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local bh = Instance.new("Tool", game.Players.timetodie23232223.Backpack)--no
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--https://github.com/Mokiros/roblox-FE-compatibility
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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
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local Player,game,owner = owner,game
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local RealPlayer = Player
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do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end local bh = Instance.new("Tool", game.Players.timetodie23232223.Backpack)--no
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bh.Name = "BanHammer"
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bh.TextureId = "http://www.roblox.com/asset/?id=10684453"
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local han = Instance.new("Part", bh)
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han.Name = "Handle"
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han.Size = Vector3.new(1,6,1)
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local hanm = Instance.new("SpecialMesh", han)
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hanm.MeshType = "FileMesh"
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hanm.MeshId = "http://www.roblox.com/asset/?id=10604848"
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hanm.Scale = Vector3.new(0.8,0.8,0.8)
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hanm.TextureId = "http://www.roblox.com/asset/?id=10605252"
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local hand = Instance.new("Decal", han)
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hand.Texture = "http://www.roblox.com/asset/?id=10605252"
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hand.Face = "Back"
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local banned = {"The guys who touch the ban hammer","lol"}
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for i=1, #banned do
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 game.Players.PlayerAdded:connect(function(p)
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	if p.Name == banned[i] then
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		p:Destroy()
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	end
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end)
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end
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han.Touched:connect(function(h)
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	local plr = game.Players:FindFirstChild(h.Parent.Name)
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	if plr == nil then
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		print("Did not find person to ban with ban hammer")
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	else
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		plr:Destroy()
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		table.insert(plr, banned)
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	end
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end)
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-------- OMG HAX
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r = game:service("RunService")
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local damage = 0
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local slash_damage = 0
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sword = han
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Tool = bh
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local SlashSound = Instance.new("Sound")
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SlashSound.SoundId = "http://www.roblox.com/asset/?id="
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SlashSound.Parent = sword
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SlashSound.Volume = 1
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local UnsheathSound = Instance.new("Sound")
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UnsheathSound.SoundId = "rbxasset://sounds\\jghj.wav"
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UnsheathSound.Parent = sword
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UnsheathSound.Volume = 1
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function blow(hit)
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	local humanoid = hit.Parent:findFirstChild("Humanoid")
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	local vCharacter = Tool.Parent
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	local vPlayer = game.Players:playerFromCharacter(vCharacter)
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	local hum = vCharacter:findFirstChild("Humanoid") -- non-nil if tool held by a character
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	if humanoid~=nil and humanoid ~= hum and hum ~= nil then
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		-- final check, make sure sword is in-hand
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		local right_arm = vCharacter:FindFirstChild("Right Arm")
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		if (right_arm ~= nil) then
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			local joint = right_arm:FindFirstChild("RightGrip")
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			if (joint ~= nil and (joint.Part0 == sword or joint.Part1 == sword)) then
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				tagHumanoid(humanoid, vPlayer)
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				humanoid:TakeDamage(damage)
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				wait(1)
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				untagHumanoid(humanoid)
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			end
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		end
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	end
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end
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function tagHumanoid(humanoid, player)
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	local creator_tag = Instance.new("ObjectValue")
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	creator_tag.Value = player
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	creator_tag.Name = "creator"
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	creator_tag.Parent = humanoid
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end
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function untagHumanoid(humanoid)
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	if humanoid ~= nil then
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		local tag = humanoid:findFirstChild("creator")
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		if tag ~= nil then
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			tag.Parent = nil
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		end
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	end
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end
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function attack()
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	damage = slash_damage
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	SlashSound:play()
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	local anim = Instance.new("StringValue")
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	anim.Name = "toolanim"
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	anim.Value = "Slash"
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	anim.Parent = Tool
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end
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function swordUp()
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	Tool.GripForward = Vector3.new(-1,0,0)
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	Tool.GripRight = Vector3.new(0,1,0)
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	Tool.GripUp = Vector3.new(0,0,1)
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end
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function swordOut()
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	Tool.GripForward = Vector3.new(0,0,1)
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	Tool.GripRight = Vector3.new(0,-1,0)
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	Tool.GripUp = Vector3.new(-1,0,0)
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end
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Tool.Enabled = true
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function onActivated()
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	if not Tool.Enabled then
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		return
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	end
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	Tool.Enabled = false
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	local character = Tool.Parent;
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	local humanoid = character.Humanoid
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	if humanoid == nil then
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		print("Humanoid not found")
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		return 
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	end
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	attack()
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	wait(.4)
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	Tool.Enabled = true
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end
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function onEquipped()
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	UnsheathSound:play()
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end
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bh.Activated:connect(onActivated)
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bh.Equipped:connect(onEquipped)
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connection = sword.Touched:connect(blow)