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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end | |
5 | ||
6 | -- ORIGINAL CREATOR: Depr1 | |
7 | --Fixed lags by stommmDev for toasters if the creator wants to shut down this script i will | |
8 | -- If this script isn't on pastebin or the user who uploaded this isn't called "Delros12" | |
9 | -- (and yes my pastebin account is Delros12) or the link is not https://pastebin.com/2NNDTLjL | |
10 | -- then this is not the original link of this script. | |
11 | ||
12 | -- The original link of the script gets edited constantly for updates, if you use the original | |
13 | -- link you will be able to enjoy the most recent updates of this script without changing to | |
14 | -- another link which contains updated script. | |
15 | ||
16 | -- Enjoy! :) | |
17 | ||
18 | -- Controls: Q to sneak, use the keypad numbers 1-9 to change blocks, choose a empty slot i | |
19 | -- you want to remove a block. | |
20 | ||
21 | -- this script will transform you into steve when used | |
22 | ||
23 | local targetName = game.Players.LocalPlayer.Name | |
24 | local player = game.Players:FindFirstChild(targetName) | |
25 | function putTexture(part, frontF, backF, topF, bottomF, leftF, rightF, className) | |
26 | local faces = {"Front", "Back", "Top", "Bottom", "Left", "Right"} | |
27 | for i,f in pairs(faces) do | |
28 | local decal = Instance.new(className, part) | |
29 | if i == 1 then decal.Texture = frontF decal.Name = f end | |
30 | if i == 2 then decal.Texture = backF or frontF decal.Name = f end | |
31 | if i == 3 then decal.Texture = topF or frontF decal.Name = f end | |
32 | if i == 4 then decal.Texture = bottomF or frontF decal.Name = f end | |
33 | if i == 5 then decal.Texture = leftF or frontF decal.Name = f end | |
34 | if i == 6 then decal.Texture = rightF or frontF decal.Name = f end | |
35 | decal.Face = f | |
36 | end | |
37 | return part | |
38 | end | |
39 | function makeSquare(position, size, color, transparency, parent) | |
40 | local label = Instance.new("TextLabel", parent) | |
41 | label.Text = "" | |
42 | label.BorderSizePixel = 0 | |
43 | label.BackgroundTransparency = transparency | |
44 | label.Position = position | |
45 | label.Size = size | |
46 | label.BackgroundColor3 = color | |
47 | end | |
48 | function putToolBarSlot(position, image) | |
49 | local playerGui = player:FindFirstChild("PlayerGui") | |
50 | if playerGui then | |
51 | local gui = playerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", playerGui) | |
52 | gui.Name = "ToolBar" | |
53 | local slot = Instance.new("ImageLabel", gui) | |
54 | slot.Position = position | |
55 | slot.Size = UDim2.new(0, 32, 0, 32) | |
56 | slot.BackgroundTransparency = 1 | |
57 | slot.ImageTransparency = 0 | |
58 | slot.Image = image | |
59 | slot.ZIndex = 2 | |
60 | ||
61 | makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 32, 0, 32), | |
62 | Color3.new(95/255, 89/255, 76/255), 0, slot) | |
63 | makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 2, 0, 32), | |
64 | Color3.new(0/255, 0/255, 0/255), 0.5, slot) | |
65 | makeSquare(UDim2.new(0, 2, 0, 0), UDim2.new(0, 30, 0, 2), | |
66 | Color3.new(0/255, 0/255, 0/255), 0.5, slot) | |
67 | makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 36, 0, 2), | |
68 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
69 | makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 2, 0, 36), | |
70 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
71 | makeSquare(UDim2.new(0, 0, 0, 32), UDim2.new(0, 34, 0, 2), | |
72 | Color3.new(130/255, 130/255, 130/255), 0, slot) | |
73 | makeSquare(UDim2.new(0, 32, 0, 0), UDim2.new(0, 2, 0, 34), | |
74 | Color3.new(130/255, 130/255, 130/255), 0, slot) | |
75 | makeSquare(UDim2.new(0, -4, 0, -2), UDim2.new(0, 2, 0, 38), | |
76 | Color3.new(130/255, 130/255, 130/255), 0, slot) | |
77 | makeSquare(UDim2.new(0, 34, 0, -2), UDim2.new(0, 2, 0, 36), | |
78 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
79 | makeSquare(UDim2.new(0, -2, 0, 34), UDim2.new(0, 38, 0, 2), | |
80 | Color3.new(106/255, 106/255, 106/255), 0, slot) | |
81 | makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 40, 0, 2), | |
82 | Color3.new(156/255, 156/255, 156/255), 0, slot) | |
83 | end | |
84 | end | |
85 | function divide(x, d) | |
86 | if x ~= 0 and d ~= 0 then | |
87 | return x/d | |
88 | else | |
89 | return x | |
90 | end | |
91 | end -- so it doesn't divide by zero | |
92 | function getDistance(v1, v2) | |
93 | return math.abs((Vector3.new(math.abs(v2.X - v1.X), math.abs(v2.Y - v1.Y), math.abs(v2.Z - v1.Z))).Magnitude) | |
94 | end | |
95 | function round(x) | |
96 | if x%2 ~= 0.5 then | |
97 | return math.floor(x+0.5) | |
98 | end | |
99 | return x-0.5 | |
100 | end | |
101 | function weldTo(part1, part2) | |
102 | local weld = Instance.new("Weld", part1) | |
103 | weld.Part0 = part1 | |
104 | weld.Part1 = part2 | |
105 | end | |
106 | function getMagnitudeXZ(velocity) | |
107 | return math.abs(velocity.X) + math.abs(velocity.Z) | |
108 | end | |
109 | function placeBlock(block, cFPos) | |
110 | local blockPlaced = Instance.new("Part", workspace) | |
111 | blockPlaced.Material = "Fabric" | |
112 | blockPlaced.Anchored = true | |
113 | blockPlaced.Size = block.size | |
114 | blockPlaced.CFrame = cFPos | |
115 | putTexture(blockPlaced, block.frontTex, block.backTex, | |
116 | block.topTex, block.bottomTex, block.leftTex, block.rightTex, "Texture") | |
117 | return blockPlaced | |
118 | end | |
119 | local toolBar = { | |
120 | Dirt = { | |
121 | size = Vector3.new(2.6, 2.6, 2.6), | |
122 | frontTex = "rbxassetid://179655033", | |
123 | backTex = "rbxassetid://179655033", | |
124 | topTex = "rbxassetid://179655033", | |
125 | bottomTex = "rbxassetid://179655033", | |
126 | leftTex = "rbxassetid://179655033", | |
127 | rightTex = "rbxassetid://179655033" | |
128 | }, | |
129 | Grass = { | |
130 | size = Vector3.new(2.6, 2.6, 2.6), | |
131 | frontTex = "rbxassetid://96430337", | |
132 | backTex = "rbxassetid://96430337", | |
133 | topTex = "rbxassetid://96430265", | |
134 | bottomTex = "rbxassetid://179655033", | |
135 | leftTex = "rbxassetid://96430337", | |
136 | rightTex = "rbxassetid://96430337" | |
137 | }, | |
138 | Stone = { | |
139 | size = Vector3.new(2.6, 2.6, 2.6), | |
140 | frontTex = "rbxassetid://75880927", | |
141 | backTex = "rbxassetid://75880927", | |
142 | topTex = "rbxassetid://75880927", | |
143 | bottomTex = "rbxassetid://75880927", | |
144 | leftTex = "rbxassetid://75880927", | |
145 | rightTex = "rbxassetid://75880927" | |
146 | }, | |
147 | Diamond_Ore = { | |
148 | size = Vector3.new(2.6, 2.6, 2.6), | |
149 | frontTex = "rbxassetid://57928490", | |
150 | backTex = "rbxassetid://57928490", | |
151 | topTex = "rbxassetid://57928490", | |
152 | bottomTex = "rbxassetid://57928490", | |
153 | leftTex = "rbxassetid://57928490", | |
154 | rightTex = "rbxassetid://57928490" | |
155 | }, | |
156 | Diamond_Block = { | |
157 | size = Vector3.new(2.6, 2.6, 2.6), | |
158 | frontTex = "rbxassetid://56749955", | |
159 | backTex = "rbxassetid://56749955", | |
160 | topTex = "rbxassetid://56749955", | |
161 | bottomTex = "rbxassetid://56749955", | |
162 | leftTex = "rbxassetid://56749955", | |
163 | rightTex = "rbxassetid://56749955" | |
164 | }, | |
165 | Wood_Planks = { | |
166 | size = Vector3.new(2.6, 2.6, 2.6), | |
167 | frontTex = "rbxassetid://346201871", | |
168 | backTex = "rbxassetid://346201871", | |
169 | topTex = "rbxassetid://346201871", | |
170 | bottomTex = "rbxassetid://346201871", | |
171 | leftTex = "rbxassetid://346201871", | |
172 | rightTex = "rbxassetid://346201871" | |
173 | }, | |
174 | Oak_Log = { | |
175 | size = Vector3.new(2.6, 2.6, 2.6), | |
176 | frontTex = "rbxassetid://310831812", | |
177 | backTex = "rbxassetid://310831812", | |
178 | topTex = "rbxassetid://152538557", | |
179 | bottomTex = "rbxassetid://152538557", | |
180 | leftTex = "rbxassetid://310831812", | |
181 | rightTex = "rbxassetid://310831812" | |
182 | } | |
183 | } | |
184 | if player then | |
185 | local char = player.Character | |
186 | if char then | |
187 | for _,cM in pairs(char:GetChildren()) do | |
188 | if cM.ClassName == "CharacterMesh" then cM:Destroy() end | |
189 | end | |
190 | ||
191 | --[] | |
192 | local gui = player.PlayerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", player.PlayerGui) | |
193 | gui.Name = "ToolBar" | |
194 | ||
195 | makeSquare(UDim2.new(0.5, -166, 1, -111), UDim2.new(0, 364, 0, 44), | |
196 | Color3.new(0/255, 0/255, 0/255), 0, gui) | |
197 | ||
198 | local blocks = {"Dirt", "Grass", "Stone", "Diamond_Ore", "Diamond_Block", "Wood_Planks", "Oak_Log"} | |
199 | for i = 1, 9 do | |
200 | if toolBar[blocks[i]] ~= nil then | |
201 | putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), toolBar[blocks[i]].frontTex) | |
202 | else | |
203 | putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), "") | |
204 | end | |
205 | end | |
206 | ||
207 | local humRootPart = char:WaitForChild("HumanoidRootPart") | |
208 | local head = char:WaitForChild("Head") | |
209 | local torso = char:WaitForChild("Torso") | |
210 | local lArm = char:WaitForChild("Left Arm") | |
211 | local rArm = char:WaitForChild("Right Arm") | |
212 | local lLeg = char:WaitForChild("Left Leg") | |
213 | local rLeg = char:WaitForChild("Right Leg") | |
214 | ||
215 | head.Size = Vector3.new(1.3, 1.3, 1.3) | |
216 | putTexture(head, "rbxassetid://38738031", "rbxassetid://36047330", | |
217 | "rbxassetid://36047341", "rbxassetid://36047347", | |
218 | "rbxassetid://36047323", "rbxassetid://36047315", "Decal") | |
219 | head:WaitForChild("Mesh"):Destroy() | |
220 | head:WaitForChild("face"):Destroy() | |
221 | ||
222 | torso.Size = Vector3.new(1.3, 1.95, 0.65) | |
223 | putTexture(torso, "rbxassetid://38934753", "rbxassetid://38934731", | |
224 | "rbxassetid://38934780", "rbxassetid://38934740", | |
225 | "rbxassetid://38934762", "rbxassetid://38934762", "Decal") | |
226 | ||
227 | lArm.Size = Vector3.new(0.65, 1.95, 0.65) | |
228 | putTexture(lArm, "rbxassetid://38934581", "rbxassetid://38934560", | |
229 | "rbxassetid://38934613", "rbxassetid://38934568", | |
230 | "rbxassetid://38934601", "rbxassetid://38934591", "Decal") | |
231 | ||
232 | rArm.Size = Vector3.new(0.65, 1.95, 0.65) | |
233 | putTexture(rArm, "rbxassetid://38934560", "rbxassetid://38934581", | |
234 | "rbxassetid://38934613", "rbxassetid://38934568", | |
235 | "rbxassetid://38934601", "rbxassetid://38934591", "Decal") | |
236 | ||
237 | lLeg.Size = Vector3.new(0.65, 1.95, 0.65) | |
238 | putTexture(lLeg, "rbxassetid://38936226", "rbxassetid://38936209", | |
239 | "rbxassetid://38934719", "rbxassetid://38934712", | |
240 | "rbxassetid://38936255", "rbxassetid://38936242", "Decal") | |
241 | ||
242 | rLeg.Size = Vector3.new(0.65, 1.95, 0.65) | |
243 | putTexture(rLeg, "rbxassetid://38936209", "rbxassetid://38936226", | |
244 | "rbxassetid://38934719", "rbxassetid://38934712", | |
245 | "rbxassetid://38936242", "rbxassetid://38936255", "Decal") | |
246 | ||
247 | char.Humanoid:ClearAllChildren() | |
248 | char.Animate:Remove() | |
249 | ||
250 | -- now for the real stuff | |
251 | -- | | |
252 | -- | | |
253 | -- V | |
254 | Instance.new("BlockMesh", torso) | |
255 | Instance.new("BlockMesh", lArm) | |
256 | Instance.new("BlockMesh", rArm) | |
257 | Instance.new("BlockMesh", lLeg) | |
258 | Instance.new("BlockMesh", rLeg) | |
259 | ||
260 | local camera = workspace.Camera | |
261 | local camPart = Instance.new("Part", camera) | |
262 | camPart.Size = Vector3.new(0, 0, 0) | |
263 | camPart.CFrame = camera.CFrame | |
264 | camPart.Transparency = 1 | |
265 | ||
266 | --[[local cameraHand = Instance.new("Part", camera) | |
267 | cameraHand.Size = Vector3.new(0.65, 1.95, 0.65) | |
268 | cameraHand.CanCollide = false | |
269 | cameraHand.Anchored = true | |
270 | cameraHand.Name = "CameraHand" | |
271 | putTexture(cameraHand, "rbxassetid://38934560", "rbxassetid://38934581", | |
272 | "rbxassetid://38934613", "rbxassetid://38934568", | |
273 | "rbxassetid://38934601", "rbxassetid://38934591", "Decal") | |
274 | ||
275 | local cameraHandWeld = Instance.new("Motor6D", camPart) | |
276 | cameraHandWeld.Part0 = camPart | |
277 | cameraHandWeld.Part1 = cameraHand | |
278 | cameraHandWeld.C0 = CFrame.new(5, 0, 0) | |
279 | ]]-- | |
280 | ||
281 | local humanoid = char:WaitForChild("Humanoid") | |
282 | humanoid.HipHeight = 0.3 | |
283 | ||
284 | local rootJoint = Instance.new("Motor6D", torso) | |
285 | rootJoint.Name = "RootJoint" | |
286 | rootJoint.Part0 = humRootPart | |
287 | rootJoint.Part1 = torso | |
288 | rootJoint.C1 = CFrame.new(0, 0.05, 0) | |
289 | ||
290 | local neck = Instance.new("Motor6D", torso) | |
291 | neck.Name = "Neck" | |
292 | neck.Part0 = head | |
293 | neck.Part1 = torso | |
294 | ||
295 | local lS = Instance.new("Motor6D", torso) | |
296 | lS.Name = "Left Shoulder" | |
297 | lS.Part0 = lArm | |
298 | lS.Part1 = torso | |
299 | lS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
300 | lS.C1 = CFrame.new(0.65, 0.975, 0) | |
301 | ||
302 | local rS = Instance.new("Motor6D", torso) | |
303 | rS.Name = "Right Shoulder" | |
304 | rS.Part0 = rArm | |
305 | rS.Part1 = torso | |
306 | rS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
307 | rS.C1 = CFrame.new(-0.65, 0.975, 0) * CFrame.Angles(0, -math.rad(180), 0) | |
308 | ||
309 | local lH = Instance.new("Motor6D", torso) | |
310 | lH.Name = "Left Hip" | |
311 | lH.Part0 = lLeg | |
312 | lH.Part1 = torso | |
313 | lH.C0 = CFrame.new(0, 0.975, 0) | |
314 | lH.C1 = CFrame.new(0.325, -0.975, 0) * CFrame.Angles(0, 0, 0) | |
315 | ||
316 | local rH = Instance.new("Motor6D", torso) | |
317 | rH.Name = "Right Hip" | |
318 | rH.Part0 = rLeg | |
319 | rH.Part1 = torso | |
320 | rH.C0 = CFrame.new(0, 0.975, 0) | |
321 | rH.C1 = CFrame.new(-0.325, -0.975, 0) * CFrame.Angles(0, -math.rad(180), 0) | |
322 | ||
323 | for _,p in pairs(char:GetChildren()) do | |
324 | if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then | |
325 | local hit = Instance.new("Part", char) | |
326 | hit.Name = "DamagePart" | |
327 | hit.BrickColor = BrickColor.new("Bright red") | |
328 | hit.Material = "SmoothPlastic" | |
329 | hit.Transparency = 1 | |
330 | hit.Size = Vector3.new(p.Size.X + 0.05, p.Size.Y + 0.05, p.Size.Z + 0.05) | |
331 | hit.CanCollide = false | |
332 | weldTo(hit, p) | |
333 | end | |
334 | end | |
335 | ||
336 | local ticks = 0 | |
337 | local times = 0 | |
338 | ||
339 | local walkAnim = 0 | |
340 | local increaseWalkAnim = 1 | |
341 | ||
342 | local idleAnimRotX = 0 | |
343 | local idleAnimRotZ = 0 | |
344 | local sneaking = 0 | |
345 | ||
346 | local RS = game:GetService("RunService").RenderStepped | |
347 | local Mouse = player:GetMouse() | |
348 | ||
349 | local oldHP = humanoid.Health | |
350 | local damageTime = 0 | |
351 | ||
352 | local punchRotX = 0 | |
353 | local punchRotY = 0 | |
354 | local punchRotZ = 0 | |
355 | local punchSpeed = 0 | |
356 | local punching = 0 | |
357 | local selectedBlock = 8 | |
358 | local punchEnded = 1 | |
359 | local itemOnHand = nil | |
360 | ||
361 | local handItem = Instance.new("Part", char) | |
362 | handItem.Name = "HandItem" | |
363 | handItem.Size = Vector3.new(0.52, 0.52, 0.52) | |
364 | handItem.Transparency = 1 | |
365 | handItem.CanCollide = false | |
366 | ||
367 | local handItemWeld = Instance.new("Weld", char) | |
368 | handItemWeld.Part0 = handItem | |
369 | handItemWeld.Part1 = lArm | |
370 | handItemWeld.C1 = CFrame.new(0, -0.9, -0.6) * CFrame.Angles(math.rad(-10), math.rad(45), 0) | |
371 | ||
372 | local sound = Instance.new("Sound", char) | |
373 | sound.Name = "Hurt" | |
374 | sound.Volume = 10 | |
375 | sound.SoundId = "rbxassetid://535690488" | |
376 | ||
377 | local facesToResize = {"Front", "Back", "Left", "Right", "Bottom", "Top"} | |
378 | Mouse.Button1Down:connect(function() | |
379 | if punchEnded == 1 then punching = 1 end | |
380 | if Mouse.Target then | |
381 | if getDistance(head.CFrame.p, Mouse.Hit.p) <= 10.4 then | |
382 | local humanoid = Mouse.Target.Parent:FindFirstChild("Humanoid") | |
383 | if humanoid then | |
384 | humanoid.Health = humanoid.Health - 10 | |
385 | local parts = Mouse.Target.Parent:GetChildren() | |
386 | for _,p in pairs(parts) do | |
387 | if p.ClassName == "Part" then | |
388 | p.Velocity = Vector3.new(p.Velocity.X + (head.CFrame.lookVector.X * 18), p.Velocity.Y + (head.CFrame.lookVector.Y * 18) + 8, p.Velocity.Z + (head.CFrame.lookVector.Z * 18)) | |
389 | end | |
390 | end | |
391 | return | |
392 | end | |
393 | local x = Mouse.Target.CFrame.p.X | |
394 | local y = Mouse.Target.CFrame.p.Y | |
395 | local z = Mouse.Target.CFrame.p.Z | |
396 | if Mouse.TargetSurface.Name == "Right" then x = x + 2.6 end | |
397 | if Mouse.TargetSurface.Name == "Left" then x = x - 2.6 end | |
398 | if Mouse.TargetSurface.Name == "Top" then y = y + 2.6 end | |
399 | if Mouse.TargetSurface.Name == "Bottom" then y = y - 2.6 end | |
400 | if Mouse.TargetSurface.Name == "Back" then z = z + 2.6 end | |
401 | if Mouse.TargetSurface.Name == "Front" then z = z - 2.6 end | |
402 | if Mouse.Target.Size.X > 2.6 or Mouse.Target.Size.Y > 2.6 or Mouse.Target.Size.Z > 2.6 then | |
403 | x = Mouse.Hit.p.X | |
404 | y = Mouse.Hit.p.Y | |
405 | z = Mouse.Hit.p.Z | |
406 | end | |
407 | -- local x = round(math.abs(mouseX)/2.6)*2.6 | |
408 | -- local y = round(math.abs(mouseY)/2.6)*2.6 | |
409 | -- local z = round(math.abs(mouseZ)/2.6)*2.6 | |
410 | -- if Mouse.Hit.p.X < 0 then x = x * -1 end | |
411 | -- if Mouse.Hit.p.Y < 0 then y = y * -1 end | |
412 | -- if Mouse.Hit.p.Z < 0 then z = z * -1 end | |
413 | if selectedBlock == 0 then | |
414 | local blk = placeBlock(toolBar.Dirt, CFrame.new(x, y, z)) | |
415 | for _,f in pairs(facesToResize) do | |
416 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
417 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
418 | end | |
419 | elseif selectedBlock == 1 then | |
420 | local blk = placeBlock(toolBar.Grass, CFrame.new(x, y, z)) | |
421 | for _,f in pairs(facesToResize) do | |
422 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
423 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
424 | end | |
425 | elseif selectedBlock == 2 then | |
426 | local blk = placeBlock(toolBar.Stone, CFrame.new(x, y, z)) | |
427 | for _,f in pairs(facesToResize) do | |
428 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
429 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
430 | end | |
431 | elseif selectedBlock == 3 then | |
432 | local blk = placeBlock(toolBar.Diamond_Ore, CFrame.new(x, y, z)) | |
433 | for _,f in pairs(facesToResize) do | |
434 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
435 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
436 | end | |
437 | elseif selectedBlock == 4 then | |
438 | local blk = placeBlock(toolBar.Diamond_Block, CFrame.new(x, y, z)) | |
439 | for _,f in pairs(facesToResize) do | |
440 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
441 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
442 | end | |
443 | elseif selectedBlock == 5 then | |
444 | local blk = placeBlock(toolBar.Wood_Planks, CFrame.new(x, y, z)) | |
445 | for _,f in pairs(facesToResize) do | |
446 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
447 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
448 | end | |
449 | elseif selectedBlock == 6 then | |
450 | local blk = placeBlock(toolBar.Oak_Log, CFrame.new(x, y, z)) | |
451 | for _,f in pairs(facesToResize) do | |
452 | blk:WaitForChild(f).StudsPerTileU = 2.6 | |
453 | blk:WaitForChild(f).StudsPerTileV = 2.6 | |
454 | end | |
455 | elseif selectedBlock == 7 or selectedBlock == 8 then | |
456 | if Mouse.Target.Size.X <= 10 and Mouse.Target.Size.Y <= 10 and Mouse.Target.Size.Z <= 10 then | |
457 | Mouse.Target.Parent = nil | |
458 | end | |
459 | end | |
460 | end | |
461 | end | |
462 | end) | |
463 | ||
464 | local hasItemOnHand = 0 | |
465 | local hi = 0 | |
466 | -- selection thingy | |
467 | local selectLabel = Instance.new("TextLabel", gui) | |
468 | selectLabel.Size = UDim2.new(0, 32, 0, 32) | |
469 | selectLabel.Position = UDim2.new(0.5, -160 + (selectedBlock*40), 1, -105) | |
470 | selectLabel.BackgroundTransparency = 0.5 | |
471 | selectLabel.BackgroundColor3 = Color3.new(1, 1, 1) | |
472 | selectLabel.BorderSizePixel = 0 | |
473 | selectLabel.Text = "" | |
474 | selectLabel.ZIndex = 3 | |
475 | -- | |
476 | Mouse.KeyDown:connect(function(key) | |
477 | if key == "q" then | |
478 | sneaking = 1 | |
479 | humanoid.WalkSpeed = humanoid.WalkSpeed / 2 | |
480 | rootJoint.C1 = CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) | |
481 | lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0) | |
482 | rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) | |
483 | --print("Sneaking...") | |
484 | end | |
485 | if key == "8" then | |
486 | selectedBlock = 7 | |
487 | itemOnHand = nil | |
488 | for _,d in pairs(handItem:GetChildren()) do | |
489 | d:Destroy() | |
490 | end | |
491 | if hasItemOnHand == 1 then hi = 1 end | |
492 | end | |
493 | if key == "9" then | |
494 | selectedBlock = 8 | |
495 | itemOnHand = nil | |
496 | for _,d in pairs(handItem:GetChildren()) do | |
497 | d:Destroy() | |
498 | end | |
499 | if hasItemOnHand == 1 then hi = 1 end | |
500 | end | |
501 | if key == "1" then | |
502 | selectedBlock = 0 | |
503 | itemOnHand = toolBar.Dirt | |
504 | for _,d in pairs(handItem:GetChildren()) do | |
505 | d:Destroy() | |
506 | end | |
507 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
508 | itemOnHand.topTex, itemOnHand.bottomTex, | |
509 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
510 | for _,f in pairs(facesToResize) do | |
511 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
512 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
513 | end | |
514 | end | |
515 | if key == "2" then | |
516 | selectedBlock = 1 | |
517 | itemOnHand = toolBar.Grass | |
518 | for _,d in pairs(handItem:GetChildren()) do | |
519 | d:Destroy() | |
520 | end | |
521 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
522 | itemOnHand.topTex, itemOnHand.bottomTex, | |
523 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
524 | for _,f in pairs(facesToResize) do | |
525 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
526 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
527 | end | |
528 | end | |
529 | if key == "3" then | |
530 | selectedBlock = 2 | |
531 | itemOnHand = toolBar.Stone | |
532 | for _,d in pairs(handItem:GetChildren()) do | |
533 | d:Destroy() | |
534 | end | |
535 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
536 | itemOnHand.topTex, itemOnHand.bottomTex, | |
537 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
538 | for _,f in pairs(facesToResize) do | |
539 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
540 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
541 | end | |
542 | end | |
543 | if key == "4" then | |
544 | selectedBlock = 3 | |
545 | itemOnHand = toolBar.Diamond_Ore | |
546 | for _,d in pairs(handItem:GetChildren()) do | |
547 | d:Destroy() | |
548 | end | |
549 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
550 | itemOnHand.topTex, itemOnHand.bottomTex, | |
551 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
552 | for _,f in pairs(facesToResize) do | |
553 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
554 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
555 | end | |
556 | end | |
557 | if key == "5" then | |
558 | selectedBlock = 4 | |
559 | itemOnHand = toolBar.Diamond_Block | |
560 | for _,d in pairs(handItem:GetChildren()) do | |
561 | d:Destroy() | |
562 | end | |
563 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
564 | itemOnHand.topTex, itemOnHand.bottomTex, | |
565 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
566 | for _,f in pairs(facesToResize) do | |
567 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
568 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
569 | end | |
570 | end | |
571 | if key == "6" then | |
572 | selectedBlock = 5 | |
573 | itemOnHand = toolBar.Wood_Planks | |
574 | for _,d in pairs(handItem:GetChildren()) do | |
575 | d:Destroy() | |
576 | end | |
577 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
578 | itemOnHand.topTex, itemOnHand.bottomTex, | |
579 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
580 | for _,f in pairs(facesToResize) do | |
581 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
582 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
583 | end | |
584 | end | |
585 | if key == "7" then | |
586 | selectedBlock = 6 | |
587 | itemOnHand = toolBar.Oak_Log | |
588 | for _,d in pairs(handItem:GetChildren()) do | |
589 | d:Destroy() | |
590 | end | |
591 | putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex, | |
592 | itemOnHand.topTex, itemOnHand.bottomTex, | |
593 | itemOnHand.leftTex, itemOnHand.rightTex, "Texture") | |
594 | for _,f in pairs(facesToResize) do | |
595 | handItem:WaitForChild(f).StudsPerTileU = 0.52 | |
596 | handItem:WaitForChild(f).StudsPerTileV = 0.52 | |
597 | end | |
598 | end | |
599 | if (key == "0" or key == "1" or key == "2" | |
600 | or key == "3" or key == "4" or key == "5" | |
601 | or key == "6" or key == "7") and hasItemOnHand == 0 then hi = 1 end | |
602 | selectLabel.Position = UDim2.new(0.5, -160 + ((selectedBlock)*40), 1, -105) | |
603 | end) | |
604 | ||
605 | Mouse.KeyUp:connect(function(key) | |
606 | if key == "q" then | |
607 | sneaking = 0 | |
608 | humanoid.WalkSpeed = humanoid.WalkSpeed * 2 | |
609 | rootJoint.C1 = CFrame.new(0, 0.05, 0) * CFrame.Angles(0, 0, 0) | |
610 | lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
611 | rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0) | |
612 | --print("Stopped sneaking...") | |
613 | end | |
614 | end) | |
615 | ||
616 | while RS:wait() do | |
617 | if itemOnHand ~= nil then | |
618 | hasItemOnHand = 1 | |
619 | handItem.Transparency = 0 | |
620 | else | |
621 | hasItemOnHand = 0 | |
622 | handItem.Transparency = 1 | |
623 | end | |
624 | if humanoid.Health < oldHP then | |
625 | damageTime = 60 | |
626 | sound:Play() | |
627 | end | |
628 | oldHP = humanoid.Health | |
629 | if damageTime > 0 and humanoid.Health > 0 then | |
630 | for _,p in pairs(char:GetChildren()) do | |
631 | if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then | |
632 | if p.Name == "DamagePart" then | |
633 | p.Transparency = 0.5 | |
634 | end | |
635 | end | |
636 | end | |
637 | damageTime = damageTime - 2 | |
638 | if damageTime <= 0 then | |
639 | for _,p in pairs(char:GetChildren()) do | |
640 | if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then | |
641 | if p.Name == "DamagePart" then | |
642 | p.Transparency = 1 | |
643 | end | |
644 | end | |
645 | end | |
646 | end | |
647 | end | |
648 | camPart.CFrame = camera.CFrame | |
649 | neck.C1 = CFrame.new(0, 0.975, 0) * CFrame.fromEulerAnglesXYZ(math.rad(sneaking*45), math.rad(camPart.Orientation.Y - torso.Orientation.Y), 0) | |
650 | neck.C0 = CFrame.new(0, -0.65, 0) * CFrame.Angles(-math.rad(camPart.Orientation.X - torso.Orientation.X - (sneaking*45)), 0, 0) | |
651 | ||
652 | if getMagnitudeXZ(torso.Velocity) > 1 then | |
653 | if walkAnim >= 1 then | |
654 | increaseWalkAnim = -1 | |
655 | elseif walkAnim <= -1 then | |
656 | increaseWalkAnim = 1 | |
657 | end | |
658 | walkAnim = walkAnim + (increaseWalkAnim/(10+(sneaking*20))) | |
659 | else | |
660 | walkAnim = 0 | |
661 | end | |
662 | ||
663 | --lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0) | |
664 | --rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0) | |
665 | lH.C0 = lH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, 0), 0.1) | |
666 | rH.C0 = rH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, 0), 0.1) | |
667 | -- | |
668 | --rootJoint.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
669 | --print(math.abs(head.Orientation.Y) - math.abs(humRootPart.Orientation.Y)) | |
670 | --if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) > 45 then | |
671 | --humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(-45 + head.Orientation.Y), 0) | |
672 | --print("-45") | |
673 | --end | |
674 | --if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) < -45 then | |
675 | --humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(45 + head.Orientation.Y), 0) | |
676 | --print("45") | |
677 | --end | |
678 | ||
679 | --move these arms | |
680 | rootJoint.C1 = rootJoint.C1:lerp(CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), math.rad(punchRotY), 0), 0.2) | |
681 | ||
682 | lS.C0 = lS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(idleAnimRotX/20 + math.rad(-hasItemOnHand*10) + math.rad(punchRotX) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, math.rad(punchRotZ) + idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12) + divide(punchSpeed, 6) + hi) | |
683 | rS.C0 = rS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(idleAnimRotX/20 + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12)) | |
684 | if punching == 1 and punchEnded == 1 then | |
685 | punching = 0 | |
686 | --print("steve uses punch!!") | |
687 | local coPunch = coroutine.wrap(function() | |
688 | punchEnded = 0 | |
689 | punchSpeed = 1 | |
690 | punchRotX = -60 | |
691 | punchRotY = -8 | |
692 | punchRotZ = -35 | |
693 | wait(0.075) | |
694 | punchSpeed = 1 | |
695 | punchRotX = -75 | |
696 | punchRotY = 8 | |
697 | punchRotZ = 40 | |
698 | wait(0.075) | |
699 | punchSpeed = 1 | |
700 | punchRotX = -20 | |
701 | punchRotZ = 40 | |
702 | wait(0.075) | |
703 | punchSpeed = 3.5 | |
704 | punchRotX = 0 | |
705 | punchRotY = 0 | |
706 | punchRotZ = 0 | |
707 | punchEnded = 1 | |
708 | wait(0.06) | |
709 | punchSpeed = 0 | |
710 | end) | |
711 | coPunch() | |
712 | end | |
713 | if ticks > 20 then | |
714 | ticks = 0 | |
715 | if times == 0 then | |
716 | times = times + 1 | |
717 | idleAnimRotX = -1 | |
718 | idleAnimRotZ = 0 | |
719 | elseif times == 1 then | |
720 | times = times + 1 | |
721 | idleAnimRotX = -0.75 | |
722 | idleAnimRotZ = -0.75 | |
723 | elseif times == 2 then | |
724 | times = times + 1 | |
725 | idleAnimRotX = 0 | |
726 | idleAnimRotZ = -1 | |
727 | elseif times == 3 then | |
728 | times = times + 1 | |
729 | idleAnimRotX = 0.75 | |
730 | idleAnimRotZ = -0.75 | |
731 | --idleAnimRotX = 0.75 | |
732 | --idleAnimRotZ = -0 | |
733 | elseif times == 4 then | |
734 | times = times + 1 | |
735 | idleAnimRotX = 1 | |
736 | idleAnimRotZ = 0 | |
737 | --idleAnimRotX = 1 | |
738 | --idleAnimRotZ = 0 | |
739 | elseif times == 5 then | |
740 | times = times + 1 | |
741 | idleAnimRotX = 0.75 | |
742 | idleAnimRotZ = 0.75 | |
743 | elseif times == 6 then | |
744 | times = times + 1 | |
745 | idleAnimRotX = 0 | |
746 | idleAnimRotZ = 1 | |
747 | elseif times == 7 then | |
748 | times = 0 | |
749 | idleAnimRotX = -0.75 | |
750 | idleAnimRotZ = 0.75 | |
751 | end | |
752 | end | |
753 | if hi == 1 then hi = 0 end | |
754 | ticks = ticks + 1 | |
755 | end | |
756 | end | |
757 | end |