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me = game.Players.XDavodioX
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me = game.Players.baldeagle22
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gui = Instance.new("ScreenGui")
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gui.Parent = me.PlayerGui
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gui.Name = "Kick"
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pos = 135
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pos2 = 10
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pos3 = 0
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enabled = false
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button = Instance.new("TextButton")
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button.Parent = gui
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button.Size = UDim2.new(0, 100, 0, 30)
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button.Position = UDim2.new(0, 8, 0, pos)
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button.Text = "Kick"
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button.MouseButton1Click:connect(function()
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	if enabled == false then 
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		enabled = true
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		local a = game.Workspace:GetChildren()
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		red = 0
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		green = 0.5
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		blue = 0
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		for i=1, #a do
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			wait()
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			pos2 = pos2 + 23
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			if pos2 >= 450 then
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				pos3 = pos3 + 103
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				pos2 = 33
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			end
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			if green <= 0.9 then
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				green = green + 0.46
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			elseif green >= 0.9 then
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				green = green - 0.46
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			end
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			local bu = Instance.new("TextButton")
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			bu.Parent = button
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			bu.Size = UDim2.new(0, 100, 0, 20)
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			bu.Position = UDim2.new(0, pos3, 0, pos2)
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			bu.Text = a[i].Name
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			bu.BackgroundTransparency = 1
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			bu.TextTransparency = 1
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			bu.BackgroundColor3 = Color3.new(red,green,blue)
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			coroutine.resume(coroutine.create(function()
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				for i=1, 3 do
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					wait()
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					bu.BackgroundTransparency = bu.BackgroundTransparency - 0.34
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					bu.TextTransparency = bu.BackgroundTransparency
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				end
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			end))
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			bu.MouseButton2Down:connect(function()
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				local play = game.Workspace:findFirstChild(bu.Text)
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				if play ~= nil then
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					play:remove()
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					bu:remove()
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				end
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			end)
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		end
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	elseif enabled == true then
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		enabled = false
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		pos2 = 10
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		pos3 = 0
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		local o = button:GetChildren()
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		for i=1, #o do
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			wait()
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			o[i]:remove()
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		end
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	end
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end)
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--lego