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1
--[[
2-
Since you damned fmers are so enraptured by this script
2+
3-
i might aswell release THIS!
3+
4-
DSSJ3 baby
4+
5
--[[
6
7
8-
User: TheDarkRevenant
8+
9-
Script: DSSJ3
9+
10-
Pass: QNAh3g8U
10+
11
local char = p.Character
12
local mouse = p:GetMouse()
13
local larm = char["Left Arm"]
14
local rarm = char["Right Arm"]
15
local lleg = char["Left Leg"]
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local rleg = char["Right Leg"]
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local hed = char.Head
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local torso = char.Torso
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local hum = char.Humanoid
20
local cam = game.Workspace.CurrentCamera
21
local root = char.HumanoidRootPart
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local deb = false
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local shot = 0
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local debris=game:service"Debris"
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local l = game:GetService("Lighting")
26
local rs = game:GetService("RunService").RenderStepped
27
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
28
math.randomseed(os.time())
29
for i,v in pairs(char:children()) do
30
    if v:IsA("Hat") then
31
        v:Destroy()
32
    end
33
end
34
for i,v in pairs (hed:GetChildren()) do
35
        if v:IsA("Sound") then
36
                v:Destroy()
37
        end
38
end
39
----------------------------------------------------
40
Debounces = {
41
CanAttack = true;
42
NoIdl = false;
43
Slashing = false;
44
Slashed = false;
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RPunch = false;
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RPunched = false;
47
LPunch = false;
48
LPunched = false;
49
}
50
local Touche = {char.Name, }
51
----------------------------------------------------
52
hed.face.Texture = "rbxassetid://416805592"
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char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
54
char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
55
char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
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char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
57
----------------------------------------------------
58
ypcall(function()
59
char.Shirt:Destroy()
60
char.Pants:Destroy()
61
shirt = Instance.new("Shirt", char)
62
shirt.Name = "Shirt"
63
pants = Instance.new("Pants", char)
64
pants.Name = "Pants"
65
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=418376720"
66
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=417511796"
67
end)
68
----------------------------------------------------
69
function lerp(a, b, t) -- Linear interpolation
70
        return a + (b - a)*t
71
end
72
73
function slerp(a, b, t) --Spherical interpolation
74
        dot = a:Dot(b)
75
        if dot > 0.99999 or dot < -0.99999 then
76
                return t <= 0.5 and a or b
77
        else
78
                r = math.acos(dot)
79
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
80
        end
81
end
82
83
function matrixInterpolate(a, b, t)
84
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
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        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
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        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
87
        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
88
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
89
        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
90
        local t = v1:Dot(v2)
91
        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
92
                return CFrame.new()
93
        end
94
        return CFrame.new(
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        v0.x, v0.y, v0.z,
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        v1.x, v1.y, v1.z,
97
        v2.x, v2.y, v2.z,
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        v3.x, v3.y, v3.z)
99
end
100
----------------------------------------------------
101
function genWeld(a,b)
102
    local w = Instance.new("Weld",a)
103
    w.Part0 = a
104
    w.Part1 = b
105
    return w
106
end
107
function weld(a, b)
108
    local weld = Instance.new("Weld")
109
    weld.Name = "W"
110
    weld.Part0 = a
111
    weld.Part1 = b
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    weld.C0 = a.CFrame:inverse() * b.CFrame
113
    weld.Parent = a
114
    return weld;
115
end
116
----------------------------------------------------
117
function Lerp(c1,c2,al)
118
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
119
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
120
for i,v in pairs(com1) do
121
com1[i] = v+(com2[i]-v)*al
122
end
123
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
124
end
125
----------------------------------------------------
126
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
127
local wld = Instance.new("Weld", wp1)
128
wld.Part0 = wp0
129
wld.Part1 = wp1
130
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
131
end
132
----------------------------------------------------
133
function weld5(part0, part1, c0, c1)
134
    weeld=Instance.new("Weld", part0)
135
    weeld.Part0=part0
136
    weeld.Part1=part1
137
    weeld.C0=c0
138
    weeld.C1=c1
139
    return weeld
140
end
141
----------------------------------------------------
142
function HasntTouched(plrname)
143
local ret = true
144
for _, v in pairs(Touche) do
145
if v == plrname then
146
ret = false
147
end
148
end
149
return ret
150
end
151
----------------------------------------------------
152
newWeld(torso, larm, -1.5, 0.5, 0)
153
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
154
newWeld(torso, rarm, 1.5, 0.5, 0)
155
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
156
newWeld(torso, hed, 0, 1.5, 0)
157
newWeld(torso, lleg, -0.5, -1, 0)
158
lleg.Weld.C1 = CFrame.new(0, 1, 0)
159
newWeld(torso, rleg, 0.5, -1, 0)
160
rleg.Weld.C1 = CFrame.new(0, 1, 0)
161
newWeld(root, torso, 0, -1, 0)
162
torso.Weld.C1 = CFrame.new(0, -1, 0)
163
----------------------------------------------------
164
z = Instance.new("Sound", char)
165
z.SoundId = "rbxassetid://229173952"
166
z.Looped = true
167
z.Pitch = 1.5
168
z.Volume = 1
169
wait(.1)
170
z:Play()
171
----------------------------------------------------
172
local Transforming = true
173
hum.WalkSpeed = 0
174
local fx = Instance.new("Part",torso)
175
fx.Anchored = true
176
fx.Material = "Neon"
177
fx.CanCollide = false
178
fx.Locked = true
179
fx.Transparency = 1
180
fx.Material = "SmoothPlastic"
181
fx.Size = Vector3.new(1,1,1)
182
fx.TopSurface = "SmoothNoOutlines"
183
fx.BottomSurface = "SmoothNoOutlines"
184
fx.BrickColor = BrickColor.new("Cyan")
185
fxm = Instance.new("SpecialMesh",fx)
186
fxm.MeshType = "Sphere"
187
fxm.Scale = Vector3.new(1,1,1)
188
for i = 1, 20 do rs:wait()
189
        fx.Transparency = fx.Transparency - (1/20)
190
        fx.CFrame = torso.CFrame
191
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
192
        rs:wait()
193
end
194
---------------------------------------------------- 
195
local m = Instance.new("Model")
196
m.Name = "Hair"
197
p1 = Instance.new("Part", m)
198
p1.BrickColor = BrickColor.new("")
199
p1.FormFactor = Enum.FormFactor.Symmetric
200
p1.Size = Vector3.new(1.061, 1.887, 2.008)
201
p1.CFrame = CFrame.new(-4.49043155, .24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
202
p1.CanCollide = false
203
p1.Locked = true
204
p1.BottomSurface = Enum.SurfaceType.Smooth
205
p1.TopSurface = Enum.SurfaceType.Smooth
206
b1 = Instance.new("SpecialMesh", p1)
207
b1.MeshId = ""
208
b1.TextureId = ""
209
b1.MeshType = Enum.MeshType.FileMesh
210
b1.Name = "Mesh"
211
b1.VertexColor = Vector3.new(0, 0, 0)
212
b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
213
p2 = Instance.new("Part", m)
214
p2.BrickColor = BrickColor.new("Institutional white")
215
p2.Transparency = 1
216
p2.Name = "Head"
217
p2.FormFactor = Enum.FormFactor.Symmetric
218
p2.Size = Vector3.new(1, 1, 1)
219
p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
220
p2.CanCollide = false
221
p2.Locked = true
222
p2.TopSurface = Enum.SurfaceType.Smooth
223
--------------------------- sans hat mesh
224
local hat = Instance.new("Part", char)
225
local hm = Instance.new("SpecialMesh", hat)
226
hm.MeshId = "http://www.roblox.com/asset/?id=430379191"
227
hm.TextureId = "http://www.roblox.com/asset/?id=430379210"
228
local hatw = Instance.new("Weld", char)
229
hatw.Part0 = char.Head
230
hatw.Part1 = hat
231
hatw.C1 = CFrame.new(0,-.25,0)
232
hat.BrickColor = BrickColor.new("Medium stone grey")
233
---------------------------- sans hat mesh
234
b4 = Instance.new("SpecialMesh", p4)
235
b4.MeshId = "http://www.roblox.com/asset/?id=430379191"
236
b4.TextureId = ""
237
b4.MeshType = Enum.MeshType.FileMesh
238
b4.Name = "Mesh"
239
b4.VertexColor = Vector3.new(0, 0, 0)
240
p5 = Instance.new("Part", m)
241
p5.BrickColor = BrickColor.new("Institutional white")
242
p5.FormFactor = Enum.FormFactor.Symmetric
243
p5.Size = Vector3.new(1, 1, 1)
244
p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
245
p5.CanCollide = false
246
p5.Locked = true
247
p5.BottomSurface = Enum.SurfaceType.Smooth
248
p5.TopSurface = Enum.SurfaceType.Smooth
249
b5 = Instance.new("SpecialMesh", p5)
250
b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
251
b5.TextureId = ""
252
b5.MeshType = Enum.MeshType.FileMesh
253
b5.Name = "Mesh"
254
b5.VertexColor = Vector3.new(0, 0, 0)
255
b5.Scale = Vector3.new(1, 0.899999976, 1)
256
p6 = Instance.new("Part", m)
257
p6.BrickColor = BrickColor.new("Cyan")
258
p6.FormFactor = Enum.FormFactor.Symmetric
259
p6.Size = Vector3.new(1, 1, 1)
260
p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
261
p6.CanCollide = false
262
p6.Locked = true
263
p6.BottomSurface = Enum.SurfaceType.Smooth
264
p6.TopSurface = Enum.SurfaceType.Smooth
265
b6 = Instance.new("SpecialMesh", p6)
266
b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
267
b6.TextureId = ""
268
b6.MeshType = Enum.MeshType.FileMesh
269
b6.Name = "Mesh"
270
b6.VertexColor = Vector3.new(0, 0, 0)
271
p7 = Instance.new("Part", m)
272
p7.BrickColor = BrickColor.new("Cyan")
273
p7.FormFactor = Enum.FormFactor.Symmetric
274
p7.Size = Vector3.new(1, 1, 1)
275
p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
276
p7.CanCollide = false
277
p7.Locked = true
278
p7.BottomSurface = Enum.SurfaceType.Smooth
279
p7.TopSurface = Enum.SurfaceType.Smooth
280
b7 = Instance.new("SpecialMesh", p7)
281
b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
282
b7.TextureId = ""
283
b7.MeshType = Enum.MeshType.FileMesh
284
b7.Name = "Mesh"
285
b7.VertexColor = Vector3.new(0, 0, 0)
286
p8 = Instance.new("Part", m)
287
p8.BrickColor = BrickColor.new("Cyan")
288
p8.FormFactor = Enum.FormFactor.Symmetric
289
p8.Size = Vector3.new(1, 1, 1)
290
p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
291
p8.CanCollide = false
292
p8.Locked = true
293
p8.BottomSurface = Enum.SurfaceType.Smooth
294
p8.TopSurface = Enum.SurfaceType.Smooth
295
b8 = Instance.new("SpecialMesh", p8)
296
b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
297
b8.TextureId = ""
298
b8.MeshType = Enum.MeshType.FileMesh
299
b8.Name = "Mesh"
300
b8.VertexColor = Vector3.new(0, 0, 0)
301
b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
302
p9 = Instance.new("Part", m)
303
p9.BrickColor = BrickColor.new("Institutional white")
304
p9.FormFactor = Enum.FormFactor.Symmetric
305
p9.Size = Vector3.new(2, 1, 2)
306
p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
307
p9.CanCollide = false
308
p9.Locked = true
309
p9.BottomSurface = Enum.SurfaceType.Smooth
310
p9.TopSurface = Enum.SurfaceType.Smooth
311
b9 = Instance.new("SpecialMesh", p9)
312
b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
313
b9.TextureId = ""
314
b9.MeshType = Enum.MeshType.FileMesh
315
b9.Name = "Mesh"
316
b9.VertexColor = Vector3.new(0, 0, 0)
317
b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
318
p10 = Instance.new("Part", m)
319
p10.BrickColor = BrickColor.new("Cyan")
320
p10.FormFactor = Enum.FormFactor.Symmetric
321
p10.Size = Vector3.new(1, 1, 1)
322
p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
323
p10.CanCollide = false
324
p10.Locked = true
325
p10.BottomSurface = Enum.SurfaceType.Smooth
326
p10.TopSurface = Enum.SurfaceType.Smooth
327
b10 = Instance.new("SpecialMesh", p10)
328
b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
329
b10.TextureId = ""
330
b10.MeshType = Enum.MeshType.FileMesh
331
b10.Name = "Mesh"
332
b10.VertexColor = Vector3.new(0, 0, 0)
333
b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
334
p11 = Instance.new("Part", m)
335
p11.BrickColor = BrickColor.new("Cyan")
336
p11.FormFactor = Enum.FormFactor.Symmetric
337
p11.Size = Vector3.new(1, 1, 1)
338
p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
339
p11.CanCollide = false
340
p11.Locked = true
341
p11.BottomSurface = Enum.SurfaceType.Smooth
342
p11.TopSurface = Enum.SurfaceType.Smooth
343
b11 = Instance.new("SpecialMesh", p11)
344
b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
345
b11.TextureId = ""
346
b11.MeshType = Enum.MeshType.FileMesh
347
b11.Name = "Mesh"
348
b11.VertexColor = Vector3.new(0, 0, 0)
349
b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
350
p12 = Instance.new("Part", m)
351
p12.BrickColor = BrickColor.new("Cyan")
352
p12.FormFactor = Enum.FormFactor.Custom
353
p12.Size = Vector3.new(1, 3.5, 1)
354
p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
355
p12.CanCollide = false
356
p12.Locked = true
357
p12.BottomSurface = Enum.SurfaceType.Smooth
358
p12.TopSurface = Enum.SurfaceType.Smooth
359
b12 = Instance.new("SpecialMesh", p12)
360
b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
361
b12.TextureId = ""
362
b12.MeshType = Enum.MeshType.FileMesh
363
b12.Name = "Mesh"
364
b12.VertexColor = Vector3.new(0, 0, 0)
365
b12.Scale = Vector3.new(1, 3, 1.29999995)
366
p13 = Instance.new("Part", m)
367
p13.BrickColor = BrickColor.new("Institutional white")
368
p13.FormFactor = Enum.FormFactor.Custom
369
p13.Size = Vector3.new(1, 2, 1)
370
p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
371
p13.CanCollide = false
372
p13.Locked = true
373
p13.BottomSurface = Enum.SurfaceType.Smooth
374
p13.TopSurface = Enum.SurfaceType.Smooth
375
b13 = Instance.new("SpecialMesh", p13)
376
b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
377
b13.TextureId = ""
378
b13.MeshType = Enum.MeshType.FileMesh
379
b13.Name = "Mesh"
380
b13.VertexColor = Vector3.new(0, 0, 0)
381
b13.Scale = Vector3.new(1, 3, 1.29999995)
382
p14 = Instance.new("Part", m)
383
p14.BrickColor = BrickColor.new("Cyan")
384
p14.FormFactor = Enum.FormFactor.Custom
385
p14.Size = Vector3.new(1, 2, 1)
386
p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
387
p14.CanCollide = false
388
p14.Locked = true
389
p14.BottomSurface = Enum.SurfaceType.Smooth
390
p14.TopSurface = Enum.SurfaceType.Smooth
391
b14 = Instance.new("SpecialMesh", p14)
392
b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
393
b14.TextureId = ""
394
b14.MeshType = Enum.MeshType.FileMesh
395
b14.Name = "Mesh"
396
b14.VertexColor = Vector3.new(0, 0, 0)
397
b14.Scale = Vector3.new(1, 3, 1.29999995)
398
p15 = Instance.new("Part", m)
399
p15.BrickColor = BrickColor.new("Cyan")
400
p15.FormFactor = Enum.FormFactor.Custom
401
p15.Size = Vector3.new(1, 2.5, 1)
402
p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
403
p15.CanCollide = false
404
p15.Locked = true
405
p15.BottomSurface = Enum.SurfaceType.Smooth
406
p15.TopSurface = Enum.SurfaceType.Smooth
407
b15 = Instance.new("SpecialMesh", p15)
408
b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
409
b15.TextureId = ""
410
b15.MeshType = Enum.MeshType.FileMesh
411
b15.Name = "Mesh"
412
b15.VertexColor = Vector3.new(0, 0, 0)
413
b15.Scale = Vector3.new(1, 3, 1.29999995)
414
p16 = Instance.new("Part", m)
415
p16.BrickColor = BrickColor.new("Cyan")
416
p16.FormFactor = Enum.FormFactor.Custom
417
p16.Size = Vector3.new(1, 2.5, 1)
418
p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
419
p16.CanCollide = false
420
p16.Locked = true
421
p16.BottomSurface = Enum.SurfaceType.Smooth
422
p16.TopSurface = Enum.SurfaceType.Smooth
423
b16 = Instance.new("SpecialMesh", p16)
424
b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
425
b16.TextureId = ""
426
b16.MeshType = Enum.MeshType.FileMesh
427
b16.Name = "Mesh"
428
b16.VertexColor = Vector3.new(0, 0, 0)
429
b16.Scale = Vector3.new(1, 3, 1.29999995)
430
p17 = Instance.new("Part", m)
431
p17.BrickColor = BrickColor.new("Cyan")
432
p17.FormFactor = Enum.FormFactor.Custom
433
p17.Size = Vector3.new(1, 2.4000001, 1)
434
p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
435
p17.CanCollide = false
436
p17.Locked = true
437
p17.BottomSurface = Enum.SurfaceType.Smooth
438
p17.TopSurface = Enum.SurfaceType.Smooth
439
b17 = Instance.new("SpecialMesh", p17)
440
b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
441
b17.TextureId = ""
442
b17.MeshType = Enum.MeshType.FileMesh
443
b17.Name = "Mesh"
444
b17.VertexColor = Vector3.new(0, 0, 0)
445
b17.Scale = Vector3.new(1, 3, 1.29999995)
446
p18 = Instance.new("Part", m)
447
p18.BrickColor = BrickColor.new("Cyan")
448
p18.FormFactor = Enum.FormFactor.Custom
449
p18.Size = Vector3.new(2, 2, 2)
450
p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
451
p18.CanCollide = false
452
p18.Locked = true
453
p18.BottomSurface = Enum.SurfaceType.Smooth
454
p18.TopSurface = Enum.SurfaceType.Smooth
455
b18 = Instance.new("SpecialMesh", p18)
456
b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
457
b18.TextureId = ""
458
b18.MeshType = Enum.MeshType.FileMesh
459
b18.Name = "Mesh"
460
b18.VertexColor = Vector3.new(0, 0, 0)
461
b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
462
w1 = Instance.new("Weld", p1)
463
w1.Name = "Head_Weld"
464
w1.Part0 = p1
465
w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
466
w1.Part1 = p2
467
w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
468
w2 = Instance.new("Weld", p2)
469
w2.Name = "Part_Weld"
470
w2.Part0 = p2
471
w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
472
w2.Part1 = p3
473
w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
474
w3 = Instance.new("Weld", p3)
475
w3.Name = "Part_Weld"
476
w3.Part0 = p3
477
w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
478
w3.Part1 = p4
479
w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
480
w4 = Instance.new("Weld", p4)
481
w4.Name = "Part_Weld"
482
w4.Part0 = p4
483
w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
484
w4.Part1 = p5
485
w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
486
w5 = Instance.new("Weld", p5)
487
w5.Name = "Part_Weld"
488
w5.Part0 = p5
489
w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
490
w5.Part1 = p6
491
w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
492
w6 = Instance.new("Weld", p6)
493
w6.Name = "Part_Weld"
494
w6.Part0 = p6
495
w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
496
w6.Part1 = p7
497
w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
498
w7 = Instance.new("Weld", p7)
499
w7.Name = "Part_Weld"
500
w7.Part0 = p7
501
w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
502
w7.Part1 = p8
503
w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
504
w8 = Instance.new("Weld", p8)
505
w8.Name = "Part_Weld"
506
w8.Part0 = p8
507
w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
508
w8.Part1 = p9
509
w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
510
w9 = Instance.new("Weld", p9)
511
w9.Name = "Part_Weld"
512
w9.Part0 = p9
513
w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
514
w9.Part1 = p10
515
w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
516
w10 = Instance.new("Weld", p10)
517
w10.Name = "Part_Weld"
518
w10.Part0 = p10
519
w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
520
w10.Part1 = p11
521
w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
522
w11 = Instance.new("Weld", p11)
523
w11.Name = "Part_Weld"
524
w11.Part0 = p11
525
w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
526
w11.Part1 = p12
527
w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
528
w12 = Instance.new("Weld", p12)
529
w12.Name = "Part_Weld"
530
w12.Part0 = p12
531
w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
532
w12.Part1 = p13
533
w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
534
w13 = Instance.new("Weld", p13)
535
w13.Name = "Part_Weld"
536
w13.Part0 = p13
537
w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
538
w13.Part1 = p14
539
w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
540
w14 = Instance.new("Weld", p14)
541
w14.Name = "Part_Weld"
542
w14.Part0 = p14
543
w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
544
w14.Part1 = p15
545
w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
546
w15 = Instance.new("Weld", p15)
547
w15.Name = "Part_Weld"
548
w15.Part0 = p15
549
w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
550
w15.Part1 = p16
551
w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
552
w16 = Instance.new("Weld", p16)
553
w16.Name = "Part_Weld"
554
w16.Part0 = p16
555
w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
556
w16.Part1 = p17
557
w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
558
w17 = Instance.new("Weld", p17)
559
w17.Name = "Part_Weld"
560
w17.Part0 = p17
561
w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
562
w17.Part1 = p18
563
w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
564
m.Parent = char
565
m:MakeJoints()
566
----------------------------------------------------
567
local cor = Instance.new("Part", char.Hair)
568
cor.Name = "Link"
569
cor.Locked = true
570
cor.BottomSurface = 0
571
cor.CanCollide = false
572
cor.Size = Vector3.new(1, 9, 1)
573
cor.Transparency = 1
574
cor.TopSurface = 0
575
corw = Instance.new("Weld", cor)
576
corw.Part0 = hed
577
corw.Part1 = cor
578
corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
579
corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
580
weld1 = Instance.new("Weld", char.Hair)
581
weld1.Part0 = cor
582
weld1.Part1 = char.Hair.Head
583
weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
584
----------------------------------------------------
585
GroundWave1 = function()
586
	local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
587
	local Colors = {"Royal purple", "Really black"}
588
		local wave = Instance.new("Part", torso)
589
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
590
		wave.Anchored = true
591
		wave.CanCollide = false
592
		wave.Locked = true
593
		wave.Size = Vector3.new(1, 1, 1)
594
		wave.TopSurface = "Smooth"
595
		wave.BottomSurface = "Smooth"
596
		wave.Transparency = 0.35
597
		wave.CFrame = HandCF
598
		wm = Instance.new("SpecialMesh", wave)
599
		wm.MeshId = "rbxassetid://3270017"
600
		coroutine.wrap(function()
601
		for i = 1, 30, 1 do
602
		wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
603
		wave.Size = wm.Scale
604
		wave.CFrame = HandCF
605
		wave.Transparency = i/30
606
		wait()
607
		end
608
		wait()
609
		wave:Destroy()
610
	end)()
611
end
612
----------------------------------------------------
613
GroundWave = function()
614
        if Transforming == true then
615
                local wave = Instance.new("Part", torso)
616
                wave.BrickColor = BrickColor.new("Cyan")
617
                wave.Anchored = true
618
                wave.CanCollide = false
619
                wave.Locked = true
620
                wave.Size = Vector3.new(1, 1, 1)
621
                wave.TopSurface = "Smooth"
622
                wave.BottomSurface = "Smooth"
623
                wave.Transparency = 0.35
624
                wave.CFrame = fx.CFrame
625
                wm = Instance.new("SpecialMesh", wave)
626
                wm.MeshType = "Sphere"
627
                wm.Scale = Vector3.new(1,1,1)
628
                coroutine.wrap(function()
629
                for i = 1, 18, 1 do
630
                wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
631
                --wave.Size = wm.Scale
632
                wave.CFrame = fx.CFrame
633
                wave.Transparency = i/14
634
                wait()
635
                end
636
                wait()
637
                wave:Destroy()
638
        end)()
639
        elseif Transforming == false then
640
        wait()
641
        end
642
end
643
644
for i = 1, 100 do rs:wait()
645
        fx.CFrame = torso.CFrame
646
end
647
648
Spawn(function()
649
	while wait(1) do
650
		GroundWave()
651
	end
652
end)
653
654
wait(1)
655
656
Transforming = false
657
658
for i = 1, 20 do rs:wait()
659
        fx.Transparency = fx.Transparency + (1/20)
660
        fx.CFrame = torso.CFrame
661
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
662
        rs:wait()
663
end
664
665
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
666
        local wave = Instance.new("Part", torso)
667
        wave.BrickColor = BrickColor.new("Institutional white")
668
        wave.Anchored = true
669
        wave.CanCollide = false
670
        wave.Locked = true
671
        wave.Size = Vector3.new(1, 1, 1)
672
        wave.TopSurface = "Smooth"
673
        wave.BottomSurface = "Smooth"
674
        wave.Transparency = 0.35
675
        wave.CFrame = HandCF
676
        wm = Instance.new("SpecialMesh", wave)
677
        wm.MeshId = "rbxassetid://3270017"
678
        coroutine.wrap(function()
679
        for i = 1, 14, 1 do
680
        wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
681
        wave.Size = wm.Scale
682
        wave.CFrame = HandCF
683
        wave.Transparency = i/14
684
        wait()
685
        end
686
        wait()
687
        wave:Destroy()
688
end)()
689
hum.WalkSpeed = 16
690
----------------------------------------------------
691
Blast = function()
692
	local Colors = {"Really black", "Really black"}
693
		local wave = Instance.new("Part", torso)
694
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
695
		wave.Anchored = true
696
		wave.CanCollide = false
697
		wave.Locked = true
698
		wave.Size = Vector3.new(1, 1, 1)
699
		wave.TopSurface = "Smooth"
700
		wave.BottomSurface = "Smooth"
701
		wave.Transparency = 0.35
702
		wave.CFrame = rarm.CFrame
703
		wm = Instance.new("SpecialMesh", wave)
704
		wm.MeshType = "Sphere"
705
		wm.Scale = Vector3.new(1,1,1)
706
		z = Instance.new("Sound",wave)
707
		z.SoundId = "rbxassetid://237035051"
708
		z.Volume = 1
709
		z.Pitch = .9
710
		z:Play()
711
		coroutine.wrap(function()
712
		for i = 1, 30, 1 do
713
		wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
714
		--wave.Size = wm.Scale
715
		wave.CFrame = rarm.CFrame
716
		wave.Transparency = (1/14)
717
		rs:wait()
718
		end
719
		rs:wait()
720
		wave:Destroy()
721
		z:Destroy()
722
	end)()
723
end
724
----------------------------------------------------
725
rarm.Touched:connect(function(ht)
726
    hit = ht.Parent
727
    if ht and hit:IsA("Model") then
728
            if hit:FindFirstChild("Humanoid") then
729
                if hit.Name ~= p.Name then
730
                    if Debounces.RPunch == true and Debounces.RPunched == false then
731
                            Debounces.RPunched = true
732
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
733
                                    if Debounces.ks==true then
734
                                    z = Instance.new("Sound",hed)
735
                                    z.SoundId = "rbxassetid://169380525"
736
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
737
                                    z.Volume = 1
738
                                    z:Play()
739
                                    end
740
                            wait(.2)
741
                            Debounces.RPunched = false
742
                    end
743
                end
744
            end
745
    elseif ht and hit:IsA("Hat") then
746
        if hit.Parent.Name ~= p.Name then
747
            if hit.Parent:FindFirstChild("Humanoid") then
748
                   if Debounces.RPunch == true and Debounces.RPunched == false then
749
                            Debounces.RPunched = true
750
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
751
                                    if Debounces.ks==true then
752
                                    z = Instance.new("Sound",hed)
753
                                    z.SoundId = "rbxassetid://169380525"
754
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
755
                                    z.Volume = 1
756
                                    z:Play()
757
                                    end
758
                            wait(.2)
759
                Debounces.RPunched = false
760
                                end
761
            end
762
        end
763
    end
764
end)
765
larm.Touched:connect(function(ht)
766
    hit = ht.Parent
767
    if ht and hit:IsA("Model") then
768
            if hit:FindFirstChild("Humanoid") then
769
                if hit.Name ~= p.Name then
770
                    if Debounces.LPunch == true and Debounces.LPunched == false then
771
                            Debounces.LPunched = true
772
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
773
                                    if Debounces.ks2==true then
774
                                    z = Instance.new("Sound",hed)
775
                                    z.SoundId = "rbxassetid://169380525"
776
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
777
                                    z.Volume = 1
778
                                    z:Play()
779
                                    end
780
                            wait(.2)
781
                        Debounces.LPunched = false
782
                    end
783
                end
784
            end
785
    elseif ht and hit:IsA("Hat") then
786
        if hit.Parent.Name ~= p.Name then
787
            if hit.Parent:FindFirstChild("Humanoid") then
788
                   if Debounces.LPunch == true and Debounces.LPunched == false then
789
                            Debounces.LPunched = true
790
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
791
                                    if Debounces.ks2==true then
792
                                    z = Instance.new("Sound",hed)
793
                                    z.SoundId = "rbxassetid://169380525"
794
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
795
                                    z.Volume = 1
796
                                    z:Play()
797
                                    end
798
                            wait(.2)
799
                Debounces.LPunched = false
800
                                end
801
            end
802
        end
803
    end
804
end)
805
----------------------------------------------------
806
mod4 = Instance.new("Model",char)
807
808
ptez = {0.7, 0.8, 0.9, 1}
809
810
function FindNearestTorso(Position,Distance,SinglePlayer)
811
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
812
        local List = {}
813
        for i,v in pairs(workspace:GetChildren())do
814
            if v:IsA("Model")then
815
                if v:findFirstChild("Torso")then
816
                    if v ~= char then
817
                        if(v.Torso.Position -Position).magnitude <= Distance then
818
                            table.insert(List,v)
819
                        end
820
                    end
821
                end
822
            end
823
        end
824
    return List
825
end
826
827
function Punch()
828
    part=Instance.new('Part',mod4)
829
    part.Anchored=true
830
    part.CanCollide=false
831
    part.FormFactor='Custom'
832
    part.Size=Vector3.new(.2,.2,.2)
833
    part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
834
    part.Transparency=.7
835
    part.BrickColor=BrickColor.new('Really black')
836
    mesh=Instance.new('SpecialMesh',part)
837
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
838
    mesh.Scale=Vector3.new(3,3,3)
839
    part2=Instance.new('Part',mod4)
840
    part2.Anchored=true
841
    part2.CanCollide=false
842
    part2.FormFactor='Custom'
843
    part2.Size=Vector3.new(.2,.2,.2)
844
    part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
845
    part2.Transparency=.7
846
    part2.BrickColor=BrickColor.new('Really black')
847
    mesh2=Instance.new('SpecialMesh',part2)
848
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
849
    mesh2.Scale=Vector3.new(3,1.5,3)
850
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
851
        if v:FindFirstChild('Humanoid') then
852
            v.Humanoid:TakeDamage(math.random(2,6))
853
        end
854
    end
855
    coroutine.resume(coroutine.create(function()
856
        for i=0,0.62,0.4 do
857
            wait()
858
            part.CFrame=part.CFrame
859
            part.Transparency=i
860
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
861
            part2.CFrame=part2.CFrame
862
            part2.Transparency=i
863
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
864
            end
865
        part.Parent=nil
866
        part2.Parent=nil
867
    end))
868
end
869
----------------------------------------------------
870
rarm.Touched:connect(function(ht)
871
    hit = ht.Parent
872
    if ht and hit:IsA("Model") then
873
            if hit:FindFirstChild("Humanoid") then
874
                if hit.Name ~= p.Name then
875
                    if Debounces.RPunch == true and Debounces.RPunched == false then
876
                            Debounces.RPunched = true
877
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
878
                                    if Debounces.ks==true then
879
                                    z = Instance.new("Sound",hed)
880
                                    z.SoundId = "rbxassetid://169380525"
881
									z.Pitch = ptz[math.random(1,#ptz)]
882
                                    z.Volume = 1
883
                                    z:Play()
884
                                    end
885
                            wait(.2)
886
                            Debounces.RPunched = false
887
                    end
888
                end
889
            end
890
    elseif ht and hit:IsA("Hat") then
891
        if hit.Parent.Name ~= p.Name then
892
            if hit.Parent:FindFirstChild("Humanoid") then
893
                   if Debounces.RPunch == true and Debounces.RPunched == false then
894
                            Debounces.RPunched = true
895
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
896
                                    if Debounces.ks==true then
897
                                    z = Instance.new("Sound",hed)
898
                                    z.SoundId = "rbxassetid://169380525"
899
									z.Pitch = ptz[math.random(1,#ptz)]
900
                                    z.Volume = 1
901
                                    z:Play()
902
                                    end
903
                            wait(.2)
904
                Debounces.RPunched = false
905
				end
906
            end
907
        end
908
    end
909
end)
910
larm.Touched:connect(function(ht)
911
    hit = ht.Parent
912
    if ht and hit:IsA("Model") then
913
            if hit:FindFirstChild("Humanoid") then
914
                if hit.Name ~= p.Name then
915
                    if Debounces.LPunch == true and Debounces.LPunched == false then
916
                            Debounces.LPunched = true
917
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
918
                                    if Debounces.ks2==true then
919
                                    z = Instance.new("Sound",hed)
920
                                    z.SoundId = "rbxassetid://169380525"
921
									z.Pitch = ptz[math.random(1,#ptz)]
922
                                    z.Volume = 1
923
                                    z:Play()
924
                                    end
925
                            wait(.2)
926
                            Debounces.LPunched = false
927
                    end
928
                end
929
            end
930
    elseif ht and hit:IsA("Hat") then
931
        if hit.Parent.Name ~= p.Name then
932
            if hit.Parent:FindFirstChild("Humanoid") then
933
                   if Debounces.LPunch == true and Debounces.LPunched == false then
934
                            Debounces.LPunched = true
935
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
936
                                    if Debounces.ks2==true then
937
                                    z = Instance.new("Sound",hed)
938
                                    z.SoundId = "rbxassetid://169380525"
939
									z.Pitch = ptz[math.random(1,#ptz)]
940
                                    z.Volume = 1
941
                                    z:Play()
942
                                    end
943
                            wait(.2)
944
                Debounces.LPunched = false
945
				end
946
            end
947
        end
948
    end
949
end)
950
----------------------------------------------------
951
local player = game.Players.LocalPlayer
952
local pchar = player.Character
953
local mouse = player:GetMouse()
954
local cam = workspace.CurrentCamera
955
956
local rad = math.rad
957
958
local keysDown = {}
959
local flySpeed = 0
960
local MAX_FLY_SPEED = 150
961
962
local canFly = false
963
local flyToggled = false
964
965
local forward, side = 0, 0
966
local lastForward, lastSide = 0, 0
967
968
local floatBP = Instance.new("BodyPosition")
969
floatBP.maxForce = Vector3.new(0, math.huge, 0)
970
local flyBV = Instance.new("BodyVelocity")
971
flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
972
local turnBG = Instance.new("BodyGyro")
973
turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
974
975
mouse.KeyDown:connect(function(key)
976
        keysDown[key] = true
977
978
        if key == "f" then
979
                flyToggled = not flyToggled
980
981
        if not flyToggled then
982
                stanceToggle = "Normal"
983
                floatBP.Parent = nil
984
                flyBV.Parent = nil
985
                turnBG.Parent = nil
986
                root.Velocity = Vector3.new()
987
                pchar.Humanoid.PlatformStand = false
988
        end
989
end
990
991
end)
992
mouse.KeyUp:connect(function(key)
993
        keysDown[key] = nil
994
end)
995
996
local function updateFly()
997
998
        if not flyToggled then return end
999
1000
        lastForward = forward
1001
        lastSide = side
1002
1003
        forward = 0
1004
        side = 0
1005
1006
        if keysDown.w then
1007
                forward = forward + 1
1008
        end
1009
        if keysDown.s then
1010
                forward = forward - 1
1011
        end
1012
        if keysDown.a then
1013
                side = side - 1
1014
        end
1015
        if keysDown.d then
1016
                side = side + 1
1017
        end
1018
1019
        canFly = (forward ~= 0 or side ~= 0)
1020
1021
        if canFly then
1022
                stanceToggle = "Floating"
1023
                turnBG.Parent = root
1024
                floatBP.Parent = nil
1025
                flyBV.Parent = root
1026
1027
                flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
1028
                if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
1029
        else
1030
                floatBP.position = root.Position
1031
                floatBP.Parent = root
1032
1033
                flySpeed = flySpeed - 1
1034
                if flySpeed < 0 then flySpeed = 0 end
1035
        end
1036
1037
        local camCF = cam.CoordinateFrame
1038
        local in_forward = canFly and forward or lastForward
1039
        local in_side = canFly and side or lastSide
1040
1041
        flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
1042
in_forward * 0.2, 0).p) - camCF.p) * flySpeed
1043
1044
        turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
1045
0)
1046
end
1047
1048
game:service'RunService'.RenderStepped:connect(function()
1049
        if flyToggled then
1050
                pchar.Humanoid.PlatformStand = true
1051
        end
1052
        updateFly()
1053
end)
1054
-------------------------------
1055
mouse.KeyDown:connect(function(key)
1056
	if key == "q" then
1057
		if Debounces.CanAttack == true then
1058
			Debounces.CanAttack = false
1059
			Debounces.NoIdl = true
1060
			Debounces.on = true
1061
			function FindNearestTorso(Position,Distance,SinglePlayer)
1062
				if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1063
					local List = {}
1064
					for i,v in pairs(workspace:GetChildren())do
1065
						if v:IsA("Model")then
1066
							if v:findFirstChild("Torso")then
1067
								if v ~= char then
1068
									if(v.Torso.Position -Position).magnitude <= Distance then
1069
										table.insert(List,v)
1070
									end
1071
								end
1072
							end
1073
						end
1074
					end
1075
				return List
1076
			end
1077
	z = Instance.new("Sound",hed)
1078
	z.SoundId = "rbxassetid://232213955"
1079
	z.Pitch = 1
1080
	z.Volume = 1
1081
	wait(0.2)
1082
	z:Play()
1083
	sp = Instance.new("Part",rarm)
1084
	sp.Anchored = true
1085
	sp.CanCollide = false
1086
	sp.Locked = true
1087
	sp.Transparency = 0
1088
	sp.Material = "Neon"
1089
	sp.Size = Vector3.new(1,1,1)
1090
	sp.TopSurface = "SmoothNoOutlines"
1091
	sp.BottomSurface = "SmoothNoOutlines"
1092
	sp.BrickColor = BrickColor.new("Royal purple")
1093
	spm = Instance.new("SpecialMesh",sp)
1094
	spm.MeshType = "Sphere"
1095
	spm.Scale = Vector3.new(21,21,21)
1096
	sp2 = Instance.new("Part", rarm)
1097
	sp2.Name = "Energy"
1098
	sp2.BrickColor = BrickColor.new("Royal purple")
1099
	sp2.Size = Vector3.new(1, 1, 1)
1100
	sp2.Shape = "Ball"
1101
	sp2.CanCollide = false
1102
	sp2.Anchored = true
1103
	sp2.Locked = true
1104
	sp2.TopSurface = 0
1105
	sp2.BottomSurface = 0
1106
	sp2.Transparency = 1
1107
	spm2 = Instance.new("SpecialMesh",sp2)
1108
	spm2.MeshId = "rbxassetid://9982590"
1109
	spm2.Scale = Vector3.new(2,2,2)
1110
	for i = 1, 20 do
1111
		spm.Scale = spm.Scale - Vector3.new(1,1,1)
1112
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1113
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
1114
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
1115
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1116
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1117
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1118
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1119
		if Debounces.on == false then break end
1120
		rs:wait()
1121
	end
1122
	for i = 1, 100, 20 do rs:wait()
1123
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1124
	end
1125
	for i = 1, 20 do
1126
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1127
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1128
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
1129
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
1130
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
1131
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1132
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1133
		if Debounces.on == false then break end
1134
		rs:wait()
1135
	end
1136
	sp.Transparency = 1
1137
	for i = 1, 20 do
1138
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1139
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
1140
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
1141
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
1142
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1143
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1144
		if Debounces.on == false then break end
1145
		rs:wait()
1146
	end
1147
	wait(1)
1148
	sp.Transparency = 0
1149
	sp2.Transparency = 0.84
1150
	for i = 1, 20 do
1151
		--spm.Scale = spm.Scale - Vector3.new(1,1,1)
1152
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1153
		sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
1154
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
1155
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
1156
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
1157
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
1158
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
1159
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
1160
		if Debounces.on == false then break end
1161
		rs:wait()
1162
	end
1163
	for i = 1, 2880, 50 do
1164
		rs:wait()
1165
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1166
		sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
1167
		rs:wait()
1168
	end
1169
	sp:Destroy()
1170
	sp2:Destroy()
1171
	local X = Instance.new("Part",char)
1172
	local O = Instance.new("ObjectValue",X)
1173
	O.Name = "creator"
1174
	X.Locked = true
1175
	X.Name = "Shell"
1176
	X.Anchored = false
1177
	X.CanCollide = false
1178
	X.Transparency = 0
1179
	X.Reflectance = 0
1180
	X.BottomSurface = 0
1181
	X.TopSurface = 0
1182
	X.Shape = 0
1183
	local V = Instance.new("ObjectValue",X)
1184
	V.Value = char
1185
	V.Name = "creator"
1186
	X.BrickColor = BrickColor.new("Royal purple")
1187
	X.Size = Vector3.new(2,2,2)
1188
	X.Material = "Neon"
1189
	local Z = Instance.new("SpecialMesh",X)
1190
	Z.MeshType = "Sphere"
1191
	Z.Scale = Vector3.new(0.5,0.5,1)
1192
	X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
1193
	local bv = Instance.new("BodyVelocity",X)
1194
	bv.maxForce = Vector3.new(99999,99999,99999)
1195
	X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
1196
	bv.velocity = X.CFrame.lookVector*65
1197
1198
	Explode = X.Touched:connect(function(hit)
1199
		if hit ~= char and hit.Name ~= "Shell" then
1200
			local cf = X.CFrame
1201
			bv:Destroy()
1202
			X.Anchored = true
1203
			Z:Remove()
1204
			Explode:disconnect()
1205
			X.Size = Vector3.new(3,3,3)
1206
			X.Touched:connect(function(hit) end)
1207
			X.CanCollide = false
1208
			local part3 = Instance.new("Part", rarm)
1209
			part3.Anchored=true
1210
			part3.CanCollide=false
1211
			part3.Locked = true
1212
			part3.TopSurface = "SmoothNoOutlines"
1213
			part3.BottomSurface = "SmoothNoOutlines"
1214
			part3.FormFactor='Custom'
1215
			part3.Size=Vector3.new(1,1, 1)
1216
			part3.CFrame=X.CFrame
1217
			part3.Transparency=0
1218
			part3.BrickColor=BrickColor.new("Royal purple")
1219
			local mesh3 = Instance.new("SpecialMesh",part3)
1220
			mesh3.MeshType = "Sphere"
1221
			mesh3.Scale = Vector3.new(1,1,1)
1222
			--debris:AddItem(X,8)
1223
			local part4 = Instance.new("Part", rarm)
1224
			part4.Material = "Neon"
1225
			part4.Anchored=true
1226
			part4.CanCollide=false
1227
			part4.Locked = true
1228
			part4.TopSurface = "SmoothNoOutlines"
1229
			part4.BottomSurface = "SmoothNoOutlines"
1230
			part4.FormFactor='Custom'
1231
			part4.Size=Vector3.new(1,1, 1)
1232
			part4.CFrame=X.CFrame
1233
			part4.Transparency=0
1234
			part4.BrickColor=BrickColor.new("Hot pink")
1235
			local mesh4 = Instance.new("SpecialMesh",part4)
1236
			mesh4.MeshType = "Sphere"
1237
			mesh4.Scale = Vector3.new(.5,.5,.5)
1238
			local part7 = Instance.new("Part", rarm)
1239
			part7.Material = "Neon"
1240
			part7.Anchored=true
1241
			part7.CanCollide=false
1242
			part7.Locked = true
1243
			part7.TopSurface = "SmoothNoOutlines"
1244
			part7.BottomSurface = "SmoothNoOutlines"
1245
			part7.FormFactor='Custom'
1246
			part7.Size=Vector3.new(1,1, 1)
1247
			part7.CFrame=X.CFrame
1248
			part7.Transparency=0
1249
			part7.BrickColor=BrickColor.new("Really black")
1250
			local mesh7 = Instance.new("SpecialMesh",part7)
1251
			mesh7.MeshType = "Sphere"
1252
			mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
1253
		--[[X.Touched:connect(function(ht)
1254
				hit = ht.Parent
1255
			if ht and hit:IsA("Model") then
1256
					if hit:FindFirstChild("Humanoid") then
1257
						if hit.Name ~= p.Name then
1258
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1259
							wait(.3)
1260
						end
1261
					end
1262
			elseif ht and hit:IsA("Hat") then
1263
				if hit.Parent.Name ~= p.Name then
1264
					if hit.Parent:FindFirstChild("Humanoid") then
1265
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1266
						wait(.3)
1267
					end
1268
				end
1269
			end
1270
		end)
1271
		part3.Touched:connect(function(ht)
1272
				hit = ht.Parent
1273
			if ht and hit:IsA("Model") then
1274
					if hit:FindFirstChild("Humanoid") then
1275
						if hit.Name ~= p.Name then
1276
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1277
							wait(.3)
1278
						end
1279
					end
1280
			elseif ht and hit:IsA("Hat") then
1281
				if hit.Parent.Name ~= p.Name then
1282
					if hit.Parent:FindFirstChild("Humanoid") then
1283
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1284
						wait(.3)
1285
					end
1286
				end
1287
			end
1288
		end)]]--
1289
		for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
1290
			if v:FindFirstChild('Humanoid') then
1291
				v.Humanoid:TakeDamage(math.random(60,90))
1292
				v.Humanoid.PlatformStand = true
1293
				v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1294
			end
1295
		end
1296
1297
		local acos = math.acos
1298
		local sqrt = math.sqrt
1299
		local Vec3 = Vector3.new
1300
		local fromAxisAngle = CFrame.fromAxisAngle
1301
1302
		local function toAxisAngle(CFr)
1303
			local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1304
			local Angle = math.acos((R00+R11+R22-1)/2)
1305
			local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1306
			A = A == 0 and 0.00001 or A
1307
			local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1308
			B = B == 0 and 0.00001 or B
1309
			local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1310
			C = C == 0 and 0.00001 or C
1311
			local x = (R21-R12)/sqrt(A)
1312
			local y = (R02-R20)/sqrt(B)
1313
			local z = (R10-R01)/sqrt(C)
1314
			return Vec3(x,y,z),Angle
1315
		end
1316
1317
		function ApplyTrig(Num,Func)
1318
			local Min,Max = Func(0),Func(1)
1319
			local i = Func(Num)
1320
			return (i-Min)/(Max-Min)
1321
		end
1322
1323
		function LerpCFrame(CFrame1,CFrame2,Num)
1324
			local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1325
			return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1326
		end
1327
1328
		function Crater(Torso,Radius)
1329
			Spawn(function()
1330
				local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1331
				local Ignore = {}
1332
				for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1333
					if v.Character ~= nil then
1334
						Ignore[#Ignore+1] = v.Character
1335
					end
1336
				end
1337
				local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1338
				if Hit == nil then return end
1339
					local Parts = {}
1340
					for i = 1,360,10 do
1341
						local P = Instance.new("Part",Torso.Parent)
1342
						P.Anchored = true
1343
						P.FormFactor = "Custom"
1344
						P.BrickColor = Hit.BrickColor
1345
						P.Material = Hit.Material
1346
						P.TopSurface = "Smooth"
1347
						P.BottomSurface = "Smooth"
1348
						P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1349
						P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1350
						Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1351
						if math.random(0,5) == 0 then -- rubble
1352
							local P = Instance.new("Part",Torso.Parent)
1353
							P.Anchored = true
1354
							P.FormFactor = "Custom"
1355
							P.BrickColor = Hit.BrickColor
1356
							P.Material = Hit.Material
1357
							P.TopSurface = "Smooth"
1358
							P.BottomSurface = "Smooth"
1359
							P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1360
							P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1361
							Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1362
							end
1363
						end
1364
						for i = 0,1,0.05 do
1365
							for i2,v in pairs(Parts) do
1366
								v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1367
							end
1368
							wait(0.02)
1369
						end
1370
						for i,v in pairs(Parts) do
1371
							if v[1].Size.X > 2.1 then
1372
								v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1373
							end
1374
							v[1].Anchored = false
1375
						end
1376
						for i = 0,1,0.05 do
1377
							for i2,v in pairs(Parts) do
1378
								v[1].Transparency = i
1379
								if i == 1 then
1380
									v[1]:Destroy()
1381
								elseif i >= 0.25 then
1382
									v[1].CanCollide = false
1383
								end
1384
							end
1385
						wait(0.02)
1386
						end
1387
					Parts = nil
1388
					end)
1389
				end
1390
1391
				ROW = function(out, trans, s, wt, t, ang, plus)
1392
					for i = 1, 360, 360/t do
1393
						local c = Instance.new("Part", game.Workspace)
1394
						c.FormFactor = 3
1395
						c.TopSurface = 0
1396
						c.BottomSurface = 0
1397
						c.Size = s
1398
						c.Anchored = true
1399
						c.CanCollide = wt
1400
						c.Material=workspace.Base.Material
1401
						c.Transparency = trans
1402
						c.BrickColor = workspace.Base.BrickColor
1403
						c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
1404
						c.Locked=true
1405
						game.Debris:AddItem(c,15)
1406
					end
1407
				end
1408
1409
				Part = function(x,y,z,color,tr,cc,an,parent)
1410
					local p = Instance.new('Part',parent or Weapon)
1411
					p.formFactor = 'Custom'
1412
					p.Size = Vector3.new(x,y,z)
1413
					p.BrickColor = BrickColor.new(color)
1414
					p.CanCollide = cc
1415
					p.Transparency = tr
1416
					p.Anchored = an
1417
					p.TopSurface,p.BottomSurface = 0,0
1418
					p.Locked=true
1419
					p:BreakJoints()
1420
				return p end
1421
1422
			Mesh = function(par,num,x,y,z)
1423
			local msh = _
1424
			if num == 1 then msh = Instance.new("CylinderMesh",par)
1425
			elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
1426
			elseif num == 3 then msh = Instance.new("BlockMesh",par)
1427
			elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
1428
			elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
1429
			end msh.Scale = Vector3.new(x,y,z)
1430
			return msh end
1431
1432
			function explosion(col1,col2,cfr,sz,rng,dmg)
1433
				local a= Part(1,1,1,col1,.5,false,true,workspace)
1434
				local a2= Part(1,1,1,col2,.5,false,true,workspace)
1435
				local a3= Part(1,1,1,col2,.5,false,true,workspace)
1436
				v1,v2,v3=sz.x,sz.y,sz.z
1437
				local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
1438
				local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
1439
				local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
1440
				a.CFrame=cfr
1441
				a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1442
				a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1443
1444
				Spawn(function()
1445
					while wait() do
1446
						if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
1447
							m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
1448
							m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
1449
							m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
1450
							a.Transparency=a.Transparency+0.05
1451
							a2.Transparency=a2.Transparency+0.05
1452
							a3.Transparency=a3.Transparency+0.05
1453
						end
1454
					end)
1455
				end
1456
1457
				Crater(X,20)
1458
				ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
1459
				z = Instance.new("Sound",X)
1460
				z.SoundId = "rbxassetid://231917744"
1461
				z.Pitch = .5
1462
				z.Volume = 10
1463
				z1 = Instance.new("Sound",X)
1464
				z1.SoundId = "rbxassetid://231917744"
1465
				z1.Pitch = .5
1466
				z1.Volume = 10
1467
				z2 = Instance.new("Sound",X)
1468
				z2.SoundId = "rbxassetid://231917744"
1469
				z2.Pitch = .5
1470
				z2.Volume = 10
1471
				z3 = Instance.new("Sound",X)
1472
				z3.SoundId = "rbxassetid://245537790"
1473
				z3.Pitch = .7
1474
				z3.Volume = 1
1475
				z4 = Instance.new("Sound",X)
1476
				z4.SoundId = "rbxassetid://245537790"
1477
				z4.Pitch = .7
1478
				z4.Volume = 1
1479
				wait(0.1)
1480
				z:Play()
1481
				z1:Play()
1482
				z2:Play()
1483
				z3:Play()
1484
				z4:Play()
1485
1486
				local part=Instance.new('Part',rarm)
1487
				part.Anchored=true
1488
				part.CanCollide=false
1489
				part.Locked = true
1490
				part.FormFactor='Custom'
1491
				part.Size=Vector3.new(1,1,1)
1492
				part.CFrame=X.CFrame*CFrame.new(0,0,0)
1493
				part.Transparency=0
1494
				part.BrickColor=BrickColor.new('Really black')
1495
				local mesh=Instance.new('SpecialMesh',part)
1496
				mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1497
				mesh.Scale=Vector3.new(2,2,2)
1498
				local part2=part:clone()
1499
				part2.Parent = rarm
1500
				part2.BrickColor=BrickColor.new("Royal purple")
1501
				local part5=part:clone()
1502
				part5.Parent = rarm
1503
				part5.BrickColor=BrickColor.new("Magenta")
1504
				local part6=part:clone()
1505
				part6.Parent = rarm
1506
				part6.BrickColor=BrickColor.new("Black")
1507
				local mesh2=mesh:clone()
1508
				mesh2.Parent=part2
1509
				mesh2.Scale=Vector3.new(3, 3, 3)
1510
				local mesh5=mesh:clone()
1511
				mesh5.Parent=part5
1512
				mesh5.Scale=Vector3.new(3, 3, 3)
1513
				local mesh6=mesh:clone()
1514
				mesh6.Parent=part6
1515
				mesh6.Scale=Vector3.new(3, 3, 3)
1516
				local blast = Instance.new("Part", rarm)
1517
				blast.BrickColor = BrickColor.new("Really black")
1518
				blast.Anchored = true
1519
				blast.CanCollide = false
1520
				blast.Locked = true
1521
				blast.Size = Vector3.new(1, 1, 1)
1522
				blast.TopSurface = "Smooth"
1523
				blast.BottomSurface = "Smooth"
1524
				blast.Transparency = 0
1525
				blast.CFrame = HandCF
1526
				local bm = Instance.new("SpecialMesh", blast)
1527
				bm.Scale = Vector3.new(5,1,5)
1528
				bm.MeshId = "rbxassetid://3270017"
1529
				local blast2 = Instance.new("Part", rarm)
1530
				blast2.BrickColor = BrickColor.new("Really black")
1531
				blast2.Anchored = true
1532
				blast2.CanCollide = false
1533
				blast2.Locked = true
1534
				blast2.Size = Vector3.new(1, 1, 1)
1535
				blast2.TopSurface = "Smooth"
1536
				blast2.BottomSurface = "Smooth"
1537
				blast2.Transparency = 0
1538
				blast2.CFrame = HandCF
1539
				local bm2 = Instance.new("SpecialMesh", blast2)
1540
				bm2.Scale = Vector3.new(3,1,3)
1541
				bm2.MeshId = "rbxassetid://3270017"
1542
				local blast3 = Instance.new("Part", rarm)
1543
				blast3.BrickColor = BrickColor.new("Really black")
1544
				blast3.Anchored = true
1545
				blast3.CanCollide = false
1546
				blast3.Locked = true
1547
				blast3.Size = Vector3.new(1, 1, 1)
1548
				blast3.TopSurface = "Smooth"
1549
				blast3.BottomSurface = "Smooth"
1550
				blast3.Transparency = 0
1551
				blast3.CFrame = HandCF
1552
				local bm3 = Instance.new("SpecialMesh", blast3)
1553
				bm3.Scale = Vector3.new(3,1,3)
1554
				bm3.MeshId = "rbxassetid://3270017"
1555
				for i = 1,120 do rs:wait()
1556
					X.Transparency = X.Transparency + (1/120)
1557
					part.Transparency = part.Transparency + (1/120)
1558
					part2.Transparency = part2.Transparency + (1/120)
1559
					part3.Transparency = part3.Transparency + (1/120)
1560
					part4.Transparency = part4.Transparency + (1/120)
1561
					part5.Transparency = part5.Transparency + (1/120)
1562
					part6.Transparency = part6.Transparency + (1/120)
1563
					part7.Transparency = part7.Transparency + (1/120)
1564
					blast.Transparency = blast.Transparency + (1/120)
1565
					blast2.Transparency = blast2.Transparency + (1/120)
1566
					blast3.Transparency = blast3.Transparency + (1/120)
1567
					X.Size = X.Size + Vector3.new(.8,.8,.8)
1568
					--part3.Size = part3.Size + Vector3.new(3,3,3)
1569
					mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
1570
					mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
1571
					mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
1572
					mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
1573
					mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
1574
					mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
1575
					mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
1576
					bm.Scale = bm.Scale + Vector3.new(6,6,.2)
1577
					bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
1578
					bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
1579
					X.CFrame = cf
1580
					part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
1581
					part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
1582
					part3.CFrame=X.CFrame
1583
					part4.CFrame=X.CFrame
1584
					part7.CFrame=X.CFrame
1585
					part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
1586
					part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
1587
					blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1588
					blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
1589
					blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
1590
					rs:wait()
1591
					end
1592
					X:Destroy()
1593
					part:Destroy()
1594
					part2:Destroy()
1595
					part3:Destroy()
1596
					part4:Destroy()
1597
					part5:Destroy()
1598
					part6:Destroy()
1599
					blast:Destroy()
1600
					blast2:Destroy()
1601
					blast3:Destroy()
1602
					z:Destroy()
1603
					z1:Destroy()
1604
					z2:Destroy()
1605
					z3:Destroy()
1606
					z4:Destroy()
1607
				end
1608
			end)
1609
			for i = 1, 20 do
1610
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
1611
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
1612
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
1613
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
1614
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
1615
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
1616
				if Debounces.on == false then break end
1617
				rs:wait()
1618
			end
1619
			if Debounces.CanAttack == false then
1620
				Debounces.CanAttack = true
1621
				Debounces.NoIdl = false
1622
				Debounces.on = false
1623
			end
1624
		end
1625
	end
1626
end)
1627
----------------------------------------------------
1628
mouse.KeyDown:connect(function(key)
1629
	if key == "e" then
1630
		if Debounces.CanAttack == true then
1631
		Debounces.CanAttack = false
1632
		Debounces.on = true
1633
		Debounces.NoIdl = true
1634
pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
1635
z = Instance.new("Sound", rarm)
1636
z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1637
z.Volume = .6
1638
z.Pitch = pt[math.random(1,#pt)]
1639
z.Looped = false
1640
z:Play()
1641
Debounces.RPunch = true
1642
Debounces.LPunch = true
1643
Debounces.ks = true
1644
Debounces.ks2 = true
1645
for i = 1, 3 do
1646
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1647
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1648
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1649
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1650
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1651
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1652
if Debounces.on == false then break end
1653
wait()
1654
end
1655
z2 = Instance.new("Sound", larm)
1656
z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
1657
z2.Volume = .6
1658
z2.Pitch = pt[math.random(1,#pt)]
1659
z2.Looped = false
1660
z2:Play()
1661
for i = 1, 3 do
1662
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1663
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1664
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1665
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1666
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1667
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1668
if Debounces.on == false then break end
1669
wait()
1670
end
1671
z3 = Instance.new("Sound", rarm)
1672
z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
1673
z3.Volume = 0.6
1674
z3.Pitch = pt[math.random(1,#pt)]
1675
z3.Looped = false
1676
z3:Play()
1677
for i = 1, 3 do
1678
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1679
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1680
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1681
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1682
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1683
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1684
if Debounces.on == false then break end
1685
wait()
1686
end
1687
z4 = Instance.new("Sound", larm)
1688
z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
1689
z4.Volume = .6
1690
z4.Pitch = pt[math.random(1,#pt)]
1691
z4.Looped = false
1692
z4:Play()
1693
for i = 1, 3 do
1694
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1695
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1696
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1697
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1698
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1699
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1700
if Debounces.on == false then break end
1701
wait()
1702
end
1703
z5 = Instance.new("Sound", rarm)
1704
z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
1705
z5.Volume = .6
1706
z5.Pitch = pt[math.random(1,#pt)]
1707
z5.Looped = false
1708
z5:Play()
1709
for i = 1, 3 do
1710
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1711
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1712
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1713
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1714
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1715
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1716
if Debounces.on == false then break end
1717
wait()
1718
end
1719
z6 = Instance.new("Sound", larm)
1720
z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
1721
z6.Volume = .6
1722
z6.Pitch = pt[math.random(1,#pt)]
1723
z6.Looped = false
1724
z6:Play()
1725
for i = 1, 3 do
1726
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1727
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1728
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1729
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1730
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1731
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1732
if Debounces.on == false then break end
1733
wait()
1734
end
1735
z7 = Instance.new("Sound", rarm)
1736
z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1737
z7.Volume = .6
1738
z7.Pitch = pt[math.random(1,#pt)]
1739
z7.Looped = false
1740
z7:Play()
1741
for i = 1, 3 do
1742
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1743
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1744
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1745
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1746
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1747
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1748
if Debounces.on == false then break end
1749
wait()
1750
end
1751
z8 = Instance.new("Sound", larm)
1752
z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
1753
z8.Volume = .6
1754
z8.Pitch = pt[math.random(1,#pt)]
1755
z8.Looped = false
1756
z8:Play()
1757
for i = 1, 3 do
1758
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1759
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1760
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1761
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1762
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1763
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1764
if Debounces.on == false then break end
1765
wait()
1766
end
1767
z9 = Instance.new("Sound", rarm)
1768
z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
1769
z9.Volume = 0.6
1770
z9.Pitch = pt[math.random(1,#pt)]
1771
z9.Looped = false
1772
z9:Play()
1773
for i = 1, 3 do
1774
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1775
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1776
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1777
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1778
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1779
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1780
if Debounces.on == false then break end
1781
wait()
1782
end
1783
z10 = Instance.new("Sound", larm)
1784
z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
1785
z10.Volume = .6
1786
z10.Pitch = pt[math.random(1,#pt)]
1787
z10.Looped = false
1788
z10:Play()
1789
for i = 1, 3 do
1790
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1791
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1792
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1793
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1794
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1795
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1796
if Debounces.on == false then break end
1797
wait()
1798
end
1799
z11 = Instance.new("Sound", rarm)
1800
z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
1801
z11.Volume = .6
1802
z11.Pitch = pt[math.random(1,#pt)]
1803
z11.Looped = false
1804
z11:Play()
1805
for i = 1, 3 do
1806
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1807
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1808
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1809
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1810
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1811
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1812
if Debounces.on == false then break end
1813
wait()
1814
end
1815
z12 = Instance.new("Sound", larm)
1816
z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
1817
z12.Volume = .6
1818
z12.Pitch = pt[math.random(1,#pt)]
1819
z12.Looped = false
1820
z12:Play()
1821
for i = 1, 3 do
1822
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1823
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1824
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1825
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1826
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1827
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1828
if Debounces.on == false then break end
1829
wait()
1830
end
1831
z13 = Instance.new("Sound", rarm)
1832
z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
1833
z13.Volume = 0.6
1834
z13.Pitch = pt[math.random(1,#pt)]
1835
z13.Looped = false
1836
z13:Play()
1837
for i = 1, 3 do
1838
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1839
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1840
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1841
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1842
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1843
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1844
if Debounces.on == false then break end
1845
wait()
1846
end
1847
z14 = Instance.new("Sound", larm)
1848
z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
1849
z14.Volume = .6
1850
z14.Pitch = pt[math.random(1,#pt)]
1851
z14.Looped = false
1852
z14:Play()
1853
for i = 1, 3 do
1854
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1855
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1856
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1857
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1858
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1859
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1860
if Debounces.on == false then break end
1861
wait()
1862
end
1863
z15 = Instance.new("Sound", rarm)
1864
z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
1865
z15.Volume = .6
1866
z15.Pitch = pt[math.random(1,#pt)]
1867
z15.Looped = false
1868
z15:Play()
1869
for i = 1, 3 do
1870
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1871
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1872
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1873
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1874
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1875
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1876
if Debounces.on == false then break end
1877
wait()
1878
end
1879
z16 = Instance.new("Sound", larm)
1880
z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
1881
z16.Volume = .6
1882
z16.Pitch = pt[math.random(1,#pt)]
1883
z16.Looped = false
1884
z16:Play()
1885
for i = 1, 3 do
1886
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1887
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1888
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1889
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1890
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1891
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1892
if Debounces.on == false then break end
1893
wait()
1894
end
1895
z17 = Instance.new("Sound", rarm)
1896
z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1897
z17.Volume = .6
1898
z17.Pitch = pt[math.random(1,#pt)]
1899
z17.Looped = false
1900
z17:Play()
1901
for i = 1, 3 do
1902
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1903
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1904
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1905
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1906
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1907
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1908
if Debounces.on == false then break end
1909
wait()
1910
end
1911
z18 = Instance.new("Sound", larm)
1912
z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
1913
z18.Volume = .6
1914
z18.Pitch = pt[math.random(1,#pt)]
1915
z18.Looped = false
1916
z18:Play()
1917
for i = 1, 3 do
1918
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1919
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1920
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1921
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1922
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1923
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1924
if Debounces.on == false then break end
1925
wait()
1926
end
1927
z19 = Instance.new("Sound", rarm)
1928
z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
1929
z19.Volume = 0.6
1930
z19.Pitch = pt[math.random(1,#pt)]
1931
z19.Looped = false
1932
z19:Play()
1933
for i = 1, 3 do
1934
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1935
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1936
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1937
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1938
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1939
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1940
if Debounces.on == false then break end
1941
wait()
1942
end
1943
z20 = Instance.new("Sound", larm)
1944
z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
1945
z20.Volume = .6
1946
z20.Pitch = pt[math.random(1,#pt)]
1947
z20.Looped = false
1948
z20:Play()
1949
for i = 1, 3 do
1950
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1951
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1952
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1953
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1954
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1955
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1956
if Debounces.on == false then break end
1957
wait()
1958
end
1959
z:Destroy()
1960
z2:Destroy()
1961
z3:Destroy()
1962
z4:Destroy()
1963
z5:Destroy()
1964
z6:Destroy()
1965
z7:Destroy()
1966
z8:Destroy()
1967
z9:Destroy()
1968
z10:Destroy()
1969
z11:Destroy()
1970
z12:Destroy()
1971
z13:Destroy()
1972
z14:Destroy()
1973
z15:Destroy()
1974
z16:Destroy()
1975
z17:Destroy()
1976
z18:Destroy()
1977
z19:Destroy()
1978
z20:Destroy()
1979
Debounces.LPunch = false
1980
Debounces.RPunch = false
1981
Debounces.ks = false
1982
Debounces.ks2 = false
1983
if Debounces.CanAttack == false then
1984
Debounces.CanAttack = true
1985
Debounces.on = false
1986
Debounces.NoIdl = false
1987
end
1988
end
1989
end
1990
end)
1991
-------------------------------
1992
mouse.KeyDown:connect(function(key)
1993
	if key == "t" then
1994
		if Debounces.CanAttack == true then
1995
			Debounces.CanAttack = false
1996
			Debounces.NoIdl = true
1997
			Debounces.on = true
1998
			Debounces.ks = true
1999
    kik = rleg.Touched:connect(function(ht)
2000
        hit = ht.Parent
2001
            if ht and hit:IsA("Model") then
2002
                    if hit:FindFirstChild("Humanoid") then
2003
                        if hit.Name ~= p.Name then
2004
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2005
                                    Debounces.Slashed = true]]--
2006
                                    if Debounces.ks==true then
2007
                                    z = Instance.new("Sound",hed)
2008
                                    z.SoundId = "rbxassetid://169380525"
2009
                                    z.Volume = 1
2010
                                    z:Play()
2011
                                    Debounces.ks=false
2012
                                    end
2013
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2014
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2015
                            --Debounces.Slashed = false
2016
                        --end
2017
                    end
2018
                end
2019
            elseif ht and hit:IsA("Hat") then
2020
                if hit.Parent.Name ~= p.Name then
2021
                    if hit.Parent:FindFirstChild("Humanoid") then
2022
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2023
                                    Debounces.Slashed = true]]--
2024
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2025
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2026
                            --Debounces.Slashed = false
2027
                        --end
2028
                    end
2029
                end
2030
            end
2031
        end)
2032
			for i = 1,20 do
2033
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
2034
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
2035
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2036
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
2037
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
2038
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2039
				if Debounces.on == false then break end
2040
				rs:wait()
2041
			end
2042
			kik:disconnect()
2043
			if Debounces.CanAttack == false then
2044
				Debounces.CanAttack = true
2045
				Debounces.NoIdl = false
2046
				Debounces.on = false
2047
            end
2048
        end
2049
    end
2050
end)
2051
----------------------------------------------------
2052
mouse.KeyDown:connect(function(key)
2053
	if key == "y" then
2054
		if Debounces.CanAttack == true then
2055
            Debounces.CanAttack = false
2056
            Debounces.on = true
2057
            Debounces.NoIdl = true
2058
				for i = 1, 15 do
2059
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
2060
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
2061
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2062
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
2063
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2064
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2065
                    if Debounces.on == false then break end
2066
                    rs:wait(2.7)
2067
                end
2068
				x = Instance.new("Sound",char)
2069
				x.SoundId = "rbxassetid://228343271"
2070
				x.Pitch = 1
2071
				x.Volume = .8
2072
				wait(.1)
2073
				x:Play()
2074
				Debounces.on = false
2075
				Debounces.Here = false
2076
				shot = shot + 1
2077
local rng = Instance.new("Part", larm)
2078
rng.Anchored = true
2079
rng.BrickColor = BrickColor.new("Royal purple")
2080
rng.CanCollide = false
2081
rng.FormFactor = 3
2082
rng.Name = "Ring"
2083
rng.Size = Vector3.new(1, 1, 1)
2084
rng.Transparency = 0.35
2085
rng.TopSurface = 0
2086
rng.BottomSurface = 0
2087
rng2 = rng:clone()
2088
rng3 = rng2:clone()
2089
rng4 = rng2:clone()
2090
local rngm = Instance.new("SpecialMesh", rng)
2091
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2092
rngm.Scale = Vector3.new(10, 10, 1)
2093
rngm2 = rngm:clone()
2094
rngm2.Scale = Vector3.new(5, 5, 3)
2095
rngm3=rngm2:clone()
2096
rngm3.Parent = rng3
2097
rngm3.Scale = Vector3.new(8, 8, 1)
2098
rngm4 = rngm2:clone()
2099
rngm4.Parent = rng4
2100
rngm4.Scale = Vector3.new(6, 6, 1)
2101
local bem = Instance.new("Part", larm)
2102
bem.Anchored = true
2103
bem.BrickColor = BrickColor.new("Really black")
2104
bem.CanCollide = false
2105
bem.FormFactor = 3
2106
bem.Name = "Beam" .. shot
2107
bem.Size = Vector3.new(1, 1, 1)
2108
bem.Transparency = 0.35
2109
bem.TopSurface = 0
2110
bem.BottomSurface = 0
2111
local bemm = Instance.new("SpecialMesh", bem)
2112
bemm.MeshType = 4
2113
bemm.Scale = Vector3.new(1, 4, 4)
2114
local out = Instance.new("Part", larm)
2115
out.Anchored = true
2116
out.BrickColor = BrickColor.new("Really black")
2117
out.CanCollide = false
2118
out.FormFactor = 3
2119
out.Name = "Out"
2120
out.Size = Vector3.new(4, 4, 4)
2121
out.Transparency = 0.35
2122
out.TopSurface = 0
2123
out.BottomSurface = 0
2124
local outm = Instance.new("SpecialMesh", out)
2125
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2126
outm.Scale = Vector3.new(6, 4, 6)
2127
local bnd = Instance.new("Part", larm)
2128
bnd.Anchored = true
2129
bnd.BrickColor = BrickColor.new("Really black")
2130
bnd.CanCollide = false
2131
bnd.FormFactor = 3
2132
bnd.Name = "Bend"
2133
bnd.Size = Vector3.new(1, 1, 1)
2134
bnd.Transparency = 1
2135
bnd.TopSurface = 0
2136
bnd.BottomSurface = 0
2137
local bndm = Instance.new("SpecialMesh", bnd)
2138
bndm.MeshType = 3
2139
bndm.Scale = Vector3.new(8, 8, 8)
2140
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2141
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2142
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2143
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2144
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2145
rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
2146
Debounces.Shewt = true
2147
coroutine.wrap(function()
2148
for i = 1, 20, 0.2 do
2149
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2150
rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
2151
rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
2152
rng.Transparency = i/20
2153
rng3.Transparency = 1/24
2154
rng4.Transparency = i/26
2155
wait()
2156
end
2157
wait()
2158
rng:Destroy()
2159
end)()
2160
if Debounces.Shewt == true then
2161
larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2162
hit = ht.Parent
2163
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2164
if HasntTouched(hit.Name) == true and deb == false then
2165
deb = true
2166
coroutine.wrap(function()
2167
hit:FindFirstChild("Humanoid").PlatformStand = true
2168
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2169
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2170
end)()
2171
table.insert(Touche, hit.Name)
2172
deb = false
2173
end
2174
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2175
if HasntTouched(hit.Parent.Name) == true and deb == false then
2176
deb = true
2177
coroutine.wrap(function()
2178
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2179
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2180
wait(1)
2181
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2182
end)()
2183
table.insert(Touche, hit.Parent.Name)
2184
deb = false
2185
for i, v in pairs(Touche) do
2186
print(v)
2187
end
2188
end
2189
end
2190
end)
2191
end
2192
for i = 0, 260, 8 do
2193
bem.Size = Vector3.new(i, 3, 3)
2194
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2195
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2196
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2197
bnd.Size = Vector3.new(1,1,1)
2198
bndm.Scale = Vector3.new(8,8,8)
2199
if i % 10 == 0 then
2200
local newRng = rng2:Clone()
2201
newRng.Parent = larm
2202
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2203
local newRngm = rngm2:clone()
2204
newRngm.Parent=newRng
2205
coroutine.wrap(function()
2206
for i = 1, 10, 0.2 do
2207
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
2208
newRng.Transparency = i/10
2209
wait()
2210
end
2211
wait()
2212
newRng:Destroy()
2213
end)()
2214
end
2215
wait()
2216
end
2217
wait()
2218
Debounces.Shewt = false
2219
bem:Destroy()
2220
out:Destroy()
2221
bnd:Destroy()
2222
Debounces.Ready = false
2223
for i, v in pairs(Touche) do
2224
table.remove(Touche, i)
2225
end
2226
wait()
2227
table.insert(Touche, char.Name)
2228
Debounces.NoIdl = false
2229
if Debounces.CanAttack == false then
2230
Debounces.CanAttack = true
2231
end
2232
end
2233
end
2234
end)
2235
----------------------------------------------------
2236
--[[mouse.KeyDown:connect(function(key)
2237
	if key == "y" then
2238
		if Debounces.CanAttack == true then
2239
			Debounces.CanAttack = false
2240
			Debounces.NoIdl = true
2241
			Debounces.on = true
2242
				local shell = Instance.new("Part",torso)
2243
				shell.BrickColor = BrickColor.new("Royal purple")
2244
				shell.Anchored = false
2245
				shell.CanCollide = false
2246
				shell.Locked = true
2247
				shell.TopSurface = "SmoothNoOutlines"
2248
				shell.BottomSurface = "SmoothNoOutlines"
2249
				shell.Size = Vector3.new(1.2,1.2,1.2)
2250
				shell.FormFactor = 3
2251
				local shellm = Instance.new("SpecialMesh",shell)
2252
				shellm.MeshType = "Sphere"
2253
				shellm.Scale = Vector3.new(1.2,1.2,1.2)
2254
				Omega = function()
2255
					local X = Instance.new("Part",char)
2256
					local O = Instance.new("ObjectValue",X)
2257
					O.Name = "creator"
2258
					X.Locked = true
2259
					X.Name = "Shell"
2260
					X.Anchored = false
2261
					X.CanCollide = false
2262
					X.Transparency = 0.5
2263
					X.Reflectance = 0
2264
					X.BottomSurface = 0
2265
					X.TopSurface = 0
2266
					X.Shape = 0
2267
					local V = Instance.new("ObjectValue",X)
2268
					V.Value = char
2269
					V.Name = "creator"
2270
					X.BrickColor = BrickColor.new("Royal purple")
2271
					X.Size = Vector3.new(40,40,40)
2272
					--X.Material = "Neon"
2273
					local Z = Instance.new("SpecialMesh",X)
2274
					Z.MeshType = "Sphere"
2275
					Z.Scale = Vector3.new(0.2,0.2,0.2)
2276
					X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2277
					local bv = Instance.new("BodyVelocity",X)
2278
					bv.maxForce = Vector3.new(99999,99999,99999)
2279
					X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2280
					bv.velocity = root.CFrame.lookVector*10
2281
					Explode = X.Touched:connect(function(hit)
2282
						if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
2283
							local cf = X.CFrame
2284
							bv:Destroy()
2285
							X.Anchored = true
2286
							Z:Remove()
2287
							Explode:disconnect()
2288
							X.Size = Vector3.new(3,3,3)
2289
							X.Touched:connect(function(hit) end)
2290
							X.CanCollide = false
2291
							for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
2292
								if v:FindFirstChild('Humanoid') then
2293
									v.Humanoid:TakeDamage(math.random(80,120))
2294
								end
2295
							end
2296
								for i = 1, (40) do rs:wait()
2297
									X.Transparency = X.Transparency + (1/40)
2298
									X.Size = X.Size + Vector3.new(1,1,1)
2299
									X.CFrame = root.CFrame * CFrame.new(0,0,-10)
2300
								end
2301
							X:Destroy()
2302
							end
2303
						end)
2304
					end
2305
			for i = 1,200 do
2306
				shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2307
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
2308
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2309
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2310
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2311
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2312
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2313
				if Debounces.on == false then break end
2314
				rs:wait()
2315
			end
2316
			for i = 1,30 do
2317
				shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
2318
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
2319
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
2320
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2321
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2322
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2323
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2324
				if Debounces.on == false then break end
2325
				rs:wait()
2326
			end
2327
			for i = 1,40 do
2328
				shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
2329
				shell.Size = shell.Size + Vector3.new(1,1,1)
2330
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
2331
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
2332
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2333
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2334
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2335
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2336
				if Debounces.on == false then break end
2337
				rs:wait()
2338
			end
2339
			for i = 1,40 do
2340
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
2341
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
2342
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
2343
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2344
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2345
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2346
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2347
				if Debounces.on == false then break end
2348
				rs:wait()
2349
			end
2350
			for i = 1,60 do
2351
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2352
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
2353
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
2354
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2355
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2356
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2357
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2358
				if Debounces.on == false then break end
2359
				rs:wait()
2360
			end
2361
			for i = 1,60 do
2362
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2363
				shell.Size = shell.Size + Vector3.new(1,1,1)
2364
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
2365
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
2366
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2367
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2368
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2369
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2370
				if Debounces.on == false then break end
2371
				rs:wait()
2372
			end
2373
			if Debounces.CanAttack == false then
2374
				Debounces.CanAttack = true
2375
				Debounces.NoIdl = false
2376
				Debounces.on = false
2377
            end
2378
        end
2379
    end
2380
end)]]--
2381
----------------------------------------------------
2382
Charging = false
2383
mouse.KeyDown:connect(function(key)
2384
	if key == "r" then
2385
		if Charging == false then
2386
			Charging = true
2387
			if Debounces.CanAttack == true then
2388
				Debounces.CanAttack = false
2389
				Debounces.NoIdl = true
2390
				Debounces.on = true
2391
				for i = 1,20 do
2392
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
2393
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
2394
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2395
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
2396
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2397
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2398
					if Debounces.on == false then break end
2399
					rs:wait()
2400
				end
2401
				--[[for i = 1,20 do
2402
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
2403
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
2404
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
2405
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
2406
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
2407
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
2408
					if Debounces.on == false then break end
2409
					rs:wait()
2410
				end]]--
2411
pt=Instance.new('Part',torso)
2412
pt.Anchored=true
2413
pt.CanCollide=false
2414
pt.Locked = true
2415
pt.FormFactor='Custom'
2416
pt.Size=Vector3.new(1,1,1)
2417
pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
2418
pt.Transparency=.6
2419
pt.BrickColor=BrickColor.new('Really black')
2420
msh=Instance.new('SpecialMesh',pt)
2421
msh.MeshId='http://www.roblox.com/asset/?id=20329976'
2422
msh.Scale=Vector3.new(8,4,8)
2423
pt2=pt:clone()
2424
pt2.Parent = torso
2425
pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
2426
pt2.BrickColor=BrickColor.new("Royal purple")
2427
msh2=msh:clone()
2428
msh2.Parent=pt2
2429
msh2.Scale=Vector3.new(10,5,10)
2430
2431
custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
2432
2433
bl = Instance.new("Part", char)
2434
bl.Locked = true
2435
bl.Name = "Shell"
2436
bl.BrickColor = BrickColor.new("Really black")
2437
bl.Anchored = true
2438
bl.CanCollide = false
2439
bl.Transparency = 0
2440
bl.Reflectance = 0
2441
bl.BottomSurface = 0
2442
bl.TopSurface = 0
2443
bl.Shape = 0
2444
blm = Instance.new("SpecialMesh",bl)
2445
blm.MeshType = "Sphere"
2446
blm.Scale = Vector3.new(1,1,1)
2447
blm.MeshId = "rbxassetid://9982590"
2448
2449
	coroutine.resume(coroutine.create(function()
2450
        for i=1, math.huge, 4 do
2451
			if Charging == true then
2452
				rs:wait()
2453
				bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
2454
				blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
2455
				bl.Transparency = bl.Transparency + 0.005
2456
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
2457
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
2458
				msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
2459
				msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
2460
				elseif Charging == false then break
2461
			end
2462
		end
2463
    end))
2464
2465
repeat
2466
    local p = Instance.new('Part',torso)
2467
    p.formFactor = 'Custom'
2468
    p.Size = Vector3.new(1,1,1)
2469
    p.BrickColor = workspace.Base.BrickColor
2470
    p.CanCollide = false
2471
    p.Transparency = 0
2472
    p.Anchored = true
2473
    p.Locked=true
2474
    p.Material = workspace.Base.Material
2475
    s = math.random(1,40)/10
2476
    local m = Instance.new("BlockMesh",p)
2477
    m.Scale = Vector3.new(s,s,s)
2478
    p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
2479
	--[[coroutine.wrap(function()
2480
		wait(2)
2481
		while Charging == true do
2482
		wait(2)
2483
		GroundWave1()
2484
		wait(2)
2485
		end
2486
	end)()]]--
2487
	Spawn(function()
2488
		while rs:wait() do
2489
			if Charging == true then
2490
				rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
2491
				larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
2492
				hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
2493
				torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
2494
				lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
2495
				rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
2496
			elseif Charging == false then break
2497
			end
2498
		end
2499
	end)
2500
	Spawn(function()
2501
        while rs:wait() do
2502
            if p.Transparency >= 1 then p:Destroy() break end
2503
            p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
2504
            p.Transparency = p.Transparency+0.01
2505
        end
2506
    end)
2507
    wait(.3)
2508
until Charging == false
2509
			end
2510
		end
2511
	end
2512
end)
2513
----------------------------------------------------
2514
mouse.KeyUp:connect(function(key)
2515
	if key == "r" then
2516
		if Charging == true then
2517
			Charging = false
2518
				pt:Destroy()
2519
				pt2:Destroy()
2520
				bl:Destroy()
2521
			if Debounces.CanAttack == false then
2522
				Debounces.CanAttack = true
2523
				Debounces.NoIdl = false
2524
				Debounces.on = false
2525
			end
2526
		end
2527
	end
2528
end)
2529
----------------------------------------------------
2530
mouse.KeyDown:connect(function(key)
2531
	if key == "g" then
2532
		if Debounces.CanAttack == true then
2533
			Debounces.CanAttack = false
2534
			Debounces.NoIdl = true
2535
			Debounces.on = true
2536
				local shell = Instance.new("Part",torso)
2537
				shell.BrickColor = BrickColor.new("Royal purple")
2538
				shell.Anchored = true
2539
				shell.CanCollide = false
2540
				shell.Locked = true
2541
				shell.TopSurface = "SmoothNoOutlines"
2542
				shell.BottomSurface = "SmoothNoOutlines"
2543
				shell.Size = Vector3.new(1,1,1)
2544
				shellm = Instance.new("SpecialMesh",shell)
2545
				shellm.MeshType = "Sphere"
2546
				shellm.Scale = Vector3.new(1,1,1)
2547
				local shell2 = Instance.new("Part",torso)
2548
				shell2.BrickColor = BrickColor.new("Royal purple")
2549
				shell2.Anchored = true
2550
				shell2.CanCollide = false
2551
				shell2.Locked = true
2552
				shell2.TopSurface = "SmoothNoOutlines"
2553
				shell2.BottomSurface = "SmoothNoOutlines"
2554
				shell2.Size = Vector3.new(1,1,1)
2555
				shellm2 = Instance.new("SpecialMesh",shell2)
2556
				shellm2.MeshType = "Sphere"
2557
				shellm2.Scale = Vector3.new(1,1,1)
2558
2559
function FindNearestTorso(Position,Distance,SinglePlayer)
2560
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2561
        local List = {}
2562
        for i,v in pairs(workspace:GetChildren())do
2563
            if v:IsA("Model")then
2564
                if v:findFirstChild("Torso")then
2565
                    if v ~= char then
2566
                        if(v.Torso.Position -Position).magnitude <= Distance then
2567
                            table.insert(List,v)
2568
                        end
2569
                    end
2570
                end
2571
            end
2572
        end
2573
    return List
2574
end
2575
2576
Shell = function()
2577
local X = Instance.new("Part",char)
2578
local O = Instance.new("ObjectValue",X)
2579
        O.Name = "creator"
2580
        X.Locked = true
2581
		X.Name = "Shell"
2582
        X.Anchored = false
2583
        X.CanCollide = false
2584
        X.Transparency = 0
2585
        X.Reflectance = 0
2586
        X.BottomSurface = 0
2587
        X.TopSurface = 0
2588
        X.Shape = 0
2589
        local V = Instance.new("ObjectValue",X)
2590
        V.Value = char
2591
        V.Name = "creator"
2592
        X.BrickColor = BrickColor.new("Royal purple")
2593
        X.Size = Vector3.new(1,1,1)
2594
        --X.Material = "Neon"
2595
        local Z = Instance.new("SpecialMesh",X)
2596
        Z.MeshType = "Sphere"
2597
        Z.Scale = Vector3.new(1,1,1)
2598
        X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2599
        local bv = Instance.new("BodyVelocity",X)
2600
        bv.maxForce = Vector3.new(99999,99999,99999)
2601
        X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2602
        bv.velocity = root.CFrame.lookVector*65
2603
Explode = X.Touched:connect(function(hit)
2604
        if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
2605
        local cf = X.CFrame
2606
        bv:Destroy()
2607
        X.Anchored = true
2608
        Z:Remove()
2609
        Explode:disconnect()
2610
        X.Size = Vector3.new(3,3,3)
2611
        X.Touched:connect(function(hit) end)
2612
        X.CanCollide = false
2613
		for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
2614
			if v:FindFirstChild('Humanoid') then
2615
				v.Humanoid:TakeDamage(math.random(6,12))
2616
			end
2617
		end
2618
			for i = 1, (40) do rs:wait()
2619
				X.Transparency = X.Transparency + (1/40)
2620
				X.Size = X.Size + Vector3.new(1,1,1)
2621
				X.CFrame = cf
2622
			end
2623
		X:Destroy()
2624
		end
2625
	end)
2626
end
2627
				Shell()
2628
				for i = 1, 10 do
2629
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2630
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2631
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2632
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2633
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
2634
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
2635
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
2636
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
2637
					if Debounces.on == false then break end
2638
					rs:wait()
2639
				end
2640
				Shell()
2641
				shell.Transparency = 1
2642
				for i = 1, 10 do
2643
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2644
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2645
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2646
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2647
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2648
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2649
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2650
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2651
					if Debounces.on == false then break end
2652
					rs:wait()
2653
				end
2654
				Shell()
2655
				shell.Transparency = 0
2656
				shell2.Transparency = 1
2657
				for i = 1, 10 do
2658
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2659
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2660
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2661
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2662
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2663
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2664
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2665
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2666
					if Debounces.on == false then break end
2667
					rs:wait()
2668
				end
2669
				Shell()
2670
				shell2.Transparency = 0
2671
				shell.Transparency = 1
2672
				for i = 1, 10 do
2673
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2674
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2675
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2676
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2677
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2678
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2679
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2680
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2681
					if Debounces.on == false then break end
2682
					rs:wait()
2683
				end
2684
				Shell()
2685
				shell.Transparency = 0
2686
				shell2.Transparency = 1
2687
				for i = 1, 10 do
2688
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2689
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2690
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2691
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2692
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2693
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2694
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2695
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2696
					if Debounces.on == false then break end
2697
					rs:wait()
2698
				end
2699
				Shell()
2700
				shell2.Transparency = 0
2701
				shell.Transparency = 1
2702
				for i = 1, 10 do
2703
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2704
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2705
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2706
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2707
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2708
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2709
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2710
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2711
					if Debounces.on == false then break end
2712
					rs:wait()
2713
				end
2714
				Shell()
2715
				shell.Transparency = 0
2716
				shell2.Transparency = 1
2717
				for i = 1, 10 do
2718
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2719
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2720
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2721
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
2722
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2723
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2724
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2725
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2726
					if Debounces.on == false then break end
2727
					rs:wait()
2728
				end
2729
				Shell()
2730
				shell2.Transparency = 0
2731
				shell.Transparency = 1
2732
				for i = 1, 10 do
2733
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2734
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2735
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2736
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2737
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2738
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2739
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2740
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2741
					if Debounces.on == false then break end
2742
					rs:wait()
2743
				end
2744
				Shell()
2745
				shell.Transparency = 0
2746
				shell2.Transparency = 1
2747
				for i = 1, 10 do
2748
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2749
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2750
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2751
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2752
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2753
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2754
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2755
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2756
					if Debounces.on == false then break end
2757
					rs:wait()
2758
				end
2759
				Shell()
2760
				shell2.Transparency = 0
2761
				shell.Transparency = 1
2762
				for i = 1, 10 do
2763
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2764
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2765
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2766
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2767
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2768
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2769
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2770
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2771
					if Debounces.on == false then break end
2772
					rs:wait()
2773
				end
2774
				Shell()
2775
				shell.Transparency = 0
2776
				shell2.Transparency = 1
2777
				for i = 1, 10 do
2778
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2779
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2780
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2781
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2782
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2783
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2784
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2785
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2786
					if Debounces.on == false then break end
2787
					rs:wait()
2788
				end
2789
				Shell()
2790
				shell2.Transparency = 0
2791
				shell.Transparency = 1
2792
				for i = 1, 10 do
2793
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2794
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2795
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2796
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2797
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2798
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2799
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2800
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2801
					if Debounces.on == false then break end
2802
					rs:wait()
2803
				end
2804
				Shell()
2805
				shell.Transparency = 0
2806
				shell2.Transparency = 1
2807
				for i = 1, 10 do
2808
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2809
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2810
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2811
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2812
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2813
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2814
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2815
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2816
					if Debounces.on == false then break end
2817
					rs:wait()
2818
				end
2819
				shell.Transparency = 1
2820
			if Debounces.CanAttack == false then
2821
				Debounces.CanAttack = true
2822
				Debounces.NoIdl = false
2823
				Debounces.on = false
2824
			end
2825
		end
2826
	end
2827
end)
2828
----------------------------------------------------
2829
Search = false
2830
mouse.KeyDown:connect(function(key)
2831
	if key == "n" then
2832
		if Search == false then
2833
			Search = true
2834
			for i,v in pairs(game.Players:getPlayers()) do
2835
				if v.Name~=char.Name then
2836
					for j,k in pairs(v.Character:GetChildren()) do
2837
						if k:IsA("BasePart") and k.Transparency >= 1 then
2838
							bawx=Instance.new("SelectionBox",cam)
2839
							bawx.Color = BrickColor.new("Bright red")
2840
							bawx.Transparency = .5
2841
							bawx.Adornee = k
2842
						end
2843
                    end
2844
                end
2845
            end
2846
		elseif Search == true then
2847
			Search = false
2848
			for i, v in pairs(cam:GetChildren()) do
2849
				if v:IsA("SelectionBox") then
2850
					v:Destroy()
2851
				end
2852
			end
2853
	    end
2854
    end
2855
end)
2856
----------------------------------------------------
2857
Grab = false
2858
mouse.KeyDown:connect(function(key)
2859
    if key == "z" then
2860
        Debounces.on = true
2861
        Debounces.NoIdl = true
2862
		Debounces.ks = true
2863
        if Grab == false then
2864
        gp = nil
2865
		for i = 1, 20 do
2866
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
2867
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
2868
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2869
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2870
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
2871
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
2872
			if Debounces.on == false then break end
2873
			rs:wait()
2874
		end
2875
        con1=larm.Touched:connect(function(hit) -- this is grab
2876
            ht = hit.Parent
2877
            hum1=ht:FindFirstChild('Humanoid')
2878
            if hum1 ~= nil then
2879
			    if Debounces.ks==true then
2880
                z = Instance.new("Sound",hed)
2881
                z.SoundId = "rbxassetid://169380525"
2882
                z.Volume = 1
2883
                z:Play()
2884
                Debounces.ks=false
2885
				end
2886
                hum1.PlatformStand=true
2887
                gp = ht
2888
                Grab = true
2889
                asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
2890
                asd.Parent = larm
2891
                asd.Name = "asd"
2892
                asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
2893
            --[[elseif hum1 == nil then
2894
                con1:disconnect()
2895
                wait() return]]--
2896
            end
2897
        end)
2898
		for i = 1, 20 do
2899
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
2900
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
2901
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2902
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2903
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
2904
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
2905
			if Debounces.on == false then break end
2906
			rs:wait()
2907
		end
2908
	if hum1 == nil then
2909
    Debounces.on = false
2910
    Debounces.NoIdl = false
2911
	end
2912
	con1:disconnect()
2913
    elseif Grab == true then
2914
        Grab = false
2915
		Punch()
2916
		z = Instance.new("Sound",hed)
2917
		z.SoundId = "rbxassetid://169380525"
2918
		z.Pitch = ptz[math.random(1,#ptz)]
2919
		z.Volume = 1
2920
		z:Play()
2921
		for i = 1, 10 do
2922
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2923
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2924
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2925
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2926
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2927
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2928
			if Debounces.on == false then break end
2929
			rs:wait()
2930
		end
2931
		Punch()
2932
		z = Instance.new("Sound",hed)
2933
		z.SoundId = "rbxassetid://169380525"
2934
		z.Pitch = ptz[math.random(1,#ptz)]
2935
		z.Volume = 1
2936
		z:Play()
2937
		for i = 1, 10 do
2938
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2939
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2940
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2941
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2942
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2943
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2944
			if Debounces.on == false then break end
2945
			rs:wait()
2946
		end
2947
		Punch()
2948
		z = Instance.new("Sound",hed)
2949
		z.SoundId = "rbxassetid://169380525"
2950
		z.Pitch = ptz[math.random(1,#ptz)]
2951
		z.Volume = 1
2952
		z:Play()
2953
		for i = 1, 10 do
2954
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2955
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2956
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2957
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2958
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2959
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2960
			if Debounces.on == false then break end
2961
			rs:wait()
2962
		end
2963
		Punch()
2964
		z = Instance.new("Sound",hed)
2965
		z.SoundId = "rbxassetid://169380525"
2966
		z.Pitch = ptz[math.random(1,#ptz)]
2967
		z.Volume = 1
2968
		z:Play()
2969
		for i = 1, 10 do
2970
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2971
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2972
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2973
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2974
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2975
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2976
			if Debounces.on == false then break end
2977
			rs:wait()
2978
		end
2979
		Punch()
2980
		z = Instance.new("Sound",hed)
2981
		z.SoundId = "rbxassetid://169380525"
2982
		z.Pitch = ptz[math.random(1,#ptz)]
2983
		z.Volume = 1
2984
		z:Play()
2985
		for i = 1, 10 do
2986
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2987
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2988
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2989
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2990
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2991
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2992
			if Debounces.on == false then break end
2993
			rs:wait()
2994
		end
2995
		Punch()
2996
		z = Instance.new("Sound",hed)
2997
		z.SoundId = "rbxassetid://169380525"
2998
		z.Pitch = ptz[math.random(1,#ptz)]
2999
		z.Volume = 1
3000
		z:Play()
3001
		for i = 1, 10 do
3002
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3003
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3004
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3005
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3006
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3007
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3008
			if Debounces.on == false then break end
3009
			rs:wait()
3010
		end
3011
		Punch()
3012
		z = Instance.new("Sound",hed)
3013
		z.SoundId = "rbxassetid://169380525"
3014
		z.Pitch = ptz[math.random(1,#ptz)]
3015
		z.Volume = 1
3016
		z:Play()
3017
		for i = 1, 10 do
3018
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3019
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3020
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3021
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3022
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3023
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3024
			if Debounces.on == false then break end
3025
			rs:wait()
3026
		end
3027
		Punch()
3028
		z = Instance.new("Sound",hed)
3029
		z.SoundId = "rbxassetid://169380525"
3030
		z.Pitch = ptz[math.random(1,#ptz)]
3031
		z.Volume = 1
3032
		z:Play()
3033
		for i = 1, 10 do
3034
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3035
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3036
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3037
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3038
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3039
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3040
			if Debounces.on == false then break end
3041
			rs:wait()
3042
		end
3043
		Punch()
3044
		z = Instance.new("Sound",hed)
3045
		z.SoundId = "rbxassetid://169380525"
3046
		z.Pitch = ptz[math.random(1,#ptz)]
3047
		z.Volume = 1
3048
		z:Play()
3049
		for i = 1, 10 do
3050
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3051
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3052
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3053
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3054
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3055
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3056
			if Debounces.on == false then break end
3057
			rs:wait()
3058
		end
3059
		Punch()
3060
		z = Instance.new("Sound",hed)
3061
		z.SoundId = "rbxassetid://169380525"
3062
		z.Pitch = ptz[math.random(1,#ptz)]
3063
		z.Volume = 1
3064
		z:Play()
3065
		for i = 1, 10 do
3066
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3067
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3068
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3069
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3070
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3071
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3072
			if Debounces.on == false then break end
3073
			rs:wait()
3074
		end
3075
		Punch()
3076
		z = Instance.new("Sound",hed)
3077
		z.SoundId = "rbxassetid://169380525"
3078
		z.Pitch = ptz[math.random(1,#ptz)]
3079
		z.Volume = 1
3080
		z:Play()
3081
		for i = 1, 10 do
3082
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3083
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3084
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3085
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3086
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3087
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3088
			if Debounces.on == false then break end
3089
			rs:wait()
3090
		end
3091
		Punch()
3092
		z = Instance.new("Sound",hed)
3093
		z.SoundId = "rbxassetid://169380525"
3094
		z.Pitch = ptz[math.random(1,#ptz)]
3095
		z.Volume = 1
3096
		z:Play()
3097
		for i = 1, 10 do
3098
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3099
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3100
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3101
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3102
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3103
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3104
			if Debounces.on == false then break end
3105
			rs:wait()
3106
		end
3107
		con1:disconnect()
3108
		Debounces.on = false
3109
		Debounces.NoIdl = false
3110
		if gp ~= nil then
3111
			gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
3112
				for i,v in pairs(larm:GetChildren()) do
3113
					if v.Name == "asd" and v:IsA("Weld") then
3114
				v:Remove()
3115
			end
3116
		end
3117
        --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3118
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3119
        bv.P = 125000
3120
        bv.velocity = char.Head.CFrame.lookVector * 200]]--
3121
        hum1=nil
3122
		ht=nil
3123
        Debounces.on = false
3124
        Debounces.NoIdl = false
3125
        elseif ht == nil then wait()
3126
        Grab = false
3127
        Debounces.on = false
3128
        Debounces.NoIdl = false
3129
            end
3130
        end
3131
    end
3132
end)
3133
----------------------------------------------------
3134
mouse.KeyDown:connect(function(key)
3135
    if string.byte(key) == 52 then
3136
        char.Humanoid.WalkSpeed = 60
3137
    end
3138
end)
3139
mouse.KeyUp:connect(function(key)
3140
    if string.byte(key) == 52 then
3141
        char.Humanoid.WalkSpeed = 8
3142
    end
3143
end)
3144
-------------------------------
3145
local animpose = "Idle"
3146
local lastanimpose = "Idle"
3147
local sine = 0
3148
local change = 1
3149
local val = 0
3150
local ffing = false
3151
-------------------------------
3152
game:GetService("RunService").RenderStepped:connect(function()
3153
--[[if char.Humanoid.Jump == true then
3154
jump = true
3155
else
3156
jump = false
3157
end]]
3158
char.Humanoid.FreeFalling:connect(function(f)
3159
if f then
3160
ffing = true
3161
else
3162
ffing = false
3163
end
3164
end)
3165
sine = sine + change
3166
if jumpn == true then
3167
animpose = "Jumping"
3168
elseif ffing == true then
3169
animpose = "Freefalling"
3170
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3171
animpose = "Idle"
3172
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3173
animpose = "Walking"
3174
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3175
animpose = "Running"
3176
end
3177
if animpose ~= lastanimpose then
3178
sine = 0
3179
if Debounces.NoIdl == false then
3180
if animpose == "Idle" then
3181
for i = 1, 2 do
3182
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
3183
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
3184
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
3185
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3186
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
3187
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
3188
end
3189
elseif animpose == "Walking" then
3190
for i = 1, 2 do
3191
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3192
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3193
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3194
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3195
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3196
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3197
end
3198
elseif animpose == "Running" then
3199
for i = 1, 2 do
3200
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
3201
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
3202
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
3203
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
3204
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
3205
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
3206
wait()
3207
end
3208
end
3209
else
3210
end
3211
end
3212
lastanimpose = animpose
3213
if Debounces.NoIdl == false then
3214
if animpose == "Idle" then
3215
change = 0.5
3216
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
3217
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
3218
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
3219
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
3220
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
3221
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
3222
elseif animpose == "Walking" then
3223
change = 1
3224
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3225
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3226
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3227
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3228
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3229
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3230
elseif animpose == "Running" then
3231
change = 1
3232
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
3233
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
3234
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
3235
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
3236
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
3237
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
3238
end
3239
end
3240
end)
3241
3242
hum.MaxHealth = 1000000
3243
wait(3)
3244
hum.Health = 9001
3245
3246
function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
3247
    --[[Part0 = Vector3 (Start pos)
3248
		Part1 = Vector3 (End pos)
3249
		Times = number (Amount of lightning parts)
3250
		Offset = number (Offset)
3251
		Color = color (brickcolor value)
3252
		Thickness = number (thickness)
3253
		Trans = number (transparency)
3254
    ]]--
3255
    local magz = (Part0 - Part1).magnitude
3256
    local curpos = Part0
3257
    local trz = {-Offset,Offset}
3258
    for i=1,Times do
3259
        local li = Instance.new("Part", torso)
3260
		li.Name = "Lightning"
3261
		li.TopSurface =0
3262
		li.Material = "Neon"
3263
		li.BottomSurface = 0
3264
		li.Anchored = true
3265
		li.Locked = true
3266
		li.Transparency = Trans or 0.4
3267
		li.BrickColor = BrickColor.new(Color)
3268
		li.formFactor = "Custom"
3269
		li.CanCollide = false
3270
		li.Size = Vector3.new(Thickness,Thickness,magz/Times)
3271
        local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
3272
        local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
3273
        if Times == i then
3274
        local magz2 = (curpos - Part1).magnitude
3275
        li.Size = Vector3.new(Thickness,Thickness,magz2)
3276
        li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
3277
        else
3278
        li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
3279
        end
3280
        curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
3281
        game.Debris:AddItem(li,.1)
3282
    end
3283
end
3284
3285
BodyParts = {} -- Parts to emit lightning effects from
3286
for _, v in pairs(char:GetChildren()) do
3287
    if v:IsA("Part") then
3288
        table.insert(BodyParts, v)
3289
    end
3290
end
3291
3292
Bounding = {} -- Calculate the bounding boxes
3293
for _, v in pairs(BodyParts) do
3294
	local temp = {X=nil, Y=nil, Z=nil}
3295
	temp.X = v.Size.X/2 * 10
3296
	temp.Y = v.Size.Y/2 * 10
3297
	temp.Z = v.Size.Z/2 * 10
3298
	Bounding[v.Name] = temp
3299
	--table.insert(Bounding, v.Name, temp)
3300
end
3301
3302
while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
3303
	local Body1 = BodyParts[math.random(#BodyParts)]
3304
	local Body2 = BodyParts[math.random(#BodyParts)]
3305
	local Pos1 = Vector3.new(
3306
		math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
3307
		math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
3308
		math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
3309
)
3310
	local Pos2 = Vector3.new(
3311
		math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
3312
		math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
3313
		math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
3314
)
3315
	local SPos1 = Body1.Position + Pos1
3316
	local SPos2 = Body2.Position + Pos2
3317
	Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
3318
end