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1 | --just put this on the top of a script and boom 89% works | |
2 | --note this does not work on big scripts | |
3 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
4 | local Player,game,owner = owner,game | |
5 | local RealPlayer = Player | |
6 | do | |
7 | local rp = RealPlayer | |
8 | script.Parent = rp.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent then | |
34 | for _,f in pairs(t.Functions) do | |
35 | - | char["Body Colors"].HeadColor = BrickColor.new("Pastel brown") |
35 | + | f(...) |
36 | - | char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown") |
36 | + | |
37 | - | char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown") |
37 | + | |
38 | - | char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown") |
38 | + | |
39 | - | char["Body Colors"].LeftLegColor = BrickColor.new("Pastel brown") |
39 | + | m.TrigEvent = te |
40 | - | char["Body Colors"].RightLegColor = BrickColor.new("Pastel brown") |
40 | + | UIS.TrigEvent = te |
41 | ||
42 | Event.OnServerEvent:Connect(function(plr,io) | |
43 | if plr~=rp then return end | |
44 | m.Target = io.Target | |
45 | m.Hit = io.Hit | |
46 | if not io.isMouse then | |
47 | local b = io.UserInputState == Enum.UserInputState.Begin | |
48 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
49 | - | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=0" |
49 | + | return m:TrigEvent(b and "Button1Down" or "Button1Up") |
50 | - | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=0" |
50 | + | |
51 | for _,t in pairs(CAS.Actions) do | |
52 | for _,k in pairs(t.Keys) do | |
53 | if k==io.KeyCode then | |
54 | t.Function(t.Name,io.UserInputState,io) | |
55 | end | |
56 | end | |
57 | end | |
58 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
59 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
60 | end | |
61 | end) | |
62 | Event.Parent = NLS([==[ | |
63 | local Player = game:GetService("Players").LocalPlayer | |
64 | local Event = script:WaitForChild("UserInput_Event") | |
65 | - | asdf.Size=Vector3.new(.4,.4,.4) |
65 | + | |
66 | local Mouse = Player:GetMouse() | |
67 | local UIS = game:GetService("UserInputService") | |
68 | local input = function(io,a) | |
69 | if a then return end | |
70 | --Since InputObject is a client-side instance, we create and pass table instead | |
71 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
72 | end | |
73 | UIS.InputBegan:Connect(input) | |
74 | UIS.InputEnded:Connect(input) | |
75 | ||
76 | local h,t | |
77 | --Give the server mouse data 30 times every second, but only if the values changed | |
78 | --If player is not moving their mouse, client won't fire events | |
79 | while wait(1/30) do | |
80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
81 | h,t=Mouse.Hit,Mouse.Target | |
82 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
83 | end | |
84 | end]==],Player.Character) | |
85 | ||
86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
87 | --Real game object | |
88 | local _rg = game | |
89 | ||
90 | --Metatable for fake service | |
91 | local fsmt = { | |
92 | __index = function(self,k) | |
93 | local s = rawget(self,"_RealService") | |
94 | if s then return s[k] end | |
95 | end, | |
96 | __newindex = function(self,k,v) | |
97 | local s = rawget(self,"_RealService") | |
98 | if s then s[k]=v end | |
99 | end, | |
100 | __call = function(self,...) | |
101 | local s = rawget(self,"_RealService") | |
102 | if s then return s(...) end | |
103 | end | |
104 | } | |
105 | local function FakeService(t,RealService) | |
106 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
107 | return setmetatable(t,fsmt) | |
108 | end | |
109 | ||
110 | --Fake game object | |
111 | local g = { | |
112 | GetService = function(self,s) | |
113 | return self[s] | |
114 | end, | |
115 | Players = FakeService({ | |
116 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
117 | },"Players"), | |
118 | UserInputService = FakeService(UIS,"UserInputService"), | |
119 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
120 | } | |
121 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
122 | g.service = g.GetService | |
123 | ||
124 | g.RunService = FakeService({ | |
125 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
126 | BindToRenderStep = function(self,name,_,fun) | |
127 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
128 | end, | |
129 | UnbindFromRenderStep = function(self,name) | |
130 | self._btrs[name]:Disconnect() | |
131 | end, | |
132 | },"RunService") | |
133 | ||
134 | setmetatable(g,{ | |
135 | __index=function(self,s) | |
136 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
137 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
138 | end, | |
139 | __newindex = fsmt.__newindex, | |
140 | __call = fsmt.__call | |
141 | }) | |
142 | --Changing owner to fake player object to support owner:GetMouse() | |
143 | game,owner = g,g.Players.LocalPlayer | |
144 | end | |
145 | ||
146 | ||
147 | local p = game.Players.LocalPlayer | |
148 | local char = p.Character | |
149 | local mouse = p:GetMouse() | |
150 | local larm = char["Left Arm"] | |
151 | local rarm = char["Right Arm"] | |
152 | local lleg = char["Left Leg"] | |
153 | local rleg = char["Right Leg"] | |
154 | local hed = char.Head | |
155 | local torso = char.Torso | |
156 | local hum = char.Humanoid | |
157 | local cam = game.Workspace.CurrentCamera | |
158 | local root = char.HumanoidRootPart | |
159 | local deb = false | |
160 | local shot = 0 | |
161 | local debris=game:service"Debris" | |
162 | local l = game:GetService("Lighting") | |
163 | local rs = game:GetService("RunService").RenderStepped | |
164 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
165 | math.randomseed(os.time()) | |
166 | ---------------------------------------------------- | |
167 | Debounces = { | |
168 | CanAttack = true; | |
169 | NoIdl = false; | |
170 | Slashing = false; | |
171 | Slashed = false; | |
172 | RPunch = false; | |
173 | RPunched = false; | |
174 | LPunch = false; | |
175 | LPunched = false; | |
176 | } | |
177 | local Touche = {char.Name, } | |
178 | ---------------------------------------------------- | |
179 | hed.face.Texture = "rbxassetid://227969918" | |
180 | char["Body Colors"].HeadColor = BrickColor.new("Bright orange") | |
181 | char["Body Colors"].TorsoColor = BrickColor.new("Bright orange") | |
182 | char["Body Colors"].LeftArmColor = BrickColor.new("Bright orange") | |
183 | char["Body Colors"].RightArmColor = BrickColor.new("Bright orange") | |
184 | char["Body Colors"].LeftLegColor = BrickColor.new("Bright orange") | |
185 | char["Body Colors"].RightLegColor = BrickColor.new("Bright orange") | |
186 | ---------------------------------------------------- | |
187 | ypcall(function() | |
188 | char.Shirt:Destroy() | |
189 | char.Pants:Destroy() | |
190 | shirt = Instance.new("Shirt", char) | |
191 | shirt.Name = "Shirt" | |
192 | pants = Instance.new("Pants", char) | |
193 | pants.Name = "Pants" | |
194 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=732890040" | |
195 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=379753257" | |
196 | end) | |
197 | ---------------------------------------------------- | |
198 | --------------nico | |
199 | local fartids={251309043,251309043} | |
200 | local timer=false | |
201 | local debris=game:GetService("Debris") | |
202 | local char=game.Players.LocalPlayer.Character | |
203 | for i = 1,3,2 do | |
204 | local asdf=Instance.new("Part",char) | |
205 | asdf.Shape="Ball" | |
206 | asdf.Locked=true | |
207 | asdf.FormFactor="Custom" | |
208 | asdf.Material="SmoothPlastic" | |
209 | asdf.BrickColor=BrickColor.new(1030) | |
210 | asdf.Size=Vector3.new(.01,.01,.01) | |
211 | local weld=Instance.new("Weld",char) | |
212 | weld.Part0=char.Torso | |
213 | weld.Part1=asdf | |
214 | weld.C0=CFrame.new((i-2)/2.5,-.9,.4) | |
215 | end | |
216 | function crap() | |
217 | if timer==false then | |
218 | timer=true | |
219 | local char=game.Players.LocalPlayer.Character | |
220 | local crap=Instance.new("Part",Workspace) | |
221 | crap.FormFactor="Custom" | |
222 | crap.BrickColor=BrickColor.new(25) | |
223 | crap.Material="Grass" | |
224 | crap.Size=Vector3.new(1.2,0.4,0.4) | |
225 | local snd=Instance.new("Sound",char) | |
226 | snd.SoundId="rbxassetid://" .. tostring(fartids[math.random(1,#fartids)]) | |
227 | snd.Volume=2 | |
228 | snd:Play() | |
229 | debris:AddItem(snd,snd.TimeLength) | |
230 | local smk=Instance.new("Smoke",crap) | |
231 | smk.Color=BrickColor.new(25).Color | |
232 | debris:AddItem(smk,2.5) | |
233 | for i = 0.15,1.3,.02 do | |
234 | local weld=Instance.new("Weld",crap) | |
235 | weld.Part0=char.Torso | |
236 | weld.Part1=crap | |
237 | weld.C0=CFrame.new(0,-.9,i)*CFrame.Angles(0,math.rad(90),0) | |
238 | wait() | |
239 | end | |
240 | local crapCFrame=crap.CFrame | |
241 | crap:Destroy() | |
242 | ||
243 | for i = 0,1.2,0.4 do | |
244 | local newCrap=Instance.new("Part",Workspace) | |
245 | newCrap.FormFactor="Custom" | |
246 | newCrap.BrickColor=BrickColor.new(25) | |
247 | newCrap.Material="Grass" | |
248 | newCrap.Size=Vector3.new(.4,.4,.4) | |
249 | newCrap.CFrame=crapCFrame*CFrame.new(i-1,0,0) | |
250 | end | |
251 | timer=false | |
252 | end | |
253 | end | |
254 | game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key) | |
255 | if string.lower(key)=="x" then | |
256 | crap() | |
257 | end | |
258 | end) | |
259 | ||
260 | do --CFrame lerp | |
261 | local function QuaternionFromCFrame(cf) | |
262 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
263 | local trace = m00 + m11 + m22 | |
264 | if trace > 0 then | |
265 | local s = math.sqrt(1 + trace) | |
266 | local recip = 0.5/s | |
267 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
268 | else | |
269 | local i = 0 | |
270 | if m11 > m00 then | |
271 | i = 1 | |
272 | end | |
273 | if m22 > (i == 0 and m00 or m11) then | |
274 | i = 2 | |
275 | end | |
276 | if i == 0 then | |
277 | local s = math.sqrt(m00-m11-m22+1) | |
278 | local recip = 0.5/s | |
279 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
280 | elseif i == 1 then | |
281 | local s = math.sqrt(m11-m22-m00+1) | |
282 | local recip = 0.5/s | |
283 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
284 | elseif i == 2 then | |
285 | local s = math.sqrt(m22-m00-m11+1) | |
286 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
287 | end | |
288 | end | |
289 | end | |
290 | local function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
291 | local xs, ys, zs = x + x, y + y, z + z | |
292 | local wx, wy, wz = w*xs, w*ys, w*zs | |
293 | local xx = x*xs | |
294 | local xy = x*ys | |
295 | local xz = x*zs | |
296 | local yy = y*ys | |
297 | local yz = y*zs | |
298 | local zz = z*zs | |
299 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
300 | end | |
301 | local function QuaternionSlerp(a, b, t) | |
302 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
303 | local startInterp, finishInterp; | |
304 | if cosTheta >= 0.0001 then | |
305 | if (1 - cosTheta) > 0.0001 then | |
306 | local theta = math.acos(cosTheta) | |
307 | local invSinTheta = 1/math.sin(theta) | |
308 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
309 | finishInterp = math.sin(t*theta)*invSinTheta | |
310 | else | |
311 | startInterp = 1-t | |
312 | finishInterp = t | |
313 | end | |
314 | else | |
315 | if (1+cosTheta) > 0.0001 then | |
316 | local theta = math.acos(-cosTheta) | |
317 | local invSinTheta = 1/math.sin(theta) | |
318 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
319 | finishInterp = math.sin(t*theta)*invSinTheta | |
320 | else | |
321 | startInterp = t-1 | |
322 | finishInterp = t | |
323 | end | |
324 | end | |
325 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
326 | end | |
327 | function clerp(a,b,t) | |
328 | local qa = {QuaternionFromCFrame(a)} | |
329 | local qb = {QuaternionFromCFrame(b)} | |
330 | local ax, ay, az = a.x, a.y, a.z | |
331 | local bx, by, bz = b.x, b.y, b.z | |
332 | local _t = 1-t | |
333 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
334 | end | |
335 | ||
336 | end | |
337 | do --the animating | |
338 | plr = game:service'Players'.LocalPlayer | |
339 | char = plr.Character | |
340 | mouse = plr:GetMouse() | |
341 | humanoid = char:findFirstChild("Humanoid") | |
342 | torso = char:findFirstChild("Torso") | |
343 | head = char.Head | |
344 | ra = char:findFirstChild("Right Arm") | |
345 | la = char:findFirstChild("Left Arm") | |
346 | rl = char:findFirstChild("Right Leg") | |
347 | ll = char:findFirstChild("Left Leg") | |
348 | rs = torso:findFirstChild("Right Shoulder") | |
349 | ls = torso:findFirstChild("Left Shoulder") | |
350 | rh = torso:findFirstChild("Right Hip") | |
351 | lh = torso:findFirstChild("Left Hip") | |
352 | neck = torso:findFirstChild("Neck") | |
353 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
354 | anim = char:findFirstChild("Animate") | |
355 | rootpart = char:findFirstChild("HumanoidRootPart") | |
356 | camera = workspace.CurrentCamera | |
357 | if anim then | |
358 | anim:Destroy() | |
359 | end | |
360 | ||
361 | ||
362 | local rm = Instance.new("Motor", torso) | |
363 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
364 | rm.C1 = CFrame.new(0, 0.5, 0) | |
365 | rm.Part0 = torso | |
366 | rm.Part1 = ra | |
367 | local lm = Instance.new("Motor", torso) | |
368 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
369 | lm.C1 = CFrame.new(0, 0.5, 0) | |
370 | lm.Part0 = torso | |
371 | lm.Part1 = la | |
372 | ||
373 | local rlegm = Instance.new("Motor", torso) | |
374 | rlegm.C0 = CFrame.new(0.5, -1, 0) | |
375 | rlegm.C1 = CFrame.new(0, 1, 0) | |
376 | rlegm.Part0 = torso | |
377 | rlegm.Part1 = rl | |
378 | local llegm = Instance.new("Motor", torso) | |
379 | llegm.C0 = CFrame.new(-0.5, -1, 0) | |
380 | llegm.C1 = CFrame.new(0, 1, 0) | |
381 | llegm.Part0 = torso | |
382 | llegm.Part1 = ll | |
383 | ||
384 | neck.C0 = CFrame.new(0, 1, 0) | |
385 | neck.C1 = CFrame.new(0, -0.5, 0) | |
386 | ||
387 | ||
388 | rj.C0 = CFrame.new() | |
389 | rj.C1 = CFrame.new() | |
390 | ||
391 | ||
392 | local sound = Instance.new("Sound", head) | |
393 | sound.SoundId = "http://www.roblox.com/asset/?id=130797915" | |
394 | sound.Volume = 0.8 | |
395 | sound.Looped = true | |
396 | ||
397 | local speed = 0.3 | |
398 | local angle = 0 | |
399 | local sitting = false | |
400 | local humanwalk = false | |
401 | local anglespeed = 1 | |
402 | rsc0 = rm.C0 | |
403 | lsc0 = lm.C0 | |
404 | llc0 = llegm.C0 | |
405 | rlc0 = rlegm.C0 | |
406 | neckc0 = neck.C0 | |
407 | ||
408 | local controllerService = game:GetService("ControllerService") | |
409 | local controller = controllerService:GetChildren()[1] | |
410 | ||
411 | controller.Parent = nil | |
412 | ||
413 | while wait() do | |
414 | angle = (angle % 100) + anglespeed/10 | |
415 | mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10)) | |
416 | local rscf = rsc0 | |
417 | local lscf = lsc0 | |
418 | local rlcf = rlc0 | |
419 | local llcf = llc0 | |
420 | local rjcf = CFrame.new() | |
421 | local ncf = neckc0 | |
422 | local rayz = Ray.new(rootpart.Position, Vector3.new(0, -6, 0)) | |
423 | local hitz, enz = workspace:findPartOnRay(rayz, char) | |
424 | if not hitz then | |
425 | if sound.IsPlaying then | |
426 | sound:stop() | |
427 | end | |
428 | ||
429 | if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 2 then | |
430 | ||
431 | ncf = neckc0 * CFrame.Angles(math.pi/5, 0, 0) | |
432 | rjcf = CFrame.new() * CFrame.Angles(-math.pi/5, math.sin(angle)*0.05, 0) | |
433 | rscf = rsc0 * CFrame.Angles(math.pi/1.7+math.sin(angle)*0.1, 0, 0) | |
434 | lscf = lsc0 * CFrame.Angles(math.pi/1.7+math.sin(-angle)*0.1, 0, 0) | |
435 | rlcf = rlc0 * CFrame.Angles(-math.pi/10+math.sin(-angle)*0.3, 0, 0) | |
436 | llcf = llc0 * CFrame.Angles(-math.pi/10+math.sin(angle)*0.3, 0, 0) | |
437 | ||
438 | else | |
439 | ||
440 | ncf = neckc0 * CFrame.Angles(math.pi/14, 0, 0) | |
441 | rjcf = CFrame.new() * CFrame.Angles(-math.pi/18, math.sin(angle)*0.05, 0) | |
442 | rscf = rsc0 * CFrame.Angles(-math.pi/10+math.sin(angle)*0.2, 0, 0) | |
443 | lscf = lsc0 * CFrame.Angles(-math.pi/10+math.sin(-angle)*0.2, 0, 0) | |
444 | rlcf = rlc0 * CFrame.new(0, 0.7, -0.5) CFrame.Angles(-math.pi/14, 0, 0) | |
445 | llcf = llc0 * CFrame.Angles(-math.pi/20, 0, 0) | |
446 | ||
447 | end | |
448 | elseif humanoid.Sit then | |
449 | if sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=150794704" then | |
450 | anglespeed = 6 | |
451 | ncf = neckc0 * CFrame.Angles(math.pi/5-math.sin(angle)*0.1, 0, 0) | |
452 | rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, 0, 0) | |
453 | rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15)) | |
454 | lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15)) | |
455 | rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20)) | |
456 | llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20)) | |
457 | elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=135570347" then | |
458 | anglespeed = 4 | |
459 | ncf = neckc0 * CFrame.Angles(math.pi/5-math.abs(math.sin(angle))*0.3, 0, 0) | |
460 | rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, 0, 0) | |
461 | rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15)) | |
462 | lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15)) | |
463 | rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20)) | |
464 | llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20)) | |
465 | elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=149713968" then | |
466 | anglespeed = 2 | |
467 | ncf = neckc0 * CFrame.Angles(math.pi/5, 0, math.sin(angle)*0.08) | |
468 | rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, math.sin(angle)*0.01, 0) | |
469 | rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15)) | |
470 | lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15)) | |
471 | rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20)) | |
472 | llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20)) | |
473 | else | |
474 | anglespeed = 1/2 | |
475 | ncf = neckc0 * CFrame.Angles(math.pi/5, 0, math.sin(angle)*0.08) | |
476 | rjcf = CFrame.new(0, -0.8, 0) * CFrame.Angles(-math.pi/5, math.sin(angle)*0.01, 0) | |
477 | rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15)) | |
478 | lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15)) | |
479 | rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20)) | |
480 | llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20)) | |
481 | end | |
482 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then | |
483 | if sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=130797915" then | |
484 | anglespeed = 6 | |
485 | ncf = neckc0 * CFrame.Angles(math.pi/10-math.sin(angle)*0.07, 0, 0) | |
486 | rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/10, math.sin(angle)*0.001, 0) | |
487 | rscf = rsc0 * CFrame.Angles(math.pi/1+math.sin(angle)*0.5, 0, 0) | |
488 | lscf = lsc0 * CFrame.Angles(math.pi/1+math.sin(angle)*0.5, 0, 0) | |
489 | rlcf = rlc0 * CFrame.Angles(math.pi/10, math.sin(angle)*0.08, math.rad(6.5)) | |
490 | llcf = llc0 * CFrame.Angles(math.pi/10, -math.sin(angle)*0.08, -math.rad(6.5)) | |
491 | elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=149713968" then | |
492 | anglespeed = 2 | |
493 | ncf = neckc0 * CFrame.Angles(math.pi/10-math.abs(math.sin(angle))*0.3, 0, 0) | |
494 | rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/20, math.sin(angle)*0.001, 0) | |
495 | rscf = rsc0 * CFrame.Angles(math.pi/2+math.abs(math.sin(angle)*1), 0, 0) | |
496 | lscf = lsc0 * CFrame.Angles(math.pi/2+math.abs(math.sin(angle)*1), 0, 0) | |
497 | rlcf = rlc0 * CFrame.Angles(math.pi/20, math.sin(angle)*0.08, math.rad(2.5)) | |
498 | llcf = llc0 * CFrame.Angles(math.pi/20, -math.sin(angle)*0.08, -math.rad(2.5)) | |
499 | elseif sound.IsPlaying and sound.SoundId == "http://www.roblox.com/asset/?id=130802245" then | |
500 | anglespeed = 3 | |
501 | ncf = neckc0 * CFrame.Angles(math.sin(angle)*0.07, math.rad(30), 0) | |
502 | rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.sin(angle)*0.001, 0) | |
503 | rscf = rsc0 * CFrame.Angles(math.sin(angle)*0.05, 0, 0) | |
504 | lscf = lsc0 * CFrame.Angles(math.sin(-angle)*0.05, 0, 0) | |
505 | rlcf = rlc0 * CFrame.new(0, -0.1 + math.abs(mvmnt)*0.1, -0.1) * CFrame.Angles(0, math.rad(5), math.rad(5)) | |
506 | llcf = llc0 * CFrame.Angles(0, math.rad(2.5), math.rad(1)) | |
507 | else | |
508 | if humanwalk then | |
509 | anglespeed = 1/4 | |
510 | ncf = neckc0 * CFrame.Angles(-math.sin(angle)*0.07, 0, 0) | |
511 | rjcf = CFrame.new(0, 0, 0) * CFrame.Angles(0, math.sin(angle)*0.001, 0) | |
512 | rscf = rsc0 * CFrame.Angles(math.sin(angle)*0.1, 0, 0) | |
513 | lscf = lsc0 * CFrame.Angles(math.sin(-angle)*0.1, 0, 0) | |
514 | rlcf = rlc0 * CFrame.Angles(0, math.sin(angle)*0.08, math.rad(2.5)) | |
515 | llcf = llc0 * CFrame.Angles(0, -math.sin(angle)*0.08, -math.rad(2.5)) | |
516 | else | |
517 | anglespeed = 1/2 | |
518 | ncf = neckc0 * CFrame.Angles(math.pi/5, 0, math.sin(angle)*0.08) | |
519 | rjcf = CFrame.new(0, -2, 0) * CFrame.Angles(-math.pi/5, math.sin(angle)*0.01, 0) | |
520 | rscf = rsc0 * CFrame.new(-.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, -math.rad(15)) | |
521 | lscf = lsc0 * CFrame.new(.45, 0.2, -.3) * CFrame.Angles(math.pi/3, 0, math.rad(15)) | |
522 | rlcf = rlc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, math.rad(20)) | |
523 | llcf = llc0 * CFrame.Angles(math.pi/2+math.pi/5, 0, -math.rad(20)) | |
524 | end | |
525 | end | |
526 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 20 then | |
527 | if sound.IsPlaying then | |
528 | sound:stop() | |
529 | end | |
530 | if humanwalk then | |
531 | anglespeed = 4 | |
532 | ncf = neckc0 * CFrame.Angles(math.pi/24, mvmnt*.02, 0) | |
533 | rjcf = CFrame.new(0, math.abs(mvmnt)*0.05, 0) * CFrame.Angles(-math.pi/24, -mvmnt*.02, 0) | |
534 | rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.25, 0, -math.abs(mvmnt)*0.02) | |
535 | lscf = lsc0 * CFrame.Angles(math.sin(-angle)*1.25, 0, math.abs(mvmnt)*0.02) | |
536 | rlcf = rlc0 * CFrame.Angles(math.sin(-angle)*1, 0, math.rad(.5)) | |
537 | llcf = llc0 * CFrame.Angles(math.sin(angle)*1, 0, -math.rad(.5)) | |
538 | else | |
539 | anglespeed = 4 | |
540 | ncf = neckc0 * CFrame.new(0, 0, .2) * CFrame.Angles(math.pi/1.9, 0, 0) | |
541 | rjcf = CFrame.new(0, -1.5+math.abs(mvmnt)*0.05, 0) * CFrame.Angles(-math.pi/1.9, math.sin(mvmnt/2)*0.05, 0) | |
542 | rscf = rsc0 * CFrame.new(-.45, 0.2, -.4+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2+math.sin(angle)*0.7, 0, math.rad(5)) | |
543 | lscf = lsc0 * CFrame.new(.45, 0.2, .1-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2+math.sin(-angle)*0.7, 0, -math.rad(5)) | |
544 | rlcf = rlc0 * CFrame.new(0, 0, -.3+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(-angle)*0.6, 0, math.abs(mvmnt)*0.025) | |
545 | llcf = llc0 * CFrame.new(0, 0, .3-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(angle)*.6, 0, -math.abs(mvmnt)*0.025) | |
546 | end | |
547 | elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude >= 20 then | |
548 | if sound.IsPlaying then | |
549 | sound:stop() | |
550 | end | |
551 | if humanwalk then | |
552 | anglespeed = 5 | |
553 | ncf = neckc0 * CFrame.Angles(math.pi/20, math.sin(angle)*.04, 0) | |
554 | rjcf = CFrame.new(0, -.4 + math.abs(mvmnt)*0.25, 0) * CFrame.Angles(-math.pi/20, -math.sin(angle)*.08, 0) | |
555 | rscf = rsc0 * CFrame.new(0, 0, -.3+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/18+math.sin(angle)*1.5, 0, -math.abs(mvmnt)*0.02) | |
556 | lscf = lsc0 * CFrame.new(0, 0, .3-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/18+math.sin(-angle)*1.5, 0, math.abs(mvmnt)*0.02) | |
557 | rlcf = rlc0 * CFrame.new(0, 0, -.6+math.abs(mvmnt)*0.125) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.3, 0, math.rad(.5)) | |
558 | llcf = llc0 * CFrame.new(0, 0, -math.abs(mvmnt)*0.125) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.3, 0, -math.rad(.5)) | |
559 | else | |
560 | anglespeed = 5.5 | |
561 | ncf = neckc0 * CFrame.new(0, 0, .2) * CFrame.Angles(math.pi/1.9+math.sin(mvmnt/2)*0.05, 0, 0) | |
562 | rjcf = CFrame.new(0, -1.3+math.abs(mvmnt)*0.05, 0) * CFrame.Angles(-math.pi/1.9+math.abs(mvmnt/2)*0.1, 0, 0) | |
563 | rscf = rsc0 * CFrame.new(-1, 0.2, -.5) * CFrame.Angles(math.pi/2+math.sin(angle)*1.8, 0, math.rad(5)) | |
564 | lscf = lsc0 * CFrame.new(1, 0.2, -.5) * CFrame.Angles(math.pi/2+math.sin(angle)*1.8, 0, -math.rad(5)) | |
565 | rlcf = rlc0 * CFrame.new(0, .3-math.abs(mvmnt)*0.125, -.3+math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(-angle)*1.4, 0, math.abs(mvmnt)*0.025) | |
566 | llcf = llc0 * CFrame.new(0, .3-math.abs(mvmnt)*0.125, .3-math.abs(mvmnt)*0.125) * CFrame.Angles(math.pi/2.5+math.sin(-angle)*1.4, 0, -math.abs(mvmnt)*0.025) | |
567 | end | |
568 | end | |
569 | ||
570 | rm.C0 = clerp(rm.C0,rscf,speed) | |
571 | lm.C0 = clerp(lm.C0,lscf,speed) | |
572 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
573 | neck.C0 = clerp(neck.C0,ncf,speed) | |
574 | rlegm.C0 = clerp(rlegm.C0,rlcf,speed) | |
575 | llegm.C0 = clerp(llegm.C0,llcf,speed) | |
576 | end | |
577 | ||
578 | ||
579 | end |