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explode = false -- if u want them to explode or not
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local countdown = 7 -- seconds before the explosion if u have it on 
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plr = game.Players.LocalPlayer
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char = plr.Character
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hum = char.Humanoid
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tool = Instance.new("HopperBin", plr.Backpack)
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tool.Name = "Shoot em"
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mouse = plr:GetMouse()
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flyspeed = 20
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tool.Selected:connect(function()
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	mouse.Button1Down:connect(function()
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		if tool.Active == true and mouse.Target.Parent:FindFirstChild("Humanoid") or mouse.Target.Parent.Parent:FindFirstChild("Humanoid") or mouse.Target.Parent:FindFirstChild("Torso") then
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		local torso = mouse.Target.Parent:FindFirstChild("Torso")
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		local thum = torso.Parent:FindFirstChild("Humanoid")
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		if thum ~= hum then
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		local humrootpart = torso.Parent:FindFirstChild("HumanoidRootPart")
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		local bv = Instance.new("BodyVelocity")
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	    bv.MaxForce = Vector3.new(1e8,1e8,1e8)
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	    bv.Velocity = Vector3.new(flyspeed,flyspeed,flyspeed)
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		bv.Parent = torso
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		local pe = Instance.new("ParticleEmitter", torso)
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		pe.Texture = "rbxassetid://739179761"
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		pe.Size = NumberSequence.new(0.5)
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		pe.Size = NumberSequence.new(5.0)
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		pe.Lifetime = NumberRange.new(5,10)
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		pe.Rate = 50
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		pe.VelocitySpread = 45
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		pe.Speed = NumberRange.new(10)
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		local stars = Instance.new("Sound", torso)
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		stars.Volume = 1
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		stars.Volume = 10
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		stars.SoundId = "rbxassetid://597084853"
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		stars.TimePosition = 23.5
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		stars:Play()
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		if explode == true then
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		local ex = Instance.new("Sound", torso)
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		ex.Volume = 1
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		ex.SoundId = "rbxassetid://513492655"
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		ex.TimePosition = 23.5
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		ex:Play()
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		for i = 1,countdown do
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		tool.Name = "Exploding in " .. countdown - i .. "."
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		wait(1) 
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		end
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		tool.Name = "Shoot em // by mr steal yo bork"
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		local explosion = Instance.new("Explosion", torso)
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		explosion.Position = torso.Position
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		ex.TimePosition = 0.4
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		ex:Play()
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		stars:Stop()
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		torso.Parent:BreakJoints()
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		pe:Destroy()
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		end
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		end
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		end
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	end)
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end)