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1 | -- This script has been converted to FE by iPxter | |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | - | Player = game.Players.LocalPlayer |
8 | + | script.Parent = Player.Character |
9 | - | c = game.Players.LocalPlayer.Character |
9 | + | |
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | - | p = game.Players.LocalPlayer |
14 | + | --Fake event to make stuff like Mouse.KeyDown work |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | - | mouse = Player:GetMouse() |
31 | + | local function te(self,ev,...) |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = owner | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local h,t | |
75 | --Give the server mouse data 30 times every second, but only if the values changed | |
76 | --If player is not moving their mouse, client won't fire events | |
77 | while wait(1/30) do | |
78 | if h~=Mouse.Hit or t~=Mouse.Target then | |
79 | h,t=Mouse.Hit,Mouse.Target | |
80 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
81 | end | |
82 | end]==],Player.Character) | |
83 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
84 | end | |
85 | ||
86 | -- [ GlitchMaster ] -- | |
87 | -- [ Cucumber Quest ] -- | |
88 | wait() | |
89 | LoudVolume = false | |
90 | Music = true | |
91 | script.Name = "GlitchMaster" | |
92 | Player = owner | |
93 | c = owner.Character | |
94 | Head = c.Head | |
95 | anim = c.Humanoid.Animator | |
96 | rage = false | |
97 | Battle = false | |
98 | p = owner | |
99 | Music = false | |
100 | PhaseEnabled = true | |
101 | TeleportEnabled = true | |
102 | c.Archivable = true | |
103 | WholeBody = c:clone() | |
104 | local Effects = {} | |
105 | attack = false | |
106 | local attacking = false | |
107 | vt = Vector3.new | |
108 | bc = BrickColor.new | |
109 | br = BrickColor.random | |
110 | it = Instance.new | |
111 | cf = CFrame.new | |
112 | euler = CFrame.fromEulerAnglesXYZ | |
113 | angles = CFrame.Angles | |
114 | matr = math.random | |
115 | ||
116 | ||
117 | local S10 = Instance.new("Sound") local S11 = Instance.new("ParticleEmitter") | |
118 | ||
119 | c.Humanoid.WalkSpeed = 24 c.Humanoid.JumpPower = 50 | |
120 | ||
121 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
122 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
123 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
124 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
125 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
126 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
127 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
128 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
129 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
130 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
131 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
132 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
133 | RS = c.Torso:FindFirstChild("Right Shoulder") | |
134 | LS = c.Torso:FindFirstChild("Left Shoulder") | |
135 | RH = c.Torso:FindFirstChild("Right Hip") | |
136 | LH = c.Torso:FindFirstChild("Left Hip") | |
137 | RJ = c.HumanoidRootPart:FindFirstChild("RootJoint") | |
138 | N = c.Torso:FindFirstChild("Neck") | |
139 | cf = CFrame.new | |
140 | ang = CFrame.Angles | |
141 | rd = math.rad | |
142 | rd2 = math.random | |
143 | ||
144 | function swait(num) | |
145 | if num==0 or num==nil then | |
146 | game:service'RunService'.Heartbeat:wait(0) | |
147 | else | |
148 | for i=0,num do | |
149 | game:service'RunService'.Heartbeat:wait(0) | |
150 | end | |
151 | end | |
152 | end | |
153 | ||
154 | function AnimDis() | |
155 | if c.Animate.Disabled == false then | |
156 | c.Animate.Disabled = true | |
157 | anim.Parent = nil | |
158 | else | |
159 | anim.Parent = c.Humanoid | |
160 | c.Animate.Disabled = false | |
161 | end | |
162 | end | |
163 | function lerpz(joint, prop, cfrmz, alp) | |
164 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
165 | end | |
166 | function resetlerp() | |
167 | RJ.C0 = RJC0 | |
168 | RJ.C1 = RJC1 | |
169 | N.C0 = NC0 | |
170 | N.C1 = NC1 | |
171 | RS.C0 = RSC0 | |
172 | RS.C1 = RSC1 | |
173 | LS.C0 = LSC0 | |
174 | LS.C1 = LSC1 | |
175 | RH.C0 = RHC0 | |
176 | RH.C1 = RHC1 | |
177 | LH.C0 = LHC0 | |
178 | LH.C1 = LHC1 | |
179 | end | |
180 | ||
181 | game:GetService('UserInputService').InputBegan:connect(function(InputObj) | |
182 | if InputObj.KeyCode == Enum.KeyCode.Slash then | |
183 | local finishEvent = nil | |
184 | isTyping = true | |
185 | finishEvent = game:GetService('UserInputService').InputBegan:connect(function(InputObj) | |
186 | if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then | |
187 | isTyping = false | |
188 | finishEvent:disconnect() | |
189 | end | |
190 | end) | |
191 | end | |
192 | end) | |
193 | ||
194 | function VirusDestroy(H) | |
195 | spawn(function() | |
196 | for i = 1,1000 do | |
197 | H.Transparency = H.Transparency + 1/1000 | |
198 | swait() | |
199 | end | |
200 | game.Debris:AddItem(H,3)H.Anchored = true | |
201 | end) | |
202 | end | |
203 | ||
204 | function HitInfect(Part) | |
205 | Part.Touched:connect(function(Hit) | |
206 | if Hit.Size.Y <= 30 and Hit.Size.X <= 30 and Hit.Size.Z <= 30 and Hit.Transparency < 1 and Hit:findFirstChild("Glitch")== nil and Hit.Parent ~= c then | |
207 | local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play() | |
208 | Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black") HitInfect(Hit) VirusDestroy(Hit) | |
209 | for i = 1,2 do | |
210 | local tra = S11:clone() tra.Parent = Hit | |
211 | tra.Texture = "rbxassetid://744949545" | |
212 | tra.LightEmission = 0 | |
213 | if i == 1 then | |
214 | tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255)) | |
215 | tra.ZOffset = 2.5 | |
216 | else | |
217 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
218 | tra.ZOffset = 3 | |
219 | end | |
220 | local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20 | |
221 | tra.Lifetime = NumberRange.new(1,3) | |
222 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize,0),NumberSequenceKeypoint.new(1,0,0)}) | |
223 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
224 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch" | |
225 | tra.LockedToPart = true | |
226 | tra.Rate = 15 | |
227 | tra.VelocityInheritance = 0.2 | |
228 | if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then | |
229 | if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then | |
230 | Hit.Mesh.TextureId = "rbxassetid://64619306" | |
231 | end | |
232 | elseif Hit.Name ~= "Head" then | |
233 | local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306" | |
234 | M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2) | |
235 | end | |
236 | end | |
237 | end | |
238 | end) | |
239 | end | |
240 | function Virusify(Hit) | |
241 | local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play() | |
242 | Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black") | |
243 | for i = 1,2 do | |
244 | local tra = S11:clone() tra.Parent = Hit | |
245 | tra.Texture = "rbxassetid://744949545" | |
246 | tra.LightEmission = 0 | |
247 | if i == 1 then | |
248 | tra.Name = "Glitch" | |
249 | tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255)) | |
250 | tra.ZOffset = 2.5 | |
251 | else | |
252 | tra.Name = "Glitch2" | |
253 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
254 | tra.ZOffset = 3 | |
255 | end | |
256 | local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20 | |
257 | tra.Lifetime = NumberRange.new(1,3) | |
258 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize*0.75,0),NumberSequenceKeypoint.new(1,0,0)}) | |
259 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
260 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 | |
261 | tra.LockedToPart = true | |
262 | tra.Rate = 15+(Hit.Size.Y+Hit.Size.X+Hit.Size.Z)*5 | |
263 | tra.VelocityInheritance = 0.2 | |
264 | if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then | |
265 | if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then | |
266 | Hit.Mesh.TextureId = "rbxassetid://64619306" | |
267 | end | |
268 | elseif Hit.Name ~= "Head" then | |
269 | local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306" | |
270 | M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2) | |
271 | end | |
272 | end | |
273 | end | |
274 | ||
275 | function Virusify2(Hit) | |
276 | Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black") | |
277 | for i = 1,2 do | |
278 | local tra = S11:clone() tra.Parent = Hit | |
279 | tra.Texture = "rbxassetid://744949545" | |
280 | tra.LightEmission = 0 | |
281 | if i == 1 then | |
282 | tra.Name = "Glitch" | |
283 | tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255)) | |
284 | tra.ZOffset = 2.5 | |
285 | else | |
286 | tra.Name = "Glitch2" | |
287 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
288 | tra.ZOffset = 3 | |
289 | end | |
290 | local PSize = (Hit.Size.Y)/4 | |
291 | tra.Lifetime = NumberRange.new(0.5) | |
292 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,1,0),NumberSequenceKeypoint.new(1,0,0)}) | |
293 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
294 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 | |
295 | tra.LockedToPart = true | |
296 | tra.Rate = 50 | |
297 | tra.VelocityInheritance = 0.2 | |
298 | if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then | |
299 | if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then | |
300 | Hit.Mesh.TextureId = "rbxassetid://64619306" | |
301 | end | |
302 | elseif Hit.Name ~= "Head" then | |
303 | local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306" | |
304 | M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2) | |
305 | end | |
306 | end | |
307 | end | |
308 | ||
309 | function Virusify3(Hit) | |
310 | local S = S10:clone() S.Parent = Hit S.Volume = 0.1 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play() | |
311 | Hit.Material = "Sand" Hit.BrickColor = BrickColor.new("Really black") | |
312 | for i2 = 1,2 do | |
313 | for i = 1,2 do | |
314 | local tra = S11:clone() tra.Parent = Hit | |
315 | tra.Texture = "rbxassetid://744949545" | |
316 | tra.LightEmission = 0 | |
317 | if i == 1 then | |
318 | tra.Name = "Glitch" | |
319 | tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255)) | |
320 | tra.ZOffset = 2.5 | |
321 | else | |
322 | tra.Name = "Glitch2" | |
323 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
324 | tra.ZOffset = 3 | |
325 | end | |
326 | if i2 == 1 then | |
327 | tra.LockedToPart = true | |
328 | else | |
329 | tra.LockedToPart = false | |
330 | end | |
331 | local PSize = (Hit.Size.Y+Hit.Size.X+Hit.Size.Z)/20 | |
332 | tra.Lifetime = NumberRange.new(1,3) | |
333 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,PSize*0.75,0),NumberSequenceKeypoint.new(1,0,0)}) | |
334 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
335 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 | |
336 | tra.Rate = 35+(Hit.Size.Y+Hit.Size.X+Hit.Size.Z)*5 | |
337 | tra.VelocityInheritance = 0.2 | |
338 | if Hit:findFirstChild("Mesh") and Hit.Name ~= "Head" then | |
339 | if Hit:findFirstChild("Mesh"):IsA("SpecialMesh") then | |
340 | Hit.Mesh.TextureId = "rbxassetid://64619306" | |
341 | end | |
342 | elseif Hit.Name ~= "Head" then | |
343 | local M = Instance.new("SpecialMesh",Hit)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306" | |
344 | M.Scale = Vector3.new(Hit.Size.X*2,Hit.Size.Y*2,Hit.Size.Z*2) | |
345 | end | |
346 | end | |
347 | end | |
348 | end | |
349 | ||
350 | local S = Instance.new("Sound",c.HumanoidRootPart)S.Volume = 0.4 S.SoundId = "rbxassetid://606774093" S.Looped = true S:Play() | |
351 | ||
352 | for i,v in pairs(c:children()) do | |
353 | if v.ClassName == "Accessory" then | |
354 | v:remove() | |
355 | end | |
356 | end | |
357 | ||
358 | if c:findFirstChild("Body Colors") then | |
359 | c:findFirstChild("Body Colors"):remove() | |
360 | end | |
361 | for i,v in pairs (c:children()) do | |
362 | if v.ClassName == "Part" then | |
363 | if v.Name ~= "HumanoidRootPart" then | |
364 | HitInfect(v) | |
365 | v.Material = "Sand" v.BrickColor = BrickColor.new("Really black") | |
366 | for i2 = 1,2 do | |
367 | for i = 1,2 do | |
368 | local tra = S11:clone() tra.Parent = v | |
369 | tra.Texture = "rbxassetid://744949545" | |
370 | tra.LightEmission = 0 | |
371 | if i == 1 then | |
372 | tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255)) | |
373 | tra.ZOffset = 2.5 | |
374 | else | |
375 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
376 | tra.ZOffset = 3 | |
377 | end | |
378 | tra.Rate = 15 | |
379 | tra.Lifetime = NumberRange.new(1,3) | |
380 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,0.15,0),NumberSequenceKeypoint.new(1,0,0)}) | |
381 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
382 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch" | |
383 | if i2 == 1 then | |
384 | tra.LockedToPart = true | |
385 | tra.Rate = 10 | |
386 | else | |
387 | tra.LockedToPart = false | |
388 | tra.ZOffset = tra.ZOffset - 2.25 | |
389 | end | |
390 | tra.VelocityInheritance = 0.2 | |
391 | end | |
392 | if v.Name ~= "Head" then | |
393 | local M = Instance.new("SpecialMesh",v)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306" | |
394 | M.Scale = Vector3.new(v.Size.X*2,v.Size.Y*2,v.Size.Z*2) | |
395 | end | |
396 | end | |
397 | end | |
398 | end | |
399 | end | |
400 | c.Head.Transparency = 1 | |
401 | local P = Instance.new("Part",c)P.Size = Vector3.new(1,1,1)P.Anchored = false P.CanCollide = false P.Name = "HeadPart" | |
402 | local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c.Head | |
403 | local HM = Instance.new("SpecialMesh",P)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://64619306" HM.Scale = Vector3.new(0.97,0.97,0.97) | |
404 | wait() | |
405 | c.Head:FindFirstChild("face").Texture = "" | |
406 | if c:findFirstChild("Shirt")~=nil then | |
407 | c:findFirstChild("Shirt"):remove() | |
408 | end | |
409 | if c:findFirstChild("Pants")~=nil then | |
410 | c:findFirstChild("Pants"):remove() | |
411 | end | |
412 | ||
413 | local flying = false | |
414 | local deb = true | |
415 | local ctrl = {f = 0, b = 0, l = 0, r = 0} | |
416 | local lastctrl = {f = 0, b = 0, l = 0, r = 0} | |
417 | local maxspeed = 25 | |
418 | local speed = 0 | |
419 | ||
420 | function Fly() | |
421 | local bg = Instance.new("BodyGyro", c.HumanoidRootPart) | |
422 | bg.P = 100000 bg.D = 100 | |
423 | bg.maxTorque = Vector3.new(math.huge, 0, math.huge) | |
424 | bg.cframe = c.HumanoidRootPart.CFrame | |
425 | local bv = Instance.new("BodyVelocity", c.HumanoidRootPart) | |
426 | bv.velocity = Vector3.new(0,0.1,0) | |
427 | bv.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
428 | repeat wait() | |
429 | c.Humanoid.PlatformStand = true | |
430 | if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then | |
431 | speed = speed+1+(speed/maxspeed) | |
432 | if speed > maxspeed then | |
433 | speed = maxspeed | |
434 | end | |
435 | elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then | |
436 | speed = speed-1 | |
437 | if speed < 0 then | |
438 | speed = 0 | |
439 | end | |
440 | end | |
441 | if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then | |
442 | bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed | |
443 | lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r} | |
444 | elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then | |
445 | bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed | |
446 | else | |
447 | bv.velocity = Vector3.new(0,0.1,0) | |
448 | end | |
449 | until not flying | |
450 | ctrl = {f = 0, b = 0, l = 0, r = 0} | |
451 | lastctrl = {f = 0, b = 0, l = 0, r = 0} | |
452 | speed = 0 | |
453 | bv:Destroy() | |
454 | c.Humanoid.PlatformStand = false | |
455 | end | |
456 | ||
457 | Cloud = false | |
458 | function CloudForm() | |
459 | if Cloud == false then | |
460 | S.Volume = 1 | |
461 | attack = true Cloud = true | |
462 | for i = 1,10 do | |
463 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
464 | lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.1) | |
465 | lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1) | |
466 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
467 | lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1) | |
468 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
469 | lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
470 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
471 | lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
472 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
473 | swait() | |
474 | end | |
475 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 2500) * ang(rd(0), rd(0), rd(0)), 1) | |
476 | local Cl = Instance.new("Part",c)Cl.Size = Vector3.new(10,10,10) Cl.CanCollide = false Cl.Anchored = false Cl.CFrame = c.HumanoidRootPart.CFrame | |
477 | Cl.CustomPhysicalProperties = PhysicalProperties.new(0,0.3,0.5) | |
478 | Cl.Material = "Sand" Cl.BrickColor = BrickColor.new("Really black") Cl.Name = "Cloud" | |
479 | HitInfect(Cl) | |
480 | for i2 = 1,2 do | |
481 | for i = 1,2 do | |
482 | local tra = S11:clone() tra.Parent = CL | |
483 | tra.Texture = "rbxassetid://744949545" | |
484 | tra.LightEmission = 0 | |
485 | if i == 1 then | |
486 | tra.Color = ColorSequence.new(Color3.new(0/255,255/255,0/255)) | |
487 | tra.ZOffset = 2.5 | |
488 | else | |
489 | tra.Color = ColorSequence.new(Color3.new(0/255,0/255,0/255)) | |
490 | tra.ZOffset = 3 | |
491 | end | |
492 | tra.Lifetime = NumberRange.new(1,3) | |
493 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.1,1,0),NumberSequenceKeypoint.new(1,0,0)}) | |
494 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
495 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.Name = "Glitch" | |
496 | if i2 == 1 then | |
497 | tra.LockedToPart = true | |
498 | tra.Speed = NumberRange.new(0.5) | |
499 | else | |
500 | tra.LockedToPart = false | |
501 | tra.Speed = NumberRange.new(4) | |
502 | end | |
503 | tra.Rate = 250 | |
504 | tra.VelocityInheritance = 0.2 | |
505 | end | |
506 | end | |
507 | local W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = Cl | |
508 | local M = Instance.new("SpecialMesh",Cl)M.MeshId = "rbxassetid://9856898" M.TextureId = "rbxassetid://64619306" | |
509 | for i = 1,80 do | |
510 | M.Scale = Vector3.new(i/4,i/4,i/4) | |
511 | c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,3,0) | |
512 | swait() | |
513 | end | |
514 | flying = true attack = false | |
515 | Fly() | |
516 | else | |
517 | attack = true S.Volume = 0.4 | |
518 | if c:findFirstChild("Cloud") ~= nil then | |
519 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
520 | if c.HumanoidRootPart:findFirstChild("Smile")~= nil then | |
521 | for i = 1,20 do | |
522 | c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency = c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency + 0.05 | |
523 | swait() | |
524 | end | |
525 | c.HumanoidRootPart.Smile:remove() | |
526 | end | |
527 | for i,v in pairs(c:findFirstChild("Cloud"):children()) do | |
528 | if v.Name == "Glitch" then | |
529 | v.Enabled = false | |
530 | end | |
531 | end | |
532 | for i = 1,80 do | |
533 | c:findFirstChild("Cloud").Mesh.Scale = c:findFirstChild("Cloud").Mesh.Scale - Vector3.new(0.25,0.25,0.25) | |
534 | swait() | |
535 | end | |
536 | game.Debris:AddItem(c:findFirstChild("Cloud"),2) | |
537 | Cloud = false end flying = false | |
538 | wait(2) | |
539 | attack = false | |
540 | end | |
541 | end | |
542 | ||
543 | function CloudFace() | |
544 | if c.HumanoidRootPart:findFirstChild("Smile")~= nil then | |
545 | for i = 1,20 do | |
546 | c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency = c.HumanoidRootPart.Smile.ImageLabel.ImageTransparency + 0.05 | |
547 | swait() | |
548 | end | |
549 | c.HumanoidRootPart.Smile:remove() | |
550 | else | |
551 | local BillBoard = Instance.new("BillboardGui",c.HumanoidRootPart)BillBoard.Name = "Smile" BillBoard.AlwaysOnTop = true BillBoard.Size = UDim2.new(10,0,10,0) | |
552 | local Im = Instance.new("ImageLabel",BillBoard) Im.BackgroundTransparency = 1 Im.Size = UDim2.new(1,0,1,0)Im.Image = "rbxassetid://915081021" | |
553 | end | |
554 | end | |
555 | ||
556 | ||
557 | function VirusExplosion(Pos) | |
558 | for i = 1,10 do | |
559 | for i2 = 1,8 do | |
560 | local V = Instance.new("Part")V.Size = Vector3.new(1+i*20,0.5,10)V.Anchored = true V.CanCollide = false | |
561 | V.CFrame = Pos*CFrame.Angles(0,math.rad(45*i2),0) Virusify2(V) VirusFade(V) | |
562 | V.CFrame = V.CFrame*CFrame.new(0,3,2*i)HitInfect(V) V.Parent = game.Workspace | |
563 | end | |
564 | swait() | |
565 | end | |
566 | end | |
567 | ||
568 | function VirusFade(H) | |
569 | spawn(function() | |
570 | for i = 1,10 do | |
571 | H.Transparency = H.Transparency + 1/10 | |
572 | swait() | |
573 | end | |
574 | H:findFirstChild("Glitch").Enabled = false H:findFirstChild("Glitch2").Enabled = false | |
575 | game.Debris:AddItem(H,0.2) | |
576 | end) | |
577 | end | |
578 | ||
579 | function VirusFade2(H) | |
580 | spawn(function() | |
581 | for i = 1,25 do | |
582 | H.Transparency = H.Transparency + 1/25 | |
583 | swait() | |
584 | end | |
585 | H:findFirstChild("Glitch").Enabled = false H:findFirstChild("Glitch2").Enabled = false | |
586 | game.Debris:AddItem(H,4) | |
587 | end) | |
588 | end | |
589 | ||
590 | function HammerSlam() | |
591 | c.HumanoidRootPart.Anchored = true | |
592 | attack = true | |
593 | AnimDis() | |
594 | for i = 1,15 do | |
595 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.2)-- Y, X, Z | |
596 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.2) -- Y, X, Z | |
597 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(65)), 0.2) -- Z, X, Y | |
598 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(-65)), 0.2) -- Z, X, Y | |
599 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.2) | |
600 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.2) | |
601 | swait() | |
602 | end | |
603 | local H = Instance.new("Part",c)H.Size = Vector3.new(1,1,15)H.CanCollide = false | |
604 | local H2 = Instance.new("Part",c)H2.Size = Vector3.new(5,10,5)H2.CanCollide = false | |
605 | local W = Instance.new("Weld",c["Torso"])W.Part0 = c["Torso"] W.Part1 = H W.C0 = CFrame.new(0,-2,0) | |
606 | local W2 = Instance.new("Weld",H2)W2.Part0 = H2 W2.Part1 = H W2.C0 = CFrame.new(0,0,-4) | |
607 | Virusify(H) Virusify(H2)HitInfect(H)HitInfect(H2) | |
608 | for i = 1,45 do | |
609 | W.C0 = CFrame.new(0,2,4)*CFrame.Angles(math.rad(5),0,0) | |
610 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(0)), 0.2)-- Y, X, Z | |
611 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-20), rd(0), rd(0)), 0.2) -- Y, X, Z | |
612 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(220)), 0.2) -- Z, X, Y | |
613 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(-220)), 0.2) -- Z, X, Y | |
614 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.2) | |
615 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.2) | |
616 | swait() | |
617 | end | |
618 | W.C0 = CFrame.new(0,3,-8)*CFrame.Angles(math.rad(200),0,0) | |
619 | for i = 1,15 do | |
620 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5)-- Y, X, Z | |
621 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(20), rd(0), rd(0)), 0.5) -- Y, X, Z | |
622 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(45), rd(65)), 0.5) -- Z, X, Y | |
623 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(-45), rd(-65)), 0.5) -- Z, X, Y | |
624 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5) | |
625 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.5) | |
626 | swait() | |
627 | end | |
628 | local S = Instance.new("Sound",H2)S.Volume = 2 S.SoundId = "rbxassetid://211062246" S:Play() | |
629 | for i = 1,45 do | |
630 | for i2 = 1,8 do | |
631 | local V = Instance.new("Part")V.Size = Vector3.new(10+i*4,1,10)V.Anchored = true V.CanCollide = false | |
632 | V.CFrame = H2.CFrame*CFrame.Angles(0,math.rad(45*i2),0) Virusify2(V) VirusFade(V) | |
633 | V.CFrame = V.CFrame*CFrame.new(0,3,5*i)HitInfect(V) V.Parent = game.Workspace | |
634 | end | |
635 | swait() | |
636 | end | |
637 | H.Anchored = true H2.Anchored = true | |
638 | W:remove() W2:remove() | |
639 | c.HumanoidRootPart.Anchored = false | |
640 | AnimDis() | |
641 | attack = false | |
642 | spawn(function() | |
643 | wait(3) H.Transparency = 1 H2.Transparency = 1 | |
644 | H:findFirstChild("Glitch").Enabled = false H2:findFirstChild("Glitch").Enabled = false | |
645 | H:findFirstChild("Glitch2").Enabled = false H2:findFirstChild("Glitch2").Enabled = false | |
646 | game.Debris:AddItem(H,4) game.Debris:AddItem(H2,4) | |
647 | end) | |
648 | end | |
649 | ||
650 | function Missiles() | |
651 | attack = true | |
652 | local Mis = Instance.new("Part",game.Workspace)Mis.Name = "GlitchMissle" Mis.Size = Vector3.new(2,2,12) Mis.CFrame = c.HumanoidRootPart.CFrame Virusify3(Mis) | |
653 | Mis.CFrame = CFrame.new(Mis.CFrame:toWorldSpace(CFrame.new(0,0,0)).p,mouse.hit.p+Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))) | |
654 | Mis.CanCollide = false local BV = Instance.new("BodyVelocity",Mis)BV.Velocity = Mis.CFrame.lookVector*150 BV.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
655 | local hit = false | |
656 | Mis.Touched:connect(function(Hit) | |
657 | if Hit.Parent ~= c then | |
658 | if hit == false then hit = true | |
659 | Mis.Anchored = true VirusFade2(Mis) | |
660 | VirusExplosion(CFrame.new(Mis.Position)) | |
661 | end | |
662 | end | |
663 | end) | |
664 | wait(0.1) | |
665 | attack = false | |
666 | end | |
667 | ||
668 | mouse.KeyDown:connect(function(key) | |
669 | if c.Humanoid.Health <= 0 then return end | |
670 | if attack == true then return end | |
671 | if Cloud == true then | |
672 | if key == "f" then | |
673 | CloudFace() | |
674 | end | |
675 | if key == "z" then | |
676 | Missiles() | |
677 | end | |
678 | elseif Cloud == false then | |
679 | if key == "z" then | |
680 | HammerSlam() | |
681 | end | |
682 | end | |
683 | if key == "m" then | |
684 | CloudForm() | |
685 | end | |
686 | end) | |
687 | ||
688 | local LastPos = c.HumanoidRootPart.CFrame | |
689 | local Resetting = false | |
690 | function Reset() | |
691 | if Resetting == false then Resetting = true | |
692 | c.Parent = nil | |
693 | c.Humanoid.Health = math.huge c.Humanoid.MaxHealth = math.huge | |
694 | for i,v in pairs(c:children()) do if v.ClassName == "Part" then v:remove() end end | |
695 | local Tors = Instance.new("Part",c)Tors.Name = "Torso" Tors.Size = Vector3.new(2,2,1) Virusify(Tors) | |
696 | local Hed = Instance.new("Part",c)Hed.Name = "Head" Hed.Size = Vector3.new(2,1,1) Virusify(Hed) Hed.Transparency = 1 | |
697 | makejoint(c.Torso, NC0, NC1, c.Torso, c.Head, "Neck") | |
698 | local Hum = Instance.new("Part",c)Hum.Name = "HumanoidRootPart" Hum.Size = Vector3.new(2,2,1) Hum.Transparency = 1 | |
699 | makejoint(c.HumanoidRootPart, RJC0, RJC1, c.HumanoidRootPart, c.Torso, "RootJoint") | |
700 | local P = Instance.new("Part",c)P.Size = Vector3.new(1,1,1)P.Anchored = false P.CanCollide = false P.Name = "HeadPart" | |
701 | local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c.Head | |
702 | local HM = Instance.new("SpecialMesh",P)HM.MeshId = "rbxassetid://539723444" HM.TextureId = "rbxassetid://64619306" HM.Scale = Vector3.new(0.97,0.97,0.97) | |
703 | local RiArm = Instance.new("Part",c)RiArm.Name = "Right Arm" RiArm.Size = Vector3.new(1,2,1) Virusify(RiArm) | |
704 | makejoint(c.Torso, RSC0, RSC1, c.Torso, RiArm, "Right Shoulder") | |
705 | local LeArm = Instance.new("Part",c)LeArm.Name = "Left Arm" LeArm.Size = Vector3.new(1,2,1) Virusify(LeArm) | |
706 | makejoint(c.Torso, LSC0, LSC1, c.Torso, LeArm, "Left Shoulder") | |
707 | local RiLeg = Instance.new("Part",c)RiLeg.Name = "Right Leg" RiLeg.Size = Vector3.new(1,2,1) Virusify(RiLeg) | |
708 | makejoint(c.Torso, RHC0, RHC1, c.Torso, RiLeg, "Right Hip") | |
709 | local LeLeg = Instance.new("Part",c)LeLeg.Name = "Left Leg" LeLeg.Size = Vector3.new(1,2,1) Virusify(LeLeg) | |
710 | makejoint(c.Torso, LHC0, LHC1, c.Torso, LeLeg, "Left Hip") | |
711 | c.HumanoidRootPart.CFrame = LastPos*CFrame.new(math.random(-5,5),0,math.random(-5,5)) | |
712 | Resetting = false c.Humanoid.Died:connect(Reset) c.Parent = game.Workspace | |
713 | end | |
714 | end | |
715 | c.Humanoid.Died:connect(Reset) | |
716 | ||
717 | function onKeyPress(inputObject, gameProcessedEvent) | |
718 | if isTyping == true then return end | |
719 | if inputObject.KeyCode == Enum.KeyCode.W then ctrl.f = 1 end | |
720 | if inputObject.KeyCode == Enum.KeyCode.S then ctrl.b = -1 end | |
721 | if inputObject.KeyCode == Enum.KeyCode.A then ctrl.l = -1 end | |
722 | if inputObject.KeyCode == Enum.KeyCode.D then ctrl.r = 1 end | |
723 | end | |
724 | game:GetService("UserInputService").InputBegan:connect(onKeyPress) | |
725 | ||
726 | function onKeyLift(inputObject, gameProcessedEvent) | |
727 | if isTyping == true then return end | |
728 | if inputObject.KeyCode == Enum.KeyCode.W then ctrl.f = 0 end | |
729 | if inputObject.KeyCode == Enum.KeyCode.S then ctrl.b = 0 end | |
730 | if inputObject.KeyCode == Enum.KeyCode.A then ctrl.l = 0 end | |
731 | if inputObject.KeyCode == Enum.KeyCode.D then ctrl.r = 0 end | |
732 | end | |
733 | game:GetService("UserInputService").InputEnded:connect(onKeyLift) | |
734 | ||
735 | WholeBody = c:clone() | |
736 | ||
737 | function makejoint(paren, co, ci, parto, parti, nam)local gloo = Instance.new("Motor6D")gloo.Name = nam gloo.C0 = co gloo.C1 = ci gloo.Part0 = parto gloo.Part1 = parti gloo.Parent = paren end | |
738 | idletime = 0 | |
739 | sine = 0 | |
740 | game:GetService("RunService").RenderStepped:connect(function() | |
741 | c.Humanoid.MaxHealth = c.Humanoid.MaxHealth + math.huge c.Humanoid.Health = c.Humanoid.Health + math.huge | |
742 | if Resetting == false then | |
743 | if c:findFirstChild("Head")== nil or c:findFirstChild("Torso")== nil or c:findFirstChild("HumanoidRootPart")== nil or c.HumanoidRootPart:findFirstChild("RootJoint")== nil then | |
744 | Reset() | |
745 | else | |
746 | LastPos = c.HumanoidRootPart.CFrame | |
747 | end | |
748 | if c.Torso:findFirstChild("Right Shoulder") == nil or c:findFirstChild("Right Arm")== nil then print("RA") | |
749 | local BodyPart = Instance.new("Part",c)BodyPart.Name = "Right Arm" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart) | |
750 | makejoint(c.Torso, RSC0, RSC1, c.Torso, BodyPart, "Right Shoulder") | |
751 | end | |
752 | if c.Torso:findFirstChild("Left Shoulder") == nil or c:findFirstChild("Left Arm")== nil then print("LA") | |
753 | local BodyPart = Instance.new("Part",c)BodyPart.Name = "Left Arm" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart) | |
754 | makejoint(c.Torso, LSC0, LSC1, c.Torso, BodyPart, "Left Shoulder") | |
755 | end | |
756 | if c.Torso:findFirstChild("Right Hip") == nil or c:findFirstChild("Right Leg")== nil then print("RL") | |
757 | local BodyPart = Instance.new("Part",c)BodyPart.Name = "Right Leg" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart) | |
758 | makejoint(c.Torso, RHC0, RHC1, c.Torso, BodyPart, "Right Hip") | |
759 | end | |
760 | if c.Torso:findFirstChild("Left Hip") == nil or c:findFirstChild("Left Leg")== nil then print("LL") | |
761 | local BodyPart = Instance.new("Part",c)BodyPart.Name = "Left Leg" BodyPart.Size = Vector3.new(1,2,1) Virusify(BodyPart) | |
762 | makejoint(c.Torso, LHC0, LHC1, c.Torso, BodyPart, "Left Hip") | |
763 | end | |
764 | local r = math.random(1,15) | |
765 | if r == 1 then S.PlaybackSpeed = math.random(1,50)/10 end | |
766 | if attack == false and Cloud == false then | |
767 | local r2 = math.random(1,50) | |
768 | if r2 == 1 then | |
769 | lerpz(RJ, "C0", RJC0 * cf(math.random(-5,5)/10, math.random(-5,5)/10, math.random(-5,5)/10) * ang(rd(0), rd(0), rd(0)), 1)-- Y, X, Z | |
770 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Y, X, Z | |
771 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y | |
772 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y | |
773 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y | |
774 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) -- Z, X, Y | |
775 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
776 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
777 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
778 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
779 | end | |
780 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5)-- Y, X, Z | |
781 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Y, X, Z | |
782 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y | |
783 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y | |
784 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y | |
785 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) -- Z, X, Y | |
786 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
787 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
788 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
789 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
790 | end | |
791 | end | |
792 | end) |