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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | do | |
4 | print("FE Compatibility code by Mokiros") | |
5 | script.Parent = Player.Character | |
6 | ||
7 | --RemoteEvent for communicating | |
8 | local Event = Instance.new("RemoteEvent") | |
9 | Event.Name = "UserInput_Event" | |
10 | ||
11 | --Fake event to make stuff like Mouse.KeyDown work | |
12 | local function fakeEvent() | |
13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
14 | - | local c = game.Players:GetChildren() |
14 | + | t.connect = t.Connect |
15 | return t | |
16 | end | |
17 | ||
18 | --Creating fake input objects with fake variables | |
19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
23 | end} | |
24 | --Merged 2 functions into one by checking amount of arguments | |
25 | CAS.UnbindAction = CAS.BindAction | |
26 | ||
27 | --This function will trigger the events that have been :Connect()'ed | |
28 | local function te(self,ev,...) | |
29 | local t = m[ev] | |
30 | if t and t._fakeEvent and t.Function then | |
31 | - | Mouse = playertarg:GetMouse() |
31 | + | t.Function(...) |
32 | end | |
33 | end | |
34 | m.TrigEvent = te | |
35 | UIS.TrigEvent = te | |
36 | ||
37 | Event.OnServerEvent:Connect(function(plr,io) | |
38 | if plr~=Player then return end | |
39 | if io.isMouse then | |
40 | m.Target = io.Target | |
41 | m.Hit = io.Hit | |
42 | else | |
43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
46 | end | |
47 | for _,t in pairs(CAS.Actions) do | |
48 | for _,k in pairs(t.Keys) do | |
49 | if k==io.KeyCode then | |
50 | t.Function(t.Name,io.UserInputState,io) | |
51 | end | |
52 | end | |
53 | end | |
54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
56 | end | |
57 | end) | |
58 | Event.Parent = NLS([==[ | |
59 | local Player = game:GetService("Players").LocalPlayer | |
60 | local Event = script:WaitForChild("UserInput_Event") | |
61 | ||
62 | local UIS = game:GetService("UserInputService") | |
63 | local input = function(io,a) | |
64 | if a then return end | |
65 | --Since InputObject is a client-side instance, we create and pass table instead | |
66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
67 | end | |
68 | UIS.InputBegan:Connect(input) | |
69 | UIS.InputEnded:Connect(input) | |
70 | ||
71 | local Mouse = Player:GetMouse() | |
72 | local h,t | |
73 | --Give the server mouse data 30 times every second, but only if the values changed | |
74 | --If player is not moving their mouse, client won't fire events | |
75 | while wait(1/30) do | |
76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
77 | h,t=Mouse.Hit,Mouse.Target | |
78 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
79 | end | |
80 | end]==],Player.Character) | |
81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
82 | end | |
83 | ||
84 | targettedOn = false | |
85 | function onTouched(hit) | |
86 | hole:Play() | |
87 | hit.CanCollide=false | |
88 | wait(.5) | |
89 | hit.CanCollide = true | |
90 | debounce = true | |
91 | ||
92 | end | |
93 | ||
94 | dft = {} | |
95 | ||
96 | function GetPlayers() | |
97 | local c = owner | |
98 | for i = 1, #c do | |
99 | table.insert(dft, c[i].Name) | |
100 | end | |
101 | end | |
102 | ||
103 | function Randomize() | |
104 | GetPlayers() | |
105 | local d = math.random(1, #dft) | |
106 | s = d | |
107 | ||
108 | ||
109 | ||
110 | end | |
111 | ||
112 | playertarg = game.Players.LocalPlayer | |
113 | chara = playertarg.Character | |
114 | targetted = nil | |
115 | ||
116 | New = function(Object, Parent, Name, Data) | |
117 | local Object = Instance.new(Object) | |
118 | for Index, Value in pairs(Data or {}) do | |
119 | Object[Index] = Value | |
120 | end | |
121 | Object.Parent = Parent | |
122 | Object.Name = Name | |
123 | return Object | |
124 | end | |
125 | ||
126 | ||
127 | ||
128 | crosshair = Instance.new("BillboardGui",chara) | |
129 | crosshair.Size = UDim2.new(10,0,10,0) | |
130 | crosshair.Enabled = false | |
131 | imgl = Instance.new("ImageLabel",crosshair) | |
132 | imgl.Position = UDim2.new(0,0,0,0) | |
133 | imgl.Size = UDim2.new(1,0,1,0) | |
134 | imgl.Image = "rbxassetid://160506713" | |
135 | imgl.BackgroundTransparency = 1 | |
136 | imgl.ImageTransparency = .7 | |
137 | imgl.ImageColor3 = Color3.new(0,0,0) | |
138 | ||
139 | CV="Maroon" | |
140 | Player = game.Players.LocalPlayer | |
141 | Character = Player.Character | |
142 | local txt = Instance.new("BillboardGui", Character) | |
143 | txt.Adornee = Character .Head | |
144 | txt.Name = "_status" | |
145 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
146 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
147 | local text = Instance.new("TextLabel", txt) | |
148 | text.Size = UDim2.new(10, 0, 7, 0) | |
149 | text.FontSize = "Size24" | |
150 | text.TextScaled = true | |
151 | text.TextTransparency = 0 | |
152 | text.BackgroundTransparency = 1 | |
153 | text.TextTransparency = 0 | |
154 | text.TextStrokeTransparency = 0 | |
155 | text.Font = "Bodoni" | |
156 | text.TextStrokeColor3 = Color3.new(255,255,255) | |
157 | ||
158 | v=Instance.new("Part") | |
159 | v.Name = "ColorBrick" | |
160 | v.Parent=Player.Character | |
161 | v.FormFactor="Symmetric" | |
162 | v.Anchored=true | |
163 | v.CanCollide=false | |
164 | v.BottomSurface="Smooth" | |
165 | v.TopSurface="Smooth" | |
166 | v.Size=Vector3.new(10,5,3) | |
167 | v.Transparency=1 | |
168 | v.CFrame=Character.Torso.CFrame | |
169 | v.BrickColor=BrickColor.new(CV) | |
170 | v.Transparency=1 | |
171 | text.TextColor3 = Color3.new(0,0,0) | |
172 | v.Shape="Block" | |
173 | text.Text = "SCP - 049" | |
174 | ----------------------------------------- | |
175 | ||
176 | function LoadSnd(id,loop,vol,pit) | |
177 | local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit}) | |
178 | return snd | |
179 | end | |
180 | ||
181 | TargetSnd = LoadSnd(167191994,false,2.2,.8) | |
182 | ||
183 | ||
184 | function TargetSelect(person) | |
185 | local dd=coroutine.wrap(function() | |
186 | if targetted ~= person then | |
187 | targetted = person | |
188 | ||
189 | for i = 0,30,10 do | |
190 | wait(.05) | |
191 | crosshair.Size = UDim2.new(40-i,0,40-i,0) | |
192 | end | |
193 | end | |
194 | end) | |
195 | dd() | |
196 | end | |
197 | ||
198 | ||
199 | ||
200 | function LockOn() | |
201 | if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
202 | TargetSelect(Mouse.Target.Parent) | |
203 | TargetSnd:Play() | |
204 | else end | |
205 | end | |
206 | ||
207 | ||
208 | ||
209 | ||
210 | ||
211 | ||
212 | ||
213 | ||
214 | ||
215 | ZomWait = false | |
216 | ZomWait2 = false | |
217 | ZomSyle = false | |
218 | ||
219 | ||
220 | Target1 =script.Parent.Name | |
221 | Target2 = game.Players[Target1] | |
222 | Target2.Character.archivable = true | |
223 | clone4 = Target2.Character:Clone() | |
224 | clone4.Parent = game.Lighting | |
225 | ||
226 | ||
227 | ||
228 | ||
229 | ||
230 | clone4.Torso["Left Shoulder"].DesiredAngle = -1.5 | |
231 | clone4.Torso["Right Shoulder"].DesiredAngle = 1.5 | |
232 | ||
233 | ||
234 | ||
235 | ||
236 | ||
237 | ||
238 | ||
239 | ||
240 | ||
241 | Glow1 = Color3.new(.5,0,0) | |
242 | Glow2 = Color3.new(0,0,0) | |
243 | ||
244 | GlowParticle = Instance.new("ParticleEmitter",clone4.Torso) | |
245 | GlowParticle.LightEmission = 0 | |
246 | GlowParticle.Color = ColorSequence.new(Glow1,Glow2) | |
247 | GlowParticle.Size = NumberSequence.new(2,0) | |
248 | GlowParticle.Texture = "http://www.roblox.com/asset/?id=118641183" | |
249 | GlowParticle.Transparency = NumberSequence.new(.3,.8) | |
250 | GlowParticle.LockedToPart = false | |
251 | GlowParticle.Lifetime = NumberRange.new(.5,.6) | |
252 | GlowParticle.Rate= 100 | |
253 | GlowParticle.Speed =NumberRange.new(6) | |
254 | GlowParticle.VelocitySpread = 360 | |
255 | ||
256 | ||
257 | ||
258 | for i,v in pairs(clone4:GetChildren()) do | |
259 | ||
260 | ||
261 | if v:IsA("ShirtGraphic") then | |
262 | v:Destroy() | |
263 | end | |
264 | ||
265 | if v:IsA("Pants") then | |
266 | v:Destroy() | |
267 | end | |
268 | if v:IsA("Shirt") then | |
269 | v:Destroy() | |
270 | end | |
271 | if v:IsA("Hat") then | |
272 | v:Destroy() | |
273 | ||
274 | end | |
275 | if v:IsA("Accessory") then | |
276 | v:Destroy() | |
277 | end | |
278 | ||
279 | end | |
280 | ||
281 | clone4["Body Colors"]:Destroy() | |
282 | clone4.Head.face.Texture = "rbxassetid://97880283" | |
283 | ||
284 | wait() | |
285 | Zombie = clone4:Clone() | |
286 | ||
287 | wait() | |
288 | ||
289 | clone4:Destroy() | |
290 | ||
291 | wait() | |
292 | ||
293 | ||
294 | Player=game:GetService("Players").LocalPlayer | |
295 | Character=Player.Character | |
296 | ||
297 | ||
298 | ------------------------------------------------------- | |
299 | local Orbd = Instance.new("Part", Character) | |
300 | Orbd.Name = "Orbd" | |
301 | Orbd.Shape = Enum.PartType.Ball | |
302 | Orbd.CanCollide = false | |
303 | Orbd.BrickColor = BrickColor.new("Really black") | |
304 | Orbd.Transparency = 0 | |
305 | Orbd.Material = "Neon" | |
306 | Orbd.Size = Vector3.new(0.3, 0.3, 0.3) | |
307 | Orbd.TopSurface = Enum.SurfaceType.Smooth | |
308 | Orbd.BottomSurface = Enum.SurfaceType.Smooth | |
309 | ||
310 | local Weld = Instance.new("Weld", Orbd) | |
311 | Weld.Part0 = Character.Head | |
312 | Weld.Part1 = Orbd | |
313 | Weld.C1 = CFrame.new(-0.26, -0.24, 0.55) | |
314 | ||
315 | -------------------------------------------------------- | |
316 | local Orbvc = Instance.new("Part", Character) | |
317 | Orbvc.Name = "Orbvc" | |
318 | Orbvc.Shape = Enum.PartType.Ball | |
319 | Orbvc.CanCollide = false | |
320 | Orbvc.BrickColor = BrickColor.new("Really black") | |
321 | Orbvc.Transparency = 0 | |
322 | Orbvc.Material = "Neon" | |
323 | Orbvc.Size = Vector3.new(0.3, 0.3, 0.3) | |
324 | Orbvc.TopSurface = Enum.SurfaceType.Smooth | |
325 | Orbvc.BottomSurface = Enum.SurfaceType.Smooth | |
326 | ||
327 | local Weld = Instance.new("Weld", Orbvc) | |
328 | Weld.Part0 = Character.Head | |
329 | Weld.Part1 = Orbvc | |
330 | Weld.C1 = CFrame.new(0.26, -0.24, 0.55) | |
331 | --------------------------------------------------------- | |
332 | local Mask = Instance.new("Part", Character) | |
333 | Mask.Name = "Mask" | |
334 | Mask.CanCollide = false | |
335 | Mask.BrickColor = BrickColor.new("Mid gray") | |
336 | Mask.Transparency = 0 | |
337 | Mask.Material = "Plastic" | |
338 | Mask.Size = Vector3.new(0.1, 0.1, 0.1) | |
339 | Mask.TopSurface = Enum.SurfaceType.Smooth | |
340 | Mask.BottomSurface = Enum.SurfaceType.Smooth | |
341 | ||
342 | local Weld = Instance.new("Weld", Mask) | |
343 | Weld.Part0 = Character.Head | |
344 | Weld.Part1 = Mask | |
345 | Weld.C1 = CFrame.new(0, -0.1, 0.8) | |
346 | ||
347 | local M1 = Instance.new("SpecialMesh") | |
348 | M1.Parent = Mask | |
349 | M1.MeshId = "http://www.roblox.com/asset/?id=62679079" | |
350 | M1.Scale = Vector3.new( 1, 1, 2) | |
351 | ---------------------------------------------------------- | |
352 | local Hood = Instance.new("Part", Character) | |
353 | Hood.Name = "Hood" | |
354 | Hood.CanCollide = false | |
355 | Hood.BrickColor = BrickColor.new("Really black") | |
356 | Hood.Transparency = 0 | |
357 | Hood.Material = "Plastic" | |
358 | Hood.Size = Vector3.new(0.1, 0.1, 0.1) | |
359 | Hood.TopSurface = Enum.SurfaceType.Smooth | |
360 | Hood.BottomSurface = Enum.SurfaceType.Smooth | |
361 | ||
362 | local Weld = Instance.new("Weld", Hood) | |
363 | Weld.Part0 = Character.Head | |
364 | Weld.Part1 = Hood | |
365 | Weld.C1 = CFrame.new(0, -0.2, 0) | |
366 | ||
367 | local M2 = Instance.new("SpecialMesh") | |
368 | M2.Parent = Hood | |
369 | M2.MeshId = "http://www.roblox.com/asset/?id=83499032" | |
370 | M2.Scale = Vector3.new( 1, 1.2, 1.1) | |
371 | ------------------------------------------------------ | |
372 | ||
373 | p = game.Players.LocalPlayer | |
374 | char049 = p.Character | |
375 | ||
376 | char049.Shirt:Remove() | |
377 | for i,v in pairs(char049:GetChildren()) do if v:IsA("Pants") then v:Remove() end end | |
378 | wait()shirt = Instance.new("Shirt", char049) | |
379 | shirt.Name = "Shirt" | |
380 | pants = Instance.new("Pants", char049) | |
381 | pants.Name = "Pants" | |
382 | ||
383 | char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=648758131" | |
384 | char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=472675863" | |
385 | ------------------------------------------------- | |
386 | ---- Orbd,Orbvc,Mask,Hood | |
387 | ||
388 | --[[NIGHTOWLACE_WEAPONRY]]-- | |
389 | maincolor = game.Players.LocalPlayer.Character.Torso.BrickColor.Name | |
390 | secondcolor = "Really black" | |
391 | ||
392 | wait(1 / 60) | |
393 | Effects = { } | |
394 | local Player = game.Players.localPlayer | |
395 | local Character = Player.Character | |
396 | local Humanoid = Character.Humanoid | |
397 | local mouse = Player:GetMouse() | |
398 | local LeftArm = Character["Left Arm"] | |
399 | local RightArm = Character["Right Arm"] | |
400 | local LeftLeg = Character["Left Leg"] | |
401 | local RightLeg = Character["Right Leg"] | |
402 | local Head = Character.Head | |
403 | local Torso = Character.Torso | |
404 | local cam = game.Workspace.CurrentCamera | |
405 | local RootPart = Character.HumanoidRootPart | |
406 | local RootJoint = RootPart.RootJoint | |
407 | local equipped = false | |
408 | local attack = false | |
409 | local Anim = 'Idle' | |
410 | local idle = 0 | |
411 | local attacktype = 1 | |
412 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
413 | local velocity = RootPart.Velocity.y | |
414 | local sine = 0 | |
415 | local change = 1 | |
416 | local grabbed = false | |
417 | local cn = CFrame.new | |
418 | local mr = math.rad | |
419 | local angles = CFrame.Angles | |
420 | local ud = UDim2.new | |
421 | local c3 = Color3.new | |
422 | ||
423 | local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
424 | Humanoid.Animator:Destroy() | |
425 | Character.Animate:Destroy() | |
426 | ||
427 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
428 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
429 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
430 | ||
431 | RSH, LSH = nil, nil | |
432 | ||
433 | RW = Instance.new("Weld") | |
434 | LW = Instance.new("Weld") | |
435 | ||
436 | RH = Torso["Right Hip"] | |
437 | LH = Torso["Left Hip"] | |
438 | ||
439 | RSH = Torso["Right Shoulder"] | |
440 | LSH = Torso["Left Shoulder"] | |
441 | ||
442 | RSH.Parent = nil | |
443 | LSH.Parent = nil | |
444 | ||
445 | RW.Name = "RW" | |
446 | RW.Part0 = Torso | |
447 | RW.C0 = cn(1.5, 0.5, 0) | |
448 | RW.C1 = cn(0, 0.5, 0) | |
449 | RW.Part1 = RightArm | |
450 | RW.Parent = Torso | |
451 | ||
452 | LW.Name = "LW" | |
453 | LW.Part0 = Torso | |
454 | LW.C0 = cn(-1.5, 0.5, 0) | |
455 | LW.C1 = cn(0, 0.5, 0) | |
456 | LW.Part1 = LeftArm | |
457 | LW.Parent = Torso | |
458 | ||
459 | function clerp(a, b, t) | |
460 | local qa = { | |
461 | QuaternionFromCFrame(a) | |
462 | } | |
463 | local qb = { | |
464 | QuaternionFromCFrame(b) | |
465 | } | |
466 | local ax, ay, az = a.x, a.y, a.z | |
467 | local bx, by, bz = b.x, b.y, b.z | |
468 | local _t = 1 - t | |
469 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
470 | end | |
471 | ||
472 | function QuaternionFromCFrame(cf) | |
473 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
474 | local trace = m00 + m11 + m22 | |
475 | if trace > 0 then | |
476 | local s = math.sqrt(1 + trace) | |
477 | local recip = 0.5 / s | |
478 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
479 | else | |
480 | local i = 0 | |
481 | if m11 > m00 then | |
482 | i = 1 | |
483 | end | |
484 | if m22 > (i == 0 and m00 or m11) then | |
485 | i = 2 | |
486 | end | |
487 | if i == 0 then | |
488 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
489 | local recip = 0.5 / s | |
490 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
491 | elseif i == 1 then | |
492 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
493 | local recip = 0.5 / s | |
494 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
495 | elseif i == 2 then | |
496 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
497 | local recip = 0.5 / s | |
498 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
499 | end | |
500 | end | |
501 | end | |
502 | ||
503 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
504 | local xs, ys, zs = x + x, y + y, z + z | |
505 | local wx, wy, wz = w * xs, w * ys, w * zs | |
506 | local xx = x * xs | |
507 | local xy = x * ys | |
508 | local xz = x * zs | |
509 | local yy = y * ys | |
510 | local yz = y * zs | |
511 | local zz = z * zs | |
512 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
513 | end | |
514 | ||
515 | function QuaternionSlerp(a, b, t) | |
516 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
517 | local startInterp, finishInterp; | |
518 | if cosTheta >= 0.0001 then | |
519 | if (1 - cosTheta) > 0.0001 then | |
520 | local theta = math.acos(cosTheta) | |
521 | local invSinTheta = 1 / math.sin(theta) | |
522 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
523 | finishInterp = math.sin(t * theta) * invSinTheta | |
524 | else | |
525 | startInterp = 1 - t | |
526 | finishInterp = t | |
527 | end | |
528 | else | |
529 | if (1 + cosTheta) > 0.0001 then | |
530 | local theta = math.acos(-cosTheta) | |
531 | local invSinTheta = 1 / math.sin(theta) | |
532 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
533 | finishInterp = math.sin(t * theta) * invSinTheta | |
534 | else | |
535 | startInterp = t - 1 | |
536 | finishInterp = t | |
537 | end | |
538 | end | |
539 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
540 | end | |
541 | ||
542 | function swait(num) | |
543 | if num == 0 or num == nil then | |
544 | game:service'RunService'.RenderStepped:wait(0) | |
545 | else | |
546 | for i = 0, num do | |
547 | game:service'RunService'.RenderStepped:wait(0) | |
548 | end | |
549 | end | |
550 | end | |
551 | ||
552 | local RbxUtility = LoadLibrary("RbxUtility") | |
553 | local Create = RbxUtility.Create | |
554 | ||
555 | function RemoveOutlines(part) | |
556 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
557 | end | |
558 | ||
559 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
560 | local Part = Create("Part"){ | |
561 | formFactor = FormFactor, | |
562 | Parent = Parent, | |
563 | Reflectance = Reflectance, | |
564 | Transparency = Transparency, | |
565 | CanCollide = false, | |
566 | Locked = true, | |
567 | BrickColor = BrickColor.new(tostring(BColor)), | |
568 | Name = Name, | |
569 | Size = Size, | |
570 | Material = Material, | |
571 | } | |
572 | RemoveOutlines(Part) | |
573 | return Part | |
574 | end | |
575 | ||
576 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
577 | local Msh = Create(Mesh){ | |
578 | Parent = Part, | |
579 | Offset = OffSet, | |
580 | Scale = Scale, | |
581 | } | |
582 | if Mesh == "SpecialMesh" then | |
583 | Msh.MeshType = MeshType | |
584 | Msh.MeshId = MeshId | |
585 | end | |
586 | return Msh | |
587 | end | |
588 | ||
589 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
590 | local Weld = Create("Weld"){ | |
591 | Parent = Parent, | |
592 | Part0 = Part0, | |
593 | Part1 = Part1, | |
594 | C0 = C0, | |
595 | C1 = C1, | |
596 | } | |
597 | return Weld | |
598 | end | |
599 | ||
600 | function rayCast(Position, Direction, Range, Ignore) | |
601 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
602 | end | |
603 | ||
604 | function CreateSound(id, par, vol, pit) | |
605 | coroutine.resume(coroutine.create(function() | |
606 | local sou = Instance.new("Sound", par or workspace) | |
607 | sou.Volume = vol | |
608 | sou.Pitch = pit or 1 | |
609 | sou.SoundId = id | |
610 | wait() | |
611 | sou:play() | |
612 | game:GetService("Debris"):AddItem(sou, 6) | |
613 | end)) | |
614 | end | |
615 | ||
616 | local function getclosest(obj, distance) | |
617 | local last, lastx = distance + 1 | |
618 | for i, v in pairs(workspace:GetChildren()) do | |
619 | if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then | |
620 | local t = v.Torso | |
621 | local dist = (t.Position - obj.Position).magnitude | |
622 | if dist <= distance then | |
623 | if dist < last then | |
624 | last = dist | |
625 | lastx = v | |
626 | end | |
627 | end | |
628 | end | |
629 | end | |
630 | return lastx | |
631 | end | |
632 | ||
633 | function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch) | |
634 | for i, v in pairs(hit:GetChildren()) do | |
635 | if v:IsA("Humanoid") and hit.Name ~= Character.Name then | |
636 | local find = v:FindFirstChild("Hitz") | |
637 | if not find then | |
638 | if v.Parent:findFirstChild("Head") then | |
639 | local BillG = Create("BillboardGui"){ | |
640 | Parent = v.Parent.Head, | |
641 | Size = UDim2.new(1, 0, 1, 0), | |
642 | Adornee = v.Parent.Head, | |
643 | StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)), | |
644 | } | |
645 | local TL = Create("TextLabel"){ | |
646 | Parent = BillG, | |
647 | Size = UDim2.new(3, 3, 3, 3), | |
648 | BackgroundTransparency = 1, | |
649 | Text = tostring(damage).."-", | |
650 | TextColor3 = Color1.Color, | |
651 | TextStrokeColor3 = Color2.Color, | |
652 | TextStrokeTransparency = 0, | |
653 | TextXAlignment = Enum.TextXAlignment.Center, | |
654 | TextYAlignment = Enum.TextYAlignment.Center, | |
655 | FontSize = Enum.FontSize.Size18, | |
656 | Font = "ArialBold", | |
657 | } | |
658 | coroutine.resume(coroutine.create(function() | |
659 | wait(1) | |
660 | for i = 0, 1, .1 do | |
661 | wait(.1) | |
662 | BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0) | |
663 | end | |
664 | BillG:Destroy() | |
665 | end)) | |
666 | end | |
667 | v.Health = v.Health - damage | |
668 | local bool = Create("BoolValue"){ | |
669 | Parent = v, | |
670 | Name = 'Hitz', | |
671 | } | |
672 | if HSound ~= nil and HPitch ~= nil then | |
673 | CreateSound(HSound, hit, 1, HPitch) | |
674 | end | |
675 | game:GetService("Debris"):AddItem(bool, cooldown) | |
676 | end | |
677 | end | |
678 | end | |
679 | end | |
680 | ||
681 | ||
682 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
683 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
684 | prt.Anchored = true | |
685 | prt.CFrame = cframe | |
686 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
687 | game:GetService("Debris"):AddItem(prt, 10) | |
688 | if Type == 1 or Type == nil then | |
689 | table.insert(Effects, { | |
690 | prt, | |
691 | "Block1", | |
692 | delay, | |
693 | x3, | |
694 | y3, | |
695 | z3, | |
696 | msh | |
697 | }) | |
698 | elseif Type == 2 then | |
699 | table.insert(Effects, { | |
700 | prt, | |
701 | "Block2", | |
702 | delay, | |
703 | x3, | |
704 | y3, | |
705 | z3, | |
706 | msh | |
707 | }) | |
708 | end | |
709 | end | |
710 | ||
711 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
712 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
713 | prt.Anchored = true | |
714 | prt.CFrame = cframe | |
715 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
716 | game:GetService("Debris"):AddItem(prt, 10) | |
717 | table.insert(Effects, { | |
718 | prt, | |
719 | "Cylinder", | |
720 | delay, | |
721 | x3, | |
722 | y3, | |
723 | z3, | |
724 | msh | |
725 | }) | |
726 | end | |
727 | ||
728 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
729 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
730 | prt.Anchored = true | |
731 | prt.CFrame = cframe * CFrame.new(x1, y1, z1) | |
732 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
733 | game:GetService("Debris"):AddItem(prt, 10) | |
734 | table.insert(Effects, { | |
735 | prt, | |
736 | "Cylinder", | |
737 | delay, | |
738 | x3, | |
739 | y3, | |
740 | z3, | |
741 | msh | |
742 | }) | |
743 | end | |
744 | ||
745 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
746 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
747 | prt.Anchored = true | |
748 | prt.CFrame = cframe | |
749 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
750 | game:GetService("Debris"):AddItem(prt, 10) | |
751 | table.insert(Effects, { | |
752 | prt, | |
753 | "Cylinder", | |
754 | delay, | |
755 | x3, | |
756 | y3, | |
757 | z3, | |
758 | msh | |
759 | }) | |
760 | end | |
761 | ||
762 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
763 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
764 | prt.Anchored = true | |
765 | prt.CFrame = cframe | |
766 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
767 | game:GetService("Debris"):AddItem(prt, 10) | |
768 | table.insert(Effects, { | |
769 | prt, | |
770 | "Cylinder", | |
771 | delay, | |
772 | x3, | |
773 | y3, | |
774 | z3, | |
775 | msh | |
776 | }) | |
777 | end | |
778 | ||
779 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
780 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
781 | prt.Anchored = true | |
782 | prt.CFrame = cframe | |
783 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
784 | game:GetService("Debris"):AddItem(prt, 10) | |
785 | table.insert(Effects, { | |
786 | prt, | |
787 | "Cylinder", | |
788 | delay, | |
789 | x3, | |
790 | y3, | |
791 | z3, | |
792 | msh | |
793 | }) | |
794 | end | |
795 | ||
796 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
797 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
798 | prt.Anchored = true | |
799 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
800 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
801 | local num = math.random(10, 50) / 1000 | |
802 | game:GetService("Debris"):AddItem(prt, 10) | |
803 | table.insert(Effects, { | |
804 | prt, | |
805 | "Shatter", | |
806 | num, | |
807 | prt.CFrame, | |
808 | math.random() - math.random(), | |
809 | 0, | |
810 | math.random(50, 100) / 100 | |
811 | }) | |
812 | end | |
813 | ||
814 | ||
815 | ||
816 | ||
817 | for i = 0, 1, 0.05 do | |
818 | swait() | |
819 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1) | |
820 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1) | |
821 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) | |
822 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3) | |
823 | if Torsovelocity > 2 then | |
824 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2) | |
825 | RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) | |
826 | LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) | |
827 | elseif Torsovelocity < 1 then | |
828 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) | |
829 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) | |
830 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) | |
831 | end | |
832 | end | |
833 | attack = false | |
834 | ||
835 | ||
836 | ||
837 | game:GetService'RunService'.Stepped:connect(function() | |
838 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
839 | velocity = RootPart.Velocity.y | |
840 | sine = sine + change | |
841 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
842 | if equipped == true or equipped == false then | |
843 | if RootPart.Velocity.y > 1 and hit == nil then | |
844 | Anim = "Jump" | |
845 | if attack == false then | |
846 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
847 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
848 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1) | |
849 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1) | |
850 | RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1) | |
851 | LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1) | |
852 | end | |
853 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
854 | Anim = "Fall" | |
855 | if attack == false then | |
856 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
857 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
858 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1) | |
859 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1) | |
860 | RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
861 | LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
862 | end | |
863 | elseif Torsovelocity < 1 and hit ~= nil then | |
864 | Anim = "Idle" | |
865 | if attack == false then | |
866 | change = 1 | |
867 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1) | |
868 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1) | |
869 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1) | |
870 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.1) | |
871 | RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
872 | LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
873 | end | |
874 | elseif Torsovelocity > 2 and hit ~= nil then | |
875 | Anim = "Walk" | |
876 | if attack == false then | |
877 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos(sine / 5))), .2) | |
878 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2) | |
879 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(4)), .2) | |
880 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2) | |
881 | RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3) | |
882 | LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3) | |
883 | end | |
884 | end | |
885 | end | |
886 | if #Effects > 0 then | |
887 | for e = 1, #Effects do | |
888 | if Effects[e] ~= nil then | |
889 | local Thing = Effects[e] | |
890 | if Thing ~= nil then | |
891 | local Part = Thing[1] | |
892 | local Mode = Thing[2] | |
893 | local Delay = Thing[3] | |
894 | local IncX = Thing[4] | |
895 | local IncY = Thing[5] | |
896 | local IncZ = Thing[6] | |
897 | if Thing[1].Transparency <= 1 then | |
898 | if Thing[2] == "Block1" then | |
899 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
900 | local Mesh = Thing[1].Mesh | |
901 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
902 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
903 | elseif Thing[2] == "Block2" then | |
904 | Thing[1].CFrame = Thing[1].CFrame | |
905 | local Mesh = Thing[7] | |
906 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
907 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
908 | elseif Thing[2] == "Cylinder" then | |
909 | local Mesh = Thing[1].Mesh | |
910 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
911 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
912 | elseif Thing[2] == "Blood" then | |
913 | local Mesh = Thing[7] | |
914 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0) | |
915 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
916 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
917 | elseif Thing[2] == "Elec" then | |
918 | local Mesh = Thing[1].Mesh | |
919 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
920 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
921 | elseif Thing[2] == "Disappear" then | |
922 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
923 | elseif Thing[2] == "Shatter" then | |
924 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
925 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
926 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
927 | Thing[6] = Thing[6] + Thing[5] | |
928 | end | |
929 | else | |
930 | Part.Parent = nil | |
931 | table.remove(Effects, e) | |
932 | end | |
933 | end | |
934 | end | |
935 | end | |
936 | end | |
937 | end) | |
938 | ||
939 | ||
940 | local lp = game.Players.LocalPlayer | |
941 | local chr = lp.Character | |
942 | local mouseV2 = lp:GetMouse() | |
943 | local euler = CFrame.fromEulerAnglesXYZ | |
944 | local rad = math.rad | |
945 | local trso = chr.Torso | |
946 | ||
947 | ||
948 | ||
949 | ||
950 | ||
951 | ||
952 | ||
953 | ||
954 | ||
955 | ||
956 | ||
957 | ||
958 | ||
959 | ||
960 | ||
961 | ||
962 | ||
963 | ||
964 | ||
965 | ||
966 | ||
967 | ||
968 | ||
969 | ||
970 | ||
971 | hum = chr.Humanoid | |
972 | ||
973 | ||
974 | ||
975 | function CreateMesh(parent, id, x, y, z, texture) | |
976 | local m=Instance.new("SpecialMesh", parent) | |
977 | m.MeshType = "FileMesh" | |
978 | m.MeshId="http://www.roblox.com/asset/?id="..id | |
979 | if texture ~= nil then | |
980 | m.TextureId="http://www.roblox.com/asset/?id="..texture | |
981 | end | |
982 | m.Scale = Vector3.new(x,y,z) | |
983 | end | |
984 | ||
985 | ||
986 | ||
987 | Hat=function() | |
988 | hat = Instance.new("Part", chr) | |
989 | hat.Transparency = 1 | |
990 | hat.Name = "Top hat" | |
991 | hat.Locked = true | |
992 | hat.BrickColor = BrickColor.new("Really black") | |
993 | hat.CanCollide=true | |
994 | hat.Size=Vector3.new(1,1,1) | |
995 | hatw = Instance.new("Weld",hat) | |
996 | hatw.Part0=hat | |
997 | hatw.Part1=chr['Head'] | |
998 | hatw.C0=CFrame.new(0,-1.7,0) | |
999 | hatw.C1=euler(rad(0),rad(0),rad(0)) | |
1000 | end | |
1001 | ||
1002 | Hat() | |
1003 | ||
1004 | ||
1005 | ||
1006 | function Name(msg) | |
1007 | if hat.Parent then | |
1008 | pcall(function() | |
1009 | local Gui = Instance.new('BillboardGui', hat) | |
1010 | Gui.ExtentsOffset = Vector3.new(0,1.5,0) | |
1011 | Gui.Size = UDim2.new(0,200,0,300) | |
1012 | local Frame = Instance.new('Frame',Gui) | |
1013 | Frame.BackgroundTransparency = 1 | |
1014 | Frame.Size = UDim2.new(1,0,1,0) | |
1015 | local Txt = Instance.new('TextLabel',Frame) | |
1016 | Txt.BackgroundTransparency = 1 | |
1017 | Txt.Size = UDim2.new(1,0,1,0) | |
1018 | Txt.Font = 'ArialBold' | |
1019 | Txt.FontSize = 'Size24' | |
1020 | Txt.Text = msg | |
1021 | Txt.TextColor3 = BrickColor.new("Really black").Color | |
1022 | Txt.TextStrokeColor3 = Color3.new(1,0,0) | |
1023 | Txt.TextStrokeTransparency = 0 | |
1024 | Txt.TextWrapped = true | |
1025 | Txt.TextScaled = false | |
1026 | end) | |
1027 | else | |
1028 | end | |
1029 | end | |
1030 | ||
1031 | function Chat(msg) -- Credit to jillmiles1, kthxbye | |
1032 | if hat.Parent then | |
1033 | pcall(function() | |
1034 | if hat:FindFirstChild("Fazbear Chat Gui") then | |
1035 | hat['Fazbear Chat Gui']:destroy() | |
1036 | end | |
1037 | local Gui = Instance.new('BillboardGui', hat) | |
1038 | Gui.Name = "Fazbear Chat Gui" | |
1039 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
1040 | Gui.Size = UDim2.new(0,200,0,300) | |
1041 | local Frame = Instance.new('Frame',Gui) | |
1042 | Frame.BackgroundTransparency = 1 | |
1043 | Frame.Size = UDim2.new(1,0,1,0) | |
1044 | local Txt = Instance.new('TextLabel',Frame) | |
1045 | Txt.BackgroundTransparency = 1 | |
1046 | Txt.Size = UDim2.new(1,0,1,0) | |
1047 | Txt.Font = 'ArialBold' | |
1048 | Txt.Name = "ChatGui" | |
1049 | Txt.FontSize = 'Size24' | |
1050 | Txt.Text = '' | |
1051 | Txt.TextColor3 = BrickColor.new("Really black").Color | |
1052 | Txt.TextStrokeColor3 = Color3.new(1,1,1) | |
1053 | Txt.TextStrokeTransparency = .5 | |
1054 | Txt.TextWrapped = true | |
1055 | Txt.TextScaled = false | |
1056 | ||
1057 | delay(wait(),function() | |
1058 | for v = 1, #msg do | |
1059 | Txt.Text=string.sub(msg,1,v) | |
1060 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
1061 | wait(.009) | |
1062 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
1063 | wait(.009) | |
1064 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
1065 | end; | |
1066 | ||
1067 | ||
1068 | ||
1069 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
1070 | wait(.03) | |
1071 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
1072 | wait(.03) | |
1073 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
1074 | wait(.03) | |
1075 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
1076 | wait(.03) | |
1077 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
1078 | wait(.03) | |
1079 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
1080 | wait(.03) | |
1081 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
1082 | wait(.03) | |
1083 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
1084 | wait(.03) | |
1085 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
1086 | wait(.03) | |
1087 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
1088 | wait(.03) | |
1089 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
1090 | wait(.03) | |
1091 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
1092 | wait(.03) | |
1093 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
1094 | wait(.03) | |
1095 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
1096 | wait(.03) | |
1097 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
1098 | wait(.03) | |
1099 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
1100 | wait(.03) | |
1101 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
1102 | wait(.03) | |
1103 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
1104 | wait(.03) | |
1105 | ||
1106 | Txt.TextStrokeTransparency = .6 | |
1107 | wait() | |
1108 | Txt.TextStrokeTransparency = .7 | |
1109 | wait() | |
1110 | Txt.TextStrokeTransparency = .8 | |
1111 | wait() | |
1112 | Txt.TextStrokeTransparency = .9 | |
1113 | wait() | |
1114 | Txt.TextStrokeTransparency = 1 | |
1115 | wait() | |
1116 | ||
1117 | for v = 1, #Txt.Text do | |
1118 | Txt.Text=string.sub(msg,-1,v) | |
1119 | ||
1120 | ||
1121 | ||
1122 | ||
1123 | ||
1124 | ||
1125 | ||
1126 | end; | |
1127 | Gui:remove() | |
1128 | end) | |
1129 | end) | |
1130 | else | |
1131 | end | |
1132 | end | |
1133 | ||
1134 | ||
1135 | ||
1136 | ||
1137 | function PlaySound(id, pitch, looped) | |
1138 | epicsound = Instance.new("Sound") | |
1139 | epicsound.Name = "FazbearSound" | |
1140 | epicsound.SoundId = "rbxassetid://"..id | |
1141 | epicsound.Volume = 2 | |
1142 | epicsound.Pitch = pitch | |
1143 | if looped == nil then | |
1144 | looped = true | |
1145 | else | |
1146 | looped = looped | |
1147 | end | |
1148 | wait() | |
1149 | epicsound.Looped = looped | |
1150 | epicsound.Parent = workspace | |
1151 | if epicsound.SoundId=="rbxassetid://tt" then -- TELL ME, TELL ME, WHERE DA FREAKS AT! | |
1152 | epicsound.SoundId="rbxassetid://181158033" | |
1153 | elseif epicsound.SoundId=="rbxassetid://fabulous" then -- FA-FA-FABULOUS! | |
1154 | epicsound.SoundId="rbxassetid://191819419" | |
1155 | elseif epicsound.SoundId=="rbxassetid://ufdb" then -- ultimate final death battle(fairy tail XD) | |
1156 | epicsound.SoundId="rbxassetid://153085393" | |
1157 | elseif epicsound.SoundId=="rbxassetid://nnm" then | |
1158 | epicsound.SoundId="rbxassetid://210189234" | |
1159 | elseif epicsound.SoundId=="rbxassetid://tun" then -- tunak tunak tun | |
1160 | epicsound.SoundId="rbxassetid://162682002" | |
1161 | elseif epicsound.SoundId=="rbxassetid://zelda" then | |
1162 | epicsound.SoundId="rbxassetid://158215156" | |
1163 | elseif epicsound.SoundId=="rbxassetid://cc" then | |
1164 | epicsound.SoundId="rbxassetid://177080835" | |
1165 | end | |
1166 | es=epicsound:clone() | |
1167 | es:Stop() | |
1168 | es.Parent = chr | |
1169 | wait() | |
1170 | es:Play() | |
1171 | end | |
1172 | ||
1173 | ||
1174 | ||
1175 | ||
1176 | lp.Chatted:connect(function(msg) | |
1177 | Chat(msg) | |
1178 | end) | |
1179 | ||
1180 | goldie=true | |
1181 | ||
1182 | ||
1183 | function StopMusic() | |
1184 | if chr:FindFirstChild("FazbearSound") then | |
1185 | if chr.FazbearSound.ClassName == "Sound" then | |
1186 | chr.FazbearSound:Stop() | |
1187 | wait() | |
1188 | chr.FazbearSound:Destroy() | |
1189 | end | |
1190 | end | |
1191 | end | |
1192 | ||
1193 | Name("") | |
1194 | ||
1195 | ||
1196 | mouseV2.KeyDown:connect(function(key) | |
1197 | if key == "g" then | |
1198 | if goldie==false then | |
1199 | goldie=true | |
1200 | ||
1201 | elseif goldie==true then | |
1202 | goldie=false | |
1203 | ||
1204 | end | |
1205 | elseif key == "j" then -- Plays a song | |
1206 | StopMusic() | |
1207 | PlaySound(150456585, 1.1, true) | |
1208 | elseif key == "k" then -- Plays a song | |
1209 | StopMusic() | |
1210 | PlaySound(260170583, 1, true) | |
1211 | Chat("Heh...") | |
1212 | elseif key == "p" then -- Stops any sound(s) playing from your torso | |
1213 | StopMusic() | |
1214 | Chat("All sounds stopped!") | |
1215 | end | |
1216 | end) | |
1217 | ||
1218 | ||
1219 | ||
1220 | hum.Died:connect(function() | |
1221 | es.Pitch = 10 | |
1222 | wait() | |
1223 | es:Pause() | |
1224 | es:Stop() | |
1225 | es.Name = "Ded" | |
1226 | wait() | |
1227 | es:Destroy() | |
1228 | end) | |
1229 | ||
1230 | ||
1231 | ||
1232 | ||
1233 | ||
1234 | ||
1235 | p = (game.Players.LocalPlayer.Name) | |
1236 | char = game.Players.LocalPlayer.Character | |
1237 | ||
1238 | ||
1239 | local player = game.Players.LocalPlayer | |
1240 | repeat wait() until player.Character.Humanoid | |
1241 | local humanoid = player.Character.Humanoid | |
1242 | local mouse = player:GetMouse() | |
1243 | ||
1244 | for i,v in pairs(char:GetChildren()) do | |
1245 | if v.ClassName == 'Accessory' then | |
1246 | v:Destroy() | |
1247 | end | |
1248 | end | |
1249 | ||
1250 | ScarySound1 = Instance.new("Sound") | |
1251 | ScarySound1.Parent = char.Torso | |
1252 | ScarySound1.SoundId = "rbxassetid://161964276" | |
1253 | ScarySound1.Volume = .5 | |
1254 | ||
1255 | ScarySound2 = Instance.new("Sound") | |
1256 | ScarySound2.Parent = char.Torso | |
1257 | ScarySound2.SoundId = "rbxassetid://669623416" | |
1258 | ScarySound2.Volume = 2 | |
1259 | ScarySound2.Looped = true | |
1260 | ||
1261 | ScarySound3 = Instance.new("Sound") | |
1262 | ScarySound3.Parent = char.Torso | |
1263 | ScarySound3.SoundId = "rbxassetid://483810543" | |
1264 | ScarySound3.Volume = 0.3 | |
1265 | ScarySound3.Looped = true | |
1266 | ||
1267 | ScarySound4 = Instance.new("Sound") | |
1268 | ScarySound4.Parent = char.Torso | |
1269 | ScarySound4.SoundId = "rbxassetid://177113856" | |
1270 | ScarySound4.Volume = 2 | |
1271 | ScarySound4.Looped = false | |
1272 | ||
1273 | Punch = Instance.new("Sound") | |
1274 | Punch.Parent = char.Torso | |
1275 | Punch.SoundId = "rbxassetid://146938349" | |
1276 | Punch.Volume = 1.5 | |
1277 | Punch.Looped = false | |
1278 | Punch.Pitch = 0.8 | |
1279 | ||
1280 | hole = Instance.new("Sound") | |
1281 | hole.Parent = char.Torso | |
1282 | hole.SoundId = "rbxassetid://224339308" | |
1283 | hole.Volume = .3 | |
1284 | ||
1285 | ||
1286 | game.Players.LocalPlayer.Character.Sound:Destroy() | |
1287 | ||
1288 | function Normal() | |
1289 | ScarySound3:Play() | |
1290 | char.Humanoid.WalkSpeed = 18 | |
1291 | char.Head.face.Texture = "rbxassetid://0" | |
1292 | char["Left Leg"].Transparency = 0 | |
1293 | char["Head"].Transparency = 0 | |
1294 | char["Right Leg"].Transparency = 0 | |
1295 | char["Torso"].Transparency = 0 | |
1296 | char["Left Arm"].Transparency = 0 | |
1297 | char["Right Arm"].Transparency = 0 | |
1298 | end | |
1299 | ||
1300 | function GoInvisible() | |
1301 | ScarySound3:Stop() | |
1302 | ScarySound1:Stop() | |
1303 | char.Humanoid.WalkSpeed = 120 | |
1304 | char.Head.face.Transparency = 1 | |
1305 | char["Left Leg"].Transparency = 0.5 | |
1306 | char["Head"].Transparency = 0.5 | |
1307 | char["Right Leg"].Transparency = 0.5 | |
1308 | char["Torso"].Transparency = 0.5 | |
1309 | char["Left Arm"].Transparency = 0.5 | |
1310 | char["Right Arm"].Transparency = 0.5 | |
1311 | Hood.Transparency = 0.5 | |
1312 | Mask.Transparency = 0.5 | |
1313 | Orbvc.Transparency = 0.5 | |
1314 | Orbd.Transparency = 0.5 | |
1315 | Orbvc.BrickColor = BrickColor.new("Really red") | |
1316 | Orbd.BrickColor = BrickColor.new("Really red") | |
1317 | wait(0.001) | |
1318 | char["Left Leg"].Transparency = 0.6 | |
1319 | char["Head"].Transparency = 0.6 | |
1320 | char["Right Leg"].Transparency = 0.6 | |
1321 | char["Torso"].Transparency = 0.6 | |
1322 | char["Left Arm"].Transparency = 0.6 | |
1323 | char["Right Arm"].Transparency = 0.6 | |
1324 | Hood.Transparency = 0.6 | |
1325 | Mask.Transparency = 0.6 | |
1326 | Orbvc.Transparency = 0.6 | |
1327 | Orbd.Transparency = 0.6 | |
1328 | wait(0.001) | |
1329 | char["Left Leg"].Transparency = 0.7 | |
1330 | char["Head"].Transparency = 0.7 | |
1331 | char["Right Leg"].Transparency = 0.7 | |
1332 | char["Torso"].Transparency = 0.7 | |
1333 | char["Left Arm"].Transparency = 0.7 | |
1334 | char["Right Arm"].Transparency = 0.7 | |
1335 | Hood.Transparency = 0.7 | |
1336 | Mask.Transparency = 0.7 | |
1337 | Orbvc.Transparency = 0.7 | |
1338 | Orbd.Transparency = 0.7 | |
1339 | wait(0.001) | |
1340 | char["Left Leg"].Transparency = 1 | |
1341 | char["Head"].Transparency = 1 | |
1342 | char["Right Leg"].Transparency = 1 | |
1343 | char["Torso"].Transparency = 1 | |
1344 | char["Left Arm"].Transparency = 1 | |
1345 | char["Right Arm"].Transparency = 1 | |
1346 | Hood.Transparency = 1 | |
1347 | Mask.Transparency = 1 | |
1348 | Orbvc.Transparency = 1 | |
1349 | Orbd.Transparency = 1 | |
1350 | end | |
1351 | ||
1352 | function GoVisible() | |
1353 | ScarySound3:Play() | |
1354 | char.Humanoid.WalkSpeed = 16 | |
1355 | ScarySound1:Play() | |
1356 | char.Head.face.Transparency = 0 | |
1357 | Orbvc.BrickColor = BrickColor.new("Really black") | |
1358 | Orbd.BrickColor = BrickColor.new("Really black") | |
1359 | char["Left Leg"].Transparency = 0.9 | |
1360 | char["Head"].Transparency = 0.9 | |
1361 | char["Right Leg"].Transparency = 9 | |
1362 | char["Torso"].Transparency = 0.9 | |
1363 | char["Left Arm"].Transparency = 0.9 | |
1364 | char["Right Arm"].Transparency = 0.9 | |
1365 | Hood.Transparency = 0.9 | |
1366 | Mask.Transparency = 0.9 | |
1367 | Orbvc.Transparency = 0.9 | |
1368 | Orbd.Transparency = 0.9 | |
1369 | wait(0.001) | |
1370 | char["Left Leg"].Transparency = 0.7 | |
1371 | char["Head"].Transparency = 0.7 | |
1372 | char["Right Leg"].Transparency = 0.7 | |
1373 | char["Torso"].Transparency = 0.7 | |
1374 | char["Left Arm"].Transparency = 0.7 | |
1375 | char["Right Arm"].Transparency = 0.7 | |
1376 | Hood.Transparency = 0.7 | |
1377 | Mask.Transparency = 0.7 | |
1378 | Orbvc.Transparency = 0.7 | |
1379 | Orbd.Transparency = 0.7 | |
1380 | wait(0.001) | |
1381 | char["Left Leg"].Transparency = 0 | |
1382 | char["Head"].Transparency = 0 | |
1383 | char["Right Leg"].Transparency = 0 | |
1384 | char["Torso"].Transparency = 0 | |
1385 | char["Left Arm"].Transparency = 0 | |
1386 | char["Right Arm"].Transparency = 0 | |
1387 | Hood.Transparency = 0 | |
1388 | Mask.Transparency = 0 | |
1389 | Orbvc.Transparency = 0 | |
1390 | Orbd.Transparency = 0 | |
1391 | end | |
1392 | ||
1393 | Normal() | |
1394 | ||
1395 | Music1 = New("Sound",chara,"Music",{SoundId = "rbxassetid://293341992",Volume = 2,Looped = true}) | |
1396 | Music1.Pitch = 1 | |
1397 | musicon = false | |
1398 | mouse.KeyDown:connect(function(key) | |
1399 | if key == "z" then | |
1400 | if char.Head.Transparency == 0 then | |
1401 | GoInvisible() | |
1402 | ||
1403 | elseif char.Head.Transparency == 1 then | |
1404 | GoVisible() | |
1405 | Chat("...") | |
1406 | end | |
1407 | end end) | |
1408 | ||
1409 | mouse.KeyDown:connect(function(key) | |
1410 | if key == "x" then | |
1411 | if ScarySound2.IsPlaying == false then | |
1412 | ScarySound2:Play() | |
1413 | elseif ScarySound2.IsPlaying == true then | |
1414 | ScarySound2:Stop() | |
1415 | ||
1416 | ||
1417 | end | |
1418 | end end) | |
1419 | ||
1420 | mouse.KeyDown:connect(function(key) | |
1421 | if key == "r" then | |
1422 | if ScarySound4.IsPlaying == false then | |
1423 | ScarySound4:Play() | |
1424 | Chat("Hello...") | |
1425 | wait(1.5) | |
1426 | Chat("greetings...") | |
1427 | wait(2) | |
1428 | Chat("o my...") | |
1429 | wait(1.5) | |
1430 | Chat("he have another victim of the disease") | |
1431 | wait(3) | |
1432 | Chat("you are not a doctor...") | |
1433 | wait(2) | |
1434 | Chat("i sense the the disease in you") | |
1435 | wait(2.3) | |
1436 | Chat("i am the cure...") | |
1437 | wait(2) | |
1438 | Chat("do not be afraid") | |
1439 | wait(2) | |
1440 | Chat("i am the cure") | |
1441 | wait(2) | |
1442 | Chat("stop resisting...") | |
1443 | wait(1.8) | |
1444 | Chat("i am here to cure you...") | |
1445 | ||
1446 | ||
1447 | ||
1448 | ||
1449 | end | |
1450 | end end) | |
1451 | mouse.KeyDown:connect(function(key) | |
1452 | if key == "u" then | |
1453 | for _, z in pairs(workspace:GetChildren()) do | |
1454 | ||
1455 | if z.Name == "Zombie" then | |
1456 | Chat("Clean...") | |
1457 | z:Destroy() | |
1458 | ||
1459 | end | |
1460 | end | |
1461 | end | |
1462 | end) | |
1463 | ||
1464 | ||
1465 | mouse.KeyDown:connect(function(key) | |
1466 | if key == "m" then | |
1467 | if musicon == true then | |
1468 | Music1:Stop() | |
1469 | musicon = false | |
1470 | Chat("Auto Target: Deactivated") | |
1471 | else | |
1472 | Chat("Auto Target: Activated") | |
1473 | Music1:Play() | |
1474 | musicon = true | |
1475 | ||
1476 | end | |
1477 | end | |
1478 | end) | |
1479 | ||
1480 | Virus = true | |
1481 | ||
1482 | ||
1483 | mouse.KeyDown:connect(function(key) | |
1484 | if key == "v" then | |
1485 | if Virus == true then | |
1486 | Chat("Infection: Deactivated") | |
1487 | Virus = false | |
1488 | ||
1489 | else | |
1490 | ||
1491 | Virus = true | |
1492 | Chat("Infection: Activated") | |
1493 | end | |
1494 | end | |
1495 | end) | |
1496 | ||
1497 | ||
1498 | ||
1499 | mouse.KeyDown:connect(function(key) | |
1500 | if key == "h" then | |
1501 | for _, z in pairs(workspace:GetChildren()) do | |
1502 | ||
1503 | if z.Name == "Zombie" then | |
1504 | ||
1505 | ||
1506 | ||
1507 | end | |
1508 | end | |
1509 | end | |
1510 | end) | |
1511 | ||
1512 | ||
1513 | ||
1514 | ||
1515 | mouse.KeyDown:connect(function(key) | |
1516 | if key == "f" then | |
1517 | if targetted == nil then | |
1518 | targetted = char | |
1519 | else | |
1520 | ||
1521 | targetted = nil | |
1522 | end | |
1523 | ||
1524 | ||
1525 | end | |
1526 | end) | |
1527 | ||
1528 | ||
1529 | ||
1530 | ||
1531 | ||
1532 | function SpawnZombie() | |
1533 | ||
1534 | ||
1535 | if ZomWait == false and ZomWait2 == false then | |
1536 | Zombie.Parent = game.Lighting | |
1537 | Zombie2 = Zombie:Clone() | |
1538 | Zombie3 = Zombie:Clone() | |
1539 | ||
1540 | Zombie:Destroy() | |
1541 | ---------------------------- | |
1542 | ZomWait2 = true | |
1543 | wait() | |
1544 | ZomWait = true | |
1545 | end | |
1546 | ||
1547 | ||
1548 | ||
1549 | if ZomWait == true and ZomWait2 == false then | |
1550 | Zombie3.Parent = game.Lighting | |
1551 | Zombie2 = Zombie3:Clone() | |
1552 | Zombie = Zombie3:Clone() | |
1553 | ||
1554 | Zombie3:Destroy() | |
1555 | ---------------------------- | |
1556 | ZomWait2 = true | |
1557 | wait() | |
1558 | ZomWait = false | |
1559 | end | |
1560 | Zombie2.Parent = game.Workspace | |
1561 | ||
1562 | end | |
1563 | ||
1564 | ||
1565 | ||
1566 | ||
1567 | function ResetZombie() | |
1568 | wait(4) | |
1569 | ZomSyle = false | |
1570 | ZomWait2 = false | |
1571 | ||
1572 | end | |
1573 | waitV2 = false | |
1574 | function onTouch(part) | |
1575 | ||
1576 | local humanoid = part.Parent:findFirstChild("Humanoid") | |
1577 | local model = part.Parent | |
1578 | local torso = part.Parent:FindFirstChild("Torso") | |
1579 | local head = part.Parent:findFirstChild("Head") | |
1580 | local leftleg = part.Parent:findFirstChild("Left Leg") | |
1581 | local rightleg = part.Parent:findFirstChild("Right Leg") | |
1582 | local leftarm = part.Parent:findFirstChild("Left Arm") | |
1583 | local rightarm = part.Parent:findFirstChild("Right Arm") | |
1584 | if model.Name == 'Zombie' == false and model.Name == ''..p == false and Virus == true and waitV2 == false then | |
1585 | waitV2 = true | |
1586 | wait(.2) | |
1587 | waitV2 = false | |
1588 | ||
1589 | ||
1590 | ||
1591 | ||
1592 | if (humanoid ~=nil) then | |
1593 | ||
1594 | --humanoid.Health = 0 | |
1595 | ||
1596 | ||
1597 | ---------------------------R15------------------------------------------------- | |
1598 | if part.Parent:FindFirstChild("Torso") == nil and model.Humanoid.Health == 0 == false then | |
1599 | local torso2 = part.Parent:FindFirstChild("UpperTorso") | |
1600 | torso2:Destroy() | |
1601 | end | |
1602 | ------------------------------------------------------------------------------- | |
1603 | ||
1604 | ||
1605 | ||
1606 | humanoid.Sit = true | |
1607 | wait(0.5) | |
1608 | torso.Anchored = true | |
1609 | wait(.3) | |
1610 | zomchar = humanoid.Parent | |
1611 | e=Instance.new('Part', model) | |
1612 | e.Size = Vector3.new(2.25,2.25,2.25) | |
1613 | e.Transparency = 1 | |
1614 | e.Anchored = true | |
1615 | e.CFrame = CFrame.new(torso.Position) | |
1616 | ||
1617 | ||
1618 | ||
1619 | wait(1) | |
1620 | torso:Destroy() | |
1621 | q=Instance.new('ParticleEmitter', e) | |
1622 | q.Size = NumberSequence.new(2,.0) | |
1623 | q.Rate = 500 | |
1624 | q.Transparency = NumberSequence.new(0,1) | |
1625 | q.Speed = NumberRange.new(7) | |
1626 | q.VelocitySpread = 100 | |
1627 | q.Lifetime = NumberRange.new(0.1,1) | |
1628 | q.Texture = 'rbxassetid://164417280' | |
1629 | wait(.1) | |
1630 | torso.Anchored = true | |
1631 | rightleg.Anchored = true | |
1632 | leftleg.Anchored = true | |
1633 | rightarm.Anchored = true | |
1634 | leftarm.Anchored = true | |
1635 | ded = Instance.new("Sound") | |
1636 | ded.Parent = e | |
1637 | ded.SoundId = "rbxassetid://130976109" | |
1638 | ded.Volume = 3 | |
1639 | ded.Looped = false | |
1640 | wait() | |
1641 | ||
1642 | ded:Play() | |
1643 | ||
1644 | wait(1) | |
1645 | leftleg.Transparency = 0.5 | |
1646 | head.Transparency = 0.5 | |
1647 | rightleg.Transparency = 0.5 | |
1648 | torso.Transparency = 0.5 | |
1649 | leftarm.Transparency = 0.5 | |
1650 | rightarm.Transparency = 0.5 | |
1651 | ||
1652 | ||
1653 | wait(0.001) | |
1654 | leftleg.Transparency = 0.6 | |
1655 | head.Transparency = 0.6 | |
1656 | rightleg.Transparency = 0.6 | |
1657 | torso.Transparency = 0.6 | |
1658 | leftarm.Transparency = 0.6 | |
1659 | rightarm.Transparency = 0.6 | |
1660 | ||
1661 | wait(0.001) | |
1662 | leftleg.Transparency = 0.7 | |
1663 | head.Transparency = 0.7 | |
1664 | rightleg.Transparency = 0.7 | |
1665 | torso.Transparency = 0.7 | |
1666 | leftarm.Transparency = 0.7 | |
1667 | rightarm.Transparency = 0.7 | |
1668 | ||
1669 | ||
1670 | ||
1671 | ||
1672 | ||
1673 | ||
1674 | wait(0.001) | |
1675 | leftleg.Transparency = 1 | |
1676 | head.Transparency = 1 | |
1677 | rightleg.Transparency = 1 | |
1678 | torso.Transparency = 1 | |
1679 | leftarm.Transparency = 1 | |
1680 | rightarm.Transparency = 1 | |
1681 | wait() | |
1682 | ||
1683 | SpawnZombie() | |
1684 | Zombie2.Torso.Touched:connect(onTouch) | |
1685 | Zombie2.Name = 'Zombie' | |
1686 | function AutoJump() | |
1687 | Zombie2.Humanoid.Jump = true | |
1688 | end | |
1689 | Zombie2.Torso.Touched:connect(AutoJump) | |
1690 | wait() | |
1691 | Zombie2:MoveTo(zomchar.Head.Position + Vector3.new(math.random(0,1),0,math.random(0,1))) | |
1692 | ---------------------- | |
1693 | ||
1694 | if ZomSyle == false then | |
1695 | ZomSyle = true | |
1696 | ||
1697 | ||
1698 | ||
1699 | ||
1700 | ||
1701 | ||
1702 | ||
1703 | ||
1704 | Zombie2.archivable = false | |
1705 | ||
1706 | ||
1707 | skin = zomchar["Body Colors"]:Clone() | |
1708 | skin.Parent = Zombie2 | |
1709 | wait() | |
1710 | ||
1711 | ||
1712 | Character= Zombie2 | |
1713 | plr = Zombie2 | |
1714 | Headmaker = Character.Head | |
1715 | Headcol1 = Headmaker.BrickColor | |
1716 | Headmat = Headmaker.Material | |
1717 | Headsize = Headmaker.Size | |
1718 | Headsize2 = Headmaker.Mesh.Scale | |
1719 | hed = Character.Head | |
1720 | hed.Transparency = 1 | |
1721 | ||
1722 | local Headnr1 = Instance.new("Model",Character.Head) | |
1723 | Headnr1.Name = "Lmao" | |
1724 | local Headnr2 = Instance.new("Model",Headnr1) | |
1725 | Headnr2.Name = ""..zomchar.Name | |
1726 | ||
1727 | ||
1728 | ---------------------------------------------------------- | |
1729 | wait() | |
1730 | local Mask = Instance.new("Part", Headnr2) | |
1731 | Mask.Name = "Head" | |
1732 | Mask.CanCollide = false | |
1733 | Mask.BrickColor = Headcol1 | |
1734 | Mask.Transparency = 0 | |
1735 | Mask.Material = Headmat | |
1736 | Mask.Size = Headsize | |
1737 | Mask.TopSurface = Enum.SurfaceType.Smooth | |
1738 | Mask.BottomSurface = Enum.SurfaceType.Smooth | |
1739 | local Weld = Instance.new("Weld", Mask) | |
1740 | Weld.Part0 = Character.Head | |
1741 | Weld.Part1 = Mask | |
1742 | Weld.C1 = CFrame.new(0,0,0) | |
1743 | ||
1744 | local M1 = Instance.new("SpecialMesh") | |
1745 | M1.Parent = Mask | |
1746 | M1.MeshType='Head' | |
1747 | M1.Scale = Headsize2 | |
1748 | ---------------------------------------------------------- | |
1749 | local Name2 = Instance.new("Humanoid",Headnr2) | |
1750 | ||
1751 | wait() | |
1752 | ||
1753 | for i,v in pairs(zomchar:GetChildren()) do | |
1754 | if v:IsA("CharacterMesh") then | |
1755 | v:clone().Parent = Zombie2 | |
1756 | end | |
1757 | ||
1758 | if v:IsA("ShirtGraphic") then | |
1759 | v:clone().Parent = Zombie2 | |
1760 | end | |
1761 | ||
1762 | if v:IsA("Pants") then | |
1763 | v:clone().Parent = Zombie2 | |
1764 | end | |
1765 | if v:IsA("Shirt") then | |
1766 | v:clone().Parent = Zombie2 | |
1767 | ||
1768 | end | |
1769 | ||
1770 | ||
1771 | if v:IsA("Accessory") then | |
1772 | v:clone().Parent = Zombie2 | |
1773 | end | |
1774 | ||
1775 | if v:IsA("Hat") then | |
1776 | v:clone().Parent = Zombie2 | |
1777 | end | |
1778 | ||
1779 | end | |
1780 | ||
1781 | ||
1782 | ||
1783 | end | |
1784 | ||
1785 | ||
1786 | ||
1787 | ||
1788 | ||
1789 | ||
1790 | ||
1791 | ---------------------- | |
1792 | wait() | |
1793 | leftleg:Destroy() | |
1794 | head:Destroy() | |
1795 | rightleg:Destroy() | |
1796 | leftarm:Destroy() | |
1797 | rightarm:Destroy() | |
1798 | ResetZombie() | |
1799 | end | |
1800 | end | |
1801 | end | |
1802 | ||
1803 | ||
1804 | ||
1805 | char.Torso.Touched:connect(onTouch) | |
1806 | ||
1807 | mouse.KeyDown:connect(function(key) | |
1808 | if key == "c" then | |
1809 | ||
1810 | LockOn() | |
1811 | ||
1812 | ||
1813 | ||
1814 | ||
1815 | ||
1816 | end | |
1817 | end) | |
1818 | ||
1819 | ||
1820 | debounce = false | |
1821 | ||
1822 | function onTouched(hit) | |
1823 | hole:Play() | |
1824 | hit.CanCollide=false | |
1825 | wait(.5) | |
1826 | hit.CanCollide = true | |
1827 | debounce = true | |
1828 | ||
1829 | end | |
1830 | game.Players.LocalPlayer.Character.Torso.Touched:connect(onTouched) | |
1831 | ||
1832 | ||
1833 | ||
1834 | game:GetService("RunService"):BindToRenderStep("ew", 0, function() | |
1835 | ||
1836 | ||
1837 | if targetted == nil and musicon == true then | |
1838 | print('Waiting For A Target...') | |
1839 | wait() | |
1840 | GetPlayers() | |
1841 | local d = math.random(1, #dft) | |
1842 | local s = d | |
1843 | print(''..dft[s]..'?') | |
1844 | ||
1845 | ||
1846 | ||
1847 | for _, z in pairs(workspace:GetChildren()) do | |
1848 | ||
1849 | if z.Name == ""..dft[s] then | |
1850 | ||
1851 | ||
1852 | ||
1853 | ||
1854 | ||
1855 | targetted = z | |
1856 | ||
1857 | if z.Name == ''..p then | |
1858 | ||
1859 | targetted = nil | |
1860 | ||
1861 | print('Wait a sec is that not me!') | |
1862 | ||
1863 | end | |
1864 | end | |
1865 | end | |
1866 | ||
1867 | ||
1868 | end | |
1869 | ||
1870 | if musicon == true and targetted.Humanoid.Health == 0 then | |
1871 | targetted = nil | |
1872 | ||
1873 | end | |
1874 | ||
1875 | for _, z in pairs(workspace:GetChildren()) do | |
1876 | ||
1877 | if z.Name == "Zombie" then | |
1878 | ||
1879 | z.Humanoid:MoveTo(targetted.Head.Position) | |
1880 | ||
1881 | end | |
1882 | end | |
1883 | for _, z in pairs(workspace:GetChildren()) do | |
1884 | ||
1885 | if z.Name == "Zombie" then | |
1886 | if z.Humanoid.Health == 0 then | |
1887 | z.Head.face.Transparency = 1 | |
1888 | z["Left Leg"].Transparency = 0.5 | |
1889 | z["Head"].Transparency = 0.5 | |
1890 | z["Right Leg"].Transparency = 0.5 | |
1891 | z["Torso"].Transparency = 0.5 | |
1892 | z["Left Arm"].Transparency = 0.5 | |
1893 | z["Right Arm"].Transparency = 0.5 | |
1894 | wait(0.1) | |
1895 | z:Destroy() | |
1896 | end | |
1897 | end | |
1898 | end | |
1899 | ||
1900 | ||
1901 | ||
1902 | ------------------- | |
1903 | end) | |
1904 | ||
1905 | ||
1906 | ||
1907 | print('Loaded...') | |
1908 | print('---------------------') | |
1909 | print('Made by 123jl123') | |
1910 | print('---------------------') | |
1911 | print('do not leak...') | |
1912 | print('Have a nice day :)') | |
1913 | print('---------------------') | |
1914 | while wait() do | |
1915 | ||
1916 | ||
1917 | ||
1918 | char["Left Leg"].BrickColor = BrickColor.new("Really black") | |
1919 | char["Head"].BrickColor = BrickColor.new("Really black") | |
1920 | char["Right Leg"].BrickColor = BrickColor.new("Really black") | |
1921 | char["Torso"].BrickColor = BrickColor.new("Really black") | |
1922 | char["Left Arm"].BrickColor = BrickColor.new("Black") | |
1923 | char["Right Arm"].BrickColor = BrickColor.new("Black") | |
1924 | imgl.Rotation = imgl.Rotation + 1 | |
1925 | if targetted ~= nil then | |
1926 | crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso") | |
1927 | crosshair.Enabled = true | |
1928 | ||
1929 | elseif targetted == nil then | |
1930 | ||
1931 | crosshair.Adornee = nil | |
1932 | crosshair.Enabled = false | |
1933 | ||
1934 | end | |
1935 | ||
1936 | ||
1937 | ||
1938 | ||
1939 | ||
1940 | ||
1941 | ||
1942 | ||
1943 | ||
1944 | ||
1945 | ||
1946 | ||
1947 | end | |
1948 | ||
1949 | ||
1950 | ------------------------------------------------------------------------ |