SHOW:
|
|
- or go back to the newest paste.
1 | --just put this on the top of a script and boom 89% works | |
2 | --note this does not work on big scripts | |
3 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
4 | local Player,game,owner = owner,game | |
5 | local RealPlayer = Player | |
6 | do | |
7 | local rp = RealPlayer | |
8 | script.Parent = rp.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent then | |
34 | for _,f in pairs(t.Functions) do | |
35 | f(...) | |
36 | end | |
37 | end | |
38 | end | |
39 | m.TrigEvent = te | |
40 | UIS.TrigEvent = te | |
41 | ||
42 | Event.OnServerEvent:Connect(function(plr,io) | |
43 | if plr~=rp then return end | |
44 | m.Target = io.Target | |
45 | m.Hit = io.Hit | |
46 | if not io.isMouse then | |
47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
49 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
50 | end | |
51 | for _,t in pairs(CAS.Actions) do | |
52 | for _,k in pairs(t.Keys) do | |
53 | if k==io.KeyCode then | |
54 | t.Function(t.Name,io.UserInputState,io) | |
55 | end | |
56 | end | |
57 | end | |
58 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
59 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
60 | end | |
61 | end) | |
62 | Event.Parent = NLS([==[ | |
63 | local Player = game:GetService("Players").LocalPlayer | |
64 | local Event = script:WaitForChild("UserInput_Event") | |
65 | ||
66 | local Mouse = Player:GetMouse() | |
67 | local UIS = game:GetService("UserInputService") | |
68 | local input = function(io,a) | |
69 | if a then return end | |
70 | --Since InputObject is a client-side instance, we create and pass table instead | |
71 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
72 | end | |
73 | UIS.InputBegan:Connect(input) | |
74 | UIS.InputEnded:Connect(input) | |
75 | ||
76 | local h,t | |
77 | --Give the server mouse data 30 times every second, but only if the values changed | |
78 | --If player is not moving their mouse, client won't fire events | |
79 | while wait(1/30) do | |
80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
81 | h,t=Mouse.Hit,Mouse.Target | |
82 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
83 | end | |
84 | end]==],Player.Character) | |
85 | ||
86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
87 | --Real game object | |
88 | local _rg = game | |
89 | ||
90 | --Metatable for fake service | |
91 | local fsmt = { | |
92 | __index = function(self,k) | |
93 | local s = rawget(self,"_RealService") | |
94 | if s then return s[k] end | |
95 | end, | |
96 | __newindex = function(self,k,v) | |
97 | local s = rawget(self,"_RealService") | |
98 | if s then s[k]=v end | |
99 | end, | |
100 | __call = function(self,...) | |
101 | local s = rawget(self,"_RealService") | |
102 | if s then return s(...) end | |
103 | end | |
104 | } | |
105 | local function FakeService(t,RealService) | |
106 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
107 | return setmetatable(t,fsmt) | |
108 | end | |
109 | ||
110 | --Fake game object | |
111 | local g = { | |
112 | GetService = function(self,s) | |
113 | return self[s] | |
114 | end, | |
115 | Players = FakeService({ | |
116 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
117 | },"Players"), | |
118 | UserInputService = FakeService(UIS,"UserInputService"), | |
119 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
120 | } | |
121 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
122 | g.service = g.GetService | |
123 | ||
124 | g.RunService = FakeService({ | |
125 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
126 | BindToRenderStep = function(self,name,_,fun) | |
127 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
128 | end, | |
129 | UnbindFromRenderStep = function(self,name) | |
130 | self._btrs[name]:Disconnect() | |
131 | end, | |
132 | },"RunService") | |
133 | ||
134 | setmetatable(g,{ | |
135 | __index=function(self,s) | |
136 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
137 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
138 | end, | |
139 | __newindex = fsmt.__newindex, | |
140 | __call = fsmt.__call | |
141 | }) | |
142 | --Changing owner to fake player object to support owner:GetMouse() | |
143 | game,owner = g,g.Players.LocalPlayer | |
144 | end | |
145 | ||
146 | ||
147 | ----------------------- | |
148 | --MemeusV2-- | |
149 | ------------------------------------------------------- | |
150 | --A script By makhail07 | |
151 | ||
152 | --This edit by 2003boobear | |
153 | ||
154 | --Discord Creterisk#2958 (not 2003boobear's discord) | |
155 | ------------------------------------------------------- | |
156 | ||
157 | local FavIDs = { | |
158 | 340106355, --Nefl Crystals | |
159 | 927529620, --Dimension | |
160 | 876981900, --Fantasy | |
161 | 398987889, --Ordinary Days | |
162 | 1117396305, --Oh wait, it's you. | |
163 | 885996042, --Action Winter Journey | |
164 | 919231299, --Sprawling Idiot Effigy | |
165 | 743466274, --Good Day Sunshine | |
166 | 727411183, --Knife Fight | |
167 | 1402748531, --The Earth Is Counting On You! | |
168 | 595230126 --Robot Language | |
169 | } | |
170 | ||
171 | ||
172 | ||
173 | --The reality of my life isn't real but a Universe -makhail07 | |
174 | wait() | |
175 | local Player = game.Players.localPlayer | |
176 | local Character = Player.Character | |
177 | local plr = game:service'Players'.LocalPlayer | |
178 | local Humanoid = Character.Humanoid | |
179 | local char = plr.Character | |
180 | local hum = char.Humanoid | |
181 | local ra = char["Right Arm"] | |
182 | local la= char["Left Arm"] | |
183 | local rl= char["Right Leg"] | |
184 | local ll = char["Left Leg"] | |
185 | local hed = char.Head | |
186 | local root = char.HumanoidRootPart | |
187 | local rootj = root.RootJoint | |
188 | local tors = char.Torso | |
189 | local mouse = plr:GetMouse() | |
190 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
191 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
192 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
193 | local cam = game.Workspace.CurrentCamera | |
194 | trazx = Instance.new("ParticleEmitter") | |
195 | c = game.Players.LocalPlayer.Character | |
196 | ||
197 | --where i put all the warn things | |
198 | ||
199 | warn ("Well Look at that, I finished it.") | |
200 | --Looks Like you decided to look though the script. Well, Hello. | |
201 | warn ("I had a fun time making this edit.") | |
202 | --I Really DID have fun editing this. | |
203 | warn ("I hope you Enjoy this. Go have Fun!") | |
204 | --Just don't abuse. | |
205 | warn ("Also, the original MemeusV2 was made by makhail07.") | |
206 | --Support makhail07 for making the original! | |
207 | warn ("This edit was made by me, 2003boobear.") | |
208 | --This is one of my best edits BY FAR, though. | |
209 | Character.Head.face.Texture = "rbxassetid://620619801" | |
210 | ||
211 | ------------------------------------------------------- | |
212 | --Start Good Stuff-- | |
213 | ------------------------------------------------------- | |
214 | CF = CFrame.new | |
215 | angles = CFrame.Angles | |
216 | attack = false | |
217 | timetofly = true | |
218 | Euler = CFrame.fromEulerAnglesXYZ | |
219 | Rad = math.rad | |
220 | IT = Instance.new | |
221 | BrickC = BrickColor.new | |
222 | Cos = math.cos | |
223 | Acos = math.acos | |
224 | Sin = math.sin | |
225 | Asin = math.asin | |
226 | Abs = math.abs | |
227 | Mrandom = math.random | |
228 | Floor = math.floor | |
229 | random = math.random | |
230 | radian = math.rad | |
231 | Vec3 = Vector3.new | |
232 | cFrame = CFrame.new | |
233 | Euler = CFrame.fromEulerAnglesXYZ | |
234 | ------------------------------------------------------- | |
235 | --End Good Stuff-- | |
236 | ------------------------------------------------------- | |
237 | necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
238 | RSH, LSH = nil, nil | |
239 | RW = Instance.new("Weld") | |
240 | LW = Instance.new("Weld") | |
241 | RH = tors["Right Hip"] | |
242 | LH = tors["Left Hip"] | |
243 | RSH = tors["Right Shoulder"] | |
244 | LSH = tors["Left Shoulder"] | |
245 | RSH.Parent = nil | |
246 | LSH.Parent = nil | |
247 | RW.Name = "RW" | |
248 | RW.Part0 = tors | |
249 | RW.C0 = CF(1.5, 0.5, 0) | |
250 | RW.C1 = CF(0, 0.5, 0) | |
251 | RW.Part1 = ra | |
252 | RW.Parent = tors | |
253 | LW.Name = "LW" | |
254 | LW.Part0 = tors | |
255 | LW.C0 = CF(-1.5, 0.5, 0) | |
256 | LW.C1 = CF(0, 0.5, 0) | |
257 | LW.Part1 = la | |
258 | LW.Parent = tors | |
259 | Effects = {} | |
260 | ||
261 | ------------------------------------------------------- | |
262 | --Start HeartBeat-- | |
263 | ------------------------------------------------------- | |
264 | ArtificialHB = Instance.new("BindableEvent", script) | |
265 | ArtificialHB.Name = "Heartbeat" | |
266 | script:WaitForChild("Heartbeat") | |
267 | ||
268 | frame = 1 / 60 | |
269 | tf = 0 | |
270 | allowframeloss = false | |
271 | tossremainder = false | |
272 | ||
273 | ||
274 | lastframe = tick() | |
275 | script.Heartbeat:Fire() | |
276 | ||
277 | ||
278 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
279 | tf = tf + s | |
280 | if tf >= frame then | |
281 | if allowframeloss then | |
282 | script.Heartbeat:Fire() | |
283 | lastframe = tick() | |
284 | else | |
285 | for i = 1, math.floor(tf / frame) do | |
286 | script.Heartbeat:Fire() | |
287 | end | |
288 | lastframe = tick() | |
289 | end | |
290 | if tossremainder then | |
291 | tf = 0 | |
292 | else | |
293 | tf = tf - frame * math.floor(tf / frame) | |
294 | end | |
295 | end | |
296 | end) | |
297 | ------------------------------------------------------- | |
298 | --End HeartBeat-- | |
299 | ------------------------------------------------------- | |
300 | ||
301 | function CameraEnshaking(Length, Intensity) --Took Straight from StarGlitcher! | |
302 | coroutine.resume(coroutine.create(function() | |
303 | local intensity = 1 * Intensity | |
304 | local rotM = 0.01 * Intensity | |
305 | for i = 0, Length, 0.1 do | |
306 | swait() | |
307 | intensity = intensity - 0.05 * Intensity / Length | |
308 | rotM = rotM - 5.0E-4 * Intensity / Length | |
309 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
310 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
311 | end | |
312 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
313 | end)) | |
314 | end | |
315 | ||
316 | local joyemoji = Instance.new('ParticleEmitter', tors) | |
317 | joyemoji.VelocitySpread = 2000 | |
318 | joyemoji.Lifetime = NumberRange.new(1) | |
319 | joyemoji.Speed = NumberRange.new(40) | |
320 | joy= {} | |
321 | for i=0, 19 do | |
322 | joy[#joy+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
323 | end | |
324 | joyemoji.Size = NumberSequence.new(joy) | |
325 | joyemoji.Rate = 0 | |
326 | joyemoji.LockedToPart = false | |
327 | joyemoji.LightEmission = 0 | |
328 | joyemoji.Texture = "rbxassetid://1176402123" | |
329 | joyemoji.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
330 | ||
331 | ||
332 | local LIT = Instance.new('ParticleEmitter', tors) | |
333 | LIT.VelocitySpread = 2000 | |
334 | LIT.Lifetime = NumberRange.new(1) | |
335 | LIT.Speed = NumberRange.new(45) | |
336 | nani= {} | |
337 | for i=0, 19 do | |
338 | nani[#nani+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
339 | end | |
340 | LIT.Size = NumberSequence.new(nani) | |
341 | LIT.Rate = 0 | |
342 | LIT.LockedToPart = false | |
343 | LIT.LightEmission = 0 | |
344 | LIT.Texture = "rbxassetid://1492670151" | |
345 | LIT.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
346 | ||
347 | local toast = Instance.new('ParticleEmitter', tors) | |
348 | toast.VelocitySpread = 2000 | |
349 | toast.Lifetime = NumberRange.new(1) | |
350 | toast.Speed = NumberRange.new(60) | |
351 | toasterstoasttoast= {} | |
352 | for i=0, 19 do | |
353 | toasterstoasttoast[#toasterstoasttoast+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
354 | end | |
355 | toast.Size = NumberSequence.new(toasterstoasttoast) | |
356 | toast.Rate = 0 | |
357 | toast.LockedToPart = false | |
358 | toast.LightEmission = 0 | |
359 | toast.Texture = "rbxassetid://436096230" | |
360 | toast.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
361 | ||
362 | local ok = Instance.new('ParticleEmitter', tors) | |
363 | ok.VelocitySpread = 2000 | |
364 | ok.Lifetime = NumberRange.new(1) | |
365 | ok.Speed = NumberRange.new(50) | |
366 | cool= {} | |
367 | for i=0, 19 do | |
368 | cool[#cool+ 1] = NumberSequenceKeypoint.new(i/19, math.random(1, 1)) | |
369 | end | |
370 | ok.Size = NumberSequence.new(cool) | |
371 | ok.Rate = 0 | |
372 | ok.LockedToPart = false | |
373 | ok.LightEmission = 0 | |
374 | ok.Texture = "rbxassetid://636768448" | |
375 | ok.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
376 | ||
377 | ------------------------------------------------------- | |
378 | --Start Kyu's shitty stuff-- | |
379 | ------------------------------------------------------- | |
380 | ||
381 | function ragdoll(model) | |
382 | local char = model | |
383 | torso = char.HumanoidRootPart | |
384 | torso2 = char.Torso | |
385 | LW.Parent = nil | |
386 | RW.Parent = nil | |
387 | LH.Parent = nil | |
388 | RH.Parent = nil | |
389 | if hum ~= nil then | |
390 | hum.PlatformStand = true | |
391 | end | |
392 | ||
393 | local Head = char:FindFirstChild("Head") | |
394 | if Head then | |
395 | local Neck = Instance.new("Weld") | |
396 | Neck.Name = "Neck" | |
397 | Neck.Part0 = torso | |
398 | Neck.Part1 = Head | |
399 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
400 | Neck.C1 = CFrame.new() | |
401 | Neck.Parent = torso | |
402 | end | |
403 | local Limb = char:FindFirstChild("Right Arm") | |
404 | if Limb then | |
405 | ||
406 | Limb.CFrame = torso.CFrame * CFrame.new(1.5, 0, 0) | |
407 | local Joint = Instance.new("Glue") | |
408 | Joint.Name = "RightShoulder" | |
409 | Joint.Part0 = torso | |
410 | Joint.Part1 = Limb | |
411 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
412 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
413 | Joint.Parent = torso | |
414 | ||
415 | local B = Instance.new("Part") | |
416 | B.TopSurface = 0 | |
417 | B.BottomSurface = 0 | |
418 | B.formFactor = "Symmetric" | |
419 | B.Size = Vector3.new(1, 1, 1) | |
420 | B.Transparency = 1 | |
421 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
422 | B.Parent = char | |
423 | local W = Instance.new("Weld") | |
424 | W.Part0 = Limb | |
425 | W.Part1 = B | |
426 | W.C0 = CFrame.new(0, -0.5, 0) | |
427 | W.Parent = Limb | |
428 | ||
429 | end | |
430 | local Limb = char:FindFirstChild("Left Arm") | |
431 | if Limb then | |
432 | ||
433 | Limb.CFrame = torso.CFrame * CFrame.new(-1.5, 0, 0) | |
434 | local Joint = Instance.new("Glue") | |
435 | Joint.Name = "LeftShoulder" | |
436 | Joint.Part0 = torso | |
437 | Joint.Part1 = Limb | |
438 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
439 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
440 | Joint.Parent = torso | |
441 | ||
442 | local B = Instance.new("Part") | |
443 | B.TopSurface = 0 | |
444 | B.BottomSurface = 0 | |
445 | B.formFactor = "Symmetric" | |
446 | B.Size = Vector3.new(1, 1, 1) | |
447 | B.Transparency = 1 | |
448 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
449 | B.Parent = char | |
450 | local W = Instance.new("Weld") | |
451 | W.Part0 = Limb | |
452 | W.Part1 = B | |
453 | W.C0 = CFrame.new(0, -0.5, 0) | |
454 | W.Parent = Limb | |
455 | ||
456 | end | |
457 | local Limb = char:FindFirstChild("Right Leg") | |
458 | if Limb then | |
459 | ||
460 | Limb.CFrame = torso.CFrame * CFrame.new(0.5, -2, 0) | |
461 | local Joint = Instance.new("Glue") | |
462 | Joint.Name = "RightHip" | |
463 | Joint.Part0 = torso | |
464 | Joint.Part1 = Limb | |
465 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
466 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
467 | Joint.Parent = torso | |
468 | ||
469 | local B = Instance.new("Part") | |
470 | B.TopSurface = 0 | |
471 | B.BottomSurface = 0 | |
472 | B.formFactor = "Symmetric" | |
473 | B.Size = Vector3.new(1, 1, 1) | |
474 | B.Transparency = 1 | |
475 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
476 | B.Parent = char | |
477 | local W = Instance.new("Weld") | |
478 | W.Part0 = Limb | |
479 | W.Part1 = B | |
480 | W.C0 = CFrame.new(0, -0.5, 0) | |
481 | W.Parent = Limb | |
482 | ||
483 | end | |
484 | local Limb = char:FindFirstChild("Left Leg") | |
485 | if Limb then | |
486 | ||
487 | Limb.CFrame = torso.CFrame * CFrame.new(-0.5, -2, 0) | |
488 | local Joint = Instance.new("Glue") | |
489 | Joint.Name = "LeftHip" | |
490 | Joint.Part0 = torso | |
491 | Joint.Part1 = Limb | |
492 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
493 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
494 | Joint.Parent = torso | |
495 | ||
496 | local B = Instance.new("Part") | |
497 | B.TopSurface = 0 | |
498 | B.BottomSurface = 0 | |
499 | B.formFactor = "Symmetric" | |
500 | B.Size = Vector3.new(1, 1, 1) | |
501 | B.Transparency = 1 | |
502 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
503 | B.Parent = char | |
504 | local W = Instance.new("Weld") | |
505 | W.Part0 = Limb | |
506 | W.Part1 = B | |
507 | W.C0 = CFrame.new(0, -0.5, 0) | |
508 | W.Parent = Limb | |
509 | ||
510 | end | |
511 | --[ | |
512 | local Bar = Instance.new("Part") | |
513 | Bar.TopSurface = 0 | |
514 | Bar.BottomSurface = 0 | |
515 | Bar.formFactor = "Symmetric" | |
516 | Bar.Size = Vector3.new(1, 1, 1) | |
517 | Bar.Transparency = 1 | |
518 | Bar.CFrame = torso.CFrame * CFrame.new(0, 0.5, 0) | |
519 | Bar.Parent = char | |
520 | local Weld = Instance.new("Weld") | |
521 | Weld.Part0 = torso | |
522 | Weld.Part1 = Bar | |
523 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
524 | Weld.Parent = torso | |
525 | --]] | |
526 | ||
527 | torso.CFrame = CFrame.new(torso.Position)*CFrame.Angles(math.rad(20),math.rad(torso.Orientation.Y),math.rad(torso.Orientation.Z)) | |
528 | ||
529 | end | |
530 | ||
531 | ------------------------------------------------------- | |
532 | --End Kyu's shitty stuff-- | |
533 | ------------------------------------------------------- | |
534 | ||
535 | ------------------------------------------------------- | |
536 | --Start Important Functions-- | |
537 | ------------------------------------------------------- | |
538 | function swait(num) | |
539 | if num == 0 or num == nil then | |
540 | game:service("RunService").Stepped:wait(0) | |
541 | else | |
542 | for i = 0, num do | |
543 | game:service("RunService").Stepped:wait(0) | |
544 | end | |
545 | end | |
546 | end | |
547 | function thread(f) | |
548 | coroutine.resume(coroutine.create(f)) | |
549 | end | |
550 | function clerp(a, b, t) | |
551 | local qa = { | |
552 | QuaternionFromCFrame(a) | |
553 | } | |
554 | local qb = { | |
555 | QuaternionFromCFrame(b) | |
556 | } | |
557 | local ax, ay, az = a.x, a.y, a.z | |
558 | local bx, by, bz = b.x, b.y, b.z | |
559 | local _t = 1 - t | |
560 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
561 | end | |
562 | function QuaternionFromCFrame(cf) | |
563 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
564 | local trace = m00 + m11 + m22 | |
565 | if trace > 0 then | |
566 | local s = math.sqrt(1 + trace) | |
567 | local recip = 0.5 / s | |
568 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
569 | else | |
570 | local i = 0 | |
571 | if m00 < m11 then | |
572 | i = 1 | |
573 | end | |
574 | if m22 > (i == 0 and m00 or m11) then | |
575 | i = 2 | |
576 | end | |
577 | if i == 0 then | |
578 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
579 | local recip = 0.5 / s | |
580 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
581 | elseif i == 1 then | |
582 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
583 | local recip = 0.5 / s | |
584 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
585 | elseif i == 2 then | |
586 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
587 | local recip = 0.5 / s | |
588 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
589 | end | |
590 | end | |
591 | end | |
592 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
593 | local xs, ys, zs = x + x, y + y, z + z | |
594 | local wx, wy, wz = w * xs, w * ys, w * zs | |
595 | local xx = x * xs | |
596 | local xy = x * ys | |
597 | local xz = x * zs | |
598 | local yy = y * ys | |
599 | local yz = y * zs | |
600 | local zz = z * zs | |
601 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
602 | end | |
603 | function QuaternionSlerp(a, b, t) | |
604 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
605 | local startInterp, finishInterp | |
606 | if cosTheta >= 1.0E-4 then | |
607 | if 1 - cosTheta > 1.0E-4 then | |
608 | local theta = math.acos(cosTheta) | |
609 | local invSinTheta = 1 / Sin(theta) | |
610 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
611 | finishInterp = Sin(t * theta) * invSinTheta | |
612 | else | |
613 | startInterp = 1 - t | |
614 | finishInterp = t | |
615 | end | |
616 | elseif 1 + cosTheta > 1.0E-4 then | |
617 | local theta = math.acos(-cosTheta) | |
618 | local invSinTheta = 1 / Sin(theta) | |
619 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
620 | finishInterp = Sin(t * theta) * invSinTheta | |
621 | else | |
622 | startInterp = t - 1 | |
623 | finishInterp = t | |
624 | end | |
625 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
626 | end | |
627 | function rayCast(Position, Direction, Range, Ignore) | |
628 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
629 | end | |
630 | local RbxUtility = LoadLibrary("RbxUtility") | |
631 | local Create = RbxUtility.Create | |
632 | ||
633 | ------------------------------------------------------- | |
634 | --Start Damage Function-- | |
635 | ------------------------------------------------------- | |
636 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
637 | if hit.Parent == nil then | |
638 | return | |
639 | end | |
640 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
641 | for _, v in pairs(hit.Parent:children()) do | |
642 | if v:IsA("Humanoid") then | |
643 | h = v | |
644 | end | |
645 | end | |
646 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
647 | warn'No R15 allowed' | |
648 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
649 | end | |
650 | ||
651 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
652 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
653 | if hit.Parent.DebounceHit.Value == true then | |
654 | return | |
655 | end | |
656 | end | |
657 | if insta == true then | |
658 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
659 | end | |
660 | local c = Create("ObjectValue"){ | |
661 | Name = "creator", | |
662 | Value = game:service("Players").LocalPlayer, | |
663 | Parent = h, | |
664 | } | |
665 | game:GetService("Debris"):AddItem(c, .5) | |
666 | if HitSound ~= nil and HitPitch ~= nil then | |
667 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
668 | end | |
669 | local Damage = math.random(minim, maxim) | |
670 | local blocked = false | |
671 | local block = hit.Parent:findFirstChild("Block") | |
672 | if block ~= nil then | |
673 | if block.className == "IntValue" then | |
674 | if block.Value > 0 then | |
675 | blocked = true | |
676 | block.Value = block.Value - 1 | |
677 | print(block.Value) | |
678 | end | |
679 | end | |
680 | end | |
681 | if blocked == false then | |
682 | h.Health = h.Health - Damage | |
683 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
684 | else | |
685 | h.Health = h.Health - (Damage / 2) | |
686 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
687 | end | |
688 | if Type == "Knockdown" then | |
689 | local hum = hit.Parent.Humanoid | |
690 | hum.PlatformStand = true | |
691 | coroutine.resume(coroutine.create(function(HHumanoid) | |
692 | swait(1) | |
693 | HHumanoid.PlatformStand = false | |
694 | end), hum) | |
695 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
696 | local bodvol = Create("BodyVelocity"){ | |
697 | velocity = angle * knockback, | |
698 | P = 5000, | |
699 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
700 | Parent = hit, | |
701 | } | |
702 | local rl = Create("BodyAngularVelocity"){ | |
703 | P = 3000, | |
704 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
705 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
706 | Parent = hit, | |
707 | } | |
708 | game:GetService("Debris"):AddItem(bodvol, .5) | |
709 | game:GetService("Debris"):AddItem(rl, .5) | |
710 | elseif Type == "Normal" then | |
711 | local vp = Create("BodyVelocity"){ | |
712 | P = 500, | |
713 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
714 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
715 | } | |
716 | if knockback > 0 then | |
717 | vp.Parent = hit.Parent.Torso | |
718 | end | |
719 | game:GetService("Debris"):AddItem(vp, .5) | |
720 | elseif Type == "Up" then | |
721 | local bodyVelocity = Create("BodyVelocity"){ | |
722 | velocity = Vector3.new(0, 20, 0), | |
723 | P = 5000, | |
724 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
725 | Parent = hit, | |
726 | } | |
727 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
728 | elseif Type == "DarkUp" then | |
729 | coroutine.resume(coroutine.create(function() | |
730 | for i = 0, 1, 0.1 do | |
731 | swait() | |
732 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
733 | end | |
734 | end)) | |
735 | local bodyVelocity = Create("BodyVelocity"){ | |
736 | velocity = Vector3.new(0, 20, 0), | |
737 | P = 5000, | |
738 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
739 | Parent = hit, | |
740 | } | |
741 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
742 | elseif Type == "Snare" then | |
743 | local bp = Create("BodyPosition"){ | |
744 | P = 2000, | |
745 | D = 100, | |
746 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
747 | position = hit.Parent.Torso.Position, | |
748 | Parent = hit.Parent.Torso, | |
749 | } | |
750 | game:GetService("Debris"):AddItem(bp, 1) | |
751 | elseif Type == "Freeze" then | |
752 | local BodPos = Create("BodyPosition"){ | |
753 | P = 50000, | |
754 | D = 1000, | |
755 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
756 | position = hit.Parent.Torso.Position, | |
757 | Parent = hit.Parent.Torso, | |
758 | } | |
759 | local BodGy = Create("BodyGyro") { | |
760 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
761 | P = 20e+003, | |
762 | Parent = hit.Parent.Torso, | |
763 | cframe = hit.Parent.Torso.CFrame, | |
764 | } | |
765 | hit.Parent.Torso.Anchored = true | |
766 | coroutine.resume(coroutine.create(function(Part) | |
767 | swait(1.5) | |
768 | Part.Anchored = false | |
769 | end), hit.Parent.Torso) | |
770 | game:GetService("Debris"):AddItem(BodPos, 3) | |
771 | game:GetService("Debris"):AddItem(BodGy, 3) | |
772 | end | |
773 | local debounce = Create("BoolValue"){ | |
774 | Name = "DebounceHit", | |
775 | Parent = hit.Parent, | |
776 | Value = true, | |
777 | } | |
778 | game:GetService("Debris"):AddItem(debounce, Delay) | |
779 | c = Create("ObjectValue"){ | |
780 | Name = "creator", | |
781 | Value = Player, | |
782 | Parent = h, | |
783 | } | |
784 | game:GetService("Debris"):AddItem(c, .5) | |
785 | end | |
786 | end | |
787 | ------------------------------------------------------- | |
788 | --End Damage Function-- | |
789 | ------------------------------------------------------- | |
790 | ||
791 | ------------------------------------------------------- | |
792 | --Start Damage Function Customization-- | |
793 | ------------------------------------------------------- | |
794 | function ShowDamage(Pos, Text, Time, Color) | |
795 | local Rate = (1 / 30) | |
796 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
797 | local Text = (Text or "") | |
798 | local Time = (Time or 2) | |
799 | local Color = (Color or Color3.new(1, 0, 1)) | |
800 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
801 | EffectPart.Anchored = true | |
802 | local BillboardGui = Create("BillboardGui"){ | |
803 | Size = UDim2.new(3, 0, 3, 0), | |
804 | Adornee = EffectPart, | |
805 | Parent = EffectPart, | |
806 | } | |
807 | local TextLabel = Create("TextLabel"){ | |
808 | BackgroundTransparency = 1, | |
809 | Size = UDim2.new(1, 0, 1, 0), | |
810 | Text = Text, | |
811 | Font = "Highway", | |
812 | TextColor3 = Color, | |
813 | TextScaled = true, | |
814 | Parent = BillboardGui, | |
815 | } | |
816 | game.Debris:AddItem(EffectPart, (Time)) | |
817 | EffectPart.Parent = game:GetService("Workspace") | |
818 | delay(0, function() | |
819 | local Frames = (Time / Rate) | |
820 | for Frame = 1, Frames do | |
821 | wait(Rate) | |
822 | local Percent = (Frame / Frames) | |
823 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
824 | TextLabel.TextTransparency = Percent | |
825 | end | |
826 | if EffectPart and EffectPart.Parent then | |
827 | EffectPart:Destroy() | |
828 | end | |
829 | end) | |
830 | end | |
831 | ------------------------------------------------------- | |
832 | --End Damage Function Customization-- | |
833 | ------------------------------------------------------- | |
834 | ||
835 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
836 | for _, c in pairs(workspace:children()) do | |
837 | local hum = c:findFirstChild("Humanoid") | |
838 | if hum ~= nil then | |
839 | local head = c:findFirstChild("Head") | |
840 | if head ~= nil then | |
841 | local targ = head.Position - Part.Position | |
842 | local mag = targ.magnitude | |
843 | if magni >= mag and c.Name ~= plr.Name then | |
844 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=231917784", 1.2) | |
845 | end | |
846 | end | |
847 | end | |
848 | end | |
849 | end | |
850 | ||
851 | ||
852 | CFuncs = { | |
853 | Part = { | |
854 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
855 | local Part = Create("Part")({ | |
856 | Parent = Parent, | |
857 | Reflectance = Reflectance, | |
858 | Transparency = Transparency, | |
859 | CanCollide = false, | |
860 | Locked = true, | |
861 | BrickColor = BrickColor.new(tostring(BColor)), | |
862 | Name = Name, | |
863 | Size = Size, | |
864 | Material = Material | |
865 | }) | |
866 | RemoveOutlines(Part) | |
867 | return Part | |
868 | end | |
869 | }, | |
870 | Mesh = { | |
871 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
872 | local Msh = Create(Mesh)({ | |
873 | Parent = Part, | |
874 | Offset = OffSet, | |
875 | Scale = Scale | |
876 | }) | |
877 | if Mesh == "SpecialMesh" then | |
878 | Msh.MeshType = MeshType | |
879 | Msh.MeshId = MeshId | |
880 | end | |
881 | return Msh | |
882 | end | |
883 | }, | |
884 | Mesh = { | |
885 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
886 | local Msh = Create(Mesh)({ | |
887 | Parent = Part, | |
888 | Offset = OffSet, | |
889 | Scale = Scale | |
890 | }) | |
891 | if Mesh == "SpecialMesh" then | |
892 | Msh.MeshType = MeshType | |
893 | Msh.MeshId = MeshId | |
894 | end | |
895 | return Msh | |
896 | end | |
897 | }, | |
898 | Weld = { | |
899 | Create = function(Parent, Part0, Part1, C0, C1) | |
900 | local Weld = Create("Weld")({ | |
901 | Parent = Parent, | |
902 | Part0 = Part0, | |
903 | Part1 = Part1, | |
904 | C0 = C0, | |
905 | C1 = C1 | |
906 | }) | |
907 | return Weld | |
908 | end | |
909 | }, | |
910 | Sound = { | |
911 | Create = function(id, par, vol, pit) | |
912 | coroutine.resume(coroutine.create(function() | |
913 | local S = Create("Sound")({ | |
914 | Volume = vol, | |
915 | Pitch = pit or 1, | |
916 | SoundId = id, | |
917 | Parent = par or workspace | |
918 | }) | |
919 | wait() | |
920 | S:play() | |
921 | game:GetService("Debris"):AddItem(S, 6) | |
922 | end)) | |
923 | end | |
924 | }, | |
925 | ParticleEmitter = { | |
926 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
927 | local fp = Create("ParticleEmitter")({ | |
928 | Parent = Parent, | |
929 | Color = ColorSequence.new(Color1, Color2), | |
930 | LightEmission = LightEmission, | |
931 | Size = Size, | |
932 | Texture = Texture, | |
933 | Transparency = Transparency, | |
934 | ZOffset = ZOffset, | |
935 | Acceleration = Accel, | |
936 | Drag = Drag, | |
937 | LockedToPart = LockedToPart, | |
938 | VelocityInheritance = VelocityInheritance, | |
939 | EmissionDirection = EmissionDirection, | |
940 | Enabled = Enabled, | |
941 | Lifetime = LifeTime, | |
942 | Rate = Rate, | |
943 | Rotation = Rotation, | |
944 | RotSpeed = RotSpeed, | |
945 | Speed = Speed, | |
946 | VelocitySpread = VelocitySpread | |
947 | }) | |
948 | return fp | |
949 | end | |
950 | } | |
951 | } | |
952 | function RemoveOutlines(part) | |
953 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
954 | end | |
955 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
956 | local Part = Create("Part")({ | |
957 | formFactor = FormFactor, | |
958 | Parent = Parent, | |
959 | Reflectance = Reflectance, | |
960 | Transparency = Transparency, | |
961 | CanCollide = false, | |
962 | Locked = true, | |
963 | BrickColor = BrickColor.new(tostring(BColor)), | |
964 | Name = Name, | |
965 | Size = Size, | |
966 | Material = Material | |
967 | }) | |
968 | RemoveOutlines(Part) | |
969 | return Part | |
970 | end | |
971 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
972 | local Msh = Create(Mesh)({ | |
973 | Parent = Part, | |
974 | Offset = OffSet, | |
975 | Scale = Scale | |
976 | }) | |
977 | if Mesh == "SpecialMesh" then | |
978 | Msh.MeshType = MeshType | |
979 | Msh.MeshId = MeshId | |
980 | end | |
981 | return Msh | |
982 | end | |
983 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
984 | local Weld = Create("Weld")({ | |
985 | Parent = Parent, | |
986 | Part0 = Part0, | |
987 | Part1 = Part1, | |
988 | C0 = C0, | |
989 | C1 = C1 | |
990 | }) | |
991 | return Weld | |
992 | end | |
993 | ||
994 | ||
995 | ------------------------------------------------------- | |
996 | --Start Effect Function-- | |
997 | ------------------------------------------------------- | |
998 | EffectModel = Instance.new("Model", char) | |
999 | Effects = { | |
1000 | Block = { | |
1001 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1002 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1003 | prt.Anchored = true | |
1004 | prt.CFrame = cframe | |
1005 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1006 | game:GetService("Debris"):AddItem(prt, 10) | |
1007 | if Type == 1 or Type == nil then | |
1008 | table.insert(Effects, { | |
1009 | prt, | |
1010 | "Block1", | |
1011 | delay, | |
1012 | x3, | |
1013 | y3, | |
1014 | z3, | |
1015 | msh | |
1016 | }) | |
1017 | elseif Type == 2 then | |
1018 | table.insert(Effects, { | |
1019 | prt, | |
1020 | "Block2", | |
1021 | delay, | |
1022 | x3, | |
1023 | y3, | |
1024 | z3, | |
1025 | msh | |
1026 | }) | |
1027 | else | |
1028 | table.insert(Effects, { | |
1029 | prt, | |
1030 | "Block3", | |
1031 | delay, | |
1032 | x3, | |
1033 | y3, | |
1034 | z3, | |
1035 | msh | |
1036 | }) | |
1037 | end | |
1038 | end | |
1039 | }, | |
1040 | Sphere = { | |
1041 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1042 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1043 | prt.Anchored = true | |
1044 | prt.CFrame = cframe | |
1045 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0,0,0), Vector3.new(x1, y1, z1)) | |
1046 | game:GetService("Debris"):AddItem(prt, 10) | |
1047 | table.insert(Effects, { | |
1048 | prt, | |
1049 | "Cylinder", | |
1050 | delay, | |
1051 | x3, | |
1052 | y3, | |
1053 | z3, | |
1054 | msh | |
1055 | }) | |
1056 | end | |
1057 | }, | |
1058 | Cylinder = { | |
1059 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1060 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1061 | prt.Anchored = true | |
1062 | prt.CFrame = cframe | |
1063 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1064 | game:GetService("Debris"):AddItem(prt, 10) | |
1065 | table.insert(Effects, { | |
1066 | prt, | |
1067 | "Cylinder", | |
1068 | delay, | |
1069 | x3, | |
1070 | y3, | |
1071 | z3, | |
1072 | msh | |
1073 | }) | |
1074 | end | |
1075 | }, | |
1076 | Wave = { | |
1077 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1078 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1079 | prt.Anchored = true | |
1080 | prt.CFrame = cframe | |
1081 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60)) | |
1082 | game:GetService("Debris"):AddItem(prt, 10) | |
1083 | table.insert(Effects, { | |
1084 | prt, | |
1085 | "Cylinder", | |
1086 | delay, | |
1087 | x3 / 60, | |
1088 | y3 / 60, | |
1089 | z3 / 60, | |
1090 | msh | |
1091 | }) | |
1092 | end | |
1093 | }, | |
1094 | Ring = { | |
1095 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1096 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1097 | prt.Anchored = true | |
1098 | prt.CFrame = cframe | |
1099 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1100 | game:GetService("Debris"):AddItem(prt, 10) | |
1101 | table.insert(Effects, { | |
1102 | prt, | |
1103 | "Cylinder", | |
1104 | delay, | |
1105 | x3, | |
1106 | y3, | |
1107 | z3, | |
1108 | msh | |
1109 | }) | |
1110 | end | |
1111 | }, | |
1112 | Break = { | |
1113 | Create = function(brickcolor, cframe, x1, y1, z1) | |
1114 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1115 | prt.Anchored = true | |
1116 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1117 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1118 | local num = math.random(10, 50) / 1000 | |
1119 | game:GetService("Debris"):AddItem(prt, 10) | |
1120 | table.insert(Effects, { | |
1121 | prt, | |
1122 | "Shatter", | |
1123 | num, | |
1124 | prt.CFrame, | |
1125 | math.random() - math.random(), | |
1126 | 0, | |
1127 | math.random(50, 100) / 100 | |
1128 | }) | |
1129 | end | |
1130 | }, | |
1131 | Spiral = { | |
1132 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1133 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1134 | prt.Anchored = true | |
1135 | prt.CFrame = cframe | |
1136 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1137 | game:GetService("Debris"):AddItem(prt, 10) | |
1138 | table.insert(Effects, { | |
1139 | prt, | |
1140 | "Cylinder", | |
1141 | delay, | |
1142 | x3, | |
1143 | y3, | |
1144 | z3, | |
1145 | msh | |
1146 | }) | |
1147 | end | |
1148 | }, | |
1149 | Push = { | |
1150 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1151 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1152 | prt.Anchored = true | |
1153 | prt.CFrame = cframe | |
1154 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1155 | game:GetService("Debris"):AddItem(prt, 10) | |
1156 | table.insert(Effects, { | |
1157 | prt, | |
1158 | "Cylinder", | |
1159 | delay, | |
1160 | x3, | |
1161 | y3, | |
1162 | z3, | |
1163 | msh | |
1164 | }) | |
1165 | end | |
1166 | } | |
1167 | } | |
1168 | ------------------------------------------------------- | |
1169 | --End Effect Function-- | |
1170 | ------------------------------------------------------- | |
1171 | ||
1172 | function CreateSound(ID, PARENT, VOLUME, PITCH) --Very important. | |
1173 | local NSound = nil | |
1174 | coroutine.resume(coroutine.create(function() | |
1175 | NSound = Instance.new("Sound", PARENT) | |
1176 | NSound.Volume = VOLUME | |
1177 | NSound.Pitch = PITCH | |
1178 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
1179 | swait() | |
1180 | NSound:play() | |
1181 | game:GetService("Debris"):AddItem(NSound, 10) | |
1182 | end)) | |
1183 | return NSound | |
1184 | end | |
1185 | ||
1186 | ||
1187 | ||
1188 | ||
1189 | ||
1190 | ------------------------------------------------------- | |
1191 | --End Important Functions-- | |
1192 | ------------------------------------------------------- | |
1193 | ||
1194 | chargeup = Instance.new("Sound", hed) | |
1195 | chargeup.SoundId = "http://www.roblox.com/asset/?id=527276541" | |
1196 | chargeup.Volume = 10 | |
1197 | chargeup.Pitch = 1 | |
1198 | chargeup.Looped = true | |
1199 | chargeup.TimePosition = 1 | |
1200 | ||
1201 | meme = Instance.new("Sound", hed) | |
1202 | meme.SoundId = "http://www.roblox.com/asset/?id=291151190" | |
1203 | meme.Volume = 10 | |
1204 | meme.Pitch = 1 | |
1205 | meme.Looped = true | |
1206 | meme.TimePosition = 1 | |
1207 | ||
1208 | local ohno = Instance.new("Sound") | |
1209 | ohno.Parent = hed | |
1210 | ohno.Volume = 10 | |
1211 | ohno.Pitch = 1 | |
1212 | ohno.Looped = true | |
1213 | ||
1214 | local bass = Instance.new("Sound") --why | |
1215 | bass.Parent = hed | |
1216 | bass.Volume = 7 | |
1217 | bass.Pitch = 1 | |
1218 | bass.SoundId = "http://www.roblox.com/asset/?id=1087356234" | |
1219 | bass.Looped = true | |
1220 | ||
1221 | Cause_Im_having_a_good_time_having_a_good_time = Instance.new("Sound", hed) --DONT STOP ME NOOOOOOOOOWWWWWWWW | |
1222 | Cause_Im_having_a_good_time_having_a_good_time.SoundId = "http://www.roblox.com/asset/?id=672104253" | |
1223 | Cause_Im_having_a_good_time_having_a_good_time.Volume = 10 | |
1224 | Cause_Im_having_a_good_time_having_a_good_time.Pitch = 1 | |
1225 | Cause_Im_having_a_good_time_having_a_good_time.Looped = false | |
1226 | Cause_Im_having_a_good_time_having_a_good_time.TimePosition = 35.3 | |
1227 | ||
1228 | STHAP = Instance.new("Sound", hed) | |
1229 | STHAP.SoundId = "http://www.roblox.com/asset/?id=1591656314" | |
1230 | STHAP.Volume = 10 | |
1231 | STHAP.Pitch = 1 | |
1232 | STHAP.Looped = false | |
1233 | ||
1234 | forevergone = Instance.new("Sound", tors) | |
1235 | forevergone.SoundId = "http://www.roblox.com/asset/?id=1286436928" | |
1236 | forevergone.Volume = 10 | |
1237 | forevergone.Pitch = 1 | |
1238 | forevergone.Looped = true | |
1239 | forevergone.TimePosition = 24 | |
1240 | ||
1241 | ------------------------------------------------------- | |
1242 | --Start Music Option-- | |
1243 | ------------------------------------------------------- | |
1244 | local Music = Instance.new("Sound",tors) | |
1245 | Music.Volume = 2.5 | |
1246 | Music.SoundId = "rbxassetid://" | |
1247 | Music.Looped = true | |
1248 | Music.Pitch = 1 --Pitcher | |
1249 | Music:Play() | |
1250 | ------------------------------------------------------- | |
1251 | --End Music Option-- | |
1252 | ------------------------------------------------------- | |
1253 | --hi fat >:) | |
1254 | ------------------------------------------------------- | |
1255 | --Start Attacks N Stuff-- | |
1256 | ------------------------------------------------------- | |
1257 | local sine=0 | |
1258 | function HitboxFunction(Pose, lifetime, siz1, siz2, siz3, Radie, Min, Max, kb, atype) | |
1259 | local Hitboxpart = Instance.new("Part", EffectModel) | |
1260 | RemoveOutlines(Hitboxpart) | |
1261 | Hitboxpart.Size = Vector3.new(siz1, siz2, siz3) | |
1262 | Hitboxpart.CanCollide = false | |
1263 | Hitboxpart.Transparency = 1 | |
1264 | Hitboxpart.Anchored = true | |
1265 | Hitboxpart.CFrame = Pose | |
1266 | game:GetService("Debris"):AddItem(Hitboxpart, lifetime) | |
1267 | MagniDamage(Hitboxpart, Radie, Min, Max, kb, atype) | |
1268 | end | |
1269 | function GEtOuT() | |
1270 | attack = true | |
1271 | hum.WalkSpeed = 10 | |
1272 | Character.Head.face.Texture = "rbxassetid://494811799" | |
1273 | CreateSound("814652778", hed, 10, 1) | |
1274 | CreateSound("537371462", hed, 10, 1) | |
1275 | local vel3 = Instance.new("BodyVelocity",tors) | |
1276 | vel3.Velocity = Vector3.new(0,25,0) | |
1277 | vel3.MaxForce = Vector3.new(10000000,10000000,10000000) | |
1278 | for i = 0,12,0.1 do | |
1279 | swait() | |
1280 | CameraEnshaking(1, 2) | |
1281 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 20, 99, 53, "Knockdown") | |
1282 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.3) | |
1283 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) | |
1284 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
1285 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
1286 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
1287 | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) | |
1288 | end | |
1289 | vel3:Destroy() | |
1290 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1291 | attack = false | |
1292 | Humanoid.JumpPower = 50 | |
1293 | hum.WalkSpeed = 16 | |
1294 | end | |
1295 | ||
1296 | function GEtOuT2() | |
1297 | attack = true | |
1298 | hum.WalkSpeed = 10 | |
1299 | Humanoid.JumpPower = 0 | |
1300 | Character.Head.face.Texture = "rbxassetid://494811799" | |
1301 | CreateSound("814652778", hed, 10, 1) | |
1302 | CreateSound("537371462", hed, 10, 1) | |
1303 | root.Velocity = root.CFrame.lookVector * 20 | |
1304 | for i = 0,12,0.1 do | |
1305 | swait() | |
1306 | CameraEnshaking(1, 2) | |
1307 | root.Velocity = root.CFrame.lookVector * 50 | |
1308 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 10, 50, 53, "Knockdown") | |
1309 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(0-255.45*i)), 0.3) | |
1310 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) | |
1311 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
1312 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
1313 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
1314 | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) | |
1315 | end | |
1316 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1317 | attack = false | |
1318 | Humanoid.JumpPower = 50 | |
1319 | hum.WalkSpeed = 16 | |
1320 | end | |
1321 | function Flight() --wowthatsdiffrent | |
1322 | attack = true | |
1323 | Character.Head.face.Texture = "rbxassetid://269748407" | |
1324 | local ColorsArray ={ColorSequenceKeypoint.new(0, Color3.new(1,0,0)), | |
1325 | ColorSequenceKeypoint.new(0.16, Color3.new(1,1,1)), | |
1326 | ColorSequenceKeypoint.new(0.32, Color3.new(0,0,1)), | |
1327 | ColorSequenceKeypoint.new(0.48, Color3.new(1,1,1)), | |
1328 | ColorSequenceKeypoint.new(0.64, Color3.new(1,0,0)), | |
1329 | ColorSequenceKeypoint.new(0.80, Color3.new(1,1,1)), | |
1330 | ColorSequenceKeypoint.new(0.96, Color3.new(0,0,1)), | |
1331 | ColorSequenceKeypoint.new(1, Color3.new(1,1,1))} | |
1332 | local vel4 = Instance.new("BodyVelocity",ll) | |
1333 | vel4.Velocity = Vector3.new(0,4,0) | |
1334 | vel4.MaxForce = Vector3.new(10000000,10000000,10000000) | |
1335 | local Atch3 = Instance.new("Attachment",ll)Atch3.Position = Vector3.new(0,0.6,0) | |
1336 | local Atch4 = Instance.new("Attachment",ll)Atch4.Position = Vector3.new(0,-0.6,0) | |
1337 | local Trail2 = Instance.new("Trail",ll)Trail2.Attachment0 = Atch3 Trail2.Attachment1 = Atch4 | |
1338 | Trail2.Texture = "rbxassetid://22636887" Trail2.Lifetime = 0.2 Trail2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
1339 | Trail2.Color = ColorSequence.new(ColorsArray) Trail2.LightEmission = 1 | |
1340 | Trail2.Enabled = true | |
1341 | local Atch5 = Instance.new("Attachment",rl)Atch5.Position = Vector3.new(0,0.6,0) | |
1342 | local Atch6 = Instance.new("Attachment",rl)Atch6.Position = Vector3.new(0,-0.6,0) | |
1343 | local Trail3 = Instance.new("Trail",rl)Trail3.Attachment0 = Atch5 Trail3.Attachment1 = Atch6 | |
1344 | Trail3.Texture = "rbxassetid://22636887" Trail3.Lifetime = 0.2 Trail3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
1345 | Trail3.Color = ColorSequence.new(ColorsArray) Trail3.LightEmission = 1 | |
1346 | Trail3.Enabled = true | |
1347 | local Atch7 = Instance.new("Attachment",ra)Atch7.Position = Vector3.new(0,0.6,0) | |
1348 | local Atch8 = Instance.new("Attachment",ra)Atch8.Position = Vector3.new(0,-0.6,0) | |
1349 | local Trail4 = Instance.new("Trail",ra)Trail4.Attachment0 = Atch7 Trail4.Attachment1 = Atch8 | |
1350 | Trail4.Texture = "rbxassetid://22636887" Trail4.Lifetime = 0.2 Trail4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
1351 | Trail4.Color = ColorSequence.new(ColorsArray) Trail4.LightEmission = 1 | |
1352 | Trail4.Enabled = true | |
1353 | local Atch9 = Instance.new("Attachment",la)Atch9.Position = Vector3.new(0,0.6,0) | |
1354 | local Atch10 = Instance.new("Attachment",la)Atch10.Position = Vector3.new(0,-0.6,0) | |
1355 | local Trail5 = Instance.new("Trail",la)Trail5.Attachment0 = Atch9 Trail5.Attachment1 = Atch10 | |
1356 | Trail5.Texture = "rbxassetid://22636887" Trail5.Lifetime = 0.2 Trail5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
1357 | Trail5.Color = ColorSequence.new(ColorsArray) Trail5.LightEmission = 1 | |
1358 | Trail5.Enabled = true | |
1359 | local Atch1 = Instance.new("Attachment",Torso)Atch1.Position = Vector3.new(0,2,0) | |
1360 | local Atch2 = Instance.new("Attachment",Torso)Atch2.Position = Vector3.new(0,-2.5,0) | |
1361 | local Trail = Instance.new("Trail",Torso)Trail.Attachment0 = Atch1 Trail.Attachment1 = Atch2 | |
1362 | Trail.Texture = "rbxassetid://22636887" Trail.Lifetime = 0.2 Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
1363 | Trail.Color = ColorSequence.new(ColorsArray) Trail.LightEmission = 1 | |
1364 | Trail.Enabled = false | |
1365 | ragdoll(char) | |
1366 | wait(1) | |
1367 | Character.Head.face.Texture = "rbxassetid://249062487" | |
1368 | CreateSound("948494432", hed, 10, 1) | |
1369 | wait(2) | |
1370 | Character.Head.face.Texture = "rbxassetid://269748407" | |
1371 | CreateSound("633394595", hed, 10, 1) | |
1372 | wait(2) | |
1373 | Character.Head.face.Texture = "rbxassetid://494811799" | |
1374 | STHAP:play() | |
1375 | wait(11) | |
1376 | forevergone:play() | |
1377 | end | |
1378 | ||
1379 | function OBJECTION() | |
1380 | attack = true | |
1381 | hum.WalkSpeed = 10 | |
1382 | Character.Head.face.Texture = "rbxassetid://55831869" | |
1383 | CreateSound("330859085", hed, 10, 1) | |
1384 | for i = 0,8,0.1 do | |
1385 | swait() | |
1386 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1387 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1388 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1389 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1390 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1) | |
1391 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
1392 | end | |
1393 | attack = false | |
1394 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1395 | hum.WalkSpeed = 16 | |
1396 | end | |
1397 | ||
1398 | function Hello() | |
1399 | attack = true | |
1400 | hum.WalkSpeed = 10 | |
1401 | Character.Head.face.Texture = "rbxassetid://334668738" | |
1402 | CreateSound("855338765", hed, 10, 0.9) | |
1403 | for i = 0,3,0.1 do | |
1404 | swait() | |
1405 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1406 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1407 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1408 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1409 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1410 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
1411 | end | |
1412 | attack = false | |
1413 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1414 | hum.WalkSpeed = 16 | |
1415 | end | |
1416 | ||
1417 | function Victory() | |
1418 | attack = true | |
1419 | hum.WalkSpeed = 1.01 | |
1420 | Character.Head.face.Texture = "rbxassetid://616284160" | |
1421 | Humanoid.Jump = true | |
1422 | CreateSound("130834939", hed, 10, 1) | |
1423 | for i = 0,3.7,0.1 do | |
1424 | swait() | |
1425 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1426 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1427 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
1428 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
1429 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1430 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
1431 | end | |
1432 | Humanoid.Jump = true | |
1433 | for i = 0,3.7,0.1 do | |
1434 | swait() | |
1435 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1436 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1437 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
1438 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
1439 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-180), Rad(-25), Rad(5)), 0.1) | |
1440 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
1441 | end | |
1442 | Humanoid.Jump = true | |
1443 | for i = 0,3.7,0.1 do | |
1444 | swait() | |
1445 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1446 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1447 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
1448 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
1449 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1450 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
1451 | end | |
1452 | Humanoid.Jump = true | |
1453 | for i = 0,3.7,0.1 do | |
1454 | swait() | |
1455 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1456 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1457 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
1458 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(40)), 0.15) | |
1459 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-180), Rad(-25), Rad(5)), 0.1) | |
1460 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
1461 | end | |
1462 | Humanoid.Jump = true | |
1463 | for i = 0,3.7,0.1 do | |
1464 | swait() | |
1465 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1466 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1467 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
1468 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-40)), 0.15) | |
1469 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1470 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(20), Rad(-5)), 0.1) | |
1471 | end | |
1472 | attack = false | |
1473 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1474 | hum.WalkSpeed = 16 | |
1475 | end | |
1476 | ||
1477 | function ShutTheHellUp() | |
1478 | attack = true | |
1479 | hum.WalkSpeed = 2.01 | |
1480 | Character.Head.face.Texture = "rbxassetid://963148419" | |
1481 | CreateSound("336377340", hed, 10, 1) | |
1482 | for i = 0,3,0.1 do | |
1483 | swait() | |
1484 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1485 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1486 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1487 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1488 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
1489 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
1490 | end | |
1491 | for i = 0,1.2,0.1 do | |
1492 | swait() | |
1493 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1494 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
1495 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1496 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1497 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
1498 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
1499 | end | |
1500 | for i = 0,1.2,0.1 do | |
1501 | swait() | |
1502 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1503 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
1504 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1505 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1506 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
1507 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
1508 | end | |
1509 | for i = 0,1.2,0.1 do | |
1510 | swait() | |
1511 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1512 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
1513 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1514 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1515 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
1516 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
1517 | end | |
1518 | for i = 0,1.2,0.1 do | |
1519 | swait() | |
1520 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.2) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1521 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
1522 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1523 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1524 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
1525 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
1526 | end | |
1527 | for i = 0,2,0.1 do | |
1528 | swait() | |
1529 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1530 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1531 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1532 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1533 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(120), Rad(0), Rad(5)), 0.1) | |
1534 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
1535 | end | |
1536 | for i = 0,2,0.1 do | |
1537 | swait() | |
1538 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1539 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1540 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1541 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1542 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1) | |
1543 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1) | |
1544 | end | |
1545 | hum.WalkSpeed = 16 | |
1546 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1547 | attack = false | |
1548 | end | |
1549 | ||
1550 | function SpinMeDad() --YOU SPIN ME RIGHT ROUND BABY RIGHT ROUND | |
1551 | attack = true | |
1552 | hum.WalkSpeed = 5 | |
1553 | Humanoid.JumpPower = 175 | |
1554 | Character.Head.face.Texture = "rbxassetid://1223903433" | |
1555 | CreateSound("145799973", hed, 10, 1) | |
1556 | local vel2 = Instance.new("BodyVelocity",tors) | |
1557 | vel2.Velocity = Vector3.new(0,1.2,0) | |
1558 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
1559 | for i = 0,60,0.1 do | |
1560 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 5, 20, 53, "Knockdown") | |
1561 | swait() | |
1562 | CameraEnshaking(1, 1) | |
1563 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0-255.45*i)), 0.15) | |
1564 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1565 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1566 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1567 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
1568 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
1569 | end | |
1570 | hum.WalkSpeed = 16 | |
1571 | vel2:Destroy() | |
1572 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1573 | Humanoid.JumpPower = 50 | |
1574 | attack = false | |
1575 | end | |
1576 | ||
1577 | function EndMySufferingV2() --why | |
1578 | attack = true | |
1579 | hum.WalkSpeed = 1.01 | |
1580 | Character.Head.face.Texture = "rbxassetid://202210455" | |
1581 | local A = math.random(1,5) | |
1582 | if A == 1 then | |
1583 | meme.SoundId = "rbxassetid://295810519" | |
1584 | end | |
1585 | if A == 2 then | |
1586 | meme.SoundId = "rbxassetid://1124778077" | |
1587 | end | |
1588 | if A == 3 then | |
1589 | meme.SoundId = "rbxassetid://464157070" | |
1590 | end | |
1591 | if A == 4 then | |
1592 | meme.SoundId = "rbxassetid://146334595" | |
1593 | end | |
1594 | if A == 5 then | |
1595 | meme.SoundId = "rbxassetid://145536915" | |
1596 | end | |
1597 | meme:Play() | |
1598 | bass:Play() | |
1599 | joyemoji.Rate = 70 | |
1600 | LIT.Rate = 70 | |
1601 | ok.Rate = 70 | |
1602 | toast.Rate = 70 | |
1603 | ||
1604 | for i = 0,50,0.1 do | |
1605 | swait() | |
1606 | CameraEnshaking(1, 10) | |
1607 | bass.Parent = hed | |
1608 | meme.Parent = hed | |
1609 | rootj.C0=clerp(rootj.C0,RootCF*CF(0,0,-0.1+0.1*math.cos(sine/20))*angles(math.rad(15),math.rad(-10),math.rad(0)),0.15) | |
1610 | tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.3) | |
1611 | RH.C0=clerp(RH.C0,CF(1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*RHCF*angles(math.rad(-5),math.rad(0),math.rad(0)),0.15) | |
1612 | LH.C0=clerp(LH.C0,CF(-1,-.9-0.1*math.cos(sine/20),.025*math.cos(sine/20))*LHCF*angles(math.rad(-5),math.rad(-0),math.rad(-20)),0.15) | |
1613 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.5+0.1*math.sin(sine/30), -0.6) * angles(math.rad(-0), math.rad(10), math.rad(-110)), 0.1) | |
1614 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.sin(sine/30), 0.055*math.cos(sine/20)) * angles(math.rad(-0), math.rad(-10), math.rad(-105)), 0.1) | |
1615 | end | |
1616 | bass:Stop() | |
1617 | meme:Stop() | |
1618 | joyemoji.Rate = 0 | |
1619 | LIT.Rate = 0 | |
1620 | ok.Rate = 0 | |
1621 | toast.Rate = 0 | |
1622 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1623 | attack = false | |
1624 | hum.WalkSpeed = 16 | |
1625 | end | |
1626 | ||
1627 | function HELP() | |
1628 | attack = true | |
1629 | hum.WalkSpeed = 1.01 | |
1630 | Character.Head.face.Texture = "rbxassetid://307972876" | |
1631 | CreateSound("1123321019", hed, 10, 1) | |
1632 | for i = 0,15,0.1 do | |
1633 | swait() | |
1634 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1635 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1636 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1637 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1638 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1639 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1640 | end | |
1641 | CreateSound("198462271", hed, 10, 1) | |
1642 | for i = 0,8,0.1 do | |
1643 | Character.Head.face.Texture = "rbxassetid://341497730" | |
1644 | swait() | |
1645 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1646 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1647 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1648 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1649 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1650 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1651 | end | |
1652 | for i = 0,8,0.1 do | |
1653 | Character.Head.face.Texture = "rbxassetid://341497730" | |
1654 | swait() | |
1655 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1656 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) | |
1657 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1658 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1659 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1660 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1661 | end | |
1662 | CreateSound("948494432", hed, 10, 1) | |
1663 | for i = 0,7.5,0.1 do | |
1664 | Character.Head.face.Texture = "rbxassetid://249062487" | |
1665 | swait() | |
1666 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1667 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) | |
1668 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1669 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1670 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1671 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1672 | end | |
1673 | CreateSound("1542642349", hed, 10, 1) | |
1674 | for i = 0,10,0.1 do | |
1675 | Character.Head.face.Texture = "rbxassetid://270636807" | |
1676 | swait() | |
1677 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1678 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1679 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1680 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1681 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1682 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1683 | end | |
1684 | CreateSound("269597232", hed, 10, 1) | |
1685 | for i = 0,6,0.1 do | |
1686 | Character.Head.face.Texture = "rbxassetid://265057155" | |
1687 | swait() | |
1688 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1689 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1690 | RH.C0 = clerp(RH.C0, CF(0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1691 | LH.C0 = clerp(LH.C0, CF(-0.7, -0.01 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1692 | RW.C0 = clerp(RW.C0, CF(0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1693 | LW.C0 = clerp(LW.C0, CF(-0.9, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1694 | end | |
1695 | attack = false | |
1696 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1697 | hum.WalkSpeed = 16 | |
1698 | end | |
1699 | ||
1700 | function Choose() | |
1701 | attack = true | |
1702 | hum.WalkSpeed = 1.01 | |
1703 | Character.Head.face.Texture = "rbxassetid://374187112" | |
1704 | CreateSound("130784263", hed, 10, 1) | |
1705 | for i = 0,4,0.1 do | |
1706 | swait() | |
1707 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1708 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1709 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1710 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1711 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) | |
1712 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) | |
1713 | end | |
1714 | for i = 0,5,0.1 do | |
1715 | swait() | |
1716 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1717 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1718 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1719 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1720 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(-10)), 0.1) | |
1721 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(10)), 0.1) | |
1722 | end | |
1723 | attack = false | |
1724 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1725 | hum.WalkSpeed = 16 | |
1726 | end | |
1727 | ||
1728 | function slap() | |
1729 | attack = true | |
1730 | hum.WalkSpeed = 10 | |
1731 | CreateSound("146163534", hed, 10, 1) | |
1732 | Character.Head.face.Texture = "rbxassetid://293603561" | |
1733 | game.Players.LocalPlayer.Character.Humanoid:TakeDamage(7) | |
1734 | CameraEnshaking(1, 2) | |
1735 | for i = 0,4,0.1 do | |
1736 | swait() | |
1737 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1738 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
1739 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1740 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1741 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(5)), 0.1) | |
1742 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115 + 4), Rad(45), Rad(50)), 0.1) | |
1743 | end | |
1744 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1745 | attack = false | |
1746 | hum.WalkSpeed = 16 | |
1747 | end | |
1748 | ||
1749 | function MYSPAGHETTTTTTT() --ow | |
1750 | attack = true | |
1751 | hum.WalkSpeed = 1.01 | |
1752 | CreateSound("1282149571", hed, 10, 1) | |
1753 | Character.Head.face.Texture = "rbxassetid://1329282756" | |
1754 | game.Players.LocalPlayer.Character.Humanoid:TakeDamage(10) | |
1755 | CameraEnshaking(1, 2.2) | |
1756 | for i = 0,4,0.1 do | |
1757 | swait() | |
1758 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1759 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(20), Rad(0), Rad(0)), 0.3) | |
1760 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1761 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1762 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(5)), 0.1) | |
1763 | LW.C0 = clerp(LW.C0, CF(-1, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(115 + 4), Rad(45), Rad(50)), 0.1) | |
1764 | end | |
1765 | for i = 0,5,0.1 do | |
1766 | swait() | |
1767 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1768 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1769 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1770 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1771 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) | |
1772 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(110), Rad(0), Rad(0)), 0.1) | |
1773 | end | |
1774 | for i = 0,6,0.1 do | |
1775 | swait() | |
1776 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1777 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1778 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1779 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1780 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(-10)), 0.1) | |
1781 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(10)), 0.1) | |
1782 | end | |
1783 | attack = false | |
1784 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1785 | hum.WalkSpeed = 16 | |
1786 | end | |
1787 | ||
1788 | ||
1789 | function dead() | |
1790 | attack = true | |
1791 | hum.WalkSpeed = 0.20 | |
1792 | CreateSound("137225991", hed, 10, 1) | |
1793 | Character.Head.face.Texture = "rbxassetid://297512410" | |
1794 | for i = 0,1.1,0.1 do | |
1795 | swait() | |
1796 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1797 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1798 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
1799 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
1800 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
1801 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
1802 | end | |
1803 | for i = 0,1.1,0.1 do | |
1804 | swait() | |
1805 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) | |
1806 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1807 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
1808 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
1809 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
1810 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
1811 | end | |
1812 | for i = 0,1.1,0.1 do | |
1813 | swait() | |
1814 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) | |
1815 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1816 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
1817 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
1818 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
1819 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
1820 | end | |
1821 | for i = 0,1.1,0.1 do | |
1822 | swait() | |
1823 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) | |
1824 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1825 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
1826 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
1827 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
1828 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
1829 | end | |
1830 | for i = 0,1.1,0.1 do | |
1831 | swait() | |
1832 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1833 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1834 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
1835 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
1836 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
1837 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
1838 | end | |
1839 | for i = 0,1.1,0.1 do | |
1840 | swait() | |
1841 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(90), Rad(0)), 0.15) | |
1842 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1843 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
1844 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
1845 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
1846 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
1847 | end | |
1848 | for i = 0,1.1,0.1 do | |
1849 | swait() | |
1850 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(180), Rad(0)), 0.15) | |
1851 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1852 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
1853 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
1854 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
1855 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
1856 | end | |
1857 | for i = 0,1.1,0.1 do | |
1858 | swait() | |
1859 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(270), Rad(0)), 0.15) | |
1860 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1861 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
1862 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
1863 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
1864 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
1865 | end | |
1866 | for i = 0,1.1,0.1 do | |
1867 | swait() | |
1868 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1869 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1870 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(90)), 0.15) | |
1871 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-90)), 0.15) | |
1872 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(140)), 0.1) | |
1873 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-140)), 0.1) | |
1874 | end | |
1875 | Character.Head.face.Texture = "rbxassetid://273309187" | |
1876 | for i = 0,9,0.1 do | |
1877 | swait() | |
1878 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -2.59 + 0.1) * angles(Rad(-90), Rad(90), Rad(0)), 0.15) | |
1879 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
1880 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1881 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15) | |
1882 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(30)), 0.1) | |
1883 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-30)), 0.1) | |
1884 | end | |
1885 | attack = false | |
1886 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1887 | hum.WalkSpeed = 16 | |
1888 | end | |
1889 | ||
1890 | function hap() --much hap | |
1891 | attack = true | |
1892 | hum.WalkSpeed = 0.10 | |
1893 | CreateSound("363808674", hed, 10, 1) | |
1894 | Character.Head.face.Texture = "rbxassetid://315792941" | |
1895 | for i = 0,12,0.1 do | |
1896 | swait() | |
1897 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1898 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(180)), 0.3) | |
1899 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1900 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1901 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1902 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
1903 | end | |
1904 | CreateSound("233168827", hed, 10, 1) | |
1905 | Character.Head.face.Texture = "rbxassetid://335761015" | |
1906 | for i = 0,10,0.1 do | |
1907 | swait() | |
1908 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1909 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(180)), 0.3) | |
1910 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1911 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1912 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.1) | |
1913 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-0)), 0.1) | |
1914 | end | |
1915 | CreateSound("363808674", hed, 10, 1) | |
1916 | attack = false | |
1917 | Character.Head.face.Texture = "rbxassetid://620619801" | |
1918 | hum.WalkSpeed = 16 | |
1919 | end | |
1920 | ||
1921 | function HAAAAA() --KONO POWA | |
1922 | attack = true | |
1923 | hum.WalkSpeed = 1.01 | |
1924 | Character.Head.face.Texture = "rbxassetid://305068389" | |
1925 | chargeup.Pitch = 1 | |
1926 | for i = 0,7,0.1 do | |
1927 | swait() | |
1928 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1929 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
1930 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1931 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
1932 | RW.C0 = clerp(RW.C0, CF(1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
1933 | LW.C0 = clerp(LW.C0, CF(-1.5, 1 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
1934 | end | |
1935 | Character.Head.face.Texture = "rbxassetid://313921371" | |
1936 | chargeup:play() | |
1937 | for i = 0,30,0.1 do | |
1938 | swait() | |
1939 | CameraEnshaking(1, 2) | |
1940 | chargeup.Parent = hed | |
1941 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
1942 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3) | |
1943 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
1944 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
1945 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
1946 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
1947 | end | |
1948 | chargeup:stop() | |
1949 | chargeup.Pitch = 1.1 | |
1950 | chargeup.TimePosition = 1 | |
1951 | chargeup:play() | |
1952 | Character.Head.face.Texture = "rbxassetid://304942859" | |
1953 | for i, v in pairs(c:children()) do | |
1954 | if v.ClassName == "Part" then | |
1955 | local tra = trazx:clone() | |
1956 | tra.Parent = v | |
1957 | tra.LightEmission = 1 | |
1958 | tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1)) | |
1959 | tra.Rate = 15 | |
1960 | tra.Rotation = NumberRange.new(-5, 5) | |
1961 | tra.Lifetime = NumberRange.new(1.5, 2) | |
1962 | tra.Size = NumberSequence.new({ | |
1963 | NumberSequenceKeypoint.new(0, 0.1, 0), | |
1964 | NumberSequenceKeypoint.new(1, 0, 0) | |
1965 | }) | |
1966 | tra.Transparency = NumberSequence.new({ | |
1967 | NumberSequenceKeypoint.new(0, 1, 0), | |
1968 | NumberSequenceKeypoint.new(0.135, 0, 0), | |
1969 | NumberSequenceKeypoint.new(0.875, 0, 0), | |
1970 | NumberSequenceKeypoint.new(1, 1, 0) | |
1971 | }) | |
1972 | tra.Speed = NumberRange.new(0.5) | |
1973 | tra.VelocitySpread = 360 | |
1974 | tra.VelocityInheritance = 0.5 | |
1975 | tra.ZOffset = 2 | |
1976 | tra.Acceleration = Vector3.new(0, 2.5, 0) | |
1977 | end | |
1978 | end | |
1979 | local tra = trazx:clone() | |
1980 | tra.Parent = c.HumanoidRootPart | |
1981 | tra.Texture = "rbxassetid://347730682" | |
1982 | tra.LightEmission = 0.8 | |
1983 | tra.Color = ColorSequence.new(Color3.new(0, 0.6666666666666666, 1)) | |
1984 | tra.Rate = 250 | |
1985 | tra.Rotation = NumberRange.new(-5, 5) | |
1986 | tra.Lifetime = NumberRange.new(0.75) | |
1987 | tra.Size = NumberSequence.new({ | |
1988 | NumberSequenceKeypoint.new(0, 4.81, 0.875), | |
1989 | NumberSequenceKeypoint.new(1, 2.13, 0.875) | |
1990 | }) | |
1991 | tra.Transparency = NumberSequence.new({ | |
1992 | NumberSequenceKeypoint.new(0, 1, 0), | |
1993 | NumberSequenceKeypoint.new(0.0399, 0.85, 0), | |
1994 | NumberSequenceKeypoint.new(0.394, 0.9, 0), | |
1995 | NumberSequenceKeypoint.new(0.699, 1, 0), | |
1996 | NumberSequenceKeypoint.new(1, 1, 0) | |
1997 | }) | |
1998 | tra.Speed = NumberRange.new(15) | |
1999 | tra.VelocitySpread = 360 | |
2000 | tra.VelocityInheritance = 0.5 | |
2001 | tra.ZOffset = 3.5 | |
2002 | tra.Acceleration = Vector3.new(0, 25, 0) | |
2003 | for i = 0,35,0.1 do | |
2004 | swait() | |
2005 | ohno.Parent = hed | |
2006 | CameraEnshaking(1, 3) | |
2007 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2008 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(60), Rad(0), Rad(0)), 0.3) | |
2009 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
2010 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
2011 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
2012 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
2013 | end | |
2014 | chargeup:stop() | |
2015 | chargeup.Pitch = 1.3 | |
2016 | chargeup.TimePosition = 1 | |
2017 | chargeup:play() | |
2018 | tra:Destroy() | |
2019 | tra:Destroy() | |
2020 | Character.Head.face.Texture = "rbxassetid://280233855" | |
2021 | local tra = trazx:clone() | |
2022 | tra.Parent = c.HumanoidRootPart | |
2023 | tra.Texture = "rbxassetid://347730682" | |
2024 | tra.LightEmission = 0.8 | |
2025 | tra.Color = ColorSequence.new(Color3.new(1, 0, 0)) | |
2026 | tra.Rate = 250 | |
2027 | tra.Rotation = NumberRange.new(-5, 5) | |
2028 | tra.Lifetime = NumberRange.new(0.3) | |
2029 | tra.Size = NumberSequence.new({ | |
2030 | NumberSequenceKeypoint.new(0, 8, 0.875), | |
2031 | NumberSequenceKeypoint.new(1, 10, 0.875) | |
2032 | }) | |
2033 | tra.Transparency = NumberSequence.new({ | |
2034 | NumberSequenceKeypoint.new(0, 1, 0), | |
2035 | NumberSequenceKeypoint.new(0.0399, 0.531, 0), | |
2036 | NumberSequenceKeypoint.new(0.394, 0.906, 0), | |
2037 | NumberSequenceKeypoint.new(0.699, 1, 0), | |
2038 | NumberSequenceKeypoint.new(1, 1, 0) | |
2039 | }) | |
2040 | for i = 0,32,0.1 do | |
2041 | swait() | |
2042 | CameraEnshaking(1, 5) | |
2043 | chargeup.Parent = hed | |
2044 | game.Players.LocalPlayer.Character.Humanoid:TakeDamage(0.12) | |
2045 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2046 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-65), Rad(0), Rad(0)), 0.3) | |
2047 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
2048 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-20), Rad(0), Rad(0)), 0.15) | |
2049 | RW.C0 = clerp(RW.C0, CF(1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(0)), 0.1) | |
2050 | LW.C0 = clerp(LW.C0, CF(-1.4, 0.0000000005 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(150), Rad(0), Rad(-0)), 0.1) | |
2051 | end | |
2052 | chargeup:stop() | |
2053 | CreateSound("681582832", hed, 10, 1) | |
2054 | game.Players.LocalPlayer.Character:BreakJoints() | |
2055 | local S = Instance.new("Explosion",workspace) | |
2056 | S.Position = tors.Position | |
2057 | S.BlastPressure = 9 | |
2058 | S.BlastRadius = 30 | |
2059 | S.ExplosionType = 0 | |
2060 | attack = false | |
2061 | hum.WalkSpeed = 16 | |
2062 | Character.Head.face.Texture = "rbxassetid://295197013" | |
2063 | tra:Destroy() | |
2064 | CameraEnshaking(4, 30) | |
2065 | error("WARNING, TO MUCH ENERGY.") | |
2066 | end | |
2067 | ||
2068 | function NEN() | |
2069 | attack = true | |
2070 | hum.WalkSpeed = 1.01 | |
2071 | CreateSound("230292011", hed, 10, 1) | |
2072 | Character.Head.face.Texture = "rbxassetid://705269463" | |
2073 | for i = 0,4,0.1 do | |
2074 | swait() | |
2075 | CameraEnshaking(1, 3) | |
2076 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2077 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-90), Rad(0), Rad(0)), 0.3) | |
2078 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2079 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2080 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2081 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2082 | end | |
2083 | attack = false | |
2084 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2085 | hum.WalkSpeed = 16 | |
2086 | end | |
2087 | ||
2088 | function FLYSKYHIGH() | |
2089 | attack = true | |
2090 | timetofly = false | |
2091 | hum.WalkSpeed = 0.05 | |
2092 | Character.Head.face.Texture = "rbxassetid://705269463" | |
2093 | Cause_Im_having_a_good_time_having_a_good_time:Play() | |
2094 | Cause_Im_having_a_good_time_having_a_good_time.TimePosition = 35.3 | |
2095 | Humanoid.JumpPower = 0 | |
2096 | for i = 0,300,0.1 do --thatsalongtime | |
2097 | swait() | |
2098 | CameraEnshaking(1, 7) | |
2099 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 75, 500, 100, "Knockdown") | |
2100 | Cause_Im_having_a_good_time_having_a_good_time.Parent = hed | |
2101 | root.Velocity = root.CFrame.lookVector * 225 | |
2102 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2103 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0-255.45*i), Rad(0), Rad(0)), 0.3) | |
2104 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0-255.45*i)), 0.15) | |
2105 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0-255.45*i)), 0.15) | |
2106 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-75), Rad(0), Rad(0)), 0.1) | |
2107 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-75), Rad(0), Rad(0)), 0.1) | |
2108 | end | |
2109 | Cause_Im_having_a_good_time_having_a_good_time:Stop() | |
2110 | attack = false | |
2111 | Humanoid.JumpPower = 50 | |
2112 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2113 | hum.WalkSpeed = 16 | |
2114 | wait(45) | |
2115 | timetofly = true | |
2116 | warn("You can FLY SKY HIGH Now! Go Nuts!") --please dont go nuts | |
2117 | end | |
2118 | ||
2119 | ||
2120 | function highnoon() | |
2121 | attack = true | |
2122 | hum.WalkSpeed = 1.01 | |
2123 | CreateSound("495316660", hed, 10, 1) | |
2124 | Character.Head.face.Texture = "rbxassetid://155195214" | |
2125 | CameraEnshaking(2, 4) | |
2126 | local Blobby = Instance.new("Part", char) | |
2127 | Blobby.Name = "Blob" | |
2128 | Blobby.CanCollide = false | |
2129 | Blobby.BrickColor = BrickColor.new("Really black") | |
2130 | Blobby.Transparency = 0 | |
2131 | Blobby.Material = "Plastic" | |
2132 | Blobby.Size = Vector3.new(1, 1, 2) | |
2133 | Blobby.TopSurface = Enum.SurfaceType.Smooth | |
2134 | Blobby.BottomSurface = Enum.SurfaceType.Smooth | |
2135 | ||
2136 | local Weld = Instance.new("Weld", Blobby) | |
2137 | Weld.Part0 = ra | |
2138 | Weld.Part1 = Blobby | |
2139 | Weld.C1 = CFrame.new(0, -.4, -1.6) *angles(Rad(180), Rad(0), Rad(180)) | |
2140 | Weld.C0 = CFrame.Angles(math.rad(-90),0,0) | |
2141 | ||
2142 | local M2 = Instance.new("SpecialMesh") | |
2143 | M2.Parent = Blobby | |
2144 | M2.MeshId = "http://www.roblox.com/asset/?id=432256490" | |
2145 | M2.TextureId = "http://www.roblox.com/asset/?id=432256526" | |
2146 | M2.Scale = Vector3.new(.002, .002, .002) | |
2147 | for i = 0,7.75,0.1 do | |
2148 | swait() | |
2149 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(90)), 0.2) | |
2150 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.2) | |
2151 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) | |
2152 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) | |
2153 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-.6), Rad(180)), 0.2) | |
2154 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-45), Rad(-.6), Rad(136 - 4.5 * Sin(sine / 20))), 0.2) | |
2155 | end | |
2156 | for i = 0,16.5,0.1 do | |
2157 | swait() | |
2158 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(90)), 0.2) | |
2159 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.2) | |
2160 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) | |
2161 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.2) | |
2162 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-.6), Rad(90)), 0.2) | |
2163 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-45), Rad(-.6), Rad(136 - 4.5 * Sin(sine / 20))), 0.2) | |
2164 | end | |
2165 | Blobby.Transparency = 1 | |
2166 | Blobby:Destroy() | |
2167 | attack = false | |
2168 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2169 | hum.WalkSpeed = 16 | |
2170 | end | |
2171 | ||
2172 | function somuchcancerwhy() --o no | |
2173 | attack = true | |
2174 | hum.WalkSpeed = 0.10 | |
2175 | Character.Head.face.Texture = "rbxassetid://315074049" | |
2176 | local A = math.random(1,13) | |
2177 | if A == 1 then | |
2178 | ohno.SoundId = "rbxassetid://295810519" | |
2179 | ohno.TimePosition = 1 | |
2180 | end | |
2181 | if A == 2 then | |
2182 | ohno.SoundId = "rbxassetid://488472970" | |
2183 | ohno.TimePosition = 2 | |
2184 | end | |
2185 | if A == 3 then | |
2186 | ohno.SoundId = "rbxassetid://917045199" | |
2187 | ohno.TimePosition = 3 | |
2188 | end | |
2189 | if A == 4 then | |
2190 | ohno.SoundId = "rbxassetid://324205173" | |
2191 | ohno.TimePosition = 1 | |
2192 | end | |
2193 | if A == 5 then | |
2194 | ohno.SoundId = "rbxassetid://376134741" | |
2195 | ohno.TimePosition = 8 | |
2196 | end | |
2197 | if A == 6 then | |
2198 | ohno.SoundId = "rbxassetid://164147183" | |
2199 | ohno.TimePosition = 0 | |
2200 | end | |
2201 | if A == 7 then | |
2202 | ohno.SoundId = "rbxassetid://825526716" | |
2203 | ohno.TimePosition = 1 | |
2204 | end | |
2205 | if A == 8 then | |
2206 | ohno.SoundId = "rbxassetid://185460366" | |
2207 | ohno.TimePosition = 0 | |
2208 | end | |
2209 | if A == 9 then | |
2210 | ohno.SoundId = "rbxassetid://273319633" | |
2211 | ohno.TimePosition = 1 | |
2212 | end | |
2213 | if A == 10 then | |
2214 | ohno.SoundId = "rbxassetid://506212392" | |
2215 | ohno.TimePosition = 2 | |
2216 | end | |
2217 | if A == 11 then | |
2218 | ohno.SoundId = "rbxassetid://708297448" | |
2219 | ohno.TimePosition = 4 | |
2220 | end | |
2221 | if A == 12 then | |
2222 | ohno.SoundId = "rbxassetid://497199103" | |
2223 | ohno.TimePosition = 9 | |
2224 | end | |
2225 | if A == 13 then | |
2226 | ohno.SoundId = "rbxassetid://152833989" | |
2227 | ohno.TimePosition = 1 | |
2228 | end | |
2229 | ohno:Play() | |
2230 | for i = 0,100,0.1 do | |
2231 | swait() | |
2232 | CameraEnshaking(2, 3) | |
2233 | ohno.Parent = hed | |
2234 | char.Torso.Neck.C0 = char.Torso.Neck.C0 * CFrame.Angles(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
2235 | end | |
2236 | attack = false | |
2237 | ohno:Stop() | |
2238 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2239 | hum.WalkSpeed = 16 | |
2240 | end | |
2241 | ||
2242 | function WRY() --WRYYYYYYY | |
2243 | attack = true | |
2244 | hum.WalkSpeed = 0.30 | |
2245 | CreateSound("794081034", hed, 10, 1) | |
2246 | Character.Head.face.Texture = "rbxassetid://396389196" | |
2247 | for i = 0,2,0.1 do | |
2248 | swait() | |
2249 | CameraEnshaking(1, 2) | |
2250 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2251 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.3) | |
2252 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2253 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2254 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(140), Rad(60)), 0.1) | |
2255 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-140), Rad(-60)), 0.1) | |
2256 | end | |
2257 | for i = 0,14.7,0.1 do | |
2258 | swait() | |
2259 | CameraEnshaking(1, 3) | |
2260 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 1, -1 + 0.1) * angles(Rad(-75), Rad(0), Rad(0)), 0.15) | |
2261 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(65), Rad(0), Rad(0)), 0.3) | |
2262 | RH.C0 = clerp(RH.C0, CF(1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-70)), 0.15) | |
2263 | LH.C0 = clerp(LH.C0, CF(-1.1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(70)), 0.15) | |
2264 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(0), Rad(40)), 0.1) | |
2265 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(45), Rad(-0), Rad(-40)), 0.1) | |
2266 | end | |
2267 | attack = false | |
2268 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2269 | hum.WalkSpeed = 16 | |
2270 | end | |
2271 | ||
2272 | function BOI() | |
2273 | attack = true | |
2274 | hum.WalkSpeed = 1.01 | |
2275 | CreateSound("390901873", hed, 10, 1) | |
2276 | Character.Head.face.Texture = "rbxassetid://282463320" | |
2277 | for i = 0,4,0.1 do | |
2278 | swait() | |
2279 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2280 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2281 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2282 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2283 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(50), Rad(90)), 0.1) | |
2284 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-50), Rad(-90)), 0.1) | |
2285 | end | |
2286 | for i = 0,4,0.1 do | |
2287 | swait() | |
2288 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2289 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(30), Rad(0), Rad(0)), 0.3) | |
2290 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2291 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2292 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(140), Rad(60)), 0.1) | |
2293 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(-140), Rad(-60)), 0.1) | |
2294 | end | |
2295 | attack = false | |
2296 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2297 | hum.WalkSpeed = 16 | |
2298 | end | |
2299 | ||
2300 | function WhatHuh() | |
2301 | attack = true | |
2302 | hum.WalkSpeed = 1.01 | |
2303 | CreateSound("130766865", hed, 10, 1) | |
2304 | Character.Head.face.Texture = "rbxassetid://276732672" | |
2305 | for i = 0,4,0.1 do | |
2306 | swait() | |
2307 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2308 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3) | |
2309 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2310 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2311 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2312 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2313 | end | |
2314 | for i = 0,6.7,0.1 do | |
2315 | swait() | |
2316 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2317 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3) | |
2318 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2319 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2320 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2321 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2322 | end | |
2323 | for i = 0,8.1,0.1 do | |
2324 | swait() | |
2325 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2326 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(26), Rad(0)), 0.3) | |
2327 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2328 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2329 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2330 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2331 | end | |
2332 | for i = 0,1,0.1 do | |
2333 | swait() | |
2334 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2335 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(-26), Rad(0)), 0.3) | |
2336 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2337 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2338 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2339 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2340 | end | |
2341 | for i = 0,1,0.1 do | |
2342 | swait() | |
2343 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2344 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(26), Rad(0)), 0.3) | |
2345 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2346 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2347 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2348 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2349 | end | |
2350 | for i = 0,4,0.1 do | |
2351 | swait() | |
2352 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2353 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(-26), Rad(0)), 0.3) | |
2354 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2355 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2356 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(120)), 0.1) | |
2357 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-120)), 0.1) | |
2358 | end | |
2359 | attack = false | |
2360 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2361 | hum.WalkSpeed = 16 | |
2362 | end | |
2363 | ||
2364 | function NothingPersonal() | |
2365 | if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2366 | local HITBODY = mouse.Target.Parent | |
2367 | local TORS = HITBODY:FindFirstChild("Torso") or HITBODY:FindFirstChild("UpperTorso") | |
2368 | local HEAD = HITBODY:FindFirstChild("Head") | |
2369 | local HUMAN = mouse.Target.Parent:FindFirstChildOfClass("Humanoid") | |
2370 | if TORS ~= nil and HUMAN ~= nil then | |
2371 | attack = true | |
2372 | root.CFrame = TORS.CFrame * CFrame.new(-1,0,3) | |
2373 | TORS.Anchored = true | |
2374 | hum.WalkSpeed = 0 | |
2375 | Character.Head.face.Texture = "rbxassetid://40770311" | |
2376 | CreateSound("1255922819", hed, 10, 1) | |
2377 | CameraEnshaking(2, 4) | |
2378 | end | |
2379 | wait(3.5) | |
2380 | for i = 0,9,0.1 do | |
2381 | swait() | |
2382 | for i = 1,2 do | |
2383 | HitboxFunction(ll.CFrame, 0.01, 1, 1, 1, 7, 1, 10, 53, "Knockdown") | |
2384 | CameraEnshaking(1, 7) | |
2385 | Effects.Sphere.Create(BrickColor.new("Persimmon"), TORS.CFrame*CFrame.new(math.random(-200,200)/100,math.random(-300,200)/100,math.random(-100,100)/100), 1, 1, 1, 15, 15, 15, 0.2) | |
2386 | end | |
2387 | end | |
2388 | wait(.5) | |
2389 | TORS.Anchored = false | |
2390 | attack = false | |
2391 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2392 | hum.WalkSpeed = 16 | |
2393 | end | |
2394 | end | |
2395 | ||
2396 | function VeryMuchWorrying() | |
2397 | attack = true | |
2398 | hum.WalkSpeed = 1.01 | |
2399 | Character.Head.face.Texture = "rbxassetid://111523405" | |
2400 | CreateSound("1395854043", hed, 10, 1) | |
2401 | for i = 0,14,0.1 do | |
2402 | swait() | |
2403 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2404 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2405 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2406 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2407 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-145)), 0.1) | |
2408 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(145)), 0.1) | |
2409 | end | |
2410 | attack = false | |
2411 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2412 | hum.WalkSpeed = 16 | |
2413 | end | |
2414 | ||
2415 | function Ashes() --Straight from... Whatever it was called. | |
2416 | attack = true | |
2417 | hum.WalkSpeed = 1.01 | |
2418 | Character.Head.face.Texture = "rbxassetid://360687027" | |
2419 | CreateSound("290084602", tors, 10, 1) | |
2420 | for i = 0,6.2,0.1 do | |
2421 | swait() | |
2422 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2423 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-30), Rad(0), Rad(0)), 0.3) | |
2424 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(0)), 0.15) | |
2425 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-0)), 0.15) | |
2426 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(145)), 0.1) | |
2427 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-0), Rad(0), Rad(-145)), 0.1) | |
2428 | end | |
2429 | for i = 0,6.2,0.1 do | |
2430 | swait() | |
2431 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(20), Rad(0), Rad(0)), 0.15) | |
2432 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2433 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
2434 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-5), Rad(0), Rad(-20)), 0.15) | |
2435 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(15)), 0.1) | |
2436 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-30), Rad(0), Rad(-15)), 0.1) | |
2437 | end | |
2438 | attack = false | |
2439 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2440 | hum.WalkSpeed = 16 | |
2441 | end | |
2442 | ||
2443 | function AnotherOne() --WhAT ANOTHER ONE | |
2444 | attack = true | |
2445 | hum.WalkSpeed = 1.01 | |
2446 | local icri = CreateSound("1205111204", hed, 10, 1) | |
2447 | swait(165) | |
2448 | local FRAME = tors.CFrame | |
2449 | repeat | |
2450 | swait() | |
2451 | Character.Head.face.Texture = "rbxassetid://582931093" | |
2452 | CameraEnshaking(1, 10) | |
2453 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2454 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2455 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2456 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(90)), 0.1) | |
2457 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.9 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-90)), 0.1) | |
2458 | tors.CFrame = FRAME * CF(0,1,0) | |
2459 | swait() | |
2460 | tors.CFrame = FRAME | |
2461 | until icri.Playing == false | |
2462 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2463 | attack = false | |
2464 | hum.WalkSpeed = 16 | |
2465 | end | |
2466 | ||
2467 | function Dance() | |
2468 | attack = true | |
2469 | hum.WalkSpeed = 1.01 | |
2470 | CreateSound("838766490", hed, 10, 1) | |
2471 | Character.Head.face.Texture = "rbxassetid://258591579" | |
2472 | for i = 0,2,0.1 do | |
2473 | swait() | |
2474 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2475 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2476 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2477 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2478 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(180)), 0.1) | |
2479 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-180)), 0.1) | |
2480 | end | |
2481 | for i = 0,4,0.1 do | |
2482 | swait() | |
2483 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2484 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2485 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2486 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2487 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
2488 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
2489 | end | |
2490 | for i = 0,4,0.1 do | |
2491 | swait() | |
2492 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2493 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2494 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2495 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2496 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
2497 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
2498 | end | |
2499 | - | hum.MaxHealth = 0 |
2499 | + | |
2500 | swait() | |
2501 | - | CreateSound("534269232", hed, 5, 1) |
2501 | + | |
2502 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2503 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2504 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2505 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
2506 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
2507 | end | |
2508 | for i = 0,4,0.1 do | |
2509 | swait() | |
2510 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2511 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2512 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2513 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2514 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
2515 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
2516 | end | |
2517 | for i = 0,4,0.1 do | |
2518 | swait() | |
2519 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2520 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2521 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2522 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2523 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
2524 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
2525 | end | |
2526 | for i = 0,4,0.1 do | |
2527 | swait() | |
2528 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2529 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2530 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2531 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2532 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
2533 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
2534 | end | |
2535 | for i = 0,4,0.1 do | |
2536 | swait() | |
2537 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2538 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2539 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2540 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2541 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
2542 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
2543 | end | |
2544 | for i = 0,4,0.1 do | |
2545 | swait() | |
2546 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2547 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2548 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2549 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2550 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
2551 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
2552 | end | |
2553 | for i = 0,4,0.1 do | |
2554 | swait() | |
2555 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2556 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2557 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2558 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2559 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
2560 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
2561 | end | |
2562 | for i = 0,4,0.1 do | |
2563 | swait() | |
2564 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2565 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2566 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2567 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2568 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
2569 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
2570 | end | |
2571 | for i = 0,4,0.1 do | |
2572 | swait() | |
2573 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2574 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2575 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2576 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2577 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
2578 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
2579 | end | |
2580 | for i = 0,4,0.1 do | |
2581 | swait() | |
2582 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2583 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2584 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2585 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2586 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
2587 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
2588 | end | |
2589 | for i = 0,4,0.1 do | |
2590 | swait() | |
2591 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2592 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2593 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2594 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2595 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
2596 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
2597 | end | |
2598 | for i = 0,4,0.1 do | |
2599 | swait() | |
2600 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2601 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2602 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2603 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(30)), 0.15) | |
2604 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(0), Rad(180)), 0.1) | |
2605 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(-0), Rad(-180)), 0.1) | |
2606 | end | |
2607 | for i = 0,3,0.1 do | |
2608 | swait() | |
2609 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2610 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-0), Rad(0), Rad(0)), 0.3) | |
2611 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2612 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-30)), 0.15) | |
2613 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(50), Rad(0), Rad(180)), 0.1) | |
2614 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-50), Rad(-0), Rad(-180)), 0.1) | |
2615 | end | |
2616 | attack = false | |
2617 | Character.Head.face.Texture = "rbxassetid://620619801" | |
2618 | hum.WalkSpeed = 16 | |
2619 | end | |
2620 | ||
2621 | function kyu_will_break_your_neck_asdf_longest_function_name_ever_xd() | |
2622 | attack = true | |
2623 | Character.Head.face.Texture = "rbxassetid://266304560" | |
2624 | for i = 0,6,0.1 do | |
2625 | swait() | |
2626 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2627 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2628 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2629 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2630 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(170), Rad(0), Rad(-15)), 0.1) | |
2631 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1) | |
2632 | end | |
2633 | CreateSound("1093102664", hed, 10, 1) | |
2634 | CameraEnshaking(3, 8) | |
2635 | for i = 0,2,0.1 do | |
2636 | swait() | |
2637 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15) | |
2638 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(40), Rad(0)), 0.4) | |
2639 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2640 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2641 | RW.C0 = clerp(RW.C0, CF(1.3, 0.9 + 0.05 * Sin(sine / 30), 0.2 * Cos(sine / 20)) * angles(Rad(200), Rad(0), Rad(-40)), 0.4) | |
2642 | LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4) | |
2643 | end | |
2644 | Character.Head.face.Texture = "rbxassetid://30128383" | |
2645 | hum.MaxHealth = 1 | |
2646 | ragdoll(char) | |
2647 | CreateSound("534269232", hed, 0, 1) | |
2648 | error("Seems like you just died.") | |
2649 | end | |
2650 | ||
2651 | MoreTaunts = false | |
2652 | mouse.KeyDown:connect(function(key) | |
2653 | if attack == false then | |
2654 | if MoreTaunts == false then | |
2655 | if key == 'q' then | |
2656 | GEtOuT() | |
2657 | elseif key == 'e' then | |
2658 | GEtOuT2() | |
2659 | elseif key == 'x' then | |
2660 | OBJECTION() | |
2661 | elseif key == 'n' then | |
2662 | BOI() | |
2663 | elseif key == 'u' then | |
2664 | Victory() | |
2665 | elseif key == '3' then | |
2666 | hap() | |
2667 | elseif key == '6' then | |
2668 | Flight() | |
2669 | elseif key == '9' and timetofly then | |
2670 | FLYSKYHIGH() | |
2671 | elseif key == '9' then | |
2672 | local A = math.random(1,10) | |
2673 | if A == 1 then | |
2674 | warn ("This has a Cooldown, Please wait. :>") | |
2675 | end | |
2676 | if A == 2 then | |
2677 | warn ("You can't Fly All day, you know.") | |
2678 | end | |
2679 | if A == 3 then | |
2680 | warn ("Calm down there.") | |
2681 | end | |
2682 | if A == 4 then | |
2683 | warn ("Take a Break.") | |
2684 | end | |
2685 | if A == 5 then | |
2686 | warn ("*Elevator Music plays in the backround*") | |
2687 | end | |
2688 | if A == 6 then | |
2689 | warn ("I know, You want to FLY SKY HIGH, but wait a little bit.") | |
2690 | end | |
2691 | if A == 7 then | |
2692 | warn ("Can you wait a LITTLE Longer?") | |
2693 | end | |
2694 | if A == 8 then | |
2695 | warn ("Like a tiger defying the laws of gravity...") | |
2696 | end | |
2697 | if A == 9 then | |
2698 | warn ("DON'T STOP ME NNNNNOOOOOOOOWWWW") | |
2699 | end | |
2700 | if A == 10 then | |
2701 | warn ("Oh, I'm burnin' through the sky, Yeah!") | |
2702 | end | |
2703 | elseif key == 'k' then | |
2704 | Hello() | |
2705 | elseif key == '5' then | |
2706 | HAAAAA() | |
2707 | elseif key == '4' then | |
2708 | Dance() | |
2709 | elseif key == '1' then | |
2710 | HELP() | |
2711 | elseif key == '2' then | |
2712 | dead() | |
2713 | elseif key == 'j' then | |
2714 | WhatHuh() | |
2715 | elseif key == 'l' then | |
2716 | ShutTheHellUp() | |
2717 | elseif key == 'c' then | |
2718 | Choose() | |
2719 | elseif key == 'r' then | |
2720 | MYSPAGHETTTTTTT() | |
2721 | elseif key == 't' then | |
2722 | SpinMeDad() | |
2723 | elseif key == 'y' then | |
2724 | EndMySufferingV2() | |
2725 | elseif key == 'f' then | |
2726 | NEN() | |
2727 | elseif key == 'z' then | |
2728 | NothingPersonal() | |
2729 | elseif key == '7' then | |
2730 | somuchcancerwhy() | |
2731 | elseif key == '8' then | |
2732 | highnoon() | |
2733 | elseif key == 'v' then | |
2734 | VeryMuchWorrying() | |
2735 | elseif key == 'b' then | |
2736 | Ashes() | |
2737 | elseif key == 'p' then | |
2738 | kyu_will_break_your_neck_asdf_longest_function_name_ever_xd() | |
2739 | elseif key == 'g' then | |
2740 | AnotherOne() | |
2741 | elseif key == 'h' then | |
2742 | slap() | |
2743 | elseif key == 'm' then | |
2744 | WRY() | |
2745 | end | |
2746 | end | |
2747 | end | |
2748 | end) | |
2749 | ||
2750 | ------------------------------------------------------- | |
2751 | --End Attacks N Stuff-- | |
2752 | ------------------------------------------------------- | |
2753 | ||
2754 | ||
2755 | ||
2756 | ||
2757 | while jumping do | |
2758 | Humanoid.Jump = true | |
2759 | wait(0.9) | |
2760 | end | |
2761 | ||
2762 | ||
2763 | ||
2764 | ||
2765 | ------------------------------------------------------- | |
2766 | --Start Animations-- | |
2767 | ------------------------------------------------------- | |
2768 | local equipped = false | |
2769 | local idle = 0 | |
2770 | local change = 1 | |
2771 | local val = 0 | |
2772 | local toim = 0 | |
2773 | local idleanim = 0.4 | |
2774 | hum.Animator.Parent = nil | |
2775 | while true do | |
2776 | swait() | |
2777 | sine = sine + change | |
2778 | local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude | |
2779 | local velderp = root.Velocity.y | |
2780 | hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char) | |
2781 | if equipped == true or equipped == false then | |
2782 | if attack == false then | |
2783 | idle = idle + 1 | |
2784 | else | |
2785 | idle = 0 | |
2786 | end | |
2787 | if 1 < root.Velocity.y and hitfloor == nil then | |
2788 | Anim = "Jump" | |
2789 | if attack == false then | |
2790 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.3) | |
2791 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-40), Rad(0), Rad(0)), 0.3) | |
2792 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
2793 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
2794 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -0.3) * LHCF * angles(Rad(-5), Rad(0), Rad(20)), 0.15) | |
2795 | RH.C0 = clerp(RH.C0, CF(1, -1, 0.3) * angles(Rad(0), Rad(90), Rad(-20)), 0.3) | |
2796 | end | |
2797 | elseif -1 > root.Velocity.y and hitfloor == nil then | |
2798 | Anim = "Fall" | |
2799 | if attack == false then | |
2800 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-5), Rad(0), Rad(0)), 0.3) | |
2801 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(40), Rad(0), Rad(0)), 0.3) | |
2802 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3) | |
2803 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3) | |
2804 | LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15) | |
2805 | RH.C0=clerp(RH.C0, CF(1,-.3-0.1 * Cos(sine / 20), -.6) * angles(Rad(0), Rad(90), Rad(-20)), .3) | |
2806 | end | |
2807 | elseif torvel < 1 and hitfloor ~= nil then | |
2808 | Anim = "Idle" | |
2809 | change = 1 | |
2810 | if attack == false then | |
2811 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15) | |
2812 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2813 | RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2814 | LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15) | |
2815 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(5)), 0.1) | |
2816 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(30 * Cos(sine / 20)), Rad(0), Rad(-5)), 0.1) | |
2817 | end | |
2818 | elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then | |
2819 | Anim = "Walk" | |
2820 | change = 1 | |
2821 | if attack == false then | |
2822 | rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0), Rad(10 * Cos(sine / 7))), 0.15) | |
2823 | tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3) | |
2824 | RH.C0 = clerp(RH.C0, CFrame.new(1, -0.925 - 0.5 * math.cos(sine / 7) / 2, 0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 - 35 * math.cos(sine / 7)) + -math.sin(sine / 7) / 2.5, math.rad(90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 + 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3) | |
2825 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -0.925 + 0.5 * math.cos(sine / 7) / 2, -0.5 * math.cos(sine / 7) / 2) * angles(math.rad(-15 + 35 * math.cos(sine / 7)) + math.sin(sine / 7) / 2.5, math.rad(-90 - 2 * math.cos(sine / 7)), math.rad(0)) * angles(math.rad(0 - 2.5 * math.cos(sine / 7)), math.rad(0), math.rad(0)), 0.3) | |
2826 | RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(70) * Cos(sine / 7) , Rad(0), Rad(5)), 0.1) | |
2827 | LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70) * Cos(sine / 7) , Rad(0), Rad(-5)), 0.1) | |
2828 | end | |
2829 | end | |
2830 | end | |
2831 | if 0 < #Effects then | |
2832 | for e = 1, #Effects do | |
2833 | if Effects[e] ~= nil then | |
2834 | local Thing = Effects[e] | |
2835 | if Thing ~= nil then | |
2836 | local Part = Thing[1] | |
2837 | local Mode = Thing[2] | |
2838 | local Delay = Thing[3] | |
2839 | local IncX = Thing[4] | |
2840 | local IncY = Thing[5] | |
2841 | local IncZ = Thing[6] | |
2842 | if 1 >= Thing[1].Transparency then | |
2843 | if Thing[2] == "Block1" then | |
2844 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
2845 | local Mesh = Thing[1].Mesh | |
2846 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2847 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2848 | elseif Thing[2] == "Block2" then | |
2849 | Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0) | |
2850 | local Mesh = Thing[7] | |
2851 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2852 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2853 | elseif Thing[2] == "Block3" then | |
2854 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0) | |
2855 | local Mesh = Thing[7] | |
2856 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2857 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2858 | elseif Thing[2] == "Cylinder" then | |
2859 | local Mesh = Thing[1].Mesh | |
2860 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2861 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2862 | elseif Thing[2] == "Blood" then | |
2863 | local Mesh = Thing[7] | |
2864 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
2865 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2866 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2867 | elseif Thing[2] == "Elec" then | |
2868 | local Mesh = Thing[1].Mesh | |
2869 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
2870 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2871 | elseif Thing[2] == "Disappear" then | |
2872 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2873 | elseif Thing[2] == "Shatter" then | |
2874 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2875 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
2876 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
2877 | Thing[6] = Thing[6] + Thing[5] | |
2878 | end | |
2879 | else | |
2880 | Part.Parent = nil | |
2881 | table.remove(Effects, e) | |
2882 | end | |
2883 | end | |
2884 | end | |
2885 | end | |
2886 | end | |
2887 | end | |
2888 | ------------------------------------------------------- | |
2889 | --End Animations And Script-- | |
2890 | ------------------------------------------------------- | |
2891 | ||
2892 | --cool beans boibiparti |