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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by Mokiros") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local Mouse = Player:GetMouse() | |
66 | local UIS = game:GetService("UserInputService") | |
67 | local input = function(io,a) | |
68 | if a then return end | |
69 | --Since InputObject is a client-side instance, we create and pass table instead | |
70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
71 | end | |
72 | UIS.InputBegan:Connect(input) | |
73 | UIS.InputEnded:Connect(input) | |
74 | ||
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | ||
85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
86 | --Real game object | |
87 | local _rg = game | |
88 | ||
89 | --Metatable for fake service | |
90 | local fsmt = { | |
91 | __index = function(self,k) | |
92 | local s = rawget(self,"_RealService") | |
93 | if s then return s[k] end | |
94 | end, | |
95 | __newindex = function(self,k,v) | |
96 | local s = rawget(self,"_RealService") | |
97 | if s then s[k]=v end | |
98 | end, | |
99 | __call = function(self,...) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then return s(...) end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return self[s] | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | } | |
120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
121 | g.service = g.GetService | |
122 | ||
123 | g.RunService = FakeService({ | |
124 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
125 | BindToRenderStep = function(self,name,_,fun) | |
126 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
127 | end, | |
128 | UnbindFromRenderStep = function(self,name) | |
129 | self._btrs[name]:Disconnect() | |
130 | end, | |
131 | },"RunService") | |
132 | ||
133 | setmetatable(g,{ | |
134 | __index=function(self,s) | |
135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
137 | end, | |
138 | __newindex = fsmt.__newindex, | |
139 | __call = fsmt.__call | |
140 | }) | |
141 | --Changing owner to fake player object to support owner:GetMouse() | |
142 | game,owner = g,g.Players.LocalPlayer | |
143 | end | |
144 | ------------------- | |
145 | print("animated by p00tp0t, converted and fixed by 123jl123") | |
146 | warn("refit function (anti-death) and music added by adam222334II") | |
147 | ArtificialHB = Instance.new("BindableEvent", script) | |
148 | ArtificialHB.Name = "Heartbeat" | |
149 | script:WaitForChild("Heartbeat") | |
150 | ||
151 | Player = game:GetService("Players").LocalPlayer | |
152 | PlayerGui = Player.PlayerGui | |
153 | Cam = workspace.CurrentCamera | |
154 | Backpack = Player.Backpack | |
155 | Character = Player.Character | |
156 | Humanoid = Character.Humanoid | |
157 | Mouse = Player:GetMouse() | |
158 | RootPart = Character["HumanoidRootPart"] | |
159 | Torso = Character["Torso"] | |
160 | Head = Character["Head"] | |
161 | RightArm = Character["Right Arm"] | |
162 | LeftArm = Character["Left Arm"] | |
163 | RightLeg = Character["Right Leg"] | |
164 | LeftLeg = Character["Left Leg"] | |
165 | RootJoint = RootPart["RootJoint"] | |
166 | Neck = Torso["Neck"] | |
167 | RightShoulder = Torso["Right Shoulder"] | |
168 | LeftShoulder = Torso["Left Shoulder"] | |
169 | RightHip = Torso["Right Hip"] | |
170 | LeftHip = Torso["Left Hip"] | |
171 | ||
172 | Character = Player.Character | |
173 | Humanoid = Character.Humanoid | |
174 | ||
175 | local BODY = {} | |
176 | for _, c in pairs(Character:GetDescendants()) do | |
177 | if c:IsA("BasePart") and c.Name ~= "Handle" then | |
178 | if c ~= RootPart and c ~= Torso and c ~= Head and c ~= RightArm and c ~= LeftArm and c ~= RightLeg and c ~= LeftLeg then | |
179 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
180 | end | |
181 | table.insert(BODY,{c,c.Parent,c.Material,c.Color,c.Transparency,c.Size,c.Name}) | |
182 | elseif c:IsA("JointInstance") then | |
183 | table.insert(BODY,{c,c.Parent,nil,nil,nil,nil,nil}) | |
184 | end | |
185 | end | |
186 | ||
187 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR) | |
188 | local NEWPART = IT("Part") | |
189 | NEWPART.formFactor = FORMFACTOR | |
190 | NEWPART.Reflectance = REFLECTANCE | |
191 | NEWPART.Transparency = TRANSPARENCY | |
192 | NEWPART.CanCollide = false | |
193 | NEWPART.Locked = true | |
194 | NEWPART.Anchored = true | |
195 | if ANCHOR == false then | |
196 | NEWPART.Anchored = false | |
197 | end | |
198 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
199 | NEWPART.Name = NAME | |
200 | NEWPART.Size = SIZE | |
201 | NEWPART.Position = Torso.Position | |
202 | NEWPART.Material = MATERIAL | |
203 | NEWPART:BreakJoints() | |
204 | NEWPART.Parent = PARENT | |
205 | return NEWPART | |
206 | end | |
207 | ||
208 | CV="Maroon" | |
209 | Player = game.Players.LocalPlayer | |
210 | Character = Player.Character | |
211 | local txt = Instance.new("BillboardGui", Character) | |
212 | txt.Adornee = Character .Head | |
213 | txt.Name = "_status" | |
214 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
215 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
216 | local text = Instance.new("TextLabel", txt) | |
217 | text.Size = UDim2.new(10, 0, 7, 0) | |
218 | text.FontSize = "Size24" | |
219 | text.TextScaled = true | |
220 | text.TextTransparency = 0 | |
221 | text.BackgroundTransparency = 1 | |
222 | text.TextTransparency = 0 | |
223 | text.TextStrokeTransparency = 0 | |
224 | text.Font = "Bodoni" | |
225 | text.TextStrokeColor3 = Color3.new(255,0,0) | |
226 | ||
227 | v=Instance.new("Part") | |
228 | v.Name = "ColorBrick" | |
229 | v.Parent=Player.Character | |
230 | v.FormFactor="Symmetric" | |
231 | v.Anchored=true | |
232 | v.CanCollide=false | |
233 | v.BottomSurface="Smooth" | |
234 | v.TopSurface="Smooth" | |
235 | v.Size=Vector3.new(3,3,3) | |
236 | v.Transparency=1 | |
237 | v.CFrame=Character.Torso.CFrame | |
238 | v.BrickColor=BrickColor.new(CV) | |
239 | v.Transparency=1 | |
240 | text.TextColor3 = Color3.new(0,0,0) | |
241 | v.Shape="Block" | |
242 | - | text.Text = "Dancing Sans" |
242 | + | text.Text = "Dancin" |
243 | ||
244 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
245 | local NEWWELD = IT(TYPE) | |
246 | NEWWELD.Part0 = PART0 | |
247 | NEWWELD.Part1 = PART1 | |
248 | NEWWELD.C0 = C0 | |
249 | NEWWELD.C1 = C1 | |
250 | NEWWELD.Parent = PARENT | |
251 | return NEWWELD | |
252 | end | |
253 | ||
254 | for i,v in pairs(Character:children()) do | |
255 | if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then | |
256 | v:Remove() | |
257 | end | |
258 | end | |
259 | shirt = Instance.new("Shirt", Character) | |
260 | shirt.Name = "Shirt" | |
261 | pants = Instance.new("Pants", Character) | |
262 | pants.Name = "Pants" | |
263 | Character.Shirt.ShirtTemplate = "rbxassetid://334755544" | |
264 | Character.Pants.PantsTemplate = "rbxassetid://315964941" | |
265 | ||
266 | Character.Head.face.Texture = "rbxassetid://323191979" | |
267 | ||
268 | function refit() | |
269 | Character.Parent = workspace | |
270 | for e = 1, #BODY do | |
271 | if BODY[e] ~= nil then | |
272 | local STUFF = BODY[e] | |
273 | local PART = STUFF[1] | |
274 | local PARENT = STUFF[2] | |
275 | local MATERIAL = STUFF[3] | |
276 | local COLOR = STUFF[4] | |
277 | local TRANSPARENCY = STUFF[5] | |
278 | --local SIZE = STUFF[6] | |
279 | local NAME = STUFF[7] | |
280 | if PART.ClassName == "Part" and PART ~= RootPart then | |
281 | PART.Material = MATERIAL | |
282 | PART.Transparency = TRANSPARENCY | |
283 | PART.Name = NAME | |
284 | end | |
285 | if PART.Parent ~= PARENT then | |
286 | Humanoid:remove() | |
287 | PART.Parent = PARENT | |
288 | Humanoid = IT("Humanoid",Character) | |
289 | end | |
290 | end | |
291 | end | |
292 | end | |
293 | ||
294 | Humanoid.Died:connect(function() | |
295 | refit() | |
296 | end) | |
297 | ||
298 | Player = owner | |
299 | PlayerGui = Player.PlayerGui | |
300 | Cam = workspace.CurrentCamera | |
301 | Backpack = Player.Backpack | |
302 | Character = Player.Character | |
303 | Humanoid = Character.Humanoid | |
304 | Mouse = Player:GetMouse() | |
305 | RootPart = Character["HumanoidRootPart"] | |
306 | Torso = Character["Torso"] | |
307 | Head = Character["Head"] | |
308 | RightArm = Character["Right Arm"] | |
309 | LeftArm = Character["Left Arm"] | |
310 | RightLeg = Character["Right Leg"] | |
311 | LeftLeg = Character["Left Leg"] | |
312 | RootJoint = RootPart["RootJoint"] | |
313 | Neck = Torso["Neck"] | |
314 | RightShoulder = Torso["Right Shoulder"] | |
315 | LeftShoulder = Torso["Left Shoulder"] | |
316 | RightHip = Torso["Right Hip"] | |
317 | LeftHip = Torso["Left Hip"] | |
318 | local sick = Instance.new("Sound",Torso) | |
319 | ||
320 | IT = Instance.new | |
321 | CF = CFrame.new | |
322 | VT = Vector3.new | |
323 | RAD = math.rad | |
324 | C3 = Color3.new | |
325 | UD2 = UDim2.new | |
326 | BRICKC = BrickColor.new | |
327 | ANGLES = CFrame.Angles | |
328 | EULER = CFrame.fromEulerAnglesXYZ | |
329 | COS = math.cos | |
330 | ACOS = math.acos | |
331 | SIN = math.sin | |
332 | ASIN = math.asin | |
333 | ABS = math.abs | |
334 | MRANDOM = math.random | |
335 | FLOOR = math.floor | |
336 | ||
337 | local Speed = 0.1 | |
338 | AnimationSpeed=.8 | |
339 | SmoothTime=2 | |
340 | ||
341 | function swait(num) | |
342 | if num==0 or num==nil then | |
343 | --if Stagger.Value==false or Stun.Value<=100 then | |
344 | --Player.PlayerGui.Pacemaker.Heartbeat.Event:wait() | |
345 | script.Heartbeat.Event:wait() | |
346 | --end | |
347 | else | |
348 | for i=0,num do | |
349 | --Player.PlayerGui.Pacemaker.Heartbeat.Event:wait() | |
350 | script.Heartbeat.Event:wait() | |
351 | --[[if Stagger.Value==true or Stun.Value>=StunT.Value then | |
352 | break | |
353 | end]] | |
354 | end | |
355 | end | |
356 | end | |
357 | script:WaitForChild("Heartbeat") | |
358 | ||
359 | frame = 1/60 | |
360 | tf = 0 | |
361 | allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame2 or greater. | |
362 | tossremainder = false --if set to true t will be set to 0 after Fire()-ing. | |
363 | lastframe = tick() | |
364 | script.Heartbeat:Fire() --ayy lmao | |
365 | ||
366 | game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp | |
367 | tf = tf + s | |
368 | if tf >= frame then | |
369 | if allowframeloss then | |
370 | script.Heartbeat:Fire() | |
371 | lastframe=tick() | |
372 | else | |
373 | ----print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame(math.floor(t/frame)))) | |
374 | for i=1, math.floor(tf/frame) do | |
375 | script.Heartbeat:Fire() | |
376 | end | |
377 | lastframe=tick() | |
378 | end | |
379 | if tossremainder then | |
380 | tf = 0 | |
381 | else | |
382 | tf = tf - frame * math.floor(tf/frame) | |
383 | end | |
384 | end | |
385 | end) | |
386 | ||
387 | Anim = { | |
388 | Properties = { | |
389 | Looping = true, | |
390 | Priority = Enum.AnimationPriority.Core | |
391 | }, | |
392 | Keyframes = { | |
393 | [0] = { | |
394 | ["HumanoidRootPart"] = { | |
395 | ["Torso"] = { | |
396 | CFrame = CFrame.Angles(0, 0, math.rad(-5.672)), | |
397 | ["Left Leg"] = { | |
398 | CFrame = CFrame.new(-0.002, 0.045, -0.001) * CFrame.Angles(math.rad(-2.693), math.rad(17.074), math.rad(2.922)), | |
399 | }, | |
400 | ["Right Leg"] = { | |
401 | CFrame = CFrame.new(0.042, -0.001, 0.004) * CFrame.Angles(math.rad(0.344), math.rad(-6.016), math.rad(-0.917)), | |
402 | }, | |
403 | ["Left Arm"] = { | |
404 | CFrame = CFrame.new(-0.078, -0.239, -0.05) * CFrame.Angles(math.rad(-9.225), math.rad(6.073), math.rad(-106.742)), | |
405 | }, | |
406 | ["Right Arm"] = { | |
407 | CFrame = CFrame.new(0.002, 0.007, -0.002) * CFrame.Angles(math.rad(-16.215), math.rad(-3.438), math.rad(71.963)), | |
408 | }, | |
409 | ["Head"] = { | |
410 | }, | |
411 | }, | |
412 | }, | |
413 | }, | |
414 | [0.1] = { | |
415 | ["HumanoidRootPart"] = { | |
416 | ["Torso"] = { | |
417 | CFrame = CFrame.new(0.03, 0.004, -0.016) * CFrame.Angles(math.rad(-1.604), math.rad(-0.573), math.rad(8.594)), | |
418 | ["Left Leg"] = { | |
419 | CFrame = CFrame.new(-0.033, 0.044, -0.022) * CFrame.Angles(math.rad(-0.229), math.rad(6.646), math.rad(3.38)), | |
420 | }, | |
421 | ["Right Leg"] = { | |
422 | CFrame = CFrame.new(-0.077, 0.063, -0.003) * CFrame.Angles(math.rad(-2.349), math.rad(-10.714), math.rad(-1.432)), | |
423 | }, | |
424 | ["Left Arm"] = { | |
425 | CFrame = CFrame.new(-0.078, -0.239, -0.05) * CFrame.Angles(math.rad(-22.288), math.rad(-23.549), math.rad(-95.627)), | |
426 | }, | |
427 | ["Right Arm"] = { | |
428 | CFrame = CFrame.new(0.003, -0.02, -0.032) * CFrame.Angles(math.rad(-5.844), math.rad(44.06), math.rad(64.859)), | |
429 | }, | |
430 | }, | |
431 | }, | |
432 | }, | |
433 | [0.2] = { | |
434 | ["HumanoidRootPart"] = { | |
435 | ["Torso"] = { | |
436 | CFrame = CFrame.new(0.087, 0.018, -0.007) * CFrame.Angles(math.rad(-4.641), math.rad(-3.495), math.rad(14.496)), | |
437 | ["Left Leg"] = { | |
438 | CFrame = CFrame.new(-0.212, -0.061, -0.023) * CFrame.Angles(math.rad(4.24), math.rad(-8.136), math.rad(8.48)), | |
439 | }, | |
440 | ["Right Leg"] = { | |
441 | CFrame = CFrame.new(0.09, 0.101, -0.12) * CFrame.Angles(math.rad(-15.871), math.rad(7.792), math.rad(-6.016)), | |
442 | }, | |
443 | ["Left Arm"] = { | |
444 | CFrame = CFrame.new(-0.116, -0.383, -0.139) * CFrame.Angles(math.rad(-118.144), math.rad(-66.062), math.rad(-171.085)), | |
445 | }, | |
446 | ["Right Arm"] = { | |
447 | CFrame = CFrame.new(0.141, -0.136, -0.408) * CFrame.Angles(math.rad(6.188), math.rad(68.984), math.rad(59.817)), | |
448 | }, | |
449 | }, | |
450 | }, | |
451 | }, | |
452 | [0.3] = { | |
453 | ["HumanoidRootPart"] = { | |
454 | ["Torso"] = { | |
455 | CFrame = CFrame.new(0.087, 0.017, 0.005) * CFrame.Angles(math.rad(-4.297), math.rad(-4.24), math.rad(10.714)), | |
456 | ["Left Leg"] = { | |
457 | CFrame = CFrame.new(-0.229, -0.107, -0.003) * CFrame.Angles(math.rad(6.131), math.rad(-7.85), math.rad(5.787)), | |
458 | }, | |
459 | ["Right Leg"] = { | |
460 | CFrame = CFrame.new(0.126, 0.121, -0.157) * CFrame.Angles(math.rad(-17.131), math.rad(12.662), math.rad(-5.386)), | |
461 | }, | |
462 | ["Left Arm"] = { | |
463 | CFrame = CFrame.new(-0.118, -0.401, -0.162) * CFrame.Angles(math.rad(-118.545), math.rad(-64.916), math.rad(-171.429)), | |
464 | }, | |
465 | ["Right Arm"] = { | |
466 | CFrame = CFrame.new(0.17, -0.174, -0.487) * CFrame.Angles(math.rad(0.974), math.rad(69.958), math.rad(64.687)), | |
467 | }, | |
468 | }, | |
469 | }, | |
470 | }, | |
471 | [0.4] = { | |
472 | ["HumanoidRootPart"] = { | |
473 | ["Torso"] = { | |
474 | CFrame = CFrame.new(-0.001, 0, 0.006) * CFrame.Angles(math.rad(-0.057), math.rad(-6.016), math.rad(8.652)), | |
475 | ["Left Leg"] = { | |
476 | CFrame = CFrame.new(-0.215, -0.123, -0.001) * CFrame.Angles(math.rad(4.526), math.rad(-8.422), math.rad(-0.172)), | |
477 | }, | |
478 | ["Right Leg"] = { | |
479 | CFrame = CFrame.new(0.156, 0.165, 0) * CFrame.Angles(math.rad(-9.855), math.rad(1.547), math.rad(-6.589)), | |
480 | }, | |
481 | ["Left Arm"] = { | |
482 | CFrame = CFrame.new(-0.2, -0.572, -0.152) * CFrame.Angles(math.rad(-28.19), math.rad(-41.253), math.rad(-124.79)), | |
483 | }, | |
484 | ["Right Arm"] = { | |
485 | CFrame = CFrame.new(0.285, -0.136, -0.197) * CFrame.Angles(math.rad(-7.563), math.rad(21.486), math.rad(67.265)), | |
486 | }, | |
487 | }, | |
488 | }, | |
489 | }, | |
490 | [0.5] = { | |
491 | ["HumanoidRootPart"] = { | |
492 | ["Torso"] = { | |
493 | CFrame = CFrame.new(0.003, 0.005, -0.033) * CFrame.Angles(math.rad(9.053), math.rad(-5.443), math.rad(3.438)), | |
494 | ["Left Leg"] = { | |
495 | CFrame = CFrame.new(-0.335, -0.072, -0.015) * CFrame.Angles(math.rad(4.526), math.rad(-8.422), math.rad(-9.511)), | |
496 | }, | |
497 | ["Right Leg"] = { | |
498 | CFrame = CFrame.new(0.15, 0.169, 0.041) * CFrame.Angles(math.rad(-5.787), math.rad(-7.792), math.rad(8.824)), | |
499 | }, | |
500 | ["Left Arm"] = { | |
501 | CFrame = CFrame.new(-0.083, -0.224, 0.119) * CFrame.Angles(math.rad(-16.501), math.rad(-25.898), math.rad(-105.482)), | |
502 | }, | |
503 | ["Right Arm"] = { | |
504 | CFrame = CFrame.new(0.102, -0.336, -0.005) * CFrame.Angles(math.rad(-35.18), math.rad(12.834), math.rad(40.508)), | |
505 | }, | |
506 | }, | |
507 | }, | |
508 | }, | |
509 | [0.6] = { | |
510 | ["HumanoidRootPart"] = { | |
511 | ["Torso"] = { | |
512 | CFrame = CFrame.new(-0.035, 0.015, -0.003) * CFrame.Angles(math.rad(2.75), math.rad(2.922), math.rad(-22.689)), | |
513 | ["Left Leg"] = { | |
514 | CFrame = CFrame.new(-0.351, 0.262, -0.153) * CFrame.Angles(math.rad(-21.944), math.rad(-10.084), math.rad(-1.948)), | |
515 | }, | |
516 | ["Right Leg"] = { | |
517 | CFrame = CFrame.new(0.585, -0.02, -0.022) * CFrame.Angles(math.rad(3.724), math.rad(14.954), math.rad(-0.401)), | |
518 | }, | |
519 | ["Left Arm"] = { | |
520 | CFrame = CFrame.new(-0.024, -0.231, -0.069) * CFrame.Angles(math.rad(-31.742), math.rad(9.053), math.rad(-16.902)), | |
521 | }, | |
522 | ["Right Arm"] = { | |
523 | CFrame = CFrame.new(0.034, -0.222, -0.102) * CFrame.Angles(math.rad(-37.471), math.rad(-6.303), math.rad(-3.38)), | |
524 | }, | |
525 | }, | |
526 | }, | |
527 | }, | |
528 | [0.7] = { | |
529 | ["HumanoidRootPart"] = { | |
530 | ["Torso"] = { | |
531 | CFrame = CFrame.new(-0.05, 0.022, 0.004) * CFrame.Angles(math.rad(-1.432), math.rad(5.329), math.rad(-23.778)), | |
532 | ["Left Leg"] = { | |
533 | CFrame = CFrame.new(-0.247, 0.234, -0.096) * CFrame.Angles(math.rad(-23.377), math.rad(-10.027), math.rad(-0.115)), | |
534 | }, | |
535 | ["Right Leg"] = { | |
536 | CFrame = CFrame.new(0.445, -0.087, -0.037) * CFrame.Angles(math.rad(5.443), math.rad(14.954), math.rad(-2.521)), | |
537 | }, | |
538 | ["Left Arm"] = { | |
539 | CFrame = CFrame.new(0.228, -0.201, 0.068) * CFrame.Angles(math.rad(-36.956), math.rad(-28.762), math.rad(-32.773)), | |
540 | }, | |
541 | ["Right Arm"] = { | |
542 | CFrame = CFrame.new(-0.111, -0.23, 0.086) * CFrame.Angles(math.rad(-37.643), math.rad(44.805), math.rad(37.758)), | |
543 | }, | |
544 | }, | |
545 | }, | |
546 | }, | |
547 | [0.8] = { | |
548 | ["HumanoidRootPart"] = { | |
549 | ["Torso"] = { | |
550 | CFrame = CFrame.new(-0.045, 0.037, 0.004) * CFrame.Angles(math.rad(0.688), math.rad(1.719), math.rad(-19.079)), | |
551 | ["Left Leg"] = { | |
552 | CFrame = CFrame.new(-0.266, 0.165, -0.049) * CFrame.Angles(math.rad(-13.636), math.rad(3.724), math.rad(3.552)), | |
553 | }, | |
554 | ["Left Arm"] = { | |
555 | CFrame = CFrame.new(0.196, -0.191, 0.094) * CFrame.Angles(math.rad(-21.314), math.rad(-48.128), math.rad(-108.06)), | |
556 | }, | |
557 | ["Right Arm"] = { | |
558 | CFrame = CFrame.new(-0.111, -0.23, 0.086) * CFrame.Angles(math.rad(-30.252), math.rad(29.221), math.rad(117.227)), | |
559 | }, | |
560 | }, | |
561 | }, | |
562 | }, | |
563 | [0.9] = { | |
564 | ["HumanoidRootPart"] = { | |
565 | ["Torso"] = { | |
566 | CFrame = CFrame.new(-0.042, 0.041, -0.031) * CFrame.Angles(math.rad(6.589), math.rad(-4.354), math.rad(-2.807)), | |
567 | ["Left Leg"] = { | |
568 | CFrame = CFrame.new(-0.304, -0.098, 0.035) * CFrame.Angles(math.rad(8.021), math.rad(-2.177), math.rad(-7.85)), | |
569 | }, | |
570 | ["Right Leg"] = { | |
571 | CFrame = CFrame.new(0.194, 0.099, 0.139) * CFrame.Angles(math.rad(-5.386), math.rad(5.271), math.rad(8.308)), | |
572 | }, | |
573 | ["Left Arm"] = { | |
574 | CFrame = CFrame.new(0.215, -0.178, 0.13) * CFrame.Angles(math.rad(-11.345), math.rad(-63.197), math.rad(-172.919)), | |
575 | }, | |
576 | ["Right Arm"] = { | |
577 | CFrame = CFrame.new(-0.113, -0.242, 0.009) * CFrame.Angles(math.rad(-8.881), math.rad(1.203), math.rad(173.091)), | |
578 | }, | |
579 | }, | |
580 | }, | |
581 | }, | |
582 | [1] = { | |
583 | ["HumanoidRootPart"] = { | |
584 | ["Torso"] = { | |
585 | CFrame = CFrame.new(0.051, 0.059, -0.015) * CFrame.Angles(math.rad(-3.896), math.rad(-12.204), math.rad(14.381)), | |
586 | ["Left Leg"] = { | |
587 | CFrame = CFrame.new(-0.36, -0.26, -0.138) * CFrame.Angles(math.rad(19.366), math.rad(-11.287), math.rad(9.798)), | |
588 | }, | |
589 | ["Right Leg"] = { | |
590 | CFrame = CFrame.new(0.032, 0.252, 0.162) * CFrame.Angles(math.rad(-27.215), math.rad(22.575), math.rad(4.641)), | |
591 | }, | |
592 | ["Left Arm"] = { | |
593 | CFrame = CFrame.new(-0.303, 0.264, 0.5) * CFrame.Angles(math.rad(105.768), math.rad(18.507), math.rad(-160.485)), | |
594 | }, | |
595 | ["Right Arm"] = { | |
596 | CFrame = CFrame.new(0.333, 0.352, 0.375) * CFrame.Angles(math.rad(94.653), math.rad(-19.251), math.rad(152.349)), | |
597 | }, | |
598 | }, | |
599 | }, | |
600 | }, | |
601 | [1.1] = { | |
602 | ["HumanoidRootPart"] = { | |
603 | ["Torso"] = { | |
604 | CFrame = CFrame.new(0.048, 0.06, 0.001) * CFrame.Angles(math.rad(-5.672), math.rad(-12.49), math.rad(19.824)), | |
605 | ["Left Leg"] = { | |
606 | CFrame = CFrame.new(-0.422, -0.266, -0.161) * CFrame.Angles(math.rad(20.856), math.rad(-17.819), math.rad(12.777)), | |
607 | }, | |
608 | ["Right Leg"] = { | |
609 | CFrame = CFrame.new(-0.042, 0.289, 0.177) * CFrame.Angles(math.rad(-27.731), math.rad(22.689), math.rad(2.12)), | |
610 | }, | |
611 | ["Left Arm"] = { | |
612 | CFrame = CFrame.new(-0.336, 0.25, 0.48) * CFrame.Angles(math.rad(85.142), math.rad(19.939), math.rad(-125.592)), | |
613 | }, | |
614 | ["Right Arm"] = { | |
615 | CFrame = CFrame.new(0.359, 0.32, 0.353) * CFrame.Angles(math.rad(89.668), math.rad(-27.674), math.rad(150.344)), | |
616 | }, | |
617 | }, | |
618 | }, | |
619 | }, | |
620 | [1.15] = { | |
621 | ["Torso"] = { | |
622 | ["Right Arm"] = { | |
623 | CFrame = CFrame.new(0.321, 0.194, 0.033) * CFrame.Angles(math.rad(40.107), math.rad(-28.934), math.rad(100.554)), | |
624 | }, | |
625 | }, | |
626 | }, | |
627 | [1.2] = { | |
628 | ["HumanoidRootPart"] = { | |
629 | ["Torso"] = { | |
630 | CFrame = CFrame.new(0.049, 0.061, -0.011) * CFrame.Angles(math.rad(1.49), math.rad(-6.933), math.rad(0.917)), | |
631 | ["Left Leg"] = { | |
632 | CFrame = CFrame.new(-0.34, -0.079, -0.013) * CFrame.Angles(math.rad(6.245), math.rad(-1.089), math.rad(-1.604)), | |
633 | }, | |
634 | ["Right Leg"] = { | |
635 | CFrame = CFrame.new(0.245, 0.143, 0.266) * CFrame.Angles(math.rad(-7.391), math.rad(0.172), math.rad(2.005)), | |
636 | }, | |
637 | ["Left Arm"] = { | |
638 | CFrame = CFrame.new(0.293, -0.086, -0.005) * CFrame.Angles(math.rad(36.268), math.rad(-12.662), math.rad(-73.109)), | |
639 | }, | |
640 | ["Right Arm"] = { | |
641 | CFrame = CFrame.new(-0.037, 0.197, 0.018) * CFrame.Angles(math.rad(4.698), math.rad(7.735), math.rad(74.427)), | |
642 | }, | |
643 | }, | |
644 | }, | |
645 | }, | |
646 | [1.3] = { | |
647 | ["HumanoidRootPart"] = { | |
648 | ["Torso"] = { | |
649 | CFrame = CFrame.new(0.048, 0.063, -0.011) * CFrame.Angles(math.rad(12.433), math.rad(-3.037), math.rad(-5.099)), | |
650 | ["Left Leg"] = { | |
651 | CFrame = CFrame.new(-0.497, 0.086, 0.049) * CFrame.Angles(math.rad(-3.667), math.rad(-9.053), math.rad(-8.652)), | |
652 | }, | |
653 | ["Right Leg"] = { | |
654 | CFrame = CFrame.new(0.411, 0.137, 0.235) * CFrame.Angles(math.rad(-3.037), math.rad(10.943), math.rad(16.558)), | |
655 | }, | |
656 | ["Left Arm"] = { | |
657 | CFrame = CFrame.new(-0.089, -0.186, -0.303) * CFrame.Angles(math.rad(-15.699), math.rad(-37.586), math.rad(-87.032)), | |
658 | }, | |
659 | ["Right Arm"] = { | |
660 | CFrame = CFrame.new(0.002, 0.176, -0.012) * CFrame.Angles(math.rad(-3.438), math.rad(38.044), math.rad(68.64)), | |
661 | }, | |
662 | }, | |
663 | }, | |
664 | }, | |
665 | [1.35] = { | |
666 | ["Torso"] = { | |
667 | ["Left Leg"] = { | |
668 | CFrame = CFrame.new(-0.287, 0.032, -0.108) * CFrame.Angles(math.rad(-15.986), math.rad(-19.309), math.rad(-11.287)), | |
669 | }, | |
670 | ["Left Arm"] = { | |
671 | CFrame = CFrame.new(0.07, 0.097, -0.109) * CFrame.Angles(math.rad(-7.277), math.rad(-12.032), math.rad(-39.248)), | |
672 | }, | |
673 | ["Right Arm"] = { | |
674 | CFrame = CFrame.new(-0.14, 0.034, 0.05) * CFrame.Angles(math.rad(-15.871), math.rad(8.251), math.rad(46.868)), | |
675 | }, | |
676 | }, | |
677 | }, | |
678 | [1.4] = { | |
679 | ["HumanoidRootPart"] = { | |
680 | ["Torso"] = { | |
681 | CFrame = CFrame.new(0.048, 0.06, 0.001) * CFrame.Angles(math.rad(7.678), math.rad(2.292), math.rad(-19.366)), | |
682 | ["Left Leg"] = { | |
683 | CFrame = CFrame.new(-0.27, 0.114, -0.159) * CFrame.Angles(math.rad(-21.257), math.rad(-18.85), math.rad(-6.073)), | |
684 | }, | |
685 | ["Right Leg"] = { | |
686 | CFrame = CFrame.new(0.497, -0.039, 0.104) * CFrame.Angles(math.rad(3.094), math.rad(15.183), math.rad(7.678)), | |
687 | }, | |
688 | ["Left Arm"] = { | |
689 | CFrame = CFrame.new(0.053, -0.03, -0.111) * CFrame.Angles(math.rad(-20.054), math.rad(11.345), math.rad(4.756)), | |
690 | }, | |
691 | ["Right Arm"] = { | |
692 | CFrame = CFrame.new(0.067, 0.043, -0.051) * CFrame.Angles(math.rad(-16.902), math.rad(-16.1), math.rad(12.261)), | |
693 | }, | |
694 | }, | |
695 | }, | |
696 | }, | |
697 | [1.45] = { | |
698 | ["Torso"] = { | |
699 | ["Left Arm"] = { | |
700 | CFrame = CFrame.new(0.049, 0.073, -0.158) * CFrame.Angles(math.rad(-24.752), math.rad(11.23), math.rad(2.063)), | |
701 | }, | |
702 | }, | |
703 | }, | |
704 | [1.5] = { | |
705 | ["HumanoidRootPart"] = { | |
706 | ["Torso"] = { | |
707 | CFrame = CFrame.new(0.048, 0.06, 0.008) * CFrame.Angles(math.rad(-2.063), math.rad(3.896), math.rad(-24.866)), | |
708 | ["Left Leg"] = { | |
709 | CFrame = CFrame.new(-0.229, 0.099, -0.266) * CFrame.Angles(math.rad(-23.262), math.rad(-22.689), math.rad(5.042)), | |
710 | }, | |
711 | ["Right Leg"] = { | |
712 | CFrame = CFrame.new(0.503, -0.062, 0.038) * CFrame.Angles(math.rad(4.526), math.rad(21.543), math.rad(-4.698)), | |
713 | }, | |
714 | ["Left Arm"] = { | |
715 | CFrame = CFrame.new(0.036, 0, -0.052) * CFrame.Angles(math.rad(-27.559), math.rad(-13.579), math.rad(-37.013)), | |
716 | }, | |
717 | ["Right Arm"] = { | |
718 | CFrame = CFrame.new(0.094, 0.058, -0.054) * CFrame.Angles(math.rad(-20.97), math.rad(-5.73), math.rad(29.45)), | |
719 | }, | |
720 | }, | |
721 | }, | |
722 | }, | |
723 | [1.6] = { | |
724 | ["HumanoidRootPart"] = { | |
725 | ["Torso"] = { | |
726 | CFrame = CFrame.new(0.051, 0.068, -0.087) * CFrame.Angles(math.rad(5.329), math.rad(-2.235), math.rad(-22.632)), | |
727 | ["Left Leg"] = { | |
728 | CFrame = CFrame.new(-0.131, 0.157, 0.065) * CFrame.Angles(math.rad(-9.912), math.rad(16.387), math.rad(-10.657)), | |
729 | }, | |
730 | ["Right Leg"] = { | |
731 | CFrame = CFrame.new(0.45, 0.143, 0.047) * CFrame.Angles(math.rad(-2.005), math.rad(16.673), math.rad(5.787)), | |
732 | }, | |
733 | ["Left Arm"] = { | |
734 | CFrame = CFrame.new(0.036, 0, -0.052) * CFrame.Angles(math.rad(-27.559), math.rad(-13.579), math.rad(-81.589)), | |
735 | }, | |
736 | ["Right Arm"] = { | |
737 | CFrame = CFrame.new(0.094, 0.058, -0.054) * CFrame.Angles(math.rad(-5.443), math.rad(-4.412), math.rad(72.479)), | |
738 | }, | |
739 | }, | |
740 | }, | |
741 | }, | |
742 | [1.7] = { | |
743 | ["HumanoidRootPart"] = { | |
744 | ["Torso"] = { | |
745 | CFrame = CFrame.new(0.05, 0.073, -0.042) * CFrame.Angles(math.rad(16.215), math.rad(-3.094), math.rad(-1.891)), | |
746 | ["Left Leg"] = { | |
747 | CFrame = CFrame.new(-0.303, 0.14, 0.074) * CFrame.Angles(math.rad(-1.375), 0, math.rad(-16.043)), | |
748 | }, | |
749 | ["Right Leg"] = { | |
750 | CFrame = CFrame.new(0.209, 0.117, 0.033) * CFrame.Angles(math.rad(-4.698), math.rad(-3.839), math.rad(13.235)), | |
751 | }, | |
752 | ["Left Arm"] = { | |
753 | CFrame = CFrame.new(0.036, 0, -0.052) * CFrame.Angles(math.rad(-23.319), math.rad(-16.272), math.rad(-174.695)), | |
754 | }, | |
755 | ["Right Arm"] = { | |
756 | CFrame = CFrame.new(0.094, 0.058, -0.054) * CFrame.Angles(math.rad(-19.423), math.rad(-6.245), math.rad(173.492)), | |
757 | }, | |
758 | }, | |
759 | }, | |
760 | }, | |
761 | [1.8] = { | |
762 | ["HumanoidRootPart"] = { | |
763 | ["Torso"] = { | |
764 | CFrame = CFrame.new(0.046, 0.059, 0.012) * CFrame.Angles(math.rad(6.245), math.rad(-7.277), math.rad(13.866)), | |
765 | ["Left Leg"] = { | |
766 | CFrame = CFrame.new(-0.45, -0.047, 0.018) * CFrame.Angles(math.rad(3.839), math.rad(-16.558), math.rad(-3.094)), | |
767 | }, | |
768 | ["Right Leg"] = { | |
769 | CFrame = CFrame.new(0.107, 0.253, -0.141) * CFrame.Angles(math.rad(-35.695), math.rad(18.105), math.rad(14.095)), | |
770 | }, | |
771 | ["Left Arm"] = { | |
772 | CFrame = CFrame.new(-0.007, 0.442, -0.369) * CFrame.Angles(math.rad(-15.871), math.rad(-13.808), math.rad(-175.898)), | |
773 | }, | |
774 | ["Right Arm"] = { | |
775 | CFrame = CFrame.new(0.179, 0.563, -0.401) * CFrame.Angles(math.rad(-35.065), math.rad(-4.24), math.rad(172.059)), | |
776 | }, | |
777 | }, | |
778 | }, | |
779 | }, | |
780 | [1.9] = { | |
781 | ["HumanoidRootPart"] = { | |
782 | ["Torso"] = { | |
783 | CFrame = CFrame.new(0.042, 0.057, 0.033) * CFrame.Angles(math.rad(4.927), math.rad(-9.798), math.rad(19.652)), | |
784 | ["Left Leg"] = { | |
785 | CFrame = CFrame.new(-0.455, -0.191, -0.002) * CFrame.Angles(math.rad(7.047), math.rad(-20.168), math.rad(-2.005)), | |
786 | }, | |
787 | ["Right Leg"] = { | |
788 | CFrame = CFrame.new(0.106, 0.26, -0.147) * CFrame.Angles(math.rad(-43.029), math.rad(16.845), math.rad(11.287)), | |
789 | }, | |
790 | ["Left Arm"] = { | |
791 | CFrame = CFrame.new(-0.007, 0.442, -0.369) * CFrame.Angles(math.rad(-34.607), math.rad(-14.897), math.rad(-175.268)), | |
792 | }, | |
793 | ["Right Arm"] = { | |
794 | CFrame = CFrame.new(0.192, 0.619, -0.464) * CFrame.Angles(math.rad(-56.895), math.rad(-0.974), math.rad(171.028)), | |
795 | }, | |
796 | }, | |
797 | }, | |
798 | }, | |
799 | [2] = { | |
800 | ["HumanoidRootPart"] = { | |
801 | ["Torso"] = { | |
802 | CFrame = CFrame.new(0.042, 0.057, 0.033) * CFrame.Angles(math.rad(8.652), math.rad(-3.61), math.rad(2.005)), | |
803 | ["Left Leg"] = { | |
804 | CFrame = CFrame.new(-0.25, 0.008, 0.091) * CFrame.Angles(math.rad(1.49), math.rad(-0.344), math.rad(-6.761)), | |
805 | }, | |
806 | ["Right Leg"] = { | |
807 | CFrame = CFrame.new(0.363, 0.174, 0.049) * CFrame.Angles(math.rad(-12.261), math.rad(-14.209), math.rad(3.953)), | |
808 | }, | |
809 | ["Left Arm"] = { | |
810 | CFrame = CFrame.new(-0.081, 0.146, -0.061) * CFrame.Angles(math.rad(4.183), math.rad(1.318), math.rad(-177.846)), | |
811 | }, | |
812 | ["Right Arm"] = { | |
813 | CFrame = CFrame.new(0.01, 0.285, -0.095) * CFrame.Angles(math.rad(-2.406), math.rad(-13.808), math.rad(165.241)), | |
814 | }, | |
815 | }, | |
816 | }, | |
817 | }, | |
818 | [2.1] = { | |
819 | ["HumanoidRootPart"] = { | |
820 | ["Torso"] = { | |
821 | CFrame = CFrame.new(0.042, 0.058, 0.032) * CFrame.Angles(math.rad(5.386), math.rad(1.776), math.rad(-10.084)), | |
822 | ["Left Leg"] = { | |
823 | CFrame = CFrame.new(-0.195, 0.143, -0.045) * CFrame.Angles(math.rad(-17.876), math.rad(-26.299), math.rad(-3.266)), | |
824 | }, | |
825 | ["Right Leg"] = { | |
826 | CFrame = CFrame.new(0.404, -0.068, 0.108) * CFrame.Angles(math.rad(2.406), math.rad(9.282), math.rad(6.933)), | |
827 | }, | |
828 | ["Left Arm"] = { | |
829 | CFrame = CFrame.new(0.011, -0.005, 0.059) * CFrame.Angles(math.rad(-27.158), math.rad(-22.173), math.rad(-62.395)), | |
830 | }, | |
831 | ["Right Arm"] = { | |
832 | CFrame = CFrame.new(-0.033, 0.165, -0.062) * CFrame.Angles(math.rad(-18.564), math.rad(-8.652), math.rad(70.646)), | |
833 | }, | |
834 | }, | |
835 | }, | |
836 | }, | |
837 | [2.2] = { | |
838 | ["HumanoidRootPart"] = { | |
839 | ["Torso"] = { | |
840 | CFrame = CFrame.new(0.042, 0.057, 0.028) * CFrame.Angles(math.rad(-2.177), math.rad(5.672), math.rad(-33.518)), | |
841 | ["Left Leg"] = { | |
842 | CFrame = CFrame.new(-0.155, 0.117, -0.113) * CFrame.Angles(math.rad(-20.856), math.rad(-28.591), math.rad(8.938)), | |
843 | }, | |
844 | ["Right Leg"] = { | |
845 | CFrame = CFrame.new(0.494, -0.147, 0.041) * CFrame.Angles(math.rad(11.402), math.rad(28.934), math.rad(-10.371)), | |
846 | }, | |
847 | ["Left Arm"] = { | |
848 | CFrame = CFrame.new(0.337, 0.024, 0.073) * CFrame.Angles(math.rad(-22.002), math.rad(-45.493), math.rad(-6.818)), | |
849 | }, | |
850 | ["Right Arm"] = { | |
851 | CFrame = CFrame.new(0.049, -0.182, 0.094) * CFrame.Angles(math.rad(-32.086), math.rad(65.947), math.rad(51.165)), | |
852 | }, | |
853 | }, | |
854 | }, | |
855 | }, | |
856 | [2.3] = { | |
857 | ["HumanoidRootPart"] = { | |
858 | ["Torso"] = { | |
859 | CFrame = CFrame.new(0.039, 0.057, -0.012) * CFrame.Angles(math.rad(-0.573), math.rad(4.641), math.rad(-30.138)), | |
860 | ["Left Leg"] = { | |
861 | CFrame = CFrame.new(-0.155, 0.117, -0.113) * CFrame.Angles(math.rad(-20.856), math.rad(-28.591), math.rad(4.584)), | |
862 | }, | |
863 | ["Right Leg"] = { | |
864 | CFrame = CFrame.new(0.505, -0.13, 0.058) * CFrame.Angles(math.rad(11.001), math.rad(29.049), math.rad(-10.199)), | |
865 | }, | |
866 | ["Left Arm"] = { | |
867 | CFrame = CFrame.new(0.187, -0.034, -0.024) * CFrame.Angles(math.rad(-43.889), math.rad(-20.397), math.rad(-91.329)), | |
868 | }, | |
869 | ["Right Arm"] = { | |
870 | CFrame = CFrame.new(0.089, -0.11, 0.015) * CFrame.Angles(math.rad(-14.095), math.rad(55.978), math.rad(105.252)), | |
871 | }, | |
872 | }, | |
873 | }, | |
874 | }, | |
875 | [2.4] = { | |
876 | ["HumanoidRootPart"] = { | |
877 | ["Torso"] = { | |
878 | CFrame = CFrame.new(0.058, 0.068, -0.114) * CFrame.Angles(math.rad(5.042), 0, math.rad(-9.167)), | |
879 | ["Left Leg"] = { | |
880 | CFrame = CFrame.new(-0.336, 0.171, 0.073) * CFrame.Angles(math.rad(-2.979), math.rad(6.417), math.rad(-4.87)), | |
881 | }, | |
882 | ["Right Leg"] = { | |
883 | CFrame = CFrame.new(0.596, 0.088, 0.136) * CFrame.Angles(math.rad(-0.63), math.rad(8.995), math.rad(7.391)), | |
884 | }, | |
885 | ["Left Arm"] = { | |
886 | CFrame = CFrame.new(-0.139, -0.509, -0.406) * CFrame.Angles(math.rad(-12.032), math.rad(-55.348), math.rad(-146.104)), | |
887 | }, | |
888 | ["Right Arm"] = { | |
889 | CFrame = CFrame.new(0.455, -0.795, -0.12) * CFrame.Angles(math.rad(-48.873), math.rad(58.785), math.rad(-173.721)), | |
890 | }, | |
891 | }, | |
892 | }, | |
893 | }, | |
894 | [2.5] = { | |
895 | ["HumanoidRootPart"] = { | |
896 | ["Torso"] = { | |
897 | CFrame = CFrame.new(0.13, 0.087, -0.184) * CFrame.Angles(math.rad(16.501), math.rad(-4.985), math.rad(2.979)), | |
898 | ["Left Leg"] = { | |
899 | CFrame = CFrame.new(-0.354, 0.047, 0.005) * CFrame.Angles(math.rad(14.668), math.rad(21.371), math.rad(-21.257)), | |
900 | }, | |
901 | ["Right Leg"] = { | |
902 | CFrame = CFrame.new(0.519, 0.389, 0.099) * CFrame.Angles(math.rad(-21.715), math.rad(10.6), math.rad(21.887)), | |
903 | }, | |
904 | ["Left Arm"] = { | |
905 | CFrame = CFrame.new(-0.281, -0.488, -0.292) * CFrame.Angles(math.rad(-54.087), math.rad(-44.003), math.rad(-151.662)), | |
906 | }, | |
907 | ["Right Arm"] = { | |
908 | CFrame = CFrame.new(0.404, -0.776, -0.036) * CFrame.Angles(math.rad(-69.557), math.rad(16.902), math.rad(145.818)), | |
909 | }, | |
910 | }, | |
911 | }, | |
912 | }, | |
913 | [2.6] = { | |
914 | ["HumanoidRootPart"] = { | |
915 | ["Torso"] = { | |
916 | CFrame = CFrame.new(0.139, 0.083, -0.256) * CFrame.Angles(math.rad(-2.922), math.rad(-7.506), math.rad(18.965)), | |
917 | ["Left Leg"] = { | |
918 | CFrame = CFrame.new(-0.546, 0.034, -0.047) * CFrame.Angles(math.rad(5.558), math.rad(5.787), math.rad(11.115)), | |
919 | }, | |
920 | ["Right Leg"] = { | |
921 | CFrame = CFrame.new(0.298, 0.396, 0.089) * CFrame.Angles(math.rad(-30.023), math.rad(22.173), math.rad(-3.037)), | |
922 | }, | |
923 | ["Left Arm"] = { | |
924 | CFrame = CFrame.new(-0.205, -0.546, -0.272) * CFrame.Angles(math.rad(-109.148), math.rad(-51.509), math.rad(-168.106)), | |
925 | }, | |
926 | ["Right Arm"] = { | |
927 | CFrame = CFrame.new(0.285, -0.428, -0.424) * CFrame.Angles(math.rad(-65.489), math.rad(52.54), math.rad(111.44)), | |
928 | }, | |
929 | }, | |
930 | }, | |
931 | }, | |
932 | [2.7] = { | |
933 | ["HumanoidRootPart"] = { | |
934 | ["Torso"] = { | |
935 | CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(-5.214), math.rad(-8.422), math.rad(21.257)), | |
936 | ["Left Leg"] = { | |
937 | CFrame = CFrame.new(-0.508, 0.044, -0.088) * CFrame.Angles(math.rad(5.558), math.rad(5.787), math.rad(8.021)), | |
938 | }, | |
939 | ["Right Leg"] = { | |
940 | CFrame = CFrame.new(0.224, 0.406, 0.101) * CFrame.Angles(math.rad(-35.523), math.rad(22.345), math.rad(-0.974)), | |
941 | }, | |
942 | ["Left Arm"] = { | |
943 | CFrame = CFrame.new(-0.21, -0.566, -0.31) * CFrame.Angles(math.rad(-109.148), math.rad(-51.509), math.rad(-168.106)), | |
944 | }, | |
945 | ["Right Arm"] = { | |
946 | CFrame = CFrame.new(0.297, -0.439, -0.437) * CFrame.Angles(math.rad(-65.489), math.rad(52.54), math.rad(111.44)), | |
947 | }, | |
948 | }, | |
949 | }, | |
950 | }, | |
951 | [2.8] = { | |
952 | ["HumanoidRootPart"] = { | |
953 | ["Torso"] = { | |
954 | CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(-1.833), math.rad(-5.844), math.rad(6.303)), | |
955 | ["Left Leg"] = { | |
956 | CFrame = CFrame.new(-0.543, 0.032, -0.026) * CFrame.Angles(math.rad(5.042), math.rad(-4.698), math.rad(2.979)), | |
957 | }, | |
958 | ["Right Leg"] = { | |
959 | CFrame = CFrame.new(0.169, 0.407, 0.101) * CFrame.Angles(math.rad(-20.741), math.rad(0.057), math.rad(-1.948)), | |
960 | }, | |
961 | ["Left Arm"] = { | |
962 | CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(12.605), math.rad(-52.082), math.rad(-54.431)), | |
963 | }, | |
964 | ["Right Arm"] = { | |
965 | CFrame = CFrame.new(0.183, 0.039, 0.188) * CFrame.Angles(math.rad(13.636), math.rad(39.534), math.rad(64.057)), | |
966 | }, | |
967 | }, | |
968 | }, | |
969 | }, | |
970 | [2.9] = { | |
971 | ["HumanoidRootPart"] = { | |
972 | ["Torso"] = { | |
973 | CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(12.319), math.rad(-0.573), math.rad(-8.365)), | |
974 | ["Left Leg"] = { | |
975 | CFrame = CFrame.new(-0.46, 0.29, 0.028) * CFrame.Angles(math.rad(-3.552), math.rad(10.943), math.rad(-17.303)), | |
976 | }, | |
977 | ["Right Leg"] = { | |
978 | CFrame = CFrame.new(0.581, 0.321, 0.146) * CFrame.Angles(math.rad(-9.969), math.rad(-4.183), math.rad(13.235)), | |
979 | }, | |
980 | ["Left Arm"] = { | |
981 | CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(-25.038), math.rad(-19.824), math.rad(-60.848)), | |
982 | }, | |
983 | ["Right Arm"] = { | |
984 | CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-13.465), math.rad(3.667), math.rad(44.977)), | |
985 | }, | |
986 | }, | |
987 | }, | |
988 | }, | |
989 | [3] = { | |
990 | ["HumanoidRootPart"] = { | |
991 | ["Torso"] = { | |
992 | CFrame = CFrame.new(0.14, 0.081, -0.253) * CFrame.Angles(math.rad(-1.49), math.rad(3.61), math.rad(-24.924)), | |
993 | ["Left Leg"] = { | |
994 | CFrame = CFrame.new(-0.107, 0.306, 0.157) * CFrame.Angles(math.rad(-11.975), math.rad(24.236), math.rad(-2.235)), | |
995 | }, | |
996 | ["Right Leg"] = { | |
997 | CFrame = CFrame.new(0.596, 0.093, 0.036) * CFrame.Angles(math.rad(3.839), math.rad(-12.376), math.rad(-4.756)), | |
998 | }, | |
999 | ["Left Arm"] = { | |
1000 | CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(-14.782), math.rad(18.736), math.rad(-15.183)), | |
1001 | }, | |
1002 | ["Right Arm"] = { | |
1003 | CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-23.72), math.rad(-5.386), math.rad(2.521)), | |
1004 | }, | |
1005 | }, | |
1006 | }, | |
1007 | }, | |
1008 | [3.1] = { | |
1009 | ["HumanoidRootPart"] = { | |
1010 | ["Torso"] = { | |
1011 | CFrame = CFrame.new(0.14, 0.08, -0.262) * CFrame.Angles(math.rad(-3.266), math.rad(4.412), math.rad(-24.809)), | |
1012 | ["Left Leg"] = { | |
1013 | CFrame = CFrame.new(-0.088, 0.305, 0.149) * CFrame.Angles(math.rad(-11.975), math.rad(24.236), math.rad(1.604)), | |
1014 | }, | |
1015 | ["Right Leg"] = { | |
1016 | CFrame = CFrame.new(0.479, 0.082, 0.053) * CFrame.Angles(math.rad(3.839), math.rad(-12.376), math.rad(-4.756)), | |
1017 | }, | |
1018 | ["Left Arm"] = { | |
1019 | CFrame = CFrame.new(-0.019, -0.061, -0.045) * CFrame.Angles(math.rad(-3.552), math.rad(13.579), math.rad(-35.638)), | |
1020 | }, | |
1021 | ["Right Arm"] = { | |
1022 | CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-20.397), math.rad(-0.286), math.rad(14.095)), | |
1023 | }, | |
1024 | }, | |
1025 | }, | |
1026 | }, | |
1027 | [3.2] = { | |
1028 | ["HumanoidRootPart"] = { | |
1029 | ["Torso"] = { | |
1030 | CFrame = CFrame.new(0.15, 0.087, -0.146) * CFrame.Angles(math.rad(-2.578), math.rad(1.375), math.rad(-19.882)), | |
1031 | ["Left Leg"] = { | |
1032 | CFrame = CFrame.new(-0.066, 0.279, 0.031) * CFrame.Angles(math.rad(-5.5), math.rad(13.35), math.rad(7.334)), | |
1033 | }, | |
1034 | ["Right Leg"] = { | |
1035 | CFrame = CFrame.new(0.479, 0.082, 0.053) * CFrame.Angles(math.rad(1.432), math.rad(-0.573), math.rad(0.516)), | |
1036 | }, | |
1037 | ["Left Arm"] = { | |
1038 | CFrame = CFrame.new(-0.035, -0.127, -0.037) * CFrame.Angles(math.rad(-26.07), math.rad(-54.66), math.rad(-113.331)), | |
1039 | }, | |
1040 | ["Right Arm"] = { | |
1041 | CFrame = CFrame.new(0.078, -0.058, -0.086) * CFrame.Angles(math.rad(-20.684), math.rad(57.811), math.rad(77.808)), | |
1042 | }, | |
1043 | }, | |
1044 | }, | |
1045 | }, | |
1046 | [3.3] = { | |
1047 | ["HumanoidRootPart"] = { | |
1048 | ["Torso"] = { | |
1049 | CFrame = CFrame.new(0.144, 0.083, 0.087) * CFrame.Angles(math.rad(1.031), math.rad(-1.375), math.rad(8.995)), | |
1050 | ["Left Leg"] = { | |
1051 | CFrame = CFrame.new(-0.338, 0.503, 0.011) * CFrame.Angles(math.rad(2.235), math.rad(8.652), math.rad(-14.668)), | |
1052 | }, | |
1053 | ["Right Leg"] = { | |
1054 | CFrame = CFrame.new(0.302, 0.094, 0.056) * CFrame.Angles(math.rad(-8.766), math.rad(-13.579), math.rad(-4.068)), | |
1055 | }, | |
1056 | ["Left Arm"] = { | |
1057 | CFrame = CFrame.new(0.287, 0.073, 0.288) * CFrame.Angles(math.rad(17.246), math.rad(-37.987), math.rad(-127.025)), | |
1058 | }, | |
1059 | ["Right Arm"] = { | |
1060 | CFrame = CFrame.new(-0.014, 0.21, -0.042) * CFrame.Angles(math.rad(2.12), math.rad(-1.031), math.rad(141.463)), | |
1061 | }, | |
1062 | ["Head"] = { | |
1063 | }, | |
1064 | }, | |
1065 | }, | |
1066 | }, | |
1067 | [3.35] = { | |
1068 | ["Torso"] = { | |
1069 | ["Left Arm"] = { | |
1070 | CFrame = CFrame.new(0.063, 0.181, 0.113) * CFrame.Angles(math.rad(48.3), math.rad(-20.741), math.rad(-135.619)), | |
1071 | }, | |
1072 | ["Right Arm"] = { | |
1073 | CFrame = CFrame.new(0.047, 0.27, -0.141) * CFrame.Angles(math.rad(37.242), math.rad(-17.59), math.rad(150.287)), | |
1074 | }, | |
1075 | }, | |
1076 | }, | |
1077 | [3.4] = { | |
1078 | ["HumanoidRootPart"] = { | |
1079 | ["Torso"] = { | |
1080 | CFrame = CFrame.new(0.425, 0.028, 0.049) * CFrame.Angles(math.rad(-0.688), math.rad(-11.23), math.rad(28.075)), | |
1081 | ["Left Leg"] = { | |
1082 | CFrame = CFrame.new(-0.547, 0.515, 0.116) * CFrame.Angles(math.rad(1.662), math.rad(-16.043), math.rad(-5.042)), | |
1083 | }, | |
1084 | ["Right Leg"] = { | |
1085 | CFrame = CFrame.new(-0.106, 0.209, -0.005) * CFrame.Angles(math.rad(-32.601), math.rad(-25.096), math.rad(-19.423)), | |
1086 | }, | |
1087 | ["Left Arm"] = { | |
1088 | CFrame = CFrame.new(-0.309, 0.207, 0.477) * CFrame.Angles(math.rad(110.925), math.rad(11.975), math.rad(-158.537)), | |
1089 | }, | |
1090 | ["Right Arm"] = { | |
1091 | CFrame = CFrame.new(0.033, 0.243, 0.326) * CFrame.Angles(math.rad(112.701), math.rad(-26.757), math.rad(-173.721)), | |
1092 | }, | |
1093 | }, | |
1094 | }, | |
1095 | }, | |
1096 | [3.5] = { | |
1097 | ["HumanoidRootPart"] = { | |
1098 | ["Torso"] = { | |
1099 | CFrame = CFrame.new(0.589, -0.052, -0.277) * CFrame.Angles(math.rad(-2.578), math.rad(-11.287), math.rad(27.731)), | |
1100 | ["Left Leg"] = { | |
1101 | CFrame = CFrame.new(-0.507, 0.11, 0.115) * CFrame.Angles(math.rad(-2.235), math.rad(-25.153), math.rad(3.782)), | |
1102 | }, | |
1103 | ["Right Leg"] = { | |
1104 | CFrame = CFrame.new(-0.216, 0.499, -0.206) * CFrame.Angles(math.rad(-44.347), math.rad(-35.638), math.rad(-26.07)), | |
1105 | }, | |
1106 | ["Left Arm"] = { | |
1107 | CFrame = CFrame.new(-0.433, 0.139, 0.31) * CFrame.Angles(math.rad(105.94), math.rad(27.445), math.rad(-138.484)), | |
1108 | }, | |
1109 | ["Right Arm"] = { | |
1110 | CFrame = CFrame.new(0.187, 0.227, 0.306) * CFrame.Angles(math.rad(102.158), math.rad(-33.633), math.rad(164.152)), | |
1111 | }, | |
1112 | }, | |
1113 | }, | |
1114 | }, | |
1115 | [3.6] = { | |
1116 | ["HumanoidRootPart"] = { | |
1117 | ["Torso"] = { | |
1118 | CFrame = CFrame.new(0.573, -0.045, -0.23) * CFrame.Angles(math.rad(0.172), math.rad(-7.334), math.rad(16.329)), | |
1119 | ["Left Leg"] = { | |
1120 | CFrame = CFrame.new(-0.303, 0.101, 0.163) * CFrame.Angles(math.rad(-5.901), math.rad(-12.834), math.rad(-4.011)), | |
1121 | }, | |
1122 | ["Right Leg"] = { | |
1123 | CFrame = CFrame.new(0.178, 0.792, -0.049) * CFrame.Angles(math.rad(-8.709), math.rad(-26.986), math.rad(-5.329)), | |
1124 | }, | |
1125 | ["Left Arm"] = { | |
1126 | CFrame = CFrame.new(-0.464, 0.038, -0.258) * CFrame.Angles(math.rad(26.643), math.rad(3.094), math.rad(-103.018)), | |
1127 | }, | |
1128 | ["Right Arm"] = { | |
1129 | CFrame = CFrame.new(0.316, 0.165, -0.017) * CFrame.Angles(math.rad(32.601), math.rad(7.735), math.rad(115.967)), | |
1130 | }, | |
1131 | }, | |
1132 | }, | |
1133 | }, | |
1134 | [3.7] = { | |
1135 | ["HumanoidRootPart"] = { | |
1136 | ["Torso"] = { | |
1137 | CFrame = CFrame.new(0.564, -0.07, -0.032) * CFrame.Angles(math.rad(13.063), math.rad(1.49), math.rad(-0.516)), | |
1138 | ["Left Leg"] = { | |
1139 | CFrame = CFrame.new(-0.121, 0.068, 0.303) * CFrame.Angles(math.rad(-19.824), math.rad(0.745), math.rad(-23.491)), | |
1140 | }, | |
1141 | ["Right Leg"] = { | |
1142 | CFrame = CFrame.new(0.111, 0.48, 0.192) * CFrame.Angles(math.rad(8.021), math.rad(-29.507), math.rad(14.897)), | |
1143 | }, | |
1144 | ["Left Arm"] = { | |
1145 | CFrame = CFrame.new(-0.485, -0.009, -0.262) * CFrame.Angles(math.rad(-36.211), math.rad(-55.806), math.rad(-136.192)), | |
1146 | }, | |
1147 | ["Right Arm"] = { | |
1148 | CFrame = CFrame.new(0.316, 0.165, -0.017) * CFrame.Angles(math.rad(16.043), math.rad(76.433), math.rad(98.491)), | |
1149 | }, | |
1150 | }, | |
1151 | }, | |
1152 | }, | |
1153 | [3.8] = { | |
1154 | ["HumanoidRootPart"] = { | |
1155 | ["Torso"] = { | |
1156 | CFrame = CFrame.new(0.547, -0.042, -0.28) * CFrame.Angles(math.rad(10.313), math.rad(2.349), math.rad(-21.371)), | |
1157 | ["Left Leg"] = { | |
1158 | CFrame = CFrame.new(-0.258, 0.489, -0.268) * CFrame.Angles(math.rad(-31.398), math.rad(27.33), math.rad(-0.115)), | |
1159 | }, | |
1160 | ["Right Leg"] = { | |
1161 | CFrame = CFrame.new(0.436, 0.246, 0.081) * CFrame.Angles(math.rad(1.49), math.rad(-2.922), math.rad(7.85)), | |
1162 | }, | |
1163 | ["Left Arm"] = { | |
1164 | CFrame = CFrame.new(0.295, -0.116, 0.162) * CFrame.Angles(math.rad(-46.983), math.rad(-48.243), math.rad(-46.238)), | |
1165 | }, | |
1166 | ["Right Arm"] = { | |
1167 | CFrame = CFrame.new(0.298, -0.085, 0.068) * CFrame.Angles(math.rad(-21.371), math.rad(33.002), math.rad(43.717)), | |
1168 | }, | |
1169 | }, | |
1170 | }, | |
1171 | }, | |
1172 | [3.9] = { | |
1173 | ["HumanoidRootPart"] = { | |
1174 | ["Torso"] = { | |
1175 | CFrame = CFrame.new(0.546, -0.041, -0.288) * CFrame.Angles(math.rad(11.001), math.rad(-0.974), math.rad(-25.21)), | |
1176 | ["Left Leg"] = { | |
1177 | CFrame = CFrame.new(-0.479, 0.543, -0.415) * CFrame.Angles(math.rad(-35.924), math.rad(27.788), math.rad(6.417)), | |
1178 | }, | |
1179 | ["Right Leg"] = { | |
1180 | CFrame = CFrame.new(0.426, 0.286, 0.076) * CFrame.Angles(math.rad(-0.573), math.rad(-5.901), math.rad(10.657)), | |
1181 | }, | |
1182 | ["Left Arm"] = { | |
1183 | CFrame = CFrame.new(0.318, -0.029, 0.106) * CFrame.Angles(math.rad(-46.983), math.rad(-48.243), math.rad(-18.85)), | |
1184 | }, | |
1185 | ["Right Arm"] = { | |
1186 | CFrame = CFrame.new(0.269, -0.021, 0.052) * CFrame.Angles(math.rad(-28.992), math.rad(29.851), math.rad(27.788)), | |
1187 | }, | |
1188 | }, | |
1189 | }, | |
1190 | }, | |
1191 | [4] = { | |
1192 | ["HumanoidRootPart"] = { | |
1193 | ["Torso"] = { | |
1194 | CFrame = CFrame.new(0.582, -0.041, -0.31) * CFrame.Angles(math.rad(6.933), math.rad(-2.922), math.rad(-19.996)), | |
1195 | ["Left Leg"] = { | |
1196 | CFrame = CFrame.new(-0.389, 0.542, -0.181) * CFrame.Angles(math.rad(-22.173), math.rad(21.601), math.rad(4.183)), | |
1197 | }, | |
1198 | ["Right Leg"] = { | |
1199 | CFrame = CFrame.new(0.544, 0.455, 0.01) * CFrame.Angles(math.rad(-15.298), math.rad(-5.214), math.rad(1.662)), | |
1200 | }, | |
1201 | ["Left Arm"] = { | |
1202 | CFrame = CFrame.new(0.338, -0.046, 0.027) * CFrame.Angles(math.rad(-34.034), math.rad(-3.782), math.rad(-26.241)), | |
1203 | }, | |
1204 | ["Right Arm"] = { | |
1205 | CFrame = CFrame.new(0.269, -0.021, 0.052) * CFrame.Angles(math.rad(-39.706), math.rad(37.758), math.rad(65.317)), | |
1206 | }, | |
1207 | }, | |
1208 | }, | |
1209 | }, | |
1210 | [4.1] = { | |
1211 | ["HumanoidRootPart"] = { | |
1212 | ["Torso"] = { | |
1213 | CFrame = CFrame.new(0.808, -0.041, -0.288) * CFrame.Angles(math.rad(0.573), math.rad(-4.698), math.rad(3.209)), | |
1214 | ["Left Leg"] = { | |
1215 | CFrame = CFrame.new(-0.492, 0.449, 0.124) * CFrame.Angles(math.rad(-13.293), math.rad(10.428), math.rad(0.802)), | |
1216 | }, | |
1217 | ["Right Leg"] = { | |
1218 | CFrame = CFrame.new(0.214, 0.548, 0.109) * CFrame.Angles(math.rad(-28.304), math.rad(-6.761), math.rad(-2.005)), | |
1219 | }, | |
1220 | ["Left Arm"] = { | |
1221 | CFrame = CFrame.new(0.346, 0.064, -0.075) * CFrame.Angles(math.rad(-45.436), math.rad(-39.821), math.rad(-93.85)), | |
1222 | }, | |
1223 | ["Right Arm"] = { | |
1224 | CFrame = CFrame.new(0.269, -0.021, 0.052) * CFrame.Angles(math.rad(-48.931), math.rad(55.176), math.rad(113.503)), | |
1225 | }, | |
1226 | }, | |
1227 | }, | |
1228 | }, | |
1229 | [4.2] = { | |
1230 | ["HumanoidRootPart"] = { | |
1231 | ["Torso"] = { | |
1232 | CFrame = CFrame.new(1.006, -0.041, -0.43) * CFrame.Angles(math.rad(-2.12), math.rad(-8.594), math.rad(20.684)), | |
1233 | ["Left Leg"] = { | |
1234 | CFrame = CFrame.new(-0.666, 0.265, 0.106) * CFrame.Angles(math.rad(3.782), math.rad(-14.897), math.rad(8.422)), | |
1235 | }, | |
1236 | ["Right Leg"] = { | |
1237 | CFrame = CFrame.new(0.12, 0.557, -0.336) * CFrame.Angles(math.rad(-56.551), math.rad(-10.027), math.rad(-18.335)), | |
1238 | }, | |
1239 | ["Left Arm"] = { | |
1240 | CFrame = CFrame.new(-0.4, 0.079, -0.05) * CFrame.Angles(math.rad(-33.174), math.rad(-82.334), math.rad(-179.164)), | |
1241 | }, | |
1242 | ["Right Arm"] = { | |
1243 | CFrame = CFrame.new(0.351, -0.073, -0.047) * CFrame.Angles(math.rad(-10.313), math.rad(52.598), math.rad(166.33)), | |
1244 | }, | |
1245 | }, | |
1246 | }, | |
1247 | }, | |
1248 | [4.3] = { | |
1249 | ["HumanoidRootPart"] = { | |
1250 | ["Torso"] = { | |
1251 | CFrame = CFrame.new(1.022, -0.041, -0.449) * CFrame.Angles(math.rad(-0.057), math.rad(-9.454), math.rad(23.434)), | |
1252 | ["Left Leg"] = { | |
1253 | CFrame = CFrame.new(-0.692, 0.263, 0.09) * CFrame.Angles(math.rad(5.329), math.rad(-18.908), math.rad(3.438)), | |
1254 | }, | |
1255 | ["Right Leg"] = { | |
1256 | CFrame = CFrame.new(0.091, 0.56, -0.316) * CFrame.Angles(math.rad(-59.416), math.rad(-10.542), math.rad(-18.678)), | |
1257 | }, | |
1258 | ["Left Arm"] = { | |
1259 | CFrame = CFrame.new(-0.45, 0.067, 0.406) * CFrame.Angles(math.rad(-163.006), math.rad(-83.48), math.rad(15.355)), | |
1260 | }, | |
1261 | ["Right Arm"] = { | |
1262 | CFrame = CFrame.new(0.059, -0.065, 0.199) * CFrame.Angles(math.rad(23.09), math.rad(73.797), math.rad(160.657)), | |
1263 | }, | |
1264 | }, | |
1265 | }, | |
1266 | }, | |
1267 | [4.4] = { | |
1268 | ["HumanoidRootPart"] = { | |
1269 | ["Torso"] = { | |
1270 | CFrame = CFrame.new(0.99, -0.041, -0.386) * CFrame.Angles(math.rad(1.604), math.rad(-4.584), math.rad(13.006)), | |
1271 | ["Left Leg"] = { | |
1272 | CFrame = CFrame.new(-0.324, 0.262, 0.197) * CFrame.Angles(math.rad(-1.203), math.rad(-0.229), math.rad(-2.578)), | |
1273 | }, | |
1274 | ["Right Leg"] = { | |
1275 | CFrame = CFrame.new(0.002, 0.567, -0.087) * CFrame.Angles(math.rad(-40.451), math.rad(-20.684), math.rad(-7.907)), | |
1276 | }, | |
1277 | ["Left Arm"] = { | |
1278 | CFrame = CFrame.new(0.103, 0.151, 0.393) * CFrame.Angles(math.rad(-120.493), math.rad(-45.607), math.rad(-4.011)), | |
1279 | }, | |
1280 | ["Right Arm"] = { | |
1281 | CFrame = CFrame.new(-0.53, 0.031, 0.27) * CFrame.Angles(math.rad(-110.524), math.rad(48.759), math.rad(-29.737)), | |
1282 | }, | |
1283 | }, | |
1284 | }, | |
1285 | }, | |
1286 | [4.5] = { | |
1287 | ["HumanoidRootPart"] = { | |
1288 | ["Torso"] = { | |
1289 | CFrame = CFrame.new(0.906, -0.041, -0.256) * CFrame.Angles(math.rad(8.251), math.rad(0.573), math.rad(0.401)), | |
1290 | ["Left Leg"] = { | |
1291 | CFrame = CFrame.new(-0.17, 0.428, -0.121) * CFrame.Angles(math.rad(-20.512), math.rad(15.183), math.rad(-6.589)), | |
1292 | }, | |
1293 | ["Right Leg"] = { | |
1294 | CFrame = CFrame.new(0.341, 0.377, 0.473) * CFrame.Angles(math.rad(-11.058), math.rad(-5.615), math.rad(11.574)), | |
1295 | }, | |
1296 | ["Left Arm"] = { | |
1297 | CFrame = CFrame.new(-0.007, -0.451, 0.323) * CFrame.Angles(math.rad(-83.136), math.rad(-0.688), math.rad(-2.922)), | |
1298 | }, | |
1299 | ["Right Arm"] = { | |
1300 | CFrame = CFrame.new(-0.067, -0.373, 0.478) * CFrame.Angles(math.rad(-92.132), math.rad(3.094), math.rad(-0.286)), | |
1301 | }, | |
1302 | }, | |
1303 | }, | |
1304 | }, | |
1305 | [4.6] = { | |
1306 | ["HumanoidRootPart"] = { | |
1307 | ["Torso"] = { | |
1308 | CFrame = CFrame.new(0.681, -0.079, -0.449) * CFrame.Angles(math.rad(11.918), math.rad(2.12), math.rad(-11.803)), | |
1309 | ["Left Leg"] = { | |
1310 | CFrame = CFrame.new(-0.323, 0.453, -0.621) * CFrame.Angles(math.rad(-56.895), math.rad(21.028), math.rad(1.719)), | |
1311 | }, | |
1312 | ["Right Leg"] = { | |
1313 | CFrame = CFrame.new(0.694, 0.592, 0.212) * CFrame.Angles(math.rad(-6.073), math.rad(8.995), math.rad(10.714)), | |
1314 | }, | |
1315 | ["Left Arm"] = { | |
1316 | CFrame = CFrame.new(0.133, -0.266, -0.019) * CFrame.Angles(math.rad(-23.09), math.rad(-4.125), math.rad(-85.428)), | |
1317 | }, | |
1318 | ["Right Arm"] = { | |
1319 | CFrame = CFrame.new(0.173, -0.126, -0.269) * CFrame.Angles(math.rad(4.641), math.rad(6.245), math.rad(81.646)), | |
1320 | }, | |
1321 | }, | |
1322 | }, | |
1323 | }, | |
1324 | [4.7] = { | |
1325 | ["HumanoidRootPart"] = { | |
1326 | ["Torso"] = { | |
1327 | CFrame = CFrame.new(0.661, -0.16, -0.464) * CFrame.Angles(math.rad(16.501), math.rad(2.235), math.rad(-19.079)), | |
1328 | ["Left Leg"] = { | |
1329 | CFrame = CFrame.new(-0.323, 0.453, -0.621) * CFrame.Angles(math.rad(-64.057), math.rad(20.684), math.rad(4.24)), | |
1330 | }, | |
1331 | ["Right Leg"] = { | |
1332 | CFrame = CFrame.new(0.807, 0.559, 0.202) * CFrame.Angles(math.rad(-3.037), math.rad(19.882), math.rad(15.011)), | |
1333 | }, | |
1334 | ["Left Arm"] = { | |
1335 | CFrame = CFrame.new(0.133, -0.266, -0.019) * CFrame.Angles(math.rad(-18.335), math.rad(-47.957), math.rad(-110.638)), | |
1336 | }, | |
1337 | ["Right Arm"] = { | |
1338 | CFrame = CFrame.new(0.123, -0.172, -0.016) * CFrame.Angles(math.rad(43.029), math.rad(77.006), math.rad(58.041)), | |
1339 | }, | |
1340 | }, | |
1341 | }, | |
1342 | }, | |
1343 | [4.8] = { | |
1344 | ["HumanoidRootPart"] = { | |
1345 | ["Torso"] = { | |
1346 | CFrame = CFrame.new(0.722, -0.16, -0.427) * CFrame.Angles(math.rad(11.23), math.rad(0.974), math.rad(-11.516)), | |
1347 | ["Left Leg"] = { | |
1348 | CFrame = CFrame.new(-0.192, 0.679, -0.138) * CFrame.Angles(math.rad(-31.226), math.rad(18.678), math.rad(-1.891)), | |
1349 | }, | |
1350 | ["Right Leg"] = { | |
1351 | CFrame = CFrame.new(0.551, 0.659, -0.146) * CFrame.Angles(math.rad(-15.47), math.rad(1.49), math.rad(9.683)), | |
1352 | }, | |
1353 | ["Left Arm"] = { | |
1354 | CFrame = CFrame.new(0.082, -0.269, -0.073) * CFrame.Angles(math.rad(-31.971), math.rad(-43.144), math.rad(-110.581)), | |
1355 | }, | |
1356 | ["Right Arm"] = { | |
1357 | CFrame = CFrame.new(0.137, -0.17, -0.052) * CFrame.Angles(math.rad(-9.053), math.rad(68.182), math.rad(101.356)), | |
1358 | }, | |
1359 | }, | |
1360 | }, | |
1361 | }, | |
1362 | [4.9] = { | |
1363 | ["HumanoidRootPart"] = { | |
1364 | ["Torso"] = { | |
1365 | CFrame = CFrame.new(0.936, -0.175, -0.38) * CFrame.Angles(math.rad(6.36), math.rad(1.261), math.rad(-0.802)), | |
1366 | ["Left Leg"] = { | |
1367 | CFrame = CFrame.new(-0.466, 0.573, 0.174) * CFrame.Angles(math.rad(-9.397), math.rad(1.318), math.rad(-3.38)), | |
1368 | }, | |
1369 | ["Right Leg"] = { | |
1370 | CFrame = CFrame.new(0.479, 0.647, -0.27) * CFrame.Angles(math.rad(-30.138), math.rad(-1.031), math.rad(-0.344)), | |
1371 | }, | |
1372 | ["Left Arm"] = { | |
1373 | CFrame = CFrame.new(0.028, -0.242, -0.029) * CFrame.Angles(math.rad(-50.134), math.rad(-71.734), math.rad(-110.581)), | |
1374 | }, | |
1375 | ["Right Arm"] = { | |
1376 | CFrame = CFrame.new(0.244, -0.229, -0.254) * CFrame.Angles(math.rad(-42.112), math.rad(60.504), math.rad(112.873)), | |
1377 | }, | |
1378 | }, | |
1379 | }, | |
1380 | }, | |
1381 | [5] = { | |
1382 | ["HumanoidRootPart"] = { | |
1383 | ["Torso"] = { | |
1384 | CFrame = CFrame.new(1.008, -0.227, -0.573) * CFrame.Angles(math.rad(1.146), math.rad(-0.573), math.rad(7.448)), | |
1385 | ["Left Leg"] = { | |
1386 | CFrame = CFrame.new(-0.419, 0.519, 0.106) * CFrame.Angles(math.rad(-0.115), math.rad(-9.053), math.rad(0.172)), | |
1387 | }, | |
1388 | ["Right Leg"] = { | |
1389 | CFrame = CFrame.new(0.435, 0.662, -0.502) * CFrame.Angles(math.rad(-46.925), math.rad(-16.1), math.rad(-8.938)), | |
1390 | }, | |
1391 | ["Left Arm"] = { | |
1392 | CFrame = CFrame.new(-0.034, -0.36, -0.243) * CFrame.Angles(math.rad(-65.374), math.rad(-79.068), math.rad(-125.363)), | |
1393 | }, | |
1394 | ["Right Arm"] = { | |
1395 | CFrame = CFrame.new(0.31, -0.334, -0.474) * CFrame.Angles(math.rad(-31.57), math.rad(74.771), math.rad(95.97)), | |
1396 | }, | |
1397 | }, | |
1398 | }, | |
1399 | }, | |
1400 | [5.1] = { | |
1401 | ["HumanoidRootPart"] = { | |
1402 | ["Torso"] = { | |
1403 | CFrame = CFrame.new(1.03, -0.221, -0.674) * CFrame.Angles(math.rad(2.12), math.rad(-0.344), math.rad(6.933)), | |
1404 | ["Left Leg"] = { | |
1405 | CFrame = CFrame.new(-0.442, 0.624, 0.103) * CFrame.Angles(math.rad(-0.115), math.rad(-9.053), math.rad(-1.662)), | |
1406 | }, | |
1407 | ["Right Leg"] = { | |
1408 | CFrame = CFrame.new(0.442, 0.768, -0.483) * CFrame.Angles(math.rad(-46.066), math.rad(-16.215), math.rad(-8.709)), | |
1409 | }, | |
1410 | ["Left Arm"] = { | |
1411 | CFrame = CFrame.new(-0.031, -0.354, -0.215) * CFrame.Angles(math.rad(-65.374), math.rad(-79.068), math.rad(-116.941)), | |
1412 | }, | |
1413 | ["Right Arm"] = { | |
1414 | CFrame = CFrame.new(0.283, -0.297, -0.377) * CFrame.Angles(math.rad(-31.57), math.rad(74.771), math.rad(90.012)), | |
1415 | }, | |
1416 | }, | |
1417 | }, | |
1418 | }, | |
1419 | [5.2] = { | |
1420 | ["HumanoidRootPart"] = { | |
1421 | ["Torso"] = { | |
1422 | CFrame = CFrame.new(1.039, -0.199, -0.832) * CFrame.Angles(math.rad(6.761), math.rad(0.401), math.rad(-0.057)), | |
1423 | ["Left Leg"] = { | |
1424 | CFrame = CFrame.new(-0.39, 0.962, -0.14) * CFrame.Angles(math.rad(-10.256), math.rad(-0.172), math.rad(-7.105)), | |
1425 | }, | |
1426 | ["Right Leg"] = { | |
1427 | CFrame = CFrame.new(0.383, 1.056, -0.386) * CFrame.Angles(math.rad(-36.44), math.rad(-9.454), math.rad(0.63)), | |
1428 | }, | |
1429 | ["Left Arm"] = { | |
1430 | CFrame = CFrame.new(-0.068, -0.458, -0.094) * CFrame.Angles(math.rad(-61.02), math.rad(-40.623), math.rad(-107.601)), | |
1431 | }, | |
1432 | ["Right Arm"] = { | |
1433 | CFrame = CFrame.new(0.27, -0.176, -0.409) * CFrame.Angles(math.rad(-18.85), math.rad(36.555), math.rad(96.944)), | |
1434 | }, | |
1435 | }, | |
1436 | }, | |
1437 | }, | |
1438 | [5.3] = { | |
1439 | ["HumanoidRootPart"] = { | |
1440 | ["Torso"] = { | |
1441 | CFrame = CFrame.new(0.894, -0.199, -0.832) * CFrame.Angles(math.rad(0.057), math.rad(1.261), math.rad(-7.277)), | |
1442 | ["Left Leg"] = { | |
1443 | CFrame = CFrame.new(-0.47, 0.962, -0.231) * CFrame.Angles(math.rad(-21.715), math.rad(10.542), math.rad(2.865)), | |
1444 | }, | |
1445 | ["Right Leg"] = { | |
1446 | CFrame = CFrame.new(0.422, 1.006, -0.033) * CFrame.Angles(math.rad(-20.512), math.rad(6.474), math.rad(-1.719)), | |
1447 | }, | |
1448 | ["Left Arm"] = { | |
1449 | CFrame = CFrame.new(-0.068, -0.458, -0.094) * CFrame.Angles(math.rad(-22.517), math.rad(-32.659), math.rad(-125.249)), | |
1450 | }, | |
1451 | ["Right Arm"] = { | |
1452 | CFrame = CFrame.new(0.27, -0.176, -0.408) * CFrame.Angles(math.rad(1.948), math.rad(52.368), math.rad(129.03)), | |
1453 | }, | |
1454 | }, | |
1455 | }, | |
1456 | }, | |
1457 | [5.4] = { | |
1458 | ["HumanoidRootPart"] = { | |
1459 | ["Torso"] = { | |
1460 | CFrame = CFrame.new(0.73, -0.199, -0.832) * CFrame.Angles(math.rad(-1.089), math.rad(3.724), math.rad(-15.126)), | |
1461 | ["Left Leg"] = { | |
1462 | CFrame = CFrame.new(-0.495, 0.992, -0.307) * CFrame.Angles(math.rad(-36.096), math.rad(9.511), math.rad(12.204)), | |
1463 | }, | |
1464 | ["Right Leg"] = { | |
1465 | CFrame = CFrame.new(0.471, 0.743, 0.143) * CFrame.Angles(math.rad(1.547), math.rad(9.397), math.rad(-1.203)), | |
1466 | }, | |
1467 | ["Left Arm"] = { | |
1468 | CFrame = CFrame.new(0.054, -0.096, -0.011) * CFrame.Angles(math.rad(-13.923), math.rad(-53.858), math.rad(-173.205)), | |
1469 | }, | |
1470 | ["Right Arm"] = { | |
1471 | CFrame = CFrame.new(0.223, -0.131, -0.116) * CFrame.Angles(math.rad(23.491), math.rad(79.355), math.rad(148.167)), | |
1472 | }, | |
1473 | }, | |
1474 | }, | |
1475 | }, | |
1476 | [5.5] = { | |
1477 | ["HumanoidRootPart"] = { | |
1478 | ["Torso"] = { | |
1479 | CFrame = CFrame.new(0.622, -0.199, -0.832) * CFrame.Angles(math.rad(-2.578), math.rad(3.953), math.rad(-20.684)), | |
1480 | ["Left Leg"] = { | |
1481 | CFrame = CFrame.new(-0.499, 0.977, -0.322) * CFrame.Angles(math.rad(-44.691), math.rad(12.49), math.rad(15.928)), | |
1482 | }, | |
1483 | ["Right Leg"] = { | |
1484 | CFrame = CFrame.new(0.509, 0.714, 0.056) * CFrame.Angles(math.rad(4.526), math.rad(14.152), math.rad(-4.354)), | |
1485 | }, | |
1486 | ["Left Arm"] = { | |
1487 | CFrame = CFrame.new(0.099, -0.093, 0.062) * CFrame.Angles(math.rad(20.512), math.rad(-56.608), math.rad(-160.715)), | |
1488 | }, | |
1489 | ["Right Arm"] = { | |
1490 | CFrame = CFrame.new(0.227, -0.153, 0.005) * CFrame.Angles(math.rad(107.029), math.rad(77.464), math.rad(82.792)), | |
1491 | }, | |
1492 | }, | |
1493 | }, | |
1494 | }, | |
1495 | [5.6] = { | |
1496 | ["HumanoidRootPart"] = { | |
1497 | ["Torso"] = { | |
1498 | CFrame = CFrame.new(0.633, -0.199, -0.808) * CFrame.Angles(math.rad(0.057), math.rad(0.688), math.rad(-14.267)), | |
1499 | ["Left Leg"] = { | |
1500 | CFrame = CFrame.new(-0.574, 0.987, -0.321) * CFrame.Angles(math.rad(-39.419), math.rad(13.866), math.rad(10.772)), | |
1501 | }, | |
1502 | ["Right Leg"] = { | |
1503 | CFrame = CFrame.new(0.387, 0.779, 0.059) * CFrame.Angles(math.rad(0.286), math.rad(1.261), math.rad(0.688)), | |
1504 | }, | |
1505 | ["Left Arm"] = { | |
1506 | CFrame = CFrame.new(0.336, -0.125, 0.079) * CFrame.Angles(math.rad(-118.602), math.rad(-81.36), math.rad(21.887)), | |
1507 | }, | |
1508 | ["Right Arm"] = { | |
1509 | CFrame = CFrame.new(-0.041, -0.225, 0.122) * CFrame.Angles(math.rad(-125.249), math.rad(82.563), math.rad(-30.653)), | |
1510 | }, | |
1511 | }, | |
1512 | }, | |
1513 | }, | |
1514 | [5.7] = { | |
1515 | ["HumanoidRootPart"] = { | |
1516 | ["Torso"] = { | |
1517 | CFrame = CFrame.new(0.654, -0.199, -0.803) * CFrame.Angles(math.rad(-4.011), math.rad(-2.005), math.rad(-1.031)), | |
1518 | ["Left Leg"] = { | |
1519 | CFrame = CFrame.new(-0.484, 0.902, 0.064) * CFrame.Angles(math.rad(-17.303), math.rad(11.287), math.rad(5.672)), | |
1520 | }, | |
1521 | ["Right Leg"] = { | |
1522 | CFrame = CFrame.new(0.303, 0.891, -0.083) * CFrame.Angles(math.rad(-11.459), math.rad(-9.11), math.rad(-3.209)), | |
1523 | }, | |
1524 | ["Left Arm"] = { | |
1525 | CFrame = CFrame.new(0.349, -0.016, 0.436) * CFrame.Angles(math.rad(-105.596), math.rad(-34.32), math.rad(2.406)), | |
1526 | }, | |
1527 | ["Right Arm"] = { | |
1528 | CFrame = CFrame.new(-0.149, -0.045, 0.448) * CFrame.Angles(math.rad(-114.592), math.rad(14.209), math.rad(-16.673)), | |
1529 | }, | |
1530 | }, | |
1531 | }, | |
1532 | }, | |
1533 | [5.8] = { | |
1534 | ["HumanoidRootPart"] = { | |
1535 | ["Torso"] = { | |
1536 | CFrame = CFrame.new(0.743, -0.199, -0.751) * CFrame.Angles(math.rad(-5.386), math.rad(-3.896), math.rad(6.646)), | |
1537 | ["Left Leg"] = { | |
1538 | CFrame = CFrame.new(-0.619, 0.713, 0.197) * CFrame.Angles(math.rad(-5.329), math.rad(-7.448), math.rad(5.901)), | |
1539 | }, | |
1540 | ["Right Leg"] = { | |
1541 | CFrame = CFrame.new(0.305, 0.917, -0.092) * CFrame.Angles(math.rad(-19.939), math.rad(-8.537), math.rad(-4.526)), | |
1542 | }, | |
1543 | ["Left Arm"] = { | |
1544 | CFrame = CFrame.new(-0.223, -0.347, 0.088) * CFrame.Angles(math.rad(-57.697), math.rad(26.7), math.rad(-21.257)), | |
1545 | }, | |
1546 | ["Right Arm"] = { | |
1547 | CFrame = CFrame.new(0.422, -0.283, 0.271) * CFrame.Angles(math.rad(-63.484), math.rad(-48.873), math.rad(18.564)), | |
1548 | }, | |
1549 | }, | |
1550 | }, | |
1551 | }, | |
1552 | [5.9] = { | |
1553 | ["HumanoidRootPart"] = { | |
1554 | ["Torso"] = { | |
1555 | CFrame = CFrame.new(0.819, -0.202, -0.851) * CFrame.Angles(math.rad(-4.469), math.rad(-4.985), math.rad(10.485)), | |
1556 | ["Left Leg"] = { | |
1557 | CFrame = CFrame.new(-0.657, 0.737, 0.192) * CFrame.Angles(math.rad(1.662), math.rad(-12.892), math.rad(5.672)), | |
1558 | }, | |
1559 | ["Right Leg"] = { | |
1560 | CFrame = CFrame.new(0.38, 1.001, -0.526) * CFrame.Angles(math.rad(-38.331), math.rad(-6.646), math.rad(-6.99)), | |
1561 | }, | |
1562 | ["Left Arm"] = { | |
1563 | CFrame = CFrame.new(-0.015, -0.217, 0.086) * CFrame.Angles(math.rad(-30.94), math.rad(-17.361), math.rad(-62.624)), | |
1564 | }, | |
1565 | ["Right Arm"] = { | |
1566 | CFrame = CFrame.new(0.346, -0.336, 0.168) * CFrame.Angles(math.rad(-46.238), math.rad(26.07), math.rad(76.719)), | |
1567 | }, | |
1568 | }, | |
1569 | }, | |
1570 | }, | |
1571 | [6] = { | |
1572 | ["HumanoidRootPart"] = { | |
1573 | ["Torso"] = { | |
1574 | CFrame = CFrame.new(0.622, -0.209, -0.667) * CFrame.Angles(math.rad(-0.401), math.rad(-2.807), math.rad(2.75)), | |
1575 | ["Left Leg"] = { | |
1576 | CFrame = CFrame.new(-0.455, 0.636, 0.218) * CFrame.Angles(math.rad(-11.173), math.rad(-1.719), math.rad(-0.286)), | |
1577 | }, | |
1578 | ["Right Leg"] = { | |
1579 | CFrame = CFrame.new(0.24, 0.781, -0.155) * CFrame.Angles(math.rad(-21.429), math.rad(-16.788), math.rad(-9.626)), | |
1580 | }, | |
1581 | ["Left Arm"] = { | |
1582 | CFrame = CFrame.new(-0.015, -0.217, 0.086) * CFrame.Angles(math.rad(-44.404), math.rad(-48.186), math.rad(-75.115)), | |
1583 | }, | |
1584 | ["Right Arm"] = { | |
1585 | CFrame = CFrame.new(0.32, -0.215, 0.039) * CFrame.Angles(math.rad(-55.348), math.rad(44.576), math.rad(101.7)), | |
1586 | }, | |
1587 | }, | |
1588 | }, | |
1589 | }, | |
1590 | [6.1] = { | |
1591 | ["HumanoidRootPart"] = { | |
1592 | ["Torso"] = { | |
1593 | CFrame = CFrame.new(0.341, -0.116, -0.25) * CFrame.Angles(math.rad(-1.547), math.rad(0.344), math.rad(-5.329)), | |
1594 | ["Left Leg"] = { | |
1595 | CFrame = CFrame.new(-0.252, 0.412, 0.336) * CFrame.Angles(math.rad(-16.96), math.rad(6.646), math.rad(6.073)), | |
1596 | }, | |
1597 | ["Right Leg"] = { | |
1598 | CFrame = CFrame.new(0.181, 0.218, 0.006) * CFrame.Angles(math.rad(-8.652), math.rad(-13.178), math.rad(-3.953)), | |
1599 | }, | |
1600 | ["Left Arm"] = { | |
1601 | CFrame = CFrame.new(-0.016, -0.231, 0.2) * CFrame.Angles(math.rad(-84.569), math.rad(-73.339), math.rad(-91.731)), | |
1602 | }, | |
1603 | ["Right Arm"] = { | |
1604 | CFrame = CFrame.new(0.331, -0.246, 0.186) * CFrame.Angles(math.rad(-104.278), math.rad(80.157), math.rad(116.482)), | |
1605 | }, | |
1606 | }, | |
1607 | }, | |
1608 | }, | |
1609 | [6.2] = { | |
1610 | ["HumanoidRootPart"] = { | |
1611 | ["Torso"] = { | |
1612 | CFrame = CFrame.new(0.195, -0.063, -0.043) * CFrame.Angles(math.rad(-2.922), math.rad(4.985), math.rad(-14.61)), | |
1613 | ["Left Leg"] = { | |
1614 | CFrame = CFrame.new(-0.141, 0.297, 0.16) * CFrame.Angles(math.rad(-26.07), math.rad(5.558), math.rad(7.047)), | |
1615 | }, | |
1616 | ["Right Leg"] = { | |
1617 | CFrame = CFrame.new(0.177, -0.022, -0.095) * CFrame.Angles(math.rad(-0.859), math.rad(-1.604), math.rad(-1.604)), | |
1618 | }, | |
1619 | ["Left Arm"] = { | |
1620 | CFrame = CFrame.new(0.256, -0.065, 0.245) * CFrame.Angles(math.rad(-30.08), math.rad(-43.717), math.rad(-19.939)), | |
1621 | }, | |
1622 | ["Right Arm"] = { | |
1623 | CFrame = CFrame.new(-0.044, -0.11, 0.124) * CFrame.Angles(math.rad(-31.914), math.rad(36.555), math.rad(31.627)), | |
1624 | }, | |
1625 | }, | |
1626 | }, | |
1627 | }, | |
1628 | [6.3] = { | |
1629 | ["HumanoidRootPart"] = { | |
1630 | ["Torso"] = { | |
1631 | CFrame = CFrame.new(0.199, -0.061, -0.011) * CFrame.Angles(math.rad(-2.865), math.rad(5.558), math.rad(-19.137)), | |
1632 | ["Left Leg"] = { | |
1633 | CFrame = CFrame.new(-0.164, 0.233, -0.038) * CFrame.Angles(math.rad(-32.258), math.rad(4.813), math.rad(7.62)), | |
1634 | }, | |
1635 | ["Right Leg"] = { | |
1636 | CFrame = CFrame.new(0.217, -0.05, -0.099) * CFrame.Angles(math.rad(-0.688), math.rad(5.73), math.rad(-1.604)), | |
1637 | }, | |
1638 | ["Left Arm"] = { | |
1639 | CFrame = CFrame.new(0.256, -0.065, 0.245) * CFrame.Angles(math.rad(-33.575), math.rad(-42.743), math.rad(-17.647)), | |
1640 | }, | |
1641 | ["Right Arm"] = { | |
1642 | CFrame = CFrame.new(-0.044, -0.11, 0.124) * CFrame.Angles(math.rad(-31.914), math.rad(36.555), math.rad(27.215)), | |
1643 | }, | |
1644 | }, | |
1645 | }, | |
1646 | }, | |
1647 | [6.4] = { | |
1648 | ["HumanoidRootPart"] = { | |
1649 | ["Torso"] = { | |
1650 | CFrame = CFrame.new(0.067, -0.03, -0.006) * CFrame.Angles(math.rad(-2.406), math.rad(1.375), math.rad(-8.995)), | |
1651 | ["Left Leg"] = { | |
1652 | CFrame = CFrame.new(-0.284, 0.314, -0.055) * CFrame.Angles(math.rad(-19.251), math.rad(8.079), math.rad(5.959)), | |
1653 | }, | |
1654 | ["Right Leg"] = { | |
1655 | CFrame = CFrame.new(0.222, 0.057, -0.132) * CFrame.Angles(math.rad(-5.329), math.rad(-9.167), math.rad(-2.005)), | |
1656 | }, | |
1657 | ["Left Arm"] = { | |
1658 | CFrame = CFrame.new(0.243, -0.12, 0.194) * CFrame.Angles(math.rad(-35.409), math.rad(-11.516), math.rad(-86.803)), | |
1659 | }, | |
1660 | ["Right Arm"] = { | |
1661 | CFrame = CFrame.new(-0.058, -0.078, 0.094) * CFrame.Angles(math.rad(-30.023), math.rad(22.173), math.rad(68.411)), | |
1662 | }, | |
1663 | }, | |
1664 | }, | |
1665 | }, | |
1666 | [6.5] = { | |
1667 | ["HumanoidRootPart"] = { | |
1668 | ["Torso"] = { | |
1669 | CFrame = CFrame.new(-0.007, -0.014, -0.005) * CFrame.Angles(math.rad(-1.432), math.rad(-0.802), math.rad(-4.985)), | |
1670 | ["Left Leg"] = { | |
1671 | CFrame = CFrame.new(-0.102, 0.079, -0.034) * CFrame.Angles(math.rad(-6.016), math.rad(10.886), math.rad(3.667)), | |
1672 | }, | |
1673 | ["Right Leg"] = { | |
1674 | CFrame = CFrame.new(0.099, 0.016, 0.021) * CFrame.Angles(math.rad(-2.235), math.rad(-2.063), math.rad(-1.261)), | |
1675 | }, | |
1676 | ["Left Arm"] = { | |
1677 | CFrame = CFrame.new(0.072, -0.213, 0.073) * CFrame.Angles(math.rad(-8.824), math.rad(3.323), math.rad(-105.195)), | |
1678 | }, | |
1679 | ["Right Arm"] = { | |
1680 | CFrame = CFrame.new(-0.04, -0.056, 0.041) * CFrame.Angles(math.rad(-16.616), math.rad(2.636), math.rad(81.99)), | |
1681 | }, | |
1682 | }, | |
1683 | }, | |
1684 | }, | |
1685 | } | |
1686 | } | |
1687 | ||
1688 | local number=0 | |
1689 | ||
1690 | LastTimeSetTotal=0 | |
1691 | local savec0 = {} | |
1692 | ||
1693 | ||
1694 | GetAnimCF = function(limb,Time) | |
1695 | ||
1696 | local GA = nil | |
1697 | coroutine.resume(coroutine.create(function() | |
1698 | ||
1699 | if limb == "Torso" then | |
1700 | GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"].CFrame | |
1701 | else | |
1702 | GA = Anim.Keyframes[Time]["HumanoidRootPart"]["Torso"][""..limb].CFrame | |
1703 | ||
1704 | end | |
1705 | end)) | |
1706 | return GA | |
1707 | end | |
1708 | ||
1709 | ||
1710 | ||
1711 | local model = nil | |
1712 | if owner ~= nil then | |
1713 | model = owner.Character | |
1714 | else | |
1715 | model = game:GetService("Players").localPlayer.Character | |
1716 | end | |
1717 | function GatherAllInstances(Parent) | |
1718 | local Instances = {} | |
1719 | local function GatherInstances(Parent) | |
1720 | for i, v in pairs(Parent:GetChildren()) do | |
1721 | GatherInstances(v) | |
1722 | table.insert(Instances, v) | |
1723 | end | |
1724 | end | |
1725 | GatherInstances(Parent) | |
1726 | return Instances | |
1727 | end | |
1728 | ||
1729 | ||
1730 | ||
1731 | ||
1732 | for i, v in pairs(GatherAllInstances(model)) do | |
1733 | if v:IsA("BasePart") then | |
1734 | for i, v2 in pairs(GatherAllInstances(model)) do | |
1735 | if v2:IsA("Motor6D") and v2.Part1.Name == v.Name then | |
1736 | ||
1737 | local saveCF = v2.C0 | |
1738 | table.insert(savec0,{v2.Name,saveCF}) | |
1739 | ||
1740 | end | |
1741 | end | |
1742 | end end | |
1743 | ||
1744 | ||
1745 | ||
1746 | ||
1747 | RunAnim = function(Time) | |
1748 | ||
1749 | ||
1750 | ||
1751 | ||
1752 | ||
1753 | ||
1754 | local speed = Time-LastTimeSetTotal | |
1755 | ||
1756 | speed = speed*AnimationSpeed | |
1757 | LastTimeSetTotal = Time | |
1758 | ||
1759 | ||
1760 | ||
1761 | local doing = true | |
1762 | ||
1763 | coroutine.resume(coroutine.create(function() | |
1764 | for i, v in pairs(GatherAllInstances(model)) do | |
1765 | if v:IsA("BasePart") then | |
1766 | for i, v2 in pairs(GatherAllInstances(model)) do | |
1767 | if v2:IsA("Motor6D") and v2.Part1.Name == v.Name then | |
1768 | ||
1769 | --print(v.Name) | |
1770 | local GotAnim = GetAnimCF(v.Name,Time) | |
1771 | --print(GotAnim) | |
1772 | local saveCF = nil | |
1773 | for i,v3 in pairs(savec0) do | |
1774 | if v2.name == v3[1] then | |
1775 | saveCF = v3[2] | |
1776 | end | |
1777 | end | |
1778 | ||
1779 | --print(saveCF) | |
1780 | ||
1781 | if GotAnim ~= nil and saveCF ~= nil then | |
1782 | ||
1783 | ||
1784 | coroutine.resume(coroutine.create(function() | |
1785 | while doing == true do | |
1786 | swait() | |
1787 | v2.C0 = v2.C0:lerp(saveCF*GotAnim,SmoothTime *speed) | |
1788 | end | |
1789 | ||
1790 | end)) | |
1791 | --v2.C0 = saveCF*GotAnim | |
1792 | ||
1793 | ||
1794 | end | |
1795 | ||
1796 | end | |
1797 | ||
1798 | end | |
1799 | end end | |
1800 | ||
1801 | ||
1802 | end)) | |
1803 | wait(speed) | |
1804 | doing = false | |
1805 | end | |
1806 | while true do | |
1807 | RunAnim(0) | |
1808 | RunAnim(0.1) | |
1809 | RunAnim(0.2) | |
1810 | RunAnim(0.3) | |
1811 | RunAnim(0.4) | |
1812 | RunAnim(0.5) | |
1813 | RunAnim(0.6) | |
1814 | RunAnim(0.7) | |
1815 | RunAnim(0.8) | |
1816 | RunAnim(0.9) | |
1817 | RunAnim(1) | |
1818 | ----------- | |
1819 | RunAnim(1.1) | |
1820 | RunAnim(1.15) | |
1821 | RunAnim(1.2) | |
1822 | RunAnim(1.3) | |
1823 | RunAnim(1.35) | |
1824 | RunAnim(1.4) | |
1825 | RunAnim(1.45) | |
1826 | RunAnim(1.5) | |
1827 | RunAnim(1.6) | |
1828 | RunAnim(1.7) | |
1829 | RunAnim(1.8) | |
1830 | RunAnim(1.9) | |
1831 | RunAnim(2) | |
1832 | ----------- | |
1833 | ||
1834 | RunAnim(2.1) | |
1835 | RunAnim(2.2) | |
1836 | RunAnim(2.3) | |
1837 | RunAnim(2.4) | |
1838 | RunAnim(2.5) | |
1839 | RunAnim(2.6) | |
1840 | RunAnim(2.7) | |
1841 | RunAnim(2.8) | |
1842 | RunAnim(2.9) | |
1843 | RunAnim(3) | |
1844 | ----------- | |
1845 | ||
1846 | RunAnim(3.1) | |
1847 | RunAnim(3.2) | |
1848 | RunAnim(3.3) | |
1849 | RunAnim(3.35) | |
1850 | RunAnim(3.4) | |
1851 | RunAnim(3.5) | |
1852 | RunAnim(3.6) | |
1853 | RunAnim(3.7) | |
1854 | RunAnim(3.8) | |
1855 | RunAnim(3.9) | |
1856 | RunAnim(4) | |
1857 | ----------- | |
1858 | ||
1859 | RunAnim(4.1) | |
1860 | RunAnim(4.2) | |
1861 | RunAnim(4.3) | |
1862 | RunAnim(4.4) | |
1863 | RunAnim(4.5) | |
1864 | RunAnim(4.6) | |
1865 | RunAnim(4.7) | |
1866 | RunAnim(4.8) | |
1867 | RunAnim(4.9) | |
1868 | RunAnim(5) | |
1869 | ----------- | |
1870 | ||
1871 | RunAnim(5.1) | |
1872 | RunAnim(5.2) | |
1873 | RunAnim(5.3) | |
1874 | RunAnim(5.4) | |
1875 | RunAnim(5.5) | |
1876 | RunAnim(5.6) | |
1877 | RunAnim(5.7) | |
1878 | RunAnim(5.8) | |
1879 | RunAnim(5.9) | |
1880 | RunAnim(6) | |
1881 | ----------- | |
1882 | ||
1883 | RunAnim(6.1) | |
1884 | RunAnim(6.2) | |
1885 | RunAnim(6.3) | |
1886 | RunAnim(6.4) | |
1887 | RunAnim(6.5) | |
1888 | LastTimeSetTotal = .1 | |
1889 | Humanoid.MaxHealth = "inf" | |
1890 | Humanoid.Health = "inf" | |
1891 | - | sick.SoundId = "rbxassetid://2632206412" |
1891 | + | sick.SoundId = "rbxassetid://2689622341" |
1892 | sick.Looped = true | |
1893 | sick.Pitch = 1 | |
1894 | sick.Volume = 10 | |
1895 | sick:Resume() | |
1896 | sick.Parent = Torso | |
1897 | refit() | |
1898 | end | |
1899 | --print(Anim.Keyframes[number]["HumanoidRootPart"]["Torso"]["Left Leg"].CFrame) |