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1 | --[[ | |
2 | Yoyo script made by ME :P | |
3 | ]] | |
4 | - | Player = game:GetService("Players").nikimario99 |
4 | + | Player = game:GetService("Players").timetodie23232223 |
5 | Character = Player.Character | |
6 | PlayerGui = Player.PlayerGui | |
7 | Backpack = Player.Backpack | |
8 | Torso = Character.Torso | |
9 | Head = Character.Head | |
10 | Humanoid = Character.Humanoid | |
11 | LeftArm = Character["Left Arm"] | |
12 | LeftLeg = Character["Left Leg"] | |
13 | RightArm = Character["Right Arm"] | |
14 | RightLeg = Character["Right Leg"] | |
15 | LS = Torso["Left Shoulder"] | |
16 | LH = Torso["Left Hip"] | |
17 | RS = Torso["Right Shoulder"] | |
18 | RH = Torso["Right Hip"] | |
19 | Neck = Torso.Neck | |
20 | it=Instance.new | |
21 | vt=Vector3.new | |
22 | cf=CFrame.new | |
23 | euler=CFrame.fromEulerAnglesXYZ | |
24 | angles=CFrame.Angles | |
25 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
26 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
27 | attack = false | |
28 | attacktype = 1 | |
29 | damage = 600 | |
30 | oridamage = 1000 | |
31 | attackdebounce = false | |
32 | ssdebounce=false | |
33 | MMouse=nil | |
34 | combo=0 | |
35 | GyroNumb=0 | |
36 | cond=nil | |
37 | --player | |
38 | player = nil | |
39 | --save shoulders | |
40 | RSH, LSH = nil, nil | |
41 | --welds | |
42 | RW, LW = Instance.new("Weld"), Instance.new("Weld") | |
43 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
44 | ||
45 | ||
46 | if Character:findFirstChild("Yoyo",true) ~= nil then | |
47 | Character:findFirstChild("Yoyo",true).Parent = nil | |
48 | end | |
49 | ||
50 | ||
51 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
52 | local fp = it("Part") | |
53 | fp.formFactor = formfactor | |
54 | fp.Parent = parent | |
55 | fp.Reflectance = reflectance | |
56 | fp.Transparency = transparency | |
57 | fp.CanCollide = false | |
58 | fp.Locked=true | |
59 | fp.BrickColor = brickcolor | |
60 | fp.Name = name | |
61 | fp.Size = size | |
62 | fp.Position = Torso.Position | |
63 | fp.BottomSurface="Smooth" | |
64 | fp.TopSurface="Smooth" | |
65 | fp:BreakJoints() | |
66 | return fp | |
67 | end | |
68 | ||
69 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
70 | local mesh = it(Mesh) | |
71 | mesh.Parent = part | |
72 | if Mesh=="SpecialMesh" then | |
73 | mesh.MeshType = meshtype | |
74 | mesh.MeshId = meshid | |
75 | end | |
76 | mesh.Offset=offset | |
77 | mesh.Scale=scale | |
78 | return mesh | |
79 | end | |
80 | ||
81 | function weld(parent,part0,part1,c0) | |
82 | local weld = it("Weld") | |
83 | weld.Parent = parent | |
84 | weld.Part0 = part0 | |
85 | weld.Part1 = part1 | |
86 | weld.C0 = c0 | |
87 | return weld | |
88 | end | |
89 | ||
90 | local modelzorz = Instance.new("Model") | |
91 | modelzorz.Parent = Character | |
92 | modelzorz.Name = "Yoyo" | |
93 | ||
94 | local prt1=part(3,modelzorz,0,0,Torso.BrickColor,"Part1",vt(1,1,1)) | |
95 | prt1.CanCollide=true | |
96 | ||
97 | local msh1=mesh("CylinderMesh",prt1,"","",vt(0,0,0),vt(0.4,0.3,0.4)) | |
98 | ||
99 | local wld1=weld(prt1,prt1,Torso,euler(1.57,0,0)*cf(-1,1,-0.6)) | |
100 | ||
101 | numb=-0.15 | |
102 | for i=1,2 do | |
103 | local prt2=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part2",vt(1,1,1)) | |
104 | local msh2=mesh("CylinderMesh",prt2,"","",vt(0,0,0),vt(0.6,0.1,0.6)) | |
105 | local wld2=weld(prt2,prt2,prt1,euler(0,0,0)*cf(0,numb,0)) | |
106 | numb2=0 | |
107 | for i=1,16 do | |
108 | local prt3=part(3,modelzorz,0.5,0,BrickColor.new("White"),"Part3",vt(1,5,1)) | |
109 | local msh3=mesh("SpecialMesh",prt3,"Wedge","",vt(0,0,0),vt(0.05,0.1,0.1)) | |
110 | local wld3=weld(prt3,prt3,prt2,euler(-3.14+0.785,0,1.57)*cf(0,0,0.3)) | |
111 | wld3.C1=euler(0,numb2,0) | |
112 | --numb2=numb2+0.785 | |
113 | numb2=numb2+0.3925 | |
114 | end | |
115 | numb=numb+0.3 | |
116 | end | |
117 | ||
118 | local string1=part(3,modelzorz,0,0,BrickColor.new("Really black"),"String1",vt(1,1,1)) | |
119 | local stringmsh1=mesh("CylinderMesh",string1,"","",vt(0,0,0),vt(0.1,1,0.1)) | |
120 | local stringwld1=weld(string1,string1,prt13,euler(0,0,0)*cf(0,0,0)) | |
121 | ||
122 | local strmdl = "Arrow" | |
123 | coroutine.resume(coroutine.create(function() | |
124 | repeat | |
125 | wait(-10) | |
126 | local top = RightArm.CFrame*cf(0,-1,0) | |
127 | local bottom = prt1.CFrame | |
128 | local oristrpos | |
129 | if strmdl == "Bow" then | |
130 | oristrpos = CFrame.new((top.p+bottom.p)/2) | |
131 | elseif strmdl == "Arrow" then | |
132 | oristrpos = prt1.CFrame | |
133 | end | |
134 | local mg1 = (top.p - oristrpos.p).magnitude | |
135 | local mg2 = (bottom.p - oristrpos.p).magnitude | |
136 | ||
137 | string1.Size = Vector3.new(0.2,mg1,0.2) | |
138 | string1.Anchored=true | |
139 | string1.CFrame = CFrame.new((top.p+oristrpos.p)/2,oristrpos.p) * CFrame.Angles(math.rad(90),0,0) | |
140 | ||
141 | --[[ | |
142 | --stringmsh1.Scale=vt(0.1,1,0.1) | |
143 | stringmsh1.Scale=vt(0.1,mg1,0.1) | |
144 | --cff=CFrame.new(prt1.CFrame.p,RightArm.Position)*angles(math.rad(90),0,0)*cf(0,-mg1/2,0) | |
145 | cff=cf(RightArm.CFrame*cf(0,-1,0).p,prt1.Position)*angles(math.rad(90),0,0)*cf(0,-mg1/2,0) | |
146 | hit2=string1 | |
147 | hit=prt1 | |
148 | stringwld1.Parent=string1 | |
149 | stringwld1.Part0=hit2 | |
150 | stringwld1.Part1=hit | |
151 | HitPos=cff.p | |
152 | local CJ = CFrame.new(HitPos) | |
153 | local C0=cff:inverse() *CJ | |
154 | local C1=hit.CFrame:inverse() * CJ | |
155 | stringwld1.C0=C0 | |
156 | stringwld1.C1=C1 | |
157 | ]] | |
158 | until false | |
159 | end)) | |
160 | ||
161 | ||
162 | if (script.Parent.className ~= "HopperBin") then | |
163 | Tool = Instance.new("HopperBin") | |
164 | Tool.Parent = Backpack | |
165 | Tool.Name = "Yoyo" | |
166 | script.Parent = Tool | |
167 | end | |
168 | Bin = script.Parent | |
169 | ||
170 | local bg = it("BodyGyro") | |
171 | bg.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
172 | bg.P = 20e+003 | |
173 | bg.Parent = nil | |
174 | ||
175 | so = function(id,par,vol,pit) | |
176 | coroutine.resume(coroutine.create(function() | |
177 | local sou = Instance.new("Sound",par or workspace) | |
178 | sou.Volume=vol | |
179 | sou.Pitch=pit or 1 | |
180 | sou.SoundId=id | |
181 | wait() | |
182 | sou:play() | |
183 | wait(6) | |
184 | sou:Remove() | |
185 | end)) | |
186 | end | |
187 | ||
188 | function unequipweld() | |
189 | wld1.Part1=Torso | |
190 | wld1.C0=euler(1.57,0,0)*cf(-1,1,-0.6) | |
191 | end | |
192 | ||
193 | function equipweld() | |
194 | wld1.Part1=RightArm | |
195 | wld1.C0=euler(0,0,1.57)*cf(0,1.1,0) | |
196 | end | |
197 | ||
198 | function hideanim() | |
199 | equipped=false | |
200 | wait(0.1) | |
201 | bg.Parent=nil | |
202 | unequipweld() | |
203 | end | |
204 | ||
205 | function equipanim() | |
206 | equipped=true | |
207 | wait(0.1) | |
208 | equipweld() | |
209 | RW.C0=cf(1.5, 0.5, 0) * euler(0,0,0) | |
210 | RW.C1=cf(0, 0.5, 0) * euler(0,0.2,-0.2) | |
211 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
212 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
213 | end | |
214 | ||
215 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3) | |
216 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
217 | prt.Anchored=true | |
218 | prt.CFrame=cframe*cf(x2,y2,z2) | |
219 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
220 | coroutine.resume(coroutine.create(function() | |
221 | for i=0,1,0.1 do | |
222 | wait() | |
223 | prt.CFrame=prt.CFrame | |
224 | prt.Transparency=i | |
225 | msh.Scale=msh.Scale+vt(x3,y3,z3) | |
226 | end | |
227 | prt.Parent=nil | |
228 | end)) | |
229 | end | |
230 | ||
231 | function SpecialEffect() | |
232 | local prt=part(3,workspace,1,0,BrickColor.new("Really black"),"Part",vt(1,1,1)) | |
233 | prt.Anchored=true | |
234 | prt.CFrame=Torso.CFrame | |
235 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
236 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
237 | for i=0,1,0.2 do | |
238 | wait(0) | |
239 | Part.Transparency=i | |
240 | Mesh.Scale=Mesh.Scale+vt(10,10,10) | |
241 | end | |
242 | prt.Parent=nil | |
243 | end),prt,msh) | |
244 | end | |
245 | ||
246 | Damagefunc1=function(hit,Damage,Knockback) | |
247 | if hit.Parent==nil then | |
248 | return | |
249 | end | |
250 | CPlayer=Bin | |
251 | h=hit.Parent:FindFirstChild("Humanoid") | |
252 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
253 | if attackdebounce == false then | |
254 | attackdebounce = true | |
255 | coroutine.resume(coroutine.create(function() | |
256 | wait(0.2) | |
257 | attackdebounce = false | |
258 | end)) | |
259 | Damage=Damage | |
260 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
261 | return | |
262 | end]] | |
263 | -- hs(hit,1.2) | |
264 | c=Instance.new("ObjectValue") | |
265 | c.Name="creator" | |
266 | c.Value=game.Players.LocalPlayer | |
267 | c.Parent=h | |
268 | game:GetService("Debris"):AddItem(c,.5) | |
269 | Damage=Damage+math.random(0,10) | |
270 | -- h:TakeDamage(Damage) | |
271 | h.Health=h.Health-Damage | |
272 | showDamage(hit.Parent,Damage,.5) | |
273 | vp=Instance.new("BodyVelocity") | |
274 | vp.P=500 | |
275 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
276 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
277 | vp.velocity=Head.CFrame.lookVector*Knockback+Head.Velocity/1.05 | |
278 | if Knockback>0 then | |
279 | vp.Parent=hit.Parent.Torso | |
280 | end | |
281 | rl=Instance.new("BodyAngularVelocity") | |
282 | rl.P=3000 | |
283 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
284 | rl.angularvelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
285 | -- rl.Parent=hit | |
286 | coroutine.resume(coroutine.create(function(vel) | |
287 | wait(1) | |
288 | vel:Remove() | |
289 | end),rl) | |
290 | game:GetService("Debris"):AddItem(vp,.25) | |
291 | game:GetService("Debris"):AddItem(r,.5) | |
292 | c=Instance.new("ObjectValue") | |
293 | c.Name="creator" | |
294 | c.Value=Player | |
295 | c.Parent=h | |
296 | game:GetService("Debris"):AddItem(c,.5) | |
297 | CRIT=false | |
298 | hitDeb=true | |
299 | AttackPos=6 | |
300 | end | |
301 | end | |
302 | end | |
303 | ||
304 | Damagefunc2=function(hit,Damage,Knockback) | |
305 | if hit.Parent==nil then | |
306 | return | |
307 | end | |
308 | CPlayer=Bin | |
309 | blocked=false | |
310 | h=hit.Parent:FindFirstChild("Humanoid") | |
311 | if h~=nil and hit.Parent:FindFirstChild("Torso")~=nil then | |
312 | Damage=Damage | |
313 | c=it("ObjectValue") | |
314 | c.Name="creator" | |
315 | c.Value=game.Players.LocalPlayer | |
316 | c.Parent=h | |
317 | game:GetService("Debris"):AddItem(c,.5) | |
318 | -- print(c.Value) | |
319 | --[[ if math.random(0,99)+math.random()<=7.8 then | |
320 | CRIT=true | |
321 | Damage=Damage*2 | |
322 | s=it("Sound") | |
323 | s.SoundId="http://www.roblox.com/asset/?id=2801263" | |
324 | s.Volume=1 | |
325 | s.Pitch=2 | |
326 | s.Parent=hit | |
327 | s.PlayOnRemove=true | |
328 | s.Parent=nil | |
329 | ||
330 | end]] | |
331 | Damage=Damage+math.random(0,10) | |
332 | -- Blood(hit.CFrame*cf(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/2)) | |
333 | block=hit.Parent:findFirstChild("Block") | |
334 | if block~=nil then | |
335 | print("herp") | |
336 | if block.Value>0 then | |
337 | blocked=true | |
338 | block.Value=block.Value-3 | |
339 | print(block.Value) | |
340 | end | |
341 | end | |
342 | if blocked==false then | |
343 | -- h:TakeDamage(Damage) | |
344 | h.Health=h.Health-Damage | |
345 | showDamage(hit.Parent,Damage,.5) | |
346 | else | |
347 | h:TakeDamage(1) | |
348 | showDamage(hit.Parent,1,.5) | |
349 | end | |
350 | --if blocked==false then | |
351 | --end | |
352 | local bodyVelocity=Instance.new("BodyVelocity") | |
353 | bodyVelocity.velocity=angle*40+Vector3.new(0,0,0) | |
354 | bodyVelocity.P=5000 | |
355 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
356 | bodyVelocity.Parent=hit | |
357 | coroutine.resume(coroutine.create(function(Vel) | |
358 | wait(1) | |
359 | Vel:Remove() | |
360 | end),bodyVelocity) | |
361 | game:GetService("Debris"):AddItem(vp,1) | |
362 | c=it("ObjectValue") | |
363 | c.Name="creator" | |
364 | c.Value=Player | |
365 | c.Parent=h | |
366 | game:GetService("Debris"):AddItem(c,.5) | |
367 | CRIT=false | |
368 | hitDeb=true | |
369 | AttackPos=6 | |
370 | end | |
371 | end | |
372 | ||
373 | showDamage=function(Char,Dealt,du) | |
374 | m=Instance.new("Model") | |
375 | m.Name=tostring(Dealt) | |
376 | h=Instance.new("Humanoid") | |
377 | h.Health=0 | |
378 | h.MaxHealth=0 | |
379 | h.Parent=m | |
380 | c=Instance.new("Part") | |
381 | c.Transparency=0 | |
382 | c.BrickColor=BrickColor:Red() | |
383 | if CRIT==true then | |
384 | c.BrickColor=BrickColor.new("White") | |
385 | end | |
386 | c.Name="Head" | |
387 | c.TopSurface=0 | |
388 | c.BottomSurface=0 | |
389 | c.formFactor="Plate" | |
390 | c.Size=Vector3.new(1,.4,1) | |
391 | ms=Instance.new("CylinderMesh") | |
392 | ms.Scale=Vector3.new(.8,.8,.8) | |
393 | if CRIT==true then | |
394 | ms.Scale=Vector3.new(1,1.25,1) | |
395 | end | |
396 | ms.Parent=c | |
397 | c.Reflectance=0 | |
398 | Instance.new("BodyGyro").Parent=c | |
399 | c.Parent=m | |
400 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
401 | f=Instance.new("BodyPosition") | |
402 | f.P=2000 | |
403 | f.D=100 | |
404 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
405 | f.position=c.Position+Vector3.new(0,3,0) | |
406 | f.Parent=c | |
407 | game:GetService("Debris"):AddItem(m,.5+du) | |
408 | c.CanCollide=false | |
409 | m.Parent=workspace | |
410 | c.CanCollide=false | |
411 | end | |
412 | ||
413 | local function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
414 | return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
415 | end | |
416 | ||
417 | function oneslash() | |
418 | attack=true | |
419 | for i=0,1,0.1 do | |
420 | wait() | |
421 | Neck.C0=necko*euler(0,0,0.785*i) | |
422 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.5*i,0,0) | |
423 | end | |
424 | for i=0,1,0.2 do | |
425 | wait() | |
426 | offset=(Torso.Position.y-MMouse.Hit.p.y)/60 | |
427 | mag=(Torso.Position-MMouse.Hit.p).magnitude/80 | |
428 | offset=offset/mag | |
429 | Neck.C0=necko*euler(0,0,0.785-2.355*i) | |
430 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.5+0.5*i,0,-offset) | |
431 | RW.C1=cf(0, 0.5, 0) * euler(0,0.2-0.2*i,-0.2-1.37*i) | |
432 | end | |
433 | wait(0.2) | |
434 | so("http://roblox.com/asset/?id=10209640",LeftArm,1,1) | |
435 | prt1.Velocity=vt(0,0,0) | |
436 | wld1.Parent=nil | |
437 | local baseprt=part(3,workspace,0,1,BrickColor.new("Black"),"BasePart",vt(1,1,1)) | |
438 | --[[local hit,pos = rayCast(prt1.Position,MMouse.Hit.p,100,game) | |
439 | local hit,pos = game.Workspace:FindPartOnRay(Ray.new(prt1.Position, MMouse.Hit.p.unit * (100)), workspace) | |
440 | print(pos) | |
441 | print(hit) | |
442 | baseprt.CFrame=CFrame.new(pos)]] | |
443 | baseprt.CFrame=RightArm.CFrame*cf(0,-70,0) | |
444 | fd=Instance.new("BodyPosition") | |
445 | fd.P=200 | |
446 | fd.D=60 | |
447 | fd.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
448 | fd.position=baseprt.Position | |
449 | fd.Parent=prt1 | |
450 | coroutine.resume(coroutine.create(function(BodyPos) | |
451 | while fd.Parent~=nil do | |
452 | wait() | |
453 | so("http://roblox.com/asset/?id=10209640",prt1,0.4,3) | |
454 | end | |
455 | end),fd) | |
456 | con1=prt1.Touched:connect(function(hit) | |
457 | if hit==baseprt then | |
458 | coroutine.resume(coroutine.create(function(BodyPos) | |
459 | for i=1,20 do | |
460 | wait(0) | |
461 | BodyPos.position=RightArm.Position | |
462 | end | |
463 | end),fd) | |
464 | con1:disconnect() | |
465 | con2=prt1.Touched:connect(function(hit) | |
466 | if hit==RightArm then | |
467 | fd.Parent=nil | |
468 | wld1.Parent=RightArm | |
469 | wld1.C0=euler(0,0,1.57)*cf(0,1.1,0) | |
470 | con2:disconnect() | |
471 | end | |
472 | end) | |
473 | end | |
474 | end) | |
475 | cond=prt1.Touched:connect(function(hit) Damagefunc1(hit,100,200) end) | |
476 | wait(0.5) | |
477 | coroutine.resume(coroutine.create(function(BodyPos) | |
478 | for i=1,20 do | |
479 | wait(0) | |
480 | BodyPos.position=RightArm.Position | |
481 | end | |
482 | end),fd) | |
483 | wait(1) | |
484 | cond:disconnect() | |
485 | fd.Parent=nil | |
486 | wld1.Parent=RightArm | |
487 | wld1.C0=euler(0,0,1.57)*cf(0,1.1,0) | |
488 | baseprt.Parent=nil | |
489 | attack=false | |
490 | end | |
491 | ||
492 | function YoyoGrab() | |
493 | attack=true | |
494 | for i=0,1,0.1 do | |
495 | wait() | |
496 | Neck.C0=necko*euler(0,0,0.785*i) | |
497 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.5*i,0,0) | |
498 | end | |
499 | for i=0,1,0.2 do | |
500 | wait() | |
501 | offset=(Torso.Position.y-MMouse.Hit.p.y)/60 | |
502 | mag=(Torso.Position-MMouse.Hit.p).magnitude/80 | |
503 | offset=offset/mag | |
504 | Neck.C0=necko*euler(0,0,0.785-2.355*i) | |
505 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.5+0.5*i,0,-offset) | |
506 | RW.C1=cf(0, 0.5, 0) * euler(0,0.2-0.2*i,-0.2-1.37*i) | |
507 | end | |
508 | wait(0.2) | |
509 | so("http://roblox.com/asset/?id=10209640",LeftArm,1,1) | |
510 | prt1.Velocity=vt(0,0,0) | |
511 | wld1.Parent=nil | |
512 | local baseprt=part(3,workspace,0,1,BrickColor.new("Really black"),"BasePart",vt(1,1,1)) | |
513 | --[[local hit,pos = rayCast(prt1.Position,MMouse.Hit.p,100,game) | |
514 | local hit,pos = game.Workspace:FindPartOnRay(Ray.new(prt1.Position, MMouse.Hit.p.unit * (100)), workspace) | |
515 | print(pos) | |
516 | print(hit) | |
517 | baseprt.CFrame=CFrame.new(pos)]] | |
518 | baseprt.CFrame=RightArm.CFrame*cf(0,-200,0) | |
519 | fd=Instance.new("BodyPosition") | |
520 | fd.P=200 | |
521 | fd.D=60 | |
522 | fd.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
523 | fd.position=baseprt.Position | |
524 | fd.Parent=prt1 | |
525 | coroutine.resume(coroutine.create(function(BodyPos) | |
526 | while fd.Parent~=nil do | |
527 | wait() | |
528 | so("http://roblox.com/asset/?id=10209640",prt1,0.4,3) | |
529 | end | |
530 | end),fd) | |
531 | coroutine.resume(coroutine.create(function() | |
532 | wait(0.1) | |
533 | con1=prt1.Touched:connect(function(hit) | |
534 | if hit.Name~="String1" then | |
535 | fd.Parent=nil | |
536 | prt1.Anchored=true | |
537 | fddd=Instance.new("BodyPosition") | |
538 | fddd.P=2000 | |
539 | fddd.D=600 | |
540 | fddd.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
541 | fddd.position=prt1.Position | |
542 | fddd.Parent=RightArm | |
543 | coroutine.resume(coroutine.create(function(BodyPos) | |
544 | wait(1) | |
545 | prt1.Anchored=false | |
546 | wld1.Parent=RightArm | |
547 | wld1.C0=euler(0,0,1.57)*cf(0,1.1,0) | |
548 | BodyPos.Parent=nil | |
549 | end),fddd) | |
550 | end | |
551 | end) | |
552 | end)) | |
553 | cond=prt1.Touched:connect(function(hit) Damagefunc1(hit,100,200) end) | |
554 | wait(2) | |
555 | con1:disconnect() | |
556 | coroutine.resume(coroutine.create(function(BodyPos) | |
557 | for i=1,20 do | |
558 | wait(0) | |
559 | BodyPos.position=RightArm.Position | |
560 | end | |
561 | end),fd) | |
562 | wait(1) | |
563 | cond:disconnect() | |
564 | fd.Parent=nil | |
565 | wld1.Parent=RightArm | |
566 | wld1.C0=euler(0,0,1.57)*cf(0,1.1,0) | |
567 | baseprt.Parent=nil | |
568 | attack=false | |
569 | end | |
570 | ||
571 | function ob1d(mouse) | |
572 | if attack == true then return end | |
573 | attack=true | |
574 | coroutine.resume(coroutine.create(function() | |
575 | bg.maxTorque = vt(math.huge,math.huge,math.huge) | |
576 | bg.P = 9000 | |
577 | bg.Parent = Torso | |
578 | --wld1.C0 = euler(0,0,0) * cf(0,0,0) | |
579 | while attack==true do | |
580 | wait() | |
581 | local pos4 = vt(workspace.CurrentCamera.CoordinateFrame.X,Head.Position.Y,workspace.CurrentCamera.CoordinateFrame.Z) | |
582 | bg.cframe = cf(Head.Position,pos4) * euler(0,3.14+GyroNumb,0) * cf(0,0,0) --cf(Torso.Position,MMouse.Hit.p) * | |
583 | bg.Parent = Head | |
584 | local pos5 = Vector3.new(MMouse.Hit.p.x,Head.Position.Y,MMouse.Hit.p.z) | |
585 | offset=(Torso.Position.y-MMouse.Hit.p.y)/60 | |
586 | mag=(Torso.Position-MMouse.Hit.p).magnitude/80 | |
587 | offset=offset/mag | |
588 | --[[Neck.C0=necko*euler(0,0,0) | |
589 | RW.C0=cf(1.5, 0.5, 0) * euler(0,0,0) | |
590 | RW.C1=cf(0, 0.5, 0) * euler(0,0.2,-0.2) | |
591 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
592 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0)]] | |
593 | end | |
594 | for i=0,1,0.1 do | |
595 | wait() | |
596 | Neck.C0=necko*euler(0,0,0) | |
597 | Neck.C1=necko2*euler(0,0,0) | |
598 | RW.C0=cf(1.5, 0.5, 0) * euler(0,0,0) | |
599 | RW.C1=cf(0, 0.5, 0) * euler(0,0.2,-0.2) | |
600 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
601 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
602 | bg.Parent=nil | |
603 | end | |
604 | end)) | |
605 | hold=true | |
606 | oneslash() | |
607 | --twoslash() | |
608 | end | |
609 | ||
610 | function ob1u(mouse) | |
611 | hold = false | |
612 | ||
613 | end | |
614 | ||
615 | buttonhold = false | |
616 | ||
617 | eul=0 | |
618 | function key(key) | |
619 | if attack == true then return end | |
620 | if key=="z" or key=="x" or key=="c" or key=="v" then | |
621 | coroutine.resume(coroutine.create(function() | |
622 | bg.maxTorque = vt(math.huge,math.huge,math.huge) | |
623 | bg.P = 9000 | |
624 | bg.Parent = Torso | |
625 | --wld1.C0 = euler(0,0,0) * cf(0,0,0) | |
626 | attack=true | |
627 | while attack==true do | |
628 | wait() | |
629 | local pos4 = vt(workspace.CurrentCamera.CoordinateFrame.X,Head.Position.Y,workspace.CurrentCamera.CoordinateFrame.Z) | |
630 | bg.cframe = cf(Head.Position,pos4) * euler(0,3.14+GyroNumb,0) * cf(0,0,0) --cf(Torso.Position,MMouse.Hit.p) * | |
631 | bg.Parent = Head | |
632 | local pos5 = Vector3.new(MMouse.Hit.p.x,Head.Position.Y,MMouse.Hit.p.z) | |
633 | offset=(Torso.Position.y-MMouse.Hit.p.y)/60 | |
634 | mag=(Torso.Position-MMouse.Hit.p).magnitude/80 | |
635 | offset=offset/mag | |
636 | --[[Neck.C0=necko*euler(0,0,0) | |
637 | RW.C0=cf(1.5, 0.5, 0) * euler(0,0,0) | |
638 | RW.C1=cf(0, 0.5, 0) * euler(0,0.2,-0.2) | |
639 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
640 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0)]] | |
641 | end | |
642 | for i=0,1,0.1 do | |
643 | wait() | |
644 | Neck.C0=necko*euler(0,0,0) | |
645 | Neck.C1=necko2*euler(0,0,0) | |
646 | RW.C0=cf(1.5, 0.5, 0) * euler(0,0,0) | |
647 | RW.C1=cf(0, 0.5, 0) * euler(0,0.2,-0.2) | |
648 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
649 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
650 | bg.Parent=nil | |
651 | end | |
652 | end)) | |
653 | end | |
654 | if key=="z" then | |
655 | YoyoGrab() | |
656 | end | |
657 | if key=="x" then | |
658 | --SonicExplosion() | |
659 | end | |
660 | if key=="c" then | |
661 | end | |
662 | end | |
663 | ||
664 | function key2(key) | |
665 | ||
666 | end | |
667 | ||
668 | function s(mouse) | |
669 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
670 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
671 | mouse.KeyDown:connect(key) | |
672 | mouse.KeyUp:connect(key2) | |
673 | unsheathed = true | |
674 | player = Player | |
675 | ch = Character | |
676 | MMouse = mouse | |
677 | RSH = ch.Torso["Right Shoulder"] | |
678 | LSH = ch.Torso["Left Shoulder"] | |
679 | -- | |
680 | RSH.Parent = nil | |
681 | LSH.Parent = nil | |
682 | -- | |
683 | RW.Part0 = ch.Torso | |
684 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
685 | RW.C1 = CFrame.new(0, 0.5, 0) | |
686 | RW.Part1 = ch["Right Arm"] | |
687 | RW.Parent = ch.Torso | |
688 | --_G.R = RW | |
689 | -- | |
690 | LW.Part0 = ch.Torso | |
691 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
692 | LW.C1 = CFrame.new(0, 0.5, 0) | |
693 | LW.Part1 = ch["Left Arm"] | |
694 | LW.Parent = ch.Torso | |
695 | --_G.L = LW | |
696 | -- | |
697 | equipanim() | |
698 | end | |
699 | ||
700 | function ds(mouse) | |
701 | hideanim() | |
702 | wait(0) | |
703 | RW.Parent = nil | |
704 | LW.Parent = nil | |
705 | RSH.Parent = player.Character.Torso | |
706 | LSH.Parent = player.Character.Torso | |
707 | end | |
708 | ||
709 | Bin.Selected:connect(s) | |
710 | Bin.Deselected:connect(ds) | |
711 | print("Yoyo loaded.") |