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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
local RealPlayer = Player
4
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
5
 
6
 wait(2)
7
----Made by RealMrBrainEater, Tyefoodmania---
8
9
----Credit to NextFlame for the derpy animation running sorry Idk how to animate yet </3
10
---- and Credits to EthanHong0407 for the humping animation, Fixing time stop and hump knife, and MUDA.
11
function clerp(c1,c2,al)
12
    local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
13
    local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
14
    for i,v in pairs(com1) do 
15
        com1[i] = v+(com2[i]-v)*al
16
    end
17
    return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
18
end
19
20
local BeeSpeed= 100
21
22
plr = game:service'Players'.LocalPlayer
23
plrgui = plr.PlayerGui
24
char = plr.Character
25
mouse = plr:GetMouse()
26
humanoid = char:findFirstChild("Humanoid")
27
torso = char:findFirstChild("Torso")
28
head = char.Head
29
ra = char:findFirstChild("Right Arm")
30
la = char:findFirstChild("Left Arm")
31
rl = char:findFirstChild("Right Leg")
32
ll = char:findFirstChild("Left Leg")
33
rs = torso:findFirstChild("Right Shoulder")
34
ls = torso:findFirstChild("Left Shoulder")
35
rh = torso:findFirstChild("Right Hip")
36
lh = torso:findFirstChild("Left Hip")
37
neck = torso:findFirstChild("Neck")
38
rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
39
rootpart = char:findFirstChild("HumanoidRootPart")
40
camera = workspace.CurrentCamera
41
anim = char:findFirstChild("Animate")
42
frozen = false
43
timestopcool = false
44
humping = false
45
mudaing = false
46
knifeSpeed = 150
47
stuffFrozen = {}
48
frozenSounds = {}
49
if anim then
50
anim:Destroy()
51
end
52
local Create = LoadLibrary("RbxUtility").Create
53-
for i,v in pairs(char:children()) do
53+
54-
    if v:IsA("Hat") then
54+
55-
        v:Destroy()
55+
56
function chatfunc(text)
57
local chat = coroutine.wrap(function()
58-
for i,v in pairs(char:children()) do
58+
59-
    if v:IsA("Accessory") then
59+
60-
        v:Destroy()
60+
61
local naeeym2 = Instance.new("BillboardGui",char)
62
naeeym2.Size = UDim2.new(0,100,0,40)
63-
for i,v in pairs(char:children()) do
63+
64-
    if v:IsA("Hair") then
64+
65-
        v:Destroy()
65+
66
 tecks2 = Instance.new("TextLabel",naeeym2)
67
tecks2.BackgroundTransparency = 1
68
tecks2.BorderSizePixel = 0
69
tecks2.Text = ""
70
tecks2.Font = "Fantasy"
71
tecks2.TextSize = 30
72
tecks2.TextStrokeTransparency = 0
73
tecks2.TextColor3 = Color3.new(0,0,0)
74
tecks2.TextStrokeColor3 = Color3.new(0,0,255)
75
tecks2.Size = UDim2.new(1,0,0.5,0)
76
local tecks3 = Instance.new("TextLabel",naeeym2)
77
tecks3.BackgroundTransparency = 1
78
tecks3.BorderSizePixel = 0
79
tecks3.Text = ""
80
tecks3.Font = "Fantasy"
81
tecks3.TextSize = 30
82
tecks3.TextStrokeTransparency = 0
83
tecks3.TextColor3 = Color3.new(0,255,255)
84
tecks3.TextStrokeColor3 = Color3.new(0,255,255)
85
tecks3.Size = UDim2.new(1,0,0.5,0)
86
for i = 1,string.len(text),1 do
87
88
tecks2.Text = string.sub(text,1,i)
89
tecks3.Text = string.sub(text,1,i)
90
wait(0.01)
91
end
92
wait(2)
93
for i = 1, 50 do
94
95
tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
96
tecks2.Rotation = tecks2.Rotation - .8
97-
tecks3.TextColor3 = Color3.new(255,255,0)
97+
98-
tecks3.TextStrokeColor3 = Color3.new(0,255,0)
98+
99
tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
100
tecks3.Rotation = tecks2.Rotation + .8
101
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
102
tecks3.TextTransparency = tecks2.TextTransparency + .04
103
end
104
naeeym2:Destroy()
105
end)
106
chat()
107
108
end
109
function onChatted(msg)
110
chatfunc(msg)
111
112
end
113
plr.Chatted:connect(onChatted)
114
115
function timeFreezeFunction()
116
function spread(model)
117
for i,p in pairs(model:GetChildren()) do
118
spread(p)
119
if p.Name == "Humanoid" and p:IsDescendantOf(char) == false then
120
for i,d in pairs(p.Parent:GetChildren()) do
121
if d:IsA("BasePart") and d:IsDescendantOf(char) == false and d.Name ~= "HumanoidRootPart" and d.Anchored == false and stuffFrozen[d] == nil then
122
table.insert(stuffFrozen, d)
123
d.Anchored = true
124
elseif d:IsA("Sound") and d.IsPlaying then
125
table.insert(frozenSounds, d)
126
d:Pause()
127
end
128
end
129
end
130
end
131
end
132
spread(workspace)
133
end
134
135
abss = Instance.new("BillboardGui",char)
136
abss.Size = UDim2.new(10,0,10,0)
137
abss.Enabled = false
138
abss.Name = "KONODIODA"
139
imgl = Instance.new("ImageLabel",abss)
140
imgl.Position = UDim2.new(0,0,0,0)
141
imgl.Size = UDim2.new(1,0,1,0)
142
imgl.Image = "rbxassetid://711463989"
143
imgl.BackgroundTransparency = 1
144
imgl.ImageColor3 = Color3.new(0,255,255)
145
img2 = Instance.new("ImageLabel",abss)
146
img2.Position = UDim2.new(0,0,0,0)
147
img2.Size = UDim2.new(1,0,1,0)
148
img2.Image = "rbxassetid://711463989"
149
img2.BackgroundTransparency = 1
150
img2.ImageColor3 = Color3.new(0,255,255)
151
152
153
animation = Instance.new("Animation",script.Parent) -- Pose Wink Wonk
154
animation.AnimationId = 'rbxassetid://965558263'
155
156
local animTrack = humanoid:LoadAnimation(animation)
157
158
159
--Sounds
160
--Folder
161
soundfolder = Instance.new("Model",char)
162
soundfolder.Name = "Sound Folder"
163
--Sounds
164
yes = Instance.new("Sound",soundfolder)
165
yes.Volume = 30
166
yes.Name = "Jojo"
167
yes.Looped = true
168
yes.SoundId = "rbxassetid://626066737"
169
KonoDioDAA = Instance.new("Sound",soundfolder)
170
KonoDioDAA.Volume = 30
171
KonoDioDAA.Name = "Dio"
172
KonoDioDAA.Looped = false
173
KonoDioDAA.SoundId = "rbxassetid://686423225"
174
WhatKindOfDioIsThis = Instance.new("Sound",soundfolder)
175
WhatKindOfDioIsThis.Volume = 30
176
WhatKindOfDioIsThis.Name = "Bakana"
177
WhatKindOfDioIsThis.Looped = true
178
WhatKindOfDioIsThis.SoundId = "rbxassetid://664294083"
179
NANI = Instance.new("Sound",soundfolder)
180
NANI.Volume = 30
181
NANI.Name = "Japanese Screeching"
182
NANI.Looped = false
183
NANI.SoundId = "rbxassetid://853224808"
184
Stop = Instance.new("Sound",soundfolder)
185
Stop.Volume = 5
186
Stop.Name = "Oof"
187
Stop.Looped = false
188
Stop.SoundId = "rbxassetid://1055792303"
189
Stop2 = Instance.new("Sound",soundfolder)
190
Stop2.Volume = 1
191
Stop2.Name = "Of"
192
Stop2.Looped = false
193
Stop2.SoundId = "rbxassetid://840567549"
194
Stop3 = Instance.new("Sound",soundfolder)
195
Stop3.Volume = 10
196
Stop3.Name = "O0f"
197
Stop3.Looped = false
198
Stop3.SoundId = "rbxassetid://274699177"
199
Start = Instance.new("Sound",soundfolder)
200
Start.Volume = 10
201
Start.Name = "00f"
202
Start.Looped = false
203
Start.SoundId = "rbxassetid://1054568598"
204
Start2 = Instance.new("Sound",soundfolder)
205
Start2.Volume = 4
206
Start2.Name = "HaiDer"
207
Start2.Looped = false
208
Start2.SoundId = "rbxassetid://864569342"
209
Start2d = Instance.new("Sound",soundfolder)
210
Start2d.Volume = 5
211
Start2d.Name = "HaiDer2"
212
Start2d.Looped = false
213
Start2d.SoundId = "rbxassetid://491887941"
214
Wrry = Instance.new("Sound",soundfolder)
215
Wrry.Volume = 30
216
Wrry.Name = "Wry"
217
Wrry.Looped = false
218
Wrry.SoundId = "rbxassetid://616576437"
219
Muda = Instance.new("Sound", soundfolder)
220
Muda.Volume = 4
221
Muda.Name = "Muda"
222
Muda.Looped = false
223
Muda.SoundId = "rbxassetid://616593932"
224
-------------------------------------------
225
226
wait(1)
227
228
local rm = Instance.new("Motor", torso)
229
rm.C0 = CFrame.new(1.5, 0.5, 0)
230
rm.C1 = CFrame.new(0, 0.5, 0)
231
rm.Part0 = torso
232
rm.Part1 = ra
233
rm.Name = 'Right Shoulder'
234
235
local lm = Instance.new("Motor", torso)
236
lm.C0 = CFrame.new(-1.5, 0.5, 0)
237
lm.C1 = CFrame.new(0, 0.5, 0)
238
lm.Part0 = torso
239
lm.Part1 = la
240
lm.Name = 'Left Shoulder'
241
242
local rlegm = Instance.new("Motor", torso)
243
rlegm.C0 = CFrame.new(0.5, -1, 0)
244
rlegm.C1 = CFrame.new(0, 1, 0)
245
rlegm.Part0 = torso
246
rlegm.Part1 = rl
247
local llegm = Instance.new("Motor", torso)
248
llegm.C0 = CFrame.new(-0.5, -1, 0)
249
llegm.C1 = CFrame.new(0, 1, 0)
250
llegm.Part0 = torso
251
llegm.Part1 = ll
252
253
rj.C0 = CFrame.new()
254
rj.C1 = CFrame.new()
255
256
neck.C0 = CFrame.new(0, 1, 0)
257
neck.C1 = CFrame.new(0, -0.5, 0)
258
259
local speed = 0.3
260
local angle = 0
261
local anglespeed = 1
262
rsc0 = rm.C0
263
lsc0 = lm.C0
264
llc0 = llegm.C0
265
rlc0 = rlegm.C0
266
rootc0 = rj.C0
267
neckc0 = neck.C0
268
----------------------------------------------
269
wait()
270
function descend(obj,class,func)
271
    for i,v in pairs(obj:GetChildren()) do
272
        if v:IsA(class) then
273
            func(v)
274
        end
275
        descend(v,class,func)
276
    end
277
end
278
local pls = game:GetService("Players").LocalPlayer
279
function initiateCharacter(char)
280
    if not char then return end
281
    wait()
282
    descend(char,"BasePart",function(obj)
283
        obj.Anchored = false
284
        obj.Changed:connect(function()
285
            if obj.Anchored then
286
                obj.Anchored = false
287
            end
288
        end)
289
    end)
290
    descend(char,"Humanoid",function(obj)
291
        obj.WalkSpeed = 16
292
        obj.Changed:connect(function()
293
            if obj.WalkSpeed == 0 then
294
                obj.WalkSpeed = 16
295
            end
296
        end)
297
    end)
298
end
299
initiateCharacter(pls.Character)
300
pls.CharacterAdded:connect(function(c)
301
    initiateCharacter(c)
302
end)
303
----------------------------------------------
304
mouse.KeyDown:connect(function(key)
305
if key == "m" then
306
	yes:Play()
307
	wait(2)
308
end
309
310
	end)
311
312
mouse.KeyDown:connect(function(key)
313
if key == "x" then
314
	yes:Stop()
315
	WhatKindOfDioIsThis:Stop()
316
	wait(2)
317
end
318
319
	end)
320
321
322
mouse.KeyDown:connect(function(key)
323
if key == "n" then
324
	KonoDioDAA:Play()
325
	wait(0.3)
326
	chatfunc("KONO DIO DA!!!")
327
	head.face.Texture = "rbxassetid://605435926"
328
	wait(0.1)
329
	head.face.Texture = "rbxassetid://849833250"
330
	wait(0.1)
331
	head.face.Texture = "rbxassetid://605435926"
332
	wait(0.1)
333
	head.face.Texture = "rbxassetid://849833250"
334
	wait(0.1)
335
	head.face.Texture = "rbxassetid://605435926"
336
	wait(0.2)
337
	head.face.Texture = "rbxassetid://849833250"
338
	wait(0.1)
339
	head.face.Texture = "rbxassetid://849833250"
340
	wait(0.1)
341
	head.face.Texture = "rbxassetid://605435926"
342
	wait(0.2)
343
	head.face.Texture = "rbxassetid://849833250"
344
	wait(0.2)
345
	head.face.Texture = "rbxassetid://396389196"
346
	wait(1)
347
	chatfunc("")
348
	wait(0.2)
349
end
350
351
	end)
352
353
mouse.KeyDown:connect(function(key)
354
if key == "b" then
355
	WhatKindOfDioIsThis:Play()
356
	wait(0.3)
357
	chatfunc("*japanese jibberish*")
358
	wait(1.8)
359
end
360
361
	end)
362
363
mouse.KeyDown:connect(function(key)
364
if key == "v" then
365
	yes:Play()
366
	wait(2)
367
end
368
369
	end)
370
371-
	chatfunc("What a beautiful KONO DIO DA")
371+
372
if key == "f" then
373
	Wrry:Play()
374
	wait(0.1)
375
	chatfunc("WRRRRRRY")
376
	head.face.Texture = "rbxassetid://605435926"
377
	wait(0.3)
378
	head.face.Texture = "rbxassetid://849833250"
379
	wait(1.5)
380
	head.face.Texture = "rbxassetid://396389196"
381
	wait(0.1)
382
	wait(1.65)
383
end
384
385
	end)
386
387
mouse.KeyDown:connect(function(key)
388
if key == "g" then
389
	NANI:Play()
390
	chatfunc("CHO  I   TOMO   IMO              MANUHINGA . . . . .  HINJAKU   HINJAKU!")
391
	head.face.Texture = "rbxassetid://605435926"
392
	wait(0.1)
393
	head.face.Texture = "rbxassetid://849833250"
394
	wait(0.1)
395
	head.face.Texture = "rbxassetid://605435926"
396
	wait(0.1)
397
	head.face.Texture = "rbxassetid://849833250"
398
	wait(0.1)
399
	head.face.Texture = "rbxassetid://605435926"
400
	wait(0.2)
401
	head.face.Texture = "rbxassetid://849833250"
402
	wait(0.1)
403
	head.face.Texture = "rbxassetid://849833250"
404
	wait(0.1)
405
	head.face.Texture = "rbxassetid://605435926"
406
	wait(0.2)
407
	head.face.Texture = "rbxassetid://849833250"
408
	wait(0.1)
409
	head.face.Texture = "rbxassetid://605435926"
410
	wait(0.1)
411
	head.face.Texture = "rbxassetid://849833250"
412
	wait(0.1)
413
	head.face.Texture = "rbxassetid://605435926"
414
	wait(0.1)
415
	head.face.Texture = "rbxassetid://849833250"
416
	wait(0.1)
417
	head.face.Texture = "rbxassetid://605435926"
418
	wait(0.2)
419
	head.face.Texture = "rbxassetid://849833250"
420
	wait(0.1)
421
	head.face.Texture = "rbxassetid://849833250"
422
	wait(0.1)
423
	head.face.Texture = "rbxassetid://605435926"
424
	wait(0.2)
425
	head.face.Texture = "rbxassetid://849833250"
426
	wait(0.2)
427
	head.face.Texture = "rbxassetid://396389196"
428
	wait(1)
429
	head.face.Texture = "rbxassetid://605435926"
430
	wait(0.1)
431
	head.face.Texture = "rbxassetid://849833250"
432
	wait(0.1)
433
	head.face.Texture = "rbxassetid://605435926"
434
	wait(0.1)
435
	head.face.Texture = "rbxassetid://849833250"
436
	wait(0.1)
437
	head.face.Texture = "rbxassetid://605435926"
438
	wait(0.2)
439
	head.face.Texture = "rbxassetid://849833250"
440
	wait(0.1)
441
	head.face.Texture = "rbxassetid://849833250"
442
	wait(0.1)
443
	head.face.Texture = "rbxassetid://605435926"
444
	wait(0.2)
445
	head.face.Texture = "rbxassetid://849833250"
446
	wait(0.1)
447
	head.face.Texture = "rbxassetid://605435926"
448
	wait(0.1)
449
	head.face.Texture = "rbxassetid://849833250"
450
	wait(0.1)
451
	head.face.Texture = "rbxassetid://605435926"
452
	wait(0.1)
453
	head.face.Texture = "rbxassetid://849833250"
454
	wait(0.1)
455
	head.face.Texture = "rbxassetid://605435926"
456
	wait(0.5)
457
	head.face.Texture = "rbxassetid://396389196"
458
	wait(0.1)
459
end
460
461
	end)
462
463
canworld = true
464
mouse.KeyDown:connect(function(key)
465
	if key == "t" and not frozen then
466
		if canworld == false then return end
467
		if canworld then
468
		canworld = false
469
		Stop:Play()
470
 chatfunc("ZA WARUDO!!!")
471
	head.face.Texture = "rbxassetid://605435926"
472
	wait(0.1)
473
	head.face.Texture = "rbxassetid://849833250"
474
	wait(0.3)
475
	head.face.Texture = "rbxassetid://605435926"
476
	wait(0.1)
477
	head.face.Texture = "rbxassetid://849833250"
478
	wait(0.3)
479
	head.face.Texture = "rbxassetid://605435926"
480
	wait(0.1)
481
	head.face.Texture = "rbxassetid://849833250"
482
	wait(0.1)
483
	head.face.Texture = "rbxassetid://605435926"
484
	wait(0.1)
485
	head.face.Texture = "rbxassetid://396389196"
486
wait(0.8)
487
	     wait(1.5)
488
        Stop3:Play()
489
	head.face.Texture = "rbxassetid://605435926"
490
	wait(0.1)
491
	head.face.Texture = "rbxassetid://849833250"
492
	wait(0.1)
493
	head.face.Texture = "rbxassetid://605435926"
494
	wait(0.1)
495
	head.face.Texture = "rbxassetid://849833250"
496
	wait(0.1)
497
	head.face.Texture = "rbxassetid://849833250"
498
	wait(0.1)
499
	head.face.Texture = "rbxassetid://605435926"
500
	wait(0.1)
501
	head.face.Texture = "rbxassetid://849833250"
502
	wait(0.4)
503
	head.face.Texture = "rbxassetid://605435926"
504
	wait(0.1)
505
	head.face.Texture = "rbxassetid://396389196"
506
507
		local function spawnpart()
508
		sphere = Instance.new("Part")
509
		game.Debris:AddItem(sphere,3)
510
		local sm = Instance.new("SpecialMesh", sphere)
511
		sm.MeshType = "Sphere"
512
		sphere.Transparency = 0.5
513
		sphere.Anchored = true
514
		sphere.CanCollide = false
515
		sphere.Material = "Neon"
516
		sphere.BrickColor = BrickColor.new("Black")
517
		end
518
		
519
		local function weld(lol)
520
			local weld = Instance.new("Weld", plr.Character.Torso)
521
			weld.Part0 = plr.Character.Torso
522
			weld.Part1 = lol
523
			weld.C0 = plr.Character.Torso.CFrame:inverse()
524
			weld.C1 = lol.CFrame:inverse()
525
		end
526
		wait()
527
		spawnpart()
528
			
529
		weld(sphere)
530
		cce = Instance.new("ColorCorrectionEffect", game.Lighting)
531
		cce.Saturation = -5
532
		knifeSpeed = 0
533
		--game.Debris:AddItem(cce, 5)
534
		sphere.Parent = char.Torso
535
		for i = 1,3 do
536
			sphere.Size = sphere.Size + Vector3.new(50,50,50)
537
			wait()
538
			end
539
wait()
540
                        sphere:Destroy()
541
BeeSpeed = 0
542
frozen = true
543
		cce.Saturation = -0.1
544
		wait(0.3)
545
		cce.Saturation = -0.2
546
		wait(0.3)
547
		cce.Saturation = -0.3
548
		wait(0.2)
549
	        cce.Saturation = -1.5
550
                wait()
551
            
552
                canworld = true
553
       
554
		end
555
	end
556
end
557
)
558
559
mouse.KeyDown:connect(function(key)
560
	key = key:lower()
561
	if key == "y" and frozen and canworld then
562
canworld = false
563
chatfunc("Time continues moving again.")
564
		Start:Play()
565
	head.face.Texture = "rbxassetid://605435926"
566
	wait(0.1)
567
	head.face.Texture = "rbxassetid://849833250"
568
	wait(0.1)
569
	head.face.Texture = "rbxassetid://605435926"
570
	wait(0.2)
571
	head.face.Texture = "rbxassetid://849833250"
572
	wait(0.1)
573
	head.face.Texture = "rbxassetid://605435926"
574
	wait(0.1)
575
	head.face.Texture = "rbxassetid://849833250"
576
	wait(0.1)
577
	head.face.Texture = "rbxassetid://849833250"
578
	wait(0.1)
579
	head.face.Texture = "rbxassetid://605435926"
580
	wait(0.1)
581
	head.face.Texture = "rbxassetid://849833250"
582
	wait(0.1)
583
	head.face.Texture = "rbxassetid://605435926"
584
	wait(0.1)
585
	head.face.Texture = "rbxassetid://849833250"
586
	wait(0.1)
587
	head.face.Texture = "rbxassetid://605435926"
588
	wait(0.1)
589
	head.face.Texture = "rbxassetid://396389196"
590
		wait(0.5)
591
		Start2:Play()
592
		Start2d:Play()
593
wait()
594
BeeSpeed = 1
595
		cce.Saturation = -1.3
596
		wait(0.5)
597
BeeSpeed = 1.2
598
		cce.Saturation = -0.5
599
		wait(0.5)
600
BeeSpeed = 1.4
601
		cce.Saturation = -0.4
602
		wait(0.3)
603
BeeSpeed = 1.5
604
		cce.Saturation = -0.2
605
		wait(0.2)
606
	        cce.Saturation = 0
607
608
		for i, v in pairs(game.Players:GetChildren()) do
609
		t = v.Character:FindFirstChild("Torso")
610
			if t then
611
				t.Anchored = false
612
			end
613
			RA = v.Character:FindFirstChild("Right Arm")
614
			if RA then
615
				RA.Anchored = false
616
			end
617
			LA = v.Character:FindFirstChild("Left Arm")
618
			if LA then
619
				LA.Anchored = false
620
			end
621
			RL = v.Character:FindFirstChild("Right Leg")
622
			if RL then
623
				RL.Anchored = false
624
			end
625
			LL = v.Character:FindFirstChild("Left Leg")
626
			if LL then
627
				LL.Anchored = false
628
			end
629
		end
630
BeeSpeed = 100
631
knifeSpeed = 150
632
canworld = true
633
frozen = false
634
tecks2.Text = plr.Name
635
636
end
637
end)
638
639
humanoid.Died:connect(function()
640
frozen = false
641
     if cce then
642
 cce:Remove()
643
 end
644
end)
645
mouse.KeyDown:connect(function(k)
646
	if string.byte(k) == 48 then
647
		humanoid.WalkSpeed = 24
648
	end
649
end)
650
651
mouse.KeyUp:connect(function(k)
652
	if string.byte(k) == 48 then
653
		humanoid.WalkSpeed = 16
654
	end
655
end)
656
657
local action = 'None'
658
plr.Chatted:connect(function(msg)
659
    if msg == '/e dance' or msg == '/emote dance' then
660
        action = 'Dance'
661
    end
662
    if msg == '/e wrry' or msg == '/emote wrry' then
663
        action = 'Wrrrry'
664
    end
665
end)
666
667
668
local dance_move_wait = 0
669
670
game:service'RunService'.RenderStepped:connect(function()
671
		rm.MaxVelocity = 0
672
        lm.MaxVelocity = 0
673
        rm.DesiredAngle = 0
674
        rm.CurrentAngle = 0
675
        lm.DesiredAngle = 0
676
        lm.CurrentAngle = 0
677
        angle = (angle % 100) + anglespeed/10
678
        mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10))
679
        local rscf = rsc0
680
        local lscf = lsc0
681
        local rlcf = rlc0
682
        local llcf = llc0
683
        local rjcf = rootc0
684
        local ncf = neckc0
685
        local ray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0))
686
        local hitz, enz = workspace:FindPartOnRay(ray, char)
687
        for i,object in pairs(char:children()) do
688
            if object:IsA("Tool") then
689
                tool = true
690
                if not debounce then
691
                for x,value in pairs(object:children()) do
692
                    if value:IsA("StringValue") and value.Name == "toolanim" and value.Value == "Slash" then
693
                        debounce = true
694
                        coroutine.wrap(function()
695
                        slashing = true
696
                        wait(.15)
697
                        slashing = false
698
                        debounce = false
699
                    end)()
700
                    value:Destroy()
701
                    end
702
                end
703
                end
704
            elseif not object:IsA'Tool' then
705
                tool = false
706
            end
707
        end
708
        if action == 'Dance' then
709
            anglespeed = 2
710
            if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
711
                rjcf = rootc0 * CFrame.Angles(math.rad(2), math.sin(angle)*.15, 0)
712
                lscf = lsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2-math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
713
                rscf = rsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2+math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
714
                rlcf = rlc0 * CFrame.new(0, .3 + math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
715
                llcf = llc0 * CFrame.new(0, .3 - math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
716
                ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
717
            else
718
                action = 'None'
719
            end
720
     elseif action == 'prepareHump' then
721
      --animations by ethan
722
        ncf = neckc0 * CFrame.Angles(math.rad(40), 0, 0)
723
        rjcf = rootc0 * CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(-45), 0, 0)
724
        rscf = rsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
725
        lscf = lsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
726
        rlcf = rlc0 * CFrame.Angles(math.rad(90), 0, 0)
727
        llcf = llc0 * CFrame.Angles(math.rad(90), 0, 0)
728
        elseif action == 'Hump' then
729
              --animations by ethan
730
        ncf = neckc0 * CFrame.Angles(math.rad(-10), 0, 0)
731
        rjcf = rootc0 * CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(45), 0, 0)
732
        rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
733
        lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
734
        rlcf = rlc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
735
        llcf = llc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
736
        elseif action == "Muda1" then
737
738
                ncf = neckc0 * CFrame.Angles(0, math.rad(-30), 0)
739
        rjcf = rootc0 * CFrame.Angles(0, math.rad(45), 0)
740
        rscf = rsc0 * CFrame.Angles(math.rad(90), 0, math.rad(10))
741
        lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
742
        rlcf = rlc0 * CFrame.Angles(math.rad(45), 0, math.rad(10))
743
        llcf = llc0 * CFrame.Angles(math.rad(-45), 0, math.rad(-10))
744
                elseif action == "Muda2" then
745
746
                ncf = neckc0 * CFrame.Angles(0, math.rad(30), 0)
747
        rjcf = rootc0 * CFrame.Angles(0, math.rad(-45), 0)
748
        rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
749
        lscf = lsc0 * CFrame.Angles(math.rad(90), 0, math.rad(-10))
750
        rlcf = rlc0 * CFrame.Angles(math.rad(-45), 0, math.rad(10))
751
        llcf = llc0 * CFrame.Angles(math.rad(45), 0, math.rad(-10))
752
        elseif action == 'Wrrrry' then
753
            anglespeed = 1+math.random()
754
            dance_move_wait = (dance_move_wait%40) + 1/60
755
            if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
756
                if dance_move_wait <= 20 then
757
                    rjcf = rootc0 * CFrame.new(0, -.2, .6) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
758
                    lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + -math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
759
                    rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
760
                    rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
761
                    llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
762
                    ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
763
                elseif dance_move_wait > 20 then
764
                    rjcf = rootc0 * CFrame.new(0, -.2, -.6) * CFrame.Angles(-math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
765
                    lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
766
                    rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + -math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
767
                    rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
768
                    llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
769
                    ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
770
                end
771
 
772
            else
773
                action = 'None'
774
            end
775
        elseif not hitz and (torso.Velocity.y > 1 or torso.Velocity.y < -1) then
776
        	anglespeed = 3
777
        	rjcf = rootc0 * CFrame.Angles(math.rad(5), 0, 0)
778
        	rscf = rsc0 * CFrame.Angles(math.rad(130) + math.sin(angle)*.8, 0, .15)
779
        	lscf = lsc0 * CFrame.Angles(math.rad(130) + -math.sin(angle)*.8, 0, -.15)
780
        	rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(angle)*.3, -.3 + -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + -math.sin(angle)*1, 0, 0)
781
        	llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.3 - -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + math.sin(angle)*1, 0, 0)
782
        	ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.8, 0)
783
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
784
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then
785
        	anglespeed = 2
786
        	rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
787
        	rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.7, 0, .05)
788
        	lscf = lsc0 * CFrame.Angles(-math.sin(angle)*1.7, 0, -.05)
789
        	rlcf = rlc0 * CFrame.Angles(-math.sin(angle)*1.4, 0, 0)
790
        	llcf = llc0 * CFrame.Angles(math.sin(angle)*1.4, 0, 0)
791
        	ncf = neckc0 * CFrame.Angles(-math.rad(30) + math.abs(math.sin(angle))*.95, math.sin(angle)*.8, 0)
792
        elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 20 then
793
        	anglespeed = 2.5
794
        	rjcf = rootc0 * CFrame.new(0, -.3 + math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(-math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
795
        	rscf = rsc0 * CFrame.new(0, math.cos(angle)*.5, math.sin(angle)*.5) * CFrame.Angles(math.cos(angle)*2.8, 0, math.abs(math.sin(angle))*.5)
796
        	lscf = lsc0 * CFrame.new(0, -math.cos(angle)*.5, -math.sin(angle)*.5) * CFrame.Angles(-math.cos(angle)*2.8, 0, -math.abs(math.sin(angle))*.5)
797
        	rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.4, 0, math.rad(.5))
798
            llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.4, 0, -math.rad(.5))
799
        	ncf = neckc0 * CFrame.Angles(math.cos(angle), math.sin(angle), 0)
800
        end
801
        if tool then
802
            rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0)
803
            if slashing then
804
                rscf = rsc0 * CFrame.Angles(-math.pi/12, 0, -.1)
805
            end
806
        end
807
    rm.C0 = clerp(rm.C0,rscf,speed)
808
    lm.C0 = clerp(lm.C0,lscf,speed)
809
    rj.C0 = clerp(rj.C0,rjcf,speed)
810
    neck.C0 = clerp(neck.C0,ncf,speed)
811
    rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
812
    llegm.C0 = clerp(llegm.C0,llcf,speed)
813
    if frozen then
814
    timeFreezeFunction()
815
    else
816
817
for i,p in pairs(stuffFrozen) do
818
p.Anchored = false
819
end
820
for i,s in pairs(frozenSounds) do
821
s:Resume()
822
end
823
stuffFrozen = {}
824
frozenSounds = {}
825
    end
826
end)
827
828
function punchDamage()
829
coroutine.resume(coroutine.create(function()
830
function Damage(model)
831
for i,s in pairs(model:GetChildren()) do
832
Damage(s)
833
if s.Name == "HumanoidRootPart" or s.Name == "Torso" and s:IsA("BasePart") then 
834
if (rootpart.Position - s.Position).magnitude < 4 then
835
local vichum = s.Parent:FindFirstChild("Humanoid")
836
if vichum and vichum ~= humanoid then
837
local punch = Instance.new("Sound", soundfolder)
838
punch.Volume = 3
839
punch.Name = "POOCH"
840
punch.SoundId = "rbxassetid://511340819"
841
punch:Play()
842
game:GetService("Debris"):AddItem(punch, 2)
843
repeat wait() until not frozen
844
if vel then
845
vel:Remove()
846
end
847
848
vel = Instance.new("BodyVelocity", s)
849
vel.Velocity = CFrame.new(s.CFrame.p, rootpart.CFrame.lookVector * 120).lookVector
850
game:GetService("Debris"):AddItem(vel, 0.25)
851
852
vichum:TakeDamage(15 +(math.random(-10, 10)/10))
853
end
854
end
855
end
856
end
857
end
858
859
Damage(workspace)
860
end))
861
end
862
863
mouse.KeyDown:connect(function(k)
864
if k == "q" and not humping then
865
		
866
		humping = true
867
		action = 'prepareHump'
868
		wait(0.25)
869
		action = 'Hump'
870
		wait(0.03)
871
		local knife = Instance.new("Part", char)
872
knife.Size = Vector3.new(0.2, 0.4, 2)
873
knife.CanCollide = false
874
knife.Anchored = false
875
knife:BreakJoints()
876
knife.CFrame = rootpart.CFrame * CFrame.new(0, -1, -2)
877
knife.CFrame = CFrame.new(knife.Position, mouse.Hit.p) * CFrame.new(math.random(-10, 10)/100, math.random(-10, 10)/100, math.random(-10, 10)/100)
878
knife.BrickColor = BrickColor.new("Buttermilk")
879
local knifeMesh = Instance.new("SpecialMesh", knife)
880
knifeMesh.MeshId = "rbxassetid://202083123"
881
local vel = Instance.new("BodyVelocity", knife)
882
knife.Touched:connect(function(part)
883
if part.Parent ~= nil then
884
local vichum = part.Parent:FindFirstChild("Humanoid")
885
if vichum and vichum ~= humanoid then
886
local stabbedKnife = knife:Clone()
887
stabbedKnife.Parent = workspace
888
stabbedKnife:WaitForChild("BodyVelocity"):Remove()
889
local stabweld = Instance.new("Weld", stabbedKnife)
890
stabweld.Part0 = part
891
stabweld.Part1 = stabbedKnife
892
stabweld.C0 = part.CFrame:toObjectSpace(knife.CFrame)
893
knife:Destroy()
894
repeat wait() until not frozen
895
game:GetService("Debris"):AddItem(stabbedKnife, 10)
896
vichum:TakeDamage(16, 24)
897
end
898
end
899
end)
900
coroutine.wrap(function()
901
game:GetService("RunService").RenderStepped:connect(function()
902
vel.Velocity = knife.CFrame.lookVector * knifeSpeed
903
if (knife.Position - rootpart.Position).magnitude > 500 then
904
905
knife:Destroy()
906
end
907
end)
908
end)()
909
910
		wait(0.47)
911
		humping = false
912
		action = 'None'
913
		elseif k == "e" and not mudaing then
914
		speed = 0.8
915
		Muda:Play()
916
		mudaing = true
917
		for i = 1,39 do
918
		action = "Muda1"
919
		punchDamage()
920
		wait(0.03)
921
		action = "Muda2"
922
		punchDamage()
923
		wait(0.03)
924
		end
925
		
926
	
927
		wait()
928
		action = 'None'
929
		speed = 0.3
930
		mudaing = false
931
end
932
end)