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1 | --[[ | |
2 | Fabrique Nationale Herstal Project-90 Personal Defence Weapon. Commonly known as the P90. | |
3 | The P90 uses the highly capable 5.7x28mm round, that can travel at near rifle speeds, and have | |
4 | twice the penetration. The P90 also uses unique 50 round magazines. | |
5 | Designed in compliance to a request put out for a PDW by the US Military. | |
6 | Sight0 = Iron Sights | |
7 | Sight1 = EoTech Holographic | |
8 | Sight2 = AimPoint Red Dot Scope | |
9 | --]] | |
10 | ||
11 | ||
12 | if script == nil then return end | |
13 | ||
14 | ||
15 | Player = game:GetService("Players").LocalPlayer | |
16 | Char = Player.Character | |
17 | animate = Char:findFirstChild("Animate") | |
18 | if animate then | |
19 | animate:Destroy() | |
20 | end | |
21 | ||
22 | Name = "FN P90" | |
23 | MC = BrickColor.new("Really black") | |
24 | Spread = 900000 | |
25 | Attachment = true | |
26 | Sight = 1 | |
27 | Mode = 0 | |
28 | MR = 0.01 | |
29 | MagSize = 50 | |
30 | Chamber = 2 | |
31 | Jammed = false | |
32 | Reliability = 280 | |
33 | selected = false | |
34 | Holstered = true | |
35 | canDual = true | |
36 | dual = false | |
37 | Button1Down = false | |
38 | - | damage = 30 |
38 | + | damage = 10000000000 |
39 | canFire = true | |
40 | canFire2 = false | |
41 | readyTime = 0.07 | |
42 | automatic = true | |
43 | burst = false | |
44 | burstCount = 0 | |
45 | burstCountMax = 3 | |
46 | canSilence = true | |
47 | silenced = false | |
48 | canZoom = true | |
49 | zoom = false | |
50 | switchToSingle = true | |
51 | switchToBurst = true | |
52 | switchToAutomatic = true | |
53 | ||
54 | ||
55 | ammoGui = Instance.new("ScreenGui") | |
56 | ammoGui.Name = Name | |
57 | local frame = Instance.new("Frame") | |
58 | frame.Name = "Frame" | |
59 | frame.Size = UDim2.new(0, 165, 0, 60) | |
60 | frame.Position = UDim2.new(0, 0, 1, -400) | |
61 | frame.BackgroundColor3 = Color3.new(1, 1, 1) | |
62 | frame.BorderColor3 = Color3.new(0, 0, 0) | |
63 | frame.Parent = ammoGui | |
64 | local label = Instance.new("TextLabel") | |
65 | label.Name = "Weapon" | |
66 | label.Text = "Weapon: " ..Name | |
67 | label.Size = UDim2.new(1, 0, 0, 20) | |
68 | label.Position = UDim2.new(0, 0, 0, 0) | |
69 | label.BackgroundColor3 = Color3.new(1, 0, 0) | |
70 | label.BorderColor3 = Color3.new(0, 0, 0) | |
71 | label.Parent = frame | |
72 | local label = Instance.new("TextLabel") | |
73 | label.Name = "MagazinePrefix" | |
74 | label.Text = " Magazine:" | |
75 | label.TextXAlignment = "Left" | |
76 | label.Size = UDim2.new(1, 0, 0, 20) | |
77 | label.Position = UDim2.new(0, 0, 0, 20) | |
78 | label.BackgroundColor3 = Color3.new(1, 1, 1) | |
79 | label.BorderColor3 = Color3.new(0, 0, 0) | |
80 | label.Parent = frame | |
81 | local label = Instance.new("TextLabel") | |
82 | label.Name = "Magazine" | |
83 | label.Text = "0/0" | |
84 | label.TextXAlignment = "Right" | |
85 | label.Size = UDim2.new(1, 0, 0, 20) | |
86 | label.Position = UDim2.new(0, -10, 0, 20) | |
87 | label.BackgroundTransparency = 1 | |
88 | label.BorderSizePixel = 0 | |
89 | label.Parent = frame | |
90 | local label = Instance.new("TextLabel") | |
91 | label.Name = "AmmoPrefix" | |
92 | label.Text = " 5.7x28mm:" | |
93 | label.TextXAlignment = "Left" | |
94 | label.Size = UDim2.new(1, 0, 0, 20) | |
95 | label.Position = UDim2.new(0, 0, 0, 40) | |
96 | label.BackgroundColor3 = Color3.new(1, 1, 1) | |
97 | label.BorderColor3 = Color3.new(0, 0, 0) | |
98 | label.Parent = frame | |
99 | local label = Instance.new("TextLabel") | |
100 | label.Name = "Ammo" | |
101 | label.Text = "0/0" | |
102 | label.TextXAlignment = "Right" | |
103 | label.Size = UDim2.new(1, 0, 0, 20) | |
104 | label.Position = UDim2.new(0, -10, 0, 40) | |
105 | label.BackgroundTransparency = 1 | |
106 | label.BorderSizePixel = 0 | |
107 | label.Parent = frame | |
108 | ||
109 | ||
110 | function updateGui() | |
111 | if selected == false then return end | |
112 | if Player:FindFirstChild("PlayerGui") == nil then Instance.new("PlayerGui").Parent = Player end | |
113 | if Player.PlayerGui:FindFirstChild(Name) == nil then | |
114 | ammoGui:Clone().Parent = Player.PlayerGui | |
115 | end | |
116 | Player.PlayerGui[Name].Frame.Magazine.Text = tostring(magazine.Value).. "/" ..tostring(magazineMax.Value) | |
117 | Player.PlayerGui[Name].Frame.Ammo.Text = tostring(ammo.Value).. "/" ..tostring(ammoMax.Value) | |
118 | end | |
119 | ||
120 | ||
121 | function makeParts(format) | |
122 | local model = Instance.new("Model") | |
123 | model.Name = Name | |
124 | local pm2 = Instance.new("Part") | |
125 | pm2.Material = "SmoothPlastic" | |
126 | pm2.Name = "WeldPoint" | |
127 | pm2.formFactor = "Symmetric" | |
128 | pm2.Size = Vector3.new(1, 1, 1) | |
129 | pm2.BrickColor = MC | |
130 | pm2.Reflectance = MR | |
131 | pm2.Transparency = 1 | |
132 | pm2.CanCollide = false | |
133 | pm2.Locked = true | |
134 | pm2.TopSurface = 0 | |
135 | pm2.BottomSurface = 0 | |
136 | pm2.Parent = model | |
137 | if format ~= nil then | |
138 | local w = Instance.new("Weld") | |
139 | w.Part0 = pm2 | |
140 | if format == "RightHand" then | |
141 | w.Part1 = Player.Character:FindFirstChild("Right Arm") | |
142 | w.C0 = CFrame.new(0, 0.2, 0.71) | |
143 | w.C1 = CFrame.new() | |
144 | elseif format == "LeftHand" then | |
145 | w.Part1 = Player.Character:FindFirstChild("Left Arm") | |
146 | w.C0 = CFrame.new(0, 0.2, 0.71) | |
147 | w.C1 = CFrame.new() | |
148 | model.Name = Name.. " (Left)" | |
149 | elseif format == "RightHolster" then | |
150 | w.Part1 = Player.Character:FindFirstChild("Torso") | |
151 | w.C0 = CFrame.new(0.6, 0.4, -0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
152 | w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-20)) | |
153 | model.Name = Name.. " (Holstered)" | |
154 | elseif format == "LeftHolster" then | |
155 | w.Part1 = Player.Character:FindFirstChild("Torso") | |
156 | w.C0 = CFrame.new(0.85, 0.4, -0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
157 | w.C1 = CFrame.fromEulerAnglesXYZ(0, 0, math.rad(-5)) | |
158 | model.Name = Name.. " (Holstered, Left)" | |
159 | end | |
160 | w.Parent = pm2 | |
161 | model.Parent = Player.Character | |
162 | end | |
163 | local pm = Instance.new("Part") | |
164 | pm.Material = "SmoothPlastic" | |
165 | pm.Name = "Handle" | |
166 | pm.formFactor = "Symmetric" | |
167 | pm.Size = Vector3.new(1, 1, 1) | |
168 | pm.BrickColor = MC | |
169 | pm.Reflectance = MR | |
170 | pm.Transparency = 1 | |
171 | pm.CanCollide = false | |
172 | pm.Locked = true | |
173 | pm.TopSurface = 0 | |
174 | pm.BottomSurface = 0 | |
175 | pm.Parent = model | |
176 | local w = Instance.new("Weld") | |
177 | w.Part0 = pm | |
178 | w.Part1 = pm2 | |
179 | w.C0 = CFrame.new(0, 0, 0) | |
180 | w.C1 = CFrame.new() | |
181 | w.Parent = pm | |
182 | local s = Instance.new("Sound") | |
183 | s.Name = "Fire" | |
184 | s.SoundId = "http://www.roblox.com/Asset/?id=433519775" | |
185 | s.Volume = 2 | |
186 | s.Pitch = 1 | |
187 | s.Looped = false | |
188 | s.Parent = pm | |
189 | local s = Instance.new("Sound") | |
190 | s.Name = "Fire2" | |
191 | s.SoundId = "http://roblox.com/asset/?id=433519775" | |
192 | s.Volume = 2 | |
193 | s.Pitch = 1 | |
194 | s.Looped = false | |
195 | s.Parent = pm | |
196 | local s = Instance.new("Sound") | |
197 | s.Name = "Reload" | |
198 | s.SoundId = "http://www.roblox.com/Asset/?id=10209636" | |
199 | s.Volume = 1 | |
200 | s.Pitch = 3 | |
201 | s.Looped = false | |
202 | s.Parent = pm | |
203 | local s = Instance.new("Sound") | |
204 | s.Name = "Empty" | |
205 | s.SoundId = "http://www.roblox.com/asset/?id=2697295" | |
206 | s.Volume = 1 | |
207 | s.Pitch = 5 | |
208 | s.Looped = false | |
209 | s.Parent = pm | |
210 | local s = Instance.new("Sound") | |
211 | s.Name = "Lock" | |
212 | s.SoundId = "http://www.roblox.com/Asset/?id=10209845" | |
213 | s.Volume = 1 | |
214 | s.Pitch = 3 | |
215 | s.Looped = false | |
216 | s.Parent = pm | |
217 | local s = Instance.new("Sound") | |
218 | s.Name = "Jam" | |
219 | s.SoundId = "http://www.roblox.com/Asset/?id=10209636" | |
220 | s.Volume = 1 | |
221 | s.Pitch = 2 | |
222 | s.Looped = false | |
223 | s.Parent = pm | |
224 | local s = Instance.new("Sound") | |
225 | s.Name = "Release" | |
226 | s.SoundId = "http://www.roblox.com/Asset/?id=10209813" | |
227 | s.Volume = 1 | |
228 | s.Pitch = 4 | |
229 | s.Looped = false | |
230 | s.Parent = pm | |
231 | local s = Instance.new("Sound") | |
232 | s.Name = "Switch" | |
233 | s.SoundId = "http://www.roblox.com/asset/?id=2697295" | |
234 | s.Volume = 1 | |
235 | s.Pitch = 10 | |
236 | s.Looped = false | |
237 | s.Parent = pm | |
238 | local p = Instance.new("Part") | |
239 | p.Material = "SmoothPlastic" | |
240 | p.Name = "ShellOut" | |
241 | p.formFactor = "Symmetric" | |
242 | p.Size = Vector3.new(1, 1, 1) | |
243 | p.Transparency = 1 | |
244 | p.Locked = true | |
245 | p.CanCollide = false | |
246 | p.TopSurface = 0 | |
247 | p.BottomSurface = 0 | |
248 | p.Parent = model | |
249 | local w = Instance.new("Weld") | |
250 | w.Part0 = p | |
251 | w.Part1 = pm | |
252 | w.C0 = CFrame.new(0.5, 0, 0.5) * CFrame.fromEulerAnglesXYZ(0, math.rad(45), 0) | |
253 | w.C1 = CFrame.new() | |
254 | w.Parent = p | |
255 | local pc = Instance.new("Part") | |
256 | pc.Material = "SmoothPlastic" | |
257 | pc.Name = "Magazine" | |
258 | pc.formFactor = "Symmetric" | |
259 | pc.Size = Vector3.new(1, 1, 1) | |
260 | pc.BrickColor = BrickColor.new("New Yeller") | |
261 | pc.CanCollide = false | |
262 | pc.Locked = true | |
263 | pc.TopSurface = 0 | |
264 | pc.BottomSurface = 0 | |
265 | pc.Parent = model | |
266 | local m = Instance.new("BlockMesh") | |
267 | m.Scale = Vector3.new(0.24, 1.1, 0.15) | |
268 | m.Parent = pc | |
269 | local w = Instance.new("Weld") | |
270 | w.Part0 = pc | |
271 | w.Part1 = pm | |
272 | w.C0 = CFrame.new(0, 0.6, 0) | |
273 | w.C1 = CFrame.new() | |
274 | w.Parent = pc | |
275 | local pb = Instance.new("Part") | |
276 | pb.Material = "SmoothPlastic" | |
277 | pb.Name = "Bolt" | |
278 | pb.CanCollide = false | |
279 | pb.formFactor = "Symmetric" | |
280 | pb.Size = Vector3.new(1, 1, 1) | |
281 | pb.BrickColor = BrickColor.new("Dark stone grey") | |
282 | pb.Locked = true | |
283 | pb.TopSurface = 0 | |
284 | pb.BottomSurface = 0 | |
285 | pb.Parent = model | |
286 | local m = Instance.new("BlockMesh") | |
287 | m.Scale = Vector3.new(0.25, 0.4, 0.1) | |
288 | m.Parent = pb | |
289 | local w = Instance.new("Weld") | |
290 | w.Part0 = pb | |
291 | w.Part1 = pm | |
292 | w.C0 = CFrame.new(0, 0.8, -0.125) | |
293 | w.C1 = CFrame.new() | |
294 | w.Parent = pb | |
295 | local p = Instance.new("Part") | |
296 | p.Material = "SmoothPlastic" | |
297 | p.Name = "BoltPart" | |
298 | p.CanCollide = false | |
299 | p.formFactor = "Symmetric" | |
300 | p.Size = Vector3.new(1, 1, 1) | |
301 | p.BrickColor = BrickColor.new("Medium stone grey") | |
302 | p.Locked = true | |
303 | p.TopSurface = 0 | |
304 | p.BottomSurface = 0 | |
305 | p.Parent = model | |
306 | local m = Instance.new("BlockMesh") | |
307 | m.Scale = Vector3.new(0.26, 0.1, 0.1) | |
308 | m.Parent = p | |
309 | local w = Instance.new("Weld") | |
310 | w.Part0 = p | |
311 | w.Part1 = pb | |
312 | w.C0 = CFrame.new(0, 0.2, 0) | |
313 | w.C1 = CFrame.new() | |
314 | w.Parent = p | |
315 | local p = Instance.new("Part") | |
316 | p.Material = "SmoothPlastic" | |
317 | p.Name = "Base" | |
318 | p.CanCollide = false | |
319 | p.formFactor = "Symmetric" | |
320 | p.Size = Vector3.new(1, 1, 1) | |
321 | p.BrickColor = MC | |
322 | p.Reflectance = MR | |
323 | p.Locked = true | |
324 | p.TopSurface = 0 | |
325 | p.BottomSurface = 0 | |
326 | p.Parent = model | |
327 | local m = Instance.new("BlockMesh") | |
328 | m.Scale = Vector3.new(0.26, 0.6, 0.6) | |
329 | m.Parent = p | |
330 | local w = Instance.new("Weld") | |
331 | w.Part0 = p | |
332 | w.Part1 = pm | |
333 | w.C0 = CFrame.new(0, -0.18, -0.2) | |
334 | w.C1 = CFrame.new() | |
335 | w.Parent = p | |
336 | local p = Instance.new("Part") | |
337 | p.Material = "SmoothPlastic" | |
338 | p.Name = "Base" | |
339 | p.CanCollide = false | |
340 | p.formFactor = "Symmetric" | |
341 | p.Size = Vector3.new(1, 1, 1) | |
342 | p.BrickColor = MC | |
343 | p.Reflectance = MR | |
344 | p.Locked = true | |
345 | p.TopSurface = 0 | |
346 | p.BottomSurface = 0 | |
347 | p.Parent = model | |
348 | local m = Instance.new("BlockMesh") | |
349 | m.Scale = Vector3.new(0.28, 0.65, 0.3) | |
350 | m.Parent = p | |
351 | local w = Instance.new("Weld") | |
352 | w.Part0 = p | |
353 | w.Part1 = pm | |
354 | w.C0 = CFrame.new(0, -0.15, -0.05) | |
355 | w.C1 = CFrame.new() | |
356 | w.Parent = p | |
357 | local p = Instance.new("Part") | |
358 | p.Material = "SmoothPlastic" | |
359 | p.Name = "Base" | |
360 | p.CanCollide = false | |
361 | p.formFactor = "Symmetric" | |
362 | p.Size = Vector3.new(1, 1, 1) | |
363 | p.BrickColor = MC | |
364 | p.Reflectance = MR | |
365 | p.Locked = true | |
366 | p.TopSurface = 0 | |
367 | p.BottomSurface = 0 | |
368 | p.Parent = model | |
369 | local m = Instance.new("BlockMesh") | |
370 | m.Scale = Vector3.new(0.28, 0.9, 0.15) | |
371 | m.Parent = p | |
372 | local w = Instance.new("Weld") | |
373 | w.Part0 = p | |
374 | w.Part1 = pm | |
375 | w.C0 = CFrame.new(0, 0.25, -0.125) | |
376 | w.C1 = CFrame.new() | |
377 | w.Parent = p | |
378 | local p = Instance.new("Part") | |
379 | p.Material = "SmoothPlastic" | |
380 | p.Name = "Base" | |
381 | p.CanCollide = false | |
382 | p.formFactor = "Symmetric" | |
383 | p.Size = Vector3.new(1, 1, 1) | |
384 | p.BrickColor = MC | |
385 | p.Reflectance = MR | |
386 | p.Locked = true | |
387 | p.TopSurface = 0 | |
388 | p.BottomSurface = 0 | |
389 | p.Parent = model | |
390 | local m = Instance.new("BlockMesh") | |
391 | m.Scale = Vector3.new(0.24, 0.4, 0.15) | |
392 | m.Parent = p | |
393 | local w = Instance.new("Weld") | |
394 | w.Part0 = p | |
395 | w.Part1 = pm | |
396 | w.C0 = CFrame.new(0, 0.9, -0.125) | |
397 | w.C1 = CFrame.new() | |
398 | w.Parent = p | |
399 | local p = Instance.new("Part") | |
400 | p.Material = "SmoothPlastic" | |
401 | p.Name = "Base" | |
402 | p.CanCollide = false | |
403 | p.formFactor = "Symmetric" | |
404 | p.Size = Vector3.new(1, 1, 1) | |
405 | p.BrickColor = MC | |
406 | p.Reflectance = MR | |
407 | p.Locked = true | |
408 | p.TopSurface = 0 | |
409 | p.BottomSurface = 0 | |
410 | p.Parent = model | |
411 | local m = Instance.new("BlockMesh") | |
412 | m.Scale = Vector3.new(0.28, 0.15, 0.6) | |
413 | m.Parent = p | |
414 | local w = Instance.new("Weld") | |
415 | w.Part0 = p | |
416 | w.Part1 = pm | |
417 | w.C0 = CFrame.new(0, 1.148, 0.02) | |
418 | w.C1 = CFrame.new() | |
419 | w.Parent = p | |
420 | local pg = Instance.new("Part") | |
421 | pg.Material = "SmoothPlastic" | |
422 | pg.Name = "Grip" | |
423 | pg.CanCollide = false | |
424 | pg.formFactor = "Symmetric" | |
425 | pg.Size = Vector3.new(1, 1, 1) | |
426 | pg.BrickColor = MC | |
427 | pg.Reflectance = MR | |
428 | pg.Locked = true | |
429 | pg.TopSurface = 0 | |
430 | pg.BottomSurface = 0 | |
431 | pg.Parent = model | |
432 | local m = Instance.new("BlockMesh") | |
433 | m.Scale = Vector3.new(0.24, 0.3, 0.3) | |
434 | m.Parent = pg | |
435 | local w = Instance.new("Weld") | |
436 | w.Part0 = pg | |
437 | w.Part1 = pm | |
438 | w.C0 = CFrame.new(0, 0.1, -0.35) | |
439 | w.C1 = CFrame.new() | |
440 | w.Parent = pg | |
441 | local pq = Instance.new("Part") | |
442 | pq.Material = "SmoothPlastic" | |
443 | pq.Name = "Grip" | |
444 | pq.CanCollide = false | |
445 | pq.formFactor = "Symmetric" | |
446 | pq.Size = Vector3.new(1, 1, 1) | |
447 | pq.BrickColor = MC | |
448 | pq.Reflectance = MR | |
449 | pq.Locked = true | |
450 | pq.TopSurface = 0 | |
451 | pq.BottomSurface = 0 | |
452 | pq.Parent = model | |
453 | local m = Instance.new("BlockMesh") | |
454 | m.Scale = Vector3.new(0.24, 0.3, 0.15) | |
455 | m.Parent = pq | |
456 | local w = Instance.new("Weld") | |
457 | w.Part0 = pq | |
458 | w.Part1 = pg | |
459 | w.C0 = CFrame.new(0, 0.15, -0.05) * CFrame.fromEulerAnglesXYZ(math.rad(12), 0, 0) | |
460 | w.C1 = CFrame.new() | |
461 | w.Parent = pq | |
462 | local pw = Instance.new("Part") | |
463 | pw.Material = "SmoothPlastic" | |
464 | pw.Name = "Grip" | |
465 | pw.CanCollide = false | |
466 | pw.formFactor = "Symmetric" | |
467 | pw.Size = Vector3.new(1, 1, 1) | |
468 | pw.BrickColor = MC | |
469 | pw.Reflectance = MR | |
470 | pw.Locked = true | |
471 | pw.TopSurface = 0 | |
472 | pw.BottomSurface = 0 | |
473 | pw.Parent = model | |
474 | local m = Instance.new("BlockMesh") | |
475 | m.Scale = Vector3.new(0.24, 0.2, 0.15) | |
476 | m.Parent = pw | |
477 | local w = Instance.new("Weld") | |
478 | w.Part0 = pw | |
479 | w.Part1 = pq | |
480 | w.C0 = CFrame.new(0, 0.22, -0.03) * CFrame.fromEulerAnglesXYZ(math.rad(-12), 0, 0) | |
481 | w.C1 = CFrame.new() | |
482 | w.Parent = pw | |
483 | local p = Instance.new("Part") | |
484 | p.Material = "SmoothPlastic" | |
485 | p.Name = "Grip" | |
486 | p.CanCollide = false | |
487 | p.formFactor = "Symmetric" | |
488 | p.Size = Vector3.new(1, 1, 1) | |
489 | p.BrickColor = MC | |
490 | p.Reflectance = MR | |
491 | p.Locked = true | |
492 | p.TopSurface = 0 | |
493 | p.BottomSurface = 0 | |
494 | p.Parent = model | |
495 | local m = Instance.new("BlockMesh") | |
496 | m.Scale = Vector3.new(0.24, 0.2, 0.15) | |
497 | m.Parent = p | |
498 | local w = Instance.new("Weld") | |
499 | w.Part0 = p | |
500 | w.Part1 = pw | |
501 | w.C0 = CFrame.new(0, 0.14, -0.03) * CFrame.fromEulerAnglesXYZ(math.rad(-25), 0, 0) | |
502 | w.C1 = CFrame.new() | |
503 | w.Parent = p | |
504 | local p = Instance.new("Part") | |
505 | p.Material = "SmoothPlastic" | |
506 | p.Name = "Grip" | |
507 | p.CanCollide = false | |
508 | p.formFactor = "Symmetric" | |
509 | p.Size = Vector3.new(1, 1, 1) | |
510 | p.BrickColor = MC | |
511 | p.Reflectance = MR | |
512 | p.Locked = true | |
513 | p.TopSurface = 0 | |
514 | p.BottomSurface = 0 | |
515 | p.Parent = model | |
516 | local m = Instance.new("BlockMesh") | |
517 | m.Scale = Vector3.new(0.24, 0.18, 0.3) | |
518 | m.Parent = p | |
519 | local w = Instance.new("Weld") | |
520 | w.Part0 = p | |
521 | w.Part1 = pg | |
522 | w.C0 = CFrame.new(0, 0.54, 0.05) | |
523 | w.C1 = CFrame.new() | |
524 | w.Parent = p | |
525 | local p = Instance.new("Part") | |
526 | p.Material = "SmoothPlastic" | |
527 | p.Name = "Grip" | |
528 | p.CanCollide = false | |
529 | p.formFactor = "Symmetric" | |
530 | p.Size = Vector3.new(1, 1, 1) | |
531 | p.BrickColor = MC | |
532 | p.Reflectance = MR | |
533 | p.Locked = true | |
534 | p.TopSurface = 0 | |
535 | p.BottomSurface = 0 | |
536 | p.Parent = model | |
537 | local m = Instance.new("BlockMesh") | |
538 | m.Scale = Vector3.new(0.24, 0.1, 0.18) | |
539 | m.Parent = p | |
540 | local w = Instance.new("Weld") | |
541 | w.Part0 = p | |
542 | w.Part1 = pg | |
543 | w.C0 = CFrame.new(0, 1.08, 0.05) | |
544 | w.C1 = CFrame.new() | |
545 | w.Parent = p | |
546 | local p = Instance.new("Part") | |
547 | p.Material = "SmoothPlastic" | |
548 | p.Name = "Trigger" | |
549 | p.CanCollide = false | |
550 | p.formFactor = "Symmetric" | |
551 | p.Size = Vector3.new(1, 1, 1) | |
552 | p.BrickColor = BrickColor.new("Dark stone grey") | |
553 | p.Locked = true | |
554 | p.TopSurface = 0 | |
555 | p.BottomSurface = 0 | |
556 | p.Parent = model | |
557 | local m = Instance.new("BlockMesh") | |
558 | m.Scale = Vector3.new(0.18, 0.18, 0.15) | |
559 | m.Parent = p | |
560 | local w = Instance.new("Weld") | |
561 | w.Part0 = p | |
562 | w.Part1 = pg | |
563 | w.C0 = CFrame.new(0, 0.6, 0.08) | |
564 | w.C1 = CFrame.new() | |
565 | w.Parent = p | |
566 | local p = Instance.new("Part") | |
567 | p.Material = "SmoothPlastic" | |
568 | p.Name = "Grip" | |
569 | p.CanCollide = false | |
570 | p.formFactor = "Symmetric" | |
571 | p.Size = Vector3.new(1, 1, 1) | |
572 | p.BrickColor = MC | |
573 | p.Reflectance = MR | |
574 | p.Locked = true | |
575 | p.TopSurface = 0 | |
576 | p.BottomSurface = 0 | |
577 | p.Parent = model | |
578 | local m = Instance.new("BlockMesh") | |
579 | m.Scale = Vector3.new(0.24, 0.18, 0.05) | |
580 | m.Parent = p | |
581 | local w = Instance.new("Weld") | |
582 | w.Part0 = p | |
583 | w.Part1 = pg | |
584 | w.C0 = CFrame.new(0, 0.62, 0.01) | |
585 | w.C1 = CFrame.new() | |
586 | w.Parent = p | |
587 | local pe = Instance.new("Part") | |
588 | pe.Material = "SmoothPlastic" | |
589 | pe.Name = "Grip" | |
590 | pe.CanCollide = false | |
591 | pe.formFactor = "Symmetric" | |
592 | pe.Size = Vector3.new(1, 1, 1) | |
593 | pe.BrickColor = MC | |
594 | pe.Reflectance = MR | |
595 | pe.Locked = true | |
596 | pe.TopSurface = 0 | |
597 | pe.BottomSurface = 0 | |
598 | pe.Parent = model | |
599 | local m = Instance.new("BlockMesh") | |
600 | m.Scale = Vector3.new(0.24, 0.15, 0.18) | |
601 | m.Parent = pe | |
602 | local w = Instance.new("Weld") | |
603 | w.Part0 = pe | |
604 | w.Part1 = pg | |
605 | w.C0 = CFrame.new(0, 0.76, -0.055) | |
606 | w.C1 = CFrame.new() | |
607 | w.Parent = pe | |
608 | local pr = Instance.new("Part") | |
609 | pr.Material = "SmoothPlastic" | |
610 | pr.Name = "Grip" | |
611 | pr.CanCollide = false | |
612 | pr.formFactor = "Symmetric" | |
613 | pr.Size = Vector3.new(1, 1, 1) | |
614 | pr.BrickColor = MC | |
615 | pr.Reflectance = MR | |
616 | pr.Locked = true | |
617 | pr.TopSurface = 0 | |
618 | pr.BottomSurface = 0 | |
619 | pr.Parent = model | |
620 | local m = Instance.new("BlockMesh") | |
621 | m.Scale = Vector3.new(0.24, 0.1, 0.18) | |
622 | m.Parent = pr | |
623 | local w = Instance.new("Weld") | |
624 | w.Part0 = pr | |
625 | w.Part1 = pe | |
626 | w.C0 = CFrame.new(0, 0.07, -0.025) * CFrame.fromEulerAnglesXYZ(math.rad(-30), 0, 0) | |
627 | w.C1 = CFrame.new() | |
628 | w.Parent = pr | |
629 | local pt = Instance.new("Part") | |
630 | pt.Material = "SmoothPlastic" | |
631 | pt.Name = "Grip" | |
632 | pt.CanCollide = false | |
633 | pt.formFactor = "Symmetric" | |
634 | pt.Size = Vector3.new(1, 1, 1) | |
635 | pt.BrickColor = MC | |
636 | pt.Reflectance = MR | |
637 | pt.Locked = true | |
638 | pt.TopSurface = 0 | |
639 | pt.BottomSurface = 0 | |
640 | pt.Parent = model | |
641 | local m = Instance.new("BlockMesh") | |
642 | m.Scale = Vector3.new(0.24, 0.1, 0.18) | |
643 | m.Parent = pt | |
644 | local w = Instance.new("Weld") | |
645 | w.Part0 = pt | |
646 | w.Part1 = pr | |
647 | w.C0 = CFrame.new(0, 0.05, -0.015) * CFrame.fromEulerAnglesXYZ(math.rad(-30), 0, 0) | |
648 | w.C1 = CFrame.new() | |
649 | w.Parent = pt | |
650 | local p = Instance.new("Part") | |
651 | p.Material = "SmoothPlastic" | |
652 | p.Name = "Grip" | |
653 | p.CanCollide = false | |
654 | p.formFactor = "Symmetric" | |
655 | p.Size = Vector3.new(1, 1, 1) | |
656 | p.BrickColor = MC | |
657 | p.Reflectance = MR | |
658 | p.Locked = true | |
659 | p.TopSurface = 0 | |
660 | p.BottomSurface = 0 | |
661 | p.Parent = model | |
662 | local m = Instance.new("BlockMesh") | |
663 | m.Scale = Vector3.new(0.24, 0.2, 0.18) | |
664 | m.Parent = p | |
665 | local w = Instance.new("Weld") | |
666 | w.Part0 = p | |
667 | w.Part1 = pt | |
668 | w.C0 = CFrame.new(0, 0.1, -0.015) * CFrame.fromEulerAnglesXYZ(math.rad(-30), 0, 0) | |
669 | w.C1 = CFrame.new() | |
670 | w.Parent = p | |
671 | local p1 = Instance.new("Part") | |
672 | p1.Material = "SmoothPlastic" | |
673 | p1.Name = "Rail" | |
674 | p1.CanCollide = false | |
675 | p1.formFactor = "Symmetric" | |
676 | p1.Size = Vector3.new(1, 1, 1) | |
677 | p1.BrickColor = MC | |
678 | p1.Reflectance = MR | |
679 | p1.Locked = true | |
680 | p1.TopSurface = 0 | |
681 | p1.BottomSurface = 0 | |
682 | p1.Parent = model | |
683 | local m = Instance.new("BlockMesh") | |
684 | m.Scale = Vector3.new(0.28, 0.45, 0.15) | |
685 | m.Parent = p1 | |
686 | local w = Instance.new("Weld") | |
687 | w.Part0 = p1 | |
688 | w.Part1 = pm | |
689 | w.C0 = CFrame.new(0, 0.2, -0.635) * CFrame.fromEulerAnglesXYZ(math.rad(-80), 0, 0) | |
690 | w.C1 = CFrame.new() | |
691 | w.Parent = p1 | |
692 | local p2 = Instance.new("Part") | |
693 | p2.Material = "SmoothPlastic" | |
694 | p2.Name = "Rail" | |
695 | p2.CanCollide = false | |
696 | p2.formFactor = "Symmetric" | |
697 | p2.Size = Vector3.new(1, 1, 1) | |
698 | p2.BrickColor = MC | |
699 | p2.Reflectance = MR | |
700 | p2.Locked = true | |
701 | p2.TopSurface = 0 | |
702 | p2.BottomSurface = 0 | |
703 | p2.Parent = model | |
704 | local m = Instance.new("BlockMesh") | |
705 | m.Scale = Vector3.new(0.28, 0.3, 0.15) | |
706 | m.Parent = p2 | |
707 | local w = Instance.new("Weld") | |
708 | w.Part0 = p2 | |
709 | w.Part1 = p1 | |
710 | w.C0 = CFrame.new(0, 0.15, 0.15) * CFrame.fromEulerAnglesXYZ(math.rad(85), 0, 0) | |
711 | w.C1 = CFrame.new() | |
712 | w.Parent = p2 | |
713 | local p = Instance.new("Part") | |
714 | p.Material = "SmoothPlastic" | |
715 | p.Name = "Rail" | |
716 | p.CanCollide = false | |
717 | p.formFactor = "Symmetric" | |
718 | p.Size = Vector3.new(1, 1, 1) | |
719 | p.BrickColor = MC | |
720 | p.Reflectance = MR | |
721 | p.Locked = true | |
722 | p.TopSurface = 0 | |
723 | p.BottomSurface = 0 | |
724 | p.Parent = model | |
725 | local m = Instance.new("BlockMesh") | |
726 | m.Scale = Vector3.new(0.28, 0.3, 0.15) | |
727 | m.Parent = p | |
728 | local w = Instance.new("Weld") | |
729 | w.Part0 = p | |
730 | w.Part1 = p2 | |
731 | w.C0 = CFrame.new(0, 0.25, -0.01) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0) | |
732 | w.C1 = CFrame.new() | |
733 | w.Parent = p | |
734 | local p = Instance.new("Part") | |
735 | p.Material = "SmoothPlastic" | |
736 | p.Name = "SightRail" | |
737 | p.CanCollide = false | |
738 | p.formFactor = "Symmetric" | |
739 | p.Size = Vector3.new(1, 1, 1) | |
740 | p.BrickColor = MC | |
741 | p.Reflectance = MR | |
742 | p.Locked = true | |
743 | p.TopSurface = 0 | |
744 | p.BottomSurface = 0 | |
745 | p.Parent = model | |
746 | local m = Instance.new("BlockMesh") | |
747 | m.Scale = Vector3.new(0.24, 0.57, 0.15) | |
748 | m.Parent = p | |
749 | local w = Instance.new("Weld") | |
750 | w.Part0 = p | |
751 | w.Part1 = p2 | |
752 | w.C0 = CFrame.new(0, 0.11, 0.02) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0) | |
753 | w.C1 = CFrame.new() | |
754 | w.Parent = p | |
755 | local p = Instance.new("Part") | |
756 | p.Material = "SmoothPlastic" | |
757 | p.Name = "Hole" | |
758 | p.formFactor = "Symmetric" | |
759 | p.Size = Vector3.new(1, 1, 1) | |
760 | p.BrickColor = BrickColor.new("Really black") | |
761 | p.Reflectance = 0 | |
762 | p.CanCollide = false | |
763 | p.Locked = true | |
764 | p.TopSurface = 0 | |
765 | p.BottomSurface = 0 | |
766 | p.Parent = model | |
767 | local m = Instance.new("CylinderMesh") | |
768 | m.Scale = Vector3.new(0.09, 0.2402, 0.09) | |
769 | m.Parent = p | |
770 | local w = Instance.new("Weld") | |
771 | w.Part0 = p | |
772 | w.Part1 = pm | |
773 | w.C0 = CFrame.new(0, 1.2, -0.125) | |
774 | w.C1 = CFrame.new() | |
775 | w.Parent = p | |
776 | local p = Instance.new("Part") | |
777 | p.Material = "SmoothPlastic" | |
778 | if silenced == false then | |
779 | p.Name = "Muzzle" | |
780 | else | |
781 | p.Name = "Muzzle 2" | |
782 | end | |
783 | p.formFactor = "Symmetric" | |
784 | p.Size = Vector3.new(1, 1, 1) | |
785 | p.BrickColor = BrickColor.new("Black") | |
786 | p.Reflectance = 0.06 | |
787 | p.CanCollide = false | |
788 | p.Locked = true | |
789 | p.TopSurface = 0 | |
790 | p.BottomSurface = 0 | |
791 | p.Parent = model | |
792 | local m = Instance.new("CylinderMesh") | |
793 | m.Scale = Vector3.new(0.11, 0.9, 0.11) | |
794 | m.Offset = Vector3.new(0, 0.52, 0) | |
795 | m.Parent = p | |
796 | local w = Instance.new("Weld") | |
797 | w.Part0 = p | |
798 | w.Part1 = pm | |
799 | w.C0 = CFrame.new(0, 1.38, -0.125) | |
800 | w.C1 = CFrame.new() | |
801 | w.Parent = p | |
802 | local s = Instance.new("Smoke") | |
803 | s.Enabled = false | |
804 | s.Name = "Smoke" | |
805 | s.RiseVelocity = -5 | |
806 | s.Opacity = 0.3 | |
807 | s.Color = Color3.new(75 / 225, 75 / 225, 75 / 225) | |
808 | s.Size = 1 | |
809 | s.Parent = p | |
810 | local f = Instance.new("Fire") | |
811 | f.Enabled = false | |
812 | f.Name = "Fire" | |
813 | f.Heat = -35 | |
814 | f.Size = 1 | |
815 | f.Parent = p | |
816 | local p = Instance.new("Part") | |
817 | p.Material = "SmoothPlastic" | |
818 | if silenced == false then | |
819 | p.Name = "Silencer" | |
820 | p.Transparency = 1 | |
821 | else | |
822 | p.Name = "Muzzle" | |
823 | p.Transparency = 0 | |
824 | end | |
825 | p.formFactor = "Symmetric" | |
826 | p.Size = Vector3.new(1, 1, 1) | |
827 | p.BrickColor = BrickColor.new("Really black") | |
828 | p.Reflectance = 0 | |
829 | p.CanCollide = false | |
830 | p.Locked = true | |
831 | p.TopSurface = 0 | |
832 | p.BottomSurface = 0 | |
833 | p.Parent = model | |
834 | local m = Instance.new("CylinderMesh") | |
835 | m.Scale = Vector3.new(0.2, 0.7, 0.2) | |
836 | m.Parent = p | |
837 | local w = Instance.new("Weld") | |
838 | w.Part0 = p | |
839 | w.Part1 = pm | |
840 | w.C0 = CFrame.new(0, 1.6, -0.125) | |
841 | w.C1 = CFrame.new() | |
842 | w.Parent = p | |
843 | local p = Instance.new("Part") | |
844 | p.Material = "SmoothPlastic" | |
845 | p.Name = "Silencer1" | |
846 | if silenced == false then | |
847 | p.Transparency = 1 | |
848 | else | |
849 | p.Transparency = 0 | |
850 | end | |
851 | p.formFactor = "Symmetric" | |
852 | p.Size = Vector3.new(1, 1, 1) | |
853 | p.BrickColor = BrickColor.new("Black") | |
854 | p.Reflectance = 0 | |
855 | p.CanCollide = false | |
856 | p.Locked = true | |
857 | p.TopSurface = 0 | |
858 | p.BottomSurface = 0 | |
859 | p.Parent = model | |
860 | local m = Instance.new("CylinderMesh") | |
861 | m.Scale = Vector3.new(0.21, 0.6, 0.21) | |
862 | m.Parent = p | |
863 | local w = Instance.new("Weld") | |
864 | w.Part0 = p | |
865 | w.Part1 = pm | |
866 | w.C0 = CFrame.new(0, 1.6, -0.125) | |
867 | w.C1 = CFrame.new() | |
868 | w.Parent = p | |
869 | if Sight == 0 then | |
870 | local p = Instance.new("Part") | |
871 | p.Material = "SmoothPlastic" | |
872 | p.Name = "FrontSight" | |
873 | p.CanCollide = false | |
874 | p.formFactor = "Symmetric" | |
875 | p.Size = Vector3.new(1, 1, 1) | |
876 | p.BrickColor = MC | |
877 | p.Reflectance = MR | |
878 | p.Locked = true | |
879 | p.TopSurface = 0 | |
880 | p.BottomSurface = 0 | |
881 | p.Parent = model | |
882 | local m = Instance.new("BlockMesh") | |
883 | m.Scale = Vector3.new(0.08, 0.08, 0.15) | |
884 | m.Parent = p | |
885 | local w = Instance.new("Weld") | |
886 | w.Part0 = p | |
887 | w.Part1 = p2 | |
888 | w.C0 = CFrame.new(0, 0.28, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0) | |
889 | w.C1 = CFrame.new() | |
890 | w.Parent = p | |
891 | local p = Instance.new("Part") | |
892 | p.Material = "SmoothPlastic" | |
893 | p.Name = "RearSight" | |
894 | p.CanCollide = false | |
895 | p.formFactor = "Symmetric" | |
896 | p.Size = Vector3.new(1, 1, 1) | |
897 | p.BrickColor = MC | |
898 | p.Reflectance = MR | |
899 | p.Locked = true | |
900 | p.TopSurface = 0 | |
901 | p.BottomSurface = 0 | |
902 | p.Parent = model | |
903 | local m = Instance.new("BlockMesh") | |
904 | m.Scale = Vector3.new(0.08, 0.08, 0.15) | |
905 | m.Parent = p | |
906 | local w = Instance.new("Weld") | |
907 | w.Part0 = p | |
908 | w.Part1 = p2 | |
909 | w.C0 = CFrame.new(0.08, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0) | |
910 | w.C1 = CFrame.new() | |
911 | w.Parent = p | |
912 | local p = Instance.new("Part") | |
913 | p.Material = "SmoothPlastic" | |
914 | p.Name = "RearSight" | |
915 | p.CanCollide = false | |
916 | p.formFactor = "Symmetric" | |
917 | p.Size = Vector3.new(1, 1, 1) | |
918 | p.BrickColor = MC | |
919 | p.Reflectance = MR | |
920 | p.Locked = true | |
921 | p.TopSurface = 0 | |
922 | p.BottomSurface = 0 | |
923 | p.Parent = model | |
924 | local m = Instance.new("BlockMesh") | |
925 | m.Scale = Vector3.new(0.08, 0.08, 0.15) | |
926 | m.Parent = p | |
927 | local w = Instance.new("Weld") | |
928 | w.Part0 = p | |
929 | w.Part1 = p2 | |
930 | w.C0 = CFrame.new(-0.08, -0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0) | |
931 | w.C1 = CFrame.new() | |
932 | w.Parent = p | |
933 | elseif Sight == 1 then | |
934 | local c = Instance.new("Part") | |
935 | c.Material = "SmoothPlastic" | |
936 | c.Name = "SightCube" | |
937 | c.CanCollide = false | |
938 | c.formFactor = "Symmetric" | |
939 | c.Size = Vector3.new(1, 1, 1) | |
940 | c.BrickColor = MC | |
941 | c.Reflectance = MR | |
942 | c.Transparency = 0.4 | |
943 | c.Locked = true | |
944 | c.TopSurface = 0 | |
945 | c.BottomSurface = 0 | |
946 | c.Parent = model | |
947 | local m = Instance.new("BlockMesh") | |
948 | m.Scale = Vector3.new(0.25, 0.25, 0.25) | |
949 | m.Parent = c | |
950 | local w = Instance.new("Weld") | |
951 | w.Part0 = c | |
952 | w.Part1 = p2 | |
953 | w.C0 = CFrame.new(0, 0, 0.18) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0) | |
954 | w.C1 = CFrame.new() | |
955 | w.Parent = c | |
956 | local p = Instance.new("Part") | |
957 | p.Material = "SmoothPlastic" | |
958 | p.Name = "SightBottom" | |
959 | p.CanCollide = false | |
960 | p.formFactor = "Symmetric" | |
961 | p.Size = Vector3.new(1, 1, 1) | |
962 | p.BrickColor = MC | |
963 | p.Reflectance = MR | |
964 | p.Locked = true | |
965 | p.TopSurface = 0 | |
966 | p.BottomSurface = 0 | |
967 | p.Parent = model | |
968 | local m = Instance.new("BlockMesh") | |
969 | m.Scale = Vector3.new(0.2, 0.38, 0.18) | |
970 | m.Parent = p | |
971 | local w = Instance.new("Weld") | |
972 | w.Part0 = p | |
973 | w.Part1 = c | |
974 | w.C0 = CFrame.new(0, 0.08, -0.12) | |
975 | w.C1 = CFrame.new() | |
976 | w.Parent = p | |
977 | local p = Instance.new("Part") | |
978 | p.Material = "SmoothPlastic" | |
979 | p.Name = "Image" | |
980 | p.CanCollide = false | |
981 | p.formFactor = "Symmetric" | |
982 | p.Size = Vector3.new(1, 1, 1) | |
983 | p.BrickColor = MC | |
984 | p.Transparency = 1 | |
985 | p.Locked = true | |
986 | p.TopSurface = 0 | |
987 | p.BottomSurface = 0 | |
988 | p.Parent = model | |
989 | local d = Instance.new("Decal") | |
990 | d.Face = "Top" | |
991 | d.Texture = "http://www.roblox.com/asset/?id=29712167" | |
992 | d.Parent = p | |
993 | local m = Instance.new("BlockMesh") | |
994 | m.Scale = Vector3.new(0.1, 0.001, 0.1) | |
995 | m.Parent = p | |
996 | local w = Instance.new("Weld") | |
997 | w.Part0 = p | |
998 | w.Part1 = c | |
999 | w.C0 = CFrame.new(0, 0, 0) | |
1000 | w.C1 = CFrame.new() | |
1001 | w.Parent = p | |
1002 | local p = Instance.new("Part") | |
1003 | p.Material = "SmoothPlastic" | |
1004 | p.Name = "SightBox" | |
1005 | p.CanCollide = false | |
1006 | p.formFactor = "Symmetric" | |
1007 | p.Size = Vector3.new(1, 1, 1) | |
1008 | p.BrickColor = MC | |
1009 | p.Reflectance = MR | |
1010 | p.Locked = true | |
1011 | p.TopSurface = 0 | |
1012 | p.BottomSurface = 0 | |
1013 | p.Parent = model | |
1014 | local m = Instance.new("BlockMesh") | |
1015 | m.Scale = Vector3.new(0.05, 0.25, 0.25) | |
1016 | m.Offset = Vector3.new(0.1, 0, 0) | |
1017 | m.Parent = p | |
1018 | local w = Instance.new("Weld") | |
1019 | w.Part0 = p | |
1020 | w.Part1 = c | |
1021 | w.C0 = CFrame.new(0, 0, 0) | |
1022 | w.C1 = CFrame.new() | |
1023 | w.Parent = p | |
1024 | local p = Instance.new("Part") | |
1025 | p.Material = "SmoothPlastic" | |
1026 | p.Name = "SightBox" | |
1027 | p.CanCollide = false | |
1028 | p.formFactor = "Symmetric" | |
1029 | p.Size = Vector3.new(1, 1, 1) | |
1030 | p.BrickColor = MC | |
1031 | p.Reflectance = MR | |
1032 | p.Locked = true | |
1033 | p.TopSurface = 0 | |
1034 | p.BottomSurface = 0 | |
1035 | p.Parent = model | |
1036 | local m = Instance.new("BlockMesh") | |
1037 | m.Scale = Vector3.new(0.05, 0.25, 0.25) | |
1038 | m.Offset = Vector3.new(-0.1, 0, 0) | |
1039 | m.Parent = p | |
1040 | local w = Instance.new("Weld") | |
1041 | w.Part0 = p | |
1042 | w.Part1 = c | |
1043 | w.C0 = CFrame.new(0, 0, 0) | |
1044 | w.C1 = CFrame.new() | |
1045 | w.Parent = p | |
1046 | local p = Instance.new("Part") | |
1047 | p.Material = "SmoothPlastic" | |
1048 | p.Name = "SightBox" | |
1049 | p.CanCollide = false | |
1050 | p.formFactor = "Symmetric" | |
1051 | p.Size = Vector3.new(1, 1, 1) | |
1052 | p.BrickColor = MC | |
1053 | p.Reflectance = MR | |
1054 | p.Locked = true | |
1055 | p.TopSurface = 0 | |
1056 | p.BottomSurface = 0 | |
1057 | p.Parent = model | |
1058 | local m = Instance.new("BlockMesh") | |
1059 | m.Scale = Vector3.new(0.25, 0.25, 0.05) | |
1060 | m.Offset = Vector3.new(0, 0, -0.1) | |
1061 | m.Parent = p | |
1062 | local w = Instance.new("Weld") | |
1063 | w.Part0 = p | |
1064 | w.Part1 = c | |
1065 | w.C0 = CFrame.new(0, 0, 0) | |
1066 | w.C1 = CFrame.new() | |
1067 | w.Parent = p | |
1068 | local p = Instance.new("Part") | |
1069 | p.Material = "SmoothPlastic" | |
1070 | p.Name = "SightBox" | |
1071 | p.CanCollide = false | |
1072 | p.formFactor = "Symmetric" | |
1073 | p.Size = Vector3.new(1, 1, 1) | |
1074 | p.BrickColor = MC | |
1075 | p.Reflectance = MR | |
1076 | p.Locked = true | |
1077 | p.TopSurface = 0 | |
1078 | p.BottomSurface = 0 | |
1079 | p.Parent = model | |
1080 | local m = Instance.new("BlockMesh") | |
1081 | m.Scale = Vector3.new(0.25, 0.25, 0.05) | |
1082 | m.Offset = Vector3.new(0, 0, 0.1) | |
1083 | m.Parent = p | |
1084 | local w = Instance.new("Weld") | |
1085 | w.Part0 = p | |
1086 | w.Part1 = c | |
1087 | w.C0 = CFrame.new(0, 0, 0) | |
1088 | w.C1 = CFrame.new() | |
1089 | w.Parent = p | |
1090 | elseif Sight == 2 then | |
1091 | canZoom = true | |
1092 | local l = Instance.new("Part") -- Aimpoint Scope | |
1093 | l.Material = "SmoothPlastic" | |
1094 | l.Name = "SightBottom" | |
1095 | l.CanCollide = false | |
1096 | l.formFactor = "Symmetric" | |
1097 | l.Size = Vector3.new(1, 1, 1) | |
1098 | l.BrickColor = MC | |
1099 | l.Reflectance = MR | |
1100 | l.Locked = true | |
1101 | l.TopSurface = 0 | |
1102 | l.BottomSurface = 0 | |
1103 | l.Parent = model | |
1104 | local m = Instance.new("BlockMesh") | |
1105 | m.Scale = Vector3.new(0.2, 0.4, 0.18) | |
1106 | m.Parent = l | |
1107 | local w = Instance.new("Weld") | |
1108 | w.Part0 = l | |
1109 | w.Part1 = p2 | |
1110 | w.C0 = CFrame.new(0, 0.1, 0.08) * CFrame.fromEulerAnglesXYZ(math.rad(-5), 0, 0) | |
1111 | w.C1 = CFrame.new() | |
1112 | w.Parent = l | |
1113 | canZoom = true | |
1114 | local p = Instance.new("Part") | |
1115 | p.Material = "SmoothPlastic" | |
1116 | p.Name = "Scope" | |
1117 | p.formFactor = "Symmetric" | |
1118 | p.Size = Vector3.new(1, 1, 1) | |
1119 | p.BrickColor = MC | |
1120 | p.Reflectance = MR | |
1121 | p.CanCollide = false | |
1122 | p.Locked = true | |
1123 | p.TopSurface = 0 | |
1124 | p.BottomSurface = 0 | |
1125 | p.Parent = model | |
1126 | local m = Instance.new("CylinderMesh") | |
1127 | m.Scale = Vector3.new(0.28, 0.5, 0.28) | |
1128 | m.Parent = p | |
1129 | local w = Instance.new("Weld") | |
1130 | w.Part0 = p | |
1131 | w.Part1 = l | |
1132 | w.C0 = CFrame.new(0, 0, 0.16) | |
1133 | w.C1 = CFrame.new() | |
1134 | w.Parent = p | |
1135 | local p = Instance.new("Part") | |
1136 | p.Material = "SmoothPlastic" | |
1137 | p.Name = "ScopeInt" | |
1138 | p.formFactor = "Symmetric" | |
1139 | p.Size = Vector3.new(1, 1, 1) | |
1140 | p.BrickColor = BrickColor.new("White") | |
1141 | p.Reflectance = 0.3 | |
1142 | p.CanCollide = false | |
1143 | p.Locked = true | |
1144 | p.TopSurface = 0 | |
1145 | p.BottomSurface = 0 | |
1146 | p.Parent = model | |
1147 | local m = Instance.new("CylinderMesh") | |
1148 | m.Scale = Vector3.new(0.26, 0.604, 0.26) | |
1149 | m.Parent = p | |
1150 | local w = Instance.new("Weld") | |
1151 | w.Part0 = p | |
1152 | w.Part1 = l | |
1153 | w.C0 = CFrame.new(0, 0, 0.16) | |
1154 | w.C1 = CFrame.new() | |
1155 | w.Parent = p | |
1156 | local p = Instance.new("Part") | |
1157 | p.Material = "SmoothPlastic" | |
1158 | p.Name = "Scope" | |
1159 | p.formFactor = "Symmetric" | |
1160 | p.Size = Vector3.new(1, 1, 1) | |
1161 | p.BrickColor = MC | |
1162 | p.Reflectance = MR | |
1163 | p.CanCollide = false | |
1164 | p.Locked = true | |
1165 | p.TopSurface = 0 | |
1166 | p.BottomSurface = 0 | |
1167 | p.Parent = model | |
1168 | local m = Instance.new("CylinderMesh") | |
1169 | m.Scale = Vector3.new(0.3, 0.1, 0.3) | |
1170 | m.Parent = p | |
1171 | local w = Instance.new("Weld") | |
1172 | w.Part0 = p | |
1173 | w.Part1 = l | |
1174 | w.C0 = CFrame.new(0, -0.25, 0.16) | |
1175 | w.C1 = CFrame.new() | |
1176 | w.Parent = p | |
1177 | local p = Instance.new("Part") | |
1178 | p.Material = "SmoothPlastic" | |
1179 | p.Name = "Scope" | |
1180 | p.formFactor = "Symmetric" | |
1181 | p.Size = Vector3.new(1, 1, 1) | |
1182 | p.BrickColor = MC | |
1183 | p.Reflectance = MR | |
1184 | p.CanCollide = false | |
1185 | p.Locked = true | |
1186 | p.TopSurface = 0 | |
1187 | p.BottomSurface = 0 | |
1188 | p.Parent = model | |
1189 | local m = Instance.new("CylinderMesh") | |
1190 | m.Scale = Vector3.new(0.3, 0.1, 0.3) | |
1191 | m.Parent = p | |
1192 | local w = Instance.new("Weld") | |
1193 | w.Part0 = p | |
1194 | w.Part1 = l | |
1195 | w.C0 = CFrame.new(0, 0.25, 0.16) | |
1196 | w.C1 = CFrame.new() | |
1197 | w.Parent = p | |
1198 | local p = Instance.new("Part") | |
1199 | p.Material = "SmoothPlastic" | |
1200 | p.Name = "Scope" | |
1201 | p.formFactor = "Symmetric" | |
1202 | p.Size = Vector3.new(1, 1, 1) | |
1203 | p.BrickColor = MC | |
1204 | p.Reflectance = MR | |
1205 | p.CanCollide = false | |
1206 | p.Locked = true | |
1207 | p.TopSurface = 0 | |
1208 | p.BottomSurface = 0 | |
1209 | p.Parent = model | |
1210 | local m = Instance.new("CylinderMesh") | |
1211 | m.Scale = Vector3.new(0.12, 0.5, 0.12) | |
1212 | m.Parent = p | |
1213 | local w = Instance.new("Weld") | |
1214 | w.Part0 = p | |
1215 | w.Part1 = l | |
1216 | w.C0 = CFrame.new(-0.12, 0, 0.24) | |
1217 | w.C1 = CFrame.new() | |
1218 | w.Parent = p | |
1219 | local p = Instance.new("Part") | |
1220 | p.Material = "SmoothPlastic" | |
1221 | p.Name = "Scope" | |
1222 | p.formFactor = "Symmetric" | |
1223 | p.Size = Vector3.new(1, 1, 1) | |
1224 | p.BrickColor = MC | |
1225 | p.Reflectance = MR | |
1226 | p.CanCollide = false | |
1227 | p.Locked = true | |
1228 | p.TopSurface = 0 | |
1229 | p.BottomSurface = 0 | |
1230 | p.Parent = model | |
1231 | local m = Instance.new("CylinderMesh") | |
1232 | m.Scale = Vector3.new(0.13, 0.1, 0.13) | |
1233 | m.Parent = p | |
1234 | local w = Instance.new("Weld") | |
1235 | w.Part0 = p | |
1236 | w.Part1 = l | |
1237 | w.C0 = CFrame.new(-0.12, 0.25, 0.24) | |
1238 | w.C1 = CFrame.new() | |
1239 | w.Parent = p | |
1240 | local p = Instance.new("Part") | |
1241 | p.Material = "SmoothPlastic" | |
1242 | p.Name = "Scope" | |
1243 | p.formFactor = "Symmetric" | |
1244 | p.Size = Vector3.new(1, 1, 1) | |
1245 | p.BrickColor = MC | |
1246 | p.Reflectance = MR | |
1247 | p.CanCollide = false | |
1248 | p.Locked = true | |
1249 | p.TopSurface = 0 | |
1250 | p.BottomSurface = 0 | |
1251 | p.Parent = model | |
1252 | local m = Instance.new("CylinderMesh") | |
1253 | m.Scale = Vector3.new(0.13, 0.1, 0.13) | |
1254 | m.Parent = p | |
1255 | local w = Instance.new("Weld") | |
1256 | w.Part0 = p | |
1257 | w.Part1 = l | |
1258 | w.C0 = CFrame.new(-0.12, -0.25, 0.24) | |
1259 | w.C1 = CFrame.new() | |
1260 | w.Parent = p | |
1261 | else end | |
1262 | if Attachment == true then | |
1263 | local l = Instance.new("Part") | |
1264 | l.Material = "SmoothPlastic" | |
1265 | l.Name = "LightAttach" | |
1266 | l.formFactor = "Symmetric" | |
1267 | l.Size = Vector3.new(1, 1, 1) | |
1268 | l.CanCollide = false | |
1269 | l.BrickColor = MC | |
1270 | l.Reflectance = MR | |
1271 | l.Locked = true | |
1272 | l.TopSurface = 0 | |
1273 | l.BottomSurface = 0 | |
1274 | l.Parent = model | |
1275 | local m = Instance.new("CylinderMesh") | |
1276 | m.Scale = Vector3.new(0.24, 0.45, 0.24) | |
1277 | m.Parent = l | |
1278 | local w = Instance.new("Weld") | |
1279 | w.Part0 = l | |
1280 | w.Part1 = pm | |
1281 | w.C0 = CFrame.new(0.2, 1, 0.25) | |
1282 | w.C1 = CFrame.new() | |
1283 | w.Parent = l | |
1284 | local p = Instance.new("Part") | |
1285 | p.Material = "SmoothPlastic" | |
1286 | p.Name = "LightAttach" | |
1287 | p.formFactor = "Symmetric" | |
1288 | p.Size = Vector3.new(1, 1, 1) | |
1289 | p.BrickColor = MC | |
1290 | p.CanCollide = false | |
1291 | p.Locked = true | |
1292 | p.TopSurface = 0 | |
1293 | p.BottomSurface = 0 | |
1294 | p.Parent = model | |
1295 | local m = Instance.new("CylinderMesh") | |
1296 | m.Scale = Vector3.new(0.21, 0.4, 0.21) | |
1297 | m.Parent = p | |
1298 | local w = Instance.new("Weld") | |
1299 | w.Part0 = p | |
1300 | w.Part1 = l | |
1301 | w.C0 = CFrame.new(0, -0.027, 0) | |
1302 | w.C1 = CFrame.new() | |
1303 | w.Parent = p | |
1304 | local p = Instance.new("Part") | |
1305 | p.Material = "SmoothPlastic" | |
1306 | p.Name = "LightAttach" | |
1307 | p.formFactor = "Symmetric" | |
1308 | p.Size = Vector3.new(1, 1, 1) | |
1309 | p.BrickColor = BrickColor.new("Bright yellow") | |
1310 | p.Reflectance = 0.3 | |
1311 | if Holstered == false then | |
1312 | p.Transparency = 0.5 | |
1313 | else | |
1314 | p.Transparency = 1 | |
1315 | end | |
1316 | p.CanCollide = false | |
1317 | p.Locked = true | |
1318 | p.TopSurface = 0 | |
1319 | p.BottomSurface = 0 | |
1320 | p.Parent = model | |
1321 | local m = Instance.new("CylinderMesh") | |
1322 | m.Scale = Vector3.new(0.22, 0.01, 0.22) | |
1323 | m.Parent = p | |
1324 | local w = Instance.new("Weld") | |
1325 | w.Part0 = p | |
1326 | w.Part1 = l | |
1327 | w.C0 = CFrame.new(0, 0.29, 0) | |
1328 | w.C1 = CFrame.new() | |
1329 | w.Parent = p | |
1330 | local p = Instance.new("Part") | |
1331 | p.Material = "SmoothPlastic" | |
1332 | p.Name = "LightAttach" | |
1333 | p.CanCollide = false | |
1334 | p.formFactor = "Custom" | |
1335 | p.Size = Vector3.new(0.2, 0.2, 0.2) | |
1336 | p.BrickColor = MC | |
1337 | p.Locked = true | |
1338 | p.TopSurface = 0 | |
1339 | p.BottomSurface = 0 | |
1340 | p.Parent = model | |
1341 | local m = Instance.new("SpecialMesh") | |
1342 | m.MeshType = "FileMesh" | |
1343 | m.Scale = Vector3.new(0.12, 0.5, 0.12) | |
1344 | m.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
1345 | m.Parent = p | |
1346 | local w = Instance.new("Weld") | |
1347 | w.Part0 = p | |
1348 | w.Part1 = l | |
1349 | w.C0 = CFrame.new(0, 0.1, 0) | |
1350 | w.C1 = CFrame.new() | |
1351 | w.Parent = p | |
1352 | local p = Instance.new("Part") | |
1353 | p.Material = "SmoothPlastic" | |
1354 | p.Name = "Light" | |
1355 | p.CanCollide = false | |
1356 | p.formFactor = "Custom" | |
1357 | p.Size = Vector3.new(0.2, 0.2, 0.2) | |
1358 | p.BrickColor = BrickColor.new("Bright yellow") | |
1359 | p.Locked = true | |
1360 | if selected == true and Mode == 2 and dual == false then | |
1361 | p.Transparency = 0.5 | |
1362 | else | |
1363 | p.Transparency = 1 | |
1364 | end | |
1365 | p.TopSurface = 0 | |
1366 | p.BottomSurface = 0 | |
1367 | p.Parent = model | |
1368 | local m = Instance.new("SpecialMesh") | |
1369 | m.MeshType = "FileMesh" | |
1370 | m.Scale = Vector3.new(2, 50, 2) | |
1371 | m.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
1372 | m.Parent = p | |
1373 | local w = Instance.new("Weld") | |
1374 | w.Part0 = p | |
1375 | w.Part1 = l | |
1376 | w.C0 = CFrame.new(0, 19, 0) | |
1377 | w.C1 = CFrame.new() | |
1378 | w.Parent = p | |
1379 | else end | |
1380 | return model | |
1381 | end | |
1382 | ||
1383 | ||
1384 | function removeParts(format) | |
1385 | if format == "RightHand" then | |
1386 | pcall(function() Player.Character[Name]:Remove() end) | |
1387 | elseif format == "LeftHand" then | |
1388 | pcall(function() Player.Character[Name.. " (Left)"]:Remove() end) | |
1389 | elseif format == "RightHolster" then | |
1390 | pcall(function() Player.Character[Name.. " (Holstered)"]:Remove() end) | |
1391 | elseif format == "LeftHolster" then | |
1392 | pcall(function() Player.Character[Name.. " (Holstered, Left)"]:Remove() end) | |
1393 | end | |
1394 | end | |
1395 | ||
1396 | ||
1397 | function SetAngle(Joint, Angle, Character) | |
1398 | if Character == nil then return false end | |
1399 | local Joints = { | |
1400 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
1401 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
1402 | Character.Torso:FindFirstChild("Right Hip 2"), | |
1403 | Character.Torso:FindFirstChild("Left Hip 2") | |
1404 | } | |
1405 | if Joints[Joint] == nil then return false end | |
1406 | if Joint == 1 or Joint == 3 then | |
1407 | Joints[Joint].DesiredAngle = Angle | |
1408 | end | |
1409 | if Joint == 2 or Joint == 4 then | |
1410 | Joints[Joint].DesiredAngle = -Angle | |
1411 | end | |
1412 | end | |
1413 | ||
1414 | ||
1415 | function ForceAngle(Joint, Angle, Character) | |
1416 | if Character == nil then return false end | |
1417 | local Joints = { | |
1418 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
1419 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
1420 | Character.Torso:FindFirstChild("Right Hip 2"), | |
1421 | Character.Torso:FindFirstChild("Left Hip 2") | |
1422 | } | |
1423 | if Joints[Joint] == nil then return false end | |
1424 | if Joint == 1 or Joint == 3 then | |
1425 | Joints[Joint].DesiredAngle = Angle | |
1426 | Joints[Joint].CurrentAngle = Angle | |
1427 | end | |
1428 | if Joint == 2 or Joint == 4 then | |
1429 | Joints[Joint].DesiredAngle = -Angle | |
1430 | Joints[Joint].CurrentAngle = -Angle | |
1431 | end | |
1432 | end | |
1433 | ||
1434 | ||
1435 | function SetSpeed(Joint, Speed, Character) | |
1436 | if Character == nil then return false end | |
1437 | local Joints = { | |
1438 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
1439 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
1440 | Character.Torso:FindFirstChild("Right Hip 2"), | |
1441 | Character.Torso:FindFirstChild("Left Hip 2") | |
1442 | } | |
1443 | if Joints[Joint] == nil then return false end | |
1444 | Joints[Joint].MaxVelocity = Speed | |
1445 | end | |
1446 | ||
1447 | ||
1448 | function DisableLimb(Limb, Character) | |
1449 | if Character == nil then return false end | |
1450 | if Character:FindFirstChild("Torso") == nil then return false end | |
1451 | local Joints = { | |
1452 | Character.Torso:FindFirstChild("Right Shoulder"), | |
1453 | Character.Torso:FindFirstChild("Left Shoulder"), | |
1454 | Character.Torso:FindFirstChild("Right Hip"), | |
1455 | Character.Torso:FindFirstChild("Left Hip") | |
1456 | } | |
1457 | local Limbs = { | |
1458 | Character:FindFirstChild("Right Arm"), | |
1459 | Character:FindFirstChild("Left Arm"), | |
1460 | Character:FindFirstChild("Right Leg"), | |
1461 | Character:FindFirstChild("Left Leg") | |
1462 | } | |
1463 | if Joints[Limb] == nil then return false end | |
1464 | if Limbs[Limb] == nil then return false end | |
1465 | local Joint = Instance.new("Motor") | |
1466 | Joint.Parent = Character.Torso | |
1467 | Joint.Part0 = Character.Torso | |
1468 | Joint.Part1 = Limbs[Limb] | |
1469 | if Limb == 1 then | |
1470 | Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
1471 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
1472 | Joint.Name = "Right Shoulder 2" | |
1473 | elseif Limb == 2 then | |
1474 | Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
1475 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
1476 | Joint.Name = "Left Shoulder 2" | |
1477 | elseif Limb == 3 then | |
1478 | Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
1479 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
1480 | Joint.Name = "Right Hip 2" | |
1481 | elseif Limb == 4 then | |
1482 | Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
1483 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
1484 | Joint.Name = "Left Hip 2" | |
1485 | end | |
1486 | Joint.MaxVelocity = Joints[Limb].MaxVelocity | |
1487 | Joint.CurrentAngle = Joints[Limb].CurrentAngle | |
1488 | Joint.DesiredAngle = Joints[Limb].DesiredAngle | |
1489 | Joints[Limb]:Remove() | |
1490 | end | |
1491 | ||
1492 | ||
1493 | function ResetLimbCFrame(Limb, Character) | |
1494 | if Character == nil then return false end | |
1495 | if Character.Parent == nil then return false end | |
1496 | if Character:FindFirstChild("Torso") == nil then return false end | |
1497 | local Joints = { | |
1498 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
1499 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
1500 | Character.Torso:FindFirstChild("Right Hip 2"), | |
1501 | Character.Torso:FindFirstChild("Left Hip 2") | |
1502 | } | |
1503 | local Limbs = { | |
1504 | Character:FindFirstChild("Right Arm"), | |
1505 | Character:FindFirstChild("Left Arm"), | |
1506 | Character:FindFirstChild("Right Leg"), | |
1507 | Character:FindFirstChild("Left Leg") | |
1508 | } | |
1509 | if Joints[Limb] == nil then return false end | |
1510 | if Limbs[Limb] == nil then return false end | |
1511 | if Limb == 1 then | |
1512 | Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
1513 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
1514 | elseif Limb == 2 then | |
1515 | Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
1516 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
1517 | elseif Limb == 3 then | |
1518 | Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
1519 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
1520 | elseif Limb == 4 then | |
1521 | Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
1522 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
1523 | end | |
1524 | end | |
1525 | ||
1526 | ||
1527 | function EnableLimb(Limb, Character) | |
1528 | if Character == nil then return false end | |
1529 | if Character:FindFirstChild("Torso") == nil then return false end | |
1530 | local Joints = { | |
1531 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
1532 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
1533 | Character.Torso:FindFirstChild("Right Hip 2"), | |
1534 | Character.Torso:FindFirstChild("Left Hip 2") | |
1535 | } | |
1536 | local Limbs = { | |
1537 | Character:FindFirstChild("Right Arm"), | |
1538 | Character:FindFirstChild("Left Arm"), | |
1539 | Character:FindFirstChild("Right Leg"), | |
1540 | Character:FindFirstChild("Left Leg") | |
1541 | } | |
1542 | if Joints[Limb] == nil then return false end | |
1543 | if Limbs[Limb] == nil then return false end | |
1544 | if Limb == 1 then | |
1545 | Joints[Limb].Name = "Right Shoulder" | |
1546 | elseif Limb == 2 then | |
1547 | Joints[Limb].Name = "Left Shoulder" | |
1548 | elseif Limb == 3 then | |
1549 | Joints[Limb].Name = "Right Hip" | |
1550 | elseif Limb == 4 then | |
1551 | Joints[Limb].Name = "Left Hip" | |
1552 | end | |
1553 | Animate = Character:FindFirstChild("Animate") | |
1554 | if Animate == nil then return false end | |
1555 | Animate = Animate:Clone() | |
1556 | Character.Animate:Remove() | |
1557 | Animate.Parent = Character | |
1558 | end | |
1559 | ||
1560 | ||
1561 | function playAnimation(format, mouse) | |
1562 | if format == "equip" then | |
1563 | Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove() | |
1564 | local w = Instance.new("Weld") | |
1565 | w.Part0 = Player.Character[Name.. " (Holstered)"].Handle | |
1566 | w.Part1 = Player.Character:FindFirstChild("Right Arm") | |
1567 | w.C0 = CFrame.new(0, 1.2, 0.7) | |
1568 | w.C1 = CFrame.new() | |
1569 | w.Parent = Player.Character[Name.. " (Holstered)"].Handle | |
1570 | for i = 0.01, 1, 0.1 do | |
1571 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1572 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1573 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1574 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.55 * i) + (1.5 * (1 - i)), 0.75 * i, 0.35 * i) * CFrame.fromEulerAnglesXYZ(math.rad(315 + ((1 - i) * 50)), 0, math.rad(-90) * i) | |
1575 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1576 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0) | |
1577 | wait() | |
1578 | else return false end | |
1579 | else return false end | |
1580 | end | |
1581 | return playAnimation("hold") | |
1582 | end | |
1583 | if format == "rightEquip" then | |
1584 | Player.Character[Name.. " (Holstered)"].Handle.Weld:Remove() | |
1585 | local w = Instance.new("Weld") | |
1586 | w.Part0 = Player.Character[Name.. " (Holstered)"].Handle | |
1587 | w.Part1 = Player.Character:FindFirstChild("Right Arm") | |
1588 | w.C0 = CFrame.new(0, 1.2, 0.7) | |
1589 | w.C1 = CFrame.new() | |
1590 | w.Parent = Player.Character[Name.. " (Holstered)"].Handle | |
1591 | for i = 0.01, 1, 0.1 do | |
1592 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1593 | if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1594 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1595 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0) | |
1596 | wait() | |
1597 | else return false end | |
1598 | else return false end | |
1599 | end | |
1600 | return playAnimation("rightHold") | |
1601 | end | |
1602 | if format == "leftEquip" then | |
1603 | Player.Character[Name.. " (Holstered, Left)"].Handle.Weld:Remove() | |
1604 | local w = Instance.new("Weld") | |
1605 | w.Part0 = Player.Character[Name.. " (Holstered, Left)"].Handle | |
1606 | w.Part1 = Player.Character:FindFirstChild("Left Arm") | |
1607 | w.C0 = CFrame.new(0, 1.2, 0.7) | |
1608 | w.C1 = CFrame.new() | |
1609 | w.Parent = Player.Character[Name.. " (Holstered, Left)"].Handle | |
1610 | for i = 0.01, 1, 0.1 do | |
1611 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1612 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then | |
1613 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1614 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((1 * i) + (1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(5 * i), 0) | |
1615 | wait() | |
1616 | else return false end | |
1617 | else return false end | |
1618 | end | |
1619 | return playAnimation("leftHold") | |
1620 | end | |
1621 | if format == "unequip" then | |
1622 | Mode = 0 | |
1623 | if Attachment == true then | |
1624 | Player.Character[Name].Light.Transparency = 1 | |
1625 | end | |
1626 | for i = 1, 0.01, -0.1 do | |
1627 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1628 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1629 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1630 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((-0.55 * i) + (1.5 * (1 - i)), 0.75 * i, 0.35 * i) * CFrame.fromEulerAnglesXYZ(math.rad(315 + ((1 - i) * 50)), 0, math.rad(-90) * i) | |
1631 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1632 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0) | |
1633 | wait() | |
1634 | else return false end | |
1635 | else return false end | |
1636 | end | |
1637 | return true | |
1638 | end | |
1639 | if format == "leftUnequip" then | |
1640 | Mode = 0 | |
1641 | if Attachment == true then | |
1642 | Player.Character[Name].Light.Transparency = 1 | |
1643 | Player.Character[Name.. " (Left)"].Light.Transparency = 1 | |
1644 | end | |
1645 | for i = 1, 0.01, -0.1 do | |
1646 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1647 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then | |
1648 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1649 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new((1 * i) + (1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(5 * i), 0) | |
1650 | wait() | |
1651 | else return false end | |
1652 | else return false end | |
1653 | end | |
1654 | return true | |
1655 | end | |
1656 | if format == "rightUnequip" then | |
1657 | Mode = 0 | |
1658 | if Attachment == true then | |
1659 | Player.Character[Name].Light.Transparency = 1 | |
1660 | Player.Character[Name.. " (Left)"].Light.Transparency = 1 | |
1661 | end | |
1662 | for i = 1, 0.01, -0.1 do | |
1663 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1664 | if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1665 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1666 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new((-1 * i) + (-1.5 * (1 - i)), 0.5 * i, 0.6 * i) * CFrame.fromEulerAnglesXYZ(math.rad(-90 * i), math.rad(-5 * i), 0) | |
1667 | wait() | |
1668 | else return false end | |
1669 | else return false end | |
1670 | end | |
1671 | return true | |
1672 | end | |
1673 | if format == "hold" then | |
1674 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1675 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1676 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1677 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)) | |
1678 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1679 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0) | |
1680 | else return false end | |
1681 | else return false end | |
1682 | end | |
1683 | if format == "rightHold" then | |
1684 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1685 | if Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1686 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1687 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), math.rad(-5)) | |
1688 | else return false end | |
1689 | else return false end | |
1690 | end | |
1691 | if format == "leftHold" then | |
1692 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1693 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then | |
1694 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1695 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(5), math.rad(5)) | |
1696 | else return false end | |
1697 | else return false end | |
1698 | end | |
1699 | if format == "reload" then | |
1700 | Player.Character[Name].Handle.Empty:Play() | |
1701 | for i = 0, 25, 7.5 do | |
1702 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1703 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1704 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1705 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i * 1.2), math.rad(-5), 0) | |
1706 | wait() | |
1707 | else return false end | |
1708 | else return false end | |
1709 | end | |
1710 | Player.Character[Name].Handle.Release:Play() | |
1711 | Player.Character[Name].Magazine.Transparency = 1 | |
1712 | local magazineDrop = Player.Character[Name].Magazine:Clone() | |
1713 | magazineDrop.Transparency = 0 | |
1714 | magazineDrop.Parent = game:GetService("Workspace") | |
1715 | for i = 0, 25, 5 do | |
1716 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1717 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1718 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1719 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 + (i / 60), 1.2 - (i / 20), 0.8 + (i / 35)) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 + -i * 3.5), math.rad(-90)) | |
1720 | wait() | |
1721 | else return false end | |
1722 | else return false end | |
1723 | end | |
1724 | coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDrop) | |
1725 | delay(0.1, function() magazineDrop.CanCollide = true end) | |
1726 | Player.Character[Name].Handle.Reload:Play() | |
1727 | local magazineNew = Player.Character[Name].Magazine:Clone() | |
1728 | magazineNew.Name = "New Magazine" | |
1729 | magazineNew.Transparency = 0 | |
1730 | magazineNew.Parent = Player.Character[Name] | |
1731 | local w = Instance.new("Weld") | |
1732 | w.Part0 = magazineNew | |
1733 | w.Part1 = Player.Character:FindFirstChild("Left Arm") | |
1734 | w.C0 = CFrame.new(0, 1.1, 0) | |
1735 | w.C1 = CFrame.new() * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
1736 | w.Parent = magazineNew | |
1737 | for i = 25, 0, -5 do | |
1738 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1739 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1740 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1741 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55 + (i / 50), 0.75 - (i / 50), 0.35 + (i / 22.5)) * CFrame.fromEulerAnglesXYZ(math.rad(315 - (i * 2)), math.rad(-i * 3.5), math.rad(-90)) | |
1742 | wait() | |
1743 | else return false end | |
1744 | else return false end | |
1745 | end | |
1746 | Player.Character[Name].Magazine.Transparency = 0 | |
1747 | Player.Character[Name]["New Magazine"]:Remove() | |
1748 | wait(0.1) | |
1749 | Player.Character[Name].Handle.Lock.Pitch = 3 | |
1750 | Player.Character[Name].Handle.Lock:Play() | |
1751 | for i = 5, 0, -1 do | |
1752 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1753 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1754 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1755 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.55, 0.75, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(315 + (i * 1.5)), math.rad(i * 4), math.rad(-90)) | |
1756 | wait() | |
1757 | else return false end | |
1758 | else return false end | |
1759 | end | |
1760 | wait(0.14) | |
1761 | for i = 25, 0, -7.5 do | |
1762 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1763 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1764 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1765 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 + i * 1.2), math.rad(-5), 0) | |
1766 | wait() | |
1767 | else return false end | |
1768 | else return false end | |
1769 | end | |
1770 | for i = 0, 10, 5 do | |
1771 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1772 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1773 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1774 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)) | |
1775 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1776 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
1777 | wait() | |
1778 | else return false end | |
1779 | else return false end | |
1780 | end | |
1781 | for i = 10, 0, -5 do | |
1782 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1783 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1784 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1785 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)) | |
1786 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1787 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
1788 | wait() | |
1789 | else return false end | |
1790 | else return false end | |
1791 | end | |
1792 | if magazine.Value == 0 then | |
1793 | playAnimation("charge") | |
1794 | return true | |
1795 | else end | |
1796 | end | |
1797 | if format == "charge" then | |
1798 | for i = 0, 10, 1.5 do | |
1799 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1800 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then | |
1801 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1802 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5, 1.2 - (i / 10), 0.1) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10), math.rad(-90)) | |
1803 | wait() | |
1804 | end | |
1805 | end | |
1806 | end | |
1807 | Player.Character[Name].Handle.Lock.Pitch = 1.5 | |
1808 | Player.Character[Name].Handle.Lock:Play() | |
1809 | Player.Character[Name].Bolt.Weld.C0 = CFrame.new(0, 0.6, -0.125) | |
1810 | Jammed = false | |
1811 | if magazine.Value ~= 0 then | |
1812 | makeShell(Player.Character[Name]:FindFirstChild("ShellOut")) | |
1813 | else end | |
1814 | wait(0.2) | |
1815 | Player.Character[Name].Bolt.Weld.C0 = CFrame.new(0, 0.8, -0.125) | |
1816 | playAnimation("hold") | |
1817 | return true | |
1818 | end | |
1819 | if format == "reloadDual" then | |
1820 | for i = 0, 25, 7.5 do | |
1821 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1822 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1823 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1824 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0) | |
1825 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1826 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
1827 | wait() | |
1828 | else return false end | |
1829 | else return false end | |
1830 | end | |
1831 | coroutine.wrap(function() | |
1832 | Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 1, 0.71) | |
1833 | Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 1, 0.71) | |
1834 | for i = 0, 90, 15 do | |
1835 | pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end) | |
1836 | pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end) | |
1837 | wait() | |
1838 | end | |
1839 | pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) end) | |
1840 | pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) end) | |
1841 | end)() | |
1842 | wait(0.1) | |
1843 | CamShake(1, 40000) | |
1844 | Player.Character[Name].Handle.Release:Play() | |
1845 | Player.Character[Name].Magazine.Transparency = 1 | |
1846 | local magazineDrop = Player.Character[Name].Magazine:Clone() | |
1847 | magazineDrop.Transparency = 0 | |
1848 | magazineDrop.Parent = game:GetService("Workspace") | |
1849 | coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDrop) | |
1850 | delay(0.1, function() magazineDrop.CanCollide = true end) | |
1851 | wait(math.random(0.1, 0.25)) | |
1852 | Player.Character[Name].Handle.Release:Play() | |
1853 | Player.Character[Name.. " (Left)"].Magazine.Transparency = 1 | |
1854 | local magazineDropDual = Player.Character[Name.. " (Left)"].Magazine:Clone() | |
1855 | magazineDropDual.Transparency = 0 | |
1856 | magazineDropDual.Parent = game:GetService("Workspace") | |
1857 | coroutine.resume(coroutine.create(function(part) wait(4.5) for i = 0, 1, 0.1 do part.Transparency = i wait() end part:Remove() end), magazineDropDual) | |
1858 | delay(0.1, function() magazineDropDual.CanCollide = true end) | |
1859 | for i = 0, 25, 7.5 do | |
1860 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1861 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1862 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1863 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0) | |
1864 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1865 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
1866 | wait() | |
1867 | else return false end | |
1868 | else return false end | |
1869 | end | |
1870 | for i = 125, 0, -15 do | |
1871 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1872 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1873 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1874 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(5), 0) | |
1875 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1876 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(-5), 0) | |
1877 | wait() | |
1878 | else return false end | |
1879 | else return false end | |
1880 | end | |
1881 | Player.Character[Name].Handle.Reload:Play() | |
1882 | Player.Character[Name].Magazine.Transparency = 0 | |
1883 | Player.Character[Name.. " (Left)"].Magazine.Transparency = 0 | |
1884 | coroutine.wrap(function() | |
1885 | for i = 90, 0, -15 do | |
1886 | pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end) | |
1887 | pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(i), 0, 0) end) | |
1888 | wait() | |
1889 | end | |
1890 | pcall(function() Player.Character[Name].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) end) | |
1891 | pcall(function() Player.Character[Name.. " (Left)"].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0), 0, 0) end) | |
1892 | Player.Character[Name].WeldPoint.Weld.C0 = CFrame.new(0, 0.2, 0.71) | |
1893 | Player.Character[Name.. " (Left)"].WeldPoint.Weld.C0 = CFrame.new(0, 0.2, 0.71) | |
1894 | end)() | |
1895 | for i = 0, 125, 15 do | |
1896 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1897 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1898 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1899 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(5), 0) | |
1900 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1901 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad((-90 - i) + 100), math.rad(-5), 0) | |
1902 | wait() | |
1903 | else return false end | |
1904 | else return false end | |
1905 | end | |
1906 | if magazine.Value == 0 then | |
1907 | Player.Character[Name].Handle.Lock.Pitch = 1.5 | |
1908 | Player.Character[Name].Handle.Lock:Play() | |
1909 | CamShake(1, 30000) | |
1910 | CamShake(1, -30000) | |
1911 | else end | |
1912 | for i = 25, 0, -5 do | |
1913 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1914 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1915 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1916 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), 0) | |
1917 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1918 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.7, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
1919 | wait() | |
1920 | else return false end | |
1921 | else return false end | |
1922 | end | |
1923 | playAnimation("rightHold") | |
1924 | playAnimation("leftHold") | |
1925 | return true | |
1926 | end | |
1927 | if format == "fire" then | |
1928 | makeShell(Player.Character[Name]:FindFirstChild("ShellOut")) | |
1929 | if Player.Character[Name]:FindFirstChild("Handle") ~= nil then | |
1930 | if silenced then | |
1931 | Player.Character[Name].Handle.Fire2.Volume = math.random(3, 8) / 10 | |
1932 | Player.Character[Name].Handle.Fire2.Pitch = math.random(1.8, 2) | |
1933 | Player.Character[Name].Handle.Fire2:Play() | |
1934 | CamShake(15, 50000) | |
1935 | else | |
1936 | Player.Character[Name].Handle.Fire.Volume = math.random(8, 12) / 10 | |
1937 | Player.Character[Name].Handle.Fire.Pitch = math.random(25, 35) / 20 | |
1938 | Player.Character[Name].Handle.Fire:Play() | |
1939 | CamShake(15, 50000) | |
1940 | end | |
1941 | else return false end | |
1942 | if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then | |
1943 | if silenced == false then | |
1944 | coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end)) | |
1945 | else end | |
1946 | else return false end | |
1947 | for i = 0, 6, 3 do | |
1948 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1949 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1950 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1951 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)) | |
1952 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1953 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
1954 | wait() | |
1955 | else return false end | |
1956 | else return false end | |
1957 | end | |
1958 | if magazine.Value ~= 0 then | |
1959 | wait() | |
1960 | elseif magazine.Value == 0 then | |
1961 | Player.Character[Name].Handle.Lock.Pitch = 3 | |
1962 | Player.Character[Name].Handle.Lock:Play() | |
1963 | end--]] | |
1964 | if math.random(1, Reliability) == 1 then | |
1965 | Jammed = true | |
1966 | Player.Character[Name].Handle.Jam:Play() | |
1967 | end | |
1968 | for i = 6, 0, -3 do | |
1969 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
1970 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
1971 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
1972 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.3, 1.2, 0.4) * CFrame.fromEulerAnglesXYZ(math.rad(300), math.rad(10 + i), math.rad(-90)) | |
1973 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
1974 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-1, 0.2, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), 0) | |
1975 | wait() | |
1976 | else return false end | |
1977 | else return false end | |
1978 | end | |
1979 | end | |
1980 | if format == "rightFire" then | |
1981 | if Player.Character[Name]:FindFirstChild("Handle") ~= nil then | |
1982 | if silenced then | |
1983 | Player.Character[Name].Handle.Fire2.Volume = math.random(3, 8) / 10 | |
1984 | Player.Character[Name].Handle.Fire2.Pitch = math.random(1.8, 2) | |
1985 | Player.Character[Name].Handle.Fire2:Play() | |
1986 | CamShake(15, 50000) | |
1987 | else | |
1988 | Player.Character[Name].Handle.Fire.Volume = math.random(8, 12) / 10 | |
1989 | Player.Character[Name].Handle.Fire.Pitch = math.random(25, 35) / 20 | |
1990 | Player.Character[Name].Handle.Fire:Play() | |
1991 | CamShake(15, 50000) | |
1992 | end | |
1993 | else return false end | |
1994 | if Player.Character[Name]:FindFirstChild("Muzzle") ~= nil then | |
1995 | if silenced == false then | |
1996 | coroutine.resume(coroutine.create(function() Player.Character[Name].Muzzle.Smoke.Enabled = true Player.Character[Name].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name].Muzzle.Smoke.Enabled = false Player.Character[Name].Muzzle.Fire.Enabled = false end)) | |
1997 | else end | |
1998 | else return false end | |
1999 | for i = 0, 10, 5 do | |
2000 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
2001 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
2002 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
2003 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), math.rad(-5)) | |
2004 | wait() | |
2005 | else return false end | |
2006 | else return false end | |
2007 | end | |
2008 | makeShell(Player.Character[Name]:FindFirstChild("ShellOut")) | |
2009 | if magazine.Value ~= 0 then | |
2010 | wait() | |
2011 | elseif magazine.Value == 0 then | |
2012 | Player.Character[Name].Handle.Lock.Pitch = 3 | |
2013 | Player.Character[Name].Handle.Lock:Play() | |
2014 | end | |
2015 | for i = 10, 0, -5 do | |
2016 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
2017 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
2018 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
2019 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(-5), math.rad(-5)) | |
2020 | wait() | |
2021 | else return false end | |
2022 | else return false end | |
2023 | end | |
2024 | end | |
2025 | if format == "leftFire" then | |
2026 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") ~= nil then | |
2027 | if silenced then | |
2028 | Player.Character[Name.. " (Left)"].Handle.Fire2.Volume = math.random(3, 8) / 10 | |
2029 | Player.Character[Name.. " (Left)"].Handle.Fire2.Pitch = math.random(1.8, 2) | |
2030 | Player.Character[Name.. " (Left)"].Handle.Fire2:Play() | |
2031 | CamShake(15, 50000) | |
2032 | else | |
2033 | Player.Character[Name.. " (Left)"].Handle.Fire.Volume = math.random(8, 12) / 10 | |
2034 | Player.Character[Name.. " (Left)"].Handle.Fire.Pitch = math.random(25, 35) / 20 | |
2035 | Player.Character[Name.. " (Left)"].Handle.Fire:Play() | |
2036 | CamShake(15, 50000) | |
2037 | end | |
2038 | end | |
2039 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") ~= nil then | |
2040 | if silenced == false then | |
2041 | coroutine.resume(coroutine.create(function() Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = true Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = true wait(0.1) Player.Character[Name.. " (Left)"].Muzzle.Smoke.Enabled = false Player.Character[Name.. " (Left)"].Muzzle.Fire.Enabled = false end)) | |
2042 | else end | |
2043 | end | |
2044 | for i = 0, 10, 5 do | |
2045 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
2046 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
2047 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
2048 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), math.rad(5)) | |
2049 | wait() | |
2050 | else return false end | |
2051 | else return false end | |
2052 | end | |
2053 | makeShell(Player.Character[Name.. " (Left)"]:FindFirstChild("ShellOut")) | |
2054 | if magazine.Value ~= 0 then | |
2055 | wait() | |
2056 | elseif magazine.Value == 0 then | |
2057 | Player.Character[Name].Handle.Lock.Pitch = 3 | |
2058 | Player.Character[Name].Handle.Lock:Play() | |
2059 | end | |
2060 | for i = 10, 0, -5 do | |
2061 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
2062 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
2063 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
2064 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(0.72, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(-90 - i), math.rad(5), math.rad(5)) | |
2065 | wait() | |
2066 | else return false end | |
2067 | else return false end | |
2068 | end | |
2069 | end | |
2070 | if format == "silence" then | |
2071 | Player.Character[Name].Handle.Jam:Play() | |
2072 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
2073 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil and Player.Character.Torso:FindFirstChild("Right Shoulder 2") ~= nil then | |
2074 | Player.Character.Torso["Right Shoulder 2"].C0 = CFrame.new() | |
2075 | Player.Character.Torso["Right Shoulder 2"].C1 = CFrame.new(-0.9, -0.6, 0.51) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-5), 0) | |
2076 | else return false end | |
2077 | else return false end | |
2078 | for i = 0, 10, 1.5 do | |
2079 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
2080 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then | |
2081 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
2082 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 1.4 - (i / 25), 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) | |
2083 | wait() | |
2084 | end | |
2085 | end | |
2086 | end | |
2087 | for i = 10, 0, -1.5 do | |
2088 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
2089 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then | |
2090 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
2091 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.9, 1.4 - (i / 25), 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(290), 0, math.rad(-90)) | |
2092 | wait() | |
2093 | end | |
2094 | end | |
2095 | end | |
2096 | playAnimation("hold") | |
2097 | return true | |
2098 | end | |
2099 | if format == "attachment" then | |
2100 | Player.Character[Name].Handle.Switch:Play() | |
2101 | for i = 0, 10, 5 do | |
2102 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
2103 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then | |
2104 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
2105 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90)) | |
2106 | wait() | |
2107 | end | |
2108 | end | |
2109 | end | |
2110 | for i = 10, 0, -5 do | |
2111 | if Player.Character:FindFirstChild("Torso") ~= nil then | |
2112 | if Player.Character.Torso:FindFirstChild("Left Shoulder 2") ~= nil then | |
2113 | Player.Character.Torso["Left Shoulder 2"].C0 = CFrame.new() | |
2114 | Player.Character.Torso["Left Shoulder 2"].C1 = CFrame.new(-0.5 - (i / 25), 1.2, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(300 - i), math.rad(10 - i), math.rad(-90)) | |
2115 | wait() | |
2116 | end | |
2117 | end | |
2118 | end | |
2119 | end | |
2120 | return true | |
2121 | end | |
2122 | ||
2123 | ||
2124 | function CamShake(time, freq) | |
2125 | coroutine.resume(coroutine.create(function() | |
2126 | local cam = game:GetService("Workspace").CurrentCamera | |
2127 | local time = 10 | |
2128 | local seed = Vector3.new(math.random(100, 200) / freq, math.random(100, 200) / freq, 0) | |
2129 | if math.random(1, 2) == 1 then seed = Vector3.new(-seed.x, seed.y, 0) end | |
2130 | if math.random(1, 2) == 1 then seed = Vector3.new(seed.x, -seed.y, 0) end | |
2131 | cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(seed.x * time, seed.y * time, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) | |
2132 | for i = 1, time do | |
2133 | cam.CoordinateFrame = (CFrame.new(cam.Focus.p) * (cam.CoordinateFrame - cam.CoordinateFrame.p) * CFrame.fromEulerAnglesXYZ(-seed.x, -seed.y, 0)) * CFrame.new(0, 0, (cam.CoordinateFrame.p - cam.Focus.p).magnitude) | |
2134 | wait() | |
2135 | end | |
2136 | end)) | |
2137 | end | |
2138 | ||
2139 | ||
2140 | function makeShell(part) | |
2141 | if part == nil then return false end | |
2142 | local casing = Instance.new("Part") | |
2143 | casing.Name = "Shell" | |
2144 | casing.formFactor = "Custom" | |
2145 | casing.Size = Vector3.new(0.2, 0.26, 0.2) | |
2146 | casing.CFrame = CFrame.new(part.Position) * CFrame.fromEulerAnglesXYZ(math.rad(math.random(0, 360)), math.rad(math.random(0, 360)), math.rad(math.random(0, 360))) | |
2147 | casing.BrickColor = BrickColor.new("New Yeller") | |
2148 | local mesh = Instance.new("CylinderMesh") | |
2149 | mesh.Scale = Vector3.new(0.4, 1, 0.4) | |
2150 | mesh.Parent = casing | |
2151 | casing.Parent = game:GetService("Workspace") | |
2152 | casing:BreakJoints() | |
2153 | casing.Velocity = (part.CFrame.lookVector * 50) + Vector3.new(0, 10, 0) | |
2154 | coroutine.resume(coroutine.create(function() wait(4.5) for i = 0, 1, 0.1 do casing.Transparency = i wait() end casing:Remove() end)) | |
2155 | end | |
2156 | ||
2157 | ||
2158 | function Weld(x, y) | |
2159 | local weld = Instance.new("Weld") | |
2160 | weld.Part0 = x | |
2161 | weld.Part1 = y | |
2162 | CJ = CFrame.new(x.Position) | |
2163 | C0 = x.CFrame:inverse() * CJ | |
2164 | C1 = y.CFrame:inverse() * CJ | |
2165 | weld.C0 = C0 | |
2166 | weld.C1 = C1 | |
2167 | weld.Parent = x | |
2168 | end | |
2169 | ||
2170 | ||
2171 | function tagHumanoid(humanoid) | |
2172 | local tag = Instance.new("ObjectValue") | |
2173 | tag.Name = "creator" | |
2174 | tag.Value = Player | |
2175 | tag.Parent = humanoid | |
2176 | local tag = Instance.new("StringValue") | |
2177 | tag.Name = "creatorType1" | |
2178 | tag.Value = Name | |
2179 | tag.Parent = humanoid | |
2180 | local tag = Instance.new("StringValue") | |
2181 | tag.Name = "creatorType2" | |
2182 | tag.Value = "shot" | |
2183 | tag.Parent = humanoid | |
2184 | end | |
2185 | ||
2186 | ||
2187 | function untagHumanoid(humanoid) | |
2188 | if humanoid ~= nil then | |
2189 | local tag = humanoid:FindFirstChild("creator") | |
2190 | if tag ~= nil then | |
2191 | tag:Remove() | |
2192 | end | |
2193 | local tag = humanoid:FindFirstChild("creatorType1") | |
2194 | if tag ~= nil then | |
2195 | tag:Remove() | |
2196 | end | |
2197 | local tag = humanoid:FindFirstChild("creatorType2") | |
2198 | if tag ~= nil then | |
2199 | tag:Remove() | |
2200 | end | |
2201 | end | |
2202 | end | |
2203 | ||
2204 | ||
2205 | function fire(startPoint, endPoint, hit) | |
2206 | local trail = Instance.new("Part") | |
2207 | trail.Name = "Bullet Trail" | |
2208 | trail.BrickColor = BrickColor.new("Dark stone grey") | |
2209 | trail.TopSurface = 0 | |
2210 | trail.BottomSurface = 0 | |
2211 | trail.formFactor = 0 | |
2212 | trail.Size = Vector3.new(1, 1, 1) | |
2213 | trail.Transparency = 0.5 | |
2214 | trail.Anchored = true | |
2215 | trail.CanCollide = false | |
2216 | trail.CFrame = CFrame.new((startPoint + endPoint) / 2, endPoint) | |
2217 | trail.Parent = game:GetService("Workspace") | |
2218 | local mesh = Instance.new("SpecialMesh") | |
2219 | mesh.MeshType = "Brick" | |
2220 | mesh.Scale = Vector3.new(0.1, 0.1, (startPoint - endPoint).magnitude) | |
2221 | mesh.Parent = trail | |
2222 | coroutine.resume(coroutine.create(function(part) for i = 1, 10 do part.Mesh.Scale = Vector3.new(part.Mesh.Scale.x - 0.01, part.Mesh.Scale.y - 0.01, part.Mesh.Scale.z) wait() end part:Remove() end), trail) | |
2223 | if hit ~= nil then | |
2224 | if hit.Parent == nil then return end | |
2225 | if hit.Parent.ClassName == "Hat" then | |
2226 | if hit.Parent.Parent.Humanoid ~= nil then | |
2227 | hit.Parent.Parent.Humanoid:TakeDamage(damage * 5) | |
2228 | end | |
2229 | end | |
2230 | if hit.Parent:FindFirstChild("Humanoid") ~= nil then | |
2231 | tagHumanoid(hit.Parent.Humanoid) | |
2232 | if hit.Name == "Head" then | |
2233 | hit.Parent.Humanoid:TakeDamage(damage * 10) | |
2234 | elseif hit.Name == "Torso" then | |
2235 | hit.Parent.Humanoid:TakeDamage(damage * 2) | |
2236 | elseif hit.Name == "Left Leg" then | |
2237 | hit.Parent.Humanoid:TakeDamage(damage) | |
2238 | hit.Parent.Humanoid.Sit = true | |
2239 | elseif hit.Name == "Right Leg" then | |
2240 | hit.Parent.Humanoid:TakeDamage(damage) | |
2241 | hit.Parent.Humanoid.Sit = true | |
2242 | else | |
2243 | hit.Parent.Humanoid:TakeDamage(damage) | |
2244 | end | |
2245 | if math.random(1, 10) == 1 then | |
2246 | hit.Parent.Humanoid.Sit = true | |
2247 | end | |
2248 | delay(0.1, function() untagHumanoid(hit.Parent.Humanoid) end) | |
2249 | end | |
2250 | if hit.Anchored == false then | |
2251 | hit.Velocity = hit.Velocity + ((endPoint - startPoint).unit * (damage * 2)) | |
2252 | end | |
2253 | end | |
2254 | end | |
2255 | ||
2256 | ||
2257 | function onButton1Down(mouse) | |
2258 | if selected == false then return end | |
2259 | if Player.Character:FindFirstChild(Name) ~= nil and Button1Down == false and canFire == true and (function() if dual == true then if Player.Character:FindFirstChild(Name.. " (Left)") ~= nil then return true else return false end else return true end end)() == true then | |
2260 | if Player.Character[Name]:FindFirstChild("Handle") == nil then return end | |
2261 | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end | |
2262 | if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end end | |
2263 | if dual == true then if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end end | |
2264 | mouse.Icon = "http://www.roblox.com/asset/?id=59125642" | |
2265 | Button1Down = true | |
2266 | canFire = false | |
2267 | canFire2 = true | |
2268 | while canFire2 == true do | |
2269 | local humanoid = Player.Character:FindFirstChild("Humanoid") | |
2270 | if humanoid == nil then | |
2271 | canFire2 = false | |
2272 | break | |
2273 | end | |
2274 | if humanoid.Health <= 0 then | |
2275 | canFire2 = false | |
2276 | break | |
2277 | end | |
2278 | local fireLeft = false | |
2279 | if automatic == false and burst == false then | |
2280 | canFire2 = false | |
2281 | elseif automatic == false and burst == true then | |
2282 | if burstCount >= burstCountMax then | |
2283 | canFire2 = false | |
2284 | burstCount = 0 | |
2285 | break | |
2286 | end | |
2287 | burstCount = burstCount + 1 | |
2288 | elseif automatic == true and burst == false then | |
2289 | fireLeft = true | |
2290 | end | |
2291 | if Jammed ~= true then | |
2292 | if magazine.Value > 0 then | |
2293 | magazine.Value = magazine.Value - 1 | |
2294 | updateGui() | |
2295 | if silenced == true then | |
2296 | CamShake(1, Spread) | |
2297 | else end | |
2298 | fire(Player.Character[Name].Muzzle.Position, mouse.Hit.p, mouse.Target) | |
2299 | coroutine.resume(coroutine.create(function() | |
2300 | if dual == true then | |
2301 | playAnimation("rightFire") | |
2302 | elseif dual == false then | |
2303 | playAnimation("fire") | |
2304 | end | |
2305 | end)) | |
2306 | else | |
2307 | Player.Character[Name].Handle.Empty:Play() | |
2308 | end | |
2309 | else | |
2310 | Player.Character[Name].Handle.Empty:Play() | |
2311 | end | |
2312 | if fireLeft == true and dual == true and automatic == true then | |
2313 | if magazine.Value > 0 then | |
2314 | coroutine.resume(coroutine.create(function() | |
2315 | wait(readyTime / 2) | |
2316 | magazine.Value = magazine.Value - 1 | |
2317 | updateGui() | |
2318 | fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target) | |
2319 | if silenced == true then | |
2320 | CamShake(1, Spread) | |
2321 | else end | |
2322 | playAnimation("leftFire") | |
2323 | end)) | |
2324 | else | |
2325 | coroutine.resume(coroutine.create(function() | |
2326 | wait(readyTime / 2) | |
2327 | Player.Character[Name].Handle.Empty:Play() | |
2328 | end)) | |
2329 | end | |
2330 | end | |
2331 | wait(readyTime) | |
2332 | end | |
2333 | if magazine.Value ~= 0 then | |
2334 | mouse.Icon = "http://www.roblox.com/asset/?id=59125633" | |
2335 | else end | |
2336 | canFire = true | |
2337 | end | |
2338 | end | |
2339 | ||
2340 | ||
2341 | function onButton1Up(mouse) | |
2342 | if selected == false then return end | |
2343 | Button1Down = false | |
2344 | canFire2 = false | |
2345 | burstCount = 0 | |
2346 | while canFire == false do wait() end | |
2347 | if dual == true and automatic == false then | |
2348 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Handle") == nil then return end | |
2349 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end | |
2350 | mouse.Icon = "http://www.roblox.com/asset/?id=59125642" | |
2351 | canFire = false | |
2352 | canFire2 = true | |
2353 | while canFire2 == true do | |
2354 | local humanoid = Player.Character:FindFirstChild("Humanoid") | |
2355 | if humanoid == nil then | |
2356 | canFire2 = false | |
2357 | break | |
2358 | end | |
2359 | if humanoid.Health <= 0 then | |
2360 | canFire2 = false | |
2361 | break | |
2362 | end | |
2363 | if burst == false then | |
2364 | canFire2 = false | |
2365 | elseif burst == true then | |
2366 | if burstCount >= burstCountMax then | |
2367 | canFire2 = false | |
2368 | burstCount = 0 | |
2369 | break | |
2370 | end | |
2371 | burstCount = burstCount + 1 | |
2372 | end | |
2373 | if magazine.Value <= 0 then | |
2374 | Player.Character[Name].Handle.Empty:Play() | |
2375 | else | |
2376 | coroutine.resume(coroutine.create(function() | |
2377 | playAnimation("leftFire") | |
2378 | end)) | |
2379 | magazine.Value = magazine.Value - 1 | |
2380 | updateGui() | |
2381 | if silenced == true then | |
2382 | CamShake(1, Spread) | |
2383 | else end | |
2384 | fire(Player.Character[Name.. " (Left)"].Muzzle.Position, mouse.Hit.p, mouse.Target) | |
2385 | end | |
2386 | wait(readyTime) | |
2387 | end | |
2388 | if magazine.Value ~= 0 then | |
2389 | mouse.Icon = "http://www.roblox.com/asset/?id=59125633" | |
2390 | else end | |
2391 | canFire = true | |
2392 | end | |
2393 | end | |
2394 | ||
2395 | ||
2396 | function onKeyDown(key, mouse) | |
2397 | if selected == false then return end | |
2398 | key = key:lower() | |
2399 | if key == "q" and Button1Down == false and canFire == true then | |
2400 | if mouse.Target == nil then return end | |
2401 | if game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
2402 | if dual == true then onKeyDown("t", mouse) end | |
2403 | onDeselected(mouse) | |
2404 | removeParts("RightHolster") | |
2405 | script.Parent.Parent = game:GetService("Players"):GetPlayerFromCharacter(mouse.Target.Parent).Backpack | |
2406 | end | |
2407 | end | |
2408 | if key == "e" and Button1Down == false and canFire == true and canSilence == true then | |
2409 | if silenced then | |
2410 | silenced = false | |
2411 | Player.Character[Name].Handle.Lock.Pitch = 5 | |
2412 | Player.Character[Name].Handle.Lock:Play() | |
2413 | if Player.Character:FindFirstChild(Name) == nil then return end | |
2414 | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end | |
2415 | if Player.Character[Name]:FindFirstChild("Muzzle 2") == nil then return end | |
2416 | Player.Character[Name].Muzzle.Transparency = 1 | |
2417 | Player.Character[Name].Silencer1.Transparency = 1 | |
2418 | Player.Character[Name].Muzzle.Name = "Silencer" | |
2419 | Player.Character[Name]["Muzzle 2"].Name = "Muzzle" | |
2420 | if dual == true then | |
2421 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end | |
2422 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle 2") == nil then return end | |
2423 | Player.Character[Name.. " (Left)"].Muzzle.Transparency = 1 | |
2424 | Player.Character[Name.. " (Left)"].Silencer1.Transparency = 1 | |
2425 | Player.Character[Name.. " (Left)"].Muzzle.Name = "Silencer" | |
2426 | Player.Character[Name.. " (Left)"]["Muzzle 2"].Name = "Muzzle" | |
2427 | end | |
2428 | else | |
2429 | silenced = true | |
2430 | Player.Character[Name].Handle.Lock.Pitch = 5 | |
2431 | Player.Character[Name].Handle.Lock:Play() | |
2432 | if Player.Character:FindFirstChild(Name) == nil then return end | |
2433 | if Player.Character[Name]:FindFirstChild("Silencer") == nil then return end | |
2434 | if Player.Character[Name]:FindFirstChild("Muzzle") == nil then return end | |
2435 | Player.Character[Name].Silencer.Transparency = 0 | |
2436 | Player.Character[Name].Silencer1.Transparency = 0 | |
2437 | Player.Character[Name].Muzzle.Name = "Muzzle 2" | |
2438 | Player.Character[Name].Silencer.Name = "Muzzle" | |
2439 | if dual == true then | |
2440 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Silencer") == nil then return end | |
2441 | if Player.Character[Name.. " (Left)"]:FindFirstChild("Muzzle") == nil then return end | |
2442 | Player.Character[Name.. " (Left)"].Silencer.Transparency = 0 | |
2443 | Player.Character[Name.. " (Left)"].Silencer1.Transparency = 0 | |
2444 | Player.Character[Name.. " (Left)"].Muzzle.Name = "Muzzle 2" | |
2445 | Player.Character[Name.. " (Left)"].Silencer.Name = "Muzzle" | |
2446 | end | |
2447 | end | |
2448 | end | |
2449 | if key == "r" and Button1Down == false and canFire == true then | |
2450 | if ammo.Value > 0 and magazine.Value ~= magazineMax.Value + Chamber then | |
2451 | canFire = false | |
2452 | burstCount = 0 | |
2453 | mouse.Icon = "http://www.roblox.com/asset/?id=59125642" | |
2454 | if magazine.Value > 0 then magazine.Value = Chamber end | |
2455 | updateGui() | |
2456 | if dual == true then | |
2457 | playAnimation("reloadDual") | |
2458 | elseif dual == false then | |
2459 | playAnimation("reload") | |
2460 | end | |
2461 | if ammo.Value - magazineMax.Value < 0 then | |
2462 | magazine.Value = ammo.Value | |
2463 | ammo.Value = 0 | |
2464 | elseif ammo.Value - magazineMax.Value >= 0 then | |
2465 | ammo.Value = ammo.Value - magazineMax.Value | |
2466 | magazine.Value = magazine.Value + MagSize | |
2467 | end | |
2468 | updateGui() | |
2469 | mouse.Icon = "http://www.roblox.com/asset/?id=59125633" | |
2470 | canFire = true | |
2471 | end | |
2472 | end | |
2473 | if key == "t" and Button1Down == false and canFire == true and canDual == true then | |
2474 | canFire = false | |
2475 | if dual == false then | |
2476 | local weapon = nil | |
2477 | for _, p in pairs(Player.Backpack:GetChildren()) do | |
2478 | if p.Name == Name and p ~= script.Parent then weapon = p break end | |
2479 | end | |
2480 | if weapon ~= nil then | |
2481 | dual = true | |
2482 | Chamber = 2 | |
2483 | MagSize = MagSize * 2 | |
2484 | weapon.Name = "Dual" | |
2485 | weapon.Parent = script | |
2486 | removeParts("RightHand") | |
2487 | makeParts("RightHand") | |
2488 | removeParts("RightHolster") | |
2489 | makeParts("LeftHolster") | |
2490 | playAnimation("leftEquip") | |
2491 | removeParts("LeftHolster") | |
2492 | makeParts("LeftHand") | |
2493 | magazineMax.Value = math.ceil(magazineMax.Value * 2) | |
2494 | ammoMax.Value = math.ceil(ammoMax.Value * 2) | |
2495 | magazine.Value = magazine.Value + weapon.Magazine.Value | |
2496 | ammo.Value = ammo.Value + weapon.Ammo.Value | |
2497 | updateGui() | |
2498 | end | |
2499 | elseif dual == true then | |
2500 | local weapon = script:FindFirstChild("Dual") | |
2501 | if weapon ~= nil then | |
2502 | dual = false | |
2503 | Holstered = true | |
2504 | Chamber = 1 | |
2505 | MagSize = MagSize * 0.5 | |
2506 | weapon.Name = Name | |
2507 | weapon.Parent = Player.Backpack | |
2508 | removeParts("RightHand") | |
2509 | makeParts("RightHand") | |
2510 | playAnimation("leftUnequip") | |
2511 | removeParts("LeftHand") | |
2512 | makeParts("RightHolster") | |
2513 | playAnimation("hold") | |
2514 | weapon.Magazine.Value = math.floor(magazine.Value / 2) | |
2515 | weapon.Ammo.Value = math.floor(ammo.Value / 2) | |
2516 | magazineMax.Value = math.ceil(magazineMax.Value / 2) | |
2517 | ammoMax.Value = math.ceil(ammoMax.Value / 2) | |
2518 | magazine.Value = math.ceil(magazine.Value / 2) | |
2519 | ammo.Value = math.ceil(ammo.Value / 2) | |
2520 | updateGui() | |
2521 | end | |
2522 | end | |
2523 | canFire = true | |
2524 | end | |
2525 | if key == "y" and canZoom == true then | |
2526 | if zoom == false then | |
2527 | zoom = true | |
2528 | local pos = mouse.Hit.p | |
2529 | local target = mouse.Target | |
2530 | local cam = game:GetService("Workspace").CurrentCamera | |
2531 | focus = Instance.new("Part", workspace) | |
2532 | focus.Anchored = true | |
2533 | focus.CanCollide = false | |
2534 | focus.Transparency = 1 | |
2535 | focus.TopSurface = 0 | |
2536 | focus.BottomSurface = 0 | |
2537 | focus.formFactor = "Plate" | |
2538 | focus.Size = Vector3.new(0, 0, 0) | |
2539 | focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p) | |
2540 | cam.CameraSubject = focus | |
2541 | cam.CameraType = "Attach" | |
2542 | while zoom == true and selected == true do | |
2543 | local set = false | |
2544 | if target ~= nil then | |
2545 | if target.Parent ~= nil then | |
2546 | if target.Anchored == false then | |
2547 | focus.CFrame = CFrame.new(target.CFrame.p) * (CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p) - CFrame.new(Player.Character.Torso.CFrame.p, target.CFrame.p).p) | |
2548 | set = true | |
2549 | end | |
2550 | end | |
2551 | end | |
2552 | if set == false then | |
2553 | focus.CFrame = CFrame.new(pos) * (CFrame.new(Player.Character.Torso.CFrame.p, pos) - CFrame.new(Player.Character.Torso.CFrame.p, pos).p) | |
2554 | end | |
2555 | wait() | |
2556 | end | |
2557 | if focus ~= nil then focus:Remove() focus = nil end | |
2558 | local cam = game:GetService("Workspace").CurrentCamera | |
2559 | cam.CameraSubject = Player.Character:FindFirstChild("Humanoid") | |
2560 | cam.CameraType = "Custom" | |
2561 | else | |
2562 | zoom = false | |
2563 | end | |
2564 | end | |
2565 | if key == "u" and Button1Down == false and canFire == true then | |
2566 | if automatic == false and burst == false then | |
2567 | if switchToBurst == true then | |
2568 | burst = true | |
2569 | local m = Instance.new("Message", Player) | |
2570 | m.Text = "Burst" | |
2571 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
2572 | delay(2.5, function() m:Remove() end) | |
2573 | elseif switchToAutomatic == true then | |
2574 | automatic = true | |
2575 | local m = Instance.new("Message", Player) | |
2576 | m.Text = "Automatic" | |
2577 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
2578 | delay(2.5, function() m:Remove() end) | |
2579 | end | |
2580 | elseif automatic == false and burst == true then | |
2581 | if switchToAutomatic == true then | |
2582 | automatic = true | |
2583 | burst = false | |
2584 | local m = Instance.new("Message", Player) | |
2585 | m.Text = "Automatic" | |
2586 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
2587 | delay(2.5, function() m:Remove() end) | |
2588 | elseif switchToSingle == true then | |
2589 | burst = false | |
2590 | local m = Instance.new("Message", Player) | |
2591 | m.Text = "Single" | |
2592 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
2593 | delay(2.5, function() m:Remove() end) | |
2594 | end | |
2595 | elseif automatic == true and burst == false then | |
2596 | if switchToSingle == true then | |
2597 | automatic = false | |
2598 | local m = Instance.new("Message", Player) | |
2599 | m.Text = "Single" | |
2600 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
2601 | delay(2.5, function() m:Remove() end) | |
2602 | elseif switchToBurst == true then | |
2603 | automatic = false | |
2604 | burst = true | |
2605 | local m = Instance.new("Message", Player) | |
2606 | m.Text = "Burst" | |
2607 | pcall(function() Player.Character[Name].Handle.Switch:Play() end) | |
2608 | delay(2.5, function() m:Remove() end) | |
2609 | end | |
2610 | end | |
2611 | end | |
2612 | if key == "c" and Button1Down == false and canFire == true and dual == false then | |
2613 | canFire = false | |
2614 | burstCount = 0 | |
2615 | mouse.Icon = "http://www.roblox.com/asset/?id=59125642" | |
2616 | if magazine.Value ~= 0 then magazine.Value = magazine.Value - 1 end | |
2617 | updateGui() | |
2618 | playAnimation("charge") | |
2619 | mouse.Icon = "http://www.roblox.com/asset/?id=59125633" | |
2620 | canFire = true | |
2621 | end | |
2622 | if key == "f" and Button1Down == false and canFire == true and Attachment == true and dual == false then | |
2623 | if Mode == 0 and Mode ~= 1 then | |
2624 | Player.Character[Name].Handle.Switch:Play() | |
2625 | Player.Character[Name].Light.Transparency = 0.6 | |
2626 | Mode = 1 | |
2627 | elseif Mode == 1 and Mode ~= 0 then | |
2628 | Player.Character[Name].Handle.Switch:Play() | |
2629 | Player.Character[Name].Light.Transparency = 1 | |
2630 | Mode = 0 | |
2631 | end | |
2632 | end | |
2633 | end | |
2634 | ||
2635 | ||
2636 | function onSelected(mouse) | |
2637 | if selected == true then return end | |
2638 | selected = true | |
2639 | Holstered = false | |
2640 | canFire = false | |
2641 | mouse.Icon = "http://www.roblox.com/asset/?id=59125642" | |
2642 | while Player.Character:FindFirstChild("WeaponActivated") ~= nil do | |
2643 | if Player.Character.WeaponActivated.Value == nil then break end | |
2644 | if Player.Character.WeaponActivated.Value.Parent == nil then break end | |
2645 | wait() | |
2646 | end | |
2647 | updateGui() | |
2648 | local weapon = Instance.new("ObjectValue") | |
2649 | weapon.Name = "WeaponActivated" | |
2650 | weapon.Value = script.Parent | |
2651 | weapon.Parent = Player.Character | |
2652 | DisableLimb(1, Player.Character) | |
2653 | DisableLimb(2, Player.Character) | |
2654 | ForceAngle(1, 0, Player.Character) | |
2655 | ForceAngle(2, 0, Player.Character) | |
2656 | if dual == true then | |
2657 | coroutine.resume(coroutine.create(function() playAnimation("leftEquip") end)) | |
2658 | playAnimation("rightEquip") | |
2659 | removeParts("LeftHolster") | |
2660 | makeParts("LeftHand") | |
2661 | else | |
2662 | playAnimation("equip") | |
2663 | end | |
2664 | removeParts("RightHolster") | |
2665 | makeParts("RightHand") | |
2666 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
2667 | mouse.Button1Up:connect(function() onButton1Up(mouse) end) | |
2668 | mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end) | |
2669 | mouse.Icon = "http://www.roblox.com/asset/?id=59125633" | |
2670 | canFire = true | |
2671 | end | |
2672 | ||
2673 | ||
2674 | function onDeselected(mouse) | |
2675 | if selected == false then return end | |
2676 | Button1Down = false | |
2677 | while canFire == false do | |
2678 | wait() | |
2679 | end | |
2680 | selected = false | |
2681 | Holstered = true | |
2682 | if dual == true then | |
2683 | if math.random(1, 2) == 1 then | |
2684 | coroutine.resume(coroutine.create(function() playAnimation("leftUnequip") end)) | |
2685 | wait(math.random(1, 10) / 10) | |
2686 | playAnimation("rightUnequip") | |
2687 | else | |
2688 | coroutine.resume(coroutine.create(function() playAnimation("rightUnequip") end)) | |
2689 | wait(math.random(1, 10) / 10) | |
2690 | playAnimation("leftUnequip") | |
2691 | end | |
2692 | removeParts("LeftHand") | |
2693 | makeParts("LeftHolster") | |
2694 | else | |
2695 | playAnimation("unequip") | |
2696 | end | |
2697 | removeParts("RightHand") | |
2698 | makeParts("RightHolster") | |
2699 | ForceAngle(1, 0, Player.Character) | |
2700 | ForceAngle(2, 0, Player.Character) | |
2701 | ResetLimbCFrame(1, Player.Character) | |
2702 | ResetLimbCFrame(2, Player.Character) | |
2703 | EnableLimb(1, Player.Character) | |
2704 | EnableLimb(2, Player.Character) | |
2705 | if Player.PlayerGui:FindFirstChild(Name) ~= nil then Player.PlayerGui[Name]:Remove() end | |
2706 | if Player.Character:FindFirstChild("WeaponActivated") ~= nil then | |
2707 | if Player.Character.WeaponActivated.Value == script.Parent then | |
2708 | Player.Character.WeaponActivated:Remove() | |
2709 | end | |
2710 | end | |
2711 | while Player.Character:FindFirstChild("WeaponActivated") ~= nil do | |
2712 | if Player.Character.WeaponActivated.Value == nil then break end | |
2713 | if Player.Character.WeaponActivated.Value.Parent == nil then break end | |
2714 | wait() | |
2715 | end | |
2716 | end | |
2717 | ||
2718 | ||
2719 | if script.Parent.ClassName ~= "HopperBin" then | |
2720 | if Player == nil then print("Error: Player not found!") return end | |
2721 | Tool = Instance.new("HopperBin") | |
2722 | Tool.Name = Name | |
2723 | Tool.Parent = Player.Backpack | |
2724 | script.Name = "Main" | |
2725 | script.Parent = Tool | |
2726 | end wait() if script.Parent.ClassName == "HopperBin" then | |
2727 | while script.Parent.Parent.ClassName ~= "Backpack" do | |
2728 | wait() | |
2729 | end | |
2730 | if script.Parent:FindFirstChild("MagazineMax") == nil then | |
2731 | magazineMax = Instance.new("NumberValue") | |
2732 | magazineMax.Name = "MagazineMax" | |
2733 | magazineMax.Value = 50 | |
2734 | magazineMax.Parent = script.Parent | |
2735 | else | |
2736 | magazineMax = script.Parent.MagazineMax | |
2737 | end | |
2738 | if script.Parent:FindFirstChild("Magazine") == nil then | |
2739 | magazine = Instance.new("NumberValue") | |
2740 | magazine.Name = "Magazine" | |
2741 | magazine.Value = 0 | |
2742 | magazine.Parent = script.Parent | |
2743 | else | |
2744 | magazine = script.Parent.Magazine | |
2745 | end | |
2746 | if script.Parent:FindFirstChild("AmmoMax") == nil then | |
2747 | ammoMax = Instance.new("NumberValue") | |
2748 | ammoMax.Name = "AmmoMax" | |
2749 | ammoMax.Value = 500000 | |
2750 | ammoMax.Parent = script.Parent | |
2751 | else | |
2752 | ammoMax = script.Parent.AmmoMax | |
2753 | end | |
2754 | if script.Parent:FindFirstChild("Ammo") == nil then | |
2755 | ammo = Instance.new("NumberValue") | |
2756 | ammo.Name = "Ammo" | |
2757 | ammo.Value = script.Parent.AmmoMax.Value | |
2758 | ammo.Parent = script.Parent | |
2759 | else | |
2760 | ammo = script.Parent.Ammo | |
2761 | end | |
2762 | Player = script.Parent.Parent.Parent | |
2763 | makeParts("RightHolster") | |
2764 | script.Parent.Selected:connect(onSelected) | |
2765 | script.Parent.Deselected:connect(onDeselected) | |
2766 | end |