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1 | -- This script has been converted to FE by iPxter | |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | - | local hoh = game:GetService"Players".LocalPlayer |
5 | + | local Player,Mouse,mouse,UserInputService,ContextActionService = owner |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | - | mouse = hoh:GetMouse() |
12 | + | Event.Name = "UserInput_Event" |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | --SexyAnthroFemaleKeldeo | |
88 | wait(0.2) | |
89 | print("K-Keld!!!") | |
90 | print("(B-Baka!!!)") | |
91 | local hoh = owner | |
92 | local char = hoh.Character | |
93 | local Head = char.Head | |
94 | local LeftArm = char["Left Arm"] | |
95 | local RightArm = char["Right Arm"] | |
96 | local LeftLeg = char["Left Leg"] | |
97 | local RightLeg = char["Right Leg"] | |
98 | local cam = game.Workspace.CurrentCamera | |
99 | local RootPart = char.HumanoidRootPart | |
100 | local RootJoint = RootPart.RootJoint | |
101 | local Anim = "Idle" | |
102 | local idle = 0 | |
103 | local Effects = {} | |
104 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
105 | local velocity = RootPart.Velocity.y | |
106 | local sine = 0 | |
107 | local change = 1 | |
108 | local grabbed = false | |
109 | local cn = CFrame.new | |
110 | local mr = math.rad | |
111 | local angles = CFrame.Angles | |
112 | local ud = UDim2.new | |
113 | local c3 = Color3.new | |
114 | local d = Instance.new('Model', char) | |
115 | d.Name = "KKK" | |
116 | attack = false | |
117 | nak = false | |
118 | disable = false | |
119 | attacktype = 1 | |
120 | equipped = false | |
121 | char.Humanoid.Animator.Parent = nil | |
122 | char.Animate.Parent = nil | |
123 | local newMotor = function(part0, part1, c0, c1) | |
124 | local w = Instance.new("Motor", part0) | |
125 | w.Part0 = part0 | |
126 | w.Part1 = part1 | |
127 | w.C0 = c0 | |
128 | w.C1 = c1 | |
129 | return w | |
130 | end | |
131 | clerp = function(a, b, t) | |
132 | ||
133 | return a:lerp(b, t) | |
134 | end | |
135 | ||
136 | for i,v in pairs(char:children()) do | |
137 | if v:IsA("Hat") then | |
138 | v:Destroy() | |
139 | end | |
140 | for i,v in pairs(char:children()) do | |
141 | if v:IsA("Accessory") then | |
142 | v:Destroy() | |
143 | end | |
144 | for i,v in pairs(char:children()) do | |
145 | if v:IsA("ShirtGraphic") then | |
146 | v:Destroy() | |
147 | end | |
148 | end | |
149 | end | |
150 | end | |
151 | ||
152 | ypcall(function() | |
153 | char.Torso.roblox:Remove() | |
154 | char.Shirt:Destroy() | |
155 | char.Pants:Destroy() | |
156 | char.Head.face:Destroy() | |
157 | shirt = Instance.new("Shirt", char) | |
158 | shirt.Name = "Shirt" | |
159 | Pants = Instance.new("Pants", char) | |
160 | Pants.Name = "Pants" | |
161 | face = Instance.new("Decal", char.Head) | |
162 | face.Name = "face" | |
163 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=115316811" | |
164 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=115316825" | |
165 | char.Head.face.Texture = "rbxassetid://648887959" | |
166 | end) | |
167 | function CreateSound(id, par, vol, pit) | |
168 | coroutine.resume(coroutine.create(function() | |
169 | local sou = Instance.new("Sound", par or workspace) | |
170 | sou.Volume = vol | |
171 | sou.Pitch = pit or 1 | |
172 | sou.SoundId = id | |
173 | wait() | |
174 | sou:play() | |
175 | game:GetService("Debris"):AddItem(sou, 6) | |
176 | end)) | |
177 | end | |
178 | New = function(Object, Parent, Name, Data) | |
179 | local Object = Instance.new(Object) | |
180 | for Index, Value in pairs(Data or {}) do | |
181 | Object[Index] = Value | |
182 | end | |
183 | Object.Parent = Parent | |
184 | Object.Name = Name | |
185 | return Object | |
186 | end | |
187 | ||
188 | ||
189 | local co1 = 5 | |
190 | local co2 = 8 | |
191 | local co3 = 10 | |
192 | local co4 = 25 | |
193 | local cooldown1 = 0 | |
194 | local cooldown2 = 0 | |
195 | local cooldown3 = 0 | |
196 | local cooldown4 = 0 | |
197 | local skillcolorscheme = BrickColor.new("Navy blue").Color | |
198 | local scrn = Instance.new("ScreenGui", hoh.PlayerGui) | |
199 | makeframe = function(par, trans, pos, size, color) | |
200 | ||
201 | local frame = Instance.new("Frame", par) | |
202 | frame.BackgroundTransparency = trans | |
203 | frame.BorderSizePixel = 0 | |
204 | frame.Position = pos | |
205 | frame.Size = size | |
206 | frame.BackgroundColor3 = color | |
207 | return frame | |
208 | end | |
209 | ||
210 | makelabel = function(par, text) | |
211 | ||
212 | local label = Instance.new("TextLabel", par) | |
213 | label.BackgroundTransparency = 1 | |
214 | label.Size = UDim2.new(1, 0, 1, 0) | |
215 | label.Position = UDim2.new(0, 0, 0, 0) | |
216 | label.TextColor3 = Color3.new(255, 255, 0) | |
217 | label.TextStrokeTransparency = 0 | |
218 | label.FontSize = Enum.FontSize.Size32 | |
219 | label.Font = Enum.Font.SourceSansLight | |
220 | label.BorderSizePixel = 0 | |
221 | label.TextScaled = true | |
222 | label.Text = text | |
223 | end | |
224 | ||
225 | framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
226 | framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
227 | framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
228 | framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
229 | bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
230 | bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
231 | bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
232 | bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
233 | text1 = Instance.new("TextLabel", framesk1) | |
234 | text1.BackgroundTransparency = 1 | |
235 | text1.Size = UDim2.new(1, 0, 1, 0) | |
236 | text1.Position = UDim2.new(0, 0, 0, 0) | |
237 | text1.TextColor3 = Color3.new(255, 255, 0) | |
238 | text1.TextStrokeTransparency = 0 | |
239 | text1.FontSize = Enum.FontSize.Size18 | |
240 | text1.Font = Enum.Font.SourceSansLight | |
241 | text1.BorderSizePixel = 0 | |
242 | text1.TextScaled = true | |
243 | text1.Text = "[Z]\n honk" | |
244 | text2 = Instance.new("TextLabel", framesk2) | |
245 | text2.BackgroundTransparency = 1 | |
246 | text2.Size = UDim2.new(1, 0, 1, 0) | |
247 | text2.Position = UDim2.new(0, 0, 0, 0) | |
248 | text2.TextColor3 = Color3.new(255, 255, 0) | |
249 | text2.TextStrokeTransparency = 0 | |
250 | text2.FontSize = Enum.FontSize.Size18 | |
251 | text2.Font = Enum.Font.SourceSansLight | |
252 | text2.BorderSizePixel = 0 | |
253 | text2.TextScaled = true | |
254 | text2.Text = "[X]\n idk" | |
255 | text3 = Instance.new("TextLabel", framesk3) | |
256 | text3.BackgroundTransparency = 1 | |
257 | text3.Size = UDim2.new(1, 0, 1, 0) | |
258 | text3.Position = UDim2.new(0, 0, 0, 0) | |
259 | text3.TextColor3 = Color3.new(255, 255, 0) | |
260 | text3.TextStrokeTransparency = 0 | |
261 | text3.FontSize = Enum.FontSize.Size18 | |
262 | text3.Font = Enum.Font.SourceSansLight | |
263 | text3.BorderSizePixel = 0 | |
264 | text3.TextScaled = false | |
265 | text3.Text = "[C]\n aaaaa" | |
266 | text4 = Instance.new("TextLabel", framesk4) | |
267 | text4.BackgroundTransparency = 1 | |
268 | text4.Size = UDim2.new(1, 0, 1, 0) | |
269 | text4.Position = UDim2.new(0, 0, 0, 0) | |
270 | text4.TextColor3 = Color3.new(255, 255, 0) | |
271 | text4.TextStrokeTransparency = 0 | |
272 | text4.FontSize = Enum.FontSize.Size18 | |
273 | text4.Font = Enum.Font.SourceSansLight | |
274 | text4.BorderSizePixel = 0 | |
275 | text4.TextScaled = true | |
276 | text4.Text = "[V]\n kil me" | |
277 | ||
278 | ArtificialHB = Instance.new("BindableEvent", hoh.PlayerGui) | |
279 | ArtificialHB.Name = "Heartbeat" | |
280 | hoh.PlayerGui:WaitForChild("Heartbeat") | |
281 | frame = 0.033333333333333 | |
282 | tf = 0 | |
283 | allowframeloss = false | |
284 | tossremainder = false | |
285 | lastframe = tick() | |
286 | hoh.PlayerGui.Heartbeat:Fire() | |
287 | local gg = false | |
288 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
289 | ||
290 | if hoh.PlayerGui:FindFirstChild("Heartbeat") == nil then | |
291 | gg = true | |
292 | end | |
293 | if gg == true then | |
294 | return | |
295 | end | |
296 | tf = tf + s | |
297 | if frame <= tf then | |
298 | if allowframeloss then | |
299 | hoh.PlayerGui.Heartbeat:Fire() | |
300 | lastframe = tick() | |
301 | else | |
302 | for i = 1, math.floor(tf / frame) do | |
303 | hoh.PlayerGui.Heartbeat:Fire() | |
304 | end | |
305 | lastframe = tick() | |
306 | end | |
307 | if tossremainder then | |
308 | tf = 0 | |
309 | else | |
310 | tf = tf - frame * math.floor(tf / frame) | |
311 | end | |
312 | end | |
313 | end | |
314 | ) | |
315 | swait = function(num) | |
316 | ||
317 | if num == 0 or num == nil then | |
318 | ArtificialHB.Event:wait() | |
319 | else | |
320 | for i = 0, num do | |
321 | ArtificialHB.Event:wait() | |
322 | end | |
323 | end | |
324 | end | |
325 | local RbxUtility = LoadLibrary("RbxUtility") | |
326 | local Create = RbxUtility.Create | |
327 | RemoveOutlines = function(part) | |
328 | ||
329 | part.TopSurface = 10 | |
330 | end | |
331 | CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
332 | ||
333 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
334 | RemoveOutlines(Part) | |
335 | return Part | |
336 | end | |
337 | ||
338 | CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
339 | ||
340 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
341 | if Mesh == "SpecialMesh" then | |
342 | Msh.MeshType = MeshType | |
343 | Msh.MeshId = MeshId | |
344 | end | |
345 | return Msh | |
346 | end | |
347 | ||
348 | CreateWeld = function(Parent, Part0, Part1, C0, C1) | |
349 | ||
350 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1}) | |
351 | return Weld | |
352 | end | |
353 | ||
354 | CFuncs = { | |
355 | Part = {Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
356 | ||
357 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
358 | RemoveOutlines(Part) | |
359 | return Part | |
360 | end | |
361 | } | |
362 | , | |
363 | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
364 | ||
365 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
366 | if Mesh == "SpecialMesh" then | |
367 | Msh.MeshType = MeshType | |
368 | Msh.MeshId = MeshId | |
369 | end | |
370 | return Msh | |
371 | end | |
372 | } | |
373 | , | |
374 | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
375 | ||
376 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
377 | if Mesh == "SpecialMesh" then | |
378 | Msh.MeshType = MeshType | |
379 | Msh.MeshId = MeshId | |
380 | end | |
381 | return Msh | |
382 | end | |
383 | } | |
384 | , | |
385 | Weld = {Create = function(Parent, Part0, Part1, C0, C1) | |
386 | ||
387 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1}) | |
388 | return Weld | |
389 | end | |
390 | } | |
391 | , | |
392 | Sound = {Create = function(id, par, vol, pit) | |
393 | ||
394 | coroutine.resume(coroutine.create(function() | |
395 | ||
396 | local S = Create("Sound")({Volume = vol, Pitch = pit or 1, SoundId = id, Parent = par or workspace}) | |
397 | wait() | |
398 | S:play() | |
399 | game:GetService("Debris"):AddItem(S, 6) | |
400 | end | |
401 | )) | |
402 | end | |
403 | } | |
404 | , | |
405 | ParticleEmitter = {Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
406 | ||
407 | local fp = Create("ParticleEmitter")({Parent = Parent, Color = ColorSequence.new(Color1, Color2), LightEmission = LightEmission, Size = Size, Texture = Texture, Transparency = Transparency, ZOffset = ZOffset, Acceleration = Accel, Drag = Drag, LockedToPart = LockedToPart, VelocityInheritance = VelocityInheritance, EmissionDirection = EmissionDirection, Enabled = Enabled, Lifetime = LifeTime, Rate = Rate, Rotation = Rotation, RotSpeed = RotSpeed, Speed = Speed, VelocitySpread = VelocitySpread}) | |
408 | return fp | |
409 | end | |
410 | } | |
411 | } | |
412 | ||
413 | ||
414 | ||
415 | rayCast = function(Position, Direction, Range, Ignore) | |
416 | ||
417 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
418 | end | |
419 | ||
420 | local GetNearest = function(obj, distance) | |
421 | ||
422 | local last, lastx = distance + 1, nil | |
423 | for i,v in pairs(workspace:GetChildren()) do | |
424 | if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then | |
425 | local t = v.Torso | |
426 | local dist = (t.Position - obj.Position).magnitude | |
427 | if dist <= distance and dist < last then | |
428 | last = dist | |
429 | lastx = v | |
430 | end | |
431 | end | |
432 | end | |
433 | return lastx | |
434 | end | |
435 | ||
436 | ||
437 | --0000000000 | |
438 | ||
439 | ||
440 | Tails = New("Model",char.Torso,"Tails",{}) | |
441 | mtail = New("Part",Tails,"mtail",{CanCollide=false,BrickColor = BrickColor.new("Cyan"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-1.42302597, -3.61390996, 8.38692474, 0.0672140047, 0.0109519754, -0.997678578, 0.98697412, 0.145758629, 0.0680928975, 0.146166012, -0.989259541, -0.00101229548),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0156863, 0.686275, 0.92549),}) | |
442 | Mesh = New("SpecialMesh",mtail,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),MeshId = "http://www.roblox.com/asset/?id=45914920",TextureId = "http://www.roblox.com/asset/?id=30805100",MeshType = Enum.MeshType.FileMesh,}) | |
443 | ||
444 | ||
445 | tail2 = New("Part",Tails,"tail2",{CanCollide=false,BrickColor = BrickColor.new("Cyan"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-1.87774014, -3.65164399, 10.508009, 0.0621499941, -0.492225349, -0.868246436, -0.991857767, -0.127346203, 0.00119674578, -0.111157, 0.861102402, -0.496131897),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0156863, 0.686275, 0.92549),}) | |
446 | Mesh = New("SpecialMesh",tail2,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),MeshId = "http://www.roblox.com/asset/?id=45914920",TextureId = "http://www.roblox.com/asset/?id=30805100",MeshType = Enum.MeshType.FileMesh,}) | |
447 | mot = New("Motor",tail2,"mot",{Part0 = tail2,Part1 = mtail,C0 = CFrame.new(0, 0, 0, 0.0621499792, -0.991857648, -0.111156963, -0.49222523, -0.127346203, 0.861102402, -0.868246317, 0.00119676662, -0.496131897),C1 = CFrame.new(0.242224693, -2.10878277, 0.448941946, 0.0672140047, 0.98697412, 0.146166012, 0.0109519754, 0.145758629, -0.989259541, -0.997678578, 0.0680928975, -0.00101229548),}) | |
448 | tail3 = New("Part",Tails,"tail3",{CanCollide=false,BrickColor = BrickColor.new("Cyan"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-1.36278105, -3.44611764, 10.5141935, -0.0674070194, -0.0105469851, -0.997670114, -0.987045109, -0.145215809, 0.0682243109, -0.145597041, 0.989343703, -0.000621788437),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0156863, 0.686275, 0.92549),}) | |
449 | Mesh = New("SpecialMesh",tail3,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),MeshId = "http://www.roblox.com/asset/?id=45914920",TextureId = "http://www.roblox.com/asset/?id=30805100",MeshType = Enum.MeshType.FileMesh,}) | |
450 | mot = New("Motor",tail3,"mot",{Part0 = tail3,Part1 = mtail,C0 = CFrame.new(0, 0, 0, -0.0674069971, -0.98704499, -0.145596996, -0.0105469869, -0.145215824, 0.989343762, -0.997669876, 0.0682243034, -0.000621788437),C1 = CFrame.new(0.480590343, -2.07930374, -0.0508329868, 0.0672140047, 0.98697412, 0.146166012, 0.0109519754, 0.145758629, -0.989259541, -0.997678578, 0.0680928975, -0.00101229548),}) | |
451 | tail4 = New("Part",Tails,"tail4",{CanCollide=false,BrickColor = BrickColor.new("Cyan"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-0.873167753, -3.6196084, 10.3337078, -0.0676049963, 0.86693728, -0.493811637, -0.99095875, -0.000854939222, 0.134165645, 0.11589092, 0.49841702, 0.859156311),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0156863, 0.686275, 0.92549),}) | |
452 | Mesh = New("SpecialMesh",tail4,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),MeshId = "http://www.roblox.com/asset/?id=45914920",TextureId = "http://www.roblox.com/asset/?id=30805100",MeshType = Enum.MeshType.FileMesh,}) | |
453 | mot = New("Motor",tail4,"mot",{Part0 = tail4,Part1 = mtail,C0 = CFrame.new(0, 0, 0, -0.0676049739, -0.990958631, 0.115890957, 0.866937101, -0.000854959479, 0.49841705, -0.493811488, 0.134165615, 0.85915643),C1 = CFrame.new(0.315887451, -1.92068291, -0.550940335, 0.0672140047, 0.98697412, 0.146166012, 0.0109519754, 0.145758629, -0.989259541, -0.997678578, 0.0680928975, -0.00101229548),}) | |
454 | tail7 = New("Part",Tails,"tail7",{CanCollide=false,BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-1.42003298, -3.56003165, 9.35571957, -0.997690141, -0.0670850053, -0.0106997695, 0.0679280013, -0.987062156, -0.145238712, -0.000818001223, -0.145630032, 0.989338696),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),}) | |
455 | Mesh = New("SpecialMesh",tail7,"Mesh",{Scale = Vector3.new(2, 2, 1),MeshId = "http://www.roblox.com/Asset/?id=9944765",MeshType = Enum.MeshType.FileMesh,}) | |
456 | mot = New("Motor",tail7,"mot",{Part0 = tail7,Part1 = mtail,C0 = CFrame.new(0, 0, 0, -0.997689903, 0.0679279938, -0.000817999884, -0.0670849904, -0.987062097, -0.145630017, -0.0106997695, -0.145238712, 0.989338756),C1 = CFrame.new(0.194982529, -0.950503349, -0.000298023224, 0.0672140047, 0.98697412, 0.146166012, 0.0109519754, 0.145758629, -0.989259541, -0.997678578, 0.0680928975, -0.00101229548),}) | |
457 | tail5 = New("Part",Tails,"tail5",{CanCollide=false,BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-1.42003298, -3.56003165, 9.35571957, 0.997695327, -0.0670331419, 0.0105436333, -0.067854017, -0.987051308, 0.145347625, 0.000664000981, -0.145728037, -0.98932445),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),}) | |
458 | Mesh = New("SpecialMesh",tail5,"Mesh",{Scale = Vector3.new(2, 2, 1),MeshId = "http://www.roblox.com/Asset/?id=9944765",MeshType = Enum.MeshType.FileMesh,}) | |
459 | mot = New("Motor",tail5,"mot",{Part0 = tail5,Part1 = mtail,C0 = CFrame.new(0, 0, 0, 0.997695088, -0.0678540096, 0.00066400005, -0.0670331195, -0.987051129, -0.145728022, 0.0105436323, 0.145347625, -0.98932451),C1 = CFrame.new(0.194982529, -0.950503349, -0.000298023224, 0.0672140047, 0.98697412, 0.146166012, 0.0109519754, 0.145758629, -0.989259541, -0.997678578, 0.0680928975, -0.00101229548),}) | |
460 | tail1 = New("Part",Tails,"tail1",{CanCollide=false,BrickColor = BrickColor.new("Cyan"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-1.35928905, -3.39504743, 10.441534, -0.0674070194, -0.0105469851, -0.997670114, -0.987045109, -0.145215809, 0.0682243109, -0.145597041, 0.989343703, -0.000621788437),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0156863, 0.686275, 0.92549),}) | |
461 | Mesh = New("SpecialMesh",tail1,"Mesh",{Scale = Vector3.new(1.39999998, 1.39999998, 1.39999998),MeshId = "http://www.roblox.com/asset/?id=45914920",TextureId = "http://www.roblox.com/asset/?id=30805100",MeshType = Enum.MeshType.FileMesh,}) | |
462 | mot = New("Motor",tail1,"mot",{Part0 = tail1,Part1 = mtail,C0 = CFrame.new(0, 0, 0, -0.0674069971, -0.98704499, -0.145596996, -0.0105469869, -0.145215824, 0.989343762, -0.997669876, 0.0682243034, -0.000621788437),C1 = CFrame.new(0.520609617, -1.99994278, -0.050765872, 0.0672140047, 0.98697412, 0.146166012, 0.0109519754, 0.145758629, -0.989259541, -0.997678578, 0.0680928975, -0.00101229548),}) | |
463 | tail6 = New("Part",Tails,"tail6",{CanCollide=false,BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-1.42003298, -3.56003165, 9.35571957, 0.997692645, 0.0670578405, -0.0106370235, -0.0678920373, 0.987053931, -0.14531213, 0.000755001151, 0.145698979, 0.989328682),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),}) | |
464 | Mesh = New("SpecialMesh",tail6,"Mesh",{Scale = Vector3.new(2, 2, 1),MeshId = "http://www.roblox.com/Asset/?id=9944765",MeshType = Enum.MeshType.FileMesh,}) | |
465 | mot = New("Motor",tail6,"mot",{Part0 = tail6,Part1 = mtail,C0 = CFrame.new(0, 0, 0, 0.997692466, -0.0678920299, 0.000755000336, 0.0670578256, 0.987053752, 0.145698965, -0.0106370226, -0.14531213, 0.989328742),C1 = CFrame.new(0.194982529, -0.950503349, -0.000298023224, 0.0672140047, 0.98697412, 0.146166012, 0.0109519754, 0.145758629, -0.989259541, -0.997678578, 0.0680928975, -0.00101229548),}) | |
466 | tail8 = New("Part",Tails,"tail8",{CanCollide=false,BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-1.42003298, -3.56003165, 9.35571957, -0.997695744, 0.0670006797, 0.0107087214, 0.0678459853, 0.987050354, 0.14535743, -0.000830999808, 0.145749047, -0.989321232),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),}) | |
467 | Mesh = New("SpecialMesh",tail8,"Mesh",{Scale = Vector3.new(2, 2, 1),MeshId = "http://www.roblox.com/Asset/?id=9944765",MeshType = Enum.MeshType.FileMesh,}) | |
468 | mot = New("Motor",tail8,"mot",{Part0 = tail8,Part1 = mtail,C0 = CFrame.new(0, 0, 0, -0.997695506, 0.0678459704, -0.000830999576, 0.0670006722, 0.987050235, 0.145749032, 0.0107087223, 0.14535746, -0.989321291),C1 = CFrame.new(0.194982529, -0.950503349, -0.000298023224, 0.0672140047, 0.98697412, 0.146166012, 0.0109519754, 0.145758629, -0.989259541, -0.997678578, 0.0680928975, -0.00101229548),}) | |
469 | ||
470 | --[[armweld = Instance.new("Weld", char.Torso) | |
471 | armweld.C0 = CFrame.new(1.5, .5, 0) | |
472 | armweld.C1 = CFrame.new(0, .5, 0) | |
473 | armweld.Part0 = char.Torso | |
474 | armweld.Part1 = char["Right Arm"]] | |
475 | ||
476 | local Fhead = Instance.new("Part", char) | |
477 | Fhead.Name = "a" | |
478 | Fhead.Size = Vector3.new(2, 1, 1) | |
479 | Fhead.Transparency = 1 | |
480 | Fhead.CanCollide = false | |
481 | M = Instance.new("SpecialMesh", Fhead) | |
482 | M.Scale = Vector3.new(1.26,1.26,1.26) | |
483 | Das = Instance.new("Decal", Fhead) | |
484 | Das.Texture = "rbxassetid://655939247" | |
485 | Das.Transparency = 1 | |
486 | ||
487 | local har = Instance.new("Part", char.Head) | |
488 | har.BrickColor = BrickColor.new("New Yeller") | |
489 | har.Name = "Hair" | |
490 | har.formFactor = 0 | |
491 | har.Size = Vector3.new(0,-0.25,0) | |
492 | har.BottomSurface = 0 | |
493 | har.TopSurface = 0 | |
494 | har.CanCollide = false | |
495 | Mesh = Instance.new("SpecialMesh",har) | |
496 | Mesh.MeshId = "http://www.roblox.com/asset/?id=29713297" | |
497 | Mesh.Scale=Vector3.new(1, 1, 1) | |
498 | local bWeld = Instance.new("Weld", char.Head) | |
499 | bWeld.Part0 = char.Head | |
500 | bWeld.Part1 = har | |
501 | bWeld.C1 = CFrame.new(0,.7,0) | |
502 | local har1 = Instance.new("Part", char.Head) | |
503 | har1.BrickColor = BrickColor.new("Navy blue") | |
504 | har1.Name = "Hair" | |
505 | har1.formFactor = 0 | |
506 | har1.Size = Vector3.new(0,-0.25,0) | |
507 | har1.BottomSurface = 0 | |
508 | har1.TopSurface = 0 | |
509 | har1.CanCollide = false | |
510 | Mesh = Instance.new("SpecialMesh",har1) | |
511 | Mesh.MeshId = "http://www.roblox.com/asset/?id=29713297" | |
512 | Mesh.Scale=Vector3.new(.98, .98, .98) | |
513 | local bWeld = Instance.new("Weld", char.Head) | |
514 | bWeld.Part0 = char.Head | |
515 | bWeld.Part1 = har1 | |
516 | bWeld.C1 = CFrame.new(0,.7,0) | |
517 | ||
518 | ||
519 | local Apron = Instance.new("Part", d) | |
520 | Apron.Size = Vector3.new(2.01,2.4,.2) | |
521 | Apron.BrickColor = BrickColor.new("White") | |
522 | Apron.TopSurface = "SmoothNoOutlines" | |
523 | Apron.BottomSurface = "SmoothNoOutlines" | |
524 | Apron.RightSurface = "SmoothNoOutlines" | |
525 | Apron.LeftSurface = "SmoothNoOutlines" | |
526 | Apron.TopSurface = "SmoothNoOutlines" | |
527 | Apron.BottomSurface = "SmoothNoOutlines" | |
528 | Apron.Material = "SmoothPlastic" | |
529 | Apron.FormFactor = 'Custom' | |
530 | Apron.CanCollide = false | |
531 | M = Instance.new("BlockMesh", Apron) | |
532 | M.Scale = Vector3.new(1,1,.5) | |
533 | local A1 = Instance.new("Part", d) | |
534 | A1.Size = Vector3.new(.1,1,.1) | |
535 | A1.BrickColor = BrickColor.new("White") | |
536 | A1.TopSurface = "SmoothNoOutlines" | |
537 | A1.BottomSurface = "SmoothNoOutlines" | |
538 | A1.RightSurface = "SmoothNoOutlines" | |
539 | A1.LeftSurface = "SmoothNoOutlines" | |
540 | A1.TopSurface = "SmoothNoOutlines" | |
541 | A1.BottomSurface = "SmoothNoOutlines" | |
542 | A1.Material = "SmoothPlastic" | |
543 | A1.FormFactor = 'Custom' | |
544 | A1.CanCollide = false | |
545 | local A2 = Instance.new("Part", d) | |
546 | A2.Size = Vector3.new(.1,1,.1) | |
547 | A2.BrickColor = BrickColor.new("White") | |
548 | A2.TopSurface = "SmoothNoOutlines" | |
549 | A2.BottomSurface = "SmoothNoOutlines" | |
550 | A2.RightSurface = "SmoothNoOutlines" | |
551 | A2.LeftSurface = "SmoothNoOutlines" | |
552 | A2.TopSurface = "SmoothNoOutlines" | |
553 | A2.BottomSurface = "SmoothNoOutlines" | |
554 | A2.Material = "SmoothPlastic" | |
555 | A2.FormFactor = 'Custom' | |
556 | A2.CanCollide = false | |
557 | local A3 = Instance.new("Part", d) | |
558 | A3.Size = Vector3.new(1.4,.1,.1) | |
559 | A3.BrickColor = BrickColor.new("White") | |
560 | A3.TopSurface = "SmoothNoOutlines" | |
561 | A3.BottomSurface = "SmoothNoOutlines" | |
562 | A3.RightSurface = "SmoothNoOutlines" | |
563 | A3.LeftSurface = "SmoothNoOutlines" | |
564 | A3.TopSurface = "SmoothNoOutlines" | |
565 | A3.BottomSurface = "SmoothNoOutlines" | |
566 | A3.Material = "SmoothPlastic" | |
567 | A3.FormFactor = 'Custom' | |
568 | A3.CanCollide = false | |
569 | local A4 = Instance.new("Part", d) | |
570 | A4.Size = Vector3.new(.1,.1,1) | |
571 | A4.BrickColor = BrickColor.new("White") | |
572 | A4.TopSurface = "SmoothNoOutlines" | |
573 | A4.BottomSurface = "SmoothNoOutlines" | |
574 | A4.RightSurface = "SmoothNoOutlines" | |
575 | A4.LeftSurface = "SmoothNoOutlines" | |
576 | A4.TopSurface = "SmoothNoOutlines" | |
577 | A4.BottomSurface = "SmoothNoOutlines" | |
578 | A4.Material = "SmoothPlastic" | |
579 | A4.FormFactor = 'Custom' | |
580 | A4.CanCollide = false | |
581 | local A5 = Instance.new("Part", d) | |
582 | A5.Size = Vector3.new(.1,.1,1) | |
583 | A5.BrickColor = BrickColor.new("White") | |
584 | A5.TopSurface = "SmoothNoOutlines" | |
585 | A5.BottomSurface = "SmoothNoOutlines" | |
586 | A5.RightSurface = "SmoothNoOutlines" | |
587 | A5.LeftSurface = "SmoothNoOutlines" | |
588 | A5.TopSurface = "SmoothNoOutlines" | |
589 | A5.BottomSurface = "SmoothNoOutlines" | |
590 | A5.Material = "SmoothPlastic" | |
591 | A5.FormFactor = 'Custom' | |
592 | A5.CanCollide = false | |
593 | local A6 = Instance.new("Part", d) | |
594 | A6.Size = Vector3.new(1.4,.1,.1) | |
595 | A6.BrickColor = BrickColor.new("White") | |
596 | A6.TopSurface = "SmoothNoOutlines" | |
597 | A6.BottomSurface = "SmoothNoOutlines" | |
598 | A6.RightSurface = "SmoothNoOutlines" | |
599 | A6.LeftSurface = "SmoothNoOutlines" | |
600 | A6.TopSurface = "SmoothNoOutlines" | |
601 | A6.BottomSurface = "SmoothNoOutlines" | |
602 | A6.Material = "SmoothPlastic" | |
603 | A6.FormFactor = 'Custom' | |
604 | A6.CanCollide = false | |
605 | local A7 = Instance.new("Part", d) | |
606 | A7.Size = Vector3.new(2.02, .1, 1.02) | |
607 | A7.BrickColor = BrickColor.new("White") | |
608 | A7.TopSurface = "SmoothNoOutlines" | |
609 | A7.BottomSurface = "SmoothNoOutlines" | |
610 | A7.RightSurface = "SmoothNoOutlines" | |
611 | A7.LeftSurface = "SmoothNoOutlines" | |
612 | A7.TopSurface = "SmoothNoOutlines" | |
613 | A7.BottomSurface = "SmoothNoOutlines" | |
614 | A7.Material = "SmoothPlastic" | |
615 | A7.FormFactor = 'Custom' | |
616 | A7.CanCollide = false | |
617 | local A8 = Instance.new("Part", d) | |
618 | A8.Size = Vector3.new(.1, .1, .1) | |
619 | A8.BrickColor = BrickColor.new("White") | |
620 | A8.TopSurface = "SmoothNoOutlines" | |
621 | A8.BottomSurface = "SmoothNoOutlines" | |
622 | A8.RightSurface = "SmoothNoOutlines" | |
623 | A8.LeftSurface = "SmoothNoOutlines" | |
624 | A8.TopSurface = "SmoothNoOutlines" | |
625 | A8.BottomSurface = "SmoothNoOutlines" | |
626 | A8.Material = "SmoothPlastic" | |
627 | A8.FormFactor = 'Custom' | |
628 | A8.CanCollide = false | |
629 | Mesh = Instance.new("SpecialMesh",A8) | |
630 | Mesh.MeshId = "http://www.roblox.com/asset/?id=136785734" | |
631 | Mesh.Scale=Vector3.new(2, 2, 2) | |
632 | local A9 = Instance.new("Part", d) | |
633 | A9.Size = Vector3.new(.1, .1, .1) | |
634 | A9.BrickColor = BrickColor.new("White") | |
635 | A9.TopSurface = "SmoothNoOutlines" | |
636 | A9.BottomSurface = "SmoothNoOutlines" | |
637 | A9.RightSurface = "SmoothNoOutlines" | |
638 | A9.LeftSurface = "SmoothNoOutlines" | |
639 | A9.TopSurface = "SmoothNoOutlines" | |
640 | A9.BottomSurface = "SmoothNoOutlines" | |
641 | A9.Material = "SmoothPlastic" | |
642 | A9.FormFactor = 'Custom' | |
643 | A9.CanCollide = false | |
644 | Mesh = Instance.new("SpecialMesh",A9) | |
645 | Mesh.MeshId = "http://www.roblox.com/asset/?id=136785734" | |
646 | Mesh.Scale=Vector3.new(2, 2, 2) | |
647 | local da = Instance.new("Part", d) | |
648 | da.Size = Vector3.new(.1, .1, .1) | |
649 | da.BrickColor = BrickColor.new("New Yeller") | |
650 | da.TopSurface = "SmoothNoOutlines" | |
651 | da.BottomSurface = "SmoothNoOutlines" | |
652 | da.RightSurface = "SmoothNoOutlines" | |
653 | da.LeftSurface = "SmoothNoOutlines" | |
654 | da.TopSurface = "SmoothNoOutlines" | |
655 | da.BottomSurface = "SmoothNoOutlines" | |
656 | da.Material = "SmoothPlastic" | |
657 | da.FormFactor = 'Custom' | |
658 | da.CanCollide = false | |
659 | Mesh = Instance.new("SpecialMesh",da) | |
660 | Mesh.MeshId = "http://www.roblox.com/asset/?id=502406430" | |
661 | Mesh.Scale=Vector3.new(.95, 1, 0.6) | |
662 | local da1 = Instance.new("Part", d) | |
663 | da1.Size = Vector3.new(.1, .1, .1) | |
664 | da1.BrickColor = BrickColor.new("Navy blue") | |
665 | da1.TopSurface = "SmoothNoOutlines" | |
666 | da1.BottomSurface = "SmoothNoOutlines" | |
667 | da1.RightSurface = "SmoothNoOutlines" | |
668 | da1.LeftSurface = "SmoothNoOutlines" | |
669 | da1.TopSurface = "SmoothNoOutlines" | |
670 | da1.BottomSurface = "SmoothNoOutlines" | |
671 | da1.Material = "SmoothPlastic" | |
672 | da1.FormFactor = 'Custom' | |
673 | da1.CanCollide = false | |
674 | Mesh = Instance.new("SpecialMesh",da1) | |
675 | Mesh.MeshId = "http://www.roblox.com/asset/?id=502406430" | |
676 | Mesh.Scale=Vector3.new(1.05, 1.1, 0.5) | |
677 | ||
678 | local main = Instance.new("Part", char.Torso) | |
679 | main.Size = Vector3.new(.1, .1, .1) | |
680 | main.BrickColor = BrickColor.new("White") | |
681 | main.TopSurface = "SmoothNoOutlines" | |
682 | main.Name = "asd" | |
683 | main.Transparency = 1 | |
684 | main.CanCollide = false | |
685 | ||
686 | local Handle = Instance.new("Part",d) | |
687 | Handle.Size = Vector3.new(0.3, 1.8, 3) | |
688 | Handle.Name = "Pan" | |
689 | Handle:BreakJoints() | |
690 | Handle.Anchored = false | |
691 | Handle.Transparency = 1 | |
692 | Handle.CanCollide = false | |
693 | Handle.Shape = "Block" | |
694 | Handle.TopSurface = "SmoothNoOutlines" | |
695 | Handle.BottomSurface = "SmoothNoOutlines" | |
696 | ddd = Instance.new("SpecialMesh",Handle) | |
697 | ddd.Scale=Vector3.new(2, 2, 2) | |
698 | ddd.MeshId = "http://www.roblox.com/asset/?id=24342877" | |
699 | ddd.TextureId = "http://www.roblox.com/asset/?id=24342832" | |
700 | local Hitbox = Instance.new("Part",d) | |
701 | Hitbox.Size = Vector3.new(0.3, 1.8, 3) | |
702 | Hitbox.Name = "Hitbox" | |
703 | Hitbox:BreakJoints() | |
704 | Hitbox.Anchored = false | |
705 | Hitbox.Transparency = 1 | |
706 | Hitbox.CanCollide = false | |
707 | Hitbox.Shape = "Block" | |
708 | Hitbox.TopSurface = "SmoothNoOutlines" | |
709 | Hitbox.BottomSurface = "SmoothNoOutlines" | |
710 | ddd = Instance.new("SpecialMesh",Handle) | |
711 | ddd.Scale=Vector3.new(2, 2, 2) | |
712 | ddd.MeshId = "http://www.roblox.com/asset/?id=24342877" | |
713 | ddd.TextureId = "http://www.roblox.com/asset/?id=24342832" | |
714 | local FakeHandle = Instance.new("Part",d) | |
715 | FakeHandle.Size = Vector3.new(0.3, 1.8, 3) | |
716 | FakeHandle.Name = "FakeHandle" | |
717 | FakeHandle:BreakJoints() | |
718 | FakeHandle.Anchored = false | |
719 | FakeHandle.Transparency = 1 | |
720 | FakeHandle.CanCollide = false | |
721 | FakeHandle.Shape = "Block" | |
722 | FakeHandle.TopSurface = "SmoothNoOutlines" | |
723 | FakeHandle.BottomSurface = "SmoothNoOutlines" | |
724 | ddd = Instance.new("SpecialMesh",FakeHandle) | |
725 | ddd.Scale=Vector3.new(2, 2, 2) | |
726 | ddd.MeshId = "http://www.roblox.com/asset/?id=24342877" | |
727 | ddd.TextureId = "http://www.roblox.com/asset/?id=24342832" | |
728 | ||
729 | ||
730 | ||
731 | local aWeld = Instance.new("Weld", char.Head) | |
732 | aWeld.Part0 = char.Head | |
733 | aWeld.Part1 = Fhead | |
734 | local aWeld = Instance.new("Weld", char.Torso) | |
735 | aWeld.Part0 = char.Torso | |
736 | aWeld.Part1 = Apron | |
737 | aWeld.C1 = CFrame.new(0,1.2,.5) | |
738 | local aWeld = Instance.new("Weld", char.Torso) | |
739 | aWeld.Part0 = char.Torso | |
740 | aWeld.Part1 = A1 | |
741 | aWeld.C1 = CFrame.new(.5,-.5,.5) | |
742 | local aWeld = Instance.new("Weld", char.Torso) | |
743 | aWeld.Part0 = char.Torso | |
744 | aWeld.Part1 = A2 | |
745 | aWeld.C1 = CFrame.new(-.5,-.5,.5) | |
746 | local aWeld = Instance.new("Weld", char.Torso) | |
747 | aWeld.Part0 = char.Torso | |
748 | aWeld.Part1 = A3 | |
749 | aWeld.C1 = CFrame.new(0,-1,.5) | |
750 | local aWeld = Instance.new("Weld", char.Torso) | |
751 | aWeld.Part0 = char.Torso | |
752 | aWeld.Part1 = A4 | |
753 | aWeld.C1 = CFrame.new(.6,-1,0) | |
754 | local aWeld = Instance.new("Weld", char.Torso) | |
755 | aWeld.Part0 = char.Torso | |
756 | aWeld.Part1 = A5 | |
757 | aWeld.C1 = CFrame.new(-.6,-1,0) | |
758 | local aWeld = Instance.new("Weld", char.Torso) | |
759 | aWeld.Part0 = char.Torso | |
760 | aWeld.Part1 = A6 | |
761 | aWeld.C1 = CFrame.new(0,-1,-.42) | |
762 | local aWeld = Instance.new("Weld", char.Torso) | |
763 | aWeld.Part0 = char.Torso | |
764 | aWeld.Part1 = A7 | |
765 | aWeld.C1 = CFrame.new(0,.6,0) | |
766 | local aWeld = Instance.new("Weld", char.Torso) | |
767 | aWeld.Part0 = char.Torso | |
768 | aWeld.Part1 = A8 | |
769 | aWeld.C1 = CFrame.new(0,-1,-.55) | |
770 | local aWeld = Instance.new("Weld", char.Torso) | |
771 | aWeld.Part0 = char.Torso | |
772 | aWeld.Part1 = A9 | |
773 | aWeld.C1 = CFrame.new(0,.6,-.55) | |
774 | local aWeld = Instance.new("Weld", char.Torso) | |
775 | aWeld.Part0 = char.Torso | |
776 | aWeld.Part1 = da | |
777 | aWeld.C1 = CFrame.new(0,.2,.5) | |
778 | local aWeld = Instance.new("Weld", char.Torso) | |
779 | aWeld.Part0 = char.Torso | |
780 | aWeld.Part1 = da1 | |
781 | aWeld.C1 = CFrame.new(0,.2,.5) | |
782 | ||
783 | Weld = Instance.new("Weld",Handle) | |
784 | Weld.Part0 = Weld.Parent | |
785 | Weld.Part1 = FakeHandle | |
786 | Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,-math.rad(0)) | |
787 | Weld = Instance.new("Weld",Hitbox) | |
788 | Weld.Part0 = Weld.Parent | |
789 | Weld.Part1 = FakeHandle | |
790 | Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,-math.rad(0)) | |
791 | FakeHandleWeld = Instance.new("Weld",FakeHandle) | |
792 | FakeHandleWeld.Part0 = FakeHandle | |
793 | FakeHandleWeld.Part1 = char["Right Arm"] | |
794 | FakeHandleWeld.C0 = CFrame.new(1.2,0,-1)*CFrame.Angles(math.rad(180),0,-math.rad(90)) | |
795 | ||
796 | ||
797 | local manWeld = Instance.new("Weld", char.Torso) | |
798 | manWeld.Part0 = char.Torso | |
799 | manWeld.Part1 = main | |
800 | manWeld.C1 = CFrame.new(0,1.4,0)*CFrame.Angles(math.rad(90),math.rad(40),-math.rad(90)) | |
801 | manWeld.C0 = CFrame.new(0,-0.4,0)--*CFrame.Angles(math.rad(90),0,0) | |
802 | ||
803 | local cWeld = Instance.new("Weld", char.Torso) | |
804 | cWeld.Part0 = main | |
805 | cWeld.Part1 = mtail | |
806 | --cWeld.C1 = CFrame.new(0,0,0)*CFrame.angles(0,0,0) | |
807 | ----- | |
808 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
809 | NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
810 | local RW = newMotor(char.Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
811 | local LW = newMotor(char.Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
812 | local RH = newMotor(char.Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0)) | |
813 | local LH = newMotor(char.Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0)) | |
814 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
815 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
816 | char.Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
817 | char.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
818 | local rarmc1 = RW.C1 | |
819 | local larmc1 = LW.C1 | |
820 | local rlegc1 = RH.C1 | |
821 | local llegc1 = LH.C1 | |
822 | local resetc1 = false | |
823 | PlayAnimationFromTable = function(table, speed, bool) | |
824 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
825 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, table[2], speed) | |
826 | RW.C0 = clerp(RW.C0, table[3], speed) | |
827 | LW.C0 = clerp(LW.C0, table[4], speed) | |
828 | RH.C0 = clerp(RH.C0, table[5], speed) | |
829 | LH.C0 = clerp(LH.C0, table[6], speed) | |
830 | if bool == true and resetc1 == false then | |
831 | resetc1 = true | |
832 | RootJoint.C1 = RootJoint.C1 | |
833 | char.Torso.Neck.C1 = char.Torso.Neck.C1 | |
834 | RW.C1 = rarmc1 | |
835 | LW.C1 = larmc1 | |
836 | RH.C1 = rlegc1 | |
837 | LH.C1 = llegc1 | |
838 | end | |
839 | end | |
840 | ||
841 | -- | |
842 | Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
843 | ||
844 | if hit.Parent == nil then | |
845 | return | |
846 | end | |
847 | local h = hit.Parent:FindFirstChild("Humanoid") | |
848 | for _,v in pairs(hit.Parent:children()) do | |
849 | if v:IsA("Humanoid") then | |
850 | h = v | |
851 | end | |
852 | end | |
853 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
854 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
855 | return | |
856 | end | |
857 | local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h}) | |
858 | game:GetService("Debris"):AddItem(c, 0.5) | |
859 | if HitSound ~= nil and HitPitch ~= nil then | |
860 | CreateSound(HitSound, hit, 1, HitPitch) | |
861 | end | |
862 | local Damage = math.random(minim, maxim) | |
863 | local blocked = false | |
864 | local block = hit.Parent:findFirstChild("Block") | |
865 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
866 | blocked = true | |
867 | block.Value = block.Value - 1 | |
868 | print(block.Value) | |
869 | end | |
870 | if blocked == false then | |
871 | h.Health = h.Health - Damage | |
872 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
873 | else | |
874 | h.Health = h.Health - Damage / 2 | |
875 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
876 | end | |
877 | if Type == "Knockdown" then | |
878 | local hum = hit.Parent.Humanoid | |
879 | hum.PlatformStand = true | |
880 | coroutine.resume(coroutine.create(function(HHumanoid) | |
881 | ||
882 | swait(1) | |
883 | HHumanoid.PlatformStand = false | |
884 | end | |
885 | ), hum) | |
886 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
887 | local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
888 | local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit}) | |
889 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
890 | game:GetService("Debris"):AddItem(rl, 0.5) | |
891 | elseif Type == "Normal" then | |
892 | local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05}) | |
893 | if knockback > 0 then | |
894 | vp.Parent = hit.Parent.Torso | |
895 | end | |
896 | game:GetService("Debris"):AddItem(vp, 0.5) | |
897 | elseif Type == "Up" then | |
898 | local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
899 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
900 | local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
901 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
902 | elseif Type == "Snare" then | |
903 | local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso}) | |
904 | game:GetService("Debris"):AddItem(bp, 1) | |
905 | elseif Type == "Freeze" then | |
906 | local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso}) | |
907 | local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame}) | |
908 | hit.Parent.Torso.Anchored = true | |
909 | coroutine.resume(coroutine.create(function(Part) | |
910 | ||
911 | swait(1.5) | |
912 | Part.Anchored = false | |
913 | end | |
914 | ), hit.Parent.Torso) | |
915 | game:GetService("Debris"):AddItem(BodPos, 3) | |
916 | game:GetService("Debris"):AddItem(BodGy, 3) | |
917 | end | |
918 | local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true}) | |
919 | game:GetService("Debris"):AddItem(debounce, Delay) | |
920 | c = Instance.new("ObjectValue") | |
921 | c.Name = "creator" | |
922 | c.Value = hoh | |
923 | c.Parent = h | |
924 | game:GetService("Debris"):AddItem(c, 0.5) | |
925 | end | |
926 | end | |
927 | ||
928 | ShowDamage = function(Pos, Text, Time, Color) | |
929 | ||
930 | local Rate = 0.033333333333333 | |
931 | if not Pos then | |
932 | local Pos = Vector3.new(0, 0, 0) | |
933 | end | |
934 | local Text = Text or "" | |
935 | local Time = Time or 2 | |
936 | if not Color then | |
937 | local Color = Color3.new(1, 1, 0) | |
938 | end | |
939 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
940 | EffectPart.Anchored = true | |
941 | local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart}) | |
942 | local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui}) | |
943 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
944 | EffectPart.Parent = game:GetService("Workspace") | |
945 | delay(0, function() | |
946 | ||
947 | local Frames = Time / Rate | |
948 | for Frame = 1, Frames do | |
949 | wait(Rate) | |
950 | local Percent = Frame / Frames | |
951 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
952 | TextLabel.TextTransparency = Percent | |
953 | end | |
954 | if EffectPart and EffectPart.Parent then | |
955 | EffectPart:Destroy() | |
956 | end | |
957 | end | |
958 | ) | |
959 | end | |
960 | ||
961 | MagniDamage = function(Part, magni, mindam, maxdam, knock, Type) | |
962 | ||
963 | for _,c in pairs(workspace:children()) do | |
964 | local hum = c:findFirstChild("Humanoid") | |
965 | if hum ~= nil then | |
966 | local head = c:findFirstChild("Torso") | |
967 | if head ~= nil then | |
968 | local targ = head.Position - Part.Position | |
969 | local mag = targ.magnitude | |
970 | if mag <= magni and c.Name ~= hoh.Name then | |
971 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1) | |
972 | end | |
973 | end | |
974 | end | |
975 | end | |
976 | end | |
977 | ||
978 | EffectModel = Instance.new("Model", char) | |
979 | EffectModel.Name = "Effects" | |
980 | Effects = { | |
981 | Block = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
982 | ||
983 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
984 | prt.Anchored = true | |
985 | prt.CFrame = cframe | |
986 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
987 | game:GetService("Debris"):AddItem(prt, 10) | |
988 | if Type == 1 or Type == nil then | |
989 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh}) | |
990 | else | |
991 | if Type == 2 then | |
992 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh}) | |
993 | end | |
994 | end | |
995 | end | |
996 | } | |
997 | , | |
998 | Sphere = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
999 | ||
1000 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1001 | prt.Anchored = true | |
1002 | prt.CFrame = cframe | |
1003 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1004 | game:GetService("Debris"):AddItem(prt, 10) | |
1005 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1006 | end | |
1007 | } | |
1008 | , | |
1009 | Cylinder = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1010 | ||
1011 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1012 | prt.Anchored = true | |
1013 | prt.CFrame = cframe | |
1014 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1015 | game:GetService("Debris"):AddItem(prt, 10) | |
1016 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1017 | end | |
1018 | } | |
1019 | , | |
1020 | Wave = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1021 | ||
1022 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1023 | prt.Anchored = true | |
1024 | prt.CFrame = cframe | |
1025 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1026 | game:GetService("Debris"):AddItem(prt, 10) | |
1027 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1028 | end | |
1029 | } | |
1030 | , | |
1031 | Ring = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1032 | ||
1033 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1034 | prt.Anchored = true | |
1035 | prt.CFrame = cframe | |
1036 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1037 | game:GetService("Debris"):AddItem(prt, 10) | |
1038 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1039 | end | |
1040 | } | |
1041 | , | |
1042 | Break = {Create = function(brickcolor, cframe, x1, y1, z1) | |
1043 | ||
1044 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1045 | prt.Anchored = true | |
1046 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1047 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1048 | local num = math.random(10, 50) / 1000 | |
1049 | game:GetService("Debris"):AddItem(prt, 10) | |
1050 | table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100}) | |
1051 | end | |
1052 | } | |
1053 | } | |
1054 | BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1055 | ||
1056 | local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1057 | prt.Anchored = true | |
1058 | prt.CFrame = cframe | |
1059 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1060 | game:GetService("Debris"):AddItem(prt, 10) | |
1061 | if Type == 1 or Type == nil then | |
1062 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh}) | |
1063 | else | |
1064 | if Type == 2 then | |
1065 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh}) | |
1066 | end | |
1067 | end | |
1068 | end | |
1069 | Laser = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1070 | ||
1071 | local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1072 | prt.Anchored = true | |
1073 | prt.CFrame = cframe | |
1074 | prt.Material = "Neon" | |
1075 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1076 | game:GetService("Debris"):AddItem(prt, 10) | |
1077 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
1078 | ||
1079 | for i = 0, 1, delay do | |
1080 | swait() | |
1081 | Part.Transparency = i | |
1082 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
1083 | end | |
1084 | Part.Parent = nil | |
1085 | end | |
1086 | ), prt, msh) | |
1087 | end | |
1088 | ||
1089 | shoottraildd = function(mouse, partt, SpreadAmount) | |
1090 | ||
1091 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
1092 | local MainPos = partt.Position | |
1093 | local MainPos2 = mouse.Hit.p + SpreadVectors | |
1094 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
1095 | local speed = 15 | |
1096 | local num = 20 | |
1097 | coroutine.resume(coroutine.create(function() | |
1098 | ||
1099 | repeat | |
1100 | swait() | |
1101 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
1102 | local mag = (MainPos - pos).magnitude | |
1103 | Laser(BrickColor.new("Bright red"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.175, 0, -0.175, 0.15) | |
1104 | MainPos = MainPos + MouseLook.lookVector * speed | |
1105 | num = num - 1 | |
1106 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
1107 | if hit ~= nil then | |
1108 | num = 0 | |
1109 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1110 | refpart.Anchored = true | |
1111 | refpart.CFrame = CFrame.new(pos) | |
1112 | game:GetService("Debris"):AddItem(refpart, 2) | |
1113 | end | |
1114 | do | |
1115 | if num <= 0 then | |
1116 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1117 | refpart.Anchored = true | |
1118 | refpart.CFrame = CFrame.new(pos) | |
1119 | if hit ~= nil then | |
1120 | CreateSound("http://www.roblox.com/asset/?id=514867425", refpart, 1, 1) | |
1121 | BlockEffect(BrickColor.new("Br. yellowish orange"), refpart.CFrame, 1, 1, 1, 10, 10, 10, 0.05) | |
1122 | BlockEffect(BrickColor.new("Bright red"), refpart.CFrame, 1, 1, 1, 10, 10, 10, 0.07) | |
1123 | MagniDamage(refpart, 15, 10, 15, 0, "Normal") | |
1124 | end | |
1125 | game:GetService("Debris"):AddItem(refpart, 0) | |
1126 | end | |
1127 | end | |
1128 | until num <= 0 | |
1129 | end | |
1130 | )) | |
1131 | end | |
1132 | ||
1133 | ----- | |
1134 | function AppearDisappear() | |
1135 | local ez = Instance.new("Part",char) | |
1136 | ez.Size = Vector3.new(1,1,1) | |
1137 | ez.Name = "a" | |
1138 | ez:BreakJoints() | |
1139 | ez.Anchored = false | |
1140 | ez.Transparency = 0 | |
1141 | ez.CanCollide = false | |
1142 | ez.Shape = "Block" | |
1143 | ez.Material='Neon' | |
1144 | ez.TopSurface = "SmoothNoOutlines" | |
1145 | ez.BottomSurface = "SmoothNoOutlines" | |
1146 | ez.BrickColor = BrickColor.new("White") | |
1147 | ddd = Instance.new("SpecialMesh",ez) | |
1148 | ddd.MeshType="Sphere" | |
1149 | ddd.Scale=Vector3.new(6,6,6) | |
1150 | Weld = Instance.new("Weld",ez) | |
1151 | Weld.Part0 = Weld.Parent | |
1152 | Weld.Part1 = char.Torso | |
1153 | for a = 0, 1, .05 do | |
1154 | ddd.Scale = ddd.Scale + Vector3.new(.5, .5, .5) | |
1155 | ez.Transparency = ez.Transparency + .1 | |
1156 | wait() | |
1157 | end | |
1158 | ez:Remove() | |
1159 | end | |
1160 | function AppearDisappear1() | |
1161 | Das.Transparency = 0 | |
1162 | Apron.Transparency = 1 | |
1163 | A1.Transparency = 1 | |
1164 | A2.Transparency = 1 | |
1165 | A3.Transparency = 1 | |
1166 | A4.Transparency = 1 | |
1167 | A5.Transparency = 1 | |
1168 | A6.Transparency = 1 | |
1169 | A7.Transparency = 1 | |
1170 | A8.Transparency = 1 | |
1171 | A9.Transparency = 1 | |
1172 | da.Transparency = 1 | |
1173 | da1.Transparency = 1 | |
1174 | CreateSound("http://roblox.com/asset/?id=356427062", char.Torso, 1.2, 1) | |
1175 | end | |
1176 | function AppearDisappear2() | |
1177 | Das.Transparency = 1 | |
1178 | Apron.Transparency = 0 | |
1179 | A1.Transparency = 0 | |
1180 | A2.Transparency = 0 | |
1181 | A3.Transparency = 0 | |
1182 | A4.Transparency = 0 | |
1183 | A5.Transparency = 0 | |
1184 | A6.Transparency = 0 | |
1185 | A7.Transparency = 0 | |
1186 | A8.Transparency = 0 | |
1187 | A9.Transparency = 0 | |
1188 | da.Transparency = 0 | |
1189 | da1.Transparency = 0 | |
1190 | CreateSound("http://roblox.com/asset/?id=356427062", char.Torso, 1.2, .8) | |
1191 | end | |
1192 | function equip() | |
1193 | Handle.Transparency = 0 | |
1194 | local ez = Instance.new("Part",char) | |
1195 | ez.Size = Vector3.new(1,1,1) | |
1196 | ez.Name = "a" | |
1197 | ez:BreakJoints() | |
1198 | ez.Anchored = false | |
1199 | ez.Transparency = 0 | |
1200 | ez.CanCollide = false | |
1201 | ez.Shape = "Block" | |
1202 | ez.Material='Neon' | |
1203 | ez.TopSurface = "SmoothNoOutlines" | |
1204 | ez.BottomSurface = "SmoothNoOutlines" | |
1205 | ez.BrickColor = BrickColor.new("New Yeller") | |
1206 | ddd = Instance.new("SpecialMesh",ez) | |
1207 | ddd.MeshType="Sphere" | |
1208 | ddd.Scale=Vector3.new(1,1,1) | |
1209 | Weld = Instance.new("Weld",ez) | |
1210 | Weld.Part0 = Weld.Parent | |
1211 | Weld.Part1 = Handle | |
1212 | CreateSound("http://roblox.com/asset/?id=356427062", char.Torso, 1.2, 1) | |
1213 | for a = 0, 1, .05 do--while wait() and ez and ez.Transparency <= 1 do | |
1214 | ddd.Scale = ddd.Scale + Vector3.new(1, 1, 1) | |
1215 | ez.Transparency = ez.Transparency + .1 | |
1216 | wait() | |
1217 | end | |
1218 | ez:Remove() | |
1219 | end | |
1220 | function unequip() | |
1221 | Handle.Transparency = 1 | |
1222 | local ez = Instance.new("Part",char) | |
1223 | ez.Size = Vector3.new(1,1,1) | |
1224 | ez.Name = "a" | |
1225 | ez:BreakJoints() | |
1226 | ez.Anchored = false | |
1227 | ez.Transparency = 0 | |
1228 | ez.CanCollide = false | |
1229 | ez.Shape = "Block" | |
1230 | ez.Material='Neon' | |
1231 | ez.TopSurface = "SmoothNoOutlines" | |
1232 | ez.BottomSurface = "SmoothNoOutlines" | |
1233 | ez.BrickColor = BrickColor.new("New Yeller") | |
1234 | ddd = Instance.new("SpecialMesh",ez) | |
1235 | ddd.MeshType="Sphere" | |
1236 | ddd.Scale=Vector3.new(1,1,1) | |
1237 | Weld = Instance.new("Weld",ez) | |
1238 | Weld.Part0 = Weld.Parent | |
1239 | Weld.Part1 = Handle | |
1240 | CreateSound("http://roblox.com/asset/?id=356427062", char.Torso, 1.2, .8) | |
1241 | for a = 0, 1, .05 do | |
1242 | ddd.Scale = ddd.Scale + Vector3.new(1, 1, 1) | |
1243 | ez.Transparency = ez.Transparency + .1 | |
1244 | wait() | |
1245 | end | |
1246 | ez:Remove() | |
1247 | end | |
1248 | attack1 = function() | |
1249 | attack = true | |
1250 | local con = Hitbox.Touched:connect(function(hit) | |
1251 | ||
1252 | Damagefunc(Hitbox, hit, 10, 30, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8) | |
1253 | end | |
1254 | ) | |
1255 | for i = 0, 1, 0.1 do | |
1256 | swait() | |
1257 | --PlayAnimationFromTable({CFrame.new(0, 0, 0, 0.529917479, 0, -0.848049283, 0, 1, 0, 0.848049283, 0, 0.529917479), CFrame.new(0, 1.49999499, 0, 0.406736165, 0, 0.913545728, 0, 1, 0, -0.913545728, 0, 0.406736165), CFrame.new(1.35679102, 0.782658279, 0.0675592273, 0.707045317, -0.527684033, 0.470782787, 0.133834034, -0.553849995, -0.82178998, 0.694388449, 0.644049466, -0.320975006), CFrame.new(-1.69279337, 0.499999672, -0.79492861, 0.717408359, 0.691137791, 0.0874861553, -0.0527720191, 0.179133937, -0.982408345, -0.694651246, 0.700171173, 0.164984912), CFrame.new(0.641659617, -1.99999392, 0.125842437, 0.882947862, 0, -0.469471127, 0, 1, 0, 0.469471127, 0, 0.882947862), CFrame.new(-0.348587006, -1.99999392, -0.0133331716, 0.898793101, 0, 0.438373119, 0, 1, 0, -0.438373119, 0, 0.898793101)}, 0.3, false) | |
1258 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), -math.rad(50), math.rad(0)), 0.3) | |
1259 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1260 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 1.6, -.6) * angles(math.rad(160), math.rad(0), math.rad(0)), 0.3) | |
1261 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3) | |
1262 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1263 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1264 | ||
1265 | end | |
1266 | CFuncs.Sound.Create("http://roblox.com/asset/?id=231917950", char.Torso, 1, 1.5) | |
1267 | for i = 0, 1, 0.1 do | |
1268 | swait() | |
1269 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), 0.3) | |
1270 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1271 | RW.C0 = clerp(RW.C0, CFrame.new(.9, -.1, -.8) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.3) | |
1272 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3) | |
1273 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1274 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1275 | ||
1276 | ||
1277 | --PlayAnimationFromTable({CFrame.new(0.180807382, 0, 0.0999719128, 0.342022538, 0, 0.939691782, 0, 1, 0, -0.939691782, 0, 0.342022538), CFrame.new(0.0106580649, 1.49999499, -0.0643079877, 0.469472408, 0, -0.882947266, 0, 1, 0, 0.882947266, 0, 0.469472408), CFrame.new(1.83224225, 0.376015127, 0.0757035911, 0.135973215, -0.988979697, 0.0585707389, 0.0630049929, -0.0503679588, -0.996741474, 0.988707185, 0.139220387, 0.0554619655), CFrame.new(-0.541033506, 0.699999869, -0.891753554, 0.658596575, -0.726630569, 0.195598423, 0.0759940296, -0.194378868, -0.977978408, 0.74864924, 0.658957481, -0.072797671), CFrame.new(0.641663194, -1.99999392, 0.125834763, 0.406737477, 0, -0.913545191, 0, 1, 0, 0.913545191, 0, 0.406737477), CFrame.new(-0.590457141, -1.99999392, 0.164175183, 0.984808207, 0, -0.173646241, 0, 1, 0, 0.173646241, 0, 0.984808207)}, 0.3, false) | |
1278 | --FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(60), math.rad(0), math.rad(-90)), 0.3) | |
1279 | end | |
1280 | con:disconnect() | |
1281 | attack = false | |
1282 | end | |
1283 | attack2 = function() | |
1284 | attack = true | |
1285 | local con = Hitbox.Touched:connect(function(hit) | |
1286 | ||
1287 | Damagefunc(Hitbox, hit, 10, 30, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8) | |
1288 | end | |
1289 | ) | |
1290 | for i = 0, 1, 0.1 do | |
1291 | swait() | |
1292 | --PlayAnimationFromTable({CFrame.new(0.338935494, 0, 0.0863927901, -0.0348953009, 0, 0.999391079, 0, 1, 0, -0.999391079, 0, -0.0348953009), CFrame.new(-0.0100401761, 1.49999499, -0.00284555811, 0.500002861, 0, -0.866023898, 0, 1, 0, 0.866023898, 0, 0.500002861), CFrame.new(1.21845579, 0.576015115, -0.684895277, 0.950073838, 0.308843106, 0.0444484204, 0.0630049855, -0.0503680073, -0.996741474, -0.305597931, 0.949778438, -0.0673119873), CFrame.new(-0.681373537, 0.699999809, -0.527025938, 0.839439929, -0.516847908, 0.167955339, 0.0759939924, -0.194378883, -0.977978468, 0.538113117, 0.833717644, -0.123892054), CFrame.new(0.641661644, -1.99999392, 0.125842005, 0.76604569, 0, -0.642786264, 0, 1, 0, 0.642786264, 0, 0.76604569), CFrame.new(-0.451956809, -1.99999392, -0.00807090476, 0.994521499, 0, 0.104533166, 0, 1, 0, -0.104533151, 0, 0.994521499)}, 0.3, false) | |
1293 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), -math.rad(50), math.rad(0)), 0.3) | |
1294 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1295 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, .75, -1) * angles(math.rad(110), -math.rad(80), math.rad(15)), 0.3) | |
1296 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3) | |
1297 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1298 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1299 | --FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(60), math.rad(0), math.rad(-90)), 0.3) | |
1300 | end | |
1301 | CFuncs.Sound.Create("http://roblox.com/asset/?id=231917950", char.Torso, 1, 2) | |
1302 | for i = 0, 1, 0.1 do | |
1303 | swait() | |
1304 | --PlayAnimationFromTable({CFrame.new(0.2283867, 0, 0.115197472, 0.438369602, 0, -0.89879483, 0, 1, 0, 0.89879483, 0, 0.438369602), CFrame.new(0.0305867679, 1.49999499, -0.105302036, 0.438370466, 0, 0.898794472, 0, 1, 0, -0.898794472, 0, 0.438370436), CFrame.new(1.67825615, 0.576015353, -0.394908488, 0.46593222, -0.881719947, 0.0740077272, 0.063004978, -0.0503680483, -0.996741474, 0.88257432, 0.469076842, 0.0320846587), CFrame.new(-1.00808418, 0.399999917, -0.988827169, 0.839437604, -0.542131007, 0.0379279964, 0.0759930089, 0.0479900427, -0.995952845, 0.538116753, 0.838922501, 0.0814828053), CFrame.new(0.641682267, -1.99999392, 0.125833988, 0.9993909, 0, -0.0348993391, 0, 1, 0, 0.0348993391, 0, 0.9993909), CFrame.new(-0.451955765, -1.99999392, -0.00807018578, 0.898794293, 0, 0.438370645, 0, 1, 0, -0.438370645, 0, 0.898794293)}, 0.3, false) | |
1305 | --FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0, 0, 0) * angles(math.rad(60), math.rad(0), math.rad(-90)), 0.3) | |
1306 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(30), math.rad(0)), 0.3) | |
1307 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1308 | RW.C0 = clerp(RW.C0, CFrame.new(.3, .3, -.3) * angles(math.rad(40), math.rad(30), -math.rad(70)), 0.3) | |
1309 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3) | |
1310 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1311 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1312 | ||
1313 | end | |
1314 | con:disconnect() | |
1315 | attack = false | |
1316 | end | |
1317 | attack3 = function() | |
1318 | attack = true | |
1319 | local con = Hitbox.Touched:connect(function(hit) | |
1320 | ||
1321 | Damagefunc(Hitbox, hit, 10, 30, math.random(1, 5), "Normal", RootPart, 0.2, "rbxassetid://199149221", 0.8) | |
1322 | end) | |
1323 | ||
1324 | for i = 0, 1, 0.1 do | |
1325 | swait() | |
1326 | --PlayAnimationFromTable({CFrame.new(0.338935494, 0, 0.0863927901, -0.0348953009, 0, 0.999391079, 0, 1, 0, -0.999391079, 0, -0.0348953009), CFrame.new(-0.0100401761, 1.49999499, -0.00284555811, 0.500002861, 0, -0.866023898, 0, 1, 0, 0.866023898, 0, 0.500002861), CFrame.new(1.21845579, 0.576015115, -0.684895277, 0.950073838, 0.308843106, 0.0444484204, 0.0630049855, -0.0503680073, -0.996741474, -0.305597931, 0.949778438, -0.0673119873), CFrame.new(-0.681373537, 0.699999809, -0.527025938, 0.839439929, -0.516847908, 0.167955339, 0.0759939924, -0.194378883, -0.977978468, 0.538113117, 0.833717644, -0.123892054), CFrame.new(0.641661644, -1.99999392, 0.125842005, 0.76604569, 0, -0.642786264, 0, 1, 0, 0.642786264, 0, 0.76604569), CFrame.new(-0.451956809, -1.99999392, -0.00807090476, 0.994521499, 0, 0.104533166, 0, 1, 0, -0.104533151, 0, 0.994521499)}, 0.3, false) | |
1327 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(15), math.rad(0)), 0.3) | |
1328 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1329 | RW.C0 = clerp(RW.C0, CFrame.new(.35, .5, -.7) * angles(math.rad(205), math.rad(20), -math.rad(110)), 0.3) | |
1330 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3) | |
1331 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1332 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1333 | end | |
1334 | CFuncs.Sound.Create("http://roblox.com/asset/?id=231917950", char.Torso, 1, 2) | |
1335 | for i = 0, .2, 0.1 do | |
1336 | swait() | |
1337 | --PlayAnimationFromTable({CFrame.new(0.338935494, 0, 0.0863927901, -0.0348953009, 0, 0.999391079, 0, 1, 0, -0.999391079, 0, -0.0348953009), CFrame.new(-0.0100401761, 1.49999499, -0.00284555811, 0.500002861, 0, -0.866023898, 0, 1, 0, 0.866023898, 0, 0.500002861), CFrame.new(1.21845579, 0.576015115, -0.684895277, 0.950073838, 0.308843106, 0.0444484204, 0.0630049855, -0.0503680073, -0.996741474, -0.305597931, 0.949778438, -0.0673119873), CFrame.new(-0.681373537, 0.699999809, -0.527025938, 0.839439929, -0.516847908, 0.167955339, 0.0759939924, -0.194378883, -0.977978468, 0.538113117, 0.833717644, -0.123892054), CFrame.new(0.641661644, -1.99999392, 0.125842005, 0.76604569, 0, -0.642786264, 0, 1, 0, 0.642786264, 0, 0.76604569), CFrame.new(-0.451956809, -1.99999392, -0.00807090476, 0.994521499, 0, 0.104533166, 0, 1, 0, -0.104533151, 0, 0.994521499)}, 0.3, false) | |
1338 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0,0,-2.4)*CFrame.Angles(math.rad(0),math.rad(90),-math.rad(90)), 0.3) | |
1339 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), -math.rad(90), math.rad(0)), 0.3) | |
1340 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1341 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, .55, -1) * angles(math.rad(90), math.rad(100), math.rad(0)), 0.3) | |
1342 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3) | |
1343 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1344 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1345 | end | |
1346 | for i = 0, .2, 0.1 do | |
1347 | swait() | |
1348 | --PlayAnimationFromTable({CFrame.new(0.338935494, 0, 0.0863927901, -0.0348953009, 0, 0.999391079, 0, 1, 0, -0.999391079, 0, -0.0348953009), CFrame.new(-0.0100401761, 1.49999499, -0.00284555811, 0.500002861, 0, -0.866023898, 0, 1, 0, 0.866023898, 0, 0.500002861), CFrame.new(1.21845579, 0.576015115, -0.684895277, 0.950073838, 0.308843106, 0.0444484204, 0.0630049855, -0.0503680073, -0.996741474, -0.305597931, 0.949778438, -0.0673119873), CFrame.new(-0.681373537, 0.699999809, -0.527025938, 0.839439929, -0.516847908, 0.167955339, 0.0759939924, -0.194378883, -0.977978468, 0.538113117, 0.833717644, -0.123892054), CFrame.new(0.641661644, -1.99999392, 0.125842005, 0.76604569, 0, -0.642786264, 0, 1, 0, 0.642786264, 0, 0.76604569), CFrame.new(-0.451956809, -1.99999392, -0.00807090476, 0.994521499, 0, 0.104533166, 0, 1, 0, -0.104533151, 0, 0.994521499)}, 0.3, false) | |
1349 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), -math.rad(180), math.rad(0)), 0.3) | |
1350 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1351 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, .55, -1) * angles(math.rad(90), math.rad(100), math.rad(0)), 0.3) | |
1352 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3) | |
1353 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1354 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1355 | end | |
1356 | for i = 0, .2, 0.1 do | |
1357 | swait() | |
1358 | --PlayAnimationFromTable({CFrame.new(0.338935494, 0, 0.0863927901, -0.0348953009, 0, 0.999391079, 0, 1, 0, -0.999391079, 0, -0.0348953009), CFrame.new(-0.0100401761, 1.49999499, -0.00284555811, 0.500002861, 0, -0.866023898, 0, 1, 0, 0.866023898, 0, 0.500002861), CFrame.new(1.21845579, 0.576015115, -0.684895277, 0.950073838, 0.308843106, 0.0444484204, 0.0630049855, -0.0503680073, -0.996741474, -0.305597931, 0.949778438, -0.0673119873), CFrame.new(-0.681373537, 0.699999809, -0.527025938, 0.839439929, -0.516847908, 0.167955339, 0.0759939924, -0.194378883, -0.977978468, 0.538113117, 0.833717644, -0.123892054), CFrame.new(0.641661644, -1.99999392, 0.125842005, 0.76604569, 0, -0.642786264, 0, 1, 0, 0.642786264, 0, 0.76604569), CFrame.new(-0.451956809, -1.99999392, -0.00807090476, 0.994521499, 0, 0.104533166, 0, 1, 0, -0.104533151, 0, 0.994521499)}, 0.3, false) | |
1359 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), -math.rad(270), math.rad(0)), 0.3) | |
1360 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1361 | RW.C0 = clerp(RW.C0, CFrame.new(1.2, .55, -1) * angles(math.rad(90), math.rad(100), math.rad(0)), 0.3) | |
1362 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3) | |
1363 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1364 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1365 | end | |
1366 | ||
1367 | ||
1368 | ||
1369 | ||
1370 | for i = 0, 1, 0.1 do | |
1371 | swait() | |
1372 | --PlayAnimationFromTable({CFrame.new(0.2283867, 0, 0.115197472, 0.438369602, 0, -0.89879483, 0, 1, 0, 0.89879483, 0, 0.438369602), CFrame.new(0.0305867679, 1.49999499, -0.105302036, 0.438370466, 0, 0.898794472, 0, 1, 0, -0.898794472, 0, 0.438370436), CFrame.new(1.67825615, 0.576015353, -0.394908488, 0.46593222, -0.881719947, 0.0740077272, 0.063004978, -0.0503680483, -0.996741474, 0.88257432, 0.469076842, 0.0320846587), CFrame.new(-1.00808418, 0.399999917, -0.988827169, 0.839437604, -0.542131007, 0.0379279964, 0.0759930089, 0.0479900427, -0.995952845, 0.538116753, 0.838922501, 0.0814828053), CFrame.new(0.641682267, -1.99999392, 0.125833988, 0.9993909, 0, -0.0348993391, 0, 1, 0, 0.0348993391, 0, 0.9993909), CFrame.new(-0.451955765, -1.99999392, -0.00807018578, 0.898794293, 0, 0.438370645, 0, 1, 0, -0.438370645, 0, 0.898794293)}, 0.3, false) | |
1373 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0,0,-2.4)*CFrame.Angles(math.rad(0),math.rad(90),-math.rad(90)), 0.3) | |
1374 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), -math.rad(40), math.rad(0)), 0.3) | |
1375 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1376 | RW.C0 = clerp(RW.C0, CFrame.new(2, .5, 0) * angles(-math.rad(180), math.rad(0), math.rad(90)), 0.3) | |
1377 | LW.C0 = clerp(LW.C0, CFrame.new(-2, .5, 0) * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3) | |
1378 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1379 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1380 | end | |
1381 | ||
1382 | con:disconnect() | |
1383 | attack = false | |
1384 | end | |
1385 | function kek1() | |
1386 | attack = true | |
1387 | Effects.Sphere.Create(BrickColor.new("New Yeller"), FakeHandle.CFrame * angles(math.random(-3,3), math.random(-3,3), math.random(-3,3)), 6.5, 6.5, 6.5, 4, 4, 4, 0.07) | |
1388 | ||
1389 | CFuncs.Sound.Create("http://www.roblox.com/asset?id=200633707", char.Torso, 0.8, 1.1) | |
1390 | ||
1391 | local Aaaa = Instance.new("Part", RootPart) | |
1392 | Aaaa.Size = Vector3.new(.1, .1, .1) | |
1393 | Aaaa.BrickColor = BrickColor.new("White") | |
1394 | Aaaa.Transparency = 1 | |
1395 | Aaaa.CanCollide = false | |
1396 | local abbWeld = Instance.new("Weld", RootPart) | |
1397 | abbWeld.Part0 = RootPart | |
1398 | abbWeld.Part1 = Aaaa | |
1399 | abbWeld.C1 = CFrame.new(0,0,9) | |
1400 | ||
1401 | for i = 0, 2.5, 0.1 do | |
1402 | swait() | |
1403 | Effects.Ring.Create(BrickColor.new("Navy blue"), FakeHandle.CFrame * angles(math.random(-3,3), math.random(-3,3), math.random(-3,3)), 1.5, 1.5, 0, 0.5, 0.5, 0, 0.07) | |
1404 | --PlayAnimationFromTable({CFrame.new(0.338935494, 0, 0.0863927901, -0.0348953009, 0, 0.999391079, 0, 1, 0, -0.999391079, 0, -0.0348953009), CFrame.new(-0.0100401761, 1.49999499, -0.00284555811, 0.500002861, 0, -0.866023898, 0, 1, 0, 0.866023898, 0, 0.500002861), CFrame.new(1.21845579, 0.576015115, -0.684895277, 0.950073838, 0.308843106, 0.0444484204, 0.0630049855, -0.0503680073, -0.996741474, -0.305597931, 0.949778438, -0.0673119873), CFrame.new(-0.681373537, 0.699999809, -0.527025938, 0.839439929, -0.516847908, 0.167955339, 0.0759939924, -0.194378883, -0.977978468, 0.538113117, 0.833717644, -0.123892054), CFrame.new(0.641661644, -1.99999392, 0.125842005, 0.76604569, 0, -0.642786264, 0, 1, 0, 0.642786264, 0, 0.76604569), CFrame.new(-0.451956809, -1.99999392, -0.00807090476, 0.994521499, 0, 0.104533166, 0, 1, 0, -0.104533151, 0, 0.994521499)}, 0.3, false) | |
1405 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(45), math.rad(0)), 0.1) | |
1406 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
1407 | RW.C0 = clerp(RW.C0, CFrame.new(.35, .5, -.7) * angles(math.rad(205), math.rad(20), -math.rad(110)), 0.1) | |
1408 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.1) | |
1409 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
1410 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.1) | |
1411 | ||
1412 | end | |
1413 | for i = 0, 0.2, 0.1 do | |
1414 | swait() | |
1415 | --PlayAnimationFromTable({CFrame.new(0.2283867, 0, 0.115197472, 0.438369602, 0, -0.89879483, 0, 1, 0, 0.89879483, 0, 0.438369602), CFrame.new(0.0305867679, 1.49999499, -0.105302036, 0.438370466, 0, 0.898794472, 0, 1, 0, -0.898794472, 0, 0.438370436), CFrame.new(1.67825615, 0.576015353, -0.394908488, 0.46593222, -0.881719947, 0.0740077272, 0.063004978, -0.0503680483, -0.996741474, 0.88257432, 0.469076842, 0.0320846587), CFrame.new(-1.00808418, 0.399999917, -0.988827169, 0.839437604, -0.542131007, 0.0379279964, 0.0759930089, 0.0479900427, -0.995952845, 0.538116753, 0.838922501, 0.0814828053), CFrame.new(0.641682267, -1.99999392, 0.125833988, 0.9993909, 0, -0.0348993391, 0, 1, 0, 0.0348993391, 0, 0.9993909), CFrame.new(-0.451955765, -1.99999392, -0.00807018578, 0.898794293, 0, 0.438370645, 0, 1, 0, -0.438370645, 0, 0.898794293)}, 0.3, false) | |
1416 | --FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0,0,-2.4)*CFrame.Angles(math.rad(0),math.rad(90),-math.rad(90)), 0.3) | |
1417 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), -math.rad(50), math.rad(0)), 0.3) | |
1418 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(20), math.rad(0)), 0.3) | |
1419 | RW.C0 = clerp(RW.C0, CFrame.new(2, .5, 0) * angles(math.rad(0), math.rad(0), -math.rad(5)), 0.3) | |
1420 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3) | |
1421 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1422 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1423 | end | |
1424 | Effects.Sphere.Create(BrickColor.new("Navy blue"), Aaaa.CFrame * angles(math.random(-3,3), math.random(-3,3), math.random(-3,3)), 2.5, 2.5, 2.5, 3.5, 3.5, 3.5, 0.07) | |
1425 | Effects.Ring.Create(BrickColor.new("Navy blue"), Aaaa.CFrame * angles(0, 0, math.random(-3,3)), 2.5, 2.5, 2.5, 1, 1, 1, 0.07) | |
1426 | ||
1427 | CFuncs.Sound.Create("http://roblox.com/asset/?id=231917950", Aaaa, 1, 1) | |
1428 | CFuncs.Sound.Create("http://roblox.com/asset/?id=279675650", FakeHandle, 1, 1.1) | |
1429 | local con = Aaaa.Touched:connect(function(hit) | |
1430 | MagniDamage(Aaaa, 30, 30, 55, 4, "Knockdown") | |
1431 | --Damagefunc(Hitbox, hit, 30, 60, math.random(1, 5), "Knockdown", RootPart, 0.2, "rbxassetid://199149221", 0.8) | |
1432 | end | |
1433 | ) | |
1434 | for i = 0, 1, 0.1 do | |
1435 | swait() | |
1436 | --PlayAnimationFromTable({CFrame.new(0.2283867, 0, 0.115197472, 0.438369602, 0, -0.89879483, 0, 1, 0, 0.89879483, 0, 0.438369602), CFrame.new(0.0305867679, 1.49999499, -0.105302036, 0.438370466, 0, 0.898794472, 0, 1, 0, -0.898794472, 0, 0.438370436), CFrame.new(1.67825615, 0.576015353, -0.394908488, 0.46593222, -0.881719947, 0.0740077272, 0.063004978, -0.0503680483, -0.996741474, 0.88257432, 0.469076842, 0.0320846587), CFrame.new(-1.00808418, 0.399999917, -0.988827169, 0.839437604, -0.542131007, 0.0379279964, 0.0759930089, 0.0479900427, -0.995952845, 0.538116753, 0.838922501, 0.0814828053), CFrame.new(0.641682267, -1.99999392, 0.125833988, 0.9993909, 0, -0.0348993391, 0, 1, 0, 0.0348993391, 0, 0.9993909), CFrame.new(-0.451955765, -1.99999392, -0.00807018578, 0.898794293, 0, 0.438370645, 0, 1, 0, -0.438370645, 0, 0.898794293)}, 0.3, false) | |
1437 | --FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(0,0,-2.4)*CFrame.Angles(math.rad(0),math.rad(90),-math.rad(90)), 0.3) | |
1438 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), -math.rad(50), math.rad(0)), 0.3) | |
1439 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(20), math.rad(0)), 0.3) | |
1440 | RW.C0 = clerp(RW.C0, CFrame.new(2, .5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
1441 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3) | |
1442 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1443 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1444 | end | |
1445 | Aaaa:Remove() | |
1446 | con:disconnect() | |
1447 | attack = false | |
1448 | end | |
1449 | function kek2() | |
1450 | attack = true | |
1451 | ||
1452 | ||
1453 | for i = 0, 1, 0.1 do | |
1454 | swait() | |
1455 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1456 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(25), math.rad(0), math.rad(0)), 0.3) | |
1457 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.1, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
1458 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 1, 0) * angles(math.rad(179), math.rad(0), math.rad(0)), 0.3) | |
1459 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1460 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1461 | end | |
1462 | CFuncs.Sound.Create("rbxassetid://169380505", RootPart, 0.8, 1.5) | |
1463 | Effects.Cylinder.Create(BrickColor.new("New Yeller"), LeftArm.CFrame * angles(math.rad(2), 0, 0), 1, 9999, 1, 1, 1, 1, 0.07) | |
1464 | for i = 0, 2, 0.1 do | |
1465 | swait() | |
1466 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1467 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(25), math.rad(0), math.rad(0)), 0.3) | |
1468 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.1, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
1469 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 1, 0) * angles(math.rad(179), math.rad(0), math.rad(0)), 0.3) | |
1470 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1471 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1472 | end | |
1473 | CFuncs.Sound.Create("rbxassetid://169445602", RootPart, 1, 1.2) | |
1474 | local cf2 = mouse.Hit.p + Vector3.new(math.random(-100, 100) / 50, 50, math.random(-100, 100) / 50) | |
1475 | local hit2, pos2 = rayCast(cf2, CFrame.new(cf2, cf2 - Vector3.new(0, 1, 0)).lookVector, 999, char) | |
1476 | if hit2 ~= nil then | |
1477 | local d1 = CFuncs.Part.Create(workspace, "Neon", 0, 0.5, BrickColor.new("Navy blue"), "Effect", Vector3.new()) | |
1478 | d1.Anchored = true | |
1479 | d1.CFrame = CFrame.new(pos2) | |
1480 | MagniDamage(d1, 20, 10, 25, 5, "Snare") | |
1481 | Effects.Cylinder.Create(BrickColor.new("New Yeller"), d1.CFrame * angles(0, 0, 0), 1, 9999, 1, 4, 1, 4, 0.07) | |
1482 | local con = Hitbox.Touched:connect(function(hit) | |
1483 | end) | |
1484 | game:GetService("Debris"):AddItem(d1, 5) | |
1485 | local msh = CFuncs.Mesh.Create("CylinderMesh", d1, "nil", "nil", Vector3.new(0, 0, 0), Vector3.new(100, 5, 100)) | |
1486 | local d2 = d1:Clone() | |
1487 | d2.Parent = d1 | |
1488 | d2.CFrame = CFrame.new(d1.Position) | |
1489 | d2.BrickColor = BrickColor.new("New Yeller") | |
1490 | d2.Mesh.Scale = Vector3.new(0, 5, 0) | |
1491 | table.insert(Effects, {d1, "QuadShot", d2, d2.Mesh, 0}) | |
1492 | end | |
1493 | attack = false | |
1494 | ||
1495 | end | |
1496 | function kek3() | |
1497 | ||
1498 | end | |
1499 | function kek4() | |
1500 | ||
1501 | end | |
1502 | mouse.Button1Down:connect(function() | |
1503 | ||
1504 | if attack == false and attacktype == 1 and equipped == true then | |
1505 | attacktype = 2 | |
1506 | attack1() | |
1507 | else | |
1508 | if attack == false and attacktype == 2 and equipped == true then | |
1509 | attacktype = 3 | |
1510 | attack2() | |
1511 | else | |
1512 | if attack == false and attacktype == 3 and equipped == true then | |
1513 | attacktype = 1 | |
1514 | attack3() | |
1515 | end | |
1516 | end | |
1517 | end | |
1518 | end | |
1519 | ) | |
1520 | ||
1521 | updateskills = function() | |
1522 | ||
1523 | if cooldown1 <= co1 then | |
1524 | cooldown1 = cooldown1 + 0.033333333333333 | |
1525 | end | |
1526 | if cooldown2 <= co2 then | |
1527 | cooldown2 = cooldown2 + 0.033333333333333 | |
1528 | end | |
1529 | if cooldown3 <= co3 then | |
1530 | cooldown3 = cooldown3 + 0.033333333333333 | |
1531 | end | |
1532 | if cooldown4 <= co4 then | |
1533 | cooldown4 = cooldown4 + 0.033333333333333 | |
1534 | end | |
1535 | end | |
1536 | ||
1537 | --[[function onKeyDown(key) | |
1538 | if key == "u" then | |
1539 | if nak == false and disable == false then | |
1540 | disable = true | |
1541 | AppearDisappear1() | |
1542 | AppearDisappear() | |
1543 | nak = true | |
1544 | wait(1) | |
1545 | disable = false | |
1546 | elseif disable == false then | |
1547 | AppearDisappear2() | |
1548 | AppearDisappear() | |
1549 | ||
1550 | nak = false | |
1551 | wait(1) | |
1552 | disable = false | |
1553 | end | |
1554 | end | |
1555 | ||
1556 | if key == "f" then | |
1557 | if equipped == false and disable == false then | |
1558 | disable = true | |
1559 | equipped = true | |
1560 | equip() | |
1561 | wait(1) | |
1562 | disable = false | |
1563 | elseif equipped == true and disable == false then | |
1564 | disable = true | |
1565 | unequip() | |
1566 | equipped = false | |
1567 | wait(1) | |
1568 | disable = false | |
1569 | end | |
1570 | end]] | |
1571 | mouse.KeyDown:connect(function(k) | |
1572 | ||
1573 | k = k:lower() | |
1574 | if attack == false and equipped == true and k == "z" and co1 <= cooldown1 then | |
1575 | cooldown1 = 0 | |
1576 | kek1() | |
1577 | else | |
1578 | if attack == false and equipped == true and k == "x" and co2 <= cooldown2 then | |
1579 | cooldown2 = 0 | |
1580 | kek2() | |
1581 | else | |
1582 | if attack == false and equipped == true and k == "c" and co3 <= cooldown3 then | |
1583 | cooldown3 = 0 | |
1584 | kek3() | |
1585 | else | |
1586 | if attack == false and k == "v" and co4 <= cooldown4 then | |
1587 | cooldown4 = 0 | |
1588 | kek4() | |
1589 | else | |
1590 | if attack == false and k == "f" and equipped == false and disable == false then | |
1591 | ||
1592 | disable = true | |
1593 | equipped = true | |
1594 | equip() | |
1595 | wait(.5) | |
1596 | disable = false | |
1597 | else | |
1598 | if k == "f" and equipped == true and disable == false then | |
1599 | disable = true | |
1600 | equipped = false | |
1601 | unequip() | |
1602 | wait(.5) | |
1603 | disable = false | |
1604 | ||
1605 | ||
1606 | else | |
1607 | if k == "u" and nak == false and disable == false then | |
1608 | disable = true | |
1609 | AppearDisappear1() | |
1610 | AppearDisappear() | |
1611 | nak = true | |
1612 | wait(.5) | |
1613 | disable = false | |
1614 | else | |
1615 | if k == "u" and nak == true and disable == false then | |
1616 | disable = true | |
1617 | AppearDisappear2() | |
1618 | AppearDisappear() | |
1619 | nak = false | |
1620 | wait(.5) | |
1621 | disable = false | |
1622 | end | |
1623 | end | |
1624 | end | |
1625 | end | |
1626 | end | |
1627 | end | |
1628 | end | |
1629 | end | |
1630 | end) | |
1631 | ||
1632 | while 1 do | |
1633 | swait() | |
1634 | updateskills() | |
1635 | bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5) | |
1636 | bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5) | |
1637 | bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5) | |
1638 | bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5) | |
1639 | for i,v in pairs(char:GetChildren()) do | |
1640 | if v:IsA("Part") then | |
1641 | v.Material = "SmoothPlastic" | |
1642 | else | |
1643 | if v:IsA("Hat") then | |
1644 | v:WaitForChild("Handle").Material = "SmoothPlastic" | |
1645 | end | |
1646 | end | |
1647 | end | |
1648 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1649 | velocity = RootPart.Velocity.y | |
1650 | sine = sine + change | |
1651 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, char) | |
1652 | if equipped == true or equipped == false then | |
1653 | if 1 < RootPart.Velocity.y and hit == nil then | |
1654 | Anim = "Jump" | |
1655 | if attack == false then | |
1656 | manWeld.C1 = clerp(manWeld.C1, CFrame.new(0,1.4,0)*CFrame.Angles(math.rad(90),math.rad(65),-math.rad(90)), 0.3) | |
1657 | manWeld.C0 = clerp(manWeld.C0, CFrame.new(0,-0.3,0)*CFrame.Angles(math.rad(0),math.rad(0),-math.rad(0)),0.3) | |
1658 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(1.2,0,-1)*CFrame.Angles(math.rad(180),0,-math.rad(90)), 0.3) | |
1659 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1660 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1661 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.1, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1662 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.1, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
1663 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0.35) * angles(math.rad(-15), math.rad(0), math.rad(0)), 0.3) | |
1664 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0.35) * angles(math.rad(-15), math.rad(0), math.rad(0)), 0.3) | |
1665 | end | |
1666 | else | |
1667 | if RootPart.Velocity.y < -1 and hit == nil then | |
1668 | Anim = "Fall" | |
1669 | if attack == false then | |
1670 | manWeld.C1 = clerp(manWeld.C1, CFrame.new(0,1.4,0)*CFrame.Angles(math.rad(90),math.rad(15),-math.rad(90)), 0.3) | |
1671 | manWeld.C0 = clerp(manWeld.C0, CFrame.new(0,-0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),-math.rad(0)),0.3) | |
1672 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(1.2,0,-1)*CFrame.Angles(math.rad(180),0,-math.rad(90)), 0.3) | |
1673 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1674 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3) | |
1675 | RW.C0 = clerp(RW.C0, CFrame.new(1.7, 0.2, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3) | |
1676 | LW.C0 = clerp(LW.C0, CFrame.new(-1.7, 0.2, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3) | |
1677 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0.5) * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
1678 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0.5) * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3) | |
1679 | end | |
1680 | else | |
1681 | if Torsovelocity < 1 and hit ~= nil then | |
1682 | Anim = "Idle" | |
1683 | if attack == false then | |
1684 | if equipped == true then | |
1685 | change = 1 | |
1686 | manWeld.C1 = clerp(manWeld.C1, CFrame.new(0,1.4,0)*CFrame.Angles(math.rad(90 - 15 * math.cos((sine) / 45)),math.rad(40),-math.rad(90)), 0.3) | |
1687 | manWeld.C0 = clerp(manWeld.C0, CFrame.new(0,-0.4,0)*CFrame.Angles(math.rad(0),math.rad(0),-math.rad(0)),0.3) | |
1688 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(1.2,0,-1)*CFrame.Angles(math.rad(180),0,-math.rad(90)), 0.3) | |
1689 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0 - 0.04 * math.cos((sine) / 30), 0) * angles(math.rad(0), -math.rad(20), math.rad(0)), 0.3) | |
1690 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(5), math.rad(20), math.rad(0)), 0.3) | |
1691 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.1, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
1692 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.1, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3) | |
1693 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2 + 0.04 * math.cos((sine) / 30), 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1694 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2 + 0.04 * math.cos((sine) / 30), 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1695 | else | |
1696 | change = 1 | |
1697 | manWeld.C1 = clerp(manWeld.C1, CFrame.new(0,1.4,0)*CFrame.Angles(math.rad(90 - 15 * math.cos((sine) / 45)),math.rad(40),-math.rad(90)), 0.3) | |
1698 | manWeld.C0 = clerp(manWeld.C0, CFrame.new(0,-0.4,0)*CFrame.Angles(math.rad(0),math.rad(0),-math.rad(0)),0.3) | |
1699 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(1.2,0,-1)*CFrame.Angles(math.rad(180),0,-math.rad(90)), 0.3) | |
1700 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0 - 0.06 * math.cos((sine) / 30), 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1701 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1702 | RW.C0 = clerp(RW.C0, CFrame.new(0.7, 0.1, -0.45) * angles(math.rad(20), math.rad(0), -math.rad(40)), 0.3) | |
1703 | LW.C0 = clerp(LW.C0, CFrame.new(-0.7, 0.1, -0.45) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3) | |
1704 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2 + 0.04 * math.cos((sine) / 30), 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1705 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2 + 0.04 * math.cos((sine) / 30), 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1706 | ||
1707 | end | |
1708 | end | |
1709 | else | |
1710 | if 2 < Torsovelocity and hit ~= nil then | |
1711 | Anim = "Walk" | |
1712 | if attack == false then | |
1713 | manWeld.C1 = clerp(manWeld.C1, CFrame.new(0,1.4,0)*CFrame.Angles(math.rad(90),math.rad(40),-math.rad(90)), 0.3) | |
1714 | manWeld.C0 = clerp(manWeld.C0, CFrame.new(0,-0.4,0)*CFrame.Angles(math.rad(0),math.rad(0),-math.rad(0)),0.3) | |
1715 | FakeHandleWeld.C0 = clerp(FakeHandleWeld.C0, CFrame.new(1.2,0,-1)*CFrame.Angles(math.rad(180),0,-math.rad(90)), 0.3) | |
1716 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3) | |
1717 | char.Torso.Neck.C0 = clerp(char.Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3) | |
1718 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.1, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
1719 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.1, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3) | |
1720 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0 + 1 * math.cos((sine) / 3)) * angles(math.rad(0 - 50 * math.cos((sine) / 3)), math.rad(0), math.rad(0)), 0.3) | |
1721 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0 - 1 * math.cos((sine) / 3)) * angles(math.rad(0 + 50 * math.cos((sine) / 3)), math.rad(0), math.rad(0)), 0.3) | |
1722 | end | |
1723 | end | |
1724 | end | |
1725 | end | |
1726 | end | |
1727 | end | |
1728 | if 0 < #Effects then | |
1729 | for e = 1, #Effects do | |
1730 | if Effects[e] ~= nil then | |
1731 | local Thing = Effects[e] | |
1732 | if Thing ~= nil then | |
1733 | local Part = Thing[1] | |
1734 | local Mode = Thing[2] | |
1735 | local Delay = Thing[3] | |
1736 | local IncX = Thing[4] | |
1737 | local IncY = Thing[5] | |
1738 | local IncZ = Thing[6] | |
1739 | if Thing[1].Transparency <= 1 then | |
1740 | if Thing[2] == "Block1" then | |
1741 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1742 | Mesh = Thing[1].Mesh | |
1743 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1744 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1745 | else | |
1746 | if Thing[2] == "Block2" then | |
1747 | Thing[1].CFrame = Thing[1].CFrame | |
1748 | Mesh = Thing[7] | |
1749 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1750 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1751 | else | |
1752 | if Thing[2] == "Cylinder" then | |
1753 | Mesh = Thing[1].Mesh | |
1754 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1755 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1756 | else | |
1757 | if Thing[2] == "Blood" then | |
1758 | Mesh = Thing[7] | |
1759 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
1760 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
1761 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1762 | else | |
1763 | if Thing[2] == "Elec" then | |
1764 | Mesh = Thing[1].Mesh | |
1765 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
1766 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1767 | else | |
1768 | if Thing[2] == "Disappear" then | |
1769 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1770 | else | |
1771 | if Thing[2] == "Shatter" then | |
1772 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
1773 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
1774 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
1775 | Thing[6] = Thing[6] + Thing[5] | |
1776 | else | |
1777 | if Thing[2] == "QuadShot" then | |
1778 | if Thing[5] < 100 then | |
1779 | Thing[5] = Thing[5] + 2.5 | |
1780 | Thing[4].Scale = Vector3.new(Thing[5], 5, Thing[5]) | |
1781 | else | |
1782 | refda = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Black"), "Reference", Vector3.new()) | |
1783 | refda.Anchored = true | |
1784 | refda.CFrame = CFrame.new(Thing[1].Position) | |
1785 | game:GetService("Debris"):AddItem(refda, 5) | |
1786 | CFuncs.Sound.Create("rbxassetid://203691378", refda, 1, 1.2) | |
1787 | CFuncs.Sound.Create("rbxassetid://184718741", refda, 1, 0.8) | |
1788 | --MagniDamage(refda, 40, 20, 50, BrickColor.new("Navy blue"), BrickColor.new("New Yeller")) | |
1789 | MagniDamage(refda, 40, 20, 50, 50, "Freeze") | |
1790 | Effects.Sphere.Create(BrickColor.new("New Yeller"), CFrame.new(refda.Position), 3, 3, 3, 10, 10, 10, 0.05) | |
1791 | Effects.Sphere.Create(BrickColor.new("Navy blue"), CFrame.new(refda.Position), 15, 15, 15, 10, 10, 10, 0.05) | |
1792 | --Effects.Sphere.Create(BrickColor.new("New Yeller"), refda.CFrame, 10, 10, 10, 10, 10, 10, 0.06) | |
1793 | Effects.Block.Create(BrickColor.new("New Yeller"), refda.CFrame, 10, 10, 10, 10, 10, 10, 0.06, 1) | |
1794 | Effects.Wave.Create(BrickColor.new("New Yeller"), refda.CFrame, 1, 1, 1, 3, 3, 3, 0.06) | |
1795 | Thing[1].Parent = nil | |
1796 | table.remove(Effects, e) | |
1797 | end | |
1798 | end | |
1799 | end | |
1800 | end | |
1801 | end | |
1802 | end | |
1803 | end | |
1804 | end | |
1805 | end | |
1806 | else | |
1807 | Part.Parent = nil | |
1808 | table.remove(Effects, e) | |
1809 | end | |
1810 | end | |
1811 | end | |
1812 | end | |
1813 | end | |
1814 | end |