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1 | import flash.text.TextField | |
2 | import flash.events.* | |
3 | ||
4 | class BlackJack extends TextField { | |
5 | new() { | |
6 | super() | |
7 | @pts = new TextField() | |
8 | @cartes_tirees = [] | |
9 | @scroll = 30 | |
10 | ||
11 | text = "Cliquez sur moi pour tirer une carte" | |
12 | width = 300 | |
13 | flash.Lib.current.addChild(@) | |
14 | ||
15 | @pts.x = 200 | |
16 | flash.Lib.current.addChild(@pts) | |
17 | } | |
18 | ||
19 | write(Str txt) { | |
20 | tf = new TextField() | |
21 | tf.text = txt | |
22 | tf.y = @scroll | |
23 | tf.width = 1000 | |
24 | flash.Lib.current.addChild(tf) | |
25 | @scroll += 10 | |
26 | } | |
27 | ||
28 | rand_carte() { | |
29 | carte = "" | |
30 | val = Math.rand(1, 14) | |
31 | ||
32 | carte = switch val { | |
33 | when 11 { "Valet" } | |
34 | when 12 { "Dame" } | |
35 | when 13 { "Roi" } | |
36 | else { val.to_str() } | |
37 | } | |
38 | ||
39 | couls = [ "Trefle", "Carreau", "Coeur", "Pique" ] | |
40 | out = carte + " de " + couls.rand_val() | |
41 | ||
42 | # WHAT ? | |
43 | if Lambda.indexOf(@cartes_tirees, out) == -1 { | |
44 | @cartes_tirees.push(out) | |
45 | return out | |
46 | } | |
47 | # /WHAT ? | |
48 | ||
49 | return rand_carte() | |
50 | } | |
51 | ||
52 | rand_jeu() { | |
53 | persons = [ "Yannick", "Aymeric", "Guillaume", "Ben#1", "Ben#2", "Matthieu", "Aurélie" ] | |
54 | p = persons.rand_val() | |
55 | jeu = [] | |
56 | ||
57 | do { | |
58 | jeu.push(rand_carte()) | |
59 | } while eval_game(jeu) <= 15 | |
60 | ||
61 | io.write(p + jeu.to_str() + " (" + eval_game(jeu) + " pts)") | |
62 | ||
63 | return eval_game(jeu) | |
64 | } | |
65 | ||
66 | carte_val(Str str) { | |
67 | val = str.to_i() | |
68 | if val != nil { return val } | |
69 | return 11 | |
70 | } | |
71 | ||
72 | setPts(Num _pts) { | |
73 | @pts.text = "Pts : " + _pts | |
74 | } | |
75 | ||
76 | eval_game(List cartes) { | |
77 | asc = 0 | |
78 | val = 0 | |
79 | v = 0 | |
80 | ||
81 | for carte in cartes { | |
82 | v = carte_val(carte) | |
83 | if v == 1 { asc++ } | |
84 | val += v | |
85 | } | |
86 | ||
87 | if val > 21 { return val } | |
88 | if asc > 0 { | |
89 | if val + 10 <= 21 { | |
90 | val += 10 | |
91 | } | |
92 | } | |
93 | ||
94 | return val | |
95 | } | |
96 | ||
97 | } | |
98 | ||
99 | - | nb = new BlackJack() |
99 | + | bj = new BlackJack() |
100 | jeu = [] | |
101 | pts = 0 | |
102 | ||
103 | scores = [ bj.rand_jeu() loop 3 ] | |
104 | ||
105 | bj.scroll += 10 | |
106 | ||
107 | bj.addEventListener('click', (e) { | |
108 | carte = bj.rand_carte() | |
109 | jeu.push(carte) | |
110 | pts = eval_game(jeu) | |
111 | bj.write(carte) | |
112 | bj.setPts(pts) | |
113 | ||
114 | if pts > 21 { | |
115 | bj.write("Perdu!") | |
116 | } else { | |
117 | for i in scores { | |
118 | if pts < i and i <= 21 { | |
119 | return | |
120 | } | |
121 | } | |
122 | bj.write("Gagné!") | |
123 | } | |
124 | }) |