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1 | dot = false | |
2 | des = false | |
3 | local ChatService = game:GetService("Chat") | |
4 | local player = game.Players.LocalPlayer | |
5 | char = player.Character | |
6 | hum = char.Humanoid | |
7 | torso = hum.Torso | |
8 | lig = Instance.new("PointLight",player.Character.Torso) | |
9 | lig.Color=Color3.new(0,255,255) | |
10 | m=player:GetMouse() | |
11 | bb = Instance.new("BillboardGui",player.Character.Head) | |
12 | bb.Enabled = true | |
13 | bb.AlwaysOnTop = true | |
14 | bb.Size = UDim2.new(0,200,0,50) | |
15 | bb.StudsOffset = Vector3.new(0,1,0) | |
16 | gui=Instance.new("TextBox",bb) | |
17 | gui.Text = "* " | |
18 | gui.Size = UDim2.new(0,133,0,45) | |
19 | gui.Position=UDim2.new(0,57,0,-40) | |
20 | gui.TextColor3 = Color3.new(255,255,255) | |
21 | gui.BackgroundColor3=Color3.new(0,255,255) | |
22 | gui.TextWrapped = true | |
23 | gui.TextScaled = true | |
24 | gui.TextXAlignment = "Left" | |
25 | gui.TextYAlignment = "Top" | |
26 | gui.Visible = false | |
27 | gui.BorderColor3 = Color3.new(255,255,255) | |
28 | ||
29 | gui1=Instance.new("TextButton",bb) | |
30 | gui1.Position=UDim2.new(0,5,0,-43) | |
31 | gui1.Size = UDim2.new(0,190,0,51) | |
32 | ||
33 | gui1.TextColor3 = Color3.new(255,255,255) | |
34 | gui1.BackgroundColor3=Color3.new(0,255,255) | |
35 | ||
36 | Debounces = { | |
37 | ["IsSpeech"]=false; | |
38 | } | |
39 | ||
40 | ||
41 | Speeches = { | |
42 | "rbxassetid://316403916", | |
43 | "rbxassetid://316403844", | |
44 | "rbxassetid://316403787", | |
45 | "rbxassetid://316403490" | |
46 | }; | |
47 | ||
48 | ||
49 | ||
50 | ||
51 | function swait(num) | |
52 | if num==0 or num==nil then | |
53 | game:service'RunService'.Stepped:wait(0) | |
54 | else | |
55 | for i=0,num do | |
56 | game:service'RunService'.Stepped:wait(0) | |
57 | end | |
58 | end | |
59 | end | |
60 | ||
61 | ||
62 | for _,v in pairs(Speeches) do | |
63 | ||
64 | game:GetService("ContentProvider"):Preload(v) | |
65 | ||
66 | end | |
67 | ||
68 | so = function(id,par,vol,pit) | |
69 | coroutine.resume(coroutine.create(function() | |
70 | local sou = Instance.new("Sound",par or workspace) | |
71 | sou.Volume=vol | |
72 | sou.Pitch=pit or 1 | |
73 | sou.SoundId=id | |
74 | swait() | |
75 | sou:play() | |
76 | game:GetService("Debris"):AddItem(sou,sou.TimeLength) | |
77 | end)) | |
78 | end | |
79 | ||
80 | ||
81 | ||
82 | function speech() | |
83 | if Debounces.IsSpeech then return end | |
84 | Debounces.IsSpeech = true | |
85 | ||
86 | so(""..Speeches[math.random(1,#Speeches)].."",torso,1,1) | |
87 | ||
88 | swait() | |
89 | ||
90 | Debounces.IsSpeech = false | |
91 | end | |
92 | ||
93 | ||
94 | gui1.Visible = false | |
95 | img = Instance.new("ImageLabel",bb) | |
96 | img.Size = UDim2.new(0,46,0,47) | |
97 | img.Position = UDim2.new(0,10,0,-41) | |
98 | img.Image = "rbxassetid://184639660" | |
99 | img.BorderColor3 = Color3.new(0,0,1) | |
100 | img.Visible = false | |
101 | asd = Instance.new("Sound",player.Character.Torso) | |
102 | asd.SoundId = "http://www.roblox.com/asset/?id = 358280695" | |
103 | ||
104 | asd1 = Instance.new("Sound",player.Character.Torso) | |
105 | asd1.SoundId = "http://www.roblox.com/asset/?id = 358280695" | |
106 | ||
107 | asd2 = Instance.new("Sound",player.Character.Torso) | |
108 | asd2.SoundId = "http://www.roblox.com/asset/?id = 358950238" | |
109 | asd2.Looped = true | |
110 | asd3 = Instance.new("Sound",player.Character.Torso) | |
111 | asd3.SoundId = "http://www.roblox.com/asset/?id = 177078299" | |
112 | asd3.Looped = true | |
113 | asd4 = Instance.new("Sound",player.Character.Torso) | |
114 | asd4.SoundId = "http://www.roblox.com/asset/?id = 408035394" | |
115 | asd4.Looped = false | |
116 | asd5 = Instance.new("Sound",player.Character.Torso) | |
117 | asd5.SoundId = "http://www.roblox.com/asset/?id = 0" | |
118 | asd5.Looped = true | |
119 | dunkd = Instance.new("Sound",player.Character.Torso) | |
120 | dunkd.SoundId = "http://www.roblox.com/asset/?id = " | |
121 | dunkd.Looped = false | |
122 | function play(play) | |
123 | asd:Play() | |
124 | asd1:Play() | |
125 | end | |
126 | eye = Instance.new("Part",player.Character) | |
127 | eye.BrickColor = BrickColor.new("") | |
128 | eye.Material = "Neon" | |
129 | eye.FormFactor = 3 | |
130 | eye.Shape = "Ball" | |
131 | eye.Size = Vector3.new(0.37,0.37,0.1) | |
132 | weld = Instance.new("Weld",eye) | |
133 | weld.Part0 = eye | |
134 | weld.Part1 = player.Character.Head | |
135 | weld.C0 = CFrame.new(0.1,-0.2,0.45) | |
136 | eye.Transparency = 1 | |
137 | -- listen for their chatting | |
138 | player.Chatted:connect(function(message) | |
139 | a = string.len(message) | |
140 | gui.Text = "* " | |
141 | gui.Visible = true | |
142 | gui1.Visible = true | |
143 | des = false | |
144 | img.Visible = true | |
145 | print(a) | |
146 | if dot == false then | |
147 | for i = 1,string.len(message) do wait(0.07) | |
148 | gui.Text =gui.Text..message:sub(i,i) | |
149 | ||
150 | play() | |
151 | end | |
152 | end | |
153 | ||
154 | des = true | |
155 | end) | |
156 | m.KeyDown:connect(function(k) | |
157 | if k == "g" then | |
158 | asd2:Play() | |
159 | eye.Transparency = 0 | |
160 | ||
161 | elseif k == "k" then | |
162 | speech() | |
163 | end | |
164 | end) | |
165 | m.KeyDown:connect(function(k) | |
166 | if k == "p" then | |
167 | eye.Transparency = 1 | |
168 | asd3:Play() | |
169 | end | |
170 | end) | |
171 | m.KeyDown:connect(function(k) | |
172 | if k == "r" then | |
173 | eye.Transparency = 0 | |
174 | asd4:Play() | |
175 | end | |
176 | end) | |
177 | m.KeyDown:connect(function(k) | |
178 | if k == "q" then | |
179 | eye.Transparency = 1 | |
180 | asd5:Play() | |
181 | end | |
182 | end) | |
183 | m.KeyDown:connect(function(k) | |
184 | if k == "z" then | |
185 | ||
186 | img.Image = "rbxassetid://184639660" | |
187 | end | |
188 | end) | |
189 | m.KeyDown:connect(function(k) | |
190 | if k == "c" then | |
191 | img.Image = "rbxassetid://184639660" | |
192 | end | |
193 | end) | |
194 | m.KeyDown:connect(function(k) | |
195 | if k == "n" then | |
196 | img.Image = "rbxassetid://184639660" | |
197 | end | |
198 | end) | |
199 | m.KeyDown:connect(function(k) | |
200 | if k == "b" then | |
201 | img.Image = "rbxassetid://184639660" | |
202 | end | |
203 | end) | |
204 | m.KeyDown:connect(function(k) | |
205 | if k == "m" then | |
206 | img.Image = "rbxassetid://184639660" | |
207 | end | |
208 | end) | |
209 | m.KeyDown:connect(function(k) | |
210 | if k == "v" then | |
211 | img.Image = "rbxassetid://184639660" | |
212 | end | |
213 | end) | |
214 | m.KeyDown:connect(function(k) | |
215 | if k == "h" then | |
216 | img.Image = "rbxassetid://184639660" | |
217 | end | |
218 | end) | |
219 | m.KeyDown:connect(function(k) | |
220 | if k == "j" then | |
221 | img.Image = "rbxassetid://184639660" | |
222 | end | |
223 | end) | |
224 | m.KeyDown:connect(function(k) | |
225 | if k == "l" then | |
226 | img.Image = "rbxassetid://424970146" | |
227 | print("You take your very last breath...") | |
228 | asdd = Instance.new("Sound",player.Character.Torso) | |
229 | asdd.SoundId = "http://www.roblox.com/asset/?id = 358950238" | |
230 | asdd.Looped = false | |
231 | spawn(function() | |
232 | wait() | |
233 | asdd:Play() | |
234 | end) | |
235 | wait(2) | |
236 | asddd = Instance.new("Sound",player.Character.Torso) | |
237 | asddd.SoundId = "http://www.roblox.com/asset/?id = 177078299" | |
238 | asddd.Looped = false | |
239 | spawn(function() | |
240 | wait() | |
241 | asddd:Play() | |
242 | end) | |
243 | wait(2) | |
244 | asdded = Instance.new("Sound",player.Character.Torso) | |
245 | asdded.SoundId = "http://www.roblox.com/asset/?id = 408035394" | |
246 | asdded.Looped = false | |
247 | spawn(function() | |
248 | wait() | |
249 | asdded:Play() | |
250 | end) | |
251 | char:BreakJoints() | |
252 | end | |
253 | end) | |
254 | m.KeyDown:connect(function(k) | |
255 | if k == "x" then | |
256 | if des == true then | |
257 | gui.Visible = false | |
258 | gui.Text = "* " | |
259 | gui1.Visible = false | |
260 | img.Visible = false | |
261 | end | |
262 | end | |
263 | end) | |
264 | m.KeyDown:connect(function(k) | |
265 | if k == "f" then | |
266 | asd3:Stop() | |
267 | asd2:Stop() | |
268 | asd4:Stop() | |
269 | dunkd:Stop() | |
270 | eye.Transparency = 1 | |
271 | asd5:Stop() | |
272 | end | |
273 | end) | |
274 | m.KeyDown:connect(function(k) | |
275 | if k == "u" then | |
276 | dunkd = Instance.new("Sound",player.Character.Torso) | |
277 | dunkd.SoundId = "http://www.roblox.com/asset/?id = " | |
278 | dunkd.Looped = false | |
279 | dunkd:Play() | |
280 | end | |
281 | end) | |
282 | m.KeyDown:connect(function(k) | |
283 | if k == "y" then | |
284 | img.Image = "rbxassetid://184639661" | |
285 | end | |
286 | end) | |
287 | -- my god... | |
288 | -- Suck_HiyaThere moves to arizona | |
289 | ||
290 | - | -------------------------------------------------------- |
290 | + | -------------------------------------------------------- |
291 | local isScriptNil = false | |
292 | ||
293 | local PlrName = "Otics" | |
294 | local Plrs = game:GetService("Players") | |
295 | local RunService = game:GetService("RunService") | |
296 | local Content = game:GetService("ContentProvider") | |
297 | local LP = Plrs.LocalPlayer | |
298 | local Char = LP.Character | |
299 | local PlrGui = LP.PlayerGui | |
300 | local Backpack = LP.Backpack | |
301 | local Mouse = LP:GetMouse() | |
302 | ||
303 | local Camera = Workspace.CurrentCamera | |
304 | local LastCamCF = Camera.CoordinateFrame | |
305 | local AnimJoints = {} | |
306 | local Cons = {} | |
307 | local mDown = false | |
308 | local Multi = false | |
309 | local Grabbing = false | |
310 | local Current = {} | |
311 | local Alpha = 1 | |
312 | local LightNum = 1 | |
313 | ||
314 | Current.Part = nil | |
315 | Current.BP = nil | |
316 | Current.BA = nil | |
317 | Current.Mass = nil | |
318 | ||
319 | local LastPart = nil | |
320 | ||
321 | local Head = Char["Head"] | |
322 | local Torso = Char["Torso"] | |
323 | local Humanoid = Char["Humanoid"] | |
324 | local LA = Char["Left Arm"] | |
325 | local RA = Char["Right Arm"] | |
326 | local LL = Char["Left Leg"] | |
327 | local RL = Char["Right Leg"] | |
328 | ||
329 | local LS, RS; | |
330 | ||
331 | local OrigLS = Torso["Left Shoulder"] | |
332 | local OrigRS = Torso["Right Shoulder"] | |
333 | ||
334 | for _,v in pairs(Char:GetChildren()) do | |
335 | if v.Name == ModID then | |
336 | v:Destroy() | |
337 | end | |
338 | end | |
339 | ||
340 | for _,v in pairs(PlrGui:GetChildren()) do | |
341 | if v.Name == "PadsGui" then | |
342 | v:Destroy() | |
343 | end | |
344 | end | |
345 | ||
346 | local ModID = "Pads" | |
347 | local Objects = {} | |
348 | local Grav = 196.2 | |
349 | ||
350 | local sin=math.sin | |
351 | local cos=math.cos | |
352 | local max=math.max | |
353 | local min=math.min | |
354 | local atan2=math.atan2 | |
355 | local random=math.random | |
356 | local tau = 2 * math.pi | |
357 | ||
358 | local BodyObjects = { | |
359 | ["BodyVelocity"] = true; | |
360 | ["BodyAngularVelocity"] = true; | |
361 | ["BodyForce"] = true; | |
362 | ["BodyThrust"] = true; | |
363 | ["BodyPosition"] = true; | |
364 | ["RocketPropulsion"] = true; | |
365 | } | |
366 | ||
367 | if LP.Name == PlrName and isScriptNil then | |
368 | script.Parent = nil | |
369 | end | |
370 | ||
371 | LP.CameraMode = "Classic" | |
372 | ||
373 | local Assets = { | |
374 | } | |
375 | ||
376 | local LS0, LS1 = OrigLS.C0, OrigLS.C1 | |
377 | local RS0, RS1 = OrigRS.C0, OrigRS.C1 | |
378 | ||
379 | for i,v in pairs(Assets) do | |
380 | local ID = tostring(Assets[i]) | |
381 | Assets[i] = "http://www.roblox.com/asset/?id=" .. ID | |
382 | Content:Preload("http://www.roblox.com/asset/?id=" .. ID) | |
383 | end | |
384 | ||
385 | function QuaternionFromCFrame(cf) | |
386 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components(); | |
387 | local trace = m00 + m11 + m22 if trace > 0 then | |
388 | local s = math.sqrt(1 + trace); | |
389 | local recip = 0.5/s; | |
390 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5; | |
391 | else | |
392 | local i = 0; | |
393 | if m11 > m00 then | |
394 | i = 1; | |
395 | end; | |
396 | if m22 > (i == 0 and m00 or m11) then | |
397 | i = 2 end if i == 0 then | |
398 | local s = math.sqrt(m00-m11-m22+1); | |
399 | local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip; | |
400 | elseif i == 1 then | |
401 | local s = math.sqrt(m11-m22-m00+1); | |
402 | local recip = 0.5/s; | |
403 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip ; | |
404 | elseif i == 2 then | |
405 | local s = math.sqrt(m22-m00-m11+1); | |
406 | local recip = 0.5/s; | |
407 | return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip; | |
408 | end; | |
409 | end; | |
410 | end; | |
411 | ||
412 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
413 | local xs, ys, zs = x + x, y + y, z + z; | |
414 | local wx, wy, wz = w*xs, w*ys, w*zs; | |
415 | local xx = x*xs; | |
416 | local xy = x*ys; | |
417 | local xz = x*zs; | |
418 | local yy = y*ys; | |
419 | local yz = y*zs; | |
420 | local zz = z*zs; | |
421 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
422 | end; | |
423 | ||
424 | function QuaternionSlerp(a, b, t) | |
425 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]; | |
426 | local startInterp, finishInterp; | |
427 | if cosTheta >= 0.0001 then | |
428 | if (1 - cosTheta) > 0.0001 then | |
429 | local theta = math.acos(cosTheta); | |
430 | local invSinTheta = 1/math.sin(theta); | |
431 | startInterp = math.sin((1-t)*theta)*invSinTheta; | |
432 | finishInterp = math.sin(t*theta)*invSinTheta; | |
433 | else | |
434 | startInterp = 1-t finishInterp = t; | |
435 | end; | |
436 | else | |
437 | if (1+cosTheta) > 0.0001 then | |
438 | local theta = math.acos(-cosTheta); | |
439 | local invSinTheta = 1/math.sin(theta); | |
440 | startInterp = math.sin((t-1)*theta)*invSinTheta; | |
441 | finishInterp = math.sin(t*theta)*invSinTheta; | |
442 | else startInterp = t-1 finishInterp = t; | |
443 | end; | |
444 | end; | |
445 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp; | |
446 | end; | |
447 | ||
448 | function CLerp(a,b,t) | |
449 | local qa={QuaternionFromCFrame(a)}; | |
450 | local qb={QuaternionFromCFrame(b)}; | |
451 | local ax,ay,az=a.x,a.y,a.z; | |
452 | local bx,by,bz=b.x,b.y,b.z; | |
453 | local _t=1-t; | |
454 | return QuaternionToCFrame(_t*ax+t*bx,_t*ay+t*by,_t*az+t*bz,QuaternionSlerp(qa, qb, t)); | |
455 | end | |
456 | ||
457 | function GetWeld(weld) | |
458 | local obj | |
459 | for i, v in pairs(AnimJoints) do | |
460 | if v[1] == weld then | |
461 | obj = v | |
462 | break | |
463 | end | |
464 | end | |
465 | if not obj then | |
466 | obj = {weld,NV} | |
467 | table.insert(AnimJoints,obj) | |
468 | end | |
469 | return weld.C0.p, obj[2] | |
470 | end | |
471 | ||
472 | function SetWeld(weld, i, loops, origpos, origangle, nextpos, nextangle, override, overrideLower, smooth) | |
473 | smooth = smooth or 1 | |
474 | local obj | |
475 | for i, v in pairs(AnimJoints) do | |
476 | if v[1] == weld then | |
477 | obj = v | |
478 | break | |
479 | end | |
480 | end | |
481 | if not obj then | |
482 | obj = {weld,NV} | |
483 | table.insert(AnimJoints,obj) | |
484 | end | |
485 | ||
486 | local perc = (smooth == 1 and math.sin((math.pi/2)/loops*i)) or i/loops | |
487 | ||
488 | local tox,toy,toz = 0,0,0 | |
489 | tox = math.abs(origangle.x - nextangle.x) *perc | |
490 | toy = math.abs(origangle.y - nextangle.y) *perc | |
491 | toz = math.abs(origangle.z - nextangle.z) *perc | |
492 | tox = ((origangle.x > nextangle.x and -tox) or tox) | |
493 | toy = ((origangle.y > nextangle.y and -toy) or toy) | |
494 | toz = ((origangle.z > nextangle.z and -toz) or toz) | |
495 | ||
496 | local tox2,toy2,toz2 = 0,0,0 | |
497 | tox2 = math.abs(origpos.x - nextpos.x) *perc | |
498 | toy2 = math.abs(origpos.y - nextpos.y) *perc | |
499 | toz2 = math.abs(origpos.z - nextpos.z) *perc | |
500 | tox2 = (origpos.x > nextpos.x and -tox2) or tox2 | |
501 | toy2 = (origpos.y > nextpos.y and -toy2) or toy2 | |
502 | toz2 = (origpos.z > nextpos.z and -toz2) or toz2 | |
503 | ||
504 | obj[2] = Vector3.new(origangle.x + tox, origangle.y + toy, origangle.z + toz) | |
505 | weld.C0 = CFrame.new(origpos.x + tox2,origpos.y + toy2,origpos.z + toz2) * CFrame.Angles(origangle.x + tox,origangle.y + toy,origangle.z + toz) | |
506 | end | |
507 | ||
508 | function RotateCamera(x, y) | |
509 | Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(x, y, 0) * CFrame.new(0, 0, (Camera.CoordinateFrame.p - Camera.Focus.p).magnitude) | |
510 | end | |
511 | ||
512 | function GetAngles(cf) | |
513 | local lv = cf.lookVector | |
514 | return -math.asin(lv.y), math.atan2(lv.x, -lv.z) | |
515 | end | |
516 | ||
517 | local LastCamCF = Camera.CoordinateFrame | |
518 | ||
519 | function Look() | |
520 | if AlphaOn == true then | |
521 | local x, y = GetAngles(LastCamCF:toObjectSpace(Camera.CoordinateFrame)) | |
522 | Camera.CoordinateFrame = LastCamCF | |
523 | RotateCamera(x * -(Alpha), y * -(Alpha)) | |
524 | LastCamCF = Camera.CoordinateFrame | |
525 | end | |
526 | end | |
527 | ||
528 | function Cor(Func) | |
529 | local Ok, Err = coroutine.resume(coroutine.create(Func)) | |
530 | if not Ok then | |
531 | print(Err) | |
532 | end | |
533 | end | |
534 | ||
535 | function Cor2(Func) | |
536 | local Ok, Err = ypcall(Func) | |
537 | if not Ok then | |
538 | print(Err) | |
539 | end | |
540 | end | |
541 | ||
542 | function MakePads() | |
543 | -- 1 - VTelekinesis | |
544 | P1 = Instance.new("Model") | |
545 | P1.Name = ModID | |
546 | ||
547 | -- 2 - RBase | |
548 | P2 = Instance.new("Part") | |
549 | P2.CFrame = CFrame.new(Vector3.new(21.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0) | |
550 | P2.FormFactor = Enum.FormFactor.Custom | |
551 | P2.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012) | |
552 | P2.Anchored = true | |
553 | P2.BrickColor = BrickColor.new("White") | |
554 | P2.Friction = 0.30000001192093 | |
555 | P2.Shape = Enum.PartType.Block | |
556 | P2.Name = "RBase" | |
557 | P2.Parent = P1 | |
558 | P2.Transparency = 1 | |
559 | -- 3 - Mesh | |
560 | P3 = Instance.new("CylinderMesh") | |
561 | P3.Scale = Vector3.new(1, 0.5, 1) | |
562 | P3.Parent = P2 | |
563 | ||
564 | -- 4 - LBase | |
565 | P4 = Instance.new("Part") | |
566 | P4.CFrame = CFrame.new(Vector3.new(18.100008, 1.95000589, 11.899971)) * CFrame.Angles(-0, 0, -0) | |
567 | P4.FormFactor = Enum.FormFactor.Custom | |
568 | P4.Size = Vector3.new(0.799999952, 0.200000003, 0.800000012) | |
569 | P4.Anchored = true | |
570 | P4.BrickColor = BrickColor.new("White") | |
571 | P4.Friction = 0.30000001192093 | |
572 | P4.Shape = Enum.PartType.Block | |
573 | P4.Name = "LBase" | |
574 | P4.Parent = P1 | |
575 | P4.Transparency = 1 | |
576 | -- 5 - Mesh | |
577 | P5 = Instance.new("CylinderMesh") | |
578 | P5.Scale = Vector3.new(1, 0.5, 1) | |
579 | P5.Parent = P4 | |
580 | ||
581 | -- 7 - Mesh | |
582 | P7 = Instance.new("CylinderMesh") | |
583 | P7.Scale = Vector3.new(1, 0.5, 1) | |
584 | P7.Parent = P6 | |
585 | ||
586 | ||
587 | ||
588 | -- 9 - Mesh | |
589 | P9 = Instance.new("CylinderMesh") | |
590 | P9.Scale = Vector3.new(1, 0.5, 1) | |
591 | P9.Parent = P8 | |
592 | ||
593 | ||
594 | ||
595 | -- 11 - Mesh | |
596 | P11 = Instance.new("CylinderMesh") | |
597 | P11.Scale = Vector3.new(1, 0.5, 1) | |
598 | P11.Parent = P10 | |
599 | ||
600 | ||
601 | -- 13 - Mesh | |
602 | P13 = Instance.new("CylinderMesh") | |
603 | P13.Scale = Vector3.new(1, 0.5, 1) | |
604 | P13.Parent = P12 | |
605 | ||
606 | ||
607 | -- 15 - Mesh | |
608 | P15 = Instance.new("CylinderMesh") | |
609 | P15.Scale = Vector3.new(1, 0.5, 1) | |
610 | P15.Parent = P14 | |
611 | ||
612 | -- 17 - Mesh | |
613 | P17 = Instance.new("CylinderMesh") | |
614 | P17.Scale = Vector3.new(1, 0.5, 1) | |
615 | P17.Parent = P16 | |
616 | ||
617 | P1.Parent = LP.Character | |
618 | P1:MakeJoints() | |
619 | return P1 | |
620 | end | |
621 | ||
622 | weldModel = function(model, unanchor, rooty) | |
623 | local parts = {} | |
624 | local function recurse(object) | |
625 | if object:IsA("BasePart") then | |
626 | table.insert(parts, object) | |
627 | end | |
628 | for _,child in pairs(object:GetChildren()) do | |
629 | recurse(child) | |
630 | end | |
631 | end | |
632 | recurse(model) | |
633 | ||
634 | local rootPart = rooty or parts[1] | |
635 | for _, part in pairs(parts) do | |
636 | local cframe = rootPart.CFrame:toObjectSpace(part.CFrame) | |
637 | local weld = Instance.new("Weld") | |
638 | weld.Part0 = rootPart | |
639 | weld.Part1 = part | |
640 | weld.C0 = cframe | |
641 | weld.Parent = rootPart | |
642 | end | |
643 | ||
644 | if unanchor then | |
645 | for _, part in pairs(parts) do | |
646 | part.Anchored = false | |
647 | part.CanCollide = false | |
648 | end | |
649 | end | |
650 | end | |
651 | ||
652 | weldItem = function(rootPart, Item, TheC0, unanchor, ParentItem) | |
653 | local cframe = TheC0 or rootPart.CFrame:toObjectSpace(Item.CFrame) | |
654 | local weld = Instance.new("Weld") | |
655 | weld.Name = "Weld" | |
656 | weld.Part0 = rootPart | |
657 | weld.Part1 = Item | |
658 | weld.C0 = cframe | |
659 | weld.Parent = ParentItem and Item or rootPart | |
660 | ||
661 | if unanchor then | |
662 | Item.Anchored = false | |
663 | end | |
664 | return weld, cframe | |
665 | end | |
666 | ||
667 | scaleModel = function(model, scale) | |
668 | local parts = {} | |
669 | local function recurse(object) | |
670 | if object:IsA("BasePart") then | |
671 | table.insert(parts, object) | |
672 | end | |
673 | for _,child in pairs(object:GetChildren()) do | |
674 | recurse(child) | |
675 | end | |
676 | end | |
677 | recurse(model) | |
678 | ||
679 | local top, bottom, left, right, back, front | |
680 | for _, part in pairs(parts) do | |
681 | if top == nil or top < part.Position.y then top = part.Position.y end | |
682 | if bottom == nil or bottom > part.Position.y then bottom = part.Position.y end | |
683 | if left == nil or left > part.Position.x then left = part.Position.x end | |
684 | if right == nil or right < part.Position.x then right = part.Position.x end | |
685 | if back == nil or back > part.Position.z then back = part.Position.z end | |
686 | if front == nil or front < part.Position.z then front = part.Position.z end | |
687 | end | |
688 | ||
689 | local middle = Vector3.new( left+right, top+bottom, back+front )/2 | |
690 | local minSize = Vector3.new(0.2, 0.2, 0.2) | |
691 | ||
692 | for _, part in pairs(parts) do | |
693 | local foo = part.CFrame.p - middle | |
694 | local rotation = part.CFrame - part.CFrame.p | |
695 | local newSize = part.Size*scale | |
696 | part.FormFactor = "Custom" | |
697 | part.Size = newSize | |
698 | part.CFrame = CFrame.new( middle + foo*scale ) * rotation | |
699 | ||
700 | if newSize.x < minSize.x or newSize.y < minSize.y or newSize.z < minSize.z then | |
701 | local mesh | |
702 | for _, child in pairs(part:GetChildren()) do | |
703 | if child:IsA("DataModelMesh") then | |
704 | mesh = child | |
705 | break | |
706 | end | |
707 | end | |
708 | ||
709 | if mesh == nil then | |
710 | mesh = Instance.new("BlockMesh", part) | |
711 | end | |
712 | ||
713 | local oScale = mesh.Scale | |
714 | local newScale = newSize/minSize * oScale | |
715 | if 0.2 < newSize.x then newScale = Vector3.new(1 * oScale.x, newScale.y, newScale.z) end | |
716 | if 0.2 < newSize.y then newScale = Vector3.new(newScale.x, 1 * oScale.y, newScale.z) end | |
717 | if 0.2 < newSize.z then newScale = Vector3.new(newScale.x, newScale.y, 1 * oScale.z) end | |
718 | ||
719 | mesh.Scale = newScale | |
720 | end | |
721 | end | |
722 | end | |
723 | ||
724 | function getMass(Obj, Total) | |
725 | local newTotal = Total | |
726 | local returnTotal = 0 | |
727 | ||
728 | if Obj:IsA("BasePart") then | |
729 | newTotal = newTotal + Objects[Obj] | |
730 | elseif BodyObjects[Obj.ClassName] then | |
731 | Obj:Destroy() | |
732 | end | |
733 | ||
734 | if Obj:GetChildren() and #Obj:GetChildren() > 0 then | |
735 | for _,v in pairs(Obj:GetChildren()) do | |
736 | returnTotal = returnTotal + getMass(v, newTotal) | |
737 | end | |
738 | else | |
739 | returnTotal = newTotal | |
740 | end | |
741 | ||
742 | return returnTotal | |
743 | end | |
744 | ||
745 | function getTargFromCurrent() | |
746 | local Current = Current.Part | |
747 | if Current:IsA("BasePart") then | |
748 | return Current | |
749 | elseif Current:findFirstChild("Torso") then | |
750 | return Current.Torso | |
751 | else | |
752 | for _,v in pairs(Current:GetChildren()) do | |
753 | if v:IsA("BasePart") then | |
754 | return v | |
755 | end | |
756 | end | |
757 | end | |
758 | end | |
759 | ||
760 | function Fire(Part, Vec, Inv) | |
761 | pcall(function() | |
762 | Current.BP:Destroy() | |
763 | Current.BP = nil | |
764 | end) | |
765 | pcall(function() | |
766 | Current.BA:Destroy() | |
767 | Current.BA = nil | |
768 | end) | |
769 | pcall(function() | |
770 | if Inv then | |
771 | Part.Velocity = -((Vec - Torso.Position).unit * Grav * 1.1) | |
772 | else | |
773 | Part.Velocity = ((Vec - Camera.CoordinateFrame.p).unit * Grav * 1.1) | |
774 | end | |
775 | Current.Mass = nil | |
776 | end) | |
777 | Reset() | |
778 | end | |
779 | ||
780 | function Reset() | |
781 | LS.Parent = nil | |
782 | RS.Parent = nil | |
783 | ||
784 | OrigLS.Parent = Torso | |
785 | OrigRS.Parent = Torso | |
786 | ||
787 | OrigLS.C0 = LS0 | |
788 | OrigRS.C0 = RS0 | |
789 | end | |
790 | ||
791 | function Start() | |
792 | Cor(function() | |
793 | repeat wait(1/30) until LP.Character and LP.Character.Parent == Workspace and LP.Character:findFirstChild("Torso") | |
794 | Char = LP.Character | |
795 | PlrGui = LP.PlayerGui | |
796 | Backpack = LP.Backpack | |
797 | Mouse = LP:GetMouse() | |
798 | ||
799 | for _,v in pairs(Cons) do | |
800 | v:disconnect() | |
801 | end | |
802 | Cons = {} | |
803 | ||
804 | Camera = Workspace.CurrentCamera | |
805 | LastCamCF = Camera.CoordinateFrame | |
806 | AnimJoints = {} | |
807 | mDown = false | |
808 | Multi = false | |
809 | Grabbing = false | |
810 | Current = {} | |
811 | Alpha = 1 | |
812 | ||
813 | Head = Char["Head"] | |
814 | Torso = Char["Torso"] | |
815 | Humanoid = Char["Humanoid"] | |
816 | LA = Char["Left Arm"] | |
817 | RA = Char["Right Arm"] | |
818 | LL = Char["Left Leg"] | |
819 | RL = Char["Right Leg"] | |
820 | ||
821 | OrigLS = Torso["Left Shoulder"] | |
822 | OrigRS = Torso["Right Shoulder"] | |
823 | ||
824 | for _,v in pairs(Char:GetChildren()) do | |
825 | if v.Name == ModID then | |
826 | v:Destroy() | |
827 | end | |
828 | end | |
829 | ||
830 | for _,v in pairs(PlrGui:GetChildren()) do | |
831 | if v.Name == "PadsGui" then | |
832 | v:Destroy() | |
833 | end | |
834 | end | |
835 | ||
836 | LS = Instance.new("Weld") | |
837 | RS = Instance.new("Weld") | |
838 | ||
839 | LS.Name = OrigLS.Name | |
840 | LS.Part0 = Torso | |
841 | LS.Part1 = LA | |
842 | LS.C0 = LS0 | |
843 | LS.C1 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0) | |
844 | ||
845 | RS.Name = OrigRS.Name | |
846 | RS.Part0 = Torso | |
847 | RS.Part1 = RA | |
848 | RS.C0 = RS0 | |
849 | RS.C1 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0) | |
850 | ||
851 | local Pads = MakePads() | |
852 | local LPad = Pads.LBase | |
853 | local RPad = Pads.RBase | |
854 | ||
855 | weldModel(LPad, true, LPad) | |
856 | weldModel(RPad, true, RPad) | |
857 | ||
858 | local GripWeldL = Instance.new("Weld") | |
859 | GripWeldL.Name = "GripWeldL" | |
860 | GripWeldL.Part0 = LA | |
861 | GripWeldL.Part1 = LPad | |
862 | GripWeldL.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0) | |
863 | GripWeldL.Parent = LA | |
864 | ||
865 | local GripWeldR = Instance.new("Weld") | |
866 | GripWeldR.Name = "GripWeldR" | |
867 | GripWeldR.Part0 = RA | |
868 | GripWeldR.Part1 = RPad | |
869 | GripWeldR.C0 = CFrame.new(0, -1.05, 0) * CFrame.Angles(0, math.rad(180), 0) | |
870 | GripWeldR.Parent = RA | |
871 | ||
872 | local isParts = false | |
873 | ||
874 | table.insert(Cons, Mouse.KeyDown:connect(function(Key) | |
875 | Key = Key:lower() | |
876 | if Key == "z" then | |
877 | --Stuff | |
878 | elseif Key == "f" then | |
879 | local Current = Current.Part | |
880 | if Current and Current.Parent ~= nil and not Multi then | |
881 | Current:BreakJoints() | |
882 | end | |
883 | elseif Key == "q" then | |
884 | if isParts then | |
885 | isParts = false | |
886 | for _,v in pairs(Workspace:GetChildren()) do | |
887 | if v.Name == "MyPartV" and v:IsA("BasePart") then | |
888 | v:Destroy() | |
889 | end | |
890 | end | |
891 | else | |
892 | isParts = true | |
893 | for i = 1, 50 do | |
894 | local Part = Instance.new("Part") | |
895 | Part.Color = Color3.new(math.random(), math.random(), math.random()) | |
896 | Part.Transparency = 0 | |
897 | Part.Size = Vector3.new(math.random(1, 3), math.random(1, 3), math.random(1, 3)) | |
898 | Part.Archivable = true | |
899 | Part.CanCollide = false | |
900 | Part.Material = "Neon" | |
901 | Part.Locked = false | |
902 | Part.CFrame = Torso.CFrame * CFrame.new(math.random(-15, 15), -1, math.random(-15, 15)) | |
903 | Part.Anchored = true | |
904 | Part.Name = "MyPartV" | |
905 | Part.TopSurface = "Smooth" | |
906 | Part.BottomSurface = "Smooth" | |
907 | Part.Parent = Workspace | |
908 | end | |
909 | end | |
910 | elseif Key == "e" then | |
911 | local Targ; | |
912 | if Current.Part and Current.Part ~= nil then | |
913 | Targ = getTargFromCurrent() | |
914 | else | |
915 | Targ = LastPart | |
916 | end | |
917 | if Targ and Targ.Parent ~= nil and not Multi then | |
918 | local Ex = Instance.new("Explosion", Workspace) | |
919 | Ex.Position = Targ.CFrame.p | |
920 | Ex.BlastRadius = 16 | |
921 | Ex.DestroyJointRadiusPercent = 0.1 | |
922 | end | |
923 | elseif Key == "c" then | |
924 | if Current.Part and Current.Part.Parent ~= nil and not Multi then | |
925 | local Part = getTargFromCurrent() | |
926 | if Part then | |
927 | Grabbing = false | |
928 | if Mouse.Hit then | |
929 | local TargPos = CFrame.new(Camera.CoordinateFrame.p, Mouse.Hit.p) * CFrame.new(0, 0, -1000) | |
930 | Fire(Part, TargPos.p) | |
931 | else | |
932 | Fire(Part, Mouse.Origin.p + Mouse.UnitRay.Direction, true) | |
933 | end | |
934 | end | |
935 | end | |
936 | end | |
937 | end)) | |
938 | ||
939 | table.insert(Cons, Mouse.Button1Up:connect(function() | |
940 | mDown = false | |
941 | if Grabbing == true and Multi == false then | |
942 | Grabbing = false | |
943 | Reset() | |
944 | end | |
945 | if Current.Part ~= nil then | |
946 | LastPart = getTargFromCurrent() | |
947 | Current = {} | |
948 | end | |
949 | end)) | |
950 | ||
951 | local function makeLightning(Par, Start, End, Width, Length, RandomScale, ArcScale, Num1) | |
952 | local oldParts = {} | |
953 | for _,v in pairs(Par:GetChildren()) do | |
954 | v.CFrame = CFrame.new(5e5, 5e5, 5e5) | |
955 | table.insert(oldParts, v) | |
956 | end | |
957 | local Distance = (Start-End).Magnitude | |
958 | local ArcScale = ArcScale or 1 | |
959 | local RandomScale = RandomScale or 0 | |
960 | local Last = Start | |
961 | local IterNum = 0 | |
962 | ||
963 | while Par.Parent do | |
964 | IterNum = IterNum + 1 | |
965 | local New = nil | |
966 | if (Last-End).Magnitude < Length then | |
967 | New = CFrame.new(End) | |
968 | else | |
969 | if (End-Last).Magnitude < Length*2 then | |
970 | RandomScale = RandomScale*0.5 | |
971 | ArcScale = ArcScale*0.5 | |
972 | end | |
973 | local Direct = CFrame.new(Last,End) | |
974 | New = Direct*CFrame.Angles(math.rad(math.random(-RandomScale/4,RandomScale*ArcScale)),math.rad(math.random(-RandomScale,RandomScale)),math.rad(math.random(-RandomScale,RandomScale))) | |
975 | New = New*CFrame.new(0,0,-Length) | |
976 | end | |
977 | local Trail = nil | |
978 | if oldParts[IterNum] then | |
979 | Trail = oldParts[IterNum] | |
980 | Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("White") | |
981 | Trail.Size = Vector3.new(Width, (Last-New.p).Magnitude, Width) | |
982 | Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0) | |
983 | oldParts[IterNum] = nil | |
984 | else | |
985 | Trail = Instance.new("Part") | |
986 | Trail.Name = "Part" | |
987 | Trail.FormFactor = "Custom" | |
988 | Trail.BrickColor = ((Num1 % 2 == 0) and BrickColor.new("White")) or BrickColor.new("White") | |
989 | Trail.Transparency = 0 | |
990 | Trail.Anchored = true | |
991 | Trail.CanCollide = false | |
992 | Trail.Locked = true | |
993 | Trail.BackSurface = "SmoothNoOutlines" | |
994 | Trail.BottomSurface = "SmoothNoOutlines" | |
995 | Trail.FrontSurface = "SmoothNoOutlines" | |
996 | Trail.LeftSurface = "SmoothNoOutlines" | |
997 | Trail.RightSurface = "SmoothNoOutlines" | |
998 | Trail.TopSurface = "SmoothNoOutlines" | |
999 | Trail.Material = "Neon" | |
1000 | Trail.Size = Vector3.new(Width, (Last-New.p).Magnitude, Width) | |
1001 | Trail.CFrame = CFrame.new(New.p, Last)*CFrame.Angles(math.rad(90),0,0)*CFrame.new(0, -(Last-New.p).Magnitude/2, 0) | |
1002 | Trail.Parent = Par | |
1003 | end | |
1004 | Last = New.p | |
1005 | if (Last-End).Magnitude < 1 then | |
1006 | break | |
1007 | end | |
1008 | end | |
1009 | for _,v in pairs(oldParts) do | |
1010 | v:Destroy() | |
1011 | end | |
1012 | end | |
1013 | ||
1014 | table.insert(Cons, Mouse.Button1Down:connect(function() | |
1015 | mDown = true | |
1016 | local Targ = Mouse.Target | |
1017 | Cor(function() | |
1018 | if Targ and Objects[Targ] and not Multi then | |
1019 | Grabbing = true | |
1020 | Current.Part = Targ | |
1021 | local Mass = Objects[Targ] | |
1022 | local ForceNum = 0 | |
1023 | local Hum = nil | |
1024 | ||
1025 | for _,v in pairs(Targ:GetChildren()) do | |
1026 | if BodyObjects[v.ClassName] then | |
1027 | v:Destroy() | |
1028 | end | |
1029 | end | |
1030 | ||
1031 | for _,v in pairs(Workspace:GetChildren()) do | |
1032 | if v:findFirstChild("Humanoid") and v:IsAncestorOf(Targ) then | |
1033 | Hum = v.Humanoid | |
1034 | Mass = getMass(v, 0) | |
1035 | Current.Part = v | |
1036 | break | |
1037 | end | |
1038 | end | |
1039 | ||
1040 | Current.Mass = Mass | |
1041 | ||
1042 | if not Hum then | |
1043 | Targ:BreakJoints() | |
1044 | end | |
1045 | ||
1046 | ForceNum = Mass * Grav | |
1047 | Targ.CanCollide = true | |
1048 | Targ.Anchored = false | |
1049 | ||
1050 | local BP = Instance.new("BodyPosition") | |
1051 | BP.maxForce = Vector3.new(3 * ForceNum, 3 * ForceNum, 3 * ForceNum) | |
1052 | BP.Parent = Targ | |
1053 | ||
1054 | local Ang = Instance.new("BodyAngularVelocity") | |
1055 | Ang.Parent = Targ | |
1056 | ||
1057 | Current.BP = BP | |
1058 | Current.BA = Ang | |
1059 | ||
1060 | OrigLS.Parent = nil | |
1061 | OrigRS.Parent = nil | |
1062 | ||
1063 | LS.Parent = Torso | |
1064 | RS.Parent = Torso | |
1065 | ||
1066 | LS.C0 = LS0 | |
1067 | RS.C0 = RS0 | |
1068 | ||
1069 | local DirDot = Mouse.UnitRay.Direction:Dot(Targ.Position - Mouse.Origin.p) | |
1070 | local BPPos = Vector3.new(0, 0, 0) | |
1071 | local Vel = Vector3.new(0, 0, 0) | |
1072 | local Vlev = random() * math.pi | |
1073 | local RPos = Vector3.new(random() * 2 - 1, cos(Vlev), random() * 2 - 1) | |
1074 | ||
1075 | local Ball = Instance.new("Part") | |
1076 | Ball.Name = "Ball" | |
1077 | Ball.FormFactor = "Custom" | |
1078 | Ball.Color = Color3.new(0, 255, 255) | |
1079 | Ball.Transparency = 0.3 | |
1080 | Ball.Anchored = true | |
1081 | Ball.CanCollide = false | |
1082 | Ball.Locked = true | |
1083 | Ball.BottomSurface, Ball.TopSurface = "Smooth", "Smooth" | |
1084 | Ball.Size = Vector3.new(0.5, 0.5, 0.5) | |
1085 | Ball.CFrame = Torso.CFrame * CFrame.new(0, 1, -3) | |
1086 | Ball.Parent = Char | |
1087 | ||
1088 | if Targ.Name == "MyPartV" then | |
1089 | Targ.Name = "MyPartF" | |
1090 | end | |
1091 | ||
1092 | local LightMod = Instance.new("Model", Char) | |
1093 | ||
1094 | local Mesh = Instance.new("SpecialMesh") | |
1095 | Mesh.MeshType = "Sphere" | |
1096 | Mesh.Parent = Ball | |
1097 | ||
1098 | local Size = 0.5 | |
1099 | local Rise = true | |
1100 | ||
1101 | while Grabbing and BP and Ang and Targ.Parent ~= nil do | |
1102 | local BPPos = Mouse.Origin.p + Mouse.UnitRay.Direction * DirDot | |
1103 | Ang.angularvelocity = Vel | |
1104 | BP.position = BPPos + RPos | |
1105 | RPos = Vector3.new(max(-1, min(RPos.x + random() * 0.02 - 0.01, 1)), cos(Vlev), max(-1, min(RPos.z + random() * 0.02 - 0.01, 1))) | |
1106 | Vel = Vector3.new(max(-1, min(Vel.x + random() * 0.2 - 0.1, 1)), max(-1, min(Vel.y + random() * 0.2 - 0.1, 1)), max(-1, min(Vel.z + random() * 0.2 - 0.1, 1))) | |
1107 | Vlev = (Vlev + 0.05) % tau | |
1108 | ||
1109 | if Hum then | |
1110 | Hum.Sit = true | |
1111 | end | |
1112 | ||
1113 | if LA.Parent ~= nil and RA.Parent ~= nil then | |
1114 | local LPos = (LA.CFrame * CFrame.new(0, -1, 0)).p | |
1115 | local RPos = (RA.CFrame * CFrame.new(0, -1, 0)).p | |
1116 | if Rise == true then | |
1117 | if Size < 0.6 then | |
1118 | Size = Size + 0.05 | |
1119 | else | |
1120 | Size = Size + 0.1 | |
1121 | end | |
1122 | if Size >= 2.2 then | |
1123 | Rise = false | |
1124 | end | |
1125 | else | |
1126 | if Size > 2.1 then | |
1127 | Size = Size - 0.05 | |
1128 | else | |
1129 | Size = Size - 0.1 | |
1130 | end | |
1131 | if Size <= 0.5 then | |
1132 | Rise = true | |
1133 | end | |
1134 | end | |
1135 | Ball.Size = Vector3.new(Size, Size, Size) | |
1136 | Ball.CFrame = CFrame.new(LPos:Lerp(RPos, 0.5), Targ.Position) * CFrame.new(0, 0, -2.2) | |
1137 | LightNum = LightNum + 1 | |
1138 | makeLightning(LightMod, Ball.Position, Targ.Position, 0.2, 4, 50, 1, LightNum) | |
1139 | elseif Ball.Parent ~= nil then | |
1140 | Ball:Destroy() | |
1141 | end | |
1142 | ||
1143 | if LS and LS.Parent == Torso then | |
1144 | LS.C0 = CFrame.new(Vector3.new(-1.5, 0.5, 0), Torso.CFrame:pointToObjectSpace((Targ.CFrame or Torso.CFrame * CFrame.new(-1.5, 0.5, 1)).p)) | |
1145 | end | |
1146 | if RS and RS.Parent == Torso then | |
1147 | RS.C0 = CFrame.new(Vector3.new(1.5, 0.5, 0), Torso.CFrame:pointToObjectSpace((Targ.CFrame or Torso.CFrame * CFrame.new(1.5, 0.5, 1)).p)) | |
1148 | end | |
1149 | RunService.Heartbeat:wait() | |
1150 | end | |
1151 | ||
1152 | coroutine.resume(coroutine.create(function() | |
1153 | for i = 0.5, 1, 0.1 do | |
1154 | for i2,v in pairs(LightMod:GetChildren()) do | |
1155 | --v.Light.Range = 6-(i*5) | |
1156 | v.Transparency = i | |
1157 | end | |
1158 | wait(1/30) | |
1159 | end | |
1160 | LightMod:Destroy() | |
1161 | end)) | |
1162 | ||
1163 | if BP and BP.Parent ~= nil then | |
1164 | BP:Destroy() | |
1165 | end | |
1166 | ||
1167 | if Ang and Ang.Parent ~= nil then | |
1168 | Ang:Destroy() | |
1169 | end | |
1170 | ||
1171 | pcall(function() Ball:Destroy() end) | |
1172 | end | |
1173 | end) | |
1174 | end)) | |
1175 | end) | |
1176 | end | |
1177 | ||
1178 | function Add(Obj) | |
1179 | if Obj:IsA("BasePart") and not Objects[Obj] and not (Obj.Name == "Base" and Obj.ClassName == "Part") then | |
1180 | Objects[Obj] = Obj:GetMass() | |
1181 | Obj.Changed:connect(function(P) | |
1182 | if P:lower() == "size" and Objects[Obj] and Obj.Parent ~= nil then | |
1183 | Objects[Obj] = Obj:GetMass() | |
1184 | end | |
1185 | end) | |
1186 | end | |
1187 | end | |
1188 | ||
1189 | function Rem(Obj) | |
1190 | if Objects[Obj] then | |
1191 | Objects[Obj] = nil | |
1192 | end | |
1193 | end | |
1194 | ||
1195 | function Recursion(Obj) | |
1196 | ypcall(function() | |
1197 | Add(Obj) | |
1198 | if #Obj:GetChildren() > 0 then | |
1199 | for _,v in pairs(Obj:GetChildren()) do | |
1200 | Recursion(v) | |
1201 | end | |
1202 | end | |
1203 | end) | |
1204 | end | |
1205 | ||
1206 | Workspace.DescendantAdded:connect(function(Obj) | |
1207 | Add(Obj) | |
1208 | end) | |
1209 | ||
1210 | Workspace.DescendantRemoving:connect(function(Obj) | |
1211 | Rem(Obj) | |
1212 | end) | |
1213 | ||
1214 | for _,v in pairs(Workspace:GetChildren()) do | |
1215 | Recursion(v) | |
1216 | end | |
1217 | ||
1218 | Start() | |
1219 | ||
1220 | if LP.Name == PlrName then | |
1221 | LP.CharacterAdded:connect(Start) | |
1222 | end | |
1223 | ||
1224 | local verlet = {} | |
1225 | verlet.step_time = 1 / 50 | |
1226 | verlet.gravity = Vector3.new(0, -10, 0) | |
1227 | ||
1228 | local char = game.Players.LocalPlayer.Character | |
1229 | local torso = char:WaitForChild("Torso") | |
1230 | local parts = {} | |
1231 | local render = game:GetService("RunService").RenderStepped | |
1232 | ||
1233 | wait(2) | |
1234 | ||
1235 | local point = {} | |
1236 | local link = {} | |
1237 | local rope = {} | |
1238 | ||
1239 | local function ccw(A,B,C) | |
1240 | return (C.y-A.y) * (B.x-A.x) > (B.y-A.y) * (C.x-A.x) | |
1241 | end | |
1242 | ||
1243 | local function intersect(A,B,C,D) | |
1244 | return ccw(A,C,D) ~= ccw(B,C,D) and ccw(A,B,C) ~= ccw(A,B,D) | |
1245 | end | |
1246 | ||
1247 | local function vec2(v) | |
1248 | return Vector2.new(v.x, v.z) | |
1249 | end | |
1250 | ||
1251 | function point:step() | |
1252 | if not self.fixed then | |
1253 | local derivative = (self.position - self.last_position) * 0.95 | |
1254 | self.last_position = self.position | |
1255 | self.position = self.position + derivative + (self.velocity * verlet.step_time ^ 2) | |
1256 | --[[local torsoP = torso.CFrame * CFrame.new(-1, 0, 0.5) | |
1257 | local torsoE = torso.CFrame * CFrame.new(1, 0, 0.5) | |
1258 | local pointE = self.position + torso.CFrame.lookVector * 100 | |
1259 | local doIntersect = intersect(vec2(torsoP.p), vec2(torsoE.p), vec2(self.position), vec2(pointE)) | |
1260 | if not doIntersect then | |
1261 | self.postition = self.position - torso.CFrame.lookVector * 10 | |
1262 | end]] | |
1263 | end | |
1264 | end | |
1265 | ||
1266 | function link:step() | |
1267 | for i = 1, 1 do | |
1268 | local distance = self.point1.position - self.point2.position | |
1269 | local magnitude = distance.magnitude | |
1270 | local differance = (self.length - magnitude) / magnitude | |
1271 | local translation = ((self.point1.fixed or self.point2.fixed) and 1 or 0.6) * distance * differance | |
1272 | if not self.point1.fixed then | |
1273 | self.point1.position = self.point1.position + translation | |
1274 | end | |
1275 | if not self.point2.fixed then | |
1276 | self.point2.position = self.point2.position - translation | |
1277 | end | |
1278 | end | |
1279 | end | |
1280 | ||
1281 | function verlet.new(class, a, b, c) | |
1282 | if class == "Point" then | |
1283 | local new = {} | |
1284 | setmetatable(new, {__index = point}) | |
1285 | new.class = class | |
1286 | new.position = a or Vector3.new() | |
1287 | new.last_position = new.position | |
1288 | new.velocity = verlet.gravity | |
1289 | new.fixed = false | |
1290 | return new | |
1291 | elseif class == "Link" then | |
1292 | local new = {} | |
1293 | setmetatable(new, {__index = link}) | |
1294 | new.class = class | |
1295 | new.point1 = a | |
1296 | new.point2 = b | |
1297 | new.length = c or (a.position - b.position).magnitude | |
1298 | return new | |
1299 | elseif class == "Rope" then | |
1300 | local new = {} | |
1301 | setmetatable(new, {__index = link}) | |
1302 | new.class = class | |
1303 | new.start_point = a | |
1304 | new.finish_point = b | |
1305 | new.points = {} | |
1306 | new.links = {} | |
1307 | local inc = (b - a) / 10 | |
1308 | for i = 0, 10 do | |
1309 | table.insert(new.points, verlet.new("Point", a + (i * inc))) | |
1310 | end | |
1311 | for i = 2, #new.points do | |
1312 | table.insert(new.links, verlet.new("Link", new.points[i - 1], new.points[i])) | |
1313 | end | |
1314 | return new | |
1315 | end | |
1316 | end | |
1317 | ||
1318 | local tris = {} | |
1319 | local triParts = {} | |
1320 | ||
1321 | local function GetDiscoColor(hue) | |
1322 | local section = hue % 1 * 3 | |
1323 | local secondary = 0.5 * math.pi * (section % 1) | |
1324 | if section < 1 then | |
1325 | return Color3.new(0, 255, 255) | |
1326 | elseif section < 2 then | |
1327 | return Color3.new(0, 255, 255) | |
1328 | else | |
1329 | return Color3.new(0, 255, 255) | |
1330 | end | |
1331 | end | |
1332 | ||
1333 | local function setupPart(part) | |
1334 | part.Anchored = true | |
1335 | part.FormFactor = 3 | |
1336 | part.CanCollide = false | |
1337 | part.TopSurface = 10 | |
1338 | part.BottomSurface = 10 | |
1339 | part.LeftSurface = 10 | |
1340 | part.RightSurface = 10 | |
1341 | part.FrontSurface = 10 | |
1342 | part.BackSurface = 10 | |
1343 | part.Material = "Neon" | |
1344 | local m = Instance.new("SpecialMesh", part) | |
1345 | m.MeshType = "Wedge" | |
1346 | m.Scale = Vector3.new(0.2, 1, 1) | |
1347 | return part | |
1348 | end | |
1349 | ||
1350 | local function CFrameFromTopBack(at, top, back) | |
1351 | local right = top:Cross(back) | |
1352 | return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
1353 | end | |
1354 | ||
1355 | local function drawTri(parent, a, b, c) | |
1356 | local this = {} | |
1357 | local mPart1 = table.remove(triParts, 1) or setupPart(Instance.new("Part")) | |
1358 | local mPart2 = table.remove(triParts, 1) or setupPart(Instance.new("Part")) | |
1359 | function this:Set(a, b, c) | |
1360 | local ab, bc, ca = b-a, c-b, a-c | |
1361 | local abm, bcm, cam = ab.magnitude, bc.magnitude, ca.magnitude | |
1362 | local edg1 = math.abs(0.5 + ca:Dot(ab)/(abm*abm)) | |
1363 | local edg2 = math.abs(0.5 + ab:Dot(bc)/(bcm*bcm)) | |
1364 | local edg3 = math.abs(0.5 + bc:Dot(ca)/(cam*cam)) | |
1365 | if edg1 < edg2 then | |
1366 | if edg1 >= edg3 then | |
1367 | a, b, c = c, a, b | |
1368 | ab, bc, ca = ca, ab, bc | |
1369 | abm = cam | |
1370 | end | |
1371 | else | |
1372 | if edg2 < edg3 then | |
1373 | a, b, c = b, c, a | |
1374 | ab, bc, ca = bc, ca, ab | |
1375 | abm = bcm | |
1376 | else | |
1377 | a, b, c = c, a, b | |
1378 | ab, bc, ca = ca, ab, bc | |
1379 | abm = cam | |
1380 | end | |
1381 | end | |
1382 | ||
1383 | local len1 = -ca:Dot(ab)/abm | |
1384 | local len2 = abm - len1 | |
1385 | local width = (ca + ab.unit*len1).magnitude | |
1386 | ||
1387 | local maincf = CFrameFromTopBack(a, ab:Cross(bc).unit, -ab.unit) | |
1388 | ||
1389 | if len1 > 0.2 then | |
1390 | mPart1.Parent = parent | |
1391 | mPart1.Size = Vector3.new(0.2, width, len1) | |
1392 | mPart1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
1393 | else | |
1394 | mPart1.Parent = nil | |
1395 | end | |
1396 | ||
1397 | if len2 > 0.2 then | |
1398 | mPart2.Parent = parent | |
1399 | mPart2.Size = Vector3.new(0.2, width, len2) | |
1400 | mPart2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1401 | else | |
1402 | mPart2.Parent = nil | |
1403 | end | |
1404 | end | |
1405 | function this:SetProperty(prop, value) | |
1406 | mPart1[prop] = value | |
1407 | mPart2[prop] = value | |
1408 | end | |
1409 | this:Set(a, b, c) | |
1410 | function this:Destroy() | |
1411 | mPart1:Destroy() | |
1412 | mPart2:Destroy() | |
1413 | end | |
1414 | this.p1 = mPart1 | |
1415 | this.p2 = mPart2 | |
1416 | this.p1.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0, 0, this.p1.CFrame.Y * 0.5 + time()))) | |
1417 | this.p2.BrickColor = BrickColor.new(GetDiscoColor(math.noise(0, 0, this.p2.CFrame.Y * 0.5 + time()))) | |
1418 | return this | |
1419 | end | |
1420 | ||
1421 | function verlet.draw(object, id) | |
1422 | if object.class == "Point" then | |
1423 | local part = parts[id] | |
1424 | part.BrickColor = BrickColor.new(0, 255, 255) | |
1425 | part.Transparency = 0 | |
1426 | part.formFactor = 3 | |
1427 | part.Anchored = true | |
1428 | part.CanCollide = false | |
1429 | part.TopSurface = 0 | |
1430 | part.BottomSurface = 0 | |
1431 | part.Size = Vector3.new(0.35, 0.35, 0.35) | |
1432 | part.Material = "Neon" | |
1433 | part.CFrame = CFrame.new(object.position) | |
1434 | part.Parent = torso | |
1435 | return part | |
1436 | elseif object.class == "Link" then | |
1437 | local part = parts[id] | |
1438 | local dist = (object.point1.position - object.point2.position).magnitude | |
1439 | part.Size = Vector3.new(0.2, 0.2, dist) | |
1440 | part.CFrame = CFrame.new(object.point1.position, object.point2.position) * CFrame.new(0, 0, dist * -0.5) | |
1441 | part.Parent = torso | |
1442 | return part | |
1443 | end | |
1444 | end | |
1445 | ||
1446 | function verlet.clear() | |
1447 | for _, v in pairs(workspace:GetChildren()) do | |
1448 | if v.Name == "Part" then | |
1449 | v:Destroy() | |
1450 | end | |
1451 | end | |
1452 | end | |
1453 | ||
1454 | local points = {} | |
1455 | local links = {} | |
1456 | ||
1457 | for x = 0, 2 do | |
1458 | points[x] = {} | |
1459 | for y = 0, 3 do | |
1460 | points[x][y] = verlet.new("Point", torso.Position + Vector3.new(x * 0.8 - 2, 2 - y * 0.8, 5 + y * 0.4)) | |
1461 | points[x][y].fixed = y == 0 | |
1462 | end | |
1463 | end | |
1464 | ||
1465 | for x = 1, 2 do | |
1466 | for y = 0, 3 do | |
1467 | links[#links + 1] = verlet.new("Link", points[x][y], points[x - 1][y], 1 + y * 0.08) | |
1468 | end | |
1469 | end | |
1470 | ||
1471 | for x = 0, 2 do | |
1472 | for y = 1, 3 do | |
1473 | links[#links + 1] = verlet.new("Link", points[x][y], points[x][y - 1], 1.2 + y * 0.03) | |
1474 | end | |
1475 | end | |
1476 | ||
1477 | render:connect(function() | |
1478 | for x = 0, 2 do | |
1479 | for y = 0, 3 do | |
1480 | if y == 0 then | |
1481 | points[x][y].position = (torso.CFrame * CFrame.new(x * 1 - 1, 1, 0.5)).p | |
1482 | else | |
1483 | points[x][y]:step() | |
1484 | end | |
1485 | end | |
1486 | end | |
1487 | for i = 1, #links do | |
1488 | links[i]:step() | |
1489 | end | |
1490 | for i = 1, #tris do | |
1491 | triParts[#triParts + 1] = tris[i].p1 | |
1492 | triParts[#triParts + 1] = tris[i].p2 | |
1493 | end | |
1494 | tris = {} | |
1495 | for x = 1, 2 do | |
1496 | for y = 1, 3 do | |
1497 | tris[#tris + 1] = drawTri(torso, points[x - 1][y - 1].position, points[x - 1][y].position, points[x][y - 1].position) | |
1498 | tris[#tris + 1] = drawTri(torso, points[x][y].position, points[x - 1][y].position, points[x][y - 1].position) | |
1499 | end | |
1500 | end | |
1501 | end) |