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--[[
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Controls
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Z = Red Spike
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X = Red Slash
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C = Red Rain
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V = Red Boom
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--]]
8
boom = true
9
player = game.Players.LocalPlayer
10
char = player.Character
11
human = char.Humanoid
12
torso = char.Torso
13
m=player:GetMouse()
14
ChatService = game:GetService("Chat")
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ChatService:Chat(char.Head ,"You're gonna die sorry.")
16
local clothes = {}
17
for _, clothes in pairs (char:GetChildren()) do
18
if clothes:IsA("Accessory") then
19
clothes:Remove()
20
end
21
if clothes:IsA("Shirt") then
22
clothes:Remove()
23
end
24
if clothes:IsA("Pants") then
25
clothes:Remove()
26
end
27
if clothes:IsA("ShirtGraphic") then
28
clothes.Graphic = 0
29
clothes:Remove()
30
end
31
end
32
char.Head.BrickColor = BrickColor.new("White")
33
torso.BrickColor = BrickColor.new("Really black")
34
char["Left Leg"].BrickColor = BrickColor.new("White")
35
char["Left Arm"].BrickColor = BrickColor.new("Crimson")
36
char["Right Leg"].BrickColor = BrickColor.new("White")
37
char["Right Arm"].BrickColor = BrickColor.new("Really red")
38
char.Head.Material = "Neon"
39
torso.Material = "Neon"
40
char["Left Leg"].Material = "Neon"
41
char["Left Arm"].Material = "Neon"
42
char["Right Leg"].Material = "Neon"
43
char["Right Arm"].Material = "Neon"
44
human.MaxHealth = 90000000009999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
45
wait(0.5)
46
human.Health = human.MaxHealth
47
human.WalkSpeed = 100
48
---------------------------------------------------------------------------------------------------------
49
m.KeyDown:connect(function(key)
50
if key == "f" then
51
torso.CFrame = m.hit
52
end
53
end)
54
---------------------------------------------------------------------------------------------------------
55
m.KeyDown:connect(function(key)
56
if key == "z" then
57
ChatService:Chat(char.Head ,"IDEK")
58
local pos = m.Hit.p
59
local pos1 = torso.Position
60
torso.CFrame = CFrame.new(pos1, pos)
61
x = Instance.new("Part", char)
62
x.Shape = "Ball"
63
x.Size = Vector3.new(4,4,4)
64
x.Material = "Neon"
65
x.BrickColor = BrickColor.new("Really black")
66
x.Anchored = false
67
x.CanCollide = false
68
x.CFrame = char["Torso"].CFrame * CFrame.new(0,0,-2.5)
69
z = Instance.new("SpecialMesh", x)
70
z.MeshId = "rbxassetid://477157423"
71
z.Scale = Vector3.new(1,1,1)
72
c = Instance.new("BodyVelocity", x)
73
c.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
74
c.velocity = char.Torso.CFrame.lookVector*180
75
x.Touched:connect(function(h)
76
local a = h.Parent
77
if a.Name ~= player.Name and a.ClassName == "Model" then
78
for i = 1,10,.4 do
79
z.Scale = Vector3.new(1 + i*0.8, 1 + i*0.8, 1 + i*0.8)
80
x.Size = Vector3.new(4 + i*2.3, 4 + i*2.3, 4 + i*2.3)
81
h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 180
82
end
83
end
84
if a.Name ~= player.Name and a.ClassName == "Model" and a:FindFirstChild("Humanoid") ~= nil then
85
a:FindFirstChild("Humanoid"):TakeDamage(math.huge)
86
end
87
end)
88
game.Debris:AddItem(x,5)
89
end
90
end)
91
----------------------------------------------------------------------------------------------------------
92
m.KeyDown:connect(function(key)
93
if key == "x" then
94
ChatService:Chat(char.Head ,"Slash")
95
local pos = m.Hit.p
96
local pos1 = torso.Position
97
torso.CFrame = CFrame.new(pos1, pos)
98
k = Instance.new("Part", workspace)
99
k.Shape = "Cylinder"
100
k.Size = Vector3.new(21,3,4)
101
k.Material = "Neon"
102
k.BrickColor = BrickColor.new("White")
103
k.Anchored = false
104
k.CanCollide = false
105
k.CFrame = char["Torso"].CFrame * CFrame.new(0,0,-2.5)
106
j = Instance.new("SpecialMesh", k)
107
j.MeshType = "Sphere"
108
j.Scale = Vector3.new(1,1,1)
109
h = Instance.new("BodyVelocity", k)
110
h.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
111
h.velocity = char.Torso.CFrame.lookVector*180
112
k.Touched:connect(function(h)
113
local a = h.Parent
114
if a.Name ~= player.Name and a.ClassName == "Model" then
115
k.Anchored = true
116
for i = 1,10,.4 do
117
j.Scale = Vector3.new(1 + i*0.8, 1 + i*0.8, 1 + i*0.8)
118
h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 180
119
end
120
end
121
if a.Name ~= player.Name and a.ClassName == "Model" and a:FindFirstChild("Humanoid") ~= nil then
122
a:FindFirstChild("Humanoid"):TakeDamage(math.huge)
123
end
124
end)
125
game.Debris:AddItem(k,5)
126
end
127
end)
128
----------------------------------------------------------------------------------------------------------
129
m.KeyDown:connect(function(key)
130
if key == "c" and boom == true then boom = false
131
ChatService:Chat(char.Head ,"Get Ready..")
132
char.Humanoid.JumpPower = 150
133
char.Humanoid.Jump = true
134
wait(1)
135
torso.Anchored = true
136
torso.CFrame = torso.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
137
ChatService:Chat(char.Head ,"Demon Rain!!")
138
for i = 1,100 do
139
local g = Instance.new("Part", workspace)
140
g.Transparency = 0.1
141
g.Name = "lalala"
142
g.FormFactor = "Custom"
143
g.Anchored = false
144
g.CanCollide = false
145
g.BrickColor = BrickColor.new("Really Black")
146
g.Shape = "Ball"
147
g.Size = Vector3.new(15,15,15)
148
g.Material = "Neon"
149
g.TopSurface = 0
150
g.BottomSurface = 0
151
local y = Instance.new("BodyVelocity", g)
152
y.maxForce = Vector3.new(math.huge, math.huge, math.huge)
153
y.velocity = char.Torso.CFrame.lookVector*180
154
g.CFrame = torso.CFrame*CFrame.new(math.random(-30,30),math.random(-30,30),math.random(-20,-10))* CFrame.Angles(0, 0, 0)
155
local c = Instance.new("SpecialMesh",g)
156
c.MeshType = "Sphere"
157
c.Scale = Vector3.new(1,1,1)
158
for i = 1,2 do
159
c.Scale = c.Scale +Vector3.new(0,0,0)
160
wait(0.0005)
161
end
162
g.Touched:connect(function(h)
163
local a = h.Parent
164
if a.Name ~= player.Name and a.ClassName == "Model" then
165
g.Anchored = true
166
for i = 1,10,.4 do
167
c.Scale = Vector3.new(1 + i*0.4, 1 + i*0.4, 1 + i*0.4)
168
h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 180
169
end
170
end
171
if a.Name ~= player.Name and a.ClassName == "Model" and a:FindFirstChild("Humanoid") ~= nil then
172
a:FindFirstChild("Humanoid"):TakeDamage(math.huge)
173
end
174
end)
175
game.Debris:AddItem(g,5)
176
end
177
torso.Anchored = false
178
boom = true
179
end
180
end)
181
----------------------------------------------------------------------------------------------------------------------------
182
m.KeyDown:connect(function(key)
183
if key == "v" and boom == true then boom = false
184
ChatService:Chat(char.Head ,"Grrrrr..")
185
wait(1)
186
ChatService:Chat(char.Head ,"LET THERE BE LIGHT!!")
187
local pos = m.Hit.p
188
local pos1 = torso.Position
189
torso.CFrame = CFrame.new(pos1, pos)
190
local qeqe = Instance.new("Part", char)
191
qeqe.Anchored = false
192
qeqe.BrickColor = BrickColor.new("White")
193
qeqe.CanCollide = false
194
qeqe.Name = "Boom"
195
qeqe.Shape = "Block"
196
qeqe.Size = Vector3.new(300, 300, 300)
197
qeqe.Transparency = 0.5
198
qeqe.TopSurface = 0
199
qeqe.BottomSurface = 0
200
qeqe.Material = "Neon"
201
qeqe.CFrame = char["Torso"].CFrame * CFrame.new(0,0,-2.5)
202
awd = Instance.new("BodyVelocity", qeqe)
203
awd.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
204
awd.velocity = char.Torso.CFrame.lookVector*360
205
qeqe.Touched:connect(function(h)
206
local a = h.Parent
207
if a.Name ~= player.Name and a.ClassName == "Model" and a:FindFirstChild("Humanoid") ~= nil then
208
h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 900
209
wait(0.2)
210
a:FindFirstChild("Humanoid"):TakeDamage(math.huge)
211
qeqe.Transparency = 1
212
ChatService:Chat(char.Head ,"oh no! light goneD:")
213
end
214
end)
215
game.Debris:AddItem(qeqe,5)
216
boom = true
217
end
218
end)
219
----------------------------------------------------------------------------------------------------------------------------
220
while true do
221
wait(0.3)
222
local q = Instance.new("Part", char)
223
q.Anchored = true
224
q.BrickColor = BrickColor.new("White")
225
q.CanCollide = false
226
q.Name = "Ring"
227
q.Size = Vector3.new(20, 500, 20)
228
q.Transparency = 0
229
q.TopSurface = 0
230
q.BottomSurface = 0
231
q.CFrame = torso.CFrame * CFrame.new(0,-2,0)
232
q.CFrame = q.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
233
local e = Instance.new("SpecialMesh", q)
234
e.MeshId = "rbxassetid://471113192"
235
e.Scale = Vector3.new(1, 1, 1)
236
wait(0.1)
237
coroutine.wrap(function()
238
for i = 1, 10, .4 do
239
e.Scale = Vector3.new(1 + i*5, 1 + i*5, 1 + i*2.5)
240
241
wait()
242
end
243
wait()
244
q:Destroy()
245
wait()
246
end)()
247
end
248
249
if k == "e" then
250
   local spart = Effect:Clone()
251
   spart.Parent = game.Players.LocalPlayer.Character
252
   spart.Transparency = 0
253
   spart.Anchored = false
254
   spart.Position = game.Players.LocalPlayer.Character.Torso.Position + game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*0
255
   spart.Position = spart.Position + vt(0,100,0)
256
   spart.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*150
257
   wait(1)
258
   spart.Transparency = 1
259
   spart.Fire2:Destroy()
260
   spart.Fire:Destroy()
261
   Explode2(75,spart)
262
   spart:Destroy()
263
end
264
if k == "r" then
265
   local ff = Instance.new("ForceField",game.Players.LocalPlayer.Character)
266
   game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*275
267
   wait(0.75)
268
   game.Players.LocalPlayer.Character.Torso.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector*-165
269
   Explode(30,game.Players.LocalPlayer.Character.Torso)
270
   wait(0.5)
271
   ff:Destroy()
272
end
273
if k == "f" then
274
   local ff = Instance.new("ForceField",game.Players.LocalPlayer.Character)
275
   for i = 0, 10 do
276
   game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,10,0)
277
   wait(0)
278
   end
279
   for i = 0, 5 do
280
   game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,1,0)
281
   wait(0)
282
   end
283
   game.Players.LocalPlayer.Character.Torso.Anchored = true
284
   wait(1.5)
285
   game.Players.LocalPlayer.Character.Torso.Anchored = false
286
   for i = 0, 10 do
287
   game.Players.LocalPlayer.Character.Torso.CFrame = game.Players.LocalPlayer.Character.Torso.CFrame + Vector3.new(0,-1,0)
288
   wait(0)
289
   end
290
   wait(0.25)
291
   Explode2(62.5,game.Players.LocalPlayer.Character.Torso)
292
   wait(0.5)
293
   ff:Destroy()
294
end
295
end)
296
297
plr = game.Players.LocalPlayer
298
mouse = plr:GetMouse()
299
part = nil
300
bp = nil
301
particles = nil
302
function clerp(a,b,c,d)
303
	for i = 0,d,.01 do
304
		a.CFrame = CFrame.new(b:lerp(c,i))
305
		wait()
306
	end
307
end
308
function slerp(a2,b2,c2,d2)
309
	for i2 = 0,d2,.01 do
310
		a2.CFrame = CFrame.new(b2:lerp(c2,i2))
311
		wait()
312
	end
313
end
314
mouse.KeyDown:connect(function(key)
315
	if key == "e" and plr.Character.Parent == workspace then
316
		plr.Character.Parent = workspace.Camera
317
		plr.Character.Archivable = true
318
		Instance.new("ForceField",plr.Character).Visible = false
319
		for y,t in pairs(plr.Character:GetChildren()) do
320
			if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
321
				t.Transparency = 0.5
322
				if t.Name == "Head" and t:FindFirstChild("face") then
323
					t.face.Transparency = 1
324
				end
325
			elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
326
				t.Handle.Transparency = 1
327
			end
328
		end
329
	elseif key == "z" and plr.Character.Parent == workspace.Camera and part == nil then
330
		plr.Character.Torso.CFrame = CFrame.new(Vector3.new(mouse.hit.p.X,mouse.hit.p.Y+1.5,mouse.hit.p.Z),plr.Character.Torso.CFrame.p)
331
	elseif key == "x" and plr.Character.Parent == workspace.Camera and part == nil then
332
		if plr.Character.Torso.Anchored == true then
333
			for y,t in pairs(plr.Character:GetChildren()) do
334
				if t:IsA("Part") then
335
					t.Anchored = false
336
				end
337
			end
338
		else
339
			for y,t in pairs(plr.Character:GetChildren()) do
340
				if t:IsA("Part") then
341
					t.Anchored = true
342
				end
343
			end
344
		end
345
	elseif key == "c" and plr.Character.Parent == workspace.Camera and part ~= nil then
346
		local clone = part:Clone()
347
		clone.Parent = workspace
348
		clone.Anchored = false
349
		clone:ClearAllChildren()
350
		clone.CanCollide = true
351
		bp.Parent = clone
352
		particles.Parent = clone
353
		if part.Parent:FindFirstChildOfClass("Humanoid") then
354
			part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false
355
		end
356
		part:Destroy()
357
		part = clone
358
	elseif key == "t" and plr.Character.Parent == workspace.Camera and part == nil then
359
		plr.Character.Parent = workspace
360
		plr.Character.Archivable = false
361
		plr.Character:FindFirstChildOfClass("ForceField"):Remove()
362
		for y,t in pairs(plr.Character:GetChildren()) do
363
			if t:IsA("Part") and t.Name ~= "HumanoidRootPart" then
364
				t.Transparency = 0
365
				if t.Name == "Head" and t:FindFirstChild("face") then
366
					t.face.Transparency = 0
367
				end
368
			elseif t:IsA("Accessory") and t:FindFirstChild("Handle") then
369
				t.Handle.Transparency = 0
370
			end
371
		end
372
	end
373
end)
374
mouse.Button1Down:connect(function()
375
	if plr.Character.Parent == workspace.Camera then
376
		if mouse ~= nil then
377
			if mouse.Target ~= nil then
378
				part = mouse.Target
379
				bp = Instance.new("BodyPosition",part)
380
				bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
381
				bp.Position = part.Position
382
				particles = Instance.new("ParticleEmitter",part)
383
				particles.Color = ColorSequence.new(Color3.new(255, 255, 255))
384
				particles.Size = NumberSequence.new(20)
385
				particles.Texture = "rbxassetid://522606102" 
386
				particles.VelocitySpread = 360
387
				particles.Speed = NumberRange.new(0)
388
				particles.RotSpeed = NumberRange.new(0)
389
				particles.Rotation = NumberRange.new(0)
390
				particles.Rate = 250
391
				particles.Lifetime = NumberRange.new(1.5, 3.75)
392
				particles.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(.12,.688,0),NumberSequenceKeypoint.new(.891,.887,0),NumberSequenceKeypoint.new(1,1,0)})
393
				dwn = true
394
			end
395
		end
396
		while dwn == true do 
397
			wait()	
398
			bp.Position = mouse.hit.p
399
			if part then
400
				if part.Parent:FindFirstChildOfClass("Humanoid") then
401
					part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = true
402
				end
403
			end
404
		end
405
	end
406
end)
407
mouse.Button1Up:connect(function()
408
	dwn = false
409
	if part then if part.Parent:FindFirstChildOfClass("Humanoid") then part.Parent:FindFirstChildOfClass("Humanoid").PlatformStand = false end part = nil end
410
	if bp then bp:Destroy() end
411
	if particles then particles:Destroy() end
412
end)
413
base = Instance.new("ScreenGui",plr.PlayerGui)
414
bbg = Instance.new("BillboardGui",plr.Character.Head)
415
bbg.Size = UDim2.new(0,200,0,50)
416
bbg.StudsOffset = Vector3.new(0,3,0)
417
bbgTl = Instance.new("TextLabel",bbg)
418
bbgTl.BackgroundTransparency = 1
419
bbgTl.Size = UDim2.new(10,0,1,0)
420
bbgTl.Position = UDim2.new(-4.5,0,0,0)
421
bbgTl.Font = "Code"
422
bbgTl.Text = " "
423
bbgTl.TextSize = 70
424
bbgTl.TextStrokeColor3 = Color3.new(1,1,1)
425
bbgTl.TextColor3 = Color3.new(201,201,201)
426
bbgTl.TextStrokeTransparency = 0
427
bbgTl.TextWrapped = true
428
plr.Chatted:connect(function(msg)
429
	bbgTl.Text = msg
430
	wait(5)
431
	if bbgTl.Text == msg then
432
		bbgTl.Text = " "
433
	end
434
end)
435
touchCounter = 0
436
while wait() do
437
	if plr.Character.Parent == workspace.Camera then
438
		local c = plr.Character:Clone()
439
		c:MakeJoints()
440
		for y,t in pairs(c:GetChildren()) do
441
			if t:IsA("Part") then
442
				t.CanCollide = false 
443
				t.Anchored = true 
444
				t.Transparency = 0.8
445
				t.TopSurface = "Smooth"
446
				t.BottomSurface = "Smooth"
447
				t.RightSurface = "Smooth"
448
				t.LeftSurface = "Smooth"
449
				t.FrontSurface = "Smooth"
450
				t.BackSurface = "Smooth"
451
				t.BrickColor = BrickColor.new("grey")
452
				if t.Name == "Head" and t:FindFirstChild("face") then
453
					t.face:Remove()
454
				elseif t.Name == "Torso" and t:FindFirstChild("roblox") then
455
					t.roblox:Remove()
456
				elseif t.Name == "HumanoidRootPart" then
457
					t:Remove()
458
				end
459
			else 
460
				t:Remove()
461
			end
462
		end
463
		c.Parent = workspace
464
		game.Debris:AddItem(c,.05)
465
	end
466
end