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- or go back to the newest paste.
1 | - | |
1 | + | print'why steal credit when you know it\'s mine?' |
2 | - | --[[dont u even dare take credit |
2 | + | --print'madiik cannot be resisted kthx' |
3 | - | cus dis mai law ok and if u break my law i keel u in sb |
3 | + | |
4 | - | |
4 | + | function clerp(c1,c2,al) |
5 | - | btw there's no point in re-naming "LocalPlayer" to "YOURNAMEHERE" or whatever, localplayer is the CLIENT itself. |
5 | + | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} |
6 | - | + i did a small update so you still have your clothes on when small ok? |
6 | + | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} |
7 | - | + ok wtf you need to stop using this i have regrets upon using it because it was made in 2014 ok |
7 | + | for i,v in pairs(com1) do |
8 | - | my anims have improved so much that you haven't seen my latest works |
8 | + | com1[i] = v+(com2[i]-v)*al |
9 | - | ~AmbientOcclusion (formerly madiik) |
9 | + | end |
10 | - | ]]-- |
10 | + | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) |
11 | - | |
11 | + | end |
12 | - | local ran,err = ypcall(function() |
12 | + | |
13 | - | plr = game:service'Players'.LocalPlayer |
13 | + | |
14 | - | char = plr.Character |
14 | + | plr = game:service'Players'.LocalPlayer |
15 | - | mouse = plr:GetMouse() |
15 | + | plrgui = plr.PlayerGui |
16 | - | humanoid = char:findFirstChild("Humanoid") |
16 | + | char = plr.Character |
17 | - | torso = char:findFirstChild("Torso") |
17 | + | mouse = plr:GetMouse() |
18 | - | head = char.Head |
18 | + | humanoid = char:findFirstChild("Humanoid") |
19 | - | ra = char:findFirstChild("Right Arm") |
19 | + | torso = char:findFirstChild("Torso") |
20 | - | la = char:findFirstChild("Left Arm") |
20 | + | head = char.Head |
21 | - | rl = char:findFirstChild("Right Leg") |
21 | + | ra = char:findFirstChild("Right Arm") |
22 | - | ll = char:findFirstChild("Left Leg") |
22 | + | la = char:findFirstChild("Left Arm") |
23 | - | rs = torso:findFirstChild("Right Shoulder") |
23 | + | rl = char:findFirstChild("Right Leg") |
24 | - | ls = torso:findFirstChild("Left Shoulder") |
24 | + | ll = char:findFirstChild("Left Leg") |
25 | - | rh = torso:findFirstChild("Right Hip") |
25 | + | rs = torso:findFirstChild("Right Shoulder") |
26 | - | lh = torso:findFirstChild("Left Hip") |
26 | + | ls = torso:findFirstChild("Left Shoulder") |
27 | - | neck = torso:findFirstChild("Neck") |
27 | + | rh = torso:findFirstChild("Right Hip") |
28 | - | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") |
28 | + | lh = torso:findFirstChild("Left Hip") |
29 | - | anim = char:findFirstChild("Animate") |
29 | + | neck = torso:findFirstChild("Neck") |
30 | - | rootpart = char:findFirstChild("HumanoidRootPart") |
30 | + | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") |
31 | - | camera = workspace.CurrentCamera |
31 | + | rootpart = char:findFirstChild("HumanoidRootPart") |
32 | - | do --Removing ROBLOX's new Looped bug >_> |
32 | + | camera = workspace.CurrentCamera |
33 | - | local function rec(x) |
33 | + | anim = char:findFirstChild("Animate") |
34 | - | for i,v in pairs(x:children()) do |
34 | + | if anim then |
35 | - | if v:IsA'Animation' then |
35 | + | anim:Destroy() |
36 | - | v.AnimationId = 'rbxassetid://28159255' |
36 | + | end |
37 | ||
38 | - | rec(v) |
38 | + | wait(1) |
39 | ||
40 | local rm = Instance.new("Motor", torso) | |
41 | - | rec(anim) --the Animate script |
41 | + | rm.C0 = CFrame.new(1.5, 0.5, 0) |
42 | rm.C1 = CFrame.new(0, 0.5, 0) | |
43 | rm.Part0 = torso | |
44 | - | humanoid.Jump = true |
44 | + | rm.Part1 = ra |
45 | rm.Name = 'Right Shoulder' | |
46 | - | wait(.4) |
46 | + | |
47 | local lm = Instance.new("Motor", torso) | |
48 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
49 | - | if anim then |
49 | + | lm.C1 = CFrame.new(0, 0.5, 0) |
50 | - | anim:Destroy() |
50 | + | lm.Part0 = torso |
51 | lm.Part1 = la | |
52 | - | |
52 | + | lm.Name = 'Left Shoulder' |
53 | - | |
53 | + | |
54 | - | rj.C0 = CFrame.new() |
54 | + | local rlegm = Instance.new("Motor", torso) |
55 | - | rj.C1 = CFrame.new() |
55 | + | rlegm.C0 = CFrame.new(0.5, -1, 0) |
56 | - | |
56 | + | rlegm.C1 = CFrame.new(0, 1, 0) |
57 | - | |
57 | + | rlegm.Part0 = torso |
58 | - | super_annoying = Instance.new("Sound", head) |
58 | + | rlegm.Part1 = rl |
59 | - | super_annoying.SoundId = "http://www.roblox.com/asset/?id=130816003" |
59 | + | local llegm = Instance.new("Motor", torso) |
60 | - | super_annoying.Volume = 0.6 |
60 | + | llegm.C0 = CFrame.new(-0.5, -1, 0) |
61 | - | super_annoying.Looped = true |
61 | + | llegm.C1 = CFrame.new(0, 1, 0) |
62 | - | barrel_roll = Instance.new("Sound", head) |
62 | + | llegm.Part0 = torso |
63 | - | barrel_roll.SoundId = "http://www.roblox.com/asset/?id=130791919" |
63 | + | llegm.Part1 = ll |
64 | - | barrel_roll.Volume = 1 |
64 | + | |
65 | - | barrel_roll.Looped = true |
65 | + | rj.C0 = CFrame.new() |
66 | - | dubstep_gun = Instance.new("Sound", head) |
66 | + | rj.C1 = CFrame.new() |
67 | - | dubstep_gun.SoundId = "http://www.roblox.com/asset/?id=130855491" |
67 | + | |
68 | - | dubstep_gun.Volume = 0.6 |
68 | + | neck.C0 = CFrame.new(0, 1, 0) |
69 | - | dubstep_gun.Looped = true |
69 | + | neck.C1 = CFrame.new(0, -0.5, 0) |
70 | - | you_are_pirate = Instance.new("Sound", head) |
70 | + | |
71 | - | you_are_pirate.SoundId = "http://www.roblox.com/asset/?id=130888577" |
71 | + | local speed = 0.3 |
72 | - | you_are_pirate.Volume = 0.6 |
72 | + | local angle = 0 |
73 | - | you_are_pirate.Looped = true |
73 | + | local anglespeed = 1 |
74 | - | cant_touch = Instance.new("Sound", head) |
74 | + | rsc0 = rm.C0 |
75 | - | cant_touch.SoundId = "http://www.roblox.com/asset/?id=131280929" |
75 | + | lsc0 = lm.C0 |
76 | - | cant_touch.Volume = 1 |
76 | + | llc0 = llegm.C0 |
77 | - | cant_touch.Looped = true |
77 | + | rlc0 = rlegm.C0 |
78 | - | gangy_style = Instance.new("Sound", head) |
78 | + | rootc0 = rj.C0 |
79 | - | gangy_style.SoundId = "http://www.roblox.com/asset/?id=130844430" |
79 | + | neckc0 = neck.C0 |
80 | - | gangy_style.Volume = 0.6 |
80 | + | |
81 | - | gangy_style.Looped = true |
81 | + | mouse.KeyDown:connect(function(k) |
82 | - | fox_say = Instance.new("Sound", head) |
82 | + | if k == "e" then |
83 | - | fox_say.SoundId = "http://www.roblox.com/asset/?id=130797915" |
83 | + | fieryhead = not fieryhead |
84 | - | fox_say.Volume = 0.5 |
84 | + | if fieryhead then |
85 | - | fox_say.Looped = true |
85 | + | |
86 | - | durk = Instance.new("Sound", head) |
86 | + | while fieryhead and wait() do |
87 | - | durk.SoundId = "http://www.roblox.com/asset/?id=130776787" |
87 | + | local FireColors = {'Really red', 'Bright orange'} |
88 | - | durk.Volume = 0.8 |
88 | + | local p = Instance.new('Part', char) |
89 | - | durk.Looped = true |
89 | + | p.BrickColor = BrickColor.new(FireColors[math.random(1,#FireColors)]) |
90 | - | sax_guy = Instance.new("Sound", head) |
90 | + | p.FormFactor = 'Custom' |
91 | - | sax_guy.SoundId = "http://www.roblox.com/asset/?id=130794684" |
91 | + | p.Size = Vector3.new(3, 3, 3) |
92 | - | sax_guy.Volume = 0.6 |
92 | + | p.CanCollide = false |
93 | - | sax_guy.Looped = true |
93 | + | p.Anchored = true |
94 | - | heman = Instance.new("Sound", head) |
94 | + | p.Locked = true |
95 | - | heman.SoundId = "http://www.roblox.com/asset/?id=131102548" |
95 | + | Instance.new('PointLight', p).Range = 10 |
96 | - | heman.Volume = 1 |
96 | + | p.CFrame = head.CFrame * CFrame.new(0, 1, 0) * CFrame.Angles(math.random(0,3),math.random(0,3),math.random(0,3)) |
97 | - | heman.Looped = true |
97 | + | Instance.new('BlockMesh', p) |
98 | - | justin = Instance.new("Sound", head) |
98 | + | |
99 | - | justin.SoundId = "http://www.roblox.com/asset/?id=130841252" |
99 | + | for i = 1, 10 do |
100 | - | justin.Volume = 0.8 |
100 | + | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(.1, .1, .1) |
101 | - | justin.Looped = true |
101 | + | p.CFrame = p.CFrame * CFrame.new(0, .35, 0) |
102 | - | brony_music = Instance.new("Sound", head) |
102 | + | wait() |
103 | - | brony_music.SoundId = "http://www.roblox.com/asset/?id=145105874" |
103 | + | |
104 | - | brony_music.Volume = 1 |
104 | + | |
105 | - | brony_music.Looped = true |
105 | + | game:service'Debris':AddItem(p, .55) |
106 | - | spitfire = Instance.new("Sound", head) |
106 | + | |
107 | - | spitfire.SoundId = "http://www.roblox.com/asset/?id=129490596" |
107 | + | end)() |
108 | - | spitfire.Volume = 0.8 |
108 | + | |
109 | - | spitfire.Looped = true |
109 | + | end |
110 | - | burn_dem = Instance.new("Sound", head) |
110 | + | if k == "r" then |
111 | - | burn_dem.SoundId = "http://www.roblox.com/asset/?id=132399469" |
111 | + | if Charge1Anim or Attack1Anim then return end |
112 | - | burn_dem.Volume = 1 |
112 | + | Charge1Anim = true |
113 | - | burn_dem.Looped = true |
113 | + | for i = 0, 70 do |
114 | - | aj = Instance.new("Sound", head) |
114 | + | local FireColors = {'Really red', 'Bright orange'} |
115 | - | aj.SoundId = "rbxassetid://177732780" |
115 | + | local p = Instance.new('Part', char) |
116 | - | aj.Volume = 1 |
116 | + | p.BrickColor = BrickColor.new(FireColors[math.random(1,#FireColors)]) |
117 | - | aj.Looped = true |
117 | + | p.FormFactor = 'Custom' |
118 | - | |
118 | + | p.Size = Vector3.new(.8, .8, .8) |
119 | - | Instance.new("HumanoidController", game:service'ControllerService') |
119 | + | p.CanCollide = false |
120 | - | Instance.new("SkateboardController", game:service'ControllerService') |
120 | + | p.Anchored = true |
121 | - | Instance.new("VehicleController", game:service'ControllerService') |
121 | + | p.Locked = true |
122 | - | |
122 | + | p.CFrame = ra.CFrame * CFrame.new(0, -1, 0) * CFrame.Angles(math.random(0,3),math.random(0,3),math.random(0,3)) |
123 | - | |
123 | + | Instance.new('BlockMesh', p) |
124 | - | |
124 | + | |
125 | - | |
125 | + | for i = 1, 10 do |
126 | - | --minimize |
126 | + | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(.1, .1, .1) |
127 | - | rh.Parent = nil |
127 | + | p.CFrame = p.CFrame * CFrame.new(0, .15, 0) |
128 | - | lh.Parent = nil |
128 | + | wait() |
129 | - | rs.Parent = nil |
129 | + | |
130 | - | ls.Parent = nil |
130 | + | end)() |
131 | - | neck.Parent = nil |
131 | + | game:service'Debris':AddItem(p, 2) |
132 | - | rj.Parent = nil |
132 | + | wait() |
133 | - | |
133 | + | |
134 | - | |
134 | + | Charge1Anim = false |
135 | - | rl.FormFactor = "Custom" |
135 | + | Attack1Anim = true |
136 | - | ll.FormFactor = "Custom" |
136 | + | wait(.35) |
137 | - | ra.FormFactor = "Custom" |
137 | + | local ray = Ray.new(ra.CFrame*CFrame.new(0,-1,0).p, ra.CFrame*CFrame.new(0, -150, 0).p) |
138 | - | la.FormFactor = "Custom" |
138 | + | local hitz, enz = workspace:FindPartOnRay(ray, char) |
139 | - | torso.FormFactor = "Custom" |
139 | + | local humanoid = hitz and hitz.Parent and hitz.Parent:findFirstChild("Humanoid") |
140 | - | head.FormFactor = "Custom" |
140 | + | if humanoid then |
141 | - | rootpart.FormFactor = "Custom" |
141 | + | humanoid:TakeDamage(80) |
142 | - | |
142 | + | |
143 | - | |
143 | + | local humanoid = hitz and hitz.Parent and hitz.Parent.Parent and hitz.Parent.Parent:findFirstChild("Humanoid") |
144 | - | |
144 | + | if humanoid then |
145 | - | |
145 | + | humanoid:TakeDamage(80) |
146 | - | rootpart.Size = Vector3.new(.4, .4, .2) |
146 | + | |
147 | - | rl.Size = Vector3.new(.2, .4, .2) |
147 | + | |
148 | - | ll.Size = Vector3.new(.2, .4, .2) |
148 | + | --draw the ray |
149 | - | ra.Size = Vector3.new(.2, .4, .2) |
149 | + | local distance = (enz - ra.CFrame*CFrame.new(0,-1,0).p).magnitude |
150 | - | la.Size = Vector3.new(.2, .4, .2) |
150 | + | local rayPart = Instance.new("Part", char) |
151 | - | torso.Size = Vector3.new(.4, .4, .2) |
151 | + | rayPart.BrickColor = BrickColor.new("Bright red") |
152 | - | head.Size = Vector3.new(.4, .2, .2) |
152 | + | rayPart.Anchored = true |
153 | - | |
153 | + | rayPart.CanCollide = false |
154 | - | rh.Parent = torso |
154 | + | rayPart.Locked = true |
155 | - | lh.Parent = torso |
155 | + | rayPart.TopSurface = 0 |
156 | - | rs.Parent = torso |
156 | + | rayPart.BottomSurface = 0 |
157 | - | ls.Parent = torso |
157 | + | rayPart.formFactor = 'Custom' |
158 | - | neck.Parent = torso |
158 | + | Instance.new('CylinderMesh', rayPart) |
159 | - | rj.Parent = rootpart |
159 | + | rayPart.Size = Vector3.new(1, distance, 1) |
160 | - | |
160 | + | rayPart.CFrame = CFrame.new((enz + ra.CFrame*CFrame.new(0,-1,0).p)/2,enz) * CFrame.Angles(math.pi/2, 0, 0) |
161 | - | |
161 | + | for i = 0, 1, .1 do |
162 | - | if torso:findFirstChild("roblox") then |
162 | + | rayPart.Transparency = i |
163 | - | local p = Instance.new("Part", char) |
163 | + | wait() |
164 | - | p.FormFactor = "Custom" |
164 | + | |
165 | - | p.Size = torso.Size |
165 | + | rayPart:remove() |
166 | - | p.Transparency = 1 |
166 | + | Attack1Anim = false |
167 | - | p:BreakJoints() |
167 | + | end |
168 | - | local w = Instance.new("Weld", char) |
168 | + | if string.byte(k) == 48 then |
169 | - | w.Part0 = p |
169 | + | humanoid.WalkSpeed = 24 |
170 | - | w.Part1 = torso |
170 | + | end |
171 | - | torso:findFirstChild("roblox").Parent = p |
171 | + | end) |
172 | ||
173 | - | |
173 | + | mouse.KeyUp:connect(function(k) |
174 | - | |
174 | + | if string.byte(k) == 48 then |
175 | - | --[[mesh1 = Instance.new("SpecialMesh", torso) |
175 | + | humanoid.WalkSpeed = 16 |
176 | - | mesh1.Name = "Mesh" |
176 | + | end |
177 | - | mesh1.Scale = torso.Size - Vector3.new(torso.Size.x/2, torso.Size.y/2, 0) |
177 | + | end) |
178 | - | mesh1.MeshId = "rbxasset://fonts/torso.mesh" |
178 | + | |
179 | - | mesh2 = Instance.new("SpecialMesh", la) |
179 | + | local action = 'None' |
180 | - | mesh2.Name = "Mesh" |
180 | + | plr.Chatted:connect(function(msg) |
181 | - | mesh2.Scale = la.Size - Vector3.new(0, la.Size.y/2, 0) |
181 | + | if msg == '/e dance' or msg == '/emote dance' then |
182 | - | mesh2.MeshId = "rbxasset://fonts/leftarm.mesh" |
182 | + | action = 'Dance' |
183 | - | mesh3 = Instance.new("SpecialMesh", ra) |
183 | + | end |
184 | - | mesh3.Name = "Mesh" |
184 | + | if msg == '/e bernie' or msg == '/emote bernie' then |
185 | - | mesh3.Scale = ra.Size - Vector3.new(0, ra.Size.y/2, 0) |
185 | + | action = 'MovingLikeBernie' |
186 | - | mesh3.MeshId = "rbxasset://fonts/rightarm.mesh" |
186 | + | end |
187 | - | mesh4 = Instance.new("SpecialMesh", ll) |
187 | + | end) |
188 | - | mesh4.Name = "Mesh" |
188 | + | |
189 | - | mesh4.Scale = ll.Size - Vector3.new(0, ll.Size.y/2, 0) |
189 | + | local dance_move_wait = 0 |
190 | - | mesh4.MeshId = "rbxasset://fonts/leftleg.mesh" |
190 | + | print'madiik cannot be resisted kthx' |
191 | - | mesh5 = Instance.new("SpecialMesh", rl) |
191 | + | game:service'RunService'.RenderStepped:connect(function() |
192 | - | mesh5.Name = "Mesh" |
192 | + | rm.MaxVelocity = 0 |
193 | - | mesh5.Scale = rl.Size - Vector3.new(0, rl.Size.y/2, 0) |
193 | + | lm.MaxVelocity = 0 |
194 | - | mesh5.MeshId = "rbxasset://fonts/rightleg.mesh"--]] |
194 | + | rm.DesiredAngle = 0 |
195 | - | |
195 | + | rm.CurrentAngle = 0 |
196 | - | |
196 | + | lm.DesiredAngle = 0 |
197 | - | --0.3 = 1.5, 0.1 = 0.5, 0.2 = 1 |
197 | + | lm.CurrentAngle = 0 |
198 | - | |
198 | + | angle = (angle % 100) + anglespeed/10 |
199 | - | ls.C0 = CFrame.new(-.3,.1,0) |
199 | + | mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10)) |
200 | - | ls.C1 = CFrame.new(0,.1,0) |
200 | + | local rscf = rsc0 |
201 | - | rs.C0 = CFrame.new(.3,.1,0) |
201 | + | local lscf = lsc0 |
202 | - | rs.C1 = CFrame.new(0,.1,0) |
202 | + | local rlcf = rlc0 |
203 | - | rh.C0 = CFrame.new(.1,-.2,0) |
203 | + | local llcf = llc0 |
204 | - | rh.C1 = CFrame.new(0, .2, 0) |
204 | + | local rjcf = rootc0 |
205 | - | lh.C0 = CFrame.new(-.1,-.2,0) |
205 | + | local ncf = neckc0 |
206 | - | lh.C1 = CFrame.new(0, .2, 0) |
206 | + | local ray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0)) |
207 | - | neck.C0 = CFrame.new(0,.2,0) |
207 | + | local hitz, enz = workspace:FindPartOnRay(ray, char) |
208 | - | neck.C1 = CFrame.new(0,-.1,0) |
208 | + | for i,object in pairs(char:children()) do |
209 | - | |
209 | + | if object:IsA("Tool") then |
210 | - | bodyc = char:findFirstChild("Body Colors") |
210 | + | tool = true |
211 | - | if bodyc then |
211 | + | if not debounce then |
212 | - | bodyc:Destroy() |
212 | + | for x,value in pairs(object:children()) do |
213 | if value:IsA("StringValue") and value.Name == "toolanim" and value.Value == "Slash" then | |
214 | - | |
214 | + | debounce = true |
215 | - | wait(1) |
215 | + | coroutine.wrap(function() |
216 | - | |
216 | + | slashing = true |
217 | - | local body = {} |
217 | + | wait(.15) |
218 | - | for i,v in pairs(char:children()) do |
218 | + | slashing = false |
219 | - | if v:IsA'BasePart' then |
219 | + | debounce = false |
220 | - | print(v.Name) |
220 | + | |
221 | - | body[v.Name] = {Color = v.BrickColor} |
221 | + | value:Destroy() |
222 | end | |
223 | end | |
224 | - | |
224 | + | |
225 | - | print(body.Torso) |
225 | + | elseif not object:IsA'Tool' then |
226 | - | function restorecolors() |
226 | + | tool = false |
227 | - | for _,bp in pairs(char:children()) do |
227 | + | |
228 | - | if bp:IsA("BasePart") then |
228 | + | |
229 | - | bp.BrickColor = body[bp.Name].Color |
229 | + | if action == 'Dance' then |
230 | anglespeed = 2 | |
231 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then | |
232 | rjcf = rootc0 * CFrame.Angles(math.rad(2), math.sin(angle)*.15, 0) | |
233 | - | |
233 | + | lscf = lsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2-math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4) |
234 | - | |
234 | + | rscf = rsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2+math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4) |
235 | - | local LightForTorso = Instance.new("PointLight", head) |
235 | + | rlcf = rlc0 * CFrame.new(0, .3 + math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0) |
236 | - | LightForTorso.Color = torso.BrickColor.Color |
236 | + | llcf = llc0 * CFrame.new(0, .3 - math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0) |
237 | - | LightForTorso.Range = 7 |
237 | + | ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0) |
238 | - | LightForTorso.Brightness = 1.5 |
238 | + | |
239 | - | |
239 | + | action = 'None' |
240 | - | |
240 | + | |
241 | - | |
241 | + | elseif action == 'MovingLikeBernie' then |
242 | - | |
242 | + | anglespeed = 1+math.random() |
243 | - | local slidecount = 0 |
243 | + | dance_move_wait = (dance_move_wait%40) + 1/60 |
244 | - | local slidecountmax = 0 |
244 | + | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then |
245 | - | local anim = "" |
245 | + | if dance_move_wait <= 20 then |
246 | - | local lastanim = anim |
246 | + | rjcf = rootc0 * CFrame.new(0, -.2, .6) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0) |
247 | - | local speed = 0 |
247 | + | lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + -math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4) |
248 | - | local looking = false |
248 | + | rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4) |
249 | - | local dancing = false |
249 | + | rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, .1) |
250 | - | local superannoying = false |
250 | + | llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, -.1) |
251 | - | local barrelroll = false |
251 | + | ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0) |
252 | - | local dubstepgun = false |
252 | + | elseif dance_move_wait > 20 then |
253 | - | local foxie = false |
253 | + | rjcf = rootc0 * CFrame.new(0, -.2, -.6) * CFrame.Angles(-math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0) |
254 | - | local durka = false |
254 | + | lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4) |
255 | - | local saxguy = false |
255 | + | rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + -math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4) |
256 | - | local heya = false |
256 | + | rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, .1) |
257 | - | local jb = false |
257 | + | llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, -.1) |
258 | - | local bronymusic = false |
258 | + | ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0) |
259 | - | local sheddy = false |
259 | + | |
260 | - | local burndem = false |
260 | + | |
261 | - | local global_wait = 0 |
261 | + | action = 'None' |
262 | - | |
262 | + | |
263 | - | count = 0 |
263 | + | elseif not hitz and (torso.Velocity.y > 1 or torso.Velocity.y < -1) then |
264 | - | countspeed = 1 |
264 | + | anglespeed = 3 |
265 | - | sine = 0 |
265 | + | rjcf = rootc0 * CFrame.Angles(math.rad(5), 0, 0) |
266 | - | sinespeed = 1 |
266 | + | rscf = rsc0 * CFrame.Angles(math.rad(130) + math.sin(angle)*.8, 0, .15) |
267 | - | |
267 | + | lscf = lsc0 * CFrame.Angles(math.rad(130) + -math.sin(angle)*.8, 0, -.15) |
268 | - | |
268 | + | rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(angle)*.3, -.3 + -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + -math.sin(angle)*1, 0, 0) |
269 | - | |
269 | + | llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.3 - -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + math.sin(angle)*1, 0, 0) |
270 | - | humanoid.WalkSpeed = 11 |
270 | + | ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.8, 0) |
271 | - | |
271 | + | |
272 | - | |
272 | + | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then |
273 | - | local controllerService = game:GetService("ControllerService") |
273 | + | anglespeed = 2 |
274 | - | local controller = controllerService:GetChildren()[1] |
274 | + | rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0) |
275 | - | |
275 | + | rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.7, 0, .05) |
276 | - | |
276 | + | lscf = lsc0 * CFrame.Angles(-math.sin(angle)*1.7, 0, -.05) |
277 | - | local colors = {"White", "Really black"} |
277 | + | rlcf = rlc0 * CFrame.Angles(-math.sin(angle)*1.4, 0, 0) |
278 | - | |
278 | + | llcf = llc0 * CFrame.Angles(math.sin(angle)*1.4, 0, 0) |
279 | - | humanoid.Died:connect(function() |
279 | + | ncf = neckc0 * CFrame.Angles(-math.rad(30) + math.abs(math.sin(angle))*.95, math.sin(angle)*.8, 0) |
280 | - | for cframe_parts = 0, 100 do |
280 | + | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 20 then |
281 | - | local p = Instance.new("Part") |
281 | + | anglespeed = 2.5 |
282 | - | p.FormFactor = "Custom" |
282 | + | rjcf = rootc0 * CFrame.new(0, -.3 + math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(-math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0) |
283 | - | p.BrickColor = BrickColor.new(colors[math.random(1, #colors)]) |
283 | + | rscf = rsc0 * CFrame.new(0, math.cos(angle)*.5, math.sin(angle)*.5) * CFrame.Angles(math.cos(angle)*2.8, 0, math.abs(math.sin(angle))*.5) |
284 | - | p.Size = Vector3.new(1, 1, 1) |
284 | + | lscf = lsc0 * CFrame.new(0, -math.cos(angle)*.5, -math.sin(angle)*.5) * CFrame.Angles(-math.cos(angle)*2.8, 0, -math.abs(math.sin(angle))*.5) |
285 | - | Instance.new("BlockMesh", p).Scale = Vector3.new(0.05, 0.05, 0.05) |
285 | + | rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.4, 0, math.rad(.5)) |
286 | - | p.Locked = true |
286 | + | llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.4, 0, -math.rad(.5)) |
287 | - | p.CanCollide = false |
287 | + | ncf = neckc0 * CFrame.Angles(math.cos(angle), math.sin(angle), 0) |
288 | - | p.Anchored = true |
288 | + | |
289 | - | p.CFrame = torso.CFrame * CFrame.Angles(math.random(-36, 36),math.random(-36, 36),math.random(-36, 36)) |
289 | + | if Charge1Anim then |
290 | - | p.Parent = workspace |
290 | + | rscf = rsc0 * CFrame.new(-.75, 0, .75) * CFrame.Angles(math.pi/4, 0, math.pi/4) |
291 | - | game:service'Debris':AddItem(p, 5) |
291 | + | lscf = lsc0 * CFrame.new(.95, 0, -.45) * CFrame.Angles(math.pi/4, 0, math.pi/3) |
292 | end | |
293 | - | while wait() do |
293 | + | if Attack1Anim then |
294 | - | if p ~= nil then |
294 | + | rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0) |
295 | - | p.CFrame = p.CFrame * CFrame.new(0, 0.085, 0) |
295 | + | lscf = lsc0 * CFrame.Angles(-math.pi/8, 0, 0) |
296 | - | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.005, 0, 0.005) + Vector3.new(0, 0.01, 0) |
296 | + | |
297 | - | p.Transparency = p.Transparency + 0.015 |
297 | + | if tool then |
298 | - | else |
298 | + | rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0) |
299 | - | break |
299 | + | if slashing then |
300 | rscf = rsc0 * CFrame.Angles(-math.pi/12, 0, -.1) | |
301 | end | |
302 | - | end)() |
302 | + | |
303 | rm.C0 = clerp(rm.C0,rscf,speed) | |
304 | - | for _,v in pairs(char:children()) do |
304 | + | lm.C0 = clerp(lm.C0,lscf,speed) |
305 | - | if v:IsA("Part") then |
305 | + | rj.C0 = clerp(rj.C0,rjcf,speed) |
306 | - | v:Destroy() |
306 | + | neck.C0 = clerp(neck.C0,ncf,speed) |
307 | rlegm.C0 = clerp(rlegm.C0,rlcf,speed) | |
308 | llegm.C0 = clerp(llegm.C0,llcf,speed) | |
309 | - | |
309 | + | end) |