SHOW:
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1 | Victim = game.Players["LocalPlayer"] | |
2 | Victim = Victim.Character | |
3 | o1 = Instance.new("Sound") | |
4 | o1.Parent = Victim.Head | |
5 | - | o1.SoundId = "rbxassetid://429400881" |
5 | + | o1.SoundId = "rbxassetid://2763787789" |
6 | o1:Play() | |
7 | o1 = Instance.new("Sound") | |
8 | o1.Name = "SoundofPain" | |
9 | o1.Parent = Victim.Head | |
10 | - | o1.Volume = 3 |
10 | + | o1.Volume = 10 |
11 | o1.SoundId = "rbxassetid://606862847" | |
12 | o1.MaxDistance = 999999 | |
13 | o1.Looped = true | |
14 | o1:Play() | |
15 | Victim.Head.face.Texture = "http://www.roblox.com/asset/?id=412416747" | |
16 | Victim.Head.BrickColor = BrickColor.New("Maroon") | |
17 | - | Victim.Head.Size = Victim.Head.Size *1.3 |
17 | + | |
18 | wait(.1) | |
19 | Victim.Head.Size = Victim.Head.Size *100000 | |
20 | end | |
21 | g = Instance.new("Explosion") | |
22 | g.Parent = workspace | |
23 | g.Position = Victim.Head.Position | |
24 | g.BlastRadius = 200 | |
25 | g.BlastPressure = 100000 | |
26 | PS33 = Instance.new("Sound") | |
27 | PS33.Name = "Boom" | |
28 | PS33.Parent = workspace | |
29 | PS33.SoundId = "rbxassetid://165969964" | |
30 | - | Victim.Head:Destroy() |
30 | + | |
31 | PS33:Play() | |
32 | p.Humanoid.WalkSpeed = 60; |