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1 | --MADE BY Vfen (NOT THE SCRIPT) REGULAR SCRIPT: GO TO LINE 3 AND PUT YOURNAME! | |
2 | ||
3 | - | Player = "Vfen" |
3 | + | Player = "Meti2000" |
4 | Player = game.Players[Player] | |
5 | char = Player.Character | |
6 | mode1 = "nothing" | |
7 | mode2 = "nothing" | |
8 | busy = false | |
9 | function Color(r, g, b) | |
10 | return Color3.new(r/255, g/255, b/255) | |
11 | end | |
12 | ------------------------------------------------------------ | |
13 | pcall(function() char.Suit:remove() end) | |
14 | wait() | |
15 | plyr = Player | |
16 | lol = Instance.new("Model") | |
17 | lol.Parent = plyr.Character | |
18 | lol.Name = "Suit" | |
19 | function updateLooks() | |
20 | for i,v in pairs(plyr.Character:getChildren()) do | |
21 | if v:IsA("Part") then | |
22 | v.Reflectance = 0.1 | |
23 | v.TopSurface = "Smooth" | |
24 | v.BottomSurface = "Smooth" | |
25 | v.LeftSurface = "Smooth" | |
26 | v.RightSurface = "Smooth" | |
27 | v.BrickColor = BrickColor.new("Bright yellow") | |
28 | v.Reflectance = 0.2 | |
29 | ||
30 | elseif v:IsA("Hat") then | |
31 | v:Remove() | |
32 | elseif v:IsA("Shirt") then | |
33 | v:Remove() | |
34 | elseif v:IsA("Pants") then | |
35 | v:Remove() | |
36 | end | |
37 | end | |
38 | pcall(function() | |
39 | plyr.Character.Torso.roblox:Remove() | |
40 | plyr.Character["Shirt Graphic"]:Remove() | |
41 | end) | |
42 | local v = Instance.new("Shirt", char) | |
43 | v.ShirtTemplate = "http://www.roblox.com/asset/?id=2348001" | |
44 | local v = Instance.new("Pants", char) | |
45 | v.PantsTemplate = "http://www.roblox.com/asset/?id=2348010" | |
46 | end | |
47 | updateLooks() | |
48 | --Head----------------------------- | |
49 | hd = Instance.new("Part") | |
50 | hd.Parent = lol | |
51 | hd.CanCollide = false | |
52 | hd.Locked = true | |
53 | hd.Size = Vector3.new(1,1,1) | |
54 | hd.formFactor = "Symmetric" | |
55 | hd.CFrame = CFrame.new(3,3,0) | |
56 | hd.BrickColor = BrickColor.new("") | |
57 | m = Instance.new("SpecialMesh") | |
58 | m.Parent = hd | |
59 | m.MeshType = "FileMesh" | |
60 | --m.MeshId = | |
61 | --m.TextureId = | |
62 | m.Scale = Vector3.new(1.05, 1.05, 1.05) | |
63 | local Weld = Instance.new("Weld") | |
64 | Weld.Parent = hd | |
65 | Weld.Part0 = hd | |
66 | Weld.Part1 = plyr.Character.Head | |
67 | Weld.C0 = CFrame.new(0,-0.10,0)*CFrame.Angles(0,0,0) | |
68 | -- Cheese Hat-- | |
69 | local _Part = Instance.new("Part", lol) | |
70 | _Part.Name = "Cheese hat" | |
71 | _Part.TopSurface = "Smooth" | |
72 | _Part.BottomSurface = "Smooth" | |
73 | _Part.Locked = true | |
74 | _Part.formFactor = "Custom" | |
75 | _Part.BrickColor = BrickColor.new("Bright yellow") | |
76 | _Part.Size = Vector3.new(3,3,3) | |
77 | local mesh = Instance.new("SpecialMesh", _Part) | |
78 | mesh.Scale = Vector3.new(2,2,2) | |
79 | mesh.MeshId = "http://www.roblox.com/asset/?id=1090700" | |
80 | local Weld = Instance.new("Weld") | |
81 | Weld.Parent = _Part | |
82 | Weld.Part0 = _Part | |
83 | Weld.Part1 = plyr.Character.Head | |
84 | Weld.C0 = CFrame.new(0,-1,0)*CFrame.Angles(0,0,0) | |
85 | cheese = _Part --:P | |
86 | --Edit------------------------------- | |
87 | plyr.Character.Humanoid.MaxHealth = math.huge | |
88 | f = Instance.new("Fire") | |
89 | f.Parent = plyr.Character.Torso | |
90 | --f.Color = Color3.new(5,0,5)--OLD C | |
91 | f.Color = BrickColor.new("Bright yellow").Color | |
92 | f.Size = 5 | |
93 | --WalkSpeed-------------------- | |
94 | plyr.Character.Humanoid.WalkSpeed = 50 | |
95 | ----------------------Functions----------------------------- | |
96 | function raycast(origin, ending, ang) | |
97 | local ray = Ray.new( | |
98 | origin.p, -- origin | |
99 | (ending.p - origin.p).unit * 500 -- direction | |
100 | ) | |
101 | local hit, Position = game.Workspace:FindPartOnRay(ray, ang) | |
102 | local RayPart = Instance.new("Part", game.Workspace) | |
103 | RayPart.Name = "RayPart" | |
104 | RayPart.BrickColor = BrickColor.new("Bright yellow") | |
105 | RayPart.Transparency = 0.5 | |
106 | RayPart.Anchored = true | |
107 | RayPart.CanCollide = false | |
108 | RayPart.TopSurface = Enum.SurfaceType.Smooth | |
109 | RayPart.BottomSurface = Enum.SurfaceType.Smooth | |
110 | RayPart.formFactor = Enum.FormFactor.Custom | |
111 | local Distance = (Position-origin.p).magnitude | |
112 | RayPart.Size = Vector3.new(0.2,0.2,Distance) | |
113 | RayPart.CFrame = CFrame.new(Position,origin.p) * CFrame.new(0,0,-Distance/2) | |
114 | game.Debris:AddItem(RayPart,0.1) | |
115 | return hit | |
116 | end | |
117 | function onDied() | |
118 | wait(4.9) | |
119 | if script.Parent.Parent == nil then return end | |
120 | script.Parent.Parent = nil | |
121 | wait(0.1) | |
122 | script.Parent = Player.Backpack | |
123 | Player.Character.Humanoid.Died:connect(onDied) | |
124 | end | |
125 | function SetAngle(Joint, Angle, Character) | |
126 | if Character == nil then return false end | |
127 | local Joints = { | |
128 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
129 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
130 | Character.Torso:FindFirstChild("Right Hip 2"), | |
131 | Character.Torso:FindFirstChild("Left Hip 2") | |
132 | } | |
133 | if Joints[Joint] == nil then return false end | |
134 | if Joint == 1 or Joint == 3 then | |
135 | Joints[Joint].DesiredAngle = Angle | |
136 | end | |
137 | if Joint == 2 or Joint == 4 then | |
138 | Joints[Joint].DesiredAngle = -Angle | |
139 | end | |
140 | end | |
141 | function ForceAngle(Joint, Angle, Character) | |
142 | if Character == nil then return false end | |
143 | local Joints = { | |
144 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
145 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
146 | Character.Torso:FindFirstChild("Right Hip 2"), | |
147 | Character.Torso:FindFirstChild("Left Hip 2") | |
148 | } | |
149 | if Joints[Joint] == nil then return false end | |
150 | if Joint == 1 or Joint == 3 then | |
151 | Joints[Joint].DesiredAngle = Angle | |
152 | Joints[Joint].CurrentAngle = Angle | |
153 | end | |
154 | if Joint == 2 or Joint == 4 then | |
155 | Joints[Joint].DesiredAngle = -Angle | |
156 | Joints[Joint].CurrentAngle = -Angle | |
157 | end | |
158 | end | |
159 | function SetSpeed(Joint, Speed, Character) | |
160 | if Character == nil then return false end | |
161 | local Joints = { | |
162 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
163 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
164 | Character.Torso:FindFirstChild("Right Hip 2"), | |
165 | Character.Torso:FindFirstChild("Left Hip 2") | |
166 | } | |
167 | if Joints[Joint] == nil then return false end | |
168 | Joints[Joint].MaxVelocity = Speed | |
169 | end | |
170 | function DisableLimb(Limb, Character) | |
171 | if Character == nil then return false end | |
172 | if Character:FindFirstChild("Torso") == nil then return false end | |
173 | local Joints = { | |
174 | Character.Torso:FindFirstChild("Right Shoulder"), | |
175 | Character.Torso:FindFirstChild("Left Shoulder"), | |
176 | Character.Torso:FindFirstChild("Right Hip"), | |
177 | Character.Torso:FindFirstChild("Left Hip") | |
178 | } | |
179 | local Limbs = { | |
180 | Character:FindFirstChild("Right Arm"), | |
181 | Character:FindFirstChild("Left Arm"), | |
182 | Character:FindFirstChild("Right Leg"), | |
183 | Character:FindFirstChild("Left Leg") | |
184 | } | |
185 | if Joints[Limb] == nil then return false end | |
186 | if Limbs[Limb] == nil then return false end | |
187 | local Joint = Instance.new("Motor") | |
188 | Joint.Parent = Character.Torso | |
189 | Joint.Part0 = Character.Torso | |
190 | Joint.Part1 = Limbs[Limb] | |
191 | if Limb == 1 then | |
192 | Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
193 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
194 | Joint.Name = "Right Shoulder 2" | |
195 | elseif Limb == 2 then | |
196 | Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
197 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
198 | Joint.Name = "Left Shoulder 2" | |
199 | elseif Limb == 3 then | |
200 | Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
201 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
202 | Joint.Name = "Right Hip 2" | |
203 | elseif Limb == 4 then | |
204 | Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
205 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
206 | Joint.Name = "Left Hip 2" | |
207 | end | |
208 | Joint.MaxVelocity = Joints[Limb].MaxVelocity | |
209 | Joint.CurrentAngle = Joints[Limb].CurrentAngle | |
210 | Joint.DesiredAngle = Joints[Limb].DesiredAngle | |
211 | Joints[Limb]:Remove() | |
212 | end | |
213 | function ResetLimbCFrame(Limb, Character) | |
214 | if Character == nil then return false end | |
215 | if Character.Parent == nil then return false end | |
216 | if Character:FindFirstChild("Torso") == nil then return false end | |
217 | local Joints = { | |
218 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
219 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
220 | Character.Torso:FindFirstChild("Right Hip 2"), | |
221 | Character.Torso:FindFirstChild("Left Hip 2") | |
222 | } | |
223 | local Limbs = { | |
224 | Character:FindFirstChild("Right Arm"), | |
225 | Character:FindFirstChild("Left Arm"), | |
226 | Character:FindFirstChild("Right Leg"), | |
227 | Character:FindFirstChild("Left Leg") | |
228 | } | |
229 | if Joints[Limb] == nil then return false end | |
230 | if Limbs[Limb] == nil then return false end | |
231 | if Limb == 1 then | |
232 | Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
233 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
234 | elseif Limb == 2 then | |
235 | Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
236 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
237 | elseif Limb == 3 then | |
238 | Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
239 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
240 | elseif Limb == 4 then | |
241 | Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
242 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
243 | end | |
244 | end | |
245 | function EnableLimb(Limb, Character) | |
246 | if Character == nil then return false end | |
247 | if Character:FindFirstChild("Torso") == nil then return false end | |
248 | local Joints = { | |
249 | Character.Torso:FindFirstChild("Right Shoulder 2"), | |
250 | Character.Torso:FindFirstChild("Left Shoulder 2"), | |
251 | Character.Torso:FindFirstChild("Right Hip 2"), | |
252 | Character.Torso:FindFirstChild("Left Hip 2") | |
253 | } | |
254 | local Limbs = { | |
255 | Character:FindFirstChild("Right Arm"), | |
256 | Character:FindFirstChild("Left Arm"), | |
257 | Character:FindFirstChild("Right Leg"), | |
258 | Character:FindFirstChild("Left Leg") | |
259 | } | |
260 | if Joints[Limb] == nil then return false end | |
261 | if Limbs[Limb] == nil then return false end | |
262 | if Limb == 1 then | |
263 | Joints[Limb].Name = "Right Shoulder" | |
264 | elseif Limb == 2 then | |
265 | Joints[Limb].Name = "Left Shoulder" | |
266 | elseif Limb == 3 then | |
267 | Joints[Limb].Name = "Right Hip" | |
268 | elseif Limb == 4 then | |
269 | Joints[Limb].Name = "Left Hip" | |
270 | end | |
271 | Animate = Character:FindFirstChild("Animate") | |
272 | if Animate == nil then return false end | |
273 | Animate = Animate:Clone() | |
274 | Character.Animate:Remove() | |
275 | Animate.Parent = Character | |
276 | end | |
277 | function Weld(x, y) | |
278 | weld = Instance.new("Weld") | |
279 | weld.Part0 = x | |
280 | weld.Part1 = y | |
281 | CJ = CFrame.new(x.Position) | |
282 | C0 = x.CFrame:inverse() * CJ | |
283 | C1 = y.CFrame:inverse() * CJ | |
284 | weld.C0 = C0 | |
285 | weld.C1 = C1 | |
286 | weld.Parent = x | |
287 | end | |
288 | --------------------- | |
289 | function tagHumanoid(humanoid) local tag = Instance.new("ObjectValue") tag.Name = "creator" tag.Value = Player tag.Parent = humanoid end function untagHumanoid(humanoid) if humanoid ~= nil then local tag = humanoid:FindFirstChild("creator") if tag ~= nil then tag:Remove() end end end | |
290 | ------------------------------------------------------------------------------------------- | |
291 | function onButton1Down(mouse) | |
292 | if(mode1 == "Cheese hat")then | |
293 | if(mode2 == "cheeseray")then | |
294 | local hit = raycast(cheese.CFrame, mouse.Hit, plyr.Character) | |
295 | if(hit)then | |
296 | hit.BrickColor = BrickColor.new("Bright yellow") | |
297 | local mesh = Instance.new("SpecialMesh", hit) | |
298 | mesh.Scale = hit.Size | |
299 | mesh.MeshId = "http://www.roblox.com/asset/?id=1090700" | |
300 | end | |
301 | busy = false | |
302 | elseif mode2 == "Throw" then | |
303 | if(not busy)then | |
304 | --[[busy = true]] | |
305 | DisableLimb(1, char) | |
306 | SetSpeed(1, .5, char) | |
307 | SetAngle(1, math.rad(180), char) | |
308 | wait(0.2) | |
309 | local _Part = Instance.new("Part", lol) | |
310 | _Part.Name = "Cheese hat" | |
311 | _Part.TopSurface = "Smooth" | |
312 | _Part.BottomSurface = "Smooth" | |
313 | _Part.Locked = true | |
314 | _Part.formFactor = "Custom" | |
315 | _Part.BrickColor = BrickColor.new("Bright yellow") | |
316 | _Part.Size = Vector3.new(1,1,1) | |
317 | local mesh = Instance.new("SpecialMesh", _Part) | |
318 | mesh.Scale = Vector3.new(0.5,0.5,0.5) | |
319 | mesh.MeshId = "http://www.roblox.com/asset/?id=1090700" | |
320 | local Weld = Instance.new("Weld") | |
321 | Weld.Parent = _Part | |
322 | Weld.Part0 = _Part | |
323 | Weld.Part1 = char["Right Arm"] | |
324 | Weld.C0 = CFrame.new(0,1,0) | |
325 | wait(0.2) | |
326 | SetSpeed(1, .5, char) | |
327 | SetAngle(1, math.rad(90), char) | |
328 | local bp = Instance.new("BodyPosition", _Part) | |
329 | bp.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
330 | bp.position = mouse.Hit.p | |
331 | _Part.Weld:remove() | |
332 | _Part.Touched:connect(function(m) | |
333 | if(m.Parent:FindFirstChild("Humanoid") and not m.Parent == char)then | |
334 | m.Parent.Humanoid:TakeDamage(30) | |
335 | _Part:remove() | |
336 | end | |
337 | end) | |
338 | EnableLimb(1, char) | |
339 | wait(4) | |
340 | _Part:remove() | |
341 | end | |
342 | end | |
343 | end | |
344 | end | |
345 | function onMouseMove(mouse) | |
346 | ||
347 | end | |
348 | function onButton1Up(mouse) | |
349 | ||
350 | end | |
351 | function onKeyDown(key, mouse) | |
352 | key = key:lower() | |
353 | if mode1 == "nothing" then | |
354 | if key == "z" then | |
355 | mode1 = "Cheese hat" | |
356 | mode2 = "nothing" | |
357 | elseif key == "x" then | |
358 | mode1 = "Staff" | |
359 | mode2 = "nothing" | |
360 | --Staff showing animation TO DO | |
361 | end | |
362 | else | |
363 | if key == "z" and mode1 == "Cheese hat" then | |
364 | mode1 = "nothing" | |
365 | mode2 = "nothing" | |
366 | elseif key == "x" and mode1 == "Staff" then | |
367 | mode1 = "nothing" | |
368 | mode2 = "nothing" | |
369 | --Staff hiding animation TO DO | |
370 | else | |
371 | ---------------DO STUFF :3------------------ | |
372 | if mode1 == "Cheese hat" then | |
373 | --mod1 | |
374 | if(key == "q")then | |
375 | if(mode2 == "nothing") then | |
376 | mode2 = "cheeseray" | |
377 | elseif mode2 == "cheeseray" then | |
378 | mode2 = "nothing" | |
379 | end | |
380 | elseif key == "e" then | |
381 | if(mode2 == "nothing") then | |
382 | mode2 = "Throw" | |
383 | elseif mode2 == "Throw" then | |
384 | mode2 = "nothing" | |
385 | end | |
386 | end | |
387 | elseif mode1 == "Staff" then | |
388 | --mod2 --Staff --To do | |
389 | end | |
390 | end | |
391 | end | |
392 | end | |
393 | ----------------------------------------------Connectors----------------------------------- | |
394 | isgui = true | |
395 | function showgui() | |
396 | isgui = true | |
397 | --Status GUI-- | |
398 | local g = Instance.new("ScreenGui", plyr.PlayerGui) | |
399 | g.Name = "CheeseSuitStatusGUI" | |
400 | local t = Instance.new("TextLabel", g) | |
401 | t.Position = UDim2.new(0, 300, 1, -50) | |
402 | t.Size = UDim2.new(0, 250, 0, 50) | |
403 | t.Text = mode1 .. ":" .. mode2 | |
404 | t.FontSize = "Size14" | |
405 | t.Name = "p" | |
406 | Spawn(function() | |
407 | while isgui do | |
408 | if(isgui)then | |
409 | pcall(function() | |
410 | plyr.PlayerGui.CheeseSuitStatusGUI.p.Text = mode1 .. ":" .. mode2 | |
411 | end) | |
412 | end | |
413 | wait(0.5) | |
414 | end | |
415 | end) | |
416 | end | |
417 | function hidegui() | |
418 | isgui = false | |
419 | pcall(function() plyr.PlayerGui.CheeseSuitStatusGUI:remove() end) | |
420 | end | |
421 | function onSelected(mouse) | |
422 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
423 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
424 | mouse.Button1Up:connect(function() onButton1Up(mouse) end) | |
425 | mouse.KeyDown:connect(function(key) onKeyDown(key, mouse) end) | |
426 | mouse.Move:connect(function() onMouseMove(mouse) end) | |
427 | showgui() | |
428 | end | |
429 | function onDeselected(mouse) | |
430 | --To do | |
431 | hidegui() | |
432 | end | |
433 | if script.Parent.ClassName ~= "HopperBin" then | |
434 | if Player == nil then print("Error: Player not found!") return end | |
435 | Tool = Instance.new("HopperBin") | |
436 | Tool.Name = "Suit Control" | |
437 | Tool.Parent = Player.Backpack | |
438 | script.Name = "Main" | |
439 | script.Parent = Tool | |
440 | Player.Character.Humanoid.Died:connect(onDied) | |
441 | elseif script.Parent.ClassName == "HopperBin" then | |
442 | Player = script.Parent.Parent.Parent | |
443 | script.Parent.Selected:connect(onSelected) | |
444 | script.Parent.Deselected:connect(onDeselected) | |
445 | end |