+math.sin(rutprt.RotVelocity.y/2)/7.5),.1) | |
1679 | end | |
1680 | ||
1681 | if anim=="Sprinting" then | |
1682 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 ,0 )*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(12.5)),.1) | |
1683 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 ,0 )*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(-55),0,math.rad(-12.5)),.1) | |
1684 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.6 -math.cos(syne/4)/4,-(math.cos(syne/4)*2 )-math.rad(10))*CFrame.Angles(math.cos(syne/4)*2+math.rad(10),0,math.rad(-2.5)),.1) | |
1685 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.6 -math.cos(syne/4)/4,math.cos(syne/4)*2 -math.rad(10))*CFrame.Angles(-(math.cos(syne/4)*2)+math.rad(10),0,math.rad(2.5)),.1) | |
1686 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.55 +math.cos(syne/20 )/50 ,0 )*CFrame.Angles(-math.cos(syne/2.5)/10+math.rad(20),0,0),.1) | |
1687 | ||
1688 | ||
1689 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.3+math.cos(syne/2.5)/15,math.cos(syne/2.5))*CFrame.Angles(math.cos(syne/2.5)/10+math.rad(-25),math.cos(syne/2.5)/10,math.cos(syne/4)/20+math.sin(rutprt.RotVelocity.y/2)/4),.1) | |
1690 | end | |
1691 | ||
1692 | if anim=="Jumping" then | |
1693 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(50)),.1) | |
1694 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(-50)),.1) | |
1695 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.4 ,0 )*CFrame.Angles(math.rad(-17.5),0,math.rad(-2.5)),.1) | |
1696 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.4 ,0 )*CFrame.Angles(math.rad(-17.5),0,math.rad(2.5)),.1) | |
1697 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 +math.cos(syne/20 )/50 ,0 )*CFrame.Angles(math.cos(syne/20)/40,0,0),.1) | |
1698 | ||
1699 | ||
1700 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-.1 +math.cos(syne/20 )/20 ,0 )*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),.1) | |
1701 | end | |
1702 | ||
1703 | if anim=="Falling" then | |
1704 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(70)),.035) | |
1705 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5 ,.525 ,0 )*CFrame.Angles(math.rad(10),0,math.rad(-70)),.035) | |
1706 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55 ,-1.2 ,0 )*CFrame.Angles(math.rad(-14),0,math.rad(-2.5)),.035) | |
1707 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55 ,-1.2 ,0 )*CFrame.Angles(math.rad(0),0,math.rad(2.5)),.035) | |
1708 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0 ,1.5 ,-.3 )*CFrame.Angles(math.rad(-40),0,0),.035) | |
1709 | ||
1710 | ||
1711 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0 ,-.1 +math.cos(syne/20 )/20 ,0 )*CFrame.Angles(math.rad(10),math.rad(0),math.rad(0)),.035) | |
1712 | end | |
1713 | ||
1714 | if runnin and not otheranims and not swimming then | |
1715 | chr.Humanoid.WalkSpeed=RunSpeed | |
1716 | elseif not runnin and not otheranims and not swimming then | |
1717 | chr.Humanoid.WalkSpeed=WlkSpeed | |
1718 | end | |
1719 | end) |