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1 | - | local y = 135 |
1 | + | local a=http.get"https://pastebin.com/raw/ujchRSnU"local b=fs.open("blittle","w")b.write(a.readAll())a.close()b.close() |
2 | - | local minx, maxx, minz, maxz = 2514, 2544, -1488, -1518 |
2 | + | |
3 | - | local w, h = maxx - minx, maxz - minz |
3 | + | os.loadAPI "blittle" -- evil but necessary |
4 | - | local dead, alive = {"minecraft:concrete", 3}, {"minecraft:concrete", 0} |
4 | + | |
5 | local function make_board(w, h) | |
6 | - | local function make_board() |
6 | + | local board = {} |
7 | - | local board = {} |
7 | + | |
8 | board[x] = {} | |
9 | for z = 0, h do | |
10 | local pick = false | |
11 | if math.random() < 0.5 then pick = true end | |
12 | board[x][z] = pick | |
13 | end | |
14 | end | |
15 | board.width = w | |
16 | board.height = h | |
17 | return board | |
18 | end | |
19 | ||
20 | local function wrap(n, max) | |
21 | return n % max | |
22 | end | |
23 | ||
24 | local function get_neighbours(board, x, y, w, h) | |
25 | local total = 0 | |
26 | for dx = -1, 1 do | |
27 | for dy = -1, 1 do | |
28 | if not (dx == 0 and dy == 0) then | |
29 | local thing = 0 | |
30 | if board[wrap(x + dx, w)][wrap(y + dy, h)] then thing = 1 end | |
31 | total = total + thing | |
32 | end | |
33 | end | |
34 | end | |
35 | return total | |
36 | end | |
37 | - | local function setblock(x, y, z, state) |
37 | + | |
38 | - | local b |
38 | + | |
39 | - | if state then b = alive else b = dead end |
39 | + | for x = 0, board.width do |
40 | - | commands.execAsync(string.format("setblock %d %d %d %s %d", x, y, z, b[1], b[2])) |
40 | + | for y = 0, board.height do |
41 | local alive_now = board[x][y] | |
42 | local alive_next | |
43 | ||
44 | local neighbours = get_neighbours(board, x, y, board.width, board.height) | |
45 | - | for y = 0, h do |
45 | + | |
46 | if alive_now then | |
47 | alive_next = neighbours == 2 or neighbours == 3 | |
48 | else | |
49 | - | local neighbours = get_neighbours(board, x, y, w, h) |
49 | + | |
50 | end | |
51 | ||
52 | new_board[x][y] = alive_next | |
53 | end | |
54 | end | |
55 | return new_board | |
56 | end | |
57 | ||
58 | local blterm = blittle.createWindow(term.current(), 1, 1, raww, rawh, false) | |
59 | ||
60 | local function draw(board) | |
61 | blterm.setVisible(false) | |
62 | for x = 0, board.height do | |
63 | blterm.setCursorPos(1, x) | |
64 | local cols = "" | |
65 | for z = 0, board.width do | |
66 | - | setblock(x + minx, y, z + minz, board[x][z]) |
66 | + | local color = colors.black |
67 | if board[z][x] then cols = cols .. "0" | |
68 | else cols = cols .. "f" end | |
69 | end | |
70 | blterm.blit(nil, nil, cols) | |
71 | - | local b1, b2 = make_board(), make_board() |
71 | + | |
72 | blterm.setVisible(true) | |
73 | end | |
74 | ||
75 | local w, h = blterm.getSize() | |
76 | local b1, b2 = make_board(w, h), make_board(w, h) | |
77 | local gens = 0 | |
78 | - | if gens % 100 == 0 then b1 = make_board() end |
78 | + | |
79 | - | sleep(1) |
79 | + | |
80 | update(b1, b2) | |
81 | b1, b2 = b2, b1 | |
82 | gens = gens + 1 | |
83 | if gens % 100 == 0 then b1 = make_board(w, h) end | |
84 | sleep(0.1) | |
85 | end |