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1
-- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
A = true
87
if A == true then
88
	Model = Instance.new("Model")
89
	Model.Name = "Weapon"
90
	p = Instance.new("Part", Model)
91
	p.Name = "Part"
92
	p.TopSurface = 0
93
	p.BottomSurface = 0
94
	p.formFactor = "Custom"
95
	p.Size = Vector3.new(10, 12, 10)
96
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
97
	p.BrickColor = BrickColor.new("Medium stone grey")
98
	p.Transparency = 0
99
	p.Reflectance = .1
100
	p.Material = Enum.Material.Concrete
101
	m = Instance.new("CylinderMesh")
102
	m.Scale = Vector3.new(1, 1.02999997, 1)
103
	m.Parent = p
104
	p = Instance.new("Part", Model)
105
	p.Name = "Part"
106
	p.TopSurface = 0
107
	p.BottomSurface = 0
108
	p.formFactor = "Custom"
109
	p.Size = Vector3.new(2, 12.8, 2)
110
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
111
	p.BrickColor = BrickColor.new("Bright yellow")
112
	p.Transparency = 0
113
	p.Reflectance = .1
114
	p.Material = Enum.Material.Plastic
115
	m = Instance.new("CylinderMesh")
116
	m.Scale = Vector3.new(1, 1, 1)
117
	m.Parent = p
118
	p = Instance.new("Part", Model)
119
	p.Name = "Part"
120
	p.TopSurface = 0
121
	p.BottomSurface = 0
122
	p.formFactor = "Custom"
123
	p.Size = Vector3.new(1.79, 5, 1)
124
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
125
	p.BrickColor = BrickColor.new("Bright yellow")
126
	p.Transparency = 0
127
	p.Reflectance = .1
128
	p.Material = Enum.Material.Plastic
129
	p = Instance.new("Part", Model)
130
	p.Name = "Part"
131
	p.TopSurface = 0
132
	p.BottomSurface = 0
133
	p.formFactor = "Custom"
134
	p.Size = Vector3.new(5, 1.40, 0.99)
135
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
136
	p.BrickColor = BrickColor.new("Bright yellow")
137
	p.Transparency = 0
138
	p.Reflectance = .1
139
	p.Material = Enum.Material.Plastic
140
	m = Instance.new("SpecialMesh")
141
	m.Scale = Vector3.new(1, 1, 1)
142
	m.Parent = p
143
	m.MeshType = Enum.MeshType.Wedge
144
	p = Instance.new("Part", Model)
145
	p.Name = "Center"
146
	p.TopSurface = 0
147
	p.BottomSurface = 0
148
	p.formFactor = "Custom"
149
	p.Size = Vector3.new(12.5, 5.80, 27.6)
150
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
151
	p.BrickColor = BrickColor.new("Bright yellow")
152
	p.Transparency = 1
153
	p.Reflectance = .1
154
	p.Material = Enum.Material.Plastic
155
	p = Instance.new("Part", Model)
156
	p.Name = "Part"
157
	p.TopSurface = 0
158
	p.BottomSurface = 0
159
	p.formFactor = "Custom"
160
	p.Size = Vector3.new(6.80, 1, 6.00)
161
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
162
	p.BrickColor = BrickColor.new("Bright yellow")
163
	p.Transparency = 0
164
	p.Reflectance = .1
165
	p.Material = Enum.Material.Plastic
166
	p = Instance.new("Part", Model)
167
	p.Name = "Part"
168
	p.TopSurface = 0
169
	p.BottomSurface = 0
170
	p.formFactor = "Custom"
171
	p.Size = Vector3.new(11, 5.40, 2.79)
172
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
173
	p.BrickColor = BrickColor.new("Bright yellow")
174
	p.Transparency = 0
175
	p.Reflectance = .1
176
	p.Material = Enum.Material.Plastic
177
	m = Instance.new("SpecialMesh")
178
	m.Scale = Vector3.new(1, 1, 1)
179
	m.Parent = p
180
	m.MeshType = Enum.MeshType.Wedge
181
	p = Instance.new("Part", Model)
182
	p.Name = "Part"
183
	p.TopSurface = 0
184
	p.BottomSurface = 0
185
	p.formFactor = "Custom"
186
	p.Size = Vector3.new(2.60, 11, 1.99)
187
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
188
	p.BrickColor = BrickColor.new("Bright yellow")
189
	p.Transparency = 0
190
	p.Reflectance = .1
191
	p.Material = Enum.Material.Plastic
192
	p = Instance.new("Part", Model)
193
	p.Name = "Part"
194
	p.TopSurface = 0
195
	p.BottomSurface = 0
196
	p.formFactor = "Custom"
197
	p.Size = Vector3.new(3.20, 11.0, 5)
198
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
199
	p.BrickColor = BrickColor.new("Bright yellow")
200
	p.Transparency = 0
201
	p.Reflectance = .1
202
	p.Material = Enum.Material.Plastic
203
	p = Instance.new("Part", Model)
204
	p.Name = "Part"
205
	p.TopSurface = 0
206
	p.BottomSurface = 0
207
	p.formFactor = "Custom"
208
	p.Size = Vector3.new(1.99, 1, 1)
209
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
210
	p.BrickColor = BrickColor.new("Mid gray")
211
	p.Transparency = 0
212
	p.Reflectance = .1
213
	p.Material = Enum.Material.Plastic
214
	p = Instance.new("Part", Model)
215
	p.Name = "Part"
216
	p.TopSurface = 0
217
	p.BottomSurface = 0
218
	p.formFactor = "Custom"
219
	p.Size = Vector3.new(1, 1, 4.59)
220
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
221
	p.BrickColor = BrickColor.new("Mid gray")
222
	p.Transparency = 0
223
	p.Reflectance = .1
224
	p.Material = Enum.Material.Plastic
225
	p = Instance.new("Part", Model)
226
	p.Name = "Part"
227
	p.TopSurface = 0
228
	p.BottomSurface = 0
229
	p.formFactor = "Custom"
230
	p.Size = Vector3.new(1, 12.6, 9.80)
231
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
232
	p.BrickColor = BrickColor.new("Bright yellow")
233
	p.Transparency = 0
234
	p.Reflectance = .1
235
	p.Material = Enum.Material.Plastic
236
	p = Instance.new("Part", Model)
237
	p.Name = "Part"
238
	p.TopSurface = 0
239
	p.BottomSurface = 0
240
	p.formFactor = "Custom"
241
	p.Size = Vector3.new(5.19, 1.39, 2.39)
242
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
243
	p.BrickColor = BrickColor.new("Bright yellow")
244
	p.Transparency = 0
245
	p.Reflectance = .1
246
	p.Material = Enum.Material.Plastic
247
	m = Instance.new("SpecialMesh")
248
	m.Scale = Vector3.new(1, 1, 1)
249
	m.Parent = p
250
	m.MeshType = Enum.MeshType.Wedge
251
	p = Instance.new("Part", Model)
252
	p.Name = "Part"
253
	p.TopSurface = 0
254
	p.BottomSurface = 0
255
	p.formFactor = "Custom"
256
	p.Size = Vector3.new(11, 0.60, 1.99)
257
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
258
	p.BrickColor = BrickColor.new("Bright yellow")
259
	p.Transparency = 0
260
	p.Reflectance = .1
261
	p.Material = Enum.Material.Plastic
262
	m = Instance.new("SpecialMesh")
263
	m.Scale = Vector3.new(1, 1, 1)
264
	m.Parent = p
265
	m.MeshType = Enum.MeshType.Wedge
266
	p = Instance.new("Part", Model)
267
	p.Name = "Part"
268
	p.TopSurface = 0
269
	p.BottomSurface = 0
270
	p.formFactor = "Custom"
271
	p.Size = Vector3.new(3.20, 11, 5.60)
272
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
273
	p.BrickColor = BrickColor.new("Bright yellow")
274
	p.Transparency = 0
275
	p.Reflectance = .1
276
	p.Material = Enum.Material.Plastic
277
	p = Instance.new("Part", Model)
278
	p.Name = "Part"
279
	p.TopSurface = 0
280
	p.BottomSurface = 0
281
	p.formFactor = "Custom"
282
	p.Size = Vector3.new(5, 13, 3.79)
283
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
284
	p.BrickColor = BrickColor.new("Bright yellow")
285
	p.Transparency = 0
286
	p.Reflectance = .1
287
	p.Material = Enum.Material.Plastic
288
	p = Instance.new("Part", Model)
289
	p.Name = "Part"
290
	p.TopSurface = 0
291
	p.BottomSurface = 0
292
	p.formFactor = "Custom"
293
	p.Size = Vector3.new(5.19, 1.39, 2.39)
294
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
295
	p.BrickColor = BrickColor.new("Bright yellow")
296
	p.Transparency = 0
297
	p.Reflectance = .1
298
	p.Material = Enum.Material.Plastic
299
	m = Instance.new("SpecialMesh")
300
	m.Scale = Vector3.new(1, 1, 1)
301
	m.Parent = p
302
	m.MeshType = Enum.MeshType.Wedge
303
	p = Instance.new("Part", Model)
304
	p.Name = "Part"
305
	p.TopSurface = 0
306
	p.BottomSurface = 0
307
	p.formFactor = "Custom"
308
	p.Size = Vector3.new(5.19, 1, 1)
309
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
310
	p.BrickColor = BrickColor.new("Mid gray")
311
	p.Transparency = 0
312
	p.Reflectance = .1
313
	p.Material = Enum.Material.Plastic
314
	p = Instance.new("Part", Model)
315
	p.Name = "Part"
316
	p.TopSurface = 0
317
	p.BottomSurface = 0
318
	p.formFactor = "Custom"
319
	p.Size = Vector3.new(3.20, 5, 4)
320
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
321
	p.BrickColor = BrickColor.new("Bright yellow")
322
	p.Transparency = 0
323
	p.Reflectance = .1
324
	p.Material = Enum.Material.Plastic
325
	p = Instance.new("Part", Model)
326
	p.Name = "Part"
327
	p.TopSurface = 0
328
	p.BottomSurface = 0
329
	p.formFactor = "Custom"
330
	p.Size = Vector3.new(6, 6.79, 2.79)
331
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
332
	p.BrickColor = BrickColor.new("Bright yellow")
333
	p.Transparency = 0
334
	p.Reflectance = .1
335
	p.Material = Enum.Material.Plastic
336
	m = Instance.new("SpecialMesh")
337
	m.Scale = Vector3.new(1, 1, 1)
338
	m.Parent = p
339
	m.MeshType = Enum.MeshType.Wedge
340
	p = Instance.new("Part", Model)
341
	p.Name = "Part"
342
	p.TopSurface = 0
343
	p.BottomSurface = 0
344
	p.formFactor = "Custom"
345
	p.Size = Vector3.new(0.60, 7.40, 3.79)
346
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
347
	p.BrickColor = BrickColor.new("Black")
348
	p.Transparency = 0
349
	p.Reflectance = .1
350
	p.Material = Enum.Material.Plastic
351
	p = Instance.new("Part", Model)
352
	p.Name = "Part"
353
	p.TopSurface = 0
354
	p.BottomSurface = 0
355
	p.formFactor = "Custom"
356
	p.Size = Vector3.new(6.80, 1, 6.00)
357
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
358
	p.BrickColor = BrickColor.new("Bright yellow")
359
	p.Transparency = 0
360
	p.Reflectance = .1
361
	p.Material = Enum.Material.Plastic
362
	p = Instance.new("Part", Model)
363
	p.Name = "Part"
364
	p.TopSurface = 0
365
	p.BottomSurface = 0
366
	p.formFactor = "Custom"
367
	p.Size = Vector3.new(11, 3.20, 2.19)
368
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
369
	p.BrickColor = BrickColor.new("Bright yellow")
370
	p.Transparency = 0
371
	p.Reflectance = .1
372
	p.Material = Enum.Material.Plastic
373
	m = Instance.new("SpecialMesh")
374
	m.Scale = Vector3.new(1, 1, 1)
375
	m.Parent = p
376
	m.MeshType = Enum.MeshType.Wedge
377
	p = Instance.new("Part", Model)
378
	p.Name = "Part"
379
	p.TopSurface = 0
380
	p.BottomSurface = 0
381
	p.formFactor = "Custom"
382
	p.Size = Vector3.new(2.60, 11, 2.39)
383
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
384
	p.BrickColor = BrickColor.new("Bright yellow")
385
	p.Transparency = 0
386
	p.Reflectance = .1
387
	p.Material = Enum.Material.Plastic
388
	p = Instance.new("Part", Model)
389
	p.Name = "Part"
390
	p.TopSurface = 0
391
	p.BottomSurface = 0
392
	p.formFactor = "Custom"
393
	p.Size = Vector3.new(5.19, 1, 1)
394
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
395
	p.BrickColor = BrickColor.new("Mid gray")
396
	p.Transparency = 0
397
	p.Reflectance = .1
398
	p.Material = Enum.Material.Plastic
399
	p = Instance.new("Part", Model)
400
	p.Name = "Part"
401
	p.TopSurface = 0
402
	p.BottomSurface = 0
403
	p.formFactor = "Custom"
404
	p.Size = Vector3.new(5, 0.80, 0.79)
405
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
406
	p.BrickColor = BrickColor.new("Bright yellow")
407
	p.Transparency = 0
408
	p.Reflectance = .1
409
	p.Material = Enum.Material.Plastic
410
	m = Instance.new("SpecialMesh")
411
	m.Scale = Vector3.new(1, 1, 1)
412
	m.Parent = p
413
	m.MeshType = Enum.MeshType.Wedge
414
	p = Instance.new("Part", Model)
415
	p.Name = "Part"
416
	p.TopSurface = 0
417
	p.BottomSurface = 0
418
	p.formFactor = "Custom"
419
	p.Size = Vector3.new(10, 12, 10)
420
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
421
	p.BrickColor = BrickColor.new("Medium stone grey")
422
	p.Transparency = 0
423
	p.Reflectance = .1
424
	p.Material = Enum.Material.Concrete
425
	m = Instance.new("CylinderMesh")
426
	m.Scale = Vector3.new(1, 1.02999997, 1)
427
	m.Parent = p
428
	p = Instance.new("Part", Model)
429
	p.Name = "Part"
430
	p.TopSurface = 0
431
	p.BottomSurface = 0
432
	p.formFactor = "Custom"
433
	p.Size = Vector3.new(0.60, 5.19, 5)
434
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
435
	p.BrickColor = BrickColor.new("Bright yellow")
436
	p.Transparency = 0
437
	p.Reflectance = .1
438
	p.Material = Enum.Material.Plastic
439
	p = Instance.new("Part", Model)
440
	p.Name = "Part"
441
	p.TopSurface = 0
442
	p.BottomSurface = 0
443
	p.formFactor = "Custom"
444
	p.Size = Vector3.new(6, 6.79, 2.79)
445
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
446
	p.BrickColor = BrickColor.new("Bright yellow")
447
	p.Transparency = 0
448
	p.Reflectance = .1
449
	p.Material = Enum.Material.Plastic
450
	m = Instance.new("SpecialMesh")
451
	m.Scale = Vector3.new(1, 1, 1)
452
	m.Parent = p
453
	m.MeshType = Enum.MeshType.Wedge
454
	p = Instance.new("Part", Model)
455
	p.Name = "Part"
456
	p.TopSurface = 0
457
	p.BottomSurface = 0
458
	p.formFactor = "Custom"
459
	p.Size = Vector3.new(2.79, 7.40, 0.79)
460
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
461
	p.BrickColor = BrickColor.new("Black")
462
	p.Transparency = 0
463
	p.Reflectance = .1
464
	p.Material = Enum.Material.Plastic
465
	p = Instance.new("Part", Model)
466
	p.Name = "Part"
467
	p.TopSurface = 0
468
	p.BottomSurface = 0
469
	p.formFactor = "Custom"
470
	p.Size = Vector3.new(5.40, 11, 10)
471
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
472
	p.BrickColor = BrickColor.new("Bright yellow")
473
	p.Transparency = 0
474
	p.Reflectance = .1
475
	p.Material = Enum.Material.Plastic
476
	p = Instance.new("Part", Model)
477
	p.Name = "Part"
478
	p.TopSurface = 0
479
	p.BottomSurface = 0
480
	p.formFactor = "Custom"
481
	p.Size = Vector3.new(11, 0.60, 2.39)
482
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
483
	p.BrickColor = BrickColor.new("Bright yellow")
484
	p.Transparency = 0
485
	p.Reflectance = .1
486
	p.Material = Enum.Material.Plastic
487
	m = Instance.new("SpecialMesh")
488
	m.Scale = Vector3.new(1, 1, 1)
489
	m.Parent = p
490
	m.MeshType = Enum.MeshType.Wedge
491
	p = Instance.new("Part", Model)
492
	p.Name = "Part"
493
	p.TopSurface = 0
494
	p.BottomSurface = 0
495
	p.formFactor = "Custom"
496
	p.Size = Vector3.new(4, 13, 1)
497
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
498
	p.BrickColor = BrickColor.new("Bright yellow")
499
	p.Transparency = 0
500
	p.Reflectance = .1
501
	p.Material = Enum.Material.Plastic
502
	p = Instance.new("Part", Model)
503
	p.Name = "Part"
504
	p.TopSurface = 0
505
	p.BottomSurface = 0
506
	p.formFactor = "Custom"
507
	p.Size = Vector3.new(10.1, 1, 0.99)
508
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
509
	p.BrickColor = BrickColor.new("Mid gray")
510
	p.Transparency = 0
511
	p.Reflectance = .1
512
	p.Material = Enum.Material.Plastic
513
	m = Instance.new("SpecialMesh")
514
	m.Scale = Vector3.new(1, 1, 1)
515
	m.Parent = p
516
	m.MeshType = Enum.MeshType.Wedge
517
	p = Instance.new("Part", Model)
518
	p.Name = "Part"
519
	p.TopSurface = 0
520
	p.BottomSurface = 0
521
	p.formFactor = "Custom"
522
	p.Size = Vector3.new(1, 1, 4.59)
523
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
524
	p.BrickColor = BrickColor.new("Mid gray")
525
	p.Transparency = 0
526
	p.Reflectance = .1
527
	p.Material = Enum.Material.Plastic
528
	p = Instance.new("Part", Model)
529
	p.Name = "Part"
530
	p.TopSurface = 0
531
	p.BottomSurface = 0
532
	p.formFactor = "Custom"
533
	p.Size = Vector3.new(1.99, 1, 1)
534
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
535
	p.BrickColor = BrickColor.new("Mid gray")
536
	p.Transparency = 0
537
	p.Reflectance = .1
538
	p.Material = Enum.Material.Plastic
539
	p = Instance.new("Part", Model)
540
	p.Name = "Part"
541
	p.TopSurface = 0
542
	p.BottomSurface = 0
543
	p.formFactor = "Custom"
544
	p.Size = Vector3.new(1, 1, 4.59)
545
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
546
	p.BrickColor = BrickColor.new("Mid gray")
547
	p.Transparency = 0
548
	p.Reflectance = .1
549
	p.Material = Enum.Material.Plastic
550
	p = Instance.new("Part", Model)
551
	p.Name = "Part"
552
	p.TopSurface = 0
553
	p.BottomSurface = 0
554
	p.formFactor = "Custom"
555
	p.Size = Vector3.new(10.1, 1, 0.99)
556
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
557
	p.BrickColor = BrickColor.new("Mid gray")
558
	p.Transparency = 0
559
	p.Reflectance = .1
560
	p.Material = Enum.Material.Plastic
561
	m = Instance.new("SpecialMesh")
562
	m.Scale = Vector3.new(1, 1, 1)
563
	m.Parent = p
564
	m.MeshType = Enum.MeshType.Wedge
565
 
566
	Spawn = function()
567
		Modelc = Model:clone()
568
		for _, v in pairs(Modelc:children()) do
569
			if v.className == "Part" then
570
				if v.Name ~= "Center" then
571
					w = Instance.new("Weld")
572
					w.Part0 = Modelc.Center
573
					w.Part1 = v
574
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
575
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
576
					w.Parent = w.Part0
577
				end
578
			end
579
		end
580
		return Modelc
581
	end
582
 
583
	CameraRadius = 66
584
	TimeStopRadius = 66
585
 
586
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
587
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
588
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
589
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
590
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
591
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
592
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
593
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
594
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
595
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
596
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
597
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
598
 
599
	getWelds = function(c) --designate weld variables
600
		local t = c.Torso
601
		local hrp = c.HumanoidRootPart.RootJoint
602
		RightShoulder = t:FindFirstChild("Right Shoulder")
603
		LeftShoulder = t:FindFirstChild("Left Shoulder")
604
		RightHip = t:FindFirstChild("Right Hip")
605
		LeftHip = t:FindFirstChild("Left Hip")
606
		RootJoint = hrp
607
		Neck = t:FindFirstChild("Neck")
608
	end
609
	resetWelds = function(ext, occ) --extent 1-3; occlusion
610
                --1 == reset desiredangle/currentangle
611
                --2 == reset C0/C1
612
                --3 == reset both des/cur/c0/c1
613
		local r = {
614
			RightShoulder,
615
			LeftShoulder,
616
			RightHip,
617
			LeftHip,
618
			RootJoint,
619
			Neck,
620
			Grip
621
		}
622
		for _, v in pairs(r) do
623
			for i = 1, #occ do
624
				if occ[i] == v then
625
					table.remove(r, _)
626
				end
627
			end
628
		end
629
		for _, v in pairs(r) do
630
			if v.Name == "Right Shoulder" then
631
				if ext == 1 then
632
					v.DesiredAngle = 0
633
					v.CurrentAngle = 0
634
				elseif ext == 2 then
635
					v.C0 = RightShoulderC0
636
					v.C1 = RightShoulderC1
637
				elseif ext == 3 then
638
					v.DesiredAngle = 0
639
					v.CurrentAngle = 0
640
					v.C0 = RightShoulderC0
641
					v.C1 = RightShoulderC1
642
				end
643
			elseif v.Name == "Left Shoulder" then
644-
		vPlayer = game.Players.LocalPlayer
644+
645
					v.DesiredAngle = 0
646
					v.CurrentAngle = 0
647
				elseif ext == 2 then
648
					v.C0 = LeftShoulderC0
649
					v.C1 = LeftShoulderC1
650
				elseif ext == 3 then
651
					v.DesiredAngle = 0
652
					v.CurrentAngle = 0
653
					v.C0 = LeftShoulderC0
654
					v.C1 = LeftShoulderC1
655
				end
656
			elseif v.Name == "Right Hip" then
657
				if ext == 1 then
658
					v.DesiredAngle = 0
659
					v.CurrentAngle = 0
660
				elseif ext == 2 then
661
					v.C0 = RightHipC0
662
					v.C1 = RightHipC1
663
				elseif ext == 3 then
664
					v.DesiredAngle = 0
665
					v.CurrentAngle = 0
666
					v.C0 = RightHipC0
667
					v.C1 = RightHipC1
668
				end
669
			elseif v.Name == "Left Hip" then
670
				if ext == 1 then
671
					v.DesiredAngle = 0
672
					v.CurrentAngle = 0
673
				elseif ext == 2 then
674
					v.C0 = LeftHipC0
675
					v.C1 = LeftHipC1
676
				elseif ext == 3 then
677
					v.DesiredAngle = 0
678
					v.CurrentAngle = 0
679
					v.C0 = LeftHipC0
680
					v.C1 = LeftHipC1
681
				end
682
			elseif v.Name == "Neck" then
683
				if ext == 1 then
684
					v.DesiredAngle = 0
685
					v.CurrentAngle = 0
686
				elseif ext == 2 then
687
					v.C0 = NeckC0
688
					v.C1 = NeckC1
689
				elseif ext == 3 then
690
					v.DesiredAngle = 0
691
					v.CurrentAngle = 0
692
					v.C0 = NeckC0
693
					v.C1 = NeckC1
694
				end
695
			elseif v.Name == "RootJoint" then
696
				if ext == 1 then
697
					v.DesiredAngle = 0
698
					v.CurrentAngle = 0
699
				elseif ext == 2 then
700
					v.C0 = RootJointC0
701
					v.C1 = RootJointC1
702
				elseif ext == 3 then
703
					v.DesiredAngle = 0
704
					v.CurrentAngle = 0
705
					v.C0 = RootJointC0
706
					v.C1 = RootJointC1
707
				end
708
			elseif v.Name == "RightGrip" then
709
				if ext == 1 then
710
				elseif ext == 2 then
711
					Grip.C0 = nGrip.C0
712
					Grip.C1 = nGrip.C1
713
				elseif ext == 3 then
714
					Grip.C0 = nGrip.C0
715
					Grip.C1 = nGrip.C1
716
				end
717
			end
718
		end
719
	end
720
 
721
 
722
	doitdocdoit = function()
723
		if deb == false then
724
			return
725
		end
726
		deb = false
727
                
728
		vPlayer = owner
729
		cPlayer = vPlayer.Character
730
		Anim = cPlayer.Animate
731
		Anim.Disabled = true
732
		Hum = cPlayer.Humanoid
733
		Hum.Name = "NOPE"
734
		Hum.WalkSpeed = 0
735
		getWelds(cPlayer)
736
		resetWelds(3, {})
737
                
738
		bodypos = Instance.new("BodyPosition")
739
		bodypos.P = 4000
740
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
741
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
742
		bodypos.Parent = cPlayer.Torso
743
                
744
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
745
		CPlayer = cPlayer
746
		partpos = Instance.new("Part", workspace)
747
		partpos.Transparency = 1
748
		partpos.CanCollide = false
749
		partpos.Anchored = true
750
		partpos.CFrame = cPlayer.Torso.CFrame
751
                
752
		sound = Instance.new("Sound")
753
		sound.Parent = partpos
754
		sound.Volume = 1
755
		sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
756
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
757
		sound2 = Instance.new("Sound")
758
		sound2.Parent = workspace.CurrentCamera
759
		sound2.Volume = 1
760
		sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
761
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
762
		sound:Play()
763
		sound2:Play()
764
		expected = 10
765
		did = false
766
		pooted = 0
767
		sos = game:GetService("RunService").Stepped:connect(function()
768
			pooted = pooted + 1
769
			if pooted >= expected + 1 then
770
				sos:disconnect()
771
				did = true
772
				return
773
			end
774
			resetWelds(3, {})
775
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
776
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
777
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
778
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
779
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
780
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
781
		end)
782
                --[[sound=Instance.new("Sound")
783
                sound.Parent=cPlayer.Torso
784
                sound.Volume=1
785
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
786
                sound:Play()]]--
787
		while did == false do
788
			wait()
789
		end
790
                
791
		expected = 10
792
		did = false
793
		pooted = 0
794
		sos = game:GetService("RunService").Stepped:connect(function()
795
			pooted = pooted + 1
796
			if pooted >= expected + 1 then
797
				sos:disconnect()
798
				did = true
799
				return
800
			end
801
			resetWelds(3, {})
802
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
803
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
804
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
805
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
806
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
807
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
808
		end)
809
		while did == false do
810
			wait()
811
		end
812
		wait(.2)
813
		expected = 5
814
		did = false
815
		pooted = 0
816
		nubhit = nil
817
		sos = game:GetService("RunService").Stepped:connect(function()
818
			pooted = pooted + 1
819
			if pooted >= expected + 1 then
820
				sos:disconnect()
821
				did = true
822
				return
823
			end
824
			resetWelds(3, {})
825
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
826
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
827
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
828
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
829
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
830
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
831
			if nubhit == nil then
832
				bodypos.position = bodypos.position + dir * 4
833
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
834
                                --bodypos.position=bodypos.position + dir*9
835
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
836
			end
837
			if nubhit == nil and pooted >= 2 then
838
				pos = bodypos.position + dir * 2
839
				radi = 6
840
				for _, v in pairs(workspace:children()) do
841
					h = v:FindFirstChild("Humanoid")
842
					t = v:FindFirstChild("Torso")
843
					if h ~= nil and t ~= nil and v ~= cPlayer then
844
						if (t.Position - pos).magnitude <= radi then
845
							print(":>")
846
							nubhit = v
847
							break
848
						end
849
					end
850
				end
851
			end
852
			if nubhit ~= nil then
853
				if nubhit.Torso:FindFirstChild("PART1") == nil then
854
					v = Instance.new("BodyVelocity")
855
					v.P = 4000
856
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
857
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
858
					v.Name = "PART1"
859
					v.Parent = nubhit.Torso
860
					game:GetService("Debris"):AddItem(v, 5)
861
					coroutine.resume(coroutine.create(function(v)
862
						for i = 1, 100 do
863
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
864
							wait()
865
						end
866
					end), v)
867
					v = Instance.new("BodyGyro")
868
					v.P = 20
869
					v.D = 30
870
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
871
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
872
					v.Name = "PART1"
873
					v.Parent = nubhit.Torso
874
					game:GetService("Debris"):AddItem(v, 5)
875
				end
876
			end
877
		end)
878
		while did == false do
879
			wait()
880
		end
881
		if nubhit == nil then
882
			sound:Stop()
883
			wait(.5)
884
			sound2:Stop()
885
		else
886
			expected = 32
887
			did = false
888
			pooted = 0
889
			sos = game:GetService("RunService").Stepped:connect(function()
890
				pooted = pooted + 1
891
				if pooted >= expected + 1 then
892
					sos:disconnect()
893
					did = true
894
					return
895
				end
896
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
897
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
898
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
899
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
900
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
901
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
902
				bodypos.position = bodypos.position + dir * .05
903
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
904
			end)
905
			while did == false do
906
				wait()
907
			end
908
			bodypos.Parent = nil
909
			expected = 12
910
			did = false
911
			pooted = 0
912
			sos = game:GetService("RunService").Stepped:connect(function()
913
				pooted = pooted + 1
914
				if pooted >= expected + 1 then
915
					sos:disconnect()
916
					did = true
917
					return
918
				end
919
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
920
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
921
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
922
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
923
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
924
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
925
			end)
926
 
927
			while did == false do
928
				wait()
929
			end
930
			expected = 6
931
			did = false
932
			pooted = 0
933
			sos = game:GetService("RunService").Stepped:connect(function()
934
				pooted = pooted + 1
935
				if pooted >= expected + 1 then
936
					sos:disconnect()
937
					did = true
938
					return
939
				end
940
				resetWelds(3, {})
941
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
942
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
943
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
944
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
945
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
946
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
947
				print(":(")
948
			end)
949
			wait(.3)
950
			while did == false do
951
				wait()
952
			end
953
			resetWelds(3, {
954
				"Neck"
955
			})
956
			expected = 5
957
			did = false
958
			pooted = 0
959
			p = Instance.new("Part", workspace)
960
			p.Name = "ORB"
961
			p.TopSurface = 0
962
			p.BottomSurface = 0
963
			p.formFactor = "Custom"
964
			p.CFrame = cPlayer.Torso.CFrame
965
			m = Instance.new("SpecialMesh", p)
966
			m.MeshType = "Sphere"
967
			p.BrickColor = BrickColor:White()
968
			p.Size = Vector3.new(1, 1, 1)
969
			p.CanCollide = false
970
			p.Anchored = true
971
			game:GetService("Debris"):AddItem(p, 5)
972
			coroutine.resume(coroutine.create(function(p)
973
				nubhit.Torso.Anchored = true
974
				for i = 1, 10 do
975
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
976
					p.Transparency = .5 + i / 20
977
					wait()
978
				end
979
				p:Remove()
980
			end), p)
981
			sos = game:GetService("RunService").Stepped:connect(function()
982
				pooted = pooted + 1
983
				if pooted >= expected + 1 then
984
					sos:disconnect()
985
					did = true
986
					return
987
				end
988
				resetWelds(3, {})
989
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
990
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
991
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
992
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
993
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
994
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
995
				print(":(")
996
			end)
997
                
998
			while did == false do
999
				wait()
1000
			end
1001
			wait(1)
1002
			expected = 5
1003
			did = false
1004
			pooted = 0
1005
			sos = game:GetService("RunService").Stepped:connect(function()
1006
				pooted = pooted + 1
1007
				if pooted >= expected + 1 then
1008
					sos:disconnect()
1009
					did = true
1010
					return
1011
				end
1012
				resetWelds(3, {})
1013
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1014
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1015
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1016
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1017
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1018
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1019
				print(":(")
1020
			end)
1021
			while did == false do
1022
				wait()
1023
			end
1024
			wait(.8)
1025
			expected = 5
1026
			did = false
1027
			pooted = 0
1028
			bodypos.Parent = cPlayer.Torso
1029
			workspace.CurrentCamera.CameraType = "Follow"
1030
			sos = game:GetService("RunService").Stepped:connect(function()
1031
				pooted = pooted + 1
1032
				if pooted >= expected + 1 then
1033
					sos:disconnect()
1034
					did = true
1035
					return
1036
				end
1037
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
1038
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
1039
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
1040
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
1041
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
1042
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1043
                        
1044
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
1045
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
1046
                        
1047
				print(":(")
1048
			end)
1049
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1050
			DIOPLS.SoundId = "rbxassetid://316900066"
1051
			DIOPLS.Volume = 1
1052
			DIOPLS:Play()
1053
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
1054
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1055
			while did == false do
1056
				wait()
1057
			end
1058
			wait(.8)
1059
			LOL = Spawn()
1060
			LOL.Parent = workspace
1061
			LOL:MakeJoints()
1062
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
1063
			C = LOL.Center
1064
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
1065
                
1066
			bb = Instance.new("BodyPosition")
1067
			bb.Parent = C
1068
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
1069
			bb.position = bb.Parent.Position
1070
			C.CFrame = CFrame.new(bb.position)
1071
			orig = bb.position
1072
                
1073
			gg = Instance.new("BodyGyro")
1074
			gg.P = 15000
1075
			gg.D = 100
1076
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
1077
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
1078
			gg.Parent = C
1079
                
1080
			expected = 80
1081
			did = false
1082
			pooted = 0
1083
                
1084
			resetWelds(3, {})
1085
                
1086
			Hum.PlatformStand = true
1087
                
1088
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
1089
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
1090
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
1091
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
1092
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
1093
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1094
                
1095
			bodypos.Parent = nil
1096
			w = Instance.new("Weld")
1097
			w.Part0 = C
1098
			w.Part1 = cPlayer.Torso
1099
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
1100
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1101
			w.Parent = w.Part0
1102
                
1103
			sos = game:GetService("RunService").Stepped:connect(function()
1104
				pooted = pooted + 1
1105
				if pooted >= expected + 1 then
1106
					sos:disconnect()
1107
					did = true
1108
					return
1109
				end
1110
                        
1111
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
1112
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
1113
				print(":(")
1114
			end)
1115
1116
			while did == false do
1117
				wait()
1118
			end
1119
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
1120
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
1121
			bl2 = Instance.new("Part")
1122
			bl2.TopSurface = 0
1123
			bl2.BottomSurface = 0
1124
			bl2.CanCollide = false
1125
			bl2.formFactor = "Symmetric"
1126
			local ShockWaveSound = Instance.new("Sound", bl2)
1127
			ShockWaveSound.SoundId = "rbxassetid://138186576"
1128
			ShockWaveSound.Pitch = 0.8
1129
			ShockWaveSound.Volume = 1
1130
			ShockWaveSound:Play()
1131
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
1132
			m = Instance.new("SpecialMesh")
1133
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1134
			m.Scale = Vector3.new(1, 4, 1)
1135
			m.Parent = bl2
1136
			bl2.Size = Vector3.new(1, 1, 1)
1137
			bl2.Anchored = false
1138
			bl2.Name = "c"
1139
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1140
			bl2.BrickColor = BrickColor.new("White")
1141
			bl2.Parent = CPlayer
1142
			coroutine.resume(coroutine.create(function(p)
1143
				for i = 1, 10 do
1144
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
1145
					p.Transparency = .25 + i * .075
1146
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
1147
					wait()
1148
				end
1149
				p:Remove()
1150
			end), bl2)
1151
			bl2.Anchored = true
1152
 
1153
			bl2 = Instance.new("Part")
1154
			bl2.TopSurface = 0
1155
			bl2.BottomSurface = 0
1156
			bl2.CanCollide = false
1157
			bl2.formFactor = "Symmetric"
1158
			m = Instance.new("SpecialMesh")
1159
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1160
			m.Scale = Vector3.new(1, 6, 1)
1161
			m.Parent = bl2
1162
			bl2.Size = Vector3.new(1, 1, 1)
1163
			bl2.Anchored = false
1164
			bl2.Name = "c"
1165
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1166
			bl2.BrickColor = BrickColor.new("White")
1167
			bl2.Parent = CPlayer
1168
			coroutine.resume(coroutine.create(function(p)
1169
				for i = 1, 20 do
1170
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
1171
					p.Transparency = i / 20
1172
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
1173
					wait()
1174
				end
1175
				p:Remove()
1176
			end), bl2)
1177
			bl2.Anchored = true
1178
                
1179
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
1180
			expected = 3
1181
			did = false
1182
			pooted = 0
1183
			workspace.CurrentCamera.CameraType = "Follow"
1184
			sos = game:GetService("RunService").Stepped:connect(function()
1185
				pooted = pooted + 1
1186
				if pooted >= expected + 1 then
1187
					sos:disconnect()
1188
					did = true
1189
					return
1190
				end
1191
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1192
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1193
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
1194
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
1195
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1196
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1197
                        
1198
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1199
                        
1200
				print(":(")
1201
			end)
1202
			while did == false do
1203
				wait()
1204
			end
1205
			wait(.3)
1206
			expected = 5
1207
			did = false
1208
			pooted = 0
1209
			workspace.CurrentCamera.CameraType = "Follow"
1210
			sos = game:GetService("RunService").Stepped:connect(function()
1211
				pooted = pooted + 1
1212
				if pooted >= expected + 1 then
1213
					sos:disconnect()
1214
					did = true
1215
					return
1216
				end
1217
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1218
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1219
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
1220
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
1221
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1222
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
1223
                        
1224
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1225
                        
1226
				print(":(")
1227
			end)
1228
			while did == false do
1229
				wait()
1230
			end
1231
			expected = 203
1232
			did = false
1233
			pooted = 0
1234
			workspace.CurrentCamera.CameraType = "Follow"
1235
			sos = game:GetService("RunService").Stepped:connect(function()
1236
				pooted = pooted + 1
1237
				if pooted >= expected + 1 then
1238
					sos:disconnect()
1239
					did = true
1240
					return
1241
				end
1242
				resetWelds(3, {
1243
					RightHip,
1244
					LeftHip,
1245
					RootJoint,
1246
					Neck
1247
				})
1248
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
1249
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
1250
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
1251
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
1252
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
1253
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
1254
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1255
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
1256
                        
1257
				if pooted / 2 == math.floor(pooted / 2) then
1258
					p = cPlayer["Right Arm"]:clone()
1259
					p.Anchored = true
1260
					p.CanCollide = false
1261
					p.Parent = workspace
1262
					p.Transparency = .5
1263
					game:GetService("Debris"):AddItem(p, .2)
1264
					p = cPlayer["Left Arm"]:clone()
1265
					p.Anchored = true
1266
					p.CanCollide = false
1267
					p.Parent = workspace
1268
					p.Transparency = .5
1269
					game:GetService("Debris"):AddItem(p, .2)
1270
                                
1271
					p = Instance.new("Part", workspace)
1272
					p.Name = "ORB"
1273
					p.TopSurface = 0
1274
					p.BottomSurface = 0
1275
					p.formFactor = "Custom"
1276
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
1277
					m = Instance.new("SpecialMesh", p)
1278
					m.MeshType = "Sphere"
1279
					p.BrickColor = BrickColor:White()
1280
					p.Size = Vector3.new(.4, .4, .4)
1281
					p.CanCollide = false
1282
					p.Anchored = true
1283
					game:GetService("Debris"):AddItem(p, 5)
1284
					coroutine.resume(coroutine.create(function(p)
1285
						for i = 1, 8 do
1286
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
1287
							p.Transparency = i / 8
1288
							wait()
1289
						end
1290
						p:Remove()
1291
					end), p)
1292
                                
1293
				end
1294
                        
1295
				print(":)")
1296
			end)
1297
			while did == false do
1298
				wait()
1299
			end
1300
			wait(.5)
1301
			expected = 20
1302
			did = false
1303
			pooted = 0
1304
			workspace.CurrentCamera.CameraType = "Follow"
1305
			sos = game:GetService("RunService").Stepped:connect(function()
1306
				pooted = pooted + 1
1307
				if pooted >= expected + 1 then
1308
					sos:disconnect()
1309
					did = true
1310
					return
1311
				end
1312
				resetWelds(3, {
1313
					Neck,
1314
					RootJoint,
1315
					RightHip,
1316
					LeftHip
1317
				})
1318
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
1319
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
1320
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
1321
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
1322
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
1323
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1324
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
1325
				print(":)")
1326
			end)
1327
			while did == false do
1328
				wait()
1329
			end
1330
			wait(2)
1331
			expected = 5
1332
			did = false
1333
			pooted = 0
1334
			workspace.CurrentCamera.CameraType = "Follow"
1335
			w.Parent = nil
1336
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
1337
			poo = cPlayer.Torso.CFrame.lookVector
1338
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
1339
			bodypos.Parent = cPlayer.Torso
1340
			sos = game:GetService("RunService").Stepped:connect(function()
1341
				pooted = pooted + 1
1342
				if pooted >= expected + 1 then
1343
					sos:disconnect()
1344
					did = true
1345
					return
1346
				end
1347
				resetWelds(3, {})
1348
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
1349
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
1350
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
1351
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
1352
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
1353
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
1354
				print(":)")
1355
			end)
1356
			while did == false do
1357
				wait()
1358
			end
1359
			wait(.7)
1360
			expected = 5
1361
			did = false
1362
			pooted = 0
1363
			sos = game:GetService("RunService").Stepped:connect(function()
1364
				pooted = pooted + 1
1365
				if pooted >= expected + 1 then
1366
					sos:disconnect()
1367
					did = true
1368
					return
1369
				end
1370
				resetWelds(3, {})
1371
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1372-
	Tool.Parent = game.Players.LocalPlayer.Backpack
1372+
1373
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1374
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1375
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1376
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1377
				print(":(")
1378
			end)
1379
			while did == false do
1380
				wait()
1381
			end
1382
			wait(.2)
1383
			expected = 10
1384
			did = false
1385
			pooted = 0
1386
			workspace.CurrentCamera.CameraType = "Follow"
1387
			g = Instance.new("BodyGyro")
1388
			g.Parent = cPlayer.Torso
1389
			sos = game:GetService("RunService").Stepped:connect(function()
1390
				pooted = pooted + 1
1391
				if pooted >= expected + 1 then
1392
					sos:disconnect()
1393
					did = true
1394
					return
1395
				end
1396
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
1397
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
1398
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
1399
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
1400
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1401
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1402
				if pooted >= 2 then
1403
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
1404
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
1405
				end
1406
				print(":(")
1407
			end)
1408
			while did == false do
1409
				wait()
1410
			end
1411
			wait(.2)
1412
			bodypos:Remove()
1413
			wait(.5)
1414
                
1415
			e = Instance.new("Explosion")
1416
			e.BlastRadius = 30
1417
			e.Position = C.Position
1418
			e.BlastPressure = e.BlastPressure * 2.5
1419
			e.Parent = workspace
1420
			s = Instance.new("Sound", C)
1421
			s.SoundId = "rbxassetid://258057783"
1422
			s.Volume = 1
1423
			s:Play()
1424
			Instance.new("DistortionSoundEffect", s).Level = 1
1425
			g:Remove()
1426
                --dun
1427
			nubhit.Torso.Anchored = false
1428
			Hum.PlatformStand = false
1429
			C.Anchored = true
1430
1431
			coroutine.resume(coroutine.create(function(t)
1432
				wait(3)
1433
				p = Instance.new("Sound")
1434
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
1435
				p.Parent = t
1436
				p.Volume = 1
1437
				p:Play()
1438
			end), C)
1439
			game:GetService("Debris"):AddItem(LOL, 5)
1440
		end
1441
		resetWelds(3, {})
1442
		workspace.CurrentCamera.CameraType = "Custom"
1443
		Hum.WalkSpeed = 16
1444
		Hum.Name = "Humanoid"
1445
		bodypos:Remove()
1446
		partpos:Remove()
1447
		Anim.Parent = nil
1448
		wait(.1)
1449
		Anim.Disabled = false
1450
		Anim.Parent = cPlayer
1451
		deb = true
1452
	end
1453
1454
	Tool = Instance.new("HopperBin")
1455
	Tool.Name = "ROAD ROLLER DA"
1456
	Tool.Parent = owner.Backpack
1457
	Tool.Selected:connect(function(mouse)
1458
		mouse.Button1Down:connect(function()
1459
			doitdocdoit()
1460
		end)
1461
	end)
1462
1463
end