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1 | diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/enums/ZoneId.java b/aCis_gameserver/java/net/sf/l2j/gameserver/enums/ZoneId.java | |
2 | index 412b17a..897e488 100644 | |
3 | --- a/aCis_gameserver/java/net/sf/l2j/gameserver/enums/ZoneId.java | |
4 | +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/enums/ZoneId.java | |
5 | @@ -21,7 +21,8 @@ | |
6 | CAST_ON_ARTIFACT(16), | |
7 | NO_RESTART(17), | |
8 | SCRIPT(18), | |
9 | - BOSS(19); | |
10 | + BOSS(19), | |
11 | + PAGAN (20); | |
12 | ||
13 | private final int _id; | |
14 | ||
15 | diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java | |
16 | index edcfca7..03cedff 100644 | |
17 | --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java | |
18 | +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java | |
19 | @@ -4347,6 +4347,14 @@ | |
20 | _isIn7sDungeon = isIn7sDungeon; | |
21 | } | |
22 | index COLOQUE NO FINAL A CIMA DA CHAVE } | |
23 | + public boolean useTemporaryFix() | |
24 | + { | |
25 | + if (isInsideZone(ZoneId.PAGAN) || isInsideZone(ZoneId.WATER) || isInWater()) | |
26 | + return true; | |
27 | + | |
28 | + return false; | |
29 | + } | |
30 | + | |
31 | /** | |
32 | * Update the characters table of the database with online status and lastAccess of this Player (called when login and logout). | |
33 | */ | |
34 | @@ -7126,6 +7134,9 @@ | |
35 | */ | |
36 | public final boolean isFalling(int z) | |
37 | { | |
38 | + if (useTemporaryFix()) | |
39 | + return false; | |
40 | + | |
41 | if (isDead() || getMove().getMoveType() != MoveType.GROUND) | |
42 | return false; | |
43 | ||
44 | diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/move/PlayerMove.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/move/PlayerMove.java | |
45 | index 36d0924..6969b46 100644 | |
46 | --- a/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/move/PlayerMove.java | |
47 | +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/move/PlayerMove.java | |
48 | @@ -293,7 +293,7 @@ | |
49 | } | |
50 | ||
51 | // Check if location can be reached (case of dynamic objects, such as opening doors/fences). | |
52 | - if (type == MoveType.GROUND && !GeoEngine.getInstance().canMoveToTarget(curX, curY, curZ, nextX, nextY, nextZ)) | |
53 | + if (type == MoveType.GROUND && !GeoEngine.getInstance().canMoveToTarget(curX, curY, curZ, nextX, nextY, nextZ) && !_actor.useTemporaryFix())) | |
54 | { | |
55 | _blocked = true; | |
56 | return true; | |
57 | @@ -437,19 +437,13 @@ | |
58 | // Retain some informations fur future use. | |
59 | final MoveType moveType = getMoveType(); | |
60 | ||
61 | - // We can process to next point without extra help ; return directly. | |
62 | - if (moveType != MoveType.GROUND) | |
63 | - { | |
64 | - if (GeoEngine.getInstance().canFlyToTarget(ox, oy, oz, 32, tx, ty, tz)) | |
65 | - return null; | |
66 | - } | |
67 | - else if (GeoEngine.getInstance().canMoveToTarget(ox, oy, oz, tx, ty, tz)) | |
68 | + if (GeoEngine.getInstance().canMoveToTarget(ox, oy, oz, tx, ty, tz)) | |
69 | return null; | |
70 | ||
71 | // Create dummy packet. | |
72 | final ExServerPrimitive dummy = _isDebugPath ? new ExServerPrimitive() : null; | |
73 | ||
74 | - if (moveType != MoveType.GROUND) | |
75 | + if ((moveType != MoveType.GROUND) || _actor.useTemporaryFix()) | |
76 | return GeoEngine.getInstance().getValidFlyLocation(ox, oy, oz, 32, tx, ty, tz, dummy); | |
77 | ||
78 | // Calculate the path. If no path or too short, calculate the first valid location. | |
79 | diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/model/zone/type/WaterZone.java b/aCis_gameserver/java/net/sf/l2j/gameserver/model/zone/type/WaterZone.java | |
80 | new file mode 100644 | |
81 | index 0000000..0b63200 | |
82 | --- /dev/null | |
83 | +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/model/zone/type/WaterZone.java | |
84 | @@ -0,0 +1,28 @@ | |
85 | public class WaterZone extends ZoneType | |
86 | { | |
87 | public WaterZone(int id) | |
88 | { | |
89 | super(id); | |
90 | } | |
91 | ||
92 | @Override | |
93 | protected void onEnter(Creature character) | |
94 | { | |
95 | character.setInsideZone(ZoneId.WATER, true); | |
96 | character.getMove().addMoveType(MoveType.SWIM); | |
97 | + character.setInsideZone(ZoneId.PAGAN, true); | |
98 | ||
99 | } | |
100 | ||
101 | @Override | |
102 | protected void onExit(Creature character) | |
103 | { | |
104 | character.setInsideZone(ZoneId.WATER, false); | |
105 | character.getMove().removeMoveType(MoveType.SWIM); | |
106 | + character.setInsideZone(ZoneId.PAGAN, false); | |
107 | ||
108 | } | |
109 | ||
110 | } | |
111 | \ No newline at end of file | |
112 | diff --git a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/ValidatePosition.java b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/ValidatePosition.java | |
113 | index 3677647..38ac3d3 100644 | |
114 | --- a/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/ValidatePosition.java | |
115 | +++ b/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/ValidatePosition.java | |
116 | @@ -51,7 +51,7 @@ | |
117 | sendPacket(new GetOnVehicle(player.getObjectId(), _boatId, player.getBoatPosition())); | |
118 | } | |
119 | // For regular movement, send back if the desync is bigger than actual speed. | |
120 | - else | |
121 | + else if (!player.useTemporaryFix()) | |
122 | { | |
123 | actualSpeed = player.getStatus().getMoveSpeed(); | |
124 | dist = (player.getMove().getMoveType() == MoveType.GROUND) ? player.getPosition().distance2D(_x, _y) : player.getPosition().distance3D(_x, _y, _z); | |
125 |