SHOW:
|
|
- or go back to the newest paste.
1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end | |
6 | ||
7 | ||
8 | ---This script was made by trollmon123 | |
9 | ---My ALT account is TheDevilPro1234 | |
10 | ---Discord trollmon123#7368 | |
11 | ---This script was based from the anime Naruto | |
12 | ---Aka Naruto's dad. | |
13 | script:remove() | |
14 | local Player = game.Players.localPlayer | |
15 | local Character = Player.Character | |
16 | local Humanoid = Character.Humanoid | |
17 | local Mouse = Player:GetMouse() | |
18 | local LeftArm = Character["Left Arm"] | |
19 | local RightArm = Character["Right Arm"] | |
20 | local LeftLeg = Character["Left Leg"] | |
21 | local RightLeg = Character["Right Leg"] | |
22 | local Head = Character.Head | |
23 | local Torso = Character.Torso | |
24 | local Camera = game.Workspace.CurrentCamera | |
25 | local RootPart = Character.HumanoidRootPart | |
26 | local RootJoint = RootPart.RootJoint | |
27 | local Pause = false | |
28 | local attack = false | |
29 | local LOL = false | |
30 | local Anim = 'Idle' | |
31 | script:remove() | |
32 | local attacktype = 1 | |
33 | local delays = false | |
34 | local play = true | |
35 | local targetted = nil | |
36 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
37 | local velocity = RootPart.Velocity.y | |
38 | local sine = 0 | |
39 | local change = 1 | |
40 | local doe = 0 | |
41 | local hitted = false | |
42 | local Create = LoadLibrary("RbxUtility").Create | |
43 | local SGui = Instance.new("ScreenGui",Player.PlayerGui) | |
44 | local ZZZ = BrickColor.new("Pastel brown") | |
45 | local Mus = Instance.new("Sound",Torso) | |
46 | local ZZA = false | |
47 | Mus.SoundId = "rbxassetid://301521246" | |
48 | Mus.Volume = math.huge | |
49 | Mus.Looped = true | |
50 | Mus.MaxDistance = 120 | |
51 | Mus.Pitch = 1 | |
52 | Mus:play() | |
53 | Character.Shirt.ShirtTemplate = "rbxassetid://552558255" | |
54 | Character.Pants.PantsTemplate = "rbxassetid://1062766205" | |
55 | Head.face.Texture = "rbxassetid://858823098" | |
56 | local Hair = Instance.new("Part",Character) | |
57 | Hair.Size = Vector3.new(1,1,1) | |
58 | Hair.CanCollide = false | |
59 | local Hair2 = Instance.new("SpecialMesh",Hair) | |
60 | Hair2.MeshId = "rbxassetid://1184401733" | |
61 | Hair2.TextureId = "rbxassetid://1184401765" | |
62 | Hair2.Scale = Vector3.new(0.6,0.5,0.6) | |
63 | local Hair3 = Instance.new("Weld",Hair) | |
64 | Hair3.Part0 = Head | |
65 | Hair3.Part1 = Hair | |
66 | Hair3.C0 = CFrame.new(0,0.5,0.2)*CFrame.Angles(0,0,0) | |
67 | local Kun = Instance.new("Part",Character) | |
68 | Kun.Size = Vector3.new(0.1,0.1,0.1) | |
69 | Kun.CanCollide = false | |
70 | local Kun2 = Instance.new("SpecialMesh",Kun) | |
71 | Kun2.MeshId = "rbxassetid://1184404045" | |
72 | Kun2.TextureId = "rbxassetid://1184404058" | |
73 | Kun2.Scale = Vector3.new(0.4,0.4,0.4) | |
74 | local Kun3 = Instance.new("Weld",Kun) | |
75 | Kun3.Part0 = RightArm | |
76 | Kun3.Part1 = Kun | |
77 | local At1 = Instance.new("Attachment",Torso) | |
78 | At1.Axis = Vector3.new(1,0,0) | |
79 | local At2 = Instance.new("Attachment",Head) | |
80 | At1.Axis = Vector3.new(1,0,0) | |
81 | local Trail = Instance.new("Trail",Torso) | |
82 | Trail.TextureLength = 1 | |
83 | Trail.Lifetime = 1 | |
84 | Trail.Attachment0 = At1 | |
85 | Trail.Attachment1 = At2 | |
86 | Trail.Transparency = NumberSequence.new(0,1) | |
87 | Trail.Enabled = false | |
88 | Trail.Color = ColorSequence.new(Color3.fromRGB(252, 255, 30),Color3.fromRGB(158, 255, 106),Color3.fromRGB(252, 255, 30)) | |
89 | Kun3.C0 = CFrame.new(1,-1.1,0)*CFrame.Angles(0,1.55,0) | |
90 | local Bill = Instance.new("BillboardGui", Character) | |
91 | Bill.Adornee = Character.Head | |
92 | Bill.Name = "_status" | |
93 | Bill.Size = UDim2.new(2, 0, 1.2, 0) | |
94 | Bill.StudsOffset = Vector3.new(-9, 8, 0) | |
95 | local Text = Instance.new("TextLabel", Bill) | |
96 | Text.Size = UDim2.new(10, 0, 7, 0) | |
97 | Text.FontSize = "Size24" | |
98 | Text.TextScaled = true | |
99 | Text.TextTransparency = 0 | |
100 | Text.BackgroundTransparency = 1 | |
101 | Text.TextTransparency = 0 | |
102 | Text.TextStrokeTransparency = 0 | |
103 | Text.Font = "SciFi" | |
104 | Text.TextColor3 = Color3.fromRGB(233, 236, 39) | |
105 | Text.TextStrokeColor3 = Color3.new(255,255,255) | |
106 | Text.Text = "MINATO NAMIKAZIE" | |
107 | local Img = Instance.new("ImageLabel",SGui) | |
108 | Img.Image = "rbxassetid://92867469" | |
109 | Img.Size = UDim2.new(0,200,0,200) | |
110 | Img.BackgroundTransparency = 1 | |
111 | Img.Position = UDim2.new(0,1120,0,240) | |
112 | Init = Instance.new("TextLabel",SGui) | |
113 | Init.Size = UDim2.new(0,300,0,30) | |
114 | Init.Position = UDim2.new(0,1060,0,200) | |
115 | Init.BackgroundTransparency = 0.4 | |
116 | Init.BackgroundColor3 = Color3.fromRGB(231, 87, 58) | |
117 | Init.Text = "Made by trollmon123" | |
118 | Init.TextSize = 30 | |
119 | Init.Font = "SciFi" | |
120 | Init.TextColor3 = Color3.new(0,0,0) | |
121 | Mov2 = Instance.new("TextLabel",SGui) | |
122 | Mov2.Size = UDim2.new(0,300,0,30) | |
123 | Mov2.Position = UDim2.new(0,1060,0,450) | |
124 | Mov2.BackgroundTransparency = 0.4 | |
125 | Mov2.BackgroundColor3 = Color3.fromRGB(233, 236, 39) | |
126 | Mov2.Text = "(Click) Melee " | |
127 | Mov2.TextSize = 30 | |
128 | Mov2.Font = "SciFi" | |
129 | Mov2.TextColor3 = Color3.new(255,255,255) | |
130 | Mov3 = Instance.new("TextLabel",SGui) | |
131 | Mov3.Size = UDim2.new(0,300,0,30) | |
132 | Mov3.Position = UDim2.new(0,1060,0,500) | |
133 | Mov3.BackgroundTransparency = 0.4 | |
134 | Mov3.BackgroundColor3 = Color3.fromRGB(233, 236, 39) | |
135 | Mov3.Text = "(E) Kunai teleport" | |
136 | Mov3.TextSize = 30 | |
137 | Mov3.Font = "SciFi" | |
138 | Mov3.TextColor3 = Color3.new(255,255,255) | |
139 | Mov4 = Instance.new("TextLabel",SGui) | |
140 | Mov4.Size = UDim2.new(0,300,0,30) | |
141 | Mov4.Position = UDim2.new(0,1060,0,550) | |
142 | Mov4.BackgroundTransparency = 0.4 | |
143 | Mov4.BackgroundColor3 = Color3.fromRGB(233, 236, 39) | |
144 | Mov4.Text = "(R) Rasengan" | |
145 | Mov4.TextSize = 30 | |
146 | Mov4.Font = "SciFi" | |
147 | Mov4.TextColor3 = Color3.new(255,255,255) | |
148 | Mov5 = Instance.new("TextLabel",SGui) | |
149 | Mov5.Size = UDim2.new(0,300,0,30) | |
150 | Mov5.Position = UDim2.new(0,1060,0,600) | |
151 | Mov5.BackgroundTransparency = 0.4 | |
152 | Mov5.BackgroundColor3 = Color3.fromRGB(233, 236, 39) | |
153 | Mov5.Text = "(Q)The Yellow Flash(ULT)" | |
154 | Mov5.TextSize = 30 | |
155 | Mov5.Font = "SciFi" | |
156 | Mov5.TextColor3 = Color3.new(255,255,255) | |
157 | for i,v in pairs(Character.Head:children()) do | |
158 | if v:IsA("Sound") then | |
159 | v:Destroy() | |
160 | end | |
161 | end | |
162 | for i,v in pairs(Character:children()) do | |
163 | if v:IsA("Hat") then | |
164 | v:Destroy() | |
165 | end | |
166 | end | |
167 | for i,v in pairs(Character:children()) do | |
168 | if v:IsA("Accessory") then | |
169 | v:Destroy() | |
170 | end | |
171 | end | |
172 | for i,v in pairs(Character:children()) do | |
173 | if v:IsA("Hair") then | |
174 | v:Destroy() | |
175 | end | |
176 | end | |
177 | Humanoid.WalkSpeed = 30 | |
178 | Humanoid.Animator.Parent = nil | |
179 | Character.Animate.Parent = nil | |
180 | ROW = function(out, trans, s, wt, t, ang, plus) | |
181 | for i = 1, 360, 360/t do | |
182 | local c = Instance.new("Part", game.Workspace) | |
183 | c.FormFactor = 3 | |
184 | c.TopSurface = 0 | |
185 | c.BottomSurface = 0 | |
186 | c.Size = s | |
187 | c.Anchored = true | |
188 | c.CanCollide = wt | |
189 | c.Material= "Slate" | |
190 | c.Transparency = trans | |
191 | c.BrickColor = BrickColor.new("Dark orange") | |
192 | c.CFrame = CFrame.new(Torso.CFrame.x,0,Torso.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang | |
193 | c.Locked=true | |
194 | game.Debris:AddItem(c,15) | |
195 | end | |
196 | end | |
197 | ||
198 | local newMotor = function(part0, part1, c0, c1) | |
199 | local w = Create('Motor'){ | |
200 | Parent = part0, | |
201 | Part0 = part0, | |
202 | Part1 = part1, | |
203 | C0 = c0, | |
204 | C1 = c1, | |
205 | } | |
206 | return w | |
207 | end | |
208 | function clerp(a, b, t) | |
209 | return a:lerp(b, t) | |
210 | end | |
211 | ||
212 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
213 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
214 | ||
215 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
216 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
217 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
218 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
219 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
220 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
221 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
222 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
223 | ||
224 | local rarmc1 = RW.C1 | |
225 | local larmc1 = LW.C1 | |
226 | local rlegc1 = RH.C1 | |
227 | local llegc1 = LH.C1 | |
228 | ||
229 | local resetc1 = false | |
230 | ||
231 | function PlayAnimationFromTable(table, speed, bool) | |
232 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
233 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
234 | RW.C0 = clerp(RW.C0, table[3], speed) | |
235 | LW.C0 = clerp(LW.C0, table[4], speed) | |
236 | RH.C0 = clerp(RH.C0, table[5], speed) | |
237 | LH.C0 = clerp(LH.C0, table[6], speed) | |
238 | if bool == true then | |
239 | if resetc1 == false then | |
240 | resetc1 = true | |
241 | RootJoint.C1 = RootJoint.C1 | |
242 | Torso.Neck.C1 = Torso.Neck.C1 | |
243 | RW.C1 = rarmc1 | |
244 | LW.C1 = larmc1 | |
245 | RH.C1 = rlegc1 | |
246 | LH.C1 = llegc1 | |
247 | end | |
248 | end | |
249 | end | |
250 | ||
251 | ArtificialHB = Create("BindableEvent", script){ | |
252 | Parent = script, | |
253 | Name = "Heartbeat", | |
254 | } | |
255 | ||
256 | script:WaitForChild("Heartbeat") | |
257 | ||
258 | frame = 1 / 30 | |
259 | tf = 0 | |
260 | allowframeloss = false | |
261 | tossremainder = false | |
262 | lastframe = tick() | |
263 | script.Heartbeat:Fire() | |
264 | ||
265 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
266 | tf = tf + s | |
267 | if tf >= frame then | |
268 | if allowframeloss then | |
269 | script.Heartbeat:Fire() | |
270 | lastframe = tick() | |
271 | else | |
272 | for i = 1, math.floor(tf / frame) do | |
273 | script.Heartbeat:Fire() | |
274 | end | |
275 | lastframe = tick() | |
276 | end | |
277 | if tossremainder then | |
278 | tf = 0 | |
279 | else | |
280 | tf = tf - frame * math.floor(tf / frame) | |
281 | end | |
282 | end | |
283 | end) | |
284 | ||
285 | function swait(num) | |
286 | if num == 0 or num == nil then | |
287 | ArtificialHB.Event:wait() | |
288 | else | |
289 | for i = 0, num do | |
290 | ArtificialHB.Event:wait() | |
291 | end | |
292 | end | |
293 | end | |
294 | ||
295 | ||
296 | ||
297 | Mouse.Button1Down:connect(function() | |
298 | if attack == false and attacktype == 1 then | |
299 | Hit() | |
300 | attacktype = 2 | |
301 | elseif attack == false and attacktype == 2 then | |
302 | Hit2() | |
303 | attacktype = 1 | |
304 | end | |
305 | end) | |
306 | Mouse.KeyDown:connect(function(key) | |
307 | if key == "e" then | |
308 | KT() | |
309 | end | |
310 | if key == "r" then | |
311 | Rasen() | |
312 | end | |
313 | if key == "q" then | |
314 | Ult() | |
315 | end | |
316 | end) | |
317 | ||
318 | function Ult() | |
319 | if not D then D = true | |
320 | Pause = true | |
321 | for i = 0,0.5,0.1 do | |
322 | swait() | |
323 | PlayAnimationFromTable({ | |
324 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.3, 0), | |
325 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.3, 0), | |
326 | CFrame.new(1,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55,0,-0.7), | |
327 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, 0, 0), | |
328 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
329 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), | |
330 | }, .5, false) | |
331 | end | |
332 | Kun.Transparency = 1 | |
333 | local HB = Instance.new("Part",Character) | |
334 | HB.Size = Vector3.new(2,2,2) | |
335 | HB.CanCollide = false | |
336 | HB.CFrame = RightArm.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0) | |
337 | local HB2 = Instance.new("SpecialMesh",HB) | |
338 | HB2.MeshId = "rbxassetid://1184404045" | |
339 | HB2.TextureId = "rbxassetid://1184404058" | |
340 | HB2.Scale = Vector3.new(0.5,0.5,0.5) | |
341 | local Fl = Instance.new("BodyVelocity",HB) | |
342 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
343 | Fl.velocity = RootPart.CFrame.lookVector*300 | |
344 | HB.Touched:connect(function(hit) | |
345 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then | |
346 | ZZA = true | |
347 | if ZZA == true then | |
348 | HB:remove() | |
349 | Pause = true | |
350 | hit.Parent.Humanoid.WalkSpeed = 0 | |
351 | hit.Parent.Humanoid.JumpPower = 0 | |
352 | Humanoid.WalkSpeed = 0 | |
353 | Humanoid.JumpPower = 0 | |
354 | hit.Parent.HumanoidRootPart.Anchored = true | |
355 | local Sou = Instance.new("Sound",Torso) | |
356 | Sou.SoundId = "rbxassetid://1105039884" | |
357 | Sou.Pitch = 1 | |
358 | Sou.Volume = 12 | |
359 | Sou.Looped = false | |
360 | Sou:play() | |
361 | local C = Instance.new("Part",Torso) | |
362 | C.Size = Vector3.new(0.1,0.1,0.1) | |
363 | C.BrickColor = BrickColor.new("Royal blue") | |
364 | C.Material = "Neon" | |
365 | C.CanCollide = false | |
366 | local C2 = Instance.new("SpecialMesh",C) | |
367 | C2.MeshType = "Sphere" | |
368 | C2.Scale = Vector3.new(0.1,0.1,0.1) | |
369 | local C3 = Instance.new("Weld",C) | |
370 | C3.Part0 = RightArm | |
371 | C3.Part1 = C | |
372 | C3.C0 = CFrame.new(0,-1.1,0) | |
373 | local FlA = Instance.new("ParticleEmitter",C) | |
374 | FlA.Texture = "rbxassetid://374933037" | |
375 | FlA.Size = NumberSequence.new(2) | |
376 | FlA.Rotation = NumberRange.new(-100, 100) | |
377 | FlA.RotSpeed = NumberRange.new(-100, 100) | |
378 | FlA.Transparency = NumberSequence.new(0,1) | |
379 | FlA.Speed = NumberRange.new(0) | |
380 | FlA.Lifetime = NumberRange.new(0.3) | |
381 | FlA.LockedToPart = true | |
382 | FlA.Rate = 11111 | |
383 | local DlA = Instance.new("ParticleEmitter",C) | |
384 | DlA.Texture = "rbxassetid://375814631" | |
385 | DlA.Size = NumberSequence.new(2,0) | |
386 | DlA.Rotation = NumberRange.new(-100, 100) | |
387 | DlA.RotSpeed = NumberRange.new(-100, 100) | |
388 | DlA.Transparency = NumberSequence.new(0,1) | |
389 | DlA.Speed = NumberRange.new(0) | |
390 | DlA.LockedToPart = true | |
391 | DlA.Lifetime = NumberRange.new(0.3) | |
392 | DlA.Rate = 100 | |
393 | local FFA = Instance.new("ParticleEmitter",C) | |
394 | FFA.Texture = "rbxassetid://1471463945" | |
395 | FFA.Size = NumberSequence.new(3,0) | |
396 | FFA.Rotation = NumberRange.new(-100, 100) | |
397 | FFA.RotSpeed = NumberRange.new(-100, 100) | |
398 | FFA.Transparency = NumberSequence.new(0,1) | |
399 | FFA.Speed = NumberRange.new(0) | |
400 | FFA.LockedToPart = true | |
401 | FFA.Lifetime = NumberRange.new(0.3) | |
402 | FFA.Rate = 50 | |
403 | RootPart.Anchored = true | |
404 | RootPart.CFrame = hit.Parent.HumanoidRootPart.CFrame*CFrame.new(0,27,0)*CFrame.Angles(0,0,0) | |
405 | for i = 0,1.2,0.1 do | |
406 | swait() | |
407 | PlayAnimationFromTable({ | |
408 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.55, 0, 0), | |
409 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
410 | CFrame.new(1.5,0.5,0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55,0,0.5), | |
411 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, 0, 0), | |
412 | CFrame.new(0.5,-1.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
413 | CFrame.new(-0.5,-2,0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), | |
414 | }, .5, false) | |
415 | end | |
416 | RootPart.Anchored = false | |
417 | local Fle = Instance.new("BodyPosition",RootPart) | |
418 | Fle.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
419 | Fle.P = 3000 | |
420 | Fle.D = 300 | |
421 | Fle.position = hit.Parent.HumanoidRootPart.Position | |
422 | wait(0.5) | |
423 | Fle:remove() | |
424 | hit.Parent.Humanoid:TakeDamage(300) | |
425 | local Ef = Instance.new("Part",Torso) | |
426 | Ef.Size = Vector3.new(1,1,1) | |
427 | Ef.CanCollide = false | |
428 | Ef.Anchored = true | |
429 | Ef.CFrame = hit.Parent.HumanoidRootPart.CFrame*CFrame.new(0,0,0) | |
430 | Ef.Material = "Neon" | |
431 | Ef.BrickColor = BrickColor.new("Toothpaste") | |
432 | local Ef2 = Instance.new("SpecialMesh",Ef) | |
433 | Ef2.MeshType = "Sphere" | |
434 | Ef2.Scale = Vector3.new(1,1,1) | |
435 | local Rin = Instance.new("Part",Torso) | |
436 | Rin.Size = Vector3.new(1,1,1) | |
437 | Rin.Material = "Neon" | |
438 | Rin.BrickColor = BrickColor.new("White") | |
439 | Rin.CanCollide = false | |
440 | Rin.Transparency = 0 | |
441 | Rin.CFrame = hit.Parent.HumanoidRootPart.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.56,0,0) | |
442 | Rin.Anchored = true | |
443 | local Rin2 = Instance.new("SpecialMesh",Rin) | |
444 | Rin2.MeshId = "rbxassetid://3270017" | |
445 | Rin2.Scale = Vector3.new(1,1,0.1) | |
446 | local Bla = Instance.new("Part",Torso) | |
447 | Bla.Size = Vector3.new(1,1,1) | |
448 | Bla.BrickColor = BrickColor.new("White") | |
449 | Bla.CanCollide = false | |
450 | Bla.Anchored = true | |
451 | Bla.CFrame = hit.Parent.HumanoidRootPart.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
452 | local Bla2 = Instance.new("SpecialMesh",Bla) | |
453 | Bla2.MeshId = "rbxassetid://20329976" | |
454 | Bla2.Scale = Vector3.new(1,1,1) | |
455 | local TOA = Instance.new("Part",Torso) | |
456 | TOA.Size = Vector3.new(1,1,1) | |
457 | TOA.BrickColor = BrickColor.new("White") | |
458 | TOA.CanCollide = false | |
459 | TOA.Anchored = true | |
460 | TOA.CFrame = hit.Parent.HumanoidRootPart.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
461 | local TOA2 = Instance.new("SpecialMesh",TOA) | |
462 | TOA2.MeshId = "rbxassetid://1051557" | |
463 | TOA2.Scale = Vector3.new(1,1,1) | |
464 | local FCZ = Instance.new("Sound",Torso) | |
465 | FCZ.SoundId = "rbxassetid://165969964" | |
466 | FCZ.Volume = math.huge | |
467 | FCZ.Pitch = 1 | |
468 | FCZ.Looped = false | |
469 | FCZ:Play() | |
470 | ROW(20, 0, Vector3.new(30,30,7), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0) | |
471 | ROW(30, 0, Vector3.new(50,50,7), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0) | |
472 | coroutine.resume(coroutine.create(function() | |
473 | for i = 1,1000 do | |
474 | TOA2.Scale = TOA2.Scale + Vector3.new(0.6,0.6,0.6) | |
475 | TOA.Transparency = TOA.Transparency + 0.002 | |
476 | TOA.CFrame = TOA.CFrame*CFrame.new(0,0.3,0)*CFrame.Angles(0,0.3,0) | |
477 | Bla.CFrame = Bla.CFrame*CFrame.new(0,0.3,0)*CFrame.Angles(0,0.3,0) | |
478 | Bla2.Scale = Bla2.Scale + Vector3.new(0.7,0.7,0.7) | |
479 | Bla.Transparency = Bla.Transparency + 0.002 | |
480 | Ef2.Scale = Ef2.Scale + Vector3.new(0.4,0.4,0.4) | |
481 | Ef.Transparency = Ef.Transparency + 0.002 | |
482 | Rin2.Scale = Rin2.Scale + Vector3.new(0.6,0.6,0) | |
483 | Rin.Transparency = Rin.Transparency + 0.002 | |
484 | game:GetService("RunService").RenderStepped:wait() | |
485 | end | |
486 | end)) | |
487 | for i = 0,1.2,0.1 do | |
488 | swait() | |
489 | PlayAnimationFromTable({ | |
490 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.55, 0, 0), | |
491 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
492 | CFrame.new(1.4,0.5,-1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55,0,-0.1), | |
493 | CFrame.new(-1.5,0,0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), | |
494 | CFrame.new(0.5,-1.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
495 | CFrame.new(-0.5,-2,0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), | |
496 | }, .5, false) | |
497 | end | |
498 | Pause = false | |
499 | FlA.Enabled = false | |
500 | DlA.Enabled = false | |
501 | FFA.Enabled = false | |
502 | Kun.Transparency = 0 | |
503 | Humanoid.WalkSpeed = 30 | |
504 | Humanoid.JumpPower = 50 | |
505 | wait(3) | |
506 | C:remove() | |
507 | end | |
508 | end | |
509 | end) | |
510 | for i = 0,0.5,0.1 do | |
511 | swait() | |
512 | PlayAnimationFromTable({ | |
513 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.7, 0), | |
514 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.7, 0), | |
515 | CFrame.new(1.9,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55,0,0.7), | |
516 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, 0, 0), | |
517 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
518 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), | |
519 | }, .5, false) | |
520 | end | |
521 | if ZZA == false then | |
522 | Pause = false | |
523 | end | |
524 | wait(2) | |
525 | D = false | |
526 | end | |
527 | end | |
528 | function Rasen() | |
529 | if not D then D = true | |
530 | Pause = true | |
531 | for i = 0,1.2,0.1 do | |
532 | swait() | |
533 | PlayAnimationFromTable({ | |
534 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.7, 0), | |
535 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.7, 0), | |
536 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4,0,0), | |
537 | CFrame.new(-1.7,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.6), | |
538 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
539 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), | |
540 | }, .5, false) | |
541 | end | |
542 | local Sou = Instance.new("Sound",Torso) | |
543 | Sou.SoundId = "rbxassetid://1105039884" | |
544 | Sou.Pitch = 1 | |
545 | Sou.Volume = 12 | |
546 | Sou.Looped = false | |
547 | Sou:play() | |
548 | local HB = Instance.new("Part",Character) | |
549 | HB.Size = Vector3.new(1,1,1) | |
550 | HB.CanCollide = false | |
551 | HB.Transparency = 1 | |
552 | local HB2 = Instance.new("Weld",HB) | |
553 | HB2.Part0 = LeftArm | |
554 | HB2.Part1 = HB | |
555 | HB2.C0 = CFrame.new(0,-1.1,0) | |
556 | local C = Instance.new("Part",Torso) | |
557 | C.Size = Vector3.new(0.1,0.1,0.1) | |
558 | C.BrickColor = BrickColor.new("Royal blue") | |
559 | C.Material = "Neon" | |
560 | C.CanCollide = false | |
561 | local C2 = Instance.new("SpecialMesh",C) | |
562 | C2.MeshType = "Sphere" | |
563 | C2.Scale = Vector3.new(0.1,0.1,0.1) | |
564 | local C3 = Instance.new("Weld",C) | |
565 | C3.Part0 = LeftArm | |
566 | C3.Part1 = C | |
567 | C3.C0 = CFrame.new(0,-1.1,0) | |
568 | local FlA = Instance.new("ParticleEmitter",C) | |
569 | FlA.Texture = "rbxassetid://374933037" | |
570 | FlA.Size = NumberSequence.new(2) | |
571 | FlA.Rotation = NumberRange.new(-100, 100) | |
572 | FlA.RotSpeed = NumberRange.new(-100, 100) | |
573 | FlA.Transparency = NumberSequence.new(0,1) | |
574 | FlA.Speed = NumberRange.new(0) | |
575 | FlA.Lifetime = NumberRange.new(0.3) | |
576 | FlA.LockedToPart = true | |
577 | FlA.Rate = 11111 | |
578 | local DlA = Instance.new("ParticleEmitter",C) | |
579 | DlA.Texture = "rbxassetid://375814631" | |
580 | DlA.Size = NumberSequence.new(2,0) | |
581 | DlA.Rotation = NumberRange.new(-100, 100) | |
582 | DlA.RotSpeed = NumberRange.new(-100, 100) | |
583 | DlA.Transparency = NumberSequence.new(0,1) | |
584 | DlA.Speed = NumberRange.new(0) | |
585 | DlA.LockedToPart = true | |
586 | DlA.Lifetime = NumberRange.new(0.3) | |
587 | DlA.Rate = 100 | |
588 | local FFA = Instance.new("ParticleEmitter",C) | |
589 | FFA.Texture = "rbxassetid://1471463945" | |
590 | FFA.Size = NumberSequence.new(3,0) | |
591 | FFA.Rotation = NumberRange.new(-100, 100) | |
592 | FFA.RotSpeed = NumberRange.new(-100, 100) | |
593 | FFA.Transparency = NumberSequence.new(0,1) | |
594 | FFA.Speed = NumberRange.new(0) | |
595 | FFA.LockedToPart = true | |
596 | FFA.Lifetime = NumberRange.new(0.3) | |
597 | FFA.Rate = 50 | |
598 | wait(1.5) | |
599 | HB.Touched:connect(function(hit) | |
600 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then | |
601 | HB:remove() | |
602 | Fl.velocity = RootPart.CFrame.lookVector*0 | |
603 | local Im = Instance.new("Sound",hit.Parent.Head) | |
604 | Im.SoundId = "rbxassetid://1291549808" | |
605 | Im.Volume = math.huge | |
606 | Im.Looped = false | |
607 | Im.Pitch = 1 | |
608 | Im:play() | |
609 | local Ef = Instance.new("Part",hit.Parent) | |
610 | Ef.Size = Vector3.new(1,1,1) | |
611 | Ef.CanCollide = false | |
612 | Ef.Anchored = true | |
613 | Ef.CFrame = hit.Parent.HumanoidRootPart.CFrame*CFrame.new(0,0,0) | |
614 | Ef.Material = "Neon" | |
615 | Ef.BrickColor = BrickColor.new("Toothpaste") | |
616 | local Ef2 = Instance.new("SpecialMesh",Ef) | |
617 | Ef2.MeshType = "Sphere" | |
618 | Ef2.Scale = Vector3.new(1,1,1) | |
619 | local Rin = Instance.new("Part",hit.Parent) | |
620 | Rin.Size = Vector3.new(1,1,1) | |
621 | Rin.Material = "Neon" | |
622 | Rin.BrickColor = BrickColor.new("White") | |
623 | Rin.CanCollide = false | |
624 | Rin.Transparency = 0 | |
625 | Rin.CFrame = hit.Parent.HumanoidRootPart.CFrame*CFrame.new(0,0,0)*CFrame.Angles(1.56,0,0) | |
626 | Rin.Anchored = true | |
627 | local Rin2 = Instance.new("SpecialMesh",Rin) | |
628 | Rin2.MeshId = "rbxassetid://3270017" | |
629 | Rin2.Scale = Vector3.new(1,1,0.1) | |
630 | coroutine.resume(coroutine.create(function() | |
631 | for i = 1,130 do | |
632 | Ef2.Scale = Ef2.Scale + Vector3.new(1,1,1) | |
633 | Ef.Transparency = Ef.Transparency + 0.009 | |
634 | Rin2.Scale = Rin2.Scale + Vector3.new(1.2,1.2,0) | |
635 | Rin.Transparency = Rin.Transparency + 0.009 | |
636 | game:GetService("RunService").RenderStepped:wait() | |
637 | end | |
638 | Rin:remove() | |
639 | Ef:remove() | |
640 | end)) | |
641 | hit.Parent.Humanoid:TakeDamage(60) | |
642 | hit.Parent.Humanoid.Sit = true | |
643 | local Fl = Instance.new("BodyVelocity",hit.Parent.Torso) | |
644 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
645 | Fl.velocity = RootPart.CFrame.lookVector*120 | |
646 | wait(0.2) | |
647 | Fl:remove() | |
648 | end | |
649 | end) | |
650 | Fl = Instance.new("BodyVelocity",Torso) | |
651 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
652 | Fl.velocity = RootPart.CFrame.lookVector*180 | |
653 | for i = 0,1.2,0.1 do | |
654 | swait() | |
655 | PlayAnimationFromTable({ | |
656 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), | |
657 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.3, 0, 0), | |
658 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3,0,0), | |
659 | CFrame.new(-1.5,0.6,-0.8) * CFrame.new(0, 0, 0) * CFrame.Angles(2, 0, 0), | |
660 | CFrame.new(0.5,-1.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
661 | CFrame.new(-0.5,-2,0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), | |
662 | }, .5, false) | |
663 | end | |
664 | wait(1) | |
665 | Fl.velocity = RootPart.CFrame.lookVector*0 | |
666 | Fl:remove() | |
667 | DlA.Enabled = false | |
668 | FlA.Enabled = false | |
669 | FFA.Enabled = false | |
670 | HB:remove() | |
671 | Pause = false | |
672 | Sou:remove() | |
673 | wait(1) | |
674 | D = false | |
675 | end | |
676 | end | |
677 | ||
678 | function KT() | |
679 | if not D then D = true | |
680 | Pause = true | |
681 | for i = 0,0.5,0.1 do | |
682 | swait() | |
683 | PlayAnimationFromTable({ | |
684 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.3, 0), | |
685 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.3, 0), | |
686 | CFrame.new(1,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55,0,-0.7), | |
687 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, 0, 0), | |
688 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
689 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), | |
690 | }, .5, false) | |
691 | end | |
692 | Kun.Transparency = 1 | |
693 | local Kan = Instance.new("Part",RightArm) | |
694 | Kan.Size = Vector3.new(0.1,0.1,0.1) | |
695 | Kan.CanCollide = false | |
696 | Kan.CFrame = RightArm.CFrame*CFrame.new(0,-1.1,0)*CFrame.Angles(0,1.55,0) | |
697 | local Kan2 = Instance.new("SpecialMesh",Kan) | |
698 | Kan2.MeshId = "rbxassetid://1184404045" | |
699 | Kan2.TextureId = "rbxassetid://1184404058" | |
700 | Kan2.Scale = Vector3.new(0.5,0.5,0.5) | |
701 | local Fl = Instance.new("BodyVelocity",Kan) | |
702 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
703 | Fl.velocity = Mouse.hit.lookVector*300 | |
704 | Kan.Touched:connect(function() | |
705 | if hitted == false then | |
706 | hitted = true | |
707 | Kan.Anchored = true | |
708 | Trail.Enabled = true | |
709 | local S = Instance.new("Sound",Character.Torso) | |
710 | S.Volume = 1212 | |
711 | S.Looped = false | |
712 | S.Pitch = 1 | |
713 | S.SoundId = "rbxassetid://588277987" | |
714 | S:play() | |
715 | local Lim = Instance.new("Part",Torso) | |
716 | Lim.Size = Vector3.new(1,1,1) | |
717 | Lim.Material = "Neon" | |
718 | Lim.BrickColor = BrickColor.new("White") | |
719 | Lim.CanCollide = false | |
720 | Lim.CFrame = RootPart.CFrame*CFrame.new(0,-1.9,0)*CFrame.Angles(0,0,0) | |
721 | Lim.Anchored = true | |
722 | local Lim2 = Instance.new("SpecialMesh",Lim) | |
723 | Lim2.MeshId = "rbxassetid://489415447" | |
724 | Lim2.Scale = Vector3.new(1,1,1) | |
725 | local Dim = Instance.new("Part",Torso) | |
726 | Dim.Size = Vector3.new(1,1,1) | |
727 | Dim.Material = "Neon" | |
728 | Dim.BrickColor = BrickColor.new("White") | |
729 | Dim.CanCollide = false | |
730 | Dim.CFrame = RootPart.CFrame*CFrame.new(0,-1.9,0)*CFrame.Angles(0,0,0) | |
731 | Dim.Anchored = true | |
732 | local Dim2 = Instance.new("SpecialMesh",Dim) | |
733 | Dim2.MeshId = "rbxassetid://489415447" | |
734 | Dim2.Scale = Vector3.new(1,1,1) | |
735 | coroutine.resume(coroutine.create(function() | |
736 | for i = 1,200 do | |
737 | Lim2.Scale = Lim2.Scale + Vector3.new(0.1,0.1,0.1) | |
738 | Lim.Transparency = Lim.Transparency + 0.009 | |
739 | Lim.CFrame = Lim.CFrame*CFrame.Angles(0,0.3,0) | |
740 | Dim2.Scale = Dim2.Scale + Vector3.new(0.2,0.2,0.2) | |
741 | Dim.Transparency = Dim.Transparency + 0.009 | |
742 | Dim.CFrame = Dim.CFrame*CFrame.Angles(0,-0.3,0) | |
743 | game:GetService("RunService").RenderStepped:wait() | |
744 | end | |
745 | Lim:remove() | |
746 | end)) | |
747 | wait(0.005) | |
748 | Kun.Transparency = 0 | |
749 | coroutine.resume(coroutine.create(function() | |
750 | wait(0.6) | |
751 | Trail.Enabled = false | |
752 | end)) | |
753 | RootPart.CFrame = Kan.CFrame*CFrame.new(0,-9,0)*CFrame.Angles(0,0,-1.55) | |
754 | hitted = false | |
755 | Kan:remove() | |
756 | end | |
757 | end) | |
758 | for i = 0,0.5,0.1 do | |
759 | swait() | |
760 | PlayAnimationFromTable({ | |
761 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.7, 0), | |
762 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.7, 0), | |
763 | CFrame.new(1.9,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55,0,0.7), | |
764 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, 0, 0), | |
765 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.1), | |
766 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), | |
767 | }, .5, false) | |
768 | end | |
769 | Pause = false | |
770 | wait(0.5) | |
771 | D = false | |
772 | end | |
773 | end | |
774 | function Hit() | |
775 | if not D then D = true | |
776 | Pause = true | |
777 | for i = 0,0.5,0.1 do | |
778 | swait() | |
779 | PlayAnimationFromTable({ | |
780 | CFrame.new(0,0,0) * CFrame.new(0, -0.2, 0) * CFrame.Angles(-0.2, -0.6, 0), | |
781 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.6, 0), | |
782 | CFrame.new(1.7,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55,0,0.7), | |
783 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), | |
784 | CFrame.new(0.9,-1.8,0) * CFrame.new(0, 0, -0.2) *CFrame.Angles(0.2,0,0)* CFrame.Angles(-0.8, 0, 0.5), | |
785 | CFrame.new(-0.5,-1.8,-0.3) * CFrame.new(0, 0, -0.2) * CFrame.Angles(0.2, 0, 0), | |
786 | }, .5, false) | |
787 | end | |
788 | local HB = Instance.new("Part",Character) | |
789 | HB.Size = Vector3.new(2,2,2) | |
790 | HB.CanCollide = false | |
791 | HB.Transparency = 1 | |
792 | local HB2 = Instance.new("Weld",HB) | |
793 | HB2.Part0 = RightArm | |
794 | HB2.Part1 = HB | |
795 | HB2.C0 = CFrame.new(0,-1.3,0) | |
796 | local F = Instance.new("Sound",Character.Torso) | |
797 | F.SoundId = "rbxassetid://358509727" | |
798 | F.Volume = 11 | |
799 | F.Looped = false | |
800 | F.Pitch = 1 | |
801 | F:play() | |
802 | HB.Touched:connect(function(hit) | |
803 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then | |
804 | HB:remove() | |
805 | hit.Parent.Humanoid:TakeDamage(20) | |
806 | local S = Instance.new("Sound",hit.Parent) | |
807 | S.SoundId = "rbxassetid://566593606" | |
808 | S.Pitch = 1 | |
809 | S.Looped = false | |
810 | S.Volume = 11 | |
811 | S:play() | |
812 | local Fl = Instance.new("BodyVelocity",hit.Parent.HumanoidRootPart) | |
813 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
814 | Fl.velocity = RootPart.CFrame.lookVector*15 | |
815 | wait(0.1) | |
816 | Fl:remove() | |
817 | end | |
818 | end) | |
819 | for i = 0,0.5,0.1 do | |
820 | swait() | |
821 | PlayAnimationFromTable({ | |
822 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0), | |
823 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.6, 0), | |
824 | CFrame.new(0.7,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55,0,-0.7), | |
825 | CFrame.new(-1.5,0,0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), | |
826 | CFrame.new(0.5,-2,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), | |
827 | CFrame.new(-0.5,-1.8,-0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
828 | }, .5, false) | |
829 | Kun3.C0 = clerp(Kun3.C0,CFrame.new(0.3,-1.7,0)*CFrame.Angles(0,1.55,0)*CFrame.Angles(1.55,0,0),.3) | |
830 | end | |
831 | Pause = false | |
832 | wait(0.1) | |
833 | HB:remove() | |
834 | D = false | |
835 | end | |
836 | end | |
837 | ||
838 | function Hit2() | |
839 | if not D then D = true | |
840 | Pause = true | |
841 | for i = 0,0.5,0.1 do | |
842 | swait() | |
843 | PlayAnimationFromTable({ | |
844 | CFrame.new(0,0,0) * CFrame.new(0, -0.2, 0) * CFrame.Angles(-0.2, 0.6, 0), | |
845 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, -0.6, 0), | |
846 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2,0,0), | |
847 | CFrame.new(-1.7,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, 0.7), | |
848 | CFrame.new(0.9,-1.8,0) * CFrame.new(0, 0, -0.2) *CFrame.Angles(0.2,0,0)* CFrame.Angles(-0.8, 0, 0.5), | |
849 | CFrame.new(-0.5,-1.8,-0.3) * CFrame.new(0, 0, -0.2) * CFrame.Angles(0.2, 0, 0), | |
850 | }, .5, false) | |
851 | end | |
852 | local HB = Instance.new("Part",Character) | |
853 | HB.Size = Vector3.new(1,1,1) | |
854 | HB.CanCollide = false | |
855 | HB.Transparency = 1 | |
856 | local HB2 = Instance.new("Weld",HB) | |
857 | HB2.Part0 = LeftArm | |
858 | HB2.Part1 = HB | |
859 | HB2.C0 = CFrame.new(0,-1.1,0) | |
860 | local F = Instance.new("Sound",Character.Torso) | |
861 | F.SoundId = "rbxassetid://908217684" | |
862 | F.Volume = 11 | |
863 | F.Looped = false | |
864 | F.Pitch = 1 | |
865 | F:play() | |
866 | HB.Touched:connect(function(hit) | |
867 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil then | |
868 | HB:remove() | |
869 | hit.Parent.Humanoid:TakeDamage(13) | |
870 | local S = Instance.new("Sound",hit.Parent) | |
871 | S.SoundId = "rbxassetid://936700628" | |
872 | S.Pitch = 1 | |
873 | S.Looped = false | |
874 | S.Volume = 11 | |
875 | S:play() | |
876 | local Fl = Instance.new("BodyVelocity",hit.Parent.HumanoidRootPart) | |
877 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
878 | Fl.velocity = RootPart.CFrame.lookVector*15 | |
879 | wait(0.1) | |
880 | Fl:remove() | |
881 | end | |
882 | end) | |
883 | for i = 0,0.5,0.1 do | |
884 | swait() | |
885 | PlayAnimationFromTable({ | |
886 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.6, 0), | |
887 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0.6, 0), | |
888 | CFrame.new(1.5,0,0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4,0,0), | |
889 | CFrame.new(-1.2,0.5,-1) * CFrame.new(0, 0, 0) * CFrame.Angles(1.55, 0, -0.2), | |
890 | CFrame.new(0.5,-2,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.5, 0, 0), | |
891 | CFrame.new(-0.5,-1.8,-0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
892 | }, .5, false) | |
893 | Kun3.C0 = clerp(Kun3.C0,CFrame.new(1,-1.1,0)*CFrame.Angles(0,1.55,0),.3) | |
894 | end | |
895 | Pause = false | |
896 | wait(0.1) | |
897 | HB:remove() | |
898 | D = false | |
899 | end | |
900 | end | |
901 | New = function(Object, Parent, Name, Data) | |
902 | local Object = Instance.new(Object) | |
903 | for Index, Value in pairs(Data or {}) do | |
904 | Object[Index] = Value | |
905 | end | |
906 | Object.Parent = Parent | |
907 | Object.Name = Name | |
908 | return Object | |
909 | end | |
910 | function rayCast(Position, Direction, Range, Ignore) | |
911 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
912 | end | |
913 | ||
914 | ||
915 | ||
916 | ||
917 | coroutine.wrap(function() | |
918 | while 1 do | |
919 | swait() | |
920 | if doe <= 360 then | |
921 | doe = doe + 2 | |
922 | else | |
923 | doe = 0 | |
924 | end | |
925 | end | |
926 | end)() | |
927 | while true do | |
928 | swait() | |
929 | RightArm.BrickColor = ZZZ | |
930 | LeftArm.BrickColor = ZZZ | |
931 | Torso.BrickColor = ZZZ | |
932 | RightLeg.BrickColor = ZZZ | |
933 | LeftLeg.BrickColor = ZZZ | |
934 | Head.BrickColor = ZZZ | |
935 | for i, v in pairs(Character:GetChildren()) do | |
936 | if v:IsA("Part") then | |
937 | v.Material = "SmoothPlastic" | |
938 | elseif v:IsA("Accessory") then | |
939 | v:WaitForChild("Handle").Material = "SmoothPlastic" | |
940 | end | |
941 | end | |
942 | ||
943 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
944 | velocity = RootPart.Velocity.y | |
945 | sine = sine + change | |
946 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
947 | if RootPart.Velocity.y > 1 and hit == nil then | |
948 | Anim = "Jump" | |
949 | if Pause == false then | |
950 | PlayAnimationFromTable({ | |
951 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso, | |
952 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head | |
953 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm | |
954 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm | |
955 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg | |
956 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg | |
957 | }, .3, false) | |
958 | end | |
959 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
960 | Anim = "Fall" | |
961 | if Pause == false then | |
962 | PlayAnimationFromTable({ | |
963 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso, | |
964 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), ----- Head | |
965 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), --- RightArm | |
966 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),--LeftArm | |
967 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --RightLeg | |
968 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --LeftLeg | |
969 | }, .3, false) | |
970 | end | |
971 | elseif Torsovelocity < 1 and hit ~= nil then | |
972 | Anim = "Idle" | |
973 | if Pause == false then | |
974 | change = 1 | |
975 | PlayAnimationFromTable({ | |
976 | CFrame.new(0,0,0) * CFrame.new(0, 0-.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 1, 0), -- Torso, | |
977 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -1, 0), ----- Head | |
978 | CFrame.new(1,0.5,-0.5) * CFrame.new(0,0, 0) * CFrame.Angles(1.55,0,-0.5), --- RightArm | |
979 | CFrame.new(-1.6,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, -0.1),--LeftArm | |
980 | CFrame.new(0.5,-1.6,-0.3) * CFrame.new(0, 0-.1*math.sin(tick()*2), 0)* CFrame.Angles(-0.5, 0, 0), --RightLeg | |
981 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0+.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, 0), --LeftLeg | |
982 | }, .3, false) | |
983 | Kun3.C0 = clerp(Kun3.C0,CFrame.new(1,-1.1,0)*CFrame.Angles(0,1.55,0),.3) | |
984 | end | |
985 | elseif Torsovelocity > 2 and hit ~= nil then | |
986 | Anim = "Walk" | |
987 | if Pause == false then | |
988 | PlayAnimationFromTable({ | |
989 | CFrame.new(0,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*26), 0) * CFrame.Angles(-0.5, 0, 0+RootPart.RotVelocity.Y/33), -- Torso, | |
990 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.5, 0+RootPart.RotVelocity.Y/20, 0), ----- Head | |
991 | CFrame.new(1.5,0.5,0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.11,0,0), --- RightArm | |
992 | CFrame.new(-1.5,0.5,0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(-1.11, 0, 0),--LeftArm | |
993 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ .9 * math.cos((sine) / 2)) * CFrame.Angles(0-1*math.cos((sine) / 2),0,0)*CFrame.Angles(math.rad(0 - 40 * math.cos((sine) / 2)), 0, 0-RootPart.RotVelocity.Y/33), | |
994 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- .9 * math.cos((sine) / 2)) * CFrame.Angles(0+1*math.cos((sine) / 2),0,0)*CFrame.Angles(math.rad(0 + 40 * math.cos((sine) / 2)), 0, 0-RootPart.RotVelocity.Y/33), | |
995 | }, .3, false) | |
996 | Kun3.C0 = clerp(Kun3.C0,CFrame.new(1,-1.1,0)*CFrame.Angles(0,1.55,0),.3) | |
997 | end | |
998 | end | |
999 | end |