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1 | game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge | |
2 | warn'any options for magic' | |
3 | plr = game.Players.LocalPlayer | |
4 | char = plr.Character | |
5 | hum = char.Humanoid | |
6 | local cam = game.Workspace.CurrentCamera | |
7 | t = char.Torso | |
8 | h = char.Head | |
9 | ra = char["Right Arm"] | |
10 | la = char["Left Arm"] | |
11 | rl = char["Right Leg"] | |
12 | ll = char["Left Leg"] | |
13 | tors = char.Torso | |
14 | lleg = char["Left Leg"] | |
15 | root = char.HumanoidRootPart | |
16 | hed = char.Head | |
17 | rleg = char["Right Leg"] | |
18 | rarm = char["Right Arm"] | |
19 | larm = char["Left Arm"] | |
20 | vt = Vector3.new | |
21 | bc = BrickColor.new | |
22 | br = BrickColor.random | |
23 | it = Instance.new | |
24 | cf = CFrame.new | |
25 | local s = Instance.new("Sound",char) | |
26 | s.Name = "BGMusic" | |
27 | s.SoundId = "rbxassetid://1016122649" | |
28 | s.Pitch = 1 | |
29 | s.Volume = 5 | |
30 | s.Looped = true | |
31 | s.archivable = false | |
32 | s.Parent = char.Head | |
33 | wait(0.1) | |
34 | s:play() | |
35 | ||
36 | ||
37 | --Menacing SFX and music | |
38 | local plr = game:GetService("Players").LocalPlayer | |
39 | local deb = false | |
40 | ||
41 | while not plr.Character do wait() end | |
42 | wait(1) | |
43 | ||
44 | local tstab = {} | |
45 | local tsstab = {} | |
46 | local ignlist = {} | |
47 | local stab = {} | |
48 | ||
49 | function plrIgnore(char) | |
50 | for i,v in pairs(char:GetChildren()) do | |
51 | if #v:GetChildren() >= 1 then | |
52 | plrIgnore(v) | |
53 | end | |
54 | table.insert(ignlist,v) | |
55 | end | |
56 | end | |
57 | ||
58 | function timeStop(target) | |
59 | for i,v in pairs(target:GetChildren()) do | |
60 | if #v:GetChildren() >= 1 then | |
61 | timeStop(v) | |
62 | end | |
63 | local isinign = false | |
64 | for i,b in pairs(ignlist) do | |
65 | if b == v then | |
66 | isinign = true | |
67 | end | |
68 | end | |
69 | if isinign == false then | |
70 | if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("UnionOperation") then | |
71 | if v.Anchored == false then | |
72 | table.insert(tstab,v) | |
73 | v.Anchored = true | |
74 | end | |
75 | end | |
76 | if v:IsA("Sound") then | |
77 | local isintab = false | |
78 | for i,b in pairs(stab) do | |
79 | if v == b[1] then | |
80 | isintab = true | |
81 | end | |
82 | end | |
83 | if isintab == false then | |
84 | table.insert(stab,{v,v.Pitch}) | |
85 | end | |
86 | end | |
87 | --[[if v:IsA("Script") or v:IsA("LocalScript") then | |
88 | if v.Disabled == false then | |
89 | table.insert(tsstab,v) | |
90 | v.Disabled = true | |
91 | end | |
92 | end]] | |
93 | end | |
94 | end | |
95 | local isinign = false | |
96 | for i,b in pairs(ignlist) do | |
97 | if b == target then | |
98 | isinign = true | |
99 | end | |
100 | end | |
101 | if isinign == false then | |
102 | if target:IsA("Part") or target:IsA("WedgePart") or target:IsA("UnionOperation") then | |
103 | if target.Anchored == false then | |
104 | table.insert(tstab,target) | |
105 | target.Anchored = true | |
106 | end | |
107 | end | |
108 | if target:IsA("Sound") then | |
109 | table.insert(stab,{target,target.Pitch}) | |
110 | end | |
111 | end | |
112 | end | |
113 | ||
114 | plr:GetMouse().KeyDown:connect(function(key) | |
115 | if key == "g" then | |
116 | if deb == true then | |
117 | deb = false | |
118 | else | |
119 | print("R!") | |
120 | deb = true | |
121 | ||
122 | --[[local s = Instance.new("Sound",game:GetService("Workspace")) | |
123 | s.SoundId = "rbxassetid://576124533" | |
124 | s.Volume = 0.5 | |
125 | s:Play() | |
126 | ||
127 | wait(1.5)]] | |
128 | ||
129 | print("ZA WARUDO!") | |
130 | local cc = Instance.new("ColorCorrectionEffect",game:GetService("Lighting")) | |
131 | spawn(function() | |
132 | plr.Character.Humanoid.WalkSpeed = 0 | |
133 | plr.Character.Humanoid.JumpPower = 0 | |
134 | local p = Instance.new("Part",plr.Character) | |
135 | p.Transparency = 0.5 | |
136 | p.BrickColor = BrickColor.new("Really black") | |
137 | p.Size = Vector3.new(0.2,0.2,0.2) | |
138 | p.Anchored = true | |
139 | p.CanCollide = false | |
140 | p.CFrame = plr.Character.Torso.CFrame | |
141 | local m = Instance.new("SpecialMesh",p) | |
142 | m.MeshType = Enum.MeshType.Sphere | |
143 | ||
144 | local r = 255 | |
145 | local g = 255 | |
146 | local b = 255 | |
147 | local contrast = 0 | |
148 | ||
149 | for i=1,50 do | |
150 | m.Scale = m.Scale + Vector3.new(50,50,50) | |
151 | p.Transparency = p.Transparency + 0.5/50 | |
152 | r = r - ((255-42)/50) | |
153 | g = g - ((255-0)/50) | |
154 | b = b - ((255-255)/50) | |
155 | contrast = contrast - 2/50 | |
156 | --cc.TintColor = Color3.fromRGB(r,g,b) | |
157 | cc.Contrast = contrast | |
158 | for i,v in pairs(stab) do | |
159 | v[1].Pitch = v[1].Pitch - (v[2]/50) | |
160 | end | |
161 | wait() | |
162 | end | |
163 | p:Destroy() | |
164 | plr.Character.Humanoid.WalkSpeed = 16 | |
165 | plr.Character.Humanoid.JumpPower = 50 | |
166 | end) | |
167 | local sHp = plr.Character.Humanoid.Health | |
168 | local hplock = plr.Character.Humanoid.HealthChanged:connect(function() | |
169 | plr.Character.Humanoid.Health = sHp | |
170 | end) | |
171 | ||
172 | local aNew = game:GetService("Workspace").ChildAdded:connect(function(c) | |
173 | timeStop(c) | |
174 | end) | |
175 | ||
176 | for i,v in pairs(ignlist) do | |
177 | table.remove(ignlist,1) | |
178 | end | |
179 | plrIgnore(plr.Character) | |
180 | timeStop(game:GetService("Workspace")) | |
181 | while deb ~= false do wait() end | |
182 | --spawn(function() | |
183 | local r = 42 | |
184 | local g = 0 | |
185 | local b = 255 | |
186 | local contrast = -2 | |
187 | for i=1,50 do | |
188 | r = r + ((255-42)/50) | |
189 | g = g + ((255-0)/50) | |
190 | b = b + ((255-255)/50) | |
191 | contrast = contrast + 2/50 | |
192 | --cc.TintColor = Color3.fromRGB(r,g,b) | |
193 | cc.Contrast = contrast | |
194 | for i,v in pairs(stab) do | |
195 | v[1].Pitch = v[1].Pitch + (v[2]/50) | |
196 | end | |
197 | wait() | |
198 | end | |
199 | cc:Destroy() | |
200 | --end) | |
201 | for i,v in pairs(tstab) do | |
202 | v.Anchored = false | |
203 | end | |
204 | for i,v in pairs(tstab) do | |
205 | table.remove(tstab,1) | |
206 | end | |
207 | --table.foreach(stab,print) | |
208 | for i,v in pairs(stab) do | |
209 | table.remove(stab,1) | |
210 | end | |
211 | --print("---------") | |
212 | --table.foreach(stab,print) | |
213 | --[[for i,v in pairs(tsstab) do | |
214 | v.Disabled = false | |
215 | end | |
216 | for i,v in pairs(tsstab) do | |
217 | table.remove(tsstab,1) | |
218 | end]] | |
219 | hplock:Disconnect() | |
220 | aNew:Disconnect() | |
221 | deb = false | |
222 | end | |
223 | end | |
224 | end) | |
225 | ||
226 | local asd = game:service'Players'.LocalPlayer | |
227 | repeat wait() until asd.Character | |
228 | local asdchar = asd.Character | |
229 | local Head = asdchar:findFirstChild("Head") | |
230 | z = Instance.new("Sound", Head) | |
231 | z.SoundId = "rbxassetid://" -- Put Music ID Here. | |
232 | z.Looped = true | |
233 | z.Volume = 4 | |
234 | wait(.1) | |
235 | z:Play() | |
236 | local transPoints = {NumberSequenceKeypoint.new(0, 0, 0), NumberSequenceKeypoint.new(0.207, 0.594, 0.0187), NumberSequenceKeypoint.new(0.4, 0.55, 0.031), NumberSequenceKeypoint.new(0.57, 0.619, 0.05), NumberSequenceKeypoint.new(0.76, 0.8, 0.0375), NumberSequenceKeypoint.new(1, 1, 0)} | |
237 | local sizePoints = {NumberSequenceKeypoint.new(0, 1.9, 0), NumberSequenceKeypoint.new(1, 0, 0)} | |
238 | local Size = NumberSequence.new(sizePoints) | |
239 | local Transparency = NumberSequence.new(transPoints) | |
240 | efxBlock = Instance.new("Part", asdchar) | |
241 | efxBlock.CanCollide = false | |
242 | efxBlock.Material = "Neon" | |
243 | efxBlock.FormFactor = "Custom" | |
244 | efxBlock.Transparency = 1 | |
245 | efxBlock.Size = Vector3.new(0.25, 0.25, 0.25) | |
246 | local mesh = Instance.new("SpecialMesh", efxBlock) | |
247 | mesh.MeshType = Enum.MeshType.Sphere | |
248 | mesh.Scale = Vector3.new(1, 1, 1) | |
249 | local particles = Instance.new("ParticleEmitter", efxBlock) | |
250 | particles.LightEmission = 0 | |
251 | particles.Size = Size | |
252 | particles.Name = "Fire" | |
253 | particles.Transparency = Transparency | |
254 | particles.LockedToPart = false | |
255 | particles.VelocityInheritance = -0.5 | |
256 | particles.LockedToPart = false | |
257 | particles.Rate = 2 | |
258 | particles.Texture = "rbxassetid://" | |
259 | particles.Lifetime = NumberRange.new(3, 3) | |
260 | particles.Speed = NumberRange.new(3, 3) | |
261 | particles.VelocitySpread = 25 | |
262 | local offset = Vector3.new(0, 0, 0) | |
263 | local weld = Instance.new("Weld", asdchar.Torso) | |
264 | weld.Part0 = asdchar.Torso | |
265 | weld.Part1 = efxBlock | |
266 | weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40), math.rad(40), math.rad(40)) | |
267 | ||
268 | local Create = LoadLibrary("RbxUtility").Create | |
269 | ||
270 | CFuncs = { | |
271 | ["Part"] = { | |
272 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
273 | local Part = Create("Part"){ | |
274 | Parent = Parent, | |
275 | Reflectance = Reflectance, | |
276 | Transparency = Transparency, | |
277 | CanCollide = false, | |
278 | Locked = true, | |
279 | BrickColor = BrickColor.new(tostring(BColor)), | |
280 | Name = Name, | |
281 | Size = Size, | |
282 | Material = Material, | |
283 | } | |
284 | RemoveOutlines(Part) | |
285 | return Part | |
286 | end; | |
287 | }; | |
288 | ||
289 | ["Mesh"] = { | |
290 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
291 | local Msh = Create(Mesh){ | |
292 | Parent = Part, | |
293 | Offset = OffSet, | |
294 | Scale = Scale, | |
295 | } | |
296 | if Mesh == "SpecialMesh" then | |
297 | Msh.MeshType = MeshType | |
298 | Msh.MeshId = MeshId | |
299 | end | |
300 | return Msh | |
301 | end; | |
302 | }; | |
303 | ||
304 | ["Mesh"] = { | |
305 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
306 | local Msh = Create(Mesh){ | |
307 | Parent = Part, | |
308 | Offset = OffSet, | |
309 | Scale = Scale, | |
310 | } | |
311 | if Mesh == "SpecialMesh" then | |
312 | Msh.MeshType = MeshType | |
313 | Msh.MeshId = MeshId | |
314 | end | |
315 | return Msh | |
316 | end; | |
317 | }; | |
318 | ||
319 | ["Weld"] = { | |
320 | Create = function(Parent, Part0, Part1, C0, C1) | |
321 | local Weld = Create("Weld"){ | |
322 | Parent = Parent, | |
323 | Part0 = Part0, | |
324 | Part1 = Part1, | |
325 | C0 = C0, | |
326 | C1 = C1, | |
327 | } | |
328 | return Weld | |
329 | end; | |
330 | }; | |
331 | ||
332 | ["Sound"] = { | |
333 | Create = function(id, par, vol, pit) | |
334 | coroutine.resume(coroutine.create(function() | |
335 | local S = Create("Sound"){ | |
336 | Volume = vol, | |
337 | Pitch = pit or 1, | |
338 | SoundId = id, | |
339 | Parent = par or workspace, | |
340 | } | |
341 | wait() | |
342 | S:play() | |
343 | game:GetService("Debris"):AddItem(S, 10) | |
344 | end)) | |
345 | end; | |
346 | }; | |
347 | ||
348 | ["ParticleEmitter"] = { | |
349 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
350 | local fp = Create("ParticleEmitter"){ | |
351 | Parent = Parent, | |
352 | Color = ColorSequence.new(Color1, Color2), | |
353 | LightEmission = LightEmission, | |
354 | Size = Size, | |
355 | Texture = Texture, | |
356 | Transparency = Transparency, | |
357 | ZOffset = ZOffset, | |
358 | Acceleration = Accel, | |
359 | Drag = Drag, | |
360 | LockedToPart = LockedToPart, | |
361 | VelocityInheritance = VelocityInheritance, | |
362 | EmissionDirection = EmissionDirection, | |
363 | Enabled = Enabled, | |
364 | Lifetime = LifeTime, | |
365 | Rate = Rate, | |
366 | Rotation = Rotation, | |
367 | RotSpeed = RotSpeed, | |
368 | Speed = Speed, | |
369 | VelocitySpread = VelocitySpread, | |
370 | } | |
371 | return fp | |
372 | end; | |
373 | }; | |
374 | ||
375 | CreateTemplate = { | |
376 | ||
377 | }; | |
378 | } | |
379 | ||
380 | ||
381 | ||
382 | New = function(Object, Parent, Name, Data) | |
383 | local Object = Instance.new(Object) | |
384 | for Index, Value in pairs(Data or {}) do | |
385 | Object[Index] = Value | |
386 | end | |
387 | Object.Parent = Parent | |
388 | Object.Name = Name | |
389 | return Object | |
390 | end | |
391 | local m = Instance.new("Model",char) | |
392 | ||
393 | function CreatePart(parent,transparency,reflectance,material,brickcolor) | |
394 | local p = Instance.new("Part") | |
395 | p.Parent = parent | |
396 | p.Size = Vector3.new(1,1,1) | |
397 | p.Transparency = transparency | |
398 | p.Reflectance = reflectance | |
399 | p.CanCollide = false | |
400 | p.Locked = true | |
401 | p.BrickColor = brickcolor | |
402 | p.Material = material | |
403 | return p | |
404 | end | |
405 | ||
406 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
407 | local mesh = Instance.new("SpecialMesh",parent) | |
408 | mesh.MeshType = meshtype | |
409 | mesh.Scale = Vector3.new(x1,y1,z1) | |
410 | return mesh | |
411 | end | |
412 | ||
413 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
414 | local mesh = Instance.new("SpecialMesh",parent) | |
415 | mesh.MeshType = "FileMesh" | |
416 | mesh.MeshId = meshid | |
417 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
418 | mesh.Scale = Vector3.new(x1,y1,z1) | |
419 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
420 | return mesh | |
421 | end | |
422 | ||
423 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
424 | local weld = Instance.new("Weld") | |
425 | weld.Parent = parent | |
426 | weld.Part0 = part0 | |
427 | weld.Part1 = part1 | |
428 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
429 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
430 | return weld | |
431 | end | |
432 | ||
433 | ||
434 | local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random()) | |
435 | CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
436 | local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.random()) | |
437 | CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
438 | ||
439 | Player=game:GetService("Players").LocalPlayer | |
440 | Character=Player.Character | |
441 | PlayerGui=Player.PlayerGui | |
442 | Backpack=Player.Backpack | |
443 | Torso=Character.Torso | |
444 | Head=Character.Head | |
445 | Humanoid=Character.Humanoid | |
446 | m=Instance.new('Model',Character) | |
447 | LeftArm=Character["Left Arm"] | |
448 | LeftLeg=Character["Left Leg"] | |
449 | RightArm=Character["Right Arm"] | |
450 | RightLeg=Character["Right Leg"] | |
451 | LS=Torso["Left Shoulder"] | |
452 | LH=Torso["Left Hip"] | |
453 | RS=Torso["Right Shoulder"] | |
454 | RH=Torso["Right Hip"] | |
455 | Face = Head.face | |
456 | Neck=Torso.Neck | |
457 | it=Instance.new | |
458 | attacktype=1 | |
459 | vt=Vector3.new | |
460 | cf=CFrame.new | |
461 | euler=CFrame.fromEulerAnglesXYZ | |
462 | angles=CFrame.Angles | |
463 | cloaked=false | |
464 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
465 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
466 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
467 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
468 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
469 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
470 | RootPart=Character.HumanoidRootPart | |
471 | RootJoint=RootPart.RootJoint | |
472 | RootCF=euler(-1.57,0,3.14) | |
473 | attack = false | |
474 | attackdebounce = false | |
475 | deb=false | |
476 | equipped=true | |
477 | hand=false | |
478 | MMouse=nil | |
479 | combo=0 | |
480 | mana=0 | |
481 | trispeed=.2 | |
482 | attackmode='none' | |
483 | local idle=0 | |
484 | local Anim="Idle" | |
485 | local Effects={} | |
486 | local gun=false | |
487 | local shoot=false | |
488 | local sine = 0 | |
489 | local change = 1 | |
490 | player=nil | |
491 | ||
492 | mouse=Player:GetMouse() | |
493 | --save shoulders | |
494 | RSH, LSH=nil, nil | |
495 | --welds | |
496 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
497 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
498 | LH=Torso["Left Hip"] | |
499 | RH=Torso["Right Hip"] | |
500 | TorsoColor=Torso.BrickColor | |
501 | function NoOutline(Part) | |
502 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
503 | end | |
504 | player=Player | |
505 | ch=Character | |
506 | RSH=ch.Torso["Right Shoulder"] | |
507 | LSH=ch.Torso["Left Shoulder"] | |
508 | -- | |
509 | RSH.Parent=nil | |
510 | LSH.Parent=nil | |
511 | -- | |
512 | RW.Name="Right Shoulder" | |
513 | RW.Part0=ch.Torso | |
514 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
515 | RW.C1=cf(0, 0.5, 0) | |
516 | RW.Part1=ch["Right Arm"] | |
517 | RW.Parent=ch.Torso | |
518 | -- | |
519 | LW.Name="Left Shoulder" | |
520 | LW.Part0=ch.Torso | |
521 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
522 | LW.C1=cf(0, 0.5, 0) | |
523 | LW.Part1=ch["Left Arm"] | |
524 | LW.Parent=ch.Torso | |
525 | ||
526 | local Stats=Instance.new("BoolValue") | |
527 | Stats.Name="Stats" | |
528 | Stats.Parent=Character | |
529 | local Atk=Instance.new("NumberValue") | |
530 | Atk.Name="Damage" | |
531 | Atk.Parent=Stats | |
532 | Atk.Value=1 | |
533 | local Def=Instance.new("NumberValue") | |
534 | Def.Name="Defense" | |
535 | Def.Parent=Stats | |
536 | Def.Value=1 | |
537 | local Speed=Instance.new("NumberValue") | |
538 | Speed.Name="Speed" | |
539 | Speed.Parent=Stats | |
540 | Speed.Value=1 | |
541 | local Mvmt=Instance.new("NumberValue") | |
542 | Mvmt.Name="Movement" | |
543 | Mvmt.Parent=Stats | |
544 | Mvmt.Value=1 | |
545 | ||
546 | local donum=0 | |
547 | ||
548 | ||
549 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
550 | local fp=it("Part") | |
551 | fp.formFactor=formfactor | |
552 | fp.Parent=parent | |
553 | fp.Reflectance=reflectance | |
554 | fp.Transparency=transparency | |
555 | fp.CanCollide=false | |
556 | fp.Locked=true | |
557 | fp.BrickColor=brickcolor | |
558 | fp.Name=name | |
559 | fp.Size=size | |
560 | fp.Position=Torso.Position | |
561 | NoOutline(fp) | |
562 | fp.Material="SmoothPlastic" | |
563 | fp:BreakJoints() | |
564 | return fp | |
565 | end | |
566 | ||
567 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
568 | local mesh=it(Mesh) | |
569 | mesh.Parent=part | |
570 | if Mesh=="SpecialMesh" then | |
571 | mesh.MeshType=meshtype | |
572 | if meshid~="nil" then | |
573 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
574 | end | |
575 | end | |
576 | mesh.Offset=offset | |
577 | mesh.Scale=scale | |
578 | return mesh | |
579 | end | |
580 | ||
581 | function weld(parent,part0,part1,c0) | |
582 | local weld=it("Weld") | |
583 | weld.Parent=parent | |
584 | weld.Part0=part0 | |
585 | weld.Part1=part1 | |
586 | weld.C0=c0 | |
587 | return weld | |
588 | end | |
589 | ||
590 | local Color1=Torso.BrickColor | |
591 | ||
592 | local bodvel=Instance.new("BodyVelocity") | |
593 | local bg=Instance.new("BodyGyro") | |
594 | ||
595 | function swait(num) | |
596 | if num==0 or num==nil then | |
597 | game:service'RunService'.Stepped:wait(0) | |
598 | else | |
599 | for i=0,num do | |
600 | game:service'RunService'.Stepped:wait(0) | |
601 | end | |
602 | end | |
603 | end | |
604 | ||
605 | ||
606 | so = function(id,par,vol,pit) | |
607 | coroutine.resume(coroutine.create(function() | |
608 | local sou = Instance.new("Sound",par or workspace) | |
609 | sou.Volume=vol | |
610 | sou.Pitch=pit or 1 | |
611 | sou.SoundId=id | |
612 | swait() | |
613 | sou:play() | |
614 | game:GetService("Debris"):AddItem(sou,6) | |
615 | end)) | |
616 | end | |
617 | ||
618 | function clerp(a,b,t) | |
619 | local qa = {QuaternionFromCFrame(a)} | |
620 | local qb = {QuaternionFromCFrame(b)} | |
621 | local ax, ay, az = a.x, a.y, a.z | |
622 | local bx, by, bz = b.x, b.y, b.z | |
623 | local _t = 1-t | |
624 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
625 | end | |
626 | ||
627 | function QuaternionFromCFrame(cf) | |
628 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
629 | local trace = m00 + m11 + m22 | |
630 | if trace > 0 then | |
631 | local s = math.sqrt(1 + trace) | |
632 | local recip = 0.5/s | |
633 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
634 | else | |
635 | local i = 0 | |
636 | if m11 > m00 then | |
637 | i = 1 | |
638 | end | |
639 | if m22 > (i == 0 and m00 or m11) then | |
640 | i = 2 | |
641 | end | |
642 | if i == 0 then | |
643 | local s = math.sqrt(m00-m11-m22+1) | |
644 | local recip = 0.5/s | |
645 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
646 | elseif i == 1 then | |
647 | local s = math.sqrt(m11-m22-m00+1) | |
648 | local recip = 0.5/s | |
649 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
650 | elseif i == 2 then | |
651 | local s = math.sqrt(m22-m00-m11+1) | |
652 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
653 | end | |
654 | end | |
655 | end | |
656 | ||
657 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
658 | local xs, ys, zs = x + x, y + y, z + z | |
659 | local wx, wy, wz = w*xs, w*ys, w*zs | |
660 | local xx = x*xs | |
661 | local xy = x*ys | |
662 | local xz = x*zs | |
663 | local yy = y*ys | |
664 | local yz = y*zs | |
665 | local zz = z*zs | |
666 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
667 | end | |
668 | ||
669 | function QuaternionSlerp(a, b, t) | |
670 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
671 | local startInterp, finishInterp; | |
672 | if cosTheta >= 0.0001 then | |
673 | if (1 - cosTheta) > 0.0001 then | |
674 | local theta = math.acos(cosTheta) | |
675 | local invSinTheta = 1/math.sin(theta) | |
676 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
677 | finishInterp = math.sin(t*theta)*invSinTheta | |
678 | else | |
679 | startInterp = 1-t | |
680 | finishInterp = t | |
681 | end | |
682 | else | |
683 | if (1+cosTheta) > 0.0001 then | |
684 | local theta = math.acos(-cosTheta) | |
685 | local invSinTheta = 1/math.sin(theta) | |
686 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
687 | finishInterp = math.sin(t*theta)*invSinTheta | |
688 | else | |
689 | startInterp = t-1 | |
690 | finishInterp = t | |
691 | end | |
692 | end | |
693 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
694 | end | |
695 | ||
696 | local function CFrameFromTopBack(at, top, back) | |
697 | local right = top:Cross(back) | |
698 | return CFrame.new(at.x, at.y, at.z, | |
699 | right.x, top.x, back.x, | |
700 | right.y, top.y, back.y, | |
701 | right.z, top.z, back.z) | |
702 | end | |
703 | ||
704 | function Triangle(a, b, c) | |
705 | local edg1 = (c-a):Dot((b-a).unit) | |
706 | local edg2 = (a-b):Dot((c-b).unit) | |
707 | local edg3 = (b-c):Dot((a-c).unit) | |
708 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
709 | a, b, c = a, b, c | |
710 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
711 | a, b, c = b, c, a | |
712 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
713 | a, b, c = c, a, b | |
714 | else | |
715 | assert(false, "unreachable") | |
716 | end | |
717 | ||
718 | local len1 = (c-a):Dot((b-a).unit) | |
719 | local len2 = (b-a).magnitude - len1 | |
720 | local width = (a + (b-a).unit*len1 - c).magnitude | |
721 | ||
722 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
723 | ||
724 | local list = {} | |
725 | ||
726 | if len1 > 0.01 then | |
727 | local w1 = Instance.new('WedgePart', m) | |
728 | game:GetService("Debris"):AddItem(w1,5) | |
729 | w1.Material = "SmoothPlastic" | |
730 | w1.FormFactor = 'Custom' | |
731 | w1.BrickColor = BrickColor.new("Really black") | |
732 | w1.Transparency = 0 | |
733 | w1.Reflectance = 0 | |
734 | w1.Material = "SmoothPlastic" | |
735 | w1.CanCollide = false | |
736 | local l1 = Instance.new("PointLight",w1) | |
737 | l1.Color = Color3.new(170,0,0) | |
738 | NoOutline(w1) | |
739 | local sz = Vector3.new(0.2, width, len1) | |
740 | w1.Size = sz | |
741 | local sp = Instance.new("SpecialMesh",w1) | |
742 | sp.MeshType = "Wedge" | |
743 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
744 | w1:BreakJoints() | |
745 | w1.Anchored = true | |
746 | w1.Parent = workspace | |
747 | w1.Transparency = 0.7 | |
748 | table.insert(Effects,{w1,"Disappear",.01}) | |
749 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
750 | table.insert(list,w1) | |
751 | end | |
752 | ||
753 | if len2 > 0.01 then | |
754 | local w2 = Instance.new('WedgePart', m) | |
755 | game:GetService("Debris"):AddItem(w2,5) | |
756 | w2.Material = "SmoothPlastic" | |
757 | w2.FormFactor = 'Custom' | |
758 | w2.BrickColor = BrickColor.new("Really black") | |
759 | w2.Transparency = 0 | |
760 | w2.Reflectance = 0 | |
761 | w2.Material = "SmoothPlastic" | |
762 | w2.CanCollide = false | |
763 | local l2 = Instance.new("PointLight",w2) | |
764 | l2.Color = Color3.new(170,0,0) | |
765 | NoOutline(w2) | |
766 | local sz = Vector3.new(0.2, width, len2) | |
767 | w2.Size = sz | |
768 | local sp = Instance.new("SpecialMesh",w2) | |
769 | sp.MeshType = "Wedge" | |
770 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
771 | w2:BreakJoints() | |
772 | w2.Anchored = true | |
773 | w2.Parent = workspace | |
774 | w2.Transparency = 0.7 | |
775 | table.insert(Effects,{w2,"Disappear",.01}) | |
776 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
777 | table.insert(list,w2) | |
778 | end | |
779 | return unpack(list) | |
780 | end | |
781 | ||
782 | ||
783 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
784 | if hit.Parent==nil then | |
785 | return | |
786 | end | |
787 | h=hit.Parent:FindFirstChild("Humanoid") | |
788 | for _,v in pairs(hit.Parent:children()) do | |
789 | if v:IsA("Humanoid") then | |
790 | h=v | |
791 | end | |
792 | end | |
793 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
794 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
795 | end | |
796 | if hit.Parent.className=="Hat" then | |
797 | hit=hit.Parent.Parent:findFirstChild("Head") | |
798 | end | |
799 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
800 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
801 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
802 | return | |
803 | end]] | |
804 | -- hs(hit,1.2) | |
805 | c=Instance.new("ObjectValue") | |
806 | c.Name="creator" | |
807 | c.Value=game:service("Players").LocalPlayer | |
808 | c.Parent=h | |
809 | game:GetService("Debris"):AddItem(c,.5) | |
810 | Damage=math.random(minim,maxim) | |
811 | -- h:TakeDamage(Damage) | |
812 | blocked=false | |
813 | block=hit.Parent:findFirstChild("Block") | |
814 | if block~=nil then | |
815 | print(block.className) | |
816 | if block.className=="NumberValue" then | |
817 | if block.Value>0 then | |
818 | blocked=true | |
819 | if decreaseblock==nil then | |
820 | block.Value=block.Value-1 | |
821 | end | |
822 | end | |
823 | end | |
824 | if block.className=="IntValue" then | |
825 | if block.Value>0 then | |
826 | blocked=true | |
827 | if decreaseblock~=nil then | |
828 | block.Value=block.Value-1 | |
829 | end | |
830 | end | |
831 | end | |
832 | end | |
833 | if blocked==false then | |
834 | -- h:TakeDamage(Damage) | |
835 | h.Health=h.Health-Damage | |
836 | showDamage(hit.Parent,Damage,.5,BrickColor.new("Really black")) | |
837 | else | |
838 | h.Health=h.Health-(Damage/2) | |
839 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Black")) | |
840 | end | |
841 | if Type=="Knockdown" then | |
842 | hum=hit.Parent.Humanoid | |
843 | hum.PlatformStand=true | |
844 | coroutine.resume(coroutine.create(function(HHumanoid) | |
845 | swait(1) | |
846 | HHumanoid.PlatformStand=false | |
847 | end),hum) | |
848 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
849 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
850 | local bodvol=Instance.new("BodyVelocity") | |
851 | bodvol.velocity=angle*knockback | |
852 | bodvol.P=5000 | |
853 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
854 | bodvol.Parent=hit | |
855 | rl=Instance.new("BodyAngularVelocity") | |
856 | rl.P=3000 | |
857 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
858 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
859 | rl.Parent=hit | |
860 | game:GetService("Debris"):AddItem(bodvol,.5) | |
861 | game:GetService("Debris"):AddItem(rl,.5) | |
862 | elseif Type=="Normal" then | |
863 | vp=Instance.new("BodyVelocity") | |
864 | vp.P=500 | |
865 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
866 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
867 | if KnockbackType==1 then | |
868 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
869 | elseif KnockbackType==2 then | |
870 | vp.velocity=Property.CFrame.lookVector*knockback | |
871 | end | |
872 | if knockback>0 then | |
873 | vp.Parent=hit.Parent.Torso | |
874 | end | |
875 | game:GetService("Debris"):AddItem(vp,.5) | |
876 | elseif Type=="Up" then | |
877 | local bodyVelocity=Instance.new("BodyVelocity") | |
878 | bodyVelocity.velocity=vt(0,60,0) | |
879 | bodyVelocity.P=5000 | |
880 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
881 | bodyVelocity.Parent=hit | |
882 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
883 | rl=Instance.new("BodyAngularVelocity") | |
884 | rl.P=3000 | |
885 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
886 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
887 | rl.Parent=hit | |
888 | game:GetService("Debris"):AddItem(rl,.5) | |
889 | elseif Type=="Snare" then | |
890 | bp=Instance.new("BodyPosition") | |
891 | bp.P=2000 | |
892 | bp.D=100 | |
893 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
894 | bp.position=hit.Parent.Torso.Position | |
895 | bp.Parent=hit.Parent.Torso | |
896 | game:GetService("Debris"):AddItem(bp,1) | |
897 | elseif Type=="Target" then | |
898 | if Targetting==false then | |
899 | ZTarget=hit.Parent.Torso | |
900 | coroutine.resume(coroutine.create(function(Part) | |
901 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
902 | swait(5) | |
903 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
904 | end),ZTarget) | |
905 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
906 | targetgui=Instance.new("BillboardGui") | |
907 | targetgui.Parent=ZTarget | |
908 | targetgui.Size=UDim2.new(10,100,10,100) | |
909 | targ=Instance.new("ImageLabel") | |
910 | targ.Parent=targetgui | |
911 | targ.BackgroundTransparency=1 | |
912 | targ.Image="rbxassetid://4834067" | |
913 | targ.Size=UDim2.new(1,0,1,0) | |
914 | cam.CameraType="Scriptable" | |
915 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
916 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
917 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
918 | Targetting=true | |
919 | RocketTarget=ZTarget | |
920 | for i=1,Property do | |
921 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
922 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
923 | swait() | |
924 | end | |
925 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
926 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
927 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
928 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
929 | end | |
930 | Targetting=false | |
931 | RocketTarget=nil | |
932 | targetgui.Parent=nil | |
933 | cam.CameraType="Custom" | |
934 | end | |
935 | end | |
936 | debounce=Instance.new("BoolValue") | |
937 | debounce.Name="DebounceHit" | |
938 | debounce.Parent=hit.Parent | |
939 | debounce.Value=true | |
940 | game:GetService("Debris"):AddItem(debounce,Delay) | |
941 | c=Instance.new("ObjectValue") | |
942 | c.Name="creator" | |
943 | c.Value=Player | |
944 | c.Parent=h | |
945 | game:GetService("Debris"):AddItem(c,.5) | |
946 | CRIT=false | |
947 | hitDeb=true | |
948 | AttackPos=6 | |
949 | end | |
950 | end | |
951 | ||
952 | showDamage=function(Char,Dealt,du,Color) | |
953 | m=Instance.new("Model") | |
954 | m.Name=tostring(Dealt) | |
955 | h=Instance.new("Humanoid") | |
956 | h.Health=0 | |
957 | h.MaxHealth=0 | |
958 | h.Parent=m | |
959 | c=Instance.new("Part") | |
960 | c.Transparency=0 | |
961 | c.BrickColor=Color | |
962 | c.Transparency = 1 | |
963 | c.Name="Head" | |
964 | c.TopSurface=0 | |
965 | c.BottomSurface=0 | |
966 | c.formFactor="Plate" | |
967 | c.Size=Vector3.new(1,.4,1) | |
968 | ||
969 | local txt = Instance.new("BillboardGui", c) | |
970 | txt.Adornee = c | |
971 | txt.Name = "_status" | |
972 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
973 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
974 | local text = Instance.new("TextLabel", txt) | |
975 | text.Size = UDim2.new(10, 0, 7, 0) | |
976 | text.FontSize = "Size12" | |
977 | text.TextScaled = true | |
978 | text.TextTransparency = 0.5 | |
979 | text.BackgroundTransparency = 1 | |
980 | text.TextTransparency = 0.5 | |
981 | text.TextStrokeTransparency = 0.5 | |
982 | text.Font = "SciFi" | |
983 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
984 | v=Instance.new("Part") | |
985 | v.Name = "ColorBrick" | |
986 | v.Parent=c | |
987 | v.FormFactor="Symmetric" | |
988 | v.Anchored=true | |
989 | v.CanCollide=false | |
990 | v.BottomSurface="Smooth" | |
991 | v.TopSurface="Smooth" | |
992 | v.Size=Vector3.new(10,5,3) | |
993 | v.Transparency=1 | |
994 | v.CFrame=c.CFrame | |
995 | v.BrickColor=BrickColor.random() | |
996 | v.Transparency=1 | |
997 | text.TextColor3 = t.BrickColor.Color | |
998 | v.Shape="Block" | |
999 | text.Text = tostring(Dealt) | |
1000 | ms=Instance.new("CylinderMesh") | |
1001 | ms.Scale=Vector3.new(.8,.8,.8) | |
1002 | --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"} | |
1003 | local rndm=math.random(1,#hitsounds) | |
1004 | local r=rndm | |
1005 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]-- | |
1006 | if CRIT==true then | |
1007 | ms.Scale=Vector3.new(1,1.25,1) | |
1008 | end | |
1009 | ms.Parent=c | |
1010 | c.Reflectance=0 | |
1011 | Instance.new("BodyGyro").Parent=c | |
1012 | c.Parent=m | |
1013 | if Char:findFirstChild("Head")~=nil then | |
1014 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1015 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
1016 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1017 | end | |
1018 | f=Instance.new("BodyPosition") | |
1019 | f.P=2000 | |
1020 | f.D=100 | |
1021 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1022 | f.position=c.Position+Vector3.new(0,3,0) | |
1023 | f.Parent=c | |
1024 | game:GetService("Debris"):AddItem(m,.5+du) | |
1025 | c.CanCollide=false | |
1026 | m.Parent=workspace | |
1027 | c.CanCollide=false | |
1028 | end | |
1029 | ||
1030 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1031 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1032 | end | |
1033 | ||
1034 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1035 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1036 | prt.Anchored=true | |
1037 | prt.CFrame=cframe | |
1038 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1039 | --http://www.roblox.com/asset/?id=4770560 | |
1040 | game:GetService("Debris"):AddItem(prt,2) | |
1041 | CF=prt.CFrame | |
1042 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1043 | for i=0,1,0.2 do | |
1044 | wait() | |
1045 | Part.CFrame=CF*cf(0,0,-0.4) | |
1046 | end | |
1047 | for i=0,1,delay do | |
1048 | wait() | |
1049 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1050 | Mesh.Scale=Mesh.Scale | |
1051 | end | |
1052 | for i=0,1,0.1 do | |
1053 | wait() | |
1054 | Part.Transparency=i | |
1055 | end | |
1056 | Part.Parent=nil | |
1057 | end),prt,msh,CF) | |
1058 | end | |
1059 | ||
1060 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1061 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1062 | prt.Anchored=true | |
1063 | prt.Material = "Neon" | |
1064 | prt.CFrame=cframe | |
1065 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1066 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1067 | game:GetService("Debris"):AddItem(prt,5) | |
1068 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1069 | for i=0,1,delay do | |
1070 | swait() | |
1071 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1072 | Part.Transparency=i | |
1073 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1074 | end | |
1075 | Part.Parent=nil | |
1076 | end),prt,msh) | |
1077 | end | |
1078 | ||
1079 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1080 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1081 | prt.Anchored=true | |
1082 | prt.Material = "Neon" | |
1083 | prt.CFrame=cframe | |
1084 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1085 | game:GetService("Debris"):AddItem(prt,5) | |
1086 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1087 | local rtype = rottype | |
1088 | for i=0,1,delay do | |
1089 | swait() | |
1090 | if rtype == 1 then | |
1091 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1092 | elseif rtype == 2 then | |
1093 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1094 | end | |
1095 | Part.Transparency=i | |
1096 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1097 | end | |
1098 | Part.Parent=nil | |
1099 | end),prt,msh) | |
1100 | end | |
1101 | ||
1102 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1103 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1104 | prt.Anchored=true | |
1105 | prt.CFrame=cframe | |
1106 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1107 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1108 | game:GetService("Debris"):AddItem(prt,5) | |
1109 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1110 | for i=0,1,delay do | |
1111 | wait() | |
1112 | Part.Transparency=i | |
1113 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1114 | end | |
1115 | Part.Parent=nil | |
1116 | end),prt,msh) | |
1117 | end | |
1118 | ||
1119 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1120 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1121 | prt.Anchored=true | |
1122 | prt.Material = "Neon" | |
1123 | prt.CFrame=cframe | |
1124 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1125 | game:GetService("Debris"):AddItem(prt,5) | |
1126 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1127 | local rtype = rottype | |
1128 | for i=0,1,delay do | |
1129 | swait() | |
1130 | if rtype == 1 then | |
1131 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1132 | elseif rtype == 2 then | |
1133 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1134 | end | |
1135 | Part.Transparency=i | |
1136 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1137 | end | |
1138 | Part.Parent=nil | |
1139 | end),prt,msh) | |
1140 | end | |
1141 | ||
1142 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1143 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1144 | prt.Anchored=true | |
1145 | prt.Material = "Neon" | |
1146 | prt.CFrame=cframe | |
1147 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1148 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1149 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1150 | game:GetService("Debris"):AddItem(prt,5) | |
1151 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1152 | local rtype = rottype | |
1153 | for i=0,1,delay do | |
1154 | swait() | |
1155 | if rtype == 1 then | |
1156 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1157 | elseif rtype == 2 then | |
1158 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1159 | end | |
1160 | dec.Transparency=i | |
1161 | dec2.Transparency=i | |
1162 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1163 | end | |
1164 | Part.Parent=nil | |
1165 | end),prt,msh) | |
1166 | end | |
1167 | ||
1168 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1169 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1170 | prt.Anchored=true | |
1171 | prt.Material = "Neon" | |
1172 | prt.CFrame=cframe | |
1173 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1174 | game:GetService("Debris"):AddItem(prt,5) | |
1175 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1176 | local rtype = rottype | |
1177 | for i=0,1,delay do | |
1178 | swait() | |
1179 | if rtype == 1 then | |
1180 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1181 | elseif rtype == 2 then | |
1182 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1183 | end | |
1184 | prt.Transparency=i | |
1185 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1186 | end | |
1187 | Part.Parent=nil | |
1188 | end),prt,msh) | |
1189 | end | |
1190 | ||
1191 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
1192 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1193 | prt.Anchored=true | |
1194 | prt.Material = "Neon" | |
1195 | prt.CFrame=cframe | |
1196 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
1197 | game:GetService("Debris"):AddItem(prt,5) | |
1198 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1199 | local rtype = rottype | |
1200 | for i=0,1,delay do | |
1201 | swait() | |
1202 | if rtype == 1 then | |
1203 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
1204 | elseif rtype == 2 then | |
1205 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
1206 | end | |
1207 | prt.Transparency=i | |
1208 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
1209 | end | |
1210 | Part.Parent=nil | |
1211 | end),prt,msh) | |
1212 | end | |
1213 | ||
1214 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
1215 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1216 | prt.Anchored=true | |
1217 | prt.Material = "Neon" | |
1218 | prt.CFrame=cframe | |
1219 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1220 | game:GetService("Debris"):AddItem(prt,5) | |
1221 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1222 | local rtype = rottype | |
1223 | for i=0,1,delay do | |
1224 | swait() | |
1225 | if rtype == 1 then | |
1226 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1227 | elseif rtype == 2 then | |
1228 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1229 | end | |
1230 | prt.Transparency=i | |
1231 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1232 | end | |
1233 | Part.Parent=nil | |
1234 | end),prt,msh) | |
1235 | end | |
1236 | ||
1237 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1238 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1239 | prt.Anchored=false | |
1240 | prt.CFrame=cframe | |
1241 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1242 | local wld=weld(prt,prt,Parent,cframe) | |
1243 | game:GetService("Debris"):AddItem(prt,5) | |
1244 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1245 | for i=0,1,delay do | |
1246 | wait() | |
1247 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
1248 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1249 | Part.Transparency=i | |
1250 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1251 | end | |
1252 | Part.Parent=nil | |
1253 | end),prt,msh,wld) | |
1254 | end | |
1255 | ||
1256 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1257 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1258 | prt.Anchored=false | |
1259 | prt.CFrame=cframe | |
1260 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1261 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
1262 | game:GetService("Debris"):AddItem(prt,5) | |
1263 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1264 | for i=0,1,delay do | |
1265 | wait() | |
1266 | Weld.C0=euler(i*20,0,0) | |
1267 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1268 | Part.Transparency=i | |
1269 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1270 | end | |
1271 | Part.Parent=nil | |
1272 | end),prt,msh,wld) | |
1273 | end | |
1274 | ||
1275 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1276 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1277 | prt.Anchored=true | |
1278 | prt.CFrame=cframe | |
1279 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1280 | game:GetService("Debris"):AddItem(prt,2) | |
1281 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1282 | for i=0,1,delay do | |
1283 | wait() | |
1284 | Part.CFrame=Part.CFrame | |
1285 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1286 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1287 | prt2.Anchored=true | |
1288 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1289 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
1290 | game:GetService("Debris"):AddItem(prt2,2) | |
1291 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1292 | for i=0,1,0.1 do | |
1293 | wait() | |
1294 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
1295 | end | |
1296 | Part.Parent=nil | |
1297 | end),prt2,msh2) | |
1298 | end | |
1299 | for i=0,1,delay*2 do | |
1300 | wait() | |
1301 | Part.CFrame=Part.CFrame | |
1302 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
1303 | end | |
1304 | Part.Parent=nil | |
1305 | end),prt,msh) | |
1306 | end | |
1307 | ||
1308 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1309 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1310 | prt.Anchored=true | |
1311 | prt.CFrame=cframe | |
1312 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1313 | game:GetService("Debris"):AddItem(prt,2) | |
1314 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1315 | for i=0,1,delay do | |
1316 | wait() | |
1317 | Part.CFrame=Part.CFrame | |
1318 | Part.Transparency=i | |
1319 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1320 | end | |
1321 | Part.Parent=nil | |
1322 | end),prt,msh) | |
1323 | end | |
1324 | ||
1325 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
1326 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1327 | prt.Anchored=true | |
1328 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1329 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1330 | game:GetService("Debris"):AddItem(prt,2) | |
1331 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
1332 | CF=Part.CFrame | |
1333 | Numbb=0 | |
1334 | randnumb=math.random()/10 | |
1335 | rand1=math.random()/10 | |
1336 | for i=0,1,rand1 do | |
1337 | wait() | |
1338 | CF=CF*cf(0,math.random()/2,0) | |
1339 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
1340 | Part.CFrame=CF*euler(Numbb,0,0) | |
1341 | Part.Transparency=i | |
1342 | Numbb=Numbb+randnumb | |
1343 | end | |
1344 | Part.Parent=nil | |
1345 | end),prt,CF,Numbb,randnumb) | |
1346 | end | |
1347 | ||
1348 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1349 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1350 | prt.Anchored=true | |
1351 | prt.CFrame=cframe | |
1352 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
1353 | game:GetService("Debris"):AddItem(prt,5) | |
1354 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1355 | for i=0,1,delay do | |
1356 | wait() | |
1357 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
1358 | Part.Transparency=i | |
1359 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1360 | end | |
1361 | Part.Parent=nil | |
1362 | end),prt,msh) | |
1363 | end | |
1364 | ||
1365 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1366 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1367 | prt.Anchored=true | |
1368 | prt.CFrame=cframe | |
1369 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
1370 | game:GetService("Debris"):AddItem(prt,2) | |
1371 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1372 | for i=0,1,delay do | |
1373 | wait() | |
1374 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
1375 | Part.Transparency=i | |
1376 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1377 | end | |
1378 | Part.Parent=nil | |
1379 | end),prt,msh) | |
1380 | end | |
1381 | ||
1382 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
1383 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1384 | prt.Anchored=true | |
1385 | prt.CFrame=cframe*cf(x,y,z) | |
1386 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
1387 | game:GetService("Debris"):AddItem(prt,5) | |
1388 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
1389 | local num=math.random() | |
1390 | local num2=math.random(-3,2)+math.random() | |
1391 | local numm=0 | |
1392 | for i=0,1,delay*2 do | |
1393 | swait() | |
1394 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
1395 | Part.Transparency=i | |
1396 | numm=numm+0.01 | |
1397 | end | |
1398 | Part.Parent=nil | |
1399 | Mesh.Parent=nil | |
1400 | end),prt,msh,x,y,z) | |
1401 | end | |
1402 | ||
1403 | function dmgstart(dmg,what) | |
1404 | hitcon = what.Touched:connect(function(hit) | |
1405 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
1406 | if hum and not hum:IsDescendantOf(Character) then | |
1407 | hum:TakeDamage(dmg) | |
1408 | end | |
1409 | end) | |
1410 | end | |
1411 | ||
1412 | function dmgstop() | |
1413 | hitcon:disconnect() | |
1414 | end | |
1415 | ||
1416 | function Cloak() | |
1417 | Face.Parent=nil | |
1418 | cloaked=true | |
1419 | for _,v in pairs(Torso.Parent:children()) do | |
1420 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1421 | coroutine.resume(coroutine.create(function() | |
1422 | for i=0,1,0.2 do | |
1423 | wait() | |
1424 | v.Transparency=i | |
1425 | end | |
1426 | v.Transparency=1 | |
1427 | end)) | |
1428 | end | |
1429 | if v.className=="Hat" then | |
1430 | hatp=v.Handle | |
1431 | coroutine.resume(coroutine.create(function(derp) | |
1432 | for i=0,1,0.2 do | |
1433 | wait() | |
1434 | derp.Transparency=i | |
1435 | end | |
1436 | derp.Transparency=1 | |
1437 | end),hatp) | |
1438 | end | |
1439 | end | |
1440 | for _,v in pairs(m:children()) do | |
1441 | if v.className=="Part" then | |
1442 | coroutine.resume(coroutine.create(function() | |
1443 | for i=0,1,0.2 do | |
1444 | wait() | |
1445 | v.Transparency=i | |
1446 | end | |
1447 | v.Transparency=1 | |
1448 | end)) | |
1449 | end | |
1450 | end | |
1451 | end | |
1452 | ||
1453 | function UnCloak() | |
1454 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
1455 | Face.Parent=Head | |
1456 | cloaked=false | |
1457 | for _,v in pairs(Torso.Parent:children()) do | |
1458 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1459 | coroutine.resume(coroutine.create(function() | |
1460 | for i=0,1,0.1 do | |
1461 | wait() | |
1462 | v.Transparency=v.Transparency-0.1 | |
1463 | end | |
1464 | v.Transparency=0 | |
1465 | end)) | |
1466 | end | |
1467 | if v.className=="Hat" then | |
1468 | hatp=v.Handle | |
1469 | coroutine.resume(coroutine.create(function(derp) | |
1470 | for i=0,1,0.1 do | |
1471 | wait() | |
1472 | derp.Transparency=derp.Transparency-0.1 | |
1473 | end | |
1474 | derp.Transparency=0 | |
1475 | end),hatp) | |
1476 | end | |
1477 | end | |
1478 | for _,v in pairs(m:children()) do | |
1479 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
1480 | coroutine.resume(coroutine.create(function() | |
1481 | for i=0,1,0.1 do | |
1482 | wait() | |
1483 | v.Transparency=v.Transparency-0.1 | |
1484 | end | |
1485 | v.Transparency=0 | |
1486 | end)) | |
1487 | v.Transparency=0 | |
1488 | end | |
1489 | end | |
1490 | end | |
1491 | ||
1492 | local jumped = false | |
1493 | function jump() | |
1494 | attack = true | |
1495 | jumped = true | |
1496 | hum.WalkSpeed = 0 | |
1497 | MagicBlock(bc("Really black"),root.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015) | |
1498 | CFuncs["Sound"].Create("rbxassetid://169380495", root, 11, 1) | |
1499 | CFuncs["Sound"].Create("rbxassetid://991726501", root, 20, 0.7) | |
1500 | for i = 0,15,0.1 do | |
1501 | swait() | |
1502 | MagicBlock(bc("Really black"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05) | |
1503 | MagicBlock(bc("Really black"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05) | |
1504 | RH.C0=clerp(RH.C0,cf(1,0.45,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(50)),.05) | |
1505 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(15)),.05) | |
1506 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1.5)* angles(math.rad(50),math.rad(0),math.rad(0)),0.05) | |
1507 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.05) | |
1508 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05) | |
1509 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.05) | |
1510 | end | |
1511 | local bv = Instance.new("BodyVelocity") | |
1512 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1513 | bv.velocity = Vector3.new(0,500,0) | |
1514 | bv.Parent = root | |
1515 | game:GetService("Debris"):AddItem(bv, 0.5) | |
1516 | local rng = Instance.new("Part", char) | |
1517 | rng.Anchored = true | |
1518 | rng.BrickColor = BrickColor.new("Black") | |
1519 | rng.CanCollide = false | |
1520 | rng.FormFactor = 3 | |
1521 | rng.Name = "Ring" | |
1522 | rng.Size = Vector3.new(1, 1, 1) | |
1523 | rng.Transparency = 0 | |
1524 | rng.TopSurface = 0 | |
1525 | rng.BottomSurface = 0 | |
1526 | rng.Position = root.Position | |
1527 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1528 | local rngm = Instance.new("SpecialMesh", rng) | |
1529 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1530 | local rng2 = rng:Clone() | |
1531 | rng2.Parent = char | |
1532 | local rng2m = rng2.Mesh | |
1533 | local rng3 = rng:Clone() | |
1534 | rng3.Parent = char | |
1535 | local rng3m = rng3.Mesh | |
1536 | local rng4 = rng:Clone() | |
1537 | rng4.Parent = char | |
1538 | local rng4m = rng4.Mesh | |
1539 | local rng5 = rng:Clone() | |
1540 | rng5.Parent = char | |
1541 | local rng5m = rng5.Mesh | |
1542 | CFuncs["Sound"].Create("rbxassetid://324867021", rng, 10, 1) | |
1543 | wait() | |
1544 | local scaler = 10 | |
1545 | local scaler2 = 10 | |
1546 | game:GetService("Debris"):AddItem(bv, 2.4) | |
1547 | hum.WalkSpeed = 50 | |
1548 | MagicBlock(bc("Really black"),root.CFrame,15,15,15,10,10,10,0.015) | |
1549 | for i = 0,10,0.1 do | |
1550 | swait() | |
1551 | rng.Transparency = rng.Transparency + 0.01 | |
1552 | rng2.Transparency = rng2.Transparency + 0.01 | |
1553 | rng3.Transparency = rng3.Transparency + 0.01 | |
1554 | rng4.Transparency = rng4.Transparency + 0.01 | |
1555 | rng5.Transparency = rng5.Transparency + 0.01 | |
1556 | scaler = scaler - 0.125 | |
1557 | scaler2 = scaler2 - 0.1 | |
1558 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler/1.25, scaler/1.25, 20) | |
1559 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler/1.5, scaler/1.5, 30) | |
1560 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler/1.75, scaler/1.75, 40) | |
1561 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler/2, scaler/2, 50) | |
1562 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
1563 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.5) | |
1564 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.5) | |
1565 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),0.5) | |
1566 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(0),math.rad(0)),.5) | |
1567 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), 0.5) | |
1568 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.5) | |
1569 | end | |
1570 | game:GetService("Debris"):AddItem(rng, 0.1) | |
1571 | game:GetService("Debris"):AddItem(rng2, 0.1) | |
1572 | game:GetService("Debris"):AddItem(rng3, 0.1) | |
1573 | game:GetService("Debris"):AddItem(rng4, 0.1) | |
1574 | game:GetService("Debris"):AddItem(rng5, 0.1) | |
1575 | hum.WalkSpeed = 16 | |
1576 | attack = false | |
1577 | jumped = false | |
1578 | end | |
1579 | ||
1580 | function dash() | |
1581 | attack = true | |
1582 | jumped = true | |
1583 | hum.WalkSpeed = 0 | |
1584 | local bv = Instance.new("BodyVelocity") | |
1585 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1586 | bv.velocity = root.CFrame.lookVector*150 | |
1587 | bv.Parent = root | |
1588 | game:GetService("Debris"):AddItem(bv, 1) | |
1589 | local rng = Instance.new("Part", char) | |
1590 | rng.Anchored = true | |
1591 | rng.BrickColor = BrickColor.new("Black") | |
1592 | rng.CanCollide = false | |
1593 | rng.FormFactor = 3 | |
1594 | rng.Name = "Ring" | |
1595 | rng.Size = Vector3.new(1, 1, 1) | |
1596 | rng.Transparency = 0 | |
1597 | rng.TopSurface = 0 | |
1598 | rng.BottomSurface = 0 | |
1599 | rng.CFrame = root.CFrame | |
1600 | local rngm = Instance.new("SpecialMesh", rng) | |
1601 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1602 | local rng2 = rng:Clone() | |
1603 | rng2.Parent = char | |
1604 | rng2.CFrame = root.CFrame + root.CFrame.lookVector*10 | |
1605 | local rng2m = rng2.Mesh | |
1606 | local rng3 = rng:Clone() | |
1607 | rng3.Parent = char | |
1608 | rng3.CFrame = root.CFrame + root.CFrame.lookVector*20 | |
1609 | local rng3m = rng3.Mesh | |
1610 | local rng4 = rng:Clone() | |
1611 | rng4.Parent = char | |
1612 | rng4.CFrame = root.CFrame + root.CFrame.lookVector*30 | |
1613 | local rng4m = rng4.Mesh | |
1614 | local rng5 = rng:Clone() | |
1615 | rng5.Parent = char | |
1616 | rng5.CFrame = root.CFrame + root.CFrame.lookVector*40 | |
1617 | local rng5m = rng5.Mesh | |
1618 | CFuncs["Sound"].Create("rbxassetid://324867021", root, 10, 1) | |
1619 | wait() | |
1620 | local scaler = 10/5 | |
1621 | local scaler2 = 10/5 | |
1622 | local hit = larm.Touched:connect(function(hit) | |
1623 | Damagefunc(hit,25,34,math.random(10,20),"Normal",root,.2,1) | |
1624 | end) | |
1625 | for i = 0,10,0.1 do | |
1626 | swait() | |
1627 | MagicBlock(bc("Really black"),sorb2.CFrame,3,3,3,0.05,0.05,0.05,0.05) | |
1628 | rng.Transparency = rng.Transparency + 0.01 | |
1629 | rng2.Transparency = rng2.Transparency + 0.01 | |
1630 | rng3.Transparency = rng3.Transparency + 0.01 | |
1631 | rng4.Transparency = rng4.Transparency + 0.01 | |
1632 | rng5.Transparency = rng5.Transparency + 0.01 | |
1633 | scaler = scaler - 0.125/5 | |
1634 | scaler2 = scaler2 - 0.1/5 | |
1635 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.25, scaler2/1.25, 0) | |
1636 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0) | |
1637 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 0) | |
1638 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2/2, scaler2/2, 0) | |
1639 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
1640 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-25)),.5) | |
1641 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.5) | |
1642 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-80)),0.5) | |
1643 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.5) | |
1644 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), 0.5) | |
1645 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-110)), 0.5) | |
1646 | end | |
1647 | game:GetService("Debris"):AddItem(rng, 0.1) | |
1648 | game:GetService("Debris"):AddItem(rng2, 0.1) | |
1649 | game:GetService("Debris"):AddItem(rng3, 0.1) | |
1650 | game:GetService("Debris"):AddItem(rng4, 0.1) | |
1651 | game:GetService("Debris"):AddItem(rng5, 0.1) | |
1652 | hum.WalkSpeed = 16 | |
1653 | hit:disconnect() | |
1654 | attack = false | |
1655 | jumped = false | |
1656 | end | |
1657 | ||
1658 | function boom() | |
1659 | attack = true | |
1660 | jumped = true | |
1661 | hum.WalkSpeed = 5 | |
1662 | MagicBlock(bc("Really black"),sorb.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015) | |
1663 | CFuncs["Sound"].Create("rbxassetid://1047709376", root, 20, 1) | |
1664 | CFuncs["Sound"].Create("rbxassetid://991726501", root, 20, 0.7) | |
1665 | for i = 0,15,0.1 do | |
1666 | swait() | |
1667 | MagicBlock(bc("Really black"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05) | |
1668 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05) | |
1669 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05) | |
1670 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05) | |
1671 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05) | |
1672 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05) | |
1673 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05) | |
1674 | end | |
1675 | local rng = Instance.new("Part", char) | |
1676 | rng.Anchored = true | |
1677 | rng.BrickColor = BrickColor.new("Black") | |
1678 | rng.CanCollide = false | |
1679 | rng.FormFactor = 3 | |
1680 | rng.Name = "Ring" | |
1681 | rng.Size = Vector3.new(1, 1, 1) | |
1682 | rng.Transparency = 0 | |
1683 | rng.TopSurface = 0 | |
1684 | rng.BottomSurface = 0 | |
1685 | rng.Position = root.Position | |
1686 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1687 | local rngm = Instance.new("SpecialMesh", rng) | |
1688 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1689 | local rng2 = rng:Clone() | |
1690 | rng2.Parent = char | |
1691 | local rng2m = rng2.Mesh | |
1692 | local rng3 = rng:Clone() | |
1693 | rng3.Parent = char | |
1694 | local rng3m = rng3.Mesh | |
1695 | local rng4 = rng:Clone() | |
1696 | rng4.Parent = char | |
1697 | local rng4m = rng4.Mesh | |
1698 | local rng5 = rng:Clone() | |
1699 | rng5.Parent = char | |
1700 | local rng5m = rng5.Mesh | |
1701 | local hit = rng5.Touched:connect(function(hit) | |
1702 | Damagefunc(hit,999999999,999999999,math.random(999999999,999999999),"Normal",root,.2,1) | |
1703 | end) | |
1704 | MagicBlock(bc("Really black"),root.CFrame,15,15,15,5,5,5,0.015) | |
1705 | CFuncs["Sound"].Create("rbxassetid://187137517", rng, 17, 1) | |
1706 | CFuncs["Sound"].Create("rbxassetid://597291504", rng, 15, 0.85) | |
1707 | CFuncs["Sound"].Create("rbxassetid://144699494", rng, 17, 1) | |
1708 | wait() | |
1709 | local scaler = 10 | |
1710 | local scaler2 = 10 | |
1711 | for i = 0,10,0.1 do | |
1712 | swait() | |
1713 | rng.Transparency = rng.Transparency + 0.01 | |
1714 | rng2.Transparency = rng2.Transparency + 0.01 | |
1715 | rng3.Transparency = rng3.Transparency + 0.01 | |
1716 | rng4.Transparency = rng4.Transparency + 0.01 | |
1717 | rng5.Transparency = rng5.Transparency + 0.01 | |
1718 | scaler = scaler - 0.125 | |
1719 | scaler2 = scaler2 - 0.1 | |
1720 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.75, scaler2/1.75, 4) | |
1721 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 3) | |
1722 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.25, scaler2/1.25, 2) | |
1723 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 1) | |
1724 | rng5.Size = rng5m.Scale | |
1725 | rng5.CFrame = rng.CFrame | |
1726 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2, scaler2/2, 5) | |
1727 | RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
1728 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.5) | |
1729 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(30),math.rad(0),math.rad(80)),0.5) | |
1730 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5) | |
1731 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(40)), 0.5) | |
1732 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-50)), 0.5) | |
1733 | end | |
1734 | hit:disconnect() | |
1735 | game:GetService("Debris"):AddItem(rng, 1) | |
1736 | game:GetService("Debris"):AddItem(rng2, 1) | |
1737 | game:GetService("Debris"):AddItem(rng3, 1) | |
1738 | game:GetService("Debris"):AddItem(rng4, 1) | |
1739 | game:GetService("Debris"):AddItem(rng5, 1) | |
1740 | hum.WalkSpeed = 16 | |
1741 | attack = false | |
1742 | jumped = false | |
1743 | end | |
1744 | ||
1745 | function shooty() | |
1746 | attack = true | |
1747 | hum.WalkSpeed = 30 | |
1748 | MagicBlock(bc("Really black"),sorb.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015) | |
1749 | CFuncs["Sound"].Create("rbxassetid://1047709376", root, 20, 1) | |
1750 | CFuncs["Sound"].Create("rbxassetid://991726501", root, 20, 0.7) | |
1751 | for i = 0,15,0.1 do | |
1752 | swait() | |
1753 | MagicBlock(bc("Really black"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05) | |
1754 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-80)),0.05) | |
1755 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(80)),.05) | |
1756 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.05) | |
1757 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.05) | |
1758 | end | |
1759 | CFuncs["Sound"].Create("rbxassetid://187137517", root, 10, 1) | |
1760 | local a = Instance.new("Part",Character) | |
1761 | a.Name = "Direction" | |
1762 | a.Anchored = true | |
1763 | a.BrickColor = bc("Black") | |
1764 | a.Material = "Neon" | |
1765 | a.Transparency = 1 | |
1766 | a.CanCollide = false | |
1767 | local ray = Ray.new( | |
1768 | root.CFrame.p, -- origin | |
1769 | (mouse.Hit.p - root.CFrame.p).unit * 500 -- direction | |
1770 | ) | |
1771 | local ignore = Character | |
1772 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
1773 | a.BottomSurface = 10 | |
1774 | a.TopSurface = 10 | |
1775 | local distance = (root.CFrame.p - position).magnitude | |
1776 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
1777 | a.CFrame = CFrame.new(root.CFrame.p, position) * CFrame.new(0, 0, 0) | |
1778 | local lb = Instance.new("Part") | |
1779 | lb.Parent = char | |
1780 | lb.BrickColor = bc("Black") | |
1781 | lb.CanCollide = false | |
1782 | lb.Material = "Neon" | |
1783 | lb.Anchored = true | |
1784 | lb.TopSurface = 0 | |
1785 | lb.BottomSurface = 0 | |
1786 | lb.Transparency = 0 | |
1787 | lb.Size = vt(0.5,0.5,0.5) | |
1788 | lb.CFrame = sorb.CFrame | |
1789 | lb.Anchored = false | |
1790 | local thingery = Instance.new("SpecialMesh",lb) | |
1791 | thingery.MeshType = "Sphere" | |
1792 | thingery.Scale = vt(25,25,25) | |
1793 | game:GetService("Debris"):AddItem(lb, 10) | |
1794 | local bv = Instance.new("BodyVelocity") | |
1795 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
1796 | bv.velocity = a.CFrame.lookVector*150 | |
1797 | bv.Parent = lb | |
1798 | game:GetService("Debris"):AddItem(a, 0.1) | |
1799 | wait(0.05) | |
1800 | local hitted = false | |
1801 | lb.Touched:connect(function(hit) | |
1802 | if hitted == false then | |
1803 | hitted = true | |
1804 | lb.Anchored = true | |
1805 | lb.Transparency = 1 | |
1806 | local rng = Instance.new("Part", char) | |
1807 | rng.Anchored = true | |
1808 | rng.BrickColor = BrickColor.new("Black") | |
1809 | rng.CanCollide = false | |
1810 | rng.FormFactor = 3 | |
1811 | rng.Name = "Ring" | |
1812 | rng.Size = Vector3.new(1, 1, 1) | |
1813 | rng.Transparency = 0 | |
1814 | rng.TopSurface = 0 | |
1815 | rng.BottomSurface = 0 | |
1816 | rng.CFrame = lb.CFrame | |
1817 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360))) | |
1818 | local rngm = Instance.new("SpecialMesh", rng) | |
1819 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1820 | local rng2 = rng:Clone() | |
1821 | rng2.Parent = char | |
1822 | local rng2m = rng2.Mesh | |
1823 | local rng3 = rng:Clone() | |
1824 | rng3.Parent = char | |
1825 | local rng3m = rng3.Mesh | |
1826 | local rng4 = rng:Clone() | |
1827 | rng4.Parent = char | |
1828 | local rng4m = rng4.Mesh | |
1829 | local rng5 = rng:Clone() | |
1830 | rng5.Parent = char | |
1831 | rng5.CFrame = rng5.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360))) | |
1832 | local rng5m = rng5.Mesh | |
1833 | rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360))) | |
1834 | rng3.CFrame = rng3.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360))) | |
1835 | rng4.CFrame = rng4.CFrame * CFrame.Angles(math.rad(math.random(-360,360)), math.rad(math.random(-360,360)), math.rad(math.random(-360,360))) | |
1836 | MagicBlock(bc("Really black"),lb.CFrame,15,15,15,5,5,5,0.015) | |
1837 | local rng6 = rng:Clone() | |
1838 | rng6.Material = "Neon" | |
1839 | rng6.Parent = char | |
1840 | local rng6m = rng6.Mesh | |
1841 | rng6m.Scale = vt(1,1,1) | |
1842 | rng6m.MeshType = "Sphere" | |
1843 | local hita = rng6.Touched:connect(function(hit) | |
1844 | Damagefunc(hit,999999999,999999999,math.random(999999999,999999999),"Normal",root,.2,1) | |
1845 | end) | |
1846 | CFuncs["Sound"].Create("rbxassetid://187137517", rng, 15, 1) | |
1847 | CFuncs["Sound"].Create("rbxassetid://597291504", rng, 15, 0.75) | |
1848 | CFuncs["Sound"].Create("rbxassetid://144699494", rng, 15, 1) | |
1849 | local scaler = 5 | |
1850 | local scaler2 = 5 | |
1851 | for i = 0,20,0.1 do | |
1852 | swait() | |
1853 | rng.Transparency = rng.Transparency + 0.005 | |
1854 | rng2.Transparency = rng2.Transparency + 0.005 | |
1855 | rng3.Transparency = rng3.Transparency + 0.005 | |
1856 | rng4.Transparency = rng4.Transparency + 0.005 | |
1857 | rng5.Transparency = rng5.Transparency + 0.005 | |
1858 | rng6.Transparency = rng6.Transparency + 0.005 | |
1859 | scaler = scaler - 0.005/2 | |
1860 | scaler2 = scaler2 - 0.05/2 | |
1861 | rng6.Size = rng6.Size + Vector3.new(scaler2/3, scaler2/3, scaler2/3) | |
1862 | rng6.CFrame = rng.CFrame | |
1863 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0) | |
1864 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0) | |
1865 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/2, scaler2/2, 0) | |
1866 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0) | |
1867 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
1868 | end | |
1869 | hita:disconnect() | |
1870 | game:GetService("Debris"):AddItem(rng, 1) | |
1871 | game:GetService("Debris"):AddItem(rng2, 1) | |
1872 | game:GetService("Debris"):AddItem(rng3, 1) | |
1873 | game:GetService("Debris"):AddItem(rng4, 1) | |
1874 | game:GetService("Debris"):AddItem(rng5, 1) | |
1875 | game:GetService("Debris"):AddItem(rng6, 1) | |
1876 | end | |
1877 | end) | |
1878 | for i = 0,2,0.1 do | |
1879 | swait() | |
1880 | MagicBlock(bc("Really black"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05) | |
1881 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5) | |
1882 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5) | |
1883 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5) | |
1884 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5) | |
1885 | end | |
1886 | attack = false | |
1887 | end | |
1888 | ||
1889 | function superpunch() | |
1890 | attack = true | |
1891 | jumped = true | |
1892 | hum.WalkSpeed = 5 | |
1893 | MagicBlock(bc("Really black"),sorb.CFrame,15,15,15,-0.25,-0.25,-0.25,0.015) | |
1894 | CFuncs["Sound"].Create("rbxassetid://1047709376", root, 20, 1) | |
1895 | CFuncs["Sound"].Create("rbxassetid://991726501", root, 20, 0.7) | |
1896 | for i = 0,15,0.1 do | |
1897 | swait() | |
1898 | MagicBlock(bc("Really black"),sorb.CFrame,3,3,3,0.05,0.05,0.05,0.05) | |
1899 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05) | |
1900 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.05) | |
1901 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.05) | |
1902 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.05) | |
1903 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-10)), 0.05) | |
1904 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-50), math.rad(50), math.rad(-20)), 0.05) | |
1905 | end | |
1906 | local rng = Instance.new("Part", char) | |
1907 | rng.Anchored = true | |
1908 | rng.BrickColor = BrickColor.new("Black") | |
1909 | rng.CanCollide = false | |
1910 | rng.FormFactor = 3 | |
1911 | rng.Name = "Ring" | |
1912 | rng.Size = Vector3.new(1, 1, 1) | |
1913 | rng.Transparency = 0 | |
1914 | rng.TopSurface = 0 | |
1915 | rng.BottomSurface = 0 | |
1916 | rng.CFrame = root.CFrame | |
1917 | local rngm = Instance.new("SpecialMesh", rng) | |
1918 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1919 | local rng2 = rng:Clone() | |
1920 | rng2.Parent = char | |
1921 | local rng2m = rng2.Mesh | |
1922 | local rng3 = rng:Clone() | |
1923 | rng3.Parent = char | |
1924 | local rng3m = rng3.Mesh | |
1925 | local rng4 = rng:Clone() | |
1926 | rng4.Parent = char | |
1927 | local rng4m = rng4.Mesh | |
1928 | local rng5 = rng:Clone() | |
1929 | rng5.Parent = char | |
1930 | local rng5m = rng5.Mesh | |
1931 | local rng6 = rng:Clone() | |
1932 | rng6.Material = "Neon" | |
1933 | rng6.Parent = char | |
1934 | local rng6m = rng6.Mesh | |
1935 | rng6m.Scale = vt(1,1,1) | |
1936 | rng6m.MeshType = "Sphere" | |
1937 | local hita = rng6.Touched:connect(function(hit) | |
1938 | Damagefunc(hit,999999999,999999999,math.random(999999999,999999999),"Normal",root,.2,1) | |
1939 | end) | |
1940 | rng2.CFrame = root.CFrame | |
1941 | rng3.CFrame = root.CFrame | |
1942 | rng4.CFrame = root.CFrame | |
1943 | rng5.CFrame = root.CFrame | |
1944 | rng6.CFrame = root.CFrame | |
1945 | CFuncs["Sound"].Create("rbxassetid://260430117", rng, 15, 1) | |
1946 | CFuncs["Sound"].Create("rbxassetid://187137517", rng, 15, 0.85) | |
1947 | CFuncs["Sound"].Create("rbxassetid://169628396", rng, 15, 1) | |
1948 | CFuncs["Sound"].Create("rbxassetid://137994058", rng, 15, 1) | |
1949 | CFuncs["Sound"].Create("rbxassetid://138186576", rng, 15, 1) | |
1950 | wait() | |
1951 | local scaler = 10/5 | |
1952 | local scaler2 = 10/5 | |
1953 | MagicBlock(bc("Really black"),root.CFrame,15,15,15,5,5,5,0.015) | |
1954 | for i = 0,10,0.1 do | |
1955 | swait() | |
1956 | MagicBlock(bc("Really black"),rng6.CFrame,5,5,5,5,5,5,0.1) | |
1957 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2 | |
1958 | rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/1.25 | |
1959 | rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/1.5 | |
1960 | rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/1.75 | |
1961 | rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/2 | |
1962 | rng6.Size = rng6.Size + Vector3.new(scaler2/3, scaler2/3, scaler2/3) | |
1963 | rng6.CFrame = rng.CFrame | |
1964 | rng.Transparency = rng.Transparency + 0.01 | |
1965 | rng2.Transparency = rng2.Transparency + 0.01 | |
1966 | rng3.Transparency = rng3.Transparency + 0.01 | |
1967 | rng4.Transparency = rng4.Transparency + 0.01 | |
1968 | rng5.Transparency = rng5.Transparency + 0.01 | |
1969 | rng6.Transparency = rng6.Transparency + 0.01 | |
1970 | scaler = scaler - 0.125/5 | |
1971 | scaler2 = scaler2 - 0.1/5 | |
1972 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5) | |
1973 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1) | |
1974 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5) | |
1975 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0) | |
1976 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/3, scaler2/3, 2) | |
1977 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(80)),0.5) | |
1978 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-80)),.5) | |
1979 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.5) | |
1980 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-90)), 0.5) | |
1981 | end | |
1982 | hita:disconnect() | |
1983 | game:GetService("Debris"):AddItem(rng, 1) | |
1984 | game:GetService("Debris"):AddItem(rng2, 1) | |
1985 | game:GetService("Debris"):AddItem(rng3, 1) | |
1986 | game:GetService("Debris"):AddItem(rng4, 1) | |
1987 | game:GetService("Debris"):AddItem(rng5, 1) | |
1988 | hum.WalkSpeed = 16 | |
1989 | attack = false | |
1990 | jumped = false | |
1991 | end | |
1992 | ||
1993 | ||
1994 | mouse.KeyDown:connect(function(k) | |
1995 | if k == "z" and attack == false and RootPart.Velocity.y == 0 and hitfloor~=nil then | |
1996 | jump() | |
1997 | end | |
1998 | if k == "x" and attack == false then | |
1999 | dash() | |
2000 | end | |
2001 | if k == "c" and attack == false then | |
2002 | boom() | |
2003 | end | |
2004 | if k == "v" and attack == false then | |
2005 | shooty() | |
2006 | end | |
2007 | if k == "b" and attack == false then | |
2008 | superpunch() | |
2009 | end | |
2010 | end) | |
2011 | Humanoid.Animator.Parent = nil | |
2012 | idleanim=.4 | |
2013 | while true do | |
2014 | swait() | |
2015 | sine = sine + change | |
2016 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
2017 | local velderp=RootPart.Velocity.y | |
2018 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
2019 | if equipped==true or equipped==false then | |
2020 | if attack==false then | |
2021 | idle=idle+1 | |
2022 | else | |
2023 | idle=0 | |
2024 | end | |
2025 | if idle>=500 then | |
2026 | if attack==false then | |
2027 | --Sheath() | |
2028 | end | |
2029 | end | |
2030 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
2031 | Anim="Jump" | |
2032 | if attack==false then | |
2033 | Neck.C0=clerp(Neck.C0,necko*euler(-0.2,0,0),.3) | |
2034 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
2035 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
2036 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(-.5,0,0.5)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
2037 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2038 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(-.5,0,-0.5),.3) | |
2039 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2040 | RH.C0=clerp(RH.C0,cf(1,-1,-.3)*euler(-0.5,1.57,0)*euler(-.2,0,0),.2) | |
2041 | LH.C0=clerp(LH.C0,cf(-1,-1,-.3)*euler(-0.5,-1.57,0)*euler(-.2,0,0),.2) | |
2042 | end | |
2043 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
2044 | Anim="Fall" | |
2045 | if attack==false then | |
2046 | Neck.C0=clerp(Neck.C0,necko*euler(0.4,0,0),.3) | |
2047 | Neck.C1=clerp(Neck.C1,necko2*euler(0,0,0),.3) | |
2048 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.25)*angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
2049 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*euler(0.3,0,-0.2),.3) | |
2050 | LW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2051 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(0.3,0,0.2)*angles(math.rad(-25),math.rad(0),math.rad(0)),.3) | |
2052 | RW.C1=clerp(LW.C1,cf(0,0.5,0)*euler(0,0,0),.3) | |
2053 | RH.C0=clerp(RH.C0,cf(1,-1,0)*euler(0.4,1.57,0),.2) | |
2054 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*euler(-0.2,-1.57,0),.2) | |
2055 | end | |
2056 | elseif torvel<1 and hitfloor~=nil then | |
2057 | Anim="Idle" | |
2058 | if jumped == false then | |
2059 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3) | |
2060 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5 - 2.5 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 7.5 * math.cos(sine / 32))),.3) | |
2061 | end | |
2062 | if attack==false then | |
2063 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.15 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2064 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 5 * math.cos(sine / 25)),math.rad(0),math.rad(0)),.3) | |
2065 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(5 + 2.5 * math.cos(sine / 25))),.3) | |
2066 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-5 - 2.5 * math.cos(sine / 25))),.3) | |
2067 | end | |
2068 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
2069 | Anim="Walk" | |
2070 | if jumped == false then | |
2071 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3) | |
2072 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 4),-0.25 - 0.15 * math.cos(sine / 4))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 25 * math.cos(sine / 8))),.3) | |
2073 | end | |
2074 | if attack==false then | |
2075 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 - 0.05 * math.cos(sine / 4))*angles(math.rad(15),math.rad(0),math.rad(0)),.3) | |
2076 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
2077 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 25 * math.cos(sine / 8)),math.rad(0),math.rad(10 + 1.25 * math.cos(sine / 16))),.3) | |
2078 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 25 * math.cos(sine / 8)),math.rad(0),math.rad(-10 - 1.25 * math.cos(sine / 16))),.3) | |
2079 | end | |
2080 | elseif torvel>=22 and hitfloor~=nil then | |
2081 | Anim="Run" | |
2082 | if jumped == false then | |
2083 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
2084 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 75 * math.cos(sine / 3))),.3) | |
2085 | end | |
2086 | if attack==false then | |
2087 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.25 + 0.05 * math.cos(sine / 32))* angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
2088 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
2089 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(50),math.rad(-60),math.rad(25)),.3) | |
2090 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-25)),.3) | |
2091 | ||
2092 | function plrIgnore(char) | |
2093 | for i,v in pairs(char:GetChildren()) do | |
2094 | if #v:GetChildren() >= 1 then | |
2095 | plrIgnore(v) | |
2096 | end | |
2097 | table.insert(ignlist,v) | |
2098 | end | |
2099 | end | |
2100 | ||
2101 | function timeStop(target) | |
2102 | for i,v in pairs(target:GetChildren()) do | |
2103 | if #v:GetChildren() >= 1 then | |
2104 | timeStop(v) | |
2105 | end | |
2106 | local isinign = false | |
2107 | for i,b in pairs(ignlist) do | |
2108 | if b == v then | |
2109 | isinign = true | |
2110 | end | |
2111 | end | |
2112 | if isinign == false then | |
2113 | if v:IsA("Part") or v:IsA("WedgePart") or v:IsA("UnionOperation") then | |
2114 | if v.Anchored == false then | |
2115 | table.insert(tstab,v) | |
2116 | v.Anchored = true | |
2117 | end | |
2118 | end | |
2119 | if v:IsA("Sound") then | |
2120 | local isintab = false | |
2121 | for i,b in pairs(stab) do | |
2122 | if v == b[1] then | |
2123 | isintab = true | |
2124 | end | |
2125 | end | |
2126 | if isintab == false then | |
2127 | table.insert(stab,{v,v.Pitch}) | |
2128 | end | |
2129 | end | |
2130 | --[[if v:IsA("Script") or v:IsA("LocalScript") then | |
2131 | if v.Disabled == false then | |
2132 | table.insert(tsstab,v) | |
2133 | v.Disabled = true | |
2134 | end | |
2135 | end]] | |
2136 | end | |
2137 | end | |
2138 | local isinign = false | |
2139 | for i,b in pairs(ignlist) do | |
2140 | if b == target then | |
2141 | isinign = true | |
2142 | end | |
2143 | end | |
2144 | if isinign == false then | |
2145 | if target:IsA("Part") or target:IsA("WedgePart") or target:IsA("UnionOperation") then | |
2146 | if target.Anchored == false then | |
2147 | table.insert(tstab,target) | |
2148 | target.Anchored = true | |
2149 | end | |
2150 | end | |
2151 | if target:IsA("Sound") then | |
2152 | table.insert(stab,{target,target.Pitch}) | |
2153 | end | |
2154 | end | |
2155 | end | |
2156 | ||
2157 | ||
2158 | end | |
2159 | end | |
2160 | end | |
2161 | end |