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1 | --[[ | |
2 | Flare Gun | |
3 | A red flare gun. | |
4 | --]] | |
5 | ||
6 | ||
7 | if script == nil then return end | |
8 | ||
9 | ||
10 | ModelName = "Flare Gun" | |
11 | AmmoType = "Flare Grenades" | |
12 | MagazineCapacity = 1 | |
13 | MagazineCapacityAdd = 0 | |
14 | Color = Color3.new(1, 0, 0) | |
15 | - | Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("DarkShadow6Alt") |
15 | + | Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("DragonBxllinGamver") |
16 | Selected = false | |
17 | Connected = false | |
18 | Button1Down = false | |
19 | CanUse = true | |
20 | FirstPerson = game:GetService("InsertService"):LoadAsset(60568552)["FirstPerson"].Value | |
21 | MouseAim = game:GetService("InsertService"):LoadAsset(61527949)["MouseAim"].Value | |
22 | AmmoCounter = game:GetService("InsertService"):LoadAsset(66610412)["AmmoCounter"].Value | |
23 | ||
24 | ||
25 | function CheckPlayer() | |
26 | if Player.Character == nil then return false end | |
27 | if Player.Character:FindFirstChild("Torso") == nil or Player.Character:FindFirstChild("Right Arm") == nil or Player.Character:FindFirstChild("Left Arm") == nil or Player.Character:FindFirstChild("Humanoid") == nil then return false end | |
28 | if Player.Character.Humanoid.Health <= 0 then return false end | |
29 | return true | |
30 | end | |
31 | ||
32 | ||
33 | loadstring(game:GetService("InsertService"):LoadAsset(65363615)["tagHumanoid"].Value)() | |
34 | ||
35 | ||
36 | loadstring(game:GetService("InsertService"):LoadAsset(63178291)["CameraPunch"].Value)() | |
37 | ||
38 | ||
39 | loadstring(game:GetService("InsertService"):LoadAsset(62991657)["PacketFunctions"].Value)() | |
40 | ||
41 | ||
42 | function CreateParts(Parent, Format) | |
43 | if Parent == nil then return end | |
44 | local Parts = Instance.new("Model") | |
45 | Parts.Name = ModelName | |
46 | if Format == 1 then | |
47 | Parts.Name = Parts.Name.. " (Holstered)" | |
48 | end | |
49 | Parts.Parent = Parent | |
50 | ||
51 | local MasterPart = Instance.new("Part") | |
52 | MasterPart.Name = "Handle" | |
53 | MasterPart.BrickColor = BrickColor.new(Color) | |
54 | MasterPart.TopSurface = 0 | |
55 | MasterPart.BottomSurface = 0 | |
56 | MasterPart.FormFactor = "Custom" | |
57 | MasterPart.Size = Vector3.new(0.3, 0.4, 0.35) | |
58 | MasterPart.Parent = Parts | |
59 | local Weld = Instance.new("Weld") | |
60 | Weld.Part0 = MasterPart | |
61 | if Format == 1 then | |
62 | Weld.Part1 = Player.Character:FindFirstChild("Right Arm") | |
63 | Weld.C1 = CFrame.new(0.6, 0.4, 0) | |
64 | elseif Format == 2 then | |
65 | Weld.Part1 = Player.Character:FindFirstChild("Right Arm") | |
66 | Weld.C1 = CFrame.new(0, -1.1, -0.3) | |
67 | end | |
68 | Weld.Parent = Weld.Part0 | |
69 | ||
70 | local Part = Instance.new("Part") | |
71 | Part.Name = "Trigger 1" | |
72 | Part.BrickColor = BrickColor.new(Color) | |
73 | Part.TopSurface = 0 | |
74 | Part.BottomSurface = 0 | |
75 | Part.FormFactor = "Custom" | |
76 | Part.Size = Vector3.new(0.2, 0.2, 0.2) | |
77 | Part.Parent = Parts | |
78 | local Weld = Instance.new("Weld") | |
79 | Weld.Part0 = Part | |
80 | Weld.Part1 = MasterPart | |
81 | Weld.C0 = CFrame.new(0, 0.3, -0.075) | |
82 | Weld.Parent = Weld.Part0 | |
83 | local Mesh = Instance.new("SpecialMesh", Part) | |
84 | Mesh.MeshType = "Brick" | |
85 | Mesh.Scale = Vector3.new(0.05 / 0.2, 0.01 / 0.2, 0.1 / 0.2) | |
86 | ||
87 | local Part = Instance.new("Part") | |
88 | Part.Name = "Trigger Guard" | |
89 | Part.BrickColor = BrickColor.new(Color) | |
90 | Part.TopSurface = 0 | |
91 | Part.BottomSurface = 0 | |
92 | Part.FormFactor = "Custom" | |
93 | Part.Size = Vector3.new(0.2, 0.2, 0.2) | |
94 | Part.Parent = Parts | |
95 | local Weld = Instance.new("Weld") | |
96 | Weld.Part0 = Part | |
97 | Weld.Part1 = MasterPart | |
98 | Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
99 | Weld.C1 = CFrame.new(0, -0.3, 0.1) | |
100 | Weld.Parent = Weld.Part0 | |
101 | local Mesh = Instance.new("SpecialMesh", Part) | |
102 | Mesh.MeshType = "FileMesh" | |
103 | Mesh.MeshId = "http://www.roblox.com/Asset/?id=3270017" | |
104 | Mesh.Scale = Vector3.new(0.25, 0.3, 0.4) | |
105 | ||
106 | local Part = Instance.new("Part") | |
107 | Part.Name = "Grip 1" | |
108 | Part.BrickColor = BrickColor.new(Color) | |
109 | Part.TopSurface = 0 | |
110 | Part.BottomSurface = 0 | |
111 | Part.FormFactor = "Custom" | |
112 | Part.Size = Vector3.new(0.29, 0.35, 0.7) | |
113 | Part.Locked = true | |
114 | Part.Parent = Parts | |
115 | local Weld = Instance.new("Weld") | |
116 | Weld.Part0 = Part | |
117 | Weld.Part1 = MasterPart | |
118 | Weld.C0 = CFrame.new(0, 0, -0.4) * CFrame.fromEulerAnglesXYZ(math.rad(20), 0, 0) | |
119 | Weld.Parent = Weld.Part0 | |
120 | ||
121 | local Part = Instance.new("Part") | |
122 | Part.Name = "Grip 2" | |
123 | Part.BrickColor = BrickColor.new("White") | |
124 | Part.TopSurface = 0 | |
125 | Part.BottomSurface = 0 | |
126 | Part.FormFactor = "Custom" | |
127 | Part.Size = Vector3.new(0.31, 0.25, 0.6) | |
128 | Part.Locked = true | |
129 | Part.Parent = Parts | |
130 | local Weld = Instance.new("Weld") | |
131 | Weld.Part0 = Part | |
132 | Weld.Part1 = MasterPart | |
133 | Weld.C0 = CFrame.new(0, 0, -0.4) * CFrame.fromEulerAnglesXYZ(math.rad(20), 0, 0) | |
134 | Weld.Parent = Weld.Part0 | |
135 | ||
136 | local Part = Instance.new("WedgePart") | |
137 | Part.Name = "Handle Body 1" | |
138 | Part.BrickColor = BrickColor.new(Color) | |
139 | Part.TopSurface = 0 | |
140 | Part.BottomSurface = 0 | |
141 | Part.FormFactor = "Custom" | |
142 | Part.Size = Vector3.new(0.3, 0.4, 0.2) | |
143 | Part.Parent = Parts | |
144 | local Weld = Instance.new("Weld") | |
145 | Weld.Part0 = Part | |
146 | Weld.Part1 = MasterPart | |
147 | Weld.C0 = CFrame.new(0, 0, 0.25) | |
148 | Weld.Parent = Weld.Part0 | |
149 | local Mesh = Instance.new("SpecialMesh", Part) | |
150 | Mesh.MeshType = "Wedge" | |
151 | Mesh.Scale = Vector3.new(1, 1, 0.15 / 0.2) | |
152 | ||
153 | local Part = Instance.new("Part") | |
154 | Part.Name = "Handle Body 2" | |
155 | Part.BrickColor = BrickColor.new(Color) | |
156 | Part.TopSurface = 0 | |
157 | Part.BottomSurface = 0 | |
158 | Part.FormFactor = "Custom" | |
159 | Part.Size = Vector3.new(0.3, 0.2, 0.35) | |
160 | Part.Locked = true | |
161 | Part.Parent = Parts | |
162 | local Weld = Instance.new("Weld") | |
163 | Weld.Part0 = Part | |
164 | Weld.Part1 = MasterPart | |
165 | Weld.C0 = CFrame.new(0, 0.225, 0.15) | |
166 | Weld.Parent = Weld.Part0 | |
167 | local Mesh = Instance.new("SpecialMesh", Part) | |
168 | Mesh.MeshType = "Brick" | |
169 | Mesh.Scale = Vector3.new(1, 0.05 / 0.2, 1) | |
170 | ||
171 | local Part = Instance.new("Part") | |
172 | Part.Name = "Handle Body 3" | |
173 | Part.BrickColor = BrickColor.new(Color) | |
174 | Part.TopSurface = 0 | |
175 | Part.BottomSurface = 0 | |
176 | Part.FormFactor = "Custom" | |
177 | Part.Size = Vector3.new(0.3, 1, 0.2) | |
178 | Part.Parent = Parts | |
179 | local Weld = Instance.new("Weld") | |
180 | Weld.Part0 = Part | |
181 | Weld.Part1 = MasterPart | |
182 | Weld.C0 = CFrame.new(0, 0.75, 0.075) | |
183 | Weld.Parent = Weld.Part0 | |
184 | ||
185 | local Part = Instance.new("Part") | |
186 | Part.Name = "Barrel" | |
187 | Part.BrickColor = BrickColor.new(Color) | |
188 | Part.TopSurface = 0 | |
189 | Part.BottomSurface = 0 | |
190 | Part.FormFactor = "Custom" | |
191 | Part.Size = Vector3.new(0.4, 1, 0.4) | |
192 | Part.Parent = Parts | |
193 | local Weld = Instance.new("Weld") | |
194 | Weld.Part0 = Part | |
195 | Weld.Part1 = MasterPart | |
196 | Weld.C0 = CFrame.new(0, 0.75, 0.2) | |
197 | Weld.Parent = Weld.Part0 | |
198 | Instance.new("CylinderMesh", Part) | |
199 | ||
200 | local Part = Instance.new("Part") | |
201 | Part.Name = "Barrel Hole" | |
202 | Part.BrickColor = BrickColor.new("Really black") | |
203 | Part.TopSurface = 0 | |
204 | Part.BottomSurface = 0 | |
205 | Part.FormFactor = "Custom" | |
206 | Part.Size = Vector3.new(0.3, 0.2, 0.3) | |
207 | Part.Parent = Parts | |
208 | local Weld = Instance.new("Weld") | |
209 | Weld.Part0 = Part | |
210 | Weld.Part1 = MasterPart | |
211 | Weld.C0 = CFrame.new(0, 1.151, 0.2) | |
212 | Weld.Parent = Weld.Part0 | |
213 | Instance.new("CylinderMesh", Part) | |
214 | ||
215 | local Part = Instance.new("Part") | |
216 | Part.Name = "Source" | |
217 | Part.TopSurface = 0 | |
218 | Part.BottomSurface = 0 | |
219 | Part.FormFactor = "Custom" | |
220 | Part.Size = Vector3.new(0.2, 0.2, 0.2) | |
221 | Part.Transparency = 1 | |
222 | Part.Parent = Parts | |
223 | local Weld = Instance.new("Weld") | |
224 | Weld.Part0 = Part | |
225 | Weld.Part1 = MasterPart | |
226 | Weld.C0 = CFrame.new(0, 2, 0.2) | |
227 | Weld.Parent = Weld.Part0 | |
228 | local Fire = Instance.new("Fire", Part) | |
229 | Fire.Enabled = false | |
230 | Fire.Size = 3 | |
231 | Fire.Heat = -10 | |
232 | Fire.Color = Color | |
233 | Fire.SecondaryColor = Color3.new(1, 1, 1) | |
234 | ||
235 | for _, Part in pairs(Parts:GetChildren()) do | |
236 | Part.Locked = true | |
237 | Part.CanCollide = false | |
238 | end | |
239 | end | |
240 | ||
241 | ||
242 | function RemoveParts(Parent, Format) | |
243 | if Format == 1 then | |
244 | pcall(function() Parent[ModelName.. " (Holstered)"]:Remove() end) | |
245 | elseif Format == 2 then | |
246 | pcall(function() Parent[ModelName]:Remove() end) | |
247 | end | |
248 | end | |
249 | ||
250 | ||
251 | function SetAngle(Joint, Angle, Character) | |
252 | if Character == nil then return false end | |
253 | local Joints = { | |
254 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
255 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
256 | Character.Torso:FindFirstChild("Right Hip 2"), | |
257 | Character.Torso:FindFirstChild("Left Hip 2") | |
258 | } | |
259 | if Joints[Joint] == nil then return false end | |
260 | if Joint == 1 or Joint == 3 then | |
261 | Joints[Joint].DesiredAngle = Angle | |
262 | end | |
263 | if Joint == 2 or Joint == 4 then | |
264 | Joints[Joint].DesiredAngle = -Angle | |
265 | end | |
266 | end | |
267 | ||
268 | ||
269 | function ForceAngle(Joint, Angle, Character) | |
270 | if Character == nil then return false end | |
271 | local Joints = { | |
272 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
273 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
274 | Character.Torso:FindFirstChild("Right Hip 2"), | |
275 | Character.Torso:FindFirstChild("Left Hip 2") | |
276 | } | |
277 | if Joints[Joint] == nil then return false end | |
278 | if Joint == 1 or Joint == 3 then | |
279 | Joints[Joint].DesiredAngle = Angle | |
280 | Joints[Joint].CurrentAngle = Angle | |
281 | end | |
282 | if Joint == 2 or Joint == 4 then | |
283 | Joints[Joint].DesiredAngle = -Angle | |
284 | Joints[Joint].CurrentAngle = -Angle | |
285 | end | |
286 | end | |
287 | ||
288 | ||
289 | function SetSpeed(Joint, Speed, Character) | |
290 | if Character == nil then return false end | |
291 | local Joints = { | |
292 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
293 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
294 | Character.Torso:FindFirstChild("Right Hip 2"), | |
295 | Character.Torso:FindFirstChild("Left Hip 2") | |
296 | } | |
297 | if Joints[Joint] == nil then return false end | |
298 | Joints[Joint].MaxVelocity = Speed | |
299 | end | |
300 | ||
301 | ||
302 | function DisableLimb(Limb, Character) | |
303 | if Character == nil then return false end | |
304 | if Character:FindFirstChild("Torso") == nil then return false end | |
305 | local Joints = { | |
306 | Character.Torso:FindFirstChild("Right Shoulder"), | |
307 | Character.Torso:FindFirstChild("Left Shoulder"), | |
308 | Character.Torso:FindFirstChild("Right Hip"), | |
309 | Character.Torso:FindFirstChild("Left Hip") | |
310 | } | |
311 | local Limbs = { | |
312 | Character:FindFirstChild("Right Arm"), | |
313 | Character:FindFirstChild("Left Arm"), | |
314 | Character:FindFirstChild("Right Leg"), | |
315 | Character:FindFirstChild("Left Leg") | |
316 | } | |
317 | if Joints[Limb] == nil then return false end | |
318 | if Limbs[Limb] == nil then return false end | |
319 | local Joint = Instance.new("Motor6D") | |
320 | Joint.Parent = Character.Torso | |
321 | Joint.Part0 = Character.Torso | |
322 | Joint.Part1 = Limbs[Limb] | |
323 | if Limb == 1 then | |
324 | Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
325 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
326 | Joint.Name = "Right Shoulder 2" | |
327 | elseif Limb == 2 then | |
328 | Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
329 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
330 | Joint.Name = "Left Shoulder 2" | |
331 | elseif Limb == 3 then | |
332 | Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
333 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
334 | Joint.Name = "Right Hip 2" | |
335 | elseif Limb == 4 then | |
336 | Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
337 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
338 | Joint.Name = "Left Hip 2" | |
339 | end | |
340 | Joint.MaxVelocity = Joints[Limb].MaxVelocity | |
341 | Joint.CurrentAngle = Joints[Limb].CurrentAngle | |
342 | Joint.DesiredAngle = Joints[Limb].DesiredAngle | |
343 | Joints[Limb]:Remove() | |
344 | end | |
345 | ||
346 | ||
347 | function ResetLimbCFrame(Limb, Character) | |
348 | if Character == nil then return false end | |
349 | if Character.Parent == nil then return false end | |
350 | if Character:FindFirstChild("Torso") == nil then return false end | |
351 | local Joints = { | |
352 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
353 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
354 | Character.Torso:FindFirstChild("Right Hip 2"), | |
355 | Character.Torso:FindFirstChild("Left Hip 2") | |
356 | } | |
357 | local Limbs = { | |
358 | Character:FindFirstChild("Right Arm"), | |
359 | Character:FindFirstChild("Left Arm"), | |
360 | Character:FindFirstChild("Right Leg"), | |
361 | Character:FindFirstChild("Left Leg") | |
362 | } | |
363 | if Joints[Limb] == nil then return false end | |
364 | if Limbs[Limb] == nil then return false end | |
365 | if Limb == 1 then | |
366 | Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
367 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
368 | elseif Limb == 2 then | |
369 | Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
370 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
371 | elseif Limb == 3 then | |
372 | Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
373 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
374 | elseif Limb == 4 then | |
375 | Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
376 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
377 | end | |
378 | end | |
379 | ||
380 | ||
381 | function EnableLimb(Limb, Character) | |
382 | if Character == nil then return false end | |
383 | if Character:FindFirstChild("Torso") == nil then return false end | |
384 | local Joints = { | |
385 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
386 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
387 | Character.Torso:FindFirstChild("Right Hip 2"), | |
388 | Character.Torso:FindFirstChild("Left Hip 2") | |
389 | } | |
390 | local Limbs = { | |
391 | Character:FindFirstChild("Right Arm"), | |
392 | Character:FindFirstChild("Left Arm"), | |
393 | Character:FindFirstChild("Right Leg"), | |
394 | Character:FindFirstChild("Left Leg") | |
395 | } | |
396 | if Joints[Limb] == nil then return false end | |
397 | if Limbs[Limb] == nil then return false end | |
398 | if Limb == 1 then | |
399 | Joints[Limb].Name = "Right Shoulder" | |
400 | elseif Limb == 2 then | |
401 | Joints[Limb].Name = "Left Shoulder" | |
402 | elseif Limb == 3 then | |
403 | Joints[Limb].Name = "Right Hip" | |
404 | elseif Limb == 4 then | |
405 | Joints[Limb].Name = "Left Hip" | |
406 | end | |
407 | Animate = Character:FindFirstChild("Animate") | |
408 | if Animate == nil then return false end | |
409 | Animate = Animate:Clone() | |
410 | Character.Animate:Remove() | |
411 | Animate.Parent = Character | |
412 | end | |
413 | ||
414 | ||
415 | function onButton1Down(Mouse) | |
416 | if Button1Down == true then return end | |
417 | Button1Down = true | |
418 | if CheckPlayer() == false then return end | |
419 | if CanUse == true then | |
420 | SoundToServer("Click", "http://www.roblox.com/Asset/?id=2697295", 15, 0.25, false, Player.Character[ModelName].Handle) | |
421 | if script.Magazine.Value <= 0 then | |
422 | return | |
423 | end | |
424 | CanUse = false | |
425 | SoundToServer("Fire", "http://www.roblox.com/Asset/?id=10209248", 1.5, 1, false, Player.Character[ModelName].Handle) | |
426 | script.Magazine.Value = script.Magazine.Value - 1 | |
427 | pcall(function() Player.Character[ModelName].Source.Fire.Enabled = true end) | |
428 | local SmokeHolder = Instance.new("Part", Workspace) | |
429 | SmokeHolder.Name = "Smoke Holder" | |
430 | SmokeHolder.TopSurface = 0 | |
431 | SmokeHolder.BottomSurface = 0 | |
432 | SmokeHolder.Transparency = 1 | |
433 | SmokeHolder.Locked = true | |
434 | SmokeHolder.CanCollide = false | |
435 | SmokeHolder.Anchored = true | |
436 | SmokeHolder.FormFactor = "Custom" | |
437 | SmokeHolder.Size = Vector3.new() | |
438 | local Smoke = Instance.new("Smoke", SmokeHolder) | |
439 | Smoke.Size = 1 | |
440 | Smoke.RiseVelocity = 5 | |
441 | Smoke.Color = Color3.new(0.8, 0.8, 0.8) | |
442 | Smoke.Opacity = 0.5 | |
443 | coroutine.wrap(function() | |
444 | for i = 1, 0, -0.05 do | |
445 | pcall(function() SmokeHolder.CFrame = CFrame.new(Player.Character[ModelName].Source.CFrame.p) end) | |
446 | Smoke.Opacity = i | |
447 | wait() | |
448 | end | |
449 | Smoke.Enabled = false | |
450 | wait(7) | |
451 | SmokeHolder:Remove() | |
452 | end)() | |
453 | local Flare = Instance.new("Part", Workspace) | |
454 | Flare.Name = "Flare" | |
455 | Flare.TopSurface = 0 | |
456 | Flare.BottomSurface = 0 | |
457 | Flare.BrickColor = BrickColor.new(Color) | |
458 | Flare.Locked = true | |
459 | Flare.FormFactor = "Custom" | |
460 | Flare.Size = Vector3.new(0.6, 0.6, 0.6) | |
461 | Flare.CFrame = Player.Character[ModelName].Source.CFrame | |
462 | Flare.Elasticity = 1 | |
463 | Flare.Friction = 1 | |
464 | local Mesh = Instance.new("SpecialMesh", Flare) | |
465 | Mesh.MeshType = "Sphere" | |
466 | Mesh.Scale = Vector3.new(0.5, 0.5, 0.5) | |
467 | local creator = Instance.new("ObjectValue", Flare) | |
468 | creator.Name = "creator" | |
469 | creator.Value = Player | |
470 | local Fire = Instance.new("Fire", Flare) | |
471 | Fire.Color = Color | |
472 | Fire.SecondaryColor = Color3.new(1, 1, 1) | |
473 | Fire.Heat = 0 | |
474 | Fire.Size = 10 | |
475 | local BodyForce = Instance.new("BodyForce", Flare) | |
476 | BodyForce.force = Vector3.new(0, 40, 0) | |
477 | Flare.Velocity = ((Mouse.Hit.p - Player.Character[ModelName].Source.Position).unit * 175) + Vector3.new(math.random(-7500, 7500) / 1000, math.random(-7500, 7500) / 1000, math.random(-7500, 7500) / 1000) | |
478 | CameraPunch(math.rad(30), 0) | |
479 | wait(0.1) | |
480 | TouchedToServer([[if Hit.Parent == nil or Source.CanCollide == false then return end | |
481 | Source.Anchored = true | |
482 | Source.CanCollide = false | |
483 | Source.Transparency = 1 | |
484 | Source.Fire.Enabled = false | |
485 | if Hit.Anchored == false then | |
486 | game:GetService("InsertService"):LoadAsset(61110829)["RealFire"].Parent = Hit | |
487 | Source.creator:Clone().Parent = Hit["RealFire"] | |
488 | end | |
489 | wait(7) | |
490 | Source:Remove()]], Flare) | |
491 | pcall(function() Player.Character[ModelName].Source.Fire.Enabled = false end) | |
492 | wait(0.5) | |
493 | CanUse = true | |
494 | end | |
495 | end | |
496 | ||
497 | ||
498 | function onButton1Up(Mouse) | |
499 | Button1Down = false | |
500 | end | |
501 | ||
502 | ||
503 | function onKeyDown(Key, Mouse) | |
504 | if Selected == false then return end | |
505 | Key = Key:lower() | |
506 | if Button1Down == false and CanUse == true and CheckPlayer() == true then | |
507 | if Key == "q" then | |
508 | if Mouse.Target == nil then return end | |
509 | if CheckPlayer() == false then return end | |
510 | local NewPlayer = game:GetService("Players"):GetPlayerFromCharacter(Mouse.Target.Parent) | |
511 | if NewPlayer == nil then return end | |
512 | if NewPlayer.Character == nil then return end | |
513 | if NewPlayer.Character:FindFirstChild("Torso") == nil then return end | |
514 | if (NewPlayer.Character.Torso.Position - Player.Character.Torso.Position).magnitude > 10 then return end | |
515 | onDeselected(Mouse) | |
516 | wait() | |
517 | RemoveParts(Player.Character, 1) | |
518 | script.Parent.Parent = NewPlayer.Backpack | |
519 | Player = NewPlayer | |
520 | elseif Key == "r" then | |
521 | if script.Magazine.Value >= MagazineCapacity or Player.Backpack.Ammo[AmmoType].Value <= 0 then return end | |
522 | CanUse = false | |
523 | DisableLimb(2, Player.Character) | |
524 | SetSpeed(1, 0.5, Player.Character) | |
525 | SetAngle(1, 0, Player.Character) | |
526 | SetSpeed(2, 0.5, Player.Character) | |
527 | SetAngle(2, 0, Player.Character) | |
528 | wait(0.1) | |
529 | local Flare = Instance.new("Part") | |
530 | Flare.Name = "Flare" | |
531 | Flare.BrickColor = BrickColor.new(Color) | |
532 | Flare.TopSurface = 0 | |
533 | Flare.BottomSurface = 0 | |
534 | Flare.FormFactor = "Custom" | |
535 | Flare.Size = Vector3.new(0.3, 0.3, 0.3) | |
536 | Flare.Locked = true | |
537 | Flare.Parent = Workspace | |
538 | Instance.new("SpecialMesh", Flare).MeshType = "Sphere" | |
539 | local Weld = Instance.new("Weld") | |
540 | Weld.Part0 = Flare | |
541 | Weld.Part1 = Player.Character:FindFirstChild("Left Arm") | |
542 | Weld.C0 = CFrame.new(0, 1, 0) | |
543 | Weld.Parent = Weld.Part0 | |
544 | SoundToServer("Click", "http://www.roblox.com/Asset/?id=2697295", 0.6, 1, false, Player.Character[ModelName].Handle) | |
545 | for i = 0, 1, 0.1 do | |
546 | pcall(function() | |
547 | Player.Character[ModelName].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, 0, math.rad(85 * i)) | |
548 | Player.Character.Torso["Right Shoulder 2"].C0 = | |
549 | CFrame.new(1.5 - (0.5 * i), 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(45 * i), 0, math.rad(-15 * i)) | |
550 | Player.Character.Torso["Right Shoulder 2"].C1 = | |
551 | CFrame.new(0, 0.5, 0) | |
552 | Player.Character.Torso["Left Shoulder 2"].C0 = | |
553 | CFrame.new(-1.5 + (0.5 * i), 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(65 * i), 0, math.rad(15 * i)) | |
554 | Player.Character.Torso["Left Shoulder 2"].C1 = | |
555 | CFrame.new(0, 0.5, 0) | |
556 | end) | |
557 | CameraPunch(math.rad(-1), 0) | |
558 | wait() | |
559 | end | |
560 | script.Magazine.Value = MagazineCapacity | |
561 | Player.Backpack.Ammo[AmmoType].Value = Player.Backpack.Ammo[AmmoType].Value - MagazineCapacity | |
562 | Flare:Remove() | |
563 | for i = 1, 0, -0.1 do | |
564 | pcall(function() | |
565 | Player.Character[ModelName].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, 0, math.rad(85 * i)) | |
566 | Player.Character.Torso["Right Shoulder 2"].C0 = | |
567 | CFrame.new(1.5 - (0.5 * i), 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(45 * i), 0, math.rad(-15 * i)) | |
568 | Player.Character.Torso["Right Shoulder 2"].C1 = | |
569 | CFrame.new(0, 0.5, 0) | |
570 | Player.Character.Torso["Left Shoulder 2"].C0 = | |
571 | CFrame.new(-1.5 + (0.5 * i), 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(65 * i), 0, math.rad(15 * i)) | |
572 | Player.Character.Torso["Left Shoulder 2"].C1 = | |
573 | CFrame.new(0, 0.5, 0) | |
574 | end) | |
575 | CameraPunch(math.rad(1), 0) | |
576 | wait() | |
577 | end | |
578 | pcall(function() | |
579 | Player.Character[ModelName].Handle.Weld.C0 = CFrame.new() | |
580 | end) | |
581 | SetAngle(1, math.rad(90), Player.Character) | |
582 | ResetLimbCFrame(1, Player.Character) | |
583 | ResetLimbCFrame(2, Player.Character) | |
584 | EnableLimb(1, Player.Character) | |
585 | EnableLimb(2, Player.Character) | |
586 | DisableLimb(1, Player.Character) | |
587 | wait() | |
588 | CanUse = true | |
589 | elseif Key == "g" then | |
590 | CanUse = false | |
591 | SetSpeed(1, 0.45, Player.Character) | |
592 | SetAngle(1, math.rad(175), Player.Character) | |
593 | SoundToServer("Slash", "rbxasset://sounds/swordslash.wav", 2, 1, false, Player.Character.Torso) | |
594 | CameraSlide(math.rad(15), 0, 0.15) | |
595 | SetSpeed(1, 0.8, Player.Character) | |
596 | SetAngle(1, math.rad(10), Player.Character) | |
597 | local HasHit = false | |
598 | local _, HitConnection = pcall(function() return Player.Character[ModelName].Barrel.Touched:connect(function(Hit) | |
599 | if HasHit == true or Hit:IsDescendantOf(Player.Character) then return end | |
600 | HasHit = true | |
601 | SoundToServer("Bash", "http://www.roblox.com/Asset/?id=46153268", 1, 0.25, false, Player.Character.Torso) | |
602 | local Humanoid = Hit.Parent:FindFirstChild("Humanoid") or Hit.Parent.Parent:FindFirstChild("Humanoid") | |
603 | if Humanoid ~= nil then | |
604 | tagHumanoid(Humanoid) | |
605 | Humanoid:TakeDamage(8) | |
606 | wait() | |
607 | pcall(function() untagHumanoid(Humanoid) end) | |
608 | end | |
609 | end) end) | |
610 | CameraSlide(math.rad(-20), 0, 0.15) | |
611 | pcall(function() HitConnection:disconnect() end) | |
612 | SetSpeed(1, 0.2, Player.Character) | |
613 | SetAngle(1, math.rad(90), Player.Character) | |
614 | CameraSlide(math.rad(5), 0, 0.15) | |
615 | CanUse = true | |
616 | end | |
617 | end | |
618 | end | |
619 | ||
620 | ||
621 | function onSelected(Mouse) | |
622 | if Selected == true or CanUse == false then return end | |
623 | CanUse = false | |
624 | while true do | |
625 | if CheckPlayer() == true then | |
626 | if Player.Character.Torso:FindFirstChild("Right Shoulder") ~= nil and Player.Character.Torso:FindFirstChild("Left Shoulder") ~= nil then | |
627 | break | |
628 | end | |
629 | end | |
630 | wait(0.1) | |
631 | end | |
632 | Selected = true | |
633 | DisableLimb(1, Player.Character) | |
634 | SetSpeed(1, 0.5, Player.Character) | |
635 | SetAngle(1, 0, Player.Character) | |
636 | wait() | |
637 | RemoveParts(Player.Character, 1) | |
638 | CreateParts(Player.Character, 2) | |
639 | SetSpeed(1, 0.4, Player.Character) | |
640 | SetAngle(1, math.rad(90), Player.Character) | |
641 | wait(0.2) | |
642 | Mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
643 | Mouse.Button1Down:connect(function() onButton1Down(Mouse) end) | |
644 | Mouse.Button1Up:connect(function() onButton1Up(Mouse) end) | |
645 | Mouse.KeyDown:connect(function(Key) onKeyDown(Key, Mouse) end) | |
646 | CanUse = true | |
647 | end | |
648 | ||
649 | ||
650 | function onDeselected(Mouse) | |
651 | if Selected == false then return end | |
652 | Selected = false | |
653 | while CanUse == false do wait() end | |
654 | if Selected == true then return end | |
655 | CanUse = false | |
656 | RemoveParts(Player.Character, 2) | |
657 | CreateParts(Player.Character, 1) | |
658 | SetAngle(1, 0, Player.Character) | |
659 | EnableLimb(1, Player.Character) | |
660 | CanUse = true | |
661 | end | |
662 | ||
663 | ||
664 | if script.Parent.ClassName ~= "HopperBin" then | |
665 | if Player == nil then print("Error: Player not found!") return end | |
666 | Tool = Instance.new("HopperBin") | |
667 | Tool.Name = ModelName | |
668 | Tool.Parent = Player.Backpack | |
669 | Instance.new("IntValue", script).Name = "Magazine" | |
670 | script.Name = "Main" | |
671 | script.Parent = Tool | |
672 | elseif script.Parent.ClassName == "HopperBin" and Connected == false then | |
673 | Connected = true | |
674 | Player = script.Parent.Parent.Parent | |
675 | if Player.Backpack:FindFirstChild("Ammo") == nil then | |
676 | Instance.new("Configuration", Player.Backpack).Name = "Ammo" | |
677 | end | |
678 | if Player.Backpack.Ammo:FindFirstChild(AmmoType) == nil then | |
679 | Instance.new("IntValue", Player.Backpack.Ammo).Name = AmmoType | |
680 | Player.Backpack.Ammo[AmmoType].Value = 10 | |
681 | end | |
682 | script.Parent.Selected:connect(onSelected) | |
683 | script.Parent.Deselected:connect(onDeselected) | |
684 | CreateParts(Player.Character, 1) | |
685 | coroutine.wrap(loadstring(FirstPerson))() | |
686 | coroutine.wrap(loadstring(MouseAim))() | |
687 | coroutine.wrap(loadstring(AmmoCounter))() | |
688 | end |