SHOW:
|
|
- or go back to the newest paste.
1 | me = game.Players:findFirstChild("darealsupersweetuyz") | |
2 | - | me = game.Players:findFirstChild("XxbudlimitedsxX") |
2 | + | |
3 | me = game.Players.Player | |
4 | end | |
5 | p = Instance.new("Camera") | |
6 | p.Parent = game.Workspace | |
7 | bin = Instance.new("HopperBin") | |
8 | bin.Parent = me.Backpack | |
9 | bin.Name = "[ Eyeball ]" | |
10 | wait(0.5) | |
11 | a = me.PlayerGui:findFirstChild("Admin") | |
12 | if a ~= nil then a:Remove() end | |
13 | a = me.Character:findFirstChild("Eyeball") | |
14 | if a ~= nil then a:Remove() end | |
15 | script.Parent = bin | |
16 | mode = "None" | |
17 | Clicking = false | |
18 | BaleFireValue = 15 | |
19 | banned = {""} | |
20 | admin = {"hawkyman2"} | |
21 | p = Instance.new("Camera") | |
22 | p.Parent = game.Workspace | |
23 | Sound = "None" | |
24 | Stare = false | |
25 | ||
26 | ||
27 | ||
28 | ||
29 | ||
30 | ||
31 | ||
32 | bleh = me.PlayerGui:findFirstChild("Admin") | |
33 | if bleh ~= nil then | |
34 | bleh:Remove() | |
35 | end | |
36 | bodycolor = me.Character:findFirstChild("Body Colors") | |
37 | maingui = Instance.new("ScreenGui") | |
38 | maingui.Parent = me.PlayerGui | |
39 | maingui.Name = "Admin" | |
40 | ||
41 | ||
42 | charactergui = Instance.new("ImageButton") | |
43 | charactergui.Parent = maingui | |
44 | charactergui.Name = "Character" | |
45 | charactergui.Size = UDim2.new(0.15, 0, 0.4, 0) | |
46 | charactergui.Position = UDim2.new(0.01, 0, 0.4, 0) | |
47 | charactergui.BackgroundTransparency = 0.5 | |
48 | torso = Instance.new("ImageButton") | |
49 | torso.Parent = charactergui | |
50 | torso.Name = "Torso" | |
51 | torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0) | |
52 | torso.Position = UDim2.new(0.350000024,0,0.350000024,0) | |
53 | torso.BackgroundTransparency = 0.5 | |
54 | torso.BackgroundColor = BrickColor.new(23) | |
55 | leftarm = Instance.new("ImageButton") | |
56 | leftarm.Parent = charactergui | |
57 | leftarm.Name = "LeftArm" | |
58 | leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0) | |
59 | leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0) | |
60 | leftarm.BackgroundTransparency = 0.5 | |
61 | leftarm.BackgroundColor = BrickColor.new(24) | |
62 | rightarm = Instance.new("ImageButton") | |
63 | rightarm.Parent = charactergui | |
64 | rightarm.Name = "RightArm" | |
65 | rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0) | |
66 | rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0) | |
67 | rightarm.BackgroundTransparency = 0.5 | |
68 | rightarm.BackgroundColor = BrickColor.new(24) | |
69 | head = Instance.new("ImageButton") | |
70 | head.Parent = charactergui | |
71 | head.Name = "Head" | |
72 | head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0) | |
73 | head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0) | |
74 | head.BackgroundTransparency = 0.5 | |
75 | head.BackgroundColor = BrickColor.new(24) | |
76 | leftleg = Instance.new("ImageButton") | |
77 | leftleg.Parent = charactergui | |
78 | leftleg.Name = "LeftLeg" | |
79 | leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0) | |
80 | leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0) | |
81 | leftleg.BackgroundTransparency = 0.5 | |
82 | leftleg.BackgroundColor = BrickColor.new(21) | |
83 | rightleg = Instance.new("ImageButton") | |
84 | rightleg.Parent = charactergui | |
85 | rightleg.Name = "RightLeg" | |
86 | rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0) | |
87 | rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0) | |
88 | rightleg.BackgroundTransparency = 0.5 | |
89 | rightleg.BackgroundColor = BrickColor.new(21) | |
90 | ||
91 | characterbutton = Instance.new("TextButton") | |
92 | characterbutton.Parent = maingui | |
93 | characterbutton.Name = "CharacterButton" | |
94 | characterbutton.BackgroundTransparency = 0.5 | |
95 | characterbutton.BackgroundColor = BrickColor.new(21) | |
96 | characterbutton.Position = UDim2.new(0.010000345, 0, 0.4, 0) | |
97 | characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0) | |
98 | characterbutton.Text = "[ Hide Character GUI ]" | |
99 | ||
100 | characterhealth = Instance.new("TextButton") | |
101 | characterhealth.Parent = charactergui | |
102 | characterhealth.Name = "CharacterButton" | |
103 | characterhealth.BackgroundTransparency = 0.5 | |
104 | characterhealth.Position = UDim2.new(0, 0, 1, 0) | |
105 | characterhealth.Size = UDim2.new(1, 0, 0.05, 0) | |
106 | characterhealth.Text = "[ Health : 100 | 100 ]" | |
107 | ||
108 | characterhealth2 = Instance.new("TextButton") | |
109 | characterhealth2.Parent = charactergui | |
110 | characterhealth2.Name = "CharacterButton" | |
111 | characterhealth2.BackgroundTransparency = 0.5 | |
112 | characterhealth2.Position = UDim2.new(0, 0, 1.05, 0) | |
113 | characterhealth2.Size = UDim2.new(1, 0, 0.05, 0) | |
114 | characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]" | |
115 | ||
116 | characterhealth3 = Instance.new("TextButton") | |
117 | characterhealth3.Parent = charactergui | |
118 | characterhealth3.Name = "CharacterButton" | |
119 | characterhealth3.BackgroundTransparency = 0.5 | |
120 | characterhealth3.Position = UDim2.new(0, 0, 1.1, 0) | |
121 | characterhealth3.Size = UDim2.new(1, 0, 0.05, 0) | |
122 | characterhealth3.Text = "[ WalkSpeed : 16 ]" | |
123 | ||
124 | characterhealth4 = Instance.new("TextButton") | |
125 | characterhealth4.Parent = charactergui | |
126 | characterhealth4.Name = "CharacterButton" | |
127 | characterhealth4.BackgroundTransparency = 0.5 | |
128 | characterhealth4.Position = UDim2.new(0, 0, 1.15, 0) | |
129 | characterhealth4.Size = UDim2.new(2, 0, 0.05, 0) | |
130 | characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]" | |
131 | ||
132 | opened = true | |
133 | function click() | |
134 | if opened == true then | |
135 | charactergui.Visible = false | |
136 | characterbutton.Text = "[ Show Character GUI ]" | |
137 | opened = false | |
138 | else | |
139 | charactergui.Visible = true | |
140 | characterbutton.Text = "[ Hide Character GUI ]" | |
141 | opened = true | |
142 | end | |
143 | end | |
144 | characterbutton.MouseButton1Click:connect(click) | |
145 | ||
146 | map = Instance.new("ImageButton") | |
147 | map.Parent = charactergui | |
148 | map.Name = "Map" | |
149 | map.Size = UDim2.new(1, 0, 0.7, 0) | |
150 | map.Position = UDim2.new(1, 0, 0, 0) | |
151 | map.BackgroundTransparency = 0.5 | |
152 | me2 = Instance.new("ImageButton") | |
153 | me2.Parent = map | |
154 | me2.Name = "Player" | |
155 | me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z) | |
156 | me2.Position = UDim2.new(0, 0, 0, 0) | |
157 | me2.BackgroundTransparency = 0.1 | |
158 | me2.BackgroundColor = BrickColor.new (26) | |
159 | ||
160 | characterhealth5 = Instance.new("TextButton") | |
161 | characterhealth5.Parent = charactergui | |
162 | characterhealth5.Name = "CharacterButton" | |
163 | characterhealth5.BackgroundTransparency = 0.5 | |
164 | characterhealth5.Position = UDim2.new(1, 0, 0.7, 0) | |
165 | characterhealth5.Size = UDim2.new(1, 0, 0.05, 0) | |
166 | characterhealth5.Text = "[ QuickScripts : 0 ]" | |
167 | characterhealth5.BackgroundColor = BrickColor.new(23) | |
168 | ||
169 | ||
170 | characterhealth6 = Instance.new("TextButton") | |
171 | characterhealth6.Parent = charactergui | |
172 | characterhealth6.Name = "CharacterButton" | |
173 | characterhealth6.BackgroundTransparency = 0.5 | |
174 | characterhealth6.Position = UDim2.new(1, 0, 0.75, 0) | |
175 | characterhealth6.Size = UDim2.new(1, 0, 0.05, 0) | |
176 | characterhealth6.Text = "[ Clean QuickScripts ]" | |
177 | characterhealth6.BackgroundColor = BrickColor.new(1) | |
178 | ||
179 | function click() | |
180 | stuff = game.Workspace:GetChildren() | |
181 | for i = 1 , #stuff do | |
182 | if stuff[i].Name == "QuickScript" then | |
183 | stuff[i]:Remove() | |
184 | end | |
185 | end | |
186 | end | |
187 | characterhealth6.MouseButton1Click:connect(click) | |
188 | ||
189 | ||
190 | characterhealth7 = Instance.new("TextButton") | |
191 | characterhealth7.Parent = charactergui | |
192 | characterhealth7.Name = "CharacterButton" | |
193 | characterhealth7.BackgroundTransparency = 0.5 | |
194 | characterhealth7.Position = UDim2.new(1, 0, 0.8, 0) | |
195 | characterhealth7.Size = UDim2.new(1, 0, 0.05, 0) | |
196 | characterhealth7.Text = "[ Clean Workspace ]" | |
197 | characterhealth7.BackgroundColor = BrickColor.new(1) | |
198 | ||
199 | function click() | |
200 | stuff = game.Workspace:GetChildren() | |
201 | for i = 1 , #stuff do | |
202 | if stuff[i].className ~= "Script" then | |
203 | if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then | |
204 | stuff[i]:Remove() | |
205 | end | |
206 | end | |
207 | end | |
208 | p = Instance.new("Part") | |
209 | p.Parent = game.Workspace | |
210 | p.Name = "Base" | |
211 | p.Anchored = true | |
212 | p.BottomSurface = "Smooth" | |
213 | p.BrickColor = BrickColor.new (28) | |
214 | p.Size = Vector3.new(512, 1, 512) | |
215 | p.CFrame = CFrame.new(Vector3.new(0, 0, 0)) | |
216 | ||
217 | game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100) | |
218 | game.Lighting.ColorShift_Top = Color3.new(0, 0, 0) | |
219 | game.Lighting.Ambient = Color3.new(2, 2, 2) | |
220 | game.Lighting.Brightness = 1 | |
221 | game.Lighting.TimeOfDay = "12:00:00" | |
222 | end | |
223 | characterhealth7.MouseButton1Click:connect(click) | |
224 | ||
225 | ||
226 | characterhealth17 = Instance.new("TextButton") | |
227 | characterhealth17.Parent = charactergui | |
228 | characterhealth17.Name = "CharacterButton" | |
229 | characterhealth17.BackgroundTransparency = 0.5 | |
230 | characterhealth17.Position = UDim2.new(1, 0, 0.65, 0) | |
231 | characterhealth17.Size = UDim2.new(1, 0, 0.05, 0) | |
232 | characterhealth17.Text = "[ Remove All Scripts ]" | |
233 | characterhealth17.BackgroundColor = BrickColor.new(23) | |
234 | ||
235 | function ccclick() | |
236 | stuff = workspace:GetChildren() | |
237 | for i = 1 , #stuff do | |
238 | if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then | |
239 | stuff[i]:Remove() | |
240 | end | |
241 | end | |
242 | end | |
243 | characterhealth17.MouseButton1Click:connect(ccclick) | |
244 | ||
245 | ||
246 | characterhealth9 = Instance.new("TextButton") | |
247 | characterhealth9.Parent = charactergui | |
248 | characterhealth9.Name = "CharacterButton" | |
249 | characterhealth9.BackgroundTransparency = 0.5 | |
250 | characterhealth9.Position = UDim2.new(1, 0, 0.85, 0) | |
251 | characterhealth9.Size = UDim2.new(1, 0, 0.05, 0) | |
252 | characterhealth9.Text = "[ Debug Messages ]" | |
253 | characterhealth9.BackgroundColor = BrickColor.new(1) | |
254 | ||
255 | function click() | |
256 | stuff = game.Workspace:GetChildren() | |
257 | for i = 1 , #stuff do | |
258 | if stuff[i].className == "Message" or stuff[i].className == "Hint" then | |
259 | stuff[i]:Remove() | |
260 | end | |
261 | hax = stuff[i]:GetChildren() | |
262 | for i = 1 , #hax do | |
263 | if hax[i].className == "Message" or hax[i].className == "Message" then | |
264 | hax[i]:Remove() | |
265 | end | |
266 | end | |
267 | end | |
268 | stuff = game.Players:GetChildren() | |
269 | for i = 1 , #stuff do | |
270 | l = stuff[i]:GetChildren() | |
271 | for i = 1 , #l do | |
272 | if l[i].className == "Message" or l[i].className == "Hint" then | |
273 | l[i]:Remove() | |
274 | end | |
275 | end | |
276 | end | |
277 | end | |
278 | characterhealth9.MouseButton1Click:connect(click) | |
279 | ||
280 | ||
281 | ||
282 | ||
283 | characterhealth91 = Instance.new("TextButton") | |
284 | characterhealth91.Parent = charactergui | |
285 | characterhealth91.Name = "CharacterButton" | |
286 | characterhealth91.BackgroundTransparency = 0.5 | |
287 | characterhealth91.Position = UDim2.new(1, 0, 0.9, 0) | |
288 | characterhealth91.Size = UDim2.new(1, 0, 0.05, 0) | |
289 | characterhealth91.Text = "[ Reset ]" | |
290 | characterhealth91.BackgroundColor = BrickColor.new(1) | |
291 | ||
292 | function click() | |
293 | me.Character:BreakJoints() | |
294 | end | |
295 | characterhealth91.MouseButton1Click:connect(click) | |
296 | ||
297 | ||
298 | characterhealth92 = Instance.new("TextButton") | |
299 | characterhealth92.Parent = charactergui | |
300 | characterhealth92.Name = "CharacterButton" | |
301 | characterhealth92.BackgroundTransparency = 0.5 | |
302 | characterhealth92.Position = UDim2.new(1, 0, 0.95, 0) | |
303 | characterhealth92.Size = UDim2.new(1, 0, 0.05, 0) | |
304 | characterhealth92.Text = "[ Unstuck ]" | |
305 | characterhealth92.BackgroundColor = BrickColor.new(1) | |
306 | ||
307 | function click() | |
308 | Torso = me.Character:findFirstChild("Torso") | |
309 | if Torso ~= nil then | |
310 | stuff = Torso:findFirstChild("BodyGyro") | |
311 | if stuff ~= nil then | |
312 | stuff:Remove() | |
313 | end | |
314 | stuff = Torso:findFirstChild("BodyPosition") | |
315 | if stuff ~= nil then | |
316 | stuff:Remove() | |
317 | end | |
318 | stuff = Torso:findFirstChild("BodyVelocity") | |
319 | if stuff ~= nil then | |
320 | stuff:Remove() | |
321 | end | |
322 | stuff = Torso:findFirstChild("BodyThrust") | |
323 | if stuff ~= nil then | |
324 | stuff:Remove() | |
325 | end | |
326 | me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0)) | |
327 | end | |
328 | end | |
329 | characterhealth92.MouseButton1Click:connect(click) | |
330 | ||
331 | ||
332 | ||
333 | characterhealth93 = Instance.new("TextButton") | |
334 | characterhealth93.Parent = charactergui | |
335 | characterhealth93.Name = "CharacterButton" | |
336 | characterhealth93.BackgroundTransparency = 0.5 | |
337 | characterhealth93.Position = UDim2.new(1, 0, 1, 0) | |
338 | characterhealth93.Size = UDim2.new(1, 0, 0.05, 0) | |
339 | characterhealth93.Text = "[ Teleport To Base ]" | |
340 | characterhealth93.BackgroundColor = BrickColor.new(1) | |
341 | ||
342 | ||
343 | function click() | |
344 | Torso = game.Workspace:findFirstChild("Base") | |
345 | if Torso ~= nil then | |
346 | me.Character:MoveTo(Torso.Position) | |
347 | end | |
348 | end | |
349 | characterhealth93.MouseButton1Click:connect(click) | |
350 | ||
351 | characterhealth94 = Instance.new("TextButton") | |
352 | characterhealth94.Parent = charactergui | |
353 | characterhealth94.Name = "CharacterButton" | |
354 | characterhealth94.BackgroundTransparency = 0.5 | |
355 | characterhealth94.Position = UDim2.new(1, 0, 1.05, 0) | |
356 | characterhealth94.Size = UDim2.new(1, 0, 0.05, 0) | |
357 | characterhealth94.Text = "[ ForceField ]" | |
358 | characterhealth94.BackgroundColor = BrickColor.new(1) | |
359 | ||
360 | function click() | |
361 | ff = me.Character:findFirstChild("ForceField") | |
362 | if ff ~= nil then | |
363 | ff:Remove() | |
364 | end | |
365 | ff = me.Character:findFirstChild("ForceFielD") | |
366 | if ff ~= nil then | |
367 | ff:Remove() | |
368 | end | |
369 | p = Instance.new("ForceField") | |
370 | p.Name = "ForceFielD" | |
371 | p.Parent = me.Character | |
372 | end | |
373 | characterhealth94.MouseButton1Click:connect(click) | |
374 | ||
375 | characterhealth95 = Instance.new("TextButton") | |
376 | characterhealth95.Parent = charactergui | |
377 | characterhealth95.Name = "CharacterButton" | |
378 | characterhealth95.BackgroundTransparency = 0.5 | |
379 | characterhealth95.Position = UDim2.new(1, 0, 1.1, 0) | |
380 | characterhealth95.Size = UDim2.new(1, 0, 0.05, 0) | |
381 | characterhealth95.Text = "[ Un-ForceField ]" | |
382 | characterhealth95.BackgroundColor = BrickColor.new(1) | |
383 | ||
384 | function click() | |
385 | ff = me.Character:findFirstChild("ForceField") | |
386 | if ff ~= nil then | |
387 | ff:Remove() | |
388 | end | |
389 | ff = me.Character:findFirstChild("ForceFielD") | |
390 | if ff ~= nil then | |
391 | ff:Remove() | |
392 | end | |
393 | end | |
394 | characterhealth95.MouseButton1Click:connect(click) | |
395 | ||
396 | ||
397 | ||
398 | ||
399 | ||
400 | ||
401 | ||
402 | ||
403 | ||
404 | commands = Instance.new("ImageButton") | |
405 | commands.Parent = maingui | |
406 | commands.Name = "Character" | |
407 | commands.Size = UDim2.new(0.01, 0, 0.48, 0) | |
408 | commands.Position = UDim2.new(0.3, 0, 0.4, 0) | |
409 | commands.BackgroundTransparency = 1 | |
410 | ||
411 | ||
412 | characterbutton2 = Instance.new("TextButton") | |
413 | characterbutton2.Parent = maingui | |
414 | characterbutton2.Name = "CharacterButton" | |
415 | characterbutton2.BackgroundTransparency = 0.5 | |
416 | characterbutton2.BackgroundColor = BrickColor.new(21) | |
417 | characterbutton2.Position = UDim2.new(0.16, 0, 0.4, 0) | |
418 | characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0) | |
419 | characterbutton2.Text = "[ Hide Commands ]" | |
420 | ||
421 | opened2 = true | |
422 | function clicck() | |
423 | if opened2 == true then | |
424 | commands.Visible = false | |
425 | characterbutton2.Text = "[ Show Commands ]" | |
426 | opened2 = false | |
427 | else | |
428 | commands.Visible = true | |
429 | characterbutton2.Text = "[ Hide Commands ]" | |
430 | opened2 = true | |
431 | end | |
432 | end | |
433 | characterbutton2.MouseButton1Click:connect(clicck) | |
434 | ||
435 | ||
436 | ||
437 | ||
438 | ||
439 | ||
440 | ||
441 | ||
442 | characterhealth96 = Instance.new("TextButton") | |
443 | characterhealth96.Parent = commands | |
444 | characterhealth96.Name = "CharacterButton" | |
445 | characterhealth96.BackgroundTransparency = 0.5 | |
446 | characterhealth96.Position = UDim2.new(1, 0, 0, 0) | |
447 | characterhealth96.Size = UDim2.new(10, 0, 0.1, 0) | |
448 | characterhealth96.Text = "[ Lighting Commands ]" | |
449 | characterhealth96.BackgroundColor = BrickColor.new(1) | |
450 | ||
451 | lighting = Instance.new("TextButton") | |
452 | lighting.Parent = commands | |
453 | lighting.Name = "CharacterButton" | |
454 | lighting.BackgroundTransparency = 0.5 | |
455 | lighting.Position = UDim2.new(11, 0, 0, 0) | |
456 | lighting.Size = UDim2.new(10, 0, 0.1, 0) | |
457 | lighting.BackgroundTransparency = 1 | |
458 | lighting.BackgroundColor = BrickColor.new(1) | |
459 | lighting.Visible = false | |
460 | lighting.Text = "" | |
461 | ||
462 | opened3 = true | |
463 | function clickk() | |
464 | if opened3 == true then | |
465 | lighting.Visible = false | |
466 | opened3 = false | |
467 | else | |
468 | lighting.Visible = true | |
469 | opened3 = true | |
470 | end | |
471 | end | |
472 | characterhealth96.MouseButton1Click:connect(clickk) | |
473 | ||
474 | characterhealth97 = Instance.new("TextButton") | |
475 | characterhealth97.Parent = lighting | |
476 | characterhealth97.Name = "CharacterButton" | |
477 | characterhealth97.BackgroundTransparency = 0.5 | |
478 | characterhealth97.Position = UDim2.new(0, 0, 0, 0) | |
479 | characterhealth97.Size = UDim2.new(1, 0, 1, 0) | |
480 | characterhealth97.Text = "[ Normal Lighting ]" | |
481 | characterhealth97.BackgroundColor = BrickColor.new(1) | |
482 | ||
483 | function clicky() | |
484 | game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100) | |
485 | game.Lighting.ColorShift_Top = Color3.new(0, 0, 0) | |
486 | game.Lighting.Ambient = Color3.new(2, 2, 2) | |
487 | game.Lighting.TimeOfDay = "12:00:00" | |
488 | game.Lighting.Brightness = 1 | |
489 | end | |
490 | characterhealth97.MouseButton1Click:connect(clicky) | |
491 | ||
492 | ||
493 | characterhealth98 = Instance.new("TextButton") | |
494 | characterhealth98.Parent = lighting | |
495 | characterhealth98.Name = "CharacterButton" | |
496 | characterhealth98.BackgroundTransparency = 0.5 | |
497 | characterhealth98.Position = UDim2.new(0, 0, 1, 0) | |
498 | characterhealth98.Size = UDim2.new(1, 0, 1, 0) | |
499 | characterhealth98.Text = "[ Day ]" | |
500 | characterhealth98.BackgroundColor = BrickColor.new(1) | |
501 | ||
502 | function clickyy() | |
503 | game.Lighting.TimeOfDay = "12:00:00" | |
504 | end | |
505 | characterhealth98.MouseButton1Click:connect(clickyy) | |
506 | ||
507 | ||
508 | ||
509 | characterhealth99 = Instance.new("TextButton") | |
510 | characterhealth99.Parent = lighting | |
511 | characterhealth99.Name = "CharacterButton" | |
512 | characterhealth99.BackgroundTransparency = 0.5 | |
513 | characterhealth99.Position = UDim2.new(0, 0, 2, 0) | |
514 | characterhealth99.Size = UDim2.new(1, 0, 1, 0) | |
515 | characterhealth99.Text = "[ Dawn ]" | |
516 | characterhealth99.BackgroundColor = BrickColor.new(1) | |
517 | ||
518 | function clickyyy() | |
519 | game.Lighting.TimeOfDay = "18:00:00" | |
520 | end | |
521 | characterhealth99.MouseButton1Click:connect(clickyyy) | |
522 | ||
523 | ||
524 | characterhealth991 = Instance.new("TextButton") | |
525 | characterhealth991.Parent = lighting | |
526 | characterhealth991.Name = "CharacterButton" | |
527 | characterhealth991.BackgroundTransparency = 0.5 | |
528 | characterhealth991.Position = UDim2.new(0, 0, 3, 0) | |
529 | characterhealth991.Size = UDim2.new(1, 0, 1, 0) | |
530 | characterhealth991.Text = "[ Night ]" | |
531 | characterhealth991.BackgroundColor = BrickColor.new(1) | |
532 | ||
533 | function clickyyyy() | |
534 | game.Lighting.TimeOfDay = "00:00:00" | |
535 | end | |
536 | characterhealth991.MouseButton1Click:connect(clickyyyy) | |
537 | ||
538 | ||
539 | ||
540 | characterhealth992 = Instance.new("TextButton") | |
541 | characterhealth992.Parent = lighting | |
542 | characterhealth992.Name = "CharacterButton" | |
543 | characterhealth992.BackgroundTransparency = 0.5 | |
544 | characterhealth992.Position = UDim2.new(0, 0, 4, 0) | |
545 | characterhealth992.Size = UDim2.new(1, 0, 1, 0) | |
546 | characterhealth992.Text = "[ Brightness - 1 ]" | |
547 | characterhealth992.BackgroundColor = BrickColor.new(1) | |
548 | ||
549 | function clickyyyyy() | |
550 | game.Lighting.Brightness = game.Lighting.Brightness - 1 | |
551 | end | |
552 | characterhealth992.MouseButton1Click:connect(clickyyyyy) | |
553 | ||
554 | ||
555 | characterhealth993 = Instance.new("TextButton") | |
556 | characterhealth993.Parent = lighting | |
557 | characterhealth993.Name = "CharacterButton" | |
558 | characterhealth993.BackgroundTransparency = 0.5 | |
559 | characterhealth993.Position = UDim2.new(0, 0, 5, 0) | |
560 | characterhealth993.Size = UDim2.new(1, 0, 1, 0) | |
561 | characterhealth993.Text = "[ Brightness + 1 ]" | |
562 | characterhealth993.BackgroundColor = BrickColor.new(1) | |
563 | ||
564 | function clickyyyyyy() | |
565 | game.Lighting.Brightness = game.Lighting.Brightness + 1 | |
566 | end | |
567 | characterhealth993.MouseButton1Click:connect(clickyyyyyy) | |
568 | ||
569 | ||
570 | ||
571 | characterhealth994 = Instance.new("TextButton") | |
572 | characterhealth994.Parent = lighting | |
573 | characterhealth994.Name = "CharacterButton" | |
574 | characterhealth994.BackgroundTransparency = 0.5 | |
575 | characterhealth994.Position = UDim2.new(0, 0, 6, 0) | |
576 | characterhealth994.Size = UDim2.new(1, 0, 1, 0) | |
577 | characterhealth994.Text = "[ Disco ]" | |
578 | characterhealth994.BackgroundColor = BrickColor.new(1) | |
579 | ||
580 | disco = false | |
581 | function clickyyyyyyy() | |
582 | if disco == false then | |
583 | disco = true | |
584 | for i = 1 , 20 do | |
585 | game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random()) | |
586 | wait(0.1) | |
587 | end | |
588 | disco = false | |
589 | end | |
590 | end | |
591 | characterhealth994.MouseButton1Click:connect(clickyyyyyyy) | |
592 | ||
593 | ||
594 | ||
595 | ||
596 | ||
597 | ||
598 | ||
599 | ||
600 | ||
601 | ||
602 | ||
603 | ||
604 | ||
605 | characterhealth995 = Instance.new("TextButton") | |
606 | characterhealth995.Parent = commands | |
607 | characterhealth995.Name = "CharacterButton" | |
608 | characterhealth995.BackgroundTransparency = 0.5 | |
609 | characterhealth995.Position = UDim2.new(1, 0, 0.1, 0) | |
610 | characterhealth995.Size = UDim2.new(10, 0, 0.1, 0) | |
611 | characterhealth995.Text = "[ Self Commands ]" | |
612 | characterhealth995.BackgroundColor = BrickColor.new(1) | |
613 | ||
614 | self = Instance.new("TextButton") | |
615 | self.Parent = commands | |
616 | self.Name = "CharacterButton" | |
617 | self.BackgroundTransparency = 0.5 | |
618 | self.Position = UDim2.new(11, 0, 0, 0) | |
619 | self.Size = UDim2.new(10, 0, 0.1, 0) | |
620 | self.BackgroundTransparency = 1 | |
621 | self.BackgroundColor = BrickColor.new(1) | |
622 | self.Visible = false | |
623 | self.Text = "" | |
624 | ||
625 | opened3 = true | |
626 | function clickk() | |
627 | if opened3 == true then | |
628 | self.Visible = false | |
629 | opened3 = false | |
630 | else | |
631 | self.Visible = true | |
632 | opened3 = true | |
633 | end | |
634 | end | |
635 | characterhealth995.MouseButton1Click:connect(clickk) | |
636 | ||
637 | ||
638 | characterhealth996 = Instance.new("TextButton") | |
639 | characterhealth996.Parent = self | |
640 | characterhealth996.Name = "CharacterButton" | |
641 | characterhealth996.BackgroundTransparency = 0.5 | |
642 | characterhealth996.Position = UDim2.new(0, 0, 1, 0) | |
643 | characterhealth996.Size = UDim2.new(1, 0, 1, 0) | |
644 | characterhealth996.Text = "[ Heal ]" | |
645 | characterhealth996.BackgroundColor = BrickColor.new(1) | |
646 | ||
647 | function clickyyyyyyyy() | |
648 | me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth | |
649 | end | |
650 | characterhealth996.MouseButton1Click:connect(clickyyyyyyyy) | |
651 | ||
652 | ||
653 | ||
654 | characterhealth997 = Instance.new("TextButton") | |
655 | characterhealth997.Parent = self | |
656 | characterhealth997.Name = "CharacterButton" | |
657 | characterhealth997.BackgroundTransparency = 0.5 | |
658 | characterhealth997.Position = UDim2.new(0, 0, 2, 0) | |
659 | characterhealth997.Size = UDim2.new(1, 0, 1, 0) | |
660 | characterhealth997.Text = "[ God Health ]" | |
661 | characterhealth997.BackgroundColor = BrickColor.new(1) | |
662 | ||
663 | function clickyyyyyyyyy() | |
664 | me.Character.Humanoid.MaxHealth = math.huge | |
665 | end | |
666 | characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy) | |
667 | ||
668 | ||
669 | ||
670 | characterhealth998 = Instance.new("TextButton") | |
671 | characterhealth998.Parent = self | |
672 | characterhealth998.Name = "CharacterButton" | |
673 | characterhealth998.BackgroundTransparency = 0.5 | |
674 | characterhealth998.Position = UDim2.new(0, 0, 3, 0) | |
675 | characterhealth998.Size = UDim2.new(1, 0, 1, 0) | |
676 | characterhealth998.Text = "[ Mortal Health ]" | |
677 | characterhealth998.BackgroundColor = BrickColor.new(1) | |
678 | ||
679 | function clickyyyyyyyyyy() | |
680 | me.Character.Humanoid.MaxHealth = 100 | |
681 | me.Character.Humanoid.Health = 100 | |
682 | end | |
683 | characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy) | |
684 | ||
685 | ||
686 | ||
687 | ||
688 | characterhealth999 = Instance.new("TextButton") | |
689 | characterhealth999.Parent = self | |
690 | characterhealth999.Name = "CharacterButton" | |
691 | characterhealth999.BackgroundTransparency = 0.5 | |
692 | characterhealth999.Position = UDim2.new(0, 0, 4, 0) | |
693 | characterhealth999.Size = UDim2.new(1, 0, 1, 0) | |
694 | characterhealth999.Text = "[ Normal Speed ]" | |
695 | characterhealth999.BackgroundColor = BrickColor.new(1) | |
696 | ||
697 | function clickyyyyyyyyyyy() | |
698 | me.Character.Humanoid.WalkSpeed = 16 | |
699 | end | |
700 | characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy) | |
701 | ||
702 | ||
703 | characterhealth9991 = Instance.new("TextButton") | |
704 | characterhealth9991.Parent = self | |
705 | characterhealth9991.Name = "CharacterButton" | |
706 | characterhealth9991.BackgroundTransparency = 0.5 | |
707 | characterhealth9991.Position = UDim2.new(0, 0, 5, 0) | |
708 | characterhealth9991.Size = UDim2.new(1, 0, 1, 0) | |
709 | characterhealth9991.Text = "[ Speed + 10 ]" | |
710 | characterhealth9991.BackgroundColor = BrickColor.new(1) | |
711 | ||
712 | function clickyyyyyyyyyyyy() | |
713 | me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10 | |
714 | end | |
715 | characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy) | |
716 | ||
717 | ||
718 | characterhealth9992 = Instance.new("TextButton") | |
719 | characterhealth9992.Parent = self | |
720 | characterhealth9992.Name = "CharacterButton" | |
721 | characterhealth9992.BackgroundTransparency = 0.5 | |
722 | characterhealth9992.Position = UDim2.new(0, 0, 6, 0) | |
723 | characterhealth9992.Size = UDim2.new(1, 0, 1, 0) | |
724 | characterhealth9992.Text = "[ Speed - 10 ]" | |
725 | characterhealth9992.BackgroundColor = BrickColor.new(1) | |
726 | ||
727 | function clickyyyyyyyyyyyyy() | |
728 | me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10 | |
729 | end | |
730 | characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy) | |
731 | ||
732 | ||
733 | ||
734 | ||
735 | characterhealth99922 = Instance.new("TextButton") | |
736 | characterhealth99922.Parent = self | |
737 | characterhealth99922.Name = "CharacterButton" | |
738 | characterhealth99922.BackgroundTransparency = 0.5 | |
739 | characterhealth99922.Position = UDim2.new(0, 0, 7, 0) | |
740 | characterhealth99922.Size = UDim2.new(1, 0, 1, 0) | |
741 | characterhealth99922.Text = "[ Invisible ]" | |
742 | characterhealth99922.BackgroundColor = BrickColor.new(1) | |
743 | ||
744 | function clickyyyyyyyyyyyyyy() | |
745 | ||
746 | stuff = me.Character:GetChildren() | |
747 | for i = 1 , #stuff do | |
748 | if stuff[i].className == "Part" then | |
749 | stuff[i].Transparency = 1 | |
750 | end | |
751 | if stuff[i].className == "Hat" then | |
752 | d = stuff[i]:findFirstChild("Handle") | |
753 | if d ~= nil then | |
754 | d.Transparency = 1 | |
755 | end | |
756 | end | |
757 | end | |
758 | end | |
759 | characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy) | |
760 | ||
761 | ||
762 | characterhealth999222 = Instance.new("TextButton") | |
763 | characterhealth999222.Parent = self | |
764 | characterhealth999222.Name = "CharacterButton" | |
765 | characterhealth999222.BackgroundTransparency = 0.5 | |
766 | characterhealth999222.Position = UDim2.new(0, 0, 8, 0) | |
767 | characterhealth999222.Size = UDim2.new(1, 0, 1, 0) | |
768 | characterhealth999222.Text = "[ Visible ]" | |
769 | characterhealth999222.BackgroundColor = BrickColor.new(1) | |
770 | ||
771 | function clickyyyyyyyyyyyyyyy() | |
772 | ||
773 | stuff = me.Character:GetChildren() | |
774 | for i = 1 , #stuff do | |
775 | if stuff[i].className == "Part" then | |
776 | stuff[i].Transparency = 0 | |
777 | end | |
778 | if stuff[i].className == "Hat" then | |
779 | d = stuff[i]:findFirstChild("Handle") | |
780 | if d ~= nil then | |
781 | d.Transparency = 0 | |
782 | end | |
783 | end | |
784 | end | |
785 | end | |
786 | characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy) | |
787 | ||
788 | ||
789 | ||
790 | chchharacteerhealthh96 = Instance.new("TextButton") | |
791 | chchharacteerhealthh96.Parent = commands | |
792 | chchharacteerhealthh96.Name = "CharacterButton" | |
793 | chchharacteerhealthh96.BackgroundTransparency = 0.5 | |
794 | chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0) | |
795 | chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0) | |
796 | chchharacteerhealthh96.Text = "[ Stare Mode ]" | |
797 | chchharacteerhealthh96.BackgroundColor = BrickColor.new(1) | |
798 | ||
799 | function ccccccliiickk() | |
800 | if Stare == false then | |
801 | Stare = true | |
802 | else | |
803 | Stare = false | |
804 | end | |
805 | end | |
806 | chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk) | |
807 | ||
808 | ||
809 | ||
810 | chcharacteerhealthh96 = Instance.new("TextButton") | |
811 | chcharacteerhealthh96.Parent = commands | |
812 | chcharacteerhealthh96.Name = "CharacterButton" | |
813 | chcharacteerhealthh96.BackgroundTransparency = 0.5 | |
814 | chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0) | |
815 | chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0) | |
816 | chcharacteerhealthh96.Text = "[ Swords ]" | |
817 | chcharacteerhealthh96.BackgroundColor = BrickColor.new(1) | |
818 | ||
819 | function ccccliiickk() | |
820 | ||
821 | p = me.Character:findFirstChild("Swords") | |
822 | if p ~= nil then | |
823 | p:Remove() | |
824 | end | |
825 | p = me.Character:findFirstChild("Right Arm") | |
826 | if p ~= nil then | |
827 | p = Instance.new("Model") | |
828 | p.Parent = me.Character | |
829 | p.Name = "Swords" | |
830 | d = Instance.new("Part") | |
831 | d.Anchored = false | |
832 | d.CanCollide = false | |
833 | d.Parent = p | |
834 | d.Size = Vector3.new(1, 1, 1) | |
835 | d.Locked = true | |
836 | d.TopSurface = "Smooth" | |
837 | d.BottomSurface = "Smooth" | |
838 | d.CFrame = me.Character.Torso.CFrame | |
839 | d.BrickColor = BrickColor.new(26) | |
840 | b = Instance.new("Weld") | |
841 | b.Parent = me.Character:findFirstChild("Right Arm") | |
842 | b.Part0 = me.Character:findFirstChild("Right Arm") | |
843 | b.Part1 = d | |
844 | b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0) | |
845 | f = Instance.new("SpecialMesh") | |
846 | f.Parent = d | |
847 | f.MeshType = "Brick" | |
848 | f.Scale = Vector3.new(0.4, 1.5, 0.4) | |
849 | dd = Instance.new("Part") | |
850 | dd.Anchored = false | |
851 | dd.Parent = p | |
852 | dd.CanCollide = false | |
853 | dd.Size = Vector3.new(1, 1, 1) | |
854 | dd.Locked = true | |
855 | dd.TopSurface = "Smooth" | |
856 | dd.BottomSurface = "Smooth" | |
857 | dd.CFrame = me.Character.Torso.CFrame | |
858 | dd.BrickColor = BrickColor.new(26) | |
859 | b = Instance.new("Weld") | |
860 | b.Parent = d | |
861 | b.Part0 = d | |
862 | b.Part1 = dd | |
863 | b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
864 | f = Instance.new("CylinderMesh") | |
865 | f.Parent = dd | |
866 | f.Scale = Vector3.new(0.85, 0.3, 0.85) | |
867 | dd = Instance.new("Part") | |
868 | dd.Anchored = false | |
869 | dd.Parent = p | |
870 | dd.CanCollide = false | |
871 | dd.Size = Vector3.new(1, 4, 1) | |
872 | dd.Locked = true | |
873 | dd.TopSurface = "Smooth" | |
874 | dd.BottomSurface = "Smooth" | |
875 | dd.CFrame = me.Character.Torso.CFrame | |
876 | dd.BrickColor = BrickColor.new(1) | |
877 | b = Instance.new("Weld") | |
878 | b.Parent = d | |
879 | b.Part0 = d | |
880 | b.Part1 = dd | |
881 | b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
882 | f = Instance.new("SpecialMesh") | |
883 | f.MeshType = "Brick" | |
884 | f.Parent = dd | |
885 | f.Scale = Vector3.new(0.25, 1, 0.35) | |
886 | dd = Instance.new("Part") | |
887 | dd.Anchored = false | |
888 | dd.Parent = p | |
889 | dd.Size = Vector3.new(1, 1, 1) | |
890 | dd.Locked = true | |
891 | dd.TopSurface = "Smooth" | |
892 | dd.BottomSurface = "Smooth" | |
893 | dd.CanCollide = false | |
894 | dd.CFrame = me.Character.Torso.CFrame | |
895 | dd.BrickColor = BrickColor.new(1) | |
896 | b = Instance.new("Weld") | |
897 | b.Parent = d | |
898 | b.Part0 = d | |
899 | b.Part1 = dd | |
900 | b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0) | |
901 | f = Instance.new("SpecialMesh") | |
902 | f.MeshType = "Wedge" | |
903 | f.Parent = dd | |
904 | f.Scale = Vector3.new(0.25, 1, 0.35) | |
905 | end | |
906 | ||
907 | things = p:GetChildren() | |
908 | for i = 1 , #things do | |
909 | if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then | |
910 | function bleh(hit) | |
911 | if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then | |
912 | if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then | |
913 | hit:BreakJoints() | |
914 | end | |
915 | end | |
916 | end | |
917 | things[i].Touched:connect(bleh) | |
918 | end | |
919 | end | |
920 | ||
921 | p = me.Character:findFirstChild("Left Arm") | |
922 | if p ~= nil then | |
923 | p = Instance.new("Model") | |
924 | p.Parent = me.Character | |
925 | p.Name = "Swords" | |
926 | d = Instance.new("Part") | |
927 | d.Anchored = false | |
928 | d.CanCollide = false | |
929 | d.Parent = p | |
930 | d.Size = Vector3.new(1, 1, 1) | |
931 | d.Locked = true | |
932 | d.TopSurface = "Smooth" | |
933 | d.BottomSurface = "Smooth" | |
934 | d.CFrame = me.Character.Torso.CFrame | |
935 | d.BrickColor = BrickColor.new(26) | |
936 | b = Instance.new("Weld") | |
937 | b.Parent = me.Character:findFirstChild("Left Arm") | |
938 | b.Part0 = me.Character:findFirstChild("Left Arm") | |
939 | b.Part1 = d | |
940 | b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0) | |
941 | f = Instance.new("SpecialMesh") | |
942 | f.Parent = d | |
943 | f.MeshType = "Brick" | |
944 | f.Scale = Vector3.new(0.4, 1.5, 0.4) | |
945 | dd = Instance.new("Part") | |
946 | dd.Anchored = false | |
947 | dd.Parent = p | |
948 | dd.CanCollide = false | |
949 | dd.Size = Vector3.new(1, 1, 1) | |
950 | dd.Locked = true | |
951 | dd.TopSurface = "Smooth" | |
952 | dd.BottomSurface = "Smooth" | |
953 | dd.CFrame = me.Character.Torso.CFrame | |
954 | dd.BrickColor = BrickColor.new(26) | |
955 | b = Instance.new("Weld") | |
956 | b.Parent = d | |
957 | b.Part0 = d | |
958 | b.Part1 = dd | |
959 | b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
960 | f = Instance.new("CylinderMesh") | |
961 | f.Parent = dd | |
962 | f.Scale = Vector3.new(0.85, 0.3, 0.85) | |
963 | dd = Instance.new("Part") | |
964 | dd.Anchored = false | |
965 | dd.Parent = p | |
966 | dd.CanCollide = false | |
967 | dd.Size = Vector3.new(1, 4, 1) | |
968 | dd.Locked = true | |
969 | dd.TopSurface = "Smooth" | |
970 | dd.BottomSurface = "Smooth" | |
971 | dd.CFrame = me.Character.Torso.CFrame | |
972 | dd.BrickColor = BrickColor.new(1) | |
973 | b = Instance.new("Weld") | |
974 | b.Parent = d | |
975 | b.Part0 = d | |
976 | b.Part1 = dd | |
977 | b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
978 | f = Instance.new("SpecialMesh") | |
979 | f.MeshType = "Brick" | |
980 | f.Parent = dd | |
981 | f.Scale = Vector3.new(0.25, 1, 0.35) | |
982 | dd = Instance.new("Part") | |
983 | dd.Anchored = false | |
984 | dd.Parent = p | |
985 | dd.Size = Vector3.new(1, 1, 1) | |
986 | dd.Locked = true | |
987 | dd.TopSurface = "Smooth" | |
988 | dd.BottomSurface = "Smooth" | |
989 | dd.CanCollide = false | |
990 | dd.CFrame = me.Character.Torso.CFrame | |
991 | dd.BrickColor = BrickColor.new(1) | |
992 | b = Instance.new("Weld") | |
993 | b.Parent = d | |
994 | b.Part0 = d | |
995 | b.Part1 = dd | |
996 | b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0) | |
997 | f = Instance.new("SpecialMesh") | |
998 | f.MeshType = "Wedge" | |
999 | f.Parent = dd | |
1000 | f.Scale = Vector3.new(0.25, 1, 0.35) | |
1001 | end | |
1002 | ||
1003 | things = p:GetChildren() | |
1004 | for i = 1 , #things do | |
1005 | if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then | |
1006 | function bleh(hit) | |
1007 | if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then | |
1008 | if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then | |
1009 | hit:BreakJoints() | |
1010 | end | |
1011 | end | |
1012 | end | |
1013 | things[i].Touched:connect(bleh) | |
1014 | end | |
1015 | end | |
1016 | ||
1017 | p = me.Character:findFirstChild("Head") | |
1018 | if p ~= nil then | |
1019 | p = Instance.new("Model") | |
1020 | p.Parent = me.Character | |
1021 | p.Name = "Swords" | |
1022 | d = Instance.new("Part") | |
1023 | d.Anchored = false | |
1024 | d.CanCollide = false | |
1025 | d.Parent = p | |
1026 | d.Size = Vector3.new(1, 1, 1) | |
1027 | d.Locked = true | |
1028 | d.TopSurface = "Smooth" | |
1029 | d.BottomSurface = "Smooth" | |
1030 | d.CFrame = me.Character.Torso.CFrame | |
1031 | d.BrickColor = BrickColor.new(26) | |
1032 | b = Instance.new("Weld") | |
1033 | b.Parent = me.Character:findFirstChild("Head") | |
1034 | b.Part0 = me.Character:findFirstChild("Head") | |
1035 | b.Part1 = d | |
1036 | b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57) | |
1037 | f = Instance.new("SpecialMesh") | |
1038 | f.Parent = d | |
1039 | f.MeshType = "Brick" | |
1040 | f.Scale = Vector3.new(0.4, 1.5, 0.4) | |
1041 | dd = Instance.new("Part") | |
1042 | dd.Anchored = false | |
1043 | dd.Parent = p | |
1044 | dd.CanCollide = false | |
1045 | dd.Size = Vector3.new(1, 1, 1) | |
1046 | dd.Locked = true | |
1047 | dd.TopSurface = "Smooth" | |
1048 | dd.BottomSurface = "Smooth" | |
1049 | dd.CFrame = me.Character.Torso.CFrame | |
1050 | dd.BrickColor = BrickColor.new(26) | |
1051 | b = Instance.new("Weld") | |
1052 | b.Parent = d | |
1053 | b.Part0 = d | |
1054 | b.Part1 = dd | |
1055 | b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1056 | f = Instance.new("CylinderMesh") | |
1057 | f.Parent = dd | |
1058 | f.Scale = Vector3.new(0.85, 0.3, 0.85) | |
1059 | dd = Instance.new("Part") | |
1060 | dd.Anchored = false | |
1061 | dd.Parent = p | |
1062 | dd.CanCollide = false | |
1063 | dd.Size = Vector3.new(1, 4, 1) | |
1064 | dd.Locked = true | |
1065 | dd.TopSurface = "Smooth" | |
1066 | dd.BottomSurface = "Smooth" | |
1067 | dd.CFrame = me.Character.Torso.CFrame | |
1068 | dd.BrickColor = BrickColor.new(1) | |
1069 | b = Instance.new("Weld") | |
1070 | b.Parent = d | |
1071 | b.Part0 = d | |
1072 | b.Part1 = dd | |
1073 | b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
1074 | f = Instance.new("SpecialMesh") | |
1075 | f.MeshType = "Brick" | |
1076 | f.Parent = dd | |
1077 | f.Scale = Vector3.new(0.25, 1, 0.35) | |
1078 | dd = Instance.new("Part") | |
1079 | dd.Anchored = false | |
1080 | dd.Parent = p | |
1081 | dd.Size = Vector3.new(1, 1, 1) | |
1082 | dd.Locked = true | |
1083 | dd.TopSurface = "Smooth" | |
1084 | dd.BottomSurface = "Smooth" | |
1085 | dd.CanCollide = false | |
1086 | dd.CFrame = me.Character.Torso.CFrame | |
1087 | dd.BrickColor = BrickColor.new(1) | |
1088 | b = Instance.new("Weld") | |
1089 | b.Parent = d | |
1090 | b.Part0 = d | |
1091 | b.Part1 = dd | |
1092 | b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0) | |
1093 | f = Instance.new("SpecialMesh") | |
1094 | f.MeshType = "Wedge" | |
1095 | f.Parent = dd | |
1096 | f.Scale = Vector3.new(0.25, 1, 0.35) | |
1097 | end | |
1098 | ||
1099 | things = p:GetChildren() | |
1100 | for i = 1 , #things do | |
1101 | if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then | |
1102 | function bleh(hit) | |
1103 | if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then | |
1104 | if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then | |
1105 | hit:BreakJoints() | |
1106 | end | |
1107 | end | |
1108 | end | |
1109 | things[i].Touched:connect(bleh) | |
1110 | end | |
1111 | end | |
1112 | ||
1113 | wait(0.5) | |
1114 | me.Character:MoveTo(me.Character.Torso.Position) | |
1115 | end | |
1116 | chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk) | |
1117 | ||
1118 | ||
1119 | ||
1120 | ||
1121 | ||
1122 | ||
1123 | ||
1124 | ||
1125 | ||
1126 | ||
1127 | characteerhealthh96 = Instance.new("TextButton") | |
1128 | characteerhealthh96.Parent = commands | |
1129 | characteerhealthh96.Name = "CharacterButton" | |
1130 | characteerhealthh96.BackgroundTransparency = 0.5 | |
1131 | characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0) | |
1132 | characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0) | |
1133 | characteerhealthh96.Text = "[ Sounds ]" | |
1134 | characteerhealthh96.BackgroundColor = BrickColor.new(1) | |
1135 | ||
1136 | ligghtingg = Instance.new("TextButton") | |
1137 | ligghtingg.Parent = commands | |
1138 | ligghtingg.Name = "CharacterButton" | |
1139 | ligghtingg.Position = UDim2.new(11, 0, 0, 0) | |
1140 | ligghtingg.Size = UDim2.new(10, 0, 0.1, 0) | |
1141 | ligghtingg.BackgroundTransparency = 1 | |
1142 | ligghtingg.BackgroundColor = BrickColor.new(1) | |
1143 | ligghtingg.Visible = false | |
1144 | ligghtingg.Text = "" | |
1145 | ||
1146 | openedddd3 = true | |
1147 | function ccliiickk() | |
1148 | if openedddd3 == true then | |
1149 | ligghtingg.Visible = false | |
1150 | openedddd3 = false | |
1151 | else | |
1152 | ligghtingg.Visible = true | |
1153 | openedddd3 = true | |
1154 | end | |
1155 | end | |
1156 | characteerhealthh96.MouseButton1Click:connect(ccliiickk) | |
1157 | ||
1158 | ||
1159 | ||
1160 | ||
1161 | ||
1162 | ||
1163 | ||
1164 | ||
1165 | ||
1166 | ||
1167 | ||
1168 | ||
1169 | characterhhealthh97 = Instance.new("TextButton") | |
1170 | characterhhealthh97.Parent = ligghtingg | |
1171 | characterhhealthh97.Name = "CharacterButton" | |
1172 | characterhhealthh97.BackgroundTransparency = 0.5 | |
1173 | characterhhealthh97.Position = UDim2.new(0, 0, 3, 0) | |
1174 | characterhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1175 | characterhhealthh97.Text = "[ None ]" | |
1176 | characterhhealthh97.BackgroundColor = BrickColor.new(1) | |
1177 | ||
1178 | function hlickyy() | |
1179 | Sound = "None" | |
1180 | ||
1181 | stuff = game.Workspace:GetChildren() | |
1182 | for i = 1 , #stuff do | |
1183 | if stuff[i].className == "Sound" then | |
1184 | stuff[i]:stop() | |
1185 | stuff[i]:Remove() | |
1186 | end | |
1187 | end | |
1188 | ||
1189 | d = ligghtingg:GetChildren() | |
1190 | for i = 1 , #d do | |
1191 | if d[i].Name == "CharacterButton" then | |
1192 | if d[i].Text == "[ "..Sound.." ]" then | |
1193 | d[i].BackgroundColor = BrickColor.new(24) | |
1194 | end | |
1195 | end | |
1196 | end | |
1197 | s = ligghtingg:GetChildren() | |
1198 | for i = 1 , #s do | |
1199 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
1200 | s[i].BackgroundColor = BrickColor.new(1) | |
1201 | end | |
1202 | end | |
1203 | ||
1204 | ||
1205 | ||
1206 | ||
1207 | end | |
1208 | characterhhealthh97.MouseButton1Click:connect(hlickyy) | |
1209 | ||
1210 | ||
1211 | ||
1212 | ||
1213 | ||
1214 | ||
1215 | characterhhhealthh97 = Instance.new("TextButton") | |
1216 | characterhhhealthh97.Parent = ligghtingg | |
1217 | characterhhhealthh97.Name = "CharacterButton" | |
1218 | characterhhhealthh97.BackgroundTransparency = 0.5 | |
1219 | characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0) | |
1220 | characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1221 | characterhhhealthh97.Text = "[ Rickroll ]" | |
1222 | characterhhhealthh97.BackgroundColor = BrickColor.new(1) | |
1223 | ||
1224 | function hhlickyy() | |
1225 | Sound = "Rickroll" | |
1226 | ||
1227 | stuff = game.Workspace:GetChildren() | |
1228 | for i = 1 , #stuff do | |
1229 | if stuff[i].className == "Sound" then | |
1230 | stuff[i]:stop() | |
1231 | stuff[i]:Remove() | |
1232 | end | |
1233 | end | |
1234 | ||
1235 | p = Instance.new("Sound") | |
1236 | p.Parent = game.Workspace | |
1237 | p.Name = "BGMusic" | |
1238 | p.Pitch = 1 | |
1239 | p.Looped = true | |
1240 | p.SoundId = "http://www.roblox.com/asset?id=2027611" | |
1241 | p.Volume = 1 | |
1242 | p:play() | |
1243 | ||
1244 | d = ligghtingg:GetChildren() | |
1245 | for i = 1 , #d do | |
1246 | if d[i].Name == "CharacterButton" then | |
1247 | if d[i].Text == "[ "..Sound.." ]" then | |
1248 | d[i].BackgroundColor = BrickColor.new(24) | |
1249 | end | |
1250 | end | |
1251 | end | |
1252 | s = ligghtingg:GetChildren() | |
1253 | for i = 1 , #s do | |
1254 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
1255 | s[i].BackgroundColor = BrickColor.new(1) | |
1256 | end | |
1257 | end | |
1258 | ||
1259 | ||
1260 | ||
1261 | ||
1262 | end | |
1263 | characterhhhealthh97.MouseButton1Click:connect(hhlickyy) | |
1264 | ||
1265 | ||
1266 | ||
1267 | ||
1268 | ||
1269 | ||
1270 | ||
1271 | characterhhhhealthh97 = Instance.new("TextButton") | |
1272 | characterhhhhealthh97.Parent = ligghtingg | |
1273 | characterhhhhealthh97.Name = "CharacterButton" | |
1274 | characterhhhhealthh97.BackgroundTransparency = 0.5 | |
1275 | characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0) | |
1276 | characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1277 | characterhhhhealthh97.Text = "[ One Winged Angel ]" | |
1278 | characterhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
1279 | ||
1280 | function hhhlickyy() | |
1281 | Sound = "One Winged Angel" | |
1282 | ||
1283 | stuff = game.Workspace:GetChildren() | |
1284 | for i = 1 , #stuff do | |
1285 | if stuff[i].className == "Sound" then | |
1286 | stuff[i]:stop() | |
1287 | stuff[i]:Remove() | |
1288 | end | |
1289 | end | |
1290 | ||
1291 | p = Instance.new("Sound") | |
1292 | p.Parent = game.Workspace | |
1293 | p.Name = "BGMusic" | |
1294 | p.Pitch = 1 | |
1295 | p.Looped = true | |
1296 | p.SoundId = "http://www.roblox.com/asset?id=1372260" | |
1297 | p.Volume = 1 | |
1298 | p:play() | |
1299 | ||
1300 | d = ligghtingg:GetChildren() | |
1301 | for i = 1 , #d do | |
1302 | if d[i].Name == "CharacterButton" then | |
1303 | if d[i].Text == "[ "..Sound.." ]" then | |
1304 | d[i].BackgroundColor = BrickColor.new(24) | |
1305 | end | |
1306 | end | |
1307 | end | |
1308 | s = ligghtingg:GetChildren() | |
1309 | for i = 1 , #s do | |
1310 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
1311 | s[i].BackgroundColor = BrickColor.new(1) | |
1312 | end | |
1313 | end | |
1314 | ||
1315 | ||
1316 | ||
1317 | ||
1318 | end | |
1319 | characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy) | |
1320 | ||
1321 | ||
1322 | ||
1323 | ||
1324 | ||
1325 | ||
1326 | ||
1327 | ||
1328 | ||
1329 | ||
1330 | characterhhhhhealthh97 = Instance.new("TextButton") | |
1331 | characterhhhhhealthh97.Parent = ligghtingg | |
1332 | characterhhhhhealthh97.Name = "CharacterButton" | |
1333 | characterhhhhhealthh97.BackgroundTransparency = 0.5 | |
1334 | characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0) | |
1335 | characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1336 | characterhhhhhealthh97.Text = "[ Pokemon ]" | |
1337 | characterhhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
1338 | ||
1339 | function hhhhlickyy() | |
1340 | Sound = "Pokemon" | |
1341 | ||
1342 | stuff = game.Workspace:GetChildren() | |
1343 | for i = 1 , #stuff do | |
1344 | if stuff[i].className == "Sound" then | |
1345 | stuff[i]:stop() | |
1346 | stuff[i]:Remove() | |
1347 | end | |
1348 | end | |
1349 | ||
1350 | p = Instance.new("Sound") | |
1351 | p.Parent = game.Workspace | |
1352 | p.Name = "BGMusic" | |
1353 | p.Pitch = 1 | |
1354 | p.Looped = true | |
1355 | p.SoundId = "http://www.roblox.com/asset?id=1372261" | |
1356 | p.Volume = 1 | |
1357 | p:play() | |
1358 | ||
1359 | d = ligghtingg:GetChildren() | |
1360 | for i = 1 , #d do | |
1361 | if d[i].Name == "CharacterButton" then | |
1362 | if d[i].Text == "[ "..Sound.." ]" then | |
1363 | d[i].BackgroundColor = BrickColor.new(24) | |
1364 | end | |
1365 | end | |
1366 | end | |
1367 | s = ligghtingg:GetChildren() | |
1368 | for i = 1 , #s do | |
1369 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
1370 | s[i].BackgroundColor = BrickColor.new(1) | |
1371 | end | |
1372 | end | |
1373 | ||
1374 | ||
1375 | ||
1376 | ||
1377 | end | |
1378 | characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy) | |
1379 | ||
1380 | ||
1381 | ||
1382 | ||
1383 | ||
1384 | ||
1385 | ||
1386 | ||
1387 | ||
1388 | characterhhhhhhealthh97 = Instance.new("TextButton") | |
1389 | characterhhhhhhealthh97.Parent = ligghtingg | |
1390 | characterhhhhhhealthh97.Name = "CharacterButton" | |
1391 | characterhhhhhhealthh97.BackgroundTransparency = 0.5 | |
1392 | characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0) | |
1393 | characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1394 | characterhhhhhhealthh97.Text = "[ Fire Emblem ]" | |
1395 | characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
1396 | ||
1397 | function hhhhhlickyy() | |
1398 | Sound = "Fire Emblem" | |
1399 | ||
1400 | stuff = game.Workspace:GetChildren() | |
1401 | for i = 1 , #stuff do | |
1402 | if stuff[i].className == "Sound" then | |
1403 | stuff[i]:stop() | |
1404 | stuff[i]:Remove() | |
1405 | end | |
1406 | end | |
1407 | ||
1408 | p = Instance.new("Sound") | |
1409 | p.Parent = game.Workspace | |
1410 | p.Name = "BGMusic" | |
1411 | p.Pitch = 1 | |
1412 | p.Looped = true | |
1413 | p.SoundId = "http://www.roblox.com/asset?id=1372259" | |
1414 | p.Volume = 1 | |
1415 | p:play() | |
1416 | ||
1417 | d = ligghtingg:GetChildren() | |
1418 | for i = 1 , #d do | |
1419 | if d[i].Name == "CharacterButton" then | |
1420 | if d[i].Text == "[ "..Sound.." ]" then | |
1421 | d[i].BackgroundColor = BrickColor.new(24) | |
1422 | end | |
1423 | end | |
1424 | end | |
1425 | s = ligghtingg:GetChildren() | |
1426 | for i = 1 , #s do | |
1427 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
1428 | s[i].BackgroundColor = BrickColor.new(1) | |
1429 | end | |
1430 | end | |
1431 | ||
1432 | ||
1433 | ||
1434 | ||
1435 | end | |
1436 | characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy) | |
1437 | ||
1438 | ||
1439 | ||
1440 | ||
1441 | ||
1442 | ||
1443 | ||
1444 | ||
1445 | characterhhhhhhhealthh97 = Instance.new("TextButton") | |
1446 | characterhhhhhhhealthh97.Parent = ligghtingg | |
1447 | characterhhhhhhhealthh97.Name = "CharacterButton" | |
1448 | characterhhhhhhhealthh97.BackgroundTransparency = 0.5 | |
1449 | characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0) | |
1450 | characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1451 | characterhhhhhhhealthh97.Text = "[ Starfox ]" | |
1452 | characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
1453 | ||
1454 | function hhhhhhlickyy() | |
1455 | Sound = "Starfox" | |
1456 | ||
1457 | stuff = game.Workspace:GetChildren() | |
1458 | for i = 1 , #stuff do | |
1459 | if stuff[i].className == "Sound" then | |
1460 | stuff[i]:stop() | |
1461 | stuff[i]:Remove() | |
1462 | end | |
1463 | end | |
1464 | ||
1465 | p = Instance.new("Sound") | |
1466 | p.Parent = game.Workspace | |
1467 | p.Name = "BGMusic" | |
1468 | p.Pitch = 1 | |
1469 | p.Looped = true | |
1470 | p.SoundId = "http://www.roblox.com/asset?id=1372262" | |
1471 | p.Volume = 1 | |
1472 | p:play() | |
1473 | ||
1474 | d = ligghtingg:GetChildren() | |
1475 | for i = 1 , #d do | |
1476 | if d[i].Name == "CharacterButton" then | |
1477 | if d[i].Text == "[ "..Sound.." ]" then | |
1478 | d[i].BackgroundColor = BrickColor.new(24) | |
1479 | end | |
1480 | end | |
1481 | end | |
1482 | s = ligghtingg:GetChildren() | |
1483 | for i = 1 , #s do | |
1484 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
1485 | s[i].BackgroundColor = BrickColor.new(1) | |
1486 | end | |
1487 | end | |
1488 | ||
1489 | ||
1490 | ||
1491 | ||
1492 | end | |
1493 | characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy) | |
1494 | ||
1495 | ||
1496 | ||
1497 | ||
1498 | ||
1499 | ||
1500 | ||
1501 | characterhhhhhhhhealthh97 = Instance.new("TextButton") | |
1502 | characterhhhhhhhhealthh97.Parent = ligghtingg | |
1503 | characterhhhhhhhhealthh97.Name = "CharacterButton" | |
1504 | characterhhhhhhhhealthh97.BackgroundTransparency = 0.5 | |
1505 | characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0) | |
1506 | characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1507 | characterhhhhhhhhealthh97.Text = "[ Halo ]" | |
1508 | characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
1509 | ||
1510 | function hhhhhhhlickyy() | |
1511 | Sound = "Halo" | |
1512 | ||
1513 | stuff = game.Workspace:GetChildren() | |
1514 | for i = 1 , #stuff do | |
1515 | if stuff[i].className == "Sound" then | |
1516 | stuff[i]:stop() | |
1517 | stuff[i]:Remove() | |
1518 | end | |
1519 | end | |
1520 | ||
1521 | p = Instance.new("Sound") | |
1522 | p.Parent = game.Workspace | |
1523 | p.Name = "BGMusic" | |
1524 | p.Pitch = 1 | |
1525 | p.Looped = true | |
1526 | p.SoundId = "http://www.roblox.com/asset?id=1034065" | |
1527 | p.Volume = 1 | |
1528 | p:play() | |
1529 | ||
1530 | d = ligghtingg:GetChildren() | |
1531 | for i = 1 , #d do | |
1532 | if d[i].Name == "CharacterButton" then | |
1533 | if d[i].Text == "[ "..Sound.." ]" then | |
1534 | d[i].BackgroundColor = BrickColor.new(24) | |
1535 | end | |
1536 | end | |
1537 | end | |
1538 | s = ligghtingg:GetChildren() | |
1539 | for i = 1 , #s do | |
1540 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
1541 | s[i].BackgroundColor = BrickColor.new(1) | |
1542 | end | |
1543 | end | |
1544 | ||
1545 | ||
1546 | ||
1547 | ||
1548 | end | |
1549 | characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy) | |
1550 | ||
1551 | ||
1552 | ||
1553 | ||
1554 | ||
1555 | ||
1556 | ||
1557 | characterhhhhhhhhhealthh97 = Instance.new("TextButton") | |
1558 | characterhhhhhhhhhealthh97.Parent = ligghtingg | |
1559 | characterhhhhhhhhhealthh97.Name = "CharacterButton" | |
1560 | characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5 | |
1561 | characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0) | |
1562 | characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1563 | characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]" | |
1564 | characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
1565 | ||
1566 | function hhhhhhhhlickyy() | |
1567 | Sound = "Caramelldansen" | |
1568 | ||
1569 | stuff = game.Workspace:GetChildren() | |
1570 | for i = 1 , #stuff do | |
1571 | if stuff[i].className == "Sound" then | |
1572 | stuff[i]:stop() | |
1573 | stuff[i]:Remove() | |
1574 | end | |
1575 | end | |
1576 | ||
1577 | p = Instance.new("Sound") | |
1578 | p.Parent = game.Workspace | |
1579 | p.Name = "BGMusic" | |
1580 | p.Pitch = 1 | |
1581 | p.Looped = true | |
1582 | p.SoundId = "http://www.roblox.com/asset?id=2303479" | |
1583 | p.Volume = 1 | |
1584 | p:play() | |
1585 | ||
1586 | d = ligghtingg:GetChildren() | |
1587 | for i = 1 , #d do | |
1588 | if d[i].Name == "CharacterButton" then | |
1589 | if d[i].Text == "[ "..Sound.." ]" then | |
1590 | d[i].BackgroundColor = BrickColor.new(24) | |
1591 | end | |
1592 | end | |
1593 | end | |
1594 | s = ligghtingg:GetChildren() | |
1595 | for i = 1 , #s do | |
1596 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
1597 | s[i].BackgroundColor = BrickColor.new(1) | |
1598 | end | |
1599 | end | |
1600 | ||
1601 | ||
1602 | ||
1603 | ||
1604 | end | |
1605 | characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy) | |
1606 | ||
1607 | ||
1608 | ||
1609 | ||
1610 | characterhhhhhhhhhhealthh97 = Instance.new("TextButton") | |
1611 | characterhhhhhhhhhhealthh97.Parent = ligghtingg | |
1612 | characterhhhhhhhhhhealthh97.Name = "CharacterButton" | |
1613 | characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5 | |
1614 | characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0) | |
1615 | characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1616 | characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]" | |
1617 | characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1) | |
1618 | ||
1619 | function hhhhhhhhhlickyy() | |
1620 | Sound = "Japanese Music" | |
1621 | ||
1622 | stuff = game.Workspace:GetChildren() | |
1623 | for i = 1 , #stuff do | |
1624 | if stuff[i].className == "Sound" then | |
1625 | stuff[i]:stop() | |
1626 | stuff[i]:Remove() | |
1627 | end | |
1628 | end | |
1629 | ||
1630 | p = Instance.new("Sound") | |
1631 | p.Parent = game.Workspace | |
1632 | p.Name = "BGMusic" | |
1633 | p.Pitch = 1 | |
1634 | p.Looped = true | |
1635 | p.SoundId = "http://www.roblox.com/asset?id=5985787" | |
1636 | p.Volume = 1 | |
1637 | p:play() | |
1638 | ||
1639 | d = ligghtingg:GetChildren() | |
1640 | for i = 1 , #d do | |
1641 | if d[i].Name == "CharacterButton" then | |
1642 | if d[i].Text == "[ "..Sound.." ]" then | |
1643 | d[i].BackgroundColor = BrickColor.new(24) | |
1644 | end | |
1645 | end | |
1646 | end | |
1647 | s = ligghtingg:GetChildren() | |
1648 | for i = 1 , #s do | |
1649 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then | |
1650 | s[i].BackgroundColor = BrickColor.new(1) | |
1651 | end | |
1652 | end | |
1653 | ||
1654 | ||
1655 | ||
1656 | ||
1657 | end | |
1658 | characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy) | |
1659 | ||
1660 | ||
1661 | ||
1662 | ||
1663 | ||
1664 | ||
1665 | ||
1666 | chaaracterhealthh97 = Instance.new("TextLabel") | |
1667 | chaaracterhealthh97.Parent = lightingg | |
1668 | chaaracterhealthh97.Name = "CharacterButton" | |
1669 | chaaracterhealthh97.BackgroundTransparency = 0.5 | |
1670 | chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0) | |
1671 | chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0) | |
1672 | chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]" | |
1673 | chaaracterhealthh97.BackgroundColor = BrickColor.new(1) | |
1674 | ||
1675 | ||
1676 | ||
1677 | ||
1678 | ||
1679 | ||
1680 | ||
1681 | ||
1682 | ||
1683 | ||
1684 | characterhealthh96 = Instance.new("TextButton") | |
1685 | characterhealthh96.Parent = commands | |
1686 | characterhealthh96.Name = "CharacterButton" | |
1687 | characterhealthh96.BackgroundTransparency = 0.5 | |
1688 | characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0) | |
1689 | characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0) | |
1690 | characterhealthh96.Text = "[ Eyeball Modes ]" | |
1691 | characterhealthh96.BackgroundColor = BrickColor.new(1) | |
1692 | ||
1693 | lightingg = Instance.new("TextButton") | |
1694 | lightingg.Parent = commands | |
1695 | lightingg.Name = "CharacterButton" | |
1696 | lightingg.Position = UDim2.new(11, 0, 0, 0) | |
1697 | lightingg.Size = UDim2.new(10, 0, 0.1, 0) | |
1698 | lightingg.BackgroundTransparency = 1 | |
1699 | lightingg.BackgroundColor = BrickColor.new(1) | |
1700 | lightingg.Visible = false | |
1701 | lightingg.Text = "" | |
1702 | ||
1703 | openeddd3 = true | |
1704 | function cclickk() | |
1705 | if openeddd3 == true then | |
1706 | lightingg.Visible = false | |
1707 | openeddd3 = false | |
1708 | else | |
1709 | lightingg.Visible = true | |
1710 | openeddd3 = true | |
1711 | end | |
1712 | end | |
1713 | characterhealthh96.MouseButton1Click:connect(cclickk) | |
1714 | ||
1715 | ||
1716 | ||
1717 | ||
1718 | ||
1719 | ||
1720 | chaaracterhealthh97 = Instance.new("TextLabel") | |
1721 | chaaracterhealthh97.Parent = lightingg | |
1722 | chaaracterhealthh97.Name = "CharacterButton" | |
1723 | chaaracterhealthh97.BackgroundTransparency = 0.5 | |
1724 | chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0) | |
1725 | chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0) | |
1726 | chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]" | |
1727 | chaaracterhealthh97.BackgroundColor = BrickColor.new(1) | |
1728 | ||
1729 | ||
1730 | ||
1731 | ||
1732 | ||
1733 | ||
1734 | ||
1735 | ||
1736 | ||
1737 | ||
1738 | ||
1739 | ||
1740 | characterhealthh97 = Instance.new("TextButton") | |
1741 | characterhealthh97.Parent = lightingg | |
1742 | characterhealthh97.Name = "CharacterButton" | |
1743 | characterhealthh97.BackgroundTransparency = 0.5 | |
1744 | characterhealthh97.Position = UDim2.new(0, 0, 2, 0) | |
1745 | characterhealthh97.Size = UDim2.new(1, 0, 1, 0) | |
1746 | characterhealthh97.Text = "[ None ]" | |
1747 | characterhealthh97.BackgroundColor = BrickColor.new(1) | |
1748 | ||
1749 | function cclickyy() | |
1750 | mode = "None" | |
1751 | ||
1752 | ||
1753 | ||
1754 | d = lightingg:GetChildren() | |
1755 | for i = 1 , #d do | |
1756 | if d[i].Name == "CharacterButton" then | |
1757 | if d[i].Text == "[ "..mode.." ]" then | |
1758 | d[i].BackgroundColor = BrickColor.new(24) | |
1759 | end | |
1760 | end | |
1761 | end | |
1762 | s = lightingg:GetChildren() | |
1763 | for i = 1 , #s do | |
1764 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
1765 | s[i].BackgroundColor = BrickColor.new(1) | |
1766 | end | |
1767 | end | |
1768 | ||
1769 | ||
1770 | ||
1771 | ||
1772 | end | |
1773 | characterhealthh97.MouseButton1Click:connect(cclickyy) | |
1774 | ||
1775 | ||
1776 | characterhealthhh97 = Instance.new("TextButton") | |
1777 | characterhealthhh97.Parent = lightingg | |
1778 | characterhealthhh97.Name = "CharacterButton" | |
1779 | characterhealthhh97.BackgroundTransparency = 0.5 | |
1780 | characterhealthhh97.Position = UDim2.new(0, 0, 3, 0) | |
1781 | characterhealthhh97.Size = UDim2.new(1, 0, 1, 0) | |
1782 | characterhealthhh97.Text = "[ Heal ]" | |
1783 | characterhealthhh97.BackgroundColor = BrickColor.new(1) | |
1784 | ||
1785 | function ccclickyy() | |
1786 | mode = "Heal" | |
1787 | d = lightingg:GetChildren() | |
1788 | for i = 1 , #d do | |
1789 | if d[i].Name == "CharacterButton" then | |
1790 | if d[i].Text == "[ "..mode.." ]" then | |
1791 | d[i].BackgroundColor = BrickColor.new(24) | |
1792 | end | |
1793 | end | |
1794 | end | |
1795 | s = lightingg:GetChildren() | |
1796 | for i = 1 , #s do | |
1797 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
1798 | s[i].BackgroundColor = BrickColor.new(1) | |
1799 | end | |
1800 | end | |
1801 | end | |
1802 | characterhealthhh97.MouseButton1Click:connect(ccclickyy) | |
1803 | ||
1804 | characterhealthhhh97 = Instance.new("TextButton") | |
1805 | characterhealthhhh97.Parent = lightingg | |
1806 | characterhealthhhh97.Name = "CharacterButton" | |
1807 | characterhealthhhh97.BackgroundTransparency = 0.5 | |
1808 | characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0) | |
1809 | characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0) | |
1810 | characterhealthhhh97.Text = "[ Damage ]" | |
1811 | characterhealthhhh97.BackgroundColor = BrickColor.new(1) | |
1812 | ||
1813 | function cccclickyy() | |
1814 | mode = "Damage" | |
1815 | d = lightingg:GetChildren() | |
1816 | for i = 1 , #d do | |
1817 | if d[i].Name == "CharacterButton" then | |
1818 | if d[i].Text == "[ "..mode.." ]" then | |
1819 | d[i].BackgroundColor = BrickColor.new(24) | |
1820 | end | |
1821 | end | |
1822 | end | |
1823 | s = lightingg:GetChildren() | |
1824 | for i = 1 , #s do | |
1825 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
1826 | s[i].BackgroundColor = BrickColor.new(1) | |
1827 | end | |
1828 | end | |
1829 | end | |
1830 | characterhealthhhh97.MouseButton1Click:connect(cccclickyy) | |
1831 | ||
1832 | characterhealthhhhh97 = Instance.new("TextButton") | |
1833 | characterhealthhhhh97.Parent = lightingg | |
1834 | characterhealthhhhh97.Name = "CharacterButton" | |
1835 | characterhealthhhhh97.BackgroundTransparency = 0.5 | |
1836 | characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0) | |
1837 | characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
1838 | characterhealthhhhh97.Text = "[ Freeze ]" | |
1839 | characterhealthhhhh97.BackgroundColor = BrickColor.new(1) | |
1840 | ||
1841 | function ccccclickyy() | |
1842 | mode = "Freeze" | |
1843 | d = lightingg:GetChildren() | |
1844 | for i = 1 , #d do | |
1845 | if d[i].Name == "CharacterButton" then | |
1846 | if d[i].Text == "[ "..mode.." ]" then | |
1847 | d[i].BackgroundColor = BrickColor.new(24) | |
1848 | end | |
1849 | end | |
1850 | end | |
1851 | s = lightingg:GetChildren() | |
1852 | for i = 1 , #s do | |
1853 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
1854 | s[i].BackgroundColor = BrickColor.new(1) | |
1855 | end | |
1856 | end | |
1857 | end | |
1858 | characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy) | |
1859 | ||
1860 | ||
1861 | characterhealthhhhhh97 = Instance.new("TextButton") | |
1862 | characterhealthhhhhh97.Parent = lightingg | |
1863 | characterhealthhhhhh97.Name = "CharacterButton" | |
1864 | characterhealthhhhhh97.BackgroundTransparency = 0.5 | |
1865 | characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0) | |
1866 | characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
1867 | characterhealthhhhhh97.Text = "[ Thaw ]" | |
1868 | characterhealthhhhhh97.BackgroundColor = BrickColor.new(1) | |
1869 | ||
1870 | function cccccclickyy() | |
1871 | mode = "Thaw" | |
1872 | d = lightingg:GetChildren() | |
1873 | for i = 1 , #d do | |
1874 | if d[i].Name == "CharacterButton" then | |
1875 | if d[i].Text == "[ "..mode.." ]" then | |
1876 | d[i].BackgroundColor = BrickColor.new(24) | |
1877 | end | |
1878 | end | |
1879 | end | |
1880 | s = lightingg:GetChildren() | |
1881 | for i = 1 , #s do | |
1882 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
1883 | s[i].BackgroundColor = BrickColor.new(1) | |
1884 | end | |
1885 | end | |
1886 | end | |
1887 | characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy) | |
1888 | ||
1889 | ||
1890 | ||
1891 | characterhealthhhhhhh97 = Instance.new("TextButton") | |
1892 | characterhealthhhhhhh97.Parent = lightingg | |
1893 | characterhealthhhhhhh97.Name = "CharacterButton" | |
1894 | characterhealthhhhhhh97.BackgroundTransparency = 0.5 | |
1895 | characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0) | |
1896 | characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
1897 | characterhealthhhhhhh97.Text = "[ Delete ]" | |
1898 | characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1) | |
1899 | ||
1900 | function ccccccclickyy() | |
1901 | mode = "Delete" | |
1902 | d = lightingg:GetChildren() | |
1903 | for i = 1 , #d do | |
1904 | if d[i].Name == "CharacterButton" then | |
1905 | if d[i].Text == "[ "..mode.." ]" then | |
1906 | d[i].BackgroundColor = BrickColor.new(24) | |
1907 | end | |
1908 | end | |
1909 | end | |
1910 | s = lightingg:GetChildren() | |
1911 | for i = 1 , #s do | |
1912 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
1913 | s[i].BackgroundColor = BrickColor.new(1) | |
1914 | end | |
1915 | end | |
1916 | end | |
1917 | characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy) | |
1918 | ||
1919 | ||
1920 | ||
1921 | ||
1922 | characterhealthhhhhhhh97 = Instance.new("TextButton") | |
1923 | characterhealthhhhhhhh97.Parent = lightingg | |
1924 | characterhealthhhhhhhh97.Name = "CharacterButton" | |
1925 | characterhealthhhhhhhh97.BackgroundTransparency = 0.5 | |
1926 | characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0) | |
1927 | characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
1928 | characterhealthhhhhhhh97.Text = "[ Kick ]" | |
1929 | characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
1930 | ||
1931 | function cccccccclickyy() | |
1932 | mode = "Kick" | |
1933 | d = lightingg:GetChildren() | |
1934 | for i = 1 , #d do | |
1935 | if d[i].Name == "CharacterButton" then | |
1936 | if d[i].Text == "[ "..mode.." ]" then | |
1937 | d[i].BackgroundColor = BrickColor.new(24) | |
1938 | end | |
1939 | end | |
1940 | end | |
1941 | s = lightingg:GetChildren() | |
1942 | for i = 1 , #s do | |
1943 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
1944 | s[i].BackgroundColor = BrickColor.new(1) | |
1945 | end | |
1946 | end | |
1947 | end | |
1948 | characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy) | |
1949 | ||
1950 | ||
1951 | ||
1952 | ||
1953 | characterhealthhhhhhhhh97 = Instance.new("TextButton") | |
1954 | characterhealthhhhhhhhh97.Parent = lightingg | |
1955 | characterhealthhhhhhhhh97.Name = "CharacterButton" | |
1956 | characterhealthhhhhhhhh97.BackgroundTransparency = 0.5 | |
1957 | characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0) | |
1958 | characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
1959 | characterhealthhhhhhhhh97.Text = "[ Explosion ]" | |
1960 | characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
1961 | ||
1962 | function ccccccccclickyy() | |
1963 | mode = "Explosion" | |
1964 | d = lightingg:GetChildren() | |
1965 | for i = 1 , #d do | |
1966 | if d[i].Name == "CharacterButton" then | |
1967 | if d[i].Text == "[ "..mode.." ]" then | |
1968 | d[i].BackgroundColor = BrickColor.new(24) | |
1969 | end | |
1970 | end | |
1971 | end | |
1972 | s = lightingg:GetChildren() | |
1973 | for i = 1 , #s do | |
1974 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
1975 | s[i].BackgroundColor = BrickColor.new(1) | |
1976 | end | |
1977 | end | |
1978 | end | |
1979 | characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy) | |
1980 | ||
1981 | ||
1982 | ||
1983 | characterhealthhhhhhhhhh97 = Instance.new("TextButton") | |
1984 | characterhealthhhhhhhhhh97.Parent = lightingg | |
1985 | characterhealthhhhhhhhhh97.Name = "CharacterButton" | |
1986 | characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5 | |
1987 | characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0) | |
1988 | characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
1989 | characterhealthhhhhhhhhh97.Text = "[ Spy ]" | |
1990 | characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
1991 | ||
1992 | function cccccccccclickyy() | |
1993 | mode = "Spy" | |
1994 | d = lightingg:GetChildren() | |
1995 | for i = 1 , #d do | |
1996 | if d[i].Name == "CharacterButton" then | |
1997 | if d[i].Text == "[ "..mode.." ]" then | |
1998 | d[i].BackgroundColor = BrickColor.new(24) | |
1999 | end | |
2000 | end | |
2001 | end | |
2002 | s = lightingg:GetChildren() | |
2003 | for i = 1 , #s do | |
2004 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2005 | s[i].BackgroundColor = BrickColor.new(1) | |
2006 | end | |
2007 | end | |
2008 | end | |
2009 | characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy) | |
2010 | ||
2011 | ||
2012 | characterhealthhhhhhhhhhh97 = Instance.new("TextButton") | |
2013 | characterhealthhhhhhhhhhh97.Parent = lightingg | |
2014 | characterhealthhhhhhhhhhh97.Name = "CharacterButton" | |
2015 | characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2016 | characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0) | |
2017 | characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2018 | characterhealthhhhhhhhhhh97.Text = "[ Break ]" | |
2019 | characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2020 | ||
2021 | function ccccccccccclickyy() | |
2022 | mode = "Break" | |
2023 | d = lightingg:GetChildren() | |
2024 | for i = 1 , #d do | |
2025 | if d[i].Name == "CharacterButton" then | |
2026 | if d[i].Text == "[ "..mode.." ]" then | |
2027 | d[i].BackgroundColor = BrickColor.new(24) | |
2028 | end | |
2029 | end | |
2030 | end | |
2031 | s = lightingg:GetChildren() | |
2032 | for i = 1 , #s do | |
2033 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2034 | s[i].BackgroundColor = BrickColor.new(1) | |
2035 | end | |
2036 | end | |
2037 | end | |
2038 | characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy) | |
2039 | ||
2040 | ||
2041 | ||
2042 | ||
2043 | characterhealthhhhhhhhhhhh97 = Instance.new("TextButton") | |
2044 | characterhealthhhhhhhhhhhh97.Parent = lightingg | |
2045 | characterhealthhhhhhhhhhhh97.Name = "CharacterButton" | |
2046 | characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2047 | characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0) | |
2048 | characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2049 | characterhealthhhhhhhhhhhh97.Text = "[ Fly ]" | |
2050 | characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2051 | ||
2052 | function cccccccccccclickyy() | |
2053 | mode = "Fly" | |
2054 | d = lightingg:GetChildren() | |
2055 | for i = 1 , #d do | |
2056 | if d[i].Name == "CharacterButton" then | |
2057 | if d[i].Text == "[ "..mode.." ]" then | |
2058 | d[i].BackgroundColor = BrickColor.new(24) | |
2059 | end | |
2060 | end | |
2061 | end | |
2062 | s = lightingg:GetChildren() | |
2063 | for i = 1 , #s do | |
2064 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2065 | s[i].BackgroundColor = BrickColor.new(1) | |
2066 | end | |
2067 | end | |
2068 | end | |
2069 | characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy) | |
2070 | ||
2071 | ||
2072 | characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2073 | characterhealthhhhhhhhhhhhh97.Parent = lightingg | |
2074 | characterhealthhhhhhhhhhhhh97.Name = "CharacterButton" | |
2075 | characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2076 | characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0) | |
2077 | characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2078 | characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]" | |
2079 | characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2080 | ||
2081 | function ccccccccccccclickyy() | |
2082 | mode = "Trip" | |
2083 | d = lightingg:GetChildren() | |
2084 | for i = 1 , #d do | |
2085 | if d[i].Name == "CharacterButton" then | |
2086 | if d[i].Text == "[ "..mode.." ]" then | |
2087 | d[i].BackgroundColor = BrickColor.new(24) | |
2088 | end | |
2089 | end | |
2090 | end | |
2091 | s = lightingg:GetChildren() | |
2092 | for i = 1 , #s do | |
2093 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2094 | s[i].BackgroundColor = BrickColor.new(1) | |
2095 | end | |
2096 | end | |
2097 | end | |
2098 | characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy) | |
2099 | ||
2100 | ||
2101 | ||
2102 | ||
2103 | ||
2104 | characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2105 | characterhealthhhhhhhhhhhhhh97.Parent = lightingg | |
2106 | characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2107 | characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2108 | characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0) | |
2109 | characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2110 | characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]" | |
2111 | characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2112 | ||
2113 | function cccccccccccccclickyy() | |
2114 | mode = "Fling" | |
2115 | d = lightingg:GetChildren() | |
2116 | for i = 1 , #d do | |
2117 | if d[i].Name == "CharacterButton" then | |
2118 | if d[i].Text == "[ "..mode.." ]" then | |
2119 | d[i].BackgroundColor = BrickColor.new(24) | |
2120 | end | |
2121 | end | |
2122 | end | |
2123 | s = lightingg:GetChildren() | |
2124 | for i = 1 , #s do | |
2125 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2126 | s[i].BackgroundColor = BrickColor.new(1) | |
2127 | end | |
2128 | end | |
2129 | end | |
2130 | characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy) | |
2131 | ||
2132 | ||
2133 | ||
2134 | characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2135 | characterhealthhhhhhhhhhhhhhh97.Parent = lightingg | |
2136 | characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2137 | characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2138 | characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0) | |
2139 | characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2140 | characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]" | |
2141 | characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2142 | ||
2143 | function ccccccccccccccclickyy() | |
2144 | mode = "ForceField" | |
2145 | d = lightingg:GetChildren() | |
2146 | for i = 1 , #d do | |
2147 | if d[i].Name == "CharacterButton" then | |
2148 | if d[i].Text == "[ "..mode.." ]" then | |
2149 | d[i].BackgroundColor = BrickColor.new(24) | |
2150 | end | |
2151 | end | |
2152 | end | |
2153 | s = lightingg:GetChildren() | |
2154 | for i = 1 , #s do | |
2155 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2156 | s[i].BackgroundColor = BrickColor.new(1) | |
2157 | end | |
2158 | end | |
2159 | end | |
2160 | characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy) | |
2161 | ||
2162 | ||
2163 | ||
2164 | ||
2165 | characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2166 | characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg | |
2167 | characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2168 | characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2169 | characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0) | |
2170 | characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2171 | characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]" | |
2172 | characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2173 | ||
2174 | function cccccccccccccccclickyy() | |
2175 | mode = "UnForceField" | |
2176 | d = lightingg:GetChildren() | |
2177 | for i = 1 , #d do | |
2178 | if d[i].Name == "CharacterButton" then | |
2179 | if d[i].Text == "[ "..mode.." ]" then | |
2180 | d[i].BackgroundColor = BrickColor.new(24) | |
2181 | end | |
2182 | end | |
2183 | end | |
2184 | s = lightingg:GetChildren() | |
2185 | for i = 1 , #s do | |
2186 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2187 | s[i].BackgroundColor = BrickColor.new(1) | |
2188 | end | |
2189 | end | |
2190 | end | |
2191 | characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy) | |
2192 | ||
2193 | ||
2194 | ||
2195 | ||
2196 | characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2197 | characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2198 | characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2199 | characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2200 | characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0) | |
2201 | characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2202 | characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]" | |
2203 | characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2204 | ||
2205 | function ccccccccccccccccclickyy() | |
2206 | mode = "NilGrav" | |
2207 | d = lightingg:GetChildren() | |
2208 | for i = 1 , #d do | |
2209 | if d[i].Name == "CharacterButton" then | |
2210 | if d[i].Text == "[ "..mode.." ]" then | |
2211 | d[i].BackgroundColor = BrickColor.new(24) | |
2212 | end | |
2213 | end | |
2214 | end | |
2215 | s = lightingg:GetChildren() | |
2216 | for i = 1 , #s do | |
2217 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2218 | s[i].BackgroundColor = BrickColor.new(1) | |
2219 | end | |
2220 | end | |
2221 | end | |
2222 | characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy) | |
2223 | ||
2224 | ||
2225 | ||
2226 | characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2227 | characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2228 | characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2229 | characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2230 | characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0) | |
2231 | characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2232 | characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]" | |
2233 | characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2234 | ||
2235 | function cccccccccccccccccclickyy() | |
2236 | mode = "UnNilGrav" | |
2237 | d = lightingg:GetChildren() | |
2238 | for i = 1 , #d do | |
2239 | if d[i].Name == "CharacterButton" then | |
2240 | if d[i].Text == "[ "..mode.." ]" then | |
2241 | d[i].BackgroundColor = BrickColor.new(24) | |
2242 | end | |
2243 | end | |
2244 | end | |
2245 | s = lightingg:GetChildren() | |
2246 | for i = 1 , #s do | |
2247 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2248 | s[i].BackgroundColor = BrickColor.new(1) | |
2249 | end | |
2250 | end | |
2251 | end | |
2252 | characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy) | |
2253 | ||
2254 | ||
2255 | ||
2256 | ||
2257 | ||
2258 | ||
2259 | characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2260 | characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2261 | characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2262 | characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2263 | characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0) | |
2264 | characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2265 | characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]" | |
2266 | characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2267 | ||
2268 | function ccccccccccccccccccclickyy() | |
2269 | mode = "Invisible" | |
2270 | d = lightingg:GetChildren() | |
2271 | for i = 1 , #d do | |
2272 | if d[i].Name == "CharacterButton" then | |
2273 | if d[i].Text == "[ "..mode.." ]" then | |
2274 | d[i].BackgroundColor = BrickColor.new(24) | |
2275 | end | |
2276 | end | |
2277 | end | |
2278 | s = lightingg:GetChildren() | |
2279 | for i = 1 , #s do | |
2280 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2281 | s[i].BackgroundColor = BrickColor.new(1) | |
2282 | end | |
2283 | end | |
2284 | end | |
2285 | characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy) | |
2286 | ||
2287 | ||
2288 | ||
2289 | ||
2290 | ||
2291 | characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2292 | characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2293 | characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2294 | characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2295 | characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0) | |
2296 | characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2297 | characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]" | |
2298 | characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2299 | ||
2300 | function cccccccccccccccccccclickyy() | |
2301 | mode = "Visible" | |
2302 | d = lightingg:GetChildren() | |
2303 | for i = 1 , #d do | |
2304 | if d[i].Name == "CharacterButton" then | |
2305 | if d[i].Text == "[ "..mode.." ]" then | |
2306 | d[i].BackgroundColor = BrickColor.new(24) | |
2307 | end | |
2308 | end | |
2309 | end | |
2310 | s = lightingg:GetChildren() | |
2311 | for i = 1 , #s do | |
2312 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2313 | s[i].BackgroundColor = BrickColor.new(1) | |
2314 | end | |
2315 | end | |
2316 | end | |
2317 | characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy) | |
2318 | ||
2319 | ||
2320 | characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2321 | characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2322 | characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2323 | characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2324 | characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0) | |
2325 | characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2326 | characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]" | |
2327 | characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2328 | ||
2329 | function ccccccccccccccccccccclickyy() | |
2330 | mode = "Shield" | |
2331 | d = lightingg:GetChildren() | |
2332 | for i = 1 , #d do | |
2333 | if d[i].Name == "CharacterButton" then | |
2334 | if d[i].Text == "[ "..mode.." ]" then | |
2335 | d[i].BackgroundColor = BrickColor.new(24) | |
2336 | end | |
2337 | end | |
2338 | end | |
2339 | s = lightingg:GetChildren() | |
2340 | for i = 1 , #s do | |
2341 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2342 | s[i].BackgroundColor = BrickColor.new(1) | |
2343 | end | |
2344 | end | |
2345 | end | |
2346 | characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy) | |
2347 | ||
2348 | ||
2349 | ||
2350 | ||
2351 | ||
2352 | characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2353 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2354 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2355 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2356 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0) | |
2357 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2358 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]" | |
2359 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2360 | ||
2361 | function cccccccccccccccccccccclickyy() | |
2362 | mode = "Absorb" | |
2363 | d = lightingg:GetChildren() | |
2364 | for i = 1 , #d do | |
2365 | if d[i].Name == "CharacterButton" then | |
2366 | if d[i].Text == "[ "..mode.." ]" then | |
2367 | d[i].BackgroundColor = BrickColor.new(24) | |
2368 | end | |
2369 | end | |
2370 | end | |
2371 | s = lightingg:GetChildren() | |
2372 | for i = 1 , #s do | |
2373 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2374 | s[i].BackgroundColor = BrickColor.new(1) | |
2375 | end | |
2376 | end | |
2377 | end | |
2378 | characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy) | |
2379 | ||
2380 | ||
2381 | ||
2382 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2383 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2384 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2385 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2386 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0) | |
2387 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2388 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]" | |
2389 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2390 | ||
2391 | function ccccccccccccccccccccccclickyy() | |
2392 | mode = "BaleFire" | |
2393 | d = lightingg:GetChildren() | |
2394 | for i = 1 , #d do | |
2395 | if d[i].Name == "CharacterButton" then | |
2396 | if d[i].Text == "[ "..mode.." ]" then | |
2397 | d[i].BackgroundColor = BrickColor.new(24) | |
2398 | end | |
2399 | end | |
2400 | end | |
2401 | s = lightingg:GetChildren() | |
2402 | for i = 1 , #s do | |
2403 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2404 | s[i].BackgroundColor = BrickColor.new(1) | |
2405 | end | |
2406 | end | |
2407 | end | |
2408 | characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy) | |
2409 | ||
2410 | ||
2411 | ||
2412 | ||
2413 | ||
2414 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2415 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2416 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2417 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2418 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0) | |
2419 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2420 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]" | |
2421 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2422 | ||
2423 | function cccccccccccccccccccccccclickyy() | |
2424 | mode = "Machine Gun" | |
2425 | d = lightingg:GetChildren() | |
2426 | for i = 1 , #d do | |
2427 | if d[i].Name == "CharacterButton" then | |
2428 | if d[i].Text == "[ "..mode.." ]" then | |
2429 | d[i].BackgroundColor = BrickColor.new(24) | |
2430 | end | |
2431 | end | |
2432 | end | |
2433 | s = lightingg:GetChildren() | |
2434 | for i = 1 , #s do | |
2435 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2436 | s[i].BackgroundColor = BrickColor.new(1) | |
2437 | end | |
2438 | end | |
2439 | end | |
2440 | characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy) | |
2441 | ||
2442 | ||
2443 | ||
2444 | ||
2445 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2446 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2447 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2448 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2449 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0) | |
2450 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2451 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]" | |
2452 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2453 | ||
2454 | function ccccccccccccccccccccccccclickyy() | |
2455 | mode = "Capture" | |
2456 | d = lightingg:GetChildren() | |
2457 | for i = 1 , #d do | |
2458 | if d[i].Name == "CharacterButton" then | |
2459 | if d[i].Text == "[ "..mode.." ]" then | |
2460 | d[i].BackgroundColor = BrickColor.new(24) | |
2461 | end | |
2462 | end | |
2463 | end | |
2464 | s = lightingg:GetChildren() | |
2465 | for i = 1 , #s do | |
2466 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2467 | s[i].BackgroundColor = BrickColor.new(1) | |
2468 | end | |
2469 | end | |
2470 | end | |
2471 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy) | |
2472 | ||
2473 | ||
2474 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2475 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2476 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2477 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2478 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0) | |
2479 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2480 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]" | |
2481 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2482 | ||
2483 | function cccccccccccccccccccccccccclickyy() | |
2484 | mode = "Slaughter" | |
2485 | d = lightingg:GetChildren() | |
2486 | for i = 1 , #d do | |
2487 | if d[i].Name == "CharacterButton" then | |
2488 | if d[i].Text == "[ "..mode.." ]" then | |
2489 | d[i].BackgroundColor = BrickColor.new(24) | |
2490 | end | |
2491 | end | |
2492 | end | |
2493 | s = lightingg:GetChildren() | |
2494 | for i = 1 , #s do | |
2495 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2496 | s[i].BackgroundColor = BrickColor.new(1) | |
2497 | end | |
2498 | end | |
2499 | end | |
2500 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy) | |
2501 | ||
2502 | ||
2503 | ||
2504 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2505 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2506 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2507 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2508 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0) | |
2509 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2510 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]" | |
2511 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2512 | ||
2513 | function ccccccccccccccccccccccccccclickyy() | |
2514 | mode = "Draw" | |
2515 | d = lightingg:GetChildren() | |
2516 | for i = 1 , #d do | |
2517 | if d[i].Name == "CharacterButton" then | |
2518 | if d[i].Text == "[ "..mode.." ]" then | |
2519 | d[i].BackgroundColor = BrickColor.new(24) | |
2520 | end | |
2521 | end | |
2522 | end | |
2523 | s = lightingg:GetChildren() | |
2524 | for i = 1 , #s do | |
2525 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2526 | s[i].BackgroundColor = BrickColor.new(1) | |
2527 | end | |
2528 | end | |
2529 | end | |
2530 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy) | |
2531 | ||
2532 | ||
2533 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2534 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2535 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2536 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2537 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0) | |
2538 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2539 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]" | |
2540 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2541 | ||
2542 | function cccccccccccccccccccccccccccclickyy() | |
2543 | mode = "Faint" | |
2544 | d = lightingg:GetChildren() | |
2545 | for i = 1 , #d do | |
2546 | if d[i].Name == "CharacterButton" then | |
2547 | if d[i].Text == "[ "..mode.." ]" then | |
2548 | d[i].BackgroundColor = BrickColor.new(24) | |
2549 | end | |
2550 | end | |
2551 | end | |
2552 | s = lightingg:GetChildren() | |
2553 | for i = 1 , #s do | |
2554 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2555 | s[i].BackgroundColor = BrickColor.new(1) | |
2556 | end | |
2557 | end | |
2558 | end | |
2559 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy) | |
2560 | ||
2561 | ||
2562 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2563 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2564 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2565 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2566 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0) | |
2567 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2568 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]" | |
2569 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2570 | ||
2571 | function ccccccccccccccccccccccccccccclickyy() | |
2572 | mode = "Random Colors" | |
2573 | d = lightingg:GetChildren() | |
2574 | for i = 1 , #d do | |
2575 | if d[i].Name == "CharacterButton" then | |
2576 | if d[i].Text == "[ "..mode.." ]" then | |
2577 | d[i].BackgroundColor = BrickColor.new(24) | |
2578 | end | |
2579 | end | |
2580 | end | |
2581 | s = lightingg:GetChildren() | |
2582 | for i = 1 , #s do | |
2583 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2584 | s[i].BackgroundColor = BrickColor.new(1) | |
2585 | end | |
2586 | end | |
2587 | end | |
2588 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy) | |
2589 | ||
2590 | ||
2591 | ||
2592 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2593 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2594 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2595 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2596 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0) | |
2597 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2598 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]" | |
2599 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2600 | ||
2601 | function cccccccccccccccccccccccccccccclickyy() | |
2602 | mode = "Drag" | |
2603 | d = lightingg:GetChildren() | |
2604 | for i = 1 , #d do | |
2605 | if d[i].Name == "CharacterButton" then | |
2606 | if d[i].Text == "[ "..mode.." ]" then | |
2607 | d[i].BackgroundColor = BrickColor.new(24) | |
2608 | end | |
2609 | end | |
2610 | end | |
2611 | s = lightingg:GetChildren() | |
2612 | for i = 1 , #s do | |
2613 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2614 | s[i].BackgroundColor = BrickColor.new(1) | |
2615 | end | |
2616 | end | |
2617 | end | |
2618 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy) | |
2619 | ||
2620 | ||
2621 | ||
2622 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2623 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2624 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2625 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2626 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0) | |
2627 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2628 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]" | |
2629 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2630 | ||
2631 | function ccccccccccccccccccccccccccccccclickyy() | |
2632 | mode = "Naked Beam" | |
2633 | d = lightingg:GetChildren() | |
2634 | for i = 1 , #d do | |
2635 | if d[i].Name == "CharacterButton" then | |
2636 | if d[i].Text == "[ "..mode.." ]" then | |
2637 | d[i].BackgroundColor = BrickColor.new(24) | |
2638 | end | |
2639 | end | |
2640 | end | |
2641 | s = lightingg:GetChildren() | |
2642 | for i = 1 , #s do | |
2643 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2644 | s[i].BackgroundColor = BrickColor.new(1) | |
2645 | end | |
2646 | end | |
2647 | end | |
2648 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy) | |
2649 | ||
2650 | ||
2651 | ||
2652 | ||
2653 | ||
2654 | ||
2655 | ||
2656 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2657 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2658 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2659 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2660 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0) | |
2661 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2662 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]" | |
2663 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2664 | ||
2665 | function cccccccccccccccccccccccccccccccclickyy() | |
2666 | mode = "Shrink" | |
2667 | d = lightingg:GetChildren() | |
2668 | for i = 1 , #d do | |
2669 | if d[i].Name == "CharacterButton" then | |
2670 | if d[i].Text == "[ "..mode.." ]" then | |
2671 | d[i].BackgroundColor = BrickColor.new(24) | |
2672 | end | |
2673 | end | |
2674 | end | |
2675 | s = lightingg:GetChildren() | |
2676 | for i = 1 , #s do | |
2677 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2678 | s[i].BackgroundColor = BrickColor.new(1) | |
2679 | end | |
2680 | end | |
2681 | end | |
2682 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy) | |
2683 | ||
2684 | ||
2685 | ||
2686 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2687 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2688 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2689 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2690 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0) | |
2691 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2692 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]" | |
2693 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2694 | ||
2695 | function ccccccccccccccccccccccccccccccccclickyy() | |
2696 | mode = "Grow" | |
2697 | d = lightingg:GetChildren() | |
2698 | for i = 1 , #d do | |
2699 | if d[i].Name == "CharacterButton" then | |
2700 | if d[i].Text == "[ "..mode.." ]" then | |
2701 | d[i].BackgroundColor = BrickColor.new(24) | |
2702 | end | |
2703 | end | |
2704 | end | |
2705 | s = lightingg:GetChildren() | |
2706 | for i = 1 , #s do | |
2707 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2708 | s[i].BackgroundColor = BrickColor.new(1) | |
2709 | end | |
2710 | end | |
2711 | end | |
2712 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy) | |
2713 | ||
2714 | ||
2715 | ||
2716 | ||
2717 | ||
2718 | ||
2719 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2720 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2721 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2722 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2723 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0) | |
2724 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2725 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]" | |
2726 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2727 | ||
2728 | function cccccccccccccccccccccccccccccccccclickyy() | |
2729 | mode = "Confuse" | |
2730 | d = lightingg:GetChildren() | |
2731 | for i = 1 , #d do | |
2732 | if d[i].Name == "CharacterButton" then | |
2733 | if d[i].Text == "[ "..mode.." ]" then | |
2734 | d[i].BackgroundColor = BrickColor.new(24) | |
2735 | end | |
2736 | end | |
2737 | end | |
2738 | s = lightingg:GetChildren() | |
2739 | for i = 1 , #s do | |
2740 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2741 | s[i].BackgroundColor = BrickColor.new(1) | |
2742 | end | |
2743 | end | |
2744 | end | |
2745 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy) | |
2746 | ||
2747 | ||
2748 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2749 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2750 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2751 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2752 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0) | |
2753 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2754 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]" | |
2755 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2756 | ||
2757 | function ccccccccccccccccccccccccccccccccccclickyy() | |
2758 | mode = "Disarm" | |
2759 | d = lightingg:GetChildren() | |
2760 | for i = 1 , #d do | |
2761 | if d[i].Name == "CharacterButton" then | |
2762 | if d[i].Text == "[ "..mode.." ]" then | |
2763 | d[i].BackgroundColor = BrickColor.new(24) | |
2764 | end | |
2765 | end | |
2766 | end | |
2767 | s = lightingg:GetChildren() | |
2768 | for i = 1 , #s do | |
2769 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2770 | s[i].BackgroundColor = BrickColor.new(1) | |
2771 | end | |
2772 | end | |
2773 | end | |
2774 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy) | |
2775 | ||
2776 | ||
2777 | ||
2778 | ||
2779 | ||
2780 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton") | |
2781 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg | |
2782 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton" | |
2783 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5 | |
2784 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0) | |
2785 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0) | |
2786 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]" | |
2787 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1) | |
2788 | ||
2789 | function cccccccccccccccccccccccccccccccccccclickyy() | |
2790 | mode = "Spotlight" | |
2791 | d = lightingg:GetChildren() | |
2792 | for i = 1 , #d do | |
2793 | if d[i].Name == "CharacterButton" then | |
2794 | if d[i].Text == "[ "..mode.." ]" then | |
2795 | d[i].BackgroundColor = BrickColor.new(24) | |
2796 | end | |
2797 | end | |
2798 | end | |
2799 | s = lightingg:GetChildren() | |
2800 | for i = 1 , #s do | |
2801 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2802 | s[i].BackgroundColor = BrickColor.new(1) | |
2803 | end | |
2804 | end | |
2805 | end | |
2806 | characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy) | |
2807 | ||
2808 | ||
2809 | ||
2810 | characterhe97 = Instance.new("TextButton") | |
2811 | characterhe97.Parent = lightingg | |
2812 | characterhe97.Name = "CharacterButton" | |
2813 | characterhe97.BackgroundTransparency = 0.5 | |
2814 | characterhe97.Position = UDim2.new(2, 0, 13, 0) | |
2815 | characterhe97.Size = UDim2.new(1, 0, 1, 0) | |
2816 | characterhe97.Text = "[ Ducks ]" | |
2817 | characterhe97.BackgroundColor = BrickColor.new(1) | |
2818 | ||
2819 | function asdflickyy() | |
2820 | mode = "Ducks" | |
2821 | d = lightingg:GetChildren() | |
2822 | for i = 1 , #d do | |
2823 | if d[i].Name == "CharacterButton" then | |
2824 | if d[i].Text == "[ "..mode.." ]" then | |
2825 | d[i].BackgroundColor = BrickColor.new(24) | |
2826 | end | |
2827 | end | |
2828 | end | |
2829 | s = lightingg:GetChildren() | |
2830 | for i = 1 , #s do | |
2831 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2832 | s[i].BackgroundColor = BrickColor.new(1) | |
2833 | end | |
2834 | end | |
2835 | end | |
2836 | characterhe97.MouseButton1Click:connect(asdflickyy) | |
2837 | ||
2838 | ||
2839 | ||
2840 | ||
2841 | ||
2842 | ||
2843 | ||
2844 | ||
2845 | characterhee97 = Instance.new("TextButton") | |
2846 | characterhee97.Parent = lightingg | |
2847 | characterhee97.Name = "CharacterButton" | |
2848 | characterhee97.BackgroundTransparency = 0.5 | |
2849 | characterhee97.Position = UDim2.new(3, 0, 2, 0) | |
2850 | characterhee97.Size = UDim2.new(1, 0, 1, 0) | |
2851 | characterhee97.Text = "[ Duck Swarm ]" | |
2852 | characterhee97.BackgroundColor = BrickColor.new(1) | |
2853 | ||
2854 | function asdflickyyy() | |
2855 | mode = "Duck Swarm" | |
2856 | d = lightingg:GetChildren() | |
2857 | for i = 1 , #d do | |
2858 | if d[i].Name == "CharacterButton" then | |
2859 | if d[i].Text == "[ "..mode.." ]" then | |
2860 | d[i].BackgroundColor = BrickColor.new(24) | |
2861 | end | |
2862 | end | |
2863 | end | |
2864 | s = lightingg:GetChildren() | |
2865 | for i = 1 , #s do | |
2866 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2867 | s[i].BackgroundColor = BrickColor.new(1) | |
2868 | end | |
2869 | end | |
2870 | end | |
2871 | characterhee97.MouseButton1Click:connect(asdflickyyy) | |
2872 | ||
2873 | ||
2874 | ||
2875 | ||
2876 | ||
2877 | characterheee97 = Instance.new("TextButton") | |
2878 | characterheee97.Parent = lightingg | |
2879 | characterheee97.Name = "CharacterButton" | |
2880 | characterheee97.BackgroundTransparency = 0.5 | |
2881 | characterheee97.Position = UDim2.new(3, 0, 3, 0) | |
2882 | characterheee97.Size = UDim2.new(1, 0, 1, 0) | |
2883 | characterheee97.Text = "[ Throwup ]" | |
2884 | characterheee97.BackgroundColor = BrickColor.new(1) | |
2885 | ||
2886 | function asdflickyyyy() | |
2887 | mode = "Throwup" | |
2888 | d = lightingg:GetChildren() | |
2889 | for i = 1 , #d do | |
2890 | if d[i].Name == "CharacterButton" then | |
2891 | if d[i].Text == "[ "..mode.." ]" then | |
2892 | d[i].BackgroundColor = BrickColor.new(24) | |
2893 | end | |
2894 | end | |
2895 | end | |
2896 | s = lightingg:GetChildren() | |
2897 | for i = 1 , #s do | |
2898 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2899 | s[i].BackgroundColor = BrickColor.new(1) | |
2900 | end | |
2901 | end | |
2902 | end | |
2903 | characterheee97.MouseButton1Click:connect(asdflickyyyy) | |
2904 | ||
2905 | ||
2906 | ||
2907 | characterheeee97 = Instance.new("TextButton") | |
2908 | characterheeee97.Parent = lightingg | |
2909 | characterheeee97.Name = "CharacterButton" | |
2910 | characterheeee97.BackgroundTransparency = 0.5 | |
2911 | characterheeee97.Position = UDim2.new(3, 0, 4, 0) | |
2912 | characterheeee97.Size = UDim2.new(1, 0, 1, 0) | |
2913 | characterheeee97.Text = "[ Hang ]" | |
2914 | characterheeee97.BackgroundColor = BrickColor.new(1) | |
2915 | ||
2916 | function asdflickyyyyy() | |
2917 | mode = "Hang" | |
2918 | d = lightingg:GetChildren() | |
2919 | for i = 1 , #d do | |
2920 | if d[i].Name == "CharacterButton" then | |
2921 | if d[i].Text == "[ "..mode.." ]" then | |
2922 | d[i].BackgroundColor = BrickColor.new(24) | |
2923 | end | |
2924 | end | |
2925 | end | |
2926 | s = lightingg:GetChildren() | |
2927 | for i = 1 , #s do | |
2928 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2929 | s[i].BackgroundColor = BrickColor.new(1) | |
2930 | end | |
2931 | end | |
2932 | end | |
2933 | characterheeee97.MouseButton1Click:connect(asdflickyyyyy) | |
2934 | ||
2935 | ||
2936 | ||
2937 | characterheeeee97 = Instance.new("TextButton") | |
2938 | characterheeeee97.Parent = lightingg | |
2939 | characterheeeee97.Name = "CharacterButton" | |
2940 | characterheeeee97.BackgroundTransparency = 0.5 | |
2941 | characterheeeee97.Position = UDim2.new(3, 0, 5, 0) | |
2942 | characterheeeee97.Size = UDim2.new(1, 0, 1, 0) | |
2943 | characterheeeee97.Text = "[ UnHang ]" | |
2944 | characterheeeee97.BackgroundColor = BrickColor.new(1) | |
2945 | ||
2946 | function asdflickyyyyyy() | |
2947 | mode = "UnHang" | |
2948 | d = lightingg:GetChildren() | |
2949 | for i = 1 , #d do | |
2950 | if d[i].Name == "CharacterButton" then | |
2951 | if d[i].Text == "[ "..mode.." ]" then | |
2952 | d[i].BackgroundColor = BrickColor.new(24) | |
2953 | end | |
2954 | end | |
2955 | end | |
2956 | s = lightingg:GetChildren() | |
2957 | for i = 1 , #s do | |
2958 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2959 | s[i].BackgroundColor = BrickColor.new(1) | |
2960 | end | |
2961 | end | |
2962 | end | |
2963 | characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy) | |
2964 | ||
2965 | ||
2966 | ||
2967 | ||
2968 | ||
2969 | ||
2970 | characterheeeeee97 = Instance.new("TextButton") | |
2971 | characterheeeeee97.Parent = lightingg | |
2972 | characterheeeeee97.Name = "CharacterButton" | |
2973 | characterheeeeee97.BackgroundTransparency = 0.5 | |
2974 | characterheeeeee97.Position = UDim2.new(3, 0, 6, 0) | |
2975 | characterheeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
2976 | characterheeeeee97.Text = "[ Ban ]" | |
2977 | characterheeeeee97.BackgroundColor = BrickColor.new(1) | |
2978 | ||
2979 | function asdflickyyyyyyy() | |
2980 | mode = "Ban" | |
2981 | d = lightingg:GetChildren() | |
2982 | for i = 1 , #d do | |
2983 | if d[i].Name == "CharacterButton" then | |
2984 | if d[i].Text == "[ "..mode.." ]" then | |
2985 | d[i].BackgroundColor = BrickColor.new(24) | |
2986 | end | |
2987 | end | |
2988 | end | |
2989 | s = lightingg:GetChildren() | |
2990 | for i = 1 , #s do | |
2991 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
2992 | s[i].BackgroundColor = BrickColor.new(1) | |
2993 | end | |
2994 | end | |
2995 | end | |
2996 | characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy) | |
2997 | ||
2998 | ||
2999 | ||
3000 | ||
3001 | characterheeeeeee97 = Instance.new("TextButton") | |
3002 | characterheeeeeee97.Parent = lightingg | |
3003 | characterheeeeeee97.Name = "CharacterButton" | |
3004 | characterheeeeeee97.BackgroundTransparency = 0.5 | |
3005 | characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0) | |
3006 | characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3007 | characterheeeeeee97.Text = "[ Tree Summon ]" | |
3008 | characterheeeeeee97.BackgroundColor = BrickColor.new(1) | |
3009 | ||
3010 | function asdflickyyyyyyyy() | |
3011 | mode = "Tree Summon" | |
3012 | d = lightingg:GetChildren() | |
3013 | for i = 1 , #d do | |
3014 | if d[i].Name == "CharacterButton" then | |
3015 | if d[i].Text == "[ "..mode.." ]" then | |
3016 | d[i].BackgroundColor = BrickColor.new(24) | |
3017 | end | |
3018 | end | |
3019 | end | |
3020 | s = lightingg:GetChildren() | |
3021 | for i = 1 , #s do | |
3022 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3023 | s[i].BackgroundColor = BrickColor.new(1) | |
3024 | end | |
3025 | end | |
3026 | end | |
3027 | characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy) | |
3028 | ||
3029 | ||
3030 | characterheeeeeeee97 = Instance.new("TextButton") | |
3031 | characterheeeeeeee97.Parent = lightingg | |
3032 | characterheeeeeeee97.Name = "CharacterButton" | |
3033 | characterheeeeeeee97.BackgroundTransparency = 0.5 | |
3034 | characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0) | |
3035 | characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3036 | characterheeeeeeee97.Text = "[ Seizure ]" | |
3037 | characterheeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3038 | ||
3039 | function asdflickyyyyyyyyy() | |
3040 | mode = "Seizure" | |
3041 | d = lightingg:GetChildren() | |
3042 | for i = 1 , #d do | |
3043 | if d[i].Name == "CharacterButton" then | |
3044 | if d[i].Text == "[ "..mode.." ]" then | |
3045 | d[i].BackgroundColor = BrickColor.new(24) | |
3046 | end | |
3047 | end | |
3048 | end | |
3049 | s = lightingg:GetChildren() | |
3050 | for i = 1 , #s do | |
3051 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3052 | s[i].BackgroundColor = BrickColor.new(1) | |
3053 | end | |
3054 | end | |
3055 | end | |
3056 | characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy) | |
3057 | ||
3058 | ||
3059 | ||
3060 | characterheeeeeeeee97 = Instance.new("TextButton") | |
3061 | characterheeeeeeeee97.Parent = lightingg | |
3062 | characterheeeeeeeee97.Name = "CharacterButton" | |
3063 | characterheeeeeeeee97.BackgroundTransparency = 0.5 | |
3064 | characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0) | |
3065 | characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3066 | characterheeeeeeeee97.Text = "[ Steal Color ]" | |
3067 | characterheeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3068 | ||
3069 | function asdflickyyyyyyyyyy() | |
3070 | mode = "Steal Color" | |
3071 | d = lightingg:GetChildren() | |
3072 | for i = 1 , #d do | |
3073 | if d[i].Name == "CharacterButton" then | |
3074 | if d[i].Text == "[ "..mode.." ]" then | |
3075 | d[i].BackgroundColor = BrickColor.new(24) | |
3076 | end | |
3077 | end | |
3078 | end | |
3079 | s = lightingg:GetChildren() | |
3080 | for i = 1 , #s do | |
3081 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3082 | s[i].BackgroundColor = BrickColor.new(1) | |
3083 | end | |
3084 | end | |
3085 | end | |
3086 | characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy) | |
3087 | ||
3088 | characterheeeeeeeeee97 = Instance.new("TextButton") | |
3089 | characterheeeeeeeeee97.Parent = lightingg | |
3090 | characterheeeeeeeeee97.Name = "CharacterButton" | |
3091 | characterheeeeeeeeee97.BackgroundTransparency = 0.5 | |
3092 | characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0) | |
3093 | characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3094 | characterheeeeeeeeee97.Text = "[ Give Color ]" | |
3095 | characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3096 | ||
3097 | function asdflickyyyyyyyyyyy() | |
3098 | mode = "Give Color" | |
3099 | d = lightingg:GetChildren() | |
3100 | for i = 1 , #d do | |
3101 | if d[i].Name == "CharacterButton" then | |
3102 | if d[i].Text == "[ "..mode.." ]" then | |
3103 | d[i].BackgroundColor = BrickColor.new(24) | |
3104 | end | |
3105 | end | |
3106 | end | |
3107 | s = lightingg:GetChildren() | |
3108 | for i = 1 , #s do | |
3109 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3110 | s[i].BackgroundColor = BrickColor.new(1) | |
3111 | end | |
3112 | end | |
3113 | end | |
3114 | characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy) | |
3115 | ||
3116 | ||
3117 | ||
3118 | characterheeeeeeeeeee97 = Instance.new("TextButton") | |
3119 | characterheeeeeeeeeee97.Parent = lightingg | |
3120 | characterheeeeeeeeeee97.Name = "CharacterButton" | |
3121 | characterheeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3122 | characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0) | |
3123 | characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3124 | characterheeeeeeeeeee97.Text = "[ Clone ]" | |
3125 | characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3126 | ||
3127 | function asdflickyyyyyyyyyyyy() | |
3128 | mode = "Clone" | |
3129 | d = lightingg:GetChildren() | |
3130 | for i = 1 , #d do | |
3131 | if d[i].Name == "CharacterButton" then | |
3132 | if d[i].Text == "[ "..mode.." ]" then | |
3133 | d[i].BackgroundColor = BrickColor.new(24) | |
3134 | end | |
3135 | end | |
3136 | end | |
3137 | s = lightingg:GetChildren() | |
3138 | for i = 1 , #s do | |
3139 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3140 | s[i].BackgroundColor = BrickColor.new(1) | |
3141 | end | |
3142 | end | |
3143 | end | |
3144 | characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy) | |
3145 | ||
3146 | characterheeeeeeeeeeee97 = Instance.new("TextButton") | |
3147 | characterheeeeeeeeeeee97.Parent = lightingg | |
3148 | characterheeeeeeeeeeee97.Name = "CharacterButton" | |
3149 | characterheeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3150 | characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0) | |
3151 | characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3152 | characterheeeeeeeeeeee97.Text = "[ Push ]" | |
3153 | characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3154 | ||
3155 | function asdflickyyyyyyyyyyyyy() | |
3156 | mode = "Push" | |
3157 | d = lightingg:GetChildren() | |
3158 | for i = 1 , #d do | |
3159 | if d[i].Name == "CharacterButton" then | |
3160 | if d[i].Text == "[ "..mode.." ]" then | |
3161 | d[i].BackgroundColor = BrickColor.new(24) | |
3162 | end | |
3163 | end | |
3164 | end | |
3165 | s = lightingg:GetChildren() | |
3166 | for i = 1 , #s do | |
3167 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3168 | s[i].BackgroundColor = BrickColor.new(1) | |
3169 | end | |
3170 | end | |
3171 | end | |
3172 | characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy) | |
3173 | ||
3174 | ||
3175 | ||
3176 | ||
3177 | ||
3178 | characterheeeeeeeeeeeee97 = Instance.new("TextButton") | |
3179 | characterheeeeeeeeeeeee97.Parent = lightingg | |
3180 | characterheeeeeeeeeeeee97.Name = "CharacterButton" | |
3181 | characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3182 | characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0) | |
3183 | characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3184 | characterheeeeeeeeeeeee97.Text = "[ Safety ]" | |
3185 | characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3186 | ||
3187 | function asdflickyyyyyyyyyyyyyy() | |
3188 | mode = "Safety" | |
3189 | d = lightingg:GetChildren() | |
3190 | for i = 1 , #d do | |
3191 | if d[i].Name == "CharacterButton" then | |
3192 | if d[i].Text == "[ "..mode.." ]" then | |
3193 | d[i].BackgroundColor = BrickColor.new(24) | |
3194 | end | |
3195 | end | |
3196 | end | |
3197 | s = lightingg:GetChildren() | |
3198 | for i = 1 , #s do | |
3199 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3200 | s[i].BackgroundColor = BrickColor.new(1) | |
3201 | end | |
3202 | end | |
3203 | end | |
3204 | characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy) | |
3205 | ||
3206 | ||
3207 | ||
3208 | ||
3209 | ||
3210 | ||
3211 | characterheeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3212 | characterheeeeeeeeeeeeee97.Parent = lightingg | |
3213 | characterheeeeeeeeeeeeee97.Name = "CharacterButton" | |
3214 | characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3215 | characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0) | |
3216 | characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3217 | characterheeeeeeeeeeeeee97.Text = "[ Lock ]" | |
3218 | characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3219 | ||
3220 | function asdflickyyyyyyyyyyyyyyy() | |
3221 | mode = "Lock" | |
3222 | d = lightingg:GetChildren() | |
3223 | for i = 1 , #d do | |
3224 | if d[i].Name == "CharacterButton" then | |
3225 | if d[i].Text == "[ "..mode.." ]" then | |
3226 | d[i].BackgroundColor = BrickColor.new(24) | |
3227 | end | |
3228 | end | |
3229 | end | |
3230 | s = lightingg:GetChildren() | |
3231 | for i = 1 , #s do | |
3232 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3233 | s[i].BackgroundColor = BrickColor.new(1) | |
3234 | end | |
3235 | end | |
3236 | end | |
3237 | characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy) | |
3238 | ||
3239 | characterheeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3240 | characterheeeeeeeeeeeeeee97.Parent = lightingg | |
3241 | characterheeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3242 | characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3243 | characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0) | |
3244 | characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3245 | characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]" | |
3246 | characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3247 | ||
3248 | function asdflickyyyyyyyyyyyyyyyy() | |
3249 | mode = "UnLock" | |
3250 | d = lightingg:GetChildren() | |
3251 | for i = 1 , #d do | |
3252 | if d[i].Name == "CharacterButton" then | |
3253 | if d[i].Text == "[ "..mode.." ]" then | |
3254 | d[i].BackgroundColor = BrickColor.new(24) | |
3255 | end | |
3256 | end | |
3257 | end | |
3258 | s = lightingg:GetChildren() | |
3259 | for i = 1 , #s do | |
3260 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3261 | s[i].BackgroundColor = BrickColor.new(1) | |
3262 | end | |
3263 | end | |
3264 | end | |
3265 | characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy) | |
3266 | ||
3267 | ||
3268 | ||
3269 | characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3270 | characterheeeeeeeeeeeeeeee97.Parent = lightingg | |
3271 | characterheeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3272 | characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3273 | characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0) | |
3274 | characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3275 | characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]" | |
3276 | characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3277 | ||
3278 | function asdflickyyyyyyyyyyyyyyyyy() | |
3279 | mode = "Burn" | |
3280 | d = lightingg:GetChildren() | |
3281 | for i = 1 , #d do | |
3282 | if d[i].Name == "CharacterButton" then | |
3283 | if d[i].Text == "[ "..mode.." ]" then | |
3284 | d[i].BackgroundColor = BrickColor.new(24) | |
3285 | end | |
3286 | end | |
3287 | end | |
3288 | s = lightingg:GetChildren() | |
3289 | for i = 1 , #s do | |
3290 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3291 | s[i].BackgroundColor = BrickColor.new(1) | |
3292 | end | |
3293 | end | |
3294 | end | |
3295 | characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy) | |
3296 | ||
3297 | ||
3298 | ||
3299 | ||
3300 | characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3301 | characterheeeeeeeeeeeeeeeee97.Parent = lightingg | |
3302 | characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3303 | characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3304 | characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0) | |
3305 | characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3306 | characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]" | |
3307 | characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3308 | ||
3309 | function asdflickyyyyyyyyyyyyyyyyyy() | |
3310 | mode = "Hatless" | |
3311 | d = lightingg:GetChildren() | |
3312 | for i = 1 , #d do | |
3313 | if d[i].Name == "CharacterButton" then | |
3314 | if d[i].Text == "[ "..mode.." ]" then | |
3315 | d[i].BackgroundColor = BrickColor.new(24) | |
3316 | end | |
3317 | end | |
3318 | end | |
3319 | s = lightingg:GetChildren() | |
3320 | for i = 1 , #s do | |
3321 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3322 | s[i].BackgroundColor = BrickColor.new(1) | |
3323 | end | |
3324 | end | |
3325 | end | |
3326 | characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy) | |
3327 | ||
3328 | ||
3329 | ||
3330 | characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3331 | characterheeeeeeeeeeeeeeeeee97.Parent = lightingg | |
3332 | characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3333 | characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3334 | characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0) | |
3335 | characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3336 | characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]" | |
3337 | characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3338 | ||
3339 | function asdflickyyyyyyyyyyyyyyyyyyy() | |
3340 | mode = "Suitless" | |
3341 | d = lightingg:GetChildren() | |
3342 | for i = 1 , #d do | |
3343 | if d[i].Name == "CharacterButton" then | |
3344 | if d[i].Text == "[ "..mode.." ]" then | |
3345 | d[i].BackgroundColor = BrickColor.new(24) | |
3346 | end | |
3347 | end | |
3348 | end | |
3349 | s = lightingg:GetChildren() | |
3350 | for i = 1 , #s do | |
3351 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3352 | s[i].BackgroundColor = BrickColor.new(1) | |
3353 | end | |
3354 | end | |
3355 | end | |
3356 | characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy) | |
3357 | ||
3358 | characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3359 | characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
3360 | characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3361 | characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3362 | characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0) | |
3363 | characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3364 | characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]" | |
3365 | characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3366 | ||
3367 | function asdflickyyyyyyyyyyyyyyyyyyyy() | |
3368 | mode = "Sit" | |
3369 | d = lightingg:GetChildren() | |
3370 | for i = 1 , #d do | |
3371 | if d[i].Name == "CharacterButton" then | |
3372 | if d[i].Text == "[ "..mode.." ]" then | |
3373 | d[i].BackgroundColor = BrickColor.new(24) | |
3374 | end | |
3375 | end | |
3376 | end | |
3377 | s = lightingg:GetChildren() | |
3378 | for i = 1 , #s do | |
3379 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3380 | s[i].BackgroundColor = BrickColor.new(1) | |
3381 | end | |
3382 | end | |
3383 | end | |
3384 | characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy) | |
3385 | ||
3386 | characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3387 | characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
3388 | characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3389 | characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3390 | characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0) | |
3391 | characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3392 | characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]" | |
3393 | characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3394 | ||
3395 | function asdflickyyyyyyyyyyyyyyyyyyyyy() | |
3396 | mode = "Slow Drag" | |
3397 | d = lightingg:GetChildren() | |
3398 | for i = 1 , #d do | |
3399 | if d[i].Name == "CharacterButton" then | |
3400 | if d[i].Text == "[ "..mode.." ]" then | |
3401 | d[i].BackgroundColor = BrickColor.new(24) | |
3402 | end | |
3403 | end | |
3404 | end | |
3405 | s = lightingg:GetChildren() | |
3406 | for i = 1 , #s do | |
3407 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3408 | s[i].BackgroundColor = BrickColor.new(1) | |
3409 | end | |
3410 | end | |
3411 | end | |
3412 | characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy) | |
3413 | ||
3414 | ||
3415 | ||
3416 | ||
3417 | characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3418 | characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
3419 | characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3420 | characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3421 | characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0) | |
3422 | characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3423 | characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]" | |
3424 | characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3425 | ||
3426 | function asdflickyyyyyyyyyyyyyyyyyyyyyy() | |
3427 | mode = "Steal Tools" | |
3428 | d = lightingg:GetChildren() | |
3429 | for i = 1 , #d do | |
3430 | if d[i].Name == "CharacterButton" then | |
3431 | if d[i].Text == "[ "..mode.." ]" then | |
3432 | d[i].BackgroundColor = BrickColor.new(24) | |
3433 | end | |
3434 | end | |
3435 | end | |
3436 | s = lightingg:GetChildren() | |
3437 | for i = 1 , #s do | |
3438 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3439 | s[i].BackgroundColor = BrickColor.new(1) | |
3440 | end | |
3441 | end | |
3442 | end | |
3443 | characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy) | |
3444 | ||
3445 | ||
3446 | ||
3447 | characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3448 | characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
3449 | characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3450 | characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3451 | characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0) | |
3452 | characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3453 | characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]" | |
3454 | characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3455 | ||
3456 | function asdflickyyyyyyyyyyyyyyyyyyyyyyy() | |
3457 | mode = "Jail" | |
3458 | d = lightingg:GetChildren() | |
3459 | for i = 1 , #d do | |
3460 | if d[i].Name == "CharacterButton" then | |
3461 | if d[i].Text == "[ "..mode.." ]" then | |
3462 | d[i].BackgroundColor = BrickColor.new(24) | |
3463 | end | |
3464 | end | |
3465 | end | |
3466 | s = lightingg:GetChildren() | |
3467 | for i = 1 , #s do | |
3468 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3469 | s[i].BackgroundColor = BrickColor.new(1) | |
3470 | end | |
3471 | end | |
3472 | end | |
3473 | characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy) | |
3474 | ||
3475 | ||
3476 | ||
3477 | characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3478 | characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
3479 | characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3480 | characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3481 | characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0) | |
3482 | characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3483 | characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]" | |
3484 | characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3485 | ||
3486 | function asdflickyyyyyyyyyyyyyyyyyyyyyyyy() | |
3487 | mode = "UnJail" | |
3488 | d = lightingg:GetChildren() | |
3489 | for i = 1 , #d do | |
3490 | if d[i].Name == "CharacterButton" then | |
3491 | if d[i].Text == "[ "..mode.." ]" then | |
3492 | d[i].BackgroundColor = BrickColor.new(24) | |
3493 | end | |
3494 | end | |
3495 | end | |
3496 | s = lightingg:GetChildren() | |
3497 | for i = 1 , #s do | |
3498 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3499 | s[i].BackgroundColor = BrickColor.new(1) | |
3500 | end | |
3501 | end | |
3502 | end | |
3503 | characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy) | |
3504 | ||
3505 | ||
3506 | ||
3507 | characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3508 | characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
3509 | characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3510 | characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3511 | characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0) | |
3512 | characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3513 | characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]" | |
3514 | characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3515 | ||
3516 | function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy() | |
3517 | mode = "Dynamites" | |
3518 | d = lightingg:GetChildren() | |
3519 | for i = 1 , #d do | |
3520 | if d[i].Name == "CharacterButton" then | |
3521 | if d[i].Text == "[ "..mode.." ]" then | |
3522 | d[i].BackgroundColor = BrickColor.new(24) | |
3523 | end | |
3524 | end | |
3525 | end | |
3526 | s = lightingg:GetChildren() | |
3527 | for i = 1 , #s do | |
3528 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3529 | s[i].BackgroundColor = BrickColor.new(1) | |
3530 | end | |
3531 | end | |
3532 | end | |
3533 | characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy) | |
3534 | ||
3535 | ||
3536 | ||
3537 | characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton") | |
3538 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg | |
3539 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton" | |
3540 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5 | |
3541 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0) | |
3542 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0) | |
3543 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]" | |
3544 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1) | |
3545 | ||
3546 | function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy() | |
3547 | mode = "Detonate Dynamites" | |
3548 | d = lightingg:GetChildren() | |
3549 | for i = 1 , #d do | |
3550 | if d[i].Name == "CharacterButton" then | |
3551 | if d[i].Text == "[ "..mode.." ]" then | |
3552 | d[i].BackgroundColor = BrickColor.new(24) | |
3553 | end | |
3554 | end | |
3555 | end | |
3556 | s = lightingg:GetChildren() | |
3557 | for i = 1 , #s do | |
3558 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
3559 | s[i].BackgroundColor = BrickColor.new(1) | |
3560 | end | |
3561 | end | |
3562 | end | |
3563 | characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy) | |
3564 | ||
3565 | ||
3566 | ||
3567 | ||
3568 | ||
3569 | ||
3570 | ||
3571 | ||
3572 | ||
3573 | ||
3574 | ||
3575 | ||
3576 | a = me.Character:findFirstChild("Eyeball") | |
3577 | if a ~= nil then a:Remove() end | |
3578 | ||
3579 | ||
3580 | ||
3581 | ball = Instance.new("Model") | |
3582 | ball.Name = "Eyeball" | |
3583 | ball.Parent = me.Character | |
3584 | asdf = Instance.new("Humanoid") | |
3585 | asdf.Parent = ball | |
3586 | asdf.MaxHealth = 0 | |
3587 | asdf.Health = 0 | |
3588 | eyeball = Instance.new("Part") | |
3589 | eyeball.Parent = ball | |
3590 | eyeball.Locked = true | |
3591 | eyeball.TopSurface = "Smooth" | |
3592 | eyeball.BottomSurface = "Smooth" | |
3593 | eyeball.Size = Vector3.new(2, 2, 2) | |
3594 | eyeball.BrickColor = BrickColor.new(1) | |
3595 | eyeball.Shape = "Ball" | |
3596 | eyeball.Name = "Head" | |
3597 | eyeball.CanCollide = false | |
3598 | eyeball.formFactor = "Symmetric" | |
3599 | eyeball.CFrame = me.Character.Head.CFrame | |
3600 | ||
3601 | ||
3602 | ||
3603 | ||
3604 | eyeballh = Instance.new("Part") | |
3605 | eyeballh.Parent = ball | |
3606 | eyeballh.Locked = true | |
3607 | eyeballh.TopSurface = "Smooth" | |
3608 | eyeballh.BottomSurface = "Smooth" | |
3609 | eyeballh.Size = Vector3.new(2, 1, 2) | |
3610 | eyeballh.CanCollide = false | |
3611 | eyeballh.formFactor = "Symmetric" | |
3612 | eyeballh.CFrame = me.Character.Head.CFrame | |
3613 | mesh = Instance.new("SpecialMesh") | |
3614 | mesh.Parent = eyeballh | |
3615 | mesh.MeshType = "FileMesh" | |
3616 | mesh.Scale = Vector3.new(1, 1, 1) | |
3617 | mesh.MeshId = "http://www.roblox.com/asset/?id=1028713" | |
3618 | mesh.TextureId = "http://www.roblox.com/asset/?id=24363214" | |
3619 | weld = Instance.new("Weld") | |
3620 | weld.Parent = eyeball | |
3621 | weld.Part0 = eyeball | |
3622 | weld.Part1 = eyeballh | |
3623 | weld.C0 = CFrame.new(Vector3.new(0, 1.05, 0)) | |
3624 | ||
3625 | ||
3626 | ||
3627 | shotsound = Instance.new("Sound") | |
3628 | shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a" | |
3629 | shotsound.Pitch = 0.7 | |
3630 | shotsound.Parent = eyeball | |
3631 | ||
3632 | bodyposition = Instance.new("BodyPosition") | |
3633 | bodyposition.Parent = eyeball | |
3634 | bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
3635 | bodygyro = Instance.new("BodyGyro") | |
3636 | bodygyro.Parent = eyeball | |
3637 | bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
3638 | bodygyro.D = 100 | |
3639 | eyeball22 = Instance.new("Part") | |
3640 | eyeball22.Parent = ball | |
3641 | eyeball22.Locked = true | |
3642 | eyeball22.BrickColor = me.Character.Torso.BrickColor | |
3643 | eyeball22.TopSurface = "Smooth" | |
3644 | eyeball22.Reflectance = 0.05 | |
3645 | eyeball22.BottomSurface = "Smooth" | |
3646 | eyeball22.Size = Vector3.new(1, 1, 1) | |
3647 | eyeball22.Shape = "Ball" | |
3648 | eyeball22.CanCollide = false | |
3649 | eyeball22.formFactor = "Symmetric" | |
3650 | eyeball22.CFrame = me.Character.Head.CFrame | |
3651 | mesh = Instance.new("SpecialMesh") | |
3652 | mesh.Parent = eyeball22 | |
3653 | mesh.MeshType = "Sphere" | |
3654 | mesh.Scale = Vector3.new(1, 1, 0.5) | |
3655 | weld = Instance.new("Weld") | |
3656 | weld.Parent = eyeball | |
3657 | weld.Part0 = eyeball | |
3658 | weld.Part1 = eyeball22 | |
3659 | weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79)) | |
3660 | eyeball2 = Instance.new("Part") | |
3661 | eyeball2.Parent = ball | |
3662 | eyeball2.Locked = true | |
3663 | eyeball2.TopSurface = "Smooth" | |
3664 | eyeball2.BrickColor = BrickColor.new(26) | |
3665 | eyeball2.BottomSurface = "Smooth" | |
3666 | eyeball2.Size = Vector3.new(1, 1, 1) | |
3667 | eyeball2.Shape = "Ball" | |
3668 | eyeball2.CanCollide = false | |
3669 | eyeball2.formFactor = "Symmetric" | |
3670 | eyeball2.CFrame = me.Character.Head.CFrame | |
3671 | mesh = Instance.new("SpecialMesh") | |
3672 | mesh.Parent = eyeball2 | |
3673 | mesh.MeshType = "Sphere" | |
3674 | mesh.Scale = Vector3.new(0.5, 0.5, 0.5) | |
3675 | weld = Instance.new("Weld") | |
3676 | weld.Parent = eyeball | |
3677 | weld.Part0 = eyeball | |
3678 | weld.Part1 = eyeball2 | |
3679 | weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82)) | |
3680 | ||
3681 | eyeball3 = Instance.new("Part") | |
3682 | eyeball3.Parent = ball | |
3683 | eyeball3.Locked = true | |
3684 | eyeball3.TopSurface = "Smooth" | |
3685 | eyeball3.BrickColor = BrickColor.new(26) | |
3686 | eyeball3.BottomSurface = "Smooth" | |
3687 | eyeball3.Transparency = 1 | |
3688 | eyeball3.Size = Vector3.new(1, 1, 1) | |
3689 | eyeball3.Shape = "Ball" | |
3690 | eyeball3.Name = "ASDLFKJ" | |
3691 | eyeball3.CanCollide = false | |
3692 | eyeball3.formFactor = "Symmetric" | |
3693 | eyeball3.CFrame = me.Character.Head.CFrame | |
3694 | weld = Instance.new("Weld") | |
3695 | weld.Parent = eyeball | |
3696 | weld.Part0 = eyeball | |
3697 | weld.Part1 = eyeball3 | |
3698 | weld.C0 = CFrame.new(Vector3.new(0, 0, -20)) | |
3699 | ||
3700 | ||
3701 | ||
3702 | ||
3703 | ||
3704 | ||
3705 | things = ball:GetChildren() | |
3706 | for i = 1 , #things do | |
3707 | if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then | |
3708 | function bleh(hit) | |
3709 | if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then | |
3710 | if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then | |
3711 | if mode == "Absorb" or mode == "Drag" then | |
3712 | hit:Remove() | |
3713 | end | |
3714 | end | |
3715 | end | |
3716 | end | |
3717 | things[i].Touched:connect(bleh) | |
3718 | end | |
3719 | end | |
3720 | ||
3721 | ||
3722 | ||
3723 | ||
3724 | ||
3725 | ||
3726 | ||
3727 | ||
3728 | ||
3729 | ||
3730 | ||
3731 | ||
3732 | maximumdistance = 10000 | |
3733 | ||
3734 | function onButton1Down(mouse) | |
3735 | if Staring == true then return end | |
3736 | Clicking = true | |
3737 | while Clicking == true do | |
3738 | wait() | |
3739 | h = game.Workspace:findFirstChild("Lazor") | |
3740 | if h ~= nil then h:Remove() end | |
3741 | if mode == "None" then return end | |
3742 | ||
3743 | ||
3744 | ||
3745 | ||
3746 | ||
3747 | ||
3748 | ||
3749 | ||
3750 | ||
3751 | ||
3752 | ||
3753 | ||
3754 | ||
3755 | eyeball2.BrickColor = BrickColor.new(21) | |
3756 | ||
3757 | ||
3758 | ||
3759 | if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then | |
3760 | local a = Instance.new("Part") | |
3761 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
3762 | p = Instance.new("Part") | |
3763 | p.Parent = ball | |
3764 | p.Name = "Lazor" | |
3765 | p.Transparency = 1 | |
3766 | p.CanCollide = false | |
3767 | p.Anchored = true | |
3768 | p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance)) | |
3769 | local Place1 = p.Position | |
3770 | p:Remove() | |
3771 | a.formFactor = "Symmetric" | |
3772 | a.Size = Vector3.new(1,1,1) | |
3773 | a.Name = "Lazor" | |
3774 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
3775 | a.Parent = game.Workspace | |
3776 | a.BrickColor = BrickColor.new(21) | |
3777 | a.Transparency = 0.2 | |
3778 | a.Anchored = true | |
3779 | a.CanCollide = false | |
3780 | a.Locked = true | |
3781 | a.BottomSurface = "Smooth" | |
3782 | a.TopSurface = "Smooth" | |
3783 | d = Instance.new("SpecialMesh") | |
3784 | d.Parent = a | |
3785 | d.MeshType = "Brick" | |
3786 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
3787 | end | |
3788 | ||
3789 | ||
3790 | ||
3791 | ||
3792 | ||
3793 | if mode == "Heal" then | |
3794 | if mouse.Target ~= nil then | |
3795 | local a = Instance.new("Part") | |
3796 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
3797 | local Place1 = mouse.Hit.p | |
3798 | a.formFactor = "Symmetric" | |
3799 | a.Size = Vector3.new(1,1,1) | |
3800 | a.Name = "Lazor" | |
3801 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
3802 | a.Parent = game.Workspace | |
3803 | a.BrickColor = BrickColor.new(21) | |
3804 | a.Transparency = 0.2 | |
3805 | a.Anchored = true | |
3806 | a.CanCollide = false | |
3807 | a.Locked = true | |
3808 | a.BottomSurface = "Smooth" | |
3809 | a.TopSurface = "Smooth" | |
3810 | d = Instance.new("SpecialMesh") | |
3811 | d.Parent = a | |
3812 | d.MeshType = "Brick" | |
3813 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
3814 | ||
3815 | humanoid = mouse.Target.Parent:findFirstChild("Humanoid") | |
3816 | if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then | |
3817 | humanoid.MaxHealth = 100 | |
3818 | humanoid.Health = humanoid.Health + 1 | |
3819 | a.BrickColor = BrickColor.new(1) | |
3820 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
3821 | a.Transparency = 0.3 | |
3822 | ||
3823 | end | |
3824 | ||
3825 | end | |
3826 | end | |
3827 | ||
3828 | ||
3829 | ||
3830 | if mode == "Damage" then | |
3831 | if mouse.Target ~= nil then | |
3832 | local a = Instance.new("Part") | |
3833 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
3834 | local Place1 = mouse.Hit.p | |
3835 | a.formFactor = "Symmetric" | |
3836 | a.Size = Vector3.new(1,1,1) | |
3837 | a.Name = "Lazor" | |
3838 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
3839 | a.Parent = game.Workspace | |
3840 | a.BrickColor = BrickColor.new(21) | |
3841 | a.Transparency = 0.2 | |
3842 | a.Anchored = true | |
3843 | a.CanCollide = false | |
3844 | a.Locked = true | |
3845 | a.BottomSurface = "Smooth" | |
3846 | a.TopSurface = "Smooth" | |
3847 | d = Instance.new("SpecialMesh") | |
3848 | d.Parent = a | |
3849 | d.MeshType = "Brick" | |
3850 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
3851 | ||
3852 | ||
3853 | ||
3854 | checkadmin = 0 | |
3855 | for i = 1 , #admin do | |
3856 | if mouse.Target.Parent.Name == admin[i] then | |
3857 | checkadmin = 1 | |
3858 | end | |
3859 | end | |
3860 | if checkadmin == 0 then | |
3861 | ||
3862 | ||
3863 | if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then | |
3864 | humanoid = mouse.Target.Parent:findFirstChild("Humanoid") | |
3865 | if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then | |
3866 | humanoid.MaxHealth = 100 | |
3867 | humanoid.Health = humanoid.Health - 1 | |
3868 | a.BrickColor = BrickColor.new(21) | |
3869 | d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude) | |
3870 | a.Transparency = 0.1 | |
3871 | ||
3872 | end | |
3873 | end | |
3874 | ||
3875 | ||
3876 | ||
3877 | end | |
3878 | ||
3879 | ||
3880 | ||
3881 | ||
3882 | end | |
3883 | end | |
3884 | ||
3885 | ||
3886 | if mode == "Freeze" then | |
3887 | if mouse.Target ~= nil then | |
3888 | local a = Instance.new("Part") | |
3889 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
3890 | local Place1 = mouse.Hit.p | |
3891 | a.formFactor = "Symmetric" | |
3892 | a.Size = Vector3.new(1,1,1) | |
3893 | a.Name = "Lazor" | |
3894 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
3895 | a.Parent = game.Workspace | |
3896 | a.BrickColor = BrickColor.new(23) | |
3897 | a.Transparency = 0.2 | |
3898 | a.Anchored = true | |
3899 | a.CanCollide = false | |
3900 | a.Locked = true | |
3901 | a.BottomSurface = "Smooth" | |
3902 | a.TopSurface = "Smooth" | |
3903 | d = Instance.new("SpecialMesh") | |
3904 | d.Parent = a | |
3905 | d.MeshType = "Brick" | |
3906 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
3907 | ||
3908 | ||
3909 | ||
3910 | if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then | |
3911 | ||
3912 | a.BrickColor = BrickColor.new(23) | |
3913 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
3914 | a.Transparency = 0.2 | |
3915 | a.Reflectance = 0.2 | |
3916 | ||
3917 | mouse.Target.Anchored = true | |
3918 | mouse.Target.Friction = 0 | |
3919 | mouse.Target.Transparency = 0.5 | |
3920 | mouse.Target.Reflectance = 0.5 | |
3921 | ||
3922 | end | |
3923 | ||
3924 | ||
3925 | ||
3926 | end | |
3927 | end | |
3928 | ||
3929 | ||
3930 | ||
3931 | if mode == "Thaw" then | |
3932 | if mouse.Target ~= nil then | |
3933 | local a = Instance.new("Part") | |
3934 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
3935 | local Place1 = mouse.Hit.p | |
3936 | a.formFactor = "Symmetric" | |
3937 | a.Size = Vector3.new(1,1,1) | |
3938 | a.Name = "Lazor" | |
3939 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
3940 | a.Parent = game.Workspace | |
3941 | a.BrickColor = BrickColor.new(24) | |
3942 | a.Transparency = 0.2 | |
3943 | a.Anchored = true | |
3944 | a.CanCollide = false | |
3945 | a.Locked = true | |
3946 | a.BottomSurface = "Smooth" | |
3947 | a.TopSurface = "Smooth" | |
3948 | d = Instance.new("SpecialMesh") | |
3949 | d.Parent = a | |
3950 | d.MeshType = "Brick" | |
3951 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
3952 | ||
3953 | ||
3954 | ||
3955 | if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then | |
3956 | ||
3957 | a.BrickColor = BrickColor.new(24) | |
3958 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
3959 | a.Transparency = 0.4 | |
3960 | ||
3961 | mouse.Target.Anchored = false | |
3962 | mouse.Target.Friction = 0.3 | |
3963 | mouse.Target.Transparency = 0 | |
3964 | mouse.Target.Reflectance = 0 | |
3965 | ||
3966 | end | |
3967 | ||
3968 | ||
3969 | ||
3970 | end | |
3971 | end | |
3972 | ||
3973 | ||
3974 | ||
3975 | ||
3976 | ||
3977 | if mode == "Delete" then | |
3978 | if mouse.Target ~= nil then | |
3979 | local a = Instance.new("Part") | |
3980 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
3981 | local Place1 = mouse.Hit.p | |
3982 | a.formFactor = "Symmetric" | |
3983 | a.Size = Vector3.new(1,1,1) | |
3984 | a.Name = "Lazor" | |
3985 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
3986 | a.Parent = game.Workspace | |
3987 | a.BrickColor = BrickColor.new(26) | |
3988 | a.Transparency = 0.2 | |
3989 | a.Anchored = true | |
3990 | a.CanCollide = false | |
3991 | a.Locked = true | |
3992 | a.BottomSurface = "Smooth" | |
3993 | a.TopSurface = "Smooth" | |
3994 | d = Instance.new("SpecialMesh") | |
3995 | d.Parent = a | |
3996 | d.MeshType = "Brick" | |
3997 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
3998 | ||
3999 | ||
4000 | ||
4001 | ||
4002 | checkadmin = 0 | |
4003 | for i = 1 , #admin do | |
4004 | if mouse.Target.Parent.Name == admin[i] then | |
4005 | checkadmin = 1 | |
4006 | end | |
4007 | end | |
4008 | if checkadmin == 0 then | |
4009 | ||
4010 | ||
4011 | ||
4012 | ||
4013 | if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
4014 | ||
4015 | a.BrickColor = BrickColor.new("Really black") | |
4016 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4017 | a.Transparency = 0.4 | |
4018 | ||
4019 | mouse.Target:Remove() | |
4020 | ||
4021 | end | |
4022 | end | |
4023 | ||
4024 | ||
4025 | ||
4026 | end | |
4027 | end | |
4028 | ||
4029 | ||
4030 | ||
4031 | ||
4032 | ||
4033 | if mode == "Lock" then | |
4034 | if mouse.Target ~= nil then | |
4035 | local a = Instance.new("Part") | |
4036 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4037 | local Place1 = mouse.Hit.p | |
4038 | a.formFactor = "Symmetric" | |
4039 | a.Size = Vector3.new(1,1,1) | |
4040 | a.Name = "Lazor" | |
4041 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4042 | a.Parent = game.Workspace | |
4043 | a.BrickColor = BrickColor.new(26) | |
4044 | a.Transparency = 0.2 | |
4045 | a.Anchored = true | |
4046 | a.CanCollide = false | |
4047 | a.Locked = true | |
4048 | a.BottomSurface = "Smooth" | |
4049 | a.TopSurface = "Smooth" | |
4050 | d = Instance.new("SpecialMesh") | |
4051 | d.Parent = a | |
4052 | d.MeshType = "Brick" | |
4053 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4054 | ||
4055 | ||
4056 | if mouse.Target.Parent.Name ~= ball.Name then | |
4057 | ||
4058 | a.BrickColor = BrickColor.new("Really black") | |
4059 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4060 | a.Transparency = 0.4 | |
4061 | ||
4062 | mouse.Target.Locked = true | |
4063 | ||
4064 | end | |
4065 | ||
4066 | ||
4067 | ||
4068 | end | |
4069 | end | |
4070 | ||
4071 | ||
4072 | ||
4073 | ||
4074 | if mode == "UnLock" then | |
4075 | if mouse.Target ~= nil then | |
4076 | local a = Instance.new("Part") | |
4077 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4078 | local Place1 = mouse.Hit.p | |
4079 | a.formFactor = "Symmetric" | |
4080 | a.Size = Vector3.new(1,1,1) | |
4081 | a.Name = "Lazor" | |
4082 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4083 | a.Parent = game.Workspace | |
4084 | a.BrickColor = BrickColor.new(26) | |
4085 | a.Transparency = 0.2 | |
4086 | a.Anchored = true | |
4087 | a.CanCollide = false | |
4088 | a.Locked = true | |
4089 | a.BottomSurface = "Smooth" | |
4090 | a.TopSurface = "Smooth" | |
4091 | d = Instance.new("SpecialMesh") | |
4092 | d.Parent = a | |
4093 | d.MeshType = "Brick" | |
4094 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4095 | ||
4096 | ||
4097 | if mouse.Target.Parent.Name ~= ball.Name then | |
4098 | ||
4099 | a.BrickColor = BrickColor.new("Really black") | |
4100 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4101 | a.Transparency = 0.4 | |
4102 | ||
4103 | mouse.Target.Locked = false | |
4104 | ||
4105 | end | |
4106 | ||
4107 | ||
4108 | ||
4109 | end | |
4110 | end | |
4111 | ||
4112 | ||
4113 | ||
4114 | ||
4115 | ||
4116 | if mode == "Burn" then | |
4117 | if mouse.Target ~= nil then | |
4118 | local a = Instance.new("Part") | |
4119 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4120 | local Place1 = mouse.Hit.p | |
4121 | a.formFactor = "Symmetric" | |
4122 | a.Size = Vector3.new(1,1,1) | |
4123 | a.Name = "Lazor" | |
4124 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4125 | a.Parent = game.Workspace | |
4126 | a.BrickColor = BrickColor.new(26) | |
4127 | a.Transparency = 0.2 | |
4128 | a.Anchored = true | |
4129 | a.CanCollide = false | |
4130 | a.Locked = true | |
4131 | a.BottomSurface = "Smooth" | |
4132 | a.TopSurface = "Smooth" | |
4133 | d = Instance.new("SpecialMesh") | |
4134 | d.Parent = a | |
4135 | d.MeshType = "Brick" | |
4136 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4137 | ||
4138 | ||
4139 | ||
4140 | checkadmin = 0 | |
4141 | for i = 1 , #admin do | |
4142 | if mouse.Target.Parent.Name == admin[i] then | |
4143 | checkadmin = 1 | |
4144 | end | |
4145 | end | |
4146 | if checkadmin == 0 then | |
4147 | ||
4148 | if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then | |
4149 | ||
4150 | a.BrickColor = BrickColor.new("Really black") | |
4151 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4152 | a.Transparency = 0.4 | |
4153 | ||
4154 | mouse.Target.Material = "Slate" | |
4155 | mouse.Target.BrickColor = BrickColor.new(26) | |
4156 | mouse.Target.TopSurface = "Smooth" | |
4157 | mouse.Target.BottomSurface = "Smooth" | |
4158 | mouse.Target.Anchored = true | |
4159 | ||
4160 | end | |
4161 | end | |
4162 | ||
4163 | ||
4164 | end | |
4165 | end | |
4166 | ||
4167 | ||
4168 | ||
4169 | ||
4170 | ||
4171 | ||
4172 | ||
4173 | if mode == "Hatless" then | |
4174 | if mouse.Target ~= nil then | |
4175 | local a = Instance.new("Part") | |
4176 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4177 | local Place1 = mouse.Hit.p | |
4178 | a.formFactor = "Symmetric" | |
4179 | a.Size = Vector3.new(1,1,1) | |
4180 | a.Name = "Lazor" | |
4181 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4182 | a.Parent = game.Workspace | |
4183 | a.BrickColor = BrickColor.new(26) | |
4184 | a.Transparency = 0.2 | |
4185 | a.Anchored = true | |
4186 | a.CanCollide = false | |
4187 | a.Locked = true | |
4188 | a.BottomSurface = "Smooth" | |
4189 | a.TopSurface = "Smooth" | |
4190 | d = Instance.new("SpecialMesh") | |
4191 | d.Parent = a | |
4192 | d.MeshType = "Brick" | |
4193 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4194 | ||
4195 | ||
4196 | stuff = mouse.Target.Parent:GetChildren() | |
4197 | for i = 1 , #stuff do | |
4198 | if stuff[i].className == "Hat" then | |
4199 | stuff[i]:Remove() | |
4200 | end | |
4201 | end | |
4202 | ||
4203 | ||
4204 | ||
4205 | end | |
4206 | end | |
4207 | ||
4208 | ||
4209 | ||
4210 | ||
4211 | ||
4212 | ||
4213 | if mode == "Suitless" then | |
4214 | if mouse.Target ~= nil then | |
4215 | local a = Instance.new("Part") | |
4216 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4217 | local Place1 = mouse.Hit.p | |
4218 | a.formFactor = "Symmetric" | |
4219 | a.Size = Vector3.new(1,1,1) | |
4220 | a.Name = "Lazor" | |
4221 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4222 | a.Parent = game.Workspace | |
4223 | a.BrickColor = BrickColor.new(26) | |
4224 | a.Transparency = 0.2 | |
4225 | a.Anchored = true | |
4226 | a.CanCollide = false | |
4227 | a.Locked = true | |
4228 | a.BottomSurface = "Smooth" | |
4229 | a.TopSurface = "Smooth" | |
4230 | d = Instance.new("SpecialMesh") | |
4231 | d.Parent = a | |
4232 | d.MeshType = "Brick" | |
4233 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4234 | ||
4235 | ||
4236 | if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
4237 | p = mouse.Target.Parent | |
4238 | stuff = p:GetChildren() | |
4239 | for i = 1 , #stuff do | |
4240 | if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then | |
4241 | if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then | |
4242 | stuff[i]:Remove() | |
4243 | end | |
4244 | end | |
4245 | end | |
4246 | end | |
4247 | ||
4248 | ||
4249 | ||
4250 | end | |
4251 | end | |
4252 | ||
4253 | ||
4254 | ||
4255 | if mode == "Sit" then | |
4256 | if mouse.Target ~= nil then | |
4257 | local a = Instance.new("Part") | |
4258 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4259 | local Place1 = mouse.Hit.p | |
4260 | a.formFactor = "Symmetric" | |
4261 | a.Size = Vector3.new(1,1,1) | |
4262 | a.Name = "Lazor" | |
4263 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4264 | a.Parent = game.Workspace | |
4265 | a.BrickColor = BrickColor.new(26) | |
4266 | a.Transparency = 0.2 | |
4267 | a.Anchored = true | |
4268 | a.CanCollide = false | |
4269 | a.Locked = true | |
4270 | a.BottomSurface = "Smooth" | |
4271 | a.TopSurface = "Smooth" | |
4272 | d = Instance.new("SpecialMesh") | |
4273 | d.Parent = a | |
4274 | d.MeshType = "Brick" | |
4275 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4276 | ||
4277 | ||
4278 | humanoid = mouse.Target.Parent:findFirstChild("Humanoid") | |
4279 | if humanoid ~= nil then | |
4280 | humanoid.Sit = true | |
4281 | end | |
4282 | ||
4283 | ||
4284 | ||
4285 | end | |
4286 | end | |
4287 | ||
4288 | ||
4289 | ||
4290 | ||
4291 | ||
4292 | ||
4293 | ||
4294 | ||
4295 | ||
4296 | if mode == "Slow Drag" then | |
4297 | if mouse.Target ~= nil then | |
4298 | local a = Instance.new("Part") | |
4299 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4300 | local Place1 = mouse.Hit.p | |
4301 | a.formFactor = "Symmetric" | |
4302 | a.Size = Vector3.new(1,1,1) | |
4303 | a.Name = "Lazor" | |
4304 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4305 | a.Parent = game.Workspace | |
4306 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
4307 | a.Transparency = 0.2 | |
4308 | a.Anchored = true | |
4309 | a.CanCollide = false | |
4310 | a.Locked = true | |
4311 | a.BottomSurface = "Smooth" | |
4312 | a.TopSurface = "Smooth" | |
4313 | d = Instance.new("SpecialMesh") | |
4314 | d.Parent = a | |
4315 | d.MeshType = "Brick" | |
4316 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4317 | ||
4318 | ||
4319 | checkadmin = 0 | |
4320 | for i = 1 , #admin do | |
4321 | if mouse.Target.Parent.Name == admin[i] then | |
4322 | checkadmin = 1 | |
4323 | end | |
4324 | end | |
4325 | if checkadmin == 0 then | |
4326 | ||
4327 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
4328 | ||
4329 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
4330 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4331 | a.Transparency = 0.1 | |
4332 | ||
4333 | ||
4334 | if mouse.Target.Anchored == false then | |
4335 | asdf = mouse.Target | |
4336 | p = asdf:findFirstChild("ASDFASDF") | |
4337 | if p ~= nil then | |
4338 | p:Remove() | |
4339 | end | |
4340 | p = Instance.new("BodyVelocity") | |
4341 | p.Parent = asdf | |
4342 | p.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
4343 | p.velocity = eyeball.CFrame.lookVector * -120 | |
4344 | p.Name = "ASDFASDF" | |
4345 | wait() | |
4346 | p = asdf:findFirstChild("ASDFASDF") | |
4347 | if p ~= nil then | |
4348 | p:Remove() | |
4349 | end | |
4350 | ||
4351 | end | |
4352 | ||
4353 | ||
4354 | end | |
4355 | end | |
4356 | ||
4357 | ||
4358 | ||
4359 | ||
4360 | end | |
4361 | end | |
4362 | ||
4363 | ||
4364 | ||
4365 | ||
4366 | ||
4367 | if mode == "Kick" then | |
4368 | if mouse.Target ~= nil then | |
4369 | local a = Instance.new("Part") | |
4370 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4371 | local Place1 = mouse.Hit.p | |
4372 | a.formFactor = "Symmetric" | |
4373 | a.Size = Vector3.new(1,1,1) | |
4374 | a.Name = "Lazor" | |
4375 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4376 | a.Parent = game.Workspace | |
4377 | a.BrickColor = BrickColor.new("Dark stone grey") | |
4378 | a.Transparency = 0.2 | |
4379 | a.Anchored = true | |
4380 | a.CanCollide = false | |
4381 | a.Locked = true | |
4382 | a.BottomSurface = "Smooth" | |
4383 | a.TopSurface = "Smooth" | |
4384 | d = Instance.new("SpecialMesh") | |
4385 | d.Parent = a | |
4386 | d.MeshType = "Brick" | |
4387 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4388 | ||
4389 | checkadmin = 0 | |
4390 | for i = 1 , #admin do | |
4391 | if mouse.Target.Parent.Name == admin[i] then | |
4392 | checkadmin = 1 | |
4393 | end | |
4394 | end | |
4395 | if checkadmin == 0 then | |
4396 | ||
4397 | if mouse.Target.Parent.Name ~= me.Character.Name then | |
4398 | ||
4399 | a.BrickColor = BrickColor.new("Really black") | |
4400 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4401 | a.Transparency = 0.4 | |
4402 | ||
4403 | ||
4404 | if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
4405 | loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")() | |
4406 | end | |
4407 | ||
4408 | ||
4409 | end | |
4410 | ||
4411 | end | |
4412 | ||
4413 | end | |
4414 | end | |
4415 | ||
4416 | ||
4417 | if mode == "Ban" then | |
4418 | if mouse.Target ~= nil then | |
4419 | local a = Instance.new("Part") | |
4420 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4421 | local Place1 = mouse.Hit.p | |
4422 | a.formFactor = "Symmetric" | |
4423 | a.Size = Vector3.new(1,1,1) | |
4424 | a.Name = "Lazor" | |
4425 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4426 | a.Parent = game.Workspace | |
4427 | a.BrickColor = BrickColor.new("Dark stone grey") | |
4428 | a.Transparency = 0.2 | |
4429 | a.Anchored = true | |
4430 | a.CanCollide = false | |
4431 | a.Locked = true | |
4432 | a.BottomSurface = "Smooth" | |
4433 | a.TopSurface = "Smooth" | |
4434 | d = Instance.new("SpecialMesh") | |
4435 | d.Parent = a | |
4436 | d.MeshType = "Brick" | |
4437 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4438 | checkadmin = 0 | |
4439 | for i = 1 , #admin do | |
4440 | if mouse.Target.Parent.Name == admin[i] then | |
4441 | checkadmin = 1 | |
4442 | end | |
4443 | end | |
4444 | if checkadmin == 0 then | |
4445 | ||
4446 | ||
4447 | if mouse.Target.Parent.Name ~= me.Character.Name then | |
4448 | ||
4449 | a.BrickColor = BrickColor.new("Really black") | |
4450 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4451 | a.Transparency = 0.4 | |
4452 | ||
4453 | ||
4454 | if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
4455 | lolwut = #banned + 1 | |
4456 | a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent) | |
4457 | banned[lolwut] = a.Name | |
4458 | end | |
4459 | ||
4460 | ||
4461 | end | |
4462 | end | |
4463 | ||
4464 | ||
4465 | end | |
4466 | end | |
4467 | ||
4468 | ||
4469 | ||
4470 | ||
4471 | ||
4472 | if mode == "Explosion" then | |
4473 | if mouse.Target ~= nil then | |
4474 | local a = Instance.new("Part") | |
4475 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4476 | local Place1 = mouse.Hit.p | |
4477 | a.formFactor = "Symmetric" | |
4478 | a.Size = Vector3.new(1,1,1) | |
4479 | a.Name = "Lazor" | |
4480 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4481 | a.Parent = game.Workspace | |
4482 | a.BrickColor = BrickColor.new(105) | |
4483 | a.Transparency = 0.2 | |
4484 | a.Anchored = true | |
4485 | a.CanCollide = false | |
4486 | a.Locked = true | |
4487 | a.BottomSurface = "Smooth" | |
4488 | a.TopSurface = "Smooth" | |
4489 | d = Instance.new("SpecialMesh") | |
4490 | d.Parent = a | |
4491 | d.MeshType = "Brick" | |
4492 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4493 | ||
4494 | ||
4495 | ||
4496 | checkadmin = 0 | |
4497 | for i = 1 , #admin do | |
4498 | if mouse.Target.Parent.Name == admin[i] then | |
4499 | checkadmin = 1 | |
4500 | end | |
4501 | end | |
4502 | if checkadmin == 0 then | |
4503 | ||
4504 | ||
4505 | ||
4506 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
4507 | ||
4508 | a.BrickColor = BrickColor.new(24) | |
4509 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4510 | a.Transparency = 0.4 | |
4511 | ||
4512 | if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then | |
4513 | asdf = Instance.new("Explosion") | |
4514 | asdf.Parent = game.Workspace | |
4515 | asdf.BlastRadius = 3 | |
4516 | asdf.Position = mouse.Hit.p | |
4517 | end | |
4518 | ||
4519 | end | |
4520 | ||
4521 | ||
4522 | end | |
4523 | end | |
4524 | end | |
4525 | ||
4526 | ||
4527 | ||
4528 | ||
4529 | if mode == "Spy" then | |
4530 | ||
4531 | bodyposition.position = eyeball3.Position | |
4532 | ||
4533 | end | |
4534 | ||
4535 | ||
4536 | ||
4537 | ||
4538 | ||
4539 | ||
4540 | ||
4541 | ||
4542 | ||
4543 | if mode == "Break" then | |
4544 | if mouse.Target ~= nil then | |
4545 | local a = Instance.new("Part") | |
4546 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4547 | local Place1 = mouse.Hit.p | |
4548 | a.formFactor = "Symmetric" | |
4549 | a.Size = Vector3.new(1,1,1) | |
4550 | a.Name = "Lazor" | |
4551 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4552 | a.Parent = game.Workspace | |
4553 | a.BrickColor = BrickColor.new(192) | |
4554 | a.Transparency = 0.2 | |
4555 | a.Anchored = true | |
4556 | a.CanCollide = false | |
4557 | a.Locked = true | |
4558 | a.BottomSurface = "Smooth" | |
4559 | a.TopSurface = "Smooth" | |
4560 | d = Instance.new("SpecialMesh") | |
4561 | d.Parent = a | |
4562 | d.MeshType = "Brick" | |
4563 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4564 | ||
4565 | ||
4566 | checkadmin = 0 | |
4567 | for i = 1 , #admin do | |
4568 | if mouse.Target.Parent.Name == admin[i] then | |
4569 | checkadmin = 1 | |
4570 | end | |
4571 | end | |
4572 | if checkadmin == 0 then | |
4573 | ||
4574 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
4575 | ||
4576 | a.BrickColor = BrickColor.new(192) | |
4577 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4578 | a.Transparency = 0.1 | |
4579 | ||
4580 | mouse.Target:BreakJoints() | |
4581 | mouse.Target.Anchored = false | |
4582 | ||
4583 | end | |
4584 | end | |
4585 | end | |
4586 | end | |
4587 | ||
4588 | ||
4589 | ||
4590 | if mode == "Fly" then | |
4591 | ||
4592 | as = me.Character.Torso:findFirstChild("BodyGyros") | |
4593 | if as ~= nil then as:Remove() end | |
4594 | as = me.Character.Torso:findFirstChild("BodyPositions") | |
4595 | if as ~= nil then as:Remove() end | |
4596 | ||
4597 | bodyposition.position = eyeball3.Position | |
4598 | ||
4599 | g = Instance.new("BodyPosition") | |
4600 | g.Parent = me.Character.Torso | |
4601 | g.Name = "BodyPositions" | |
4602 | g.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
4603 | g.position = eyeball.Position-Vector3.new(0, 2, 0) | |
4604 | d = Instance.new("BodyGyro") | |
4605 | d.Parent = me.Character.Torso | |
4606 | d.Name = "BodyGyros" | |
4607 | d.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
4608 | d.D = 300 | |
4609 | d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0) | |
4610 | ||
4611 | ||
4612 | ||
4613 | ||
4614 | local a = Instance.new("Part") | |
4615 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4616 | local Place1 = me.Character.Head.Position | |
4617 | a.formFactor = "Symmetric" | |
4618 | a.Size = Vector3.new(1,1,1) | |
4619 | a.Name = "Lazor" | |
4620 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4621 | a.Parent = game.Workspace | |
4622 | a.BrickColor = BrickColor.new(192) | |
4623 | a.Transparency = 0.2 | |
4624 | a.Anchored = true | |
4625 | a.CanCollide = false | |
4626 | a.Locked = true | |
4627 | a.BottomSurface = "Smooth" | |
4628 | a.TopSurface = "Smooth" | |
4629 | d = Instance.new("SpecialMesh") | |
4630 | d.Parent = a | |
4631 | d.MeshType = "Brick" | |
4632 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4633 | ||
4634 | ||
4635 | ||
4636 | ||
4637 | ||
4638 | end | |
4639 | ||
4640 | ||
4641 | ||
4642 | ||
4643 | ||
4644 | ||
4645 | ||
4646 | ||
4647 | ||
4648 | ||
4649 | ||
4650 | ||
4651 | ||
4652 | ||
4653 | ||
4654 | if mode == "Trip" then | |
4655 | if mouse.Target ~= nil then | |
4656 | local a = Instance.new("Part") | |
4657 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4658 | local Place1 = mouse.Hit.p | |
4659 | a.formFactor = "Symmetric" | |
4660 | a.Size = Vector3.new(1,1,1) | |
4661 | a.Name = "Lazor" | |
4662 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4663 | a.Parent = game.Workspace | |
4664 | a.BrickColor = BrickColor.new("Pink") | |
4665 | a.Transparency = 0.2 | |
4666 | a.Anchored = true | |
4667 | a.CanCollide = false | |
4668 | a.Locked = true | |
4669 | a.BottomSurface = "Smooth" | |
4670 | a.TopSurface = "Smooth" | |
4671 | d = Instance.new("SpecialMesh") | |
4672 | d.Parent = a | |
4673 | d.MeshType = "Brick" | |
4674 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4675 | ||
4676 | ||
4677 | checkadmin = 0 | |
4678 | for i = 1 , #admin do | |
4679 | if mouse.Target.Parent.Name == admin[i] then | |
4680 | checkadmin = 1 | |
4681 | end | |
4682 | end | |
4683 | if checkadmin == 0 then | |
4684 | ||
4685 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
4686 | ||
4687 | a.BrickColor = BrickColor.new("Pink") | |
4688 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4689 | a.Transparency = 0.1 | |
4690 | ||
4691 | if mouse.Target.Anchored == false then | |
4692 | mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)) | |
4693 | thing = mouse.Target.Parent:findFirstChild("Torso") | |
4694 | if thing ~= nil then | |
4695 | mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)) | |
4696 | end | |
4697 | end | |
4698 | end | |
4699 | ||
4700 | end | |
4701 | ||
4702 | end | |
4703 | end | |
4704 | ||
4705 | ||
4706 | ||
4707 | ||
4708 | ||
4709 | ||
4710 | ||
4711 | ||
4712 | ||
4713 | ||
4714 | ||
4715 | ||
4716 | if mode == "Fling" then | |
4717 | if mouse.Target ~= nil then | |
4718 | local a = Instance.new("Part") | |
4719 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4720 | local Place1 = mouse.Hit.p | |
4721 | a.formFactor = "Symmetric" | |
4722 | a.Size = Vector3.new(1,1,1) | |
4723 | a.Name = "Lazor" | |
4724 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4725 | a.Parent = game.Workspace | |
4726 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
4727 | a.Transparency = 0.2 | |
4728 | a.Anchored = true | |
4729 | a.CanCollide = false | |
4730 | a.Locked = true | |
4731 | a.BottomSurface = "Smooth" | |
4732 | a.TopSurface = "Smooth" | |
4733 | d = Instance.new("SpecialMesh") | |
4734 | d.Parent = a | |
4735 | d.MeshType = "Brick" | |
4736 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4737 | ||
4738 | checkadmin = 0 | |
4739 | for i = 1 , #admin do | |
4740 | if mouse.Target.Parent.Name == admin[i] then | |
4741 | checkadmin = 1 | |
4742 | end | |
4743 | end | |
4744 | if checkadmin == 0 then | |
4745 | ||
4746 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
4747 | ||
4748 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
4749 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4750 | a.Transparency = 0.1 | |
4751 | ||
4752 | p = Instance.new("Explosion") | |
4753 | p.Parent = game.Workspace | |
4754 | p.BlastPressure = 0 | |
4755 | p.BlastRadius = 5 | |
4756 | p.Position = mouse.Hit.p | |
4757 | ||
4758 | humanoid = mouse.Target.Parent:findFirstChild("Humanoid") | |
4759 | if humanoid ~= nil then | |
4760 | humanoid.Sit = true | |
4761 | torso = humanoid.Parent:findFirstChild("Torso") | |
4762 | if torso ~= nil then | |
4763 | torso.Velocity = eyeball.CFrame.lookVector * -2000 | |
4764 | end | |
4765 | end | |
4766 | mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000 | |
4767 | ||
4768 | end | |
4769 | ||
4770 | ||
4771 | end | |
4772 | ||
4773 | end | |
4774 | end | |
4775 | ||
4776 | ||
4777 | ||
4778 | ||
4779 | ||
4780 | ||
4781 | ||
4782 | ||
4783 | ||
4784 | ||
4785 | if mode == "Push" then | |
4786 | if mouse.Target ~= nil then | |
4787 | local a = Instance.new("Part") | |
4788 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4789 | local Place1 = mouse.Hit.p | |
4790 | a.formFactor = "Symmetric" | |
4791 | a.Size = Vector3.new(1,1,1) | |
4792 | a.Name = "Lazor" | |
4793 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4794 | a.Parent = game.Workspace | |
4795 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
4796 | a.Transparency = 0.2 | |
4797 | a.Anchored = true | |
4798 | a.CanCollide = false | |
4799 | a.Locked = true | |
4800 | a.BottomSurface = "Smooth" | |
4801 | a.TopSurface = "Smooth" | |
4802 | d = Instance.new("SpecialMesh") | |
4803 | d.Parent = a | |
4804 | d.MeshType = "Brick" | |
4805 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4806 | checkadmin = 0 | |
4807 | for i = 1 , #admin do | |
4808 | if mouse.Target.Parent.Name == admin[i] then | |
4809 | checkadmin = 1 | |
4810 | end | |
4811 | end | |
4812 | if checkadmin == 0 then | |
4813 | ||
4814 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
4815 | ||
4816 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
4817 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4818 | a.Transparency = 0.1 | |
4819 | ||
4820 | ||
4821 | if mouse.Target.Anchored == false then | |
4822 | asdf = mouse.Target | |
4823 | p = asdf:findFirstChild("ASDFASDF") | |
4824 | if p ~= nil then | |
4825 | p:Remove() | |
4826 | end | |
4827 | p = Instance.new("BodyVelocity") | |
4828 | p.Parent = asdf | |
4829 | p.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
4830 | p.velocity = eyeball.CFrame.lookVector * 200 | |
4831 | p.Name = "ASDFASDF" | |
4832 | wait() | |
4833 | p = asdf:findFirstChild("ASDFASDF") | |
4834 | if p ~= nil then | |
4835 | p:Remove() | |
4836 | end | |
4837 | ||
4838 | end | |
4839 | ||
4840 | end | |
4841 | end | |
4842 | ||
4843 | ||
4844 | ||
4845 | ||
4846 | end | |
4847 | end | |
4848 | ||
4849 | ||
4850 | ||
4851 | ||
4852 | ||
4853 | ||
4854 | ||
4855 | ||
4856 | ||
4857 | ||
4858 | if mode == "ForceField" then | |
4859 | if mouse.Target ~= nil then | |
4860 | local a = Instance.new("Part") | |
4861 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4862 | local Place1 = mouse.Hit.p | |
4863 | a.formFactor = "Symmetric" | |
4864 | a.Size = Vector3.new(1,1,1) | |
4865 | a.Name = "Lazor" | |
4866 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4867 | a.Parent = game.Workspace | |
4868 | a.BrickColor = BrickColor.new("Brown") | |
4869 | a.Transparency = 0.2 | |
4870 | a.Anchored = true | |
4871 | a.CanCollide = false | |
4872 | a.Locked = true | |
4873 | a.BottomSurface = "Smooth" | |
4874 | a.TopSurface = "Smooth" | |
4875 | d = Instance.new("SpecialMesh") | |
4876 | d.Parent = a | |
4877 | d.MeshType = "Brick" | |
4878 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4879 | ||
4880 | ff = mouse.Target:findFirstChild("ForceField") | |
4881 | if ff == nil then | |
4882 | if mouse.Target.Parent ~= ball then | |
4883 | a.BrickColor = BrickColor.new("Brown") | |
4884 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4885 | a.Transparency = 0.1 | |
4886 | p = Instance.new("ForceField") | |
4887 | p.Parent = mouse.Target | |
4888 | end | |
4889 | end | |
4890 | ||
4891 | ||
4892 | ||
4893 | ||
4894 | end | |
4895 | end | |
4896 | ||
4897 | ||
4898 | if mode == "UnForceField" then | |
4899 | if mouse.Target ~= nil then | |
4900 | local a = Instance.new("Part") | |
4901 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4902 | local Place1 = mouse.Hit.p | |
4903 | a.formFactor = "Symmetric" | |
4904 | a.Size = Vector3.new(1,1,1) | |
4905 | a.Name = "Lazor" | |
4906 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4907 | a.Parent = game.Workspace | |
4908 | a.BrickColor = BrickColor.new("Cool yellow") | |
4909 | a.Transparency = 0.2 | |
4910 | a.Anchored = true | |
4911 | a.CanCollide = false | |
4912 | a.Locked = true | |
4913 | a.BottomSurface = "Smooth" | |
4914 | a.TopSurface = "Smooth" | |
4915 | d = Instance.new("SpecialMesh") | |
4916 | d.Parent = a | |
4917 | d.MeshType = "Brick" | |
4918 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4919 | ||
4920 | ff = mouse.Target:findFirstChild("ForceField") | |
4921 | if ff ~= nil then | |
4922 | ||
4923 | a.BrickColor = BrickColor.new("Brown") | |
4924 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4925 | a.Transparency = 0.1 | |
4926 | ff:Remove() | |
4927 | ||
4928 | p = mouse.Target.Parent:findFirstChild("ForceField") | |
4929 | if p ~= nil then p:Remove() end | |
4930 | ||
4931 | end | |
4932 | ||
4933 | ||
4934 | ||
4935 | ||
4936 | end | |
4937 | end | |
4938 | ||
4939 | ||
4940 | ||
4941 | ||
4942 | if mode == "NilGrav" then | |
4943 | if mouse.Target ~= nil then | |
4944 | local a = Instance.new("Part") | |
4945 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4946 | local Place1 = mouse.Hit.p | |
4947 | a.formFactor = "Symmetric" | |
4948 | a.Size = Vector3.new(1,1,1) | |
4949 | a.Name = "Lazor" | |
4950 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4951 | a.Parent = game.Workspace | |
4952 | a.BrickColor = BrickColor.new(26) | |
4953 | a.Transparency = 0.2 | |
4954 | a.Anchored = true | |
4955 | a.CanCollide = false | |
4956 | a.Locked = true | |
4957 | a.BottomSurface = "Smooth" | |
4958 | a.TopSurface = "Smooth" | |
4959 | d = Instance.new("SpecialMesh") | |
4960 | d.Parent = a | |
4961 | d.MeshType = "Brick" | |
4962 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
4963 | ||
4964 | ff = mouse.Target:findFirstChild("BodyPosition") | |
4965 | if ff == nil then | |
4966 | if mouse.Target.Parent ~= ball then | |
4967 | a.BrickColor = BrickColor.new(1) | |
4968 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
4969 | a.Transparency = 0.1 | |
4970 | p = Instance.new("BodyPosition") | |
4971 | p.Parent = mouse.Target | |
4972 | p.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
4973 | p.position = mouse.Hit.p | |
4974 | end | |
4975 | end | |
4976 | ||
4977 | ||
4978 | ||
4979 | ||
4980 | end | |
4981 | end | |
4982 | ||
4983 | ||
4984 | if mode == "UnNilGrav" then | |
4985 | if mouse.Target ~= nil then | |
4986 | local a = Instance.new("Part") | |
4987 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
4988 | local Place1 = mouse.Hit.p | |
4989 | a.formFactor = "Symmetric" | |
4990 | a.Size = Vector3.new(1,1,1) | |
4991 | a.Name = "Lazor" | |
4992 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
4993 | a.Parent = game.Workspace | |
4994 | a.BrickColor = BrickColor.new(26) | |
4995 | a.Transparency = 0.2 | |
4996 | a.Anchored = true | |
4997 | a.CanCollide = false | |
4998 | a.Locked = true | |
4999 | a.BottomSurface = "Smooth" | |
5000 | a.TopSurface = "Smooth" | |
5001 | d = Instance.new("SpecialMesh") | |
5002 | d.Parent = a | |
5003 | d.MeshType = "Brick" | |
5004 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5005 | ||
5006 | ff = mouse.Target:findFirstChild("BodyPosition") | |
5007 | if ff ~= nil then | |
5008 | if mouse.Target.Parent ~= ball then | |
5009 | a.BrickColor = BrickColor.new(1) | |
5010 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
5011 | a.Transparency = 0.1 | |
5012 | ff:Remove() | |
5013 | end | |
5014 | end | |
5015 | ||
5016 | ||
5017 | ||
5018 | ||
5019 | end | |
5020 | end | |
5021 | ||
5022 | ||
5023 | ||
5024 | ||
5025 | ||
5026 | ||
5027 | ||
5028 | if mode == "Invisible" then | |
5029 | if mouse.Target ~= nil then | |
5030 | local a = Instance.new("Part") | |
5031 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5032 | local Place1 = mouse.Hit.p | |
5033 | a.formFactor = "Symmetric" | |
5034 | a.Size = Vector3.new(1,1,1) | |
5035 | a.Name = "Lazor" | |
5036 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5037 | a.Parent = game.Workspace | |
5038 | a.BrickColor = BrickColor.new(1) | |
5039 | a.Transparency = 0.5 | |
5040 | a.Anchored = true | |
5041 | a.CanCollide = false | |
5042 | a.Locked = true | |
5043 | a.BottomSurface = "Smooth" | |
5044 | a.TopSurface = "Smooth" | |
5045 | d = Instance.new("SpecialMesh") | |
5046 | d.Parent = a | |
5047 | d.MeshType = "Brick" | |
5048 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5049 | ||
5050 | ||
5051 | if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
5052 | ||
5053 | a.BrickColor = BrickColor.new(1) | |
5054 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
5055 | a.Transparency = 0.3 | |
5056 | if mouse.Target.Transparency < 1 then | |
5057 | mouse.Target.Transparency = mouse.Target.Transparency + 0.1 | |
5058 | end | |
5059 | ||
5060 | end | |
5061 | ||
5062 | ||
5063 | ||
5064 | ||
5065 | end | |
5066 | end | |
5067 | ||
5068 | ||
5069 | ||
5070 | if mode == "Visible" then | |
5071 | if mouse.Target ~= nil then | |
5072 | local a = Instance.new("Part") | |
5073 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5074 | local Place1 = mouse.Hit.p | |
5075 | a.formFactor = "Symmetric" | |
5076 | a.Size = Vector3.new(1,1,1) | |
5077 | a.Name = "Lazor" | |
5078 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5079 | a.Parent = game.Workspace | |
5080 | a.BrickColor = BrickColor.new(1) | |
5081 | a.Transparency = 0.5 | |
5082 | a.Anchored = true | |
5083 | a.CanCollide = false | |
5084 | a.Locked = true | |
5085 | a.BottomSurface = "Smooth" | |
5086 | a.TopSurface = "Smooth" | |
5087 | d = Instance.new("SpecialMesh") | |
5088 | d.Parent = a | |
5089 | d.MeshType = "Brick" | |
5090 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5091 | ||
5092 | ||
5093 | if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
5094 | ||
5095 | a.BrickColor = BrickColor.new(1) | |
5096 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
5097 | a.Transparency = 0.3 | |
5098 | if mouse.Target.Transparency > 0 then | |
5099 | mouse.Target.Transparency = mouse.Target.Transparency - 0.1 | |
5100 | end | |
5101 | ||
5102 | end | |
5103 | ||
5104 | ||
5105 | ||
5106 | ||
5107 | end | |
5108 | end | |
5109 | ||
5110 | ||
5111 | ||
5112 | ||
5113 | ||
5114 | ||
5115 | ||
5116 | ||
5117 | ||
5118 | ||
5119 | ||
5120 | if mode == "Shield" then | |
5121 | ||
5122 | a = Instance.new("Part") | |
5123 | a.formFactor = "Symmetric" | |
5124 | a.Size = Vector3.new(12,12,2) | |
5125 | a.Name = "Lazor" | |
5126 | a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14)) | |
5127 | a.Parent = game.Workspace | |
5128 | a.BrickColor = BrickColor.new(1) | |
5129 | a.Transparency = 0.5 | |
5130 | a.Reflectance = 0.1 | |
5131 | a.Anchored = true | |
5132 | a.Locked = true | |
5133 | a.BottomSurface = "Smooth" | |
5134 | a.TopSurface = "Smooth" | |
5135 | ||
5136 | a2 = Instance.new("Part") | |
5137 | a2.formFactor = "Symmetric" | |
5138 | a2.Size = Vector3.new(20,12,2) | |
5139 | a2.Name = "Lazor" | |
5140 | a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0) | |
5141 | a2.Parent = a | |
5142 | a2.BrickColor = BrickColor.new(1) | |
5143 | a2.Transparency = 0.5 | |
5144 | a2.Reflectance = 0.1 | |
5145 | a2.Anchored = true | |
5146 | a2.Locked = true | |
5147 | a2.BottomSurface = "Smooth" | |
5148 | a2.TopSurface = "Smooth" | |
5149 | ||
5150 | a2 = Instance.new("Part") | |
5151 | a2.formFactor = "Symmetric" | |
5152 | a2.Size = Vector3.new(20,12,2) | |
5153 | a2.Name = "Lazor" | |
5154 | a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0) | |
5155 | a2.Parent = a | |
5156 | a2.BrickColor = BrickColor.new(1) | |
5157 | a2.Transparency = 0.5 | |
5158 | a2.Reflectance = 0.1 | |
5159 | a2.Anchored = true | |
5160 | a2.Locked = true | |
5161 | a2.BottomSurface = "Smooth" | |
5162 | a2.TopSurface = "Smooth" | |
5163 | ||
5164 | ||
5165 | a2 = Instance.new("Part") | |
5166 | a2.formFactor = "Symmetric" | |
5167 | a2.Size = Vector3.new(12,20,2) | |
5168 | a2.Name = "Lazor" | |
5169 | a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0) | |
5170 | a2.Parent = a | |
5171 | a2.BrickColor = BrickColor.new(1) | |
5172 | a2.Transparency = 0.5 | |
5173 | a2.Reflectance = 0.1 | |
5174 | a2.Anchored = true | |
5175 | a2.Locked = true | |
5176 | a2.BottomSurface = "Smooth" | |
5177 | a2.TopSurface = "Smooth" | |
5178 | ||
5179 | a2 = Instance.new("Part") | |
5180 | a2.formFactor = "Symmetric" | |
5181 | a2.Size = Vector3.new(12,20,2) | |
5182 | a2.Name = "Lazor" | |
5183 | a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0) | |
5184 | a2.Parent = a | |
5185 | a2.BrickColor = BrickColor.new(1) | |
5186 | a2.Transparency = 0.5 | |
5187 | a2.Reflectance = 0.1 | |
5188 | a2.Anchored = true | |
5189 | a2.Locked = true | |
5190 | a2.BottomSurface = "Smooth" | |
5191 | a2.TopSurface = "Smooth" | |
5192 | ||
5193 | ||
5194 | end | |
5195 | ||
5196 | ||
5197 | ||
5198 | ||
5199 | ||
5200 | ||
5201 | if mode == "Absorb" then | |
5202 | ||
5203 | stuff = game.Workspace:GetChildren() | |
5204 | for i = 1 , #stuff do | |
5205 | if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then | |
5206 | ||
5207 | checkadmin = 0 | |
5208 | for i = 1 , #admin do | |
5209 | if stuff[i].Name == admin[i] then | |
5210 | checkadmin = 1 | |
5211 | end | |
5212 | end | |
5213 | if checkadmin == 0 then | |
5214 | ||
5215 | if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then | |
5216 | if (stuff[i].Position-eyeball.Position).magnitude <= 25 then | |
5217 | d = stuff[i]:findFirstChild("BodyPosition") | |
5218 | if d == nil then | |
5219 | stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2)) | |
5220 | stuff[i].CanCollide = false | |
5221 | stuff[i]:BreakJoints() | |
5222 | stuff[i].Anchored = false | |
5223 | a = Instance.new("BodyPosition") | |
5224 | a.Parent = stuff[i] | |
5225 | a.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
5226 | a.position = eyeball.Position | |
5227 | end | |
5228 | if d ~= nil then | |
5229 | d.BodyPosition.position = eyeball.Position | |
5230 | end | |
5231 | end | |
5232 | end | |
5233 | ||
5234 | ||
5235 | if stuff[i].className == "Model" then | |
5236 | asdf = stuff[i]:GetChildren() | |
5237 | for i = 1 , #asdf do | |
5238 | if asdf[i] ~= ball then | |
5239 | if asdf[i].className == "Part" then | |
5240 | ||
5241 | ||
5242 | if (asdf[i].Position-eyeball.Position).magnitude <= 25 then | |
5243 | d = asdf[i]:findFirstChild("BodyPosition") | |
5244 | if d == nil then | |
5245 | asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2)) | |
5246 | asdf[i].CanCollide = false | |
5247 | asdf[i]:BreakJoints() | |
5248 | asdf[i].Anchored = false | |
5249 | a = Instance.new("BodyPosition") | |
5250 | a.Parent = asdf[i] | |
5251 | a.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
5252 | a.position = eyeball.Position | |
5253 | end | |
5254 | if d ~= nil then | |
5255 | d.BodyPosition.position = eyeball.Position | |
5256 | end | |
5257 | end | |
5258 | ||
5259 | ||
5260 | end | |
5261 | end | |
5262 | end | |
5263 | end | |
5264 | end | |
5265 | ||
5266 | ||
5267 | end | |
5268 | end | |
5269 | ||
5270 | end | |
5271 | ||
5272 | ||
5273 | ||
5274 | ||
5275 | ||
5276 | ||
5277 | ||
5278 | ||
5279 | ||
5280 | if mode == "BaleFire" then | |
5281 | ||
5282 | ||
5283 | ||
5284 | ||
5285 | for i = 1 , 300/5 do | |
5286 | BaleFireValue = BaleFireValue + 5 | |
5287 | a = Instance.new("Part") | |
5288 | a.formFactor = "Symmetric" | |
5289 | a.CanCollide = false | |
5290 | a.Size = Vector3.new(1,1,1) | |
5291 | a.Name = "Lazor" | |
5292 | a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue)) | |
5293 | a.Parent = game.Workspace | |
5294 | a.BrickColor = BrickColor.new(1) | |
5295 | a.Transparency = 1 | |
5296 | a.Anchored = true | |
5297 | a.Locked = true | |
5298 | a.BottomSurface = "Smooth" | |
5299 | a.TopSurface = "Smooth" | |
5300 | d = Instance.new("Explosion") | |
5301 | d.Parent = game.Workspace | |
5302 | d.BlastRadius = 5 | |
5303 | d.Position = a.Position | |
5304 | end | |
5305 | ||
5306 | ||
5307 | end | |
5308 | ||
5309 | ||
5310 | ||
5311 | ||
5312 | ||
5313 | ||
5314 | ||
5315 | ||
5316 | ||
5317 | ||
5318 | ||
5319 | ||
5320 | ||
5321 | if mode == "Machine Gun" then | |
5322 | ||
5323 | ||
5324 | if mouse.Target ~= nil then | |
5325 | local a = Instance.new("Part") | |
5326 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5327 | local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2) | |
5328 | a.formFactor = "Symmetric" | |
5329 | a.Size = Vector3.new(1,1,1) | |
5330 | a.Name = "Lazor" | |
5331 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5332 | a.Parent = game.Workspace | |
5333 | a.BrickColor = BrickColor.new(24) | |
5334 | a.Transparency = 0.5 | |
5335 | a.Anchored = true | |
5336 | a.CanCollide = false | |
5337 | a.Locked = true | |
5338 | a.BottomSurface = "Smooth" | |
5339 | a.TopSurface = "Smooth" | |
5340 | d = Instance.new("SpecialMesh") | |
5341 | d.Parent = a | |
5342 | d.MeshType = "Brick" | |
5343 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5344 | shotsound:play() | |
5345 | ||
5346 | checkadmin = 0 | |
5347 | for i = 1 , #admin do | |
5348 | if mouse.Target.Parent.Name == admin[i] then | |
5349 | checkadmin = 1 | |
5350 | end | |
5351 | end | |
5352 | if checkadmin == 0 then | |
5353 | ||
5354 | if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then | |
5355 | ||
5356 | humanoid = mouse.Target.Parent:findFirstChild("Humanoid") | |
5357 | if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then | |
5358 | humanoid.MaxHealth = 100 | |
5359 | humanoid.Health = humanoid.Health - 3 | |
5360 | end | |
5361 | end | |
5362 | ||
5363 | end | |
5364 | end | |
5365 | ||
5366 | end | |
5367 | ||
5368 | ||
5369 | ||
5370 | ||
5371 | ||
5372 | ||
5373 | ||
5374 | ||
5375 | ||
5376 | if mode == "Capture" then | |
5377 | if mouse.Target ~= nil then | |
5378 | local a = Instance.new("Part") | |
5379 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5380 | local Place1 = mouse.Hit.p | |
5381 | a.formFactor = "Symmetric" | |
5382 | a.Size = Vector3.new(1,1,1) | |
5383 | a.Name = "Lazor" | |
5384 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5385 | a.Parent = game.Workspace | |
5386 | a.Transparency = 0.5 | |
5387 | a.Anchored = true | |
5388 | a.CanCollide = false | |
5389 | a.Locked = true | |
5390 | a.BottomSurface = "Smooth" | |
5391 | a.TopSurface = "Smooth" | |
5392 | d = Instance.new("SpecialMesh") | |
5393 | d.Parent = a | |
5394 | d.MeshType = "Brick" | |
5395 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5396 | ||
5397 | ||
5398 | ||
5399 | ||
5400 | checkadmin = 0 | |
5401 | for i = 1 , #admin do | |
5402 | if mouse.Target.Parent.Name == admin[i] then | |
5403 | checkadmin = 1 | |
5404 | end | |
5405 | end | |
5406 | if checkadmin == 0 then | |
5407 | ||
5408 | if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then | |
5409 | ||
5410 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
5411 | a.Transparency = 0.3 | |
5412 | h = mouse.Target.Parent:findFirstChild("Humanoid") | |
5413 | if h ~= nil then | |
5414 | d = h.Parent:findFirstChild("Torso") | |
5415 | if d ~= nil then | |
5416 | weld = Instance.new("Weld") | |
5417 | weld.Parent = eyeball | |
5418 | weld.Part0 = eyeball | |
5419 | weld.Part1 = d | |
5420 | weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14) | |
5421 | end | |
5422 | end | |
5423 | ||
5424 | end | |
5425 | end | |
5426 | ||
5427 | ||
5428 | ||
5429 | ||
5430 | end | |
5431 | end | |
5432 | ||
5433 | ||
5434 | ||
5435 | ||
5436 | ||
5437 | ||
5438 | ||
5439 | ||
5440 | ||
5441 | ||
5442 | if mode == "Slaughter" then | |
5443 | if mouse.Target ~= nil then | |
5444 | local a = Instance.new("Part") | |
5445 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5446 | local Place1 = mouse.Hit.p | |
5447 | a.formFactor = "Symmetric" | |
5448 | a.Size = Vector3.new(1,1,1) | |
5449 | a.Name = "Lazor" | |
5450 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5451 | a.Parent = game.Workspace | |
5452 | a.BrickColor = BrickColor.new(26) | |
5453 | a.Transparency = 0.2 | |
5454 | a.Anchored = true | |
5455 | a.CanCollide = false | |
5456 | a.Locked = true | |
5457 | a.BottomSurface = "Smooth" | |
5458 | a.TopSurface = "Smooth" | |
5459 | d = Instance.new("SpecialMesh") | |
5460 | d.Parent = a | |
5461 | d.MeshType = "Brick" | |
5462 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5463 | ||
5464 | checkadmin = 0 | |
5465 | for i = 1 , #admin do | |
5466 | if mouse.Target.Parent.Name == admin[i] then | |
5467 | checkadmin = 1 | |
5468 | end | |
5469 | end | |
5470 | if checkadmin == 0 then | |
5471 | ||
5472 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
5473 | ||
5474 | a.BrickColor = BrickColor.new("Really black") | |
5475 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
5476 | a.Transparency = 0.4 | |
5477 | ||
5478 | h = mouse.Target.Parent:findFirstChild("Humanoid") | |
5479 | if h ~= nil then | |
5480 | h.MaxHealth = 0 | |
5481 | h.Health = 0 | |
5482 | for i = 1 , math.random(5, 7) do | |
5483 | p = Instance.new("Part") | |
5484 | p.Parent = h.Parent | |
5485 | p.Size = Vector3.new(1, 1, 1) | |
5486 | p.BrickColor = BrickColor.new(21) | |
5487 | p.CanCollide = false | |
5488 | p.Locked = true | |
5489 | p.TopSurface = "Smooth" | |
5490 | p.BottomSurface = "Smooth" | |
5491 | p.CFrame = mouse.Target.CFrame | |
5492 | d = Instance.new("SpecialMesh") | |
5493 | d.Parent = p | |
5494 | d.MeshType = "Brick" | |
5495 | d.Scale = Vector3.new(0.2, 0.2, 0.2) | |
5496 | p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20)) | |
5497 | end | |
5498 | end | |
5499 | end | |
5500 | end | |
5501 | ||
5502 | ||
5503 | ||
5504 | end | |
5505 | end | |
5506 | ||
5507 | ||
5508 | ||
5509 | ||
5510 | ||
5511 | ||
5512 | ||
5513 | ||
5514 | ||
5515 | ||
5516 | ||
5517 | ||
5518 | if mode == "Jail" then | |
5519 | if mouse.Target ~= nil then | |
5520 | local a = Instance.new("Part") | |
5521 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5522 | local Place1 = mouse.Hit.p | |
5523 | a.formFactor = "Symmetric" | |
5524 | a.Size = Vector3.new(1,1,1) | |
5525 | a.Name = "Lazor" | |
5526 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5527 | a.Parent = game.Workspace | |
5528 | a.BrickColor = BrickColor.new(26) | |
5529 | a.Transparency = 0.2 | |
5530 | a.Anchored = true | |
5531 | a.CanCollide = false | |
5532 | a.Locked = true | |
5533 | a.BottomSurface = "Smooth" | |
5534 | a.TopSurface = "Smooth" | |
5535 | d = Instance.new("SpecialMesh") | |
5536 | d.Parent = a | |
5537 | d.MeshType = "Brick" | |
5538 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5539 | ||
5540 | ||
5541 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
5542 | ||
5543 | a.BrickColor = BrickColor.new("Really black") | |
5544 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
5545 | a.Transparency = 0.4 | |
5546 | ||
5547 | ||
5548 | ||
5549 | if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
5550 | a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent) | |
5551 | p = a:findFirstChild("Backpack") | |
5552 | if p ~= nil then | |
5553 | stuff = p:GetChildren() | |
5554 | for i = 1 , #stuff do | |
5555 | stuff[i]:Remove() | |
5556 | end | |
5557 | end | |
5558 | s = a.Character:GetChildren() | |
5559 | for i = 1 , #s do | |
5560 | if s[i].className == "Tool" or s[i].className == "HopperBin" then | |
5561 | s[i]:Remove() | |
5562 | end | |
5563 | end | |
5564 | end | |
5565 | ||
5566 | p = mouse.Target.Parent:findFirstChild("Torso") | |
5567 | if p ~= nil then | |
5568 | ||
5569 | b = Instance.new("Model") | |
5570 | b.Parent = me.Character | |
5571 | b.Name = "Jail" | |
5572 | c = Instance.new("Part") | |
5573 | c.Parent = b | |
5574 | c.TopSurface = "Smooth" | |
5575 | c.BottomSurface = "Smooth" | |
5576 | c.Locked = true | |
5577 | c.BrickColor = BrickColor.new(26) | |
5578 | c.formFactor = "Symmetric" | |
5579 | c.Size = Vector3.new(18, 2, 2) | |
5580 | c.Anchored = true | |
5581 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8)) | |
5582 | c = Instance.new("Part") | |
5583 | c.Parent = b | |
5584 | c.TopSurface = "Smooth" | |
5585 | c.BottomSurface = "Smooth" | |
5586 | c.Locked = true | |
5587 | c.BrickColor = BrickColor.new(26) | |
5588 | c.formFactor = "Symmetric" | |
5589 | c.Size = Vector3.new(18, 2, 2) | |
5590 | c.Anchored = true | |
5591 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8)) | |
5592 | c = Instance.new("Part") | |
5593 | c.Parent = b | |
5594 | c.TopSurface = "Smooth" | |
5595 | c.BottomSurface = "Smooth" | |
5596 | c.Locked = true | |
5597 | c.BrickColor = BrickColor.new(26) | |
5598 | c.formFactor = "Symmetric" | |
5599 | c.Size = Vector3.new(18, 2, 2) | |
5600 | c.Anchored = true | |
5601 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8)) | |
5602 | c = Instance.new("Part") | |
5603 | c.Parent = b | |
5604 | c.TopSurface = "Smooth" | |
5605 | c.BottomSurface = "Smooth" | |
5606 | c.Locked = true | |
5607 | c.BrickColor = BrickColor.new(26) | |
5608 | c.formFactor = "Symmetric" | |
5609 | c.Size = Vector3.new(18, 2, 2) | |
5610 | c.Anchored = true | |
5611 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8)) | |
5612 | c = Instance.new("Part") | |
5613 | c.Parent = b | |
5614 | c.TopSurface = "Smooth" | |
5615 | c.BottomSurface = "Smooth" | |
5616 | c.Locked = true | |
5617 | c.BrickColor = BrickColor.new(26) | |
5618 | c.formFactor = "Symmetric" | |
5619 | c.Size = Vector3.new(2, 2, 18) | |
5620 | c.Anchored = true | |
5621 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0)) | |
5622 | c = Instance.new("Part") | |
5623 | c.Parent = b | |
5624 | c.TopSurface = "Smooth" | |
5625 | c.BottomSurface = "Smooth" | |
5626 | c.Locked = true | |
5627 | c.BrickColor = BrickColor.new(26) | |
5628 | c.formFactor = "Symmetric" | |
5629 | c.Size = Vector3.new(2, 2, 18) | |
5630 | c.Anchored = true | |
5631 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0)) | |
5632 | c = Instance.new("Part") | |
5633 | c.Parent = b | |
5634 | c.TopSurface = "Smooth" | |
5635 | c.BottomSurface = "Smooth" | |
5636 | c.Locked = true | |
5637 | c.BrickColor = BrickColor.new(26) | |
5638 | c.formFactor = "Symmetric" | |
5639 | c.Size = Vector3.new(2, 2, 18) | |
5640 | c.Anchored = true | |
5641 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0)) | |
5642 | c = Instance.new("Part") | |
5643 | c.Parent = b | |
5644 | c.TopSurface = "Smooth" | |
5645 | c.BottomSurface = "Smooth" | |
5646 | c.Locked = true | |
5647 | c.BrickColor = BrickColor.new(26) | |
5648 | c.formFactor = "Symmetric" | |
5649 | c.Size = Vector3.new(2, 2, 18) | |
5650 | c.Anchored = true | |
5651 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0)) | |
5652 | c = Instance.new("Part") | |
5653 | c.Parent = b | |
5654 | c.TopSurface = "Smooth" | |
5655 | c.BottomSurface = "Smooth" | |
5656 | c.Locked = true | |
5657 | c.BrickColor = BrickColor.new(26) | |
5658 | c.formFactor = "Symmetric" | |
5659 | c.Size = Vector3.new(2, 18, 2) | |
5660 | c.Anchored = true | |
5661 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8)) | |
5662 | c = Instance.new("Part") | |
5663 | c.Parent = b | |
5664 | c.TopSurface = "Smooth" | |
5665 | c.BottomSurface = "Smooth" | |
5666 | c.Locked = true | |
5667 | c.BrickColor = BrickColor.new(26) | |
5668 | c.formFactor = "Symmetric" | |
5669 | c.Size = Vector3.new(2, 18, 2) | |
5670 | c.Anchored = true | |
5671 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8)) | |
5672 | c = Instance.new("Part") | |
5673 | c.Parent = b | |
5674 | c.TopSurface = "Smooth" | |
5675 | c.BottomSurface = "Smooth" | |
5676 | c.Locked = true | |
5677 | c.BrickColor = BrickColor.new(26) | |
5678 | c.formFactor = "Symmetric" | |
5679 | c.Size = Vector3.new(2, 18, 2) | |
5680 | c.Anchored = true | |
5681 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8)) | |
5682 | c = Instance.new("Part") | |
5683 | c.Parent = b | |
5684 | c.TopSurface = "Smooth" | |
5685 | c.BottomSurface = "Smooth" | |
5686 | c.Locked = true | |
5687 | c.BrickColor = BrickColor.new(26) | |
5688 | c.formFactor = "Symmetric" | |
5689 | c.Size = Vector3.new(2, 18, 2) | |
5690 | c.Anchored = true | |
5691 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8)) | |
5692 | ||
5693 | ||
5694 | c = Instance.new("Part") | |
5695 | c.Parent = b | |
5696 | c.TopSurface = "Smooth" | |
5697 | c.BottomSurface = "Smooth" | |
5698 | c.Locked = true | |
5699 | c.BrickColor = BrickColor.new(23) | |
5700 | c.Transparency = 0.5 | |
5701 | c.Reflectance = 0.1 | |
5702 | c.formFactor = "Symmetric" | |
5703 | c.Size = Vector3.new(1, 16, 16) | |
5704 | c.Anchored = true | |
5705 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0)) | |
5706 | c = Instance.new("Part") | |
5707 | c.Parent = b | |
5708 | c.TopSurface = "Smooth" | |
5709 | c.BottomSurface = "Smooth" | |
5710 | c.Locked = true | |
5711 | c.BrickColor = BrickColor.new(23) | |
5712 | c.Transparency = 0.5 | |
5713 | c.Reflectance = 0.1 | |
5714 | c.formFactor = "Symmetric" | |
5715 | c.Size = Vector3.new(1, 16, 16) | |
5716 | c.Anchored = true | |
5717 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0)) | |
5718 | c = Instance.new("Part") | |
5719 | c.Parent = b | |
5720 | c.TopSurface = "Smooth" | |
5721 | c.BottomSurface = "Smooth" | |
5722 | c.Locked = true | |
5723 | c.BrickColor = BrickColor.new(23) | |
5724 | c.Transparency = 0.5 | |
5725 | c.Reflectance = 0.1 | |
5726 | c.formFactor = "Symmetric" | |
5727 | c.Size = Vector3.new(16, 16, 1) | |
5728 | c.Anchored = true | |
5729 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8)) | |
5730 | c = Instance.new("Part") | |
5731 | c.Parent = b | |
5732 | c.TopSurface = "Smooth" | |
5733 | c.BottomSurface = "Smooth" | |
5734 | c.Locked = true | |
5735 | c.BrickColor = BrickColor.new(23) | |
5736 | c.Transparency = 0.5 | |
5737 | c.Reflectance = 0.1 | |
5738 | c.formFactor = "Symmetric" | |
5739 | c.Size = Vector3.new(16, 16, 1) | |
5740 | c.Anchored = true | |
5741 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8)) | |
5742 | c = Instance.new("Part") | |
5743 | c.Parent = b | |
5744 | c.TopSurface = "Smooth" | |
5745 | c.BottomSurface = "Smooth" | |
5746 | c.Locked = true | |
5747 | c.BrickColor = BrickColor.new(23) | |
5748 | c.Transparency = 0.5 | |
5749 | c.Reflectance = 0.1 | |
5750 | c.formFactor = "Symmetric" | |
5751 | c.Size = Vector3.new(16, 1, 16) | |
5752 | c.Anchored = true | |
5753 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0)) | |
5754 | c = Instance.new("Part") | |
5755 | c.Parent = b | |
5756 | c.TopSurface = "Smooth" | |
5757 | c.BottomSurface = "Smooth" | |
5758 | c.Locked = true | |
5759 | c.BrickColor = BrickColor.new(23) | |
5760 | c.Transparency = 0.5 | |
5761 | c.Reflectance = 0.1 | |
5762 | c.formFactor = "Symmetric" | |
5763 | c.Size = Vector3.new(16, 1, 16) | |
5764 | c.Anchored = true | |
5765 | c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0)) | |
5766 | ||
5767 | end | |
5768 | end | |
5769 | end | |
5770 | ||
5771 | ||
5772 | end | |
5773 | ||
5774 | ||
5775 | ||
5776 | ||
5777 | if mode == "UnJail" then | |
5778 | if mouse.Target ~= nil then | |
5779 | local a = Instance.new("Part") | |
5780 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5781 | local Place1 = mouse.Hit.p | |
5782 | a.formFactor = "Symmetric" | |
5783 | a.Size = Vector3.new(1,1,1) | |
5784 | a.Name = "Lazor" | |
5785 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5786 | a.Parent = game.Workspace | |
5787 | a.BrickColor = BrickColor.new(26) | |
5788 | a.Transparency = 0.2 | |
5789 | a.Anchored = true | |
5790 | a.CanCollide = false | |
5791 | a.Locked = true | |
5792 | a.BottomSurface = "Smooth" | |
5793 | a.TopSurface = "Smooth" | |
5794 | d = Instance.new("SpecialMesh") | |
5795 | d.Parent = a | |
5796 | d.MeshType = "Brick" | |
5797 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5798 | ||
5799 | ||
5800 | ||
5801 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
5802 | ||
5803 | a.BrickColor = BrickColor.new("Really black") | |
5804 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
5805 | a.Transparency = 0.4 | |
5806 | ||
5807 | ||
5808 | if mouse.Target.Parent.Name == "Jail" then | |
5809 | mouse.Target.Parent:Remove() | |
5810 | end | |
5811 | end | |
5812 | ||
5813 | ||
5814 | ||
5815 | end | |
5816 | end | |
5817 | ||
5818 | ||
5819 | ||
5820 | ||
5821 | ||
5822 | ||
5823 | ||
5824 | if mode == "Faint" then | |
5825 | if mouse.Target ~= nil then | |
5826 | local a = Instance.new("Part") | |
5827 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5828 | local Place1 = mouse.Hit.p | |
5829 | a.formFactor = "Symmetric" | |
5830 | a.Size = Vector3.new(1,1,1) | |
5831 | a.Name = "Lazor" | |
5832 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5833 | a.Parent = game.Workspace | |
5834 | a.BrickColor = BrickColor.new(26) | |
5835 | a.Transparency = 0.2 | |
5836 | a.Anchored = true | |
5837 | a.CanCollide = false | |
5838 | a.Locked = true | |
5839 | a.BottomSurface = "Smooth" | |
5840 | a.TopSurface = "Smooth" | |
5841 | d = Instance.new("SpecialMesh") | |
5842 | d.Parent = a | |
5843 | d.MeshType = "Brick" | |
5844 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5845 | ||
5846 | checkadmin = 0 | |
5847 | for i = 1 , #admin do | |
5848 | if mouse.Target.Parent.Name == admin[i] then | |
5849 | checkadmin = 1 | |
5850 | end | |
5851 | end | |
5852 | if checkadmin == 0 then | |
5853 | ||
5854 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
5855 | ||
5856 | a.BrickColor = BrickColor.new("Really black") | |
5857 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
5858 | a.Transparency = 0.4 | |
5859 | ||
5860 | ||
5861 | ||
5862 | torso = mouse.Target.Parent:findFirstChild("Torso") | |
5863 | h = mouse.Target.Parent:findFirstChild("Humanoid") | |
5864 | if h ~= nil then | |
5865 | h.MaxHealth = 100 | |
5866 | h.Health = 1 | |
5867 | end | |
5868 | if torso ~= nil then | |
5869 | asdf = torso:findFirstChild("BodyGyro") | |
5870 | if asdf == nil then | |
5871 | torso.CFrame = CFrame.new(torso.Position) | |
5872 | p = Instance.new("BodyGyro") | |
5873 | p.Parent = torso | |
5874 | p.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
5875 | p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0) | |
5876 | p.D = 50 | |
5877 | a = Instance.new("BodyVelocity") | |
5878 | a.Parent = torso | |
5879 | a.velocity = Vector3.new(0, -10, 0) | |
5880 | a.maxForce = Vector3.new(math.huge, 9999999, math.huge) | |
5881 | end | |
5882 | end | |
5883 | ||
5884 | ||
5885 | ||
5886 | end | |
5887 | end | |
5888 | ||
5889 | ||
5890 | end | |
5891 | end | |
5892 | ||
5893 | ||
5894 | ||
5895 | ||
5896 | if mode == "Draw" then | |
5897 | if mouse.Target ~= nil then | |
5898 | local a = Instance.new("Part") | |
5899 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5900 | local Place1 = mouse.Hit.p | |
5901 | a.formFactor = "Symmetric" | |
5902 | a.Size = Vector3.new(1,1,1) | |
5903 | a.Name = "Lazor" | |
5904 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5905 | a.Parent = game.Workspace | |
5906 | a.BrickColor = BrickColor.new(26) | |
5907 | a.Transparency = 0.2 | |
5908 | a.Anchored = true | |
5909 | a.CanCollide = false | |
5910 | a.Locked = true | |
5911 | a.BottomSurface = "Smooth" | |
5912 | a.TopSurface = "Smooth" | |
5913 | d = Instance.new("SpecialMesh") | |
5914 | d.Parent = a | |
5915 | d.MeshType = "Brick" | |
5916 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5917 | ||
5918 | ||
5919 | a.BrickColor = BrickColor.new("Really black") | |
5920 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
5921 | a.Transparency = 0.4 | |
5922 | ||
5923 | a = game.Workspace:findFirstChild("Base") | |
5924 | if a ~= nil then | |
5925 | ||
5926 | p = Instance.new("Part") | |
5927 | p.Parent = game.Workspace | |
5928 | p.BrickColor = BrickColor.new(26) | |
5929 | p.TopSurface = "Smooth" | |
5930 | p.BottomSurface = "Smooth" | |
5931 | p.Anchored = true | |
5932 | p.formFactor = "Plate" | |
5933 | p.Size = Vector3.new(3, 0.4, 3) | |
5934 | p.Locked = true | |
5935 | p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z)) | |
5936 | ||
5937 | end | |
5938 | ||
5939 | end | |
5940 | end | |
5941 | ||
5942 | ||
5943 | ||
5944 | ||
5945 | ||
5946 | ||
5947 | ||
5948 | ||
5949 | ||
5950 | ||
5951 | ||
5952 | if mode == "Random Colors" then | |
5953 | if mouse.Target ~= nil then | |
5954 | local a = Instance.new("Part") | |
5955 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5956 | local Place1 = mouse.Hit.p | |
5957 | a.formFactor = "Symmetric" | |
5958 | a.Size = Vector3.new(1,1,1) | |
5959 | a.Name = "Lazor" | |
5960 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
5961 | a.Parent = game.Workspace | |
5962 | a.BrickColor = BrickColor.new(math.random(1, 200)) | |
5963 | a.Transparency = 0.5 | |
5964 | a.Anchored = true | |
5965 | a.CanCollide = false | |
5966 | a.Locked = true | |
5967 | a.BottomSurface = "Smooth" | |
5968 | a.TopSurface = "Smooth" | |
5969 | d = Instance.new("SpecialMesh") | |
5970 | d.Parent = a | |
5971 | d.MeshType = "Brick" | |
5972 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
5973 | ||
5974 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
5975 | ||
5976 | mouse.Target.BrickColor = BrickColor.new(math.random(1, 200)) | |
5977 | end | |
5978 | ||
5979 | end | |
5980 | end | |
5981 | ||
5982 | ||
5983 | ||
5984 | ||
5985 | ||
5986 | ||
5987 | ||
5988 | if mode == "Steal Color" then | |
5989 | if mouse.Target ~= nil then | |
5990 | ||
5991 | eyeball22.BrickColor = mouse.Target.BrickColor | |
5992 | ||
5993 | local a = Instance.new("Part") | |
5994 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
5995 | local Place1 = mouse.Hit.p | |
5996 | a.formFactor = "Symmetric" | |
5997 | a.Size = Vector3.new(1,1,1) | |
5998 | a.Name = "Lazor" | |
5999 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6000 | a.Parent = game.Workspace | |
6001 | a.BrickColor = eyeball22.BrickColor | |
6002 | a.Transparency = 0.5 | |
6003 | a.Anchored = true | |
6004 | a.CanCollide = false | |
6005 | a.Locked = true | |
6006 | a.BottomSurface = "Smooth" | |
6007 | a.TopSurface = "Smooth" | |
6008 | d = Instance.new("SpecialMesh") | |
6009 | d.Parent = a | |
6010 | d.MeshType = "Brick" | |
6011 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6012 | ||
6013 | ||
6014 | ||
6015 | end | |
6016 | end | |
6017 | ||
6018 | ||
6019 | ||
6020 | if mode == "Give Color" then | |
6021 | if mouse.Target ~= nil then | |
6022 | ||
6023 | if mouse.Target.Parent.Name ~= ball.Name then | |
6024 | mouse.Target.BrickColor = eyeball22.BrickColor | |
6025 | ||
6026 | local a = Instance.new("Part") | |
6027 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6028 | local Place1 = mouse.Hit.p | |
6029 | a.formFactor = "Symmetric" | |
6030 | a.Size = Vector3.new(1,1,1) | |
6031 | a.Name = "Lazor" | |
6032 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6033 | a.Parent = game.Workspace | |
6034 | a.BrickColor = eyeball22.BrickColor | |
6035 | a.Transparency = 0.5 | |
6036 | a.Anchored = true | |
6037 | a.CanCollide = false | |
6038 | a.Locked = true | |
6039 | a.BottomSurface = "Smooth" | |
6040 | a.TopSurface = "Smooth" | |
6041 | d = Instance.new("SpecialMesh") | |
6042 | d.Parent = a | |
6043 | d.MeshType = "Brick" | |
6044 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6045 | ||
6046 | ||
6047 | end | |
6048 | end | |
6049 | end | |
6050 | ||
6051 | ||
6052 | ||
6053 | ||
6054 | ||
6055 | ||
6056 | ||
6057 | ||
6058 | ||
6059 | if mode == "Drag" then | |
6060 | if mouse.Target ~= nil then | |
6061 | local a = Instance.new("Part") | |
6062 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6063 | local Place1 = mouse.Hit.p | |
6064 | a.formFactor = "Symmetric" | |
6065 | a.Size = Vector3.new(1,1,1) | |
6066 | a.Name = "Lazor" | |
6067 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6068 | a.Parent = game.Workspace | |
6069 | a.Transparency = 0.2 | |
6070 | a.Anchored = true | |
6071 | a.CanCollide = false | |
6072 | a.Locked = true | |
6073 | a.BottomSurface = "Smooth" | |
6074 | a.TopSurface = "Smooth" | |
6075 | d = Instance.new("SpecialMesh") | |
6076 | d.Parent = a | |
6077 | d.MeshType = "Brick" | |
6078 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6079 | ||
6080 | checkadmin = 0 | |
6081 | for i = 1 , #admin do | |
6082 | if mouse.Target.Parent.Name == admin[i] then | |
6083 | checkadmin = 1 | |
6084 | end | |
6085 | end | |
6086 | if checkadmin == 0 then | |
6087 | ||
6088 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
6089 | ||
6090 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
6091 | a.Transparency = 0.1 | |
6092 | ||
6093 | ||
6094 | ||
6095 | ||
6096 | ||
6097 | ||
6098 | p = mouse.Target:findFirstChild("BodyPosition") | |
6099 | if p ~= nil then | |
6100 | p.position = eyeball.Position | |
6101 | end | |
6102 | if p == nil then | |
6103 | mouse.Target:BreakJoints() | |
6104 | mouse.Target.Anchored = false | |
6105 | d = Instance.new("BodyPosition") | |
6106 | d.Parent = mouse.Target | |
6107 | d.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
6108 | d.position = eyeball.Position | |
6109 | end | |
6110 | ||
6111 | ||
6112 | ||
6113 | ||
6114 | ||
6115 | ||
6116 | end | |
6117 | end | |
6118 | end | |
6119 | end | |
6120 | ||
6121 | ||
6122 | ||
6123 | ||
6124 | ||
6125 | ||
6126 | ||
6127 | ||
6128 | ||
6129 | if mode == "Naked Beam" then | |
6130 | if mouse.Target ~= nil then | |
6131 | local a = Instance.new("Part") | |
6132 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6133 | local Place1 = mouse.Hit.p | |
6134 | a.formFactor = "Symmetric" | |
6135 | a.Size = Vector3.new(1,1,1) | |
6136 | a.Name = "Lazor" | |
6137 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6138 | a.Parent = game.Workspace | |
6139 | a.BrickColor = BrickColor.new(24) | |
6140 | a.Transparency = 0.1 | |
6141 | a.Anchored = true | |
6142 | a.CanCollide = false | |
6143 | a.Locked = true | |
6144 | a.BottomSurface = "Smooth" | |
6145 | a.TopSurface = "Smooth" | |
6146 | d = Instance.new("SpecialMesh") | |
6147 | d.Parent = a | |
6148 | d.MeshType = "Brick" | |
6149 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6150 | ||
6151 | checkadmin = 0 | |
6152 | for i = 1 , #admin do | |
6153 | if mouse.Target.Parent.Name == admin[i] then | |
6154 | checkadmin = 1 | |
6155 | end | |
6156 | end | |
6157 | if checkadmin == 0 then | |
6158 | ||
6159 | if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then | |
6160 | ||
6161 | d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude) | |
6162 | ||
6163 | ||
6164 | p = mouse.Target.Parent:findFirstChild("Humanoid") | |
6165 | if p ~= nil then | |
6166 | stuff = mouse.Target.Parent:GetChildren() | |
6167 | for i = 1 , #stuff do | |
6168 | if stuff[i].className == "Part" then | |
6169 | stuff[i].BrickColor = BrickColor.new("Cool yellow") | |
6170 | end | |
6171 | end | |
6172 | end | |
6173 | ||
6174 | p = mouse.Target.Parent:findFirstChild("Pants") | |
6175 | if p ~= nil then | |
6176 | p:Remove() | |
6177 | d = Instance.new("Pants") | |
6178 | d.Parent = mouse.Target.Parent | |
6179 | d.PantsTemplate = "" | |
6180 | d.Name = "BLEH" | |
6181 | stuff = mouse.Target.Parent:GetChildren() | |
6182 | for i = 1 , #stuff do | |
6183 | if stuff[i].className == "Part" then | |
6184 | stuff[i].BrickColor = BrickColor.new("Cool yellow") | |
6185 | end | |
6186 | end | |
6187 | end | |
6188 | p = mouse.Target.Parent:findFirstChild("Shirt") | |
6189 | if p ~= nil then | |
6190 | p:Remove() | |
6191 | d = Instance.new("Shirt") | |
6192 | d.Parent = mouse.Target.Parent | |
6193 | d.ShirtTemplate = "" | |
6194 | d.Name = "BLEH" | |
6195 | stuff = mouse.Target.Parent:GetChildren() | |
6196 | for i = 1 , #stuff do | |
6197 | if stuff[i].className == "Part" then | |
6198 | stuff[i].BrickColor = BrickColor.new("Cool yellow") | |
6199 | end | |
6200 | end | |
6201 | end | |
6202 | ||
6203 | ||
6204 | end | |
6205 | end | |
6206 | ||
6207 | ||
6208 | ||
6209 | end | |
6210 | end | |
6211 | ||
6212 | ||
6213 | ||
6214 | ||
6215 | ||
6216 | ||
6217 | ||
6218 | ||
6219 | ||
6220 | ||
6221 | ||
6222 | ||
6223 | ||
6224 | ||
6225 | ||
6226 | ||
6227 | ||
6228 | if mode == "Shrink" then | |
6229 | if mouse.Target ~= nil then | |
6230 | local a = Instance.new("Part") | |
6231 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6232 | local Place1 = mouse.Hit.p | |
6233 | a.formFactor = "Symmetric" | |
6234 | a.BrickColor = BrickColor.new(23) | |
6235 | a.Size = Vector3.new(1,1,1) | |
6236 | a.Name = "Lazor" | |
6237 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6238 | a.Parent = game.Workspace | |
6239 | a.Transparency = 0.2 | |
6240 | a.Anchored = true | |
6241 | a.CanCollide = false | |
6242 | a.Locked = true | |
6243 | a.BottomSurface = "Smooth" | |
6244 | a.TopSurface = "Smooth" | |
6245 | d = Instance.new("SpecialMesh") | |
6246 | d.Parent = a | |
6247 | d.MeshType = "Brick" | |
6248 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6249 | checkadmin = 0 | |
6250 | for i = 1 , #admin do | |
6251 | if mouse.Target.Parent.Name == admin[i] then | |
6252 | checkadmin = 1 | |
6253 | end | |
6254 | end | |
6255 | if checkadmin == 0 then | |
6256 | if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
6257 | asdf = mouse.Target | |
6258 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
6259 | a.Transparency = 0.1 | |
6260 | ||
6261 | ||
6262 | p = asdf.CFrame | |
6263 | asdf.Size = asdf.Size - Vector3.new(1, 1, 1) | |
6264 | asdf.CFrame = p | |
6265 | ||
6266 | ||
6267 | ||
6268 | end | |
6269 | end | |
6270 | ||
6271 | end | |
6272 | end | |
6273 | ||
6274 | ||
6275 | ||
6276 | ||
6277 | if mode == "Grow" then | |
6278 | if mouse.Target ~= nil then | |
6279 | local a = Instance.new("Part") | |
6280 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6281 | local Place1 = mouse.Hit.p | |
6282 | a.formFactor = "Symmetric" | |
6283 | a.BrickColor = BrickColor.new(23) | |
6284 | a.Size = Vector3.new(1,1,1) | |
6285 | a.Name = "Lazor" | |
6286 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6287 | a.Parent = game.Workspace | |
6288 | a.Transparency = 0.2 | |
6289 | a.Anchored = true | |
6290 | a.CanCollide = false | |
6291 | a.Locked = true | |
6292 | a.BottomSurface = "Smooth" | |
6293 | a.TopSurface = "Smooth" | |
6294 | d = Instance.new("SpecialMesh") | |
6295 | d.Parent = a | |
6296 | d.MeshType = "Brick" | |
6297 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6298 | checkadmin = 0 | |
6299 | for i = 1 , #admin do | |
6300 | if mouse.Target.Parent.Name == admin[i] then | |
6301 | checkadmin = 1 | |
6302 | end | |
6303 | end | |
6304 | if checkadmin == 0 then | |
6305 | if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
6306 | asdf = mouse.Target | |
6307 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
6308 | a.Transparency = 0.1 | |
6309 | ||
6310 | ||
6311 | p = asdf.CFrame | |
6312 | asdf.Size = asdf.Size + Vector3.new(1, 1, 1) | |
6313 | asdf.CFrame = p | |
6314 | ||
6315 | ||
6316 | ||
6317 | end | |
6318 | ||
6319 | ||
6320 | end | |
6321 | end | |
6322 | end | |
6323 | ||
6324 | ||
6325 | ||
6326 | ||
6327 | ||
6328 | ||
6329 | ||
6330 | ||
6331 | if mode == "Confuse" then | |
6332 | if mouse.Target ~= nil then | |
6333 | local a = Instance.new("Part") | |
6334 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6335 | local Place1 = mouse.Hit.p | |
6336 | a.formFactor = "Symmetric" | |
6337 | a.BrickColor = BrickColor.new(1) | |
6338 | a.Size = Vector3.new(1,1,1) | |
6339 | a.Name = "Lazor" | |
6340 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6341 | a.Parent = game.Workspace | |
6342 | a.Transparency = 0.2 | |
6343 | a.Anchored = true | |
6344 | a.CanCollide = false | |
6345 | a.Locked = true | |
6346 | a.BottomSurface = "Smooth" | |
6347 | a.TopSurface = "Smooth" | |
6348 | d = Instance.new("SpecialMesh") | |
6349 | d.Parent = a | |
6350 | d.MeshType = "Brick" | |
6351 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6352 | checkadmin = 0 | |
6353 | for i = 1 , #admin do | |
6354 | if mouse.Target.Parent.Name == admin[i] then | |
6355 | checkadmin = 1 | |
6356 | end | |
6357 | end | |
6358 | if checkadmin == 0 then | |
6359 | if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
6360 | asdf = mouse.Target | |
6361 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
6362 | a.Transparency = 0.1 | |
6363 | ||
6364 | ||
6365 | p = mouse.Target.Parent:findFirstChild("Humanoid") | |
6366 | if p ~= nil then | |
6367 | p.WalkSpeed = p.WalkSpeed * -1 | |
6368 | end | |
6369 | ||
6370 | ||
6371 | ||
6372 | end | |
6373 | ||
6374 | end | |
6375 | end | |
6376 | end | |
6377 | ||
6378 | ||
6379 | ||
6380 | ||
6381 | ||
6382 | ||
6383 | ||
6384 | ||
6385 | ||
6386 | ||
6387 | ||
6388 | if mode == "Disarm" then | |
6389 | if mouse.Target ~= nil then | |
6390 | local a = Instance.new("Part") | |
6391 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6392 | local Place1 = mouse.Hit.p | |
6393 | a.formFactor = "Symmetric" | |
6394 | a.BrickColor = BrickColor.new(1) | |
6395 | a.Size = Vector3.new(1,1,1) | |
6396 | a.Name = "Lazor" | |
6397 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6398 | a.Parent = game.Workspace | |
6399 | a.Transparency = 0.2 | |
6400 | a.Anchored = true | |
6401 | a.CanCollide = false | |
6402 | a.Locked = true | |
6403 | a.BottomSurface = "Smooth" | |
6404 | a.TopSurface = "Smooth" | |
6405 | d = Instance.new("SpecialMesh") | |
6406 | d.Parent = a | |
6407 | d.MeshType = "Brick" | |
6408 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6409 | checkadmin = 0 | |
6410 | for i = 1 , #admin do | |
6411 | if mouse.Target.Parent.Name == admin[i] then | |
6412 | checkadmin = 1 | |
6413 | end | |
6414 | end | |
6415 | if checkadmin == 0 then | |
6416 | if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
6417 | asdf = mouse.Target | |
6418 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
6419 | a.Transparency = 0.1 | |
6420 | ||
6421 | ||
6422 | ||
6423 | ||
6424 | if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
6425 | a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent) | |
6426 | p = a:findFirstChild("Backpack") | |
6427 | if p ~= nil then | |
6428 | stuff = p:GetChildren() | |
6429 | for i = 1 , #stuff do | |
6430 | stuff[i]:Remove() | |
6431 | end | |
6432 | end | |
6433 | s = a.Character:GetChildren() | |
6434 | for i = 1 , #s do | |
6435 | if s[i].className == "Tool" then | |
6436 | s[i]:Remove() | |
6437 | end | |
6438 | end | |
6439 | end | |
6440 | ||
6441 | ||
6442 | ||
6443 | end | |
6444 | end | |
6445 | ||
6446 | end | |
6447 | end | |
6448 | ||
6449 | ||
6450 | ||
6451 | ||
6452 | ||
6453 | ||
6454 | ||
6455 | ||
6456 | ||
6457 | if mode == "Steal Tools" then | |
6458 | if mouse.Target ~= nil then | |
6459 | local a = Instance.new("Part") | |
6460 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6461 | local Place1 = mouse.Hit.p | |
6462 | a.formFactor = "Symmetric" | |
6463 | a.BrickColor = BrickColor.new(1) | |
6464 | a.Size = Vector3.new(1,1,1) | |
6465 | a.Name = "Lazor" | |
6466 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6467 | a.Parent = game.Workspace | |
6468 | a.Transparency = 0.2 | |
6469 | a.Anchored = true | |
6470 | a.CanCollide = false | |
6471 | a.Locked = true | |
6472 | a.BottomSurface = "Smooth" | |
6473 | a.TopSurface = "Smooth" | |
6474 | d = Instance.new("SpecialMesh") | |
6475 | d.Parent = a | |
6476 | d.MeshType = "Brick" | |
6477 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6478 | checkadmin = 0 | |
6479 | for i = 1 , #admin do | |
6480 | if mouse.Target.Parent.Name == admin[i] then | |
6481 | checkadmin = 1 | |
6482 | end | |
6483 | end | |
6484 | if checkadmin == 0 then | |
6485 | if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then | |
6486 | asdf = mouse.Target | |
6487 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
6488 | a.Transparency = 0.1 | |
6489 | ||
6490 | ||
6491 | ||
6492 | ||
6493 | if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then | |
6494 | a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent) | |
6495 | p = a:findFirstChild("Backpack") | |
6496 | if p ~= nil then | |
6497 | stuff = p:GetChildren() | |
6498 | for i = 1 , #stuff do | |
6499 | stuff[i]:clone().Parent = me.Backpack | |
6500 | stuff[i]:Remove() | |
6501 | end | |
6502 | end | |
6503 | s = a.Character:GetChildren() | |
6504 | for i = 1 , #s do | |
6505 | if s[i].className == "Tool" then | |
6506 | s[i]:clone().Parent = me.Backpack | |
6507 | s[i]:Remove() | |
6508 | end | |
6509 | end | |
6510 | end | |
6511 | ||
6512 | ||
6513 | ||
6514 | end | |
6515 | end | |
6516 | ||
6517 | end | |
6518 | end | |
6519 | ||
6520 | ||
6521 | ||
6522 | ||
6523 | ||
6524 | ||
6525 | ||
6526 | ||
6527 | if mode == "Clone" then | |
6528 | if mouse.Target ~= nil then | |
6529 | local a = Instance.new("Part") | |
6530 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6531 | local Place1 = mouse.Hit.p | |
6532 | a.formFactor = "Symmetric" | |
6533 | a.BrickColor = BrickColor.new(1) | |
6534 | a.Size = Vector3.new(1,1,1) | |
6535 | a.Name = "Lazor" | |
6536 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6537 | a.Parent = game.Workspace | |
6538 | a.Transparency = 0.2 | |
6539 | a.Anchored = true | |
6540 | a.CanCollide = false | |
6541 | a.Locked = true | |
6542 | a.BottomSurface = "Smooth" | |
6543 | a.TopSurface = "Smooth" | |
6544 | d = Instance.new("SpecialMesh") | |
6545 | d.Parent = a | |
6546 | d.MeshType = "Brick" | |
6547 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6548 | checkadmin = 0 | |
6549 | for i = 1 , #admin do | |
6550 | if mouse.Target.Parent.Name == admin[i] then | |
6551 | checkadmin = 1 | |
6552 | end | |
6553 | end | |
6554 | if checkadmin == 0 then | |
6555 | if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then | |
6556 | asdf = mouse.Target | |
6557 | d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude) | |
6558 | a.Transparency = 0.1 | |
6559 | ||
6560 | ||
6561 | ||
6562 | ||
6563 | ||
6564 | if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then | |
6565 | ||
6566 | p = mouse.Target.Parent:clone() | |
6567 | p.Parent = game.Workspace | |
6568 | p:MakeJoints() | |
6569 | p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0)) | |
6570 | ||
6571 | else | |
6572 | ||
6573 | ||
6574 | ||
6575 | ||
6576 | mouse.Target:clone().Parent = game.Workspace | |
6577 | ||
6578 | ||
6579 | ||
6580 | ||
6581 | end | |
6582 | ||
6583 | end | |
6584 | ||
6585 | ||
6586 | end | |
6587 | ||
6588 | ||
6589 | end | |
6590 | end | |
6591 | ||
6592 | ||
6593 | ||
6594 | ||
6595 | ||
6596 | ||
6597 | if mode == "Spotlight" then | |
6598 | if mouse.Target ~= nil then | |
6599 | ||
6600 | ||
6601 | ||
6602 | a = Instance.new("Part") | |
6603 | a.formFactor = "Symmetric" | |
6604 | a.BrickColor = BrickColor.new(24) | |
6605 | a.Size = Vector3.new(1,1,1) | |
6606 | a.Name = "Lazor" | |
6607 | a.CFrame = CFrame.new(mouse.Hit.p) | |
6608 | a.Parent = game.Workspace | |
6609 | a.Transparency = 0.4 | |
6610 | a.Anchored = true | |
6611 | a.CanCollide = false | |
6612 | a.Locked = true | |
6613 | a.BottomSurface = "Smooth" | |
6614 | a.TopSurface = "Smooth" | |
6615 | d = Instance.new("CylinderMesh") | |
6616 | d.Parent = a | |
6617 | d.Scale = Vector3.new(20, 3000, 20) | |
6618 | ||
6619 | ||
6620 | ||
6621 | end | |
6622 | end | |
6623 | ||
6624 | ||
6625 | ||
6626 | ||
6627 | if mode == "Ducks" then | |
6628 | if mouse.Target ~= nil then | |
6629 | ||
6630 | p = Instance.new("Part") | |
6631 | p.Parent = game.Workspace | |
6632 | p.BrickColor = BrickColor.new(24) | |
6633 | p.TopSurface = "Smooth" | |
6634 | p.BottomSurface = "Smooth" | |
6635 | p.formFactor = "Symmetric" | |
6636 | p.Name = "Duck" | |
6637 | p.Size = Vector3.new(1, 1, 1) | |
6638 | p.Locked = true | |
6639 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0)) | |
6640 | d = Instance.new("SpecialMesh") | |
6641 | d.Parent = p | |
6642 | d.MeshType = "FileMesh" | |
6643 | d.MeshId = "http://www.roblox.com/asset/?id=9419831" | |
6644 | d.TextureId = "http://www.roblox.com/asset/?id=9419827" | |
6645 | b = Instance.new("BodyPosition") | |
6646 | b.Parent = p | |
6647 | b.maxForce = Vector3.new(0, 0, 0) | |
6648 | ||
6649 | end | |
6650 | end | |
6651 | ||
6652 | ||
6653 | ||
6654 | if mode == "Dynamites" then | |
6655 | if mouse.Target ~= nil then | |
6656 | ||
6657 | p = Instance.new("Part") | |
6658 | p.Parent = game.Workspace | |
6659 | p.BrickColor = BrickColor.new(21) | |
6660 | p.TopSurface = "Smooth" | |
6661 | p.BottomSurface = "Smooth" | |
6662 | p.formFactor = "Symmetric" | |
6663 | p.Name = "Dynamite" | |
6664 | p.Size = Vector3.new(1, 1, 1) | |
6665 | p.Locked = true | |
6666 | p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0)) | |
6667 | d = Instance.new("SpecialMesh") | |
6668 | d.Parent = p | |
6669 | d.MeshType = "FileMesh" | |
6670 | d.MeshId = "http://www.roblox.com/asset/?id=12891705" | |
6671 | d.TextureId = "http://www.roblox.com/asset/?id=12891577" | |
6672 | b = Instance.new("BodyPosition") | |
6673 | b.Parent = p | |
6674 | b.maxForce = Vector3.new(0, 0, 0) | |
6675 | ||
6676 | end | |
6677 | end | |
6678 | ||
6679 | ||
6680 | if mode == "Detonate Dynamites" then | |
6681 | ||
6682 | p = game.Workspace:findFirstChild("Dynamite") | |
6683 | if p ~= nil then | |
6684 | if (p.Position-me.Character.Torso.Position).magnitude > 20 then | |
6685 | d = Instance.new("Explosion") | |
6686 | d.Parent = game.Workspace | |
6687 | d.Position = p.Position | |
6688 | p:Remove() | |
6689 | end | |
6690 | end | |
6691 | ||
6692 | end | |
6693 | ||
6694 | ||
6695 | ||
6696 | ||
6697 | if mode == "Duck Swarm" then | |
6698 | if mouse.Target ~= nil then | |
6699 | a = Instance.new("Part") | |
6700 | a.formFactor = "Symmetric" | |
6701 | a.BrickColor = BrickColor.new(24) | |
6702 | a.Size = Vector3.new(1,1,1) | |
6703 | a.Name = "Lazor" | |
6704 | a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0)) | |
6705 | a.Parent = game.Workspace | |
6706 | a.Anchored = true | |
6707 | a.CanCollide = false | |
6708 | a.Locked = true | |
6709 | a.BottomSurface = "Smooth" | |
6710 | a.TopSurface = "Smooth" | |
6711 | d = Instance.new("SpecialMesh") | |
6712 | d.Parent = a | |
6713 | d.Scale = Vector3.new(3, 3, 3) | |
6714 | d.MeshType = "FileMesh" | |
6715 | d.MeshId = "http://www.roblox.com/asset/?id=9419831" | |
6716 | d.TextureId = "http://www.roblox.com/asset/?id=9419827" | |
6717 | ||
6718 | s = game.Workspace:GetChildren() | |
6719 | for i = 1 , #s do | |
6720 | if s[i].Name == "Duck" then | |
6721 | a = s[i]:findFirstChild("BodyPosition") | |
6722 | if a ~= nil then | |
6723 | a.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
6724 | a.position = mouse.Hit.p | |
6725 | end | |
6726 | end | |
6727 | end | |
6728 | ||
6729 | ||
6730 | ||
6731 | ||
6732 | ||
6733 | ||
6734 | ||
6735 | ||
6736 | ||
6737 | ||
6738 | ||
6739 | ||
6740 | end | |
6741 | end | |
6742 | ||
6743 | ||
6744 | ||
6745 | ||
6746 | ||
6747 | ||
6748 | ||
6749 | ||
6750 | ||
6751 | ||
6752 | ||
6753 | ||
6754 | ||
6755 | if mode == "Throwup" then | |
6756 | ||
6757 | p = Instance.new("Part") | |
6758 | p.Parent = game.Workspace | |
6759 | p.CanCollide = false | |
6760 | ||
6761 | colorhax = math.random(1, 3) | |
6762 | if colorhax == 1 then | |
6763 | p.BrickColor = BrickColor.new(192) | |
6764 | end | |
6765 | if colorhax == 2 then | |
6766 | p.BrickColor = BrickColor.new(28) | |
6767 | end | |
6768 | if colorhax == 3 then | |
6769 | p.BrickColor = BrickColor.new(105) | |
6770 | end | |
6771 | p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2)) | |
6772 | p.Locked = true | |
6773 | p.TopSurface = "Smooth" | |
6774 | p.BottomSurface = "Smooth" | |
6775 | p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4)) | |
6776 | p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
6777 | p.Anchored = false | |
6778 | p:BreakJoints() | |
6779 | ||
6780 | end | |
6781 | ||
6782 | ||
6783 | ||
6784 | ||
6785 | ||
6786 | ||
6787 | ||
6788 | ||
6789 | ||
6790 | ||
6791 | ||
6792 | ||
6793 | ||
6794 | ||
6795 | ||
6796 | if mode == "Hang" then | |
6797 | if mouse.Target ~= nil then | |
6798 | local a = Instance.new("Part") | |
6799 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6800 | local Place1 = mouse.Hit.p | |
6801 | a.formFactor = "Symmetric" | |
6802 | a.BrickColor = BrickColor.new(1) | |
6803 | a.Size = Vector3.new(1,1,1) | |
6804 | a.Name = "Lazor" | |
6805 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6806 | a.Parent = game.Workspace | |
6807 | a.Transparency = 0.2 | |
6808 | a.Anchored = true | |
6809 | a.CanCollide = false | |
6810 | a.Locked = true | |
6811 | a.BottomSurface = "Smooth" | |
6812 | a.TopSurface = "Smooth" | |
6813 | d = Instance.new("SpecialMesh") | |
6814 | d.Parent = a | |
6815 | d.MeshType = "Brick" | |
6816 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6817 | head = mouse.Target.Parent:findFirstChild("Head") | |
6818 | if head ~= nil then | |
6819 | p = head:findFirstChild("BodyPosition") | |
6820 | if p == nil then | |
6821 | d = Instance.new("BodyPosition") | |
6822 | d.Parent = head | |
6823 | d.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
6824 | d.position = head.Position+Vector3.new(0, 12, 0) | |
6825 | ||
6826 | a = head.Parent:findFirstChild("Torso") | |
6827 | if a ~= nil then | |
6828 | f = a:findFirstChild("Neck") | |
6829 | if f ~= nil then | |
6830 | f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0) | |
6831 | end | |
6832 | end | |
6833 | ||
6834 | end | |
6835 | end | |
6836 | ||
6837 | ||
6838 | ||
6839 | end | |
6840 | end | |
6841 | ||
6842 | ||
6843 | ||
6844 | ||
6845 | ||
6846 | ||
6847 | ||
6848 | if mode == "UnHang" then | |
6849 | if mouse.Target ~= nil then | |
6850 | local a = Instance.new("Part") | |
6851 | local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z) | |
6852 | local Place1 = mouse.Hit.p | |
6853 | a.formFactor = "Symmetric" | |
6854 | a.BrickColor = BrickColor.new(1) | |
6855 | a.Size = Vector3.new(1,1,1) | |
6856 | a.Name = "Lazor" | |
6857 | a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p) | |
6858 | a.Parent = game.Workspace | |
6859 | a.Transparency = 0.2 | |
6860 | a.Anchored = true | |
6861 | a.CanCollide = false | |
6862 | a.Locked = true | |
6863 | a.BottomSurface = "Smooth" | |
6864 | a.TopSurface = "Smooth" | |
6865 | d = Instance.new("SpecialMesh") | |
6866 | d.Parent = a | |
6867 | d.MeshType = "Brick" | |
6868 | d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude) | |
6869 | ||
6870 | head = mouse.Target.Parent:findFirstChild("Head") | |
6871 | if head ~= nil then | |
6872 | p = head:findFirstChild("BodyPosition") | |
6873 | if p ~= nil then | |
6874 | p:Remove() | |
6875 | ||
6876 | a = head.Parent:findFirstChild("Torso") | |
6877 | if a ~= nil then | |
6878 | f = a:findFirstChild("Neck") | |
6879 | if f ~= nil then | |
6880 | f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0) | |
6881 | end | |
6882 | end | |
6883 | ||
6884 | end | |
6885 | end | |
6886 | ||
6887 | ||
6888 | end | |
6889 | end | |
6890 | ||
6891 | ||
6892 | ||
6893 | ||
6894 | ||
6895 | ||
6896 | ||
6897 | ||
6898 | ||
6899 | ||
6900 | if mode == "Tree Summon" then | |
6901 | if mouse.Target ~= nil then | |
6902 | if mouse.Target.Name == "Base" then | |
6903 | p = mouse.Target | |
6904 | tree = Instance.new("Model") | |
6905 | tree.Parent = game.Workspace | |
6906 | treesize = math.random(2, 6) | |
6907 | stump = Instance.new("Part") | |
6908 | stump.Parent = tree | |
6909 | stump.Anchored = true | |
6910 | stump.TopSurface = "Smooth" | |
6911 | stump.BrickColor = BrickColor.new(192) | |
6912 | stump.BottomSurface = "Smooth" | |
6913 | stump.Locked = true | |
6914 | stump.Size = Vector3.new(treesize, treesize * 2, treesize) | |
6915 | stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z)) | |
6916 | hax = treesize | |
6917 | hax2 = treesize*2 | |
6918 | for i = 1 , treesize*2 do | |
6919 | stump2 = Instance.new("Part") | |
6920 | stump2.BrickColor = BrickColor.new(28) | |
6921 | stump2.Parent = tree | |
6922 | stump2.Anchored = true | |
6923 | stump2.TopSurface = "Smooth" | |
6924 | stump2.BottomSurface = "Smooth" | |
6925 | stump2.Locked = true | |
6926 | stump2.Size = Vector3.new(hax2, treesize, hax2) | |
6927 | stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0)) | |
6928 | hax = hax + treesize-0.5 | |
6929 | hax2 = hax2-(treesize/4) | |
6930 | end | |
6931 | ||
6932 | end | |
6933 | end | |
6934 | end | |
6935 | ||
6936 | ||
6937 | ||
6938 | ||
6939 | ||
6940 | ||
6941 | if mode == "Seizure" then | |
6942 | ||
6943 | ||
6944 | stuff = game:GetChildren() | |
6945 | for i = 1 , #stuff do | |
6946 | if stuff[i].className == "Workspace" then | |
6947 | ||
6948 | ||
6949 | ||
6950 | base = stuff[i]:findFirstChild("Base") | |
6951 | if base ~= nil then | |
6952 | base.Transparency = 1 | |
6953 | base.BrickColor = BrickColor.new (math.random(1, 250)) | |
6954 | base.TopSurface = math.random(1, 5) | |
6955 | base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
6956 | end | |
6957 | end | |
6958 | end | |
6959 | stuff = game:GetChildren() | |
6960 | for i = 1 , #stuff do | |
6961 | if stuff[i].className == "Lighting" then | |
6962 | stuff[i].Brightness = 10 | |
6963 | stuff[i].TimeOfDay = "09:00:00" | |
6964 | stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200)) | |
6965 | end | |
6966 | end | |
6967 | stuff = game:GetChildren() | |
6968 | for i = 1 , #stuff do | |
6969 | if stuff[i].className == "Workspace" then | |
6970 | base = stuff[i]:findFirstChild("Base") | |
6971 | if base ~= nil then | |
6972 | base.Transparency = 0 | |
6973 | base.BrickColor = BrickColor.new (math.random(1, 250)) | |
6974 | base.TopSurface = math.random(1, 5) | |
6975 | base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
6976 | end | |
6977 | end | |
6978 | end | |
6979 | stuff = game:GetChildren() | |
6980 | for i = 1 , #stuff do | |
6981 | if stuff[i].className == "Lighting" then | |
6982 | stuff[i].Brightness = 0 | |
6983 | stuff[i].TimeOfDay = "00:00:00" | |
6984 | stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200)) | |
6985 | stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200)) | |
6986 | stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200)) | |
6987 | end | |
6988 | end | |
6989 | ||
6990 | ||
6991 | end | |
6992 | ||
6993 | ||
6994 | ||
6995 | ||
6996 | ||
6997 | ||
6998 | ||
6999 | end | |
7000 | end | |
7001 | ||
7002 | function onButton1Up(mouse) | |
7003 | BaleFireValue = 15 | |
7004 | Clicking = false | |
7005 | ||
7006 | if mode == "Fly" then | |
7007 | mode = "None" | |
7008 | ||
7009 | ||
7010 | ||
7011 | d = lightingg:GetChildren() | |
7012 | for i = 1 , #d do | |
7013 | if d[i].Name == "CharacterButton" then | |
7014 | if d[i].Text == "[ "..mode.." ]" then | |
7015 | d[i].BackgroundColor = BrickColor.new(24) | |
7016 | end | |
7017 | end | |
7018 | end | |
7019 | s = lightingg:GetChildren() | |
7020 | for i = 1 , #s do | |
7021 | if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then | |
7022 | s[i].BackgroundColor = BrickColor.new(1) | |
7023 | end | |
7024 | end | |
7025 | ||
7026 | ||
7027 | ||
7028 | ||
7029 | end | |
7030 | ||
7031 | wait() | |
7032 | h = game.Workspace:findFirstChild("Lazor") | |
7033 | if h ~= nil then | |
7034 | h:Remove() | |
7035 | end | |
7036 | h = me.Character.Torso:findFirstChild("BodyPositions") | |
7037 | if h ~= nil then | |
7038 | h:Remove() | |
7039 | end | |
7040 | h = me.Character.Torso:findFirstChild("BodyGyros") | |
7041 | if h ~= nil then | |
7042 | h:Remove() | |
7043 | end | |
7044 | wait() | |
7045 | h = game.Workspace:findFirstChild("Lazor") | |
7046 | if h ~= nil then | |
7047 | h:Remove() | |
7048 | end | |
7049 | h = me.Character.Torso:findFirstChild("BodyPositions") | |
7050 | if h ~= nil then | |
7051 | h:Remove() | |
7052 | end | |
7053 | h = me.Character.Torso:findFirstChild("BodyGyros") | |
7054 | if h ~= nil then | |
7055 | h:Remove() | |
7056 | end | |
7057 | wait() | |
7058 | eyeball2.BrickColor = BrickColor.new(26) | |
7059 | end | |
7060 | ||
7061 | function onMove(mouse) | |
7062 | if Stare == false then | |
7063 | bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p) | |
7064 | if mouse.Target ~= nil then | |
7065 | chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]" | |
7066 | end | |
7067 | if mouse.Target == nil then | |
7068 | chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]" | |
7069 | end | |
7070 | end | |
7071 | end | |
7072 | ||
7073 | ||
7074 | ||
7075 | ||
7076 | function onDeselected(mouse) | |
7077 | BaleFireValue = 15 | |
7078 | mode = "None" | |
7079 | Clicking = false | |
7080 | eyeball2.BrickColor = BrickColor.new(26) | |
7081 | h = me.Character.Torso:findFirstChild("BodyPositions") | |
7082 | if h ~= nil then | |
7083 | h:Remove() | |
7084 | end | |
7085 | h = me.Character.Torso:findFirstChild("BodyGyros") | |
7086 | if h ~= nil then | |
7087 | h:Remove() | |
7088 | end | |
7089 | wait() | |
7090 | end | |
7091 | function onSelected(mouse) | |
7092 | ||
7093 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
7094 | mouse.Move:connect(function() onMove(mouse) end) | |
7095 | mouse.Button1Up:connect(function() onButton1Up(mouse) end) | |
7096 | h = me.Character.Torso:findFirstChild("BodyPositions") | |
7097 | if h ~= nil then | |
7098 | h:Remove() | |
7099 | end | |
7100 | h = me.Character.Torso:findFirstChild("BodyGyros") | |
7101 | if h ~= nil then | |
7102 | h:Remove() | |
7103 | end | |
7104 | wait() | |
7105 | end | |
7106 | bin.Selected:connect(onSelected) | |
7107 | bin.Deselected:connect(onDeselected) | |
7108 | ||
7109 | ||
7110 | while true do | |
7111 | ||
7112 | ball.Humanoid.MaxHealth = 0 | |
7113 | ball.Humanoid.Health = 0 | |
7114 | ||
7115 | ||
7116 | count = 0 | |
7117 | count2 = game.Workspace:GetChildren() | |
7118 | for i = 1 , #count2 do | |
7119 | if count2[i].Name == "QuickScript" then | |
7120 | count = count + 1 | |
7121 | end | |
7122 | end | |
7123 | characterhealth5.Text = "[ QuickScripts : "..count.." ]" | |
7124 | ||
7125 | characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]" | |
7126 | ||
7127 | humanoid = me.Character:findFirstChild("Humanoid") | |
7128 | if humanoid ~= nil then | |
7129 | characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]" | |
7130 | characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]" | |
7131 | if humanoid.Health <= 0 then | |
7132 | head.BackgroundTransparency = 0.9 | |
7133 | torso.BackgroundTransparency = 0.9 | |
7134 | leftleg.BackgroundTransparency = 0.9 | |
7135 | rightleg.BackgroundTransparency = 0.9 | |
7136 | leftarm.BackgroundTransparency = 0.9 | |
7137 | rightarm.BackgroundTransparency = 0.9 | |
7138 | end | |
7139 | end | |
7140 | Head = me.Character:findFirstChild("Head") | |
7141 | if Head == nil then | |
7142 | head.BackgroundTransparency = 0.9 | |
7143 | end | |
7144 | ||
7145 | ||
7146 | ||
7147 | ||
7148 | Torso = me.Character:findFirstChild("Torso") | |
7149 | if Torso == nil then | |
7150 | torso.BackgroundTransparency = 0.9 | |
7151 | me2.BackgroundTransparency = 1 | |
7152 | end | |
7153 | if Torso ~= nil then | |
7154 | characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]" | |
7155 | end | |
7156 | ||
7157 | ||
7158 | ||
7159 | ||
7160 | ||
7161 | LeftLeg = me.Character:findFirstChild("Left Leg") | |
7162 | if LeftLeg == nil then | |
7163 | leftleg.BackgroundTransparency = 0.9 | |
7164 | end | |
7165 | RightLeg = me.Character:findFirstChild("Right Leg") | |
7166 | if RightLeg == nil then | |
7167 | rightleg.BackgroundTransparency = 0.9 | |
7168 | end | |
7169 | LeftArm = me.Character:findFirstChild("Left Arm") | |
7170 | if LeftArm == nil then | |
7171 | leftarm.BackgroundTransparency = 0.9 | |
7172 | end | |
7173 | RightArm = me.Character:findFirstChild("Right Arm") | |
7174 | if RightArm == nil then | |
7175 | rightarm.BackgroundTransparency = 0.9 | |
7176 | end | |
7177 | ||
7178 | ||
7179 | if mode == "Spy" then | |
7180 | game.Workspace.CurrentCamera.CameraSubject = eyeball | |
7181 | end | |
7182 | if mode == "Fly" then | |
7183 | game.Workspace.CurrentCamera.CameraSubject = me.Character.Head | |
7184 | game.Workspace.CurrentCamera.CameraType = "Follow" | |
7185 | end | |
7186 | if mode ~= "Spy" and mode ~= "Fly" then | |
7187 | game.Workspace.CurrentCamera.CameraSubject = me.Character.Head | |
7188 | bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0) | |
7189 | game.Workspace.CurrentCamera.CameraType = "Follow" | |
7190 | end | |
7191 | p = game:findFirstChild("Players") | |
7192 | if p ~= nil then | |
7193 | ||
7194 | for i = 1 , #banned do | |
7195 | d = p:findFirstChild(banned[i]) | |
7196 | if d ~= nil then | |
7197 | loadstring("d:Remove()")() | |
7198 | end | |
7199 | end | |
7200 | ||
7201 | end | |
7202 | ||
7203 | if me.Name ~= "matthewhwang" then | |
7204 | h = game.Workspace:findFirstChild("AOINDIOSNOIN") | |
7205 | if h == nil then | |
7206 | p = Instance.new("Hint") | |
7207 | p.Parent = game.Workspace | |
7208 | p.Name = "AOINDIOSNOIN" | |
7209 | p.Text = "Credits to Demonreaper for creating my eyeball. -Shade" | |
7210 | end | |
7211 | end | |
7212 | ||
7213 | ||
7214 | ||
7215 | if mode == "Safety" then | |
7216 | ||
7217 | stuff = game.Workspace:GetChildren() | |
7218 | for i = 1 , #stuff do | |
7219 | ||
7220 | if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then | |
7221 | ||
7222 | if stuff[i].className == "Part" then | |
7223 | if stuff[i].Anchored == false then | |
7224 | if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then | |
7225 | p = Instance.new("Explosion") | |
7226 | p.Parent = game.Workspace | |
7227 | p.Position = stuff[i].Position | |
7228 | p.BlastPressure = 1 | |
7229 | stuff[i]:Remove() | |
7230 | end | |
7231 | end | |
7232 | end | |
7233 | ||
7234 | if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then | |
7235 | hax = stuff[i]:GetChildren() | |
7236 | ||
7237 | ||
7238 | ||
7239 | ||
7240 | ||
7241 | ||
7242 | ||
7243 | ||
7244 | ||
7245 | ||
7246 | ||
7247 | ||
7248 | for i = 1 , #hax do | |
7249 | if hax[i].className == "Part" and hax[i].Anchored == false then | |
7250 | ||
7251 | if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then | |
7252 | ||
7253 | hax[i]:Remove() | |
7254 | ||
7255 | end | |
7256 | ||
7257 | end | |
7258 | end | |
7259 | end | |
7260 | end | |
7261 | end | |
7262 | end | |
7263 | ||
7264 | if Stare == true then | |
7265 | stuff = workspace:GetChildren() | |
7266 | for i = 1 , #stuff do | |
7267 | if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then | |
7268 | torso = stuff[i]:findFirstChild("Torso") | |
7269 | if torso ~= nil then | |
7270 | if stuff[i].Name ~= me.Name then | |
7271 | if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then | |
7272 | bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position) | |
7273 | end | |
7274 | end | |
7275 | end | |
7276 | end | |
7277 | end | |
7278 | end | |
7279 | ||
7280 | wait() | |
7281 | end |