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--==Made by LuisPambid==--
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local char=player.Character
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repeat wait() until player and char
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local torso=char.Torso
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local head=char.Head
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local human=char.Humanoid
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local arm={Left=char["Left Arm"], Right=char["Right Arm"]}
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local leg={Left=char["Left Leg"], Right=char["Right Leg"]}
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local c=function(f) coroutine.resume(coroutine.create(f)) end
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local p=function(f) pcall(f) end
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local add = {
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	Part=function(par, a, c, col, t, s, cf, ms)
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		local p=Instance.new("Part", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new()  end)
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		local m=Instance.new("BlockMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) end)
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		return p
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	end,
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	Wedge=function(par, a, c, col, t, s, cf, ms)
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		local p=Instance.new("WedgePart", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new()  end)
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		local m=Instance.new("SpecialMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) m.MeshType="Wedge" end)
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		return p
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	end,
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	Gui=function(ins, par, bc, bg, tc, fs, text, t, s, pos)
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		local g=Instance.new(ins, par) pcall(function() g.BorderColor=BridckColor.new(bc) g.BackgroundColor=BrickColor.new(bg) g.TextColor=BrickColor.new(tc) g.FontSize=fs g.Font="ArialBold" g.Text=text g.Transparency=t g.Size=s g.Position=pos  end)
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		return g
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	end,
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	Weld=function(par, p1, cf)
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		local w=Instance.new("Weld", par) pcall(function() w.Part0=w.Parent or par w.Part1=p1 w.C1=cf or CFrame.new() end)
28
		return w
29
	end,
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	Mesh=function(ins, par, s, of, t)
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		local m=Instance.new(ins, par) pcall(function() m.Scale=s or Vector3.new() m.Offset=of or Vector3.new() m.MeshType=t end)
32
		return m
33
	end,
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	Sound=function(parent, id, volume, pitch)
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		local s=Instance.new("Sound", parent) pcall(function() s.SoundId=id s.Volume=volume s.Pitch=pitch end)
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		return s
37
	end,
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}
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local scriptname="Spy" --Name here
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pcall(function() player.Backpack[scriptname]:remove() char[scriptname]:remove() char["Objects"]:remove() player.PlayerGui[scriptname]:remove()  end)
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local model=Instance.new("Model", char) model.Name="Objects"
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local modelB=Instance.new("Model", char) modelB.Name=scriptname
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local gui=Instance.new("ScreenGui", player.PlayerGui) gui.Name=scriptname
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local bin=Instance.new("HopperBin", player.Backpack) bin.Name=scriptname
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local skincolor="Really black"
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local body={}
47
local animate={}
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local obj={}
49
function createParts()
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	--==PARTS==--
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	body.Torso=add.Part(model, false, false, skincolor, 1, Vector3.new(2, 2, 1), nil)
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	body.ArmLeft, body.ArmRight=add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil)
53
	body.LegLeft, body.LegRight=add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil)
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	--==WELDS==--
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	body.TorsoW=add.Weld(body.Torso, torso, nil)
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	body.ArmLeftW, body.ArmRightW=add.Weld(body.ArmLeft, body.Torso, CFrame.new(-1.5, .5, 0)), add.Weld(body.ArmRight, body.Torso, CFrame.new(1.5, .5, 0))
57
	body.LegLeftW, body.LegRightW=add.Weld(body.LegLeft, body.Torso, CFrame.new(-.5, -1.5, 0)), add.Weld(body.LegRight, body.Torso, CFrame.new(.5, -1.5, 0))
58
	--==MESHES==--
59
	add.Weld(arm.Left, body.ArmLeft, CFrame.new(0, -.5, 0))
60
	add.Weld(arm.Right, body.ArmRight, CFrame.new(0, -.5, 0))
61
	torso["Left Hip"].Part0=body.Torso
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	torso["Right Hip"].Part0=body.Torso
63
	---------------------------------------------------------------------------------------
64
	animate={
65
		["Torso"]=function(cf) body.Torso.Transparency=0 torso.Transparency=1
66
			body.TorsoW.C1=cf
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		end;
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		["ArmLeft"]=function(cf)
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			body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*cf
70
		end;
71
		["ArmRight"]=function(cf)
72
			body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*cf
73
		end;
74
		["LegLeft"]=function(cf)
75
			body.LegLeftW.C1=CFrame.new(-.5, -1.5, 0)*cf
76
		end;
77
		["LegRight"]=function(cf)
78
			body.LegRightW.C1=CFrame.new(.5, -1.5, 0)*cf
79
		end;
80
	}
81
	--==Objects==--
82
	obj.HandleBack=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.2, 1, .2), nil)
83
	obj.HandleBackW=add.Weld(obj.HandleBack, body.ArmRight, CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, 0))
84
	obj.EdgeBot=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.2, .2, .2), nil)
85
	obj.EdgeBotM=add.Mesh("CylinderMesh", obj.EdgeBot, Vector3.new(1, 1, 1), nil, nil)
86
	obj.EdgeBotW=add.Weld(obj.EdgeBot, obj.HandleBack, CFrame.new(0, -.5, 0)*CFrame.Angles(math.rad(90), 0, math.rad(90)))
87
	obj.EdgeTopR=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.2, .2, .2), nil)
88
	obj.EdgeTopRM=add.Mesh("CylinderMesh", obj.EdgeTopR, Vector3.new(1, 1, 1), nil, nil)
89
	obj.EdgeTopRW=add.Weld(obj.EdgeTopR, obj.HandleBack, CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(90), 0, math.rad(90)))
90
91
	obj.Blade=add.Part(modelB, false, false, "Gold", 0, Vector3.new(.2, .8, .2), nil)
92
	obj.BladeM=add.Mesh("BlockMesh", obj.Blade, Vector3.new(.5, 1, 1), nil, nil)
93
	obj.BladeW=add.Weld(obj.Blade, obj.EdgeTopR, CFrame.new(-.1, 0, -.4)*CFrame.Angles(-math.rad(90), math.rad(90), 0))
94
	obj.Point=add.Part(modelB, false, false, "Gold", 0, Vector3.new(.2, .4, .2), nil)
95
	obj.PointM=add.Mesh("SpecialMesh", obj.Point, Vector3.new(.5, 1, .5), nil, "Wedge")
96
	obj.PointW=add.Weld(obj.Point, obj.Blade, CFrame.new(0, .6, .05)*CFrame.Angles(0, math.rad(180), 0))
97
	obj.Point2=add.Part(modelB, false, false, "Gold", 0, Vector3.new(.2, .4, .2), nil)
98
	obj.Point2M=add.Mesh("SpecialMesh", obj.Point2, Vector3.new(.5, 1, .5), nil, "Wedge")
99
	obj.Point2W=add.Weld(obj.Point2, obj.Blade, CFrame.new(0, .6, -.05))
100
101
	obj.Joints=add.Part(modelB, false, false, "Gold", 0, Vector3.new(.2, .25, .2), nil)
102
	obj.JointsM=add.Mesh("CylinderMesh", obj.Joints, Vector3.new(.5, 1, .5), nil, nil)
103
	obj.JointsW=add.Weld(obj.Joints, obj.EdgeBot, nil)
104
	obj.Joints=add.Part(modelB, false, false, "Gold", 0, Vector3.new(.2, .25, .2), nil)
105
	obj.JointsM=add.Mesh("CylinderMesh", obj.Joints, Vector3.new(.5, 1, .5), nil, nil)
106
	obj.JointsW=add.Weld(obj.Joints, obj.EdgeTopR, nil)
107
108
	obj.EdgeTopR2=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.2, .2, .2), nil)
109
	obj.EdgeTopR2M=add.Mesh("CylinderMesh", obj.EdgeTopR2, Vector3.new(1, 1, 1), nil, nil)
110
	obj.EdgeTopR2W=add.Weld(obj.EdgeTopR2, obj.Blade, CFrame.new(0, -.4, -.1)*CFrame.Angles(math.rad(90), 0, math.rad(90)))
111
	obj.HandleFor=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.2, 1, .2), nil)
112
	obj.HandleForW=add.Weld(obj.HandleFor, obj.EdgeTopR2, CFrame.new(0, 0, .5)*CFrame.Angles(-math.rad(90), -math.rad(90), 0))
113
	obj.EdgeBot=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.2, .2, .2), nil)
114
	obj.EdgeBotM=add.Mesh("CylinderMesh", obj.EdgeBot, Vector3.new(1, 1, 1), nil, nil)
115
	obj.EdgeBotW=add.Weld(obj.EdgeBot, obj.HandleFor, CFrame.new(0, -.5, 0)*CFrame.Angles(math.rad(90), 0, math.rad(90)))
116
	obj.Joints=add.Part(modelB, false, false, "Gold", 0, Vector3.new(.2, .25, .2), nil)
117
	obj.JointsM=add.Mesh("CylinderMesh", obj.Joints, Vector3.new(.5, 1, .5), nil, nil)
118
	obj.JointsW=add.Weld(obj.Joints, obj.EdgeBot, nil)
119
	obj.Joints=add.Part(modelB, false, false, "Gold", 0, Vector3.new(.2, .25, .2), nil)
120
	obj.JointsM=add.Mesh("CylinderMesh", obj.Joints, Vector3.new(.5, 1, .5), nil, nil)
121
	obj.JointsW=add.Weld(obj.Joints, obj.EdgeTopR2, nil)
122
end
123
function removeParts()
124
	p(function()
125
		if torso then
126
			torso["Left Hip"].Part0=torso
127
			torso["Right Hip"].Part0=torso
128
		end
129
		for i, v in pairs(model:children()) do v:remove() end	for i, v in pairs(modelB:children()) do v:remove() end	for i, v in pairs(char:children()) do v.Transparency=0 end
130
	end)
131
end
132
--Variables--
133
local trailDeb=false
134
local using=false
135
local combo=1
136
local onStab=false
137
local keyDeb=false
138
local switch=false
139
local switch2=false
140
local keyDeb2=false
141
local hitDeb=false
142
local dmg=math.random(5, 10)
143
local speed=20
144
local pitch=.8
145
local Slash=add.Sound(torso, "rbxasset://sounds//swordslash.wav", 2, pitch)
146
local Hit=add.Sound(torso, "http://www.roblox.com/asset/?id=30715280", 2, 2)
147
local Abscond=add.Sound(torso, "http://www.roblox.com/asset/?id=2767090", 2, 2)
148
local Equip=add.Sound(torso, "http://www.roblox.com/asset/?id=13510737", 2, 2)
149
local attackLabel=add.Gui("TextLabel", gui, "Gold", "Gold", "Gold", "Size18", "Invisible(Q)", 0, UDim2.new(0, 150, 0, 50), UDim2.new(0, 0, 0, 150))
150
local attackLabel2=add.Gui("TextLabel", attackLabel, "Gold", "Gold", "Gold", "Size18", "Disguise(E)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
151
152
function lightningGen(startPos, endPos)
153
	local magnitude=(startPos-endPos).magnitude
154
	local distance=(startPos+endPos)/2
155
	local pattern=add.Part(workspace, true, false, "Gold", 1, Vector3.new(.2, .2, magnitude), CFrame.new(distance, startPos))
156
	local startPosProx=startPos
157
	for i=1, 9 do
158
		local startPosProx2=startPosProx
159
		local random=Vector3.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))
160
		local findSize=pattern.Size.z/10
161
		local findOffSet=pattern.CFrame.lookVector*-1
162
		local compute=i*findSize*findOffSet
163
		local newStartPos=startPos
164
		local newEndPos=CFrame.new(random+compute+newStartPos).p
165
		local magnitude=(startPosProx2-newEndPos).magnitude
166
		local distance=(startPosProx2+newEndPos)/2
167
		local lightning=add.Part(workspace, true, false, "Bright yellow", 0, Vector3.new(.2, .2, magnitude), CFrame.new(distance, startPosProx2))
168
		c(function()
169
			for i=0, 1, .1 do wait()
170
				lightning.Transparency=i
171
			end
172
			lightning:remove()
173
		end)
174
		startPosProx=newEndPos
175
	end
176
	pattern:remove()
177
end
178
function computePos(pos, pos2)
179
	local pos3=Vector3.new(pos2.x, pos.y, pos2.z)
180
	torso.CFrame=CFrame.new(pos, pos3)
181
	return pos3
182
end
183
function nearTorso(pos, dis)
184
	local temp
185
	local distance=dis
186
	for i, v in pairs(workspace:children()) do
187
		if v:isA("Model") then
188
			temp=v:findFirstChild("Torso")
189
			local humanoid=v:findFirstChild("Humanoid")
190
			if temp and humanoid and v~=char and (temp.CFrame.p-pos).magnitude<distance then
191
				distance=(temp.CFrame.p-pos).magnitude
192
				return temp
193
			end
194
		end
195
	end
196
end
197
function trail(pos, cf, col)
198
	c(function()
199
		local old=(pos.CFrame*cf).p
200
		while trailDeb==true do
201
			wait()
202
			local new=(pos.CFrame*cf).p
203
			local mag=(old-new).magnitude
204
			local dis=(old+new)/2
205
			local trail=add.Part(workspace, true, false, col, 0, Vector3.new(.2, mag, .2), CFrame.new(dis, new)*CFrame.Angles(math.pi/2, 0, 0)) trail.Name="Trail"
206
			local tMesh=add.Mesh("CylinderMesh", trail, Vector3.new(.5, 1, .5), nil, nil)
207
			old=new
208
			c(function()
209
				for i=1, 0, -.1 do
210
					wait()
211
					tMesh.Scale=tMesh.Scale*Vector3.new(i, 1, i)
212
				end
213
				trail:remove()
214
			end)
215
			c(function()
216
				for i=0, 1, .1 do
217
					wait()
218
					trail.Transparency=i
219
				end
220
			end)
221
		end
222
	end)
223
end
224
225
function running()
226
	animate.ArmLeft(CFrame.Angles(-math.rad(45), 0, -math.rad(15)))
227
	animate.ArmRight(CFrame.Angles(math.rad(45), 0, math.rad(15)))
228
	obj.HandleBackW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, 0)
229
end
230
231
function hit(h)
232
	if using==true then
233
		if switch==false then
234
			if onStab==false and h.Parent:findFirstChild("Humanoid") and h.Parent~=char and hitDeb==false then hitDeb=true print("ErrorUnNamed") Hit:play()
235
				local hHuman=h.Parent:findFirstChild("Humanoid")
236
				hHuman.Health=hHuman.Health-dmg
237
				local fakeM=Instance.new("Model", workspace) fakeM.Name=-dmg
238
				local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
239
				local effect=add.Part(fakeM, false, false, "Gold", 0, Vector3.new(1, 1, 1), h.CFrame) effect.Name="Head"
240
				local fakeMesh=add.Mesh("CylinderMesh", effect, Vector3.new(1, .5, 1), nil, nil)
241
				local bp=Instance.new("BodyPosition", effect) bp.maxForce=Vector3.new(math.huge, math.huge, math.huge) bp.position=h.Position+Vector3.new(0, 4, 0)
242
				game.Debris:addItem(fakeM, 2)	
243
				wait(1)
244
				hitDeb=false
245
			end
246
			if onStab==true and h.Parent~=char and h.Parent:findFirstChild("Humanoid") and hitDeb==false then hitDeb=true print("Error") Hit:play()
247
				h.Parent:breakJoints()
248
				local fakeM=Instance.new("Model", workspace) fakeM.Name="Tr1st4bb3d"
249
				local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
250
				local effect=add.Part(fakeM, false, false, "Bright red", 0, Vector3.new(1, 1, 1), h.CFrame) effect.Name="Head"
251
				local fakeMesh=add.Mesh("CylinderMesh", effect, Vector3.new(1, .5, 1), nil, nil)
252
				local bp=Instance.new("BodyPosition", effect) bp.maxForce=Vector3.new(math.huge, math.huge, math.huge) bp.position=h.Position+Vector3.new(0, 4, 0)
253
				game.Debris:addItem(fakeM, 2)	
254
				wait(1)
255
				hitDeb=false
256
			end
257
		end
258
	end
259
end
260
261
function findStab()
262
	while using==false do wait()
263
		--pcall(function()
264
			local nTorso=nearTorso(torso.CFrame.p, 3)
265
			if nTorso then
266
				local offSet=nTorso.CFrame:toObjectSpace(torso.CFrame)
267
				if offSet.z>0 then
268
					onStab=true
269
					animate.ArmRight(CFrame.Angles(math.rad(135), 0, 0))
270
					obj.HandleBackW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(math.rad(90), 0, 0)
271
				else
272
					onStab=false
273
					running()
274
				end
275
			else
276
				onStab=false
277
				running()
278
			end
279
		--end)
280
	end
281
end
282
283
function attack() combo=combo+1
284
	if using==false then using=true for i, v in pairs(modelB:children()) do v.Touched:connect(hit) end
285
		if combo==1 and onStab==false then Slash:play()
286
			--[[trailDeb=true
287
			trail(obj.Blade, CFrame.new(0, 1, 0), "Gold")]]
288
			for i=0, 1, .2 do wait()
289
				animate.Torso(CFrame.Angles(0, math.rad(45)*i, 0))
290
				animate.ArmRight(CFrame.Angles(math.rad(90)*i, 0, 0))
291
				obj.HandleBackW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(45)*i)
292
			end
293
			for i=1, 0, -.2 do wait()
294
				animate.Torso(CFrame.Angles(0, math.rad(45)*i, 0))
295
				animate.ArmRight(CFrame.Angles(math.rad(90)*i, 0, 0))
296
				obj.HandleBackW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(45)*i)
297
			end
298
			if combo>1 and onStab==false then combo=2 Slash:play()
299
				for i=0, 1, .2 do wait() 
300
					animate.Torso(CFrame.Angles(0, math.rad(45)*i, 0))
301
					animate.ArmRight(CFrame.Angles(math.rad(90)*i, 0, math.rad(45)*i))
302
					obj.HandleBackW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90+(90*i)), 0, 0)
303
				end
304
				for i=1, 0, -.2 do wait() 
305
					animate.Torso(CFrame.Angles(0, math.rad(45)*i, 0))
306
					animate.ArmRight(CFrame.Angles(math.rad(90)*i, 0, math.rad(45)*i))
307
					obj.HandleBackW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90+(90*i)), 0, 0)
308
				end
309
			end
310
		end
311
		if onStab==true then
312
			for i=0, 1, .2 do wait()
313
				animate.ArmRight(CFrame.Angles(math.rad(135-(45*i)), 0, 0))
314
				obj.HandleBackW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(math.rad(90), 0, 0)
315
			end
316
			onStab=false
317
		end
318
		using=false
319
		--trailDeb=false
320
		combo=0
321
		body.Torso.Transparency=1 torso.Transparency=0
322
		running()
323
		findStab()
324
	end
325
end
326
327
bin.Selected:connect(function(mouse) createParts()
328
	human.WalkSpeed=speed
329
	running()
330
	using=true
331
	Equip:play()
332
	for i=1, 0, -.1 do wait()
333
		obj.HandleBackW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), math.rad(180)*i, 0)
334
		obj.EdgeTopRW.C1=CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(90)+math.rad(180)*i, 0, math.rad(90))
335
		obj.EdgeTopR2W.C1=CFrame.new(0, -.4, -.1)*CFrame.Angles(math.rad(90)+math.rad(180)*i, 0, math.rad(90))
336
	end
337
	using=false
338
	mouse.Button1Down:connect(attack)
339
	mouse.KeyDown:connect(function(key) 
340
		local key=key:lower()
341
		--INVISBLE--
342
		if key=="q" and keyDeb==false and switch==false and using==false then keyDeb=true switch=true using=true
343
			attackLabel.Text="Visible(Q)" print("1") Abscond:play()
344
			pcall(function() char.Sound.Disabled=true end)
345
			for i, v in pairs(char:children()) do
346
				c(function()
347
					for i=0, 1, .2 do wait()
348
						pcall(function()
349
							c(function() if v.Head~=nil then head.Transparency=1 end end)
350
							v.Transparency=i
351
						end)
352
						pcall(function() v.Handle.Transparency=i end)
353
						pcall(function() v.face.Transparency=i end)
354
						pcall(function() v.roblox.Transparency=i end)
355
						pcall(function() v.Head.Transparency=i end)
356
					end
357
				end)
358
			end
359
			for i, v in pairs(modelB:children()) do
360
				c(function()
361
					for i=0, 1, .2 do wait()
362
						pcall(function()
363
							v.Transparency=i
364
						end)
365
						pcall(function() v.Handle.Transparency=i end)
366
						pcall(function() v.face.Transparency=i end)
367
					end
368
				end)
369
			end
370
			wait(.5)
371
			local fakeModel=Instance.new("Model", workspace.CurrentCamera) fakeModel.Name="Spy"
372
			local fakeHumanoid=Instance.new("Humanoid", fakeModel) fakeHumanoid.Health=0 fakeHumanoid.MaxHealth=0
373
			local fakeHead=add.Part(fakeModel, false, false, "Really black", 0, Vector3.new(1, 1, 1), nil) fakeHead.Name="Head"
374
			local fakeHeadM=add.Mesh("SpecialMesh", fakeHead, Vector3.new(1, 1.5, 1), nil, "File")
375
			fakeHeadM.MeshId="http://www.roblox.com/Asset/?id=9756362"
376
			local fakeHeadW=add.Weld(fakeHead, torso, CFrame.new(0, 1.5, 0))
377
			modelB.Parent=workspace.CurrentCamera
378
			for i, v in pairs(modelB:children()) do
379
				c(function()
380
					for i=0, 1, .2 do wait()
381
						pcall(function()
382
							v.Transparency=.5
383
						end)
384
						pcall(function() v.Handle.Transparency=.5 end)
385
						pcall(function() v.face.Transparency=.5 end)
386
					end
387
				end)
388
			end
389
			keyDeb=false
390
		elseif key=="q" and keyDeb==false and switch==true and using==true then keyDeb=true switch=false using=false
391
			attackLabel.Text="Invisible(Q)" print("2") Abscond:play()
392
			pcall(function() char.Sound.Disabled=false end)
393
			modelB.Parent=char
394
			for i, v in pairs(char:children()) do
395
				c(function()
396
					for i=1, 0, -.2 do wait()
397
						pcall(function()
398
							c(function() if v.Head~=nil then head.Transparency=1 end end)
399
							v.Transparency=i
400
						end)
401
						pcall(function() v.Handle.Transparency=i end)
402
						pcall(function() v.face.Transparency=i end)
403
						pcall(function() v.roblox.Transparency=i end)
404
						pcall(function() v.Head.Transparency=i end)
405
					end
406
				end)
407
			end
408
			for i, v in pairs(modelB:children()) do
409
				c(function()
410
					for i=1, 0, -.2 do wait()
411
						pcall(function()
412
							v.Transparency=i
413
						end)
414
						pcall(function() v.Handle.Transparency=i end)
415
						pcall(function() v.face.Transparency=i end)
416
					end
417
				end)
418
			end
419
			for i, v in pairs(workspace.CurrentCamera:children()) do pcall(function() v:remove() end) end
420
			wait(.5)
421
			keyDeb=false
422
			findStab()
423
		end
424
		--DISGUISE MENU--
425
		local xSpace=0
426
		if key=="e" and keyDeb2==false and switch2==false then keyDeb2=true switch2=true
427
			attackLabel2.Text="Menu:"
428
			for i, v in pairs(game.Players:children()) do
429
				if v~=player then xSpace=xSpace+1
430
					local playersLabel=add.Gui("TextButton", attackLabel2, "Gold", "Gold", "Gold", "Size18", v.Name, 0, UDim2.new(1, 0, 1, 0), UDim2.new(xSpace, 0, 0, 0))
431
					playersLabel.MouseButton1Click:connect(function() Abscond:play()
432
						pcall(function()
433
							for i, v in pairs(char:children()) do
434
								pcall(function() v.face:remove() end)
435
								pcall(function() v.roblox:remove() end)
436
								pcall(function() v.Head:remove() end)
437
								if v:IsA("BodyColors") then v:remove() end
438
								if v:IsA("Hat") then v:remove() end
439
								if v:IsA("ShirtGraphic") then v:remove() end
440
								if v:IsA("Pants") then v:remove() end
441
								if v:IsA("Shirt") then v:remove() end
442
								if v:IsA("CharacterMesh") then v:remove() end
443
								if v:IsA("BodyColors") then v:remove() end
444
							end
445
							for i, v in pairs(game.Players[playersLabel.Text].Character:children()) do
446
								pcall(function() local cloned=v.face:clone() cloned.Parent=head if switch==true then pcall(function() cloned.Transparency=1 end) end end)
447
								pcall(function() v.roblox:clone().Parent=torso end)
448
								if v:IsA("BodyColors") then v:clone().Parent=char end
449
								if v:IsA("Hat") then local cloned=v:clone() cloned.Parent=char if switch==true then pcall(function() cloned.Handle.Transparency=1 end) end end
450
								if v:IsA("ShirtGraphic") then v:clone().Parent=char end
451
								if v:IsA("Pants") then v:clone().Parent=char end
452
								if v:IsA("Shirt") then v:clone().Parent=char end
453
								if v:IsA("CharacterMesh") then v:clone().Parent=char end
454
								if v:IsA("BodyColors") then v:clone().Parent=char end
455
							end
456
							head.Transparency=1
457
							local fakeModel=Instance.new("Model", char) fakeModel.Name=playersLabel.Text
458
							local fakeHumanoid=Instance.new("Humanoid", fakeModel) fakeHumanoid.Health=125 fakeHumanoid.MaxHealth=125
459
							local fakeHead=add.Part(fakeModel, false, false, game.Players[playersLabel.Text].Character.Head.Color, 0, Vector3.new(1, 1, 1), nil) fakeHead.Name="Head"
460
							if switch==true then fakeHead.Transparency=1 end
461
							local fakeHeadM=add.Mesh("SpecialMesh", fakeHead, Vector3.new(1.25, 1.25, 1.25), nil, "Head")
462
							local fakeHeadW=add.Weld(fakeHead, torso, CFrame.new(0, 1.5, 0))
463
						end)
464
					end)
465
				end
466
			end
467
			keyDeb2=false
468
		elseif key=="e" and keyDeb2==false and switch2==true then keyDeb2=true switch2=false
469
			attackLabel2.Text="Disguise(E)"
470
			for i, v in pairs(attackLabel2:children()) do
471
				pcall(function()v:remove()end)
472
			end
473
			keyDeb2=false
474
		end
475
	end)
476
	findStab()
477
end)
478
bin.Deselected:connect(function()
479
	Equip:play()
480
	for i=0, 1, .1 do wait()
481
		obj.HandleBackW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), math.rad(180)*i, 0)
482
		obj.EdgeTopRW.C1=CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(90)+math.rad(180)*i, 0, math.rad(90))
483
		obj.EdgeTopR2W.C1=CFrame.new(0, -.4, -.1)*CFrame.Angles(math.rad(90)+math.rad(180)*i, 0, math.rad(90))
484
	end
485
switch2=false using=false for i, v in pairs(attackLabel2:children()) do pcall(function()v:remove()end) end removeParts() end)--mediafire