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1 | targettedOn = false | |
2 | function onTouched(hit) | |
3 | hole:Play() | |
4 | hit.CanCollide=false | |
5 | wait(.5) | |
6 | hit.CanCollide = true | |
7 | debounce = true | |
8 | ||
9 | end | |
10 | ||
11 | dft = {} | |
12 | ||
13 | function GetPlayers() | |
14 | local c = game.Players:GetChildren() | |
15 | for i = 1, #c do | |
16 | table.insert(dft, c[i].Name) | |
17 | end | |
18 | end | |
19 | ||
20 | function Randomize() | |
21 | GetPlayers() | |
22 | local d = math.random(1, #dft) | |
23 | s = d | |
24 | ||
25 | ||
26 | ||
27 | end | |
28 | ||
29 | - | playertarg = TameDoNotClick |
29 | + | Player = game:GetService("Players").LocalPlayer |
30 | chara = playertarg.Character | |
31 | - | Mouse = player:GetMouse() |
31 | + | Mouse = Player:GetMouse() |
32 | targetted = nil | |
33 | ||
34 | New = function(Object, Parent, Name, Data) | |
35 | local Object = Instance.new(Object) | |
36 | for Index, Value in pairs(Data or {}) do | |
37 | Object[Index] = Value | |
38 | end | |
39 | Object.Parent = Parent | |
40 | Object.Name = Name | |
41 | return Object | |
42 | end | |
43 | ||
44 | ||
45 | ||
46 | crosshair = Instance.new("BillboardGui",chara) | |
47 | crosshair.Size = UDim2.new(10,0,10,0) | |
48 | crosshair.Enabled = false | |
49 | imgl = Instance.new("ImageLabel",crosshair) | |
50 | imgl.Position = UDim2.new(0,0,0,0) | |
51 | imgl.Size = UDim2.new(1,0,1,0) | |
52 | imgl.Image = "rbxassetid://160506713" | |
53 | imgl.BackgroundTransparency = 1 | |
54 | imgl.ImageTransparency = .7 | |
55 | imgl.ImageColor3 = Color3.new(0,0,0) | |
56 | ||
57 | CV="Maroon" | |
58 | Player = howekid2009 | |
59 | Character = Player.Character | |
60 | local txt = Instance.new("BillboardGui", Character) | |
61 | txt.Adornee = Character .Head | |
62 | txt.Name = "_status" | |
63 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
64 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
65 | local text = Instance.new("TextLabel", txt) | |
66 | text.Size = UDim2.new(10, 0, 7, 0) | |
67 | text.FontSize = "Size24" | |
68 | text.TextScaled = true | |
69 | text.TextTransparency = 0 | |
70 | text.BackgroundTransparency = 1 | |
71 | text.TextTransparency = 0 | |
72 | text.TextStrokeTransparency = 0 | |
73 | text.Font = "Bodoni" | |
74 | text.TextStrokeColor3 = Color3.new(255,255,255) | |
75 | ||
76 | v=Instance.new("Part") | |
77 | v.Name = "ColorBrick" | |
78 | v.Parent=Player.Character | |
79 | v.FormFactor="Symmetric" | |
80 | v.Anchored=true | |
81 | v.CanCollide=false | |
82 | v.BottomSurface="Smooth" | |
83 | v.TopSurface="Smooth" | |
84 | v.Size=Vector3.new(10,5,3) | |
85 | v.Transparency=1 | |
86 | v.CFrame=Character.Torso.CFrame | |
87 | v.BrickColor=BrickColor.new(CV) | |
88 | v.Transparency=1 | |
89 | text.TextColor3 = Color3.new(0,0,0) | |
90 | v.Shape="Block" | |
91 | text.Text = "SCP - 049" | |
92 | ----------------------------------------- | |
93 | ||
94 | function LoadSnd(id,loop,vol,pit) | |
95 | local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit}) | |
96 | return snd | |
97 | end | |
98 | ||
99 | TargetSnd = LoadSnd(167191994,false,2.2,.8) | |
100 | ||
101 | ||
102 | function TargetSelect(person) | |
103 | local dd=coroutine.wrap(function() | |
104 | if targetted ~= person then | |
105 | targetted = person | |
106 | ||
107 | for i = 0,30,10 do | |
108 | wait(.05) | |
109 | crosshair.Size = UDim2.new(40-i,0,40-i,0) | |
110 | end | |
111 | end | |
112 | end) | |
113 | dd() | |
114 | end | |
115 | ||
116 | ||
117 | ||
118 | function LockOn() | |
119 | if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
120 | TargetSelect(Mouse.Target.Parent) | |
121 | TargetSnd:Play() | |
122 | else end | |
123 | end | |
124 | ||
125 | ||
126 | ||
127 | ||
128 | ||
129 | ||
130 | ||
131 | ||
132 | ||
133 | ZomWait = false | |
134 | ZomWait2 = false | |
135 | ZomSyle = false | |
136 | ||
137 | ||
138 | Target1 =script.Parent.Name | |
139 | Target2 = game.Players[Target1] | |
140 | Target2.Character.archivable = true | |
141 | clone4 = Target2.Character:Clone() | |
142 | clone4.Parent = game.Lighting | |
143 | ||
144 | ||
145 | ||
146 | ||
147 | ||
148 | clone4.Torso["Left Shoulder"].DesiredAngle = -1.5 | |
149 | clone4.Torso["Right Shoulder"].DesiredAngle = 1.5 | |
150 | ||
151 | ||
152 | ||
153 | ||
154 | ||
155 | ||
156 | ||
157 | ||
158 | ||
159 | Glow1 = Color3.new(.5,0,0) | |
160 | Glow2 = Color3.new(0,0,0) | |
161 | ||
162 | GlowParticle = Instance.new("ParticleEmitter",clone4.Torso) | |
163 | GlowParticle.LightEmission = 0 | |
164 | GlowParticle.Color = ColorSequence.new(Glow1,Glow2) | |
165 | GlowParticle.Size = NumberSequence.new(2,0) | |
166 | GlowParticle.Texture = "http://www.roblox.com/asset/?id=118641183" | |
167 | GlowParticle.Transparency = NumberSequence.new(.3,.8) | |
168 | GlowParticle.LockedToPart = false | |
169 | GlowParticle.Lifetime = NumberRange.new(.5,.6) | |
170 | GlowParticle.Rate= 100 | |
171 | GlowParticle.Speed =NumberRange.new(6) | |
172 | GlowParticle.VelocitySpread = 360 | |
173 | ||
174 | ||
175 | ||
176 | for i,v in pairs(clone4:GetChildren()) do | |
177 | ||
178 | ||
179 | if v:IsA("ShirtGraphic") then | |
180 | v:Destroy() | |
181 | end | |
182 | ||
183 | if v:IsA("Pants") then | |
184 | v:Destroy() | |
185 | end | |
186 | if v:IsA("Shirt") then | |
187 | v:Destroy() | |
188 | end | |
189 | if v:IsA("Hat") then | |
190 | v:Destroy() | |
191 | ||
192 | end | |
193 | if v:IsA("Accessory") then | |
194 | v:Destroy() | |
195 | end | |
196 | ||
197 | end | |
198 | ||
199 | clone4["Body Colors"]:Destroy() | |
200 | clone4.Head.face.Texture = "rbxassetid://97880283" | |
201 | ||
202 | wait() | |
203 | Zombie = clone4:Clone() | |
204 | ||
205 | wait() | |
206 | ||
207 | clone4:Destroy() | |
208 | ||
209 | wait() | |
210 | ||
211 | ||
212 | Player=howekid2009 | |
213 | Character=Player.Character | |
214 | ||
215 | ||
216 | ------------------------------------------------------- | |
217 | local Orbd = Instance.new("Part", Character) | |
218 | Orbd.Name = "Orbd" | |
219 | Orbd.Shape = Enum.PartType.Ball | |
220 | Orbd.CanCollide = false | |
221 | Orbd.BrickColor = BrickColor.new("Really black") | |
222 | Orbd.Transparency = 0 | |
223 | Orbd.Material = "Neon" | |
224 | Orbd.Size = Vector3.new(0.3, 0.3, 0.3) | |
225 | Orbd.TopSurface = Enum.SurfaceType.Smooth | |
226 | Orbd.BottomSurface = Enum.SurfaceType.Smooth | |
227 | ||
228 | local Weld = Instance.new("Weld", Orbd) | |
229 | Weld.Part0 = Character.Head | |
230 | Weld.Part1 = Orbd | |
231 | Weld.C1 = CFrame.new(-0.26, -0.24, 0.55) | |
232 | ||
233 | -------------------------------------------------------- | |
234 | local Orbvc = Instance.new("Part", Character) | |
235 | Orbvc.Name = "Orbvc" | |
236 | Orbvc.Shape = Enum.PartType.Ball | |
237 | Orbvc.CanCollide = false | |
238 | Orbvc.BrickColor = BrickColor.new("Really black") | |
239 | Orbvc.Transparency = 0 | |
240 | Orbvc.Material = "Neon" | |
241 | Orbvc.Size = Vector3.new(0.3, 0.3, 0.3) | |
242 | Orbvc.TopSurface = Enum.SurfaceType.Smooth | |
243 | Orbvc.BottomSurface = Enum.SurfaceType.Smooth | |
244 | ||
245 | local Weld = Instance.new("Weld", Orbvc) | |
246 | Weld.Part0 = Character.Head | |
247 | Weld.Part1 = Orbvc | |
248 | Weld.C1 = CFrame.new(0.26, -0.24, 0.55) | |
249 | --------------------------------------------------------- | |
250 | local Mask = Instance.new("Part", Character) | |
251 | Mask.Name = "Mask" | |
252 | Mask.CanCollide = false | |
253 | Mask.BrickColor = BrickColor.new("Mid gray") | |
254 | Mask.Transparency = 0 | |
255 | Mask.Material = "Plastic" | |
256 | Mask.Size = Vector3.new(0.1, 0.1, 0.1) | |
257 | Mask.TopSurface = Enum.SurfaceType.Smooth | |
258 | Mask.BottomSurface = Enum.SurfaceType.Smooth | |
259 | ||
260 | local Weld = Instance.new("Weld", Mask) | |
261 | Weld.Part0 = Character.Head | |
262 | Weld.Part1 = Mask | |
263 | Weld.C1 = CFrame.new(0, -0.1, 0.8) | |
264 | ||
265 | local M1 = Instance.new("SpecialMesh") | |
266 | M1.Parent = Mask | |
267 | M1.MeshId = "http://www.roblox.com/asset/?id=62679079" | |
268 | M1.Scale = Vector3.new( 1, 1, 2) | |
269 | ---------------------------------------------------------- | |
270 | local Hood = Instance.new("Part", Character) | |
271 | Hood.Name = "Hood" | |
272 | Hood.CanCollide = false | |
273 | Hood.BrickColor = BrickColor.new("Really black") | |
274 | Hood.Transparency = 0 | |
275 | Hood.Material = "Plastic" | |
276 | Hood.Size = Vector3.new(0.1, 0.1, 0.1) | |
277 | Hood.TopSurface = Enum.SurfaceType.Smooth | |
278 | Hood.BottomSurface = Enum.SurfaceType.Smooth | |
279 | ||
280 | local Weld = Instance.new("Weld", Hood) | |
281 | Weld.Part0 = Character.Head | |
282 | Weld.Part1 = Hood | |
283 | Weld.C1 = CFrame.new(0, -0.2, 0) | |
284 | ||
285 | local M2 = Instance.new("SpecialMesh") | |
286 | M2.Parent = Hood | |
287 | M2.MeshId = "http://www.roblox.com/asset/?id=83499032" | |
288 | M2.Scale = Vector3.new( 1, 1.2, 1.1) | |
289 | ------------------------------------------------------ | |
290 | ||
291 | p = howekid2009 | |
292 | char049 = p.Character | |
293 | ||
294 | char049.Shirt:Remove() | |
295 | for i,v in pairs(char049:GetChildren()) do if v:IsA("Pants") then v:Remove() end end | |
296 | wait()shirt = Instance.new("Shirt", char049) | |
297 | shirt.Name = "Shirt" | |
298 | pants = Instance.new("Pants", char049) | |
299 | pants.Name = "Pants" | |
300 | ||
301 | char049.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=648758131" | |
302 | char049.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=472675863" | |
303 | ------------------------------------------------- | |
304 | ---- Orbd,Orbvc,Mask,Hood | |
305 | ||
306 | --[[NIGHTOWLACE_WEAPONRY]]-- | |
307 | maincolor = howekid2009.Character.Torso.BrickColor.Name | |
308 | secondcolor = "Really black" | |
309 | ||
310 | wait(1 / 60) | |
311 | Effects = { } | |
312 | local Player = howekid2009 | |
313 | local Character = Player.Character | |
314 | local Humanoid = Character.Humanoid | |
315 | ||
316 | local LeftArm = Character["Left Arm"] | |
317 | local RightArm = Character["Right Arm"] | |
318 | local LeftLeg = Character["Left Leg"] | |
319 | local RightLeg = Character["Right Leg"] | |
320 | local Head = Character.Head | |
321 | local Torso = Character.Torso | |
322 | local cam = game.Workspace.CurrentCamera | |
323 | local RootPart = Character.HumanoidRootPart | |
324 | local RootJoint = RootPart.RootJoint | |
325 | local equipped = false | |
326 | local attack = false | |
327 | local Anim = 'Idle' | |
328 | local idle = 0 | |
329 | local attacktype = 1 | |
330 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
331 | local velocity = RootPart.Velocity.y | |
332 | local sine = 0 | |
333 | local change = 1 | |
334 | local grabbed = false | |
335 | local cn = CFrame.new | |
336 | local mr = math.rad | |
337 | local angles = CFrame.Angles | |
338 | local ud = UDim2.new | |
339 | local c3 = Color3.new | |
340 | ||
341 | local NeckCF = cn(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
342 | Humanoid.Animator:Destroy() | |
343 | Character.Animate:Destroy() | |
344 | ||
345 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
346 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
347 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
348 | ||
349 | RSH, LSH = nil, nil | |
350 | ||
351 | RW = Instance.new("Weld") | |
352 | LW = Instance.new("Weld") | |
353 | ||
354 | RH = Torso["Right Hip"] | |
355 | LH = Torso["Left Hip"] | |
356 | ||
357 | RSH = Torso["Right Shoulder"] | |
358 | LSH = Torso["Left Shoulder"] | |
359 | ||
360 | RSH.Parent = nil | |
361 | LSH.Parent = nil | |
362 | ||
363 | RW.Name = "RW" | |
364 | RW.Part0 = Torso | |
365 | RW.C0 = cn(1.5, 0.5, 0) | |
366 | RW.C1 = cn(0, 0.5, 0) | |
367 | RW.Part1 = RightArm | |
368 | RW.Parent = Torso | |
369 | ||
370 | LW.Name = "LW" | |
371 | LW.Part0 = Torso | |
372 | LW.C0 = cn(-1.5, 0.5, 0) | |
373 | LW.C1 = cn(0, 0.5, 0) | |
374 | LW.Part1 = LeftArm | |
375 | LW.Parent = Torso | |
376 | ||
377 | function clerp(a, b, t) | |
378 | local qa = { | |
379 | QuaternionFromCFrame(a) | |
380 | } | |
381 | local qb = { | |
382 | QuaternionFromCFrame(b) | |
383 | } | |
384 | local ax, ay, az = a.x, a.y, a.z | |
385 | local bx, by, bz = b.x, b.y, b.z | |
386 | local _t = 1 - t | |
387 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
388 | end | |
389 | ||
390 | function QuaternionFromCFrame(cf) | |
391 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
392 | local trace = m00 + m11 + m22 | |
393 | if trace > 0 then | |
394 | local s = math.sqrt(1 + trace) | |
395 | local recip = 0.5 / s | |
396 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
397 | else | |
398 | local i = 0 | |
399 | if m11 > m00 then | |
400 | i = 1 | |
401 | end | |
402 | if m22 > (i == 0 and m00 or m11) then | |
403 | i = 2 | |
404 | end | |
405 | if i == 0 then | |
406 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
407 | local recip = 0.5 / s | |
408 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
409 | elseif i == 1 then | |
410 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
411 | local recip = 0.5 / s | |
412 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
413 | elseif i == 2 then | |
414 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
415 | local recip = 0.5 / s | |
416 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
417 | end | |
418 | end | |
419 | end | |
420 | ||
421 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
422 | local xs, ys, zs = x + x, y + y, z + z | |
423 | local wx, wy, wz = w * xs, w * ys, w * zs | |
424 | local xx = x * xs | |
425 | local xy = x * ys | |
426 | local xz = x * zs | |
427 | local yy = y * ys | |
428 | local yz = y * zs | |
429 | local zz = z * zs | |
430 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
431 | end | |
432 | ||
433 | function QuaternionSlerp(a, b, t) | |
434 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
435 | local startInterp, finishInterp; | |
436 | if cosTheta >= 0.0001 then | |
437 | if (1 - cosTheta) > 0.0001 then | |
438 | local theta = math.acos(cosTheta) | |
439 | local invSinTheta = 1 / math.sin(theta) | |
440 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
441 | finishInterp = math.sin(t * theta) * invSinTheta | |
442 | else | |
443 | startInterp = 1 - t | |
444 | finishInterp = t | |
445 | end | |
446 | else | |
447 | if (1 + cosTheta) > 0.0001 then | |
448 | local theta = math.acos(-cosTheta) | |
449 | local invSinTheta = 1 / math.sin(theta) | |
450 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
451 | finishInterp = math.sin(t * theta) * invSinTheta | |
452 | else | |
453 | startInterp = t - 1 | |
454 | finishInterp = t | |
455 | end | |
456 | end | |
457 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
458 | end | |
459 | ||
460 | function swait(num) | |
461 | if num == 0 or num == nil then | |
462 | game:service'RunService'.RenderStepped:wait(0) | |
463 | else | |
464 | for i = 0, num do | |
465 | game:service'RunService'.RenderStepped:wait(0) | |
466 | end | |
467 | end | |
468 | end | |
469 | ||
470 | local RbxUtility = LoadLibrary("RbxUtility") | |
471 | local Create = RbxUtility.Create | |
472 | ||
473 | function RemoveOutlines(part) | |
474 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
475 | end | |
476 | ||
477 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
478 | local Part = Create("Part"){ | |
479 | formFactor = FormFactor, | |
480 | Parent = Parent, | |
481 | Reflectance = Reflectance, | |
482 | Transparency = Transparency, | |
483 | CanCollide = false, | |
484 | Locked = true, | |
485 | BrickColor = BrickColor.new(tostring(BColor)), | |
486 | Name = Name, | |
487 | Size = Size, | |
488 | Material = Material, | |
489 | } | |
490 | RemoveOutlines(Part) | |
491 | return Part | |
492 | end | |
493 | ||
494 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
495 | local Msh = Create(Mesh){ | |
496 | Parent = Part, | |
497 | Offset = OffSet, | |
498 | Scale = Scale, | |
499 | } | |
500 | if Mesh == "SpecialMesh" then | |
501 | Msh.MeshType = MeshType | |
502 | Msh.MeshId = MeshId | |
503 | end | |
504 | return Msh | |
505 | end | |
506 | ||
507 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
508 | local Weld = Create("Weld"){ | |
509 | Parent = Parent, | |
510 | Part0 = Part0, | |
511 | Part1 = Part1, | |
512 | C0 = C0, | |
513 | C1 = C1, | |
514 | } | |
515 | return Weld | |
516 | end | |
517 | ||
518 | function rayCast(Position, Direction, Range, Ignore) | |
519 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
520 | end | |
521 | ||
522 | function CreateSound(id, par, vol, pit) | |
523 | coroutine.resume(coroutine.create(function() | |
524 | local sou = Instance.new("Sound", par or workspace) | |
525 | sou.Volume = vol | |
526 | sou.Pitch = pit or 1 | |
527 | sou.SoundId = id | |
528 | wait() | |
529 | sou:play() | |
530 | game:GetService("Debris"):AddItem(sou, 6) | |
531 | end)) | |
532 | end | |
533 | ||
534 | local function getclosest(obj, distance) | |
535 | local last, lastx = distance + 1 | |
536 | for i, v in pairs(workspace:GetChildren()) do | |
537 | if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then | |
538 | local t = v.Torso | |
539 | local dist = (t.Position - obj.Position).magnitude | |
540 | if dist <= distance then | |
541 | if dist < last then | |
542 | last = dist | |
543 | lastx = v | |
544 | end | |
545 | end | |
546 | end | |
547 | end | |
548 | return lastx | |
549 | end | |
550 | ||
551 | function Damage(hit, damage, cooldown, Color1, Color2, HSound, HPitch) | |
552 | for i, v in pairs(hit:GetChildren()) do | |
553 | if v:IsA("Humanoid") and hit.Name ~= Character.Name then | |
554 | local find = v:FindFirstChild("Hitz") | |
555 | if not find then | |
556 | if v.Parent:findFirstChild("Head") then | |
557 | local BillG = Create("BillboardGui"){ | |
558 | Parent = v.Parent.Head, | |
559 | Size = UDim2.new(1, 0, 1, 0), | |
560 | Adornee = v.Parent.Head, | |
561 | StudsOffset = Vector3.new(math.random(-3, 3), math.random(3, 5), math.random(-3, 3)), | |
562 | } | |
563 | local TL = Create("TextLabel"){ | |
564 | Parent = BillG, | |
565 | Size = UDim2.new(3, 3, 3, 3), | |
566 | BackgroundTransparency = 1, | |
567 | Text = tostring(damage).."-", | |
568 | TextColor3 = Color1.Color, | |
569 | TextStrokeColor3 = Color2.Color, | |
570 | TextStrokeTransparency = 0, | |
571 | TextXAlignment = Enum.TextXAlignment.Center, | |
572 | TextYAlignment = Enum.TextYAlignment.Center, | |
573 | FontSize = Enum.FontSize.Size18, | |
574 | Font = "ArialBold", | |
575 | } | |
576 | coroutine.resume(coroutine.create(function() | |
577 | wait(1) | |
578 | for i = 0, 1, .1 do | |
579 | wait(.1) | |
580 | BillG.StudsOffset = BillG.StudsOffset + Vector3.new(0, .1, 0) | |
581 | end | |
582 | BillG:Destroy() | |
583 | end)) | |
584 | end | |
585 | v.Health = v.Health - damage | |
586 | local bool = Create("BoolValue"){ | |
587 | Parent = v, | |
588 | Name = 'Hitz', | |
589 | } | |
590 | if HSound ~= nil and HPitch ~= nil then | |
591 | CreateSound(HSound, hit, 1, HPitch) | |
592 | end | |
593 | game:GetService("Debris"):AddItem(bool, cooldown) | |
594 | end | |
595 | end | |
596 | end | |
597 | end | |
598 | ||
599 | ||
600 | function BlockEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
601 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
602 | prt.Anchored = true | |
603 | prt.CFrame = cframe | |
604 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
605 | game:GetService("Debris"):AddItem(prt, 10) | |
606 | if Type == 1 or Type == nil then | |
607 | table.insert(Effects, { | |
608 | prt, | |
609 | "Block1", | |
610 | delay, | |
611 | x3, | |
612 | y3, | |
613 | z3, | |
614 | msh | |
615 | }) | |
616 | elseif Type == 2 then | |
617 | table.insert(Effects, { | |
618 | prt, | |
619 | "Block2", | |
620 | delay, | |
621 | x3, | |
622 | y3, | |
623 | z3, | |
624 | msh | |
625 | }) | |
626 | end | |
627 | end | |
628 | ||
629 | function SphereEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
630 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
631 | prt.Anchored = true | |
632 | prt.CFrame = cframe | |
633 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
634 | game:GetService("Debris"):AddItem(prt, 10) | |
635 | table.insert(Effects, { | |
636 | prt, | |
637 | "Cylinder", | |
638 | delay, | |
639 | x3, | |
640 | y3, | |
641 | z3, | |
642 | msh | |
643 | }) | |
644 | end | |
645 | ||
646 | function RingEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
647 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
648 | prt.Anchored = true | |
649 | prt.CFrame = cframe * CFrame.new(x1, y1, z1) | |
650 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
651 | game:GetService("Debris"):AddItem(prt, 10) | |
652 | table.insert(Effects, { | |
653 | prt, | |
654 | "Cylinder", | |
655 | delay, | |
656 | x3, | |
657 | y3, | |
658 | z3, | |
659 | msh | |
660 | }) | |
661 | end | |
662 | ||
663 | function CylinderEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
664 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
665 | prt.Anchored = true | |
666 | prt.CFrame = cframe | |
667 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
668 | game:GetService("Debris"):AddItem(prt, 10) | |
669 | table.insert(Effects, { | |
670 | prt, | |
671 | "Cylinder", | |
672 | delay, | |
673 | x3, | |
674 | y3, | |
675 | z3, | |
676 | msh | |
677 | }) | |
678 | end | |
679 | ||
680 | function WaveEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
681 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
682 | prt.Anchored = true | |
683 | prt.CFrame = cframe | |
684 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
685 | game:GetService("Debris"):AddItem(prt, 10) | |
686 | table.insert(Effects, { | |
687 | prt, | |
688 | "Cylinder", | |
689 | delay, | |
690 | x3, | |
691 | y3, | |
692 | z3, | |
693 | msh | |
694 | }) | |
695 | end | |
696 | ||
697 | function SpecialEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
698 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
699 | prt.Anchored = true | |
700 | prt.CFrame = cframe | |
701 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
702 | game:GetService("Debris"):AddItem(prt, 10) | |
703 | table.insert(Effects, { | |
704 | prt, | |
705 | "Cylinder", | |
706 | delay, | |
707 | x3, | |
708 | y3, | |
709 | z3, | |
710 | msh | |
711 | }) | |
712 | end | |
713 | ||
714 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
715 | local prt = CreatePart(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
716 | prt.Anchored = true | |
717 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
718 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
719 | local num = math.random(10, 50) / 1000 | |
720 | game:GetService("Debris"):AddItem(prt, 10) | |
721 | table.insert(Effects, { | |
722 | prt, | |
723 | "Shatter", | |
724 | num, | |
725 | prt.CFrame, | |
726 | math.random() - math.random(), | |
727 | 0, | |
728 | math.random(50, 100) / 100 | |
729 | }) | |
730 | end | |
731 | ||
732 | ||
733 | ||
734 | ||
735 | for i = 0, 1, 0.05 do | |
736 | swait() | |
737 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), .1) | |
738 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), .1) | |
739 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) | |
740 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3) | |
741 | if Torsovelocity > 2 then | |
742 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2) | |
743 | RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 5), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) | |
744 | LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 5), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(30 * math.cos(sine / 4))), .3) | |
745 | elseif Torsovelocity < 1 then | |
746 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, -.1) * angles(math.rad(5), math.rad(0), math.rad(5)), 0.1) | |
747 | RH.C0 = clerp(RH.C0, cn(1, -1, 0) * RHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) | |
748 | LH.C0 = clerp(LH.C0, cn(-1, -1, 0) * LHCF * angles(math.rad(-2), math.rad(5), math.rad(0)), .1) | |
749 | end | |
750 | end | |
751 | attack = false | |
752 | ||
753 | ||
754 | ||
755 | game:GetService'RunService'.Stepped:connect(function() | |
756 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
757 | velocity = RootPart.Velocity.y | |
758 | sine = sine + change | |
759 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
760 | if equipped == true or equipped == false then | |
761 | if RootPart.Velocity.y > 1 and hit == nil then | |
762 | Anim = "Jump" | |
763 | if attack == false then | |
764 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
765 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
766 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(30)), .1) | |
767 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-40), math.rad(0), math.rad(-30)), .1) | |
768 | RH.C0 = clerp(RH.C0, cn(1, -.9, -.3) * RHCF * angles(math.rad(3), math.rad(0), math.rad(0)), .1) | |
769 | LH.C0 = clerp(LH.C0, cn(-1, -.7, -.5) * LHCF * angles(math.rad(-3), math.rad(0), math.rad(0)), .1) | |
770 | end | |
771 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
772 | Anim = "Fall" | |
773 | if attack == false then | |
774 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
775 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(0)), .1) | |
776 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(50)), .1) | |
777 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), .1) | |
778 | RH.C0 = clerp(RH.C0, cn(1, -1, -.3) * RHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
779 | LH.C0 = clerp(LH.C0, cn(-1, -.8, -.3) * LHCF * angles(math.rad(-5), math.rad(0), math.rad(0)), .1) | |
780 | end | |
781 | elseif Torsovelocity < 1 and hit ~= nil then | |
782 | Anim = "Idle" | |
783 | if attack == false then | |
784 | change = 1 | |
785 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.1 + 0.1 * math.cos(sine / 25)) * angles(math.rad(0), math.rad(0), math.rad(5)), .1) | |
786 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5 - 2 * math.cos(sine / 25)), math.rad(0), math.rad(-5)), .1) | |
787 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(5 + 3 * math.cos(sine / 25))), 0.1) | |
788 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-5 - 3 * math.cos(sine / 25))), 0.1) | |
789 | RH.C0 = clerp(RH.C0, cn(1, -.9 - 0.1 * math.cos(sine / 25), 0) * RHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
790 | LH.C0 = clerp(LH.C0, cn(-1, -.9 - 0.1 * math.cos(sine / 25), 0) * LHCF * angles(math.rad(-2 + 2 * math.cos(sine / 25)), math.rad(-5), math.rad(0 + 2 * math.cos(sine / 25))), .1) | |
791 | end | |
792 | elseif Torsovelocity > 2 and hit ~= nil then | |
793 | Anim = "Walk" | |
794 | if attack == false then | |
795 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * cn(0, 0, -0.05 + .1 * math.cos(sine / 3)) * angles(math.rad(5), math.rad(0) + RootPart.RotVelocity.Y / 30, math.rad(5 * math.cos(sine / 5))), .2) | |
796 | Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-3), math.rad(0), math.rad(-5 * math.cos(sine / 5)) + RootPart.RotVelocity.Y / 9), .2) | |
797 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(4)), .2) | |
798 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50 * math.cos(sine / 4)), math.rad(0), math.rad(4 * math.cos(sine / 4))), .2) | |
799 | RH.C0 = clerp(RH.C0, cn(1, -1 + .1 * math.cos(sine / 3), 0) * RHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3) | |
800 | LH.C0 = clerp(LH.C0, cn(-1, -1 + .1 * math.cos(sine / 3), 0) * LHCF * angles(math.rad(-2), math.rad(0), math.rad(50 * math.cos(sine / 4))), .3) | |
801 | end | |
802 | end | |
803 | end | |
804 | if #Effects > 0 then | |
805 | for e = 1, #Effects do | |
806 | if Effects[e] ~= nil then | |
807 | local Thing = Effects[e] | |
808 | if Thing ~= nil then | |
809 | local Part = Thing[1] | |
810 | local Mode = Thing[2] | |
811 | local Delay = Thing[3] | |
812 | local IncX = Thing[4] | |
813 | local IncY = Thing[5] | |
814 | local IncZ = Thing[6] | |
815 | if Thing[1].Transparency <= 1 then | |
816 | if Thing[2] == "Block1" then | |
817 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
818 | local Mesh = Thing[1].Mesh | |
819 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
820 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
821 | elseif Thing[2] == "Block2" then | |
822 | Thing[1].CFrame = Thing[1].CFrame | |
823 | local Mesh = Thing[7] | |
824 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
825 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
826 | elseif Thing[2] == "Cylinder" then | |
827 | local Mesh = Thing[1].Mesh | |
828 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
829 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
830 | elseif Thing[2] == "Blood" then | |
831 | local Mesh = Thing[7] | |
832 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, .5, 0) | |
833 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
834 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
835 | elseif Thing[2] == "Elec" then | |
836 | local Mesh = Thing[1].Mesh | |
837 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
838 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
839 | elseif Thing[2] == "Disappear" then | |
840 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
841 | elseif Thing[2] == "Shatter" then | |
842 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
843 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
844 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
845 | Thing[6] = Thing[6] + Thing[5] | |
846 | end | |
847 | else | |
848 | Part.Parent = nil | |
849 | table.remove(Effects, e) | |
850 | end | |
851 | end | |
852 | end | |
853 | end | |
854 | end | |
855 | end) | |
856 | ||
857 | ||
858 | local lp = howekid2009 | |
859 | local chr = lp.Character | |
860 | ||
861 | local euler = CFrame.fromEulerAnglesXYZ | |
862 | local rad = math.rad | |
863 | local trso = chr.Torso | |
864 | ||
865 | ||
866 | ||
867 | ||
868 | ||
869 | ||
870 | ||
871 | ||
872 | ||
873 | ||
874 | ||
875 | ||
876 | ||
877 | ||
878 | ||
879 | ||
880 | ||
881 | ||
882 | ||
883 | ||
884 | ||
885 | ||
886 | ||
887 | ||
888 | ||
889 | hum = chr.Humanoid | |
890 | ||
891 | ||
892 | ||
893 | function CreateMesh(parent, id, x, y, z, texture) | |
894 | local m=Instance.new("SpecialMesh", parent) | |
895 | m.MeshType = "FileMesh" | |
896 | m.MeshId="http://www.roblox.com/asset/?id="..id | |
897 | if texture ~= nil then | |
898 | m.TextureId="http://www.roblox.com/asset/?id="..texture | |
899 | end | |
900 | m.Scale = Vector3.new(x,y,z) | |
901 | end | |
902 | ||
903 | ||
904 | ||
905 | Hat=function() | |
906 | hat = Instance.new("Part", chr) | |
907 | hat.Transparency = 1 | |
908 | hat.Name = "Top hat" | |
909 | hat.Locked = true | |
910 | hat.BrickColor = BrickColor.new("Really black") | |
911 | hat.CanCollide=true | |
912 | hat.Size=Vector3.new(1,1,1) | |
913 | hatw = Instance.new("Weld",hat) | |
914 | hatw.Part0=hat | |
915 | hatw.Part1=chr['Head'] | |
916 | hatw.C0=CFrame.new(0,-1.7,0) | |
917 | hatw.C1=euler(rad(0),rad(0),rad(0)) | |
918 | end | |
919 | ||
920 | Hat() | |
921 | ||
922 | ||
923 | ||
924 | function Name(msg) | |
925 | if hat.Parent then | |
926 | pcall(function() | |
927 | local Gui = Instance.new('BillboardGui', hat) | |
928 | Gui.ExtentsOffset = Vector3.new(0,1.5,0) | |
929 | Gui.Size = UDim2.new(0,200,0,300) | |
930 | local Frame = Instance.new('Frame',Gui) | |
931 | Frame.BackgroundTransparency = 1 | |
932 | Frame.Size = UDim2.new(1,0,1,0) | |
933 | local Txt = Instance.new('TextLabel',Frame) | |
934 | Txt.BackgroundTransparency = 1 | |
935 | Txt.Size = UDim2.new(1,0,1,0) | |
936 | Txt.Font = 'ArialBold' | |
937 | Txt.FontSize = 'Size24' | |
938 | Txt.Text = msg | |
939 | Txt.TextColor3 = BrickColor.new("Really black").Color | |
940 | Txt.TextStrokeColor3 = Color3.new(1,0,0) | |
941 | Txt.TextStrokeTransparency = 0 | |
942 | Txt.TextWrapped = true | |
943 | Txt.TextScaled = false | |
944 | end) | |
945 | else | |
946 | end | |
947 | end | |
948 | ||
949 | function Chat(msg) -- Credit to jillmiles1, kthxbye | |
950 | if hat.Parent then | |
951 | pcall(function() | |
952 | if hat:FindFirstChild("Fazbear Chat Gui") then | |
953 | hat['Fazbear Chat Gui']:destroy() | |
954 | end | |
955 | local Gui = Instance.new('BillboardGui', hat) | |
956 | Gui.Name = "Fazbear Chat Gui" | |
957 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
958 | Gui.Size = UDim2.new(0,200,0,300) | |
959 | local Frame = Instance.new('Frame',Gui) | |
960 | Frame.BackgroundTransparency = 1 | |
961 | Frame.Size = UDim2.new(1,0,1,0) | |
962 | local Txt = Instance.new('TextLabel',Frame) | |
963 | Txt.BackgroundTransparency = 1 | |
964 | Txt.Size = UDim2.new(1,0,1,0) | |
965 | Txt.Font = 'ArialBold' | |
966 | Txt.Name = "ChatGui" | |
967 | Txt.FontSize = 'Size24' | |
968 | Txt.Text = '' | |
969 | Txt.TextColor3 = BrickColor.new("Really black").Color | |
970 | Txt.TextStrokeColor3 = Color3.new(1,1,1) | |
971 | Txt.TextStrokeTransparency = .5 | |
972 | Txt.TextWrapped = true | |
973 | Txt.TextScaled = false | |
974 | ||
975 | delay(wait(),function() | |
976 | for v = 1, #msg do | |
977 | Txt.Text=string.sub(msg,1,v) | |
978 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
979 | wait(.009) | |
980 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
981 | wait(.009) | |
982 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
983 | end; | |
984 | ||
985 | ||
986 | ||
987 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
988 | wait(.03) | |
989 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
990 | wait(.03) | |
991 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
992 | wait(.03) | |
993 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
994 | wait(.03) | |
995 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
996 | wait(.03) | |
997 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
998 | wait(.03) | |
999 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
1000 | wait(.03) | |
1001 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
1002 | wait(.03) | |
1003 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
1004 | wait(.03) | |
1005 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
1006 | wait(.03) | |
1007 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
1008 | wait(.03) | |
1009 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
1010 | wait(.03) | |
1011 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
1012 | wait(.03) | |
1013 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
1014 | wait(.03) | |
1015 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
1016 | wait(.03) | |
1017 | Gui.ExtentsOffset = Vector3.new(.1,2.9,0) | |
1018 | wait(.03) | |
1019 | Gui.ExtentsOffset = Vector3.new(0,3,-0.1) | |
1020 | wait(.03) | |
1021 | Gui.ExtentsOffset = Vector3.new(0,3,0) | |
1022 | wait(.03) | |
1023 | ||
1024 | Txt.TextStrokeTransparency = .6 | |
1025 | wait() | |
1026 | Txt.TextStrokeTransparency = .7 | |
1027 | wait() | |
1028 | Txt.TextStrokeTransparency = .8 | |
1029 | wait() | |
1030 | Txt.TextStrokeTransparency = .9 | |
1031 | wait() | |
1032 | Txt.TextStrokeTransparency = 1 | |
1033 | wait() | |
1034 | ||
1035 | for v = 1, #Txt.Text do | |
1036 | Txt.Text=string.sub(msg,-1,v) | |
1037 | ||
1038 | ||
1039 | ||
1040 | ||
1041 | ||
1042 | ||
1043 | ||
1044 | end; | |
1045 | Gui:remove() | |
1046 | end) | |
1047 | end) | |
1048 | else | |
1049 | end | |
1050 | end | |
1051 | ||
1052 | ||
1053 | ||
1054 | ||
1055 | function PlaySound(id, pitch, looped) | |
1056 | epicsound = Instance.new("Sound") | |
1057 | epicsound.Name = "FazbearSound" | |
1058 | epicsound.SoundId = "rbxassetid://"..id | |
1059 | epicsound.Volume = 2 | |
1060 | epicsound.Pitch = pitch | |
1061 | if looped == nil then | |
1062 | looped = true | |
1063 | else | |
1064 | looped = looped | |
1065 | end | |
1066 | wait() | |
1067 | epicsound.Looped = looped | |
1068 | epicsound.Parent = workspace | |
1069 | if epicsound.SoundId=="rbxassetid://tt" then -- TELL ME, TELL ME, WHERE DA FREAKS AT! | |
1070 | epicsound.SoundId="rbxassetid://181158033" | |
1071 | elseif epicsound.SoundId=="rbxassetid://fabulous" then -- FA-FA-FABULOUS! | |
1072 | epicsound.SoundId="rbxassetid://191819419" | |
1073 | elseif epicsound.SoundId=="rbxassetid://ufdb" then -- ultimate final death battle(fairy tail XD) | |
1074 | epicsound.SoundId="rbxassetid://153085393" | |
1075 | elseif epicsound.SoundId=="rbxassetid://nnm" then | |
1076 | epicsound.SoundId="rbxassetid://210189234" | |
1077 | elseif epicsound.SoundId=="rbxassetid://tun" then -- tunak tunak tun | |
1078 | epicsound.SoundId="rbxassetid://162682002" | |
1079 | elseif epicsound.SoundId=="rbxassetid://zelda" then | |
1080 | epicsound.SoundId="rbxassetid://158215156" | |
1081 | elseif epicsound.SoundId=="rbxassetid://cc" then | |
1082 | epicsound.SoundId="rbxassetid://177080835" | |
1083 | end | |
1084 | es=epicsound:clone() | |
1085 | es:Stop() | |
1086 | es.Parent = chr | |
1087 | wait() | |
1088 | es:Play() | |
1089 | end | |
1090 | ||
1091 | ||
1092 | ||
1093 | ||
1094 | lp.Chatted:connect(function(msg) | |
1095 | Chat(msg) | |
1096 | end) | |
1097 | ||
1098 | goldie=true | |
1099 | ||
1100 | ||
1101 | function StopMusic() | |
1102 | if chr:FindFirstChild("FazbearSound") then | |
1103 | if chr.FazbearSound.ClassName == "Sound" then | |
1104 | chr.FazbearSound:Stop() | |
1105 | wait() | |
1106 | chr.FazbearSound:Destroy() | |
1107 | end | |
1108 | end | |
1109 | end | |
1110 | ||
1111 | Name("") | |
1112 | ||
1113 | ||
1114 | mouseV2.KeyDown:connect(function(key) | |
1115 | if key == "g" then | |
1116 | if goldie==false then | |
1117 | goldie=true | |
1118 | ||
1119 | elseif goldie==true then | |
1120 | goldie=false | |
1121 | ||
1122 | end | |
1123 | elseif key == "j" then -- Plays a song | |
1124 | StopMusic() | |
1125 | PlaySound(150456585, 1.1, true) | |
1126 | elseif key == "k" then -- Plays a song | |
1127 | StopMusic() | |
1128 | PlaySound(260170583, 1, true) | |
1129 | Chat("Heh...") | |
1130 | elseif key == "p" then -- Stops any sound(s) playing from your torso | |
1131 | StopMusic() | |
1132 | Chat("All sounds stopped!") | |
1133 | end | |
1134 | end) | |
1135 | ||
1136 | ||
1137 | ||
1138 | hum.Died:connect(function() | |
1139 | es.Pitch = 10 | |
1140 | wait() | |
1141 | es:Pause() | |
1142 | es:Stop() | |
1143 | es.Name = "Ded" | |
1144 | wait() | |
1145 | es:Destroy() | |
1146 | end) | |
1147 | ||
1148 | ||
1149 | ||
1150 | ||
1151 | ||
1152 | ||
1153 | p = howekid2009 | |
1154 | char = howekid2009 | |
1155 | ||
1156 | ||
1157 | local player = howekid2009 | |
1158 | repeat wait() until player.Character.Humanoid | |
1159 | local humanoid = player.Character.Humanoid | |
1160 | ||
1161 | ||
1162 | for i,v in pairs(char:GetChildren()) do | |
1163 | if v.ClassName == 'Accessory' then | |
1164 | v:Destroy() | |
1165 | end | |
1166 | end | |
1167 | ||
1168 | ScarySound1 = Instance.new("Sound") | |
1169 | ScarySound1.Parent = char.Torso | |
1170 | ScarySound1.SoundId = "rbxassetid://161964276" | |
1171 | ScarySound1.Volume = .5 | |
1172 | ||
1173 | ScarySound2 = Instance.new("Sound") | |
1174 | ScarySound2.Parent = char.Torso | |
1175 | ScarySound2.SoundId = "rbxassetid://669623416" | |
1176 | ScarySound2.Volume = 2 | |
1177 | ScarySound2.Looped = true | |
1178 | ||
1179 | ScarySound3 = Instance.new("Sound") | |
1180 | ScarySound3.Parent = char.Torso | |
1181 | ScarySound3.SoundId = "rbxassetid://483810543" | |
1182 | ScarySound3.Volume = 0.3 | |
1183 | ScarySound3.Looped = true | |
1184 | ||
1185 | ScarySound4 = Instance.new("Sound") | |
1186 | ScarySound4.Parent = char.Torso | |
1187 | ScarySound4.SoundId = "rbxassetid://177113856" | |
1188 | ScarySound4.Volume = 2 | |
1189 | ScarySound4.Looped = false | |
1190 | ||
1191 | Punch = Instance.new("Sound") | |
1192 | Punch.Parent = char.Torso | |
1193 | Punch.SoundId = "rbxassetid://146938349" | |
1194 | Punch.Volume = 1.5 | |
1195 | Punch.Looped = false | |
1196 | Punch.Pitch = 0.8 | |
1197 | ||
1198 | hole = Instance.new("Sound") | |
1199 | hole.Parent = char.Torso | |
1200 | hole.SoundId = "rbxassetid://224339308" | |
1201 | hole.Volume = .3 | |
1202 | ||
1203 | ||
1204 | howekid2009.Character.Sound:Destroy() | |
1205 | ||
1206 | function Normal() | |
1207 | ScarySound3:Play() | |
1208 | char.Humanoid.WalkSpeed = 18 | |
1209 | char.Head.face.Texture = "rbxassetid://0" | |
1210 | char["Left Leg"].Transparency = 0 | |
1211 | char["Head"].Transparency = 0 | |
1212 | char["Right Leg"].Transparency = 0 | |
1213 | char["Torso"].Transparency = 0 | |
1214 | char["Left Arm"].Transparency = 0 | |
1215 | char["Right Arm"].Transparency = 0 | |
1216 | end | |
1217 | ||
1218 | function GoInvisible() | |
1219 | ScarySound3:Stop() | |
1220 | ScarySound1:Stop() | |
1221 | char.Humanoid.WalkSpeed = 120 | |
1222 | char.Head.face.Transparency = 1 | |
1223 | char["Left Leg"].Transparency = 0.5 | |
1224 | char["Head"].Transparency = 0.5 | |
1225 | char["Right Leg"].Transparency = 0.5 | |
1226 | char["Torso"].Transparency = 0.5 | |
1227 | char["Left Arm"].Transparency = 0.5 | |
1228 | char["Right Arm"].Transparency = 0.5 | |
1229 | Hood.Transparency = 0.5 | |
1230 | Mask.Transparency = 0.5 | |
1231 | Orbvc.Transparency = 0.5 | |
1232 | Orbd.Transparency = 0.5 | |
1233 | Orbvc.BrickColor = BrickColor.new("Really red") | |
1234 | Orbd.BrickColor = BrickColor.new("Really red") | |
1235 | wait(0.001) | |
1236 | char["Left Leg"].Transparency = 0.6 | |
1237 | char["Head"].Transparency = 0.6 | |
1238 | char["Right Leg"].Transparency = 0.6 | |
1239 | char["Torso"].Transparency = 0.6 | |
1240 | char["Left Arm"].Transparency = 0.6 | |
1241 | char["Right Arm"].Transparency = 0.6 | |
1242 | Hood.Transparency = 0.6 | |
1243 | Mask.Transparency = 0.6 | |
1244 | Orbvc.Transparency = 0.6 | |
1245 | Orbd.Transparency = 0.6 | |
1246 | wait(0.001) | |
1247 | char["Left Leg"].Transparency = 0.7 | |
1248 | char["Head"].Transparency = 0.7 | |
1249 | char["Right Leg"].Transparency = 0.7 | |
1250 | char["Torso"].Transparency = 0.7 | |
1251 | char["Left Arm"].Transparency = 0.7 | |
1252 | char["Right Arm"].Transparency = 0.7 | |
1253 | Hood.Transparency = 0.7 | |
1254 | Mask.Transparency = 0.7 | |
1255 | Orbvc.Transparency = 0.7 | |
1256 | Orbd.Transparency = 0.7 | |
1257 | wait(0.001) | |
1258 | char["Left Leg"].Transparency = 1 | |
1259 | char["Head"].Transparency = 1 | |
1260 | char["Right Leg"].Transparency = 1 | |
1261 | char["Torso"].Transparency = 1 | |
1262 | char["Left Arm"].Transparency = 1 | |
1263 | char["Right Arm"].Transparency = 1 | |
1264 | Hood.Transparency = 1 | |
1265 | Mask.Transparency = 1 | |
1266 | Orbvc.Transparency = 1 | |
1267 | Orbd.Transparency = 1 | |
1268 | end | |
1269 | ||
1270 | function GoVisible() | |
1271 | ScarySound3:Play() | |
1272 | char.Humanoid.WalkSpeed = 16 | |
1273 | ScarySound1:Play() | |
1274 | char.Head.face.Transparency = 0 | |
1275 | Orbvc.BrickColor = BrickColor.new("Really black") | |
1276 | Orbd.BrickColor = BrickColor.new("Really black") | |
1277 | char["Left Leg"].Transparency = 0.9 | |
1278 | char["Head"].Transparency = 0.9 | |
1279 | char["Right Leg"].Transparency = 9 | |
1280 | char["Torso"].Transparency = 0.9 | |
1281 | char["Left Arm"].Transparency = 0.9 | |
1282 | char["Right Arm"].Transparency = 0.9 | |
1283 | Hood.Transparency = 0.9 | |
1284 | Mask.Transparency = 0.9 | |
1285 | Orbvc.Transparency = 0.9 | |
1286 | Orbd.Transparency = 0.9 | |
1287 | wait(0.001) | |
1288 | char["Left Leg"].Transparency = 0.7 | |
1289 | char["Head"].Transparency = 0.7 | |
1290 | char["Right Leg"].Transparency = 0.7 | |
1291 | char["Torso"].Transparency = 0.7 | |
1292 | char["Left Arm"].Transparency = 0.7 | |
1293 | char["Right Arm"].Transparency = 0.7 | |
1294 | Hood.Transparency = 0.7 | |
1295 | Mask.Transparency = 0.7 | |
1296 | Orbvc.Transparency = 0.7 | |
1297 | Orbd.Transparency = 0.7 | |
1298 | wait(0.001) | |
1299 | char["Left Leg"].Transparency = 0 | |
1300 | char["Head"].Transparency = 0 | |
1301 | char["Right Leg"].Transparency = 0 | |
1302 | char["Torso"].Transparency = 0 | |
1303 | char["Left Arm"].Transparency = 0 | |
1304 | char["Right Arm"].Transparency = 0 | |
1305 | Hood.Transparency = 0 | |
1306 | Mask.Transparency = 0 | |
1307 | Orbvc.Transparency = 0 | |
1308 | Orbd.Transparency = 0 | |
1309 | end | |
1310 | ||
1311 | Normal() | |
1312 | ||
1313 | Music1 = New("Sound",chara,"Music",{SoundId = "rbxassetid://293341992",Volume = 2,Looped = true}) | |
1314 | Music1.Pitch = 1 | |
1315 | musicon = false | |
1316 | mouse.KeyDown:connect(function(key) | |
1317 | if key == "z" then | |
1318 | if char.Head.Transparency == 0 then | |
1319 | GoInvisible() | |
1320 | ||
1321 | elseif char.Head.Transparency == 1 then | |
1322 | GoVisible() | |
1323 | Chat("...") | |
1324 | end | |
1325 | end end) | |
1326 | ||
1327 | mouse.KeyDown:connect(function(key) | |
1328 | if key == "x" then | |
1329 | if ScarySound2.IsPlaying == false then | |
1330 | ScarySound2:Play() | |
1331 | elseif ScarySound2.IsPlaying == true then | |
1332 | ScarySound2:Stop() | |
1333 | ||
1334 | ||
1335 | end | |
1336 | end end) | |
1337 | ||
1338 | mouse.KeyDown:connect(function(key) | |
1339 | if key == "r" then | |
1340 | if ScarySound4.IsPlaying == false then | |
1341 | ScarySound4:Play() | |
1342 | Chat("Hello...") | |
1343 | wait(1.5) | |
1344 | Chat("greetings...") | |
1345 | wait(2) | |
1346 | Chat("o my...") | |
1347 | wait(1.5) | |
1348 | Chat("he have another victim of the disease") | |
1349 | wait(3) | |
1350 | Chat("you are not a doctor...") | |
1351 | wait(2) | |
1352 | Chat("i sense the the disease in you") | |
1353 | wait(2.3) | |
1354 | Chat("i am the cure...") | |
1355 | wait(2) | |
1356 | Chat("do not be afraid") | |
1357 | wait(2) | |
1358 | Chat("i am the cure") | |
1359 | wait(2) | |
1360 | Chat("stop resisting...") | |
1361 | wait(1.8) | |
1362 | Chat("i am here to cure you...") | |
1363 | ||
1364 | ||
1365 | ||
1366 | ||
1367 | end | |
1368 | end end) | |
1369 | mouse.KeyDown:connect(function(key) | |
1370 | if key == "u" then | |
1371 | for _, z in pairs(workspace:GetChildren()) do | |
1372 | ||
1373 | if z.Name == "Zombie" then | |
1374 | Chat("Clean...") | |
1375 | z:Destroy() | |
1376 | ||
1377 | end | |
1378 | end | |
1379 | end | |
1380 | end) | |
1381 | ||
1382 | ||
1383 | mouse.KeyDown:connect(function(key) | |
1384 | if key == "m" then | |
1385 | if musicon == true then | |
1386 | Music1:Stop() | |
1387 | musicon = false | |
1388 | Chat("Auto Target: Deactivated") | |
1389 | else | |
1390 | Chat("Auto Target: Activated") | |
1391 | Music1:Play() | |
1392 | musicon = true | |
1393 | ||
1394 | end | |
1395 | end | |
1396 | end) | |
1397 | ||
1398 | Virus = true | |
1399 | ||
1400 | ||
1401 | mouse.KeyDown:connect(function(key) | |
1402 | if key == "v" then | |
1403 | if Virus == true then | |
1404 | Chat("Infection: Deactivated") | |
1405 | Virus = false | |
1406 | ||
1407 | else | |
1408 | ||
1409 | Virus = true | |
1410 | Chat("Infection: Activated") | |
1411 | end | |
1412 | end | |
1413 | end) | |
1414 | ||
1415 | ||
1416 | ||
1417 | mouse.KeyDown:connect(function(key) | |
1418 | if key == "h" then | |
1419 | for _, z in pairs(workspace:GetChildren()) do | |
1420 | ||
1421 | if z.Name == "Zombie" then | |
1422 | ||
1423 | ||
1424 | ||
1425 | end | |
1426 | end | |
1427 | end | |
1428 | end) | |
1429 | ||
1430 | ||
1431 | ||
1432 | ||
1433 | mouse.KeyDown:connect(function(key) | |
1434 | if key == "f" then | |
1435 | if targetted == nil then | |
1436 | targetted = char | |
1437 | else | |
1438 | ||
1439 | targetted = nil | |
1440 | end | |
1441 | ||
1442 | ||
1443 | end | |
1444 | end) | |
1445 | ||
1446 | ||
1447 | ||
1448 | ||
1449 | ||
1450 | function SpawnZombie() | |
1451 | ||
1452 | ||
1453 | if ZomWait == false and ZomWait2 == false then | |
1454 | Zombie.Parent = game.Lighting | |
1455 | Zombie2 = Zombie:Clone() | |
1456 | Zombie3 = Zombie:Clone() | |
1457 | ||
1458 | Zombie:Destroy() | |
1459 | ---------------------------- | |
1460 | ZomWait2 = true | |
1461 | wait() | |
1462 | ZomWait = true | |
1463 | end | |
1464 | ||
1465 | ||
1466 | ||
1467 | if ZomWait == true and ZomWait2 == false then | |
1468 | Zombie3.Parent = game.Lighting | |
1469 | Zombie2 = Zombie3:Clone() | |
1470 | Zombie = Zombie3:Clone() | |
1471 | ||
1472 | Zombie3:Destroy() | |
1473 | ---------------------------- | |
1474 | ZomWait2 = true | |
1475 | wait() | |
1476 | ZomWait = false | |
1477 | end | |
1478 | Zombie2.Parent = game.Workspace | |
1479 | ||
1480 | end | |
1481 | ||
1482 | ||
1483 | ||
1484 | ||
1485 | function ResetZombie() | |
1486 | wait(4) | |
1487 | ZomSyle = false | |
1488 | ZomWait2 = false | |
1489 | ||
1490 | end | |
1491 | waitV2 = false | |
1492 | function onTouch(part) | |
1493 | ||
1494 | local humanoid = part.Parent:findFirstChild("Humanoid") | |
1495 | local model = part.Parent | |
1496 | local torso = part.Parent:FindFirstChild("Torso") | |
1497 | local head = part.Parent:findFirstChild("Head") | |
1498 | local leftleg = part.Parent:findFirstChild("Left Leg") | |
1499 | local rightleg = part.Parent:findFirstChild("Right Leg") | |
1500 | local leftarm = part.Parent:findFirstChild("Left Arm") | |
1501 | local rightarm = part.Parent:findFirstChild("Right Arm") | |
1502 | if model.Name == 'Zombie' == false and model.Name == ''..p == false and Virus == true and waitV2 == false then | |
1503 | waitV2 = true | |
1504 | wait(.2) | |
1505 | waitV2 = false | |
1506 | ||
1507 | ||
1508 | ||
1509 | ||
1510 | if (humanoid ~=nil) then | |
1511 | ||
1512 | --humanoid.Health = 0 | |
1513 | ||
1514 | ||
1515 | ---------------------------R15------------------------------------------------- | |
1516 | if part.Parent:FindFirstChild("Torso") == nil and model.Humanoid.Health == 0 == false then | |
1517 | local torso2 = part.Parent:FindFirstChild("UpperTorso") | |
1518 | torso2:Destroy() | |
1519 | end | |
1520 | ------------------------------------------------------------------------------- | |
1521 | ||
1522 | ||
1523 | ||
1524 | humanoid.Sit = true | |
1525 | wait(0.5) | |
1526 | torso.Anchored = true | |
1527 | wait(.3) | |
1528 | zomchar = humanoid.Parent | |
1529 | e=Instance.new('Part', model) | |
1530 | e.Size = Vector3.new(2.25,2.25,2.25) | |
1531 | e.Transparency = 1 | |
1532 | e.Anchored = true | |
1533 | e.CFrame = CFrame.new(torso.Position) | |
1534 | ||
1535 | ||
1536 | ||
1537 | wait(1) | |
1538 | torso:Destroy() | |
1539 | q=Instance.new('ParticleEmitter', e) | |
1540 | q.Size = NumberSequence.new(2,.0) | |
1541 | q.Rate = 500 | |
1542 | q.Transparency = NumberSequence.new(0,1) | |
1543 | q.Speed = NumberRange.new(7) | |
1544 | q.VelocitySpread = 100 | |
1545 | q.Lifetime = NumberRange.new(0.1,1) | |
1546 | q.Texture = 'rbxassetid://164417280' | |
1547 | wait(.1) | |
1548 | torso.Anchored = true | |
1549 | rightleg.Anchored = true | |
1550 | leftleg.Anchored = true | |
1551 | rightarm.Anchored = true | |
1552 | leftarm.Anchored = true | |
1553 | ded = Instance.new("Sound") | |
1554 | ded.Parent = e | |
1555 | ded.SoundId = "rbxassetid://130976109" | |
1556 | ded.Volume = 3 | |
1557 | ded.Looped = false | |
1558 | wait() | |
1559 | ||
1560 | ded:Play() | |
1561 | ||
1562 | wait(1) | |
1563 | leftleg.Transparency = 0.5 | |
1564 | head.Transparency = 0.5 | |
1565 | rightleg.Transparency = 0.5 | |
1566 | torso.Transparency = 0.5 | |
1567 | leftarm.Transparency = 0.5 | |
1568 | rightarm.Transparency = 0.5 | |
1569 | ||
1570 | ||
1571 | wait(0.001) | |
1572 | leftleg.Transparency = 0.6 | |
1573 | head.Transparency = 0.6 | |
1574 | rightleg.Transparency = 0.6 | |
1575 | torso.Transparency = 0.6 | |
1576 | leftarm.Transparency = 0.6 | |
1577 | rightarm.Transparency = 0.6 | |
1578 | ||
1579 | wait(0.001) | |
1580 | leftleg.Transparency = 0.7 | |
1581 | head.Transparency = 0.7 | |
1582 | rightleg.Transparency = 0.7 | |
1583 | torso.Transparency = 0.7 | |
1584 | leftarm.Transparency = 0.7 | |
1585 | rightarm.Transparency = 0.7 | |
1586 | ||
1587 | ||
1588 | ||
1589 | ||
1590 | ||
1591 | ||
1592 | wait(0.001) | |
1593 | leftleg.Transparency = 1 | |
1594 | head.Transparency = 1 | |
1595 | rightleg.Transparency = 1 | |
1596 | torso.Transparency = 1 | |
1597 | leftarm.Transparency = 1 | |
1598 | rightarm.Transparency = 1 | |
1599 | wait() | |
1600 | ||
1601 | SpawnZombie() | |
1602 | Zombie2.Torso.Touched:connect(onTouch) | |
1603 | Zombie2.Name = 'Zombie' | |
1604 | function AutoJump() | |
1605 | Zombie2.Humanoid.Jump = true | |
1606 | end | |
1607 | Zombie2.Torso.Touched:connect(AutoJump) | |
1608 | wait() | |
1609 | Zombie2:MoveTo(zomchar.Head.Position + Vector3.new(math.random(0,1),0,math.random(0,1))) | |
1610 | ---------------------- | |
1611 | ||
1612 | if ZomSyle == false then | |
1613 | ZomSyle = true | |
1614 | ||
1615 | ||
1616 | ||
1617 | ||
1618 | ||
1619 | ||
1620 | ||
1621 | ||
1622 | Zombie2.archivable = false | |
1623 | ||
1624 | ||
1625 | skin = zomchar["Body Colors"]:Clone() | |
1626 | skin.Parent = Zombie2 | |
1627 | wait() | |
1628 | ||
1629 | ||
1630 | Character= Zombie2 | |
1631 | plr = Zombie2 | |
1632 | Headmaker = Character.Head | |
1633 | Headcol1 = Headmaker.BrickColor | |
1634 | Headmat = Headmaker.Material | |
1635 | Headsize = Headmaker.Size | |
1636 | Headsize2 = Headmaker.Mesh.Scale | |
1637 | hed = Character.Head | |
1638 | hed.Transparency = 1 | |
1639 | ||
1640 | local Headnr1 = Instance.new("Model",Character.Head) | |
1641 | Headnr1.Name = "Lmao" | |
1642 | local Headnr2 = Instance.new("Model",Headnr1) | |
1643 | Headnr2.Name = ""..zomchar.Name | |
1644 | ||
1645 | ||
1646 | ---------------------------------------------------------- | |
1647 | wait() | |
1648 | local Mask = Instance.new("Part", Headnr2) | |
1649 | Mask.Name = "Head" | |
1650 | Mask.CanCollide = false | |
1651 | Mask.BrickColor = Headcol1 | |
1652 | Mask.Transparency = 0 | |
1653 | Mask.Material = Headmat | |
1654 | Mask.Size = Headsize | |
1655 | Mask.TopSurface = Enum.SurfaceType.Smooth | |
1656 | Mask.BottomSurface = Enum.SurfaceType.Smooth | |
1657 | local Weld = Instance.new("Weld", Mask) | |
1658 | Weld.Part0 = Character.Head | |
1659 | Weld.Part1 = Mask | |
1660 | Weld.C1 = CFrame.new(0,0,0) | |
1661 | ||
1662 | local M1 = Instance.new("SpecialMesh") | |
1663 | M1.Parent = Mask | |
1664 | M1.MeshType='Head' | |
1665 | M1.Scale = Headsize2 | |
1666 | ---------------------------------------------------------- | |
1667 | local Name2 = Instance.new("Humanoid",Headnr2) | |
1668 | ||
1669 | wait() | |
1670 | ||
1671 | for i,v in pairs(zomchar:GetChildren()) do | |
1672 | if v:IsA("CharacterMesh") then | |
1673 | v:clone().Parent = Zombie2 | |
1674 | end | |
1675 | ||
1676 | if v:IsA("ShirtGraphic") then | |
1677 | v:clone().Parent = Zombie2 | |
1678 | end | |
1679 | ||
1680 | if v:IsA("Pants") then | |
1681 | v:clone().Parent = Zombie2 | |
1682 | end | |
1683 | if v:IsA("Shirt") then | |
1684 | v:clone().Parent = Zombie2 | |
1685 | ||
1686 | end | |
1687 | ||
1688 | ||
1689 | if v:IsA("Accessory") then | |
1690 | v:clone().Parent = Zombie2 | |
1691 | end | |
1692 | ||
1693 | if v:IsA("Hat") then | |
1694 | v:clone().Parent = Zombie2 | |
1695 | end | |
1696 | ||
1697 | end | |
1698 | ||
1699 | ||
1700 | ||
1701 | end | |
1702 | ||
1703 | ||
1704 | ||
1705 | ||
1706 | ||
1707 | ||
1708 | ||
1709 | ---------------------- | |
1710 | wait() | |
1711 | leftleg:Destroy() | |
1712 | head:Destroy() | |
1713 | rightleg:Destroy() | |
1714 | leftarm:Destroy() | |
1715 | rightarm:Destroy() | |
1716 | ResetZombie() | |
1717 | end | |
1718 | end | |
1719 | end | |
1720 | ||
1721 | ||
1722 | ||
1723 | char.Torso.Touched:connect(onTouch) | |
1724 | ||
1725 | mouse.KeyDown:connect(function(key) | |
1726 | if key == "c" then | |
1727 | ||
1728 | LockOn() | |
1729 | ||
1730 | ||
1731 | ||
1732 | ||
1733 | ||
1734 | end | |
1735 | end) | |
1736 | ||
1737 | ||
1738 | debounce = false | |
1739 | ||
1740 | function onTouched(hit) | |
1741 | hole:Play() | |
1742 | hit.CanCollide=false | |
1743 | wait(.5) | |
1744 | hit.CanCollide = true | |
1745 | debounce = true | |
1746 | ||
1747 | end | |
1748 | howekid2009.Character.Torso.Touched:connect(onTouched) | |
1749 | ||
1750 | ||
1751 | ||
1752 | game:GetService("RunService"):BindToRenderStep("ew", 0, function() | |
1753 | ||
1754 | ||
1755 | if targetted == nil and musicon == true then | |
1756 | print('Waiting For A Target...') | |
1757 | wait() | |
1758 | GetPlayers() | |
1759 | local d = math.random(1, #dft) | |
1760 | local s = d | |
1761 | print(''..dft[s]..'?') | |
1762 | ||
1763 | ||
1764 | ||
1765 | for _, z in pairs(workspace:GetChildren()) do | |
1766 | ||
1767 | if z.Name == ""..dft[s] then | |
1768 | ||
1769 | ||
1770 | ||
1771 | ||
1772 | ||
1773 | targetted = z | |
1774 | ||
1775 | if z.Name == ''..p then | |
1776 | ||
1777 | targetted = nil | |
1778 | ||
1779 | print('Wait a sec is that not me!') | |
1780 | ||
1781 | end | |
1782 | end | |
1783 | end | |
1784 | ||
1785 | ||
1786 | end | |
1787 | ||
1788 | if musicon == true and targetted.Humanoid.Health == 0 then | |
1789 | targetted = nil | |
1790 | ||
1791 | end | |
1792 | ||
1793 | for _, z in pairs(workspace:GetChildren()) do | |
1794 | ||
1795 | if z.Name == "Zombie" then | |
1796 | ||
1797 | z.Humanoid:MoveTo(targetted.Head.Position) | |
1798 | ||
1799 | end | |
1800 | end | |
1801 | for _, z in pairs(workspace:GetChildren()) do | |
1802 | ||
1803 | if z.Name == "Zombie" then | |
1804 | if z.Humanoid.Health == 0 then | |
1805 | z.Head.face.Transparency = 1 | |
1806 | z["Left Leg"].Transparency = 0.5 | |
1807 | z["Head"].Transparency = 0.5 | |
1808 | z["Right Leg"].Transparency = 0.5 | |
1809 | z["Torso"].Transparency = 0.5 | |
1810 | z["Left Arm"].Transparency = 0.5 | |
1811 | z["Right Arm"].Transparency = 0.5 | |
1812 | wait(0.1) | |
1813 | z:Destroy() | |
1814 | end | |
1815 | end | |
1816 | end | |
1817 | ||
1818 | ||
1819 | ||
1820 | ------------------- | |
1821 | end) | |
1822 | ||
1823 | ||
1824 | ||
1825 | print('Loaded...') | |
1826 | print('---------------------') | |
1827 | print('Made by 123jl123') | |
1828 | print('---------------------') | |
1829 | print('do not leak...') | |
1830 | print('Have a nice day :)') | |
1831 | print('---------------------') | |
1832 | while wait() do | |
1833 | ||
1834 | ||
1835 | ||
1836 | char["Left Leg"].BrickColor = BrickColor.new("Really black") | |
1837 | char["Head"].BrickColor = BrickColor.new("Really black") | |
1838 | char["Right Leg"].BrickColor = BrickColor.new("Really black") | |
1839 | char["Torso"].BrickColor = BrickColor.new("Really black") | |
1840 | char["Left Arm"].BrickColor = BrickColor.new("Black") | |
1841 | char["Right Arm"].BrickColor = BrickColor.new("Black") | |
1842 | imgl.Rotation = imgl.Rotation + 1 | |
1843 | if targetted ~= nil then | |
1844 | crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso") | |
1845 | crosshair.Enabled = true | |
1846 | ||
1847 | elseif targetted == nil then | |
1848 | ||
1849 | crosshair.Adornee = nil | |
1850 | crosshair.Enabled = false | |
1851 | ||
1852 | end | |
1853 | ||
1854 | ||
1855 | ||
1856 | ||
1857 | ||
1858 | ||
1859 | ||
1860 | ||
1861 | ||
1862 | ||
1863 | ||
1864 | ||
1865 | end | |
1866 | ||
1867 | ||
1868 | ------------------------------------------------------------------------ |