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1
--MADE BY OneLegend (NOT THE SCRIPT) LOCAL SCRIPT: Go to line 3 and put your name where it says "YOUR NAME HERE"
2
3-
me = game.Players:findFirstChild("DevR0BLOX")
3+
me = game.Players:findFirstChild("XxToriTadaxX")
4
if me == nil then
5
me = game.Players.Player
6
end
7
p = Instance.new("Camera")
8
p.Parent = game.Workspace
9
bin = Instance.new("HopperBin")
10
bin.Parent = me.Backpack
11
bin.Name = "[ Eyeball ]"
12
wait(0.5)
13
a = me.PlayerGui:findFirstChild("Admin")
14
if a ~= nil then a:Remove() end
15
a = me.Character:findFirstChild("Eyeball")
16
if a ~= nil then a:Remove() end
17
script.Parent = bin
18
mode = "None"
19
Clicking = false
20
BaleFireValue = 15
21
banned = {""}
22-
admin = {"DevR0BLOX"}
22+
admin = {"XxToriTadaxX"}
23
p = Instance.new("Camera")
24
p.Parent = game.Workspace
25
Sound = "None"
26
Stare = false
27
28
29
30
31
32
33
34
bleh = me.PlayerGui:findFirstChild("Admin")
35
if bleh ~= nil then
36
bleh:Remove()
37
end
38
bodycolor = me.Character:findFirstChild("Body Colors")
39
maingui = Instance.new("ScreenGui")
40
maingui.Parent = me.PlayerGui
41
maingui.Name = "Admin"
42
43
44
charactergui = Instance.new("ImageButton")
45
charactergui.Parent = maingui
46
charactergui.Name = "Character"
47
charactergui.Size = UDim2.new(0.15, 0, 0.4, 0)
48
charactergui.Position = UDim2.new(0.01, 0, 0.4, 0)
49
charactergui.BackgroundTransparency = 0.5
50
torso = Instance.new("ImageButton")
51
torso.Parent = charactergui
52
torso.Name = "Torso"
53
torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0)
54
torso.Position = UDim2.new(0.350000024,0,0.350000024,0)
55
torso.BackgroundTransparency = 0.5
56
torso.BackgroundColor = BrickColor.new(23)
57
leftarm = Instance.new("ImageButton")
58
leftarm.Parent = charactergui
59
leftarm.Name = "LeftArm"
60
leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
61
leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0)
62
leftarm.BackgroundTransparency = 0.5
63
leftarm.BackgroundColor = BrickColor.new(24)
64
rightarm = Instance.new("ImageButton")
65
rightarm.Parent = charactergui
66
rightarm.Name = "RightArm"
67
rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
68
rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0)
69
rightarm.BackgroundTransparency = 0.5
70
rightarm.BackgroundColor = BrickColor.new(24)
71
head = Instance.new("ImageButton")
72
head.Parent = charactergui
73
head.Name = "Head"
74
head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0)
75
head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0)
76
head.BackgroundTransparency = 0.5
77
head.BackgroundColor = BrickColor.new(24)
78
leftleg = Instance.new("ImageButton")
79
leftleg.Parent = charactergui
80
leftleg.Name = "LeftLeg"
81
leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
82
leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0)
83
leftleg.BackgroundTransparency = 0.5
84
leftleg.BackgroundColor = BrickColor.new(21)
85
rightleg = Instance.new("ImageButton")
86
rightleg.Parent = charactergui
87
rightleg.Name = "RightLeg"
88
rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
89
rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0)
90
rightleg.BackgroundTransparency = 0.5
91
rightleg.BackgroundColor = BrickColor.new(21)
92
93
characterbutton = Instance.new("TextButton")
94
characterbutton.Parent = maingui
95
characterbutton.Name = "CharacterButton"
96
characterbutton.BackgroundTransparency = 0.5
97
characterbutton.BackgroundColor = BrickColor.new(21)
98
characterbutton.Position = UDim2.new(0.010000345, 0, 0.4, 0)
99
characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0)
100
characterbutton.Text = "[ Hide Character GUI ]"
101
102
characterhealth = Instance.new("TextButton")
103
characterhealth.Parent = charactergui
104
characterhealth.Name = "CharacterButton"
105
characterhealth.BackgroundTransparency = 0.5
106
characterhealth.Position = UDim2.new(0, 0, 1, 0)
107
characterhealth.Size = UDim2.new(1, 0, 0.05, 0)
108
characterhealth.Text = "[ Health : 100 | 100 ]"
109
110
characterhealth2 = Instance.new("TextButton")
111
characterhealth2.Parent = charactergui
112
characterhealth2.Name = "CharacterButton"
113
characterhealth2.BackgroundTransparency = 0.5
114
characterhealth2.Position = UDim2.new(0, 0, 1.05, 0)
115
characterhealth2.Size = UDim2.new(1, 0, 0.05, 0)
116
characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
117
118
characterhealth3 = Instance.new("TextButton")
119
characterhealth3.Parent = charactergui
120
characterhealth3.Name = "CharacterButton"
121
characterhealth3.BackgroundTransparency = 0.5
122
characterhealth3.Position = UDim2.new(0, 0, 1.1, 0)
123
characterhealth3.Size = UDim2.new(1, 0, 0.05, 0)
124
characterhealth3.Text = "[ WalkSpeed : 16 ]"
125
126
characterhealth4 = Instance.new("TextButton")
127
characterhealth4.Parent = charactergui
128
characterhealth4.Name = "CharacterButton"
129
characterhealth4.BackgroundTransparency = 0.5
130
characterhealth4.Position = UDim2.new(0, 0, 1.15, 0)
131
characterhealth4.Size = UDim2.new(2, 0, 0.05, 0)
132
characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]"
133
134
opened = true
135
function click()
136
if opened == true then
137
charactergui.Visible = false
138
characterbutton.Text = "[ Show Character GUI ]"
139
opened = false
140
else
141
charactergui.Visible = true
142
characterbutton.Text = "[ Hide Character GUI ]"
143
opened = true
144
end
145
end
146
characterbutton.MouseButton1Click:connect(click)
147
148
map = Instance.new("ImageButton")
149
map.Parent = charactergui
150
map.Name = "Map"
151
map.Size = UDim2.new(1, 0, 0.7, 0)
152
map.Position = UDim2.new(1, 0, 0, 0)
153
map.BackgroundTransparency = 0.5
154
me2 = Instance.new("ImageButton")
155
me2.Parent = map
156
me2.Name = "Player"
157
me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z)
158
me2.Position = UDim2.new(0, 0, 0, 0)
159
me2.BackgroundTransparency = 0.1
160
me2.BackgroundColor = BrickColor.new (26)
161
162
characterhealth5 = Instance.new("TextButton")
163
characterhealth5.Parent = charactergui
164
characterhealth5.Name = "CharacterButton"
165
characterhealth5.BackgroundTransparency = 0.5
166
characterhealth5.Position = UDim2.new(1, 0, 0.7, 0)
167
characterhealth5.Size = UDim2.new(1, 0, 0.05, 0)
168
characterhealth5.Text = "[ QuickScripts : 0 ]"
169
characterhealth5.BackgroundColor = BrickColor.new(23)
170
171
172
characterhealth6 = Instance.new("TextButton")
173
characterhealth6.Parent = charactergui
174
characterhealth6.Name = "CharacterButton"
175
characterhealth6.BackgroundTransparency = 0.5
176
characterhealth6.Position = UDim2.new(1, 0, 0.75, 0)
177
characterhealth6.Size = UDim2.new(1, 0, 0.05, 0)
178
characterhealth6.Text = "[ Clean QuickScripts ]"
179
characterhealth6.BackgroundColor = BrickColor.new(1)
180
181
function click()
182
stuff = game.Workspace:GetChildren()
183
for i = 1 , #stuff do
184
if stuff[i].Name == "QuickScript" then
185
stuff[i]:Remove()
186
end
187
end
188
end
189
characterhealth6.MouseButton1Click:connect(click)
190
191
192
characterhealth7 = Instance.new("TextButton")
193
characterhealth7.Parent = charactergui
194
characterhealth7.Name = "CharacterButton"
195
characterhealth7.BackgroundTransparency = 0.5
196
characterhealth7.Position = UDim2.new(1, 0, 0.8, 0)
197
characterhealth7.Size = UDim2.new(1, 0, 0.05, 0)
198
characterhealth7.Text = "[ Clean Workspace ]"
199
characterhealth7.BackgroundColor = BrickColor.new(1)
200
201
function click()
202
stuff = game.Workspace:GetChildren()
203
for i = 1 , #stuff do
204
if stuff[i].className ~= "Script" then
205
if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then
206
stuff[i]:Remove()
207
end
208
end
209
end
210
p = Instance.new("Part")
211
p.Parent = game.Workspace
212
p.Name = "Base"
213
p.Anchored = true
214
p.BottomSurface = "Smooth"
215
p.BrickColor = BrickColor.new (28)
216
p.Size = Vector3.new(512, 1, 512)
217
p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
218
219
game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
220
game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
221
game.Lighting.Ambient = Color3.new(2, 2, 2)
222
game.Lighting.Brightness = 1
223
game.Lighting.TimeOfDay = "12:00:00"
224
end
225
characterhealth7.MouseButton1Click:connect(click)
226
227
228
characterhealth17 = Instance.new("TextButton")
229
characterhealth17.Parent = charactergui
230
characterhealth17.Name = "CharacterButton"
231
characterhealth17.BackgroundTransparency = 0.5
232
characterhealth17.Position = UDim2.new(1, 0, 0.65, 0)
233
characterhealth17.Size = UDim2.new(1, 0, 0.05, 0)
234
characterhealth17.Text = "[ Remove All Scripts ]"
235
characterhealth17.BackgroundColor = BrickColor.new(23)
236
237
function ccclick()
238
stuff = workspace:GetChildren()
239
for i = 1 , #stuff do
240
if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then
241
stuff[i]:Remove()
242
end
243
end
244
end
245
characterhealth17.MouseButton1Click:connect(ccclick)
246
247
248
characterhealth9 = Instance.new("TextButton")
249
characterhealth9.Parent = charactergui
250
characterhealth9.Name = "CharacterButton"
251
characterhealth9.BackgroundTransparency = 0.5
252
characterhealth9.Position = UDim2.new(1, 0, 0.85, 0)
253
characterhealth9.Size = UDim2.new(1, 0, 0.05, 0)
254
characterhealth9.Text = "[ Debug Messages ]"
255
characterhealth9.BackgroundColor = BrickColor.new(1)
256
257
function click()
258
stuff = game.Workspace:GetChildren()
259
for i = 1 , #stuff do
260
if stuff[i].className == "Message" or stuff[i].className == "Hint" then
261
stuff[i]:Remove()
262
end
263
hax = stuff[i]:GetChildren()
264
for i = 1 , #hax do
265
if hax[i].className == "Message" or hax[i].className == "Message" then
266
hax[i]:Remove()
267
end
268
end
269
end
270
stuff = game.Players:GetChildren()
271
for i = 1 , #stuff do
272
l = stuff[i]:GetChildren()
273
for i = 1 , #l do
274
if l[i].className == "Message" or l[i].className == "Hint" then
275
l[i]:Remove()
276
end
277
end
278
end
279
end
280
characterhealth9.MouseButton1Click:connect(click)
281
282
283
284
285
characterhealth91 = Instance.new("TextButton")
286
characterhealth91.Parent = charactergui
287
characterhealth91.Name = "CharacterButton"
288
characterhealth91.BackgroundTransparency = 0.5
289
characterhealth91.Position = UDim2.new(1, 0, 0.9, 0)
290
characterhealth91.Size = UDim2.new(1, 0, 0.05, 0)
291
characterhealth91.Text = "[ Reset ]"
292
characterhealth91.BackgroundColor = BrickColor.new(1)
293
294
function click()
295
me.Character:BreakJoints()
296
end
297
characterhealth91.MouseButton1Click:connect(click)
298
299
300
characterhealth92 = Instance.new("TextButton")
301
characterhealth92.Parent = charactergui
302
characterhealth92.Name = "CharacterButton"
303
characterhealth92.BackgroundTransparency = 0.5
304
characterhealth92.Position = UDim2.new(1, 0, 0.95, 0)
305
characterhealth92.Size = UDim2.new(1, 0, 0.05, 0)
306
characterhealth92.Text = "[ Unstuck ]"
307
characterhealth92.BackgroundColor = BrickColor.new(1)
308
309
function click()
310
Torso = me.Character:findFirstChild("Torso")
311
if Torso ~= nil then
312
stuff = Torso:findFirstChild("BodyGyro")
313
if stuff ~= nil then
314
stuff:Remove()
315
end
316
stuff = Torso:findFirstChild("BodyPosition")
317
if stuff ~= nil then
318
stuff:Remove()
319
end
320
stuff = Torso:findFirstChild("BodyVelocity")
321
if stuff ~= nil then
322
stuff:Remove()
323
end
324
stuff = Torso:findFirstChild("BodyThrust")
325
if stuff ~= nil then
326
stuff:Remove()
327
end
328
me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0))
329
end
330
end
331
characterhealth92.MouseButton1Click:connect(click)
332
333
334
335
characterhealth93 = Instance.new("TextButton")
336
characterhealth93.Parent = charactergui
337
characterhealth93.Name = "CharacterButton"
338
characterhealth93.BackgroundTransparency = 0.5
339
characterhealth93.Position = UDim2.new(1, 0, 1, 0)
340
characterhealth93.Size = UDim2.new(1, 0, 0.05, 0)
341
characterhealth93.Text = "[ Teleport To Base ]"
342
characterhealth93.BackgroundColor = BrickColor.new(1)
343
344
345
function click()
346
Torso = game.Workspace:findFirstChild("Base")
347
if Torso ~= nil then
348
me.Character:MoveTo(Torso.Position)
349
end
350
end
351
characterhealth93.MouseButton1Click:connect(click)
352
353
characterhealth94 = Instance.new("TextButton")
354
characterhealth94.Parent = charactergui
355
characterhealth94.Name = "CharacterButton"
356
characterhealth94.BackgroundTransparency = 0.5
357
characterhealth94.Position = UDim2.new(1, 0, 1.05, 0)
358
characterhealth94.Size = UDim2.new(1, 0, 0.05, 0)
359
characterhealth94.Text = "[ ForceField ]"
360
characterhealth94.BackgroundColor = BrickColor.new(1)
361
362
function click()
363
ff = me.Character:findFirstChild("ForceField")
364
if ff ~= nil then
365
ff:Remove()
366
end
367
ff = me.Character:findFirstChild("ForceFielD")
368
if ff ~= nil then
369
ff:Remove()
370
end
371
p = Instance.new("ForceField")
372
p.Name = "ForceFielD"
373
p.Parent = me.Character
374
end
375
characterhealth94.MouseButton1Click:connect(click)
376
377
characterhealth95 = Instance.new("TextButton")
378
characterhealth95.Parent = charactergui
379
characterhealth95.Name = "CharacterButton"
380
characterhealth95.BackgroundTransparency = 0.5
381
characterhealth95.Position = UDim2.new(1, 0, 1.1, 0)
382
characterhealth95.Size = UDim2.new(1, 0, 0.05, 0)
383
characterhealth95.Text = "[ Un-ForceField ]"
384
characterhealth95.BackgroundColor = BrickColor.new(1)
385
386
function click()
387
ff = me.Character:findFirstChild("ForceField")
388
if ff ~= nil then
389
ff:Remove()
390
end
391
ff = me.Character:findFirstChild("ForceFielD")
392
if ff ~= nil then
393
ff:Remove()
394
end
395
end
396
characterhealth95.MouseButton1Click:connect(click)
397
398
399
400
401
402
403
404
405
406
commands = Instance.new("ImageButton")
407
commands.Parent = maingui
408
commands.Name = "Character"
409
commands.Size = UDim2.new(0.01, 0, 0.48, 0)
410
commands.Position = UDim2.new(0.3, 0, 0.4, 0)
411
commands.BackgroundTransparency = 1
412
413
414
characterbutton2 = Instance.new("TextButton")
415
characterbutton2.Parent = maingui
416
characterbutton2.Name = "CharacterButton"
417
characterbutton2.BackgroundTransparency = 0.5
418
characterbutton2.BackgroundColor = BrickColor.new(21)
419
characterbutton2.Position = UDim2.new(0.16, 0, 0.4, 0)
420
characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0)
421
characterbutton2.Text = "[ Hide Commands ]"
422
423
opened2 = true
424
function clicck()
425
if opened2 == true then
426
commands.Visible = false
427
characterbutton2.Text = "[ Show Commands ]"
428
opened2 = false
429
else
430
commands.Visible = true
431
characterbutton2.Text = "[ Hide Commands ]"
432
opened2 = true
433
end
434
end
435
characterbutton2.MouseButton1Click:connect(clicck)
436
437
438
439
440
441
442
443
444
characterhealth96 = Instance.new("TextButton")
445
characterhealth96.Parent = commands
446
characterhealth96.Name = "CharacterButton"
447
characterhealth96.BackgroundTransparency = 0.5
448
characterhealth96.Position = UDim2.new(1, 0, 0, 0)
449
characterhealth96.Size = UDim2.new(10, 0, 0.1, 0)
450
characterhealth96.Text = "[ Lighting Commands ]"
451
characterhealth96.BackgroundColor = BrickColor.new(1)
452
453
lighting = Instance.new("TextButton")
454
lighting.Parent = commands
455
lighting.Name = "CharacterButton"
456
lighting.BackgroundTransparency = 0.5
457
lighting.Position = UDim2.new(11, 0, 0, 0)
458
lighting.Size = UDim2.new(10, 0, 0.1, 0)
459
lighting.BackgroundTransparency = 1
460
lighting.BackgroundColor = BrickColor.new(1)
461
lighting.Visible = false
462
lighting.Text = ""
463
464
opened3 = true
465
function clickk()
466
if opened3 == true then
467
lighting.Visible = false
468
opened3 = false
469
else
470
lighting.Visible = true
471
opened3 = true
472
end
473
end
474
characterhealth96.MouseButton1Click:connect(clickk)
475
476
characterhealth97 = Instance.new("TextButton")
477
characterhealth97.Parent = lighting
478
characterhealth97.Name = "CharacterButton"
479
characterhealth97.BackgroundTransparency = 0.5
480
characterhealth97.Position = UDim2.new(0, 0, 0, 0)
481
characterhealth97.Size = UDim2.new(1, 0, 1, 0)
482
characterhealth97.Text = "[ Normal Lighting ]"
483
characterhealth97.BackgroundColor = BrickColor.new(1)
484
485
function clicky()
486
game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
487
game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
488
game.Lighting.Ambient = Color3.new(2, 2, 2)
489
game.Lighting.TimeOfDay = "12:00:00"
490
game.Lighting.Brightness = 1
491
end
492
characterhealth97.MouseButton1Click:connect(clicky)
493
494
495
characterhealth98 = Instance.new("TextButton")
496
characterhealth98.Parent = lighting
497
characterhealth98.Name = "CharacterButton"
498
characterhealth98.BackgroundTransparency = 0.5
499
characterhealth98.Position = UDim2.new(0, 0, 1, 0)
500
characterhealth98.Size = UDim2.new(1, 0, 1, 0)
501
characterhealth98.Text = "[ Day ]"
502
characterhealth98.BackgroundColor = BrickColor.new(1)
503
504
function clickyy()
505
game.Lighting.TimeOfDay = "12:00:00"
506
end
507
characterhealth98.MouseButton1Click:connect(clickyy)
508
509
510
511
characterhealth99 = Instance.new("TextButton")
512
characterhealth99.Parent = lighting
513
characterhealth99.Name = "CharacterButton"
514
characterhealth99.BackgroundTransparency = 0.5
515
characterhealth99.Position = UDim2.new(0, 0, 2, 0)
516
characterhealth99.Size = UDim2.new(1, 0, 1, 0)
517
characterhealth99.Text = "[ Dawn ]"
518
characterhealth99.BackgroundColor = BrickColor.new(1)
519
520
function clickyyy()
521
game.Lighting.TimeOfDay = "18:00:00"
522
end
523
characterhealth99.MouseButton1Click:connect(clickyyy)
524
525
526
characterhealth991 = Instance.new("TextButton")
527
characterhealth991.Parent = lighting
528
characterhealth991.Name = "CharacterButton"
529
characterhealth991.BackgroundTransparency = 0.5
530
characterhealth991.Position = UDim2.new(0, 0, 3, 0)
531
characterhealth991.Size = UDim2.new(1, 0, 1, 0)
532
characterhealth991.Text = "[ Night ]"
533
characterhealth991.BackgroundColor = BrickColor.new(1)
534
535
function clickyyyy()
536
game.Lighting.TimeOfDay = "00:00:00"
537
end
538
characterhealth991.MouseButton1Click:connect(clickyyyy)
539
540
541
542
characterhealth992 = Instance.new("TextButton")
543
characterhealth992.Parent = lighting
544
characterhealth992.Name = "CharacterButton"
545
characterhealth992.BackgroundTransparency = 0.5
546
characterhealth992.Position = UDim2.new(0, 0, 4, 0)
547
characterhealth992.Size = UDim2.new(1, 0, 1, 0)
548
characterhealth992.Text = "[ Brightness - 1 ]"
549
characterhealth992.BackgroundColor = BrickColor.new(1)
550
551
function clickyyyyy()
552
game.Lighting.Brightness = game.Lighting.Brightness - 1
553
end
554
characterhealth992.MouseButton1Click:connect(clickyyyyy)
555
556
557
characterhealth993 = Instance.new("TextButton")
558
characterhealth993.Parent = lighting
559
characterhealth993.Name = "CharacterButton"
560
characterhealth993.BackgroundTransparency = 0.5
561
characterhealth993.Position = UDim2.new(0, 0, 5, 0)
562
characterhealth993.Size = UDim2.new(1, 0, 1, 0)
563
characterhealth993.Text = "[ Brightness + 1 ]"
564
characterhealth993.BackgroundColor = BrickColor.new(1)
565
566
function clickyyyyyy()
567
game.Lighting.Brightness = game.Lighting.Brightness + 1
568
end
569
characterhealth993.MouseButton1Click:connect(clickyyyyyy)
570
571
572
573
characterhealth994 = Instance.new("TextButton")
574
characterhealth994.Parent = lighting
575
characterhealth994.Name = "CharacterButton"
576
characterhealth994.BackgroundTransparency = 0.5
577
characterhealth994.Position = UDim2.new(0, 0, 6, 0)
578
characterhealth994.Size = UDim2.new(1, 0, 1, 0)
579
characterhealth994.Text = "[ Disco ]"
580
characterhealth994.BackgroundColor = BrickColor.new(1)
581
582
disco = false
583
function clickyyyyyyy()
584
if disco == false then
585
disco = true
586
for i = 1 , 20 do
587
game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
588
wait(0.1)
589
end
590
disco = false
591
end
592
end
593
characterhealth994.MouseButton1Click:connect(clickyyyyyyy)
594
595
596
597
598
599
600
601
602
603
604
605
606
607
characterhealth995 = Instance.new("TextButton")
608
characterhealth995.Parent = commands
609
characterhealth995.Name = "CharacterButton"
610
characterhealth995.BackgroundTransparency = 0.5
611
characterhealth995.Position = UDim2.new(1, 0, 0.1, 0)
612
characterhealth995.Size = UDim2.new(10, 0, 0.1, 0)
613
characterhealth995.Text = "[ Self Commands ]"
614
characterhealth995.BackgroundColor = BrickColor.new(1)
615
616
self = Instance.new("TextButton")
617
self.Parent = commands
618
self.Name = "CharacterButton"
619
self.BackgroundTransparency = 0.5
620
self.Position = UDim2.new(11, 0, 0, 0)
621
self.Size = UDim2.new(10, 0, 0.1, 0)
622
self.BackgroundTransparency = 1
623
self.BackgroundColor = BrickColor.new(1)
624
self.Visible = false
625
self.Text = ""
626
627
opened3 = true
628
function clickk()
629
if opened3 == true then
630
self.Visible = false
631
opened3 = false
632
else
633
self.Visible = true
634
opened3 = true
635
end
636
end
637
characterhealth995.MouseButton1Click:connect(clickk)
638
639
640
characterhealth996 = Instance.new("TextButton")
641
characterhealth996.Parent = self
642
characterhealth996.Name = "CharacterButton"
643
characterhealth996.BackgroundTransparency = 0.5
644
characterhealth996.Position = UDim2.new(0, 0, 1, 0)
645
characterhealth996.Size = UDim2.new(1, 0, 1, 0)
646
characterhealth996.Text = "[ Heal ]"
647
characterhealth996.BackgroundColor = BrickColor.new(1)
648
649
function clickyyyyyyyy()
650
me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth
651
end
652
characterhealth996.MouseButton1Click:connect(clickyyyyyyyy)
653
654
655
656
characterhealth997 = Instance.new("TextButton")
657
characterhealth997.Parent = self
658
characterhealth997.Name = "CharacterButton"
659
characterhealth997.BackgroundTransparency = 0.5
660
characterhealth997.Position = UDim2.new(0, 0, 2, 0)
661
characterhealth997.Size = UDim2.new(1, 0, 1, 0)
662
characterhealth997.Text = "[ God Health ]"
663
characterhealth997.BackgroundColor = BrickColor.new(1)
664
665
function clickyyyyyyyyy()
666
me.Character.Humanoid.MaxHealth = math.huge
667
end
668
characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy)
669
670
671
672
characterhealth998 = Instance.new("TextButton")
673
characterhealth998.Parent = self
674
characterhealth998.Name = "CharacterButton"
675
characterhealth998.BackgroundTransparency = 0.5
676
characterhealth998.Position = UDim2.new(0, 0, 3, 0)
677
characterhealth998.Size = UDim2.new(1, 0, 1, 0)
678
characterhealth998.Text = "[ Mortal Health ]"
679
characterhealth998.BackgroundColor = BrickColor.new(1)
680
681
function clickyyyyyyyyyy()
682
me.Character.Humanoid.MaxHealth = 100
683
me.Character.Humanoid.Health = 100
684
end
685
characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy)
686
687
688
689
690
characterhealth999 = Instance.new("TextButton")
691
characterhealth999.Parent = self
692
characterhealth999.Name = "CharacterButton"
693
characterhealth999.BackgroundTransparency = 0.5
694
characterhealth999.Position = UDim2.new(0, 0, 4, 0)
695
characterhealth999.Size = UDim2.new(1, 0, 1, 0)
696
characterhealth999.Text = "[ Normal Speed ]"
697
characterhealth999.BackgroundColor = BrickColor.new(1)
698
699
function clickyyyyyyyyyyy()
700
me.Character.Humanoid.WalkSpeed = 16
701
end
702
characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy)
703
704
705
characterhealth9991 = Instance.new("TextButton")
706
characterhealth9991.Parent = self
707
characterhealth9991.Name = "CharacterButton"
708
characterhealth9991.BackgroundTransparency = 0.5
709
characterhealth9991.Position = UDim2.new(0, 0, 5, 0)
710
characterhealth9991.Size = UDim2.new(1, 0, 1, 0)
711
characterhealth9991.Text = "[ Speed + 10 ]"
712
characterhealth9991.BackgroundColor = BrickColor.new(1)
713
714
function clickyyyyyyyyyyyy()
715
me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10
716
end
717
characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy)
718
719
720
characterhealth9992 = Instance.new("TextButton")
721
characterhealth9992.Parent = self
722
characterhealth9992.Name = "CharacterButton"
723
characterhealth9992.BackgroundTransparency = 0.5
724
characterhealth9992.Position = UDim2.new(0, 0, 6, 0)
725
characterhealth9992.Size = UDim2.new(1, 0, 1, 0)
726
characterhealth9992.Text = "[ Speed - 10 ]"
727
characterhealth9992.BackgroundColor = BrickColor.new(1)
728
729
function clickyyyyyyyyyyyyy()
730
me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10
731
end
732
characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy)
733
734
735
736
737
characterhealth99922 = Instance.new("TextButton")
738
characterhealth99922.Parent = self
739
characterhealth99922.Name = "CharacterButton"
740
characterhealth99922.BackgroundTransparency = 0.5
741
characterhealth99922.Position = UDim2.new(0, 0, 7, 0)
742
characterhealth99922.Size = UDim2.new(1, 0, 1, 0)
743
characterhealth99922.Text = "[ Invisible ]"
744
characterhealth99922.BackgroundColor = BrickColor.new(1)
745
746
function clickyyyyyyyyyyyyyy()
747
748
stuff = me.Character:GetChildren()
749
for i = 1 , #stuff do
750
if stuff[i].className == "Part" then
751
stuff[i].Transparency = 1
752
end
753
if stuff[i].className == "Hat" then
754
d = stuff[i]:findFirstChild("Handle")
755
if d ~= nil then
756
d.Transparency = 1
757
end
758
end
759
end
760
end
761
characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy)
762
763
764
characterhealth999222 = Instance.new("TextButton")
765
characterhealth999222.Parent = self
766
characterhealth999222.Name = "CharacterButton"
767
characterhealth999222.BackgroundTransparency = 0.5
768
characterhealth999222.Position = UDim2.new(0, 0, 8, 0)
769
characterhealth999222.Size = UDim2.new(1, 0, 1, 0)
770
characterhealth999222.Text = "[ Visible ]"
771
characterhealth999222.BackgroundColor = BrickColor.new(1)
772
773
function clickyyyyyyyyyyyyyyy()
774
775
stuff = me.Character:GetChildren()
776
for i = 1 , #stuff do
777
if stuff[i].className == "Part" then
778
stuff[i].Transparency = 0
779
end
780
if stuff[i].className == "Hat" then
781
d = stuff[i]:findFirstChild("Handle")
782
if d ~= nil then
783
d.Transparency = 0
784
end
785
end
786
end
787
end
788
characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy)
789
790
791
792
chchharacteerhealthh96 = Instance.new("TextButton")
793
chchharacteerhealthh96.Parent = commands
794
chchharacteerhealthh96.Name = "CharacterButton"
795
chchharacteerhealthh96.BackgroundTransparency = 0.5
796
chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0)
797
chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
798
chchharacteerhealthh96.Text = "[ Stare Mode ]"
799
chchharacteerhealthh96.BackgroundColor = BrickColor.new(1)
800
801
function ccccccliiickk()
802
if Stare == false then
803
Stare = true
804
else
805
Stare = false
806
end
807
end
808
chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk)
809
810
811
812
chcharacteerhealthh96 = Instance.new("TextButton")
813
chcharacteerhealthh96.Parent = commands
814
chcharacteerhealthh96.Name = "CharacterButton"
815
chcharacteerhealthh96.BackgroundTransparency = 0.5
816
chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0)
817
chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
818
chcharacteerhealthh96.Text = "[ Swords ]"
819
chcharacteerhealthh96.BackgroundColor = BrickColor.new(1)
820
821
function ccccliiickk()
822
823
p = me.Character:findFirstChild("Swords")
824
if p ~= nil then
825
p:Remove()
826
end
827
p = me.Character:findFirstChild("Right Arm")
828
if p ~= nil then
829
p = Instance.new("Model")
830
p.Parent = me.Character
831
p.Name = "Swords"
832
d = Instance.new("Part")
833
d.Anchored = false
834
d.CanCollide = false
835
d.Parent = p
836
d.Size = Vector3.new(1, 1, 1)
837
d.Locked = true
838
d.TopSurface = "Smooth"
839
d.BottomSurface = "Smooth"
840
d.CFrame = me.Character.Torso.CFrame
841
d.BrickColor = BrickColor.new(26)
842
b = Instance.new("Weld")
843
b.Parent = me.Character:findFirstChild("Right Arm")
844
b.Part0 = me.Character:findFirstChild("Right Arm")
845
b.Part1 = d
846
b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
847
f = Instance.new("SpecialMesh")
848
f.Parent = d
849
f.MeshType = "Brick"
850
f.Scale = Vector3.new(0.4, 1.5, 0.4)
851
dd = Instance.new("Part")
852
dd.Anchored = false
853
dd.Parent = p
854
dd.CanCollide = false
855
dd.Size = Vector3.new(1, 1, 1)
856
dd.Locked = true
857
dd.TopSurface = "Smooth"
858
dd.BottomSurface = "Smooth"
859
dd.CFrame = me.Character.Torso.CFrame
860
dd.BrickColor = BrickColor.new(26)
861
b = Instance.new("Weld")
862
b.Parent = d
863
b.Part0 = d
864
b.Part1 = dd
865
b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
866
f = Instance.new("CylinderMesh")
867
f.Parent = dd
868
f.Scale = Vector3.new(0.85, 0.3, 0.85)
869
dd = Instance.new("Part")
870
dd.Anchored = false
871
dd.Parent = p
872
dd.CanCollide = false
873
dd.Size = Vector3.new(1, 4, 1)
874
dd.Locked = true
875
dd.TopSurface = "Smooth"
876
dd.BottomSurface = "Smooth"
877
dd.CFrame = me.Character.Torso.CFrame
878
dd.BrickColor = BrickColor.new(1)
879
b = Instance.new("Weld")
880
b.Parent = d
881
b.Part0 = d
882
b.Part1 = dd
883
b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
884
f = Instance.new("SpecialMesh")
885
f.MeshType = "Brick"
886
f.Parent = dd
887
f.Scale = Vector3.new(0.25, 1, 0.35)
888
dd = Instance.new("Part")
889
dd.Anchored = false
890
dd.Parent = p
891
dd.Size = Vector3.new(1, 1, 1)
892
dd.Locked = true
893
dd.TopSurface = "Smooth"
894
dd.BottomSurface = "Smooth"
895
dd.CanCollide = false
896
dd.CFrame = me.Character.Torso.CFrame
897
dd.BrickColor = BrickColor.new(1)
898
b = Instance.new("Weld")
899
b.Parent = d
900
b.Part0 = d
901
b.Part1 = dd
902
b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
903
f = Instance.new("SpecialMesh")
904
f.MeshType = "Wedge"
905
f.Parent = dd
906
f.Scale = Vector3.new(0.25, 1, 0.35)
907
end
908
909
things = p:GetChildren()
910
for i = 1 , #things do
911
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
912
function bleh(hit)
913
if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
914
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
915
hit:BreakJoints()
916
end
917
end
918
end
919
things[i].Touched:connect(bleh)
920
end
921
end
922
923
p = me.Character:findFirstChild("Left Arm")
924
if p ~= nil then
925
p = Instance.new("Model")
926
p.Parent = me.Character
927
p.Name = "Swords"
928
d = Instance.new("Part")
929
d.Anchored = false
930
d.CanCollide = false
931
d.Parent = p
932
d.Size = Vector3.new(1, 1, 1)
933
d.Locked = true
934
d.TopSurface = "Smooth"
935
d.BottomSurface = "Smooth"
936
d.CFrame = me.Character.Torso.CFrame
937
d.BrickColor = BrickColor.new(26)
938
b = Instance.new("Weld")
939
b.Parent = me.Character:findFirstChild("Left Arm")
940
b.Part0 = me.Character:findFirstChild("Left Arm")
941
b.Part1 = d
942
b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
943
f = Instance.new("SpecialMesh")
944
f.Parent = d
945
f.MeshType = "Brick"
946
f.Scale = Vector3.new(0.4, 1.5, 0.4)
947
dd = Instance.new("Part")
948
dd.Anchored = false
949
dd.Parent = p
950
dd.CanCollide = false
951
dd.Size = Vector3.new(1, 1, 1)
952
dd.Locked = true
953
dd.TopSurface = "Smooth"
954
dd.BottomSurface = "Smooth"
955
dd.CFrame = me.Character.Torso.CFrame
956
dd.BrickColor = BrickColor.new(26)
957
b = Instance.new("Weld")
958
b.Parent = d
959
b.Part0 = d
960
b.Part1 = dd
961
b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
962
f = Instance.new("CylinderMesh")
963
f.Parent = dd
964
f.Scale = Vector3.new(0.85, 0.3, 0.85)
965
dd = Instance.new("Part")
966
dd.Anchored = false
967
dd.Parent = p
968
dd.CanCollide = false
969
dd.Size = Vector3.new(1, 4, 1)
970
dd.Locked = true
971
dd.TopSurface = "Smooth"
972
dd.BottomSurface = "Smooth"
973
dd.CFrame = me.Character.Torso.CFrame
974
dd.BrickColor = BrickColor.new(1)
975
b = Instance.new("Weld")
976
b.Parent = d
977
b.Part0 = d
978
b.Part1 = dd
979
b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
980
f = Instance.new("SpecialMesh")
981
f.MeshType = "Brick"
982
f.Parent = dd
983
f.Scale = Vector3.new(0.25, 1, 0.35)
984
dd = Instance.new("Part")
985
dd.Anchored = false
986
dd.Parent = p
987
dd.Size = Vector3.new(1, 1, 1)
988
dd.Locked = true
989
dd.TopSurface = "Smooth"
990
dd.BottomSurface = "Smooth"
991
dd.CanCollide = false
992
dd.CFrame = me.Character.Torso.CFrame
993
dd.BrickColor = BrickColor.new(1)
994
b = Instance.new("Weld")
995
b.Parent = d
996
b.Part0 = d
997
b.Part1 = dd
998
b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
999
f = Instance.new("SpecialMesh")
1000
f.MeshType = "Wedge"
1001
f.Parent = dd
1002
f.Scale = Vector3.new(0.25, 1, 0.35)
1003
end
1004
1005
things = p:GetChildren()
1006
for i = 1 , #things do
1007
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
1008
function bleh(hit)
1009
if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
1010
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
1011
hit:BreakJoints()
1012
end
1013
end
1014
end
1015
things[i].Touched:connect(bleh)
1016
end
1017
end
1018
1019
p = me.Character:findFirstChild("Head")
1020
if p ~= nil then
1021
p = Instance.new("Model")
1022
p.Parent = me.Character
1023
p.Name = "Swords"
1024
d = Instance.new("Part")
1025
d.Anchored = false
1026
d.CanCollide = false
1027
d.Parent = p
1028
d.Size = Vector3.new(1, 1, 1)
1029
d.Locked = true
1030
d.TopSurface = "Smooth"
1031
d.BottomSurface = "Smooth"
1032
d.CFrame = me.Character.Torso.CFrame
1033
d.BrickColor = BrickColor.new(26)
1034
b = Instance.new("Weld")
1035
b.Parent = me.Character:findFirstChild("Head")
1036
b.Part0 = me.Character:findFirstChild("Head")
1037
b.Part1 = d
1038
b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57)
1039
f = Instance.new("SpecialMesh")
1040
f.Parent = d
1041
f.MeshType = "Brick"
1042
f.Scale = Vector3.new(0.4, 1.5, 0.4)
1043
dd = Instance.new("Part")
1044
dd.Anchored = false
1045
dd.Parent = p
1046
dd.CanCollide = false
1047
dd.Size = Vector3.new(1, 1, 1)
1048
dd.Locked = true
1049
dd.TopSurface = "Smooth"
1050
dd.BottomSurface = "Smooth"
1051
dd.CFrame = me.Character.Torso.CFrame
1052
dd.BrickColor = BrickColor.new(26)
1053
b = Instance.new("Weld")
1054
b.Parent = d
1055
b.Part0 = d
1056
b.Part1 = dd
1057
b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1058
f = Instance.new("CylinderMesh")
1059
f.Parent = dd
1060
f.Scale = Vector3.new(0.85, 0.3, 0.85)
1061
dd = Instance.new("Part")
1062
dd.Anchored = false
1063
dd.Parent = p
1064
dd.CanCollide = false
1065
dd.Size = Vector3.new(1, 4, 1)
1066
dd.Locked = true
1067
dd.TopSurface = "Smooth"
1068
dd.BottomSurface = "Smooth"
1069
dd.CFrame = me.Character.Torso.CFrame
1070
dd.BrickColor = BrickColor.new(1)
1071
b = Instance.new("Weld")
1072
b.Parent = d
1073
b.Part0 = d
1074
b.Part1 = dd
1075
b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1076
f = Instance.new("SpecialMesh")
1077
f.MeshType = "Brick"
1078
f.Parent = dd
1079
f.Scale = Vector3.new(0.25, 1, 0.35)
1080
dd = Instance.new("Part")
1081
dd.Anchored = false
1082
dd.Parent = p
1083
dd.Size = Vector3.new(1, 1, 1)
1084
dd.Locked = true
1085
dd.TopSurface = "Smooth"
1086
dd.BottomSurface = "Smooth"
1087
dd.CanCollide = false
1088
dd.CFrame = me.Character.Torso.CFrame
1089
dd.BrickColor = BrickColor.new(1)
1090
b = Instance.new("Weld")
1091
b.Parent = d
1092
b.Part0 = d
1093
b.Part1 = dd
1094
b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
1095
f = Instance.new("SpecialMesh")
1096
f.MeshType = "Wedge"
1097
f.Parent = dd
1098
f.Scale = Vector3.new(0.25, 1, 0.35)
1099
end
1100
1101
things = p:GetChildren()
1102
for i = 1 , #things do
1103
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
1104
function bleh(hit)
1105
if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
1106
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
1107
hit:BreakJoints()
1108
end
1109
end
1110
end
1111
things[i].Touched:connect(bleh)
1112
end
1113
end
1114
1115
wait(0.5)
1116
me.Character:MoveTo(me.Character.Torso.Position)
1117
end
1118
chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk)
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
characteerhealthh96 = Instance.new("TextButton")
1130
characteerhealthh96.Parent = commands
1131
characteerhealthh96.Name = "CharacterButton"
1132
characteerhealthh96.BackgroundTransparency = 0.5
1133
characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0)
1134
characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
1135
characteerhealthh96.Text = "[ Sounds ]"
1136
characteerhealthh96.BackgroundColor = BrickColor.new(1)
1137
1138
ligghtingg = Instance.new("TextButton")
1139
ligghtingg.Parent = commands
1140
ligghtingg.Name = "CharacterButton"
1141
ligghtingg.Position = UDim2.new(11, 0, 0, 0)
1142
ligghtingg.Size = UDim2.new(10, 0, 0.1, 0)
1143
ligghtingg.BackgroundTransparency = 1
1144
ligghtingg.BackgroundColor = BrickColor.new(1)
1145
ligghtingg.Visible = false
1146
ligghtingg.Text = ""
1147
1148
openedddd3 = true
1149
function ccliiickk()
1150
if openedddd3 == true then
1151
ligghtingg.Visible = false
1152
openedddd3 = false
1153
else
1154
ligghtingg.Visible = true
1155
openedddd3 = true
1156
end
1157
end
1158
characteerhealthh96.MouseButton1Click:connect(ccliiickk)
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
characterhhealthh97 = Instance.new("TextButton")
1172
characterhhealthh97.Parent = ligghtingg
1173
characterhhealthh97.Name = "CharacterButton"
1174
characterhhealthh97.BackgroundTransparency = 0.5
1175
characterhhealthh97.Position = UDim2.new(0, 0, 3, 0)
1176
characterhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1177
characterhhealthh97.Text = "[ None ]"
1178
characterhhealthh97.BackgroundColor = BrickColor.new(1)
1179
1180
function hlickyy()
1181
Sound = "None"
1182
1183
stuff = game.Workspace:GetChildren()
1184
for i = 1 , #stuff do
1185
if stuff[i].className == "Sound" then
1186
stuff[i]:stop()
1187
stuff[i]:Remove()
1188
end
1189
end
1190
1191
d = ligghtingg:GetChildren()
1192
for i = 1 , #d do
1193
if d[i].Name == "CharacterButton" then
1194
if d[i].Text == "[ "..Sound.." ]" then
1195
d[i].BackgroundColor = BrickColor.new(24)
1196
end
1197
end
1198
end
1199
s = ligghtingg:GetChildren()
1200
for i = 1 , #s do
1201
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1202
s[i].BackgroundColor = BrickColor.new(1)
1203
end
1204
end
1205
1206
1207
1208
1209
end
1210
characterhhealthh97.MouseButton1Click:connect(hlickyy)
1211
1212
1213
1214
1215
1216
1217
characterhhhealthh97 = Instance.new("TextButton")
1218
characterhhhealthh97.Parent = ligghtingg
1219
characterhhhealthh97.Name = "CharacterButton"
1220
characterhhhealthh97.BackgroundTransparency = 0.5
1221
characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0)
1222
characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1223
characterhhhealthh97.Text = "[ Rickroll ]"
1224
characterhhhealthh97.BackgroundColor = BrickColor.new(1)
1225
1226
function hhlickyy()
1227
Sound = "Rickroll"
1228
1229
stuff = game.Workspace:GetChildren()
1230
for i = 1 , #stuff do
1231
if stuff[i].className == "Sound" then
1232
stuff[i]:stop()
1233
stuff[i]:Remove()
1234
end
1235
end
1236
1237
p = Instance.new("Sound")
1238
p.Parent = game.Workspace
1239
p.Name = "BGMusic"
1240
p.Pitch = 1
1241
p.Looped = true
1242
p.SoundId = "http://www.roblox.com/asset?id=2027611"
1243
p.Volume = 1
1244
p:play()
1245
1246
d = ligghtingg:GetChildren()
1247
for i = 1 , #d do
1248
if d[i].Name == "CharacterButton" then
1249
if d[i].Text == "[ "..Sound.." ]" then
1250
d[i].BackgroundColor = BrickColor.new(24)
1251
end
1252
end
1253
end
1254
s = ligghtingg:GetChildren()
1255
for i = 1 , #s do
1256
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1257
s[i].BackgroundColor = BrickColor.new(1)
1258
end
1259
end
1260
1261
1262
1263
1264
end
1265
characterhhhealthh97.MouseButton1Click:connect(hhlickyy)
1266
1267
1268
1269
1270
1271
1272
1273
characterhhhhealthh97 = Instance.new("TextButton")
1274
characterhhhhealthh97.Parent = ligghtingg
1275
characterhhhhealthh97.Name = "CharacterButton"
1276
characterhhhhealthh97.BackgroundTransparency = 0.5
1277
characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0)
1278
characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1279
characterhhhhealthh97.Text = "[ One Winged Angel ]"
1280
characterhhhhealthh97.BackgroundColor = BrickColor.new(1)
1281
1282
function hhhlickyy()
1283
Sound = "One Winged Angel"
1284
1285
stuff = game.Workspace:GetChildren()
1286
for i = 1 , #stuff do
1287
if stuff[i].className == "Sound" then
1288
stuff[i]:stop()
1289
stuff[i]:Remove()
1290
end
1291
end
1292
1293
p = Instance.new("Sound")
1294
p.Parent = game.Workspace
1295
p.Name = "BGMusic"
1296
p.Pitch = 1
1297
p.Looped = true
1298
p.SoundId = "http://www.roblox.com/asset?id=1372260"
1299
p.Volume = 1
1300
p:play()
1301
1302
d = ligghtingg:GetChildren()
1303
for i = 1 , #d do
1304
if d[i].Name == "CharacterButton" then
1305
if d[i].Text == "[ "..Sound.." ]" then
1306
d[i].BackgroundColor = BrickColor.new(24)
1307
end
1308
end
1309
end
1310
s = ligghtingg:GetChildren()
1311
for i = 1 , #s do
1312
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1313
s[i].BackgroundColor = BrickColor.new(1)
1314
end
1315
end
1316
1317
1318
1319
1320
end
1321
characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy)
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
characterhhhhhealthh97 = Instance.new("TextButton")
1333
characterhhhhhealthh97.Parent = ligghtingg
1334
characterhhhhhealthh97.Name = "CharacterButton"
1335
characterhhhhhealthh97.BackgroundTransparency = 0.5
1336
characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0)
1337
characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1338
characterhhhhhealthh97.Text = "[ Pokemon ]"
1339
characterhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1340
1341
function hhhhlickyy()
1342
Sound = "Pokemon"
1343
1344
stuff = game.Workspace:GetChildren()
1345
for i = 1 , #stuff do
1346
if stuff[i].className == "Sound" then
1347
stuff[i]:stop()
1348
stuff[i]:Remove()
1349
end
1350
end
1351
1352
p = Instance.new("Sound")
1353
p.Parent = game.Workspace
1354
p.Name = "BGMusic"
1355
p.Pitch = 1
1356
p.Looped = true
1357
p.SoundId = "http://www.roblox.com/asset?id=1372261"
1358
p.Volume = 1
1359
p:play()
1360
1361
d = ligghtingg:GetChildren()
1362
for i = 1 , #d do
1363
if d[i].Name == "CharacterButton" then
1364
if d[i].Text == "[ "..Sound.." ]" then
1365
d[i].BackgroundColor = BrickColor.new(24)
1366
end
1367
end
1368
end
1369
s = ligghtingg:GetChildren()
1370
for i = 1 , #s do
1371
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1372
s[i].BackgroundColor = BrickColor.new(1)
1373
end
1374
end
1375
1376
1377
1378
1379
end
1380
characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy)
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
characterhhhhhhealthh97 = Instance.new("TextButton")
1391
characterhhhhhhealthh97.Parent = ligghtingg
1392
characterhhhhhhealthh97.Name = "CharacterButton"
1393
characterhhhhhhealthh97.BackgroundTransparency = 0.5
1394
characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0)
1395
characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1396
characterhhhhhhealthh97.Text = "[ Fire Emblem ]"
1397
characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1398
1399
function hhhhhlickyy()
1400
Sound = "Fire Emblem"
1401
1402
stuff = game.Workspace:GetChildren()
1403
for i = 1 , #stuff do
1404
if stuff[i].className == "Sound" then
1405
stuff[i]:stop()
1406
stuff[i]:Remove()
1407
end
1408
end
1409
1410
p = Instance.new("Sound")
1411
p.Parent = game.Workspace
1412
p.Name = "BGMusic"
1413
p.Pitch = 1
1414
p.Looped = true
1415
p.SoundId = "http://www.roblox.com/asset?id=1372259"
1416
p.Volume = 1
1417
p:play()
1418
1419
d = ligghtingg:GetChildren()
1420
for i = 1 , #d do
1421
if d[i].Name == "CharacterButton" then
1422
if d[i].Text == "[ "..Sound.." ]" then
1423
d[i].BackgroundColor = BrickColor.new(24)
1424
end
1425
end
1426
end
1427
s = ligghtingg:GetChildren()
1428
for i = 1 , #s do
1429
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1430
s[i].BackgroundColor = BrickColor.new(1)
1431
end
1432
end
1433
1434
1435
1436
1437
end
1438
characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy)
1439
1440
1441
1442
1443
1444
1445
1446
1447
characterhhhhhhhealthh97 = Instance.new("TextButton")
1448
characterhhhhhhhealthh97.Parent = ligghtingg
1449
characterhhhhhhhealthh97.Name = "CharacterButton"
1450
characterhhhhhhhealthh97.BackgroundTransparency = 0.5
1451
characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0)
1452
characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1453
characterhhhhhhhealthh97.Text = "[ Starfox ]"
1454
characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1455
1456
function hhhhhhlickyy()
1457
Sound = "Starfox"
1458
1459
stuff = game.Workspace:GetChildren()
1460
for i = 1 , #stuff do
1461
if stuff[i].className == "Sound" then
1462
stuff[i]:stop()
1463
stuff[i]:Remove()
1464
end
1465
end
1466
1467
p = Instance.new("Sound")
1468
p.Parent = game.Workspace
1469
p.Name = "BGMusic"
1470
p.Pitch = 1
1471
p.Looped = true
1472
p.SoundId = "http://www.roblox.com/asset?id=1372262"
1473
p.Volume = 1
1474
p:play()
1475
1476
d = ligghtingg:GetChildren()
1477
for i = 1 , #d do
1478
if d[i].Name == "CharacterButton" then
1479
if d[i].Text == "[ "..Sound.." ]" then
1480
d[i].BackgroundColor = BrickColor.new(24)
1481
end
1482
end
1483
end
1484
s = ligghtingg:GetChildren()
1485
for i = 1 , #s do
1486
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1487
s[i].BackgroundColor = BrickColor.new(1)
1488
end
1489
end
1490
1491
1492
1493
1494
end
1495
characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy)
1496
1497
1498
1499
1500
1501
1502
1503
characterhhhhhhhhealthh97 = Instance.new("TextButton")
1504
characterhhhhhhhhealthh97.Parent = ligghtingg
1505
characterhhhhhhhhealthh97.Name = "CharacterButton"
1506
characterhhhhhhhhealthh97.BackgroundTransparency = 0.5
1507
characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0)
1508
characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1509
characterhhhhhhhhealthh97.Text = "[ Halo ]"
1510
characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1511
1512
function hhhhhhhlickyy()
1513
Sound = "Halo"
1514
1515
stuff = game.Workspace:GetChildren()
1516
for i = 1 , #stuff do
1517
if stuff[i].className == "Sound" then
1518
stuff[i]:stop()
1519
stuff[i]:Remove()
1520
end
1521
end
1522
1523
p = Instance.new("Sound")
1524
p.Parent = game.Workspace
1525
p.Name = "BGMusic"
1526
p.Pitch = 1
1527
p.Looped = true
1528
p.SoundId = "http://www.roblox.com/asset?id=1034065"
1529
p.Volume = 1
1530
p:play()
1531
1532
d = ligghtingg:GetChildren()
1533
for i = 1 , #d do
1534
if d[i].Name == "CharacterButton" then
1535
if d[i].Text == "[ "..Sound.." ]" then
1536
d[i].BackgroundColor = BrickColor.new(24)
1537
end
1538
end
1539
end
1540
s = ligghtingg:GetChildren()
1541
for i = 1 , #s do
1542
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1543
s[i].BackgroundColor = BrickColor.new(1)
1544
end
1545
end
1546
1547
1548
1549
1550
end
1551
characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy)
1552
1553
1554
1555
1556
1557
1558
1559
characterhhhhhhhhhealthh97 = Instance.new("TextButton")
1560
characterhhhhhhhhhealthh97.Parent = ligghtingg
1561
characterhhhhhhhhhealthh97.Name = "CharacterButton"
1562
characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5
1563
characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0)
1564
characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1565
characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]"
1566
characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1567
1568
function hhhhhhhhlickyy()
1569
Sound = "Caramelldansen"
1570
1571
stuff = game.Workspace:GetChildren()
1572
for i = 1 , #stuff do
1573
if stuff[i].className == "Sound" then
1574
stuff[i]:stop()
1575
stuff[i]:Remove()
1576
end
1577
end
1578
1579
p = Instance.new("Sound")
1580
p.Parent = game.Workspace
1581
p.Name = "BGMusic"
1582
p.Pitch = 1
1583
p.Looped = true
1584
p.SoundId = "http://www.roblox.com/asset?id=2303479"
1585
p.Volume = 1
1586
p:play()
1587
1588
d = ligghtingg:GetChildren()
1589
for i = 1 , #d do
1590
if d[i].Name == "CharacterButton" then
1591
if d[i].Text == "[ "..Sound.." ]" then
1592
d[i].BackgroundColor = BrickColor.new(24)
1593
end
1594
end
1595
end
1596
s = ligghtingg:GetChildren()
1597
for i = 1 , #s do
1598
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1599
s[i].BackgroundColor = BrickColor.new(1)
1600
end
1601
end
1602
1603
1604
1605
1606
end
1607
characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy)
1608
1609
1610
1611
1612
characterhhhhhhhhhhealthh97 = Instance.new("TextButton")
1613
characterhhhhhhhhhhealthh97.Parent = ligghtingg
1614
characterhhhhhhhhhhealthh97.Name = "CharacterButton"
1615
characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5
1616
characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0)
1617
characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
1618
characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]"
1619
characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
1620
1621
function hhhhhhhhhlickyy()
1622
Sound = "Japanese Music"
1623
1624
stuff = game.Workspace:GetChildren()
1625
for i = 1 , #stuff do
1626
if stuff[i].className == "Sound" then
1627
stuff[i]:stop()
1628
stuff[i]:Remove()
1629
end
1630
end
1631
1632
p = Instance.new("Sound")
1633
p.Parent = game.Workspace
1634
p.Name = "BGMusic"
1635
p.Pitch = 1
1636
p.Looped = true
1637
p.SoundId = "http://www.roblox.com/asset?id=5985787"
1638
p.Volume = 1
1639
p:play()
1640
1641
d = ligghtingg:GetChildren()
1642
for i = 1 , #d do
1643
if d[i].Name == "CharacterButton" then
1644
if d[i].Text == "[ "..Sound.." ]" then
1645
d[i].BackgroundColor = BrickColor.new(24)
1646
end
1647
end
1648
end
1649
s = ligghtingg:GetChildren()
1650
for i = 1 , #s do
1651
if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
1652
s[i].BackgroundColor = BrickColor.new(1)
1653
end
1654
end
1655
1656
1657
1658
1659
end
1660
characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy)
1661
1662
1663
1664
1665
1666
1667
1668
chaaracterhealthh97 = Instance.new("TextLabel")
1669
chaaracterhealthh97.Parent = lightingg
1670
chaaracterhealthh97.Name = "CharacterButton"
1671
chaaracterhealthh97.BackgroundTransparency = 0.5
1672
chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
1673
chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
1674
chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
1675
chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
characterhealthh96 = Instance.new("TextButton")
1687
characterhealthh96.Parent = commands
1688
characterhealthh96.Name = "CharacterButton"
1689
characterhealthh96.BackgroundTransparency = 0.5
1690
characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0)
1691
characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
1692
characterhealthh96.Text = "[ Eyeball Modes ]"
1693
characterhealthh96.BackgroundColor = BrickColor.new(1)
1694
1695
lightingg = Instance.new("TextButton")
1696
lightingg.Parent = commands
1697
lightingg.Name = "CharacterButton"
1698
lightingg.Position = UDim2.new(11, 0, 0, 0)
1699
lightingg.Size = UDim2.new(10, 0, 0.1, 0)
1700
lightingg.BackgroundTransparency = 1
1701
lightingg.BackgroundColor = BrickColor.new(1)
1702
lightingg.Visible = false
1703
lightingg.Text = ""
1704
1705
openeddd3 = true
1706
function cclickk()
1707
if openeddd3 == true then
1708
lightingg.Visible = false
1709
openeddd3 = false
1710
else
1711
lightingg.Visible = true
1712
openeddd3 = true
1713
end
1714
end
1715
characterhealthh96.MouseButton1Click:connect(cclickk)
1716
1717
1718
1719
1720
1721
1722
chaaracterhealthh97 = Instance.new("TextLabel")
1723
chaaracterhealthh97.Parent = lightingg
1724
chaaracterhealthh97.Name = "CharacterButton"
1725
chaaracterhealthh97.BackgroundTransparency = 0.5
1726
chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
1727
chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
1728
chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
1729
chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
characterhealthh97 = Instance.new("TextButton")
1743
characterhealthh97.Parent = lightingg
1744
characterhealthh97.Name = "CharacterButton"
1745
characterhealthh97.BackgroundTransparency = 0.5
1746
characterhealthh97.Position = UDim2.new(0, 0, 2, 0)
1747
characterhealthh97.Size = UDim2.new(1, 0, 1, 0)
1748
characterhealthh97.Text = "[ None ]"
1749
characterhealthh97.BackgroundColor = BrickColor.new(1)
1750
1751
function cclickyy()
1752
mode = "None"
1753
1754
1755
1756
d = lightingg:GetChildren()
1757
for i = 1 , #d do
1758
if d[i].Name == "CharacterButton" then
1759
if d[i].Text == "[ "..mode.." ]" then
1760
d[i].BackgroundColor = BrickColor.new(24)
1761
end
1762
end
1763
end
1764
s = lightingg:GetChildren()
1765
for i = 1 , #s do
1766
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1767
s[i].BackgroundColor = BrickColor.new(1)
1768
end
1769
end
1770
1771
1772
1773
1774
end
1775
characterhealthh97.MouseButton1Click:connect(cclickyy)
1776
1777
1778
characterhealthhh97 = Instance.new("TextButton")
1779
characterhealthhh97.Parent = lightingg
1780
characterhealthhh97.Name = "CharacterButton"
1781
characterhealthhh97.BackgroundTransparency = 0.5
1782
characterhealthhh97.Position = UDim2.new(0, 0, 3, 0)
1783
characterhealthhh97.Size = UDim2.new(1, 0, 1, 0)
1784
characterhealthhh97.Text = "[ Heal ]"
1785
characterhealthhh97.BackgroundColor = BrickColor.new(1)
1786
1787
function ccclickyy()
1788
mode = "Heal"
1789
d = lightingg:GetChildren()
1790
for i = 1 , #d do
1791
if d[i].Name == "CharacterButton" then
1792
if d[i].Text == "[ "..mode.." ]" then
1793
d[i].BackgroundColor = BrickColor.new(24)
1794
end
1795
end
1796
end
1797
s = lightingg:GetChildren()
1798
for i = 1 , #s do
1799
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1800
s[i].BackgroundColor = BrickColor.new(1)
1801
end
1802
end
1803
end
1804
characterhealthhh97.MouseButton1Click:connect(ccclickyy)
1805
1806
characterhealthhhh97 = Instance.new("TextButton")
1807
characterhealthhhh97.Parent = lightingg
1808
characterhealthhhh97.Name = "CharacterButton"
1809
characterhealthhhh97.BackgroundTransparency = 0.5
1810
characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0)
1811
characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0)
1812
characterhealthhhh97.Text = "[ Damage ]"
1813
characterhealthhhh97.BackgroundColor = BrickColor.new(1)
1814
1815
function cccclickyy()
1816
mode = "Damage"
1817
d = lightingg:GetChildren()
1818
for i = 1 , #d do
1819
if d[i].Name == "CharacterButton" then
1820
if d[i].Text == "[ "..mode.." ]" then
1821
d[i].BackgroundColor = BrickColor.new(24)
1822
end
1823
end
1824
end
1825
s = lightingg:GetChildren()
1826
for i = 1 , #s do
1827
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1828
s[i].BackgroundColor = BrickColor.new(1)
1829
end
1830
end
1831
end
1832
characterhealthhhh97.MouseButton1Click:connect(cccclickyy)
1833
1834
characterhealthhhhh97 = Instance.new("TextButton")
1835
characterhealthhhhh97.Parent = lightingg
1836
characterhealthhhhh97.Name = "CharacterButton"
1837
characterhealthhhhh97.BackgroundTransparency = 0.5
1838
characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0)
1839
characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0)
1840
characterhealthhhhh97.Text = "[ Freeze ]"
1841
characterhealthhhhh97.BackgroundColor = BrickColor.new(1)
1842
1843
function ccccclickyy()
1844
mode = "Freeze"
1845
d = lightingg:GetChildren()
1846
for i = 1 , #d do
1847
if d[i].Name == "CharacterButton" then
1848
if d[i].Text == "[ "..mode.." ]" then
1849
d[i].BackgroundColor = BrickColor.new(24)
1850
end
1851
end
1852
end
1853
s = lightingg:GetChildren()
1854
for i = 1 , #s do
1855
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1856
s[i].BackgroundColor = BrickColor.new(1)
1857
end
1858
end
1859
end
1860
characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy)
1861
1862
1863
characterhealthhhhhh97 = Instance.new("TextButton")
1864
characterhealthhhhhh97.Parent = lightingg
1865
characterhealthhhhhh97.Name = "CharacterButton"
1866
characterhealthhhhhh97.BackgroundTransparency = 0.5
1867
characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0)
1868
characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1869
characterhealthhhhhh97.Text = "[ Thaw ]"
1870
characterhealthhhhhh97.BackgroundColor = BrickColor.new(1)
1871
1872
function cccccclickyy()
1873
mode = "Thaw"
1874
d = lightingg:GetChildren()
1875
for i = 1 , #d do
1876
if d[i].Name == "CharacterButton" then
1877
if d[i].Text == "[ "..mode.." ]" then
1878
d[i].BackgroundColor = BrickColor.new(24)
1879
end
1880
end
1881
end
1882
s = lightingg:GetChildren()
1883
for i = 1 , #s do
1884
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1885
s[i].BackgroundColor = BrickColor.new(1)
1886
end
1887
end
1888
end
1889
characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy)
1890
1891
1892
1893
characterhealthhhhhhh97 = Instance.new("TextButton")
1894
characterhealthhhhhhh97.Parent = lightingg
1895
characterhealthhhhhhh97.Name = "CharacterButton"
1896
characterhealthhhhhhh97.BackgroundTransparency = 0.5
1897
characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0)
1898
characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1899
characterhealthhhhhhh97.Text = "[ Delete ]"
1900
characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1)
1901
1902
function ccccccclickyy()
1903
mode = "Delete"
1904
d = lightingg:GetChildren()
1905
for i = 1 , #d do
1906
if d[i].Name == "CharacterButton" then
1907
if d[i].Text == "[ "..mode.." ]" then
1908
d[i].BackgroundColor = BrickColor.new(24)
1909
end
1910
end
1911
end
1912
s = lightingg:GetChildren()
1913
for i = 1 , #s do
1914
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1915
s[i].BackgroundColor = BrickColor.new(1)
1916
end
1917
end
1918
end
1919
characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy)
1920
1921
1922
1923
1924
characterhealthhhhhhhh97 = Instance.new("TextButton")
1925
characterhealthhhhhhhh97.Parent = lightingg
1926
characterhealthhhhhhhh97.Name = "CharacterButton"
1927
characterhealthhhhhhhh97.BackgroundTransparency = 0.5
1928
characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0)
1929
characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1930
characterhealthhhhhhhh97.Text = "[ Kick ]"
1931
characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1)
1932
1933
function cccccccclickyy()
1934
mode = "Kick"
1935
d = lightingg:GetChildren()
1936
for i = 1 , #d do
1937
if d[i].Name == "CharacterButton" then
1938
if d[i].Text == "[ "..mode.." ]" then
1939
d[i].BackgroundColor = BrickColor.new(24)
1940
end
1941
end
1942
end
1943
s = lightingg:GetChildren()
1944
for i = 1 , #s do
1945
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1946
s[i].BackgroundColor = BrickColor.new(1)
1947
end
1948
end
1949
end
1950
characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy)
1951
1952
1953
1954
1955
characterhealthhhhhhhhh97 = Instance.new("TextButton")
1956
characterhealthhhhhhhhh97.Parent = lightingg
1957
characterhealthhhhhhhhh97.Name = "CharacterButton"
1958
characterhealthhhhhhhhh97.BackgroundTransparency = 0.5
1959
characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0)
1960
characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1961
characterhealthhhhhhhhh97.Text = "[ Explosion ]"
1962
characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1)
1963
1964
function ccccccccclickyy()
1965
mode = "Explosion"
1966
d = lightingg:GetChildren()
1967
for i = 1 , #d do
1968
if d[i].Name == "CharacterButton" then
1969
if d[i].Text == "[ "..mode.." ]" then
1970
d[i].BackgroundColor = BrickColor.new(24)
1971
end
1972
end
1973
end
1974
s = lightingg:GetChildren()
1975
for i = 1 , #s do
1976
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
1977
s[i].BackgroundColor = BrickColor.new(1)
1978
end
1979
end
1980
end
1981
characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy)
1982
1983
1984
1985
characterhealthhhhhhhhhh97 = Instance.new("TextButton")
1986
characterhealthhhhhhhhhh97.Parent = lightingg
1987
characterhealthhhhhhhhhh97.Name = "CharacterButton"
1988
characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5
1989
characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0)
1990
characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
1991
characterhealthhhhhhhhhh97.Text = "[ Spy ]"
1992
characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
1993
1994
function cccccccccclickyy()
1995
mode = "Spy"
1996
d = lightingg:GetChildren()
1997
for i = 1 , #d do
1998
if d[i].Name == "CharacterButton" then
1999
if d[i].Text == "[ "..mode.." ]" then
2000
d[i].BackgroundColor = BrickColor.new(24)
2001
end
2002
end
2003
end
2004
s = lightingg:GetChildren()
2005
for i = 1 , #s do
2006
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2007
s[i].BackgroundColor = BrickColor.new(1)
2008
end
2009
end
2010
end
2011
characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy)
2012
2013
2014
characterhealthhhhhhhhhhh97 = Instance.new("TextButton")
2015
characterhealthhhhhhhhhhh97.Parent = lightingg
2016
characterhealthhhhhhhhhhh97.Name = "CharacterButton"
2017
characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5
2018
characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0)
2019
characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2020
characterhealthhhhhhhhhhh97.Text = "[ Break ]"
2021
characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2022
2023
function ccccccccccclickyy()
2024
mode = "Break"
2025
d = lightingg:GetChildren()
2026
for i = 1 , #d do
2027
if d[i].Name == "CharacterButton" then
2028
if d[i].Text == "[ "..mode.." ]" then
2029
d[i].BackgroundColor = BrickColor.new(24)
2030
end
2031
end
2032
end
2033
s = lightingg:GetChildren()
2034
for i = 1 , #s do
2035
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2036
s[i].BackgroundColor = BrickColor.new(1)
2037
end
2038
end
2039
end
2040
characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy)
2041
2042
2043
2044
2045
characterhealthhhhhhhhhhhh97 = Instance.new("TextButton")
2046
characterhealthhhhhhhhhhhh97.Parent = lightingg
2047
characterhealthhhhhhhhhhhh97.Name = "CharacterButton"
2048
characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5
2049
characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0)
2050
characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2051
characterhealthhhhhhhhhhhh97.Text = "[ Fly ]"
2052
characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2053
2054
function cccccccccccclickyy()
2055
mode = "Fly"
2056
d = lightingg:GetChildren()
2057
for i = 1 , #d do
2058
if d[i].Name == "CharacterButton" then
2059
if d[i].Text == "[ "..mode.." ]" then
2060
d[i].BackgroundColor = BrickColor.new(24)
2061
end
2062
end
2063
end
2064
s = lightingg:GetChildren()
2065
for i = 1 , #s do
2066
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2067
s[i].BackgroundColor = BrickColor.new(1)
2068
end
2069
end
2070
end
2071
characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy)
2072
2073
2074
characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton")
2075
characterhealthhhhhhhhhhhhh97.Parent = lightingg
2076
characterhealthhhhhhhhhhhhh97.Name = "CharacterButton"
2077
characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2078
characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0)
2079
characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2080
characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]"
2081
characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2082
2083
function ccccccccccccclickyy()
2084
mode = "Trip"
2085
d = lightingg:GetChildren()
2086
for i = 1 , #d do
2087
if d[i].Name == "CharacterButton" then
2088
if d[i].Text == "[ "..mode.." ]" then
2089
d[i].BackgroundColor = BrickColor.new(24)
2090
end
2091
end
2092
end
2093
s = lightingg:GetChildren()
2094
for i = 1 , #s do
2095
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2096
s[i].BackgroundColor = BrickColor.new(1)
2097
end
2098
end
2099
end
2100
characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy)
2101
2102
2103
2104
2105
2106
characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton")
2107
characterhealthhhhhhhhhhhhhh97.Parent = lightingg
2108
characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton"
2109
characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2110
characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0)
2111
characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2112
characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]"
2113
characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2114
2115
function cccccccccccccclickyy()
2116
mode = "Fling"
2117
d = lightingg:GetChildren()
2118
for i = 1 , #d do
2119
if d[i].Name == "CharacterButton" then
2120
if d[i].Text == "[ "..mode.." ]" then
2121
d[i].BackgroundColor = BrickColor.new(24)
2122
end
2123
end
2124
end
2125
s = lightingg:GetChildren()
2126
for i = 1 , #s do
2127
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2128
s[i].BackgroundColor = BrickColor.new(1)
2129
end
2130
end
2131
end
2132
characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy)
2133
2134
2135
2136
characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2137
characterhealthhhhhhhhhhhhhhh97.Parent = lightingg
2138
characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton"
2139
characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2140
characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0)
2141
characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2142
characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]"
2143
characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2144
2145
function ccccccccccccccclickyy()
2146
mode = "ForceField"
2147
d = lightingg:GetChildren()
2148
for i = 1 , #d do
2149
if d[i].Name == "CharacterButton" then
2150
if d[i].Text == "[ "..mode.." ]" then
2151
d[i].BackgroundColor = BrickColor.new(24)
2152
end
2153
end
2154
end
2155
s = lightingg:GetChildren()
2156
for i = 1 , #s do
2157
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2158
s[i].BackgroundColor = BrickColor.new(1)
2159
end
2160
end
2161
end
2162
characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy)
2163
2164
2165
2166
2167
characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2168
characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg
2169
characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2170
characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2171
characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0)
2172
characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2173
characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]"
2174
characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2175
2176
function cccccccccccccccclickyy()
2177
mode = "UnForceField"
2178
d = lightingg:GetChildren()
2179
for i = 1 , #d do
2180
if d[i].Name == "CharacterButton" then
2181
if d[i].Text == "[ "..mode.." ]" then
2182
d[i].BackgroundColor = BrickColor.new(24)
2183
end
2184
end
2185
end
2186
s = lightingg:GetChildren()
2187
for i = 1 , #s do
2188
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2189
s[i].BackgroundColor = BrickColor.new(1)
2190
end
2191
end
2192
end
2193
characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy)
2194
2195
2196
2197
2198
characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2199
characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg
2200
characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2201
characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2202
characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0)
2203
characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2204
characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]"
2205
characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2206
2207
function ccccccccccccccccclickyy()
2208
mode = "NilGrav"
2209
d = lightingg:GetChildren()
2210
for i = 1 , #d do
2211
if d[i].Name == "CharacterButton" then
2212
if d[i].Text == "[ "..mode.." ]" then
2213
d[i].BackgroundColor = BrickColor.new(24)
2214
end
2215
end
2216
end
2217
s = lightingg:GetChildren()
2218
for i = 1 , #s do
2219
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2220
s[i].BackgroundColor = BrickColor.new(1)
2221
end
2222
end
2223
end
2224
characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy)
2225
2226
2227
2228
characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2229
characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg
2230
characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2231
characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2232
characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0)
2233
characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2234
characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]"
2235
characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2236
2237
function cccccccccccccccccclickyy()
2238
mode = "UnNilGrav"
2239
d = lightingg:GetChildren()
2240
for i = 1 , #d do
2241
if d[i].Name == "CharacterButton" then
2242
if d[i].Text == "[ "..mode.." ]" then
2243
d[i].BackgroundColor = BrickColor.new(24)
2244
end
2245
end
2246
end
2247
s = lightingg:GetChildren()
2248
for i = 1 , #s do
2249
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2250
s[i].BackgroundColor = BrickColor.new(1)
2251
end
2252
end
2253
end
2254
characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy)
2255
2256
2257
2258
2259
2260
2261
characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2262
characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2263
characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2264
characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2265
characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0)
2266
characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2267
characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]"
2268
characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2269
2270
function ccccccccccccccccccclickyy()
2271
mode = "Invisible"
2272
d = lightingg:GetChildren()
2273
for i = 1 , #d do
2274
if d[i].Name == "CharacterButton" then
2275
if d[i].Text == "[ "..mode.." ]" then
2276
d[i].BackgroundColor = BrickColor.new(24)
2277
end
2278
end
2279
end
2280
s = lightingg:GetChildren()
2281
for i = 1 , #s do
2282
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2283
s[i].BackgroundColor = BrickColor.new(1)
2284
end
2285
end
2286
end
2287
characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy)
2288
2289
2290
2291
2292
2293
characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2294
characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2295
characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2296
characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2297
characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0)
2298
characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2299
characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]"
2300
characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2301
2302
function cccccccccccccccccccclickyy()
2303
mode = "Visible"
2304
d = lightingg:GetChildren()
2305
for i = 1 , #d do
2306
if d[i].Name == "CharacterButton" then
2307
if d[i].Text == "[ "..mode.." ]" then
2308
d[i].BackgroundColor = BrickColor.new(24)
2309
end
2310
end
2311
end
2312
s = lightingg:GetChildren()
2313
for i = 1 , #s do
2314
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2315
s[i].BackgroundColor = BrickColor.new(1)
2316
end
2317
end
2318
end
2319
characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy)
2320
2321
2322
characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2323
characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2324
characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2325
characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2326
characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0)
2327
characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2328
characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]"
2329
characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2330
2331
function ccccccccccccccccccccclickyy()
2332
mode = "Shield"
2333
d = lightingg:GetChildren()
2334
for i = 1 , #d do
2335
if d[i].Name == "CharacterButton" then
2336
if d[i].Text == "[ "..mode.." ]" then
2337
d[i].BackgroundColor = BrickColor.new(24)
2338
end
2339
end
2340
end
2341
s = lightingg:GetChildren()
2342
for i = 1 , #s do
2343
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2344
s[i].BackgroundColor = BrickColor.new(1)
2345
end
2346
end
2347
end
2348
characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy)
2349
2350
2351
2352
2353
2354
characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2355
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2356
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2357
characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2358
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0)
2359
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2360
characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]"
2361
characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2362
2363
function cccccccccccccccccccccclickyy()
2364
mode = "Absorb"
2365
d = lightingg:GetChildren()
2366
for i = 1 , #d do
2367
if d[i].Name == "CharacterButton" then
2368
if d[i].Text == "[ "..mode.." ]" then
2369
d[i].BackgroundColor = BrickColor.new(24)
2370
end
2371
end
2372
end
2373
s = lightingg:GetChildren()
2374
for i = 1 , #s do
2375
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2376
s[i].BackgroundColor = BrickColor.new(1)
2377
end
2378
end
2379
end
2380
characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy)
2381
2382
2383
2384
characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2385
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2386
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2387
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2388
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0)
2389
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2390
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]"
2391
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2392
2393
function ccccccccccccccccccccccclickyy()
2394
mode = "BaleFire"
2395
d = lightingg:GetChildren()
2396
for i = 1 , #d do
2397
if d[i].Name == "CharacterButton" then
2398
if d[i].Text == "[ "..mode.." ]" then
2399
d[i].BackgroundColor = BrickColor.new(24)
2400
end
2401
end
2402
end
2403
s = lightingg:GetChildren()
2404
for i = 1 , #s do
2405
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2406
s[i].BackgroundColor = BrickColor.new(1)
2407
end
2408
end
2409
end
2410
characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy)
2411
2412
2413
2414
2415
2416
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2417
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2418
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2419
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2420
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0)
2421
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2422
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]"
2423
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2424
2425
function cccccccccccccccccccccccclickyy()
2426
mode = "Machine Gun"
2427
d = lightingg:GetChildren()
2428
for i = 1 , #d do
2429
if d[i].Name == "CharacterButton" then
2430
if d[i].Text == "[ "..mode.." ]" then
2431
d[i].BackgroundColor = BrickColor.new(24)
2432
end
2433
end
2434
end
2435
s = lightingg:GetChildren()
2436
for i = 1 , #s do
2437
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2438
s[i].BackgroundColor = BrickColor.new(1)
2439
end
2440
end
2441
end
2442
characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy)
2443
2444
2445
2446
2447
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2448
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2449
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2450
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2451
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0)
2452
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2453
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]"
2454
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2455
2456
function ccccccccccccccccccccccccclickyy()
2457
mode = "Capture"
2458
d = lightingg:GetChildren()
2459
for i = 1 , #d do
2460
if d[i].Name == "CharacterButton" then
2461
if d[i].Text == "[ "..mode.." ]" then
2462
d[i].BackgroundColor = BrickColor.new(24)
2463
end
2464
end
2465
end
2466
s = lightingg:GetChildren()
2467
for i = 1 , #s do
2468
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2469
s[i].BackgroundColor = BrickColor.new(1)
2470
end
2471
end
2472
end
2473
characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy)
2474
2475
2476
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2477
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2478
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2479
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2480
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0)
2481
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2482
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]"
2483
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2484
2485
function cccccccccccccccccccccccccclickyy()
2486
mode = "Slaughter"
2487
d = lightingg:GetChildren()
2488
for i = 1 , #d do
2489
if d[i].Name == "CharacterButton" then
2490
if d[i].Text == "[ "..mode.." ]" then
2491
d[i].BackgroundColor = BrickColor.new(24)
2492
end
2493
end
2494
end
2495
s = lightingg:GetChildren()
2496
for i = 1 , #s do
2497
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2498
s[i].BackgroundColor = BrickColor.new(1)
2499
end
2500
end
2501
end
2502
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy)
2503
2504
2505
2506
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2507
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2508
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2509
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2510
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0)
2511
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2512
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]"
2513
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2514
2515
function ccccccccccccccccccccccccccclickyy()
2516
mode = "Draw"
2517
d = lightingg:GetChildren()
2518
for i = 1 , #d do
2519
if d[i].Name == "CharacterButton" then
2520
if d[i].Text == "[ "..mode.." ]" then
2521
d[i].BackgroundColor = BrickColor.new(24)
2522
end
2523
end
2524
end
2525
s = lightingg:GetChildren()
2526
for i = 1 , #s do
2527
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2528
s[i].BackgroundColor = BrickColor.new(1)
2529
end
2530
end
2531
end
2532
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy)
2533
2534
2535
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2536
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2537
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2538
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2539
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0)
2540
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2541
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]"
2542
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2543
2544
function cccccccccccccccccccccccccccclickyy()
2545
mode = "Faint"
2546
d = lightingg:GetChildren()
2547
for i = 1 , #d do
2548
if d[i].Name == "CharacterButton" then
2549
if d[i].Text == "[ "..mode.." ]" then
2550
d[i].BackgroundColor = BrickColor.new(24)
2551
end
2552
end
2553
end
2554
s = lightingg:GetChildren()
2555
for i = 1 , #s do
2556
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2557
s[i].BackgroundColor = BrickColor.new(1)
2558
end
2559
end
2560
end
2561
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy)
2562
2563
2564
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2565
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2566
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2567
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2568
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0)
2569
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2570
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]"
2571
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2572
2573
function ccccccccccccccccccccccccccccclickyy()
2574
mode = "Random Colors"
2575
d = lightingg:GetChildren()
2576
for i = 1 , #d do
2577
if d[i].Name == "CharacterButton" then
2578
if d[i].Text == "[ "..mode.." ]" then
2579
d[i].BackgroundColor = BrickColor.new(24)
2580
end
2581
end
2582
end
2583
s = lightingg:GetChildren()
2584
for i = 1 , #s do
2585
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2586
s[i].BackgroundColor = BrickColor.new(1)
2587
end
2588
end
2589
end
2590
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy)
2591
2592
2593
2594
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2595
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2596
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2597
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2598
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0)
2599
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2600
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]"
2601
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2602
2603
function cccccccccccccccccccccccccccccclickyy()
2604
mode = "Drag"
2605
d = lightingg:GetChildren()
2606
for i = 1 , #d do
2607
if d[i].Name == "CharacterButton" then
2608
if d[i].Text == "[ "..mode.." ]" then
2609
d[i].BackgroundColor = BrickColor.new(24)
2610
end
2611
end
2612
end
2613
s = lightingg:GetChildren()
2614
for i = 1 , #s do
2615
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2616
s[i].BackgroundColor = BrickColor.new(1)
2617
end
2618
end
2619
end
2620
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy)
2621
2622
2623
2624
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2625
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2626
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2627
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2628
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0)
2629
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2630
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]"
2631
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2632
2633
function ccccccccccccccccccccccccccccccclickyy()
2634
mode = "Naked Beam"
2635
d = lightingg:GetChildren()
2636
for i = 1 , #d do
2637
if d[i].Name == "CharacterButton" then
2638
if d[i].Text == "[ "..mode.." ]" then
2639
d[i].BackgroundColor = BrickColor.new(24)
2640
end
2641
end
2642
end
2643
s = lightingg:GetChildren()
2644
for i = 1 , #s do
2645
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2646
s[i].BackgroundColor = BrickColor.new(1)
2647
end
2648
end
2649
end
2650
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy)
2651
2652
2653
2654
2655
2656
2657
2658
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2659
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2660
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2661
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2662
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0)
2663
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2664
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]"
2665
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2666
2667
function cccccccccccccccccccccccccccccccclickyy()
2668
mode = "Shrink"
2669
d = lightingg:GetChildren()
2670
for i = 1 , #d do
2671
if d[i].Name == "CharacterButton" then
2672
if d[i].Text == "[ "..mode.." ]" then
2673
d[i].BackgroundColor = BrickColor.new(24)
2674
end
2675
end
2676
end
2677
s = lightingg:GetChildren()
2678
for i = 1 , #s do
2679
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2680
s[i].BackgroundColor = BrickColor.new(1)
2681
end
2682
end
2683
end
2684
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy)
2685
2686
2687
2688
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2689
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2690
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2691
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2692
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0)
2693
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2694
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]"
2695
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2696
2697
function ccccccccccccccccccccccccccccccccclickyy()
2698
mode = "Grow"
2699
d = lightingg:GetChildren()
2700
for i = 1 , #d do
2701
if d[i].Name == "CharacterButton" then
2702
if d[i].Text == "[ "..mode.." ]" then
2703
d[i].BackgroundColor = BrickColor.new(24)
2704
end
2705
end
2706
end
2707
s = lightingg:GetChildren()
2708
for i = 1 , #s do
2709
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2710
s[i].BackgroundColor = BrickColor.new(1)
2711
end
2712
end
2713
end
2714
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy)
2715
2716
2717
2718
2719
2720
2721
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2722
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2723
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2724
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2725
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0)
2726
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2727
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]"
2728
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2729
2730
function cccccccccccccccccccccccccccccccccclickyy()
2731
mode = "Confuse"
2732
d = lightingg:GetChildren()
2733
for i = 1 , #d do
2734
if d[i].Name == "CharacterButton" then
2735
if d[i].Text == "[ "..mode.." ]" then
2736
d[i].BackgroundColor = BrickColor.new(24)
2737
end
2738
end
2739
end
2740
s = lightingg:GetChildren()
2741
for i = 1 , #s do
2742
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2743
s[i].BackgroundColor = BrickColor.new(1)
2744
end
2745
end
2746
end
2747
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy)
2748
2749
2750
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2751
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2752
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2753
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2754
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0)
2755
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2756
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]"
2757
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2758
2759
function ccccccccccccccccccccccccccccccccccclickyy()
2760
mode = "Disarm"
2761
d = lightingg:GetChildren()
2762
for i = 1 , #d do
2763
if d[i].Name == "CharacterButton" then
2764
if d[i].Text == "[ "..mode.." ]" then
2765
d[i].BackgroundColor = BrickColor.new(24)
2766
end
2767
end
2768
end
2769
s = lightingg:GetChildren()
2770
for i = 1 , #s do
2771
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2772
s[i].BackgroundColor = BrickColor.new(1)
2773
end
2774
end
2775
end
2776
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy)
2777
2778
2779
2780
2781
2782
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
2783
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
2784
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
2785
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
2786
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0)
2787
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
2788
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]"
2789
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
2790
2791
function cccccccccccccccccccccccccccccccccccclickyy()
2792
mode = "Spotlight"
2793
d = lightingg:GetChildren()
2794
for i = 1 , #d do
2795
if d[i].Name == "CharacterButton" then
2796
if d[i].Text == "[ "..mode.." ]" then
2797
d[i].BackgroundColor = BrickColor.new(24)
2798
end
2799
end
2800
end
2801
s = lightingg:GetChildren()
2802
for i = 1 , #s do
2803
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2804
s[i].BackgroundColor = BrickColor.new(1)
2805
end
2806
end
2807
end
2808
characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy)
2809
2810
2811
2812
characterhe97 = Instance.new("TextButton")
2813
characterhe97.Parent = lightingg
2814
characterhe97.Name = "CharacterButton"
2815
characterhe97.BackgroundTransparency = 0.5
2816
characterhe97.Position = UDim2.new(2, 0, 13, 0)
2817
characterhe97.Size = UDim2.new(1, 0, 1, 0)
2818
characterhe97.Text = "[ Ducks ]"
2819
characterhe97.BackgroundColor = BrickColor.new(1)
2820
2821
function asdflickyy()
2822
mode = "Ducks"
2823
d = lightingg:GetChildren()
2824
for i = 1 , #d do
2825
if d[i].Name == "CharacterButton" then
2826
if d[i].Text == "[ "..mode.." ]" then
2827
d[i].BackgroundColor = BrickColor.new(24)
2828
end
2829
end
2830
end
2831
s = lightingg:GetChildren()
2832
for i = 1 , #s do
2833
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2834
s[i].BackgroundColor = BrickColor.new(1)
2835
end
2836
end
2837
end
2838
characterhe97.MouseButton1Click:connect(asdflickyy)
2839
2840
2841
2842
2843
2844
2845
2846
2847
characterhee97 = Instance.new("TextButton")
2848
characterhee97.Parent = lightingg
2849
characterhee97.Name = "CharacterButton"
2850
characterhee97.BackgroundTransparency = 0.5
2851
characterhee97.Position = UDim2.new(3, 0, 2, 0)
2852
characterhee97.Size = UDim2.new(1, 0, 1, 0)
2853
characterhee97.Text = "[ Duck Swarm ]"
2854
characterhee97.BackgroundColor = BrickColor.new(1)
2855
2856
function asdflickyyy()
2857
mode = "Duck Swarm"
2858
d = lightingg:GetChildren()
2859
for i = 1 , #d do
2860
if d[i].Name == "CharacterButton" then
2861
if d[i].Text == "[ "..mode.." ]" then
2862
d[i].BackgroundColor = BrickColor.new(24)
2863
end
2864
end
2865
end
2866
s = lightingg:GetChildren()
2867
for i = 1 , #s do
2868
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2869
s[i].BackgroundColor = BrickColor.new(1)
2870
end
2871
end
2872
end
2873
characterhee97.MouseButton1Click:connect(asdflickyyy)
2874
2875
2876
2877
2878
2879
characterheee97 = Instance.new("TextButton")
2880
characterheee97.Parent = lightingg
2881
characterheee97.Name = "CharacterButton"
2882
characterheee97.BackgroundTransparency = 0.5
2883
characterheee97.Position = UDim2.new(3, 0, 3, 0)
2884
characterheee97.Size = UDim2.new(1, 0, 1, 0)
2885
characterheee97.Text = "[ Throwup ]"
2886
characterheee97.BackgroundColor = BrickColor.new(1)
2887
2888
function asdflickyyyy()
2889
mode = "Throwup"
2890
d = lightingg:GetChildren()
2891
for i = 1 , #d do
2892
if d[i].Name == "CharacterButton" then
2893
if d[i].Text == "[ "..mode.." ]" then
2894
d[i].BackgroundColor = BrickColor.new(24)
2895
end
2896
end
2897
end
2898
s = lightingg:GetChildren()
2899
for i = 1 , #s do
2900
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2901
s[i].BackgroundColor = BrickColor.new(1)
2902
end
2903
end
2904
end
2905
characterheee97.MouseButton1Click:connect(asdflickyyyy)
2906
2907
2908
2909
characterheeee97 = Instance.new("TextButton")
2910
characterheeee97.Parent = lightingg
2911
characterheeee97.Name = "CharacterButton"
2912
characterheeee97.BackgroundTransparency = 0.5
2913
characterheeee97.Position = UDim2.new(3, 0, 4, 0)
2914
characterheeee97.Size = UDim2.new(1, 0, 1, 0)
2915
characterheeee97.Text = "[ Hang ]"
2916
characterheeee97.BackgroundColor = BrickColor.new(1)
2917
2918
function asdflickyyyyy()
2919
mode = "Hang"
2920
d = lightingg:GetChildren()
2921
for i = 1 , #d do
2922
if d[i].Name == "CharacterButton" then
2923
if d[i].Text == "[ "..mode.." ]" then
2924
d[i].BackgroundColor = BrickColor.new(24)
2925
end
2926
end
2927
end
2928
s = lightingg:GetChildren()
2929
for i = 1 , #s do
2930
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2931
s[i].BackgroundColor = BrickColor.new(1)
2932
end
2933
end
2934
end
2935
characterheeee97.MouseButton1Click:connect(asdflickyyyyy)
2936
2937
2938
2939
characterheeeee97 = Instance.new("TextButton")
2940
characterheeeee97.Parent = lightingg
2941
characterheeeee97.Name = "CharacterButton"
2942
characterheeeee97.BackgroundTransparency = 0.5
2943
characterheeeee97.Position = UDim2.new(3, 0, 5, 0)
2944
characterheeeee97.Size = UDim2.new(1, 0, 1, 0)
2945
characterheeeee97.Text = "[ UnHang ]"
2946
characterheeeee97.BackgroundColor = BrickColor.new(1)
2947
2948
function asdflickyyyyyy()
2949
mode = "UnHang"
2950
d = lightingg:GetChildren()
2951
for i = 1 , #d do
2952
if d[i].Name == "CharacterButton" then
2953
if d[i].Text == "[ "..mode.." ]" then
2954
d[i].BackgroundColor = BrickColor.new(24)
2955
end
2956
end
2957
end
2958
s = lightingg:GetChildren()
2959
for i = 1 , #s do
2960
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2961
s[i].BackgroundColor = BrickColor.new(1)
2962
end
2963
end
2964
end
2965
characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy)
2966
2967
2968
2969
2970
2971
2972
characterheeeeee97 = Instance.new("TextButton")
2973
characterheeeeee97.Parent = lightingg
2974
characterheeeeee97.Name = "CharacterButton"
2975
characterheeeeee97.BackgroundTransparency = 0.5
2976
characterheeeeee97.Position = UDim2.new(3, 0, 6, 0)
2977
characterheeeeee97.Size = UDim2.new(1, 0, 1, 0)
2978
characterheeeeee97.Text = "[ Ban ]"
2979
characterheeeeee97.BackgroundColor = BrickColor.new(1)
2980
2981
function asdflickyyyyyyy()
2982
mode = "Ban"
2983
d = lightingg:GetChildren()
2984
for i = 1 , #d do
2985
if d[i].Name == "CharacterButton" then
2986
if d[i].Text == "[ "..mode.." ]" then
2987
d[i].BackgroundColor = BrickColor.new(24)
2988
end
2989
end
2990
end
2991
s = lightingg:GetChildren()
2992
for i = 1 , #s do
2993
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
2994
s[i].BackgroundColor = BrickColor.new(1)
2995
end
2996
end
2997
end
2998
characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy)
2999
3000
3001
3002
3003
characterheeeeeee97 = Instance.new("TextButton")
3004
characterheeeeeee97.Parent = lightingg
3005
characterheeeeeee97.Name = "CharacterButton"
3006
characterheeeeeee97.BackgroundTransparency = 0.5
3007
characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0)
3008
characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3009
characterheeeeeee97.Text = "[ Tree Summon ]"
3010
characterheeeeeee97.BackgroundColor = BrickColor.new(1)
3011
3012
function asdflickyyyyyyyy()
3013
mode = "Tree Summon"
3014
d = lightingg:GetChildren()
3015
for i = 1 , #d do
3016
if d[i].Name == "CharacterButton" then
3017
if d[i].Text == "[ "..mode.." ]" then
3018
d[i].BackgroundColor = BrickColor.new(24)
3019
end
3020
end
3021
end
3022
s = lightingg:GetChildren()
3023
for i = 1 , #s do
3024
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3025
s[i].BackgroundColor = BrickColor.new(1)
3026
end
3027
end
3028
end
3029
characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy)
3030
3031
3032
characterheeeeeeee97 = Instance.new("TextButton")
3033
characterheeeeeeee97.Parent = lightingg
3034
characterheeeeeeee97.Name = "CharacterButton"
3035
characterheeeeeeee97.BackgroundTransparency = 0.5
3036
characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0)
3037
characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3038
characterheeeeeeee97.Text = "[ Seizure ]"
3039
characterheeeeeeee97.BackgroundColor = BrickColor.new(1)
3040
3041
function asdflickyyyyyyyyy()
3042
mode = "Seizure"
3043
d = lightingg:GetChildren()
3044
for i = 1 , #d do
3045
if d[i].Name == "CharacterButton" then
3046
if d[i].Text == "[ "..mode.." ]" then
3047
d[i].BackgroundColor = BrickColor.new(24)
3048
end
3049
end
3050
end
3051
s = lightingg:GetChildren()
3052
for i = 1 , #s do
3053
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3054
s[i].BackgroundColor = BrickColor.new(1)
3055
end
3056
end
3057
end
3058
characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy)
3059
3060
3061
3062
characterheeeeeeeee97 = Instance.new("TextButton")
3063
characterheeeeeeeee97.Parent = lightingg
3064
characterheeeeeeeee97.Name = "CharacterButton"
3065
characterheeeeeeeee97.BackgroundTransparency = 0.5
3066
characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0)
3067
characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3068
characterheeeeeeeee97.Text = "[ Steal Color ]"
3069
characterheeeeeeeee97.BackgroundColor = BrickColor.new(1)
3070
3071
function asdflickyyyyyyyyyy()
3072
mode = "Steal Color"
3073
d = lightingg:GetChildren()
3074
for i = 1 , #d do
3075
if d[i].Name == "CharacterButton" then
3076
if d[i].Text == "[ "..mode.." ]" then
3077
d[i].BackgroundColor = BrickColor.new(24)
3078
end
3079
end
3080
end
3081
s = lightingg:GetChildren()
3082
for i = 1 , #s do
3083
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3084
s[i].BackgroundColor = BrickColor.new(1)
3085
end
3086
end
3087
end
3088
characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy)
3089
3090
characterheeeeeeeeee97 = Instance.new("TextButton")
3091
characterheeeeeeeeee97.Parent = lightingg
3092
characterheeeeeeeeee97.Name = "CharacterButton"
3093
characterheeeeeeeeee97.BackgroundTransparency = 0.5
3094
characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0)
3095
characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3096
characterheeeeeeeeee97.Text = "[ Give Color ]"
3097
characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3098
3099
function asdflickyyyyyyyyyyy()
3100
mode = "Give Color"
3101
d = lightingg:GetChildren()
3102
for i = 1 , #d do
3103
if d[i].Name == "CharacterButton" then
3104
if d[i].Text == "[ "..mode.." ]" then
3105
d[i].BackgroundColor = BrickColor.new(24)
3106
end
3107
end
3108
end
3109
s = lightingg:GetChildren()
3110
for i = 1 , #s do
3111
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3112
s[i].BackgroundColor = BrickColor.new(1)
3113
end
3114
end
3115
end
3116
characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy)
3117
3118
3119
3120
characterheeeeeeeeeee97 = Instance.new("TextButton")
3121
characterheeeeeeeeeee97.Parent = lightingg
3122
characterheeeeeeeeeee97.Name = "CharacterButton"
3123
characterheeeeeeeeeee97.BackgroundTransparency = 0.5
3124
characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0)
3125
characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3126
characterheeeeeeeeeee97.Text = "[ Clone ]"
3127
characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3128
3129
function asdflickyyyyyyyyyyyy()
3130
mode = "Clone"
3131
d = lightingg:GetChildren()
3132
for i = 1 , #d do
3133
if d[i].Name == "CharacterButton" then
3134
if d[i].Text == "[ "..mode.." ]" then
3135
d[i].BackgroundColor = BrickColor.new(24)
3136
end
3137
end
3138
end
3139
s = lightingg:GetChildren()
3140
for i = 1 , #s do
3141
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3142
s[i].BackgroundColor = BrickColor.new(1)
3143
end
3144
end
3145
end
3146
characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy)
3147
3148
characterheeeeeeeeeeee97 = Instance.new("TextButton")
3149
characterheeeeeeeeeeee97.Parent = lightingg
3150
characterheeeeeeeeeeee97.Name = "CharacterButton"
3151
characterheeeeeeeeeeee97.BackgroundTransparency = 0.5
3152
characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0)
3153
characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3154
characterheeeeeeeeeeee97.Text = "[ Push ]"
3155
characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3156
3157
function asdflickyyyyyyyyyyyyy()
3158
mode = "Push"
3159
d = lightingg:GetChildren()
3160
for i = 1 , #d do
3161
if d[i].Name == "CharacterButton" then
3162
if d[i].Text == "[ "..mode.." ]" then
3163
d[i].BackgroundColor = BrickColor.new(24)
3164
end
3165
end
3166
end
3167
s = lightingg:GetChildren()
3168
for i = 1 , #s do
3169
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3170
s[i].BackgroundColor = BrickColor.new(1)
3171
end
3172
end
3173
end
3174
characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy)
3175
3176
3177
3178
3179
3180
characterheeeeeeeeeeeee97 = Instance.new("TextButton")
3181
characterheeeeeeeeeeeee97.Parent = lightingg
3182
characterheeeeeeeeeeeee97.Name = "CharacterButton"
3183
characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5
3184
characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0)
3185
characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3186
characterheeeeeeeeeeeee97.Text = "[ Safety ]"
3187
characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3188
3189
function asdflickyyyyyyyyyyyyyy()
3190
mode = "Safety"
3191
d = lightingg:GetChildren()
3192
for i = 1 , #d do
3193
if d[i].Name == "CharacterButton" then
3194
if d[i].Text == "[ "..mode.." ]" then
3195
d[i].BackgroundColor = BrickColor.new(24)
3196
end
3197
end
3198
end
3199
s = lightingg:GetChildren()
3200
for i = 1 , #s do
3201
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3202
s[i].BackgroundColor = BrickColor.new(1)
3203
end
3204
end
3205
end
3206
characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy)
3207
3208
3209
3210
3211
3212
3213
characterheeeeeeeeeeeeee97 = Instance.new("TextButton")
3214
characterheeeeeeeeeeeeee97.Parent = lightingg
3215
characterheeeeeeeeeeeeee97.Name = "CharacterButton"
3216
characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3217
characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0)
3218
characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3219
characterheeeeeeeeeeeeee97.Text = "[ Lock ]"
3220
characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3221
3222
function asdflickyyyyyyyyyyyyyyy()
3223
mode = "Lock"
3224
d = lightingg:GetChildren()
3225
for i = 1 , #d do
3226
if d[i].Name == "CharacterButton" then
3227
if d[i].Text == "[ "..mode.." ]" then
3228
d[i].BackgroundColor = BrickColor.new(24)
3229
end
3230
end
3231
end
3232
s = lightingg:GetChildren()
3233
for i = 1 , #s do
3234
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3235
s[i].BackgroundColor = BrickColor.new(1)
3236
end
3237
end
3238
end
3239
characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy)
3240
3241
characterheeeeeeeeeeeeeee97 = Instance.new("TextButton")
3242
characterheeeeeeeeeeeeeee97.Parent = lightingg
3243
characterheeeeeeeeeeeeeee97.Name = "CharacterButton"
3244
characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3245
characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0)
3246
characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3247
characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]"
3248
characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3249
3250
function asdflickyyyyyyyyyyyyyyyy()
3251
mode = "UnLock"
3252
d = lightingg:GetChildren()
3253
for i = 1 , #d do
3254
if d[i].Name == "CharacterButton" then
3255
if d[i].Text == "[ "..mode.." ]" then
3256
d[i].BackgroundColor = BrickColor.new(24)
3257
end
3258
end
3259
end
3260
s = lightingg:GetChildren()
3261
for i = 1 , #s do
3262
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3263
s[i].BackgroundColor = BrickColor.new(1)
3264
end
3265
end
3266
end
3267
characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy)
3268
3269
3270
3271
characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3272
characterheeeeeeeeeeeeeeee97.Parent = lightingg
3273
characterheeeeeeeeeeeeeeee97.Name = "CharacterButton"
3274
characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3275
characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0)
3276
characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3277
characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]"
3278
characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3279
3280
function asdflickyyyyyyyyyyyyyyyyy()
3281
mode = "Burn"
3282
d = lightingg:GetChildren()
3283
for i = 1 , #d do
3284
if d[i].Name == "CharacterButton" then
3285
if d[i].Text == "[ "..mode.." ]" then
3286
d[i].BackgroundColor = BrickColor.new(24)
3287
end
3288
end
3289
end
3290
s = lightingg:GetChildren()
3291
for i = 1 , #s do
3292
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3293
s[i].BackgroundColor = BrickColor.new(1)
3294
end
3295
end
3296
end
3297
characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy)
3298
3299
3300
3301
3302
characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3303
characterheeeeeeeeeeeeeeeee97.Parent = lightingg
3304
characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3305
characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3306
characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0)
3307
characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3308
characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]"
3309
characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3310
3311
function asdflickyyyyyyyyyyyyyyyyyy()
3312
mode = "Hatless"
3313
d = lightingg:GetChildren()
3314
for i = 1 , #d do
3315
if d[i].Name == "CharacterButton" then
3316
if d[i].Text == "[ "..mode.." ]" then
3317
d[i].BackgroundColor = BrickColor.new(24)
3318
end
3319
end
3320
end
3321
s = lightingg:GetChildren()
3322
for i = 1 , #s do
3323
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3324
s[i].BackgroundColor = BrickColor.new(1)
3325
end
3326
end
3327
end
3328
characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy)
3329
3330
3331
3332
characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3333
characterheeeeeeeeeeeeeeeeee97.Parent = lightingg
3334
characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3335
characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3336
characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0)
3337
characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3338
characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]"
3339
characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3340
3341
function asdflickyyyyyyyyyyyyyyyyyyy()
3342
mode = "Suitless"
3343
d = lightingg:GetChildren()
3344
for i = 1 , #d do
3345
if d[i].Name == "CharacterButton" then
3346
if d[i].Text == "[ "..mode.." ]" then
3347
d[i].BackgroundColor = BrickColor.new(24)
3348
end
3349
end
3350
end
3351
s = lightingg:GetChildren()
3352
for i = 1 , #s do
3353
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3354
s[i].BackgroundColor = BrickColor.new(1)
3355
end
3356
end
3357
end
3358
characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy)
3359
3360
characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3361
characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg
3362
characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3363
characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3364
characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0)
3365
characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3366
characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]"
3367
characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3368
3369
function asdflickyyyyyyyyyyyyyyyyyyyy()
3370
mode = "Sit"
3371
d = lightingg:GetChildren()
3372
for i = 1 , #d do
3373
if d[i].Name == "CharacterButton" then
3374
if d[i].Text == "[ "..mode.." ]" then
3375
d[i].BackgroundColor = BrickColor.new(24)
3376
end
3377
end
3378
end
3379
s = lightingg:GetChildren()
3380
for i = 1 , #s do
3381
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3382
s[i].BackgroundColor = BrickColor.new(1)
3383
end
3384
end
3385
end
3386
characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy)
3387
3388
characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3389
characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3390
characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3391
characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3392
characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0)
3393
characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3394
characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]"
3395
characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3396
3397
function asdflickyyyyyyyyyyyyyyyyyyyyy()
3398
mode = "Slow Drag"
3399
d = lightingg:GetChildren()
3400
for i = 1 , #d do
3401
if d[i].Name == "CharacterButton" then
3402
if d[i].Text == "[ "..mode.." ]" then
3403
d[i].BackgroundColor = BrickColor.new(24)
3404
end
3405
end
3406
end
3407
s = lightingg:GetChildren()
3408
for i = 1 , #s do
3409
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3410
s[i].BackgroundColor = BrickColor.new(1)
3411
end
3412
end
3413
end
3414
characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy)
3415
3416
3417
3418
3419
characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3420
characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3421
characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3422
characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3423
characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0)
3424
characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3425
characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]"
3426
characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3427
3428
function asdflickyyyyyyyyyyyyyyyyyyyyyy()
3429
mode = "Steal Tools"
3430
d = lightingg:GetChildren()
3431
for i = 1 , #d do
3432
if d[i].Name == "CharacterButton" then
3433
if d[i].Text == "[ "..mode.." ]" then
3434
d[i].BackgroundColor = BrickColor.new(24)
3435
end
3436
end
3437
end
3438
s = lightingg:GetChildren()
3439
for i = 1 , #s do
3440
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3441
s[i].BackgroundColor = BrickColor.new(1)
3442
end
3443
end
3444
end
3445
characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy)
3446
3447
3448
3449
characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3450
characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3451
characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3452
characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3453
characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0)
3454
characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3455
characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]"
3456
characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3457
3458
function asdflickyyyyyyyyyyyyyyyyyyyyyyy()
3459
mode = "Jail"
3460
d = lightingg:GetChildren()
3461
for i = 1 , #d do
3462
if d[i].Name == "CharacterButton" then
3463
if d[i].Text == "[ "..mode.." ]" then
3464
d[i].BackgroundColor = BrickColor.new(24)
3465
end
3466
end
3467
end
3468
s = lightingg:GetChildren()
3469
for i = 1 , #s do
3470
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3471
s[i].BackgroundColor = BrickColor.new(1)
3472
end
3473
end
3474
end
3475
characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy)
3476
3477
3478
3479
characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3480
characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3481
characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3482
characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3483
characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0)
3484
characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3485
characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]"
3486
characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3487
3488
function asdflickyyyyyyyyyyyyyyyyyyyyyyyy()
3489
mode = "UnJail"
3490
d = lightingg:GetChildren()
3491
for i = 1 , #d do
3492
if d[i].Name == "CharacterButton" then
3493
if d[i].Text == "[ "..mode.." ]" then
3494
d[i].BackgroundColor = BrickColor.new(24)
3495
end
3496
end
3497
end
3498
s = lightingg:GetChildren()
3499
for i = 1 , #s do
3500
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3501
s[i].BackgroundColor = BrickColor.new(1)
3502
end
3503
end
3504
end
3505
characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy)
3506
3507
3508
3509
characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3510
characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3511
characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3512
characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3513
characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0)
3514
characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3515
characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]"
3516
characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3517
3518
function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy()
3519
mode = "Dynamites"
3520
d = lightingg:GetChildren()
3521
for i = 1 , #d do
3522
if d[i].Name == "CharacterButton" then
3523
if d[i].Text == "[ "..mode.." ]" then
3524
d[i].BackgroundColor = BrickColor.new(24)
3525
end
3526
end
3527
end
3528
s = lightingg:GetChildren()
3529
for i = 1 , #s do
3530
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3531
s[i].BackgroundColor = BrickColor.new(1)
3532
end
3533
end
3534
end
3535
characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy)
3536
3537
3538
3539
characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
3540
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
3541
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
3542
characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
3543
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0)
3544
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
3545
characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]"
3546
characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
3547
3548
function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy()
3549
mode = "Detonate Dynamites"
3550
d = lightingg:GetChildren()
3551
for i = 1 , #d do
3552
if d[i].Name == "CharacterButton" then
3553
if d[i].Text == "[ "..mode.." ]" then
3554
d[i].BackgroundColor = BrickColor.new(24)
3555
end
3556
end
3557
end
3558
s = lightingg:GetChildren()
3559
for i = 1 , #s do
3560
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
3561
s[i].BackgroundColor = BrickColor.new(1)
3562
end
3563
end
3564
end
3565
characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy)
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
a = me.Character:findFirstChild("Eyeball")
3579
if a ~= nil then a:Remove() end
3580
3581
3582
3583
ball = Instance.new("Model")
3584
ball.Name = "Eyeball"
3585
ball.Parent = me.Character
3586
asdf = Instance.new("Humanoid")
3587
asdf.Parent = ball
3588
asdf.MaxHealth = 0
3589
asdf.Health = 0
3590
eyeball = Instance.new("Part")
3591
eyeball.Parent = ball
3592
eyeball.Locked = true
3593
eyeball.TopSurface = "Smooth"
3594
eyeball.BottomSurface = "Smooth"
3595
eyeball.Size = Vector3.new(2, 2, 2)
3596
eyeball.BrickColor = BrickColor.new(1)
3597
eyeball.Shape = "Ball"
3598
eyeball.Name = "Head"
3599
eyeball.CanCollide = false
3600
eyeball.formFactor = "Symmetric"
3601
eyeball.CFrame = me.Character.Head.CFrame
3602
3603
3604
3605
3606
eyeballh = Instance.new("Part")
3607
eyeballh.Parent = ball
3608
eyeballh.Locked = true
3609
eyeballh.TopSurface = "Smooth"
3610
eyeballh.BottomSurface = "Smooth"
3611
eyeballh.Size = Vector3.new(2, 1, 2)
3612
eyeballh.CanCollide = false
3613
eyeballh.formFactor = "Symmetric"
3614
eyeballh.CFrame = me.Character.Head.CFrame
3615
mesh = Instance.new("SpecialMesh")
3616
mesh.Parent = eyeballh
3617
mesh.MeshType = "FileMesh"
3618
mesh.Scale = Vector3.new(1, 1, 1)
3619
mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
3620
mesh.TextureId = "http://www.roblox.com/asset/?id=24363214"
3621
weld = Instance.new("Weld")
3622
weld.Parent = eyeball
3623
weld.Part0 = eyeball
3624
weld.Part1 = eyeballh
3625
weld.C0 = CFrame.new(Vector3.new(0, 1.05, 0))
3626
3627
3628
3629
shotsound = Instance.new("Sound")
3630
shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a"
3631
shotsound.Pitch = 0.7
3632
shotsound.Parent = eyeball
3633
3634
bodyposition = Instance.new("BodyPosition")
3635
bodyposition.Parent = eyeball
3636
bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
3637
bodygyro = Instance.new("BodyGyro")
3638
bodygyro.Parent = eyeball
3639
bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
3640
bodygyro.D = 100
3641
eyeball22 = Instance.new("Part")
3642
eyeball22.Parent = ball
3643
eyeball22.Locked = true
3644
eyeball22.BrickColor = me.Character.Torso.BrickColor
3645
eyeball22.TopSurface = "Smooth"
3646
eyeball22.Reflectance = 0.05
3647
eyeball22.BottomSurface = "Smooth"
3648
eyeball22.Size = Vector3.new(1, 1, 1)
3649
eyeball22.Shape = "Ball"
3650
eyeball22.CanCollide = false
3651
eyeball22.formFactor = "Symmetric"
3652
eyeball22.CFrame = me.Character.Head.CFrame
3653
mesh = Instance.new("SpecialMesh")
3654
mesh.Parent = eyeball22
3655
mesh.MeshType = "Sphere"
3656
mesh.Scale = Vector3.new(1, 1, 0.5)
3657
weld = Instance.new("Weld")
3658
weld.Parent = eyeball
3659
weld.Part0 = eyeball
3660
weld.Part1 = eyeball22
3661
weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79))
3662
eyeball2 = Instance.new("Part")
3663
eyeball2.Parent = ball
3664
eyeball2.Locked = true
3665
eyeball2.TopSurface = "Smooth"
3666
eyeball2.BrickColor = BrickColor.new(26)
3667
eyeball2.BottomSurface = "Smooth"
3668
eyeball2.Size = Vector3.new(1, 1, 1)
3669
eyeball2.Shape = "Ball"
3670
eyeball2.CanCollide = false
3671
eyeball2.formFactor = "Symmetric"
3672
eyeball2.CFrame = me.Character.Head.CFrame
3673
mesh = Instance.new("SpecialMesh")
3674
mesh.Parent = eyeball2
3675
mesh.MeshType = "Sphere"
3676
mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
3677
weld = Instance.new("Weld")
3678
weld.Parent = eyeball
3679
weld.Part0 = eyeball
3680
weld.Part1 = eyeball2
3681
weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82))
3682
3683
eyeball3 = Instance.new("Part")
3684
eyeball3.Parent = ball
3685
eyeball3.Locked = true
3686
eyeball3.TopSurface = "Smooth"
3687
eyeball3.BrickColor = BrickColor.new(26)
3688
eyeball3.BottomSurface = "Smooth"
3689
eyeball3.Transparency = 1
3690
eyeball3.Size = Vector3.new(1, 1, 1)
3691
eyeball3.Shape = "Ball"
3692
eyeball3.Name = "ASDLFKJ"
3693
eyeball3.CanCollide = false
3694
eyeball3.formFactor = "Symmetric"
3695
eyeball3.CFrame = me.Character.Head.CFrame
3696
weld = Instance.new("Weld")
3697
weld.Parent = eyeball
3698
weld.Part0 = eyeball
3699
weld.Part1 = eyeball3
3700
weld.C0 = CFrame.new(Vector3.new(0, 0, -20))
3701
3702
3703
3704
3705
3706
3707
things = ball:GetChildren()
3708
for i = 1 , #things do
3709
if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
3710
function bleh(hit)
3711
if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
3712
if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
3713
if mode == "Absorb" or mode == "Drag" then
3714
hit:Remove()
3715
end
3716
end
3717
end
3718
end
3719
things[i].Touched:connect(bleh)
3720
end
3721
end
3722
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
3733
3734
maximumdistance = 10000
3735
3736
function onButton1Down(mouse)
3737
if Staring == true then return end
3738
Clicking = true
3739
while Clicking == true do
3740
wait()
3741
h = game.Workspace:findFirstChild("Lazor")
3742
if h ~= nil then h:Remove() end
3743
if mode == "None" then return end
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754
3755
3756
3757
eyeball2.BrickColor = BrickColor.new(21)
3758
3759
3760
3761
if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then
3762
local a = Instance.new("Part")
3763
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3764
p = Instance.new("Part")
3765
p.Parent = ball
3766
p.Name = "Lazor"
3767
p.Transparency = 1
3768
p.CanCollide = false
3769
p.Anchored = true
3770
p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance))
3771
local Place1 = p.Position
3772
p:Remove()
3773
a.formFactor = "Symmetric"
3774
a.Size = Vector3.new(1,1,1)
3775
a.Name = "Lazor"
3776
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3777
a.Parent = game.Workspace
3778
a.BrickColor = BrickColor.new(21)
3779
a.Transparency = 0.2
3780
a.Anchored = true
3781
a.CanCollide = false
3782
a.Locked = true
3783
a.BottomSurface = "Smooth"
3784
a.TopSurface = "Smooth"
3785
d = Instance.new("SpecialMesh")
3786
d.Parent = a
3787
d.MeshType = "Brick"
3788
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3789
end
3790
3791
3792
3793
3794
3795
if mode == "Heal" then
3796
if mouse.Target ~= nil then
3797
local a = Instance.new("Part")
3798
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3799
local Place1 = mouse.Hit.p
3800
a.formFactor = "Symmetric"
3801
a.Size = Vector3.new(1,1,1)
3802
a.Name = "Lazor"
3803
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3804
a.Parent = game.Workspace
3805
a.BrickColor = BrickColor.new(21)
3806
a.Transparency = 0.2
3807
a.Anchored = true
3808
a.CanCollide = false
3809
a.Locked = true
3810
a.BottomSurface = "Smooth"
3811
a.TopSurface = "Smooth"
3812
d = Instance.new("SpecialMesh")
3813
d.Parent = a
3814
d.MeshType = "Brick"
3815
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3816
3817
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
3818
if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
3819
humanoid.MaxHealth = 100
3820
humanoid.Health = humanoid.Health + 1
3821
a.BrickColor = BrickColor.new(1)
3822
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
3823
a.Transparency = 0.3
3824
3825
end
3826
3827
end
3828
end
3829
3830
3831
3832
if mode == "Damage" then
3833
if mouse.Target ~= nil then
3834
local a = Instance.new("Part")
3835
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3836
local Place1 = mouse.Hit.p
3837
a.formFactor = "Symmetric"
3838
a.Size = Vector3.new(1,1,1)
3839
a.Name = "Lazor"
3840
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3841
a.Parent = game.Workspace
3842
a.BrickColor = BrickColor.new(21)
3843
a.Transparency = 0.2
3844
a.Anchored = true
3845
a.CanCollide = false
3846
a.Locked = true
3847
a.BottomSurface = "Smooth"
3848
a.TopSurface = "Smooth"
3849
d = Instance.new("SpecialMesh")
3850
d.Parent = a
3851
d.MeshType = "Brick"
3852
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3853
3854
3855
3856
checkadmin = 0
3857
for i = 1 , #admin do
3858
if mouse.Target.Parent.Name == admin[i] then
3859
checkadmin = 1
3860
end
3861
end
3862
if checkadmin == 0 then
3863
3864
3865
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
3866
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
3867
if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
3868
humanoid.MaxHealth = 100
3869
humanoid.Health = humanoid.Health - 1
3870
a.BrickColor = BrickColor.new(21)
3871
d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude)
3872
a.Transparency = 0.1
3873
3874
end
3875
end
3876
3877
3878
3879
end
3880
3881
3882
3883
3884
end
3885
end
3886
3887
3888
if mode == "Freeze" then
3889
if mouse.Target ~= nil then
3890
local a = Instance.new("Part")
3891
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3892
local Place1 = mouse.Hit.p
3893
a.formFactor = "Symmetric"
3894
a.Size = Vector3.new(1,1,1)
3895
a.Name = "Lazor"
3896
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3897
a.Parent = game.Workspace
3898
a.BrickColor = BrickColor.new(23)
3899
a.Transparency = 0.2
3900
a.Anchored = true
3901
a.CanCollide = false
3902
a.Locked = true
3903
a.BottomSurface = "Smooth"
3904
a.TopSurface = "Smooth"
3905
d = Instance.new("SpecialMesh")
3906
d.Parent = a
3907
d.MeshType = "Brick"
3908
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3909
3910
3911
3912
if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
3913
3914
a.BrickColor = BrickColor.new(23)
3915
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
3916
a.Transparency = 0.2
3917
a.Reflectance = 0.2
3918
3919
mouse.Target.Anchored = true
3920
mouse.Target.Friction = 0
3921
mouse.Target.Transparency = 0.5
3922
mouse.Target.Reflectance = 0.5
3923
3924
end
3925
3926
3927
3928
end
3929
end
3930
3931
3932
3933
if mode == "Thaw" then
3934
if mouse.Target ~= nil then
3935
local a = Instance.new("Part")
3936
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3937
local Place1 = mouse.Hit.p
3938
a.formFactor = "Symmetric"
3939
a.Size = Vector3.new(1,1,1)
3940
a.Name = "Lazor"
3941
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3942
a.Parent = game.Workspace
3943
a.BrickColor = BrickColor.new(24)
3944
a.Transparency = 0.2
3945
a.Anchored = true
3946
a.CanCollide = false
3947
a.Locked = true
3948
a.BottomSurface = "Smooth"
3949
a.TopSurface = "Smooth"
3950
d = Instance.new("SpecialMesh")
3951
d.Parent = a
3952
d.MeshType = "Brick"
3953
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
3954
3955
3956
3957
if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
3958
3959
a.BrickColor = BrickColor.new(24)
3960
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
3961
a.Transparency = 0.4
3962
3963
mouse.Target.Anchored = false
3964
mouse.Target.Friction = 0.3
3965
mouse.Target.Transparency = 0
3966
mouse.Target.Reflectance = 0
3967
3968
end
3969
3970
3971
3972
end
3973
end
3974
3975
3976
3977
3978
3979
if mode == "Delete" then
3980
if mouse.Target ~= nil then
3981
local a = Instance.new("Part")
3982
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
3983
local Place1 = mouse.Hit.p
3984
a.formFactor = "Symmetric"
3985
a.Size = Vector3.new(1,1,1)
3986
a.Name = "Lazor"
3987
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
3988
a.Parent = game.Workspace
3989
a.BrickColor = BrickColor.new(26)
3990
a.Transparency = 0.2
3991
a.Anchored = true
3992
a.CanCollide = false
3993
a.Locked = true
3994
a.BottomSurface = "Smooth"
3995
a.TopSurface = "Smooth"
3996
d = Instance.new("SpecialMesh")
3997
d.Parent = a
3998
d.MeshType = "Brick"
3999
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4000
4001
4002
4003
4004
checkadmin = 0
4005
for i = 1 , #admin do
4006
if mouse.Target.Parent.Name == admin[i] then
4007
checkadmin = 1
4008
end
4009
end
4010
if checkadmin == 0 then
4011
4012
4013
4014
4015
if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
4016
4017
a.BrickColor = BrickColor.new("Really black")
4018
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4019
a.Transparency = 0.4
4020
4021
mouse.Target:Remove()
4022
4023
end
4024
end
4025
4026
4027
4028
end
4029
end
4030
4031
4032
4033
4034
4035
if mode == "Lock" then
4036
if mouse.Target ~= nil then
4037
local a = Instance.new("Part")
4038
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4039
local Place1 = mouse.Hit.p
4040
a.formFactor = "Symmetric"
4041
a.Size = Vector3.new(1,1,1)
4042
a.Name = "Lazor"
4043
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4044
a.Parent = game.Workspace
4045
a.BrickColor = BrickColor.new(26)
4046
a.Transparency = 0.2
4047
a.Anchored = true
4048
a.CanCollide = false
4049
a.Locked = true
4050
a.BottomSurface = "Smooth"
4051
a.TopSurface = "Smooth"
4052
d = Instance.new("SpecialMesh")
4053
d.Parent = a
4054
d.MeshType = "Brick"
4055
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4056
4057
4058
if mouse.Target.Parent.Name ~= ball.Name then
4059
4060
a.BrickColor = BrickColor.new("Really black")
4061
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4062
a.Transparency = 0.4
4063
4064
mouse.Target.Locked = true
4065
4066
end
4067
4068
4069
4070
end
4071
end
4072
4073
4074
4075
4076
if mode == "UnLock" then
4077
if mouse.Target ~= nil then
4078
local a = Instance.new("Part")
4079
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4080
local Place1 = mouse.Hit.p
4081
a.formFactor = "Symmetric"
4082
a.Size = Vector3.new(1,1,1)
4083
a.Name = "Lazor"
4084
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4085
a.Parent = game.Workspace
4086
a.BrickColor = BrickColor.new(26)
4087
a.Transparency = 0.2
4088
a.Anchored = true
4089
a.CanCollide = false
4090
a.Locked = true
4091
a.BottomSurface = "Smooth"
4092
a.TopSurface = "Smooth"
4093
d = Instance.new("SpecialMesh")
4094
d.Parent = a
4095
d.MeshType = "Brick"
4096
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4097
4098
4099
if mouse.Target.Parent.Name ~= ball.Name then
4100
4101
a.BrickColor = BrickColor.new("Really black")
4102
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4103
a.Transparency = 0.4
4104
4105
mouse.Target.Locked = false
4106
4107
end
4108
4109
4110
4111
end
4112
end
4113
4114
4115
4116
4117
4118
if mode == "Burn" then
4119
if mouse.Target ~= nil then
4120
local a = Instance.new("Part")
4121
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4122
local Place1 = mouse.Hit.p
4123
a.formFactor = "Symmetric"
4124
a.Size = Vector3.new(1,1,1)
4125
a.Name = "Lazor"
4126
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4127
a.Parent = game.Workspace
4128
a.BrickColor = BrickColor.new(26)
4129
a.Transparency = 0.2
4130
a.Anchored = true
4131
a.CanCollide = false
4132
a.Locked = true
4133
a.BottomSurface = "Smooth"
4134
a.TopSurface = "Smooth"
4135
d = Instance.new("SpecialMesh")
4136
d.Parent = a
4137
d.MeshType = "Brick"
4138
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4139
4140
4141
4142
checkadmin = 0
4143
for i = 1 , #admin do
4144
if mouse.Target.Parent.Name == admin[i] then
4145
checkadmin = 1
4146
end
4147
end
4148
if checkadmin == 0 then
4149
4150
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then
4151
4152
a.BrickColor = BrickColor.new("Really black")
4153
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4154
a.Transparency = 0.4
4155
4156
mouse.Target.Material = "Slate"
4157
mouse.Target.BrickColor = BrickColor.new(26)
4158
mouse.Target.TopSurface = "Smooth"
4159
mouse.Target.BottomSurface = "Smooth"
4160
mouse.Target.Anchored = true
4161
4162
end
4163
end
4164
4165
4166
end
4167
end
4168
4169
4170
4171
4172
4173
4174
4175
if mode == "Hatless" then
4176
if mouse.Target ~= nil then
4177
local a = Instance.new("Part")
4178
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4179
local Place1 = mouse.Hit.p
4180
a.formFactor = "Symmetric"
4181
a.Size = Vector3.new(1,1,1)
4182
a.Name = "Lazor"
4183
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4184
a.Parent = game.Workspace
4185
a.BrickColor = BrickColor.new(26)
4186
a.Transparency = 0.2
4187
a.Anchored = true
4188
a.CanCollide = false
4189
a.Locked = true
4190
a.BottomSurface = "Smooth"
4191
a.TopSurface = "Smooth"
4192
d = Instance.new("SpecialMesh")
4193
d.Parent = a
4194
d.MeshType = "Brick"
4195
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4196
4197
4198
stuff = mouse.Target.Parent:GetChildren()
4199
for i = 1 , #stuff do
4200
if stuff[i].className == "Hat" then
4201
stuff[i]:Remove()
4202
end
4203
end
4204
4205
4206
4207
end
4208
end
4209
4210
4211
4212
4213
4214
4215
if mode == "Suitless" then
4216
if mouse.Target ~= nil then
4217
local a = Instance.new("Part")
4218
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4219
local Place1 = mouse.Hit.p
4220
a.formFactor = "Symmetric"
4221
a.Size = Vector3.new(1,1,1)
4222
a.Name = "Lazor"
4223
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4224
a.Parent = game.Workspace
4225
a.BrickColor = BrickColor.new(26)
4226
a.Transparency = 0.2
4227
a.Anchored = true
4228
a.CanCollide = false
4229
a.Locked = true
4230
a.BottomSurface = "Smooth"
4231
a.TopSurface = "Smooth"
4232
d = Instance.new("SpecialMesh")
4233
d.Parent = a
4234
d.MeshType = "Brick"
4235
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4236
4237
4238
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
4239
p = mouse.Target.Parent
4240
stuff = p:GetChildren()
4241
for i = 1 , #stuff do
4242
if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then
4243
if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then
4244
stuff[i]:Remove()
4245
end
4246
end
4247
end
4248
end
4249
4250
4251
4252
end
4253
end
4254
4255
4256
4257
if mode == "Sit" then
4258
if mouse.Target ~= nil then
4259
local a = Instance.new("Part")
4260
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4261
local Place1 = mouse.Hit.p
4262
a.formFactor = "Symmetric"
4263
a.Size = Vector3.new(1,1,1)
4264
a.Name = "Lazor"
4265
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4266
a.Parent = game.Workspace
4267
a.BrickColor = BrickColor.new(26)
4268
a.Transparency = 0.2
4269
a.Anchored = true
4270
a.CanCollide = false
4271
a.Locked = true
4272
a.BottomSurface = "Smooth"
4273
a.TopSurface = "Smooth"
4274
d = Instance.new("SpecialMesh")
4275
d.Parent = a
4276
d.MeshType = "Brick"
4277
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4278
4279
4280
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
4281
if humanoid ~= nil then
4282
humanoid.Sit = true
4283
end
4284
4285
4286
4287
end
4288
end
4289
4290
4291
4292
4293
4294
4295
4296
4297
4298
if mode == "Slow Drag" then
4299
if mouse.Target ~= nil then
4300
local a = Instance.new("Part")
4301
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4302
local Place1 = mouse.Hit.p
4303
a.formFactor = "Symmetric"
4304
a.Size = Vector3.new(1,1,1)
4305
a.Name = "Lazor"
4306
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4307
a.Parent = game.Workspace
4308
a.BrickColor = BrickColor.new(math.random(1, 200))
4309
a.Transparency = 0.2
4310
a.Anchored = true
4311
a.CanCollide = false
4312
a.Locked = true
4313
a.BottomSurface = "Smooth"
4314
a.TopSurface = "Smooth"
4315
d = Instance.new("SpecialMesh")
4316
d.Parent = a
4317
d.MeshType = "Brick"
4318
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4319
4320
4321
checkadmin = 0
4322
for i = 1 , #admin do
4323
if mouse.Target.Parent.Name == admin[i] then
4324
checkadmin = 1
4325
end
4326
end
4327
if checkadmin == 0 then
4328
4329
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4330
4331
a.BrickColor = BrickColor.new(math.random(1, 200))
4332
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4333
a.Transparency = 0.1
4334
4335
4336
if mouse.Target.Anchored == false then
4337
asdf = mouse.Target
4338
p = asdf:findFirstChild("ASDFASDF")
4339
if p ~= nil then
4340
p:Remove()
4341
end
4342
p = Instance.new("BodyVelocity")
4343
p.Parent = asdf
4344
p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4345
p.velocity = eyeball.CFrame.lookVector * -120
4346
p.Name = "ASDFASDF"
4347
wait()
4348
p = asdf:findFirstChild("ASDFASDF")
4349
if p ~= nil then
4350
p:Remove()
4351
end
4352
4353
end
4354
4355
4356
end
4357
end
4358
4359
4360
4361
4362
end
4363
end
4364
4365
4366
4367
4368
4369
if mode == "Kick" then
4370
if mouse.Target ~= nil then
4371
local a = Instance.new("Part")
4372
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4373
local Place1 = mouse.Hit.p
4374
a.formFactor = "Symmetric"
4375
a.Size = Vector3.new(1,1,1)
4376
a.Name = "Lazor"
4377
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4378
a.Parent = game.Workspace
4379
a.BrickColor = BrickColor.new("Dark stone grey")
4380
a.Transparency = 0.2
4381
a.Anchored = true
4382
a.CanCollide = false
4383
a.Locked = true
4384
a.BottomSurface = "Smooth"
4385
a.TopSurface = "Smooth"
4386
d = Instance.new("SpecialMesh")
4387
d.Parent = a
4388
d.MeshType = "Brick"
4389
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4390
4391
checkadmin = 0
4392
for i = 1 , #admin do
4393
if mouse.Target.Parent.Name == admin[i] then
4394
checkadmin = 1
4395
end
4396
end
4397
if checkadmin == 0 then
4398
4399
if mouse.Target.Parent.Name ~= me.Character.Name then
4400
4401
a.BrickColor = BrickColor.new("Really black")
4402
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4403
a.Transparency = 0.4
4404
4405
4406
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
4407
loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")()
4408
end
4409
4410
4411
end
4412
4413
end
4414
4415
end
4416
end
4417
4418
4419
if mode == "Ban" then
4420
if mouse.Target ~= nil then
4421
local a = Instance.new("Part")
4422
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4423
local Place1 = mouse.Hit.p
4424
a.formFactor = "Symmetric"
4425
a.Size = Vector3.new(1,1,1)
4426
a.Name = "Lazor"
4427
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4428
a.Parent = game.Workspace
4429
a.BrickColor = BrickColor.new("Dark stone grey")
4430
a.Transparency = 0.2
4431
a.Anchored = true
4432
a.CanCollide = false
4433
a.Locked = true
4434
a.BottomSurface = "Smooth"
4435
a.TopSurface = "Smooth"
4436
d = Instance.new("SpecialMesh")
4437
d.Parent = a
4438
d.MeshType = "Brick"
4439
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4440
checkadmin = 0
4441
for i = 1 , #admin do
4442
if mouse.Target.Parent.Name == admin[i] then
4443
checkadmin = 1
4444
end
4445
end
4446
if checkadmin == 0 then
4447
4448
4449
if mouse.Target.Parent.Name ~= me.Character.Name then
4450
4451
a.BrickColor = BrickColor.new("Really black")
4452
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4453
a.Transparency = 0.4
4454
4455
4456
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
4457
lolwut = #banned + 1
4458
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
4459
banned[lolwut] = a.Name
4460
end
4461
4462
4463
end
4464
end
4465
4466
4467
end
4468
end
4469
4470
4471
4472
4473
4474
if mode == "Explosion" then
4475
if mouse.Target ~= nil then
4476
local a = Instance.new("Part")
4477
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4478
local Place1 = mouse.Hit.p
4479
a.formFactor = "Symmetric"
4480
a.Size = Vector3.new(1,1,1)
4481
a.Name = "Lazor"
4482
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4483
a.Parent = game.Workspace
4484
a.BrickColor = BrickColor.new(105)
4485
a.Transparency = 0.2
4486
a.Anchored = true
4487
a.CanCollide = false
4488
a.Locked = true
4489
a.BottomSurface = "Smooth"
4490
a.TopSurface = "Smooth"
4491
d = Instance.new("SpecialMesh")
4492
d.Parent = a
4493
d.MeshType = "Brick"
4494
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4495
4496
4497
4498
checkadmin = 0
4499
for i = 1 , #admin do
4500
if mouse.Target.Parent.Name == admin[i] then
4501
checkadmin = 1
4502
end
4503
end
4504
if checkadmin == 0 then
4505
4506
4507
4508
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
4509
4510
a.BrickColor = BrickColor.new(24)
4511
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4512
a.Transparency = 0.4
4513
4514
if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then
4515
asdf = Instance.new("Explosion")
4516
asdf.Parent = game.Workspace
4517
asdf.BlastRadius = 3
4518
asdf.Position = mouse.Hit.p
4519
end
4520
4521
end
4522
4523
4524
end
4525
end
4526
end
4527
4528
4529
4530
4531
if mode == "Spy" then
4532
4533
bodyposition.position = eyeball3.Position
4534
4535
end
4536
4537
4538
4539
4540
4541
4542
4543
4544
4545
if mode == "Break" then
4546
if mouse.Target ~= nil then
4547
local a = Instance.new("Part")
4548
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4549
local Place1 = mouse.Hit.p
4550
a.formFactor = "Symmetric"
4551
a.Size = Vector3.new(1,1,1)
4552
a.Name = "Lazor"
4553
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4554
a.Parent = game.Workspace
4555
a.BrickColor = BrickColor.new(192)
4556
a.Transparency = 0.2
4557
a.Anchored = true
4558
a.CanCollide = false
4559
a.Locked = true
4560
a.BottomSurface = "Smooth"
4561
a.TopSurface = "Smooth"
4562
d = Instance.new("SpecialMesh")
4563
d.Parent = a
4564
d.MeshType = "Brick"
4565
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4566
4567
4568
checkadmin = 0
4569
for i = 1 , #admin do
4570
if mouse.Target.Parent.Name == admin[i] then
4571
checkadmin = 1
4572
end
4573
end
4574
if checkadmin == 0 then
4575
4576
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4577
4578
a.BrickColor = BrickColor.new(192)
4579
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4580
a.Transparency = 0.1
4581
4582
mouse.Target:BreakJoints()
4583
mouse.Target.Anchored = false
4584
4585
end
4586
end
4587
end
4588
end
4589
4590
4591
4592
if mode == "Fly" then
4593
4594
as = me.Character.Torso:findFirstChild("BodyGyros")
4595
if as ~= nil then as:Remove() end
4596
as = me.Character.Torso:findFirstChild("BodyPositions")
4597
if as ~= nil then as:Remove() end
4598
4599
bodyposition.position = eyeball3.Position
4600
4601
g = Instance.new("BodyPosition")
4602
g.Parent = me.Character.Torso
4603
g.Name = "BodyPositions"
4604
g.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4605
g.position = eyeball.Position-Vector3.new(0, 2, 0)
4606
d = Instance.new("BodyGyro")
4607
d.Parent = me.Character.Torso
4608
d.Name = "BodyGyros"
4609
d.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
4610
d.D = 300
4611
d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
4612
4613
4614
4615
4616
local a = Instance.new("Part")
4617
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4618
local Place1 = me.Character.Head.Position
4619
a.formFactor = "Symmetric"
4620
a.Size = Vector3.new(1,1,1)
4621
a.Name = "Lazor"
4622
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4623
a.Parent = game.Workspace
4624
a.BrickColor = BrickColor.new(192)
4625
a.Transparency = 0.2
4626
a.Anchored = true
4627
a.CanCollide = false
4628
a.Locked = true
4629
a.BottomSurface = "Smooth"
4630
a.TopSurface = "Smooth"
4631
d = Instance.new("SpecialMesh")
4632
d.Parent = a
4633
d.MeshType = "Brick"
4634
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4635
4636
4637
4638
4639
4640
end
4641
4642
4643
4644
4645
4646
4647
4648
4649
4650
4651
4652
4653
4654
4655
4656
if mode == "Trip" then
4657
if mouse.Target ~= nil then
4658
local a = Instance.new("Part")
4659
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4660
local Place1 = mouse.Hit.p
4661
a.formFactor = "Symmetric"
4662
a.Size = Vector3.new(1,1,1)
4663
a.Name = "Lazor"
4664
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4665
a.Parent = game.Workspace
4666
a.BrickColor = BrickColor.new("Pink")
4667
a.Transparency = 0.2
4668
a.Anchored = true
4669
a.CanCollide = false
4670
a.Locked = true
4671
a.BottomSurface = "Smooth"
4672
a.TopSurface = "Smooth"
4673
d = Instance.new("SpecialMesh")
4674
d.Parent = a
4675
d.MeshType = "Brick"
4676
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4677
4678
4679
checkadmin = 0
4680
for i = 1 , #admin do
4681
if mouse.Target.Parent.Name == admin[i] then
4682
checkadmin = 1
4683
end
4684
end
4685
if checkadmin == 0 then
4686
4687
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4688
4689
a.BrickColor = BrickColor.new("Pink")
4690
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4691
a.Transparency = 0.1
4692
4693
if mouse.Target.Anchored == false then
4694
mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
4695
thing = mouse.Target.Parent:findFirstChild("Torso")
4696
if thing ~= nil then
4697
mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
4698
end
4699
end
4700
end
4701
4702
end
4703
4704
end
4705
end
4706
4707
4708
4709
4710
4711
4712
4713
4714
4715
4716
4717
4718
if mode == "Fling" then
4719
if mouse.Target ~= nil then
4720
local a = Instance.new("Part")
4721
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4722
local Place1 = mouse.Hit.p
4723
a.formFactor = "Symmetric"
4724
a.Size = Vector3.new(1,1,1)
4725
a.Name = "Lazor"
4726
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4727
a.Parent = game.Workspace
4728
a.BrickColor = BrickColor.new(math.random(1, 200))
4729
a.Transparency = 0.2
4730
a.Anchored = true
4731
a.CanCollide = false
4732
a.Locked = true
4733
a.BottomSurface = "Smooth"
4734
a.TopSurface = "Smooth"
4735
d = Instance.new("SpecialMesh")
4736
d.Parent = a
4737
d.MeshType = "Brick"
4738
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4739
4740
checkadmin = 0
4741
for i = 1 , #admin do
4742
if mouse.Target.Parent.Name == admin[i] then
4743
checkadmin = 1
4744
end
4745
end
4746
if checkadmin == 0 then
4747
4748
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4749
4750
a.BrickColor = BrickColor.new(math.random(1, 200))
4751
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4752
a.Transparency = 0.1
4753
4754
p = Instance.new("Explosion")
4755
p.Parent = game.Workspace
4756
p.BlastPressure = 0
4757
p.BlastRadius = 5
4758
p.Position = mouse.Hit.p
4759
4760
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
4761
if humanoid ~= nil then
4762
humanoid.Sit = true
4763
torso = humanoid.Parent:findFirstChild("Torso")
4764
if torso ~= nil then
4765
torso.Velocity = eyeball.CFrame.lookVector * -2000
4766
end
4767
end
4768
mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000
4769
4770
end
4771
4772
4773
end
4774
4775
end
4776
end
4777
4778
4779
4780
4781
4782
4783
4784
4785
4786
4787
if mode == "Push" then
4788
if mouse.Target ~= nil then
4789
local a = Instance.new("Part")
4790
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4791
local Place1 = mouse.Hit.p
4792
a.formFactor = "Symmetric"
4793
a.Size = Vector3.new(1,1,1)
4794
a.Name = "Lazor"
4795
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4796
a.Parent = game.Workspace
4797
a.BrickColor = BrickColor.new(math.random(1, 200))
4798
a.Transparency = 0.2
4799
a.Anchored = true
4800
a.CanCollide = false
4801
a.Locked = true
4802
a.BottomSurface = "Smooth"
4803
a.TopSurface = "Smooth"
4804
d = Instance.new("SpecialMesh")
4805
d.Parent = a
4806
d.MeshType = "Brick"
4807
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4808
checkadmin = 0
4809
for i = 1 , #admin do
4810
if mouse.Target.Parent.Name == admin[i] then
4811
checkadmin = 1
4812
end
4813
end
4814
if checkadmin == 0 then
4815
4816
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
4817
4818
a.BrickColor = BrickColor.new(math.random(1, 200))
4819
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4820
a.Transparency = 0.1
4821
4822
4823
if mouse.Target.Anchored == false then
4824
asdf = mouse.Target
4825
p = asdf:findFirstChild("ASDFASDF")
4826
if p ~= nil then
4827
p:Remove()
4828
end
4829
p = Instance.new("BodyVelocity")
4830
p.Parent = asdf
4831
p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4832
p.velocity = eyeball.CFrame.lookVector * 200
4833
p.Name = "ASDFASDF"
4834
wait()
4835
p = asdf:findFirstChild("ASDFASDF")
4836
if p ~= nil then
4837
p:Remove()
4838
end
4839
4840
end
4841
4842
end
4843
end
4844
4845
4846
4847
4848
end
4849
end
4850
4851
4852
4853
4854
4855
4856
4857
4858
4859
4860
if mode == "ForceField" then
4861
if mouse.Target ~= nil then
4862
local a = Instance.new("Part")
4863
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4864
local Place1 = mouse.Hit.p
4865
a.formFactor = "Symmetric"
4866
a.Size = Vector3.new(1,1,1)
4867
a.Name = "Lazor"
4868
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4869
a.Parent = game.Workspace
4870
a.BrickColor = BrickColor.new("Brown")
4871
a.Transparency = 0.2
4872
a.Anchored = true
4873
a.CanCollide = false
4874
a.Locked = true
4875
a.BottomSurface = "Smooth"
4876
a.TopSurface = "Smooth"
4877
d = Instance.new("SpecialMesh")
4878
d.Parent = a
4879
d.MeshType = "Brick"
4880
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4881
4882
ff = mouse.Target:findFirstChild("ForceField")
4883
if ff == nil then
4884
if mouse.Target.Parent ~= ball then
4885
a.BrickColor = BrickColor.new("Brown")
4886
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4887
a.Transparency = 0.1
4888
p = Instance.new("ForceField")
4889
p.Parent = mouse.Target
4890
end
4891
end
4892
4893
4894
4895
4896
end
4897
end
4898
4899
4900
if mode == "UnForceField" then
4901
if mouse.Target ~= nil then
4902
local a = Instance.new("Part")
4903
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4904
local Place1 = mouse.Hit.p
4905
a.formFactor = "Symmetric"
4906
a.Size = Vector3.new(1,1,1)
4907
a.Name = "Lazor"
4908
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4909
a.Parent = game.Workspace
4910
a.BrickColor = BrickColor.new("Cool yellow")
4911
a.Transparency = 0.2
4912
a.Anchored = true
4913
a.CanCollide = false
4914
a.Locked = true
4915
a.BottomSurface = "Smooth"
4916
a.TopSurface = "Smooth"
4917
d = Instance.new("SpecialMesh")
4918
d.Parent = a
4919
d.MeshType = "Brick"
4920
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4921
4922
ff = mouse.Target:findFirstChild("ForceField")
4923
if ff ~= nil then
4924
4925
a.BrickColor = BrickColor.new("Brown")
4926
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4927
a.Transparency = 0.1
4928
ff:Remove()
4929
4930
p = mouse.Target.Parent:findFirstChild("ForceField")
4931
if p ~= nil then p:Remove() end
4932
4933
end
4934
4935
4936
4937
4938
end
4939
end
4940
4941
4942
4943
4944
if mode == "NilGrav" then
4945
if mouse.Target ~= nil then
4946
local a = Instance.new("Part")
4947
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4948
local Place1 = mouse.Hit.p
4949
a.formFactor = "Symmetric"
4950
a.Size = Vector3.new(1,1,1)
4951
a.Name = "Lazor"
4952
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4953
a.Parent = game.Workspace
4954
a.BrickColor = BrickColor.new(26)
4955
a.Transparency = 0.2
4956
a.Anchored = true
4957
a.CanCollide = false
4958
a.Locked = true
4959
a.BottomSurface = "Smooth"
4960
a.TopSurface = "Smooth"
4961
d = Instance.new("SpecialMesh")
4962
d.Parent = a
4963
d.MeshType = "Brick"
4964
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
4965
4966
ff = mouse.Target:findFirstChild("BodyPosition")
4967
if ff == nil then
4968
if mouse.Target.Parent ~= ball then
4969
a.BrickColor = BrickColor.new(1)
4970
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
4971
a.Transparency = 0.1
4972
p = Instance.new("BodyPosition")
4973
p.Parent = mouse.Target
4974
p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
4975
p.position = mouse.Hit.p
4976
end
4977
end
4978
4979
4980
4981
4982
end
4983
end
4984
4985
4986
if mode == "UnNilGrav" then
4987
if mouse.Target ~= nil then
4988
local a = Instance.new("Part")
4989
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
4990
local Place1 = mouse.Hit.p
4991
a.formFactor = "Symmetric"
4992
a.Size = Vector3.new(1,1,1)
4993
a.Name = "Lazor"
4994
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
4995
a.Parent = game.Workspace
4996
a.BrickColor = BrickColor.new(26)
4997
a.Transparency = 0.2
4998
a.Anchored = true
4999
a.CanCollide = false
5000
a.Locked = true
5001
a.BottomSurface = "Smooth"
5002
a.TopSurface = "Smooth"
5003
d = Instance.new("SpecialMesh")
5004
d.Parent = a
5005
d.MeshType = "Brick"
5006
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5007
5008
ff = mouse.Target:findFirstChild("BodyPosition")
5009
if ff ~= nil then
5010
if mouse.Target.Parent ~= ball then
5011
a.BrickColor = BrickColor.new(1)
5012
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5013
a.Transparency = 0.1
5014
ff:Remove()
5015
end
5016
end
5017
5018
5019
5020
5021
end
5022
end
5023
5024
5025
5026
5027
5028
5029
5030
if mode == "Invisible" then
5031
if mouse.Target ~= nil then
5032
local a = Instance.new("Part")
5033
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5034
local Place1 = mouse.Hit.p
5035
a.formFactor = "Symmetric"
5036
a.Size = Vector3.new(1,1,1)
5037
a.Name = "Lazor"
5038
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5039
a.Parent = game.Workspace
5040
a.BrickColor = BrickColor.new(1)
5041
a.Transparency = 0.5
5042
a.Anchored = true
5043
a.CanCollide = false
5044
a.Locked = true
5045
a.BottomSurface = "Smooth"
5046
a.TopSurface = "Smooth"
5047
d = Instance.new("SpecialMesh")
5048
d.Parent = a
5049
d.MeshType = "Brick"
5050
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5051
5052
5053
if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
5054
5055
a.BrickColor = BrickColor.new(1)
5056
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5057
a.Transparency = 0.3
5058
if mouse.Target.Transparency < 1 then
5059
mouse.Target.Transparency = mouse.Target.Transparency + 0.1
5060
end
5061
5062
end
5063
5064
5065
5066
5067
end
5068
end
5069
5070
5071
5072
if mode == "Visible" then
5073
if mouse.Target ~= nil then
5074
local a = Instance.new("Part")
5075
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5076
local Place1 = mouse.Hit.p
5077
a.formFactor = "Symmetric"
5078
a.Size = Vector3.new(1,1,1)
5079
a.Name = "Lazor"
5080
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5081
a.Parent = game.Workspace
5082
a.BrickColor = BrickColor.new(1)
5083
a.Transparency = 0.5
5084
a.Anchored = true
5085
a.CanCollide = false
5086
a.Locked = true
5087
a.BottomSurface = "Smooth"
5088
a.TopSurface = "Smooth"
5089
d = Instance.new("SpecialMesh")
5090
d.Parent = a
5091
d.MeshType = "Brick"
5092
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5093
5094
5095
if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
5096
5097
a.BrickColor = BrickColor.new(1)
5098
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5099
a.Transparency = 0.3
5100
if mouse.Target.Transparency > 0 then
5101
mouse.Target.Transparency = mouse.Target.Transparency - 0.1
5102
end
5103
5104
end
5105
5106
5107
5108
5109
end
5110
end
5111
5112
5113
5114
5115
5116
5117
5118
5119
5120
5121
5122
if mode == "Shield" then
5123
5124
a = Instance.new("Part")
5125
a.formFactor = "Symmetric"
5126
a.Size = Vector3.new(12,12,2)
5127
a.Name = "Lazor"
5128
a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14))
5129
a.Parent = game.Workspace
5130
a.BrickColor = BrickColor.new(1)
5131
a.Transparency = 0.5
5132
a.Reflectance = 0.1
5133
a.Anchored = true
5134
a.Locked = true
5135
a.BottomSurface = "Smooth"
5136
a.TopSurface = "Smooth"
5137
5138
a2 = Instance.new("Part")
5139
a2.formFactor = "Symmetric"
5140
a2.Size = Vector3.new(20,12,2)
5141
a2.Name = "Lazor"
5142
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0)
5143
a2.Parent = a
5144
a2.BrickColor = BrickColor.new(1)
5145
a2.Transparency = 0.5
5146
a2.Reflectance = 0.1
5147
a2.Anchored = true
5148
a2.Locked = true
5149
a2.BottomSurface = "Smooth"
5150
a2.TopSurface = "Smooth"
5151
5152
a2 = Instance.new("Part")
5153
a2.formFactor = "Symmetric"
5154
a2.Size = Vector3.new(20,12,2)
5155
a2.Name = "Lazor"
5156
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0)
5157
a2.Parent = a
5158
a2.BrickColor = BrickColor.new(1)
5159
a2.Transparency = 0.5
5160
a2.Reflectance = 0.1
5161
a2.Anchored = true
5162
a2.Locked = true
5163
a2.BottomSurface = "Smooth"
5164
a2.TopSurface = "Smooth"
5165
5166
5167
a2 = Instance.new("Part")
5168
a2.formFactor = "Symmetric"
5169
a2.Size = Vector3.new(12,20,2)
5170
a2.Name = "Lazor"
5171
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0)
5172
a2.Parent = a
5173
a2.BrickColor = BrickColor.new(1)
5174
a2.Transparency = 0.5
5175
a2.Reflectance = 0.1
5176
a2.Anchored = true
5177
a2.Locked = true
5178
a2.BottomSurface = "Smooth"
5179
a2.TopSurface = "Smooth"
5180
5181
a2 = Instance.new("Part")
5182
a2.formFactor = "Symmetric"
5183
a2.Size = Vector3.new(12,20,2)
5184
a2.Name = "Lazor"
5185
a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0)
5186
a2.Parent = a
5187
a2.BrickColor = BrickColor.new(1)
5188
a2.Transparency = 0.5
5189
a2.Reflectance = 0.1
5190
a2.Anchored = true
5191
a2.Locked = true
5192
a2.BottomSurface = "Smooth"
5193
a2.TopSurface = "Smooth"
5194
5195
5196
end
5197
5198
5199
5200
5201
5202
5203
if mode == "Absorb" then
5204
5205
stuff = game.Workspace:GetChildren()
5206
for i = 1 , #stuff do
5207
if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then
5208
5209
checkadmin = 0
5210
for i = 1 , #admin do
5211
if stuff[i].Name == admin[i] then
5212
checkadmin = 1
5213
end
5214
end
5215
if checkadmin == 0 then
5216
5217
if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then
5218
if (stuff[i].Position-eyeball.Position).magnitude <= 25 then
5219
d = stuff[i]:findFirstChild("BodyPosition")
5220
if d == nil then
5221
stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
5222
stuff[i].CanCollide = false
5223
stuff[i]:BreakJoints()
5224
stuff[i].Anchored = false
5225
a = Instance.new("BodyPosition")
5226
a.Parent = stuff[i]
5227
a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
5228
a.position = eyeball.Position
5229
end
5230
if d ~= nil then
5231
d.BodyPosition.position = eyeball.Position
5232
end
5233
end
5234
end
5235
5236
5237
if stuff[i].className == "Model" then
5238
asdf = stuff[i]:GetChildren()
5239
for i = 1 , #asdf do
5240
if asdf[i] ~= ball then
5241
if asdf[i].className == "Part" then
5242
5243
5244
if (asdf[i].Position-eyeball.Position).magnitude <= 25 then
5245
d = asdf[i]:findFirstChild("BodyPosition")
5246
if d == nil then
5247
asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
5248
asdf[i].CanCollide = false
5249
asdf[i]:BreakJoints()
5250
asdf[i].Anchored = false
5251
a = Instance.new("BodyPosition")
5252
a.Parent = asdf[i]
5253
a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
5254
a.position = eyeball.Position
5255
end
5256
if d ~= nil then
5257
d.BodyPosition.position = eyeball.Position
5258
end
5259
end
5260
5261
5262
end
5263
end
5264
end
5265
end
5266
end
5267
5268
5269
end
5270
end
5271
5272
end
5273
5274
5275
5276
5277
5278
5279
5280
5281
5282
if mode == "BaleFire" then
5283
5284
5285
5286
5287
for i = 1 , 300/5 do
5288
BaleFireValue = BaleFireValue + 5
5289
a = Instance.new("Part")
5290
a.formFactor = "Symmetric"
5291
a.CanCollide = false
5292
a.Size = Vector3.new(1,1,1)
5293
a.Name = "Lazor"
5294
a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue))
5295
a.Parent = game.Workspace
5296
a.BrickColor = BrickColor.new(1)
5297
a.Transparency = 1
5298
a.Anchored = true
5299
a.Locked = true
5300
a.BottomSurface = "Smooth"
5301
a.TopSurface = "Smooth"
5302
d = Instance.new("Explosion")
5303
d.Parent = game.Workspace
5304
d.BlastRadius = 5
5305
d.Position = a.Position
5306
end
5307
5308
5309
end
5310
5311
5312
5313
5314
5315
5316
5317
5318
5319
5320
5321
5322
5323
if mode == "Machine Gun" then
5324
5325
5326
if mouse.Target ~= nil then
5327
local a = Instance.new("Part")
5328
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5329
local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2)
5330
a.formFactor = "Symmetric"
5331
a.Size = Vector3.new(1,1,1)
5332
a.Name = "Lazor"
5333
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5334
a.Parent = game.Workspace
5335
a.BrickColor = BrickColor.new(24)
5336
a.Transparency = 0.5
5337
a.Anchored = true
5338
a.CanCollide = false
5339
a.Locked = true
5340
a.BottomSurface = "Smooth"
5341
a.TopSurface = "Smooth"
5342
d = Instance.new("SpecialMesh")
5343
d.Parent = a
5344
d.MeshType = "Brick"
5345
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5346
shotsound:play()
5347
5348
checkadmin = 0
5349
for i = 1 , #admin do
5350
if mouse.Target.Parent.Name == admin[i] then
5351
checkadmin = 1
5352
end
5353
end
5354
if checkadmin == 0 then
5355
5356
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
5357
5358
humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
5359
if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
5360
humanoid.MaxHealth = 100
5361
humanoid.Health = humanoid.Health - 3
5362
end
5363
end
5364
5365
end
5366
end
5367
5368
end
5369
5370
5371
5372
5373
5374
5375
5376
5377
5378
if mode == "Capture" then
5379
if mouse.Target ~= nil then
5380
local a = Instance.new("Part")
5381
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5382
local Place1 = mouse.Hit.p
5383
a.formFactor = "Symmetric"
5384
a.Size = Vector3.new(1,1,1)
5385
a.Name = "Lazor"
5386
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5387
a.Parent = game.Workspace
5388
a.Transparency = 0.5
5389
a.Anchored = true
5390
a.CanCollide = false
5391
a.Locked = true
5392
a.BottomSurface = "Smooth"
5393
a.TopSurface = "Smooth"
5394
d = Instance.new("SpecialMesh")
5395
d.Parent = a
5396
d.MeshType = "Brick"
5397
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5398
5399
5400
5401
5402
checkadmin = 0
5403
for i = 1 , #admin do
5404
if mouse.Target.Parent.Name == admin[i] then
5405
checkadmin = 1
5406
end
5407
end
5408
if checkadmin == 0 then
5409
5410
if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
5411
5412
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5413
a.Transparency = 0.3
5414
h = mouse.Target.Parent:findFirstChild("Humanoid")
5415
if h ~= nil then
5416
d = h.Parent:findFirstChild("Torso")
5417
if d ~= nil then
5418
weld = Instance.new("Weld")
5419
weld.Parent = eyeball
5420
weld.Part0 = eyeball
5421
weld.Part1 = d
5422
weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14)
5423
end
5424
end
5425
5426
end
5427
end
5428
5429
5430
5431
5432
end
5433
end
5434
5435
5436
5437
5438
5439
5440
5441
5442
5443
5444
if mode == "Slaughter" then
5445
if mouse.Target ~= nil then
5446
local a = Instance.new("Part")
5447
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5448
local Place1 = mouse.Hit.p
5449
a.formFactor = "Symmetric"
5450
a.Size = Vector3.new(1,1,1)
5451
a.Name = "Lazor"
5452
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5453
a.Parent = game.Workspace
5454
a.BrickColor = BrickColor.new(26)
5455
a.Transparency = 0.2
5456
a.Anchored = true
5457
a.CanCollide = false
5458
a.Locked = true
5459
a.BottomSurface = "Smooth"
5460
a.TopSurface = "Smooth"
5461
d = Instance.new("SpecialMesh")
5462
d.Parent = a
5463
d.MeshType = "Brick"
5464
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5465
5466
checkadmin = 0
5467
for i = 1 , #admin do
5468
if mouse.Target.Parent.Name == admin[i] then
5469
checkadmin = 1
5470
end
5471
end
5472
if checkadmin == 0 then
5473
5474
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5475
5476
a.BrickColor = BrickColor.new("Really black")
5477
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5478
a.Transparency = 0.4
5479
5480
h = mouse.Target.Parent:findFirstChild("Humanoid")
5481
if h ~= nil then
5482
h.MaxHealth = 0
5483
h.Health = 0
5484
for i = 1 , math.random(5, 7) do
5485
p = Instance.new("Part")
5486
p.Parent = h.Parent
5487
p.Size = Vector3.new(1, 1, 1)
5488
p.BrickColor = BrickColor.new(21)
5489
p.CanCollide = false
5490
p.Locked = true
5491
p.TopSurface = "Smooth"
5492
p.BottomSurface = "Smooth"
5493
p.CFrame = mouse.Target.CFrame
5494
d = Instance.new("SpecialMesh")
5495
d.Parent = p
5496
d.MeshType = "Brick"
5497
d.Scale = Vector3.new(0.2, 0.2, 0.2)
5498
p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20))
5499
end
5500
end
5501
end
5502
end
5503
5504
5505
5506
end
5507
end
5508
5509
5510
5511
5512
5513
5514
5515
5516
5517
5518
5519
5520
if mode == "Jail" then
5521
if mouse.Target ~= nil then
5522
local a = Instance.new("Part")
5523
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5524
local Place1 = mouse.Hit.p
5525
a.formFactor = "Symmetric"
5526
a.Size = Vector3.new(1,1,1)
5527
a.Name = "Lazor"
5528
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5529
a.Parent = game.Workspace
5530
a.BrickColor = BrickColor.new(26)
5531
a.Transparency = 0.2
5532
a.Anchored = true
5533
a.CanCollide = false
5534
a.Locked = true
5535
a.BottomSurface = "Smooth"
5536
a.TopSurface = "Smooth"
5537
d = Instance.new("SpecialMesh")
5538
d.Parent = a
5539
d.MeshType = "Brick"
5540
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5541
5542
5543
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5544
5545
a.BrickColor = BrickColor.new("Really black")
5546
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5547
a.Transparency = 0.4
5548
5549
5550
5551
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
5552
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
5553
p = a:findFirstChild("Backpack")
5554
if p ~= nil then
5555
stuff = p:GetChildren()
5556
for i = 1 , #stuff do
5557
stuff[i]:Remove()
5558
end
5559
end
5560
s = a.Character:GetChildren()
5561
for i = 1 , #s do
5562
if s[i].className == "Tool" or s[i].className == "HopperBin" then
5563
s[i]:Remove()
5564
end
5565
end
5566
end
5567
5568
p = mouse.Target.Parent:findFirstChild("Torso")
5569
if p ~= nil then
5570
5571
b = Instance.new("Model")
5572
b.Parent = me.Character
5573
b.Name = "Jail"
5574
c = Instance.new("Part")
5575
c.Parent = b
5576
c.TopSurface = "Smooth"
5577
c.BottomSurface = "Smooth"
5578
c.Locked = true
5579
c.BrickColor = BrickColor.new(26)
5580
c.formFactor = "Symmetric"
5581
c.Size = Vector3.new(18, 2, 2)
5582
c.Anchored = true
5583
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8))
5584
c = Instance.new("Part")
5585
c.Parent = b
5586
c.TopSurface = "Smooth"
5587
c.BottomSurface = "Smooth"
5588
c.Locked = true
5589
c.BrickColor = BrickColor.new(26)
5590
c.formFactor = "Symmetric"
5591
c.Size = Vector3.new(18, 2, 2)
5592
c.Anchored = true
5593
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8))
5594
c = Instance.new("Part")
5595
c.Parent = b
5596
c.TopSurface = "Smooth"
5597
c.BottomSurface = "Smooth"
5598
c.Locked = true
5599
c.BrickColor = BrickColor.new(26)
5600
c.formFactor = "Symmetric"
5601
c.Size = Vector3.new(18, 2, 2)
5602
c.Anchored = true
5603
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8))
5604
c = Instance.new("Part")
5605
c.Parent = b
5606
c.TopSurface = "Smooth"
5607
c.BottomSurface = "Smooth"
5608
c.Locked = true
5609
c.BrickColor = BrickColor.new(26)
5610
c.formFactor = "Symmetric"
5611
c.Size = Vector3.new(18, 2, 2)
5612
c.Anchored = true
5613
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8))
5614
c = Instance.new("Part")
5615
c.Parent = b
5616
c.TopSurface = "Smooth"
5617
c.BottomSurface = "Smooth"
5618
c.Locked = true
5619
c.BrickColor = BrickColor.new(26)
5620
c.formFactor = "Symmetric"
5621
c.Size = Vector3.new(2, 2, 18)
5622
c.Anchored = true
5623
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0))
5624
c = Instance.new("Part")
5625
c.Parent = b
5626
c.TopSurface = "Smooth"
5627
c.BottomSurface = "Smooth"
5628
c.Locked = true
5629
c.BrickColor = BrickColor.new(26)
5630
c.formFactor = "Symmetric"
5631
c.Size = Vector3.new(2, 2, 18)
5632
c.Anchored = true
5633
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0))
5634
c = Instance.new("Part")
5635
c.Parent = b
5636
c.TopSurface = "Smooth"
5637
c.BottomSurface = "Smooth"
5638
c.Locked = true
5639
c.BrickColor = BrickColor.new(26)
5640
c.formFactor = "Symmetric"
5641
c.Size = Vector3.new(2, 2, 18)
5642
c.Anchored = true
5643
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0))
5644
c = Instance.new("Part")
5645
c.Parent = b
5646
c.TopSurface = "Smooth"
5647
c.BottomSurface = "Smooth"
5648
c.Locked = true
5649
c.BrickColor = BrickColor.new(26)
5650
c.formFactor = "Symmetric"
5651
c.Size = Vector3.new(2, 2, 18)
5652
c.Anchored = true
5653
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0))
5654
c = Instance.new("Part")
5655
c.Parent = b
5656
c.TopSurface = "Smooth"
5657
c.BottomSurface = "Smooth"
5658
c.Locked = true
5659
c.BrickColor = BrickColor.new(26)
5660
c.formFactor = "Symmetric"
5661
c.Size = Vector3.new(2, 18, 2)
5662
c.Anchored = true
5663
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8))
5664
c = Instance.new("Part")
5665
c.Parent = b
5666
c.TopSurface = "Smooth"
5667
c.BottomSurface = "Smooth"
5668
c.Locked = true
5669
c.BrickColor = BrickColor.new(26)
5670
c.formFactor = "Symmetric"
5671
c.Size = Vector3.new(2, 18, 2)
5672
c.Anchored = true
5673
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8))
5674
c = Instance.new("Part")
5675
c.Parent = b
5676
c.TopSurface = "Smooth"
5677
c.BottomSurface = "Smooth"
5678
c.Locked = true
5679
c.BrickColor = BrickColor.new(26)
5680
c.formFactor = "Symmetric"
5681
c.Size = Vector3.new(2, 18, 2)
5682
c.Anchored = true
5683
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8))
5684
c = Instance.new("Part")
5685
c.Parent = b
5686
c.TopSurface = "Smooth"
5687
c.BottomSurface = "Smooth"
5688
c.Locked = true
5689
c.BrickColor = BrickColor.new(26)
5690
c.formFactor = "Symmetric"
5691
c.Size = Vector3.new(2, 18, 2)
5692
c.Anchored = true
5693
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8))
5694
5695
5696
c = Instance.new("Part")
5697
c.Parent = b
5698
c.TopSurface = "Smooth"
5699
c.BottomSurface = "Smooth"
5700
c.Locked = true
5701
c.BrickColor = BrickColor.new(23)
5702
c.Transparency = 0.5
5703
c.Reflectance = 0.1
5704
c.formFactor = "Symmetric"
5705
c.Size = Vector3.new(1, 16, 16)
5706
c.Anchored = true
5707
c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0))
5708
c = Instance.new("Part")
5709
c.Parent = b
5710
c.TopSurface = "Smooth"
5711
c.BottomSurface = "Smooth"
5712
c.Locked = true
5713
c.BrickColor = BrickColor.new(23)
5714
c.Transparency = 0.5
5715
c.Reflectance = 0.1
5716
c.formFactor = "Symmetric"
5717
c.Size = Vector3.new(1, 16, 16)
5718
c.Anchored = true
5719
c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0))
5720
c = Instance.new("Part")
5721
c.Parent = b
5722
c.TopSurface = "Smooth"
5723
c.BottomSurface = "Smooth"
5724
c.Locked = true
5725
c.BrickColor = BrickColor.new(23)
5726
c.Transparency = 0.5
5727
c.Reflectance = 0.1
5728
c.formFactor = "Symmetric"
5729
c.Size = Vector3.new(16, 16, 1)
5730
c.Anchored = true
5731
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8))
5732
c = Instance.new("Part")
5733
c.Parent = b
5734
c.TopSurface = "Smooth"
5735
c.BottomSurface = "Smooth"
5736
c.Locked = true
5737
c.BrickColor = BrickColor.new(23)
5738
c.Transparency = 0.5
5739
c.Reflectance = 0.1
5740
c.formFactor = "Symmetric"
5741
c.Size = Vector3.new(16, 16, 1)
5742
c.Anchored = true
5743
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8))
5744
c = Instance.new("Part")
5745
c.Parent = b
5746
c.TopSurface = "Smooth"
5747
c.BottomSurface = "Smooth"
5748
c.Locked = true
5749
c.BrickColor = BrickColor.new(23)
5750
c.Transparency = 0.5
5751
c.Reflectance = 0.1
5752
c.formFactor = "Symmetric"
5753
c.Size = Vector3.new(16, 1, 16)
5754
c.Anchored = true
5755
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0))
5756
c = Instance.new("Part")
5757
c.Parent = b
5758
c.TopSurface = "Smooth"
5759
c.BottomSurface = "Smooth"
5760
c.Locked = true
5761
c.BrickColor = BrickColor.new(23)
5762
c.Transparency = 0.5
5763
c.Reflectance = 0.1
5764
c.formFactor = "Symmetric"
5765
c.Size = Vector3.new(16, 1, 16)
5766
c.Anchored = true
5767
c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0))
5768
5769
end
5770
end
5771
end
5772
5773
5774
end
5775
5776
5777
5778
5779
if mode == "UnJail" then
5780
if mouse.Target ~= nil then
5781
local a = Instance.new("Part")
5782
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5783
local Place1 = mouse.Hit.p
5784
a.formFactor = "Symmetric"
5785
a.Size = Vector3.new(1,1,1)
5786
a.Name = "Lazor"
5787
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5788
a.Parent = game.Workspace
5789
a.BrickColor = BrickColor.new(26)
5790
a.Transparency = 0.2
5791
a.Anchored = true
5792
a.CanCollide = false
5793
a.Locked = true
5794
a.BottomSurface = "Smooth"
5795
a.TopSurface = "Smooth"
5796
d = Instance.new("SpecialMesh")
5797
d.Parent = a
5798
d.MeshType = "Brick"
5799
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5800
5801
5802
5803
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5804
5805
a.BrickColor = BrickColor.new("Really black")
5806
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5807
a.Transparency = 0.4
5808
5809
5810
if mouse.Target.Parent.Name == "Jail" then
5811
mouse.Target.Parent:Remove()
5812
end
5813
end
5814
5815
5816
5817
end
5818
end
5819
5820
5821
5822
5823
5824
5825
5826
if mode == "Faint" then
5827
if mouse.Target ~= nil then
5828
local a = Instance.new("Part")
5829
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5830
local Place1 = mouse.Hit.p
5831
a.formFactor = "Symmetric"
5832
a.Size = Vector3.new(1,1,1)
5833
a.Name = "Lazor"
5834
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5835
a.Parent = game.Workspace
5836
a.BrickColor = BrickColor.new(26)
5837
a.Transparency = 0.2
5838
a.Anchored = true
5839
a.CanCollide = false
5840
a.Locked = true
5841
a.BottomSurface = "Smooth"
5842
a.TopSurface = "Smooth"
5843
d = Instance.new("SpecialMesh")
5844
d.Parent = a
5845
d.MeshType = "Brick"
5846
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5847
5848
checkadmin = 0
5849
for i = 1 , #admin do
5850
if mouse.Target.Parent.Name == admin[i] then
5851
checkadmin = 1
5852
end
5853
end
5854
if checkadmin == 0 then
5855
5856
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5857
5858
a.BrickColor = BrickColor.new("Really black")
5859
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5860
a.Transparency = 0.4
5861
5862
5863
5864
torso = mouse.Target.Parent:findFirstChild("Torso")
5865
h = mouse.Target.Parent:findFirstChild("Humanoid")
5866
if h ~= nil then
5867
h.MaxHealth = 100
5868
h.Health = 1
5869
end
5870
if torso ~= nil then
5871
asdf = torso:findFirstChild("BodyGyro")
5872
if asdf == nil then
5873
torso.CFrame = CFrame.new(torso.Position)
5874
p = Instance.new("BodyGyro")
5875
p.Parent = torso
5876
p.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
5877
p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
5878
p.D = 50
5879
a = Instance.new("BodyVelocity")
5880
a.Parent = torso
5881
a.velocity = Vector3.new(0, -10, 0)
5882
a.maxForce = Vector3.new(math.huge, 9999999, math.huge)
5883
end
5884
end
5885
5886
5887
5888
end
5889
end
5890
5891
5892
end
5893
end
5894
5895
5896
5897
5898
if mode == "Draw" then
5899
if mouse.Target ~= nil then
5900
local a = Instance.new("Part")
5901
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5902
local Place1 = mouse.Hit.p
5903
a.formFactor = "Symmetric"
5904
a.Size = Vector3.new(1,1,1)
5905
a.Name = "Lazor"
5906
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5907
a.Parent = game.Workspace
5908
a.BrickColor = BrickColor.new(26)
5909
a.Transparency = 0.2
5910
a.Anchored = true
5911
a.CanCollide = false
5912
a.Locked = true
5913
a.BottomSurface = "Smooth"
5914
a.TopSurface = "Smooth"
5915
d = Instance.new("SpecialMesh")
5916
d.Parent = a
5917
d.MeshType = "Brick"
5918
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5919
5920
5921
a.BrickColor = BrickColor.new("Really black")
5922
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
5923
a.Transparency = 0.4
5924
5925
a = game.Workspace:findFirstChild("Base")
5926
if a ~= nil then
5927
5928
p = Instance.new("Part")
5929
p.Parent = game.Workspace
5930
p.BrickColor = BrickColor.new(26)
5931
p.TopSurface = "Smooth"
5932
p.BottomSurface = "Smooth"
5933
p.Anchored = true
5934
p.formFactor = "Plate"
5935
p.Size = Vector3.new(3, 0.4, 3)
5936
p.Locked = true
5937
p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z))
5938
5939
end
5940
5941
end
5942
end
5943
5944
5945
5946
5947
5948
5949
5950
5951
5952
5953
5954
if mode == "Random Colors" then
5955
if mouse.Target ~= nil then
5956
local a = Instance.new("Part")
5957
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5958
local Place1 = mouse.Hit.p
5959
a.formFactor = "Symmetric"
5960
a.Size = Vector3.new(1,1,1)
5961
a.Name = "Lazor"
5962
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
5963
a.Parent = game.Workspace
5964
a.BrickColor = BrickColor.new(math.random(1, 200))
5965
a.Transparency = 0.5
5966
a.Anchored = true
5967
a.CanCollide = false
5968
a.Locked = true
5969
a.BottomSurface = "Smooth"
5970
a.TopSurface = "Smooth"
5971
d = Instance.new("SpecialMesh")
5972
d.Parent = a
5973
d.MeshType = "Brick"
5974
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
5975
5976
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
5977
5978
mouse.Target.BrickColor = BrickColor.new(math.random(1, 200))
5979
end
5980
5981
end
5982
end
5983
5984
5985
5986
5987
5988
5989
5990
if mode == "Steal Color" then
5991
if mouse.Target ~= nil then
5992
5993
eyeball22.BrickColor = mouse.Target.BrickColor
5994
5995
local a = Instance.new("Part")
5996
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
5997
local Place1 = mouse.Hit.p
5998
a.formFactor = "Symmetric"
5999
a.Size = Vector3.new(1,1,1)
6000
a.Name = "Lazor"
6001
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6002
a.Parent = game.Workspace
6003
a.BrickColor = eyeball22.BrickColor
6004
a.Transparency = 0.5
6005
a.Anchored = true
6006
a.CanCollide = false
6007
a.Locked = true
6008
a.BottomSurface = "Smooth"
6009
a.TopSurface = "Smooth"
6010
d = Instance.new("SpecialMesh")
6011
d.Parent = a
6012
d.MeshType = "Brick"
6013
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6014
6015
6016
6017
end
6018
end
6019
6020
6021
6022
if mode == "Give Color" then
6023
if mouse.Target ~= nil then
6024
6025
if mouse.Target.Parent.Name ~= ball.Name then
6026
mouse.Target.BrickColor = eyeball22.BrickColor
6027
6028
local a = Instance.new("Part")
6029
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6030
local Place1 = mouse.Hit.p
6031
a.formFactor = "Symmetric"
6032
a.Size = Vector3.new(1,1,1)
6033
a.Name = "Lazor"
6034
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6035
a.Parent = game.Workspace
6036
a.BrickColor = eyeball22.BrickColor
6037
a.Transparency = 0.5
6038
a.Anchored = true
6039
a.CanCollide = false
6040
a.Locked = true
6041
a.BottomSurface = "Smooth"
6042
a.TopSurface = "Smooth"
6043
d = Instance.new("SpecialMesh")
6044
d.Parent = a
6045
d.MeshType = "Brick"
6046
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6047
6048
6049
end
6050
end
6051
end
6052
6053
6054
6055
6056
6057
6058
6059
6060
6061
if mode == "Drag" then
6062
if mouse.Target ~= nil then
6063
local a = Instance.new("Part")
6064
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6065
local Place1 = mouse.Hit.p
6066
a.formFactor = "Symmetric"
6067
a.Size = Vector3.new(1,1,1)
6068
a.Name = "Lazor"
6069
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6070
a.Parent = game.Workspace
6071
a.Transparency = 0.2
6072
a.Anchored = true
6073
a.CanCollide = false
6074
a.Locked = true
6075
a.BottomSurface = "Smooth"
6076
a.TopSurface = "Smooth"
6077
d = Instance.new("SpecialMesh")
6078
d.Parent = a
6079
d.MeshType = "Brick"
6080
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6081
6082
checkadmin = 0
6083
for i = 1 , #admin do
6084
if mouse.Target.Parent.Name == admin[i] then
6085
checkadmin = 1
6086
end
6087
end
6088
if checkadmin == 0 then
6089
6090
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
6091
6092
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6093
a.Transparency = 0.1
6094
6095
6096
6097
6098
6099
6100
p = mouse.Target:findFirstChild("BodyPosition")
6101
if p ~= nil then
6102
p.position = eyeball.Position
6103
end
6104
if p == nil then
6105
mouse.Target:BreakJoints()
6106
mouse.Target.Anchored = false
6107
d = Instance.new("BodyPosition")
6108
d.Parent = mouse.Target
6109
d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6110
d.position = eyeball.Position
6111
end
6112
6113
6114
6115
6116
6117
6118
end
6119
end
6120
end
6121
end
6122
6123
6124
6125
6126
6127
6128
6129
6130
6131
if mode == "Naked Beam" then
6132
if mouse.Target ~= nil then
6133
local a = Instance.new("Part")
6134
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6135
local Place1 = mouse.Hit.p
6136
a.formFactor = "Symmetric"
6137
a.Size = Vector3.new(1,1,1)
6138
a.Name = "Lazor"
6139
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6140
a.Parent = game.Workspace
6141
a.BrickColor = BrickColor.new(24)
6142
a.Transparency = 0.1
6143
a.Anchored = true
6144
a.CanCollide = false
6145
a.Locked = true
6146
a.BottomSurface = "Smooth"
6147
a.TopSurface = "Smooth"
6148
d = Instance.new("SpecialMesh")
6149
d.Parent = a
6150
d.MeshType = "Brick"
6151
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6152
6153
checkadmin = 0
6154
for i = 1 , #admin do
6155
if mouse.Target.Parent.Name == admin[i] then
6156
checkadmin = 1
6157
end
6158
end
6159
if checkadmin == 0 then
6160
6161
if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
6162
6163
d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude)
6164
6165
6166
p = mouse.Target.Parent:findFirstChild("Humanoid")
6167
if p ~= nil then
6168
stuff = mouse.Target.Parent:GetChildren()
6169
for i = 1 , #stuff do
6170
if stuff[i].className == "Part" then
6171
stuff[i].BrickColor = BrickColor.new("Cool yellow")
6172
end
6173
end
6174
end
6175
6176
p = mouse.Target.Parent:findFirstChild("Pants")
6177
if p ~= nil then
6178
p:Remove()
6179
d = Instance.new("Pants")
6180
d.Parent = mouse.Target.Parent
6181
d.PantsTemplate = ""
6182
d.Name = "BLEH"
6183
stuff = mouse.Target.Parent:GetChildren()
6184
for i = 1 , #stuff do
6185
if stuff[i].className == "Part" then
6186
stuff[i].BrickColor = BrickColor.new("Cool yellow")
6187
end
6188
end
6189
end
6190
p = mouse.Target.Parent:findFirstChild("Shirt")
6191
if p ~= nil then
6192
p:Remove()
6193
d = Instance.new("Shirt")
6194
d.Parent = mouse.Target.Parent
6195
d.ShirtTemplate = ""
6196
d.Name = "BLEH"
6197
stuff = mouse.Target.Parent:GetChildren()
6198
for i = 1 , #stuff do
6199
if stuff[i].className == "Part" then
6200
stuff[i].BrickColor = BrickColor.new("Cool yellow")
6201
end
6202
end
6203
end
6204
6205
6206
end
6207
end
6208
6209
6210
6211
end
6212
end
6213
6214
6215
6216
6217
6218
6219
6220
6221
6222
6223
6224
6225
6226
6227
6228
6229
6230
if mode == "Shrink" then
6231
if mouse.Target ~= nil then
6232
local a = Instance.new("Part")
6233
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6234
local Place1 = mouse.Hit.p
6235
a.formFactor = "Symmetric"
6236
a.BrickColor = BrickColor.new(23)
6237
a.Size = Vector3.new(1,1,1)
6238
a.Name = "Lazor"
6239
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6240
a.Parent = game.Workspace
6241
a.Transparency = 0.2
6242
a.Anchored = true
6243
a.CanCollide = false
6244
a.Locked = true
6245
a.BottomSurface = "Smooth"
6246
a.TopSurface = "Smooth"
6247
d = Instance.new("SpecialMesh")
6248
d.Parent = a
6249
d.MeshType = "Brick"
6250
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6251
checkadmin = 0
6252
for i = 1 , #admin do
6253
if mouse.Target.Parent.Name == admin[i] then
6254
checkadmin = 1
6255
end
6256
end
6257
if checkadmin == 0 then
6258
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6259
asdf = mouse.Target
6260
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6261
a.Transparency = 0.1
6262
6263
6264
p = asdf.CFrame
6265
asdf.Size = asdf.Size - Vector3.new(1, 1, 1)
6266
asdf.CFrame = p
6267
6268
6269
6270
end
6271
end
6272
6273
end
6274
end
6275
6276
6277
6278
6279
if mode == "Grow" then
6280
if mouse.Target ~= nil then
6281
local a = Instance.new("Part")
6282
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6283
local Place1 = mouse.Hit.p
6284
a.formFactor = "Symmetric"
6285
a.BrickColor = BrickColor.new(23)
6286
a.Size = Vector3.new(1,1,1)
6287
a.Name = "Lazor"
6288
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6289
a.Parent = game.Workspace
6290
a.Transparency = 0.2
6291
a.Anchored = true
6292
a.CanCollide = false
6293
a.Locked = true
6294
a.BottomSurface = "Smooth"
6295
a.TopSurface = "Smooth"
6296
d = Instance.new("SpecialMesh")
6297
d.Parent = a
6298
d.MeshType = "Brick"
6299
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6300
checkadmin = 0
6301
for i = 1 , #admin do
6302
if mouse.Target.Parent.Name == admin[i] then
6303
checkadmin = 1
6304
end
6305
end
6306
if checkadmin == 0 then
6307
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6308
asdf = mouse.Target
6309
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6310
a.Transparency = 0.1
6311
6312
6313
p = asdf.CFrame
6314
asdf.Size = asdf.Size + Vector3.new(1, 1, 1)
6315
asdf.CFrame = p
6316
6317
6318
6319
end
6320
6321
6322
end
6323
end
6324
end
6325
6326
6327
6328
6329
6330
6331
6332
6333
if mode == "Confuse" then
6334
if mouse.Target ~= nil then
6335
local a = Instance.new("Part")
6336
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6337
local Place1 = mouse.Hit.p
6338
a.formFactor = "Symmetric"
6339
a.BrickColor = BrickColor.new(1)
6340
a.Size = Vector3.new(1,1,1)
6341
a.Name = "Lazor"
6342
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6343
a.Parent = game.Workspace
6344
a.Transparency = 0.2
6345
a.Anchored = true
6346
a.CanCollide = false
6347
a.Locked = true
6348
a.BottomSurface = "Smooth"
6349
a.TopSurface = "Smooth"
6350
d = Instance.new("SpecialMesh")
6351
d.Parent = a
6352
d.MeshType = "Brick"
6353
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6354
checkadmin = 0
6355
for i = 1 , #admin do
6356
if mouse.Target.Parent.Name == admin[i] then
6357
checkadmin = 1
6358
end
6359
end
6360
if checkadmin == 0 then
6361
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6362
asdf = mouse.Target
6363
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6364
a.Transparency = 0.1
6365
6366
6367
p = mouse.Target.Parent:findFirstChild("Humanoid")
6368
if p ~= nil then
6369
p.WalkSpeed = p.WalkSpeed * -1
6370
end
6371
6372
6373
6374
end
6375
6376
end
6377
end
6378
end
6379
6380
6381
6382
6383
6384
6385
6386
6387
6388
6389
6390
if mode == "Disarm" then
6391
if mouse.Target ~= nil then
6392
local a = Instance.new("Part")
6393
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6394
local Place1 = mouse.Hit.p
6395
a.formFactor = "Symmetric"
6396
a.BrickColor = BrickColor.new(1)
6397
a.Size = Vector3.new(1,1,1)
6398
a.Name = "Lazor"
6399
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6400
a.Parent = game.Workspace
6401
a.Transparency = 0.2
6402
a.Anchored = true
6403
a.CanCollide = false
6404
a.Locked = true
6405
a.BottomSurface = "Smooth"
6406
a.TopSurface = "Smooth"
6407
d = Instance.new("SpecialMesh")
6408
d.Parent = a
6409
d.MeshType = "Brick"
6410
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6411
checkadmin = 0
6412
for i = 1 , #admin do
6413
if mouse.Target.Parent.Name == admin[i] then
6414
checkadmin = 1
6415
end
6416
end
6417
if checkadmin == 0 then
6418
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6419
asdf = mouse.Target
6420
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6421
a.Transparency = 0.1
6422
6423
6424
6425
6426
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
6427
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
6428
p = a:findFirstChild("Backpack")
6429
if p ~= nil then
6430
stuff = p:GetChildren()
6431
for i = 1 , #stuff do
6432
stuff[i]:Remove()
6433
end
6434
end
6435
s = a.Character:GetChildren()
6436
for i = 1 , #s do
6437
if s[i].className == "Tool" then
6438
s[i]:Remove()
6439
end
6440
end
6441
end
6442
6443
6444
6445
end
6446
end
6447
6448
end
6449
end
6450
6451
6452
6453
6454
6455
6456
6457
6458
6459
if mode == "Steal Tools" then
6460
if mouse.Target ~= nil then
6461
local a = Instance.new("Part")
6462
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6463
local Place1 = mouse.Hit.p
6464
a.formFactor = "Symmetric"
6465
a.BrickColor = BrickColor.new(1)
6466
a.Size = Vector3.new(1,1,1)
6467
a.Name = "Lazor"
6468
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6469
a.Parent = game.Workspace
6470
a.Transparency = 0.2
6471
a.Anchored = true
6472
a.CanCollide = false
6473
a.Locked = true
6474
a.BottomSurface = "Smooth"
6475
a.TopSurface = "Smooth"
6476
d = Instance.new("SpecialMesh")
6477
d.Parent = a
6478
d.MeshType = "Brick"
6479
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6480
checkadmin = 0
6481
for i = 1 , #admin do
6482
if mouse.Target.Parent.Name == admin[i] then
6483
checkadmin = 1
6484
end
6485
end
6486
if checkadmin == 0 then
6487
if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
6488
asdf = mouse.Target
6489
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6490
a.Transparency = 0.1
6491
6492
6493
6494
6495
if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
6496
a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
6497
p = a:findFirstChild("Backpack")
6498
if p ~= nil then
6499
stuff = p:GetChildren()
6500
for i = 1 , #stuff do
6501
stuff[i]:clone().Parent = me.Backpack
6502
stuff[i]:Remove()
6503
end
6504
end
6505
s = a.Character:GetChildren()
6506
for i = 1 , #s do
6507
if s[i].className == "Tool" then
6508
s[i]:clone().Parent = me.Backpack
6509
s[i]:Remove()
6510
end
6511
end
6512
end
6513
6514
6515
6516
end
6517
end
6518
6519
end
6520
end
6521
6522
6523
6524
6525
6526
6527
6528
6529
if mode == "Clone" then
6530
if mouse.Target ~= nil then
6531
local a = Instance.new("Part")
6532
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6533
local Place1 = mouse.Hit.p
6534
a.formFactor = "Symmetric"
6535
a.BrickColor = BrickColor.new(1)
6536
a.Size = Vector3.new(1,1,1)
6537
a.Name = "Lazor"
6538
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6539
a.Parent = game.Workspace
6540
a.Transparency = 0.2
6541
a.Anchored = true
6542
a.CanCollide = false
6543
a.Locked = true
6544
a.BottomSurface = "Smooth"
6545
a.TopSurface = "Smooth"
6546
d = Instance.new("SpecialMesh")
6547
d.Parent = a
6548
d.MeshType = "Brick"
6549
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6550
checkadmin = 0
6551
for i = 1 , #admin do
6552
if mouse.Target.Parent.Name == admin[i] then
6553
checkadmin = 1
6554
end
6555
end
6556
if checkadmin == 0 then
6557
if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
6558
asdf = mouse.Target
6559
d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
6560
a.Transparency = 0.1
6561
6562
6563
6564
6565
6566
if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then
6567
6568
p = mouse.Target.Parent:clone()
6569
p.Parent = game.Workspace
6570
p:MakeJoints()
6571
p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0))
6572
6573
else
6574
6575
6576
6577
6578
mouse.Target:clone().Parent = game.Workspace
6579
6580
6581
6582
6583
end
6584
6585
end
6586
6587
6588
end
6589
6590
6591
end
6592
end
6593
6594
6595
6596
6597
6598
6599
if mode == "Spotlight" then
6600
if mouse.Target ~= nil then
6601
6602
6603
6604
a = Instance.new("Part")
6605
a.formFactor = "Symmetric"
6606
a.BrickColor = BrickColor.new(24)
6607
a.Size = Vector3.new(1,1,1)
6608
a.Name = "Lazor"
6609
a.CFrame = CFrame.new(mouse.Hit.p)
6610
a.Parent = game.Workspace
6611
a.Transparency = 0.4
6612
a.Anchored = true
6613
a.CanCollide = false
6614
a.Locked = true
6615
a.BottomSurface = "Smooth"
6616
a.TopSurface = "Smooth"
6617
d = Instance.new("CylinderMesh")
6618
d.Parent = a
6619
d.Scale = Vector3.new(20, 3000, 20)
6620
6621
6622
6623
end
6624
end
6625
6626
6627
6628
6629
if mode == "Ducks" then
6630
if mouse.Target ~= nil then
6631
6632
p = Instance.new("Part")
6633
p.Parent = game.Workspace
6634
p.BrickColor = BrickColor.new(24)
6635
p.TopSurface = "Smooth"
6636
p.BottomSurface = "Smooth"
6637
p.formFactor = "Symmetric"
6638
p.Name = "Duck"
6639
p.Size = Vector3.new(1, 1, 1)
6640
p.Locked = true
6641
p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
6642
d = Instance.new("SpecialMesh")
6643
d.Parent = p
6644
d.MeshType = "FileMesh"
6645
d.MeshId = "http://www.roblox.com/asset/?id=9419831"
6646
d.TextureId = "http://www.roblox.com/asset/?id=9419827"
6647
b = Instance.new("BodyPosition")
6648
b.Parent = p
6649
b.maxForce = Vector3.new(0, 0, 0)
6650
6651
end
6652
end
6653
6654
6655
6656
if mode == "Dynamites" then
6657
if mouse.Target ~= nil then
6658
6659
p = Instance.new("Part")
6660
p.Parent = game.Workspace
6661
p.BrickColor = BrickColor.new(21)
6662
p.TopSurface = "Smooth"
6663
p.BottomSurface = "Smooth"
6664
p.formFactor = "Symmetric"
6665
p.Name = "Dynamite"
6666
p.Size = Vector3.new(1, 1, 1)
6667
p.Locked = true
6668
p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
6669
d = Instance.new("SpecialMesh")
6670
d.Parent = p
6671
d.MeshType = "FileMesh"
6672
d.MeshId = "http://www.roblox.com/asset/?id=12891705"
6673
d.TextureId = "http://www.roblox.com/asset/?id=12891577"
6674
b = Instance.new("BodyPosition")
6675
b.Parent = p
6676
b.maxForce = Vector3.new(0, 0, 0)
6677
6678
end
6679
end
6680
6681
6682
if mode == "Detonate Dynamites" then
6683
6684
p = game.Workspace:findFirstChild("Dynamite")
6685
if p ~= nil then
6686
if (p.Position-me.Character.Torso.Position).magnitude > 20 then
6687
d = Instance.new("Explosion")
6688
d.Parent = game.Workspace
6689
d.Position = p.Position
6690
p:Remove()
6691
end
6692
end
6693
6694
end
6695
6696
6697
6698
6699
if mode == "Duck Swarm" then
6700
if mouse.Target ~= nil then
6701
a = Instance.new("Part")
6702
a.formFactor = "Symmetric"
6703
a.BrickColor = BrickColor.new(24)
6704
a.Size = Vector3.new(1,1,1)
6705
a.Name = "Lazor"
6706
a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0))
6707
a.Parent = game.Workspace
6708
a.Anchored = true
6709
a.CanCollide = false
6710
a.Locked = true
6711
a.BottomSurface = "Smooth"
6712
a.TopSurface = "Smooth"
6713
d = Instance.new("SpecialMesh")
6714
d.Parent = a
6715
d.Scale = Vector3.new(3, 3, 3)
6716
d.MeshType = "FileMesh"
6717
d.MeshId = "http://www.roblox.com/asset/?id=9419831"
6718
d.TextureId = "http://www.roblox.com/asset/?id=9419827"
6719
6720
s = game.Workspace:GetChildren()
6721
for i = 1 , #s do
6722
if s[i].Name == "Duck" then
6723
a = s[i]:findFirstChild("BodyPosition")
6724
if a ~= nil then
6725
a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6726
a.position = mouse.Hit.p
6727
end
6728
end
6729
end
6730
6731
6732
6733
6734
6735
6736
6737
6738
6739
6740
6741
6742
end
6743
end
6744
6745
6746
6747
6748
6749
6750
6751
6752
6753
6754
6755
6756
6757
if mode == "Throwup" then
6758
6759
p = Instance.new("Part")
6760
p.Parent = game.Workspace
6761
p.CanCollide = false
6762
6763
colorhax = math.random(1, 3)
6764
if colorhax == 1 then
6765
p.BrickColor = BrickColor.new(192)
6766
end
6767
if colorhax == 2 then
6768
p.BrickColor = BrickColor.new(28)
6769
end
6770
if colorhax == 3 then
6771
p.BrickColor = BrickColor.new(105)
6772
end
6773
p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
6774
p.Locked = true
6775
p.TopSurface = "Smooth"
6776
p.BottomSurface = "Smooth"
6777
p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4))
6778
p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
6779
p.Anchored = false
6780
p:BreakJoints()
6781
6782
end
6783
6784
6785
6786
6787
6788
6789
6790
6791
6792
6793
6794
6795
6796
6797
6798
if mode == "Hang" then
6799
if mouse.Target ~= nil then
6800
local a = Instance.new("Part")
6801
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6802
local Place1 = mouse.Hit.p
6803
a.formFactor = "Symmetric"
6804
a.BrickColor = BrickColor.new(1)
6805
a.Size = Vector3.new(1,1,1)
6806
a.Name = "Lazor"
6807
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6808
a.Parent = game.Workspace
6809
a.Transparency = 0.2
6810
a.Anchored = true
6811
a.CanCollide = false
6812
a.Locked = true
6813
a.BottomSurface = "Smooth"
6814
a.TopSurface = "Smooth"
6815
d = Instance.new("SpecialMesh")
6816
d.Parent = a
6817
d.MeshType = "Brick"
6818
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6819
head = mouse.Target.Parent:findFirstChild("Head")
6820
if head ~= nil then
6821
p = head:findFirstChild("BodyPosition")
6822
if p == nil then
6823
d = Instance.new("BodyPosition")
6824
d.Parent = head
6825
d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
6826
d.position = head.Position+Vector3.new(0, 12, 0)
6827
6828
a = head.Parent:findFirstChild("Torso")
6829
if a ~= nil then
6830
f = a:findFirstChild("Neck")
6831
if f ~= nil then
6832
f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0)
6833
end
6834
end
6835
6836
end
6837
end
6838
6839
6840
6841
end
6842
end
6843
6844
6845
6846
6847
6848
6849
6850
if mode == "UnHang" then
6851
if mouse.Target ~= nil then
6852
local a = Instance.new("Part")
6853
local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
6854
local Place1 = mouse.Hit.p
6855
a.formFactor = "Symmetric"
6856
a.BrickColor = BrickColor.new(1)
6857
a.Size = Vector3.new(1,1,1)
6858
a.Name = "Lazor"
6859
a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
6860
a.Parent = game.Workspace
6861
a.Transparency = 0.2
6862
a.Anchored = true
6863
a.CanCollide = false
6864
a.Locked = true
6865
a.BottomSurface = "Smooth"
6866
a.TopSurface = "Smooth"
6867
d = Instance.new("SpecialMesh")
6868
d.Parent = a
6869
d.MeshType = "Brick"
6870
d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
6871
6872
head = mouse.Target.Parent:findFirstChild("Head")
6873
if head ~= nil then
6874
p = head:findFirstChild("BodyPosition")
6875
if p ~= nil then
6876
p:Remove()
6877
6878
a = head.Parent:findFirstChild("Torso")
6879
if a ~= nil then
6880
f = a:findFirstChild("Neck")
6881
if f ~= nil then
6882
f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0)
6883
end
6884
end
6885
6886
end
6887
end
6888
6889
6890
end
6891
end
6892
6893
6894
6895
6896
6897
6898
6899
6900
6901
6902
if mode == "Tree Summon" then
6903
if mouse.Target ~= nil then
6904
if mouse.Target.Name == "Base" then
6905
p = mouse.Target
6906
tree = Instance.new("Model")
6907
tree.Parent = game.Workspace
6908
treesize = math.random(2, 6)
6909
stump = Instance.new("Part")
6910
stump.Parent = tree
6911
stump.Anchored = true
6912
stump.TopSurface = "Smooth"
6913
stump.BrickColor = BrickColor.new(192)
6914
stump.BottomSurface = "Smooth"
6915
stump.Locked = true
6916
stump.Size = Vector3.new(treesize, treesize * 2, treesize)
6917
stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z))
6918
hax = treesize
6919
hax2 = treesize*2
6920
for i = 1 , treesize*2 do
6921
stump2 = Instance.new("Part")
6922
stump2.BrickColor = BrickColor.new(28)
6923
stump2.Parent = tree
6924
stump2.Anchored = true
6925
stump2.TopSurface = "Smooth"
6926
stump2.BottomSurface = "Smooth"
6927
stump2.Locked = true
6928
stump2.Size = Vector3.new(hax2, treesize, hax2)
6929
stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0))
6930
hax = hax + treesize-0.5
6931
hax2 = hax2-(treesize/4)
6932
end
6933
6934
end
6935
end
6936
end
6937
6938
6939
6940
6941
6942
6943
if mode == "Seizure" then
6944
6945
6946
stuff = game:GetChildren()
6947
for i = 1 , #stuff do
6948
if stuff[i].className == "Workspace" then
6949
6950
6951
6952
base = stuff[i]:findFirstChild("Base")
6953
if base ~= nil then
6954
base.Transparency = 1
6955
base.BrickColor = BrickColor.new (math.random(1, 250))
6956
base.TopSurface = math.random(1, 5)
6957
base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
6958
end
6959
end
6960
end
6961
stuff = game:GetChildren()
6962
for i = 1 , #stuff do
6963
if stuff[i].className == "Lighting" then
6964
stuff[i].Brightness = 10
6965
stuff[i].TimeOfDay = "09:00:00"
6966
stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
6967
end
6968
end
6969
stuff = game:GetChildren()
6970
for i = 1 , #stuff do
6971
if stuff[i].className == "Workspace" then
6972
base = stuff[i]:findFirstChild("Base")
6973
if base ~= nil then
6974
base.Transparency = 0
6975
base.BrickColor = BrickColor.new (math.random(1, 250))
6976
base.TopSurface = math.random(1, 5)
6977
base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
6978
end
6979
end
6980
end
6981
stuff = game:GetChildren()
6982
for i = 1 , #stuff do
6983
if stuff[i].className == "Lighting" then
6984
stuff[i].Brightness = 0
6985
stuff[i].TimeOfDay = "00:00:00"
6986
stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
6987
stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
6988
stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
6989
end
6990
end
6991
6992
6993
end
6994
6995
6996
6997
6998
6999
7000
7001
end
7002
end
7003
7004
function onButton1Up(mouse)
7005
BaleFireValue = 15
7006
Clicking = false
7007
7008
if mode == "Fly" then
7009
mode = "None"
7010
7011
7012
7013
d = lightingg:GetChildren()
7014
for i = 1 , #d do
7015
if d[i].Name == "CharacterButton" then
7016
if d[i].Text == "[ "..mode.." ]" then
7017
d[i].BackgroundColor = BrickColor.new(24)
7018
end
7019
end
7020
end
7021
s = lightingg:GetChildren()
7022
for i = 1 , #s do
7023
if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
7024
s[i].BackgroundColor = BrickColor.new(1)
7025
end
7026
end
7027
7028
7029
7030
7031
end
7032
7033
wait()
7034
h = game.Workspace:findFirstChild("Lazor")
7035
if h ~= nil then
7036
h:Remove()
7037
end
7038
h = me.Character.Torso:findFirstChild("BodyPositions")
7039
if h ~= nil then
7040
h:Remove()
7041
end
7042
h = me.Character.Torso:findFirstChild("BodyGyros")
7043
if h ~= nil then
7044
h:Remove()
7045
end
7046
wait()
7047
h = game.Workspace:findFirstChild("Lazor")
7048
if h ~= nil then
7049
h:Remove()
7050
end
7051
h = me.Character.Torso:findFirstChild("BodyPositions")
7052
if h ~= nil then
7053
h:Remove()
7054
end
7055
h = me.Character.Torso:findFirstChild("BodyGyros")
7056
if h ~= nil then
7057
h:Remove()
7058
end
7059
wait()
7060
eyeball2.BrickColor = BrickColor.new(26)
7061
end
7062
7063
function onMove(mouse)
7064
if Stare == false then
7065
bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p)
7066
if mouse.Target ~= nil then
7067
chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]"
7068
end
7069
if mouse.Target == nil then
7070
chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
7071
end
7072
end
7073
end
7074
7075
7076
7077
7078
function onDeselected(mouse)
7079
BaleFireValue = 15
7080
mode = "None"
7081
Clicking = false
7082
eyeball2.BrickColor = BrickColor.new(26)
7083
h = me.Character.Torso:findFirstChild("BodyPositions")
7084
if h ~= nil then
7085
h:Remove()
7086
end
7087
h = me.Character.Torso:findFirstChild("BodyGyros")
7088
if h ~= nil then
7089
h:Remove()
7090
end
7091
wait()
7092
end
7093
function onSelected(mouse)
7094
7095
mouse.Button1Down:connect(function() onButton1Down(mouse) end)
7096
mouse.Move:connect(function() onMove(mouse) end)
7097
mouse.Button1Up:connect(function() onButton1Up(mouse) end)
7098
h = me.Character.Torso:findFirstChild("BodyPositions")
7099
if h ~= nil then
7100
h:Remove()
7101
end
7102
h = me.Character.Torso:findFirstChild("BodyGyros")
7103
if h ~= nil then
7104
h:Remove()
7105
end
7106
wait()
7107
end
7108
bin.Selected:connect(onSelected)
7109
bin.Deselected:connect(onDeselected)
7110
7111
7112
while true do
7113
7114
ball.Humanoid.MaxHealth = 0
7115
ball.Humanoid.Health = 0
7116
7117
7118
count = 0
7119
count2 = game.Workspace:GetChildren()
7120
for i = 1 , #count2 do
7121
if count2[i].Name == "QuickScript" then
7122
count = count + 1
7123
end
7124
end
7125
characterhealth5.Text = "[ QuickScripts : "..count.." ]"
7126
7127
characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
7128
7129
humanoid = me.Character:findFirstChild("Humanoid")
7130
if humanoid ~= nil then
7131
characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]"
7132
characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]"
7133
if humanoid.Health <= 0 then
7134
head.BackgroundTransparency = 0.9
7135
torso.BackgroundTransparency = 0.9
7136
leftleg.BackgroundTransparency = 0.9
7137
rightleg.BackgroundTransparency = 0.9
7138
leftarm.BackgroundTransparency = 0.9
7139
rightarm.BackgroundTransparency = 0.9
7140
end
7141
end
7142
Head = me.Character:findFirstChild("Head")
7143
if Head == nil then
7144
head.BackgroundTransparency = 0.9
7145
end
7146
7147
7148
7149
7150
Torso = me.Character:findFirstChild("Torso")
7151
if Torso == nil then
7152
torso.BackgroundTransparency = 0.9
7153
me2.BackgroundTransparency = 1
7154
end
7155
if Torso ~= nil then
7156
characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]"
7157
end
7158
7159
7160
7161
7162
7163
LeftLeg = me.Character:findFirstChild("Left Leg")
7164
if LeftLeg == nil then
7165
leftleg.BackgroundTransparency = 0.9
7166
end
7167
RightLeg = me.Character:findFirstChild("Right Leg")
7168
if RightLeg == nil then
7169
rightleg.BackgroundTransparency = 0.9
7170
end
7171
LeftArm = me.Character:findFirstChild("Left Arm")
7172
if LeftArm == nil then
7173
leftarm.BackgroundTransparency = 0.9
7174
end
7175
RightArm = me.Character:findFirstChild("Right Arm")
7176
if RightArm == nil then
7177
rightarm.BackgroundTransparency = 0.9
7178
end
7179
7180
7181
if mode == "Spy" then
7182
game.Workspace.CurrentCamera.CameraSubject = eyeball
7183
end
7184
if mode == "Fly" then
7185
game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
7186
game.Workspace.CurrentCamera.CameraType = "Follow"
7187
end
7188
if mode ~= "Spy" and mode ~= "Fly" then
7189
game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
7190
bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0)
7191
game.Workspace.CurrentCamera.CameraType = "Follow"
7192
end
7193
p = game:findFirstChild("Players")
7194
if p ~= nil then
7195
7196
for i = 1 , #banned do
7197
d = p:findFirstChild(banned[i])
7198
if d ~= nil then
7199
loadstring("d:Remove()")()
7200
end
7201
end
7202
7203
end
7204
7205
if me.Name ~= "matthewhwang" then
7206
h = game.Workspace:findFirstChild("AOINDIOSNOIN")
7207
if h == nil then
7208
p = Instance.new("Hint")
7209
p.Parent = game.Workspace
7210
p.Name = "AOINDIOSNOIN"
7211
p.Text = ""
7212
end
7213
end
7214
7215
7216
7217
if mode == "Safety" then
7218
7219
stuff = game.Workspace:GetChildren()
7220
for i = 1 , #stuff do
7221
7222
if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then
7223
7224
if stuff[i].className == "Part" then
7225
if stuff[i].Anchored == false then
7226
if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then
7227
p = Instance.new("Explosion")
7228
p.Parent = game.Workspace
7229
p.Position = stuff[i].Position
7230
p.BlastPressure = 1
7231
stuff[i]:Remove()
7232
end
7233
end
7234
end
7235
7236
if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then
7237
hax = stuff[i]:GetChildren()
7238
7239
7240
7241
7242
7243
7244
7245
7246
7247
7248
7249
7250
for i = 1 , #hax do
7251
if hax[i].className == "Part" and hax[i].Anchored == false then
7252
7253
if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then
7254
7255
hax[i]:Remove()
7256
7257
end
7258
7259
end
7260
end
7261
end
7262
end
7263
end
7264
end
7265
7266
if Stare == true then
7267
stuff = workspace:GetChildren()
7268
for i = 1 , #stuff do
7269
if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then
7270
torso = stuff[i]:findFirstChild("Torso")
7271
if torso ~= nil then
7272
if stuff[i].Name ~= me.Name then
7273
if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then
7274
bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position)
7275
end
7276
end
7277
end
7278
end
7279
end
7280
end
7281
7282
wait()
7283
end