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1 | - | [--[[ |
1 | + | --[[Nemessis.Inc]]-- |
2 | - | Explosion God script made by EliteShadow @ V3rm aka Crimsonal @ Roblox |
2 | + | --[[Nemessis.Inc Members]]-- |
3 | - | --]] |
3 | + | --[[Ki_tchen [Owner] ]]-- |
4 | --[[Mewy23 CO-OWNER]]-- | |
5 | - | local Player = game.Players.LocalPlayer |
5 | + | --[[Unknown]]-- |
6 | --[[Unknown]]-- | |
7 | --[[Unknown]]-- | |
8 | --[[Unknown]]-- | |
9 | --[[Unknown]]-- | |
10 | --[[Unknown]]-- | |
11 | --[[Unknown]]-- | |
12 | ||
13 | --[[Every Script we release a new member will be shown.]]-- | |
14 | ||
15 | --[[Nemessis.Inc Out.]]-- | |
16 | ||
17 | - | local RightShoulder = Torso["Right Shoulder"] |
17 | + | wait(1 / 60) |
18 | - | local LeftShoulder = Torso["Left Shoulder"] |
18 | + | -- Trail Made by Gallizur |
19 | - | local Neck = Torso["Neck"] |
19 | + | --R15 Compatible in TrailSettings |
20 | - | local RightHip = Torso["Right Hip"] |
20 | + | local Player = game:GetService('Players').LocalPlayer |
21 | - | local LeftHip = Torso["Left Hip"] |
21 | + | |
22 | - | wait(1) |
22 | + | |
23 | - | Instance.new("ForceField", Character) |
23 | + | |
24 | --All The Settings for Trails in this Script | |
25 | - | local NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
25 | + | TrailSettings = { |
26 | - | local NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
26 | + | Lifetime = 0.5, |
27 | - | local LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
27 | + | Texture = 'rbxassetid://31270182', |
28 | - | local LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
28 | + | --Color1 is for UpperBody and Accessories, Color2 is for Lower Body |
29 | - | local RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
29 | + | Color1 = ColorSequence.new(BrickColor.new('Toothpaste').Color,BrickColor.new('Royal purple').Color), |
30 | - | local RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
30 | + | Color2 = ColorSequence.new(BrickColor.new('Institutional white').Color,BrickColor.new('Really black').Color), |
31 | - | local LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
31 | + | AllBody = true, |
32 | - | local LeftHipC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
32 | + | UpperBodyOnly = false, |
33 | - | local RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
33 | + | LowerBodyOnly = false, |
34 | - | local RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
34 | + | Accessories = false, |
35 | Extras = true, | |
36 | R15 = false, --Change to true if you're using R15 | |
37 | R15Parts = { | |
38 | 'UpperTorso', | |
39 | 'LowerTorso', | |
40 | } | |
41 | } | |
42 | ||
43 | local Trail; --Making other Trails uses this in this Script | |
44 | ||
45 | ||
46 | --UpperBody Function | |
47 | - | local Player = game.Players.LocalPlayer |
47 | + | UpperBody = function() |
48 | if TrailSettings.R15 == false then | |
49 | A0 = Instance.new('Attachment',Character.Torso) | |
50 | A1 = Instance.new('Attachment',Character.Head) | |
51 | A2 = Instance.new('Attachment',Character['Right Arm']) | |
52 | - | local mouse = Player:GetMouse() |
52 | + | A3 = Instance.new('Attachment',Character['Left Arm']) |
53 | - | local Root = Character.HumanoidRootPart |
53 | + | Trail = Instance.new('Trail',Character) |
54 | - | local RunService = game:GetService("RunService").RenderStepped |
54 | + | Trail.Attachment0 = A0 |
55 | - | local Lighting = game:GetService("Lighting") |
55 | + | Trail.Attachment1 = A1 |
56 | Trail.Texture = TrailSettings.Texture | |
57 | Trail.Color = TrailSettings.Color1 | |
58 | - | Player:ClearCharacterAppearance() |
58 | + | Trail.Lifetime = TrailSettings.Lifetime |
59 | - | wait(0.1) |
59 | + | local Trail2 = Trail:Clone() |
60 | - | Player.Character.Head.BrickColor = BrickColor.new("Really black") |
60 | + | Trail2.Parent = Character |
61 | - | Player.Character.Torso.BrickColor = BrickColor.new("Really black") |
61 | + | Trail2.Attachment1 = A2 |
62 | - | Player.Character["Right Arm"].BrickColor = BrickColor.new("Really black") |
62 | + | local Trail3 = Trail:Clone() |
63 | - | Player.Character["Right Leg"].BrickColor = BrickColor.new("Really black") |
63 | + | Trail3.Parent = Character |
64 | - | Player.Character["Left Leg"].BrickColor = BrickColor.new("Really black") |
64 | + | Trail3.Attachment1 = A3 |
65 | - | Player.Character["Left Arm"].BrickColor = BrickColor.new("Really black") |
65 | + | local Trail6 = Trail:Clone() |
66 | - | pcall(function() Player.Character.Torso.roblox:Destroy() end) |
66 | + | Trail6.Parent = Character |
67 | Trail6.Attachment0 = A1 | |
68 | - | z = Instance.new("Sound", Character) |
68 | + | Trail6.Attachment1 = A2 |
69 | - | z.SoundId = "rbxassetid://"--301463006 |
69 | + | local Trail7 = Trail:Clone() |
70 | - | z.Looped = true |
70 | + | Trail7.Parent = Character |
71 | - | z.Pitch = 1 |
71 | + | Trail7.Attachment0 = A1 |
72 | - | z.Volume = math.huge |
72 | + | Trail7.Attachment1 = A3 |
73 | - | wait(.1) |
73 | + | else |
74 | - | z:Play() |
74 | + | A0 = Instance.new('Attachment',Character[TrailSettings.R15Parts[1]]) |
75 | A0R = Instance.new('Attachment',Character[TrailSettings.R15Parts[2]]) | |
76 | A1 = Instance.new('Attachment',Character.Head) | |
77 | A2 = Instance.new('Attachment',Character['RightUpperArm']) | |
78 | A2R = Instance.new('Attachment',Character['RightLowerArm']) | |
79 | A3 = Instance.new('Attachment',Character['LeftUpperArm']) | |
80 | A3R = Instance.new('Attachment',Character['LeftLowerArm']) | |
81 | Trail = Instance.new('Trail',Character) | |
82 | Trail.Attachment0 = A0 | |
83 | Trail.Attachment1 = A1 | |
84 | Trail.Texture = TrailSettings.Texture | |
85 | Trail.Color = TrailSettings.Color1 | |
86 | Trail.Lifetime = TrailSettings.Lifetime | |
87 | local Trail2 = Trail:Clone() | |
88 | Trail2.Parent = Character | |
89 | Trail2.Attachment1 = A2 | |
90 | local Trail3 = Trail:Clone() | |
91 | Trail3.Parent = Character | |
92 | Trail3.Attachment1 = A3 | |
93 | local Trail6 = Trail:Clone() | |
94 | Trail6.Parent = Character | |
95 | Trail6.Attachment0 = A1 | |
96 | Trail6.Attachment1 = A2 | |
97 | local Trail7 = Trail:Clone() | |
98 | Trail7.Parent = Character | |
99 | Trail7.Attachment0 = A1 | |
100 | Trail7.Attachment1 = A3 | |
101 | --R15 Trails | |
102 | local Trail1R = Trail:Clone() | |
103 | Trail1R.Parent = Character | |
104 | Trail1R.Attachment1 = A2R | |
105 | local Trail2R = Trail:Clone() | |
106 | Trail2R.Parent = Character | |
107 | Trail2R.Attachment1 = A3R | |
108 | local Trail6R = Trail:Clone() | |
109 | Trail6.Parent = Character | |
110 | Trail6.Attachment0 = A1 | |
111 | Trail6.Attachment1 = A2R | |
112 | local Trail7R = Trail:Clone() | |
113 | Trail7.Parent = Character | |
114 | Trail7.Attachment0 = A1 | |
115 | Trail7.Attachment1 = A3R | |
116 | end | |
117 | - | text.Text = "Zorex God Of Exploding" |
117 | + | |
118 | ||
119 | --Lower Body Function | |
120 | LowerBody = function() | |
121 | if TrailSettings.R15 == false then | |
122 | A4 = Instance.new('Attachment',Character['Right Leg']) | |
123 | A5 = Instance.new('Attachment',Character['Left Leg']) | |
124 | local Trail4 = Trail:Clone() | |
125 | - | local selectionBoxOfTorso = Instance.new("SelectionBox",Torso) |
125 | + | Trail4.Parent = Character |
126 | - | selectionBoxOfTorso.Adornee = Torso |
126 | + | Trail4.Attachment1 = A4 |
127 | - | selectionBoxOfTorso.Color = BrickColor.new("1020") |
127 | + | local Trail5 = Trail:Clone() |
128 | - | selectionBoxOfTorso.LineThickness = 0.01 |
128 | + | Trail5.Parent = Character |
129 | - | selectionBoxOfTorso.Transparency = 0 |
129 | + | Trail5.Attachment1 = A5 |
130 | local Trail8 = Trail:Clone() | |
131 | - | local selectionBoxOfRightArm = Instance.new("SelectionBox",Character["Right Arm"]) |
131 | + | Trail8.Parent = Character |
132 | - | selectionBoxOfRightArm.Adornee = Character["Right Arm"] |
132 | + | Trail8.Attachment0 = A2 |
133 | - | selectionBoxOfRightArm.Color = BrickColor.new("1020") |
133 | + | Trail8.Attachment1 = A4 |
134 | - | selectionBoxOfRightArm.LineThickness = 0.01 |
134 | + | Trail8.Color = TrailSettings.Color2 |
135 | - | selectionBoxOfRightArm.Transparency = 0 |
135 | + | local Trail9 = Trail:Clone() |
136 | Trail9.Parent = Character | |
137 | - | local selectionBoxOfRightLeg = Instance.new("SelectionBox",Character["Right Leg"]) |
137 | + | Trail9.Attachment0 = A3 |
138 | - | selectionBoxOfRightLeg.Adornee = Character["Right Leg"] |
138 | + | Trail9.Attachment1 = A5 |
139 | - | selectionBoxOfRightLeg.Color = BrickColor.new("1020") |
139 | + | Trail9.Color = TrailSettings.Color2 |
140 | - | selectionBoxOfRightLeg.LineThickness = 0.01 |
140 | + | local FT = Trail:Clone() |
141 | - | selectionBoxOfRightLeg.Transparency = 0 |
141 | + | FT.Parent = Character |
142 | FT.Attachment0 = A4 | |
143 | - | local selectionBoxOfLeftArm = Instance.new("SelectionBox",Character["Left Arm"]) |
143 | + | FT.Attachment1 = A5 |
144 | - | selectionBoxOfLeftArm.Adornee = Character["Left Arm"] |
144 | + | FT.Color = TrailSettings.Color2 |
145 | - | selectionBoxOfLeftArm.Color = BrickColor.new("1020") |
145 | + | else |
146 | - | selectionBoxOfLeftArm.LineThickness = 0.01 |
146 | + | A4 = Instance.new('Attachment',Character['RightLowerLeg']) |
147 | - | selectionBoxOfLeftArm.Transparency = 0 |
147 | + | A4R = Instance.new('Attachment',Character['RightUpperLeg']) |
148 | A5 = Instance.new('Attachment',Character['LeftLowerLeg']) | |
149 | - | local selectionBoxOfLeftLeg = Instance.new("SelectionBox",Character["Left Leg"]) |
149 | + | A5R = Instance.new('Attachment',Character['LeftUpperLeg']) |
150 | - | selectionBoxOfLeftLeg.Adornee = Character["Left Leg"] |
150 | + | local Trail4 = Trail:Clone() |
151 | - | selectionBoxOfLeftLeg.Color = BrickColor.new("1020") |
151 | + | Trail4.Parent = Character |
152 | - | selectionBoxOfLeftLeg.LineThickness = 0.01 |
152 | + | Trail4.Attachment1 = A4 |
153 | - | selectionBoxOfLeftLeg.Transparency = 0 |
153 | + | local Trail5 = Trail:Clone() |
154 | Trail5.Parent = Character | |
155 | Trail5.Attachment1 = A5 | |
156 | - | LightOnBody = Instance.new("PointLight", Head) |
156 | + | local Trail8 = Trail:Clone() |
157 | - | LightOnBody.Brightness = 3000 |
157 | + | Trail8.Parent = Character |
158 | - | LightOnBody.Range = 20 |
158 | + | Trail8.Attachment0 = A2 |
159 | - | LightOnBody.Color = Color3.new(255, 85, 0) |
159 | + | Trail8.Attachment1 = A4 |
160 | Trail8.Color = TrailSettings.Color2 | |
161 | - | local HandCF = CFrame.new(Root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) |
161 | + | local Trail9 = Trail:Clone() |
162 | - | local wave = Instance.new("Part", Torso) |
162 | + | Trail9.Parent = Character |
163 | - | wave.BrickColor = BrickColor.new("Maroon") |
163 | + | Trail9.Attachment0 = A3 |
164 | - | wave.Anchored = true |
164 | + | Trail9.Attachment1 = A5 |
165 | - | wave.CanCollide = false |
165 | + | Trail9.Color = TrailSettings.Color2 |
166 | - | wave.Locked = true |
166 | + | local FT = Trail:Clone() |
167 | - | wave.Size = Vector3.new(1, 1, 1) |
167 | + | FT.Parent = Character |
168 | - | wave.TopSurface = "Smooth" |
168 | + | FT.Attachment0 = A4 |
169 | - | wave.BottomSurface = "Smooth" |
169 | + | FT.Attachment1 = A5 |
170 | - | wave.Transparency = 0.35 |
170 | + | FT.Color = TrailSettings.Color2 |
171 | - | wave.CFrame = HandCF |
171 | + | --R15 Trails |
172 | - | wm = Instance.new("SpecialMesh", wave) |
172 | + | local Trail3R = Trail:Clone() |
173 | - | wm.MeshId = "rbxassetid://3270017" |
173 | + | Trail3R.Parent = Character |
174 | - | coroutine.wrap(function() |
174 | + | Trail3R.Attachment1 = A4R |
175 | - | for i = 1, 14, 1 do |
175 | + | local Trail4R = Trail:Clone() |
176 | - | wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) |
176 | + | Trail4R.Parent = Character |
177 | - | wave.Size = wm.Scale |
177 | + | Trail4R.Attachment1 = A5R |
178 | - | wave.CFrame = HandCF |
178 | + | local Trail8 = Trail:Clone() |
179 | - | wave.Transparency = i/14 |
179 | + | Trail8.Parent = Character |
180 | - | wait() |
180 | + | Trail8.Attachment0 = A2R |
181 | - | end |
181 | + | Trail8.Attachment1 = A4R |
182 | - | wait() |
182 | + | Trail8.Color = TrailSettings.Color2 |
183 | - | wave:Destroy() |
183 | + | local Trail9 = Trail:Clone() |
184 | - | end)() |
184 | + | Trail9.Parent = Character |
185 | Trail9.Attachment0 = A3R | |
186 | Trail9.Attachment1 = A5R | |
187 | - | local function RefreshWelds() |
187 | + | Trail9.Color = TrailSettings.Color2 |
188 | - | Neck.C0 = NeckC0 |
188 | + | local FT2R = Trail:Clone() |
189 | - | Neck.C1 = NeckC1 |
189 | + | FT2R.Parent = Character |
190 | - | RightShoulder.C0 = RightShoulderC0 |
190 | + | FT2R.Attachment0 = A4R |
191 | - | RightShoulder.C1 = RightShoulderC1 |
191 | + | FT2R.Attachment1 = A5R |
192 | - | LeftShoulder.C0 = LeftShoulderC0 |
192 | + | FT2R.Color = TrailSettings.Color2 |
193 | - | LeftShoulder.C1 = LeftShoulderC1 |
193 | + | |
194 | - | RightHip.C0 = RightHipC0 |
194 | + | |
195 | - | RightHip.C1 = RightHipC1 |
195 | + | |
196 | - | LeftHip.C0 = LeftHipC0 |
196 | + | --All Body Function calling Both Functions |
197 | - | LeftHip.C1 = LeftHipC1 |
197 | + | AllBody = function() |
198 | UpperBody() | |
199 | LowerBody() | |
200 | - | local LastArm = "Left" |
200 | + | |
201 | - | local Active = false |
201 | + | |
202 | - | game:GetService("UserInputService").InputBegan:connect(function(Key, Gpe) |
202 | + | --Checking to make sure that Only some Variables are Selected else do All Body |
203 | - | if not Gpe then |
203 | + | if TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == true then |
204 | - | if Key.KeyCode == Enum.KeyCode.F and not Active then |
204 | + | TrailSettings.UpperBodyOnly = false |
205 | - | Active=true |
205 | + | TrailSettings.LowerBodyOnly = false |
206 | - | RefreshWelds() |
206 | + | elseif TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == false and TrailSettings.LowerBodyOnly == true then |
207 | - | Torso.CFrame = CFrame.new(Torso.Position, Vector3.new(Mouse.hit.p.x, Torso.Position.Y, Mouse.hit.p.z)) |
207 | + | TrailSettings.UpperBodyOnly = false |
208 | - | Torso.Anchored=true |
208 | + | TrailSettings.LowerBodyOnly = false |
209 | - | Humanoid.PlatformStand = true |
209 | + | elseif TrailSettings.AllBody == true and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == false then |
210 | - | for i = 1,3 do |
210 | + | TrailSettings.UpperBodyOnly = false |
211 | - | RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0,-0.2,0.55) |
211 | + | TrailSettings.LowerBodyOnly = false |
212 | - | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0.2, -0.55) |
212 | + | elseif TrailSettings.AllBody == false and TrailSettings.UpperBodyOnly == true and TrailSettings.LowerBodyOnly == true then |
213 | TrailSettings.AllBody = true | |
214 | - | local last1 |
214 | + | TrailSettings.UpperBodyOnly = false |
215 | - | local last2 |
215 | + | TrailSettings.LowerBodyOnly = false |
216 | - | local explosion = Instance.new("Sound", Character) |
216 | + | |
217 | - | explosion.Name="explosion" |
217 | + | |
218 | - | explosion.SoundId = "rbxassetid://2248511" |
218 | + | --Call Trail Functions |
219 | - | explosion:Play() |
219 | + | if TrailSettings.UpperBodyOnly == true then |
220 | - | game.Debris:AddItem(explosion,10) |
220 | + | UpperBody() |
221 | - | spawn(function() |
221 | + | print('Called Upper Body Trail') |
222 | - | for i = 1,15 do |
222 | + | elseif TrailSettings.LowerBodyOnly == true then |
223 | - | local p = Instance.new("Part", Character) |
223 | + | LowerBody() |
224 | - | p.Anchored=true |
224 | + | print('Called Lower Body Trail') |
225 | - | p.CanCollide=false |
225 | + | elseif TrailSettings.AllBody == true then |
226 | - | p.Transparency=1 |
226 | + | AllBody() |
227 | - | p.Size=Vector3.new(.1,.1,.1) |
227 | + | print('Called Full Body Trail') |
228 | - | p.Shape = "Ball" |
228 | + | |
229 | - | p.BrickColor = BrickColor.new("Really black") |
229 | + | |
230 | - | game.Debris:AddItem(p,1) |
230 | + | --Trails for Accessories |
231 | - | if not last1 then |
231 | + | if TrailSettings.Accessories == true then |
232 | - | p.CFrame = Torso.CFrame * CFrame.Angles(0, math.rad(45), 0) * CFrame.new(0,0,-10) |
232 | + | for Index,Item in pairs(Character:GetChildren()) do |
233 | - | last1=p |
233 | + | if Item:IsA'Accessory' then |
234 | - | else |
234 | + | local AA = Instance.new('Attachment',Item.Handle) |
235 | - | p.CFrame = last1.CFrame * CFrame.new(0, 0,-i*5) |
235 | + | local ATrail = Trail:Clone() |
236 | - | last1=p |
236 | + | ATrail.Parent = Character |
237 | ATrail.Attachment1 = AA | |
238 | - | local explo = Instance.new("Explosion", workspace) |
238 | + | |
239 | - | explo.Position=p.Position |
239 | + | |
240 | - | explo.BlastPressure = math.huge |
240 | + | |
241 | - | explo.BlastRadius= math.huge |
241 | + | |
242 | - | wait() |
242 | + | --Extras |
243 | if TrailSettings.Extras == true then | |
244 | - | end) |
244 | + | --Making an Invisible Platform Part |
245 | - | spawn(function() |
245 | + | local a = Instance.new('Part',Character) |
246 | - | for i = 1,15 do |
246 | + | a.CanCollide = false |
247 | - | local p = Instance.new("Part", Character) |
247 | + | a.Size = Vector3.new(2,.2,2) |
248 | - | p.Anchored=true |
248 | + | a.Transparency = 1 |
249 | - | p.CanCollide=false |
249 | + | |
250 | - | p.Transparency=1 |
250 | + | --Constantly putting it under your feet |
251 | - | p.Size=Vector3.new(.1,.1,.1) |
251 | + | if TrailSettings.R15 == false then |
252 | - | p.Shape = "Ball" |
252 | + | spawn(function() |
253 | - | p.BrickColor = BrickColor.new("Really black") |
253 | + | game:GetService('RunService').RenderStepped:connect(function() |
254 | - | game.Debris:AddItem(p,1) |
254 | + | a.CFrame = Character.Torso.CFrame * CFrame.new(0,-3,0) |
255 | - | if not last2 then |
255 | + | end) |
256 | - | p.CFrame = Torso.CFrame * CFrame.Angles(0, math.rad(-45), 0) * CFrame.new(0,0,-10) |
256 | + | |
257 | - | last2=p |
257 | + | else |
258 | - | else |
258 | + | spawn(function() |
259 | - | p.CFrame = last2.CFrame * CFrame.new(0,0 ,-i*5) |
259 | + | game:GetService('RunService').RenderStepped:connect(function() |
260 | - | last2=p |
260 | + | a.CFrame = Character[TrailSettings.R15Parts[2]].CFrame * CFrame.new(0,-2,0) |
261 | end) | |
262 | - | local explo = Instance.new("Explosion", workspace) |
262 | + | |
263 | - | explo.Position=p.Position |
263 | + | |
264 | - | explo.BlastPressure = math.huge |
264 | + | |
265 | - | explo.BlastRadius= math.huge |
265 | + | --Make a Trail from both feet to the Platform |
266 | - | wait() |
266 | + | spawn(function() |
267 | repeat wait() until Trail | |
268 | - | end) |
268 | + | local AB = Instance.new('Attachment',a) |
269 | - | wait(1) |
269 | + | local ABT = Trail:Clone() |
270 | - | Torso.Anchored=false |
270 | + | ABT.Parent = Character |
271 | - | Humanoid.PlatformStand = false |
271 | + | ABT.Attachment0 = A4 |
272 | - | RefreshWelds() |
272 | + | ABT.Attachment1 = AB |
273 | - | Active=false |
273 | + | ABT.Color = TrailSettings.Color2 |
274 | - | elseif Key.KeyCode == Enum.KeyCode.C and not Active then |
274 | + | local ABT2 = Trail:Clone() |
275 | - | Active = true |
275 | + | ABT2.Parent = Character |
276 | - | RefreshWelds() |
276 | + | ABT2.Attachment0 = A5 |
277 | - | Torso.CFrame = CFrame.new(Torso.Position, Vector3.new(Mouse.hit.p.x, Torso.Position.Y, Mouse.hit.p.z)) |
277 | + | ABT2.Attachment1 = AB |
278 | - | Torso.Anchored=true |
278 | + | ABT2.Color = TrailSettings.Color2 |
279 | - | Humanoid.PlatformStand = true |
279 | + | |
280 | - | for i = 1,3 do |
280 | + | |
281 | - | RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0,0,0.5) |
281 | + | |
282 | - | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0, -0.5) |
282 | + | Effects = { } |
283 | - | wait() |
283 | + | local Player = game.Players.localPlayer |
284 | local Character = Player.Character | |
285 | - | local last1 |
285 | + | |
286 | - | local last2 |
286 | + | |
287 | - | local explosion = Instance.new("Sound", Character) |
287 | + | |
288 | - | explosion.Name="explosion" |
288 | + | |
289 | - | explosion.SoundId = "rbxassetid://2248511" |
289 | + | |
290 | - | explosion:Play() |
290 | + | |
291 | - | game.Debris:AddItem(explosion,10) |
291 | + | |
292 | - | spawn(function() |
292 | + | |
293 | - | for i = 1,15 do |
293 | + | local Camera = game.Workspace.CurrentCamera |
294 | - | local p = Instance.new("Part", Character) |
294 | + | local RootPart = Character.HumanoidRootPart |
295 | - | p.Anchored=true |
295 | + | local RootJoint = RootPart.RootJoint |
296 | - | p.CanCollide=false |
296 | + | local attack = false |
297 | - | p.Transparency=1 |
297 | + | local Anim = 'Idle' |
298 | - | p.Size=Vector3.new(.1,.1,.1) |
298 | + | local attacktype = 1 |
299 | - | p.Shape = "Ball" |
299 | + | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude |
300 | - | p.BrickColor = BrickColor.new("Really black") |
300 | + | local velocity = RootPart.Velocity.y |
301 | - | game.Debris:AddItem(p,1) |
301 | + | local sine = 0 |
302 | - | if not last1 then |
302 | + | local change = 1 |
303 | - | p.CFrame = Torso.CFrame * CFrame.new(0,0 ,-i*10) |
303 | + | local Create = LoadLibrary("RbxUtility").Create |
304 | - | last1=p |
304 | + | local sick = Instance.new("Sound",Character.Torso) |
305 | - | else |
305 | + | sick.SoundId = "rbxassetid://246495880" |
306 | - | p.CFrame = last1.CFrame * CFrame.new(0,0 ,-i*5) |
306 | + | sick.Looped = true |
307 | - | last1=p |
307 | + | sick.Pitch = 1 |
308 | sick.Volume = 1 | |
309 | - | local explo = Instance.new("Explosion", workspace) |
309 | + | sick:Play() |
310 | - | explo.Position=p.Position |
310 | + | |
311 | - | explo.BlastPressure = math.huge |
311 | + | local m = Create("Model"){ |
312 | - | explo.BlastRadius= math.huge |
312 | + | Parent = Character, |
313 | - | wait() |
313 | + | Name = "WeaponModel", |
314 | } | |
315 | - | end) |
315 | + | |
316 | - | spawn(function() |
316 | + | Humanoid.Animator.Parent = nil |
317 | - | for i = 1,15 do |
317 | + | Character.Animate.Parent = nil |
318 | - | local p = Instance.new("Part", Character) |
318 | + | |
319 | - | p.Anchored=true |
319 | + | local newMotor = function(part0, part1, c0, c1) |
320 | - | p.CanCollide=false |
320 | + | local w = Create('Motor'){ |
321 | - | p.Transparency=1 |
321 | + | Parent = part0, |
322 | - | p.Size=Vector3.new(.1,.1,.1) |
322 | + | Part0 = part0, |
323 | - | p.Shape = "Ball" |
323 | + | Part1 = part1, |
324 | - | p.BrickColor = BrickColor.new("Really black") |
324 | + | C0 = c0, |
325 | - | game.Debris:AddItem(p,1) |
325 | + | C1 = c1, |
326 | - | if not last2 then |
326 | + | } |
327 | - | p.CFrame = Torso.CFrame * CFrame.new(0,0 ,-i*10) |
327 | + | return w |
328 | - | last2=p |
328 | + | |
329 | - | else |
329 | + | |
330 | - | p.CFrame = last2.CFrame * CFrame.new(0,0 ,-i*5) |
330 | + | function clerp(a, b, t) |
331 | - | last2=p |
331 | + | return a:lerp(b, t) |
332 | end | |
333 | - | local explo = Instance.new("Explosion", workspace) |
333 | + | |
334 | - | explo.Position=p.Position |
334 | + | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) |
335 | - | explo.BlastPressure = math.huge |
335 | + | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) |
336 | - | explo.BlastRadius= math.huge |
336 | + | |
337 | - | wait() |
337 | + | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) |
338 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
339 | - | end) |
339 | + | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) |
340 | - | wait(1) |
340 | + | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) |
341 | - | for i = 1,3 do |
341 | + | RootJoint.C1 = CFrame.new(0, 0, 0) |
342 | - | RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0,0,-0.5) |
342 | + | RootJoint.C0 = CFrame.new(0, 0, 0) |
343 | - | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0, 0, 0.5) |
343 | + | Torso.Neck.C1 = CFrame.new(0, 0, 0) |
344 | - | wait() |
344 | + | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) |
345 | ||
346 | - | Torso.Anchored=false |
346 | + | local rarmc1 = RW.C1 |
347 | - | Humanoid.PlatformStand = false |
347 | + | local larmc1 = LW.C1 |
348 | - | RefreshWelds() |
348 | + | local rlegc1 = RH.C1 |
349 | - | Active=false |
349 | + | local llegc1 = LH.C1 |
350 | - | elseif Key.KeyCode == Enum.KeyCode.E and not Active |
350 | + | |
351 | - | then Active = true |
351 | + | local resetc1 = false |
352 | - | RefreshWelds() |
352 | + | |
353 | - | Torso.Anchored=true |
353 | + | function PlayAnimationFromTable(table, speed, bool) |
354 | - | Humanoid.PlatformStand=true |
354 | + | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) |
355 | - | if LastArm == "Left" then |
355 | + | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) |
356 | - | LastArm="Right" |
356 | + | RW.C0 = clerp(RW.C0, table[3], speed) |
357 | - | Torso.CFrame = Torso.CFrame * CFrame.Angles(0, math.rad(-45), 0) |
357 | + | LW.C0 = clerp(LW.C0, table[4], speed) |
358 | - | for i = 1,3 do |
358 | + | RH.C0 = clerp(RH.C0, table[5], speed) |
359 | - | RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0,0,-0.5) |
359 | + | LH.C0 = clerp(LH.C0, table[6], speed) |
360 | - | wait() |
360 | + | if bool == true then |
361 | if resetc1 == false then | |
362 | - | wait(0.5) |
362 | + | resetc1 = true |
363 | - | RefreshWelds() |
363 | + | RootJoint.C1 = RootJoint.C1 |
364 | - | for i = 1,3 do |
364 | + | Torso.Neck.C1 = Torso.Neck.C1 |
365 | - | RightShoulder.C0 = RightShoulder.C0 * CFrame.Angles(0,0,0.5) |
365 | + | RW.C1 = rarmc1 |
366 | LW.C1 = larmc1 | |
367 | - | Torso.CFrame = Torso.CFrame * CFrame.Angles(0, math.rad(45), 0) |
367 | + | RH.C1 = rlegc1 |
368 | - | local p = Instance.new("Part", Character) |
368 | + | LH.C1 = llegc1 |
369 | - | p.Anchored=true |
369 | + | |
370 | - | p.CanCollide=false |
370 | + | |
371 | - | p.Transparency=1 |
371 | + | |
372 | - | p.Size=Vector3.new(.1,.1,.1) |
372 | + | |
373 | - | p.Shape = "Ball" |
373 | + | ArtificialHB = Create("BindableEvent", script){ |
374 | - | p.BrickColor = BrickColor.new("Really black") |
374 | + | Parent = script, |
375 | - | p.CFrame = Torso.CFrame * CFrame.new(1.5, 0, -2) |
375 | + | Name = "Heartbeat", |
376 | - | game.Debris:AddItem(p,3) |
376 | + | } |
377 | - | local explosion = Instance.new("Sound", Character) |
377 | + | |
378 | - | explosion.Name="explosion" |
378 | + | script:WaitForChild("Heartbeat") |
379 | - | explosion.SoundId = "rbxassetid://2248511" |
379 | + | |
380 | - | explosion:Play() |
380 | + | frame = 1 / 30 |
381 | - | game.Debris:AddItem(explosion, 10) |
381 | + | tf = 0 |
382 | - | local explo = Instance.new("Explosion", workspace) |
382 | + | allowframeloss = false |
383 | - | explo.BlastPressure = math.huge |
383 | + | tossremainder = false |
384 | - | explo.BlastRadius= math.huge |
384 | + | lastframe = tick() |
385 | - | explo.Position=p.Position |
385 | + | script.Heartbeat:Fire() |
386 | - | elseif LastArm == "Right" then |
386 | + | |
387 | - | LastArm = "Left" |
387 | + | game:GetService("RunService").Heartbeat:connect(function(s, p) |
388 | - | Torso.CFrame = Torso.CFrame * CFrame.Angles(0, math.rad(45), 0) |
388 | + | tf = tf + s |
389 | - | for i = 1,3 do |
389 | + | if tf >= frame then |
390 | - | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0,0,0.5) |
390 | + | if allowframeloss then |
391 | - | wait() |
391 | + | script.Heartbeat:Fire() |
392 | lastframe = tick() | |
393 | - | wait(0.5) |
393 | + | else |
394 | - | RefreshWelds() |
394 | + | for i = 1, math.floor(tf / frame) do |
395 | - | for i = 1,3 do |
395 | + | script.Heartbeat:Fire() |
396 | - | LeftShoulder.C0 = LeftShoulder.C0 * CFrame.Angles(0,0,-0.5) |
396 | + | |
397 | lastframe = tick() | |
398 | - | Torso.CFrame = Torso.CFrame * CFrame.Angles(0, math.rad(-45), 0) |
398 | + | |
399 | - | local p = Instance.new("Part", Character) |
399 | + | if tossremainder then |
400 | - | p.Anchored=true |
400 | + | tf = 0 |
401 | - | p.CanCollide=false |
401 | + | else |
402 | - | p.Transparency=1 |
402 | + | tf = tf - frame * math.floor(tf / frame) |
403 | - | p.Size=Vector3.new(.1,.1,.1) |
403 | + | |
404 | - | p.Shape = "Ball" |
404 | + | |
405 | - | p.BrickColor = BrickColor.new("Really black") |
405 | + | |
406 | - | p.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, -2) |
406 | + | |
407 | - | game.Debris:AddItem(p,3) |
407 | + | function swait(num) |
408 | - | local explosion = Instance.new("Sound", Character) |
408 | + | if num == 0 or num == nil then |
409 | - | explosion.Name="explosion" |
409 | + | ArtificialHB.Event:wait() |
410 | - | explosion.SoundId = "rbxassetid://2248511" |
410 | + | else |
411 | - | explosion:Play() |
411 | + | for i = 0, num do |
412 | - | game.Debris:AddItem(explosion, 10) |
412 | + | ArtificialHB.Event:wait() |
413 | - | local explo = Instance.new("Explosion", workspace) |
413 | + | |
414 | - | explo.BlastPressure = math.huge |
414 | + | |
415 | - | explo.BlastRadius= math.huge |
415 | + | |
416 | - | explo.Position=p.Position |
416 | + | |
417 | function RemoveOutlines(part) | |
418 | - | wait(0.5) |
418 | + | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 |
419 | - | Active = false |
419 | + | |
420 | - | RefreshWelds() |
420 | + | |
421 | - | Torso.Anchored=false |
421 | + | CFuncs = { |
422 | - | Humanoid.PlatformStand=false |
422 | + | Part = { |
423 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
424 | local Part = Create("Part"){ | |
425 | Parent = Parent, | |
426 | Reflectance = Reflectance, | |
427 | Transparency = Transparency, | |
428 | - | local time = tick() |
428 | + | CanCollide = false, |
429 | Locked = true, | |
430 | - | local plr = game:GetService("Players").LocalPlayer |
430 | + | BrickColor = BrickColor.new(tostring(BColor)), |
431 | - | local mouse,char = plr:GetMouse(),plr.Character |
431 | + | Name = Name, |
432 | Size = Size, | |
433 | - | local amountGhosts = 5 |
433 | + | Material = Material, |
434 | } | |
435 | - | for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end |
435 | + | RemoveOutlines(Part) |
436 | return Part | |
437 | - | local toggle,cd,mcd = false,false,false |
437 | + | end; |
438 | - | local ghosts = {} |
438 | + | }; |
439 | - | local temptab = {} |
439 | + | |
440 | Mesh = { | |
441 | - | char:WaitForChild("Animate"):Destroy() |
441 | + | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
442 | - | char.Humanoid:WaitForChild("Animator"):Destroy() |
442 | + | local Msh = Create(Mesh){ |
443 | Parent = Part, | |
444 | - | local state = "idle" |
444 | + | Offset = OffSet, |
445 | Scale = Scale, | |
446 | - | local gt = false |
446 | + | } |
447 | if Mesh == "SpecialMesh" then | |
448 | - | local gyro = Instance.new("BodyGyro",char:WaitForChild("HumanoidRootPart")) --Stops the character from glitching out on enter/exit |
448 | + | Msh.MeshType = MeshType |
449 | - | gyro.MaxTorque = Vector3.new(0,0,0) |
449 | + | Msh.MeshId = MeshId |
450 | - | gyro.D = 0 |
450 | + | |
451 | - | gyro.P = 100000000 |
451 | + | return Msh |
452 | end; | |
453 | }; | |
454 | - | local wCol = BrickColor.new("Really red") |
454 | + | |
455 | - | local wCol2 = BrickColor.new("Really black") |
455 | + | Weld = { |
456 | - | local gCol = BrickColor.new("Toothpaste") |
456 | + | Create = function(Parent, Part0, Part1, C0, C1) |
457 | - | local gCol2 = BrickColor.new("Institutional white") |
457 | + | local Weld = Create("Weld"){ |
458 | Parent = Parent, | |
459 | - | function searchAll(m,clear) |
459 | + | Part0 = Part0, |
460 | - | if clear then |
460 | + | Part1 = Part1, |
461 | - | if clear == true then |
461 | + | C0 = C0, |
462 | - | for i,v in pairs(temptab) do |
462 | + | C1 = C1, |
463 | - | table.remove(temptab,1) |
463 | + | } |
464 | return Weld | |
465 | end; | |
466 | }; | |
467 | - | for i,v in pairs(m:GetChildren()) do |
467 | + | |
468 | - | if v then |
468 | + | Sound = { |
469 | - | local s = v:Clone() |
469 | + | Create = function(id, par, vol, pit) |
470 | - | for _,b in pairs(s:GetChildren()) do |
470 | + | |
471 | - | b:Destroy() |
471 | + | local Sound = Create("Sound"){ |
472 | Volume = vol, | |
473 | - | if s:IsA("Part") or s:IsA("WedgePart") or s:IsA("TrussPart") or s:IsA("UnionOperation") then |
473 | + | Pitch = pit or 1, |
474 | - | if s.Name ~= "HumanoidRootPart" then |
474 | + | SoundId = "rbxassetid://" .. id, |
475 | - | s.Anchored = true |
475 | + | Parent = par or workspace, |
476 | - | s.CanCollide = false |
476 | + | } |
477 | - | s.Transparency = 0.95 |
477 | + | Sound:play() |
478 | - | s.TopSurface = "Smooth" |
478 | + | game:GetService("Debris"):AddItem(Sound, 10) |
479 | - | s.BottomSurface = "Smooth" |
479 | + | |
480 | - | s.FrontSurface = "Smooth" |
480 | + | end; |
481 | - | s.RightSurface = "Smooth" |
481 | + | }; |
482 | - | s.BackSurface = "Smooth" |
482 | + | |
483 | - | s.LeftSurface = "Smooth" |
483 | + | Decal = { |
484 | - | if s.Material ~= Enum.Material.Neon then |
484 | + | Create = function(Color, Texture, Transparency, Name, Parent) |
485 | - | if gt == true then |
485 | + | local Decal = Create("Decal"){ |
486 | - | s.BrickColor = wCol2 |
486 | + | Color3 = Color, |
487 | Texture = "rbxassetid://" .. Texture, | |
488 | - | s.BrickColor = gCol2 |
488 | + | Transparency = Transparency, |
489 | Name = Name, | |
490 | Parent = Parent, | |
491 | - | if gt == true then |
491 | + | } |
492 | - | s.BrickColor = wCol |
492 | + | return Decal |
493 | end; | |
494 | - | s.BrickColor = gCol |
494 | + | }; |
495 | ||
496 | BillboardGui = { | |
497 | - | for _,c in pairs(v:GetChildren()) do |
497 | + | Create = function(Parent, Image, Position, Size) |
498 | - | if c:IsA("SpecialMesh") or c:IsA("CylinderMesh") then |
498 | + | local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1)) |
499 | - | c:Clone().Parent = s |
499 | + | BillPar.CFrame = CFrame.new(Position) |
500 | local Bill = Create("BillboardGui"){ | |
501 | Parent = BillPar, | |
502 | - | local objValue = Instance.new("ObjectValue",s) |
502 | + | Adornee = BillPar, |
503 | - | objValue.Name = "Target" |
503 | + | Size = UDim2.new(1, 0, 1, 0), |
504 | - | objValue.Value = v |
504 | + | SizeOffset = Vector2.new(Size, Size), |
505 | - | table.insert(temptab,s) |
505 | + | } |
506 | local d = Create("ImageLabel", Bill){ | |
507 | - | --elseif s:IsA("CharacterMesh") then |
507 | + | Parent = Bill, |
508 | - | --table.insert(temptab,s) |
508 | + | BackgroundTransparency = 1, |
509 | Size = UDim2.new(1, 0, 1, 0), | |
510 | - | --searchAll(v) |
510 | + | Image = "rbxassetid://" .. Image, |
511 | } | |
512 | return BillPar | |
513 | - | return temptab |
513 | + | |
514 | }; | |
515 | ||
516 | - | function CreateGhost() |
516 | + | ParticleEmitter = { |
517 | - | local ghost = Instance.new("Model",game.Workspace) |
517 | + | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) |
518 | - | searchAll(char,true) |
518 | + | local Particle = Create("ParticleEmitter"){ |
519 | - | ghost.Name = char.Name.."'s Ghost "..#ghosts..#plr.Name |
519 | + | Parent = Parent, |
520 | - | --Instance.new("Humanoid",ghost) |
520 | + | Color = ColorSequence.new(Color1, Color2), |
521 | - | for i,v in pairs(temptab) do |
521 | + | LightEmission = LightEmission, |
522 | - | v:Clone().Parent = ghost |
522 | + | Size = Size, |
523 | Texture = Texture, | |
524 | - | table.insert(ghosts,ghost) |
524 | + | Transparency = Transparency, |
525 | ZOffset = ZOffset, | |
526 | Acceleration = Accel, | |
527 | - | function ClearGhosts() |
527 | + | Drag = Drag, |
528 | - | for i,v in pairs(ghosts) do |
528 | + | LockedToPart = LockedToPart, |
529 | - | v:Destroy() |
529 | + | VelocityInheritance = VelocityInheritance, |
530 | EmissionDirection = EmissionDirection, | |
531 | - | for i,v in pairs(ghosts) do |
531 | + | Enabled = Enabled, |
532 | - | table.remove(ghosts,1) |
532 | + | Lifetime = LifeTime, |
533 | Rate = Rate, | |
534 | - | for i,v in pairs(game:GetService("Workspace"):GetChildren()) do |
534 | + | Rotation = Rotation, |
535 | - | if string.sub(v.Name,1,#plr.Name+9) == plr.Name.."'s Ghost " then |
535 | + | RotSpeed = RotSpeed, |
536 | - | v:Destroy() |
536 | + | Speed = Speed, |
537 | VelocitySpread = VelocitySpread, | |
538 | } | |
539 | return Particle | |
540 | end; | |
541 | - | Instance.new("ForceField",char).Visible = false |
541 | + | }; |
542 | ||
543 | - | local e1 = Instance.new("Part",char) |
543 | + | CreateTemplate = { |
544 | - | e1.Size = Vector3.new(0.2,0.2,0.2) |
544 | + | |
545 | - | e1.TopSurface = "Smooth" |
545 | + | }; |
546 | - | e1.BottomSurface = "Smooth" |
546 | + | } |
547 | - | e1.Material = "Neon" |
547 | + | |
548 | - | e1.Transparency = 1 |
548 | + | function rayCast(Position, Direction, Range, Ignore) |
549 | - | e1.Anchored = true |
549 | + | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) |
550 | - | e1.CanCollide = false |
550 | + | end |
551 | - | e1.BrickColor = gCol |
551 | + | |
552 | - | e1.CFrame = char.Head.CFrame * CFrame.new(0.15,0.1,-0.6) |
552 | + | FindNearestTorso = function(pos) |
553 | - | local em1 = Instance.new("SpecialMesh",e1) |
553 | + | local list = (game.Workspace:children()) |
554 | - | em1.MeshType = "Sphere" |
554 | + | local torso = nil |
555 | - | local e2 = Instance.new("Part",char) |
555 | + | local dist = 1000 |
556 | - | e2.Size = Vector3.new(0.2,0.2,0.2) |
556 | + | local temp, human, temp2 = nil, nil, nil |
557 | - | e2.TopSurface = "Smooth" |
557 | + | for x = 1, #list do |
558 | - | e2.BottomSurface = "Smooth" |
558 | + | temp2 = list[x] |
559 | - | e2.Transparency = 1 |
559 | + | if temp2.className == "Model" and temp2.Name ~= Character.Name then |
560 | - | e2.Material = "Neon" |
560 | + | temp = temp2:findFirstChild("Torso") |
561 | - | e2.Anchored = true |
561 | + | human = temp2:findFirstChild("Humanoid") |
562 | - | e2.CanCollide = false |
562 | + | if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then |
563 | - | e2.BrickColor = gCol |
563 | + | local dohit = true |
564 | - | e2.CFrame = char.Head.CFrame * CFrame.new(-0.15,0.1,-0.6) |
564 | + | if dohit == true then |
565 | - | local em2 = Instance.new("SpecialMesh",e2) |
565 | + | torso = temp |
566 | - | em2.MeshType = "Sphere" |
566 | + | dist = (temp.Position - pos).magnitude |
567 | end | |
568 | - | toggle = true |
568 | + | |
569 | - | for i=1,amountGhosts do |
569 | + | |
570 | - | CreateGhost() |
570 | + | |
571 | return torso, dist | |
572 | - | char.Parent = game:GetService("Workspace").CurrentCamera |
572 | + | |
573 | - | char:FindFirstChild("Head").Transparency = 1 |
573 | + | |
574 | - | char:FindFirstChild("Torso").Transparency = 1 |
574 | + | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) |
575 | - | char:FindFirstChild("Right Arm").Transparency = 1 |
575 | + | if hit.Parent == nil then |
576 | - | char:FindFirstChild("Left Arm").Transparency = 1 |
576 | + | return |
577 | - | char:FindFirstChild("Right Leg").Transparency = 1 |
577 | + | |
578 | - | char:FindFirstChild("Left Leg").Transparency = 1 |
578 | + | local h = hit.Parent:FindFirstChild("Humanoid") |
579 | - | for i,v in pairs(char:GetChildren()) do |
579 | + | for _, v in pairs(hit.Parent:children()) do |
580 | - | if v:IsA("Accessory") then |
580 | + | if v:IsA("Humanoid") then |
581 | - | v:FindFirstChild("Handle").Transparency = 1 |
581 | + | h = v |
582 | end | |
583 | end | |
584 | - | char:FindFirstChild("Head"):FindFirstChild("face"):Destroy() |
584 | + | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then |
585 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
586 | - | local p1 = Instance.new("Part",workspace) |
586 | + | if hit.Parent.DebounceHit.Value == true then |
587 | - | local m1 = Instance.new("SpecialMesh",p1) |
587 | + | return |
588 | - | m1.MeshType = "Sphere" |
588 | + | |
589 | - | m1.Scale = Vector3.new(5,5,5) |
589 | + | |
590 | - | p1.Size = Vector3.new(1,1,1) |
590 | + | local c = Create("ObjectValue"){ |
591 | - | p1.Anchored = true |
591 | + | Name = "creator", |
592 | - | p1.CanCollide = false |
592 | + | Value = game:service("Players").LocalPlayer, |
593 | - | p1.TopSurface = "Smooth" |
593 | + | Parent = h, |
594 | - | p1.BottomSurface = "Smooth" |
594 | + | } |
595 | - | p1.BrickColor = gCol |
595 | + | game:GetService("Debris"):AddItem(c, .5) |
596 | - | p1.Material = "Neon" |
596 | + | if HitSound ~= nil and HitPitch ~= nil then |
597 | - | local p2 = Instance.new("Part",workspace) |
597 | + | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) |
598 | - | local m2 = Instance.new("SpecialMesh",p2) |
598 | + | |
599 | - | m2.MeshType = "Sphere" |
599 | + | local Damage = math.random(minim, maxim) |
600 | - | m2.Scale = Vector3.new(8,8,8) |
600 | + | local blocked = false |
601 | - | p2.Size = Vector3.new(1,1,1) |
601 | + | local block = hit.Parent:findFirstChild("Block") |
602 | - | p2.Anchored = true |
602 | + | if block ~= nil then |
603 | - | p2.CanCollide = false |
603 | + | if block.className == "IntValue" then |
604 | - | p2.TopSurface = "Smooth" |
604 | + | if block.Value > 0 then |
605 | - | p2.BottomSurface = "Smooth" |
605 | + | blocked = true |
606 | - | p2.BrickColor = gCol2 |
606 | + | block.Value = block.Value - 1 |
607 | - | p2.Material = "Neon" |
607 | + | print(block.Value) |
608 | - | local p3 = Instance.new("Part",workspace) |
608 | + | |
609 | - | local m3 = Instance.new("BlockMesh",p3) |
609 | + | |
610 | - | m3.Scale = Vector3.new(7,7,7) |
610 | + | |
611 | - | p3.Size = Vector3.new(1,1,1) |
611 | + | if blocked == false then |
612 | - | p3.Transparency = 0.4 |
612 | + | h.Health = h.Health - Damage |
613 | - | p3.Anchored = true |
613 | + | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color) |
614 | - | p3.CanCollide = false |
614 | + | else |
615 | - | p3.TopSurface = "Smooth" |
615 | + | h.Health = h.Health - (Damage / 2) |
616 | - | p3.BottomSurface = "Smooth" |
616 | + | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color) |
617 | - | p3.BrickColor = gCol |
617 | + | |
618 | - | p3.Material = "Neon" |
618 | + | if Type == "Knockdown" then |
619 | - | local p4 = Instance.new("Part",workspace) |
619 | + | local hum = hit.Parent.Humanoid |
620 | - | local m4 = Instance.new("BlockMesh",p4) |
620 | + | hum.PlatformStand = true |
621 | - | m4.Scale = Vector3.new(10,10,10) |
621 | + | coroutine.resume(coroutine.create(function(HHumanoid) |
622 | - | p4.Size = Vector3.new(1,1,1) |
622 | + | swait(1) |
623 | - | p4.Transparency = 0.4 |
623 | + | HHumanoid.PlatformStand = false |
624 | - | p4.Anchored = true |
624 | + | end), hum) |
625 | - | p4.CanCollide = false |
625 | + | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit |
626 | - | p4.TopSurface = "Smooth" |
626 | + | local bodvol = Create("BodyVelocity"){ |
627 | - | p4.BottomSurface = "Smooth" |
627 | + | velocity = angle * knockback, |
628 | - | p4.BrickColor = gCol2 |
628 | + | P = 5000, |
629 | - | p4.Material = "Neon" |
629 | + | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
630 | - | local currentframe = 0 |
630 | + | Parent = hit, |
631 | - | local frmR |
631 | + | } |
632 | local rl = Create("BodyAngularVelocity"){ | |
633 | - | frmR = game:GetService("RunService").RenderStepped:connect(function() |
633 | + | P = 3000, |
634 | - | currentframe = currentframe + 1 |
634 | + | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, |
635 | - | if currentframe < 1*60 then |
635 | + | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), |
636 | - | p1.CFrame = char:WaitForChild("Torso").CFrame |
636 | + | Parent = hit, |
637 | - | p2.CFrame = char:WaitForChild("Torso").CFrame |
637 | + | } |
638 | - | p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))) |
638 | + | game:GetService("Debris"):AddItem(bodvol, .5) |
639 | - | p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))) |
639 | + | game:GetService("Debris"):AddItem(rl, .5) |
640 | - | m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25) |
640 | + | elseif Type == "Normal" then |
641 | - | m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25) |
641 | + | local vp = Create("BodyVelocity"){ |
642 | - | m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25) |
642 | + | P = 500, |
643 | - | m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25) |
643 | + | maxForce = Vector3.new(math.huge, 0, math.huge), |
644 | - | p1.Transparency = p1.Transparency + (1/(1*60)) |
644 | + | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, |
645 | - | p2.Transparency = p2.Transparency + (1/(1*60)) |
645 | + | } |
646 | - | p3.Transparency = p3.Transparency + (1/(1*60)) |
646 | + | if knockback > 0 then |
647 | - | p4.Transparency = p4.Transparency + (1/(1*60)) |
647 | + | vp.Parent = hit.Parent.Torso |
648 | end | |
649 | - | p1:Destroy() |
649 | + | game:GetService("Debris"):AddItem(vp, .5) |
650 | - | p2:Destroy() |
650 | + | elseif Type == "Up" then |
651 | - | p3:Destroy() |
651 | + | local bodyVelocity = Create("BodyVelocity"){ |
652 | - | p4:Destroy() |
652 | + | velocity = Vector3.new(0, 20, 0), |
653 | - | frmR:disconnect() |
653 | + | P = 5000, |
654 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
655 | - | end) |
655 | + | Parent = hit, |
656 | } | |
657 | - | char.Humanoid.MaxHealth = math.huge |
657 | + | game:GetService("Debris"):AddItem(bodyVelocity, .5) |
658 | - | wait() |
658 | + | elseif Type == "DarkUp" then |
659 | - | char.Humanoid.Health = math.huge |
659 | + | |
660 | for i = 0, 1, 0.1 do | |
661 | - | --[[mouse.KeyDown:connect(function(key) |
661 | + | swait() |
662 | - | if key == "r" then |
662 | + | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) |
663 | - | print("R!") |
663 | + | |
664 | - | if cd == false then |
664 | + | |
665 | - | print("No cooldown!") |
665 | + | local bodyVelocity = Create("BodyVelocity"){ |
666 | - | cd = true |
666 | + | velocity = Vector3.new(0, 20, 0), |
667 | - | if toggle == false then |
667 | + | P = 5000, |
668 | - | print("Entering godmode") |
668 | + | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), |
669 | - | toggle = true |
669 | + | Parent = hit, |
670 | - | Instance.new("ForceField",char) |
670 | + | } |
671 | - | for i=1,amountGhosts do |
671 | + | game:GetService("Debris"):AddItem(bodyVelocity, 1) |
672 | - | CreateGhost() |
672 | + | elseif Type == "Snare" then |
673 | local bp = Create("BodyPosition"){ | |
674 | - | char.Parent = game:GetService("Workspace").CurrentCamera |
674 | + | P = 2000, |
675 | - | char:FindFirstChild("Head").Transparency = 1 |
675 | + | D = 100, |
676 | - | char:FindFirstChild("Torso").Transparency = 1 |
676 | + | maxForce = Vector3.new(math.huge, math.huge, math.huge), |
677 | - | char:FindFirstChild("Right Arm").Transparency = 1 |
677 | + | position = hit.Parent.Torso.Position, |
678 | - | char:FindFirstChild("Left Arm").Transparency = 1 |
678 | + | Parent = hit.Parent.Torso, |
679 | - | char:FindFirstChild("Right Leg").Transparency = 1 |
679 | + | } |
680 | - | char:FindFirstChild("Left Leg").Transparency = 1 |
680 | + | game:GetService("Debris"):AddItem(bp, 1) |
681 | - | for i,v in pairs(char:GetChildren()) do |
681 | + | elseif Type == "Freeze" then |
682 | - | if v:IsA("Accessory") then |
682 | + | local BodPos = Create("BodyPosition"){ |
683 | - | v:FindFirstChild("Handle").Transparency = 1 |
683 | + | P = 50000, |
684 | D = 1000, | |
685 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
686 | - | else |
686 | + | position = hit.Parent.Torso.Position, |
687 | - | print("Exiting godmode") |
687 | + | Parent = hit.Parent.Torso, |
688 | - | toggle = false |
688 | + | } |
689 | - | for i,v in pairs(ghosts) do |
689 | + | local BodGy = Create("BodyGyro") { |
690 | - | v:Destroy() |
690 | + | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , |
691 | P = 20e+003, | |
692 | - | char.Parent = game:GetService("Workspace") |
692 | + | Parent = hit.Parent.Torso, |
693 | - | char:FindFirstChild("ForceField"):Destroy() |
693 | + | cframe = hit.Parent.Torso.CFrame, |
694 | - | char:FindFirstChild("Head").Transparency = 0 |
694 | + | } |
695 | - | char:FindFirstChild("Torso").Transparency = 0 |
695 | + | hit.Parent.Torso.Anchored = true |
696 | - | char:FindFirstChild("Right Arm").Transparency = 0 |
696 | + | coroutine.resume(coroutine.create(function(Part) |
697 | - | char:FindFirstChild("Left Arm").Transparency = 0 |
697 | + | swait(1.5) |
698 | - | char:FindFirstChild("Right Leg").Transparency = 0 |
698 | + | Part.Anchored = false |
699 | - | char:FindFirstChild("Left Leg").Transparency = 0 |
699 | + | end), hit.Parent.Torso) |
700 | - | for i,v in pairs(char:GetChildren()) do |
700 | + | game:GetService("Debris"):AddItem(BodPos, 3) |
701 | - | if v:IsA("Accessory") then |
701 | + | game:GetService("Debris"):AddItem(BodGy, 3) |
702 | - | v:FindFirstChild("Handle").Transparency = 0 |
702 | + | |
703 | local debounce = Create("BoolValue"){ | |
704 | Name = "DebounceHit", | |
705 | Parent = hit.Parent, | |
706 | - | cd = false |
706 | + | Value = true, |
707 | } | |
708 | game:GetService("Debris"):AddItem(debounce, Delay) | |
709 | - | end)]] |
709 | + | c = Create("ObjectValue"){ |
710 | Name = "creator", | |
711 | - | mouse.KeyDown:connect(function(key) |
711 | + | Value = Player, |
712 | - | spawn(function() |
712 | + | Parent = h, |
713 | - | if key == "f" and toggle == true and mcd == false then |
713 | + | } |
714 | - | if #ghosts < amountGhosts then |
714 | + | game:GetService("Debris"):AddItem(c, .5) |
715 | - | print(#ghosts.."<") |
715 | + | |
716 | - | mcd = true |
716 | + | |
717 | ||
718 | - | ClearGhosts() |
718 | + | function ShowDamage(Pos, Text, Time, Color) |
719 | local Rate = (1 / 30) | |
720 | - | for i=1,amountGhosts do |
720 | + | local Pos = (Pos or Vector3.new(0, 0, 0)) |
721 | - | CreateGhost() |
721 | + | local Text = (Text or "") |
722 | local Time = (Time or 2) | |
723 | - | local p1 = Instance.new("Part",workspace) |
723 | + | local Color = (Color or Color3.new(1, 0, 1)) |
724 | - | local m1 = Instance.new("SpecialMesh",p1) |
724 | + | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) |
725 | - | m1.MeshType = "Sphere" |
725 | + | EffectPart.Anchored = true |
726 | - | m1.Scale = Vector3.new(7,7,7) |
726 | + | local BillboardGui = Create("BillboardGui"){ |
727 | - | p1.Size = Vector3.new(1,1,1) |
727 | + | Size = UDim2.new(3, 0, 3, 0), |
728 | - | p1.Anchored = true |
728 | + | Adornee = EffectPart, |
729 | - | p1.CanCollide = false |
729 | + | Parent = EffectPart, |
730 | - | p1.TopSurface = "Smooth" |
730 | + | } |
731 | - | p1.BottomSurface = "Smooth" |
731 | + | local TextLabel = Create("TextLabel"){ |
732 | - | if gt == false then |
732 | + | BackgroundTransparency = 1, |
733 | - | p1.BrickColor = gCol |
733 | + | Size = UDim2.new(1, 0, 1, 0), |
734 | Text = Text, | |
735 | - | p1.BrickColor = wCol |
735 | + | Font = "SciFi", |
736 | TextColor3 = Color, | |
737 | - | p1.Material = "Neon" |
737 | + | TextScaled = true, |
738 | - | local p2 = Instance.new("Part",workspace) |
738 | + | Parent = BillboardGui, |
739 | - | local m2 = Instance.new("SpecialMesh",p2) |
739 | + | } |
740 | - | m2.MeshType = "Sphere" |
740 | + | game.Debris:AddItem(EffectPart, (Time)) |
741 | - | m2.Scale = Vector3.new(9,9,9) |
741 | + | EffectPart.Parent = game:GetService("Workspace") |
742 | - | p2.Size = Vector3.new(1,1,1) |
742 | + | delay(0, function() |
743 | - | p2.Anchored = true |
743 | + | local Frames = (Time / Rate) |
744 | - | p2.CanCollide = false |
744 | + | for Frame = 1, Frames do |
745 | - | p2.TopSurface = "Smooth" |
745 | + | wait(Rate) |
746 | - | p2.BottomSurface = "Smooth" |
746 | + | local Percent = (Frame / Frames) |
747 | - | if gt == false then |
747 | + | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) |
748 | - | p2.BrickColor = gCol2 |
748 | + | TextLabel.TextTransparency = Percent |
749 | end | |
750 | - | p2.BrickColor = wCol2 |
750 | + | if EffectPart and EffectPart.Parent then |
751 | EffectPart:Destroy() | |
752 | - | p2.Material = "Neon" |
752 | + | |
753 | - | local currentframe = 0 |
753 | + | end) |
754 | - | local frmR |
754 | + | |
755 | ||
756 | - | frmR = game:GetService("RunService").RenderStepped:connect(function() |
756 | + | function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) |
757 | - | currentframe = currentframe + 1 |
757 | + | for _, c in pairs(workspace:children()) do |
758 | - | if currentframe < 0.25*60 then |
758 | + | local hum = c:findFirstChild("Humanoid") |
759 | - | p1.CFrame = char:WaitForChild("Torso").CFrame |
759 | + | if hum ~= nil then |
760 | - | p2.CFrame = char:WaitForChild("Torso").CFrame |
760 | + | local head = c:findFirstChild("Torso") |
761 | - | p1.Transparency = p1.Transparency + (1/(0.25*60)) |
761 | + | if head ~= nil then |
762 | - | p2.Transparency = p2.Transparency + (1/(0.25*60)) |
762 | + | local targ = head.Position - Part.Position |
763 | local mag = targ.magnitude | |
764 | - | p1:Destroy() |
764 | + | if mag <= Magnitude and c.Name ~= Player.Name then |
765 | - | p2:Destroy() |
765 | + | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch) |
766 | - | mcd = false |
766 | + | |
767 | - | frmR:disconnect() |
767 | + | |
768 | end | |
769 | - | end) |
769 | + | |
770 | - | else |
770 | + | |
771 | - | mcd = true |
771 | + | |
772 | ||
773 | - | ClearGhosts() |
773 | + | |
774 | ---some future chest tinglol--- | |
775 | - | local p1 = Instance.new("Part",workspace) |
775 | + | |
776 | - | local m1 = Instance.new("SpecialMesh",p1) |
776 | + | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Handle",Vector3.new(1.18999839, 1.59999871, 1)) |
777 | - | m1.MeshType = "Sphere" |
777 | + | HandleWeld=CFuncs.Weld.Create(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0236663818, -0.0907719135, 0.317821503, 0.999962866, 0.000129007996, -0.00902621169, -0.000127925552, 1, 0.000120364391, 0.00902613625, -0.000119204378, 0.999959409)) |
778 | - | m1.Scale = Vector3.new(7,7,7) |
778 | + | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=102606179 ",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.5)) |
779 | - | p1.Size = Vector3.new(1,1,1) |
779 | + | Middle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Institutional white","Middle",Vector3.new(2, 2, 1)) |
780 | - | p1.Anchored = true |
780 | + | MiddleWeld=CFuncs.Weld.Create(m,Handle,Middle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00523376465, 0.580596685, -0.170185089, 1.00000691, 7.90009835e-10, -5.96046448e-08, 7.90009835e-10, 1, 4.22005542e-10, -5.96046448e-08, 4.22005542e-10, 1)) |
781 | - | p1.CanCollide = false |
781 | + | CFuncs.Mesh.Create("BlockMesh",Middle,"","",Vector3.new(0, 0, 0),Vector3.new(0, 0, 0)) |
782 | - | p1.TopSurface = "Smooth" |
782 | + | Cylinder=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Cylinder",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
783 | - | p1.BottomSurface = "Smooth" |
783 | + | CylinderWeld=CFuncs.Weld.Create(m,Handle,Cylinder,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.231455326, 0.269420624, 0.305145264, -0.000139283729, -1, -4.22972735e-05, -7.32941146e-07, -4.22971716e-05, 1, -1, 0.000139283758, -7.27049837e-07)) |
784 | - | if gt == false then |
784 | + | CFuncs.Mesh.Create("CylinderMesh",Cylinder,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.5)) |
785 | - | p1.BrickColor = gCol |
785 | + | Cylinder=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Cylinder",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
786 | CylinderWeld=CFuncs.Weld.Create(m,Handle,Cylinder,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.231508732, 0.269851685, -0.294754028, -0.000139283729, -1, -4.22972735e-05, -7.32941146e-07, -4.22971716e-05, 1, -1, 0.000139283758, -7.27049837e-07)) | |
787 | - | p1.BrickColor = wCol |
787 | + | CFuncs.Mesh.Create("CylinderMesh",Cylinder,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.5)) |
788 | Cylinder=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Cylinder",Vector3.new(0.200000003, 0.200000003, 0.400000006)) | |
789 | - | p1.Material = "Neon" |
789 | + | CylinderWeld=CFuncs.Weld.Create(m,Handle,Cylinder,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.580579519, 0.26966095, 0.00581359863, -0.000139283729, -1, -4.22972735e-05, -7.32941146e-07, -4.22971716e-05, 1, -1, 0.000139283758, -7.27049837e-07)) |
790 | - | local p2 = Instance.new("Part",workspace) |
790 | + | CFuncs.Mesh.Create("CylinderMesh",Cylinder,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.5)) |
791 | - | local m2 = Instance.new("SpecialMesh",p2) |
791 | + | Cylinder=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Cylinder",Vector3.new(0.200000003, 0.200000003, 0.400000006)) |
792 | - | m2.MeshType = "Sphere" |
792 | + | CylinderWeld=CFuncs.Weld.Create(m,Handle,Cylinder,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.020678997, 0.429592133, 0.00504302979, -0.000139283729, -1, -4.22972735e-05, -7.32941146e-07, -4.22971716e-05, 1, -1, 0.000139283758, -7.27049837e-07)) |
793 | - | m2.Scale = Vector3.new(9,9,9) |
793 | + | CFuncs.Mesh.Create("CylinderMesh",Cylinder,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1.00999999)) |
794 | - | p2.Size = Vector3.new(1,1,1) |
794 | + | |
795 | - | p2.Anchored = true |
795 | + | ----rarm---- |
796 | - | p2.CanCollide = false |
796 | + | |
797 | - | p2.TopSurface = "Smooth" |
797 | + | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Handle",Vector3.new(0.5625, 0.200000003, 0.5625)) |
798 | - | p2.BottomSurface = "Smooth" |
798 | + | HandleWeld=CFuncs.Weld.Create(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.851722717, 1.10561752, -0.00168609619, 0.470270246, -0.882519305, 0.0023733438, -0.882508159, -0.470276207, -0.00445381179, 0.00504670199, 0, -0.999987364)) |
799 | - | if gt == false then |
799 | + | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5625, 1)) |
800 | - | p2.BrickColor = gCol2 |
800 | + | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.100000113, 0.490000099, 1.01999998)) |
801 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.180709839, 2.04907203, 0.000366210938, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1)) | |
802 | - | p2.BrickColor = wCol2 |
802 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
803 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) | |
804 | - | p2.Material = "Neon" |
804 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00463867188, -1.84852219, -0.850482941, -0, 0, -1, 0.291499913, 0.956570923, 0, 0.956570923, -0.291499913, 0)) |
805 | - | local currentframe = 0 |
805 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
806 | - | local frmR |
806 | + | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.00999999, 0.600000024, 1.00999999)) |
807 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.575714111, 0.564062595, -0.00463867188, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1)) | |
808 | - | frmR = game:GetService("RunService").RenderStepped:connect(function() |
808 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
809 | - | currentframe = currentframe + 1 |
809 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.449999988, 0.200000003)) |
810 | - | if currentframe < 0.25*60 then |
810 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00463867188, 0.554020643, 0.255722046, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) |
811 | - | p1.CFrame = char:WaitForChild("Torso").CFrame |
811 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
812 | - | p2.CFrame = char:WaitForChild("Torso").CFrame |
812 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
813 | - | p1.Transparency = p1.Transparency + (1/(0.25*60)) |
813 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.13999939, 0.504084587, -0.299934387, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1)) |
814 | - | p2.Transparency = p2.Transparency + (1/(0.25*60)) |
814 | + | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.01000011, 0.579999983, 1.00999999)) |
815 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.575714111, 2.01406956, -0.00463867188, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1)) | |
816 | - | p1:Destroy() |
816 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
817 | - | p2:Destroy() |
817 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
818 | - | mcd = false |
818 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.13999939, 0.504084587, 0.300064087, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1)) |
819 | - | frmR:disconnect() |
819 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
820 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.13999939, 0.504084587, 4.57763672e-05, 0.470276177, -0.882519305, 0, -0.882519305, -0.470276207, 0, -0, 0, -1)) | |
821 | - | end) |
821 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) |
822 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00463867188, -2.06848907, -1.07044983, -0, 0, -1, 0.291499913, 0.956570923, 0, 0.956570923, -0.291499913, 0)) | |
823 | - | elseif key == "g" and toggle == true and mcd == false then |
823 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
824 | - | if gt == true then |
824 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.300000012, 0.200000003)) |
825 | - | gt = false |
825 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00463867188, 0.624020576, 0.695724487, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) |
826 | - | local p1 = Instance.new("Part",workspace) |
826 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
827 | - | local m1 = Instance.new("SpecialMesh",p1) |
827 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) |
828 | - | m1.MeshType = "Sphere" |
828 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00463867188, -1.84853363, -1.07049561, -0, 0, -1, 0.291499913, 0.956570923, 0, 0.956570923, -0.291499913, 0)) |
829 | - | m1.Scale = Vector3.new(5,5,5) |
829 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
830 | - | p1.Size = Vector3.new(1,1,1) |
830 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.24000001, 0.200000003)) |
831 | - | p1.Anchored = true |
831 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00463867188, 0.654026508, 0.475715637, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) |
832 | - | p1.CanCollide = false |
832 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
833 | - | p1.TopSurface = "Smooth" |
833 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.379999995, 0.200000003)) |
834 | - | p1.BottomSurface = "Smooth" |
834 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00463867188, 0.584041595, 0.915710449, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) |
835 | - | p1.BrickColor = gCol |
835 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
836 | - | p1.Material = "Neon" |
836 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) |
837 | - | local p2 = Instance.new("Part",workspace) |
837 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00463867188, -2.06853485, -0.850494385, -0, 0, -1, 0.291499913, 0.956570923, 0, 0.956570923, -0.291499913, 0)) |
838 | - | local m2 = Instance.new("SpecialMesh",p2) |
838 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
839 | - | m2.MeshType = "Sphere" |
839 | + | RFHitbox=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","RFHitbox",Vector3.new(1.37, 2.26999998, 1.10000002)) |
840 | - | m2.Scale = Vector3.new(8,8,8) |
840 | + | RFHitboxWeld=CFuncs.Weld.Create(m,Handle,RFHitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.60017395, 1.22661018, -0.000686645508, -0.470276177, 0.882519305, 0, -0.882519305, -0.470276207, 0, 0, 0, 1)) |
841 | - | p2.Size = Vector3.new(1,1,1) |
841 | + | part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
842 | - | p2.Anchored = true |
842 | + | partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0)) |
843 | - | p2.CanCollide = false |
843 | + | CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.393749982, 0.393749982, 0.393749982)) |
844 | - | p2.TopSurface = "Smooth" |
844 | + | part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
845 | - | p2.BottomSurface = "Smooth" |
845 | + | partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0)) |
846 | - | p2.BrickColor = gCol2 |
846 | + | CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.506249964, 0.506249964, 0.506249964)) |
847 | - | p2.Material = "Neon" |
847 | + | part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
848 | - | local p3 = Instance.new("Part",workspace) |
848 | + | partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0)) |
849 | - | local m3 = Instance.new("BlockMesh",p3) |
849 | + | CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.28125, 0.28125, 0.28125)) |
850 | - | m3.Scale = Vector3.new(7,7,7) |
850 | + | part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
851 | - | p3.Size = Vector3.new(1,1,1) |
851 | + | partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0)) |
852 | - | p3.Transparency = 0.4 |
852 | + | CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.337500006, 0.337500006, 0.337500006)) |
853 | - | p3.Anchored = true |
853 | + | part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
854 | - | p3.CanCollide = false |
854 | + | partWeld=CFuncs.Weld.Create(m,Handle,part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00560760498, 0.0023765564, -3.81469727e-06, -0, 0, -1, -1, -2.98023224e-08, 0, 2.98023224e-08, 1, 0)) |
855 | - | p3.TopSurface = "Smooth" |
855 | + | CFuncs.Mesh.Create("SpecialMesh",part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.5625, 0.5625, 0.5625)) |
856 | - | p3.BottomSurface = "Smooth" |
856 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.00999999, 0.670000017, 0.409999996)) |
857 | - | p3.BrickColor = gCol |
857 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, 1.54413247, 0.275726318, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) |
858 | - | p3.Material = "Neon" |
858 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.00999999, 0.230000004, 1.00999999)) |
859 | - | local p4 = Instance.new("Part",workspace) |
859 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, 1.62406158, 0.575714111, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) |
860 | - | local m4 = Instance.new("BlockMesh",p4) |
860 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 1.01999998, 0.709999979)) |
861 | - | m4.Scale = Vector3.new(10,10,10) |
861 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, -0.57572937, 0.624048471, 0, 0, 1, -0.470276177, 0.882519305, 0, -0.882519305, -0.470276207, 0)) |
862 | - | p4.Size = Vector3.new(1,1,1) |
862 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1, 0.479999989, 0.75999999)) |
863 | - | p4.Transparency = 0.4 |
863 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, 0.224089146, 0.645721436, 0, 0, 1, -0.882519305, -0.470276207, 0, 0.470276177, -0.882519305, 0)) |
864 | - | p4.Anchored = true |
864 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 0.479999989, 0.709999979)) |
865 | - | p4.CanCollide = false |
865 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0026473999, -0.00249481201, 0.544101715, 0, 0, 1, -0.999762774, 0.0217780173, 0, -0.0217780471, -0.999762833, 0)) |
866 | - | p4.TopSurface = "Smooth" |
866 | + | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","d",Vector3.new(0.200000003, 2.07999992, 0.200000003)) |
867 | - | p4.BottomSurface = "Smooth" |
867 | + | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0026473999, 1.2640996, -0.0157165527, -0, 0, -1, -0.882519305, -0.470276207, 0, -0.470276177, 0.882519305, 0)) |
868 | - | p4.BrickColor = gCol2 |
868 | + | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","d",Vector3.new(0.200000003, 0.519999981, 0.200000003)) |
869 | - | p4.Material = "Neon" |
869 | + | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.302642822, -0.423362732, 2.30372047, -0, 0, -1, 0.685295701, -0.728264928, 0, -0.728264987, -0.685295761, 0)) |
870 | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","d",Vector3.new(0.200000003, 0.519999981, 0.200000003)) | |
871 | - | ClearGhosts() |
871 | + | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0026473999, -0.423362732, 2.30372047, -0, 0, -1, 0.685295701, -0.728264928, 0, -0.728264987, -0.685295761, 0)) |
872 | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","d",Vector3.new(0.200000003, 0.519999981, 0.200000003)) | |
873 | - | for i=1,amountGhosts do |
873 | + | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.297370911, -0.423362732, 2.30372047, -0, 0, -1, 0.685295701, -0.728264928, 0, -0.728264987, -0.685295761, 0)) |
874 | - | CreateGhost() |
874 | + | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","d",Vector3.new(0.200000003, 1.10000002, 0.200000003)) |
875 | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.302642822, 1.75408459, -0.0157165527, -0, 0, -1, -0.882519305, -0.470276207, 0, -0.470276177, 0.882519305, 0)) | |
876 | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","d",Vector3.new(0.200000003, 1.10000002, 0.200000003)) | |
877 | - | local currentframe = 0 |
877 | + | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.297355652, 1.75408459, -0.0157165527, -0, 0, -1, -0.882519305, -0.470276207, 0, -0.470276177, 0.882519305, 0)) |
878 | - | local frmR |
878 | + | ---larm--- |
879 | ||
880 | - | frmR = game:GetService("RunService").RenderStepped:connect(function() |
880 | + | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","Handle",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
881 | - | currentframe = currentframe + 1 |
881 | + | HandleWeld=CFuncs.Weld.Create(m,Character["Left Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00811767578, -0.855991364, 1.11441803, 0.00504670199, 0, -0.999987364, 0.470269799, 0.882519484, 0.00237334147, 0.882508337, -0.47027573, 0.00445381273)) |
882 | - | if currentframe < 1*60 then |
882 | + | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.393749982, 0.393749982, 0.393749982)) |
883 | - | p1.CFrame = char:WaitForChild("Torso").CFrame |
883 | + | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
884 | - | p2.CFrame = char:WaitForChild("Torso").CFrame |
884 | + | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994)) |
885 | - | p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))) |
885 | + | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
886 | - | p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))) |
886 | + | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994)) |
887 | - | m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25) |
887 | + | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.5625, 0.5625, 0.5625)) |
888 | - | m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25) |
888 | + | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
889 | - | m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25) |
889 | + | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994)) |
890 | - | m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25) |
890 | + | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.28125, 0.28125, 0.28125)) |
891 | - | p1.Transparency = p1.Transparency + (1/(1*60)) |
891 | + | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
892 | - | p2.Transparency = p2.Transparency + (1/(1*60)) |
892 | + | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994)) |
893 | - | p3.Transparency = p3.Transparency + (1/(1*60)) |
893 | + | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.506249964, 0.506249964, 0.506249964)) |
894 | - | p4.Transparency = p4.Transparency + (1/(1*60)) |
894 | + | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
895 | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994)) | |
896 | - | p1:Destroy() |
896 | + | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.337500006, 0.337500006, 0.337500006)) |
897 | - | p2:Destroy() |
897 | + | Infected=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Infected",Vector3.new(0.5625, 0.200000003, 0.5625)) |
898 | - | p3:Destroy() |
898 | + | InfectedWeld=CFuncs.Weld.Create(m,Handle,Infected,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0023727417, 7.62939453e-06, 0.00561523438, 0, -0.99999994, 0, 0, 0, 0.99999994, -1, 0, -0)) |
899 | - | p4:Destroy() |
899 | + | CFuncs.Mesh.Create("SpecialMesh",Infected,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5625, 1)) |
900 | - | frmR:disconnect() |
900 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.24000001, 0.200000003)) |
901 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0102539063, 0.65192318, 0.476837158, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) | |
902 | - | end) |
902 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
903 | - | else |
903 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
904 | - | gt = true |
904 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.141113281, 0.501981974, 0.294425964, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0)) |
905 | - | local p1 = Instance.new("Part",workspace) |
905 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) |
906 | - | local m1 = Instance.new("SpecialMesh",p1) |
906 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0102539063, -2.06778336, -1.06818008, 1, 0, 0, 0, -0.29150036, 0.956570745, 0, -0.956570745, -0.29150036)) |
907 | - | m1.MeshType = "Sphere" |
907 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
908 | - | m1.Scale = Vector3.new(5,5,5) |
908 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.449999988, 0.200000003)) |
909 | - | p1.Size = Vector3.new(1,1,1) |
909 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0102539063, 0.551918268, 0.256835938, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) |
910 | - | p1.Anchored = true |
910 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
911 | - | p1.CanCollide = false |
911 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
912 | - | p1.TopSurface = "Smooth" |
912 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.141113281, 0.501981974, -0.0055770874, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0)) |
913 | - | p1.BottomSurface = "Smooth" |
913 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.300000012, 0.200000003)) |
914 | - | p1.BrickColor = wCol |
914 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0102539063, 0.621917725, 0.696838379, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) |
915 | - | p1.Material = "Neon" |
915 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
916 | - | local p2 = Instance.new("Part",workspace) |
916 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
917 | - | local m2 = Instance.new("SpecialMesh",p2) |
917 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.141113281, 0.501981974, -0.305580139, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0)) |
918 | - | m2.MeshType = "Sphere" |
918 | + | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.579999983, 1.00999999)) |
919 | - | m2.Scale = Vector3.new(8,8,8) |
919 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.581832886, 2.01196575, -0.0102539063, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0)) |
920 | - | p2.Size = Vector3.new(1,1,1) |
920 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
921 | - | p2.Anchored = true |
921 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) |
922 | - | p2.CanCollide = false |
922 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0102539063, -1.84783173, -1.06821442, 1, 0, 0, 0, -0.29150036, 0.956570745, 0, -0.956570745, -0.29150036)) |
923 | - | p2.TopSurface = "Smooth" |
923 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
924 | - | p2.BottomSurface = "Smooth" |
924 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.02999997, 0.379999995, 0.200000003)) |
925 | - | p2.BrickColor = wCol2 |
925 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0102539063, 0.581938982, 0.916824341, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) |
926 | - | p2.Material = "Neon" |
926 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
927 | - | local p3 = Instance.new("Part",workspace) |
927 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) |
928 | - | local m3 = Instance.new("BlockMesh",p3) |
928 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0102539063, -2.06782913, -0.84821701, 1, 0, 0, 0, -0.29150036, 0.956570745, 0, -0.956570745, -0.29150036)) |
929 | - | m3.Scale = Vector3.new(7,7,7) |
929 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
930 | - | p3.Size = Vector3.new(1,1,1) |
930 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(1.02999997, 0.200000003, 0.200000003)) |
931 | - | p3.Transparency = 0.4 |
931 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0102539063, -1.84781265, -0.848209381, 1, 0, 0, 0, -0.29150036, 0.956570745, 0, -0.956570745, -0.29150036)) |
932 | - | p3.Anchored = true |
932 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
933 | - | p3.CanCollide = false |
933 | + | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.00999999, 0.600000024, 1.00999999)) |
934 | - | p3.TopSurface = "Smooth" |
934 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.576828003, 0.561959505, -0.0102539063, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0)) |
935 | - | p3.BottomSurface = "Smooth" |
935 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
936 | - | p3.BrickColor = wCol |
936 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 1.01999998, 0.709999979)) |
937 | - | p3.Material = "Neon" |
937 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, -0.576843262, 0.621945381, -1, 0, -0, 0, 0.47027573, 0.882519484, 0, 0.882519484, -0.47027573)) |
938 | - | local p4 = Instance.new("Part",workspace) |
938 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.00999999, 0.230000004, 1.00999999)) |
939 | - | local m4 = Instance.new("BlockMesh",p4) |
939 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, 1.62195778, 0.576828003, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) |
940 | - | m4.Scale = Vector3.new(10,10,10) |
940 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1, 0.479999989, 0.75999999)) |
941 | - | p4.Size = Vector3.new(1,1,1) |
941 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, 0.221988678, 0.646835327, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) |
942 | - | p4.Transparency = 0.4 |
942 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.00999999, 0.670000017, 0.409999996)) |
943 | - | p4.Anchored = true |
943 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, 1.54202843, 0.27684021, -1, 0, -0, 0, 0.882519484, -0.47027573, 0, -0.47027573, -0.882519484)) |
944 | - | p4.CanCollide = false |
944 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 0.479999989, 0.709999979)) |
945 | - | p4.TopSurface = "Smooth" |
945 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00826263428, -0.0048789978, 0.544052124, -1, 0, -0, 0, 0.999762774, 0.0217780173, 0, 0.0217780173, -0.999762774)) |
946 | - | p4.BottomSurface = "Smooth" |
946 | + | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","d",Vector3.new(0.200000003, 0.519999981, 0.200000003)) |
947 | - | p4.BrickColor = wCol2 |
947 | + | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00826263428, -0.4217453, 2.30198288, 1, 0, 0, 0, -0.685295343, -0.728265285, 0, 0.728265285, -0.685295343)) |
948 | - | p4.Material = "Neon" |
948 | + | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","d",Vector3.new(0.200000003, 0.519999981, 0.200000003)) |
949 | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.291732788, -0.4217453, 2.30198288, 1, 0, 0, 0, -0.685295343, -0.728265285, 0, 0.728265285, -0.685295343)) | |
950 | - | ClearGhosts() |
950 | + | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","d",Vector3.new(0.200000003, 0.519999981, 0.200000003)) |
951 | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.308265686, -0.4217453, 2.30198288, 1, 0, 0, 0, -0.685295343, -0.728265285, 0, 0.728265285, -0.685295343)) | |
952 | - | for i=1,amountGhosts do |
952 | + | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","d",Vector3.new(0.200000003, 2.07999992, 0.200000003)) |
953 | - | CreateGhost() |
953 | + | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00826263428, 1.26199555, -0.0168457031, 1, 0, 0, 0, 0.882519484, -0.47027573, 0, 0.47027573, 0.882519484)) |
954 | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","d",Vector3.new(0.200000003, 1.10000002, 0.200000003)) | |
955 | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.291732788, 1.75198078, -0.0168457031, 1, 0, 0, 0, 0.882519484, -0.47027573, 0, 0.47027573, 0.882519484)) | |
956 | - | local currentframe = 0 |
956 | + | d=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","d",Vector3.new(0.200000003, 1.10000002, 0.200000003)) |
957 | - | local frmR |
957 | + | dWeld=CFuncs.Weld.Create(m,Handle,d,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.308265686, 1.75198078, -0.0168457031, 1, 0, 0, 0, 0.882519484, -0.47027573, 0, 0.47027573, 0.882519484)) |
958 | LfHitbox=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Medium stone grey","LfHitbox",Vector3.new(1.23000014, 2.07999992, 1.08000004)) | |
959 | - | frmR = game:GetService("RunService").RenderStepped:connect(function() |
959 | + | LfHitboxWeld=CFuncs.Weld.Create(m,Handle,LfHitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.486152649, 1.3195107, -0.0055847168, 0, -0.47027573, -0.882519484, 0, 0.882519484, -0.47027573, 1, 0, 0)) |
960 | - | currentframe = currentframe + 1 |
960 | + | |
961 | - | if currentframe < 1*60 then |
961 | + | --headlol---- |
962 | - | p1.CFrame = char:WaitForChild("Torso").CFrame |
962 | + | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Brown","Handle",Vector3.new(1, 0.800000012, 2)) |
963 | - | p2.CFrame = char:WaitForChild("Torso").CFrame |
963 | + | HandleWeld=CFuncs.Weld.Create(m,Character["Head"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0050201416, -0.737044811, 0.0650024414, -0.999626577, 5.26573444e-21, -0.0273229256, 5.2506392e-21, 1, 6.24212331e-22, 0.0273229256, 4.80515498e-22, -0.999626577)) |
964 | - | p3.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))) |
964 | + | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=11185882",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.800000012, 0.800000012)) |
965 | - | p4.CFrame = char:WaitForChild("Torso").CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))) |
965 | + | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
966 | - | m1.Scale = m1.Scale + Vector3.new(0.25,0.25,0.25) |
966 | + | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0264434814, -0.524188995, -0.543628693, -0.999751627, 5.25372174e-21, 0.0222777594, -0.0194845516, -0.484811008, -0.874401748, 0.0108005032, -0.874619007, 0.484690607)) |
967 | - | m2.Scale = m2.Scale + Vector3.new(0.25,0.25,0.25) |
967 | + | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=118974072 ",Vector3.new(0, 0, 0),Vector3.new(1.10000002, 1, 1)) |
968 | - | m3.Scale = m3.Scale + Vector3.new(0.25,0.25,0.25) |
968 | + | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
969 | - | m4.Scale = m4.Scale + Vector3.new(0.25,0.25,0.25) |
969 | + | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0264434814, -0.524188995, -0.543628693, -0.999751627, 5.25372174e-21, 0.0222777594, -0.0194845516, -0.484811008, -0.874401748, 0.0108005032, -0.874619007, 0.484690607)) |
970 | - | p1.Transparency = p1.Transparency + (1/(1*60)) |
970 | + | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=118974072 ",Vector3.new(0, 0, 0),Vector3.new(1.14999998, 0.99000001, 0.99000001)) |
971 | - | p2.Transparency = p2.Transparency + (1/(1*60)) |
971 | + | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.89999997615814,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
972 | - | p3.Transparency = p3.Transparency + (1/(1*60)) |
972 | + | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.016456604, 0.539620876, 0.465080261, -0.999751627, 5.25372174e-21, 0.0222777594, 5.26573444e-21, 1, 4.80515498e-22, -0.0222777594, 5.97705948e-22, -0.999751627)) |
973 | - | p4.Transparency = p4.Transparency + (1/(1*60)) |
973 | + | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=134030318 ",Vector3.new(0, 0, 0),Vector3.new(1.03999996, 1.03999996, 1.03999996)) |
974 | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.89999997615814,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
975 | - | p1:Destroy() |
975 | + | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.016456604, 0.539620876, 0.465080261, -0.999751627, 5.25372174e-21, 0.0222777594, 5.26573444e-21, 1, 4.80515498e-22, -0.0222777594, 5.97705948e-22, -0.999751627)) |
976 | - | p2:Destroy() |
976 | + | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=134030318 ",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1.01999998, 1.01999998)) |
977 | - | p3:Destroy() |
977 | + | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.60000002384186,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
978 | - | p4:Destroy() |
978 | + | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.016456604, 0.539620876, 0.465080261, -0.999751627, 5.25372174e-21, 0.0222777594, 5.26573444e-21, 1, 4.80515498e-22, -0.0222777594, 5.97705948e-22, -0.999751627)) |
979 | - | frmR:disconnect() |
979 | + | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=134030318 ",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
980 | ||
981 | - | end) |
981 | + | |
982 | --torsoa---- | |
983 | ||
984 | - | end) |
984 | + | |
985 | - | end) |
985 | + | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","Handle",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
986 | HandleWeld=CFuncs.Weld.Create(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0299911499, -0.493329048, 0.770057678, -0.999987364, 0, -0.00504670199, 0, 1, 0, 0.00504670199, 0, -0.999987364)) | |
987 | - | local frm = 0 |
987 | + | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.600000024, 0.600000024)) |
988 | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
989 | - | local toRemove = {} |
989 | + | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
990 | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.800000012, 0.800000012)) | |
991 | - | game:GetService("RunService").RenderStepped:connect(function() |
991 | + | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
992 | - | frm = frm + 1 |
992 | + | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
993 | - | if char.Parent == game:GetService("Workspace").CurrentCamera then |
993 | + | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5)) |
994 | - | |
994 | + | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
995 | - | e1.CFrame = char.Head.CFrame * CFrame.new(0.15,0.1,-0.55) |
995 | + | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
996 | - | e2.CFrame = char.Head.CFrame * CFrame.new(-0.15,0.1,-0.55) |
996 | + | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.699999988, 0.699999988, 0.699999988)) |
997 | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
998 | - | local delay = 0.9 |
998 | + | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
999 | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 0.899999976, 0.899999976)) | |
1000 | - | for i,v in pairs(ghosts) do |
1000 | + | f=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","f",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
1001 | - | for _,b in pairs(v:GetChildren()) do |
1001 | + | fWeld=CFuncs.Weld.Create(m,Handle,f,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
1002 | - | if b:IsA("Part") or b:IsA("WedgePart") or b:IsA("TrussPart") or b:IsA("UnionOperation") then |
1002 | + | CFuncs.Mesh.Create("SpecialMesh",f,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
1003 | - | b.CFrame = b.CFrame:lerp(b:FindFirstChild("Target").Value.CFrame,delay) |
1003 | + | Infected=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Infected",Vector3.new(1, 0.200000003, 1)) |
1004 | InfectedWeld=CFuncs.Weld.Create(m,Handle,Infected,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00417709351, -2.28881836e-05, 0.0100097656, 0, -1, 0, 0, 0, 1, -1, 0, 0)) | |
1005 | CFuncs.Mesh.Create("SpecialMesh",Infected,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1006 | - | delay = delay - (0.5/(#ghosts+1)) |
1006 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
1007 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.340003967, 0.355865002, 0.809951782, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
1008 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.311040044, 0.311040044)) | |
1009 | - | --[[if math.floor(frm/8) == frm/8 then |
1009 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.343719482, 0.148796082, 0.128662109, 0, 0, 1, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 0)) |
1010 | - | local isub = 0 |
1010 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
1011 | - | for i,v in pairs(ghosts) do |
1011 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.311040044, 0.311040044)) |
1012 | - | if #v:GetChildren() < 6 then |
1012 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.343719482, -0.193378448, 0.128658295, 0, 0, 1, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 0)) |
1013 | - | v:Destroy() |
1013 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
1014 | - | table.remove(ghosts,i - isub) |
1014 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.311040044, 0.311040044)) |
1015 | - | isub = isub + 1 |
1015 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.343719482, 0.148769379, -0.213489532, 0, 0, 1, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 0)) |
1016 | - | CreateGhost() |
1016 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
1017 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(2.00999999, 1.13, 0.620000005)) | |
1018 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0342407227, 0.055727005, -0.559654236, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
1019 | - | end]] |
1019 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.311040044, 0.311040044)) |
1020 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.343719482, -0.193340302, -0.213474274, 0, 0, 1, -0.707106829, -0.707106829, 0, 0.707106829, -0.707106829, 0)) | |
1021 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1022 | - | --Animation states |
1022 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
1023 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.340003967, -0.224153996, -0.71006012, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
1024 | - | local ray = Ray.new(char.HumanoidRootPart.CFrame.p, Vector3.new(0,-3,0).unit*4) |
1024 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
1025 | - | local part,pos,normal = game:GetService("Workspace"):FindPartOnRayWithIgnoreList(ray,ghosts,false,true) |
1025 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.340003967, -0.224153996, 0.81993103, 0, 0, 1, 0, 1, 0, -1, 0, 0)) |
1026 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 0.400000006, 0.610000014)) | |
1027 | - | if state ~= "busy" then |
1027 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.782676697, 0.765777588, -0.204174995, 0, 0, 1, 1, 0, 0, 0, 1, 0)) |
1028 | - | if char.HumanoidRootPart.Velocity.Magnitude <= 0.5 then |
1028 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(1.01999998, 0.400000006, 0.610000014)) |
1029 | - | state = "idle" |
1029 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.792671204, 0.844223022, -0.204174995, 0, 0, -1, -1, 0, 0, 0, 1, 0)) |
1030 | - | elseif char.HumanoidRootPart.Velocity.Magnitude > 0.5 then |
1030 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
1031 | - | state = "running" |
1031 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.340003967, 0.355865002, -0.71006012, 0, 0, 1, 0, 1, 0, -1, 0, 0)) |
1032 | - | --[[elseif char.HumanoidRootPart.Velocity.Y < 0.1 and not part then |
1032 | + | |
1033 | - | state = "falling" |
1033 | + | ---rightleg--- |
1034 | - | elseif char.HumanoidRootPart.Velocity.Y >= 0.1 and not part then |
1034 | + | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","Handle",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
1035 | - | state = "jumping"]] |
1035 | + | HandleWeld=CFuncs.Weld.Create(m,Character["Right Leg"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00577545166, 0.163275599, 0.527420044, 0.999987364, 0, 0.00504670199, 0, 1, 0, -0.00504670199, 0, 0.999987364)) |
1036 | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.379687488, 0.379687488, 0.379687488)) | |
1037 | - | char.Humanoid.WalkSpeed = 32 |
1037 | + | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
1038 | - | char.Humanoid.JumpPower = 70 |
1038 | + | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
1039 | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.2109375, 0.2109375, 0.2109375)) | |
1040 | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
1041 | - | --Actual animations |
1041 | + | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
1042 | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.253125012, 0.253125012, 0.253125012)) | |
1043 | - | if state == "idle" then |
1043 | + | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
1044 | - | char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,1 + (math.cos(tick())/5),0) * CFrame.Angles(math.rad(80 + math.cos(tick())*4),math.rad(180),math.rad(0)),0.06) |
1044 | + | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
1045 | - | char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0:lerp(CFrame.new(0.5,-0.1 + (math.cos((tick())*2)/10),-0.2) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),0.06) |
1045 | + | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.295312494, 0.295312494, 0.295312494)) |
1046 | - | char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0:lerp(CFrame.new(-0.5,-0.5 + (math.cos((tick()-0.5)*2)/6),0.3) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.06) |
1046 | + | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
1047 | - | char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0:lerp(CFrame.new(1.5,0.43 + (math.cos((tick()-0.5)*1.5)/30),-0.6) * CFrame.Angles(math.rad(math.cos((tick())*2)*10),math.rad(0),math.rad(math.cos(tick()/3)*3)),0.06) |
1047 | + | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
1048 | - | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1.5,0.3 + (math.cos((tick()-0.5)*1.5)/30),-0.6) * CFrame.Angles(math.rad(-15 + math.cos((tick()))*7),math.rad(0),math.rad(math.cos(tick()/2)*4)),0.06) |
1048 | + | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.421875, 0.421875, 0.421875)) |
1049 | - | char.Torso.Neck.C0 = char.Torso.Neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(90 + math.cos(tick()*1.5)*6),math.rad(180),math.rad(0)),0.06) |
1049 | + | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
1050 | - | elseif state == "running" then |
1050 | + | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
1051 | - | char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0:lerp(CFrame.new(0,1 + (math.cos(tick())/5),0) * CFrame.Angles(math.rad(65 + math.cos(tick())*4),math.rad(180),math.rad(-char.HumanoidRootPart.RotVelocity.Y*10)),0.06) |
1051 | + | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.337500006, 0.337500006, 0.337500006)) |
1052 | - | char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0:lerp(CFrame.new(0.5,-0.1 + (math.cos((tick())*2)/10),-0.2) * CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),0.06) |
1052 | + | Infected=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Infected",Vector3.new(0.421875, 0.200000003, 0.421875)) |
1053 | - | char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0:lerp(CFrame.new(-0.5,-0.5 + (math.cos((tick()-0.5)*2)/6),0.3) * CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),0.06) |
1053 | + | InfectedWeld=CFuncs.Weld.Create(m,Handle,Infected,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00174897909, -3.05175781e-05, 0.00421905518, 0, -1, 0, 0, 0, 1, -1, 0, 0)) |
1054 | - | char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0:lerp(CFrame.new(1.5,0.70 + (math.cos((tick()-0.5)*1.5)/30),-0.4) * CFrame.Angles(math.rad(50 + math.cos((tick())*2)*10),math.rad(0),math.rad(math.cos(tick()/3)*3)),0.06) |
1054 | + | CFuncs.Mesh.Create("SpecialMesh",Infected,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.421875, 1)) |
1055 | - | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0:lerp(CFrame.new(-1.5,0.3 + (math.cos((tick()-0.5)*1.5)/30),-0.4) * CFrame.Angles(math.rad(-35 + math.cos((tick()))*7),math.rad(0),math.rad(math.cos(tick()/2)*4)),0.06) |
1055 | + | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.410000026, 1.01999998)) |
1056 | - | char.Torso.Neck.C0 = char.Torso.Neck.C0:lerp(CFrame.new(0,1,0) * CFrame.Angles(math.rad(90 + math.cos(tick()*1.5)*6),math.rad(180),math.rad(0)),0.06) |
1056 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.404953003, -0.835816026, 0.530357361, -1, 0, 0, 0, 1, 0, 0, 0, -1)) |
1057 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) | |
1058 | - | end) |
1058 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.930737019, -0.277801514, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
1059 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75)) | |
1060 | - | char.Humanoid.Died:connect(function() |
1060 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) |
1061 | - | toggle = false |
1061 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.740772009, -0.617797852, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
1062 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75)) | |
1063 | - | ClearGhosts() |
1063 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0.5,"Bright blue","Part",Vector3.new(0.200000003, 0.540000021, 0.540000021)) |
1064 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100349426, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
1065 | - | char.Parent = game.Workspace |
1065 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.200000003, 0.5, 0.5)) |
1066 | - | char.Parent = game:GetService("Workspace") |
1066 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100349426, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0)) |
1067 | - | char:FindFirstChild("ForceField"):Destroy() |
1067 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.338, 0.200000003)) |
1068 | - | char:FindFirstChild("Head").Transparency = 0 |
1068 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.364208221, -0.519493103, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) |
1069 | - | char:FindFirstChild("Torso").Transparency = 0 |
1069 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75)) |
1070 | - | char:FindFirstChild("Right Arm").Transparency = 0 |
1070 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) |
1071 | - | char:FindFirstChild("Left Arm").Transparency = 0 |
1071 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.740772009, -0.447799683, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
1072 | - | char:FindFirstChild("Right Leg").Transparency = 0 |
1072 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75)) |
1073 | - | char:FindFirstChild("Left Leg").Transparency = 0 |
1073 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.224999994, 0.200000003)) |
1074 | - | for i,v in pairs(char:GetChildren()) do |
1074 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.416698456, -0.189483643, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) |
1075 | - | if v:IsA("Accessory") then |
1075 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75)) |
1076 | - | v:FindFirstChild("Handle").Transparency = 0 |
1076 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) |
1077 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.930737019, -0.447799683, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
1078 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75)) | |
1079 | - | for i,v in pairs(game:GetService("Workspace").CurrentCamera:GetChildren()) do v:Destroy() end |
1079 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0.5,"Bright blue","Part",Vector3.new(0.200000003, 0.519999981, 0.519999981)) |
1080 | - | plr:LoadCharacter() |
1080 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100349426, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0)) |
1081 | - | end) |
1081 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(1.01999998, 0.200000003, 1.01999998)) |
1082 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00503540039, -0.180850029, 0.530357361, -1, 0, 0, 0, 1, 0, 0, 0, -1)) | |
1083 | - | local msgidGlob = 0 |
1083 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) |
1084 | - | local state = true |
1084 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.930737019, -0.787796021, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
1085 | - | local font = "Arcade" |
1085 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75)) |
1086 | - | local tcol = Color3.fromRGB(255,217,0) |
1086 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) |
1087 | - | local tscol = Color3.fromRGB(0,0,0) |
1087 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.740772009, -0.787796021, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
1088 | - | local fsiz = 28 |
1088 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75)) |
1089 | - | local tr = true |
1089 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) |
1090 | - | local tsr = false |
1090 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.740772009, -0.277801514, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
1091 | - | local fade = 2 |
1091 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75)) |
1092 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033)) | |
1093 | - | local p = Instance.new("Part",game.Workspace) |
1093 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406188965, -0.930737019, -0.617797852, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
1094 | - | p.Size = Vector3.new(0.2,0.2,0.2) |
1094 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75)) |
1095 | - | p.Transparency = 1 |
1095 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.284999996, 0.200000003)) |
1096 | - | p.Anchored = true |
1096 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.386646271, -0.024520874, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) |
1097 | - | p.CanCollide = false |
1097 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75)) |
1098 | - | p.Name = "Msg" |
1098 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.200000003, 0.200000003)) |
1099 | - | p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0) |
1099 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.439151764, -0.354492188, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) |
1100 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75)) | |
1101 | - | local r = 255 |
1101 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
1102 | - | local b = 0 |
1102 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950370789, 0.0944480896, 0.094493866, 0, 0, -1, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0)) |
1103 | - | local g = 0 |
1103 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
1104 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
1105 | - | plr.Chatted:connect(function(c) |
1105 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950370789, 0.314418793, 0.314464569, 0, 0, -1, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0)) |
1106 | - | msgidGlob = msgidGlob + 1 |
1106 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
1107 | - | local curMsgId = msgidGlob |
1107 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
1108 | - | if string.lower(c) == "!disable" then |
1108 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950370789, 0.314434052, 0.0945091248, 0, 0, -1, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0)) |
1109 | - | state = false |
1109 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
1110 | - | elseif string.lower(c) == "!enable" then |
1110 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
1111 | - | state = true |
1111 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950370789, 0.0944519043, 0.31451416, 0, 0, -1, -0.707106829, 0.707106829, 0, 0.707106829, 0.707106829, 0)) |
1112 | - | elseif string.lower(string.sub(c,1,6)) == "!font " then |
1112 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
1113 | - | local old = font |
1113 | + | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.02999997, 1.02999997, 1.02999997)) |
1114 | - | font = string.sub(c,7,#c) or old |
1114 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00503540039, 0.289182007, 0.530357361, -1, 0, 0, 0, 1, 0, 0, 0, -1)) |
1115 | - | elseif string.lower(string.sub(c,1,8)) == "!tcolor " then |
1115 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.25, 0.670000017)) |
1116 | - | if string.lower(string.sub(c,9,#c)) == "rainbow" then |
1116 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100402832, -1.0478363, -0.287506104, 1, 0, 0, -0, -0.173650086, 0.984807491, 0, -0.984807491, -0.173650086)) |
1117 | - | tr = true |
1117 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) |
1118 | - | else |
1118 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.147018433, -0.465834022, 0.250045776, 0, 0, -1, 0, 1, 0, 1, 0, 0)) |
1119 | - | tr = false |
1119 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.200000003, 1.04999995)) |
1120 | - | local old = tcol |
1120 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0100402832, 0.714154005, 0.527000427, -1, 0, 0, 0, 1, 0, 0, 0, -1)) |
1121 | - | tcol = Color3.fromRGB(string.sub(c,9,11),string.sub(c,13,15),string.sub(c,17,19)) or old |
1121 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) |
1122 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.147018433, -0.465834022, 0.249954224, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
1123 | - | elseif string.lower(string.sub(c,1,9)) == "!tscolor " then |
1123 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) |
1124 | - | if string.sub(c,10,#c) == "rainbow" then |
1124 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.137023926, -0.415816069, 0.249969482, 0, 0, 1, 0, 1, 0, -1, 0, 0)) |
1125 | - | tsr = true |
1125 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) |
1126 | - | else |
1126 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.137023926, -0.415816069, 0.250045776, 0, 0, -1, 0, 1, 0, 1, 0, 0)) |
1127 | - | tsr = false |
1127 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.25, 0.370000005)) |
1128 | - | local old = tscol |
1128 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100402832, -0.772094727, -0.486150742, 1, 0, 0, -0, -0.173650086, 0.984807491, 0, -0.984807491, -0.173650086)) |
1129 | - | tscol = Color3.fromRGB(string.sub(c,10,12),string.sub(c,14,16),string.sub(c,18,20)) or old |
1129 | + | |
1130 | ----leftleg---- | |
1131 | - | elseif string.lower(string.sub(c,1,6)) == "!size " then |
1131 | + | Handle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","Handle",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
1132 | - | local old = fsiz |
1132 | + | HandleWeld=CFuncs.Weld.Create(m,Character["Left Leg"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00580596924, 0.18327564, 0.52255249, 0.999987364, 0, 0.00504670199, 0, 1, 0, -0.00504670199, 0, 0.999987364)) |
1133 | - | fsiz = string.sub(c,7,#c) or old |
1133 | + | CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.337500006, 0.337500006, 0.337500006)) |
1134 | - | elseif string.lower(string.sub(c,1,6)) == "!fade " then |
1134 | + | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
1135 | - | local old = fade |
1135 | + | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
1136 | - | fade = string.sub(c,7,#c) or old |
1136 | + | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.253125012, 0.253125012, 0.253125012)) |
1137 | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
1138 | - | if plr.Character and state == true then |
1138 | + | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
1139 | - | if plr.Character:FindFirstChild("Head") then |
1139 | + | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.379687488, 0.379687488, 0.379687488)) |
1140 | - | for i,v in pairs(p:GetChildren()) do |
1140 | + | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
1141 | - | if v:IsA("BillboardGui") and v.Name == "J2CMSG" then |
1141 | + | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
1142 | - | v:Destroy() |
1142 | + | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.295312494, 0.295312494, 0.295312494)) |
1143 | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
1144 | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
1145 | - | local bbgui = Instance.new("BillboardGui",p) |
1145 | + | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.421875, 0.421875, 0.421875)) |
1146 | - | bbgui.Name = "J2CMSG" |
1146 | + | F=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.69999998807907,"Toothpaste","F",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
1147 | - | bbgui.AlwaysOnTop = true |
1147 | + | FWeld=CFuncs.Weld.Create(m,Handle,F,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) |
1148 | - | bbgui.ExtentsOffsetWorldSpace = Vector3.new(0,4.5,0) |
1148 | + | CFuncs.Mesh.Create("SpecialMesh",F,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.2109375, 0.2109375, 0.2109375)) |
1149 | - | bbgui.Size = UDim2.new(0.2,0,0.14,0) |
1149 | + | Infected=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0.20000000298023,"Black","Infected",Vector3.new(0.421875, 0.200000003, 0.421875)) |
1150 | - | local tl = Instance.new("TextLabel",bbgui) |
1150 | + | InfectedWeld=CFuncs.Weld.Create(m,Handle,Infected,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00174897909, -3.05175781e-05, 0.00421142578, 0, -1, 0, 0, 0, 1, -1, 0, 0)) |
1151 | - | tl.BackgroundTransparency = 1 |
1151 | + | CFuncs.Mesh.Create("SpecialMesh",Infected,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.421875, 1)) |
1152 | - | tl.BorderSizePixel = 0 |
1152 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0.5,"Bright blue","Part",Vector3.new(0.200000003, 0.540000021, 0.540000021)) |
1153 | - | tl.Size = UDim2.new(1,0,10,0) |
1153 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100334167, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0)) |
1154 | - | tl.Position = UDim2.new(0,0,-5,0) |
1154 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.200000003, 0.200000003)) |
1155 | - | tl.Font = font or "SciFi" |
1155 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.43914032, -0.354473114, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) |
1156 | - | tl.FontSize = "Size"..fsiz or "Size36" |
1156 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.900000036, 0.75)) |
1157 | - | tl.TextColor3 = tcol |
1157 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.224999994, 0.200000003)) |
1158 | - | tl.TextScaled = false |
1158 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.416690826, -0.189472198, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) |
1159 | - | tl.TextWrapped = false |
1159 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75)) |
1160 | - | tl.TextStrokeColor3 = tscol |
1160 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0.5,"Bright blue","Part",Vector3.new(0.200000003, 0.519999981, 0.519999981)) |
1161 | - | tl.TextStrokeTransparency = 0 |
1161 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100334167, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0)) |
1162 | - | |
1162 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.338, 0.200000003)) |
1163 | - | game:GetService("RunService").RenderStepped:connect(function() |
1163 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.364192963, -0.519462585, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) |
1164 | - | if tr then |
1164 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75)) |
1165 | - | if tl.Parent ~= nil then |
1165 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(1.01999998, 0.200000003, 1.01999998)) |
1166 | - | tl.TextColor3 = Color3.fromRGB(r,g,b) |
1166 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0050201416, -0.180850029, 0.530334473, -1, 0, 0, 0, 1, 0, 0, 0, -1)) |
1167 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(0.200000003, 0.5, 0.5)) | |
1168 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100334167, -0.000846028328, -0.00495147705, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
1169 | - | end) |
1169 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(1.03999996, 0.284999996, 0.200000003)) |
1170 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00506591797, 0.386638641, -0.0245018005, 1, 0, 0, 0, 0.848048866, -0.529917955, 0, 0.529917955, 0.848048866)) | |
1171 | - | for i=1,#c do |
1171 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.75)) |
1172 | - | if msgidGlob == curMsgId then |
1172 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Electric blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
1173 | - | tl.Text = string.sub(c,1,i) |
1173 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950317383, -0.0944595337, -0.314498901, 0, 0, -1, 0.707106829, -0.707106829, -0, -0.707106829, -0.707106829, 0)) |
1174 | - | if string.sub(c,i,i) ~= " " then |
1174 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
1175 | - | local s = Instance.new("Sound",p) |
1175 | + | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.01999998, 0.230000004, 1.01999998)) |
1176 | - | s.SoundId = "rbxassetid://418252437" |
1176 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0713348389, -0.872953892, 0.530334473, -0.996194899, -0.0871539935, 0, -0.087154001, 0.996194899, 0, 0, 0, -1)) |
1177 | - | s.Volume = 1 |
1177 | + | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(1.02999997, 1.02999997, 1.02999997)) |
1178 | - | s.Pitch = 1 |
1178 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0050201416, 0.289182007, 0.530334473, -1, 0, 0, 0, 1, 0, 0, 0, -1)) |
1179 | - | s:Play() |
1179 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Part",Vector3.new(1.02999997, 0.200000003, 1.02999997)) |
1180 | - | game.Debris:AddItem(s,2) |
1180 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0713348389, -0.872953892, 0.530334473, -0.996194899, -0.0871539935, 0, -0.087154001, 0.996194899, 0, 0, 0, -1)) |
1181 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright green","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
1182 | - | wait() |
1182 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950317383, -0.314414978, -0.314460754, 0, 0, -1, 0.707106829, -0.707106829, -0, -0.707106829, -0.707106829, 0)) |
1183 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1184 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright yellow","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
1185 | - | wait(fade) |
1185 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950317383, -0.0944480896, -0.094493866, 0, 0, -1, 0.707106829, -0.707106829, -0, -0.707106829, -0.707106829, 0)) |
1186 | - | if msgidGlob == curMsgId then |
1186 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
1187 | - | for i=1,10 do |
1187 | + | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) |
1188 | - | if msgidGlob == curMsgId then |
1188 | + | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.950317383, -0.31445694, -0.0945014954, 0, 0, -1, 0.707106829, -0.707106829, -0, -0.707106829, -0.707106829, 0)) |
1189 | - | tl.TextTransparency = tl.TextTransparency + 0.1 |
1189 | + | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) |
1190 | - | tl.TextStrokeTransparency = tl.TextStrokeTransparency + 0.1 |
1190 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.200000003, 1.04999995)) |
1191 | - | tl.Position = tl.Position + UDim2.new(0,0,0,-3) |
1191 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0100402832, 0.714154005, 0.526977539, -1, 0, 0, 0, 1, 0, 0, 0, -1)) |
1192 | - | wait() |
1192 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) |
1193 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.137008667, -0.415816009, 0.250045776, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
1194 | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.25, 0.370000005)) | |
1195 | - | if msgidGlob == curMsgId then |
1195 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100402832, -0.77205658, -0.486157417, 1, 0, 0, -0, -0.173650086, 0.984807491, 0, -0.984807491, -0.173650086)) |
1196 | - | bbgui:Destroy() |
1196 | + | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) |
1197 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.137008667, -0.415816009, 0.249969482, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
1198 | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) | |
1199 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.147003174, -0.465833962, 0.250045776, 0, 0, -1, 0, 1, 0, 1, 0, 0)) | |
1200 | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(1.04999995, 0.25, 0.670000017)) | |
1201 | - | end) |
1201 | + | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100402832, -1.0477829, -0.287514687, 1, 0, 0, -0, -0.173650086, 0.984807491, 0, -0.984807491, -0.173650086)) |
1202 | Wedge=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Bright blue","Wedge",Vector3.new(0.25999999, 0.389999986, 0.5)) | |
1203 | WedgeWeld=CFuncs.Weld.Create(m,Handle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.147003174, -0.465833962, 0.249954224, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
1204 | - | while wait() do |
1204 | + | |
1205 | - | for i=0,255,10 do g = i wait() end |
1205 | + | |
1206 | - | for i=255,0,-10 do r = i wait() end |
1206 | + | |
1207 | - | for i=0,255,10 do b = i wait() end |
1207 | + | EffectModel = Create("Model"){ |
1208 | - | for i=255,0,-10 do g = i wait() end |
1208 | + | Parent = Character, |
1209 | - | for i=0,255,10 do r = i wait() end |
1209 | + | Name = "Effects", |
1210 | - | for i=255,0,-10 do b = i wait() end |
1210 | + | } |
1211 | ||
1212 | Effects = { | |
1213 | Block = { | |
1214 | - | game:GetService("RunService").RenderStepped:connect(function() |
1214 | + | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) |
1215 | - | if p.Parent ~= nil then |
1215 | + | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) |
1216 | - | p.CFrame = p.CFrame:lerp(plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0),0.16) |
1216 | + | prt.Anchored = true |
1217 | prt.CFrame = cframe | |
1218 | - | p = Instance.new("Part",game.Workspace) |
1218 | + | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) |
1219 | - | p.Size = Vector3.new(0.2,0.2,0.2) |
1219 | + | game:GetService("Debris"):AddItem(prt, 10) |
1220 | - | p.Transparency = 1 |
1220 | + | if Type == 1 or Type == nil then |
1221 | - | p.Anchored = true |
1221 | + | table.insert(Effects, { |
1222 | - | p.CanCollide = false |
1222 | + | prt, |
1223 | - | p.Name = "Msg" |
1223 | + | "Block1", |
1224 | - | p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0) |
1224 | + | delay, |
1225 | x3, | |
1226 | - | end)plr = game.Players.LocalPlayer |
1226 | + | y3, |
1227 | - | mouse = plr:GetMouse() |
1227 | + | z3, |
1228 | - | --This has to be a local script. |
1228 | + | msh |
1229 | - | function onClicked() |
1229 | + | }) |
1230 | - | local x = Instance.new("Explosion", Workspace)--This means create new explosion in the workspace. |
1230 | + | elseif Type == 2 then |
1231 | - | x.Position = mouse.Hit.p |
1231 | + | table.insert(Effects, { |
1232 | - | x.BlastRadius = math.huge |
1232 | + | prt, |
1233 | - | x.BlastPressure = math.huge |
1233 | + | "Block2", |
1234 | delay, | |
1235 | - | mouse.Button1Down:connect(onClicked) |
1235 | + | x3, |
1236 | - | |
1236 | + | y3, |
1237 | - | print("Zorex God loaded! Time elapsed: "..tick() - time) |
1237 | + | z3, |
1238 | msh | |
1239 | }) | |
1240 | end | |
1241 | end; | |
1242 | }; | |
1243 | ||
1244 | Cylinder = { | |
1245 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1246 | local prt = CFuncs.Part..Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
1247 | prt.Anchored = true | |
1248 | prt.CFrame = cframe | |
1249 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1250 | game:GetService("Debris"):AddItem(prt, 2) | |
1251 | Effects[#Effects + 1] = { | |
1252 | prt, | |
1253 | "Cylinder", | |
1254 | delay, | |
1255 | x3, | |
1256 | y3, | |
1257 | z3 | |
1258 | } | |
1259 | end; | |
1260 | }; | |
1261 | ||
1262 | Head = { | |
1263 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1264 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1265 | prt.Anchored = true | |
1266 | prt.CFrame = cframe | |
1267 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1268 | game:GetService("Debris"):AddItem(prt, 10) | |
1269 | table.insert(Effects, { | |
1270 | prt, | |
1271 | "Cylinder", | |
1272 | delay, | |
1273 | x3, | |
1274 | y3, | |
1275 | z3, | |
1276 | msh | |
1277 | }) | |
1278 | end; | |
1279 | }; | |
1280 | ||
1281 | Sphere = { | |
1282 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1283 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1284 | prt.Anchored = true | |
1285 | prt.CFrame = cframe | |
1286 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1287 | game:GetService("Debris"):AddItem(prt, 10) | |
1288 | table.insert(Effects, { | |
1289 | prt, | |
1290 | "Cylinder", | |
1291 | delay, | |
1292 | x3, | |
1293 | y3, | |
1294 | z3, | |
1295 | msh | |
1296 | }) | |
1297 | end; | |
1298 | }; | |
1299 | ||
1300 | Elect = { | |
1301 | Create = function(cff, x, y, z) | |
1302 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1)) | |
1303 | prt.Anchored = true | |
1304 | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
1305 | prt.CFrame = CFrame.new(prt.Position) | |
1306 | game:GetService("Debris"):AddItem(prt, 2) | |
1307 | local xval = math.random() / 2 | |
1308 | local yval = math.random() / 2 | |
1309 | local zval = math.random() / 2 | |
1310 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval)) | |
1311 | table.insert(Effects, { | |
1312 | prt, | |
1313 | "Elec", | |
1314 | 0.1, | |
1315 | x, | |
1316 | y, | |
1317 | z, | |
1318 | xval, | |
1319 | yval, | |
1320 | zval | |
1321 | }) | |
1322 | end; | |
1323 | ||
1324 | }; | |
1325 | ||
1326 | Ring = { | |
1327 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1328 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1329 | prt.Anchored = true | |
1330 | prt.CFrame = cframe | |
1331 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1332 | game:GetService("Debris"):AddItem(prt, 10) | |
1333 | table.insert(Effects, { | |
1334 | prt, | |
1335 | "Cylinder", | |
1336 | delay, | |
1337 | x3, | |
1338 | y3, | |
1339 | z3, | |
1340 | msh | |
1341 | }) | |
1342 | end; | |
1343 | }; | |
1344 | ||
1345 | ||
1346 | Wave = { | |
1347 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1348 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1349 | prt.Anchored = true | |
1350 | prt.CFrame = cframe | |
1351 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1352 | game:GetService("Debris"):AddItem(prt, 10) | |
1353 | table.insert(Effects, { | |
1354 | prt, | |
1355 | "Cylinder", | |
1356 | delay, | |
1357 | x3, | |
1358 | y3, | |
1359 | z3, | |
1360 | msh | |
1361 | }) | |
1362 | end; | |
1363 | }; | |
1364 | ||
1365 | Break = { | |
1366 | Create = function(brickcolor, cframe, x1, y1, z1) | |
1367 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1368 | prt.Anchored = true | |
1369 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1370 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1371 | local num = math.random(10, 50) / 1000 | |
1372 | game:GetService("Debris"):AddItem(prt, 10) | |
1373 | table.insert(Effects, { | |
1374 | prt, | |
1375 | "Shatter", | |
1376 | num, | |
1377 | prt.CFrame, | |
1378 | math.random() - math.random(), | |
1379 | 0, | |
1380 | math.random(50, 100) / 100 | |
1381 | }) | |
1382 | end; | |
1383 | }; | |
1384 | ||
1385 | Fire = { | |
1386 | Create = function(brickcolor, cframe, x1, y1, z1, delay) | |
1387 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1388 | prt.Anchored = true | |
1389 | prt.CFrame = cframe | |
1390 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1391 | game:GetService("Debris"):AddItem(prt, 10) | |
1392 | table.insert(Effects, { | |
1393 | prt, | |
1394 | "Fire", | |
1395 | delay, | |
1396 | 1, | |
1397 | 1, | |
1398 | 1, | |
1399 | msh | |
1400 | }) | |
1401 | end; | |
1402 | }; | |
1403 | ||
1404 | FireWave = { | |
1405 | Create = function(brickcolor, cframe, x1, y1, z1) | |
1406 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new()) | |
1407 | prt.Anchored = true | |
1408 | prt.CFrame = cframe | |
1409 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1410 | local d = Create("Decal"){ | |
1411 | Parent = prt, | |
1412 | Texture = "rbxassetid://26356434", | |
1413 | Face = "Top", | |
1414 | } | |
1415 | local d = Create("Decal"){ | |
1416 | Parent = prt, | |
1417 | Texture = "rbxassetid://26356434", | |
1418 | Face = "Bottom", | |
1419 | } | |
1420 | game:GetService("Debris"):AddItem(prt, 10) | |
1421 | table.insert(Effects, { | |
1422 | prt, | |
1423 | "FireWave", | |
1424 | 1, | |
1425 | 30, | |
1426 | math.random(400, 600) / 100, | |
1427 | msh | |
1428 | }) | |
1429 | end; | |
1430 | }; | |
1431 | ||
1432 | Lightning = { | |
1433 | Create = function(p0, p1, tym, ofs, col, th, tra, last) | |
1434 | local magz = (p0 - p1).magnitude | |
1435 | local curpos = p0 | |
1436 | local trz = { | |
1437 | -ofs, | |
1438 | ofs | |
1439 | } | |
1440 | for i = 1, tym do | |
1441 | local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym)) | |
1442 | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
1443 | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz | |
1444 | li.Material = "Neon" | |
1445 | if tym == i then | |
1446 | local magz2 = (curpos - p1).magnitude | |
1447 | li.Size = Vector3.new(th, th, magz2) | |
1448 | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) | |
1449 | table.insert(Effects, { | |
1450 | li, | |
1451 | "Disappear", | |
1452 | last | |
1453 | }) | |
1454 | else | |
1455 | do | |
1456 | do | |
1457 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) | |
1458 | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p | |
1459 | game.Debris:AddItem(li, 10) | |
1460 | table.insert(Effects, { | |
1461 | li, | |
1462 | "Disappear", | |
1463 | last | |
1464 | }) | |
1465 | end | |
1466 | end | |
1467 | end | |
1468 | end | |
1469 | end | |
1470 | }; | |
1471 | ||
1472 | EffectTemplate = { | |
1473 | ||
1474 | }; | |
1475 | } | |
1476 | ||
1477 | function attackone() | |
1478 | attack = true | |
1479 | for i = 0, 1, 0.1 do | |
1480 | swait() | |
1481 | PlayAnimationFromTable({ | |
1482 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1483 | CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1484 | CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1485 | CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1486 | CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1487 | CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1), | |
1488 | }, .3, false) | |
1489 | end | |
1490 | attack = false | |
1491 | end | |
1492 | ||
1493 | Mouse.Button1Down:connect(function() | |
1494 | if attack == false and attacktype == 1 then | |
1495 | attackone() | |
1496 | end | |
1497 | end) | |
1498 | ||
1499 | Mouse.KeyDown:connect(function(k) | |
1500 | k = k:lower() | |
1501 | if attack == false and k == '' then | |
1502 | ||
1503 | end | |
1504 | end) | |
1505 | ||
1506 | while true do | |
1507 | swait() | |
1508 | for i, v in pairs(Character:GetChildren()) do | |
1509 | if v:IsA("Part") then | |
1510 | v.Material = "SmoothPlastic" | |
1511 | elseif v:IsA("Accessory") then | |
1512 | v:WaitForChild("Handle").Material = "SmoothPlastic" | |
1513 | end | |
1514 | end | |
1515 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1516 | velocity = RootPart.Velocity.y | |
1517 | sine = sine + change | |
1518 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
1519 | if RootPart.Velocity.y > 1 and hit == nil then | |
1520 | Anim = "Jump" | |
1521 | if attack == false then | |
1522 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
1523 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
1524 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1525 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1526 | RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
1527 | LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
1528 | end | |
1529 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
1530 | Anim = "Fall" | |
1531 | if attack == false then | |
1532 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
1533 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
1534 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1535 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1536 | RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
1537 | LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3) | |
1538 | end | |
1539 | elseif Torsovelocity < 1 and hit ~= nil then | |
1540 | Anim = "Idle" | |
1541 | if attack == false then | |
1542 | change = 1 | |
1543 | PlayAnimationFromTable({ | |
1544 | CFrame.new(0.0305537544, 0.101244226, -0.110436231, 0.751921654, -2.69948202e-07, 0.659252584, 2.48371833e-07, 1, 1.26191509e-07, -0.659252584, 6.88536517e-08, 0.751921654) * CFrame.new(0, -0.1 + .1 * math.cos(sine / 20), 0) * CFrame.Angles(0, 0, 0), | |
1545 | CFrame.new(0.133692384, 1.49995291, -0.122152172, 0.751921654, 0.118821487, -0.648456573, -2.85284614e-07, 0.983623922, 0.18023634, 0.659252584, -0.135523424, 0.739608109) * CFrame.Angles(math.rad(0 + 1 * math.cos(sine / 20)), 0, 0), | |
1546 | CFrame.new(1.56342208, 0.082565181, 0.184068531, 0.944978952, -0.210362762, -0.250524461, 0.217591718, 0.976039171, 0.00118678785, 0.244271994, -0.0556335375, 0.968109608) * CFrame.new(0, 0, 0 - 0.1 * math.cos(sine / 20)) * CFrame.Angles(0 + 0.1 * math.cos(sine / 20), 0, 0), | |
1547 | CFrame.new(-1.43761444, 0.138237804, 0.339363664, 0.86690402, 0.278344274, 0.413524032, -0.320227653, 0.946727693, 0.0340739228, -0.3820104, -0.161960647, 0.909855604) * CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0 - 0.1 * math.cos(sine / 20)) * CFrame.Angles(0 + 0.1 * math.cos(sine / 20), 0, 0), | |
1548 | CFrame.new(0.620094717, -1.99999762, -0.161182314, 0.97460556, -0.0876395851, -0.206067026, 0.0712375641, 0.993768871, -0.0857243761, 0.21229586, 0.0688677281, 0.974775851) * CFrame.new(0, 0, 0) * CFrame.new(0 - 0.01 * math.cos(sine / 20), 0 - .1 * math.cos(sine / 20), 0) * CFrame.Angles(0 + 0.02 * math.cos(sine / 20), 0, 0 - 0.01 * math.cos(sine / 20)), | |
1549 | CFrame.new(-0.646371901, -1.99999869, 0.0849364698, 0.992579937, 0.118687555, 0.0264309049, -0.120671012, 0.988230288, 0.0940183029, -0.0149610043, -0.0965101048, 0.995219648) * CFrame.new(0 + 0.01 * math.cos(sine / 20), 0 - .1 * math.cos(sine / 20), 0) * CFrame.Angles(0 - 0.02 * math.cos(sine / 20), 0, 0 + 0.01 * math.cos(sine / 20)), | |
1550 | }, .3, false) | |
1551 | end | |
1552 | ||
1553 | elseif Torsovelocity > 2 and hit ~= nil then | |
1554 | Anim = "Walk" | |
1555 | if attack == false then | |
1556 | Character.Humanoid.WalkSpeed = 100 | |
1557 | PlayAnimationFromTable({ | |
1558 | CFrame.new(0, -0.0193441566, -0.137761548, 1, 0, 0, 0, 0.961308897, 0.275472969, 0, -0.275472969, 0.961308897) * CFrame.new(0, 0+ .1 * math.cos((sine) / 2), 0) * CFrame.Angles(0, 0, 0), | |
1559 | CFrame.new(0, 1.44159341, 0.0451771915, 1, 0, 0, 0, 0.98646307, -0.163984656, 0, 0.163984656, 0.98646307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1560 | CFrame.new(1.63363111, 0.0754526258, -2.72151652e-007, 0.985570133, -0.16926825, 1.56980732e-007, 0.16926825, 0.985570133, 2.38418579e-007, -1.86264515e-007, -1.49011612e-007, 1.00000024) * CFrame.new(0-.2+.5 * math.cos((sine) / 4), 0.2+ .65 * math.cos((sine) / 2), 0+ 1.1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0- 120 * math.cos((sine) / 4)),0, math.rad(0+ 60 * math.cos((sine) / 4))), | |
1561 | CFrame.new(-1.61827064, 0.111134544, 1.51569429e-006, 0.978242338, 0.207465827, 7.76345075e-007, -0.207465842, 0.978242397, -2.41398811e-006, -1.25542283e-006, 2.20537186e-006, 1.00000012) * CFrame.new(0.2+.5 * math.cos((sine) / 4), 0.2+ .65 * math.cos((sine) / 2), 0- 1.1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0+ 120 * math.cos((sine) / 4)), 0, math.rad(0+ 60 * math.cos((sine) / 4))), | |
1562 | CFrame.new(0.5, -2.00000334, 2.67028881e-005, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024) * CFrame.new(0, 0+ .4 * math.cos((sine) / 2), 0 + 1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 - 50 * math.cos((sine) / 4)), math.rad(0), math.rad(0)), | |
1563 | CFrame.new(-0.5, -2.00000334, 2.67028881e-005, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024) * CFrame.new(0, 0+ .4 * math.cos((sine) / 2), 0 - 1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 + 50 * math.cos((sine) / 4)), math.rad(0), math.rad(0)), | |
1564 | }, .9, false) | |
1565 | end | |
1566 | end | |
1567 | if 0 < #Effects then | |
1568 | for e = 1, #Effects do | |
1569 | if Effects[e] ~= nil then | |
1570 | local Thing = Effects[e] | |
1571 | if Thing ~= nil then | |
1572 | local Part = Thing[1] | |
1573 | local Mode = Thing[2] | |
1574 | local Delay = Thing[3] | |
1575 | local IncX = Thing[4] | |
1576 | local IncY = Thing[5] | |
1577 | local IncZ = Thing[6] | |
1578 | if Thing[2] == "Shoot" then | |
1579 | local Look = Thing[1] | |
1580 | local move = 30 | |
1581 | if Thing[8] == 3 then | |
1582 | move = 10 | |
1583 | end | |
1584 | local hit, pos = rayCast(Thing[4], Thing[1], move, m) | |
1585 | if Thing[10] ~= nil then | |
1586 | da = pos | |
1587 | cf2 = CFrame.new(Thing[4], Thing[10].Position) | |
1588 | cfa = CFrame.new(Thing[4], pos) | |
1589 | tehCF = cfa:lerp(cf2, 0.2) | |
1590 | Thing[1] = tehCF.lookVector | |
1591 | end | |
1592 | local mag = (Thing[4] - pos).magnitude | |
1593 | Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2) | |
1594 | if Thing[8] == 2 then | |
1595 | Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1) | |
1596 | end | |
1597 | Thing[4] = Thing[4] + Look * move | |
1598 | Thing[3] = Thing[3] - 1 | |
1599 | if 2 < Thing[5] then | |
1600 | Thing[5] = Thing[5] - 0.3 | |
1601 | Thing[6] = Thing[6] - 0.3 | |
1602 | end | |
1603 | if hit ~= nil then | |
1604 | Thing[3] = 0 | |
1605 | if Thing[8] == 1 or Thing[8] == 3 then | |
1606 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
1607 | else | |
1608 | if Thing[8] == 2 then | |
1609 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
1610 | if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then | |
1611 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
1612 | ref.Anchored = true | |
1613 | ref.CFrame = CFrame.new(pos) | |
1614 | CFuncs["Sound"].Create("161006093", ref, 1, 1.2) | |
1615 | game:GetService("Debris"):AddItem(ref, 0.2) | |
1616 | Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2) | |
1617 | Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1) | |
1618 | MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1) | |
1619 | end | |
1620 | end | |
1621 | end | |
1622 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new()) | |
1623 | ref.Anchored = true | |
1624 | ref.CFrame = CFrame.new(pos) | |
1625 | Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07) | |
1626 | game:GetService("Debris"):AddItem(ref, 1) | |
1627 | end | |
1628 | if Thing[3] <= 0 then | |
1629 | table.remove(Effects, e) | |
1630 | end | |
1631 | end | |
1632 | do | |
1633 | do | |
1634 | if Thing[2] == "FireWave" then | |
1635 | if Thing[3] <= Thing[4] then | |
1636 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0) | |
1637 | Thing[3] = Thing[3] + 1 | |
1638 | Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5]) | |
1639 | else | |
1640 | Part.Parent = nil | |
1641 | table.remove(Effects, e) | |
1642 | end | |
1643 | end | |
1644 | if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then | |
1645 | if Thing[1].Transparency <= 1 then | |
1646 | if Thing[2] == "Block1" then | |
1647 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1648 | Mesh = Thing[7] | |
1649 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1650 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1651 | else | |
1652 | if Thing[2] == "Block2" then | |
1653 | Thing[1].CFrame = Thing[1].CFrame | |
1654 | Mesh = Thing[7] | |
1655 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1656 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1657 | else | |
1658 | if Thing[2] == "Fire" then | |
1659 | Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0) | |
1660 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1661 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1662 | else | |
1663 | if Thing[2] == "Cylinder" then | |
1664 | Mesh = Thing[7] | |
1665 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1666 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1667 | else | |
1668 | if Thing[2] == "Blood" then | |
1669 | Mesh = Thing[7] | |
1670 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0) | |
1671 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1672 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1673 | else | |
1674 | if Thing[2] == "Elec" then | |
1675 | Mesh = Thing[10] | |
1676 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
1677 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1678 | else | |
1679 | if Thing[2] == "Disappear" then | |
1680 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1681 | CV="Pastel blue" | |
1682 | ||
1683 | local txt = Instance.new("BillboardGui", Character) | |
1684 | txt.Adornee = Character .Head | |
1685 | txt.Name = "_status" | |
1686 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
1687 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
1688 | local text = Instance.new("TextLabel", txt) | |
1689 | text.Size = UDim2.new(10, 0, 7, 0) | |
1690 | text.FontSize = "Size24" | |
1691 | text.TextScaled = true | |
1692 | text.TextTransparency = 0 | |
1693 | text.BackgroundTransparency = 1 | |
1694 | text.TextTransparency = 0 | |
1695 | text.TextStrokeTransparency = 0 | |
1696 | text.Font = "Antique" | |
1697 | text.TextStrokeColor3 = Color3.new(255,85,0) | |
1698 | ||
1699 | v=Instance.new("Part") | |
1700 | v.Name = "ColorBrick" | |
1701 | v.Parent=Player.Character | |
1702 | v.FormFactor="Symmetric" | |
1703 | v.Anchored=true | |
1704 | v.CanCollide=false | |
1705 | v.BottomSurface="Smooth" | |
1706 | v.TopSurface="Smooth" | |
1707 | v.Size=Vector3.new(10,5,3) | |
1708 | v.Transparency=1 | |
1709 | v.CFrame=Character.Torso.CFrame | |
1710 | v.BrickColor=BrickColor.new(CV) | |
1711 | v.Transparency=1 | |
1712 | text.TextColor3 = Color3.new(0,0,0) | |
1713 | v.Shape="Block" | |
1714 | text.Text = "DJ Speedster" | |
1715 | end | |
1716 | end | |
1717 | end | |
1718 | end | |
1719 | end | |
1720 | end | |
1721 | end | |
1722 | else | |
1723 | Part.Parent = nil | |
1724 | table.remove(Effects, e) | |
1725 | end | |
1726 | end | |
1727 | end | |
1728 | end | |
1729 | end | |
1730 | end | |
1731 | end | |
1732 | end | |
1733 | end |