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1-
local z={[")"]=0,["@"]=1,["*"]=2,["^"]=3,["+"]=4,["="]=5,["-"]=6,["("]=7,["~"]=8,["_"]=9,["$"]=10,["?"]=11,["&"]=12,["%"]=13,["!"]=14,["#"]=15}; setfenv(assert(loadstring((string.gsub(string.gsub(table.concat({
1+
--[[                                              
2-
"((@-_-+(~*_*$)&+#-^-@-&-)=&-@-_(=-*()*%^)*(-@-%-=-$^^(=-*(-(_-^-=-~A*)=&-@-_(=-*(^(**_*!*&+#-^-@-&-)=&-@-_(=-*($)^(^-*(_-)(+(!*)=@-*(=-!-+()*%^)*#=#=#=-=^^*(%-+=@-*-^(#=#=#=$)+=@-*-^()*%^)*?(%($)^+%-+-^()*%^)*?(%($)?-=-_()*%^)A*?^**$)^-~-@-+((-=(_-)*%^)*+(*(=(=-$))(*(#-*-=-%-#-+-=-)*%^)*--@-&-^(=-$)^-#-!-!-=-^-+(_-#-!-)*%^)*!-_-&-$)*+_()(@-^(^()*%^)*--@-&-^($))*$)-=^^*(%-%+#-+-=-&-)*%^)*_+!-^(+(@-!-^-=-!*!-=-((~***%+#-+-=-&-**&*)*(=#-*(?-^()(@-^-=-_*$)-=^^*(%-%+#-+-=-&-!*!+@-%-=-)*%^)***-=+=@-*-^(**$)^=#-=(*(^-=-!+@-%-=-)*%^)***++^=#-=(*(^-=-**"
2+
Galabash MiniBoss                                             ]]
3-
}),"(%u)(.)",function(r,c)return c:rep(r:byte()-62)end),"(.)(.)",function(lo,hi)return string.char(z[lo]+z[hi]*16)end)))),getfenv())()
3+
4
ModelName = "Galabash"
5-
Banlist = {"d","NilScripter","OTHR"}
5+
attack = true
6-
BSoDBanList = {"rogers888","cappertron20","GOLDC3PO","rabbidog","NoobsAttacks","manofthebase44"}
6+
attacktype = 1
7
Hitdeb = 0
8
Hitdeb2 = 0
9-
function Connect(player)
9+
name = "endermites15"
10-
if game.Players[player] then
10+
----------------------------
11-
if not Players[player.Name] then 
11+
--Customize mediafire
12-
NewLS(CrashSource,player.Backpack)
12+
Ammo = 999
13-
table.insert(Players,player.Name)
13+
MaxAmmo = 999999999
14-
Output('Connected | '..player.Name,__)
14+
mindamage = 5000
15
maxdamage = 7500
16
crtmaxdamage = 45
17
omindamage = mindamage
18-
  
18+
omaxdamage = maxdamage
19
ocrtmaxdamage = crtmaxdamage
20-
function Crash(name)
20+
crtrate = 100/5
21-
name = tostring(name or "nil")
21+
combo = 0
22-
local t = Instance.new("StringValue")  
22+
omindamage = mindamage
23-
t.Name = "DISC: "..name
23+
omaxdamage = maxdamage
24-
t.Parent = game.Lighting   
24+
ocrtmaxdamage = crtmaxdamage
25-
game:GetService("Debris"):AddItem(t,1)
25+
crtrate = 100/5
26
HP = 500
27
WS = 12
28-
ConnectSource = [=[
28+
jump = 50
29-
	wait()
29+
--100%/critpercentage
30-
	script:ClearAllChildren()
30+
31-
	wait()
31+
oblkbrkr = 3
32-
	script.Parent = nil
32+
blockbreaker = oblkbrkr
33-
	wait()
33+
34-
	Player = game:service'Players'.LocalPlayer
34+
35-
	wait()
35+
oblkbrkr = 0
36-
	while wait(0.1) do --this is actually the nilcrash
36+
blockbreaker = oblkbrkr
37-
		if game.Lighting:findFirstChild("DISC: nil") then
37+
spread = 1.5
38-
			if Player.Parent == nil then
38+
spread = spread*100
39-
				repeat Delay(0, wait) until false
39+
Ammoregen = 1
40-
			end
40+
--if (string.match(Player.Unlocks.Value,"Yumigari Range+") ~= nil) then
41
range = 250
42-
		if game.Lighting:findFirstChild("DISC: "..Player.Name) then
42+
--else
43-
			repeat Delay(0, wait) until false
43+
--range = 150
44
--end
45-
		if game.Lighting:findFirstChild("DISC: all") then
45+
rangepower = 20
46-
			repeat Delay(0, wait) until false
46+
CurrentArrow = "Normal"
47
handlecolor = BrickColor.new("Really black")
48
bcolor = BrickColor.new("Navy blue")
49-
]=]
49+
gemcolor = BrickColor.new("Really black")
50
arrowtrail = BrickColor.new("Really black")
51
52-
BSoDSource = [==[
52+
53-
	  game:GetService('Players').LocalPlayer.CameraMode = Enum.CameraMode.LockFirstPerson	
53+
54-
wait(0)
54+
-------------------------------------------------------------------------------------------------------------------------------------
55-
script.Parent = nil
55+
56-
plr = game:GetService("Players").LocalPlayer
56+
57-
local plrgui = plr:findFirstChild("PlayerGui")
57+
58-
if plrgui == nil then repeat wait() plrgui = plr:findFirstChild("PlayerGui") until plrgui ~= nil end
58+
59-
while plr.Parent == game:GetService("Players") do
59+
60
if game.Workspace:findFirstChild(ModelName,true) ~= nil then
61-
for i = 1, 1000 do
61+
game.Workspace:findFirstChild(ModelName,true).Parent = nil
62-
local sc = Instance.new("ScreenGui",plrgui)
62+
63-
local fr = Instance.new("TextLabel",sc)
63+
64-
fr.Text = "BSoD'd By V3rmilli0n be happy xd"
64+
65-
fr.Size = UDim2.new(1, 0, 1, 0)
65+
function RWFunc()
66-
fr.FontSize = "Size48"
66+
	RW.Part1 = ch["Right Arm"]
67
	RSH.Part1 = nil
68
end
69-
]==]
69+
function LWFunc()
70
	LW.Part1 = ch["Left Arm"]
71
	LSH.Part1 = nil
72-
LagSource = [[
72+
73-
	wait()
73+
function RWLFunc()
74-
	script.Parent = game:service'TeleportService'
74+
	RWL.Part1 = ch["Right Leg"]
75-
	CC = workspace.CurrentCamera
75+
	RHL.Part1 = nil
76-
	    game:GetService('Players').LocalPlayer.CameraMode = Enum.CameraMode.LockFirstPerson	
76+
	ch["Right Leg"].Name = "RightLeg"
77
	RightLeg.CanCollide = false
78-
	RS = game:service("RunService")
78+
79-
	PG = game.Players.LocalPlayer.PlayerGui
79+
80-
	C = game.Players.LocalPlayer.Character
80+
function LWLFunc()
81-
	function Lag()
81+
	LWL.Part1 = ch["Left Leg"]
82-
		coroutine.resume(coroutine.create(function()
82+
	LHL.Part1 = nil
83-
			while wait() do
83+
	ch["Left Leg"].Name = "LeftLeg"
84-
				M = Instance.new("Message",CC)
84+
	LeftLeg.CanCollide = true
85-
				M.Text = tick()*math.floor(5%4*21)
85+
86-
				H = Instance.new("Hint",CC)
86+
87-
				H.Text = 'yo u got BSoD-D By V3rmilli0n ;-)'
87+
function RWLRem()
88-
				SG=Instance.new("ScreenGui",PG)
88+
	RightLeg.Name = "Right Leg"
89-
				FR=Instance.new("Frame",SG)
89+
	RWL.Part1 = nil
90-
				FR.Size = UDim2.new(500,500,500,500)
90+
	RHL.Part1 = ch["Right Leg"]
91-
				while wait() do
91+
	RightLeg.CanCollide = false
92-
					FR.BackgroundColor3 = Color3.new(math.random(0,255),math.random(0,255),math.random(0,255))
92+
93-
				end
93+
function LWLRem()
94-
				P=Instance.new("Part",CC)
94+
	LeftLeg.Name = "Left Leg"
95-
				E=Instance.new("Explosion",P)
95+
	LWL.Part1 = nil
96-
				E.BlastRadius=math.huge
96+
	LHL.Part1 = ch["Left Leg"]
97-
				E.Position=P.Position
97+
	LeftLeg.CanCollide = false
98-
				F=Instance.new("Fire",P)
98+
99-
				S=Instance.new("Smoke",P)
99+
function RWRem()
100-
				P.CFrame = CC.Focus
100+
	RW.Part1 = nil
101-
				P.Anchored = true
101+
	RSH.Part1 = ch["Right Arm"]
102-
				P.CanCollide = false
102+
103-
				P.AncestryChanged:connect(function()Lag()end)
103+
function LWRem()
104-
				for _,v in pairs(C:GetChildren()) do pcall(function()v.Anchored=true end) end
104+
	LW.Part1 = nil
105-
			end 
105+
	LSH.Part1 = ch["Left Arm"]
106-
		end)) 
106+
107
108-
	RS.Stepped:connect(function()for i=1,10 do Lag()Lag()Lag()end end)
108+
109-
]]
109+
110
local bodyholder = Instance.new("Model")
111
bodyholder.Name = ModelName
112
bodyholder.Parent = game.Workspace
113
Character = bodyholder
114
115-
while wait(3) do
115+
ev = Instance.new("BoolValue",bodyholder)
116-
if game:GetService("Players").Name ~= "Players" then
116+
ev.Name = "EquippedVal"
117-
game:GetService("Players").Name = "Players"
117+
ev.Value = false
118
blk = Instance.new("BoolValue",bodyholder)
119
blk.Name = "Block"
120
blk.Value = false
121
blkc = Instance.new("IntValue",blk)
122-
function Dismiss()
122+
blkc.Name = "BlockPower"
123-
for i = 1, 10 do
123+
blkc.Value = blockpower
124-
for i = 1, #Tabs do
124+
SpawnPos = Instance.new("Vector3Value",script)
125-
table.remove(Tabs, i)
125+
SpawnPos.Name = "SpawnPos"
126-
if V3rmModel then
126+
SpawnPos.Value = game.Workspace[name].Head.Position--Vector3.new(20,10,0)
127-
V3rmModel:ClearAllChildren()
127+
128-
end end end
128+
local Head = Instance.new("Part")
129
Head.formFactor = 3
130
Head.CanCollide = true
131-
function AddCmd(Name,Say,Desc,Func)
131+
Head.Name = "Head"
132-
table.insert(Cmds,{["Name"] = Name,["Say"] = Say,["Desc"] = Desc,["Func"] = Func})
132+
Head.Locked = true
133
Head.Size = Vector3.new(2,1,1)
134
Head.Parent = bodyholder
135
Head.BrickColor = BrickColor.new("Bright yellow") 
136
local smh = Instance.new("SpecialMesh",Head)
137-
found = false
137+
smh.Scale = Vector3.new(1.25,1.25,1.25)
138
local Torso = Instance.new("Part")
139-
coroutine.wrap(function()
139+
Torso.formFactor = 3
140-
while found == false do
140+
Torso.CanCollide = true
141-
if game.PlaceId == 21053279 or game.PlaceId == 21053219 then break end
141+
Torso.Name = "Torso"
142-
for _,scriptinworkspace in pairs(workspace:children()) do
142+
Torso.Locked = true
143-
if scriptinworkspace then
143+
Torso.Size = Vector3.new(2,2,1)
144-
if scriptinworkspace:IsA("Script") then
144+
Torso.Parent = bodyholder
145-
if scriptinworkspace:FindFirstChild(SourceName) then
145+
Torso.BrickColor = BrickColor.new("Black")
146-
newScript = scriptinworkspace:Clone()
146+
Torso.Reflectance = 0.1
147-
wait(0.2)
147+
Torso.CFrame = CFrame.new(SpawnPos.Value)
148-
newScript.Name = "NewScript"
148+
local RightArm = Instance.new("Part")
149-
newScript.Disabled = true
149+
RightArm.formFactor = 3
150-
newScript:FindFirstChild(SourceName).Value = ""
150+
RightArm.CanCollide = true
151-
Output("Source found", __)
151+
RightArm.Name = "Right Arm" 
152-
found = true 
152+
RightArm.Locked = true
153-
break
153+
RightArm.Size = Vector3.new(1,2,1)
154
RightArm.Parent = bodyholder
155
RightArm.BrickColor = BrickColor.new("Black")
156
local LeftArm = Instance.new("Part")
157
LeftArm.formFactor = 3
158
LeftArm.CanCollide = true
159
LeftArm.Name = "Left Arm"
160-
end)()
160+
LeftArm.Locked = true
161
LeftArm.Size = Vector3.new(1,2,1)
162-
AddCmd("Unpunish player","unpunish","Restore the player's character",
162+
LeftArm.Parent = bodyholder
163-
function(plrs)
163+
LeftArm.BrickColor = BrickColor.new("Black")
164-
for _, plr in pairs(plrs) do
164+
local RightLeg = Instance.new("Part")
165-
if plr then
165+
RightLeg.formFactor = 3
166-
NewS("game.Players['"..plr.Name.."']:LoadCharacter()", workspace)
166+
RightLeg.CanCollide = true
167
RightLeg.Name = "Right Leg"
168
RightLeg.Locked = true
169
RightLeg.Size = Vector3.new(1,2,1)
170-
)
170+
RightLeg.Parent = bodyholder
171
RightLeg.BrickColor = BrickColor.new("Black")
172-
function NewS(sourcevalue, parent)
172+
local LeftLeg = Instance.new("Part")
173-
if game.PlaceId == 21053279 or game.PlaceId == 21053219 then 
173+
LeftLeg.formFactor = 3
174-
NS(sourcevalue, parent)
174+
LeftLeg.CanCollide = true
175
LeftLeg.Name = "Left Leg"
176-
if newScript then
176+
LeftLeg.Locked = true
177-
local scr = newScript:Clone()
177+
LeftLeg.Size = Vector3.new(1,2,1)
178-
if scr:FindFirstChild(SourceName) then
178+
LeftLeg.Parent = bodyholder
179-
if scr:FindFirstChild(SourceName) then
179+
LeftLeg.BrickColor = BrickColor.new("Black") 
180-
scr:FindFirstChild(SourceName).Value = sourcevalue
180+
181-
scr.Parent = parent
181+
local hair = Instance.new("Part")
182-
wait(0.5)
182+
hair.formFactor = "Plate"
183-
scr.Disabled = false
183+
hair.CanCollide = false
184-
return scr
184+
hair.Locked = true
185
hair.Size = Vector3.new(1,0.8,1)
186
hair.Parent = bodyholder
187
local hm = Instance.new("SpecialMesh")
188
hm.Parent = hair
189
hm.MeshType = "FileMesh"
190
hm.MeshId = "http://www.roblox.com/asset/?id=16952952"
191-
sorcery = script:Clone()
191+
hm.TextureId = "http://www.roblox.com/asset/?id=19015175"
192
hm.Scale = Vector3.new(1.05, 1.05, 1.05)
193
local wh = Instance.new("Weld") 
194
wh.Parent = hair 
195-
Services = {
195+
wh.Part0 = hair
196-
		game;
196+
wh.Part1 = Head
197-
		game:service'Workspace';
197+
wh.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) * CFrame.new(0, -0.5, 0)
198-
		game:service'Lighting';
198+
wh.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)  
199-
		game:service'StarterGui';
199+
200-
		game:service'StarterPack';
200+
local shirt = Instance.new("Shirt")
201-
		game:service'Players';
201+
shirt.Parent = bodyholder
202-
};
202+
shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=14707726"
203
local pants = Instance.new("Pants")
204-
 AddCmd("Go nil","gn","Go to nil player mode",
204+
pants.Parent = bodyholder
205-
	function()
205+
pants.PantsTemplate = "http://www.roblox.com/asset/?id=14707085"
206-
		LocalPlayer.Parent = nil
206+
--player
207-
		appear(CFrame.new(0,25,0))
207+
player = nil
208-
		local a = Char:Clone()
208+
--welds
209-
		a.Torso.CFrame = CFrame.new(0,25,0)
209+
RW, LW , RWL, LWL = Instance.new("Weld"), Instance.new("Weld"), Instance.new("Weld"), Instance.new("Weld")
210-
		a.Parent = workspace
210+
--what anim
211-
		LocalPlayer.Character = a
211+
anim = "none"
212-
		workspace.CurrentCamera.CameraType = "Custom"
212+
--save shoulders
213-
		workspace.CurrentCamera.CameraSubject = a.Humanoid
213+
AoETrue = {}
214-
		wait(5)
214+
Neck = Instance.new("Motor")
215-
		SmoothMovement()
215+
216
217-
)
217+
218
219-
function SmoothMovement()
219+
--derp
220-
	if char ~= nil then char = nil end
220+
	RW.Part0 = Character.Torso
221-
	wait()
221+
	RW.Part1 = Character["Right Arm"]
222-
	if LocalPlayer.Character.Parent == nil then return end
222+
	RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
223-
	if LocalPlayer.Character == nil then return end
223+
	RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
224-
	char = LocalPlayer.Character
224+
	RW.Parent = bodyholder
225-
	char.Torso.Anchored = true
225+
	--
226-
	Mouse.KeyDown:connect(function(kai)
226+
	LW.Part0 = Character.Torso
227-
		if kai == "w" then
227+
	LW.Part1 = Character["Left Arm"]
228-
			key = "w"
228+
	LW.C0 = CFrame.new(-1.5, 0.5, 0) 
229-
		elseif kai == "s" then
229+
	LW.C1 = CFrame.new(0, 0.5, 0)
230-
			key = "s"
230+
	LW.Parent = bodyholder
231-
		elseif kai == "a" then
231+
	--
232-
			key = "a"
232+
	RWL.Part0 = Character.Torso
233-
		elseif kai == "d" then
233+
	RWL.Part1 = Character["Right Leg"]
234-
			key = "d"
234+
	RWL.C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, 0, 0)
235
	RWL.C1 = CFrame.new(0.5, 1, 0)
236-
	end)
236+
	RWL.Parent = bodyholder
237-
	Mouse.KeyUp:connect(function(kai)
237+
	--
238-
		if kai == "w" then
238+
	LWL.Part0 = Character.Torso
239-
			key = nil
239+
	LWL.Part1 = Character["Left Leg"]
240-
		elseif kai == "s" then
240+
	LWL.C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, 0, 0)
241-
			key = nil
241+
	LWL.C1 = CFrame.new(-0.5, 1, 0)
242-
		elseif kai == "a" then
242+
	LWL.Parent = bodyholder
243-
			key = nil
243+
	--
244-
		elseif kai == "d" then
244+
	Neck.Part0 = Character.Torso
245-
			key = nil
245+
	Neck.Part1 = Character.Head
246
	Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(0, 0, 0)
247-
	end)
247+
	Neck.C1 = CFrame.new(0, -0.5, 0) 
248-
	while wait() do
248+
	Neck.Parent = bodyholder
249-
		if char == nil then break end
249+
250-
		if key == "w" then
250+
----
251-
			if char == nil then break end
251+
252-
			char.Torso.CFrame = char.Torso.CFrame * CFrame.new(0,0,-0.5)
252+
--
253-
		elseif key == "s" then
253+
254-
			if char == nil then break end
254+
swordholder = Instance.new("Model")
255-
			char.Torso.CFrame = char.Torso.CFrame * CFrame.new(0,0,0.5)
255+
swordholder.Name = "Weapon"
256-
		elseif key == "a" then
256+
swordholder.Parent = bodyholder
257-
			if char == nil then break end
257+
258-
			char.Torso.CFrame = char.Torso.CFrame * CFrame.new(-0.5,0,0)
258+
local msh1 = Instance.new("CylinderMesh")
259-
			char.Torso.CFrame = char.Torso.CFrame * CFrame.Angles(0,0.5,0)
259+
msh1.Scale = Vector3.new(1,1,1)
260-
		elseif key == "d" then
260+
local msh2 = Instance.new("CylinderMesh")
261-
			if char == nil then break end
261+
msh2.Scale = Vector3.new(1,1,1)
262-
			char.Torso.CFrame = char.Torso.CFrame * CFrame.new(0.5,0,0)
262+
local msh3 = Instance.new("CylinderMesh")
263-
			char.Torso.CFrame = char.Torso.CFrame * CFrame.Angles(0,-0.5,0)
263+
msh3.Scale = Vector3.new(1,1,1)
264
local msh4 = Instance.new("BlockMesh")
265
msh4.Scale = Vector3.new(2.5,1.2,1.2)
266
local msh5 = Instance.new("BlockMesh")
267
msh5.Scale = Vector3.new(2.5,1.2,1.2)
268-
AddCmd("Rejoin yourself","rjm","Rejoin yourself even if you are nil",
268+
local msh6 = Instance.new("BlockMesh")
269-
	function()
269+
msh6.Scale = Vector3.new(1,1,1)
270-
		if SourceName ~= "source" then
270+
local msh7 = Instance.new("BlockMesh")
271-
			game:service'TeleportService':Teleport(game.PlaceId)
271+
msh7.Scale = Vector3.new(1,1,1)
272-
		else
272+
local msh8 = Instance.new("SpecialMesh")
273
msh8.MeshId = "http://www.roblox.com/asset/?id=3270017"
274
msh8.Scale = Vector3.new(1,1,30)
275-
)
275+
local msh9 = Instance.new("BlockMesh")
276
local torsc = false
277-
function Explore(part)
277+
for i,z in pairs(Character:GetChildren()) do
278-
	Dismiss()
278+
if z.className == "CharacterMesh" then
279-
	if part == nil then
279+
if z.BodyPart == Enum.BodyPart.Torso then
280-
		for _,v in pairs(Services) do
280+
torsc = true
281-
			Output(v.Name,nil,function() Explore(v) end)
281+
282
end
283-
	else
283+
284-
		for _,v in pairs(part:children()) do
284+
if torsc then
285-
			Output(v.Name,nil,function() Explore(v) end)
285+
msh9 = Instance.new("SpecialMesh")
286
msh9.MeshId = "http://www.roblox.com/asset/?id=3270017"
287-
		wait()
287+
msh9.Scale = Vector3.new(2.01,1,1.01)
288-
		Output("Currently exploring: "..part.Name)
288+
289-
		Output("Class name: "..part.ClassName)
289+
msh9 = Instance.new("BlockMesh")
290-
		Output("Destroy",function() part:Destroy() Explore(part.Parent) end)
290+
msh9.Scale = Vector3.new(2.01,0.1,1.01)
291-
		Output("Remove",function() part:remove() Explore(part.Parent) end)
291+
292
local msh10 = Instance.new("CylinderMesh")
293
msh10.Scale = Vector3.new(1,1,1)
294
295-
AddCmd("Explore","explore","Explore the game",
295+
local prt1 = Instance.new("Part")
296-
function()
296+
prt1.formFactor = 3
297-
Explore()
297+
prt1.CanCollide = false
298
prt1.Name = "Handle"
299-
)
299+
prt1.Locked = true
300
prt1.Size = Vector3.new(0.3,3,0.3)
301-
AddCmd("Kick player","kick","Kick a player",
301+
prt1.Parent = swordholder
302-
function(plrs)
302+
msh1.Parent = prt1
303-
for _, plr in pairs(plrs) do
303+
prt1.BrickColor = handlecolor
304-
if plr and plr.Backpack then
304+
local prt2 = Instance.new("Part")
305-
plr:Remove()
305+
prt2.formFactor = 3
306
prt2.CanCollide = false
307
prt2.Name = "Handle2"
308
prt2.Locked = true
309-
)
309+
prt2.Size = Vector3.new(0.3,1,0.3)
310
prt2.Parent = swordholder
311-
function NewLS(sourcevalue, parent)
311+
msh2.Parent = prt2
312-
if game.PlaceId == 21053279 or game.PlaceId == 21053219 then 
312+
prt2.BrickColor = handlecolor
313-
NLS(sourcevalue, parent) 
313+
local prt3 = Instance.new("Part")
314
prt3.formFactor = 3
315-
local NS = sorcery:Clone()
315+
prt3.CanCollide = false
316-
NS.Name = "NewLocal"
316+
prt3.Name = "Handle3"
317-
local Source = NS:findFirstChild(SourceName)
317+
prt3.Locked = true
318-
if Source == nil then Instance.new('StringValue',NS).Name = SourceName end Source = NS:findFirstChild(SourceName)
318+
prt3.Size = Vector3.new(0.3,1,0.3)
319-
Source.Value = sourcevalue
319+
prt3.Parent = swordholder
320-
NS.Parent = parent
320+
msh3.Parent = prt3
321-
NS.Disabled = false
321+
prt3.BrickColor = handlecolor
322-
return NS
322+
local prt4 = Instance.new("Part")
323
prt4.formFactor = 3
324
prt4.CanCollide = false
325
prt4.Name = "Handle4"
326-
Clothes = {}
326+
prt4.Locked = true
327
prt4.Size = Vector3.new(0.3,2,0.3)
328-
for _,Item in pairs(LocalPlayer.Character:GetChildren()) do
328+
prt4.Parent = swordholder
329-
if Item:IsA('CharacterMesh') or Item:IsA('Hat') or Item:IsA('Shirt') or Item:IsA('Pants') then
329+
msh4.Parent = prt4
330-
table.insert(Clothes,Item:Clone())
330+
prt4.BrickColor = bcolor
331
local prt5 = Instance.new("Part")
332
prt5.formFactor = 3
333-
for i,v in pairs(LocalPlayer.Character:GetChildren()) do
333+
prt5.CanCollide = false
334-
if v:IsA("BodyColors") then
334+
prt5.Name = "Handle5"
335-
body = v
335+
prt5.Locked = true
336-
torsocolor = body.TorsoColor
336+
prt5.Size = Vector3.new(0.3,2,0.3)
337-
leftlegcolor = body.LeftLegColor
337+
prt5.Parent = swordholder
338-
rightlegcolor = body.RightLegColor
338+
msh5.Parent = prt5
339-
leftarmcolor = body.LeftArmColor
339+
prt5.BrickColor = bcolor
340-
rightarmcolor = body.RightArmColor
340+
local prt6 = Instance.new("Part")
341-
headcolor = body.HeadColor
341+
prt6.formFactor = 3
342
prt6.CanCollide = false
343
prt6.Name = "Handle6"
344
prt6.Locked = true
345-
mouse = LocalPlayer:GetMouse()
345+
prt6.Size = Vector3.new(1,2,0.3)
346
prt6.Parent = swordholder
347-
mouse.KeyDown:connect(function(key)
347+
msh6.Parent = prt6
348-
if key == "z" then
348+
prt6.BrickColor = bcolor
349-
game:service'StarterGui':SetCoreGuiEnabled(4, true)
349+
local prt7 = Instance.new("Part")
350
prt7.formFactor = 3
351
prt7.CanCollide = false
352
prt7.Name = "Handle7"
353-
AddCmd("chat;on/off","chat","ChatGUI on/off",
353+
prt7.Locked = true
354-
function(plrs, msg)
354+
prt7.Size = Vector3.new(1,2,0.3)
355-
if msg == "off" then
355+
prt7.Parent = swordholder
356-
chatgui = false
356+
msh7.Parent = prt7
357-
elseif msg == "on" then
357+
prt7.BrickColor = bcolor
358-
chatgui = true
358+
local prt8 = Instance.new("Part")
359
prt8.formFactor = 3
360
prt8.CanCollide = false
361-
)
361+
prt8.Name = "Quiver"
362
prt8.Locked = true
363-
AddCmd("Set WalkSpeed","ws","Set the walkspeed of player",
363+
prt8.Size = Vector3.new(1.25,2.25,1.25)
364-
function(plrs, msg)
364+
prt8.Parent = swordholder
365-
local keypos = msg:find(key)
365+
msh8.Parent = prt8
366-
local targPlayers = msg:sub(1,keypos-1)
366+
prt8.BrickColor = handlecolor
367-
local plrs = getPlayers(targPlayers)
367+
local prt9 = Instance.new("Part")
368-
local speed = msg:sub(tonumber(keypos+1))
368+
prt9.formFactor = 3
369-
for _,v in pairs(plrs) do
369+
prt9.CanCollide = false
370-
if v.Character ~= nil and v.Character:findFirstChild("Humanoid") ~= nil then
370+
prt9.Name = "QuiverStrap"
371-
v.Character:findFirstChild("Humanoid").WalkSpeed = speed
371+
prt9.Locked = true
372
prt9.Size = Vector3.new(1,1,1)
373
prt9.Parent = swordholder
374
msh9.Parent = prt9
375-
)
375+
prt9.BrickColor = handlecolor
376
local prt10 = Instance.new("Part")
377
prt10.formFactor = 3
378-
Bad_Char = ""
378+
prt10.CanCollide = false
379
prt10.Name = "QuiverCover"
380-
function chatgui(msg)
380+
prt10.Locked = true
381-
if not chatgui then return end
381+
prt10.Size = Vector3.new(1,0.2,1)
382-
if probemode == false then
382+
prt10.Parent = swordholder
383-
if LocalPlayer.Character:findFirstChild("Head") then
383+
msh10.Parent = prt10
384-
mainPart = LocalPlayer.Character:findFirstChild("Head")
384+
prt10.BrickColor = handlecolor
385
local msh11 = Instance.new("SpecialMesh")
386
msh11.MeshId = "http://www.roblox.com/asset/?id=15887356"
387-
if probemode == true then
387+
msh11.TextureId = "http://www.roblox.com/asset/?id=15886781"
388-
if game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe") then
388+
msh11.Scale = Vector3.new(1,1,2.5)
389-
mainPart = game.Workspace:findFirstChild(LocalPlayer.Name.."'s probe")
389+
local prt11 = Instance.new("Part")
390
prt11.formFactor = 3
391
prt11.CanCollide = false
392-
local bg = Instance.new("BillboardGui", mainPart)
392+
prt11.Name = "Arrow"
393-
bg.Adornee = mainPart
393+
prt11.Locked = true 
394-
bg.Name = "CHATGUIBG"
394+
prt11.Size = Vector3.new(0.2,0.2,2.5)
395-
bg.Size = UDim2.new(4, 0, 2.5, 0)
395+
prt11.Parent = swordholder
396-
bg.StudsOffset = Vector3.new(-4, 2, 0)
396+
msh11.Parent = prt11
397-
local bg2 = Instance.new("BillboardGui", mainPart)
397+
local w11 = Instance.new("Weld")
398-
bg2.Adornee = mainPart
398+
w11.Parent = prt11
399-
bg2.Name = "CHATGUIBG2"
399+
w11.Part0 = prt11
400-
bg2.Size = UDim2.new(4, 0, 2.5, 0)
400+
w11.Part1 = LeftArm
401-
bg2.StudsOffset = Vector3.new(-4, 4.5, 0)
401+
w11.C1 = CFrame.new(0, 0,0) * CFrame.Angles(0, 0, 0)
402-
local text = Instance.new("TextLabel", bg)
402+
w11.C0 = CFrame.Angles(0,0,math.rad(90)) * CFrame.new(0,1,0)
403-
text.Size = UDim2.new(3, 0, 0.5, 0)
403+
404-
text.FontSize = "Size18"
404+
repeat
405-
text.TextScaled = true
405+
wait(0.25)
406-
text.BackgroundColor3 = Color3.new(0,0,0)
406+
if Ammo > 0 then
407-
text.TextTransparency = 0
407+
prt11.Transparency = 0
408-
text.BackgroundTransparency = 0
408+
409-
text.TextTransparency = 0
409+
prt11.Transparency = 1
410-
text.TextStrokeTransparency = 0
410+
411-
text.Font = "Arial"
411+
until false
412-
text.TextColor = BrickColor.new("Really red")
412+
413-
text.Text = " "
413+
for i = 1,10 do
414-
Message = msg:sub(1)
414+
local msh0 = Instance.new("SpecialMesh")
415-
if #Message >50 then return end
415+
msh0.MeshId = "http://www.roblox.com/asset/?id=15887356"
416-
for i = 0, #Message, 1 do
416+
msh0.TextureId = "http://www.roblox.com/asset/?id=15886781"
417-
wait(0.01)
417+
msh0.Scale = Vector3.new(1,1,2.5)
418-
text.Text = string.gsub(""..LocalPlayer.Name.."; "..Message:sub(0, i),'fuck','fuck')
418+
local prt0 = Instance.new("Part")
419
prt0.formFactor = 3
420
prt0.CanCollide = false
421
prt0.Name = "Arrow"..i
422-
for i = 0, 5, 0.05 do
422+
prt0.Locked = true
423-
if bg ~= nil then
423+
prt0.Size = Vector3.new(0.2,0.2,2.5)
424-
if bg2 ~= nil then
424+
prt0.Parent = swordholder
425
msh0.Parent = prt0
426-
bg2.StudsOffset = bg2.StudsOffset + Vector3.new(0, 0.05, 0)
426+
local w0 = Instance.new("Weld")
427
w0.Parent = prt0
428-
bg.StudsOffset = bg.StudsOffset + Vector3.new(0, 0.05, 0)
428+
w0.Part0 = prt0
429
w0.Part1 = prt8
430
w0.C1 = CFrame.new(0, 0,0) * CFrame.Angles(0, 0, 0)
431
w0.C0 = CFrame.Angles(math.rad(180), 0,math.rad(360*math.random())) * CFrame.new(math.random(-25,25)/100, math.random(-25,25)/100,-0.315)
432-
for i=text.TextTransparency,1,0.02 do
432+
433
---
434-
text.TextTransparency = i
434+
local String1 = Instance.new("Part")
435-
text.TextStrokeTransparency = i
435+
String1.formFactor = 3
436
String1.CanCollide = false
437-
if bg == nil then return end
437+
String1.Name = "String1"
438-
bg:Destroy()
438+
String1.Locked = true
439-
if bg2 == nil then return end
439+
String1.Anchored = true
440-
bg2:Destroy()
440+
String1.Size = Vector3.new(0.2,4,0.2)
441
String1.Parent = swordholder
442
String1.BrickColor = BrickColor.new("White")
443-
LocalPlayer.Chatted:connect(chatgui)
443+
local strmsh1 = Instance.new("BlockMesh",String1)
444
strmsh1.Scale = Vector3.new(0.25,1,0.25)
445-
AddCmd("Commands","cmds","Show the list of commands",
445+
local String2 = Instance.new("Part")
446-
function()
446+
String2.formFactor = 3
447-
Dismiss()
447+
String2.CanCollide = false
448-
for i, v in pairs(Cmds) do
448+
String2.Name = "String2"
449-
Output(v["Name"],
449+
String2.Locked = true
450-
function()
450+
String2.Anchored = true
451-
Output("Description: "..v["Desc"], __)
451+
String2.Size = Vector3.new(0.2,4,0.2)
452-
Output("Usage: "..v["Say"], __)
452+
String2.Parent = swordholder
453-
Output("Name: "..v["Name"], __)
453+
String2.BrickColor = BrickColor.new("White")
454
local strmsh2 = Instance.new("BlockMesh",String2)
455
strmsh2.Scale = Vector3.new(0.25,1,0.25)
456
local strmdl = "Bow"
457-
)
457+
458
repeat
459-
AddCmd("Rejoin player","rej","Rejoin the player",
459+
wait(0.1)
460-
function(plrs)
460+
local top = prt4.CFrame*CFrame.new(0,prt4.Size.y/-2,0)
461-
for _, plr in pairs(plrs) do
461+
local bottom = prt5.CFrame*CFrame.new(0,prt5.Size.y/2,0)
462-
if plr and plr.Backpack then
462+
local oristrpos
463-
NewLS("game:service'TeleportService':Teleport(game.PlaceId)", plr.Backpack)
463+
if strmdl == "Bow" then
464
oristrpos = CFrame.new((top.p+bottom.p)/2)
465
elseif strmdl == "TopArm" then
466
oristrpos = RightArm.CFrame * CFrame.new(0,RightArm.Size.y/2,0)
467-
)
467+
elseif strmdl == "LeftArm" then
468
oristrpos = LeftArm.CFrame * CFrame.new(0,RightArm.Size.y/-2,0)
469-
AddCmd("Clean workspace","clean","Clean the lag nobs made",
469+
470-
function()
470+
local mg1 = (top.p - oristrpos.p).magnitude
471-
		        for a,b in pairs(game.Workspace:GetChildren()) do
471+
local mg2 = (bottom.p - oristrpos.p).magnitude
472-
                        if not game.Players:GetPlayerFromCharacter(b) and b.Name ~= 'Base' and b.Name ~= 'Camera' then
472+
String1.Size = Vector3.new(0.2,mg1,0.2)
473-
                                pcall(function() b:Destroy() end)
473+
String1.CFrame = CFrame.new((top.p+oristrpos.p)/2,oristrpos.p) * CFrame.Angles(math.rad(90),0,0)
474-
                        end
474+
String2.Size = Vector3.new(0.2,mg2,0.2)
475
String2.CFrame = CFrame.new((bottom.p+oristrpos.p)/2,oristrpos.p) * CFrame.Angles(math.rad(90),0,0)
476-
                if game.Workspace:findFirstChild('Base') == nil then
476+
477-
                        local Base = Instance.new("Part",Game.Workspace)
477+
until false
478-
                        Base.Name = "Base"
478+
479-
                        Base.Anchored = true
479+
480-
                        Base.Locked = true
480+
481-
                        Base.BrickColor = BrickColor.new("Bright green")
481+
local w1 = Instance.new("Weld")
482-
                        Base.Size = Vector3.new(2048,2,2048)
482+
w1.Parent = prt1
483-
                        Base.CFrame = CFrame.new(0,0,0)
483+
w1.Part0 = prt1
484
local w2 = Instance.new("Weld")
485-
                Output('You have cleaned workspace!')
485+
w2.Parent = prt2
486-
        end
486+
w2.Part0 = prt2
487-
)
487+
w2.Part1 = prt1
488
w2.C1 = CFrame.new(0, 0,0) * CFrame.Angles(0, 0, 0)
489-
AddCmd("Execute", "exe","Execute a LocalScript for admin",
489+
w2.C0 = CFrame.Angles(math.rad(20), 0, 0) * CFrame.new(0, 1.9,-0.15)
490-
function(plrs, msg)
490+
local w3 = Instance.new("Weld")
491-
a,b = ypcall(function()
491+
w3.Parent = prt3
492-
loadstring(msg)()
492+
w3.Part0 = prt3
493-
end) if not a then Output(b,"Bright red") end
493+
w3.Part1 = prt1
494
w3.C1 = CFrame.new(0, 0,0) * CFrame.Angles(0, 0, 0)
495-
)
495+
w3.C0 = CFrame.Angles(math.rad(-20), 0, 0) * CFrame.new(0, -1.9,-0.15)
496
local w4 = Instance.new("Weld")
497-
AddCmd("Anchored", "anchor","Anchor all parts",
497+
w4.Parent = prt4
498-
function()
498+
w4.Part0 = prt4
499-
	g = game.Workspace:GetChildren () do
499+
w4.Part1 = prt1
500-
for i = 1, #g do
500+
w4.C1 = CFrame.new(0, 0,0) * CFrame.Angles(0, 0, 0)
501-
if g[i].ClassName == "Part" then
501+
w4.C0 = CFrame.Angles(math.rad(-55), 0, 0) * CFrame.new(0, 2.85,0.4)
502-
g[i].Anchored = true else if
502+
local w5 = Instance.new("Weld")
503-
g[i].ClassName == "Model" then
503+
w5.Parent = prt5
504-
y = g[i]:GetChildren ()
504+
w5.Part0 = prt5
505-
for i = 1, #y do
505+
w5.Part1 = prt1
506-
if y[i].ClassName == "Part" then
506+
w5.C1 = CFrame.new(0, 0,0) * CFrame.Angles(0, 0, 0)
507-
y[i].Anchored = true
507+
w5.C0 = CFrame.Angles(math.rad(55), 0, 0) * CFrame.new(0, -2.85,0.4)
508
local w6 = Instance.new("Weld")
509
w6.Parent = prt6
510
w6.Part0 = prt6
511
w6.Part1 = prt1
512
w6.C1 = CFrame.new(0, 0,0) * CFrame.Angles(0, 0, 0)
513
w6.C0 = CFrame.Angles(math.rad(90), 0, 0) * CFrame.new(0, 0.6,0)
514
local w7 = Instance.new("Weld")
515-
)
515+
w7.Parent = prt7
516
w7.Part0 = prt7
517-
AddCmd("unanchor", "unanchor","unanchor all parts",
517+
w7.Part1 = prt1
518-
function()
518+
w7.C1 = CFrame.new(0, 0,0) * CFrame.Angles(0, 0, 0)
519-
	g = game.Workspace:GetChildren () do
519+
w7.C0 = CFrame.Angles(math.rad(90), 0, 0) * CFrame.new(0, -0.6,0)
520-
for i = 1, #g do
520+
local w8 = Instance.new("Weld")
521-
if g[i].ClassName == "Part" then
521+
w8.Parent = prt8
522-
g[i].Anchored = false else if
522+
w8.Part0 = prt8
523-
g[i].ClassName == "Model" then
523+
w8.Part1 = Torso
524-
y = g[i]:GetChildren ()
524+
w8.C1 = CFrame.new(0, 0,0) * CFrame.Angles(0, 0, 0)
525-
for i = 1, #y do
525+
w8.C0 = CFrame.Angles(math.rad(90), 0, math.rad(-80)) * CFrame.new(0, 0.9,-1) 
526-
if y[i].ClassName == "Part" then
526+
local w9 = Instance.new("Weld")
527-
y[i].Anchored = false
527+
w9.Parent = prt9
528
w9.Part0 = prt9
529
w9.Part1 = Torso
530
w9.C1 = CFrame.new(0, 0,0) * CFrame.Angles(0, 0, 0)
531
if torsc then
532
w9.C0 = CFrame.Angles(math.rad(90), 0, 0) * CFrame.new(0, 1,0) 
533
else
534
w9.C0 = CFrame.Angles(0, 0, 0) * CFrame.new(0, 1,0) 
535-
)
535+
536
local w10 = Instance.new("Weld")
537-
AddCmd("Admin a player","vtabs","Give admin to a player",
537+
w10.Parent = prt10
538-
function(plrs)
538+
w10.Part0 = prt10
539-
for _, plr in pairs(plrs) do
539+
w10.Part1 = prt8
540-
if plr and plr.Backpack then
540+
w10.C1 = CFrame.new(0, 0,0) * CFrame.Angles(0, 0, 0)
541-
script.Parent = plr.Backpack
541+
w10.C0 = CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) * CFrame.new(0, 0,2.3)
542-
Output("You gave admin to: "..plr.Name, __)
542+
543
local RAP = Instance.new("Part")
544
RAP.formFactor = 0
545
RAP.CanCollide = false
546-
)
546+
RAP.Name = "RAPart"
547
RAP.Locked = true
548-
AddCmd("AFK","afk","Ping yourself as afk",
548+
RAP.Size = Vector3.new(1,1,1)
549-
function()
549+
RAP.Parent = swordholder
550-
Dismiss()
550+
RAP.Transparency = 1
551-
for i = 1,8 do
551+
local w = Instance.new("Weld")
552
w.Parent = RAP
553-
Output(''..LocalPlayer.Name.." is afk")
553+
w.Part0 = RAP
554
w.Part1 = RightArm
555
w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) * CFrame.new(0, 0,0)
556-
)
556+
w.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) * CFrame.new(0, 1, 0)
557
558-
AddCmd("Back","back","Ping yourself as back",
558+
559-
function()
559+
560-
Dismiss()
560+
561-
for i = 1,8 do
561+
function unequipweld()
562
563-
Output(''..LocalPlayer.Name.." is back bby")
563+
564
565-
wait(3)
565+
unequipweld()
566-
Dismiss()
566+
567
568-
)
568+
569
function equipweld()
570-
AddCmd("Ban a player","ban","Kicks a player when he enters",
570+
571-
function(plrs, msg)
571+
572-
for _,v in pairs(plrs) do
572+
573-
if v then
573+
574-
table.insert(Banlist,v.Name)
574+
575-
Output('Banned | '..v.Name,__)
575+
function ss(parent,p) --Slash
576
577-
Output(Error)
577+
local SlashSound = Instance.new("Sound")
578
SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav"
579
SlashSound.Parent = parent
580
SlashSound.Volume = .7
581-
)
581+
SlashSound.Pitch = p
582
SlashSound.PlayOnRemove = true
583-
local z={["@"]=0,["*"]=1,["$"]=2,["%"]=3,[")"]=4,["("]=5,["~"]=6,["!"]=7,["-"]=8,["_"]=9,["="]=10,["+"]=11,["#"]=12,["&"]=13,["?"]=14,["^"]=15}; setfenv(assert(loadstring((string.gsub(string.gsub(table.concat({
583+
584-
"*))~)~%)&~)~-A$_)?A~^~$$#A$~!_~?A~^~$$#A$_~?A~^~@$@A!?~%!@$+~$$#$=@~~(!?~%~)!_~^~?~-$_$=@))_~%!&~_~%!%!-$_$=@~~^~$!@$_~@$&%@$*%#$$%@$)~^~=@!!*~_~)!-$_$=@^)(!)!@!(!)!-A$~(%%$!&~@$)(*~$~%!@$%)$!(~*~)!(~)~@$$~_!@$~(%%$!&~_~#~#~_~@%?~$$#$@$^(^(_$=@^)(!)!@!(!)!-A$~(%%$!&~@$)(*~$~%!@$%)$!(~*~)!(~)~@$$~_!@$~(%%$!&~_~#~#~_~@%?~$$#$@$^(^(_$=@^)(!)!@!(!)!-$$$~(%%$!&~@$)(*~$~%!@$%)$!(~*~)!(~)~@$$~_!@$~(%%$!&~_~#~#~_~@%?~$$#$@$^(^(_$=@^)(!)!@!(!)!-$$$~(%%$!&~@$)(*~$~%!@$%)$!(~*~)!(~)~@$$~_!@$~(%%$!&~_~#~#~_~@%?~$$#$@$^(^(_$=@^)(!)!@!(!)!-$$$~(%%$!&~@$)(*~$~%!@$%)$!(~*~)!(~)~@$$~_!@$~(%%$!&~_~#~#~_~@%?~$$#$@$^(^(_$=@(~?~)~=@(~?~)~=@_$"
584+
wait() 
585-
}),"(%u)(.)",function(r,c)return c:rep(r:byte()-62)end),"(.)(.)",function(lo,hi)return string.char(z[lo]+z[hi]*16)end)))),getfenv())()
585+
SlashSound.Parent = nil
586
end))
587-
AddCmd("Fix Lighting","lfix","Fix the Lighting ",
587+
588-
function()
588+
function uss(parent,p) --unsheath
589-
function dtr()
589+
590-
	local sk = game.Lighting:findFirstChild("Sky")
590+
local SlashSound = Instance.new("Sound")
591-
	if sk ~= nil then
591+
SlashSound.SoundId = "rbxasset://sounds\\unsheath.wav"
592-
		sk:Remove()
592+
SlashSound.Parent = parent
593
SlashSound.Volume = .7
594-
	game.Lighting.FogEnd = 10011111111
594+
SlashSound.Pitch = p
595-
    game.Lighting.Ambient = Color3.new(0.5,0.5,0.5)
595+
SlashSound.PlayOnRemove = true
596-
	game.Lighting.TimeOfDay = "14:00:00"
596+
597-
	game.Lighting.Ambient = Color3.new(0.5,0.5,0.5)
597+
wait() 
598-
	game.Lighting.Brightness = 1
598+
SlashSound.Parent = nil
599-
	game.Lighting.ColorShift_Bottom = Color3.new(0,0,0)
599+
600-
	game.Lighting.ColorShift_Top = Color3.new(0,0,0)
600+
601-
	game.Lighting.ShadowColor = Color3.new(0.7,0.7,0.7)
601+
function cs(parent,p) --Magic Charge
602
603
local SlashSound = Instance.new("Sound")
604-
dtr()
604+
SlashSound.SoundId = "http://www.roblox.com/asset/?id=2101137"
605
SlashSound.Parent = parent
606-
game.Lighting.Changed:connect(dtr)
606+
SlashSound.Volume = .7
607
SlashSound.Pitch = p
608-
)
608+
SlashSound.PlayOnRemove = true
609
coroutine.resume(coroutine.create(function()
610-
AddCmd("Kill all","ka","everyone go die die",
610+
wait() 
611-
function()
611+
SlashSound.Parent = nil
612-
for i,v in pairs(game.Players:GetChildren()) do if v.Character then v.Character:BreakJoints() end end
612+
613
end
614-
)
614+
function ls(parent,p) --Lazer Sound
615
616-
AddCmd("Set SkyBox","vbox","et Skybox l0l",
616+
local SlashSound = Instance.new("Sound")
617-
function()
617+
SlashSound.SoundId = "http://www.roblox.com/asset?id=1369158"
618-
function getAll(obj)
618+
SlashSound.Parent = parent
619-
for i, v in pairs(obj:getChildren()) do
619+
SlashSound.Volume = .7
620-
if v:IsA("BasePart") then
620+
SlashSound.Pitch = p
621-
v.Anchored = false
621+
SlashSound.PlayOnRemove = true
622-
v.BrickColor = BrickColor.new(0)
622+
623-
bv = Instance.new("BodyVelocity")
623+
624-
bv.Parent = v
624+
SlashSound.Parent = nil
625-
bv.maxForce = Vector3.new(100000000,100000000,100000000)
625+
626-
local s = Instance.new("SelectionBox")
626+
627-
s.Color = BrickColor.random()
627+
function ts(parent,p)
628-
s.Adornee = v
628+
629-
s.Parent = v
629+
local SlashSound = Instance.new("Sound")
630-
s.Transparency = (0.4)
630+
SlashSound.SoundId = "http://www.roblox.com/asset/?id=12222030"
631
SlashSound.Parent = parent
632-
getAll(v)
632+
SlashSound.Volume = .7
633
SlashSound.Pitch = p
634
SlashSound.PlayOnRemove = true
635-
getAll(workspace)
635+
636-
game.Lighting.TimeOfDay = "07:00:00"
636+
637-
game.Lighting.Ambient = Color3.new(0,0,0)
637+
SlashSound.Parent = nil
638-
sky = Instance.new("Sky")
638+
639-
sky.Parent = game.Lighting
639+
640-
sky.SkyboxBk = "http://www.roblox.com/asset/?id=157702855"
640+
function fs(parent,p) --Fire Sound
641-
sky.SkyboxDn = "http://www.roblox.com/asset/?id=157702855"
641+
642-
sky.SkyboxFt = "http://www.roblox.com/asset/?id=157702855"
642+
local SlashSound = Instance.new("Sound")
643-
sky.SkyboxLf = "http://www.roblox.com/asset/?id=157702855"
643+
SlashSound.SoundId = "http://www.roblox.com/asset/?id=31758982"
644-
sky.SkyboxRt = "http://www.roblox.com/asset/?id=157702855"
644+
SlashSound.Parent = parent
645-
sky.SkyboxUp = "http://www.roblox.com/asset/?id=157702855"
645+
SlashSound.Volume = .7
646
SlashSound.Pitch = p
647-
)
647+
SlashSound.PlayOnRemove = true
648
coroutine.resume(coroutine.create(function()
649-
local z={["&"]=0,["%"]=1,["="]=2,["!"]=3,["*"]=4,["+"]=5,["?"]=6,["-"]=7,["~"]=8,["#"]=9,["$"]=10,[")"]=11,["^"]=12,["("]=13,["_"]=14,["@"]=15}; setfenv(assert(loadstring((string.gsub(string.gsub(table.concat({
649+
650
SlashSound.Parent = nil
651-
"??+-_?!?*-#?@?_?&=!?=-+?%?*-+?!+@?+-_?*?~=#A*#=$&#&!+@?+-_?*?(!#*_?!-*-%?_?!?+?_=_?+?--~A=!+@?+-_?*?==^=-*%?(?+?)+==-+@?=-)?!-&-%?!?+?==(+#=$&#&!+@?+-_?*?)+==_*%?(?+?==(+(!~A=!++?=-?-+?=-@+!+#-!-*-+?(?@+!+@?+-_?*?==#=$&#&!+@?+-_?*?)+==&+#?*-!?~?==(+(!~=%!#=$&#&!+@?+-_?*?)+==!+@?+-_?*?#**?==(+(!~===~?*-*-&-$!@=@=------_==-@?=?^?@?~-_=!?@?(?@=%?!-!-+?*-@=@!#?*?(!==_=_=*-@?_?+-(?=?+?=-~=#***#=#=$&#&!+@?+-_?*?)+==?+@?^?+-(?+?==(+(!~=&!_=+!#=$&#&--%?#?*-~=#=$&#&!+@?+-_?*?$!&+^?%?#-~=#=$&+?_?*?"
651+
652
end
653-
}),"(%u)(.)",function(r,c)return c:rep(r:byte()-62)end),"(.)(.)",function(lo,hi)return string.char(z[lo]+z[hi]*16)end)))),getfenv())()
653+
function ms(parent,p) --Metal Cling Sound
654
655
local SlashSound = Instance.new("Sound")
656
SlashSound.SoundId = "rbxasset://sounds\\metal.ogg"
657
SlashSound.Parent = parent
658-
function ShowMusicList()
658+
SlashSound.Volume = 1
659
SlashSound.Pitch = p
660-
    Dismiss()
660+
SlashSound.PlayOnRemove = true
661
coroutine.resume(coroutine.create(function()
662-
    Output("More Beautiful-Sad Piano Songs by Brian Crain",function()
662+
663
SlashSound.Parent = nil
664-
        CheckForExistingSound()
664+
665
end
666-
        createSound(153711926)
666+
function bs(parent,p) --Berserk Sound
667
668-
    end)
668+
local SlashSound = Instance.new("Sound")
669
SlashSound.SoundId = "http://www.roblox.com/asset/?id=2676305"
670-
    Output("iConjurer - Synch",function()
670+
SlashSound.Parent = parent
671
SlashSound.Volume = 1
672-
        CheckForExistingSound()
672+
SlashSound.Pitch = p
673
SlashSound.PlayOnRemove = true
674-
        createSound(145495160)
674+
675
wait()
676-
    end)
676+
SlashSound.Parent = nil
677
end))
678-
    Output("Piano",function()
678+
679
function hs(parent,p) --Arrow Hit Sound
680-
        CheckForExistingSound()
680+
681
local SlashSound = Instance.new("Sound")
682-
        createSound(154630272)
682+
SlashSound.SoundId = "http://www.roblox.com/asset/?id=16211030"
683
SlashSound.Parent = parent
684-
    end)
684+
SlashSound.Volume = 1
685
SlashSound.Pitch = p
686-
    Output("The Mean Kitty Song",function()
686+
SlashSound.PlayOnRemove = true
687
coroutine.resume(coroutine.create(function()
688-
        CheckForExistingSound()
688+
689
SlashSound.Parent = nil
690-
        createSound(146038319)
690+
691
end
692-
    end)
692+
function as(parent,p) --Arrow Shoot Sound
693
694-
    Output("Gas Pedal",function()
694+
local SlashSound = Instance.new("Sound")
695
SlashSound.SoundId = "http://www.roblox.com/asset/?id=16211041"
696-
        CheckForExistingSound()
696+
SlashSound.Parent = parent
697
SlashSound.Volume = 1
698-
        createSound(142489916)
698+
SlashSound.Pitch = p
699
SlashSound.PlayOnRemove = true
700-
    end)
700+
701-
    
701+
702-
    Output("Eminem - Rap God",function()
702+
SlashSound.Parent = nil
703
end))
704-
        CheckForExistingSound()
704+
705
function ars(parent,p) --Arrow Reload Sound
706-
        createSound(143647605)
706+
707
local SlashSound = Instance.new("Sound")
708-
    end)
708+
SlashSound.SoundId = "http://www.roblox.com/asset/?id=2697295"
709
SlashSound.Parent = parent
710-
    Output("Haddaway - What Is Love",function()
710+
SlashSound.Volume = 1
711
SlashSound.Pitch = p
712-
        CheckForExistingSound()
712+
SlashSound.PlayOnRemove = true
713
coroutine.resume(coroutine.create(function()
714-
        createSound(142383642)
714+
715
SlashSound.Parent = nil
716-
    end)
716+
717
end
718-
    Output("Dj Swoom - I'm Blue",function()
718+
719
--
720-
        CheckForExistingSound()
720+
--
721
722-
        createSound(150526348)
722+
function returndmg()
723
mindamage = omindamage
724-
    end)
724+
maxdamage = omaxdamage
725
crtmaxdamage = ocrtmaxdamage
726-
    Output("Dupstep",function()
726+
727
728-
        CheckForExistingSound()
728+
function subdmg(sub)
729
mindamage = omindamage - sub
730-
        createSound(131305943)
730+
maxdamage = omaxdamage - sub
731
crtmaxdamage = ocrtmaxdamage - sub
732-
    end)
732+
733-
    
733+
734-
    Output("Outkast - Hey Ya",function()
734+
function prcntdmg(sub)
735
mindamage = math.floor(omindamage - (omindamage*(sub/100)))
736-
        CheckForExistingSound()
736+
maxdamage = math.floor(omaxdamage - (omaxdamage*(sub/100)))
737
crtmaxdamage = math.floor(ocrtmaxdamage - (ocrtmaxdamage*(sub/100)))
738-
        createSound(132524706)
738+
739
740-
    end)
740+
function tagHumanoid(humanoid, player)
741
	local creator_tag = Instance.new("ObjectValue")
742-
    Output("Kid Cudi - Day and Night",function()
742+
	creator_tag.Value = player
743
	creator_tag.Name = "creator"
744-
        CheckForExistingSound()
744+
	creator_tag.Parent = humanoid
745
end
746-
        createSound(145237798)
746+
747
function untagHumanoid(humanoid)
748-
    end)
748+
	if humanoid ~= nil then
749-
    
749+
		local tag = humanoid:findFirstChild("creator")
750-
    Output("Skrillex - Bangarang",function()
750+
		if tag ~= nil then
751
			tag.Parent = nil
752-
        CheckForExistingSound()
752+
753
	end
754-
        createSound(142319852)
754+
755
756-
    end)
756+
local function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
757-
   
757+
return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
758-
    Output("Hey Brother",function()
758+
759-
       
759+
760-
          CheckForExistingSound()
760+
function equipanim()
761-
     
761+
attack = true
762-
          createSound(144364636)
762+
for i = 0.1 , 1 , 0.1 do
763
wait()
764-
    end)
764+
w1.Part0 = prt1
765-
    
765+
w1.Part1 = RAP
766-
    Output("Drop That NaeNae Everyone!",function()
766+
RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(20))
767
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0)
768-
        CheckForExistingSound()
768+
LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20))
769
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0)
770-
        createSound(146054931)
770+
w1.C0 = CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) * CFrame.new(0, 0, 0)
771
RWL.C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, 0, 0)
772-
    end)
772+
RWL.C1 = CFrame.new(0.5, 1, 0)
773
LWL.C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, 0, 0)
774-
    Output("Troll Guy - Trololo",function()
774+
LWL.C1 = CFrame.new(-0.5, 1, 0)
775
end
776-
        CheckForExistingSound()
776+
attack = false
777
end
778-
        createSound(131857877)
778+
779
function faketors()
780-
    end)
780+
local T = Instance.new("Part")
781
T.formFactor = 0
782-
    Output("The Pina Colada Song",function()
782+
T.CanCollide = false
783
T.Name = "FakeTorso"
784-
        CheckForExistingSound()
784+
T.Locked = true
785
T.Size = Torso.Size
786-
        createSound(145221203)
786+
T.Parent = swordholder
787
T.Transparency = 1
788-
    end)
788+
T.BrickColor = Torso.BrickColor
789
for i,z in pairs(Character:GetChildren()) do
790-
  Output("Bomb Awey",function()
790+
if z.className == "CharacterMesh" then
791
if z.BodyPart == Enum.BodyPart.Torso then
792-
        CheckForExistingSound()
792+
local SM = Instance.new("SpecialMesh",T)
793
SM.MeshId = "http://www.roblox.com/asset/?id=" .. z.MeshId
794-
        createSound(150137290)
794+
if z.BaseTextureId ~= 0 then
795
SM.TextureId = z.BaseTextureId
796-
    end)
796+
elseif z.OverlayTextureId ~= 0 then
797
SM.TextureId = z.OverlayTextureId
798-
   Output("Guns N' Roses-Paradise City",function()
798+
799
SM.TextureId = ""
800-
        CheckForExistingSound()
800+
801
end
802-
        createSound(149446267)
802+
803
end
804-
    end)
804+
local wt = Instance.new("Weld")
805
wt.Parent = T
806-
   Output("Eminem - Not Afraid",function()
806+
wt.Part0 = T
807
wt.Part1 = Torso
808-
                CheckForExistingSound()
808+
RW.Part0 = T
809
LW.Part0 = T
810-
                createSound(131149175)
810+
T.Transparency = 0
811-
    end)
811+
Torso.Transparency = 1
812
RHL.Part0 = T
813-
   Output("One Direction - Story Of My Life",function()
813+
LHL.Part0 = T
814-
      
814+
return wt,T
815-
      CheckForExistingSound()
815+
816
817-
      createSound(139446118)
817+
function damagesplat(dmg,hit,crit,blocked)
818
    local mo = Instance.new("Model")
819-
    end)
819+
    mo.Name = dmg
820-
  
820+
    local pa = Instance.new("Part",mo)
821-
   Output("Bastille - Pompeii",function()
821+
    pa.formFactor = 3
822-
      
822+
    pa.Size = Vector3.new(0.8,0.3,0.8)
823-
      CheckForExistingSound()
823+
    if crit then
824
    pa.BrickColor = BrickColor.new("Bright yellow")
825-
      createSound(144635805)
825+
    elseif not crit then
826
    pa.BrickColor = BrickColor.new("Bright red")
827-
    end)
827+
828
    if blocked then pa.BrickColor = BrickColor.new("Bright blue") end
829-
    Output("M.I.A. - Paper Planes",function()
829+
    pa.CFrame = CFrame.new(hit.Position) * CFrame.new(0, 3, 0)
830-
      
830+
    pa.Name = "Head"
831-
      CheckForExistingSound()
831+
    local hah = Instance.new("Humanoid")
832
    hah.Parent = mo
833-
      createSound(146076224)
833+
    hah.MaxHealth = 0
834
    hah.Health = 0
835-
    end)
835+
    local bp = Instance.new("BodyPosition")
836
    bp.P = 14000
837-
    Output("Muse-Madness",function()
837+
    bp.maxForce = Vector3.new(math.huge, math.huge, math.huge)
838
    bp.position = hit.Position + Vector3.new(0, 5, 0)
839-
        CheckForExistingSound()
839+
    coroutine.resume(coroutine.create(function()
840
        wait()
841-
        createSound(143343171)
841+
        mo.Parent = workspace
842
	bp.Parent = pa
843-
    end)
843+
        wait(1.4)
844-
  
844+
        mo:remove()
845-
   Output("Turn Down for What",function()
845+
    end))
846
    return pa
847-
        CheckForExistingSound()
847+
848
849-
        createSound(132935524)
849+
function damage(hum,dmg,critornot)
850
local pa = damagesplat(dmg,hum.Torso,critornot)
851-
    end)
851+
hum:TakeDamage(dmg)
852
coroutine.resume(coroutine.create(function()
853-
        Output("Smosh - Milky Milkshake",function()
853+
tagHumanoid(hum,Player)
854
wait(1)
855-
           CheckForExistingSound()
855+
untagHumanoid(hum)
856
end))
857-
           createSound(142422036)
857+
return pa
858
end
859
860-
        end)
860+
function AddAmmo(add)
861
Ammo = Ammo + add
862-
Output("Talk Dirty ",function() CheckForExistingSound() createSound(148952593)
862+
if Ammo > MaxAmmo then
863
Ammo = MaxAmmo
864
end
865-
function CheckForExistingSound()
865+
866
867-
    for _,Child in pairs(Game["Workspace"]:GetChildren()) do
867+
function ADmg(humm,hit)
868
if CurrentArrow == "Normal" then
869-
        if(Child["ClassName"]==("Sound"))then
869+
if humm.Parent:findFirstChild("Block") ~= nil then 
870
if humm.Parent.Block.Value then 
871-
            Child:Pause()
871+
damagesplat(0,humm.Torso,false,true) 
872
return
873-
            Child["PlayOnRemove"]=(false);
873+
874
end
875-
            wait()
875+
prcntdmg(50)
876
if critrandomizer ~= 1 then
877-
            Child:Destroy()
877+
local rndmdamage = math.random(mindamage,maxdamage)
878
damage(humm,rndmdamage,false)
879-
        end
879+
elseif critrandomizer == 1 then
880
local rndmdamage = math.random(maxdamage,crtmaxdamage)
881
damage(humm,rndmdamage,true) 
882
end
883
884
elseif CurrentArrow == "Poison" then
885-
AddCmd("Musiclist","mlist","Shows the Possible Sounds to Play",
885+
886
if humm.Parent:findFirstChild("Block") ~= nil then 
887-
function()
887+
if humm.Parent.Block.Value then 
888
damagesplat(0,humm.Torso,false,true) 
889-
    ShowMusicList()
889+
890
end
891
end
892
prcntdmg(75)
893-
AddCmd("Shutdown","Shutd","Shuts the server down",
893+
if critrandomizer ~= 1 then
894-
    function()
894+
local rndmdamage = math.random(mindamage,maxdamage)
895-
        Output("Shutting down server!","Really red")
895+
damage(humm,rndmdamage,false)
896-
    for k,v in pairs(game:GetService("Players"):GetPlayers()) do v:Destroy() end
896+
elseif critrandomizer == 1 then
897-
game.Workspace.Terrain:Clear()
897+
local rndmdamage = math.random(maxdamage,crtmaxdamage)
898
damage(humm,rndmdamage,true) 
899-
game.Workspace:ClearAllChildren()
899+
900-
game:GetService("Players").PlayerAdded:connect(function(p) p:Destroy() end)
900+
if math.random(1,5) == 1 then
901
local poisoncount = math.random(2,10)
902-
)
902+
903
repeat
904-
AddCmd("RuinSB","rsb","Ruins a not-saveplace protected scriptbuilder",
904+
wait(1.5)
905-
    function()
905+
poisoncount = poisoncount - 1
906-
        if SourceName == "source" then 
906+
local rndmdamage = math.floor(math.random(mindamage,maxdamage)/2)
907-
            Output("This is Alakazards scriptbuilder, can't use SavePlace here!","Really red")
907+
local pa = damage(humm,rndmdamage,false)
908-
        else
908+
pa.BrickColor = BrickColor.new("Alder")
909-
        NewS([[game:SavePlace()]],Workspace)
909+
until poisoncount <= 0
910-
    	end
910+
911
end
912-
)
912+
elseif CurrentArrow == "Fire" then
913
if humm.Parent:findFirstChild("Block") ~= nil then 
914-
AddCmd("Respawn","respawn","Respawn player",
914+
if humm.Parent.Block.Value then 
915-
	function(plrs)
915+
damagesplat(0,humm.Torso,false,true) 
916-
		for _,plr in pairs(plrs) do
916+
917-
			if plr then
917+
918-
				NewS("game.Players['"..plr.Name.."']:LoadCharacter()", workspace)
918+
919-
			end
919+
prcntdmg(65)
920
if critrandomizer ~= 1 then
921
local rndmdamage = math.random(mindamage,maxdamage)
922-
)
922+
damage(humm,rndmdamage,false)
923
elseif critrandomizer == 1 then
924-
AddCmd("Connect","connect","Connect a player",
924+
local rndmdamage = math.random(maxdamage,crtmaxdamage)
925-
	function(plrs)
925+
damage(humm,rndmdamage,true) 
926-
		for _,plr in pairs(plrs) do
926+
927-
			if plr and plr.Backpack then
927+
local firecount = math.random(5,15)
928-
				Connect(plr)
928+
if humm.Parent:findFirstChild("Fire") ~= nil then
929-
			end
929+
humm.Parent.Fire.Parent = nil
930
end
931
coroutine.resume(coroutine.create(function()
932-
)
932+
local firemod = Instance.new("Model",humm.Parent)
933
firemod.Name = "Fire"
934-
AddCmd("Night","night","Makes it night",
934+
repeat
935-
	function()
935+
wait(0.5+0.5*math.random())
936-
		game.Lighting.TimeOfDay = "00:00:00"
936+
firecount = firecount - 1 
937
local rndmdamage = math.floor(math.random(0,maxdamage/5))
938-
)
938+
local pa = damage(humm,rndmdamage,false)
939
for i = 1 , 3 do
940-
AddCmd("Day","day","Makes it day",
940+
941-
	function()
941+
942-
		game.Lighting.TimeOfDay = "12:00:00"
942+
local meshb1 = Instance.new("BlockMesh")
943
meshb1.Scale = Vector3.new(1,1,1)
944-
)
944+
local shellb1 = Instance.new("Part")
945
meshb1.Parent = shellb1
946-
AddCmd("Disc","dc","Disconnects a player form the game",
946+
shellb1.Anchored = true
947-
function(plrs)
947+
shellb1.formFactor = 3
948-
for _,plr in pairs(plrs) do
948+
shellb1.Size = Vector3.new(0.3,0.3,0.3) * (math.random(10,50)/10)
949-
if plr and plr.Backpack then
949+
shellb1.CFrame = CFrame.new(humm.Torso.CFrame.p) * CFrame.Angles(math.random(-100,100)/100,math.random(-100,100)/100,math.random(-100,100)/100)
950-
NewLS([[local lp = game.Players.LocalPlayer;lp.Parent = nil;wait();lp.Parent = game.Players]],plr.Backpack)
950+
shellb1.Parent = firemod
951
shellb1.Transparency = 0
952
if math.random(1,2) == 1 then
953
shellb1.BrickColor = BrickColor.new("Bright red")
954
else
955-
AddCmd("LocalScript","ls","LocalScript",
955+
shellb1.BrickColor = BrickColor.new("Bright orange")
956-
	function(nothing, msg)
956+
957-
		if LocalPlayer.Parent ~= nil then
957+
shellb1.CanCollide = false
958-
			NewLS(msg, LocalPlayer.Backpack)
958+
local incre = math.random(100,500)/1000
959
for i = 0 , 1 , 0.1 do
960
wait()
961-
)
961+
shellb1.CFrame = shellb1.CFrame + Vector3.new(0,0.15+incre,0)
962
shellb1.Transparency = 1*i
963-
AddCmd("Playerinfo","pinfo","Shows info on a player",
963+
meshb1.Scale = Vector3.new(1+1*i,1+1*i,1+1*i)
964-
    function(plrs)
964+
965-
        for _,plr in pairs(plrs) do
965+
shellb1.Parent=nil
966-
            if plr then
966+
end)) 
967-
Output("Age: "..plr.AccountAge,"noncolar")
967+
968-
Output("Membership: "..plr.MembershipType.Name,"Hot pink") 
968+
until firecount <= 0 or firemod.Parent == nil
969-
Output("Player: "..plr.Name,"Really red")
969+
firemod.Parent = nil
970-
Output("Id: "..plr.userId,"New Yeller")
970+
971-
Output("Camera Mode: "..plr.CameraMode.Name,"Dark green")
971+
returndmg()
972
end
973
end
974
975
function OT(hit) --Normal Damage
976-
AddCmd("Force shutdown","fsd","Forces shutdown with a ManualSurfaceJoint",
976+
if Hitdeb == 1 then return end
977-
    function(nothing, msg)
977+
if hit.Parent == nil then return end
978-
        NewS([[local b = Instance.new ("ManualSurfaceJointInstance",Workspace)]],workspace)
978+
local hum = hit.Parent:findFirstChild("Humanoid") if hum ~= nil and hum ~= Character.Humanoid then
979
if hum.Health <= 0 then return end
980-
)
980+
if hit.Parent:findFirstChild("Block") ~= nil then 
981
if hit.Parent.Block.Value then 
982-
AddCmd("Message","m","Show a message",
982+
damagesplat(0,hum.Torso,false,true) 
983-
	function(nothing, msg)
983+
Hitdeb = 1
984-
		if found then
984+
if hit.Parent.Block:findFirstChild("BlockPower") ~= nil then
985-
			NewS([[
985+
if hit.Parent.Block.BlockPower.Value <= 1 then
986-
			a = Instance.new("Message", workspace)
986+
hit.Parent.Block.Value = false 
987-
			msg = "]]..msg..[["
987+
elseif hit.Parent.Block.BlockPower.Value > 1 then
988-
			msg = msg:gsub("","\5")
988+
local critrandomizer = math.random(crtrate)
989-
			game:service'Debris':AddItem(a, 5)
989+
if critrandomizer ~= 1 then
990-
			while wait() do
990+
hit.Parent.Block.BlockPower.Value = hit.Parent.Block.BlockPower.Value - blockbreaker 
991-
				for i = 30,0,-1 do
991+
elseif critrandomizer == 1 then
992-
					a.Text = "-->"..string.rep(" ",i)..msg..string.rep(" ",i).."<--"
992+
hit.Parent.Block.BlockPower.Value = hit.Parent.Block.BlockPower.Value - blockbreaker + 2
993-
					wait()
993+
994-
				end
994+
995-
				for i = 0,30,1 do
995+
996-
					a.Text = "-->"..string.rep(" ",i)..msg..string.rep(" ",i).."<--"
996+
return end end
997-
					wait()
997+
local critrandomizer = math.random(crtrate)
998-
				end
998+
if critrandomizer ~= 1 then
999-
			end
999+
local rndmdamage = math.random(mindamage,maxdamage)
1000-
			]], workspace)
1000+
damage(hum,rndmdamage,false)
1001
elseif critrandomizer == 1 then
1002
local rndmdamage = math.random(maxdamage,crtmaxdamage)
1003-
)
1003+
damage(hum,rndmdamage,true)
1004
end
1005-
AddCmd("Create base","base","Create the base",
1005+
--
1006-
function()
1006+
if CurrentArrow == "Poison" then
1007-
a = Instance.new("Part")
1007+
if math.random(1,5) == 1 then
1008-
a.Parent = Workspace
1008+
local poisoncount = math.random(1,5)
1009-
a.Name = "Base"
1009+
1010-
a.Position = Vector3.new(0, 0.6, 0)
1010+
repeat
1011-
a.Size = Vector3.new(1002, 0, 1002)
1011+
wait(1.5)
1012-
a.Material = "Grass"
1012+
poisoncount = poisoncount - 1
1013-
a.Anchored = true
1013+
local rndmdamage = math.floor(math.random(mindamage,maxdamage)/2)
1014-
a.BrickColor = BrickColor.new("Dark green")
1014+
local pa = damage(hum,rndmdamage,false)
1015
pa.BrickColor = BrickColor.new("Alder")
1016-
)
1016+
until poisoncount <= 0
1017
end))
1018-
AddCmd("Ping","ping","Ping something",
1018+
1019-
function(plrs, msg)
1019+
elseif CurrentArrow == "Fire" then
1020-
if msg == "" then
1020+
local firecount = math.random(3,7)
1021-
Output("pong", __)
1021+
if hum.Parent:findFirstChild("Fire") ~= nil then
1022
hum.Parent.Fire.Parent = nil
1023-
Output(msg, __)
1023+
1024
coroutine.resume(coroutine.create(function()
1025
local firemod = Instance.new("Model",hum.Parent)
1026-
)
1026+
firemod.Name = "Fire"
1027
repeat
1028-
AddCmd("Dismiss","dt","Dismiss tabs",
1028+
wait(0.5+0.5*math.random())
1029-
function()
1029+
firecount = firecount - 1 
1030-
Dismiss()
1030+
local rndmdamage = math.floor(math.random(0,maxdamage/5))
1031
local pa = damage(hum,rndmdamage,false)
1032-
)
1032+
for i = 1 , 3 do
1033
wait()
1034-
AddCmd("God player","god","OYUS FULL HEALTH",
1034+
1035-
function(plrs)
1035+
local meshb1 = Instance.new("BlockMesh")
1036-
for _, plr in pairs(plrs) do
1036+
meshb1.Scale = Vector3.new(1,1,1)
1037-
if plr and plr.Character and plr.Character.Humanoid then
1037+
local shellb1 = Instance.new("Part")
1038-
me = plr
1038+
meshb1.Parent = shellb1
1039-
select=Instance.new("SelectionBox",me.Character.Head)
1039+
shellb1.Anchored = true
1040-
select1=Instance.new("SelectionBox",me.Character.Torso)
1040+
shellb1.formFactor = 3
1041-
select2=Instance.new("SelectionBox",me.Character["Right Arm"])
1041+
shellb1.Size = Vector3.new(0.3,0.3,0.3) * (math.random(10,50)/10)
1042-
select3=Instance.new("SelectionBox",me.Character["Left Arm"])
1042+
shellb1.CFrame = CFrame.new(hum.Torso.CFrame.p) * CFrame.Angles(math.random(-100,100)/100,math.random(-100,100)/100,math.random(-100,100)/100)
1043-
select4=Instance.new("SelectionBox",me.Character["Left Leg"])
1043+
shellb1.Parent = firemod
1044-
select5=Instance.new("SelectionBox",me.Character["Right Leg"])
1044+
shellb1.Transparency = 0
1045-
select.Adornee=me.Character.Head
1045+
if math.random(1,2) == 1 then
1046-
select1.Adornee=me.Character.Torso
1046+
shellb1.BrickColor = BrickColor.new("Bright red")
1047-
select2.Adornee=me.Character["Right Arm"]
1047+
1048-
select3.Adornee=me.Character["Left Arm"]
1048+
shellb1.BrickColor = BrickColor.new("Bright orange")
1049-
select4.Adornee=me.Character["Left Leg"]
1049+
1050-
select5.Adornee=me.Character["Right Leg"]
1050+
shellb1.CanCollide = false
1051-
me.Character.Humanoid.MaxHealth=math.huge
1051+
local incre = math.random(100,500)/1000
1052
for i = 0 , 1 , 0.1 do
1053
wait()
1054
shellb1.CFrame = shellb1.CFrame + Vector3.new(0,0.15+incre,0)
1055-
)
1055+
shellb1.Transparency = 1*i
1056
meshb1.Scale = Vector3.new(1+1*i,1+1*i,1+1*i)
1057-
AddCmd("BSoD","bsod","BSoD a player",
1057+
1058-
	function(Plrs)
1058+
shellb1.Parent=nil
1059-
		for _, plr in pairs(Plrs) do
1059+
end)) 
1060-
			if plr and plr.Backpack then
1060+
1061-
				for i = 0,7,1 do
1061+
until firecount <= 0 or firemod.Parent == nil
1062-
					NewLS(BSoDSource, plr.Backpack)
1062+
firemod.Parent = nil
1063-
					Output("You BSoD'D "..plr.Name, __)
1063+
1064
end
1065-
				end
1065+
--
1066-
			end
1066+
Hitdeb = 1
1067
end
1068
end
1069-
)
1069+
1070
function AoE(p,magnitude) 
1071
	local c = game.Workspace:GetChildren();
1072
	for i = 1, #c do
1073-
AddCmd("Nilp","nils","see who is nil *BETA*",
1073+
                local hum = c[i]:findFirstChild("Humanoid")
1074-
	function()
1074+
                if hum ~= nil and hum.Health ~= 0 then
1075-
		NewS([[
1075+
		local head = c[i]:findFirstChild("Head");
1076-
			Model = Instance.new("Model", game.Lighting)
1076+
                if head ~= nil then
1077-
			Model.Name = "V3rm Tabs"
1077+
		local mag = (head.Position - p).magnitude;
1078-
			for _,v in pairs(game:service'NetworkServer':children()) do
1078+
		if mag <= magnitude and c[i].Name ~= Character.Name then
1079-
				if v:GetPlayer() then
1079+
		local foundd = false
1080-
					if v:GetPlayer().Parent ~= game:service'Players' then
1080+
		for ii = 1 , #AoETrue do
1081-
						Instance.new("StringValue",Model).Value = v:GetPlayer().Name
1081+
		if AoETrue[ii] == c[i].Name then
1082-
					end
1082+
1083-
				end
1083+
		foundd = true
1084-
			end
1084+
1085-
		]], workspace)
1085+
1086-
		wait()
1086+
		if foundd then
1087-
		np = nil
1087+
1088-
		for i = 0,5,1 do
1088+
1089-
			if game.Lighting:findFirstChild("V3rm Tabs") then
1089+
		--
1090-
				np = game.Lighting:findFirstChild("V3rm Tabs")
1090+
		if not foundd then
1091-
				break
1091+
local critrandomizer = math.random(crtrate)
1092-
			end
1092+
if critrandomizer ~= 1 then
1093-
			wait(0.1)
1093+
local rndmdamage = math.random(mindamage,maxdamage)
1094
damage(hum,rndmdamage,false)
1095-
		if np ~= nil then
1095+
elseif critrandomizer == 1 then
1096-
			Dismiss()
1096+
local rndmdamage = math.random(maxdamage,crtmaxdamage)
1097-
			for _,v in pairs(np:children()) do
1097+
damage(hum,rndmdamage,true)
1098-
				if v:IsA("StringValue") then
1098+
1099-
					Output(v.Value,"Really red")
1099+
		table.insert(AoETrue,c[i].Name)
1100-
				end
1100+
1101-
			end
1101+
1102-
		elseif np == nil then
1102+
1103-
			Output("Something went wrong.","Really red")
1103+
1104
	end
1105
		for ii = 1 , #AoETrue do
1106-
)
1106+
		table.remove(AoETrue,#AoETrue)
1107
		end
1108-
AddCmd("Probe mode", "probe", "temp nil",
1108+
1109-
function()
1109+
1110-
probemode = true
1110+
--
1111-
Dismiss()
1111+
1112-
if LocalPlayer.Character then LocalPlayer.Character = nil end
1112+
1113-
if workspace.CurrentCamera == nil then return end
1113+
--
1114-
local camera = workspace.CurrentCamera
1114+
1115-
local probe = Instance.new("Part", workspace)
1115+
function effect(Color,Ref,LP,P1)
1116-
probe.Shape = "Ball"
1116+
local effectsmsh = Instance.new("BlockMesh")
1117-
probe.Color = Color3.new(0, 255, 255)
1117+
effectsmsh.Scale = Vector3.new(1,1,1)
1118-
probe.Anchored = true
1118+
effectsmsh.Name = "Mesh"
1119-
probe.Transparency = (0.5)
1119+
local effectsg = Instance.new("Part")
1120-
probe.Size = Vector3.new(2, 2, 2)
1120+
effectsg.formFactor = 3
1121-
probe.CanCollide = false
1121+
effectsg.CanCollide = false
1122
effectsg.Name = "Eff"
1123-
P.Color = Color3.new(170, 0, 255)
1123+
effectsg.Locked = true
1124
effectsg.Anchored = true
1125-
One = Instance.new("Decal", probe)
1125+
effectsg.Size = Vector3.new(0.2,1,0.2)
1126-
Two = Instance.new("Decal", probe)
1126+
effectsg.Parent = swordholder
1127-
Three = Instance.new("Decal", probe)
1127+
effectsmsh.Parent = effectsg
1128-
Four = Instance.new("Decal", probe)
1128+
effectsg.BrickColor = BrickColor.new(Color)
1129-
Five = Instance.new("Decal", probe)
1129+
effectsg.Reflectance = Ref
1130-
Six = Instance.new("Decal", probe)
1130+
local point1 = P1
1131-
One.Texture = "http://www.roblox.com/asset/?id=161007708"
1131+
local mg = (LP.p - point1.p).magnitude
1132-
Two.Texture = "http://www.roblox.com/asset/?id=161007708"
1132+
effectsg.Size = Vector3.new(0.2,mg,0.2)
1133-
Three.Texture = "http://www.roblox.com/asset/?id=161007708"
1133+
effectsg.CFrame = CFrame.new((LP.p+point1.p)/2,point1.p) * CFrame.Angles(math.rad(90),0,0)
1134-
Four.Texture = "http://www.roblox.com/asset/?id=161007708"
1134+
1135-
Five.Texture = "http://www.roblox.com/asset/?id=161007708"
1135+
for i = 0 , 1 , 0.1 do
1136-
Six.Texture = "http://www.roblox.com/asset/?id=161007708"
1136+
1137-
One.Face = "Front"
1137+
effectsg.Transparency = 1*i
1138-
Two.Face = "Back"
1138+
effectsmsh.Scale = Vector3.new(1-1*i,1,1-1*i)
1139-
Three.Face = "Right"
1139+
1140-
Four.Face = "Left"
1140+
1141-
Five.Face = "Top"
1141+
effectsg.Parent = nil
1142-
Six.Face = "Bottom"
1142+
1143
end
1144-
local s = Instance.new("SelectionBox")
1144+
--
1145
1146-
s.Color = BrickColor.new("Really black")
1146+
1147-
s.Adornee = probe
1147+
con = nil
1148-
s.Parent = probe
1148+
1149-
s.Transparency = (0.4)
1149+
function dmgcnnct()
1150-
probe.TopSurface = 0
1150+
if con ~= nil then
1151-
probe.Color = Color3.new(170, 0, 255)
1151+
con:disconnect()
1152-
probe.Anchored = true
1152+
Hitdeb = 0
1153-
probe.BottomSurface = 0
1153+
1154-
probe.Name = LocalPlayer.Name.."'s probe"
1154+
con = prt11.Touched:connect(OT)
1155-
local rotation = 0
1155+
1156-
local bbg = Instance.new("BillboardGui", probe)
1156+
1157-
bbg.Size = UDim2.new(3, 0, 3 ,0)
1157+
function dmgdc()
1158-
bbg.ExtentsOffset = Vector3.new(0, 2, 0)
1158+
if con ~= nil then
1159-
local txt = Instance.new("TextLabel", bbg)
1159+
con:disconnect()
1160-
txt.FontSize = "Size24"
1160+
Hitdeb = 0
1161-
txt.Font = "SourceSansBold"
1161+
1162-
txt.Text = LocalPlayer.Name
1162+
1163-
txt.BackgroundTransparency = 1
1163+
1164-
txt.TextColor3 = Color3.new(0, 255, 255)
1164+
function rptddmg(value,des,inc)
1165-
txt.TextStrokeTransparency = 0
1165+
1166-
txt.Size = UDim2.new(1,0,1,0)
1166+
repeat
1167-
local pl = Instance.new("PointLight", probe)
1167+
wait(inc)
1168-
pl.Shadows = true
1168+
Hitdeb = 0
1169-
pl.Range = 20
1169+
until value == des
1170-
coroutine.wrap(function()
1170+
1171-
while pl ~= nil do
1171+
1172-
pl.Color = Color3.new(math.random(), math.random(), math.random())
1172+
1173-
wait(0.8)
1173+
function atktype(s,e)
1174
coroutine.resume(coroutine.create(function ()
1175-
end)()
1175+
attacktype = e
1176-
coroutine.wrap(function()
1176+
wait(0.25)
1177-
while LocalPlayer.Character == nil and probe.Parent == workspace and probe ~= nil and game:service'RunService'.Stepped:wait() do
1177+
attacktype = s
1178-
probe.CFrame = camera.Focus * CFrame.Angles(0, rotation, 0)
1178+
1179-
rotation = rotation + 0.1
1179+
1180
1181-
if camera then
1181+
function shoottrail()
1182-
camera:Destroy()
1182+
FindTarget()
1183
if Target~= nil then
1184-
probe:Destroy()
1184+
local spreadvector = (Vector3.new(math.random(-spread,spread),math.random(-spread,spread),math.random(-spread,spread)) / 100) * (prt1.Position-Target.Position).magnitude/100
1185-
end)()
1185+
local dir = CFrame.new((prt1.Position+Target.Position)/2,Target.Position.p+spreadvector)
1186
local hit,pos = rayCast(prt1.Position,dir.lookVector,10,Character)
1187-
)
1187+
local rangepos = range
1188
local function drawtrail(From,To)
1189
local effectsmsh = Instance.new("CylinderMesh")
1190-
AddCmd("reload","char","Creates your character",
1190+
effectsmsh.Scale = Vector3.new(1,1,1)
1191-
function()
1191+
effectsmsh.Name = "Mesh"
1192-
if workspace.CurrentCamera == nil then return end
1192+
local effectsg = Instance.new("Part")
1193-
local camera = workspace.CurrentCamera
1193+
effectsg.formFactor = 3
1194-
local new_char = game:service("InsertService"):LoadAsset(68452456):GetChildren()[1]
1194+
effectsg.CanCollide = false
1195-
local human = new_char.Humanoid
1195+
effectsg.Name = "Eff"
1196-
human.Parent = nil
1196+
effectsg.Locked = true
1197-
new_char.Name = LocalPlayer.Name
1197+
effectsg.Anchored = true
1198
effectsg.Size = Vector3.new(0.2,0.2,0.2)
1199-
human.Parent = new_char
1199+
effectsg.Parent = swordholder
1200-
camera.CameraSubject = human
1200+
effectsmsh.Parent = effectsg
1201-
camera.CameraType = "Custom"
1201+
effectsg.BrickColor = arrowtrail
1202-
new_char.Parent = workspace
1202+
effectsg.Reflectance = 0.25
1203-
local pl = Instance.new("PointLight", new_char.Head)
1203+
local LP = From
1204-
pl.Range = 24
1204+
local point1 = To
1205-
pl.Shadows = true
1205+
local mg = (LP - point1).magnitude
1206-
LocalPlayer.Character = new_char
1206+
effectsmsh.Scale = Vector3.new(1,mg*5,1)
1207-
new_char:MakeJoints()
1207+
effectsg.CFrame = CFrame.new((LP+point1)/2,point1) * CFrame.Angles(math.rad(90),0,0)
1208-
new_char.Torso.BrickColor = torsocolor
1208+
1209-
new_char["Left Leg"].BrickColor = leftlegcolor
1209+
for i = 0 , 1 , 0.1 do
1210-
new_char["Right Leg"].BrickColor = rightlegcolor
1210+
1211-
new_char["Left Arm"].BrickColor = leftarmcolor
1211+
effectsg.Transparency = 1*i
1212-
new_char["Right Arm"].BrickColor = rightarmcolor
1212+
effectsmsh.Scale = Vector3.new(1-1*i,mg*5,1-1*i)
1213-
new_char.Head.BrickColor = headcolor
1213+
1214-
for i,v in pairs(Clothes) do
1214+
effectsg.Parent = nil 
1215-
v:Clone().Parent = new_char
1215+
1216
end
1217-
probemode = false
1217+
local newpos = prt1.Position
1218
local inc = rangepower
1219-
)
1219+
repeat
1220
wait() wait() 
1221-
AddCmd("stop plsplspls","vremove","Remove Admin",
1221+
rangepos = rangepos - 10
1222-
function()
1222+
dir = dir * CFrame.Angles(math.rad(-1),0,0)
1223-
Output("y u remove dis",
1223+
hit,pos = rayCast(newpos,dir.lookVector,inc,Character)
1224-
function()
1224+
drawtrail(newpos,pos)
1225-
Output("fine...qq",
1225+
newpos = newpos + (dir.lookVector * inc)
1226-
function()
1226+
if inc >= 20 then
1227-
for i,v in pairs(getfenv(1)) do
1227+
inc = inc - 10
1228-
getfenv(1)[i] = nil
1228+
1229
if hit ~= nil then
1230-
script.Disabled = true
1230+
rangepos = 0
1231-
LocalPlayer = NO_PLAYER
1231+
1232-
script:findFirstChild(SourceName).Value = " "
1232+
until rangepos <= 0
1233-
script.Disabled = true
1233+
if hit ~= nil then
1234-
V3rmModel:ClearAllChildren()
1234+
hs(Head,1)
1235-
V3rmModel:Destroy()
1235+
local effectsmsh = Instance.new("SpecialMesh")
1236-
connection:disconnect()
1236+
effectsmsh.MeshId = "http://www.roblox.com/asset/?id=15887356"
1237-
Tabs = {}
1237+
effectsmsh.TextureId = "http://www.roblox.com/asset/?id=15886781"
1238-
Cmds = {}
1238+
effectsmsh.Scale = Vector3.new(1,1,2.5)
1239-
Banlist = {}
1239+
local effectsg = Instance.new("Part")
1240-
fukhed.all = true
1240+
effectsg.formFactor = 3
1241
effectsg.CanCollide = false
1242-
while wait(0.1) do
1242+
effectsg.Name = "Arrow"
1243-
Dismiss()
1243+
effectsg.Locked = true
1244
effectsg.Size = Vector3.new(0.2,0.2,0.2)
1245
effectsg.Parent = swordholder
1246
effectsmsh.Parent = effectsg
1247
effectsg.CFrame = CFrame.new(newpos,pos) + CFrame.new(newpos,pos).lookVector*2.5*2
1248
local weld = Instance.new("Weld")
1249-
)
1249+
weld.Part0 = effectsg
1250
weld.Part1 = hit
1251-
AddCmd("ForceField","ff","Give forcefield to player",
1251+
local HitPos = effectsg.Position + CFrame.new(newpos,pos).lookVector*0.75
1252-
function(plrs)
1252+
local CJ = CFrame.new(HitPos)
1253-
for _, plr in pairs(plrs) do
1253+
local C0 = effectsg.CFrame:inverse() * CJ
1254-
if plr and plr.Character then
1254+
local C1 = hit.CFrame:inverse() * CJ
1255-
Instance.new("ForceField", plr.Character)
1255+
weld.C0 = C0
1256
weld.C1 = C1
1257
weld.Parent = effectsg
1258
coroutine.resume(coroutine.create(function()
1259-
)
1259+
wait(15)
1260
effectsg.Parent = nil
1261-
function ShowBL()
1261+
1262-
	Dismiss()
1262+
if hit.Parent:FindFirstChild("Humanoid") ~= nil then
1263-
	for _,v in pairs(Banlist) do
1263+
hum = hit.Parent.Humanoid
1264-
		Output(v, "Really red", function()
1264+
ADmg(hum,hit)
1265-
			Dismiss()
1265+
elseif hit.Parent.Parent ~= nil and hit.Parent.Parent:FindFirstChild("Humanoid") ~= nil then
1266-
			Output("Un-ban", "Black", function() table.remove(Banlist,_) end)
1266+
hum = hit.Parent.Parent.Humanoid
1267-
			Output("Back", "Really red", function() ShowBL() end)
1267+
ADmg(hum,hit)
1268-
		end)
1268+
1269
end
1270
end
1271
end
1272-
AddCmd("Banlist","bl","Show banned players",
1272+
1273-
	function()
1273+
function Ready()
1274-
		ShowBL()
1274+
if Ammo <= 0 then return end
1275
attack = true
1276-
)
1276+
local wt,t = faketors()
1277
w9.Part1 = t
1278-
AddCmd("Lag player","lg","Lag a player",
1278+
w8.Part1 = t
1279-
function(plrs)
1279+
Character.Humanoid.WalkSpeed = 5
1280-
for _, plr in pairs(plrs) do
1280+
for i = 0 , 1 , 0.2 do
1281-
if plr and plr.Backpack then
1281+
1282-
NewLS(LagSource, plr.Backpack)
1282+
RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(10+80*i),math.rad(0),math.rad(20+60*i))
1283
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0)
1284
LW.C0 = CFrame.new(-1.5+1.5*i, 0.5, -1*i) * CFrame.Angles(math.rad(10+80*i),math.rad(0),math.rad(-20+110*i))
1285
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0)
1286-
)
1286+
w1.C0 = CFrame.Angles(math.rad(-90), 0, math.rad(0)) * CFrame.new(0.25*i, 0, 0)
1287
wt.C0 = CFrame.Angles(0, math.rad(-80*i), 0) 
1288-
AddCmd("Crash player","crash","Crash the player",
1288+
w11.C0 = CFrame.Angles(math.rad(-90*i),0,math.rad(90-95*i)) * CFrame.new(0,1+1.5*i,0)
1289-
function(plrs)
1289+
1290-
for _, plr in pairs(plrs) do
1290+
strmdl = "LeftArm"
1291-
if plr and plr.Backpack then
1291+
for i = 0 , 1 , 0.25 do
1292-
NewLS([==[
1292+
1293-
    game:GetService("RunService").RenderStepped(function()
1293+
RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(80))
1294-
    Delay(0, function() return end)
1294+
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0)
1295-
    end)]==], plr.Backpack)
1295+
LW.C0 = CFrame.new(-1.5*i, 0.5, -1) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90))
1296
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0)
1297
w1.C0 = CFrame.Angles(math.rad(-90), 0, math.rad(0)) * CFrame.new(0.25, 0, 0)
1298
wt.C0 = CFrame.Angles(0, math.rad(-80), 0) 
1299-
)
1299+
1300
repeat
1301-
AddCmd("Kill player","kill","Kill a player",
1301+
1302-
function(plrs)
1302+
until not keyhold 
1303-
for _, plr in pairs(plrs) do
1303+
strmdl = "Bow"
1304-
if plr and plr.Character then
1304+
as(Head,1)
1305-
plr.Character:BreakJoints()
1305+
--ss(Head,2)
1306
for i = 1 , Ammo do
1307
coroutine.resume(coroutine.create(function()
1308
shoottrail()
1309-
)
1309+
1310
end
1311
Ammo = 1
1312-
AddCmd("Respawn player","respawn","Respawn the player",
1312+
for i = 0 , 1 , 0.2 do
1313-
function(plrs)
1313+
1314-
for _, plr in pairs(plrs) do
1314+
RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90+10*i),math.rad(0),math.rad(80))
1315-
NewS("game.Players['"..plr.Name.."']:LoadCharacter()", workspace)
1315+
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0)
1316
LW.C0 = CFrame.new(-1.5, 0.5, -1) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90-45*i))
1317
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(-45*i), 0, 0)
1318-
)
1318+
w1.C0 = CFrame.Angles(math.rad(-90), 0, math.rad(0)) * CFrame.new(0.25, 0, 0)
1319
wt.C0 = CFrame.Angles(0, math.rad(-80+40*i), 0) 
1320-
AddCmd("Mute player","mute","Block the player chat",
1320+
1321-
function(plrs)
1321+
for i = 0 , 1 , 0.2 do
1322-
for _, plr in pairs(plrs) do
1322+
1323-
if plr and plr.Backpack then
1323+
RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(100+10*i),math.rad(0),math.rad(80))
1324-
NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, false)", plr.Backpack)
1324+
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0)
1325
LW.C0 = CFrame.new(-1.5, 0.5, -1) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(45))
1326
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(-45-10*i), 0, 0)
1327
w1.C0 = CFrame.Angles(math.rad(-90), 0, math.rad(0)) * CFrame.new(0.25, 0, 0)
1328-
)
1328+
wt.C0 = CFrame.Angles(0, math.rad(-40+40*i), 0) 
1329
end
1330-
AddCmd("Unmute player","unmute","Unblock the player chat",
1330+
strmdl = "TopArm"
1331-
function(plrs)
1331+
w11.C0 = CFrame.Angles(0,0,math.rad(90)) * CFrame.new(0,1,0)
1332-
for _, plr in pairs(plrs) do
1332+
w9.Part1 = Torso
1333-
if plr and plr.Backpack then
1333+
w8.Part1 = Torso
1334-
NewLS("game:service'StarterGui':SetCoreGuiEnabled(3, true)", plr.Backpack)
1334+
RW.Part0 = Torso
1335
LW.Part0 = Torso
1336
Torso.Transparency = 0
1337
RHL.Part0 = Torso
1338-
)
1338+
LHL.Part0 = Torso
1339
t.Parent = nil
1340-
AddCmd("Un-ForceField","unff","Remove the forcefield that you gave to player",
1340+
Character.Humanoid.WalkSpeed = 14
1341-
function(plrs)
1341+
for i = 0 , 1 , 0.2 do
1342-
for _, plr in pairs(plrs) do
1342+
1343-
if plr and plr.Character then
1343+
RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(110-100*i),math.rad(0),math.rad(80-60*i))
1344
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0)
1345-
for _,v in pairs(plr.Character:GetChildren()) do
1345+
LW.C0 = CFrame.new(-1.5, 0.5, -1+1*i) * CFrame.Angles(math.rad(90-80*i),math.rad(0),math.rad(45-65*i))
1346-
if v:IsA("ForceField") then
1346+
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(-55+45*i), 0, 0)
1347-
v:Destroy()
1347+
w1.C0 = CFrame.Angles(math.rad(-90), 0, math.rad(0)) * CFrame.new(0.25-0.25*i, 0, 0)
1348
end
1349
attack = false
1350
end
1351
1352
walking = false
1353
jumping = false
1354-
)
1354+
Target = nil
1355
1356-
AddCmd("Bsod Spam","dsz","Make everything bsod",
1356+
function Walk()
1357-
function()
1357+
1358-
function meands(obj)
1358+
1359-
for i,v in pairs(obj:GetChildren()) do
1359+
function Jump()
1360-
if v:IsA("BasePart") then
1360+
if jumping then return end
1361-
One = Instance.new("Decal", v)
1361+
jumping = true
1362-
Two = Instance.new("Decal", v)
1362+
local vel = Instance.new("BodyVelocity",Torso)
1363-
Three = Instance.new("Decal", v)
1363+
vel.maxForce = Vector3.new(0,1,0) * math.huge
1364-
Four = Instance.new("Decal", v)
1364+
vel.P = vel.P * 5
1365-
Five = Instance.new("Decal", v)
1365+
vel.velocity = Vector3.new(0,jump,0)
1366-
Six = Instance.new("Decal", v)
1366+
1367-
One.Texture = "http://www.roblox.com/asset/?id=3529576"
1367+
wait() wait() wait() wait()
1368-
Two.Texture = "http://www.roblox.com/asset/?id=3529576"
1368+
vel.Parent=nil
1369-
Three.Texture = "http://www.roblox.com/asset/?id=3529576"
1369+
1370-
Four.Texture = "http://www.roblox.com/asset/?id=3529576"
1370+
jumping = false
1371-
Five.Texture = "http://www.roblox.com/asset/?id=3529576"
1371+
1372-
Six.Texture = "http://www.roblox.com/asset/?id=3529576"
1372+
1373-
One.Face = "Front"
1373+
function returnwelds()
1374-
Two.Face = "Back"
1374+
RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(20))
1375-
Three.Face = "Right"
1375+
RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0)
1376-
Four.Face = "Left"
1376+
LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(10),math.rad(0),math.rad(-20))
1377-
Five.Face = "Top"
1377+
LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(0, 0, 0)
1378-
Six.Face = "Bottom"
1378+
w1.C0 = CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) * CFrame.new(0, 0, 0)
1379
RWL.C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, 0, 0)
1380-
meands(v)
1380+
RWL.C1 = CFrame.new(0.5, 1, 0)
1381
LWL.C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, 0, 0)
1382
LWL.C1 = CFrame.new(-0.5, 1, 0)
1383-
meands(workspace)
1383+
1384
1385-
)
1385+
function Attackk(mag)
1386
if attack then return end
1387-
AddCmd("Decal Spam","ds","Make everything decal",
1387+
if mag <= 6 then
1388-
function()
1388+
local rndm = math.random(1,2) 
1389-
function meands(obj)
1389+
if rndm == 1 then
1390-
for i,v in pairs(obj:GetChildren()) do
1390+
1391-
if v:IsA("BasePart") then
1391+
if combo == 0 then
1392-
One = Instance.new("Decal", v)
1392+
onehit()
1393-
Two = Instance.new("Decal", v)
1393+
elseif combo == 1 then
1394-
Three = Instance.new("Decal", v)
1394+
twohit() 
1395-
Four = Instance.new("Decal", v)
1395+
elseif combo == 2 then
1396-
Five = Instance.new("Decal", v)
1396+
threehit() 
1397-
Six = Instance.new("Decal", v)
1397+
elseif combo == 3 then
1398-
One.Texture = "http://www.roblox.com/asset/?id=161007708"
1398+
fourhit() 
1399-
Two.Texture = "http://www.roblox.com/asset/?id=161007708"
1399+
elseif combo == 4 then
1400-
Three.Texture = "http://www.roblox.com/asset/?id=161007708"
1400+
fivehit()
1401-
Four.Texture = "http://www.roblox.com/asset/?id=161007708"
1401+
1402-
Five.Texture = "http://www.roblox.com/asset/?id=161007708"
1402+
1403-
Six.Texture = "http://www.roblox.com/asset/?id=161007708"
1403+
elseif rndm == 2 and combo == 0 then
1404-
One.Face = "Front"
1404+
1405-
Two.Face = "Back"
1405+
Stab()
1406-
Three.Face = "Right"
1406+
1407-
Four.Face = "Left"
1407+
1408-
Five.Face = "Top"
1408+
elseif mag > 10 then 
1409-
Six.Face = "Bottom"
1409+
local rndm = math.random(1,1) 
1410-
local s = Instance.new("SelectionBox")
1410+
if rndm == 1 then
1411-
s.Color = BrickColor.random()
1411+
1412-
s.Adornee = v
1412+
Ready()
1413-
s.Parent = v
1413+
1414-
s.Transparency = (0.4)
1414+
1415
end
1416-
meands(v)
1416+
1417
1418
	local BG = Instance.new("BodyGyro",Torso)
1419-
meands(workspace)
1419+
	BG.cframe = Torso.CFrame
1420
	BG.maxTorque = Vector3.new(0, math.huge,0)
1421-
)
1421+
	BGSpin = 0
1422
1423-
AddCmd("brick spam all","bs","Brick Spam da game",
1423+
function FindTarget()
1424-
function()
1424+
	local c = game.Workspace:GetChildren();
1425-
while true do
1425+
	local nearestmag = 1500
1426
	local nearestprsn = nil
1427-
p = Instance.new("Part")
1427+
	for i = 1, #c do
1428-
p.Size = Vector3.new(math.random(1,30),math.random(1,30),math.random(1,30))
1428+
                local hum = c[i]:findFirstChild("Humanoid")
1429-
p.BrickColor = BrickColor.random()
1429+
                if hum ~= nil and hum.Health ~= 0 then
1430-
p.Position = Vector3.new(math.random(-200,200),100,math.random(-200,200))
1430+
		local head = c[i]:findFirstChild("Head");
1431-
p.Reflectance = (math.random(0,100) / 100)
1431+
                if head ~= nil then
1432-
p.Locked = false
1432+
		local mag = (head.Position - Torso.Position).magnitude;
1433-
p.Name = "anton20 was here"
1433+
		if mag <= 1500 and c[i].Name ~= Character.Name then
1434-
p.Parent = game.Workspace
1434+
		if mag < nearestmag then
1435-
One = Instance.new("Decal", p)
1435+
		nearestmag = mag
1436-
Two = Instance.new("Decal", p)
1436+
		nearestprsn = c[i]
1437-
Three = Instance.new("Decal", p)
1437+
1438-
Four = Instance.new("Decal", p)
1438+
1439-
Five = Instance.new("Decal", p)
1439+
1440-
Six = Instance.new("Decal", p)
1440+
1441-
One.Texture = "http://www.roblox.com/asset/?id=161007708"
1441+
1442-
Two.Texture = "http://www.roblox.com/asset/?id=161007708"
1442+
	Target = nearestprsn
1443-
Three.Texture = "http://www.roblox.com/asset/?id=161007708"
1443+
1444-
Four.Texture = "http://www.roblox.com/asset/?id=161007708"
1444+
1445-
Five.Texture = "http://www.roblox.com/asset/?id=161007708"
1445+
1446-
Six.Texture = "http://www.roblox.com/asset/?id=161007708"
1446+
1447-
One.Face = "Front"
1447+
1448-
Two.Face = "Back"
1448+
	local Humanoid = Instance.new("Humanoid",bodyholder)
1449-
Three.Face = "Right"
1449+
	Humanoid.MaxHealth = HP
1450-
Four.Face = "Left"
1450+
1451-
Five.Face = "Top"
1451+
equipanim()
1452-
Six.Face = "Bottom"
1452+
	wait(1)
1453
	bodyholder:MakeJoints()
1454-
local s = Instance.new("SelectionBox")
1454+
	Humanoid.Health = HP
1455
	Humanoid.WalkSpeed = WS
1456-
s.Color = BrickColor.random()
1456+
	wait(1)
1457-
s.Adornee = p
1457+
bodyholder.Torso.CFrame = CFrame.new(SpawnPos.Value) 
1458-
s.Parent = p
1458+
	Humanoid.Health = HP
1459-
s.Transparency = (0.4)
1459+
	script.Parent = Character
1460
1461
1462-
)
1462+
1463
repeat
1464-
AddCmd("FClean","fclean","Fully clear",
1464+
wait(0.1)
1465-
    function()
1465+
FindTarget()
1466-
		for i,s in pairs(workspace:GetChildren()) do  
1466+
if Target ~= nil then 
1467-
if game:GetService("Players"):GetPlayerFromCharacter(s) == nil then  
1467+
BG.cframe = CFrame.new(Torso.Position,Target.Torso.Position) * CFrame.Angles(0,math.rad(BGSpin),0)
1468-
if s.className ~= "Terrain" then 
1468+
local mag = (Torso.Position-Target.Torso.Position).magnitude
1469-
if s.className ~= "Camera" then  
1469+
if mag <= 60 then
1470-
pcall(function() s:Destroy() end)
1470+
Attackk(mag)
1471-
end end end end 
1471+
1472-
local b = Instance.new("Part", Game:GetService("Workspace")) 
1472+
--
1473-
b.Size = Vector3.new(3000, 1, 3000) 
1473+
1474-
b.CFrame = CFrame.new(0, 0, 0) 
1474+
Humanoid:MoveTo(Target.Torso.Position + CFrame.new(Torso.Position,Target.Torso.Position).lookVector * -50,Target.Torso)
1475-
b.Name = "Base" 
1475+
1476-
b.BrickColor = BrickColor.new("Earth green") 
1476+
if Target.Torso.Position.y > Torso.Position.y+5 then
1477-
b.TopSurface = "Smooth" 
1477+
coroutine.resume(coroutine.create(Jump))
1478-
b.BottomSurface = "Smooth" 
1478+
1479-
b.LeftSurface = "Smooth" 
1479+
--
1480-
b.RightSurface = "Smooth" 
1480+
1481-
b.FrontSurface = "Smooth" 
1481+
BG.cframe = Torso.cframe
1482-
b.BackSurface = "Smooth" 
1482+
Humanoid:MoveTo(Torso.Position,Torso)
1483-
b.Anchored = true 
1483+
1484-
b.Locked = true 
1484+
if true then
1485-
local sl = Instance.new("SpawnLocation", workspace) 
1485+
if (Torso.Velocity * Vector3.new(1,0,1)).magnitude > 2 then
1486-
sl.Anchored = true 
1486+
coroutine.resume(coroutine.create(Walk))
1487-
sl.Locked = true 
1487+
walking = true
1488-
sl.formFactor = "Plate" 
1488+
elseif (Torso.Velocity * Vector3.new(1,0,1)).magnitude < 2 then
1489-
sl.Size = Vector3.new(6, 0.4, 6) 
1489+
walking = false
1490-
sl.CFrame = CFrame.new(0, 0.6, 0) 
1490+
1491-
sl.BrickColor = BrickColor.new("Really blue") 
1491+
1492-
sl.TopSurface = "Smooth" 
1492+
walking = false
1493-
sl.BottomSurface = "Smooth" 
1493+
1494-
sl.LeftSurface = "Smooth" 
1494+
until Humanoid.Health <= 0
1495-
sl.RightSurface = "Smooth" 
1495+
1496-
sl.FrontSurface = "Smooth" 
1496+
wait(5)
1497-
sl.BackSurface = "Smooth" 
1497+
Character.Parent = nil
1498-
game.Lighting.FogEnd = 10011111111
1498+
1499-
    game.Lighting.Ambient = Color3.new(0.5,0.5,0.5)
1499+
--mediafire