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1 | -- Local Player | |
2 | local p = game.Players.LocalPlayer | |
3 | ||
4 | -- Instance Objects | |
5 | local gui = Instance.new('ScreenGui',p.PlayerGui) | |
6 | local frame = Instance.new('ScrollingFrame',gui) | |
7 | local open = Instance.new('TextButton',gui) | |
8 | local name = Instance.new('TextLabel',frame) | |
9 | - | local arrest = Instance.new('TextButton',frame) |
9 | + | local despaint = Instance.new('TextButton',frame) |
10 | local btools = Instance.new('TextButton',frame) | |
11 | - | local escape = Instance.new('TextButton',frame) |
11 | + | local mcdonald = Instance.new('TextButton',frame) |
12 | local exit = Instance.new('TextButton',frame) | |
13 | - | local killaura = Instance.new('TextButton',frame) |
13 | + | local eyeball = Instance.new('TextButton',frame) |
14 | local melee = Instance.new('TextButton',frame) | |
15 | - | local removedoors = Instance.new('TextButton',frame) |
15 | + | local koolaid= Instance.new('TextButton',frame) |
16 | - | local tools = Instance.new('TextButton',frame) |
16 | + | local sword = Instance.new('TextButton',frame) |
17 | local speedplus = Instance.new('TextButton',frame) | |
18 | local speedminus = Instance.new('TextButton',frame) | |
19 | local jumpplus = Instance.new('TextButton',frame) | |
20 | local jumpminus = Instance.new('TextButton',frame) | |
21 | local bypass = Instance.new('TextButton',frame) | |
22 | local db = Instance.new('TextButton',frame) | |
23 | local floor = Instance.new('TextButton',frame) | |
24 | local creator = Instance.new('TextButton',frame) | |
25 | local prison = Instance.new('TextButton',frame) | |
26 | local Neutral = Instance.new('TextButton',frame) | |
27 | ||
28 | -- Name object | |
29 | - | gui.Name = "Prison Life v2.0 GUI REMASTERED" |
29 | + | gui.Name = "Ur taydiv destruction" |
30 | frame.Name = "Commands" | |
31 | open.Name = "Open" | |
32 | name.Name = "Name" | |
33 | - | arrest.Name = "ArrestButton" |
33 | + | despaint.Name = "DespaintButton" |
34 | btools.Name = "BtoolsButton" | |
35 | - | escape.Name = "EscapeButton" |
35 | + | mcdonald.Name = "McdonaldButton" |
36 | exit.Name = "ExitButton" | |
37 | - | killaura.Name = "KillauraButton" |
37 | + | eyeball.Name = "EyeballAdmin" |
38 | - | melee.Name = "MeleeButton" |
38 | + | melee.Name = "Melee" |
39 | - | removedoors.Name = "RemoveDoorsButton" |
39 | + | sword.Name = "Ur sword" |
40 | tools.Name = "ToolsButton" | |
41 | speedplus.Name = "SpeedAdd" | |
42 | speedminus.Name = "SpeedReduce" | |
43 | jumpplus.Name = "JumpAdd" | |
44 | jumpminus.Name = "JumpReduce" | |
45 | bypass.Name = "Bypass" | |
46 | db.Name = "DisableBypass" | |
47 | floor.Name = "Floor" | |
48 | creator.Name = "CreatorName" | |
49 | prison.Name = "TPtoprison" | |
50 | Neutral.Name = "Neutral Team Switch" | |
51 | ||
52 | -- Object Visible | |
53 | frame.Visible = true | |
54 | open.Visible = false | |
55 | name.Visible = true | |
56 | - | arrest.Visible = true |
56 | + | despaint.Visible = true |
57 | btools.Visible = true | |
58 | - | escape.Visible = true |
58 | + | mcdonald.Visible = true |
59 | exit.Visible = true | |
60 | - | killaura.Visible = true |
60 | + | sword.Visible = true |
61 | melee.Visible = true | |
62 | - | removedoors.Visible = true |
62 | + | eyeball.Visible = true |
63 | tools.Visible = true | |
64 | speedplus.Visible = true | |
65 | speedminus.Visible = true | |
66 | jumpplus.Visible = true | |
67 | jumpminus.Visible = true | |
68 | bypass.Visible = true | |
69 | db.Visible = true | |
70 | floor.Visible = true | |
71 | creator.Visible = true | |
72 | prison.Visible = true | |
73 | Neutral.Visible = true | |
74 | ||
75 | -- Background Color | |
76 | frame.BackgroundColor3 = Color3.new(255,255,255) | |
77 | open.BackgroundColor3 = Color3.new(105,105,105) | |
78 | name.BackgroundColor3 = Color3.new(255,255,255) | |
79 | - | arrest.BackgroundColor3 = Color3.new(255,255,255) |
79 | + | eyeball.BackgroundColor3 = Color3.new(255,255,255) |
80 | btools.BackgroundColor3 = Color3.new(255,255,255) | |
81 | - | escape.BackgroundColor3 = Color3.new(255,255,255) |
81 | + | sword.BackgroundColor3 = Color3.new(255,255,255) |
82 | exit.BackgroundColor3 = Color3.new(255,0,0) | |
83 | - | killaura.BackgroundColor3 = Color3.new(255,255,255) |
83 | + | despaint.BackgroundColor3 = Color3.new(255,255,255) |
84 | melee.BackgroundColor3 = Color3.new(255,255,255) | |
85 | - | removedoors.BackgroundColor3 = Color3.new(255,255,255) |
85 | + | mcdonald.BackgroundColor3 = Color3.new(255,255,255) |
86 | tools.BackgroundColor3 = Color3.new(255,255,255) | |
87 | speedplus.BackgroundColor3 = Color3.new(255,255,255) | |
88 | speedminus.BackgroundColor3 = Color3.new(255,255,255) | |
89 | jumpplus.BackgroundColor3 = Color3.new(255,255,255) | |
90 | jumpminus.BackgroundColor3 = Color3.new(255,255,255) | |
91 | bypass.BackgroundColor3 = Color3.new(255,255,255) | |
92 | db.BackgroundColor3 = Color3.new(255,255,255) | |
93 | floor.BackgroundColor3 = Color3.new(255,255,255) | |
94 | creator.BackgroundColor3 = Color3.new(169,169,169) | |
95 | prison.BackgroundColor3 = Color3.new(255,255,255) | |
96 | Neutral.BackgroundColor3 = Color3.new(255,255,255) | |
97 | ||
98 | -- Background Transparency | |
99 | frame.BackgroundTransparency = 0.7 | |
100 | open.BackgroundTransparency = 0.5 | |
101 | name.BackgroundTransparency = 0.6 | |
102 | arrest.BackgroundTransparency = 0 | |
103 | btools.BackgroundTransparency = 0 | |
104 | escape.BackgroundTransparency = 0 | |
105 | exit.BackgroundTransparency = 0 | |
106 | - | killaura.BackgroundTransparency = 0 |
106 | + | eyeball.BackgroundTransparency = 0 |
107 | melee.BackgroundTransparency = 0 | |
108 | - | removedoors.BackgroundTransparency = 0 |
108 | + | mcdonald.BackgroundTransparency = 0 |
109 | tools.BackgroundTransparency = 0 | |
110 | speedplus.BackgroundTransparency = 0 | |
111 | speedminus.BackgroundTransparency = 0 | |
112 | jumpplus.BackgroundTransparency = 0 | |
113 | jumpminus.BackgroundTransparency = 0 | |
114 | bypass.BackgroundTransparency = 0 | |
115 | db.BackgroundTransparency = 0 | |
116 | floor.BackgroundTransparency = 0 | |
117 | creator.BackgroundTransparency = 0 | |
118 | prison.BackgroundTransparency = 0 | |
119 | Neutral.BackgroundTransparency = 0 | |
120 | ||
121 | -- Objects Size | |
122 | frame.Size = UDim2.new(0,250,0,350) | |
123 | open.Size = UDim2.new(0,60,0,25) | |
124 | name.Size = UDim2.new(0,180,0,40) | |
125 | arrest.Size = UDim2.new(0.9,12,0,30) | |
126 | btools.Size = UDim2.new(0.9,12,0,30) | |
127 | escape.Size = UDim2.new(0.9,12,0,30) | |
128 | exit.Size = UDim2.new(0,50,0,40) | |
129 | killaura.Size = UDim2.new(0.9,12,0,30) | |
130 | melee.Size = UDim2.new(0.9,12,0,30) | |
131 | removedoors.Size = UDim2.new(0.9,12,0,30) | |
132 | tools.Size = UDim2.new(0.9,12,0,30) | |
133 | speedplus.Size = UDim2.new(0.9,12,0,30) | |
134 | speedminus.Size = UDim2.new(0.9,12,0,30) | |
135 | jumpplus.Size = UDim2.new(0.9,12,0,30) | |
136 | jumpminus.Size = UDim2.new(0.9,12,0,30) | |
137 | bypass.Size = UDim2.new(0.9,12,0,30) | |
138 | db.Size = UDim2.new(0.9,12,0,30) | |
139 | floor.Size = UDim2.new(0.9,12,0,30) | |
140 | creator.Size = UDim2.new(0.9,12,0,30) | |
141 | prison.Size = UDim2.new(0.9,12,0,30) | |
142 | Neutral.Size = UDim2.new(0.9,12,0,30) | |
143 | ||
144 | -- Objects Position | |
145 | frame.Position = UDim2.new(0,5,0.4,0) | |
146 | open.Position = UDim2.new(0,0,0,0) | |
147 | name.Position = UDim2.new(0,0,0,0) | |
148 | arrest.Position = UDim2.new(0,0,0,320) | |
149 | btools.Position = UDim2.new(0,0,0,185) | |
150 | escape.Position = UDim2.new(0,0,0,230) | |
151 | exit.Position = UDim2.new(0,184,0,0) | |
152 | killaura.Position = UDim2.new(0,0,0,275) | |
153 | melee.Position = UDim2.new(0,0,0,140) | |
154 | removedoors.Position = UDim2.new(0,0,0,50) | |
155 | tools.Position = UDim2.new(0,0,0,95) | |
156 | speedplus.Position = UDim2.new(0,0,0,365) | |
157 | speedminus.Position = UDim2.new(0,0,0,410) | |
158 | jumpplus.Position = UDim2.new(0,0,0,455) | |
159 | jumpminus.Position = UDim2.new(0,0,0,500) | |
160 | bypass.Position = UDim2.new(0,0,0,545) | |
161 | db.Position = UDim2.new(0,0,0,590) | |
162 | floor.Position = UDim2.new(0,0,0,635) | |
163 | prison.Position = UDim2.new(0,0,0,680) | |
164 | Neutral.Position = UDim2.new(0,0,0,725) | |
165 | creator.Position = UDim2.new(0,0,0,770) | |
166 | ||
167 | -- Objects Text Color | |
168 | open.TextColor3 = Color3.new(0,0,0) | |
169 | name.TextColor3 = Color3.new(0,0,0) | |
170 | arrest.TextColor3 = Color3.new(0,0,0) | |
171 | btools.TextColor3 = Color3.new(0,0,0) | |
172 | escape.TextColor3 = Color3.new(0,0,0) | |
173 | exit.TextColor3 = Color3.new(0,0,0) | |
174 | killaura.TextColor3 = Color3.new(0,0,0) | |
175 | melee.TextColor3 = Color3.new(0,0,0) | |
176 | removedoors.TextColor3 = Color3.new(0,0,0) | |
177 | tools.TextColor3 = Color3.new(0,0,0) | |
178 | speedplus.TextColor3 = Color3.new(0,0,0) | |
179 | speedminus.TextColor3 = Color3.new(0,0,0) | |
180 | jumpplus.TextColor3 = Color3.new(0,0,0) | |
181 | jumpminus.TextColor3 = Color3.new(0,0,0) | |
182 | bypass.TextColor3 = Color3.new(0,0,0) | |
183 | db.TextColor3 = Color3.new(0,0,0) | |
184 | floor.TextColor3 = Color3.new(0,0,0) | |
185 | creator.TextColor3 = Color3.new(0,0,0) | |
186 | prison.TextColor3 = Color3.new(0,0,0) | |
187 | Neutral.TextColor3 = Color3.new(0,0,0) | |
188 | ||
189 | -- Object Font | |
190 | name.Font = 'SciFi' | |
191 | ||
192 | -- Object Text | |
193 | open.Text = 'Open' | |
194 | name.Text = 'Prison Life v2.0 Commands Remastered' | |
195 | arrest.Text = 'Click to Arrest' | |
196 | btools.Text = 'Give Btools' | |
197 | escape.Text = 'Escape The Prison' | |
198 | exit.Text = 'Exit' | |
199 | killaura.Text = 'Instant Kill Aura[Danger]' | |
200 | melee.Text = 'Give Melee' | |
201 | removedoors.Text = 'Remove Doors' | |
202 | tools.Text = 'Give Guns' | |
203 | speedplus.Text = 'WalkSpeed + 10' | |
204 | speedminus.Text = 'WalkSpeed - 10' | |
205 | jumpplus.Text = 'JumpPower + 10' | |
206 | jumpminus.Text = 'JumpPower - 10' | |
207 | bypass.Text = 'Enable Bypass[Cannot Punch]' | |
208 | db.Text = 'Disable Bypass' | |
209 | floor.Text = 'Get Tools on the floor' | |
210 | - | creator.Text = 'Made by ЯΛZΞR DAWN#6545' |
210 | + | creator.Text = 'Void trash builder shall die' |
211 | prison.Text = 'Teleport to prison' | |
212 | Neutral.Text = 'Neutral Team Switch' | |
213 | ||
214 | -- Object Text Scaled | |
215 | open.TextScaled = true | |
216 | name.TextScaled = true | |
217 | arrest.TextScaled = true | |
218 | btools.TextScaled = true | |
219 | escape.TextScaled = true | |
220 | exit.TextScaled = true | |
221 | killaura.TextScaled = true | |
222 | melee.TextScaled = true | |
223 | removedoors.TextScaled = true | |
224 | tools.TextScaled = true | |
225 | speedplus.TextScaled = true | |
226 | speedminus.TextScaled = true | |
227 | jumpplus.TextScaled = true | |
228 | jumpminus.TextScaled = true | |
229 | bypass.TextScaled = true | |
230 | db.TextScaled = true | |
231 | floor.TextScaled = true | |
232 | creator.TextScaled = true | |
233 | prison.TextScaled = true | |
234 | Neutral.TextScaled = true | |
235 | ||
236 | -- Frame Moveable | |
237 | frame.Active = true | |
238 | frame.Draggable = true | |
239 | ||
240 | -- Open Function | |
241 | open.MouseButton1Down:connect(function() | |
242 | frame.Visible = true | |
243 | frame:TweenPosition(UDim2.new(0,5,0.4,0), "Out", "Bounce",1 ,true) | |
244 | open.Visible = false | |
245 | open.Position = UDim2.new(0,0,0,0) | |
246 | end) | |
247 | ||
248 | -- Close/Exit Function | |
249 | exit.MouseButton1Down:connect(function() | |
250 | frame:TweenPosition(UDim2.new(0.1,-400,0.4,0) , "Out", "Quad", 1, true) | |
251 | wait(1) | |
252 | frame.Visible = false | |
253 | wait(.1) | |
254 | open.Visible = true | |
255 | open:TweenPosition(UDim2.new(0,2,0.8,15), "Out", "Bounce",1 ,true) | |
256 | end) | |
257 | ||
258 | -- Btools Function | |
259 | btools.MouseButton1Down:connect(function() | |
260 | Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 2 | |
261 | Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 3 | |
262 | Instance.new('HopperBin', game.Players.LocalPlayer.Backpack).BinType = 4 | |
263 | loadstring(game:GetObjects('rbxassetid://552440069')[1].Source)() | |
264 | end) | |
265 | ||
266 | -- Remove Doors Function | |
267 | removedoors.MouseButton1Down:connect(function() | |
268 | game.Workspace.Doors:Destroy() | |
269 | end) | |
270 | ||
271 | -- Guns Function | |
272 | tools.MouseButton1Down:connect(function() | |
273 | local weapons = {"Remington 870", "M9", "AK-47", "M4A1", "Riot Shield"} | |
274 | for i, v in pairs(game.Workspace["Prison_ITEMS"].giver:GetChildren()) do | |
275 | for j, k in pairs(weapons) do | |
276 | if v.Name == k then | |
277 | v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position) | |
278 | end | |
279 | end | |
280 | end | |
281 | end) | |
282 | ||
283 | -- Melee Function | |
284 | melee.MouseButton1Down:connect(function() | |
285 | local weapons = {"Crude Knife", "Sharpened stick", "Extendo mirror"} | |
286 | for i, v in pairs(game.ReplicatedStorage.Tools:GetChildren()) do | |
287 | for j, k in pairs(weapons) do | |
288 | if v.Name == k then | |
289 | v:Clone().Parent = game.Players.LocalPlayer.Backpack | |
290 | end | |
291 | end | |
292 | end | |
293 | end) | |
294 | ||
295 | -- Escape Function | |
296 | escape.MouseButton1Down:connect(function() | |
297 | game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(283, 72, 2213) | |
298 | end) | |
299 | ||
300 | -- Kill Aura Function | |
301 | killaura.MouseButton1Down:connect(function() | |
302 | while wait(0.1) do | |
303 | for i, plr in pairs(game.Players:GetChildren()) do | |
304 | if plr.Name ~= game.Players.LocalPlayer.Name then | |
305 | for i = 1, 10 do | |
306 | game.ReplicatedStorage.meleeEvent:FireServer(plr) | |
307 | end | |
308 | end | |
309 | end | |
310 | end | |
311 | end) | |
312 | ||
313 | -- Arrest Function | |
314 | local mouse = game.Players.LocalPlayer:GetMouse() | |
315 | local arrestEvent = game.Workspace.Remote.arrest | |
316 | mouse.Button1Down:connect(function() | |
317 | local obj = mouse.Target | |
318 | local response = arrestEvent:InvokeServer(obj) | |
319 | end) | |
320 | ||
321 | -- WalkSpeed Increase | |
322 | speedplus.MouseButton1Down:connect(function() | |
323 | p.Character.Humanoid.WalkSpeed = p.Character.Humanoid.WalkSpeed + 10 | |
324 | end) | |
325 | ||
326 | -- WalkSpeed Decrease | |
327 | speedminus.MouseButton1Down:connect(function() | |
328 | p.Character.Humanoid.WalkSpeed = p.Character.Humanoid.WalkSpeed - 10 | |
329 | end) | |
330 | ||
331 | -- JumpPower Increase | |
332 | jumpplus.MouseButton1Down:connect(function() | |
333 | p.Character.Humanoid.JumpPower = p.Character.Humanoid.JumpPower + 10 | |
334 | end) | |
335 | ||
336 | -- JumpPower Decrease | |
337 | jumpminus.MouseButton1Down:connect(function() | |
338 | p.Character.Humanoid.JumpPower = p.Character.Humanoid.JumpPower - 10 | |
339 | end) | |
340 | ||
341 | -- Bypass Taser , Arrest | |
342 | bypass.MouseButton1Down:connect(function() | |
343 | game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true | |
344 | game.Players.LocalPlayer.CharacterAdded:connect(function() | |
345 | game.Workspace:WaitForChild(game.Players.LocalPlayer.Name) | |
346 | game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = true | |
347 | end) | |
348 | local message = Instance.new("Message",game.Workspace) | |
349 | message.Text = 'By TIFANI MAYUMI' | |
350 | wait(2) | |
351 | message:Destroy() | |
352 | end) | |
353 | ||
354 | -- Disable Bypass Taser , Arrest | |
355 | db.MouseButton1Down:connect(function() | |
356 | game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = false | |
357 | game.Players.LocalPlayer.CharacterAdded:connect(function() | |
358 | game.Workspace:WaitForChild(game.Players.LocalPlayer.Name) | |
359 | game.Players.LocalPlayer.Character.ClientInputHandler.Disabled = false | |
360 | end) | |
361 | end) | |
362 | ||
363 | -- Get Tools On the Floor | |
364 | floor.MouseButton1Down:connect(function() | |
365 | for i, v in pairs(game.Workspace["Prison_ITEMS"].single:GetChildren()) do | |
366 | v:MoveTo(game.Players.LocalPlayer.Character.Torso.Position) | |
367 | end | |
368 | end) | |
369 | ||
370 | -- Prison Function | |
371 | prison.MouseButton1Down:connect(function() | |
372 | game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(900, 97, 2400) | |
373 | end) | |
374 | ||
375 | -- Neutral Function | |
376 | Neutral.MouseButton1Down:connect(function() | |
377 | Workspace.Remote.TeamEvent:FireServer("Medium stone grey") | |
378 | end) |