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1 | -- [[[ | |
2 | --000000[[====================================================================================\\ | |
3 | --000000[[ DEIVIS97 EDIT | |
4 | --000000[[====================================================================================// | |
5 | -- [[[ | |
6 | warn'Mutant (deivis97 edit) loaded' | |
7 | - | plr = game.Players.LocalPlayer |
7 | + | plr = owner |
8 | - | char = plr.Character |
8 | + | |
9 | local cam = game.Workspace.CurrentCamera | |
10 | t = char.Torso | |
11 | h = char.Head | |
12 | ra = char["Right Arm"] | |
13 | la = char["Left Arm"] | |
14 | rl = char["Right Leg"] | |
15 | ll = char["Left Leg"] | |
16 | tors = char.Torso | |
17 | lleg = char["Left Leg"] | |
18 | root = char.HumanoidRootPart | |
19 | hed = char.Head | |
20 | rleg = char["Right Leg"] | |
21 | rarm = char["Right Arm"] | |
22 | larm = char["Left Arm"] | |
23 | vt = Vector3.new | |
24 | bc = BrickColor.new | |
25 | br = BrickColor.random | |
26 | it = Instance.new | |
27 | cf = CFrame.new | |
28 | local targetted = nil | |
29 | local killcount = 0 | |
30 | local requirekillA = 0 | |
31 | local requirekillX = 0 | |
32 | local maxA = 0 | |
33 | local maxX = 0 | |
34 | if plr.Name == "Animetaional_Clone" then | |
35 | - | if plr.Name == "soins1" then |
35 | + | |
36 | requirekillX = maxX | |
37 | end | |
38 | local unlockedA = true | |
39 | local unlockedX = true | |
40 | local LeftModeUnlocked = false | |
41 | ||
42 | kan = Instance.new("Sound",char) | |
43 | kan.Volume = 9999 | |
44 | kan.SoundId = "rbxassetid://247896174" | |
45 | kan.Name = "kreepery" | |
46 | kan.Looped = true | |
47 | kan:Play() | |
48 | ||
49 | ||
50 | abss = Instance.new("BillboardGui",char) | |
51 | abss.Size = UDim2.new(10,0,10,0) | |
52 | abss.Enabled = false | |
53 | imgl = Instance.new("ImageLabel",abss) | |
54 | imgl.Position = UDim2.new(0,0,0,0) | |
55 | imgl.Size = UDim2.new(1,0,1,0) | |
56 | imgl.Image = "http://www.roblox.com/asset/?id=118777235" | |
57 | imgl.BackgroundTransparency = 1 | |
58 | imgl.ImageColor3 = Color3.new(0,255,255) | |
59 | imgl2 = Instance.new("ImageLabel",abss) | |
60 | imgl2.Position = UDim2.new(-0.5,0,-0.5,0) | |
61 | imgl2.Size = UDim2.new(2,0,2,0) | |
62 | imgl2.Image = "http://www.roblox.com/asset/?id=1490455495" | |
63 | imgl2.BackgroundTransparency = 1 | |
64 | img2 = Instance.new("ImageLabel",abss) | |
65 | img2.Position = UDim2.new(0,0,0,0) | |
66 | img2.Size = UDim2.new(1,0,1,0) | |
67 | img2.Image = "rbxassetid://118777235" | |
68 | img2.BackgroundTransparency = 1 | |
69 | img2.ImageColor3 = Color3.new(0,0,0) | |
70 | ||
71 | function CameraShake(Times, Power) | |
72 | coroutine.resume(coroutine.create(function() | |
73 | FV = Instance.new("BoolValue", Character) | |
74 | FV.Name = "CameraShake" | |
75 | for ShakeNum=1,Times do | |
76 | swait() | |
77 | local ef=Power | |
78 | if ef>=1 then | |
79 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
80 | else | |
81 | ef=Power*10 | |
82 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
83 | end | |
84 | end | |
85 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
86 | FV:Destroy() | |
87 | end)) | |
88 | end | |
89 | ||
90 | CamShake=function(Part,Distan,Power,Times) | |
91 | local de=Part.Position | |
92 | for i,v in pairs(workspace:children()) do | |
93 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
94 | for _,c in pairs(v:children()) do | |
95 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
96 | local Noob=v.Humanoid | |
97 | if Noob~=nil then | |
98 | if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then | |
99 | --[[local ss=script.CamShake:clone() | |
100 | ss.Parent=Noob | |
101 | ss.Power.Value=Power | |
102 | ss.Times.Value=Times | |
103 | ss.Disabled=false]] | |
104 | CameraShake(Times, Power) | |
105 | end | |
106 | end | |
107 | end | |
108 | end | |
109 | end | |
110 | end | |
111 | end | |
112 | ||
113 | function chatfunc(text,color) | |
114 | local chat = coroutine.wrap(function() | |
115 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
116 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
117 | end | |
118 | local naeeym2 = Instance.new("BillboardGui",Character) | |
119 | naeeym2.Size = UDim2.new(0,100,0,40) | |
120 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
121 | naeeym2.Adornee = Character.Head | |
122 | naeeym2.Name = "TalkingBillBoard" | |
123 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
124 | tecks2.BackgroundTransparency = 1 | |
125 | tecks2.BorderSizePixel = 0 | |
126 | tecks2.Text = "" | |
127 | tecks2.Font = "SciFi" | |
128 | tecks2.TextSize = 90 | |
129 | tecks2.TextStrokeTransparency = 0 | |
130 | tecks2.TextColor3 = color | |
131 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
132 | tecks2.Size = UDim2.new(1,0,1,0) | |
133 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
134 | tecks3.BackgroundTransparency = 1 | |
135 | tecks3.BorderSizePixel = 0 | |
136 | tecks3.Text = "" | |
137 | tecks3.Font = "SciFi" | |
138 | tecks3.TextSize = 90 | |
139 | tecks3.TextStrokeTransparency = 0 | |
140 | tecks3.TextColor3 = Color3.new(0,0,0) | |
141 | tecks3.TextStrokeColor3 = color | |
142 | tecks3.Size = UDim2.new(1,0,1,0) | |
143 | coroutine.resume(coroutine.create(function() | |
144 | while true do | |
145 | swait(1) | |
146 | tecks2.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
147 | tecks3.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
148 | tecks2.Rotation = math.random(-15,15) | |
149 | tecks3.Rotation = math.random(-15,15) | |
150 | end | |
151 | end)) | |
152 | for i = 1,string.len(text),1 do | |
153 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115) | |
154 | tecks2.Text = string.sub(text,1,i) | |
155 | tecks3.Text = string.sub(text,1,i) | |
156 | swait(1) | |
157 | end | |
158 | wait(1) | |
159 | local randomrot = math.random(1,2) | |
160 | if randomrot == 1 then | |
161 | for i = 1, 50 do | |
162 | swait() | |
163 | tecks2.Rotation = tecks2.Rotation - .75 | |
164 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
165 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
166 | tecks3.Rotation = tecks2.Rotation + .75 | |
167 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
168 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
169 | end | |
170 | elseif randomrot == 2 then | |
171 | for i = 1, 50 do | |
172 | swait() | |
173 | tecks2.Rotation = tecks2.Rotation + .75 | |
174 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
175 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
176 | tecks3.Rotation = tecks2.Rotation - .75 | |
177 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
178 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
179 | end | |
180 | end | |
181 | naeeym2:Destroy() | |
182 | end) | |
183 | chat() | |
184 | end | |
185 | ||
186 | ||
187 | local Create = LoadLibrary("RbxUtility").Create | |
188 | ||
189 | CFuncs = { | |
190 | ["Part"] = { | |
191 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
192 | local Part = Create("Part"){ | |
193 | Parent = Parent, | |
194 | Reflectance = Reflectance, | |
195 | Transparency = Transparency, | |
196 | CanCollide = false, | |
197 | Locked = true, | |
198 | BrickColor = BrickColor.new(tostring(BColor)), | |
199 | Name = Name, | |
200 | Size = Size, | |
201 | Material = Material, | |
202 | } | |
203 | RemoveOutlines(Part) | |
204 | return Part | |
205 | end; | |
206 | }; | |
207 | ||
208 | ["Mesh"] = { | |
209 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
210 | local Msh = Create(Mesh){ | |
211 | Parent = Part, | |
212 | Offset = OffSet, | |
213 | Scale = Scale, | |
214 | } | |
215 | if Mesh == "SpecialMesh" then | |
216 | Msh.MeshType = MeshType | |
217 | Msh.MeshId = MeshId | |
218 | end | |
219 | return Msh | |
220 | end; | |
221 | }; | |
222 | ||
223 | ["Mesh"] = { | |
224 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
225 | local Msh = Create(Mesh){ | |
226 | Parent = Part, | |
227 | Offset = OffSet, | |
228 | Scale = Scale, | |
229 | } | |
230 | if Mesh == "SpecialMesh" then | |
231 | Msh.MeshType = MeshType | |
232 | Msh.MeshId = MeshId | |
233 | end | |
234 | return Msh | |
235 | end; | |
236 | }; | |
237 | ||
238 | ["Weld"] = { | |
239 | Create = function(Parent, Part0, Part1, C0, C1) | |
240 | local Weld = Create("Weld"){ | |
241 | Parent = Parent, | |
242 | Part0 = Part0, | |
243 | Part1 = Part1, | |
244 | C0 = C0, | |
245 | C1 = C1, | |
246 | } | |
247 | return Weld | |
248 | end; | |
249 | }; | |
250 | ||
251 | ["Sound"] = { | |
252 | Create = function(id, par, vol, pit) | |
253 | coroutine.resume(coroutine.create(function() | |
254 | local S = Create("Sound"){ | |
255 | Volume = vol, | |
256 | Pitch = pit or 1, | |
257 | SoundId = id, | |
258 | Parent = par or workspace, | |
259 | } | |
260 | wait() | |
261 | S:play() | |
262 | game:GetService("Debris"):AddItem(S, 10) | |
263 | end)) | |
264 | end; | |
265 | }; | |
266 | ||
267 | ["LongSound"] = { | |
268 | Create = function(id, par, vol, pit) | |
269 | coroutine.resume(coroutine.create(function() | |
270 | local S = Create("Sound"){ | |
271 | Volume = vol, | |
272 | Pitch = pit or 1, | |
273 | SoundId = id, | |
274 | Parent = par or workspace, | |
275 | } | |
276 | wait() | |
277 | S:play() | |
278 | game:GetService("Debris"):AddItem(S, 30) | |
279 | end)) | |
280 | end; | |
281 | }; | |
282 | ||
283 | ["ParticleEmitter"] = { | |
284 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
285 | local fp = Create("ParticleEmitter"){ | |
286 | Parent = Parent, | |
287 | Color = ColorSequence.new(Color1, Color2), | |
288 | LightEmission = LightEmission, | |
289 | Size = Size, | |
290 | Texture = Texture, | |
291 | Transparency = Transparency, | |
292 | ZOffset = ZOffset, | |
293 | Acceleration = Accel, | |
294 | Drag = Drag, | |
295 | LockedToPart = LockedToPart, | |
296 | VelocityInheritance = VelocityInheritance, | |
297 | EmissionDirection = EmissionDirection, | |
298 | Enabled = Enabled, | |
299 | Lifetime = LifeTime, | |
300 | Rate = Rate, | |
301 | Rotation = Rotation, | |
302 | RotSpeed = RotSpeed, | |
303 | Speed = Speed, | |
304 | VelocitySpread = VelocitySpread, | |
305 | } | |
306 | return fp | |
307 | end; | |
308 | }; | |
309 | ||
310 | CreateTemplate = { | |
311 | ||
312 | }; | |
313 | } | |
314 | ||
315 | ||
316 | ||
317 | New = function(Object, Parent, Name, Data) | |
318 | local Object = Instance.new(Object) | |
319 | for Index, Value in pairs(Data or {}) do | |
320 | Object[Index] = Value | |
321 | end | |
322 | Object.Parent = Parent | |
323 | Object.Name = Name | |
324 | return Object | |
325 | end | |
326 | local halocolor = BrickColor.new("Dark indigo") | |
327 | local wepcolor = BrickColor.new("Really black") | |
328 | local MutantParts = Instance.new("Model",char) | |
329 | local MutantParts2 = Instance.new("Model",char) | |
330 | ||
331 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
332 | local p = Instance.new("Part") | |
333 | p.TopSurface = 0 | |
334 | p.BottomSurface = 0 | |
335 | p.Parent = parent | |
336 | p.Size = Vector3.new(0.1,0.1,0.1) | |
337 | p.Transparency = transparency | |
338 | p.Reflectance = reflectance | |
339 | p.CanCollide = false | |
340 | p.Locked = true | |
341 | p.BrickColor = brickcolor | |
342 | p.Material = material | |
343 | return p | |
344 | end | |
345 | ||
346 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
347 | local mesh = Instance.new("SpecialMesh",parent) | |
348 | mesh.MeshType = meshtype | |
349 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
350 | return mesh | |
351 | end | |
352 | ||
353 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
354 | local mesh = Instance.new("SpecialMesh",parent) | |
355 | mesh.MeshType = "FileMesh" | |
356 | mesh.MeshId = meshid | |
357 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
358 | mesh.Scale = Vector3.new(x1,y1,z1) | |
359 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
360 | return mesh | |
361 | end | |
362 | ||
363 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
364 | local weld = Instance.new("Weld") | |
365 | weld.Parent = parent | |
366 | weld.Part0 = part0 | |
367 | weld.Part1 = part1 | |
368 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
369 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
370 | return weld | |
371 | end | |
372 | ||
373 | --larm.Name = "MutatedLeftArm" | |
374 | ||
375 | extend = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm) | |
376 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
377 | CreateWeld(extend,larm,extend,0,0.25,0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
378 | extend = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm) | |
379 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
380 | CreateWeld(extend,larm,extend,0.25,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
381 | extend = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm) | |
382 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
383 | CreateWeld(extend,larm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
384 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Really blue")) | |
385 | - | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste")) |
385 | + | |
386 | CreateWeld(extendblood,larm,extendblood,-0.15,0,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
387 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Really blue")) | |
388 | - | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste")) |
388 | + | |
389 | CreateWeld(extendblood,larm,extendblood,-0.275,0.2,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
390 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Really blue")) | |
391 | - | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste")) |
391 | + | |
392 | CreateWeld(extendblood,larm,extendblood,0.05,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
393 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Really blue")) | |
394 | - | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste")) |
394 | + | |
395 | CreateWeld(extendblood,larm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
396 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Really blue")) | |
397 | - | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste")) |
397 | + | |
398 | CreateWeld(extendblood,larm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
399 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Really blue")) | |
400 | - | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste")) |
400 | + | |
401 | CreateWeld(extendblood,larm,extendblood,0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
402 | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Really blue")) | |
403 | - | extendblood = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Toothpaste")) |
403 | + | |
404 | CreateWeld(extendblood,larm,extendblood,0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
405 | extendsph = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm) | |
406 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
407 | CreateWeld(extendsph,larm,extendsph,0.185,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
408 | extendsph = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm) | |
409 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
410 | CreateWeld(extendsph,larm,extendsph,0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
411 | extendsph = CreateParta(MutantParts,0,0,"Metal",BrickColor.new("Really black"),larm) | |
412 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
413 | CreateWeld(extendsph,larm,extendsph,-0.35,-0.5,-0.35,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
414 | extendcl = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Navy blue")) | |
415 | - | extendcl = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Crimson")) |
415 | + | |
416 | CreateWeld(extendcl,larm,extendcl,0,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
417 | extendcl = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Navy blue")) | |
418 | - | extendcl = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Crimson")) |
418 | + | |
419 | CreateWeld(extendcl,larm,extendcl,0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
420 | extendcl = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Navy blue")) | |
421 | - | extendcl = CreateParta(MutantParts,0,0,"Neon",BrickColor.new("Crimson")) |
421 | + | |
422 | CreateWeld(extendcl,larm,extendcl,-0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
423 | ||
424 | --- Secondary | |
425 | extendcl = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Navy blue")) | |
426 | - | extendcl = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Crimson")) |
426 | + | |
427 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
428 | extendcl = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Navy blue")) | |
429 | - | extendcl = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Crimson")) |
429 | + | |
430 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(-90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
431 | extend = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm) | |
432 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
433 | CreateWeld(extend,rarm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
434 | extend = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm) | |
435 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
436 | CreateWeld(extend,rarm,extend,0.275,-0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
437 | extend = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm) | |
438 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
439 | CreateWeld(extend,rarm,extend,-0.205,0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
440 | extendsph = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm) | |
441 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
442 | CreateWeld(extendsph,rarm,extendsph,0.125,0,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
443 | extendsph = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm) | |
444 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
445 | CreateWeld(extendsph,rarm,extendsph,-0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
446 | extendsph = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm) | |
447 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
448 | CreateWeld(extendsph,rarm,extendsph,0.315,-0.5,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
449 | extendsph = CreateParta(MutantParts2,0,0,"Metal",BrickColor.new("Really black"),larm) | |
450 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
451 | CreateWeld(extendsph,rarm,extendsph,-0.235,0.45,-0.3,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
452 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Really blue")) | |
453 | - | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste")) |
453 | + | |
454 | CreateWeld(extendblood,rarm,extendblood,-0.15,0,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
455 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Really blue")) | |
456 | - | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste")) |
456 | + | |
457 | CreateWeld(extendblood,rarm,extendblood,-0.275,0.2,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
458 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Really blue")) | |
459 | - | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste")) |
459 | + | |
460 | CreateWeld(extendblood,rarm,extendblood,0.25,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
461 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Really blue")) | |
462 | - | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste")) |
462 | + | |
463 | CreateWeld(extendblood,rarm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
464 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Really blue")) | |
465 | - | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste")) |
465 | + | |
466 | CreateWeld(extendblood,rarm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
467 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Really blue")) | |
468 | - | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste")) |
468 | + | |
469 | CreateWeld(extendblood,rarm,extendblood,-0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
470 | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Really blue")) | |
471 | - | extendblood = CreateParta(MutantParts2,0,0,"Neon",BrickColor.new("Toothpaste")) |
471 | + | |
472 | CreateWeld(extendblood,rarm,extendblood,-0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
473 | ||
474 | for i, v in pairs(MutantParts:GetChildren()) do | |
475 | if v:IsA("Part") then | |
476 | v.Transparency = 1 | |
477 | end | |
478 | end | |
479 | ||
480 | for i, v in pairs(MutantParts2:GetChildren()) do | |
481 | if v:IsA("Part") then | |
482 | v.Transparency = 1 | |
483 | end | |
484 | end | |
485 | function RemoveOutlines(part) | |
486 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
487 | end | |
488 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
489 | local Part = Create("Part")({ | |
490 | Parent = Parent, | |
491 | Reflectance = Reflectance, | |
492 | Transparency = Transparency, | |
493 | CanCollide = false, | |
494 | Locked = true, | |
495 | BrickColor = BrickColor.new(tostring(BColor)), | |
496 | Name = Name, | |
497 | Size = Size, | |
498 | Material = Material | |
499 | }) | |
500 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
501 | RemoveOutlines(Part) | |
502 | return Part | |
503 | end | |
504 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
505 | local Msh = Create(Mesh)({ | |
506 | Parent = Part, | |
507 | Offset = OffSet, | |
508 | Scale = Scale | |
509 | }) | |
510 | if Mesh == "SpecialMesh" then | |
511 | Msh.MeshType = MeshType | |
512 | Msh.MeshId = MeshId | |
513 | end | |
514 | return Msh | |
515 | end | |
516 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
517 | local Weld = Create("Weld")({ | |
518 | Parent = Parent, | |
519 | Part0 = Part0, | |
520 | Part1 = Part1, | |
521 | C0 = C0, | |
522 | C1 = C1 | |
523 | }) | |
524 | return Weld | |
525 | end | |
526 | ||
527 | local ff = Instance.new("ForceField",char) | |
528 | ff.Visible = false | |
529 | ||
530 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
531 | local gui = it(GuiType) | |
532 | gui.Parent = parent | |
533 | gui.Text = text | |
534 | gui.BackgroundTransparency = backtrans | |
535 | gui.BackgroundColor3 = backcol | |
536 | gui.SizeConstraint = "RelativeXY" | |
537 | gui.TextXAlignment = "Center" | |
538 | gui.TextYAlignment = "Center" | |
539 | gui.Position = pos | |
540 | gui.Size = size | |
541 | gui.Font = "SourceSans" | |
542 | gui.FontSize = "Size14" | |
543 | gui.TextWrapped = false | |
544 | gui.TextStrokeTransparency = 0 | |
545 | gui.TextColor = BrickColor.new("White") | |
546 | return gui | |
547 | end | |
548 | ---- GUI set | |
549 | local basgui = it("GuiMain") | |
550 | basgui.Parent = plr.PlayerGui | |
551 | basgui.Name = "Killcounter GUI" | |
552 | local basframe = it("Frame") | |
553 | basframe.Parent = basgui | |
554 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
555 | basframe.BackgroundTransparency = 1 | |
556 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
557 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
558 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
559 | ||
560 | local basframelist = it("Frame") | |
561 | basframelist.Parent = basgui | |
562 | basframelist.BackgroundColor3 = Color3.new(255, 255, 255) | |
563 | basframelist.BackgroundTransparency = 1 | |
564 | basframelist.BorderColor3 = Color3.new(17, 17, 17) | |
565 | basframelist.Size = UDim2.new(0.2, 0, 0.2, 0) | |
566 | basframelist.Position = UDim2.new(0.8, 0, 0.8, 0) | |
567 | ||
568 | local uhh = gui("TextLabel", basframe, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
569 | uhh.ZIndex = 2 | |
570 | uhh.Font = "Arcade" | |
571 | uhh.TextStrokeColor3 = Color3.new(180,180,0) | |
572 | uhh.TextColor3 = Color3.new(0,0,0) | |
573 | uhh.BackgroundTransparency = 1 | |
574 | uhh.BorderSizePixel = 0.65 | |
575 | uhh.TextScaled = false | |
576 | uhh.TextXAlignment = "Left" | |
577 | uhh.Text = "Kills : 0" | |
578 | uhh.TextSize = 54 | |
579 | ||
580 | ||
581 | local uhh2 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.8, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
582 | uhh2.ZIndex = 2 | |
583 | uhh2.Font = "Bodoni" | |
584 | uhh2.TextStrokeColor3 = Color3.new(1,0,0) | |
585 | uhh2.TextColor3 = Color3.new(0,0,0) | |
586 | uhh2.BackgroundTransparency = 1 | |
587 | uhh2.BorderSizePixel = 0.65 | |
588 | uhh2.TextScaled = false | |
589 | uhh2.TextXAlignment = "Left" | |
590 | uhh2.Text = "Required kills for second mutated arm: 1" | |
591 | - | uhh2.Text = "Required kills for second mutated arm: 15" |
591 | + | |
592 | local uhh3 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.5, 0, -0.1, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
593 | uhh3.ZIndex = 2 | |
594 | uhh3.Font = "Bodoni" | |
595 | uhh3.TextStrokeColor3 = Color3.new(1,0,0) | |
596 | uhh3.TextColor3 = Color3.new(0,0,0) | |
597 | uhh3.BackgroundTransparency = 1 | |
598 | uhh3.BorderSizePixel = 0.65 | |
599 | uhh3.TextScaled = false | |
600 | uhh3.TextXAlignment = "Left" | |
601 | uhh3.Text = "Required kills for the end: 50" | |
602 | uhh3.TextSize = 24 | |
603 | ||
604 | Player=game:GetService("Players").LocalPlayer | |
605 | Character=Player.Character | |
606 | local Mouse = Player:GetMouse() | |
607 | PlayerGui=Player.PlayerGui | |
608 | Backpack=Player.Backpack | |
609 | Torso=Character.Torso | |
610 | Head=Character.Head | |
611 | Humanoid=Character.Humanoid | |
612 | m=Instance.new('Model',Character) | |
613 | LeftArm=Character["Left Arm"] | |
614 | LeftLeg=Character["Left Leg"] | |
615 | RightArm=Character["Right Arm"] | |
616 | RightLeg=Character["Right Leg"] | |
617 | LS=Torso["Left Shoulder"] | |
618 | LH=Torso["Left Hip"] | |
619 | RS=Torso["Right Shoulder"] | |
620 | RH=Torso["Right Hip"] | |
621 | Face = Head.face | |
622 | Neck=Torso.Neck | |
623 | it=Instance.new | |
624 | attacktype=1 | |
625 | vt=Vector3.new | |
626 | cf=CFrame.new | |
627 | euler=CFrame.fromEulerAnglesXYZ | |
628 | angles=CFrame.Angles | |
629 | cloaked=false | |
630 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
631 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
632 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
633 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
634 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
635 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
636 | RootPart=Character.HumanoidRootPart | |
637 | RootJoint=RootPart.RootJoint | |
638 | RootCF=euler(-1.57,0,3.14) | |
639 | attack = false | |
640 | attackdebounce = false | |
641 | deb=false | |
642 | equipped=true | |
643 | hand=false | |
644 | MMouse=nil | |
645 | combo=0 | |
646 | mana=0 | |
647 | trispeed=.2 | |
648 | attackmode='none' | |
649 | local idle=0 | |
650 | local Anim="Idle" | |
651 | local Effects={} | |
652 | local gun=false | |
653 | local shoot=false | |
654 | local sine = 0 | |
655 | local change = 1 | |
656 | player=nil | |
657 | ||
658 | mouse=Player:GetMouse() | |
659 | --save shoulders | |
660 | RSH, LSH=nil, nil | |
661 | --welds | |
662 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
663 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
664 | LH=Torso["Left Hip"] | |
665 | RH=Torso["Right Hip"] | |
666 | TorsoColor=Torso.BrickColor | |
667 | function NoOutline(Part) | |
668 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
669 | end | |
670 | player=Player | |
671 | ch=Character | |
672 | RSH=ch.Torso["Right Shoulder"] | |
673 | LSH=ch.Torso["Left Shoulder"] | |
674 | -- | |
675 | RSH.Parent=nil | |
676 | LSH.Parent=nil | |
677 | -- | |
678 | RW.Name="Right Shoulder" | |
679 | RW.Part0=ch.Torso | |
680 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
681 | RW.C1=cf(0, 0.5, 0) | |
682 | RW.Part1=ch["Right Arm"] | |
683 | RW.Parent=ch.Torso | |
684 | -- | |
685 | LW.Name="Left Shoulder" | |
686 | LW.Part0=ch.Torso | |
687 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
688 | LW.C1=cf(0, 0.5, 0) | |
689 | LW.Part1=ch["Left Arm"] | |
690 | LW.Parent=ch.Torso | |
691 | ||
692 | local Stats=Instance.new("BoolValue") | |
693 | Stats.Name="Stats" | |
694 | Stats.Parent=Character | |
695 | local Atk=Instance.new("NumberValue") | |
696 | Atk.Name="Damage" | |
697 | Atk.Parent=Stats | |
698 | Atk.Value=1 | |
699 | local Def=Instance.new("NumberValue") | |
700 | Def.Name="Defense" | |
701 | Def.Parent=Stats | |
702 | Def.Value=1 | |
703 | local Speed=Instance.new("NumberValue") | |
704 | Speed.Name="Speed" | |
705 | Speed.Parent=Stats | |
706 | Speed.Value=1 | |
707 | local Mvmt=Instance.new("NumberValue") | |
708 | Mvmt.Name="Movement" | |
709 | Mvmt.Parent=Stats | |
710 | Mvmt.Value=1 | |
711 | ||
712 | local donum=0 | |
713 | ||
714 | ||
715 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
716 | local fp=it("Part") | |
717 | fp.formFactor=formfactor | |
718 | fp.Parent=parent | |
719 | fp.Reflectance=reflectance | |
720 | fp.Transparency=transparency | |
721 | fp.CanCollide=false | |
722 | fp.Locked=true | |
723 | fp.BrickColor=brickcolor | |
724 | fp.Name=name | |
725 | fp.Size=size | |
726 | fp.Position=Torso.Position | |
727 | NoOutline(fp) | |
728 | fp.Material="SmoothPlastic" | |
729 | fp:BreakJoints() | |
730 | return fp | |
731 | end | |
732 | ||
733 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
734 | local mesh=it(Mesh) | |
735 | mesh.Parent=part | |
736 | if Mesh=="SpecialMesh" then | |
737 | mesh.MeshType=meshtype | |
738 | if meshid~="nil" then | |
739 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
740 | end | |
741 | end | |
742 | mesh.Offset=offset | |
743 | mesh.Scale=scale | |
744 | return mesh | |
745 | end | |
746 | ||
747 | function weld(parent,part0,part1,c0) | |
748 | local weld=it("Weld") | |
749 | weld.Parent=parent | |
750 | weld.Part0=part0 | |
751 | weld.Part1=part1 | |
752 | weld.C0=c0 | |
753 | return weld | |
754 | end | |
755 | ||
756 | local Color1=Torso.BrickColor | |
757 | ||
758 | local bodvel=Instance.new("BodyVelocity") | |
759 | local bg=Instance.new("BodyGyro") | |
760 | ||
761 | function swait(num) | |
762 | if num==0 or num==nil then | |
763 | game:service'RunService'.Stepped:wait(0) | |
764 | else | |
765 | for i=0,num do | |
766 | game:service'RunService'.Stepped:wait(0) | |
767 | end | |
768 | end | |
769 | end | |
770 | ||
771 | ||
772 | so = function(id,par,vol,pit) | |
773 | coroutine.resume(coroutine.create(function() | |
774 | local sou = Instance.new("Sound",par or workspace) | |
775 | sou.Volume=vol | |
776 | sou.Pitch=pit or 1 | |
777 | sou.SoundId=id | |
778 | swait() | |
779 | sou:play() | |
780 | game:GetService("Debris"):AddItem(sou,6) | |
781 | end)) | |
782 | end | |
783 | ||
784 | function clerp(a,b,t) | |
785 | local qa = {QuaternionFromCFrame(a)} | |
786 | local qb = {QuaternionFromCFrame(b)} | |
787 | local ax, ay, az = a.x, a.y, a.z | |
788 | local bx, by, bz = b.x, b.y, b.z | |
789 | local _t = 1-t | |
790 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
791 | end | |
792 | ||
793 | function QuaternionFromCFrame(cf) | |
794 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
795 | local trace = m00 + m11 + m22 | |
796 | if trace > 0 then | |
797 | local s = math.sqrt(1 + trace) | |
798 | local recip = 0.5/s | |
799 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
800 | else | |
801 | local i = 0 | |
802 | if m11 > m00 then | |
803 | i = 1 | |
804 | end | |
805 | if m22 > (i == 0 and m00 or m11) then | |
806 | i = 2 | |
807 | end | |
808 | if i == 0 then | |
809 | local s = math.sqrt(m00-m11-m22+1) | |
810 | local recip = 0.5/s | |
811 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
812 | elseif i == 1 then | |
813 | local s = math.sqrt(m11-m22-m00+1) | |
814 | local recip = 0.5/s | |
815 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
816 | elseif i == 2 then | |
817 | local s = math.sqrt(m22-m00-m11+1) | |
818 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
819 | end | |
820 | end | |
821 | end | |
822 | ||
823 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
824 | local xs, ys, zs = x + x, y + y, z + z | |
825 | local wx, wy, wz = w*xs, w*ys, w*zs | |
826 | local xx = x*xs | |
827 | local xy = x*ys | |
828 | local xz = x*zs | |
829 | local yy = y*ys | |
830 | local yz = y*zs | |
831 | local zz = z*zs | |
832 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
833 | end | |
834 | ||
835 | function QuaternionSlerp(a, b, t) | |
836 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
837 | local startInterp, finishInterp; | |
838 | if cosTheta >= 0.0001 then | |
839 | if (1 - cosTheta) > 0.0001 then | |
840 | local theta = math.acos(cosTheta) | |
841 | local invSinTheta = 1/math.sin(theta) | |
842 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
843 | finishInterp = math.sin(t*theta)*invSinTheta | |
844 | else | |
845 | startInterp = 1-t | |
846 | finishInterp = t | |
847 | end | |
848 | else | |
849 | if (1+cosTheta) > 0.0001 then | |
850 | local theta = math.acos(-cosTheta) | |
851 | local invSinTheta = 1/math.sin(theta) | |
852 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
853 | finishInterp = math.sin(t*theta)*invSinTheta | |
854 | else | |
855 | startInterp = t-1 | |
856 | finishInterp = t | |
857 | end | |
858 | end | |
859 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
860 | end | |
861 | ||
862 | local function CFrameFromTopBack(at, top, back) | |
863 | local right = top:Cross(back) | |
864 | return CFrame.new(at.x, at.y, at.z, | |
865 | right.x, top.x, back.x, | |
866 | right.y, top.y, back.y, | |
867 | right.z, top.z, back.z) | |
868 | end | |
869 | ||
870 | function Triangle(a, b, c) | |
871 | local edg1 = (c-a):Dot((b-a).unit) | |
872 | local edg2 = (a-b):Dot((c-b).unit) | |
873 | local edg3 = (b-c):Dot((a-c).unit) | |
874 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
875 | a, b, c = a, b, c | |
876 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
877 | a, b, c = b, c, a | |
878 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
879 | a, b, c = c, a, b | |
880 | else | |
881 | assert(false, "unreachable") | |
882 | end | |
883 | ||
884 | local len1 = (c-a):Dot((b-a).unit) | |
885 | local len2 = (b-a).magnitude - len1 | |
886 | local width = (a + (b-a).unit*len1 - c).magnitude | |
887 | ||
888 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
889 | ||
890 | local list = {} | |
891 | ||
892 | if len1 > 0.01 then | |
893 | local w1 = Instance.new('WedgePart', m) | |
894 | game:GetService("Debris"):AddItem(w1,5) | |
895 | w1.Material = "SmoothPlastic" | |
896 | w1.FormFactor = 'Custom' | |
897 | w1.BrickColor = BrickColor.new("Really blue") | |
898 | - | w1.BrickColor = BrickColor.new("Really red") |
898 | + | |
899 | w1.Reflectance = 0 | |
900 | w1.Material = "SmoothPlastic" | |
901 | w1.CanCollide = false | |
902 | local l1 = Instance.new("PointLight",w1) | |
903 | l1.Color = Color3.new(170,0,0) | |
904 | NoOutline(w1) | |
905 | local sz = Vector3.new(0.2, width, len1) | |
906 | w1.Size = sz | |
907 | local sp = Instance.new("SpecialMesh",w1) | |
908 | sp.MeshType = "Wedge" | |
909 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
910 | w1:BreakJoints() | |
911 | w1.Anchored = true | |
912 | w1.Parent = workspace | |
913 | w1.Transparency = 0.7 | |
914 | table.insert(Effects,{w1,"Disappear",.01}) | |
915 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
916 | table.insert(list,w1) | |
917 | end | |
918 | ||
919 | if len2 > 0.01 then | |
920 | local w2 = Instance.new('WedgePart', m) | |
921 | game:GetService("Debris"):AddItem(w2,5) | |
922 | w2.Material = "SmoothPlastic" | |
923 | w2.FormFactor = 'Custom' | |
924 | w2.BrickColor = BrickColor.new("Really blue") | |
925 | - | w2.BrickColor = BrickColor.new("Really red") |
925 | + | |
926 | w2.Reflectance = 0 | |
927 | w2.Material = "SmoothPlastic" | |
928 | w2.CanCollide = false | |
929 | local l2 = Instance.new("PointLight",w2) | |
930 | l2.Color = Color3.new(170,0,0) | |
931 | NoOutline(w2) | |
932 | local sz = Vector3.new(0.2, width, len2) | |
933 | w2.Size = sz | |
934 | local sp = Instance.new("SpecialMesh",w2) | |
935 | sp.MeshType = "Wedge" | |
936 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
937 | w2:BreakJoints() | |
938 | w2.Anchored = true | |
939 | w2.Parent = workspace | |
940 | w2.Transparency = 0.7 | |
941 | table.insert(Effects,{w2,"Disappear",.01}) | |
942 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
943 | table.insert(list,w2) | |
944 | end | |
945 | return unpack(list) | |
946 | end | |
947 | ||
948 | ||
949 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
950 | if hit.Parent == nil then | |
951 | return | |
952 | end | |
953 | local h = hit.Parent:FindFirstChild("Humanoid") | |
954 | for _, v in pairs(hit.Parent:children()) do | |
955 | if v:IsA("Humanoid") then | |
956 | h = v | |
957 | end | |
958 | end | |
959 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
960 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
961 | return | |
962 | end | |
963 | local c = Create("ObjectValue")({ | |
964 | Name = "creator", | |
965 | Value = game:service("Players").LocalPlayer, | |
966 | Parent = h | |
967 | }) | |
968 | game:GetService("Debris"):AddItem(c, 0.5) | |
969 | if HitSound ~= nil and HitPitch ~= nil then | |
970 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
971 | end | |
972 | local Damage = math.random(minim, maxim) | |
973 | local blocked = false | |
974 | local block = hit.Parent:findFirstChild("Block") | |
975 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
976 | blocked = true | |
977 | block.Value = block.Value - 1 | |
978 | print(block.Value) | |
979 | end | |
980 | if blocked == false then | |
981 | HitHealth = h.Health | |
982 | h.Health = h.Health - Damage | |
983 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
984 | print("gained kill") | |
985 | end | |
986 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
987 | else | |
988 | h.Health = h.Health - Damage / 2 | |
989 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
990 | end | |
991 | if Type == "Knockdown" then | |
992 | local hum = hit.Parent.Humanoid | |
993 | hum.PlatformStand = true | |
994 | coroutine.resume(coroutine.create(function(HHumanoid) | |
995 | swait(1) | |
996 | HHumanoid.PlatformStand = false | |
997 | end), hum) | |
998 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
999 | local bodvol = Create("BodyVelocity")({ | |
1000 | velocity = angle * knockback, | |
1001 | P = 5000, | |
1002 | maxForce = Vector3.new(8000, 8000, 8000), | |
1003 | Parent = hit | |
1004 | }) | |
1005 | local rl = Create("BodyAngularVelocity")({ | |
1006 | P = 3000, | |
1007 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1008 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1009 | Parent = hit | |
1010 | }) | |
1011 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1012 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1013 | elseif Type == "Normal" then | |
1014 | local vp = Create("BodyVelocity")({ | |
1015 | P = 500, | |
1016 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1017 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
1018 | }) | |
1019 | if knockback > 0 then | |
1020 | vp.Parent = hit.Parent.Torso | |
1021 | end | |
1022 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1023 | elseif Type == "Up" then | |
1024 | local bodyVelocity = Create("BodyVelocity")({ | |
1025 | velocity = Vector3.new(0, 20, 0), | |
1026 | P = 5000, | |
1027 | maxForce = Vector3.new(8000, 8000, 8000), | |
1028 | Parent = hit | |
1029 | }) | |
1030 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1031 | local bodyVelocity = Create("BodyVelocity")({ | |
1032 | velocity = Vector3.new(0, 20, 0), | |
1033 | P = 5000, | |
1034 | maxForce = Vector3.new(8000, 8000, 8000), | |
1035 | Parent = hit | |
1036 | }) | |
1037 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1038 | elseif Type == "Leech" then | |
1039 | local hum = hit.Parent.Humanoid | |
1040 | if hum ~= nil then | |
1041 | for i = 0, 2 do | |
1042 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1043 | end | |
1044 | Humanoid.Health = Humanoid.Health + 10 | |
1045 | end | |
1046 | elseif Type == "UpKnock" then | |
1047 | local hum = hit.Parent.Humanoid | |
1048 | hum.PlatformStand = true | |
1049 | if hum ~= nil then | |
1050 | hitr = true | |
1051 | end | |
1052 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1053 | swait(5) | |
1054 | HHumanoid.PlatformStand = false | |
1055 | hitr = false | |
1056 | end), hum) | |
1057 | local bodyVelocity = Create("BodyVelocity")({ | |
1058 | velocity = Vector3.new(0, 20, 0), | |
1059 | P = 5000, | |
1060 | maxForce = Vector3.new(8000, 8000, 8000), | |
1061 | Parent = hit | |
1062 | }) | |
1063 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1064 | local bodyVelocity = Create("BodyVelocity")({ | |
1065 | velocity = Vector3.new(0, 20, 0), | |
1066 | P = 5000, | |
1067 | maxForce = Vector3.new(8000, 8000, 8000), | |
1068 | Parent = hit | |
1069 | }) | |
1070 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1071 | elseif Type == "Snare" then | |
1072 | local bp = Create("BodyPosition")({ | |
1073 | P = 2000, | |
1074 | D = 100, | |
1075 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1076 | position = hit.Parent.Torso.Position, | |
1077 | Parent = hit.Parent.Torso | |
1078 | }) | |
1079 | game:GetService("Debris"):AddItem(bp, 1) | |
1080 | elseif Type == "Slashnare" then | |
1081 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
1082 | for i = 1, math.random(4, 5) do | |
1083 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1084 | end | |
1085 | local bp = Create("BodyPosition")({ | |
1086 | P = 2000, | |
1087 | D = 100, | |
1088 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1089 | position = hit.Parent.Torso.Position, | |
1090 | Parent = hit.Parent.Torso | |
1091 | }) | |
1092 | game:GetService("Debris"):AddItem(bp, 1) | |
1093 | elseif Type == "Spike" then | |
1094 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
1095 | local bp = Create("BodyPosition")({ | |
1096 | P = 2000, | |
1097 | D = 100, | |
1098 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1099 | position = hit.Parent.Torso.Position, | |
1100 | Parent = hit.Parent.Torso | |
1101 | }) | |
1102 | game:GetService("Debris"):AddItem(bp, 1) | |
1103 | elseif Type == "Freeze" then | |
1104 | local BodPos = Create("BodyPosition")({ | |
1105 | P = 50000, | |
1106 | D = 1000, | |
1107 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1108 | position = hit.Parent.Torso.Position, | |
1109 | Parent = hit.Parent.Torso | |
1110 | }) | |
1111 | local BodGy = Create("BodyGyro")({ | |
1112 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
1113 | P = 20000, | |
1114 | Parent = hit.Parent.Torso, | |
1115 | cframe = hit.Parent.Torso.CFrame | |
1116 | }) | |
1117 | hit.Parent.Torso.Anchored = true | |
1118 | coroutine.resume(coroutine.create(function(Part) | |
1119 | swait(1.5) | |
1120 | Part.Anchored = false | |
1121 | end), hit.Parent.Torso) | |
1122 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1123 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1124 | end | |
1125 | local debounce = Create("BoolValue")({ | |
1126 | Name = "DebounceHit", | |
1127 | Parent = hit.Parent, | |
1128 | Value = true | |
1129 | }) | |
1130 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1131 | c = Instance.new("ObjectValue") | |
1132 | c.Name = "creator" | |
1133 | c.Value = Player | |
1134 | c.Parent = h | |
1135 | game:GetService("Debris"):AddItem(c, 0.5) | |
1136 | end | |
1137 | end | |
1138 | function ShowDamage(Pos, Text, Time, Color) | |
1139 | local Rate = 0.03333333333333333 | |
1140 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1141 | local Text = Text or "" | |
1142 | local Time = Time or 2 | |
1143 | local Color = Color or Color3.new(1, 0, 1) | |
1144 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1145 | EffectPart.Anchored = true | |
1146 | local BillboardGui = Create("BillboardGui")({ | |
1147 | Size = UDim2.new(3, 0, 3, 0), | |
1148 | Adornee = EffectPart, | |
1149 | Parent = EffectPart | |
1150 | }) | |
1151 | local TextLabel = Create("TextLabel")({ | |
1152 | BackgroundTransparency = 1, | |
1153 | Size = UDim2.new(1, 0, 1, 0), | |
1154 | Text = Text, | |
1155 | TextColor3 = Color, | |
1156 | TextScaled = true, | |
1157 | Font = Enum.Font.ArialBold, | |
1158 | Parent = BillboardGui | |
1159 | }) | |
1160 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1161 | EffectPart.Parent = game:GetService("Workspace") | |
1162 | delay(0, function() | |
1163 | local Frames = Time / Rate | |
1164 | for Frame = 1, Frames do | |
1165 | wait(Rate) | |
1166 | local Percent = Frame / Frames | |
1167 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1168 | TextLabel.TextTransparency = Percent | |
1169 | end | |
1170 | if EffectPart and EffectPart.Parent then | |
1171 | EffectPart:Destroy() | |
1172 | end | |
1173 | end) | |
1174 | end | |
1175 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1176 | for _, c in pairs(workspace:children()) do | |
1177 | local hum = c:findFirstChild("Humanoid") | |
1178 | if hum ~= nil then | |
1179 | local head = c:findFirstChild("Torso") | |
1180 | if head ~= nil then | |
1181 | local targ = head.Position - Part.Position | |
1182 | local mag = targ.magnitude | |
1183 | if magni >= mag and c.Name ~= Player.Name then | |
1184 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1185 | end | |
1186 | end | |
1187 | end | |
1188 | end | |
1189 | end | |
1190 | ||
1191 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
1192 | for _, c in pairs(workspace:children()) do | |
1193 | local hum = c:findFirstChild("Humanoid") | |
1194 | if hum ~= nil then | |
1195 | local head = c:findFirstChild("Torso") | |
1196 | if head ~= nil then | |
1197 | local targ = head.Position - Part.Position | |
1198 | local mag = targ.magnitude | |
1199 | if magni >= mag and c.Name ~= Player.Name then | |
1200 | MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05) | |
1201 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1202 | end | |
1203 | end | |
1204 | end | |
1205 | end | |
1206 | end | |
1207 | ||
1208 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1209 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1210 | end | |
1211 | ||
1212 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1213 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1214 | prt.Anchored=true | |
1215 | prt.CFrame=cframe | |
1216 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1217 | --http://www.roblox.com/asset/?id=4770560 | |
1218 | game:GetService("Debris"):AddItem(prt,2) | |
1219 | CF=prt.CFrame | |
1220 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1221 | for i=0,1,0.2 do | |
1222 | wait() | |
1223 | Part.CFrame=CF*cf(0,0,-0.4) | |
1224 | end | |
1225 | for i=0,1,delay do | |
1226 | wait() | |
1227 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1228 | Mesh.Scale=Mesh.Scale | |
1229 | end | |
1230 | for i=0,1,0.1 do | |
1231 | wait() | |
1232 | Part.Transparency=i | |
1233 | end | |
1234 | Part.Parent=nil | |
1235 | end),prt,msh,CF) | |
1236 | end | |
1237 | ||
1238 | local m = Instance.new("Model",Character) | |
1239 | m.Name = "Cosmetic" | |
1240 | ||
1241 | function Armor() -- Don't like how the armor shows up at first while the character is invisible | |
1242 | ||
1243 | LeftLeg.Transparency = 1 | |
1244 | RightLeg.Transparency = 1 | |
1245 | ||
1246 | LeftArmHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Really blue","LeftArmHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
1247 | - | LeftArmHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","LeftArmHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254)) |
1247 | + | |
1248 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.500605762, 0.582337081)) | |
1249 | PartWeld=CFuncs.Weld.Create(m,LeftArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.438323975, -0.114891961, -0.0029296875, 1, 3.53828436e-005, -0.000341972976, 3.41876548e-005, -0.999999881, 0.000266408344, -0.000347743538, -0.00026641952, -1)) | |
1250 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.25541088, 0.398441344, 0.480172575)) | |
1251 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.25541088, 0.398441344, 0.480172575)) |
1251 | + | |
1252 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1253 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1253 | + | |
1254 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1255 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1256 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1256 | + | |
1257 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1258 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1259 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1259 | + | |
1260 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1261 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1262 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1262 | + | |
1263 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1264 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1265 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1265 | + | |
1266 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1267 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1268 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1268 | + | |
1269 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1270 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1271 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1271 | + | |
1272 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1273 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1274 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1274 | + | |
1275 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1276 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1277 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1277 | + | |
1278 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1279 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1280 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1280 | + | |
1281 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1282 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1283 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1283 | + | |
1284 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1285 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1286 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1286 | + | |
1287 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1288 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1289 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1289 | + | |
1290 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1291 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1292 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1292 | + | |
1293 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1294 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1295 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1295 | + | |
1296 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1297 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1298 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1298 | + | |
1299 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1300 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1301 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702371776, -0.00820922852, -0.545623779, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549)) | |
1302 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012)) | |
1303 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1304 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702369869, -0.0348815918, -0.512863159, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1)) | |
1305 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012)) | |
1306 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1307 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498031259, -0.00798797607, 0.475971222, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549)) | |
1308 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012)) | |
1309 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1310 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1310 | + | |
1311 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1312 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1313 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1313 | + | |
1314 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1315 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1316 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1316 | + | |
1317 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1318 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1319 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1319 | + | |
1320 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1321 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1322 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498088717, -0.0349082947, -0.512939453, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1)) | |
1323 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012)) | |
1324 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1325 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498029083, -0.00820159912, -0.545642853, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549)) | |
1326 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012)) | |
1327 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1328 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) |
1328 | + | |
1329 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1330 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1331 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702377617, -0.00806427002, 0.475990295, 0.000128935877, 0.999999881, -5.33314487e-005, -0.000211441074, -5.3304273e-005, -1, -1, 0.000127643332, 0.000205654549)) | |
1332 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012)) | |
1333 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1334 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.702378154, -0.0347557068, 0.508743286, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1)) | |
1335 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012)) | |
1336 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1337 | BlockWeld=CFuncs.Weld.Create(m,LeftArmHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.498033345, -0.0347824097, 0.508605957, 0.000128555926, 0.999999881, -5.28843921e-005, -1, 0.000127263353, 0.000189371844, 0.000195158253, 5.28593773e-005, 1)) | |
1338 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 5, 0.300000012)) | |
1339 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1340 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476074219, 0.702378571, 0.513114929, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1341 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012)) | |
1342 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1343 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476043701, 0.702355623, -0.508605957, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1344 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012)) | |
1345 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1346 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545562744, 0.702369809, -0.508575439, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1347 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012)) | |
1348 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1349 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545597076, 0.4980883, -0.508575439, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1350 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012)) | |
1351 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1352 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545532227, 0.70239538, 0.513031006, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1353 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012)) | |
1354 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1355 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.545562744, 0.498053908, 0.513145447, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1356 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012)) | |
1357 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1358 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476013184, 0.498069584, -0.508598328, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1359 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012)) | |
1360 | Sphere=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Sphere",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1361 | SphereWeld=CFuncs.Weld.Create(m,LeftArmHandle,Sphere,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.476043701, 0.498034835, 0.513122559, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1362 | CFuncs.Mesh.Create("SpecialMesh",Sphere,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.300000012, 0.300000012)) | |
1363 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","BlockPart",Vector3.new(1.03186011, 1.61419833, 1.03186023)) | |
1364 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0296173096, -0.206890911, -0.00724029541, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
1365 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","BlockPart",Vector3.new(1.1340245, 0.38822481, 1.23618889)) | |
1366 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0806465149, -0.615587652, -0.0072555542, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
1367 | BlockPart=CFuncs.Part.Create(m,Enum.Material.Fabric,0,0,"Really black","BlockPart",Vector3.new(1.08294213, 0.20432891, 1.1340245)) | |
1368 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0552101135, -0.31925866, -0.00730133057, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
1369 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
1370 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615546405, 0.610099792, -0.40265274, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
1371 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5)) | |
1372 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
1373 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615591347, -0.585273743, -0.402488708, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
1374 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5)) | |
1375 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
1376 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0996056497, -0.488204956, -0.0449676514, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
1377 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.5)) | |
1378 | BlockPart=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
1379 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615568459, 0.610153198, -0.0348625183, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
1380 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5)) | |
1381 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
1382 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995882899, -0.525165558, -0.00215911865, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.00019478357, 0.000200568087, 3.73313524e-005, 1)) | |
1383 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.53999996)) | |
1384 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
1385 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.61554879, -0.595466614, 0.00614929199, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
1386 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001)) | |
1387 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
1388 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615568757, 0.630607605, 0.00597000122, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
1389 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001)) | |
1390 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
1391 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615555465, -0.627300262, -0.00736236572, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.000193783562, 0.000199568065, 3.73314797e-005, 1)) | |
1392 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.21000004)) | |
1393 | BlockPart=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Dark stone grey","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
1394 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.615548491, -0.585220337, -0.034702301, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
1395 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5)) | |
1396 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.418873847, 0.245194674, 1.03186023)) | |
1397 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.276817322, 0.722777784, -0.00722503662, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
1398 | BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Navy blue","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
1399 | - | BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Crimson","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) |
1399 | + | |
1400 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.5)) | |
1401 | BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Navy blue","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
1402 | - | BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Crimson","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) |
1402 | + | |
1403 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.56700003)) | |
1404 | BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Navy blue","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
1405 | - | BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Crimson","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) |
1405 | + | |
1406 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.5)) | |
1407 | BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Navy blue","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
1408 | - | BlockPart=CFuncs.Part.Create(m,Enum.Material.WoodPlanks,0,0,"Crimson","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) |
1408 | + | |
1409 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.100000001, 0.300000012, 1.55700004)) | |
1410 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.20432879, 0.20432891, 1.03186023)) | |
1411 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.118488312, 0.79431659, -0.00726318359, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
1412 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
1413 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.099578917, 0.4947052, -0.0451889038, 0.000130933797, 0.999999881, -3.73575203e-005, -0.000216438566, -3.73293005e-005, -1, -1, 0.000129640073, 0.000210654034)) | |
1414 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.5)) | |
1415 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.623202682, 0.439307153, 1.03186023)) | |
1416 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.233989716, 0.819848657, -0.00727844238, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
1417 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(0.429090351, 0.20432891, 0.674284816)) | |
1418 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0995963886, 0.463737488, -0.00240325928, 0.000130933797, 0.999999881, -3.73575203e-005, -1, 0.000129640088, 0.00019478357, 0.000200568087, 3.73313524e-005, 1)) | |
1419 | CFuncs.Mesh.Create("BlockMesh",BlockPart,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1.54999995)) | |
1420 | BlockPart=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","BlockPart",Vector3.new(1.03288174, 0.245194659, 1.03288198)) | |
1421 | BlockPartWeld=CFuncs.Weld.Create(m,LeftArmHandle,BlockPart,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0296516418, 0.620620668, -0.00731658936, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
1422 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1423 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.517189026, -0.730190277, -0.575263977, 0.000245539792, -0.000146586797, -1, 0.719249189, -0.694751203, 0.000282603694, -0.694752395, -0.719250023, -6.91713649e-005)) | |
1424 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1425 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1426 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504592896, -0.857043505, 0.359676361, 0.000245539792, -0.000146586797, -1, -0.0698879734, -0.997554898, 0.00012866543, -0.997554898, 0.0698866397, -0.000260949659)) | |
1427 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1428 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1429 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504562378, -0.936662674, -0.0744056702, 0.000245539792, -0.000146586797, -1, 0.275509149, -0.961298108, 0.000210155704, -0.961298525, -0.27551043, -0.000201206683)) | |
1430 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1431 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1432 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.517227173, -0.936897278, -0.0741348267, 0.000245539792, -0.000146586797, -1, 0.275509149, -0.961298108, 0.000210155704, -0.961298525, -0.27551043, -0.000201206683)) | |
1433 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1434 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1435 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51713562, -0.857171297, 0.36000824, 0.000245539792, -0.000146586797, -1, -0.0698879734, -0.997554898, 0.00012866543, -0.997554898, 0.0698866397, -0.000260949659)) | |
1436 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1437 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1438 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.517173767, -0.739536285, 0.587677002, 0.000245539792, -0.000146586797, -1, -0.242048025, -0.970264554, 8.13978186e-005, -0.970264316, 0.242046624, -0.000279327651)) | |
1439 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1440 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1441 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504562378, -0.739466667, 0.587333679, 0.000245539792, -0.000146586797, -1, -0.242048025, -0.970264554, 8.13978186e-005, -0.970264316, 0.242046624, -0.000279327651)) | |
1442 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1443 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1444 | WedgeWeld=CFuncs.Weld.Create(m,LeftArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50453949, -0.729885101, -0.575344086, 0.000245539792, -0.000146586797, -1, 0.719249189, -0.694751203, 0.000282603694, -0.694752395, -0.719250023, -6.91713649e-005)) | |
1445 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1446 | RightArmHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Really blue","RightArmHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
1447 | - | RightArmHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","RightArmHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254)) |
1447 | + | |
1448 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1449 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 0.000263542519, -0.000128559201, -1, 0.970265985, -0.24203977, 0.00029243101, -0.242041096, -0.970266283, 5.95508573e-005)) | |
1450 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.400000006)) | |
1451 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.326925993)) | |
1452 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496276855, -0.176352754, -0.129585266, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1)) | |
1453 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
1454 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.367791742)) | |
1455 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388278961, -0.196606636, 0.320396423, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1456 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002)) | |
1457 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
1458 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388439178, -0.378845215, 0.167448044, -1, 0.000147737563, 3.67819157e-005, -7.9684818e-005, -0.258836746, -0.965921104, -0.000132944187, -0.965921104, 0.258836895)) | |
1459 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.800000012)) | |
1460 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
1461 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388267517, -0.19661504, -0.0985488892, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1462 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1463 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
1464 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.38829422, -0.000816345215, -0.0369873047, -1, 0.000147737563, 3.67819157e-005, 6.32018055e-005, 0.642772079, -0.766057611, -0.000141528857, -0.766057432, -0.642772198)) | |
1465 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.10000002)) | |
1466 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1467 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.285402298, -0.295471191, -0.432151794, 0.500171542, 0.865926921, -0.000232767779, 0.865926564, -0.50017041, -0.000295688864, -0.000378248165, -5.36642074e-005, -1)) | |
1468 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.349999994, 0.800000012)) | |
1469 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.224761635)) | |
1470 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388191223, 0.0322570801, -0.148422241, -1, 0.000147737563, 3.67819157e-005, 0.000141528857, 0.766057014, 0.642772675, 6.32018782e-005, 0.642772555, -0.766057074)) | |
1471 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.800000012)) | |
1472 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
1473 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388195038, -0.23739624, -0.326156616, -1, 0.000147737563, 3.67819157e-005, 8.68119532e-005, 0.766031206, -0.642803371, -0.000128410262, -0.642803311, -0.766031444)) | |
1474 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.349999994, 0.800000012)) | |
1475 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
1476 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388202667, -0.153205872, -0.273921967, -1, 0.000147737563, 3.67819157e-005, 3.76535245e-005, 0.499982685, -0.866035581, -0.000150358697, -0.866035402, -0.499982744)) | |
1477 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.349999994, 0.800000012)) | |
1478 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.03186011, 0.776449621, 1.03186023)) | |
1479 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-005, -0.625537932, 0.00699615479, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1480 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.224761769, 0.296276659)) | |
1481 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388275146, -0.186428398, -0.338600159, -1, 0.000147737563, 3.67819157e-005, 0.000149032334, 0.999999881, -2.23378756e-005, -4.25648541e-005, -2.23315201e-005, -1)) | |
1482 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002)) | |
1483 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.204328775)) | |
1484 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388282776, -0.0581741333, -0.0940246582, -1, 0.000147737563, 3.67819157e-005, 0.000141528857, 0.766057014, 0.642772675, 6.32018782e-005, 0.642772555, -0.766057074)) | |
1485 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.800000012)) | |
1486 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.20432891, 0.316709578)) | |
1487 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.388214111, 0.119171143, -0.0602874756, -1, 0.000147737563, 3.67819157e-005, -6.77998178e-005, -0.173666015, -0.98480463, -0.000139387237, -0.984804511, 0.17366603)) | |
1488 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.10000002)) | |
1489 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1490 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.227526337, -0.459342957, -0.405273438, -0.000203925607, -0.99999994, 5.83409928e-005, -1.00000012, 0.000202648298, 0.000364783366, -0.000370574882, -5.82661487e-005, -1)) | |
1491 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1492 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.216838658, 0.216838822, 0.776449323)) | |
1493 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.495471954, 0.432418823, 0.166039735, 1, 0.000219255715, -0.00039579341, -0.00040155524, -8.14841624e-005, -1, -0.000217994995, 0.999999881, -8.13983061e-005)) | |
1494 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1)) | |
1495 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1496 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.173473358, 0.437576294, -0.299474716, 0.939617872, 0.342227578, -0.000403211976, -0.0004070047, -7.65974837e-005, -1, -0.342226416, 0.939617038, 6.53370662e-005)) | |
1497 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.800000012, 1.10000002)) | |
1498 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1499 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0261306763, 0.437713623, -0.229450226, 0.866131127, -0.49981609, -0.00030468902, -0.000408853055, -8.88829672e-005, -1, 0.499817163, 0.866131425, -0.000278447667)) | |
1500 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.800000012, 1.10000002)) | |
1501 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1502 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.245258331, 0.437797546, -0.0368394852, 0.984769821, 0.173865423, -0.000411116838, -0.000409536355, -7.77006935e-005, -1, -0.173864245, 0.984769404, -6.31882904e-006)) | |
1503 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.800000012, 1.10000002)) | |
1504 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1505 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.161447525, 0.175319672, -0.405158997, -0.499822646, 0.866127074, 0.000139049152, 0.866128087, 0.499823779, -0.000350035174, -0.000378454744, -5.45206749e-005, -1)) | |
1506 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.400000006, 1)) | |
1507 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1508 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.184986115, -0.398830414, -0.405380249, 0.7659145, -0.642941415, -0.00024379525, -0.642942488, -0.765915334, 0.000285808288, -0.000376264245, -6.21579675e-005, -1)) | |
1509 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1510 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1511 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.238075256, -0.0317344666, -0.405128479, -0.499822646, 0.866127074, 0.000139049152, 0.866128087, 0.499823779, -0.000350035174, -0.000378454744, -5.45206749e-005, -1)) | |
1512 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1)) | |
1513 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1514 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0851974487, 0.296497345, -0.405174255, 0.500171542, 0.865926921, -0.000235747983, 0.865926564, -0.50017041, -0.000293662306, -0.000377983903, -5.72584322e-005, -1)) | |
1515 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1516 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 1.17489111, 0.367791772)) | |
1517 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.455463409, -0.0221786499, 0.442047179, 1, -0.000117756375, -0.000372785726, -0.000378575787, -8.74835532e-005, -1, 0.000119009223, 0.999999881, -8.75283658e-005)) | |
1518 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.800000012, 1.10000002)) | |
1519 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.572120905, 0.204328775)) | |
1520 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496189117, -0.329588413, -0.395172119, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1)) | |
1521 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
1522 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.357575566, 0.204328775)) | |
1523 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496147156, 0.13525632, -0.395133972, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1)) | |
1524 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
1525 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1526 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504524231, 0.468618393, -0.209846497, 0.00030053372, -0.00018155307, -1, -0.484704494, 0.874677181, -0.000307273061, 0.874678075, 0.484705657, 0.000179925206)) | |
1527 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.5)) | |
1528 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1529 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504516602, 0.421760559, 0.405538559, 0.000272540521, -0.000140570803, -1, -0.994534075, -0.10441269, -0.000262121524, -0.104411356, 0.994533956, -0.000168863568)) | |
1530 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012)) | |
1531 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1532 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504447937, 0.383110046, 0.154088974, 0.000271539786, -0.000144593927, -1, -0.961293817, -0.275526524, -0.000226745877, -0.275525302, 0.961293459, -0.000215407039)) | |
1533 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.699999988)) | |
1534 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1535 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504211426, 0.418453217, 0.430289507, -0.000270541554, 0.000133567024, 1, 0.997555554, -0.0698769838, 0.000284979236, 0.0698783174, 0.997555673, -0.000113932976)) | |
1536 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.5)) | |
1537 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1538 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504425049, 0.29598999, -0.320083618, 0.000272540085, -0.000143580837, -1, -0.913495362, 0.406848073, -0.000312660093, 0.406849205, 0.913495779, -1.79274466e-005)) | |
1539 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 0.699999988)) | |
1540 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1541 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005)) | |
1542 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1)) | |
1543 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1544 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504241943, 0.160745621, -0.344959259, -0.000224551739, 7.25848513e-005, 1, 0.55929637, 0.828968465, 6.86519197e-005, -0.82896781, 0.559295177, -0.000231534301)) | |
1545 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.699999988)) | |
1546 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1547 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410995483, -0.470344543, 0.0471916199, -1, 0.000116743155, 3.67826069e-005, 6.2420324e-005, 0.173694044, 0.984799623, 0.00010886728, 0.984799683, -0.173694074)) | |
1548 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1549 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1550 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410968781, -0.0135574341, -0.177940369, 1, -0.000147737563, -3.67819157e-005, 7.2914263e-005, 0.69463259, -0.719364643, 0.000136784278, 0.719364524, 0.694632947)) | |
1551 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012)) | |
1552 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1553 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.109760284, -0.0746383667, 1, -0.000147737563, -3.67819157e-005, 0.000143772035, 0.994518042, -0.104565434, 5.79129264e-005, 0.104565397, 0.994518161)) | |
1554 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012)) | |
1555 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1556 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50453186, 0.549198151, -0.0208511353, 0.000282533205, -0.000185603378, -1, -0.819082558, 0.57367456, -0.00034262886, 0.573675692, 0.819083273, 1.33724207e-005)) | |
1557 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012)) | |
1558 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1559 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.483680725, 0.272553444, -0.396469116, 0.000288938085, 0.0521913469, -0.99863714, 0.000111813541, 0.998637021, 0.0521913953, 1, -0.000125445484, 0.000288488518)) | |
1560 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.699999988)) | |
1561 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1562 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.119522095, 0.057723999, 1, -0.000147737563, -3.67819157e-005, 0.000122033991, 0.587812066, 0.808997691, -9.55414725e-005, -0.808997452, 0.587812245)) | |
1563 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012)) | |
1564 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1565 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410968781, 0.103988647, -0.145017624, 1, -0.000147737563, -3.67819157e-005, -3.20669205e-005, 0.0697234422, -0.997566521, 0.000151642118, 0.997566342, 0.0697234422)) | |
1566 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012)) | |
1567 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1568 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410964966, -0.250419617, 0.171031952, -1, 0.000114746399, 3.67826324e-005, -1.53697183e-005, 0.224910572, -0.97437942, -0.000122634956, -0.974379301, -0.224910572)) | |
1569 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012)) | |
1570 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1571 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410957336, -0.0422668457, 0.285446167, -1, 0.000114746399, 3.67826324e-005, -0.000103830207, -0.601848364, -0.798610389, -6.70543523e-005, -0.79861033, 0.601848423)) | |
1572 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012)) | |
1573 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1574 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, -0.0189056396, 0.190279007, 1, -0.000147737563, -3.67819157e-005, 3.20669205e-005, -0.0697234422, 0.997566521, -0.000151642118, -0.997566342, -0.0697234422)) | |
1575 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012)) | |
1576 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1577 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, 0.202838898, -0.0363540649, 1, -0.000147737563, -3.67819157e-005, -0.000147369865, -0.829057157, -0.559163868, 4.80528724e-005, 0.559163809, -0.829057395)) | |
1578 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012)) | |
1579 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1580 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410961151, 0.157485962, -0.132907867, 1, -0.000147737563, -3.67819157e-005, -0.000103596474, -0.438400656, -0.89877975, 0.000115300703, 0.898779631, -0.438400716)) | |
1581 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.800000012)) | |
1582 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1583 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410961151, -0.37702179, -0.0033416748, -1, 0.000114746399, 3.67826324e-005, 2.75017555e-005, 0.544602752, -0.838694274, -0.000120498778, -0.838694036, -0.544602811)) | |
1584 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.800000012)) | |
1585 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1586 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504508972, 0.24685958, -0.461833954, 0.000283539703, -0.000144595819, -1, 0.000129905311, 0.999999881, -0.000144559541, 1, -0.000128574728, 0.000289338117)) | |
1587 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012)) | |
1588 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1589 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41091156, -0.112014771, 0.275939941, 1, -0.000106737025, -3.67828397e-005, -8.56020197e-005, -0.933564425, 0.358409822, -7.84567528e-005, -0.358409703, -0.933564544)) | |
1590 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1)) | |
1591 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.275843859)) | |
1592 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410987854, 0.0453997925, 0.307884216, 1, -0.000111751266, -3.67827379e-005, -0.000113044436, -0.99999994, 4.43603894e-005, -4.25673643e-005, -4.43553618e-005, -1)) | |
1593 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1)) | |
1594 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1595 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410964966, 0.131492615, -0.246994019, 1, -0.000114746399, -3.67826324e-005, -9.44891872e-005, -0.939675748, 0.342066318, -7.96902168e-005, -0.342066258, -0.939675927)) | |
1596 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.400000006)) | |
1597 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1598 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410923004, -0.195152283, 0.304946899, -1, 0.000116743155, 3.67826069e-005, 0.000117783602, 0.766076028, 0.642749846, 4.3264783e-005, 0.642749786, -0.766076267)) | |
1599 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1600 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1601 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410896301, 0.45009613, 0.185099363, -1, 0.000116743155, 3.67826069e-005, 3.84225677e-005, -0.0348523967, 0.99939245, 0.000119450931, 0.99939245, 0.0348524116)) | |
1602 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988)) | |
1603 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1604 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41091156, -0.412086487, 0.35200882, 1, -0.000115752227, -3.67825705e-005, -8.0032718e-005, -0.342061341, -0.939677656, 9.54284333e-005, 0.939677477, -0.3420614)) | |
1605 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988)) | |
1606 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1607 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410972595, 0.362792969, 0.119937897, -1, 7.3745854e-005, 3.67835273e-005, 6.9411195e-005, 0.406802952, 0.913516104, 5.12315346e-005, 0.913515866, -0.406803012)) | |
1608 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.400000006)) | |
1609 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1610 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410907745, -0.0938911438, 0.183761597, -1, 0.000116743155, 3.67826069e-005, -0.000108874476, -0.984799147, 0.173697144, 6.24205131e-005, 0.173697129, 0.984799147)) | |
1611 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.699999988)) | |
1612 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1613 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.410972595, -0.214584351, -0.18421936, 1, -0.000114746399, -3.67826324e-005, -0.000121785037, -0.866048515, -0.499960005, 2.11590668e-005, 0.499959975, -0.866048634)) | |
1614 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 0.800000012)) | |
1615 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1616 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410900116, -0.329032898, -0.229385376, -1, 8.67396666e-005, 3.67832727e-005, -5.00770693e-005, -0.087201342, -0.996190786, -8.39964559e-005, -0.996190786, 0.0872013792)) | |
1617 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988)) | |
1618 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1619 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410934448, 0.0279159546, 0.434230804, -1, 0.000116743155, 3.67826069e-005, 9.58899691e-005, 0.500041127, 0.866001785, 8.09386984e-005, 0.866001606, -0.500041246)) | |
1620 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1621 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1622 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410919189, -0.203201294, 0.225597382, -1, 0.000116743155, 3.67826069e-005, -3.7389691e-007, -0.341975003, 0.939709127, 0.000125485472, 0.939709008, 0.341974974)) | |
1623 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 1)) | |
1624 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1625 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.410980225, 0.144927979, 0.155738831, -1, 0.000116743155, 3.67826069e-005, 8.03718576e-005, 0.342064261, 0.939676583, 9.63669227e-005, 0.939676464, -0.342064351)) | |
1626 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 0.699999988)) | |
1627 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1628 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417160034, 0.085773468, -0.189151764, -0.000344439643, -5.15180727e-005, -1, -0.866087675, -0.499893814, 0.000319062994, -0.499892741, 0.866086662, 0.000124674101)) | |
1629 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.699999988)) | |
1630 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1631 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504264832, -0.250984192, -0.259490967, 0.000228549266, -8.85594054e-005, -1, -0.559294462, -0.828969836, -5.76447565e-005, -0.828969181, 0.559293211, -0.000243782881)) | |
1632 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1)) | |
1633 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1634 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.244930267, -0.0811271667, -0.000403443584, -8.0506652e-005, -1, 0.17351748, -0.984830439, 1.0284165e-005, -0.984831035, -0.173518762, 0.000405601342)) | |
1635 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1636 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1637 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41734314, 0.298152924, -0.0665493011, -0.000344439643, -5.15180727e-005, -1, -0.866087675, -0.499893814, 0.000319062994, -0.499892741, 0.866086662, 0.000124674101)) | |
1638 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.699999988, 0.699999988)) | |
1639 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1640 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51153183, 0.0897979736, -0.158996582, 1, -0.000117741496, -0.000241784524, -0.000250321988, -0.766075134, -0.642750919, -0.000113137648, 0.642750978, -0.766075313)) | |
1641 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1642 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1643 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5115242, 0.153572083, -0.16759491, 1, -0.000117741496, -0.000241784524, -0.000196534165, -0.939709306, -0.34197405, -0.000191927538, 0.341974109, -0.939709485)) | |
1644 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1645 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1646 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511508942, -0.13369751, 0.106483459, 1, -0.000117741496, -0.000241784524, 2.71728131e-005, 0.939674377, -0.342070103, 0.000273349637, 0.342070013, 0.939674616)) | |
1647 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1648 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1649 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511512756, -0.126716614, -0.0299186707, 1, -0.000117741496, -0.000241784524, -0.000154883761, 0.499955595, -0.866051197, 0.000226875345, 0.866051018, 0.499955624)) | |
1650 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1651 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1652 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511512756, 0.229206085, -0.138748169, 1, -0.000117741496, -0.000241784524, -7.42440752e-005, -0.984798908, 0.173698202, -0.000264480303, -0.173698187, -0.984798968)) | |
1653 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1654 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1655 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511497498, 0.237724304, 0.181190476, 1, -0.000117741496, -0.000241784524, 0.000247569813, 4.74790759e-005, 1, -0.00011903447, -0.999999881, 4.75084635e-005)) | |
1656 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1657 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.296276689)) | |
1658 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511455536, -0.400665283, -0.116775513, 1, -0.000118747324, -0.000239784378, -0.000271812751, -0.342066288, -0.939675927, 2.88048632e-005, 0.939675808, -0.342066348)) | |
1659 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1660 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1661 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511489868, 0.0188293457, 0.251922607, 1, -0.000117741496, -0.000241784524, 0.00022687536, 0.866050601, 0.49995628, 0.000154883688, -0.49995622, 0.86605078)) | |
1662 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1663 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1664 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511554718, 0.0990829468, 0.100013733, 1, -0.000117741496, -0.000241784524, -0.000266168005, -0.642823577, -0.766014159, -6.79542354e-005, 0.766014099, -0.642823696)) | |
1665 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1666 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1667 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5115242, 0.0646362305, 0.00978851318, 1, -0.000117741496, -0.000241784524, 0.000273349404, 0.342065394, 0.939676285, -2.71807221e-005, -0.939676106, 0.342065483)) | |
1668 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1669 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1670 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511535645, -0.0146827698, 0.00257873535, 1, -0.000117741496, -0.000241784524, -2.71879162e-005, -0.939675093, 0.342068017, -0.000273351383, -0.342067957, -0.939675331)) | |
1671 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1672 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1673 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.491127014, 0.453292847, 0.171007797, 1, -0.000119745702, -0.000241784408, 0.000247569929, 4.84923949e-005, 1, -0.000121038604, -0.999999881, 4.8522259e-005)) | |
1674 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.5, 0.699999988)) | |
1675 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1676 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511634827, 0.06980896, -0.0550994873, 1, -0.000117741496, -0.000241784524, 0.000196526613, 0.939710021, 0.341971993, 0.000191927742, -0.341972053, 0.939710259)) | |
1677 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1678 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1679 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511550903, 0.609474182, 0.531238556, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434)) | |
1680 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1681 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1682 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511665344, 0.24779892, -0.21282196, 1, -0.000117748947, -0.000241783651, 7.42364064e-005, 0.984798372, -0.173700735, 0.000264478615, 0.17370075, 0.984798431)) | |
1683 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1684 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1685 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51166153, 0.148300171, -0.0453567505, 1, -0.000117741496, -0.000241784524, -6.79472723e-005, 0.766011059, -0.642827451, 0.000266168063, 0.642827272, 0.766011119)) | |
1686 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1687 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1688 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511680603, 0.618110657, 0.452018738, 1, -0.000115752191, -0.000241784524, -0.00019261126, 0.341972828, -0.939710021, 0.000194656575, 0.939709842, 0.341972768)) | |
1689 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1690 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1691 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511680603, 0.345146179, 0.149419785, 1, -0.000117741496, -0.000241784524, -0.000223140451, 0.173599422, -0.984816372, 0.000160211639, 0.984816313, 0.173599422)) | |
1692 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1693 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1694 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511569977, 0.0109024048, -0.248100281, 1, -0.000117741496, -0.000241784524, 0.000160211508, 0.984816611, 0.173597425, 0.000223140611, -0.17359744, 0.98481673)) | |
1695 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1696 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1697 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511627197, 0.129051208, 0.18813324, 1, -0.000117741496, -0.000241784524, -0.000154883761, 0.499955595, -0.866051197, 0.000226875345, 0.866051018, 0.499955624)) | |
1698 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1699 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1700 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511695862, 0.616630554, 0.334281921, 1, -0.000115752191, -0.000241784524, -6.94746414e-005, 0.766011059, -0.642827451, 0.000264882838, 0.642827272, 0.766011119)) | |
1701 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1702 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1703 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511581421, -0.0587234497, 0.677345276, -1, 0.000113755435, 0.000240784531, 0.000192356209, -0.341971576, 0.939710438, 0.000192436244, 0.939710259, 0.341971576)) | |
1704 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1705 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1706 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511631012, 0.463775635, 0.638645172, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434)) | |
1707 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1708 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1709 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511676788, -0.0533447266, 0.698778152, 1, -0.000115752191, -0.000241784524, -0.000264133792, -0.173697159, -0.984799087, 7.2277202e-005, 0.984799027, -0.173697159)) | |
1710 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1711 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1712 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511615753, -0.319847107, 0.672073364, -1, 0.000113755435, 0.000240784531, 7.03688638e-005, -0.766010165, 0.642828584, 0.000262826507, 0.642828465, 0.766010225)) | |
1713 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1714 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1715 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511600494, 0.313552856, 0.584598541, -1, 0.000113755435, 0.000240784531, 0.000271043566, 0.342068374, 0.939675152, 2.37680615e-005, 0.939674973, -0.342068434)) | |
1716 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1717 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1718 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.51166153, -0.184135437, 0.675708771, 1, -0.000115752191, -0.000241784524, -0.000264133792, -0.173697159, -0.984799087, 7.2277202e-005, 0.984799027, -0.173697159)) | |
1719 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1720 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1721 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.511615753, -0.138504028, 0.683759689, -1, 0.000113755435, 0.000240784531, 0.000222849951, -0.173598513, 0.984816492, 0.000156098875, 0.984816432, 0.173598528)) | |
1722 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1723 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1724 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511665344, 0.0774307251, 0.705162048, 1, -0.000117741496, -0.000241784524, -0.000273349462, -0.342067122, -0.939675629, 2.71805529e-005, 0.93967545, -0.342067212)) | |
1725 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1726 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.296276689)) | |
1727 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511566162, 0.399703979, 0.149036407, 1, -0.000117741496, -0.000241784524, 0.000273351296, 0.342066258, 0.939675927, -2.71806366e-005, -0.939675808, 0.342066348)) | |
1728 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1729 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1730 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.416992188, 0.459632874, 0.00236076862, -0.000396448741, -0.00011150194, -1, 1.00000012, -0.000118754753, -0.000390655739, -0.000120005861, -0.999999881, 0.000111549271)) | |
1731 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1732 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1733 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511650085, 0.416511536, 0.525382996, 1, -0.000115752191, -0.000241784524, -0.00019261126, 0.341972828, -0.939710021, 0.000194656575, 0.939709842, 0.341972768)) | |
1734 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1735 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1736 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41733551, 0.233234406, 0.0431079865, -0.000389445486, -9.04924964e-005, -1, -0.939651012, 0.342134237, 0.000329551112, 0.342135549, 0.939651072, -0.000216297456)) | |
1737 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1738 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1739 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, -0.156667709, 0.0191993713, -0.000339440623, -5.64659931e-005, -1, 0.34189257, -0.939738572, -6.10124189e-005, -0.939739287, -0.341893673, 0.000332859723)) | |
1740 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) | |
1741 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1742 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.511569977, 0.00520896912, 0.39793396, 1, -0.000117748947, -0.000241783651, 7.42364064e-005, 0.984798372, -0.173700735, 0.000264478615, 0.17370075, 0.984798431)) | |
1743 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1744 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1745 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.0805511475, 0.250875473, -0.000396447169, -0.000101518206, -1, -0.939651966, 0.342131168, 0.000332358759, 0.342132419, 0.939652205, -0.000229052181)) | |
1746 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1)) | |
1747 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1748 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, -0.231136322, 0.100609779, -0.000371439994, -5.55074948e-005, -1, -0.984786391, 0.173769146, 0.000350451679, 0.173770443, 0.984786391, -0.000118204414)) | |
1749 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) | |
1750 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1751 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.41733551, 0.224536896, -0.0618000031, -0.000389446213, -9.54992574e-005, -1, -0.866084218, -0.499899626, 0.00038002769, -0.499898553, 0.866083205, 0.00010908363)) | |
1752 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1)) | |
1753 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1754 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417160034, 0.255838394, -0.430774689, 0.000386443135, 7.55024375e-005, 1, -0.499885589, 0.866090715, 0.0001248958, -0.866091669, -0.499886721, 0.000367432192)) | |
1755 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.200000003, 1)) | |
1756 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1757 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.416999817, -0.275058746, 0.355922699, -0.000391443638, -7.84819276e-005, -1, -0.642685592, 0.766129196, 0.000187732905, 0.766130328, 0.642686427, -0.000345908309)) | |
1758 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.699999988)) | |
1759 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1760 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.416999817, -0.283462524, -0.326116562, 0.000390444708, 8.55153776e-005, 1, -0.86596179, 0.500109196, 0.000290337892, -0.500110388, -0.865962446, 0.000266428367)) | |
1761 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1762 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1763 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417144775, 0.175773621, -0.36309433, 0.000385444175, 8.25061143e-005, 1, 0.17377694, 0.984785199, -0.000147228187, -0.984785259, 0.173775703, 0.000359550351)) | |
1764 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 0.800000012)) | |
1765 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1766 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.41708374, 0.656784058, 0.361309052, 0.000403443235, 7.64833676e-005, 1, 0.866086483, 0.499895841, -0.000382644823, -0.499894738, 0.866085529, 0.000132548375)) | |
1767 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1768 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1769 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417121887, -0.273510188, -0.377922058, -0.00039144812, -0.000107479427, -1, -0.000125929379, -0.99999994, 0.000107528424, -1.00000012, 0.000124670521, 0.000385655032)) | |
1770 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1771 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1772 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417114258, 0.527671814, 0.117294312, 0.000399442564, 7.24904676e-005, 1, 0.866086483, 0.499895841, -0.000377183896, -0.499894738, 0.866085529, 0.000134006681)) | |
1773 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1774 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1775 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417106628, 0.498235762, -0.367706299, 0.000391444686, 8.55152175e-005, 1, 0.000131913781, 0.999999881, -8.55665203e-005, -1, 0.000130660788, 0.000385653751)) | |
1776 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1777 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1778 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417114258, -0.301620483, -0.465762138, 0.00038944374, 7.94954976e-005, 1, -0.98478663, 0.173767999, 0.000364013307, -0.17376928, -0.98478657, 0.000144955571)) | |
1779 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1780 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1781 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, 0.149868011, -0.202709198, -0.00038744061, -5.95283491e-005, -1, 0.765962422, -0.642884314, -0.000254067825, -0.642885566, -0.765963256, 0.000290961121)) | |
1782 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5)) | |
1783 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1784 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.417068481, 0.459686279, 0.436964452, 0.000403446611, 9.84773505e-005, 1, 1.00000012, -0.000118754753, -0.000397655182, 0.000120006807, 0.999999881, -9.85254956e-005)) | |
1785 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1)) | |
1786 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1787 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417190552, -0.276691437, 0.103364944, -0.000395444047, -8.25045863e-005, -1, -0.939734519, -0.341907352, 0.000394390052, -0.34190613, 0.939733624, 5.56958839e-005)) | |
1788 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1789 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1790 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417366028, 0.413482666, 0.0416736603, -0.000389445486, -9.04924964e-005, -1, -0.865962803, 0.500107288, 0.000286984112, 0.500108421, 0.865963399, -0.00027023803)) | |
1791 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1)) | |
1792 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1793 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417137146, -0.399623871, -0.145516396, -0.000394444418, -8.34882085e-005, -1, -0.984829068, -0.173529476, 0.000397255935, -0.173528224, 0.984828591, -1.47777164e-005)) | |
1794 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1795 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1796 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417182922, -0.285552979, 0.0272340775, -0.000394444069, -8.25047318e-005, -1, -0.984786272, 0.17377013, 0.000368414272, 0.173771366, 0.984786272, -0.00014878872)) | |
1797 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1798 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1799 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, 0.0754985809, -0.157909393, -0.000396443676, -8.05076852e-005, -1, -0.342140973, -0.939649105, 0.000209311504, -0.939648867, 0.342139602, 0.000339541904)) | |
1800 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1801 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1802 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417175293, -0.338485718, 0.120929718, -0.000390444038, -8.14921077e-005, -1, -0.765962422, 0.642884314, 0.000242248134, 0.642885625, 0.765963197, -0.000309715339)) | |
1803 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1804 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1805 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417236328, -0.0827102661, 0.0710887909, -0.000400449906, -0.000118475073, -1, -0.939652264, 0.342130303, 0.000330318551, 0.342131466, 0.939652503, -0.000246354903)) | |
1806 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1)) | |
1807 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1808 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, 0.123802185, 0.0236358643, -0.00039244676, -9.84789949e-005, -1, -0.642691612, 0.766124129, 0.000173060107, 0.766125202, 0.642692447, -0.000359527301)) | |
1809 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1)) | |
1810 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1811 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417167664, 0.186263442, -0.388122559, -0.00039144812, -0.000107479427, -1, -0.000125929379, -0.99999994, 0.000107528424, -1.00000012, 0.000124670521, 0.000385655032)) | |
1812 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1813 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1814 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417289734, 0.0655403137, -0.000379562378, -0.000396447955, -0.000106495165, -1, -0.939732671, -0.341912329, 0.000403535814, -0.341911107, 0.939731777, 3.34964789e-005)) | |
1815 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1816 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1817 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417243958, -0.113883972, 0.0671386719, -0.000390446512, -9.74958384e-005, -1, -0.341900557, 0.939735591, 3.98970442e-005, 0.939736485, 0.341901779, -0.000394819508)) | |
1818 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1)) | |
1819 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1820 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417358398, 0.214199066, 0.262556076, -0.000389446213, -9.54992574e-005, -1, -0.866084218, -0.499899626, 0.00038002769, -0.499898553, 0.866083205, 0.00010908363)) | |
1821 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.430000007, 1)) | |
1822 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1823 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417411804, 0.384922028, 0.137599945, -0.000392445567, -9.15052951e-005, -1, -0.939733267, -0.341910571, 0.000394649367, -0.341909379, 0.939732552, 4.62137323e-005)) | |
1824 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.400000006, 1)) | |
1825 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.245194674, 0.25541091)) | |
1826 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.417381287, 0.203924179, 0.28465271, -0.000391446025, -9.44856729e-005, -1, -0.342136979, -0.939650536, 0.000220734597, -0.939650416, 0.342135727, 0.000330064388)) | |
1827 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.5, 1)) | |
1828 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1829 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504364014, 0.209217072, -0.0522956848, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414)) | |
1830 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1)) | |
1831 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1832 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.148723602, 0.193184853, 0.000262542424, -0.000129572334, -1, -0.96129477, -0.275523454, -0.000222236151, -0.275522202, 0.961294293, -0.000198487061)) | |
1833 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1.29999995)) | |
1834 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1835 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504257202, -0.134284973, -0.00554275513, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005)) | |
1836 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1)) | |
1837 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1838 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.195178986, 0.289588928, 0.000260543893, -0.000120571785, -1, -0.809087217, -0.587689757, -0.000144619378, -0.587688923, 0.809086084, -0.000254069426)) | |
1839 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012)) | |
1840 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1841 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504295349, 0.0224113464, -0.154676437, 0.000263542519, -0.000128559201, -1, 0.970265985, -0.24203977, 0.00029243101, -0.242041096, -0.970266283, 5.95508573e-005)) | |
1842 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.349999994, 0.400000006)) | |
1843 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1844 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414)) | |
1845 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1)) | |
1846 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1847 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504203796, 0.717723846, 0.156257629, -0.000248541008, 0.000139553944, 1, 0.694746673, 0.719255567, 7.63125136e-005, -0.719254673, 0.694745421, -0.000279876695)) | |
1848 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1849 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1850 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.0999422073, 0.349708557, 0.000261540321, -0.000142595687, -1, 0.275510103, -0.96129775, 0.000210727507, -0.961298227, -0.275511324, -0.000217687237)) | |
1851 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1)) | |
1852 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1853 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504226685, 0.298980713, -0.314445496, -0.000224551972, 7.15715869e-005, 1, 0.898846865, 0.43826443, 0.000175664987, -0.438263148, 0.89884603, -0.000165278834)) | |
1854 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.699999988)) | |
1855 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1856 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504394531, 0.00591659546, 0.084854126, 0.000259542023, -0.000131598383, -1, -0.559294462, -0.828969836, -3.93007867e-005, -0.828969181, 0.559293211, -0.000293546414)) | |
1857 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1)) | |
1858 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1859 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504341125, 0.0844573975, -0.0917243958, 0.000261541747, -0.000133565642, -1, -0.913494468, 0.40685004, -0.000298538478, 0.406851172, 0.913494885, -1.32526311e-005)) | |
1860 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.899999976, 1)) | |
1861 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.265627563, 0.347358912)) | |
1862 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496185303, -0.033338815, -0.231636047, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1)) | |
1863 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
1864 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.224761769, 0.245194495)) | |
1865 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496154785, 0.0279518738, 0.268928528, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1)) | |
1866 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.20432879, 0.34735921, 0.418873906)) | |
1867 | PartWeld=CFuncs.Weld.Create(m,RightArmHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.496192932, 0.140328363, 0.1820755, 1.00000012, -0.000117368945, -0.000372461276, -0.000118621472, -0.999999881, 9.2011076e-005, -0.000378251745, -9.19664453e-005, -1)) | |
1868 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.200000003, 0.800000012, 1.10000002)) | |
1869 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1870 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504501343, 0.496192932, 0.182048798, 0.000278538238, -0.000154578782, -1, -0.997555554, 0.069876954, -0.000294424593, 0.0698782951, 0.997555673, -0.000134334594)) | |
1871 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.300000012)) | |
1872 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1873 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504295349, 0.526973724, 0.0621414185, -0.000248541008, 0.000139553944, 1, 0.559296191, 0.828968585, 2.65537165e-005, -0.828967929, 0.559294999, -0.000288876297)) | |
1874 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.699999988)) | |
1875 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1876 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50440979, 0.132255554, 0.0659236908, 0.000260543165, -0.000124565253, -1, -0.913495183, 0.406848371, -0.000293964404, 0.406849533, 0.913495719, -5.43762144e-006)) | |
1877 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012)) | |
1878 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1879 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504180908, 0.371734619, -0.189682007, 0.000231549464, -8.656313e-005, -1, 0.913494408, -0.40685004, 0.000252017577, -0.406851351, -0.913494885, -1.74815414e-005)) | |
1880 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.800000012)) | |
1881 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1882 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504257202, -0.402713776, 0.0517959595, 0.000258544402, -0.000117591262, -1, 0.898846149, 0.438265622, 0.000186049961, 0.43826443, -0.898845375, 0.000221541355)) | |
1883 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.300000012, 0.699999988)) | |
1884 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1885 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.0886383057, 0.0971984863, 0.000259542488, -0.000129571839, -1, -0.913495183, 0.406848371, -0.000295087229, 0.406849504, 0.91349566, -1.04182855e-005)) | |
1886 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1)) | |
1887 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1888 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504249573, 0.213688374, -0.24924469, -0.000226548815, 9.15691489e-005, 1, 0.0698869452, 0.997555017, -7.51097541e-005, -0.997554898, 0.0698856264, -0.000238159919)) | |
1889 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1)) | |
1890 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1891 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504272461, -0.273704529, 0.0105292797, 0.000258541375, -0.000135591763, -1, -0.997555614, 0.0698769987, -0.000273149926, 0.0698783323, 0.997555673, -0.000116791285)) | |
1892 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1)) | |
1893 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1894 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504257202, 0.372005463, 0.267033577, -0.000228548219, 9.45794454e-005, 1, 0.96129477, 0.275523484, 0.000199199072, -0.275522202, 0.961294353, -0.000155482398)) | |
1895 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 0.800000012)) | |
1896 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1897 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504203796, -0.302482605, -0.169031143, -0.000228548772, 9.15694254e-005, 1, -0.828965902, 0.559297919, -0.000245465635, -0.559299171, -0.828966618, -5.51506855e-005)) | |
1898 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1)) | |
1899 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1900 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504150391, -0.158781052, 0.506530762, -0.000224551128, 7.65783479e-005, 1, -0.55929637, -0.828968465, -6.53411553e-005, 0.82896781, -0.559295177, 0.000233767438)) | |
1901 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.600000024, 0.300000012)) | |
1902 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1903 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504264832, 0.147003174, -0.495708466, -0.000252541358, 0.000136604111, 1, -0.587679029, 0.809093356, -0.000262336369, -0.809094489, -0.587679863, -0.000128725864)) | |
1904 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1)) | |
1905 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1906 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.504196167, -0.602104187, -0.254190445, -0.000258542714, 0.000127574982, 1, -0.96129477, -0.275523454, -0.000218941539, 0.275522202, -0.961294293, 0.000195465007)) | |
1907 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.5, 1)) | |
1908 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1909 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.50428009, -0.195178986, 0.289588928, 0.000260543893, -0.000120571785, -1, -0.809087217, -0.587689757, -0.000144619378, -0.587688923, 0.809086084, -0.000254069426)) | |
1910 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.400000006, 0.800000012)) | |
1911 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
1912 | WedgeWeld=CFuncs.Weld.Create(m,RightArmHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504386902, 0.148723602, 0.193184853, 0.000262542424, -0.000129572334, -1, -0.96129477, -0.275523454, -0.000222236151, -0.275522202, 0.961294293, -0.000198487061)) | |
1913 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.0500000007, 0.699999988, 1.29999995)) | |
1914 | LeftLegHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Really blue","LeftLegHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
1915 | - | LeftLegHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","LeftLegHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254)) |
1915 | + | |
1916 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(1.03186011, 2.02285647, 1.03186023)) | |
1917 | BlockWeld=CFuncs.Weld.Create(m,LeftLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0191879272, 0.0484238863, -0.00722503662, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
1918 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.735583544, 0.234978229, 0.582337022)) | |
1919 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.735583544, 0.234978229, 0.582337022)) |
1919 | + | |
1920 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.04207659, 0.38822481, 1.04207695)) | |
1921 | BlockWeld=CFuncs.Weld.Create(m,LeftLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0193328857, 0.866779923, -0.00755310059, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
1922 | RightLegHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Really blue","RightLegHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254)) | |
1923 | - | RightLegHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","RightLegHandle",Vector3.new(1.0117017, 2.02340055, 1.01170254)) |
1923 | + | |
1924 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(1.03186011, 2.02285647, 1.03186023)) | |
1925 | BlockWeld=CFuncs.Weld.Create(m,RightLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0191879272, 0.0484238863, -0.00722503662, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
1926 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.735583544, 0.234978229, 0.582337022)) | |
1927 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.735583544, 0.234978229, 0.582337022)) |
1927 | + | |
1928 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.04207659, 0.38822481, 1.04207695)) | |
1929 | BlockWeld=CFuncs.Weld.Create(m,RightLegHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0193328857, 0.866779923, -0.00755310059, 1, -0.000117227413, -0.000189372367, 0.000118527452, 0.99999994, -5.28527162e-005, 0.000195158253, 5.28295895e-005, 1)) | |
1930 | TorsoHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Really blue","TorsoHandle",Vector3.new(2.02340341, 2.02340055, 1.01170254)) | |
1931 | - | TorsoHandle=CFuncs.Part.Create(m,Enum.Material.Plastic,0,1,"Toothpaste","TorsoHandle",Vector3.new(2.02340341, 2.02340055, 1.01170254)) |
1931 | + | |
1932 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Navy blue","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) | |
1933 | - | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Crimson","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) |
1933 | + | |
1934 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.43221283, -0.279815674, -0.0484636724, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
1935 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1936 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.106277466, 0.437164307, -0.523692966, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
1937 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
1938 | Chain=CFuncs.Part.Create(m,Enum.Material.Glass,0,0,"Gold","Chain",Vector3.new(1.02164352, 1.02164447, 2.04328704)) | |
1939 | ChainWeld=CFuncs.Weld.Create(m,TorsoHandle,Chain,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0293579102, 0.0640106201, -1.84176445, 7.15616552e-005, -1.86178404e-005, -1, 0.866100311, 0.49987179, 5.76783059e-005, 0.499870747, -0.866099358, 5.47864438e-005)) | |
1940 | CFuncs.Mesh.Create("SpecialMesh",Chain,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=29750668",Vector3.new(0, 0, 0),Vector3.new(1.22597265, 1.02164447, 1.02164352)) | |
1941 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.03186011, 0.766233265, 0.204328775)) | |
1942 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0163879395, -1.57710409, -0.778968811, -0.00032053265, 5.74369406e-005, -1, -0.173681721, -0.984802067, -1.89667662e-006, -0.984802067, 0.17368035, 0.000319945102)) | |
1943 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.23618877, 1.14424181, 0.204328775)) | |
1944 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.727314, 0.435474396, 0.0424423218, -0.000128910935, -0.939656138, 0.34212032, -1, 0.000150963664, 3.55795091e-005, -9.09497903e-005, -0.342120141, -0.939656258)) | |
1945 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.623202622, 0.326926231, 0.204328775)) | |
1946 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.56653595, -2.16213417, -0.778991699, 0.029844597, 0.171066761, -0.984807372, -0.171098381, -0.969830513, -0.173651263, -0.984802127, 0.173680142, 0.000319354323)) | |
1947 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.298691183, 0.528419495, 0.358577728, 0.000130843444, 0.999999881, -5.04387062e-005, -0.000213440624, -5.04108903e-005, -1, -1, 0.000129550681, 0.000207654404)) | |
1948 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001)) | |
1949 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.296276867, 0.204328775)) | |
1950 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.42980957, -2.26263809, -0.721710205, 0.000102296312, -5.74113947e-005, 1, 0.173456281, -0.984841287, -7.32817862e-005, 0.984841645, 0.173457533, -8.50954239e-005)) | |
1951 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.23618877, 1.14424181, 0.204328775)) | |
1952 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.72732544, -0.484031677, 0.0424575806, -0.000128910935, -0.939656138, 0.34212032, -1, 0.000150963664, 3.55795091e-005, -9.09497903e-005, -0.342120141, -0.939656258)) | |
1953 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really blue","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
1954 | - | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) |
1954 | + | |
1955 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
1956 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.296276867, 0.204328775)) | |
1957 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.430038452, -2.27284431, -0.780128479, -0.00032053265, 5.74369406e-005, -1, -0.173681721, -0.984802067, -1.89667662e-006, -0.984802067, 0.17368035, 0.000319945102)) | |
1958 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.408657789, 0.21454522)) | |
1959 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.270210266, -1.12802124, -0.0889282227, 0.13309826, -0.642770529, 0.754408181, 0.111850806, 0.766058624, 0.632965088, -0.984771311, 0.000133351612, 0.173849806)) | |
1960 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.306493193)) | |
1961 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.199523926, -1.26028442, -0.0317230225, -0.603908837, -0.341920435, 0.719989359, -0.219676614, 0.939728916, 0.262014866, -0.766183019, 6.82739847e-005, -0.64262253)) | |
1962 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really blue","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
1963 | - | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) |
1963 | + | |
1964 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
1965 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.653851986, 0.234978244, 0.204328775)) | |
1966 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.197502136, -2.03866005, -0.720588684, 0.000102296188, -5.83948749e-005, 1, 0.173456281, -0.984841347, -7.42503471e-005, 0.984841645, 0.173457503, -8.49247153e-005)) | |
1967 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.03186011, 0.766233265, 0.204328775)) | |
1968 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0160751343, -1.56690121, -0.720497131, 0.000102296312, -5.74113947e-005, 1, 0.173456281, -0.984841287, -7.32817862e-005, 0.984841645, 0.173457533, -8.50954239e-005)) | |
1969 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.623202622, 0.326926231, 0.204328775)) | |
1970 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.564483643, -2.15213394, -0.720565796, 0.0302218646, -0.171073586, 0.984794796, 0.170802951, -0.969869256, -0.173721626, 0.984841704, 0.17345725, -8.56973347e-005)) | |
1971 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really blue","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
1972 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) |
1972 | + | |
1973 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
1974 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.653851986, 0.234978244, 0.204328775)) | |
1975 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.197738647, -2.04886627, -0.779018402, -0.000320532621, 5.84204208e-005, -1, -0.173681706, -0.984802127, -2.86521299e-006, -0.984802067, 0.17368035, 0.000320115883)) | |
1976 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.306493193)) | |
1977 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.157455444, -1.24506378, 0.0211410522, -0.604127288, 0.342061698, -0.719738901, 0.220016405, 0.939677596, 0.261914074, 0.765913248, -0.000124911487, -0.642943919)) | |
1978 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.306493193)) | |
1979 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0385856628, -1.24954796, 0.00178527832, -0.906255782, 0.422728926, 0.000155452013, 0.422729999, 0.906256139, -0.000111849964, -0.000193941232, -3.56497767e-005, -1)) | |
1980 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.357575327, 0.623203099, 0.204328775)) | |
1981 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.31264877, 0.0659294128, 0.320365906, 0.342142045, 0.936079502, 0.0818242952, -0.939648449, 0.340835601, 0.0298496094, 5.86125861e-005, -0.0870988518, 0.996199906)) | |
1982 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.418873847, 0.837748349, 0.204328775)) | |
1983 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.803085327, 1.46542358, 0.320526123, 1, -0.00010365247, -0.000185784273, 0.000121238889, 0.99619931, 0.0871028528, 0.000181693526, -0.0871028602, 0.996199489)) | |
1984 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1985 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.15074539, 0.22561264, 0.3204422, 0.422734737, 0.9028126, 0.0789060444, -0.906253576, 0.421122849, 0.0368615165, 5.55565639e-005, -0.0870915055, 0.996200502)) | |
1986 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.306493163, 0.510822177, 0.204328775)) | |
1987 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.48254204, 0.514205933, 0.320602417, 0.573467374, -0.816104829, -0.0714554712, 0.81922859, 0.571302295, 0.0498023666, 0.000184351404, -0.0870983824, 0.996199846)) | |
1988 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.306493163, 0.510822177, 0.204328775)) | |
1989 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.4988327, 0.490982056, 0.320457458, 0.573678732, 0.815971553, 0.0713104978, -0.81908077, 0.571493149, 0.0500086695, 5.78284853e-005, -0.0870979279, 0.996200025)) | |
1990 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1991 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.08162117, 0.373813629, 0.320381165, 0.422734737, 0.9028126, 0.0789060444, -0.906253576, 0.421122849, 0.0368615165, 5.55565639e-005, -0.0870915055, 0.996200502)) | |
1992 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.316709608, 0.378008485, 0.204328775)) | |
1993 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.05677414, 1.37703896, 0.320663452, 0.93965137, -0.340822607, -0.029903261, 0.34213379, 0.93608427, 0.0818045363, 0.000116775089, -0.0870986506, 0.996199846)) | |
1994 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.418873847, 0.837748349, 0.204328775)) | |
1995 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.831409454, 1.46547031, 0.320373535, 1, -0.000114656985, -6.47828638e-005, 0.000121656121, 0.99619925, 0.0871028751, 6.01945867e-005, -0.0871028751, 0.996199548)) | |
1996 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1997 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14737129, 0.232673645, 0.320594788, 0.422497094, -0.902912974, -0.0790129155, 0.906364381, 0.420907468, 0.0366332717, 0.000186115387, -0.0870919153, 0.996200383)) | |
1998 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
1999 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.49298096, -1.31683159, -0.930618286, 0.118712634, 0.671592176, 0.731349945, -0.96218729, -0.104052804, 0.251726419, 0.245159224, -0.733578086, 0.633846581)) | |
2000 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 2.34379125)) | |
2001 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2002 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0427017212, -2.4785614, -0.0754623413, -7.91625207e-005, -0.3419514, -0.93971771, -0.000342930667, -0.939717531, 0.341951519, -1, 0.000348038942, -4.86533972e-005)) | |
2003 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2)) | |
2004 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Navy blue","Block",Vector3.new(0.20432879, 1.499047136, 1.03186023)) | |
2005 | - | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Block",Vector3.new(0.20432879, 1.499047136, 1.03186023)) |
2005 | + | |
2006 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Navy blue","Block",Vector3.new(0.20432879, 1.499047136, 1.03186023)) | |
2007 | - | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Block",Vector3.new(0.20432879, 1.499047136, 1.03186023)) |
2007 | + | |
2008 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
2009 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.248695374, 0.528419495, 0.43561554, -0.499885619, 0.866090834, 5.09700003e-005, -0.000208811485, -5.83334549e-005, -1, -0.866091549, -0.499886632, 0.00020500453)) | |
2010 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001)) | |
2011 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
2012 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.19166483, 0.528396606, 0.409698486, 0.000130843444, 0.999999881, -5.04387062e-005, -0.000213440624, -5.04108903e-005, -1, -1, 0.000129550681, 0.000207654404)) | |
2013 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001)) | |
2014 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
2015 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.172019958, 0.528419495, 0.400695801, -0.34189558, 0.93973738, 2.64931423e-005, -0.000211181527, -4.65366356e-005, -1, -0.939738095, -0.341896743, 0.000208934856)) | |
2016 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001)) | |
2017 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
2018 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5366745, 0.528266907, -0.546220779, 0.965893507, -0.258939236, -0.000170726416, -0.000192740612, -3.80698657e-005, -1, 0.258940369, 0.965893626, -8.51838486e-005)) | |
2019 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001)) | |
2020 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Gold","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
2021 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.295816422, 0.528526306, 0.371753693, -0.34189564, 0.93973738, 1.64795474e-005, -0.000210413418, -5.69129188e-005, -1, -0.939738035, -0.341896802, 0.000211760693)) | |
2022 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.200000003, 0.100000001)) | |
2023 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2024 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0426177979, -2.47837067, 0.690757751, -7.91625207e-005, -0.3419514, -0.93971771, -0.000342930667, -0.939717531, 0.341951519, -1, 0.000348038942, -4.86533972e-005)) | |
2025 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2)) | |
2026 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2027 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.042755127, -2.47822952, -0.047203064, 0.000202162293, 0.34195137, 0.93971765, -9.89315886e-005, -0.939717531, 0.341951489, 1, -0.000160813332, -0.000150366162)) | |
2028 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2)) | |
2029 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2030 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.733070374, -0.896598816, 1.82460499, -0.431915879, 0.0761658996, -0.898694754, -0.901586056, -0.0633394867, 0.427933335, -0.0243270826, 0.995081306, 0.0960273147)) | |
2031 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.897728205, 0.36627984)) | |
2032 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2033 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0426940918, -2.47821045, 0.719017029, 0.000202162293, 0.34195137, 0.93971765, -9.89315886e-005, -0.939717531, 0.341951489, 1, -0.000160813332, -0.000150366162)) | |
2034 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1.29999995, 2)) | |
2035 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2036 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.653182983, 0.869350433, 1.44331264, 0.344746232, -0.0818130225, 0.935125887, 0.938380778, 0.0558550358, -0.341054887, -0.0243269037, 0.995081365, 0.0960274413)) | |
2037 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.106863573, 4.09860706)) | |
2038 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2039 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.733078003, -0.896640778, -1.37849998, 0.431915879, -0.0761658996, 0.898694754, -0.901586056, -0.0633393973, 0.427933365, 0.0243269932, -0.995081306, -0.0960272551)) | |
2040 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.897728205, 4.00051117)) | |
2041 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2042 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.835861206, 1.76192474, -0.117393494, -0.869637787, -0.168936968, -0.463886231, -0.070332408, 0.972440481, -0.222290292, 0.488654792, -0.160685822, -0.857552707)) | |
2043 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 5.98837423, 0.861329198)) | |
2044 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2045 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.80958748, -1.02048492, 0.143783569, 0.52525717, -0.650066257, -0.549103439, -0.106815293, -0.690556228, 0.715347409, -0.844213188, -0.317089707, -0.43216148)) | |
2046 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.448923111)) | |
2047 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2048 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.36268234, 0.569274902, 0.499229431, -0.166665018, 0.946187198, -0.277403265, -0.884956539, -0.267610669, -0.381101966, -0.434827268, 0.181973174, 0.881934762)) | |
2049 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 0.39670372)) | |
2050 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2051 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.36268616, 0.569229126, -0.228744507, 0.166665018, -0.946187198, 0.277403265, -0.884956717, -0.267610669, -0.381101876, 0.434827119, -0.181973204, -0.881934762)) | |
2052 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 2.25125289)) | |
2053 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2054 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.48622894, -1.259758, -0.944999695, 0.118250139, -0.671621263, -0.731396198, 0.962263584, -0.104288563, 0.251347929, -0.245084226, -0.733517885, 0.6339432)) | |
2055 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 2.34379125)) | |
2056 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2057 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.81331825, -1.02017975, -0.0510482788, -0.52525717, 0.650066257, 0.549103439, -0.10681539, -0.690556228, 0.71534735, 0.844213068, 0.317089587, 0.43216157)) | |
2058 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.520646214)) | |
2059 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 1.22359776, 0.297242999)) | |
2060 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.835800171, 1.76186562, 0.353996277, 0.869637787, 0.168936998, 0.463886261, -0.0703323781, 0.972440481, -0.222290382, -0.488654852, 0.160685912, 0.857552588)) | |
2061 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2062 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48616791, -1.25975037, 1.22211456, -0.118250139, 0.671621263, 0.731396198, 0.962263525, -0.104288623, 0.251347959, 0.245084256, 0.733517885, -0.633943081)) | |
2063 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 0.368614644)) | |
2064 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.216975361, 0.226115584, 0.204328775)) | |
2065 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.289352417, 0.788764954, 0.837745667, -0.106263191, -0.660668671, 0.743118048, -0.693411529, -0.4864057, -0.531596839, 0.712663114, -0.5717749, -0.406424135)) | |
2066 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2067 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.289306641, 0.788833618, -0.655715942, 0.106263191, 0.660668671, -0.743118048, -0.69341141, -0.48640576, -0.531596899, -0.712663233, 0.57177484, 0.406424046)) | |
2068 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.06189334, 1.10662568, 0.782044649)) | |
2069 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2070 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.17351532, -0.908821106, -0.59318924, 0.282709837, -0.296140879, 0.912347913, 0.642017603, 0.76509726, 0.0494060405, -0.712663114, 0.5717749, 0.406424046)) | |
2071 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54893827, 0.498059273, 0.170772836)) | |
2072 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2073 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.173492432, -0.908805847, 0.804264069, -0.282709837, 0.296140879, -0.912347913, 0.642017543, 0.765097439, 0.0494061261, 0.712663293, -0.571774781, -0.406424016)) | |
2074 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54893827, 0.498059273, 1.89491391)) | |
2075 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2076 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.589288712, -0.913322449, -0.416030884, -0.380909294, -0.805445433, 0.454053432, 0.00865703914, 0.487948269, 0.872829616, -0.924572051, 0.336398393, -0.178896636)) | |
2077 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.94255471, 0.851256251, 1.2318716)) | |
2078 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2079 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.589271545, -0.913383484, 0.668037415, 0.380909294, 0.805445433, -0.454053432, 0.00865696091, 0.487948328, 0.872829616, 0.924572051, -0.336398363, 0.178896725)) | |
2080 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.94255471, 0.851256251, 1.23506224)) | |
2081 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.387691706, 0.391955018, 0.259938806)) | |
2082 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.794935226, 0.492752075, 0.664306641, -0.368865371, -0.907897532, 0.199149236, 0.095420517, -0.250116348, -0.963501751, 0.92457217, -0.336398184, 0.178896695)) | |
2083 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.387691706, 0.391955018, 0.244126722)) | |
2084 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.794984818, 0.492767334, -0.412269592, 0.368865371, 0.907897532, -0.199149236, 0.0954206139, -0.250116378, -0.963501751, -0.924572051, 0.336398125, -0.178896755)) | |
2085 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.216279984, 0.268463403, 0.211804286)) | |
2086 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.133033752, 0.894514084, -0.629932404, -0.593129337, 0.35604313, -0.722101808, -0.618662477, -0.775523007, 0.125781745, -0.515222788, 0.521342099, 0.68025583)) | |
2087 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2088 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.133010864, 0.8944664, 0.814159393, 0.593129218, -0.35604316, 0.722101808, -0.618662477, -0.775522888, 0.125781819, 0.515222609, -0.521342218, -0.68025583)) | |
2089 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.05849016, 1.31387877, 0.766175389)) | |
2090 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2091 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0940704346, -1.10329437, -0.166370392, -0.593506873, 0.384419501, -0.707086444, -0.00224121055, 0.877762198, 0.479091406, 0.804825783, 0.285928816, -0.520096302)) | |
2092 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.10899508, 0.464785218, 0.247388422)) | |
2093 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2094 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0940475464, -1.10327911, 0.337337494, 0.593506932, -0.384419501, 0.707086384, -0.00224115117, 0.877762198, 0.479091376, -0.804825783, -0.285928756, 0.520096362)) | |
2095 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.10899508, 0.464785218, 1.42616677)) | |
2096 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2097 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.581382751, -0.872062683, -0.449806213, -0.389106125, 0.795986891, -0.463683754, -0.0806557238, 0.471977741, 0.87791276, 0.917655289, 0.379000992, -0.119443215)) | |
2098 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77654254, 0.939429104, 1.01966178)) | |
2099 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2100 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.581329346, -0.872131348, 0.673458099, 0.389106125, -0.795986891, 0.463683754, -0.0806556195, 0.471977741, 0.8779127, -0.917655289, -0.379000962, 0.119443297)) | |
2101 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77654254, 0.939429104, 1.16938007)) | |
2102 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.256694704, 0.345953107, 0.217528462)) | |
2103 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.28805542, 0.984390259, 0.553504944, 0.349464387, -0.626595259, 0.696601748, -0.58984983, -0.724786162, -0.356039286, 0.727977872, -0.286466926, -0.622882009)) | |
2104 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.256694704, 0.345953107, 0.283513159)) | |
2105 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.288063049, 0.984405518, -0.303031921, -0.349464387, 0.626595259, -0.696601748, -0.58984977, -0.724786162, -0.356039315, -0.727977931, 0.286466867, 0.622882068)) | |
2106 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2107 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30206108, 0.210021973, 0.0918807983, 0.213602901, -0.93970108, -0.267085344, -0.239669487, 0.214633793, -0.946833491, 0.947065353, 0.26625973, -0.179365799)) | |
2108 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.610000014, 0.610000014, 0.819999993)) | |
2109 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2110 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.20340919, 0.209495544, 0.0651016235, -0.213602901, 0.93970108, 0.267085344, -0.239669427, 0.214633867, -0.946833551, -0.947065353, -0.2662597, 0.179365695)) | |
2111 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.56573594, 0.610362649, 0.730387509)) | |
2112 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2113 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17146301, -0.0792198181, 0.34438324, -0.0869988501, 0.750661254, 0.654933631, -0.987280965, -0.152786821, 0.0439651422, 0.133071706, -0.642778158, 0.754406452)) | |
2114 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.69480586, 1.4974947, 0.274708271)) | |
2115 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2116 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.17146301, -0.0792541504, -0.242202759, 0.0869988501, -0.750661254, -0.654933631, -0.987280846, -0.152786896, 0.0439652018, -0.133071795, 0.642778158, -0.754406452)) | |
2117 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.69480586, 1.4974947, 0.725284159)) | |
2118 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2119 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.160186768, -0.180229187, 1.31716919, 0.320789039, 0.323206872, -0.890296996, 0.921328843, 0.111509696, 0.372455925, 0.219654351, -0.939735472, -0.262007415)) | |
2120 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.61094129, 1.60385787, 0.442908227)) | |
2121 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2122 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.160263062, -0.180236816, -1.21509933, -0.320789039, -0.323206872, 0.890296996, 0.921328843, 0.111509636, 0.372455895, -0.219654307, 0.939735532, 0.262007475)) | |
2123 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.61094129, 1.60385787, 0.557083368)) | |
2124 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2125 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.303962708, 1.05537224, -0.499168396, -0.100719966, -0.624946356, 0.774142683, 0.593835354, -0.662059665, -0.457200617, 0.798257649, 0.413665026, 0.437802613)) | |
2126 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.82474399, 0.730152011, 1.01456404)) | |
2127 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2128 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.303970337, 1.05539703, 0.672561646, 0.100719966, 0.624946356, -0.774142683, 0.593835413, -0.662059665, -0.457200557, -0.79825747, -0.413664997, -0.437802583)) | |
2129 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.82474399, 0.730152011, 0.683287978)) | |
2130 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2131 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.303977966, -0.356681824, -1.00946808, 0.100720018, 0.624946415, -0.774142563, -0.988609254, 0.150328442, -0.00727142533, 0.111836076, 0.766056776, 0.632969797)) | |
2132 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.82474399, 1.2396872, 0.839884996)) | |
2133 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.372847736, 0.253303885, 0.23704578)) | |
2134 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.304000854, -0.356693268, 1.21382141, -0.100720018, -0.624946415, 0.774142563, -0.988609254, 0.150328502, -0.00727137411, -0.11183615, -0.766056776, -0.632969797)) | |
2135 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2136 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.777759552, 0.625682831, 0.443702698, 0.590519965, -0.394368023, -0.704102337, -0.057478819, -0.890805781, 0.450734109, -0.804973543, -0.225696489, -0.548706412)) | |
2137 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.30175447, 0.368513346, 1.65737736)) | |
2138 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2139 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.777755737, 0.625671387, -0.125808716, -0.590519965, 0.394368023, 0.704102337, -0.0574789084, -0.8908059, 0.450734019, 0.804973543, 0.2256964, 0.548706472)) | |
2140 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.30175447, 0.368513346, 1.45403373)) | |
2141 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2142 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.22268677, 0.302383423, 0.0618515015, -0.0160375927, -0.762472272, -0.646822155, -0.523417056, -0.544784069, 0.655167878, -0.851925731, 0.349065065, -0.390353948)) | |
2143 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.995311439, 0.774772108, 0.529077947)) | |
2144 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2145 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.22258759, 0.302444458, 0.0568466187, 0.0160375927, 0.762472272, 0.646822155, -0.523417115, -0.544784069, 0.655167818, 0.851925671, -0.349065125, 0.390354007)) | |
2146 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.995311439, 0.774772108, 0.632228613)) | |
2147 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2148 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18283844, -0.260612488, 0.20174408, -0.274878114, -0.93256408, -0.234024808, -0.877319396, 0.143687353, 0.457886159, -0.393386394, 0.331176847, -0.857655346)) | |
2149 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52094769, 0.718637109, 0.912246406)) | |
2150 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2151 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.18282318, -0.260601044, -0.0488891602, 0.274878114, 0.93256408, 0.234024808, -0.877319455, 0.143687382, 0.45788607, 0.393386245, -0.331176728, 0.857655287)) | |
2152 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52094769, 0.718637109, 0.583401918)) | |
2153 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2154 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.365692139, 0.812561035, 0.923587799, -0.0180520453, -0.635292768, 0.772060573, -0.816389382, -0.436429083, -0.378209621, 0.577219725, -0.637128532, -0.510764539)) | |
2155 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.92601693, 0.665026605, 0.746825218)) | |
2156 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2157 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.142150879, -0.927974701, 0.949180603, -0.393373668, 0.331174374, -0.857661068, 0.715592921, 0.695981979, -0.05946666, 0.577220917, -0.637128353, -0.510765314)) | |
2158 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.49563551, 0.795872152, 0.496771097)) | |
2159 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2160 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.14214325, -0.92798233, -0.83659935, 0.393373668, -0.331174374, 0.857661068, 0.715592921, 0.69598192, -0.0594666786, -0.577220917, 0.637128353, 0.510765314)) | |
2161 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.49563551, 0.795872152, 0.605472267)) | |
2162 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2163 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.365684509, 0.812530518, -0.811040878, 0.0180520453, 0.635292768, -0.772060573, -0.816389322, -0.436429173, -0.378209651, -0.577219665, 0.637128472, 0.51076448)) | |
2164 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.92601693, 0.665026605, 0.355418116)) | |
2165 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2166 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1647644, -0.25113678, 0.241355896, 0.394208491, 0.845286489, -0.36068055, 0.794160008, -0.115810141, 0.596571803, 0.462503612, -0.52161175, -0.716946065)) | |
2167 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.47358465, 0.76854372, 0.639793634)) | |
2168 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2169 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16476631, -0.251144409, -0.027923584, -0.394208491, -0.845286489, 0.36068058, 0.794160068, -0.115810178, 0.596571803, -0.462503552, 0.52161175, 0.716946125)) | |
2170 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.47358465, 0.76854372, 1.44932234)) | |
2171 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2172 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.18397713, -0.0475769043, 0.0525474548, 0.477965951, 0.827753663, -0.293892175, -0.746752262, 0.206749544, -0.632151723, -0.462503791, 0.521611631, 0.716946065)) | |
2173 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.39288604, 0.749927998, 0.661516845)) | |
2174 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2175 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18399811, -0.0476379395, 0.16085434, -0.477965951, -0.827753663, 0.293892205, -0.746752322, 0.206749573, -0.632151663, 0.462503731, -0.521611631, -0.716946125)) | |
2176 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.39288604, 0.749927998, 1.42759919)) | |
2177 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2178 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.201507568, -0.459602356, 1.14183044, -0.583255231, 0.218789414, -0.782268822, 0.751457036, 0.510999739, -0.41736272, 0.308424652, -0.831270337, -0.46245411)) | |
2179 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.8984164, 0.703295708, 0.799203038)) | |
2180 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2181 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.20149231, -0.459648132, -0.996704102, 0.583255231, -0.218789384, 0.782268822, 0.751456976, 0.510999739, -0.417362779, -0.308424592, 0.831270397, 0.462454081)) | |
2182 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.8984164, 0.703295708, 0.621487975)) | |
2183 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2184 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0147323608, -0.973236084, 0.914958954, -0.156483904, 0.435198843, -0.886632025, 0.683841348, 0.695461452, 0.220674947, 0.712652802, -0.57178241, -0.406431377)) | |
2185 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46008873, 0.666695833, 0.811124384)) | |
2186 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2187 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0147171021, -0.973182678, -0.783901215, 0.156483904, -0.435198843, 0.886632025, 0.683841527, 0.695461452, 0.220674947, -0.712652802, 0.571782529, 0.406431407)) | |
2188 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46008873, 0.666695833, 0.472502589)) | |
2189 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2190 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00747680664, 0.491611481, 1.14885712, 0.15648216, -0.435194016, 0.886634767, -0.93828851, -0.345830202, -0.00415303372, 0.308428675, -0.831268728, -0.462451935)) | |
2191 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.677845, 0.366974115, 0.730107963)) | |
2192 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2193 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0075302124, 0.491550446, -1.00376511, -0.15648216, 0.435194016, -0.886634767, -0.93828851, -0.345830232, -0.00415305141, -0.308428705, 0.831268787, 0.462451965)) | |
2194 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.677845, 0.366974115, 0.69058305)) | |
2195 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2196 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.193820953, 0.709960938, -0.841911316, -0.874475479, -0.30871588, 0.374148548, 0.482719928, -0.629681706, 0.608672738, 0.0476875678, 0.712878287, 0.699664593)) | |
2197 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54733896, 0.538285136, 1.11585033)) | |
2198 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2199 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.193775177, 0.709960938, 1.0419693, 0.874475479, 0.30871594, -0.374148577, 0.482719988, -0.629681706, 0.608672738, -0.0476875678, -0.712878346, -0.699664533)) | |
2200 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.54733896, 0.538285136, 0.842755437)) | |
2201 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2202 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.158584595, -0.902748108, -0.82408905, 0.848674536, 0.340479612, -0.404753417, -0.526761472, 0.613088965, -0.588765144, 0.0476873368, 0.712878346, 0.699664533)) | |
2203 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.50549781, 1.18244338, 0.941709101)) | |
2204 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.307616472, 0.241607338, 0.207781255)) | |
2205 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.158584595, -0.90272522, 1.02418518, -0.848674536, -0.340479553, 0.404753417, -0.526761413, 0.613088965, -0.588765144, -0.0476873666, -0.712878346, -0.699664533)) | |
2206 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2207 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19345474, -0.119552612, 0.239513397, 0.3351264, -0.928513765, -0.159852102, -0.723190963, -0.144759417, -0.675307095, 0.60389179, 0.3419168, -0.720005393)) | |
2208 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77400637, 1.43617654, 0.608117402)) | |
2209 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2210 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19345284, -0.119468689, -0.137443542, -0.33512637, 0.928513646, 0.159852102, -0.723190844, -0.144759372, -0.675307155, -0.60389179, -0.3419168, 0.720005274)) | |
2211 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.77400637, 1.43617654, 0.391861618)) | |
2212 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2213 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.18893051, -0.143814087, -0.0478820801, 0.364204645, -0.903420329, -0.226240769, -0.925450444, -0.323840916, -0.196651235, 0.104387544, 0.280996025, -0.954014301)) | |
2214 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.85433221, 1.42614818, 0.426919371)) | |
2215 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2216 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.18892097, -0.143798828, 0.127159119, -0.364204645, 0.903420329, 0.226240769, -0.925450444, -0.323840886, -0.19665134, -0.104387648, -0.280996084, 0.954014301)) | |
2217 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.85433221, 1.42614818, 0.349282175)) | |
2218 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2219 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.125923157, -0.187637329, 1.31838608, -0.849575102, 0.31651327, -0.421949774, 0.479390979, 0.129658356, -0.867970645, -0.220014945, -0.939685106, -0.261888117)) | |
2220 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.60906887, 1.60550332, 0.282343328)) | |
2221 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2222 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.125892639, -0.187728882, -1.21619415, 0.849575102, -0.31651333, 0.421949744, 0.479390949, 0.129658341, -0.867970645, 0.220014974, 0.939685166, 0.261888087)) | |
2223 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.60906887, 1.60550332, 0.717650354)) | |
2224 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2225 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0220947266, 0.982192993, 0.778064728, -0.844950199, 0.394084632, -0.361602783, -0.0886972621, -0.769973457, -0.631881058, -0.527439177, -0.50183481, 0.685543478)) | |
2226 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.6173017, 0.73521018, 0.677838624)) | |
2227 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2228 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.022064209, 0.98210907, -0.598415375, 0.84495008, -0.394084692, 0.361602813, -0.088697277, -0.769973457, -0.631881058, 0.527439177, 0.50183481, -0.685543418)) | |
2229 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.6173017, 0.73521018, 1.08075833)) | |
2230 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2231 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1960907, -0.250663757, -0.128540039, -0.304940253, 0.909325957, -0.28308621, -0.740459204, -0.413307071, -0.529997647, -0.598942161, 0.0479961559, 0.799352646)) | |
2232 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.37767649, 0.819024384, 0.573752046)) | |
2233 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2234 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19606018, -0.250579834, 0.291267395, 0.304940253, -0.909325957, 0.283086181, -0.740459263, -0.413307071, -0.529997528, 0.598942041, -0.0479962192, -0.799352705)) | |
2235 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.37767649, 0.819024384, 1.01813722)) | |
2236 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2237 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19810486, -0.0906600952, 0.341804504, -0.396177769, 0.849719644, -0.347879052, 0.695916116, 0.525045455, 0.48992914, 0.598952413, -0.0479951911, -0.799343288)) | |
2238 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.45940757, 0.852486551, 0.522749722)) | |
2239 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2240 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.1980896, -0.0906600952, -0.179210663, 0.396177769, -0.849719644, 0.347879052, 0.695916176, 0.525045395, 0.48992902, -0.598952353, 0.0479953066, 0.799343348)) | |
2241 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.45940757, 0.852486551, 1.0691396)) | |
2242 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2243 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16056633, -0.287460327, -0.298797607, -0.341383576, 0.938276768, -0.0556189939, 0.423022717, 0.100534245, -0.900522351, -0.839350402, -0.330952615, -0.431237996)) | |
2244 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34054089, 0.432091653, 0.206000254)) | |
2245 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2246 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16056061, -0.287406921, 0.411987305, 0.341383576, -0.938276768, 0.0556189939, 0.423022598, 0.10053423, -0.900522411, 0.839350462, 0.330952585, 0.431237876)) | |
2247 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34054089, 0.432091653, 0.901821733)) | |
2248 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2249 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.17240524, 0.10735321, -0.368659973, 0.311656386, -0.942955077, 0.117069989, -0.445377439, -0.03613583, 0.894610882, -0.839350581, -0.330952555, -0.431237936)) | |
2250 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.35788095, 0.456353605, 0.88979423)) | |
2251 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2252 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17238617, 0.107315063, 0.481796265, -0.311656386, 0.942955077, -0.117069989, -0.445377558, -0.0361358784, 0.894610882, 0.839350402, 0.330952495, 0.431237996)) | |
2253 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.35788095, 0.456353605, 0.218027741)) | |
2254 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2255 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.707763672, -0.843032837, -1.38007164, 0.431558937, 0.0760657713, -0.898869574, 0.901749432, -0.0635482073, 0.42756781, -0.0246001333, -0.995075643, -0.0960171968)) | |
2256 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.897728205, 4.00051117)) | |
2257 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2258 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.35168457, -0.766448975, -1.44050694, 0.499652296, 0.0880823061, -0.861736119, 0.866216838, -0.0553927086, 0.496588379, -0.00399324391, -0.994571924, -0.103975467)) | |
2259 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(4.85897541, 0.767845988, 3.67054677)) | |
2260 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2261 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.351707458, -0.766471863, 1.85136318, -0.499652296, -0.0880823061, 0.861736119, 0.866216838, -0.0553927943, 0.496588379, 0.00399331842, 0.994571924, 0.103975512)) | |
2262 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(4.85897541, 0.767845988, 0.351230234)) | |
2263 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2264 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.854278564, 0.179862976, -1.05461311, 0.974913418, 0.0192669258, -0.221743852, 0.222584799, -0.0849288478, 0.971208513, -0.00012204994, -0.996200621, -0.0870868042)) | |
2265 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.22106624, 0.0699908063, 0.078826271)) | |
2266 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2267 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.854242325, 0.179824829, 1.47348976, -0.974913418, -0.0192669258, 0.221743852, 0.222584784, -0.0849289373, 0.971208513, 0.000122072292, 0.996200621, 0.0870868936)) | |
2268 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.22106624, 0.0699908063, 4.02116823)) | |
2269 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2270 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21919632, -0.0326881409, -0.0951690674, -0.359190404, -0.923120201, -0.137227714, 0.711338758, -0.175616279, -0.680555761, 0.604135334, -0.34206447, 0.719730794)) | |
2271 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.26254737, 1.51202679, 0.390782684)) | |
2272 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2273 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.21922302, -0.0326271057, 0.197357178, 0.359190404, 0.923120141, 0.137227759, 0.711338818, -0.175616309, -0.680555761, -0.604135275, 0.34206447, -0.719730914)) | |
2274 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.26254737, 1.51202679, 0.609207273)) | |
2275 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2276 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.21037292, -0.143875122, 0.126155853, 0.409395009, 0.877541602, 0.249636665, -0.356349826, 0.405680567, -0.841689527, -0.83988744, 0.255624324, 0.478790551)) | |
2277 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34293306, 0.494276524, 0.869299412)) | |
2278 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2279 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21037674, -0.143844604, 0.0334014893, -0.409395009, -0.877541602, -0.249636665, -0.356349856, 0.405680597, -0.841689527, 0.83988744, -0.255624294, -0.478790611)) | |
2280 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.34293306, 0.494276524, 0.692410111)) | |
2281 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2282 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.281303406, -0.0255355835, -1.09235001, 0.936334133, 0.340577036, 0.0853662863, 0.174037009, -0.239044428, -0.955283642, -0.304941863, 0.90932107, -0.283100277)) | |
2283 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99632597, 0.303129911, 0.36273855)) | |
2284 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2285 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.281280518, -0.0254974365, 1.23389816, -0.936334133, -0.340577036, -0.0853662863, 0.17403698, -0.239044324, -0.955283701, 0.304941863, -0.909321129, 0.283100188)) | |
2286 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99632597, 0.303129911, 1.02286696)) | |
2287 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.300009131, 0.318958759, 0.308870733)) | |
2288 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.109375, -0.0329818726, -1.2195549, -0.92370671, -0.381412029, 0.0359371938, 0.0237883106, 0.0365352854, 0.999049604, -0.382361412, 0.923682928, -0.02467696)) | |
2289 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2290 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.195072174, 0.757850647, -0.789703369, -0.950788319, -0.306532681, -0.045175951, 0.184521183, -0.677290559, 0.712201357, -0.248905346, 0.668816149, 0.700520277)) | |
2291 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.56093466, 0.59068346, 1.36605966)) | |
2292 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2293 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.195049286, 0.757858276, 1.01163483, 0.950788319, 0.306532681, 0.045175951, 0.184521154, -0.677290499, 0.712201416, 0.248905331, -0.668816209, -0.700520217)) | |
2294 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.56093466, 0.59068346, 0.806907356)) | |
2295 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2296 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.21956635, -0.0637664795, -0.151447296, -0.382345438, 0.923689306, -0.0246913396, -0.358557761, -0.172939762, -0.917349517, -0.851615131, -0.341891676, 0.397316217)) | |
2297 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.51162803, 1.45380855, 0.431501448)) | |
2298 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2299 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.21951485, -0.0637512207, 0.25359726, 0.382345438, -0.923689306, 0.0246913396, -0.35855782, -0.172939792, -0.917349458, 0.851615131, 0.341891646, -0.397316307)) | |
2300 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.51162803, 1.45380855, 0.568490505)) | |
2301 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2302 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.22348022, -0.0297927856, -0.0385665894, -0.42246747, 0.906299114, 0.0119684767, 0.691414475, 0.330781877, -0.642284513, -0.586060822, -0.263069153, -0.7663728)) | |
2303 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52209508, 0.766567051, 0.874328911)) | |
2304 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2305 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.22348785, -0.0297851563, 0.19354248, 0.42246753, -0.906299114, -0.011968445, 0.691414416, 0.330781788, -0.642284691, 0.586061001, 0.263069242, 0.766372681)) | |
2306 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.52209508, 0.766567051, 0.642164826)) | |
2307 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2308 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.298576355, -0.0441589355, 1.22732544, -0.935637772, -0.340421289, -0.0932586938, 0.181173086, -0.236450061, -0.954602361, 0.302916467, -0.910057485, 0.282908499)) | |
2309 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.13579595, 0.270692378, 0.913378119)) | |
2310 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2311 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16928291, -0.231796265, -0.020275116, -0.39572525, -0.848519921, 0.351305455, 0.812094152, -0.14468956, 0.565303504, -0.428840995, 0.508997977, 0.746335387)) | |
2312 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46309757, 0.797017336, 1.56692863)) | |
2313 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2314 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16924667, -0.231811523, 0.242053986, 0.39572525, 0.848519921, -0.351305425, 0.812094152, -0.14468953, 0.565303564, 0.428841114, -0.508997917, -0.746335447)) | |
2315 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46309757, 0.797017336, 0.603948653)) | |
2316 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2317 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.16946411, 0.0625610352, 0.136352539, -0.39654845, -0.848372757, 0.350732058, -0.811692536, 0.145549893, -0.565659344, 0.428840965, -0.508997858, -0.746335506)) | |
2318 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46245193, 0.846652985, 1.6387167)) | |
2319 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2320 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16942978, 0.0625152588, 0.0853347778, 0.39654845, 0.848372877, -0.350731909, -0.811692536, 0.145549878, -0.565659404, -0.428841054, 0.508997858, 0.746335387)) | |
2321 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.46245193, 0.846652985, 0.53216064)) | |
2322 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2323 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.633041382, 0.813529968, 1.44483662, 0.344373345, 0.0817331821, -0.935266376, -0.938510537, 0.0560721718, -0.340672195, 0.0246000513, 0.995075703, 0.0960173607)) | |
2324 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.106863573, 4.09860706)) | |
2325 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2326 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.643669128, 0.842651367, -0.99784565, -0.344488174, -0.0817330554, 0.935224235, -0.938468814, 0.0560724102, -0.3407875, -0.0245885253, -0.995075643, -0.096020326)) | |
2327 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.106863573, 0.268184096)) | |
2328 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2329 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134666443, 0.0933227539, 1.28321838, -0.281085044, -0.00132162112, 0.959680498, -0.446045697, 0.885602355, -0.129427373, -0.849726319, -0.464442343, -0.249523982)) | |
2330 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2331 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2332 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134864807, -0.249932289, 1.22412872, -0.281084031, -0.00131962809, 0.959680676, -0.128520384, 0.991042852, -0.0362810865, -0.95103848, -0.133537784, -0.278741479)) | |
2333 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2334 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2335 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.657094955, 0.268882751, 1.38109589, -0.192165166, 0.972471178, -0.13180314, 0.253973722, -0.0804480314, -0.963858247, -0.947929382, -0.218695641, -0.231528327)) | |
2336 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5)) | |
2337 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2338 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0532608032, -0.737085342, 1.26184082, -0.312324136, -0.170946971, 0.934466541, -0.177306131, 0.976880133, 0.119443841, -0.933282614, -0.128382668, -0.335418671)) | |
2339 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5)) | |
2340 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2341 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.041015625, -1.05544662, 0.94883728, -0.312324136, -0.170946956, 0.934466541, 0.152587712, 0.96187675, 0.226960301, -0.937641144, 0.213472098, -0.274338275)) | |
2342 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5)) | |
2343 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2344 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134513855, -0.913040161, 1.00812531, -0.281082004, -0.00131965615, 0.959681392, 0.204503432, 0.976948619, 0.0612413213, -0.937641442, 0.213470697, -0.274338156)) | |
2345 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2346 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2347 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.142997742, -0.618379593, 1.24410248, -0.281082004, -0.00131965615, 0.959681392, -0.128520504, 0.991042793, -0.0362807848, -0.951039076, -0.133537799, -0.278739423)) | |
2348 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5)) | |
2349 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2350 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.709629059, 0.115264893, 1.28879547, 0.192162216, -0.972471297, 0.131806165, -0.253972739, 0.0804520026, 0.963858247, -0.947930336, -0.218693405, -0.231526896)) | |
2351 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5)) | |
2352 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2353 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0950088501, -0.908855438, 0.785774231, -0.451516688, -0.0763901398, 0.888986647, 0.464072257, 0.830859721, 0.307097852, -0.762082398, 0.551213861, -0.339696497)) | |
2354 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2355 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2356 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.675924301, 0.391967773, 1.33868027, -0.19216305, 0.972471595, -0.13180308, 0.0855095014, -0.117201947, -0.98941946, -0.977630556, -0.201401472, -0.0606393404)) | |
2357 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5)) | |
2358 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2359 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.253860474, -0.323736191, 1.56922913, 0.173673511, -7.3144829e-006, 0.984804332, -0.492261946, 0.866105974, 0.0868159309, -0.852945447, -0.499860287, 0.150411159)) | |
2360 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5)) | |
2361 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2362 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.730560303, -0.162284851, 1.27997208, 0.19216305, -0.972471595, 0.13180308, 0.0855543092, 0.150394559, 0.984917939, -0.977626741, -0.177989632, 0.112093799)) | |
2363 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1)) | |
2364 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2365 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.745353699, -0.371025085, 1.27064514, -0.192163259, 0.972471595, -0.1318032, 0.253974766, -0.080448322, -0.963858068, -0.947929561, -0.218693852, -0.231529504)) | |
2366 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5)) | |
2367 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2368 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.715274811, -0.650196075, 1.09525299, -0.192163274, 0.97247237, -0.131798893, 0.693910718, 0.0396773107, -0.71896714, -0.693946123, -0.229615763, -0.682433426)) | |
2369 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5)) | |
2370 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2371 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.758314133, 0.0522842407, 1.36688614, 0.19216305, -0.972471595, 0.13180308, 0.0855543092, 0.150394559, 0.984917939, -0.977626741, -0.177989632, 0.112093799)) | |
2372 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5)) | |
2373 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2374 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.721757889, -0.0192871094, 1.28364944, 0.19216305, -0.972471595, 0.13180308, -0.0855075866, 0.117202349, 0.989419639, -0.977630734, -0.201401249, -0.0606374033)) | |
2375 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5)) | |
2376 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2377 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.243873596, -0.495903969, 1.4525795, 0.173673511, -7.3144829e-006, 0.984804332, -0.336670876, 0.93974781, 0.0593783446, -0.92546773, -0.341868401, 0.163201511)) | |
2378 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5)) | |
2379 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2380 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.692108154, 0.497634888, 1.26395416, -0.19216305, 0.972471595, -0.13180308, -0.0855522454, -0.150394201, -0.984918237, -0.97762692, -0.177989975, 0.112091713)) | |
2381 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.600000024, 1.5)) | |
2382 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2383 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.243888855, -1.01602936, 0.902326584, 0.173671409, -7.31526143e-006, 0.984804749, 0.336968005, 0.939639807, -0.05941559, -0.925360024, 0.342165112, 0.163185701)) | |
2384 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2385 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2386 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.319404602, -0.914527893, 0.690523148, 0.142561167, -0.170562282, 0.974980354, 0.64707607, 0.761448801, 0.0385958962, -0.748978674, 0.625383019, 0.218915507)) | |
2387 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2388 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2389 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.322914124, -0.328063965, 1.17824173, 0.142568156, -0.170563221, 0.974979222, 0.0142656704, 0.985292077, 0.170281798, -0.989682257, -0.0103693129, 0.142898783)) | |
2390 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2391 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2392 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.24382782, -0.743279457, 1.08272171, 0.173671409, -7.31526143e-006, 0.984804749, 0.171164095, 0.98478049, -0.0301764794, -0.969815075, 0.173802719, 0.171023846)) | |
2393 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1)) | |
2394 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2395 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.24382782, -0.809600115, 1.19537735, 0.173671514, -7.34507103e-006, 0.98480469, 0.000159187621, 0.999999881, -2.03871987e-005, -0.984803677, 0.000159036135, 0.173665836)) | |
2396 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1.5)) | |
2397 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2398 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.24382782, -0.0735530853, 1.29883575, 0.173670441, -7.3440624e-006, 0.984804928, -0.336670905, 0.93974787, 0.059377294, -0.925468206, -0.341868252, 0.16319859)) | |
2399 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2400 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2401 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.134651184, -0.803262711, 1.03211212, -0.281082004, -0.00131965615, 0.959681392, 0.204503432, 0.976948619, 0.0612413213, -0.937641442, 0.213470697, -0.274338156)) | |
2402 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2403 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2404 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.243850708, -0.461564064, 1.13243103, 0.17366752, -7.28517716e-006, 0.984805346, 0.171164066, 0.98478061, -0.030175807, -0.96981591, 0.173802599, 0.171020046)) | |
2405 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.800000012, 1.5)) | |
2406 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2407 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.21591949, -1.04887199, 0.149971008, 0.738176703, -0.633985758, 0.23055996, -0.671119869, -0.724850059, 0.155533791, 0.068509303, -0.269544721, -0.960547388)) | |
2408 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.102075592, 0.99475044)) | |
2409 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.418873966)) | |
2410 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00539398193, -0.518615723, -0.523536682, 0.866129518, 0.499821275, 0.000181923358, 0.000226406322, -3.83719525e-005, -1, -0.499820113, 0.866128623, -0.000149287356)) | |
2411 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1.5)) | |
2412 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.4495233)) | |
2413 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.167789459, -0.518707275, -0.438488007, 0.81902945, -0.573750377, 0.000221751005, 0.000211779436, -7.59266695e-005, -1, 0.573751569, 0.819030166, 6.26376714e-005)) | |
2414 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1.5)) | |
2415 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2416 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.143371582, -0.600265503, -0.916534424, 0.766179204, 0.642628253, 0.000149400657, 0.000222153642, -3.92702314e-005, -1, -0.642627597, 0.766177952, -0.000176565052)) | |
2417 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1.5)) | |
2418 | Wedge=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.326926023)) | |
2419 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.282157898, -0.600479126, -0.832672119, 0.706954181, -0.707258344, 0.000205863966, 0.000208647136, -7.67374149e-005, -1, 0.707259595, 0.706955075, 9.74045834e-005)) | |
2420 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1.5)) | |
2421 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2422 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.49295807, -1.31685257, 1.20770264, -0.118712634, -0.671592176, -0.731349945, -0.96218735, -0.104052857, 0.251726508, -0.245159283, 0.733578146, -0.633846521)) | |
2423 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.04873276, 0.929574251, 0.368614644)) | |
2424 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2425 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.37257385, 0.621868134, -0.254203796, 0.166764513, 0.946150839, -0.277467132, 0.884746373, -0.267804444, -0.381445229, -0.435217023, -0.181876972, -0.8817662)) | |
2426 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 2.25125289)) | |
2427 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2428 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.37258148, 0.621910095, 0.524650574, -0.166764513, -0.946150839, 0.277467132, 0.884746313, -0.267804474, -0.381445378, 0.435217172, 0.181876898, 0.88176614)) | |
2429 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.917938411, 0.39670372)) | |
2430 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2431 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.2597084, -1.00904465, 0.146209717, 0.738231182, 0.633818805, -0.230841458, 0.671015143, -0.725001514, 0.155278623, -0.0689477846, -0.269529611, -0.960521162)) | |
2432 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.102075592, 0.99475044)) | |
2433 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2434 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.84049988, -1.01443481, 0.194034576, 0.52563417, 0.649938822, 0.548901021, 0.106950767, -0.690589964, 0.715295672, 0.843961179, -0.317277342, -0.432504386)) | |
2435 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.448923111)) | |
2436 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 1.22359776, 0.297242999)) | |
2437 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.887481689, 1.76607323, 0.3826828, 0.869409382, -0.169139594, -0.46423772, 0.0704672337, 0.972423315, -0.222322136, 0.489041686, 0.160575718, 0.857354224)) | |
2438 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2439 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.887508392, 1.76605225, -0.146125793, -0.869409382, 0.169139594, 0.46423772, 0.0704672784, 0.972423434, -0.222322106, -0.489041686, -0.160575658, -0.857354224)) | |
2440 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 5.98837423, 0.861329198)) | |
2441 | Wedge=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Wedge",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2442 | WedgeWeld=CFuncs.Weld.Create(m,TorsoHandle,Wedge,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.84049988, -1.01435852, -0.0949707031, -0.52563417, -0.649938822, -0.548901021, 0.106950872, -0.690589964, 0.715295613, -0.843961239, 0.317277282, 0.432504505)) | |
2443 | CFuncs.Mesh.Create("SpecialMesh",Wedge,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(2.19117522, 2.67499804, 0.520646214)) | |
2444 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2445 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.06961441, 0.39944458, 0.320617676, 0.422497094, -0.902912974, -0.0790129155, 0.906364381, 0.420907468, 0.0366332717, 0.000186115387, -0.0870919153, 0.996200383)) | |
2446 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.316709608, 0.378008485, 0.204328775)) | |
2447 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.08344269, 1.36742687, 0.320472717, 0.939735532, 0.340614736, 0.0296679195, -0.341902643, 0.93615973, 0.0818906799, 0.000124904109, -0.0870991424, 0.996199846)) | |
2448 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.357575327, 0.623203099, 0.204328775)) | |
2449 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.30290413, 0.0924987793, 0.320655823, 0.341894269, -0.936161101, -0.0819110945, 0.939738512, 0.340611249, 0.0296118464, 0.00018402352, -0.0870991275, 0.996199727)) | |
2450 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really blue","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2451 | - | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) |
2451 | + | |
2452 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
2453 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really blue","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2454 | - | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) |
2454 | + | |
2455 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
2456 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really blue","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2457 | - | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) |
2457 | + | |
2458 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
2459 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really blue","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2460 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) |
2460 | + | |
2461 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
2462 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(1.03186011, 0.653852522, 0.204328775)) | |
2463 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0140762329, -0.692106426, -0.421150208, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
2464 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
2465 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.351108551, -0.503547668, -0.252998352, 0.64288193, 0.765966117, -0.000155845904, -0.00021153345, -3.07716255e-005, -1, -0.765965343, 0.642880857, 0.000137817333)) | |
2466 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.180000007, 0.150000006, 0.0599999987)) | |
2467 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
2468 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.657119751, -0.534034729, -0.269756317, 0.64288193, 0.765966117, -0.000155845904, -0.00021153345, -3.07716255e-005, -1, -0.765965343, 0.642880857, 0.000137817333)) | |
2469 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.180000007, 0.150000006, 0.0599999987)) | |
2470 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 0.439306885)) | |
2471 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.504066467, -0.523918152, -0.261383057, 0.64288193, 0.765966117, -0.000155845904, -0.00021153345, -3.07716255e-005, -1, -0.765965343, 0.642880857, 0.000137817333)) | |
2472 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.180000007, 0.150000006, 0.0599999987)) | |
2473 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2474 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.187904358, 0.426956177, 0.416240185, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
2475 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
2476 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.490389347, 0.204328775)) | |
2477 | - | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.490389347, 0.204328775)) |
2477 | + | |
2478 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.20000005, 1)) | |
2479 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.316709608, 0.429090559, 1.03186023)) | |
2480 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.353622437, -0.564400077, -0.00731658936, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
2481 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2482 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.065574646, 0.62374115, -1.12470627, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353)) | |
2483 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
2484 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2485 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.273571014, 0.611114502, -1.07255173, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353)) | |
2486 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
2487 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.22476162, 0.316709787, 1.03186023)) | |
2488 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.407535553, -0.508210003, -0.00720977783, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
2489 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2490 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.06333923, 0.570411682, -0.264526367, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353)) | |
2491 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.5, 0.300000012)) | |
2492 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2493 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.00056458, 0.575164795, -0.461666107, -0.771373272, -0.633602023, 0.0594346672, 0.0490493886, 0.0339298137, 0.998220146, -0.634490132, 0.772914648, 0.00490157353)) | |
2494 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.5, 0.300000012)) | |
2495 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2496 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.279945374, 0.447395325, 0.549048066, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
2497 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
2498 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2499 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.101985931, 0.762905121, 0.454162598, -0.866100073, -0.49987188, 4.3054155e-005, 0.49797231, -0.862801492, 0.0871576145, -0.0435246266, 0.0755085647, 0.996194601)) | |
2500 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2.5, 0.300000012)) | |
2501 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2502 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.399791718, 0.986255646, 0.143608093, -0.716332436, 0.693889797, -0.073376894, -0.654266179, -0.63141346, 0.416234016, 0.242495134, 0.346170187, 0.906291902)) | |
2503 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012)) | |
2504 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2505 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0467643738, 0.60241127, 0.518814087, -0.819062412, 0.573703408, 1.72674372e-005, -0.573704541, -0.819063067, 3.94681665e-005, 4.25657854e-005, 2.2419621e-005, 1)) | |
2506 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012)) | |
2507 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2508 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.361625671, 0.447395325, 0.671660423, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
2509 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
2510 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2511 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0806465149, 1.09708405, 0.229934692, -0.77137357, -0.633601725, 0.0594341755, 0.612998188, -0.714692771, 0.336821318, -0.170927599, 0.29624778, 0.939691007)) | |
2512 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.60000002, 0.300000012)) | |
2513 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.326926231, 0.204328775)) | |
2514 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.261711121, 0.948196411, 0.0397186279, -0.771373272, -0.633602023, 0.0594346672, 0.574004948, -0.652392149, 0.494879007, -0.274776191, 0.415851742, 0.866927087)) | |
2515 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012)) | |
2516 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2517 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.202278137, 1.05443192, 0.074256897, -0.718370676, 0.691030681, -0.0801227838, -0.630975664, -0.598741949, 0.493330777, 0.292939425, 0.404950142, 0.866143882)) | |
2518 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 2, 0.300000012)) | |
2519 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.316709608)) | |
2520 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000926971436, -1.14476585, 0.615692139, 0.865963578, -0.500106096, -0.000144638005, 0.500107288, 0.865964115, -0.00013586595, 0.000198978407, 4.5319739e-005, 1)) | |
2521 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2522 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.106266022, 0.437164307, -0.67688632, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
2523 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
2524 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2525 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.247322083, -1.1689949, 0.610839844, 0.93973273, 0.341911435, -0.000195256172, -0.341910303, 0.939732194, 2.05054221e-005, 0.000196279201, 4.7489797e-005, 1)) | |
2526 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.408657581, 0.20432891, 1.03186023)) | |
2527 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.578826904, -0.258167267, 0.146263123, 0.852841854, -0.492498308, 0.173514232, 0.500106514, 0.865964472, -0.000140637043, -0.150182083, 0.0868953019, 0.984831333)) | |
2528 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.200000003, 1)) | |
2529 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2530 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.498118222, 0.0346755981, 0.0129394531, -0.000128846688, -0.999999881, 5.04386444e-005, 1, -0.000127546475, -0.000190783467, 0.000196569599, 5.04133932e-005, 1)) | |
2531 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.200000003, 1)) | |
2532 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.40865761, 0.20432891, 0.204328775)) | |
2533 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.631591797, 0.165372849, 0.569297791, 0.852961361, 0.4923127, 0.173459724, -0.499897003, 0.866084218, 4.82927644e-005, -0.150201395, -0.0867533609, 0.984841049)) | |
2534 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.200000003, 1)) | |
2535 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(2.0739367, 0.20432891, 1.05229294)) | |
2536 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0142211914, 0.917001307, -0.00724029541, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
2537 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really blue","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) | |
2538 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) |
2538 | + | |
2539 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.401390076, 0.414894104, -0.0484144688, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
2540 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2541 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.514907837, 0.467842102, 0.171043664, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
2542 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
2543 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2544 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.106197357, 0.437164307, -0.370426983, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
2545 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
2546 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.459739625, 0.20432891, 1.03186023)) | |
2547 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0470962524, 0.247809082, 0.0537490845, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
2548 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.200000003, 1)) | |
2549 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) | |
2550 | Part.Shape = "Cylinder" | |
2551 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.43208313, 0.118618011, -0.0484086573, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
2552 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(2.05350399, 1.40986931, 1.03186023)) | |
2553 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0141868591, 0.334668666, -0.00722503662, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
2554 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Navy blue","Block",Vector3.new(0.20432879, 0.490389347, 0.204328775)) | |
2555 | - | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Crimson","Block",Vector3.new(0.20432879, 0.490389347, 0.204328775)) |
2555 | + | |
2556 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.20000005, 1)) | |
2557 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.521038294, 0.664068878, 1.03186023)) | |
2558 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.780406952, -0.681897581, -0.00723266602, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
2559 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2560 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) |
2560 | + | |
2561 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 0.200000003, 1)) | |
2562 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really blue","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2563 | - | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) |
2563 | + | |
2564 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
2565 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2566 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) |
2566 | + | |
2567 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.200000003, 1)) | |
2568 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Block",Vector3.new(0.521038294, 0.643636048, 1.03186023)) | |
2569 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.752067566, -0.692039907, -0.00748443604, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
2570 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) | |
2571 | Part.Shape = "Cylinder" | |
2572 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.442298889, -0.0346221924, -0.048402667, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
2573 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2574 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) |
2574 | + | |
2575 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.899999976, 0.200000003, 1)) | |
2576 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really blue","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2577 | - | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) |
2577 | + | |
2578 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
2579 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2580 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) |
2580 | + | |
2581 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.670000017, 0.200000003, 1)) | |
2582 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Navy blue","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2583 | - | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Crimson","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) |
2583 | + | |
2584 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.670000017, 0.200000003, 1)) | |
2585 | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really blue","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) | |
2586 | - | Block=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Toothpaste","Block",Vector3.new(0.429090351, 0.20432891, 1.03186023)) |
2586 | + | |
2587 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 1)) | |
2588 | Block=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Block",Vector3.new(0.20432879, 0.20432891, 0.204328775)) | |
2589 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.514881134, 0.467788696, -0.0639477298, 1, -0.000147648156, -3.67818939e-005, 4.25642938e-005, 1.86005291e-005, 1, -0.000148943203, -0.999999881, 1.86068664e-005)) | |
2590 | CFuncs.Mesh.Create("CylinderMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 0.300000012)) | |
2591 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.25541088, 0.510822237, 0.633419156)) | |
2592 | - | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.25541088, 0.510822237, 0.633419156)) |
2592 | + | |
2593 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.452613831, -0.0346183777, -0.0484021753, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
2594 | Block=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Block",Vector3.new(0.408657581, 0.20432891, 1.03186023)) | |
2595 | BlockWeld=CFuncs.Weld.Create(m,TorsoHandle,Block,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.052192688, -0.344719172, 0.0537796021, 1, -0.000117138021, -0.000189372338, 0.000118438045, 0.99999994, -5.29401368e-005, 0.000195158267, 5.29170284e-005, 1)) | |
2596 | CFuncs.Mesh.Create("BlockMesh",Block,"","",Vector3.new(0, 0, 0),Vector3.new(1.29999995, 0.200000003, 1)) | |
2597 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) | |
2598 | Part.Shape = "Cylinder" | |
2599 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.442321777, -0.136814117, -0.0484017283, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
2600 | Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.25541088, 0.75601697, 0.633419156)) | |
2601 | Part.Shape = "Cylinder" | |
2602 | PartWeld=CFuncs.Weld.Create(m,TorsoHandle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.421798706, 0.302509308, -0.0484103411, -0.000242504699, 0.00010346956, -1, -1, 8.66204355e-005, 0.000236734166, 8.79392246e-005, 0.999999881, 0.000103448117)) | |
2603 | end | |
2604 | Armor() | |
2605 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2606 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2607 | prt.Anchored=true | |
2608 | prt.Material = "Neon" | |
2609 | prt.CFrame=cframe | |
2610 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2611 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2612 | game:GetService("Debris"):AddItem(prt,5) | |
2613 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2614 | for i=0,1,delay do | |
2615 | swait() | |
2616 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2617 | Part.Transparency=i | |
2618 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2619 | end | |
2620 | Part.Parent=nil | |
2621 | end),prt,msh) | |
2622 | end | |
2623 | ||
2624 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
2625 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2626 | prt.Anchored=true | |
2627 | prt.Material = "Neon" | |
2628 | prt.CFrame=cframe | |
2629 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2630 | game:GetService("Debris"):AddItem(prt,5) | |
2631 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2632 | local rtype = rottype | |
2633 | for i=0,1,delay do | |
2634 | swait() | |
2635 | if rtype == 1 then | |
2636 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
2637 | elseif rtype == 2 then | |
2638 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
2639 | end | |
2640 | Part.Transparency=i | |
2641 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2642 | end | |
2643 | Part.Parent=nil | |
2644 | end),prt,msh) | |
2645 | end | |
2646 | ||
2647 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2648 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2649 | prt.Anchored=true | |
2650 | prt.CFrame=cframe | |
2651 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2652 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
2653 | game:GetService("Debris"):AddItem(prt,5) | |
2654 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2655 | for i=0,1,delay do | |
2656 | wait() | |
2657 | Part.Transparency=i | |
2658 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2659 | end | |
2660 | Part.Parent=nil | |
2661 | end),prt,msh) | |
2662 | end | |
2663 | ||
2664 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
2665 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2666 | prt.Anchored=true | |
2667 | prt.Material = "Neon" | |
2668 | prt.CFrame=cframe | |
2669 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2670 | game:GetService("Debris"):AddItem(prt,5) | |
2671 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2672 | local rtype = rottype | |
2673 | for i=0,1,delay do | |
2674 | swait() | |
2675 | if rtype == 1 then | |
2676 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
2677 | elseif rtype == 2 then | |
2678 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
2679 | end | |
2680 | Part.Transparency=i | |
2681 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2682 | end | |
2683 | Part.Parent=nil | |
2684 | end),prt,msh) | |
2685 | end | |
2686 | ||
2687 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
2688 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2689 | prt.Anchored=true | |
2690 | prt.Material = "Neon" | |
2691 | prt.CFrame=cframe | |
2692 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
2693 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
2694 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
2695 | game:GetService("Debris"):AddItem(prt,5) | |
2696 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2697 | local rtype = rottype | |
2698 | for i=0,1,delay do | |
2699 | swait() | |
2700 | if rtype == 1 then | |
2701 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
2702 | elseif rtype == 2 then | |
2703 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
2704 | end | |
2705 | dec.Transparency=i | |
2706 | dec2.Transparency=i | |
2707 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
2708 | end | |
2709 | Part.Parent=nil | |
2710 | end),prt,msh) | |
2711 | end | |
2712 | ||
2713 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
2714 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2715 | prt.Anchored=true | |
2716 | prt.Material = "Neon" | |
2717 | prt.CFrame=cframe | |
2718 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
2719 | game:GetService("Debris"):AddItem(prt,5) | |
2720 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2721 | local rtype = rottype | |
2722 | for i=0,1,delay do | |
2723 | swait() | |
2724 | if rtype == 1 then | |
2725 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
2726 | elseif rtype == 2 then | |
2727 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
2728 | end | |
2729 | prt.Transparency=i | |
2730 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
2731 | end | |
2732 | Part.Parent=nil | |
2733 | end),prt,msh) | |
2734 | end | |
2735 | ||
2736 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
2737 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2738 | prt.Anchored=true | |
2739 | prt.Material = "Neon" | |
2740 | prt.CFrame=cframe | |
2741 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
2742 | game:GetService("Debris"):AddItem(prt,5) | |
2743 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2744 | local rtype = rottype | |
2745 | for i=0,1,delay do | |
2746 | swait() | |
2747 | if rtype == 1 then | |
2748 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
2749 | elseif rtype == 2 then | |
2750 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
2751 | end | |
2752 | prt.Transparency=i | |
2753 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
2754 | end | |
2755 | Part.Parent=nil | |
2756 | end),prt,msh) | |
2757 | end | |
2758 | ||
2759 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
2760 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2761 | prt.Anchored=true | |
2762 | prt.Material = "Neon" | |
2763 | prt.CFrame=cframe | |
2764 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2765 | game:GetService("Debris"):AddItem(prt,5) | |
2766 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2767 | local rtype = rottype | |
2768 | for i=0,1,delay do | |
2769 | swait() | |
2770 | if rtype == 1 then | |
2771 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
2772 | elseif rtype == 2 then | |
2773 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
2774 | end | |
2775 | prt.Transparency=i | |
2776 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
2777 | end | |
2778 | Part.Parent=nil | |
2779 | end),prt,msh) | |
2780 | end | |
2781 | ||
2782 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
2783 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2784 | prt.Anchored=true | |
2785 | prt.Material = "Neon" | |
2786 | prt.CFrame=cframe | |
2787 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2788 | game:GetService("Debris"):AddItem(prt,5) | |
2789 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2790 | local rtype = rottype | |
2791 | for i=0,1,delay do | |
2792 | swait() | |
2793 | if rtype == 1 then | |
2794 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
2795 | elseif rtype == 2 then | |
2796 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
2797 | end | |
2798 | prt.Transparency=i | |
2799 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2800 | end | |
2801 | Part.Parent=nil | |
2802 | end),prt,msh) | |
2803 | end | |
2804 | ||
2805 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
2806 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2807 | prt.Anchored=false | |
2808 | prt.CFrame=cframe | |
2809 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2810 | local wld=weld(prt,prt,Parent,cframe) | |
2811 | game:GetService("Debris"):AddItem(prt,5) | |
2812 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
2813 | for i=0,1,delay do | |
2814 | wait() | |
2815 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
2816 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2817 | Part.Transparency=i | |
2818 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2819 | end | |
2820 | Part.Parent=nil | |
2821 | end),prt,msh,wld) | |
2822 | end | |
2823 | ||
2824 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
2825 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2826 | prt.Anchored=false | |
2827 | prt.CFrame=cframe | |
2828 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2829 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
2830 | game:GetService("Debris"):AddItem(prt,5) | |
2831 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
2832 | for i=0,1,delay do | |
2833 | wait() | |
2834 | Weld.C0=euler(i*20,0,0) | |
2835 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2836 | Part.Transparency=i | |
2837 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2838 | end | |
2839 | Part.Parent=nil | |
2840 | end),prt,msh,wld) | |
2841 | end | |
2842 | ||
2843 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2844 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2845 | prt.Anchored=true | |
2846 | prt.CFrame=cframe | |
2847 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2848 | game:GetService("Debris"):AddItem(prt,2) | |
2849 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2850 | for i=0,1,delay do | |
2851 | wait() | |
2852 | Part.CFrame=Part.CFrame | |
2853 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2854 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2855 | prt2.Anchored=true | |
2856 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2857 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
2858 | game:GetService("Debris"):AddItem(prt2,2) | |
2859 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2860 | for i=0,1,0.1 do | |
2861 | wait() | |
2862 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
2863 | end | |
2864 | Part.Parent=nil | |
2865 | end),prt2,msh2) | |
2866 | end | |
2867 | for i=0,1,delay*2 do | |
2868 | wait() | |
2869 | Part.CFrame=Part.CFrame | |
2870 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
2871 | end | |
2872 | Part.Parent=nil | |
2873 | end),prt,msh) | |
2874 | end | |
2875 | ||
2876 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2877 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2878 | prt.Anchored=true | |
2879 | prt.CFrame=cframe | |
2880 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
2881 | game:GetService("Debris"):AddItem(prt,2) | |
2882 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2883 | for i=0,1,delay do | |
2884 | wait() | |
2885 | Part.CFrame=Part.CFrame | |
2886 | Part.Transparency=i | |
2887 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2888 | end | |
2889 | Part.Parent=nil | |
2890 | end),prt,msh) | |
2891 | end | |
2892 | ||
2893 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
2894 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2895 | prt.Anchored=true | |
2896 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2897 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
2898 | game:GetService("Debris"):AddItem(prt,2) | |
2899 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
2900 | CF=Part.CFrame | |
2901 | Numbb=0 | |
2902 | randnumb=math.random()/10 | |
2903 | rand1=math.random()/10 | |
2904 | for i=0,1,rand1 do | |
2905 | wait() | |
2906 | CF=CF*cf(0,math.random()/2,0) | |
2907 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
2908 | Part.CFrame=CF*euler(Numbb,0,0) | |
2909 | Part.Transparency=i | |
2910 | Numbb=Numbb+randnumb | |
2911 | end | |
2912 | Part.Parent=nil | |
2913 | end),prt,CF,Numbb,randnumb) | |
2914 | end | |
2915 | ||
2916 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2917 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2918 | prt.Anchored=true | |
2919 | prt.CFrame=cframe | |
2920 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
2921 | game:GetService("Debris"):AddItem(prt,5) | |
2922 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2923 | for i=0,1,delay do | |
2924 | wait() | |
2925 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
2926 | Part.Transparency=i | |
2927 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2928 | end | |
2929 | Part.Parent=nil | |
2930 | end),prt,msh) | |
2931 | end | |
2932 | ||
2933 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2934 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2935 | prt.Anchored=true | |
2936 | prt.CFrame=cframe | |
2937 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
2938 | game:GetService("Debris"):AddItem(prt,2) | |
2939 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2940 | for i=0,1,delay do | |
2941 | wait() | |
2942 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
2943 | Part.Transparency=i | |
2944 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2945 | end | |
2946 | Part.Parent=nil | |
2947 | end),prt,msh) | |
2948 | end | |
2949 | ||
2950 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
2951 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2952 | prt.Anchored=true | |
2953 | prt.CFrame=cframe*cf(x,y,z) | |
2954 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
2955 | game:GetService("Debris"):AddItem(prt,5) | |
2956 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
2957 | local num=math.random() | |
2958 | local num2=math.random(-3,2)+math.random() | |
2959 | local numm=0 | |
2960 | for i=0,1,delay*2 do | |
2961 | swait() | |
2962 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
2963 | Part.Transparency=i | |
2964 | numm=numm+0.01 | |
2965 | end | |
2966 | Part.Parent=nil | |
2967 | Mesh.Parent=nil | |
2968 | end),prt,msh,x,y,z) | |
2969 | end | |
2970 | ||
2971 | function dmgstart(dmg,what) | |
2972 | hitcon = what.Touched:connect(function(hit) | |
2973 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
2974 | if hum and not hum:IsDescendantOf(Character) then | |
2975 | hum:TakeDamage(dmg) | |
2976 | end | |
2977 | end) | |
2978 | end | |
2979 | ||
2980 | function dmgstop() | |
2981 | hitcon:disconnect() | |
2982 | end | |
2983 | ||
2984 | function Cloak() | |
2985 | Face.Parent=nil | |
2986 | cloaked=true | |
2987 | for _,v in pairs(Torso.Parent:children()) do | |
2988 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
2989 | coroutine.resume(coroutine.create(function() | |
2990 | for i=0,1,0.2 do | |
2991 | wait() | |
2992 | v.Transparency=i | |
2993 | end | |
2994 | v.Transparency=1 | |
2995 | end)) | |
2996 | end | |
2997 | if v.className=="Hat" then | |
2998 | hatp=v.Handle | |
2999 | coroutine.resume(coroutine.create(function(derp) | |
3000 | for i=0,1,0.2 do | |
3001 | wait() | |
3002 | derp.Transparency=i | |
3003 | end | |
3004 | derp.Transparency=1 | |
3005 | end),hatp) | |
3006 | end | |
3007 | end | |
3008 | for _,v in pairs(m:children()) do | |
3009 | if v.className=="Part" then | |
3010 | coroutine.resume(coroutine.create(function() | |
3011 | for i=0,1,0.2 do | |
3012 | wait() | |
3013 | v.Transparency=i | |
3014 | end | |
3015 | v.Transparency=1 | |
3016 | end)) | |
3017 | end | |
3018 | end | |
3019 | end | |
3020 | ||
3021 | function UnCloak() | |
3022 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
3023 | Face.Parent=Head | |
3024 | cloaked=false | |
3025 | for _,v in pairs(Torso.Parent:children()) do | |
3026 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
3027 | coroutine.resume(coroutine.create(function() | |
3028 | for i=0,1,0.1 do | |
3029 | wait() | |
3030 | v.Transparency=v.Transparency-0.1 | |
3031 | end | |
3032 | v.Transparency=0 | |
3033 | end)) | |
3034 | end | |
3035 | if v.className=="Hat" then | |
3036 | hatp=v.Handle | |
3037 | coroutine.resume(coroutine.create(function(derp) | |
3038 | for i=0,1,0.1 do | |
3039 | wait() | |
3040 | derp.Transparency=derp.Transparency-0.1 | |
3041 | end | |
3042 | derp.Transparency=0 | |
3043 | end),hatp) | |
3044 | end | |
3045 | end | |
3046 | for _,v in pairs(m:children()) do | |
3047 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
3048 | coroutine.resume(coroutine.create(function() | |
3049 | for i=0,1,0.1 do | |
3050 | wait() | |
3051 | v.Transparency=v.Transparency-0.1 | |
3052 | end | |
3053 | v.Transparency=0 | |
3054 | end)) | |
3055 | v.Transparency=0 | |
3056 | end | |
3057 | end | |
3058 | end | |
3059 | ||
3060 | local origcolor = BrickColor.new("Dark indigo") | |
3061 | ---- This section of explosions. | |
3062 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
3063 | local expart = Instance.new("Part",char) | |
3064 | local expart2 = Instance.new("Part",char) | |
3065 | local rin = Instance.new("Part",char) | |
3066 | local rin2 = Instance.new("Part",char) | |
3067 | local partMesh = Instance.new("SpecialMesh",expart) | |
3068 | partMesh.MeshType = "Sphere" | |
3069 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
3070 | partMesh2.MeshType = "Sphere" | |
3071 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
3072 | partMesh3.MeshType = "Brick" | |
3073 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
3074 | partMesh4.MeshType = "Brick" | |
3075 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
3076 | partMesh.Scale = vt(rad,rad,rad) | |
3077 | expart.Size = vt(1,1,1) | |
3078 | expart.Transparency = 1 | |
3079 | expart.Anchored = true | |
3080 | expart.Material = "Neon" | |
3081 | expart.BrickColor = bc("White") | |
3082 | expart.CFrame = par.CFrame | |
3083 | partMesh2.Scale = vt(rad,rad,rad) | |
3084 | expart2.Size = vt(1.15,1.15,1.15) | |
3085 | expart2.Transparency = 0.75 | |
3086 | expart2.Anchored = true | |
3087 | expart2.Material = "Glass" | |
3088 | expart2.BrickColor = par.BrickColor | |
3089 | expart2.CFrame = par.CFrame | |
3090 | rin.Size = vt(1.15,1.15,1.15) | |
3091 | rin.Transparency = 1 | |
3092 | rin.Anchored = true | |
3093 | rin.Material = "Neon" | |
3094 | rin.BrickColor = par.BrickColor | |
3095 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
3096 | rin2.Size = vt(1.15,1.15,1.15) | |
3097 | rin2.Transparency = 1 | |
3098 | rin2.Anchored = true | |
3099 | rin2.Material = "Neon" | |
3100 | rin2.BrickColor = par.BrickColor | |
3101 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
3102 | partMesh3.Scale = vt(0,1,0) | |
3103 | partMesh4.Scale = vt(0,1,0) | |
3104 | local dec2 = Instance.new("Decal", rin) | |
3105 | dec2.Face = "Top" | |
3106 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
3107 | dec2.Parent = rin | |
3108 | local dec2b = dec2:Clone() | |
3109 | dec2b.Face = "Bottom" | |
3110 | dec2b.Parent = rin | |
3111 | ||
3112 | local dec2a = Instance.new("Decal", rin2) | |
3113 | dec2a.Face = "Top" | |
3114 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
3115 | dec2a.Parent = rin2 | |
3116 | local dec2ab = dec2a:Clone() | |
3117 | dec2ab.Face = "Bottom" | |
3118 | dec2ab.Parent = rin2 | |
3119 | expart.CanCollide = false | |
3120 | expart2.CanCollide = false | |
3121 | rin.CanCollide = false | |
3122 | rin2.CanCollide = false | |
3123 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
3124 | local value = 1*rad/6.5 | |
3125 | for i = 0, 199 do | |
3126 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
3127 | expart.CFrame = expart.CFrame | |
3128 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
3129 | expart2.CFrame = expart.CFrame | |
3130 | value = value - 0.035*rad/30 | |
3131 | if value < 7.5 then | |
3132 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
3133 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
3134 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
3135 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
3136 | end | |
3137 | if value < 0 then | |
3138 | dec2.Transparency = dec2.Transparency + 0.025 | |
3139 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
3140 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
3141 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
3142 | expart.Transparency = expart.Transparency + 0.025 | |
3143 | expart2.Transparency = expart2.Transparency + 0.025 | |
3144 | rin.Transparency = rin.Transparency + 0.025 | |
3145 | rin2.Transparency = rin2.Transparency + 0.025 | |
3146 | end | |
3147 | swait() | |
3148 | end | |
3149 | game:GetService("Debris"):AddItem(expart, 1) | |
3150 | game:GetService("Debris"):AddItem(expart2, 1) | |
3151 | game:GetService("Debris"):AddItem(rin, 1) | |
3152 | game:GetService("Debris"):AddItem(rin2, 1) | |
3153 | end | |
3154 | ||
3155 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
3156 | local expart = Instance.new("Part",char) | |
3157 | local expart2 = Instance.new("Part",char) | |
3158 | local partMesh = Instance.new("SpecialMesh",expart) | |
3159 | partMesh.MeshType = "Sphere" | |
3160 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
3161 | partMesh2.MeshType = "Sphere" | |
3162 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
3163 | partMesh.Scale = vt(rad,rad,rad) | |
3164 | expart.Size = vt(1,1,1) | |
3165 | expart.Transparency = 0 | |
3166 | expart.Anchored = true | |
3167 | expart.Material = "Neon" | |
3168 | expart.BrickColor = bc("White") | |
3169 | expart.CFrame = par.CFrame | |
3170 | partMesh2.Scale = vt(rad,rad,rad) | |
3171 | expart2.Size = vt(1.15,1.15,1.15) | |
3172 | expart2.Transparency = 0.5 | |
3173 | expart2.Anchored = true | |
3174 | expart2.Material = "Neon" | |
3175 | expart2.BrickColor = par.BrickColor | |
3176 | expart2.CFrame = par.CFrame | |
3177 | expart.CanCollide = false | |
3178 | expart2.CanCollide = false | |
3179 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
3180 | local value = 1*rad/6.5 | |
3181 | for i = 0, 75 do | |
3182 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
3183 | expart.CFrame = expart.CFrame | |
3184 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
3185 | expart2.CFrame = expart.CFrame | |
3186 | value = value - 0.035*rad/5 | |
3187 | if value < 0 then | |
3188 | value = 0 | |
3189 | expart.Transparency = expart.Transparency + 0.05 | |
3190 | expart2.Transparency = expart2.Transparency + 0.05 | |
3191 | end | |
3192 | swait() | |
3193 | end | |
3194 | game:GetService("Debris"):AddItem(expart, 1) | |
3195 | game:GetService("Debris"):AddItem(expart2, 1) | |
3196 | end | |
3197 | ||
3198 | function AreaDanger(rad,par,mindam,maxdam) | |
3199 | local expart = Instance.new("Part",char) | |
3200 | local partMesh = Instance.new("SpecialMesh",expart) | |
3201 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
3202 | partMesh.MeshType = "Sphere" | |
3203 | partMesh.Scale = vt(rad,rad,rad) | |
3204 | expart.Size = vt(1,1,1) | |
3205 | expart.Transparency = 0.5 | |
3206 | expart.Anchored = true | |
3207 | expart.Material = "Neon" | |
3208 | expart.CanCollide = false | |
3209 | expart.BrickColor = par.BrickColor | |
3210 | expart.CFrame = par.CFrame | |
3211 | local value = 1*rad/5 | |
3212 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
3213 | for i = 0, 14 do | |
3214 | wait() | |
3215 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
3216 | expart.CFrame = expart.CFrame | |
3217 | value = value - 0.035*rad | |
3218 | if value < 0 then | |
3219 | value = 0 | |
3220 | end | |
3221 | end | |
3222 | wait(0.25) | |
3223 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1) | |
3224 | wait(0.5) | |
3225 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1) | |
3226 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75) | |
3227 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
3228 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
3229 | for i = 0, 14 do | |
3230 | wait() | |
3231 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
3232 | expart.CFrame = expart.CFrame | |
3233 | value = value - 0.035*rad/2 | |
3234 | end | |
3235 | expart.Transparency = 1 | |
3236 | game:GetService("Debris"):AddItem(expart, 5) | |
3237 | end | |
3238 | ||
3239 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
3240 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2) | |
3241 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1) | |
3242 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1) | |
3243 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
3244 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
3245 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
3246 | for i = 0, 24 do | |
3247 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
3248 | end | |
3249 | for i = 0, 24 do | |
3250 | local expart = Instance.new("Part",char) | |
3251 | expart.Transparency = 1 | |
3252 | expart.Anchored = true | |
3253 | expart.CanCollide = false | |
3254 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
3255 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2) | |
3256 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
3257 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
3258 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
3259 | for i = 0, 9 do | |
3260 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
3261 | end | |
3262 | game:GetService("Debris"):AddItem(expart, 2) | |
3263 | wait(0.1) | |
3264 | end | |
3265 | end | |
3266 | ||
3267 | function EXterPlosion(par) | |
3268 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1) | |
3269 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85) | |
3270 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2) | |
3271 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
3272 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
3273 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
3274 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
3275 | for i = 0, 24 do | |
3276 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
3277 | end | |
3278 | for i = 0, 24 do | |
3279 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
3280 | end | |
3281 | end | |
3282 | ---- | |
3283 | ||
3284 | local stackingpower = 1 | |
3285 | ||
3286 | function HellsCore() | |
3287 | attack = true | |
3288 | --[[for i = 0,1,0.1 do | |
3289 | swait() | |
3290 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
3291 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
3292 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
3293 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
3294 | end]]-- | |
3295 | ||
3296 | local rng = Instance.new("Part", char) | |
3297 | CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6) | |
3298 | rng.Anchored = true | |
3299 | rng.BrickColor = origcolor | |
3300 | rng.CanCollide = false | |
3301 | rng.FormFactor = 3 | |
3302 | rng.Name = "Ring" | |
3303 | rng.Material = "Neon" | |
3304 | rng.Size = Vector3.new(1, 1, 1) | |
3305 | rng.Transparency = 1 | |
3306 | rng.TopSurface = 0 | |
3307 | rng.BottomSurface = 0 | |
3308 | rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0) | |
3309 | local rngm = Instance.new("SpecialMesh", rng) | |
3310 | rngm.MeshType = "Brick" | |
3311 | local dec = Instance.new("Decal",rng) | |
3312 | dec.Texture = "http://www.roblox.com/asset/?id=401466968" | |
3313 | dec.Face = "Top" | |
3314 | local dec2 = dec:Clone() | |
3315 | dec2.Parent = rng | |
3316 | dec2.Face = "Bottom" | |
3317 | ||
3318 | local scaler2 = 1 | |
3319 | scaler2 = 1*3 | |
3320 | for i = 0,10,0.1 do | |
3321 | swait() | |
3322 | scaler2 = scaler2 - 0.01*3 | |
3323 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
3324 | end | |
3325 | wait(3) | |
3326 | for i = 0,10,0.1 do | |
3327 | swait() | |
3328 | scaler2 = scaler2 - 0.01*3 | |
3329 | dec.Transparency = dec.Transparency + 0.01 | |
3330 | dec2.Transparency = dec2.Transparency + 0.01 | |
3331 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
3332 | end | |
3333 | rng:Destroy() | |
3334 | attack = false | |
3335 | end | |
3336 | ||
3337 | ||
3338 | function FaceMouse() | |
3339 | Cam = workspace.CurrentCamera | |
3340 | return { | |
3341 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
3342 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
3343 | } | |
3344 | end | |
3345 | ||
3346 | function FaceMouse2() | |
3347 | Cam = workspace.CurrentCamera | |
3348 | return { | |
3349 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
3350 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
3351 | } | |
3352 | end | |
3353 | ||
3354 | ||
3355 | local HoldingZ = false | |
3356 | local HoldingX = false | |
3357 | local HoldingC = false | |
3358 | local HoldingV = false | |
3359 | local HoldingB = false | |
3360 | ||
3361 | ||
3362 | function RingEffect(pos,startsize,size,col) | |
3363 | local lb = Instance.new("Part") | |
3364 | lb.Parent = char | |
3365 | lb.BrickColor = col | |
3366 | lb.CanCollide = false | |
3367 | lb.Material = "Neon" | |
3368 | lb.Anchored = true | |
3369 | lb.TopSurface = 0 | |
3370 | lb.BottomSurface = 0 | |
3371 | lb.Transparency = 1 | |
3372 | lb.Size = vt(1,1,1) | |
3373 | lb.CFrame = pos | |
3374 | local thingery = Instance.new("SpecialMesh",lb) | |
3375 | thingery.MeshType = "Brick" | |
3376 | thingery.Scale = vt(startsize,0.1,startsize) | |
3377 | local dec2 = Instance.new("Texture", lb) | |
3378 | dec2.Face = "Top" | |
3379 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
3380 | dec2.Color3 = lb.Color | |
3381 | dec2.Parent = lb | |
3382 | dec2.StudsPerTileU = startsize | |
3383 | dec2.StudsPerTileV = startsize | |
3384 | local dec2b = dec2:Clone() | |
3385 | dec2b.Face = "Bottom" | |
3386 | dec2b.Parent = lb | |
3387 | local randomrot = math.random(1,2) | |
3388 | coroutine.resume(coroutine.create(function() | |
3389 | for i = 0, 19 do | |
3390 | swait() | |
3391 | if randomrot == 1 then | |
3392 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
3393 | elseif randomrot == 2 then | |
3394 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
3395 | end | |
3396 | dec2.Transparency = dec2.Transparency + 0.05 | |
3397 | dec2b.Transparency = dec2b.Transparency + 0.05 | |
3398 | dec2.StudsPerTileU = dec2.StudsPerTileU + size | |
3399 | dec2.StudsPerTileV = dec2.StudsPerTileV + size | |
3400 | dec2b.StudsPerTileU = dec2b.StudsPerTileU + size | |
3401 | dec2b.StudsPerTileV = dec2b.StudsPerTileV + size | |
3402 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
3403 | end | |
3404 | lb:Destroy() | |
3405 | end)) | |
3406 | end | |
3407 | ||
3408 | function SlowRingEffect(pos,startsize,size,col) | |
3409 | local lb = Instance.new("Part") | |
3410 | lb.Parent = char | |
3411 | lb.BrickColor = col | |
3412 | lb.CanCollide = false | |
3413 | lb.Material = "Neon" | |
3414 | lb.Anchored = true | |
3415 | lb.TopSurface = 0 | |
3416 | lb.BottomSurface = 0 | |
3417 | lb.Transparency = 1 | |
3418 | lb.Size = vt(1,1,1) | |
3419 | lb.CFrame = pos | |
3420 | local thingery = Instance.new("SpecialMesh",lb) | |
3421 | thingery.MeshType = "Brick" | |
3422 | thingery.Scale = vt(startsize,0.1,startsize) | |
3423 | local dec2 = Instance.new("Decal", lb) | |
3424 | dec2.Face = "Top" | |
3425 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
3426 | dec2.Color3 = lb.Color | |
3427 | dec2.Parent = lb | |
3428 | local dec2b = dec2:Clone() | |
3429 | dec2b.Face = "Bottom" | |
3430 | dec2b.Parent = lb | |
3431 | local randomrot = math.random(1,2) | |
3432 | coroutine.resume(coroutine.create(function() | |
3433 | for i = 0, 49 do | |
3434 | swait() | |
3435 | if randomrot == 1 then | |
3436 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
3437 | elseif randomrot == 2 then | |
3438 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
3439 | end | |
3440 | dec2.Transparency = dec2.Transparency + 0.02 | |
3441 | dec2b.Transparency = dec2b.Transparency + 0.02 | |
3442 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
3443 | end | |
3444 | lb:Destroy() | |
3445 | end)) | |
3446 | end | |
3447 | ||
3448 | ||
3449 | function groundringaa(pos) | |
3450 | local rng = Instance.new("Part", char) | |
3451 | rng.Anchored = true | |
3452 | rng.BrickColor = origcolor | |
3453 | rng.CanCollide = false | |
3454 | rng.FormFactor = 3 | |
3455 | rng.Name = "Ring" | |
3456 | rng.Size = Vector3.new(1, 1, 1) | |
3457 | rng.Transparency = 1 | |
3458 | rng.TopSurface = 0 | |
3459 | rng.BottomSurface = 0 | |
3460 | rng.CFrame = pos | |
3461 | local rngm = Instance.new("SpecialMesh", rng) | |
3462 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
3463 | rngm.Scale = Vector3.new(100,100,5) | |
3464 | local scaler2 = -10/2 | |
3465 | coroutine.resume(coroutine.create(function() | |
3466 | for i = 0,10,0.1 do | |
3467 | swait() | |
3468 | scaler2 = scaler2 + 0.1/2 | |
3469 | rng.Transparency = rng.Transparency - 0.01 | |
3470 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
3471 | end | |
3472 | rng:Destroy() | |
3473 | end)) | |
3474 | end | |
3475 | ||
3476 | function groundringbb(pos) | |
3477 | local rng = Instance.new("Part", char) | |
3478 | rng.Anchored = true | |
3479 | rng.BrickColor = origcolor | |
3480 | rng.CanCollide = false | |
3481 | rng.FormFactor = 3 | |
3482 | rng.Name = "Ring" | |
3483 | rng.Size = Vector3.new(1, 1, 1) | |
3484 | rng.Transparency = 0 | |
3485 | rng.TopSurface = 0 | |
3486 | rng.BottomSurface = 0 | |
3487 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
3488 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
3489 | local rngm = Instance.new("SpecialMesh", rng) | |
3490 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
3491 | rngm.Scale = Vector3.new(0,0,5) | |
3492 | local scaler2 = 10 | |
3493 | coroutine.resume(coroutine.create(function() | |
3494 | for i = 0,10*2,0.1 do | |
3495 | swait() | |
3496 | scaler2 = scaler2 - 0.1/2 | |
3497 | rng.Transparency = rng.Transparency + 0.005 | |
3498 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
3499 | end | |
3500 | rng:Destroy() | |
3501 | end)) | |
3502 | end | |
3503 | ||
3504 | function groundglowaa(pos) | |
3505 | local rng = Instance.new("Part", char) | |
3506 | rng.Anchored = true | |
3507 | rng.BrickColor = origcolor | |
3508 | rng.CanCollide = false | |
3509 | rng.FormFactor = 3 | |
3510 | rng.Material = "Neon" | |
3511 | rng.Name = "Ring" | |
3512 | rng.Size = Vector3.new(1, 1, 1) | |
3513 | rng.Transparency = 0 | |
3514 | rng.TopSurface = 0 | |
3515 | rng.BottomSurface = 0 | |
3516 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
3517 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
3518 | local rngm = Instance.new("SpecialMesh", rng) | |
3519 | rngm.MeshType = "Sphere" | |
3520 | rngm.Scale = Vector3.new(0,0,25) | |
3521 | local scaler2 = 10*2 | |
3522 | coroutine.resume(coroutine.create(function() | |
3523 | for i = 0,10*2,0.1 do | |
3524 | swait() | |
3525 | scaler2 = scaler2 - 0.1*2/2 | |
3526 | rng.Transparency = rng.Transparency + 0.005 | |
3527 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
3528 | end | |
3529 | rng:Destroy() | |
3530 | end)) | |
3531 | end | |
3532 | ||
3533 | function bemaa(pos) | |
3534 | local rng = Instance.new("Part", char) | |
3535 | rng.Anchored = true | |
3536 | rng.BrickColor = origcolor | |
3537 | rng.CanCollide = false | |
3538 | rng.FormFactor = 3 | |
3539 | rng.Material = "Neon" | |
3540 | rng.Name = "Ring" | |
3541 | rng.Size = Vector3.new(1, 1, 1) | |
3542 | rng.Transparency = 0 | |
3543 | rng.TopSurface = 0 | |
3544 | rng.BottomSurface = 0 | |
3545 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
3546 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
3547 | local rngm = Instance.new("SpecialMesh", rng) | |
3548 | rngm.MeshType = "Sphere" | |
3549 | rngm.Scale = Vector3.new(0,0,10000) | |
3550 | local scaler2 = 1 | |
3551 | coroutine.resume(coroutine.create(function() | |
3552 | for i = 0,99,0.1 do | |
3553 | swait() | |
3554 | scaler2 = scaler2 - 0.0025 | |
3555 | rng.Transparency = rng.Transparency + 0.0025 | |
3556 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
3557 | end | |
3558 | rng:Destroy() | |
3559 | end)) | |
3560 | end | |
3561 | ||
3562 | function bemaashake(pos) | |
3563 | local rng = Instance.new("Part", char) | |
3564 | rng.Anchored = true | |
3565 | rng.BrickColor = origcolor | |
3566 | rng.CanCollide = false | |
3567 | rng.FormFactor = 3 | |
3568 | rng.Material = "Neon" | |
3569 | rng.Name = "Ring" | |
3570 | rng.Size = Vector3.new(1, 1, 1) | |
3571 | rng.Transparency = 0 | |
3572 | rng.TopSurface = 0 | |
3573 | rng.BottomSurface = 0 | |
3574 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
3575 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
3576 | local rngm = Instance.new("SpecialMesh", rng) | |
3577 | rngm.MeshType = "Sphere" | |
3578 | local oof = Instance.new("Part",char) | |
3579 | oof.Parent = rng | |
3580 | oof.CFrame = rng.CFrame | |
3581 | oof.CanCollide = false | |
3582 | oof.Anchored = true | |
3583 | oof.Transparency = 1 | |
3584 | rngm.Scale = Vector3.new(0,0,10000) | |
3585 | local scaler2 = 1*10 | |
3586 | coroutine.resume(coroutine.create(function() | |
3587 | for i = 0,99,0.1 do | |
3588 | swait() | |
3589 | scaler2 = scaler2 - 0.0025*10 | |
3590 | rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1)) | |
3591 | rng.Transparency = rng.Transparency + 0.0025 | |
3592 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
3593 | end | |
3594 | rng:Destroy() | |
3595 | end)) | |
3596 | end | |
3597 | ||
3598 | function groundringlarge(pos) | |
3599 | local rng = Instance.new("Part", char) | |
3600 | rng.Anchored = true | |
3601 | rng.BrickColor = origcolor | |
3602 | rng.CanCollide = false | |
3603 | rng.FormFactor = 3 | |
3604 | rng.Name = "Ring" | |
3605 | rng.Size = Vector3.new(1, 1, 1) | |
3606 | rng.Transparency = 0 | |
3607 | rng.TopSurface = 0 | |
3608 | rng.BottomSurface = 0 | |
3609 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
3610 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
3611 | local rngm = Instance.new("SpecialMesh", rng) | |
3612 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
3613 | rngm.Scale = Vector3.new(0,0,5) | |
3614 | local scaler2 = 10*10 | |
3615 | coroutine.resume(coroutine.create(function() | |
3616 | for i = 0,10*2,0.1 do | |
3617 | swait() | |
3618 | scaler2 = scaler2 - 0.1*10/2 | |
3619 | rng.Transparency = rng.Transparency + 0.005 | |
3620 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
3621 | end | |
3622 | rng:Destroy() | |
3623 | end)) | |
3624 | end | |
3625 | ||
3626 | function sphere(bonuspeed,type,pos,scale,value,color) | |
3627 | local type = type | |
3628 | local rng = Instance.new("Part", char) | |
3629 | rng.Anchored = true | |
3630 | rng.BrickColor = color | |
3631 | rng.CanCollide = false | |
3632 | rng.FormFactor = 3 | |
3633 | rng.Name = "Ring" | |
3634 | rng.Material = "Neon" | |
3635 | rng.Size = Vector3.new(1, 1, 1) | |
3636 | rng.Transparency = 0 | |
3637 | rng.TopSurface = 0 | |
3638 | rng.BottomSurface = 0 | |
3639 | rng.CFrame = pos | |
3640 | local rngm = Instance.new("SpecialMesh", rng) | |
3641 | rngm.MeshType = "Sphere" | |
3642 | rngm.Scale = scale | |
3643 | local scaler2 = 1 | |
3644 | if type == "Add" then | |
3645 | scaler2 = 1*value | |
3646 | elseif type == "Divide" then | |
3647 | scaler2 = 1/value | |
3648 | end | |
3649 | coroutine.resume(coroutine.create(function() | |
3650 | for i = 0,10/bonuspeed,0.1 do | |
3651 | swait() | |
3652 | if type == "Add" then | |
3653 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
3654 | elseif type == "Divide" then | |
3655 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
3656 | end | |
3657 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
3658 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
3659 | end | |
3660 | rng:Destroy() | |
3661 | end)) | |
3662 | end | |
3663 | Humanoid.Animator.Parent = nil | |
3664 | ||
3665 | function AppearMutatedLimbs() | |
3666 | hum.WalkSpeed = 0 | |
3667 | hum.MaxHealth = math.huge | |
3668 | attack = true | |
3669 | for i = 0,14,0.1 do | |
3670 | swait() | |
3671 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
3672 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
3673 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
3674 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
3675 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
3676 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
3677 | end | |
3678 | for i = 0,8,0.1 do | |
3679 | swait() | |
3680 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
3681 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
3682 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
3683 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(20)),.1) | |
3684 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
3685 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
3686 | end | |
3687 | for i = 0,2,0.1 do | |
3688 | swait() | |
3689 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
3690 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
3691 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
3692 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
3693 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
3694 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
3695 | end | |
3696 | for i, v in pairs(MutantParts:GetChildren()) do | |
3697 | if v:IsA("Part") then | |
3698 | v.Transparency = 0 | |
3699 | end | |
3700 | end | |
3701 | local bld = Instance.new("ParticleEmitter",larm) | |
3702 | bld.LightEmission = 0.1 | |
3703 | bld.Texture = "rbxassetid://284205403" | |
3704 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
3705 | bld.Rate = 500 | |
3706 | bld.Lifetime = NumberRange.new(1) | |
3707 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3708 | bld.Acceleration = vt(0,-25,0) | |
3709 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3710 | bld.Speed = NumberRange.new(10,25) | |
3711 | bld.EmissionDirection = "Bottom" | |
3712 | bld.VelocitySpread = 100 | |
3713 | bld.Rotation = NumberRange.new(-500,500) | |
3714 | bld.RotSpeed = NumberRange.new(-500,500) | |
3715 | local bldef = Instance.new("ParticleEmitter",larm) | |
3716 | bldef.LightEmission = 0.1 | |
3717 | bldef.Texture = "rbxassetid://243457340" | |
3718 | bldef.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(0,0,0)) | |
3719 | bldef.Rate = 250 | |
3720 | bldef.Lifetime = NumberRange.new(1) | |
3721 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
3722 | bldef.Acceleration = vt(0,-5,0) | |
3723 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3724 | bldef.Speed = NumberRange.new(0,0,0) | |
3725 | bldef.EmissionDirection = "Bottom" | |
3726 | bldef.VelocitySpread = 150 | |
3727 | bldef.Rotation = NumberRange.new(-360,360) | |
3728 | bldef.RotSpeed = NumberRange.new(36,50) | |
3729 | game:GetService("Debris"):AddItem(bld,3) | |
3730 | CFuncs["Sound"].Create("rbxassetid://429400881", larm, 2.5, 1) | |
3731 | CFuncs["Sound"].Create("rbxassetid://206082327", larm, 0.75, 1) | |
3732 | for i = 0,1,0.1 do | |
3733 | swait() | |
3734 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
3735 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
3736 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-60)),.8) | |
3737 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(60)),.8) | |
3738 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
3739 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.8) | |
3740 | end | |
3741 | bld.Enabled = false | |
3742 | attack = false | |
3743 | hum.WalkSpeed = 6 | |
3744 | end | |
3745 | ||
3746 | function AppearMutatedLimbs2() | |
3747 | hum.WalkSpeed = 0 | |
3748 | attack = true | |
3749 | LeftModeUnlocked = true | |
3750 | for i = 0,8,0.1 do | |
3751 | swait() | |
3752 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
3753 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
3754 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
3755 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.1) | |
3756 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.1) | |
3757 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
3758 | end | |
3759 | for i = 0,2,0.1 do | |
3760 | swait() | |
3761 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
3762 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
3763 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-90)),.4) | |
3764 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4) | |
3765 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(20 + 10 * math.cos(sine / 1))),.4) | |
3766 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.4) | |
3767 | end | |
3768 | for i, v in pairs(MutantParts2:GetChildren()) do | |
3769 | if v:IsA("Part") then | |
3770 | v.Transparency = 0 | |
3771 | end | |
3772 | end | |
3773 | local bld = Instance.new("ParticleEmitter",rarm) | |
3774 | bld.LightEmission = 0.3 | |
3775 | bld.Texture = "rbxassetid://162595515" | |
3776 | bld.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(0,0,0)) | |
3777 | bld.Rate = 500 | |
3778 | bld.Lifetime = NumberRange.new(35) | |
3779 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3780 | bld.Acceleration = vt(0,25,0) | |
3781 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3782 | bld.Speed = NumberRange.new(10,25) | |
3783 | bld.EmissionDirection = "Bottom" | |
3784 | bld.VelocitySpread = 100 | |
3785 | bld.Rotation = NumberRange.new(360,360) | |
3786 | bld.RotSpeed = NumberRange.new(360,360) | |
3787 | local bldef = Instance.new("ParticleEmitter",rarm) | |
3788 | bldef.LightEmission = 0 | |
3789 | bldef.Texture = "rbxassetid://162595515" | |
3790 | bldef.Color = ColorSequence.new(Color3.new(255,0,0),Color3.new(0,255,255)) | |
3791 | bldef.Rate = 5000 | |
3792 | bldef.Lifetime = NumberRange.new(1) | |
3793 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
3794 | bldef.Acceleration = vt(0,0.4,0) | |
3795 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3796 | bldef.Speed = NumberRange.new(0.2,0.3) | |
3797 | bldef.EmissionDirection = "Bottom" | |
3798 | bldef.VelocitySpread = 0.4 | |
3799 | bldef.Rotation = NumberRange.new(-360,360) | |
3800 | bldef.RotSpeed = NumberRange.new(360,360) | |
3801 | bldef.LockedToPart = true | |
3802 | game:GetService("Debris"):AddItem(bld,3) | |
3803 | CFuncs["Sound"].Create("rbxassetid://429400881", rarm, 2.5, 1) | |
3804 | CFuncs["Sound"].Create("rbxassetid://206082327", rarm, 0.75, 1) | |
3805 | for i = 0,1,0.1 do | |
3806 | swait() | |
3807 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.8) | |
3808 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.8) | |
3809 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.8) | |
3810 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.8) | |
3811 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.8) | |
3812 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.8) | |
3813 | end | |
3814 | bld.Enabled = false | |
3815 | attack = false | |
3816 | hum.WalkSpeed = 6 | |
3817 | end | |
3818 | ||
3819 | function TargetSelect(person) | |
3820 | local dd=coroutine.wrap(function() | |
3821 | if targetted ~= person then | |
3822 | targetted = person | |
3823 | img2.Size = UDim2.new(1,0,1,0) | |
3824 | img2.ImageTransparency = 0 | |
3825 | img2.Position = UDim2.new(0,0,0,0) | |
3826 | img2.ImageColor3 = Color3.new(0,0,0) | |
3827 | for i = 0, 2, 0.1 do | |
3828 | swait() | |
3829 | img2.Size = img2.Size + UDim2.new(.05,0,.05,0) | |
3830 | img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0) | |
3831 | img2.ImageTransparency = img2.ImageTransparency + 0.05 | |
3832 | end | |
3833 | end | |
3834 | end) | |
3835 | dd() | |
3836 | end | |
3837 | ||
3838 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
3839 | if SinglePlayer then | |
3840 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
3841 | end | |
3842 | local List = {} | |
3843 | for i, v in pairs(workspace:GetChildren()) do | |
3844 | if v:IsA("Model") then | |
3845 | if v:findFirstChild("Torso") then | |
3846 | if v ~= Character then | |
3847 | if (v.Torso.Position - Position).magnitude <= Distance then | |
3848 | table.insert(List, v) | |
3849 | end | |
3850 | end | |
3851 | end | |
3852 | end | |
3853 | end | |
3854 | return List | |
3855 | end | |
3856 | ||
3857 | function LockOn() | |
3858 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
3859 | TargetSelect(Mouse.Target.Parent) | |
3860 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5) | |
3861 | elseif Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") == nil then | |
3862 | TargetSelect(Mouse.Target.Parent) | |
3863 | if Mouse.Target.Parent == workspace or Mouse.Target.Parent:IsA("Accessory") then | |
3864 | targetted = nil | |
3865 | end | |
3866 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5) | |
3867 | end | |
3868 | end | |
3869 | ||
3870 | function dmg(dude) | |
3871 | if dude.Name ~= Character then | |
3872 | local bgf = Instance.new("BodyGyro",dude.Head) | |
3873 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
3874 | local val = Instance.new("BoolValue",dude) | |
3875 | val.Name = "IsHit" | |
3876 | local ds = coroutine.wrap(function() | |
3877 | if dude.Name ~= "isaacsantamaria01" then | |
3878 | killcount = killcount + 1 | |
3879 | dude:WaitForChild("Torso"):BreakJoints() | |
3880 | wait(0.5) | |
3881 | targetted = nil | |
3882 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3) | |
3883 | coroutine.resume(coroutine.create(function() | |
3884 | for i, v in pairs(dude:GetChildren()) do | |
3885 | if v:IsA("Accessory") then | |
3886 | v:Destroy() | |
3887 | end | |
3888 | if v:IsA("Humanoid") then | |
3889 | v:Destroy() | |
3890 | end | |
3891 | if v:IsA("CharacterMesh") then | |
3892 | v:Destroy() | |
3893 | end | |
3894 | if v:IsA("Model") then | |
3895 | v:Destroy() | |
3896 | end | |
3897 | if v:IsA("Part") then | |
3898 | for x, o in pairs(v:GetChildren()) do | |
3899 | if o:IsA("Decal") then | |
3900 | o:Destroy() | |
3901 | end | |
3902 | end | |
3903 | coroutine.resume(coroutine.create(function() | |
3904 | v.Material = "Neon" | |
3905 | v.CanCollide = false | |
3906 | local bld = Instance.new("ParticleEmitter",v) | |
3907 | bld.LightEmission = 1 | |
3908 | bld.Texture = "rbxassetid://284205403" | |
3909 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
3910 | bld.Rate = 50 | |
3911 | bld.Lifetime = NumberRange.new(1) | |
3912 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3913 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3914 | bld.Speed = NumberRange.new(0,0,0) | |
3915 | bld.Rotation = NumberRange.new(-500,500) | |
3916 | bld.RotSpeed = NumberRange.new(-500,500) | |
3917 | local sbs = Instance.new("BodyPosition", v) | |
3918 | sbs.P = 3000 | |
3919 | sbs.D = 1000 | |
3920 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
3921 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
3922 | v.Color = Color3.new(0,0,0) | |
3923 | end)) | |
3924 | coroutine.resume(coroutine.create(function() | |
3925 | for i = 0, 49 do | |
3926 | swait(1) | |
3927 | v.Transparency = v.Transparency + 0.02 | |
3928 | end | |
3929 | v:Destroy() | |
3930 | dude:Destroy() | |
3931 | end)) | |
3932 | end | |
3933 | end | |
3934 | end)) | |
3935 | else | |
3936 | bgf:Destroy() | |
3937 | sphere(1,"Add",dude:WaitForChild("Torso").CFrame,vt(10,10,10),-0.005,BrickColor.new("Really blue")) | |
3938 | - | sphere(1,"Add",dude:WaitForChild("Torso").CFrame,vt(10,10,10),-0.005,BrickColor.new("Really red")) |
3938 | + | |
3939 | end) | |
3940 | ds() | |
3941 | end | |
3942 | end | |
3943 | ||
3944 | ||
3945 | local Grabbed = false | |
3946 | ||
3947 | function QuickStab() | |
3948 | attack = true | |
3949 | hum.WalkSpeed = 0 | |
3950 | swait(1) | |
3951 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8) | |
3952 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
3953 | if targetted.Name ~= "deivis97" then | |
3954 | local grab = nil | |
3955 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do | |
3956 | if v:FindFirstChild('Head') then | |
3957 | Grabbed = true | |
3958 | grab = v | |
3959 | end | |
3960 | end | |
3961 | if Grabbed == true then | |
3962 | for i = 0,2,0.1 do | |
3963 | swait() | |
3964 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
3965 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
3966 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
3967 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
3968 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
3969 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
3970 | end | |
3971 | dmg(grab) | |
3972 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) | |
3973 | bld.LightEmission = 0.1 | |
3974 | bld.Texture = "rbxassetid://284205403" | |
3975 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
3976 | bld.Rate = 500 | |
3977 | bld.Lifetime = NumberRange.new(1) | |
3978 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3979 | bld.Acceleration = vt(0,-25,0) | |
3980 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3981 | bld.Speed = NumberRange.new(10,50) | |
3982 | bld.EmissionDirection = "Front" | |
3983 | bld.VelocitySpread = 25 | |
3984 | bld.Rotation = NumberRange.new(-500,500) | |
3985 | bld.RotSpeed = NumberRange.new(-500,500) | |
3986 | game:GetService("Debris"):AddItem(bld,3) | |
3987 | CFuncs["Sound"].Create("rbxassetid://206082327", targetted.Torso, 2.5, 0.9) | |
3988 | for i = 0,1,0.1 do | |
3989 | swait() | |
3990 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
3991 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
3992 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
3993 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
3994 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
3995 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
3996 | end | |
3997 | bld.Enabled = false | |
3998 | end | |
3999 | else | |
4000 | for i = 0,8,0.1 do | |
4001 | swait() | |
4002 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4003 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4004 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(60)),.4) | |
4005 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.8) | |
4006 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
4007 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(60 - 5 * math.cos(sine / 1))),.4) | |
4008 | end | |
4009 | local randomized = math.random(1,3) | |
4010 | if randomized == 1 then | |
4011 | chatfunc("No... i cant.",Color3.new(0.5,0,0)) | |
4012 | elseif randomized == 2 then | |
4013 | chatfunc("Why would i do this...",Color3.new(0.5,0,0)) | |
4014 | elseif randomized == 3 then | |
4015 | chatfunc("Oh... i thought you're my enemy...",Color3.new(0.5,0,0)) | |
4016 | end | |
4017 | --[[for i = 0,3,0.1 do | |
4018 | swait() | |
4019 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4020 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4021 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
4022 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
4023 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
4024 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
4025 | end]]-- | |
4026 | end | |
4027 | Grabbed = false | |
4028 | attack = false | |
4029 | hum.WalkSpeed = 6 | |
4030 | end | |
4031 | ||
4032 | ||
4033 | function BlinkingStab() | |
4034 | attack = true | |
4035 | hum.WalkSpeed = 0 | |
4036 | swait(1) | |
4037 | if targetted.Name ~= "isaacsantamaria01" then | |
4038 | for i = 0,2,0.1 do | |
4039 | swait() | |
4040 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4041 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4042 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
4043 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
4044 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
4045 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
4046 | end | |
4047 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,2) | |
4048 | CFuncs["Sound"].Create("rbxassetid://743521497", char, 1, 1) | |
4049 | dmg(targetted) | |
4050 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) | |
4051 | bld.LightEmission = 0.1 | |
4052 | bld.Texture = "rbxassetid://284205403" | |
4053 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
4054 | bld.Rate = 500 | |
4055 | bld.Lifetime = NumberRange.new(1) | |
4056 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4057 | bld.Acceleration = vt(0,-25,0) | |
4058 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4059 | bld.Speed = NumberRange.new(10,50) | |
4060 | bld.EmissionDirection = "Front" | |
4061 | bld.VelocitySpread = 25 | |
4062 | bld.Rotation = NumberRange.new(-500,500) | |
4063 | bld.RotSpeed = NumberRange.new(-500,500) | |
4064 | game:GetService("Debris"):AddItem(bld,3) | |
4065 | CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Torso, 1,1) | |
4066 | for i = 0,1,0.1 do | |
4067 | swait() | |
4068 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
4069 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
4070 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
4071 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
4072 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
4073 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
4074 | end | |
4075 | bld.Enabled = false | |
4076 | else | |
4077 | for i = 0,8,0.1 do | |
4078 | swait() | |
4079 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4080 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4081 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
4082 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
4083 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
4084 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
4085 | end | |
4086 | local randomized = math.random(1,3) | |
4087 | if randomized == 1 then | |
4088 | chatfunc("Wait.. a minute... wrong guy...",Color3.new(0.5,0,0)) | |
4089 | elseif randomized == 2 then | |
4090 | chatfunc("I forgot about you...",Color3.new(0.5,0,0)) | |
4091 | elseif randomized == 3 then | |
4092 | chatfunc("Oh. sorry...",Color3.new(0.5,0,0)) | |
4093 | end | |
4094 | --[[for i = 0,3,0.1 do | |
4095 | swait() | |
4096 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4097 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
4098 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
4099 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
4100 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
4101 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
4102 | end]]-- | |
4103 | end | |
4104 | attack = false | |
4105 | hum.WalkSpeed = 6 | |
4106 | end | |
4107 | ||
4108 | function Tele() | |
4109 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White")) | |
4110 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White")) | |
4111 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8) | |
4112 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
4113 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White")) | |
4114 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White")) | |
4115 | end | |
4116 | ||
4117 | function uhhnolikeokthen() | |
4118 | hum.WalkSpeed = 0 | |
4119 | attack = true | |
4120 | CFuncs["Sound"].Create("rbxassetid://163315655", root, 1,1) | |
4121 | for i = 0,10,0.1 do | |
4122 | swait() | |
4123 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
4124 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
4125 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
4126 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
4127 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
4128 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
4129 | end | |
4130 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("White")) | |
4131 | sphere(6,"Add",root.CFrame,vt(0,0,0),0.5,BrickColor.new("White")) | |
4132 | sphere(9,"Add",root.CFrame,vt(0,0,0),0.75,BrickColor.new("White")) | |
4133 | CFuncs["Sound"].Create("rbxassetid://1213175909", root, 3,1) | |
4134 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2,1) | |
4135 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2,0.9) | |
4136 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 25)) do | |
4137 | if v:FindFirstChild('Torso') then | |
4138 | dmg(v) | |
4139 | CFuncs["Sound"].Create("rbxassetid://206082327", v.Torso, 1, 0.9) | |
4140 | local bld = Instance.new("ParticleEmitter",v.Torso) | |
4141 | bld.LightEmission = 0.1 | |
4142 | bld.Texture = "rbxassetid://284205403" | |
4143 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
4144 | bld.Rate = 500 | |
4145 | bld.Lifetime = NumberRange.new(1) | |
4146 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4147 | bld.Acceleration = vt(0,-25,0) | |
4148 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
4149 | bld.Speed = NumberRange.new(10,50) | |
4150 | bld.EmissionDirection = "Front" | |
4151 | bld.VelocitySpread = 2500 | |
4152 | bld.Rotation = NumberRange.new(-500,500) | |
4153 | bld.RotSpeed = NumberRange.new(-500,500) | |
4154 | coroutine.resume(coroutine.create(function() | |
4155 | swait(4) | |
4156 | bld.Enabled = false | |
4157 | game:GetService("Debris"):AddItem(bld,3) | |
4158 | end)) | |
4159 | end | |
4160 | end | |
4161 | for i = 0,28,0.1 do | |
4162 | swait() | |
4163 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
4164 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
4165 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
4166 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
4167 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
4168 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
4169 | end | |
4170 | attack = false | |
4171 | hum.WalkSpeed = 6 | |
4172 | end | |
4173 | ||
4174 | function deadworld() | |
4175 | hum.WalkSpeed = 0 | |
4176 | attack = true | |
4177 | chatfunc("You... you will regret this!",Color3.new(0.5,0,0)) | |
4178 | for i = 0,10,0.1 do | |
4179 | swait() | |
4180 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
4181 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
4182 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
4183 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
4184 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
4185 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
4186 | end | |
4187 | coroutine.resume(coroutine.create(function() | |
4188 | CFuncs["Sound"].Create("rbxassetid://1213175909", char, 1,1) | |
4189 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
4190 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
4191 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
4192 | coroutine.resume(coroutine.create(function() | |
4193 | for i = 0, 9 do | |
4194 | swait(3) | |
4195 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really blue")) | |
4196 | - | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red")) |
4196 | + | |
4197 | end)) | |
4198 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 5,1) | |
4199 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 1,1) | |
4200 | local blastpitch = 1 | |
4201 | for i = 0,2 do | |
4202 | wait(1.5) | |
4203 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
4204 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
4205 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
4206 | coroutine.resume(coroutine.create(function() | |
4207 | for i = 0, 9 do | |
4208 | swait(3) | |
4209 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really blue")) | |
4210 | - | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red")) |
4210 | + | |
4211 | end)) | |
4212 | blastpitch = blastpitch - 0.15 | |
4213 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 1,blastpitch) | |
4214 | end | |
4215 | wait(2) | |
4216 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 250000000)) do | |
4217 | if v:FindFirstChild('Torso') then | |
4218 | dmg(v) | |
4219 | end | |
4220 | end | |
4221 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 2,0.75) | |
4222 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 2,0.5) | |
4223 | sphere(1,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
4224 | sphere(2,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
4225 | sphere(3,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
4226 | coroutine.resume(coroutine.create(function() | |
4227 | for i = 0, 49 do | |
4228 | swait(3) | |
4229 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-175,175),math.random(-175,175),math.random(-175,175)),vt(0,0,0),2,BrickColor.new("Really blue")) | |
4230 | - | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-175,175),math.random(-175,175),math.random(-175,175)),vt(0,0,0),2,BrickColor.new("Really red")) |
4230 | + | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-375,375),math.random(-375,375),math.random(-375,375)),vt(0,0,0),8,BrickColor.new("Really blue")) |
4231 | - | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-375,375),math.random(-375,375),math.random(-375,375)),vt(0,0,0),8,BrickColor.new("Really red")) |
4231 | + | |
4232 | end)) | |
4233 | end)) | |
4234 | for i = 0,28,0.1 do | |
4235 | swait() | |
4236 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
4237 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
4238 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
4239 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
4240 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
4241 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
4242 | end | |
4243 | attack = false | |
4244 | hum.WalkSpeed = 6 | |
4245 | end | |
4246 | coroutine.resume(coroutine.create(function() | |
4247 | AppearMutatedLimbs() | |
4248 | end)) | |
4249 | ||
4250 | mouse.Button1Down:connect(function() | |
4251 | if attack == false and targetted ~= nil then | |
4252 | BlinkingStab() | |
4253 | end | |
4254 | end) | |
4255 | ||
4256 | mouse.KeyDown:connect(function(k) | |
4257 | if k == "q" and attack == false then | |
4258 | LockOn() | |
4259 | end | |
4260 | if k == "e" and attack == false and targetted ~= nil then | |
4261 | Tele() | |
4262 | end | |
4263 | if k == "z" and attack == false and targetted ~= nil then | |
4264 | QuickStab() | |
4265 | end | |
4266 | if k == "x" and attack == false then | |
4267 | uhhnolikeokthen() | |
4268 | end | |
4269 | if k == "p" and attack == false and unlockedX == true then | |
4270 | deadworld() | |
4271 | end | |
4272 | if k == "t" and attack == false then | |
4273 | attack = true | |
4274 | chatfunc("HAHAHAHAHAHAHAHA",Color3.new(0.5,0,0)) | |
4275 | CFuncs["Sound"].Create("rbxassetid://752783199", char, 99999,1) | |
4276 | for i = 0, 7, 0.1 do | |
4277 | swait() | |
4278 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.9) | |
4279 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.9) | |
4280 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.5,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.9) | |
4281 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-40),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.9) | |
4282 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(10)),.9) | |
4283 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(-10)),.9) | |
4284 | end | |
4285 | attack = false | |
4286 | end | |
4287 | end) | |
4288 | idleanim=.4 | |
4289 | while true do | |
4290 | swait() | |
4291 | imgl.Rotation = imgl.Rotation + 3 | |
4292 | imgl2.Rotation = imgl2.Rotation - 3 | |
4293 | img2.Rotation = img2.Rotation - 3 | |
4294 | if targetted ~= nil then | |
4295 | abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso") | |
4296 | abss.Enabled = true | |
4297 | elseif targetted == nil then | |
4298 | abss.Adornee = nil | |
4299 | abss.Enabled = false | |
4300 | end | |
4301 | while true and imgl.Rotation >= 360 do | |
4302 | imgl.Rotation = 0 | |
4303 | imgl2.Rotation = 0 | |
4304 | img2.Rotation = 0 | |
4305 | end | |
4306 | uhh.Rotation = math.random(-1,1) | |
4307 | uhh.Position = UDim2.new(-0.15, 0, 0.35, 0) + UDim2.new(0,math.random(-1,1),0,math.random(-1,1)) | |
4308 | uhh.Text = "Kills : " ..killcount | |
4309 | if killcount < maxA then | |
4310 | uhh2.Text = "" | |
4311 | elseif killcount >= maxA then | |
4312 | unlockedA = true | |
4313 | uhh2.Text = "deivis97 edit" | |
4314 | end | |
4315 | if killcount < maxX then | |
4316 | uhh3.Text = "" | |
4317 | elseif killcount >= maxX then | |
4318 | unlockedX = true | |
4319 | uhh3.Text = "No mercy for no one.." | |
4320 | end | |
4321 | sine = sine + change | |
4322 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
4323 | local velderp=RootPart.Velocity.y | |
4324 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
4325 | if equipped==true or equipped==false then | |
4326 | if attack==false then | |
4327 | idle=idle+1 | |
4328 | else | |
4329 | idle=0 | |
4330 | end | |
4331 | if idle>=500 then | |
4332 | if attack==false then | |
4333 | --Sheath() | |
4334 | end | |
4335 | end | |
4336 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
4337 | Anim="Jump" | |
4338 | if attack==false then | |
4339 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
4340 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
4341 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
4342 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
4343 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
4344 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
4345 | end | |
4346 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
4347 | Anim="Fall" | |
4348 | if attack==false then | |
4349 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
4350 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
4351 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
4352 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
4353 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
4354 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
4355 | end | |
4356 | elseif torvel<1 and hitfloor~=nil then | |
4357 | Anim="Idle" | |
4358 | if attack==false then | |
4359 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
4360 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
4361 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
4362 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
4363 | if LeftModeUnlocked == false then | |
4364 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
4365 | else | |
4366 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
4367 | end | |
4368 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
4369 | end | |
4370 | if LeftModeUnlocked == false then | |
4371 | AppearMutatedLimbs2() | |
4372 | chatfunc("get ready to see my definition of insanity...",Color3.new(0.5,0,0)) | |
4373 | end | |
4374 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
4375 | Anim="Walk" | |
4376 | if attack==false then | |
4377 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10 + 40 * math.cos(sine / 18))),.1) | |
4378 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10 + 40 * math.cos(sine / 18))),.1) | |
4379 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
4380 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
4381 | if LeftModeUnlocked == false then | |
4382 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 40 * math.cos(sine / 18)),math.rad(0),math.rad(10)),.1) | |
4383 | else | |
4384 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
4385 | end | |
4386 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
4387 | end | |
4388 | elseif torvel>=22 and hitfloor~=nil then | |
4389 | Anim="Run" | |
4390 | if attack==false then | |
4391 | RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
4392 | LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
4393 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1) | |
4394 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1) | |
4395 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1) | |
4396 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1) | |
4397 | end | |
4398 | end | |
4399 | end | |
4400 | end |