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-- Farewell Infortality.
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-- Version: 2.82
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-- Instances:
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local Dora = Instance.new("ScreenGui")
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local Vic = Instance.new("TextButton")
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--Properties:
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Dora.Name = "Dora"
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Dora.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
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			s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = image,image,image,image,image,image
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Vic.Name = "Vic"
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Vic.Parent = Dora
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Vic.BackgroundColor3 = Color3.new(0, 0.333333, 1)
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Vic.Position = UDim2.new(0.899999976, -100, 0.800000012, -60)
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Vic.Size = UDim2.new(0, 100, 0, 100)
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Vic.Font = Enum.Font.SourceSans
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Vic.Text = "ツ"
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Vic.TextColor3 = Color3.new(1, 1, 1)
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Vic.TextScaled = true
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Vic.TextSize = 14
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Vic.TextWrapped = true
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-- Scripts:
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	end)
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Vic.MouseButton1Down:Connect(function()
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	sound = coroutine.create(function()
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		a = Instance.new("Sound",workspace)
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		a.SoundId = "rbxassetid://"..id..""
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		a.Name = "RAINING MEN"
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		a.Volume = 58359
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		a.Looped = true
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		a:Play()
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		while wait(0.2) do
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			rainin = workspace:FindFirstChild("RAINING MEN")
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			if not rainin then
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				a = Instance.new("Sound",workspace)
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				a.SoundId = "rbxassetid://"..id..""
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				a.Name = "RAINING MEN"
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				a.Volume = 58359
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				a.Looped = true
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				a:Play()
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			end
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		end
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	end)
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	msg = coroutine.create(function()
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		while wait(0.4) do
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			msg = Instance.new("Message",workspace)
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			msg.Text = message
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			wait(0.4)
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			msg:Destroy()
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		end
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	end) 
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	rain = coroutine.create(function()
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		while wait(10 % 1 * 1e2) do
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			part = Instance.new("Part",workspace)
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			part.Name = "Toad"
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			mesh = Instance.new("SpecialMesh",part)
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			sound = Instance.new("Sound",workspace)
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			part.CanCollide = false
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			part.Size = Vector3.new(440,530,380)
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			part.Position = Vector3.new(math.random(-3000,1000),math.random(1,3000),math.random(-3000,3000))
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			mesh.MeshType = "FileMesh"
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			mesh.Scale = Vector3.new(100,100,100)
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			mesh.MeshId = "rbxassetid://430155854"
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			mesh.TextureId = "rbxassetid://430155861"
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		end
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	end)
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	coroutine.resume(sky)
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	coroutine.resume(del)
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	coroutine.resume(sound)
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	coroutine.resume(msg)
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	coroutine.resume(rain)