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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | local RealPlayer = Player | |
4 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end | |
5 | ||
6 | wait(2) | |
7 | ----Made by RealMrBrainEater, Tyefoodmania--- | |
8 | ||
9 | ----Credit to NextFlame for the derpy animation running sorry Idk how to animate yet </3 | |
10 | ---- and Credits to EthanHong0407 for the humping animation, Fixing time stop and hump knife, and MUDA. | |
11 | function clerp(c1,c2,al) | |
12 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
13 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
14 | for i,v in pairs(com1) do | |
15 | com1[i] = v+(com2[i]-v)*al | |
16 | end | |
17 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
18 | end | |
19 | ||
20 | local BeeSpeed= 100 | |
21 | ||
22 | plr = game:service'Players'.LocalPlayer | |
23 | plrgui = plr.PlayerGui | |
24 | char = plr.Character | |
25 | mouse = plr:GetMouse() | |
26 | humanoid = char:findFirstChild("Humanoid") | |
27 | torso = char:findFirstChild("Torso") | |
28 | head = char.Head | |
29 | ra = char:findFirstChild("Right Arm") | |
30 | la = char:findFirstChild("Left Arm") | |
31 | rl = char:findFirstChild("Right Leg") | |
32 | ll = char:findFirstChild("Left Leg") | |
33 | rs = torso:findFirstChild("Right Shoulder") | |
34 | ls = torso:findFirstChild("Left Shoulder") | |
35 | rh = torso:findFirstChild("Right Hip") | |
36 | lh = torso:findFirstChild("Left Hip") | |
37 | neck = torso:findFirstChild("Neck") | |
38 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
39 | rootpart = char:findFirstChild("HumanoidRootPart") | |
40 | camera = workspace.CurrentCamera | |
41 | anim = char:findFirstChild("Animate") | |
42 | frozen = false | |
43 | timestopcool = false | |
44 | humping = false | |
45 | mudaing = false | |
46 | knifeSpeed = 150 | |
47 | stuffFrozen = {} | |
48 | frozenSounds = {} | |
49 | if anim then | |
50 | anim:Destroy() | |
51 | end | |
52 | local Create = LoadLibrary("RbxUtility").Create | |
53 | - | for i,v in pairs(char:children()) do |
53 | + | |
54 | - | if v:IsA("Hat") then |
54 | + | |
55 | - | v:Destroy() |
55 | + | |
56 | function chatfunc(text) | |
57 | local chat = coroutine.wrap(function() | |
58 | - | for i,v in pairs(char:children()) do |
58 | + | |
59 | - | if v:IsA("Accessory") then |
59 | + | |
60 | - | v:Destroy() |
60 | + | |
61 | local naeeym2 = Instance.new("BillboardGui",char) | |
62 | naeeym2.Size = UDim2.new(0,100,0,40) | |
63 | - | for i,v in pairs(char:children()) do |
63 | + | |
64 | - | if v:IsA("Hair") then |
64 | + | |
65 | - | v:Destroy() |
65 | + | |
66 | tecks2 = Instance.new("TextLabel",naeeym2) | |
67 | tecks2.BackgroundTransparency = 1 | |
68 | tecks2.BorderSizePixel = 0 | |
69 | tecks2.Text = "" | |
70 | tecks2.Font = "Fantasy" | |
71 | tecks2.TextSize = 30 | |
72 | tecks2.TextStrokeTransparency = 0 | |
73 | tecks2.TextColor3 = Color3.new(0,0,0) | |
74 | tecks2.TextStrokeColor3 = Color3.new(0,0,255) | |
75 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
76 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
77 | tecks3.BackgroundTransparency = 1 | |
78 | tecks3.BorderSizePixel = 0 | |
79 | tecks3.Text = "" | |
80 | tecks3.Font = "Fantasy" | |
81 | tecks3.TextSize = 30 | |
82 | tecks3.TextStrokeTransparency = 0 | |
83 | tecks3.TextColor3 = Color3.new(0,255,255) | |
84 | tecks3.TextStrokeColor3 = Color3.new(0,255,255) | |
85 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
86 | for i = 1,string.len(text),1 do | |
87 | ||
88 | tecks2.Text = string.sub(text,1,i) | |
89 | tecks3.Text = string.sub(text,1,i) | |
90 | wait(0.01) | |
91 | end | |
92 | wait(2) | |
93 | for i = 1, 50 do | |
94 | ||
95 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
96 | tecks2.Rotation = tecks2.Rotation - .8 | |
97 | - | tecks3.TextColor3 = Color3.new(255,255,0) |
97 | + | |
98 | - | tecks3.TextStrokeColor3 = Color3.new(0,255,0) |
98 | + | |
99 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
100 | tecks3.Rotation = tecks2.Rotation + .8 | |
101 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
102 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
103 | end | |
104 | naeeym2:Destroy() | |
105 | end) | |
106 | chat() | |
107 | ||
108 | end | |
109 | function onChatted(msg) | |
110 | chatfunc(msg) | |
111 | ||
112 | end | |
113 | plr.Chatted:connect(onChatted) | |
114 | ||
115 | function timeFreezeFunction() | |
116 | function spread(model) | |
117 | for i,p in pairs(model:GetChildren()) do | |
118 | spread(p) | |
119 | if p.Name == "Humanoid" and p:IsDescendantOf(char) == false then | |
120 | for i,d in pairs(p.Parent:GetChildren()) do | |
121 | if d:IsA("BasePart") and d:IsDescendantOf(char) == false and d.Name ~= "HumanoidRootPart" and d.Anchored == false and stuffFrozen[d] == nil then | |
122 | table.insert(stuffFrozen, d) | |
123 | d.Anchored = true | |
124 | elseif d:IsA("Sound") and d.IsPlaying then | |
125 | table.insert(frozenSounds, d) | |
126 | d:Pause() | |
127 | end | |
128 | end | |
129 | end | |
130 | end | |
131 | end | |
132 | spread(workspace) | |
133 | end | |
134 | ||
135 | abss = Instance.new("BillboardGui",char) | |
136 | abss.Size = UDim2.new(10,0,10,0) | |
137 | abss.Enabled = false | |
138 | abss.Name = "KONODIODA" | |
139 | imgl = Instance.new("ImageLabel",abss) | |
140 | imgl.Position = UDim2.new(0,0,0,0) | |
141 | imgl.Size = UDim2.new(1,0,1,0) | |
142 | imgl.Image = "rbxassetid://711463989" | |
143 | imgl.BackgroundTransparency = 1 | |
144 | imgl.ImageColor3 = Color3.new(0,255,255) | |
145 | img2 = Instance.new("ImageLabel",abss) | |
146 | img2.Position = UDim2.new(0,0,0,0) | |
147 | img2.Size = UDim2.new(1,0,1,0) | |
148 | img2.Image = "rbxassetid://711463989" | |
149 | img2.BackgroundTransparency = 1 | |
150 | img2.ImageColor3 = Color3.new(0,255,255) | |
151 | ||
152 | ||
153 | animation = Instance.new("Animation",script.Parent) -- Pose Wink Wonk | |
154 | animation.AnimationId = 'rbxassetid://965558263' | |
155 | ||
156 | local animTrack = humanoid:LoadAnimation(animation) | |
157 | ||
158 | ||
159 | --Sounds | |
160 | --Folder | |
161 | soundfolder = Instance.new("Model",char) | |
162 | soundfolder.Name = "Sound Folder" | |
163 | --Sounds | |
164 | yes = Instance.new("Sound",soundfolder) | |
165 | yes.Volume = 30 | |
166 | yes.Name = "Jojo" | |
167 | yes.Looped = true | |
168 | yes.SoundId = "rbxassetid://626066737" | |
169 | KonoDioDAA = Instance.new("Sound",soundfolder) | |
170 | KonoDioDAA.Volume = 30 | |
171 | KonoDioDAA.Name = "Dio" | |
172 | KonoDioDAA.Looped = false | |
173 | KonoDioDAA.SoundId = "rbxassetid://686423225" | |
174 | WhatKindOfDioIsThis = Instance.new("Sound",soundfolder) | |
175 | WhatKindOfDioIsThis.Volume = 30 | |
176 | WhatKindOfDioIsThis.Name = "Bakana" | |
177 | WhatKindOfDioIsThis.Looped = true | |
178 | WhatKindOfDioIsThis.SoundId = "rbxassetid://664294083" | |
179 | NANI = Instance.new("Sound",soundfolder) | |
180 | NANI.Volume = 30 | |
181 | NANI.Name = "Japanese Screeching" | |
182 | NANI.Looped = false | |
183 | NANI.SoundId = "rbxassetid://853224808" | |
184 | Stop = Instance.new("Sound",soundfolder) | |
185 | Stop.Volume = 5 | |
186 | Stop.Name = "Oof" | |
187 | Stop.Looped = false | |
188 | Stop.SoundId = "rbxassetid://1055792303" | |
189 | Stop2 = Instance.new("Sound",soundfolder) | |
190 | Stop2.Volume = 1 | |
191 | Stop2.Name = "Of" | |
192 | Stop2.Looped = false | |
193 | Stop2.SoundId = "rbxassetid://840567549" | |
194 | Stop3 = Instance.new("Sound",soundfolder) | |
195 | Stop3.Volume = 10 | |
196 | Stop3.Name = "O0f" | |
197 | Stop3.Looped = false | |
198 | Stop3.SoundId = "rbxassetid://274699177" | |
199 | Start = Instance.new("Sound",soundfolder) | |
200 | Start.Volume = 10 | |
201 | Start.Name = "00f" | |
202 | Start.Looped = false | |
203 | Start.SoundId = "rbxassetid://1054568598" | |
204 | Start2 = Instance.new("Sound",soundfolder) | |
205 | Start2.Volume = 4 | |
206 | Start2.Name = "HaiDer" | |
207 | Start2.Looped = false | |
208 | Start2.SoundId = "rbxassetid://864569342" | |
209 | Start2d = Instance.new("Sound",soundfolder) | |
210 | Start2d.Volume = 5 | |
211 | Start2d.Name = "HaiDer2" | |
212 | Start2d.Looped = false | |
213 | Start2d.SoundId = "rbxassetid://491887941" | |
214 | Wrry = Instance.new("Sound",soundfolder) | |
215 | Wrry.Volume = 30 | |
216 | Wrry.Name = "Wry" | |
217 | Wrry.Looped = false | |
218 | Wrry.SoundId = "rbxassetid://616576437" | |
219 | Muda = Instance.new("Sound", soundfolder) | |
220 | Muda.Volume = 4 | |
221 | Muda.Name = "Muda" | |
222 | Muda.Looped = false | |
223 | Muda.SoundId = "rbxassetid://616593932" | |
224 | ------------------------------------------- | |
225 | ||
226 | wait(1) | |
227 | ||
228 | local rm = Instance.new("Motor", torso) | |
229 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
230 | rm.C1 = CFrame.new(0, 0.5, 0) | |
231 | rm.Part0 = torso | |
232 | rm.Part1 = ra | |
233 | rm.Name = 'Right Shoulder' | |
234 | ||
235 | local lm = Instance.new("Motor", torso) | |
236 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
237 | lm.C1 = CFrame.new(0, 0.5, 0) | |
238 | lm.Part0 = torso | |
239 | lm.Part1 = la | |
240 | lm.Name = 'Left Shoulder' | |
241 | ||
242 | local rlegm = Instance.new("Motor", torso) | |
243 | rlegm.C0 = CFrame.new(0.5, -1, 0) | |
244 | rlegm.C1 = CFrame.new(0, 1, 0) | |
245 | rlegm.Part0 = torso | |
246 | rlegm.Part1 = rl | |
247 | local llegm = Instance.new("Motor", torso) | |
248 | llegm.C0 = CFrame.new(-0.5, -1, 0) | |
249 | llegm.C1 = CFrame.new(0, 1, 0) | |
250 | llegm.Part0 = torso | |
251 | llegm.Part1 = ll | |
252 | ||
253 | rj.C0 = CFrame.new() | |
254 | rj.C1 = CFrame.new() | |
255 | ||
256 | neck.C0 = CFrame.new(0, 1, 0) | |
257 | neck.C1 = CFrame.new(0, -0.5, 0) | |
258 | ||
259 | local speed = 0.3 | |
260 | local angle = 0 | |
261 | local anglespeed = 1 | |
262 | rsc0 = rm.C0 | |
263 | lsc0 = lm.C0 | |
264 | llc0 = llegm.C0 | |
265 | rlc0 = rlegm.C0 | |
266 | rootc0 = rj.C0 | |
267 | neckc0 = neck.C0 | |
268 | ---------------------------------------------- | |
269 | wait() | |
270 | function descend(obj,class,func) | |
271 | for i,v in pairs(obj:GetChildren()) do | |
272 | if v:IsA(class) then | |
273 | func(v) | |
274 | end | |
275 | descend(v,class,func) | |
276 | end | |
277 | end | |
278 | local pls = game:GetService("Players").LocalPlayer | |
279 | function initiateCharacter(char) | |
280 | if not char then return end | |
281 | wait() | |
282 | descend(char,"BasePart",function(obj) | |
283 | obj.Anchored = false | |
284 | obj.Changed:connect(function() | |
285 | if obj.Anchored then | |
286 | obj.Anchored = false | |
287 | end | |
288 | end) | |
289 | end) | |
290 | descend(char,"Humanoid",function(obj) | |
291 | obj.WalkSpeed = 16 | |
292 | obj.Changed:connect(function() | |
293 | if obj.WalkSpeed == 0 then | |
294 | obj.WalkSpeed = 16 | |
295 | end | |
296 | end) | |
297 | end) | |
298 | end | |
299 | initiateCharacter(pls.Character) | |
300 | pls.CharacterAdded:connect(function(c) | |
301 | initiateCharacter(c) | |
302 | end) | |
303 | ---------------------------------------------- | |
304 | mouse.KeyDown:connect(function(key) | |
305 | if key == "m" then | |
306 | yes:Play() | |
307 | wait(2) | |
308 | end | |
309 | ||
310 | end) | |
311 | ||
312 | mouse.KeyDown:connect(function(key) | |
313 | if key == "x" then | |
314 | yes:Stop() | |
315 | WhatKindOfDioIsThis:Stop() | |
316 | wait(2) | |
317 | end | |
318 | ||
319 | end) | |
320 | ||
321 | ||
322 | mouse.KeyDown:connect(function(key) | |
323 | if key == "n" then | |
324 | KonoDioDAA:Play() | |
325 | wait(0.3) | |
326 | chatfunc("KONO DIO DA!!!") | |
327 | head.face.Texture = "rbxassetid://605435926" | |
328 | wait(0.1) | |
329 | head.face.Texture = "rbxassetid://849833250" | |
330 | wait(0.1) | |
331 | head.face.Texture = "rbxassetid://605435926" | |
332 | wait(0.1) | |
333 | head.face.Texture = "rbxassetid://849833250" | |
334 | wait(0.1) | |
335 | head.face.Texture = "rbxassetid://605435926" | |
336 | wait(0.2) | |
337 | head.face.Texture = "rbxassetid://849833250" | |
338 | wait(0.1) | |
339 | head.face.Texture = "rbxassetid://849833250" | |
340 | wait(0.1) | |
341 | head.face.Texture = "rbxassetid://605435926" | |
342 | wait(0.2) | |
343 | head.face.Texture = "rbxassetid://849833250" | |
344 | wait(0.2) | |
345 | head.face.Texture = "rbxassetid://396389196" | |
346 | wait(1) | |
347 | chatfunc("") | |
348 | wait(0.2) | |
349 | end | |
350 | ||
351 | end) | |
352 | ||
353 | mouse.KeyDown:connect(function(key) | |
354 | if key == "b" then | |
355 | WhatKindOfDioIsThis:Play() | |
356 | wait(0.3) | |
357 | chatfunc("*japanese jibberish*") | |
358 | wait(1.8) | |
359 | end | |
360 | ||
361 | end) | |
362 | ||
363 | mouse.KeyDown:connect(function(key) | |
364 | if key == "v" then | |
365 | yes:Play() | |
366 | wait(2) | |
367 | end | |
368 | ||
369 | end) | |
370 | ||
371 | - | chatfunc("What a beautiful KONO DIO DA") |
371 | + | |
372 | if key == "f" then | |
373 | Wrry:Play() | |
374 | wait(0.1) | |
375 | chatfunc("WRRRRRRY") | |
376 | head.face.Texture = "rbxassetid://605435926" | |
377 | wait(0.3) | |
378 | head.face.Texture = "rbxassetid://849833250" | |
379 | wait(1.5) | |
380 | head.face.Texture = "rbxassetid://396389196" | |
381 | wait(0.1) | |
382 | wait(1.65) | |
383 | end | |
384 | ||
385 | end) | |
386 | ||
387 | mouse.KeyDown:connect(function(key) | |
388 | if key == "g" then | |
389 | NANI:Play() | |
390 | chatfunc("CHO I TOMO IMO MANUHINGA . . . . . HINJAKU HINJAKU!") | |
391 | head.face.Texture = "rbxassetid://605435926" | |
392 | wait(0.1) | |
393 | head.face.Texture = "rbxassetid://849833250" | |
394 | wait(0.1) | |
395 | head.face.Texture = "rbxassetid://605435926" | |
396 | wait(0.1) | |
397 | head.face.Texture = "rbxassetid://849833250" | |
398 | wait(0.1) | |
399 | head.face.Texture = "rbxassetid://605435926" | |
400 | wait(0.2) | |
401 | head.face.Texture = "rbxassetid://849833250" | |
402 | wait(0.1) | |
403 | head.face.Texture = "rbxassetid://849833250" | |
404 | wait(0.1) | |
405 | head.face.Texture = "rbxassetid://605435926" | |
406 | wait(0.2) | |
407 | head.face.Texture = "rbxassetid://849833250" | |
408 | wait(0.1) | |
409 | head.face.Texture = "rbxassetid://605435926" | |
410 | wait(0.1) | |
411 | head.face.Texture = "rbxassetid://849833250" | |
412 | wait(0.1) | |
413 | head.face.Texture = "rbxassetid://605435926" | |
414 | wait(0.1) | |
415 | head.face.Texture = "rbxassetid://849833250" | |
416 | wait(0.1) | |
417 | head.face.Texture = "rbxassetid://605435926" | |
418 | wait(0.2) | |
419 | head.face.Texture = "rbxassetid://849833250" | |
420 | wait(0.1) | |
421 | head.face.Texture = "rbxassetid://849833250" | |
422 | wait(0.1) | |
423 | head.face.Texture = "rbxassetid://605435926" | |
424 | wait(0.2) | |
425 | head.face.Texture = "rbxassetid://849833250" | |
426 | wait(0.2) | |
427 | head.face.Texture = "rbxassetid://396389196" | |
428 | wait(1) | |
429 | head.face.Texture = "rbxassetid://605435926" | |
430 | wait(0.1) | |
431 | head.face.Texture = "rbxassetid://849833250" | |
432 | wait(0.1) | |
433 | head.face.Texture = "rbxassetid://605435926" | |
434 | wait(0.1) | |
435 | head.face.Texture = "rbxassetid://849833250" | |
436 | wait(0.1) | |
437 | head.face.Texture = "rbxassetid://605435926" | |
438 | wait(0.2) | |
439 | head.face.Texture = "rbxassetid://849833250" | |
440 | wait(0.1) | |
441 | head.face.Texture = "rbxassetid://849833250" | |
442 | wait(0.1) | |
443 | head.face.Texture = "rbxassetid://605435926" | |
444 | wait(0.2) | |
445 | head.face.Texture = "rbxassetid://849833250" | |
446 | wait(0.1) | |
447 | head.face.Texture = "rbxassetid://605435926" | |
448 | wait(0.1) | |
449 | head.face.Texture = "rbxassetid://849833250" | |
450 | wait(0.1) | |
451 | head.face.Texture = "rbxassetid://605435926" | |
452 | wait(0.1) | |
453 | head.face.Texture = "rbxassetid://849833250" | |
454 | wait(0.1) | |
455 | head.face.Texture = "rbxassetid://605435926" | |
456 | wait(0.5) | |
457 | head.face.Texture = "rbxassetid://396389196" | |
458 | wait(0.1) | |
459 | end | |
460 | ||
461 | end) | |
462 | ||
463 | canworld = true | |
464 | mouse.KeyDown:connect(function(key) | |
465 | if key == "t" and not frozen then | |
466 | if canworld == false then return end | |
467 | if canworld then | |
468 | canworld = false | |
469 | Stop:Play() | |
470 | chatfunc("ZA WARUDO!!!") | |
471 | head.face.Texture = "rbxassetid://605435926" | |
472 | wait(0.1) | |
473 | head.face.Texture = "rbxassetid://849833250" | |
474 | wait(0.3) | |
475 | head.face.Texture = "rbxassetid://605435926" | |
476 | wait(0.1) | |
477 | head.face.Texture = "rbxassetid://849833250" | |
478 | wait(0.3) | |
479 | head.face.Texture = "rbxassetid://605435926" | |
480 | wait(0.1) | |
481 | head.face.Texture = "rbxassetid://849833250" | |
482 | wait(0.1) | |
483 | head.face.Texture = "rbxassetid://605435926" | |
484 | wait(0.1) | |
485 | head.face.Texture = "rbxassetid://396389196" | |
486 | wait(0.8) | |
487 | wait(1.5) | |
488 | Stop3:Play() | |
489 | head.face.Texture = "rbxassetid://605435926" | |
490 | wait(0.1) | |
491 | head.face.Texture = "rbxassetid://849833250" | |
492 | wait(0.1) | |
493 | head.face.Texture = "rbxassetid://605435926" | |
494 | wait(0.1) | |
495 | head.face.Texture = "rbxassetid://849833250" | |
496 | wait(0.1) | |
497 | head.face.Texture = "rbxassetid://849833250" | |
498 | wait(0.1) | |
499 | head.face.Texture = "rbxassetid://605435926" | |
500 | wait(0.1) | |
501 | head.face.Texture = "rbxassetid://849833250" | |
502 | wait(0.4) | |
503 | head.face.Texture = "rbxassetid://605435926" | |
504 | wait(0.1) | |
505 | head.face.Texture = "rbxassetid://396389196" | |
506 | ||
507 | local function spawnpart() | |
508 | sphere = Instance.new("Part") | |
509 | game.Debris:AddItem(sphere,3) | |
510 | local sm = Instance.new("SpecialMesh", sphere) | |
511 | sm.MeshType = "Sphere" | |
512 | sphere.Transparency = 0.5 | |
513 | sphere.Anchored = true | |
514 | sphere.CanCollide = false | |
515 | sphere.Material = "Neon" | |
516 | sphere.BrickColor = BrickColor.new("Black") | |
517 | end | |
518 | ||
519 | local function weld(lol) | |
520 | local weld = Instance.new("Weld", plr.Character.Torso) | |
521 | weld.Part0 = plr.Character.Torso | |
522 | weld.Part1 = lol | |
523 | weld.C0 = plr.Character.Torso.CFrame:inverse() | |
524 | weld.C1 = lol.CFrame:inverse() | |
525 | end | |
526 | wait() | |
527 | spawnpart() | |
528 | ||
529 | weld(sphere) | |
530 | cce = Instance.new("ColorCorrectionEffect", game.Lighting) | |
531 | cce.Saturation = -5 | |
532 | knifeSpeed = 0 | |
533 | --game.Debris:AddItem(cce, 5) | |
534 | sphere.Parent = char.Torso | |
535 | for i = 1,3 do | |
536 | sphere.Size = sphere.Size + Vector3.new(50,50,50) | |
537 | wait() | |
538 | end | |
539 | wait() | |
540 | sphere:Destroy() | |
541 | BeeSpeed = 0 | |
542 | frozen = true | |
543 | cce.Saturation = -0.1 | |
544 | wait(0.3) | |
545 | cce.Saturation = -0.2 | |
546 | wait(0.3) | |
547 | cce.Saturation = -0.3 | |
548 | wait(0.2) | |
549 | cce.Saturation = -1.5 | |
550 | wait() | |
551 | ||
552 | canworld = true | |
553 | ||
554 | end | |
555 | end | |
556 | end | |
557 | ) | |
558 | ||
559 | mouse.KeyDown:connect(function(key) | |
560 | key = key:lower() | |
561 | if key == "y" and frozen and canworld then | |
562 | canworld = false | |
563 | chatfunc("Time continues moving again.") | |
564 | Start:Play() | |
565 | head.face.Texture = "rbxassetid://605435926" | |
566 | wait(0.1) | |
567 | head.face.Texture = "rbxassetid://849833250" | |
568 | wait(0.1) | |
569 | head.face.Texture = "rbxassetid://605435926" | |
570 | wait(0.2) | |
571 | head.face.Texture = "rbxassetid://849833250" | |
572 | wait(0.1) | |
573 | head.face.Texture = "rbxassetid://605435926" | |
574 | wait(0.1) | |
575 | head.face.Texture = "rbxassetid://849833250" | |
576 | wait(0.1) | |
577 | head.face.Texture = "rbxassetid://849833250" | |
578 | wait(0.1) | |
579 | head.face.Texture = "rbxassetid://605435926" | |
580 | wait(0.1) | |
581 | head.face.Texture = "rbxassetid://849833250" | |
582 | wait(0.1) | |
583 | head.face.Texture = "rbxassetid://605435926" | |
584 | wait(0.1) | |
585 | head.face.Texture = "rbxassetid://849833250" | |
586 | wait(0.1) | |
587 | head.face.Texture = "rbxassetid://605435926" | |
588 | wait(0.1) | |
589 | head.face.Texture = "rbxassetid://396389196" | |
590 | wait(0.5) | |
591 | Start2:Play() | |
592 | Start2d:Play() | |
593 | wait() | |
594 | BeeSpeed = 1 | |
595 | cce.Saturation = -1.3 | |
596 | wait(0.5) | |
597 | BeeSpeed = 1.2 | |
598 | cce.Saturation = -0.5 | |
599 | wait(0.5) | |
600 | BeeSpeed = 1.4 | |
601 | cce.Saturation = -0.4 | |
602 | wait(0.3) | |
603 | BeeSpeed = 1.5 | |
604 | cce.Saturation = -0.2 | |
605 | wait(0.2) | |
606 | cce.Saturation = 0 | |
607 | ||
608 | for i, v in pairs(game.Players:GetChildren()) do | |
609 | t = v.Character:FindFirstChild("Torso") | |
610 | if t then | |
611 | t.Anchored = false | |
612 | end | |
613 | RA = v.Character:FindFirstChild("Right Arm") | |
614 | if RA then | |
615 | RA.Anchored = false | |
616 | end | |
617 | LA = v.Character:FindFirstChild("Left Arm") | |
618 | if LA then | |
619 | LA.Anchored = false | |
620 | end | |
621 | RL = v.Character:FindFirstChild("Right Leg") | |
622 | if RL then | |
623 | RL.Anchored = false | |
624 | end | |
625 | LL = v.Character:FindFirstChild("Left Leg") | |
626 | if LL then | |
627 | LL.Anchored = false | |
628 | end | |
629 | end | |
630 | BeeSpeed = 100 | |
631 | knifeSpeed = 150 | |
632 | canworld = true | |
633 | frozen = false | |
634 | tecks2.Text = plr.Name | |
635 | ||
636 | end | |
637 | end) | |
638 | ||
639 | humanoid.Died:connect(function() | |
640 | frozen = false | |
641 | if cce then | |
642 | cce:Remove() | |
643 | end | |
644 | end) | |
645 | mouse.KeyDown:connect(function(k) | |
646 | if string.byte(k) == 48 then | |
647 | humanoid.WalkSpeed = 24 | |
648 | end | |
649 | end) | |
650 | ||
651 | mouse.KeyUp:connect(function(k) | |
652 | if string.byte(k) == 48 then | |
653 | humanoid.WalkSpeed = 16 | |
654 | end | |
655 | end) | |
656 | ||
657 | local action = 'None' | |
658 | plr.Chatted:connect(function(msg) | |
659 | if msg == '/e dance' or msg == '/emote dance' then | |
660 | action = 'Dance' | |
661 | end | |
662 | if msg == '/e wrry' or msg == '/emote wrry' then | |
663 | action = 'Wrrrry' | |
664 | end | |
665 | end) | |
666 | ||
667 | ||
668 | local dance_move_wait = 0 | |
669 | ||
670 | game:service'RunService'.RenderStepped:connect(function() | |
671 | rm.MaxVelocity = 0 | |
672 | lm.MaxVelocity = 0 | |
673 | rm.DesiredAngle = 0 | |
674 | rm.CurrentAngle = 0 | |
675 | lm.DesiredAngle = 0 | |
676 | lm.CurrentAngle = 0 | |
677 | angle = (angle % 100) + anglespeed/10 | |
678 | mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10)) | |
679 | local rscf = rsc0 | |
680 | local lscf = lsc0 | |
681 | local rlcf = rlc0 | |
682 | local llcf = llc0 | |
683 | local rjcf = rootc0 | |
684 | local ncf = neckc0 | |
685 | local ray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0)) | |
686 | local hitz, enz = workspace:FindPartOnRay(ray, char) | |
687 | for i,object in pairs(char:children()) do | |
688 | if object:IsA("Tool") then | |
689 | tool = true | |
690 | if not debounce then | |
691 | for x,value in pairs(object:children()) do | |
692 | if value:IsA("StringValue") and value.Name == "toolanim" and value.Value == "Slash" then | |
693 | debounce = true | |
694 | coroutine.wrap(function() | |
695 | slashing = true | |
696 | wait(.15) | |
697 | slashing = false | |
698 | debounce = false | |
699 | end)() | |
700 | value:Destroy() | |
701 | end | |
702 | end | |
703 | end | |
704 | elseif not object:IsA'Tool' then | |
705 | tool = false | |
706 | end | |
707 | end | |
708 | if action == 'Dance' then | |
709 | anglespeed = 2 | |
710 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then | |
711 | rjcf = rootc0 * CFrame.Angles(math.rad(2), math.sin(angle)*.15, 0) | |
712 | lscf = lsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2-math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4) | |
713 | rscf = rsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2+math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4) | |
714 | rlcf = rlc0 * CFrame.new(0, .3 + math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0) | |
715 | llcf = llc0 * CFrame.new(0, .3 - math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0) | |
716 | ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0) | |
717 | else | |
718 | action = 'None' | |
719 | end | |
720 | elseif action == 'prepareHump' then | |
721 | --animations by ethan | |
722 | ncf = neckc0 * CFrame.Angles(math.rad(40), 0, 0) | |
723 | rjcf = rootc0 * CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(-45), 0, 0) | |
724 | rscf = rsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0) | |
725 | lscf = lsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0) | |
726 | rlcf = rlc0 * CFrame.Angles(math.rad(90), 0, 0) | |
727 | llcf = llc0 * CFrame.Angles(math.rad(90), 0, 0) | |
728 | elseif action == 'Hump' then | |
729 | --animations by ethan | |
730 | ncf = neckc0 * CFrame.Angles(math.rad(-10), 0, 0) | |
731 | rjcf = rootc0 * CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(45), 0, 0) | |
732 | rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10)) | |
733 | lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10)) | |
734 | rlcf = rlc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10)) | |
735 | llcf = llc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10)) | |
736 | elseif action == "Muda1" then | |
737 | ||
738 | ncf = neckc0 * CFrame.Angles(0, math.rad(-30), 0) | |
739 | rjcf = rootc0 * CFrame.Angles(0, math.rad(45), 0) | |
740 | rscf = rsc0 * CFrame.Angles(math.rad(90), 0, math.rad(10)) | |
741 | lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10)) | |
742 | rlcf = rlc0 * CFrame.Angles(math.rad(45), 0, math.rad(10)) | |
743 | llcf = llc0 * CFrame.Angles(math.rad(-45), 0, math.rad(-10)) | |
744 | elseif action == "Muda2" then | |
745 | ||
746 | ncf = neckc0 * CFrame.Angles(0, math.rad(30), 0) | |
747 | rjcf = rootc0 * CFrame.Angles(0, math.rad(-45), 0) | |
748 | rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10)) | |
749 | lscf = lsc0 * CFrame.Angles(math.rad(90), 0, math.rad(-10)) | |
750 | rlcf = rlc0 * CFrame.Angles(math.rad(-45), 0, math.rad(10)) | |
751 | llcf = llc0 * CFrame.Angles(math.rad(45), 0, math.rad(-10)) | |
752 | elseif action == 'Wrrrry' then | |
753 | anglespeed = 1+math.random() | |
754 | dance_move_wait = (dance_move_wait%40) + 1/60 | |
755 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then | |
756 | if dance_move_wait <= 20 then | |
757 | rjcf = rootc0 * CFrame.new(0, -.2, .6) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0) | |
758 | lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + -math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4) | |
759 | rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4) | |
760 | rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, .1) | |
761 | llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, -.1) | |
762 | ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0) | |
763 | elseif dance_move_wait > 20 then | |
764 | rjcf = rootc0 * CFrame.new(0, -.2, -.6) * CFrame.Angles(-math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0) | |
765 | lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4) | |
766 | rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + -math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4) | |
767 | rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, .1) | |
768 | llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, -.1) | |
769 | ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0) | |
770 | end | |
771 | ||
772 | else | |
773 | action = 'None' | |
774 | end | |
775 | elseif not hitz and (torso.Velocity.y > 1 or torso.Velocity.y < -1) then | |
776 | anglespeed = 3 | |
777 | rjcf = rootc0 * CFrame.Angles(math.rad(5), 0, 0) | |
778 | rscf = rsc0 * CFrame.Angles(math.rad(130) + math.sin(angle)*.8, 0, .15) | |
779 | lscf = lsc0 * CFrame.Angles(math.rad(130) + -math.sin(angle)*.8, 0, -.15) | |
780 | rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(angle)*.3, -.3 + -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + -math.sin(angle)*1, 0, 0) | |
781 | llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.3 - -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + math.sin(angle)*1, 0, 0) | |
782 | ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.8, 0) | |
783 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then | |
784 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then | |
785 | anglespeed = 2 | |
786 | rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0) | |
787 | rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.7, 0, .05) | |
788 | lscf = lsc0 * CFrame.Angles(-math.sin(angle)*1.7, 0, -.05) | |
789 | rlcf = rlc0 * CFrame.Angles(-math.sin(angle)*1.4, 0, 0) | |
790 | llcf = llc0 * CFrame.Angles(math.sin(angle)*1.4, 0, 0) | |
791 | ncf = neckc0 * CFrame.Angles(-math.rad(30) + math.abs(math.sin(angle))*.95, math.sin(angle)*.8, 0) | |
792 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 20 then | |
793 | anglespeed = 2.5 | |
794 | rjcf = rootc0 * CFrame.new(0, -.3 + math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(-math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0) | |
795 | rscf = rsc0 * CFrame.new(0, math.cos(angle)*.5, math.sin(angle)*.5) * CFrame.Angles(math.cos(angle)*2.8, 0, math.abs(math.sin(angle))*.5) | |
796 | lscf = lsc0 * CFrame.new(0, -math.cos(angle)*.5, -math.sin(angle)*.5) * CFrame.Angles(-math.cos(angle)*2.8, 0, -math.abs(math.sin(angle))*.5) | |
797 | rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.4, 0, math.rad(.5)) | |
798 | llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.4, 0, -math.rad(.5)) | |
799 | ncf = neckc0 * CFrame.Angles(math.cos(angle), math.sin(angle), 0) | |
800 | end | |
801 | if tool then | |
802 | rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0) | |
803 | if slashing then | |
804 | rscf = rsc0 * CFrame.Angles(-math.pi/12, 0, -.1) | |
805 | end | |
806 | end | |
807 | rm.C0 = clerp(rm.C0,rscf,speed) | |
808 | lm.C0 = clerp(lm.C0,lscf,speed) | |
809 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
810 | neck.C0 = clerp(neck.C0,ncf,speed) | |
811 | rlegm.C0 = clerp(rlegm.C0,rlcf,speed) | |
812 | llegm.C0 = clerp(llegm.C0,llcf,speed) | |
813 | if frozen then | |
814 | timeFreezeFunction() | |
815 | else | |
816 | ||
817 | for i,p in pairs(stuffFrozen) do | |
818 | p.Anchored = false | |
819 | end | |
820 | for i,s in pairs(frozenSounds) do | |
821 | s:Resume() | |
822 | end | |
823 | stuffFrozen = {} | |
824 | frozenSounds = {} | |
825 | end | |
826 | end) | |
827 | ||
828 | function punchDamage() | |
829 | coroutine.resume(coroutine.create(function() | |
830 | function Damage(model) | |
831 | for i,s in pairs(model:GetChildren()) do | |
832 | Damage(s) | |
833 | if s.Name == "HumanoidRootPart" or s.Name == "Torso" and s:IsA("BasePart") then | |
834 | if (rootpart.Position - s.Position).magnitude < 4 then | |
835 | local vichum = s.Parent:FindFirstChild("Humanoid") | |
836 | if vichum and vichum ~= humanoid then | |
837 | local punch = Instance.new("Sound", soundfolder) | |
838 | punch.Volume = 3 | |
839 | punch.Name = "POOCH" | |
840 | punch.SoundId = "rbxassetid://511340819" | |
841 | punch:Play() | |
842 | game:GetService("Debris"):AddItem(punch, 2) | |
843 | repeat wait() until not frozen | |
844 | if vel then | |
845 | vel:Remove() | |
846 | end | |
847 | ||
848 | vel = Instance.new("BodyVelocity", s) | |
849 | vel.Velocity = CFrame.new(s.CFrame.p, rootpart.CFrame.lookVector * 120).lookVector | |
850 | game:GetService("Debris"):AddItem(vel, 0.25) | |
851 | ||
852 | vichum:TakeDamage(15 +(math.random(-10, 10)/10)) | |
853 | end | |
854 | end | |
855 | end | |
856 | end | |
857 | end | |
858 | ||
859 | Damage(workspace) | |
860 | end)) | |
861 | end | |
862 | ||
863 | mouse.KeyDown:connect(function(k) | |
864 | if k == "q" and not humping then | |
865 | ||
866 | humping = true | |
867 | action = 'prepareHump' | |
868 | wait(0.25) | |
869 | action = 'Hump' | |
870 | wait(0.03) | |
871 | local knife = Instance.new("Part", char) | |
872 | knife.Size = Vector3.new(0.2, 0.4, 2) | |
873 | knife.CanCollide = false | |
874 | knife.Anchored = false | |
875 | knife:BreakJoints() | |
876 | knife.CFrame = rootpart.CFrame * CFrame.new(0, -1, -2) | |
877 | knife.CFrame = CFrame.new(knife.Position, mouse.Hit.p) * CFrame.new(math.random(-10, 10)/100, math.random(-10, 10)/100, math.random(-10, 10)/100) | |
878 | knife.BrickColor = BrickColor.new("Buttermilk") | |
879 | local knifeMesh = Instance.new("SpecialMesh", knife) | |
880 | knifeMesh.MeshId = "rbxassetid://202083123" | |
881 | local vel = Instance.new("BodyVelocity", knife) | |
882 | knife.Touched:connect(function(part) | |
883 | if part.Parent ~= nil then | |
884 | local vichum = part.Parent:FindFirstChild("Humanoid") | |
885 | if vichum and vichum ~= humanoid then | |
886 | local stabbedKnife = knife:Clone() | |
887 | stabbedKnife.Parent = workspace | |
888 | stabbedKnife:WaitForChild("BodyVelocity"):Remove() | |
889 | local stabweld = Instance.new("Weld", stabbedKnife) | |
890 | stabweld.Part0 = part | |
891 | stabweld.Part1 = stabbedKnife | |
892 | stabweld.C0 = part.CFrame:toObjectSpace(knife.CFrame) | |
893 | knife:Destroy() | |
894 | repeat wait() until not frozen | |
895 | game:GetService("Debris"):AddItem(stabbedKnife, 10) | |
896 | vichum:TakeDamage(16, 24) | |
897 | end | |
898 | end | |
899 | end) | |
900 | coroutine.wrap(function() | |
901 | game:GetService("RunService").RenderStepped:connect(function() | |
902 | vel.Velocity = knife.CFrame.lookVector * knifeSpeed | |
903 | if (knife.Position - rootpart.Position).magnitude > 500 then | |
904 | ||
905 | knife:Destroy() | |
906 | end | |
907 | end) | |
908 | end)() | |
909 | ||
910 | wait(0.47) | |
911 | humping = false | |
912 | action = 'None' | |
913 | elseif k == "e" and not mudaing then | |
914 | speed = 0.8 | |
915 | Muda:Play() | |
916 | mudaing = true | |
917 | for i = 1,39 do | |
918 | action = "Muda1" | |
919 | punchDamage() | |
920 | wait(0.03) | |
921 | action = "Muda2" | |
922 | punchDamage() | |
923 | wait(0.03) | |
924 | end | |
925 | ||
926 | ||
927 | wait() | |
928 | action = 'None' | |
929 | speed = 0.3 | |
930 | mudaing = false | |
931 | end | |
932 | end) |