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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by Mokiros") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
51 | return m:TrigEvent(b and "Button2Down" or "Button2Up") | |
52 | end | |
53 | for _,t in pairs(CAS.Actions) do | |
54 | for _,k in pairs(t.Keys) do | |
55 | if k==io.KeyCode then | |
56 | t.Function(t.Name,io.UserInputState,io) | |
57 | end | |
58 | end | |
59 | end | |
60 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
61 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
62 | end | |
63 | end) | |
64 | Event.Parent = NLS([==[ | |
65 | local Player = game:GetService("Players").LocalPlayer | |
66 | local Event = script:WaitForChild("UserInput_Event") | |
67 | local Mouse = Player:GetMouse() | |
68 | local UIS = game:GetService("UserInputService") | |
69 | local input = function(io,a) | |
70 | if a then return end | |
71 | --Since InputObject is a client-side instance, we create and pass table instead | |
72 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
73 | end | |
74 | UIS.InputBegan:Connect(input) | |
75 | UIS.InputEnded:Connect(input) | |
76 | local h,t | |
77 | --Give the server mouse data 30 times every second, but only if the values changed | |
78 | --If player is not moving their mouse, client won't fire events | |
79 | while wait(1/30) do | |
80 | if h~=Mouse.Hit or t~=Mouse.Target then | |
81 | h,t=Mouse.Hit,Mouse.Target | |
82 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
83 | end | |
84 | end]==],Player.Character) | |
85 | ||
86 | ----Sandboxed game object that allows the usage of client-side methods and services | |
87 | --Real game object | |
88 | local _rg = game | |
89 | ||
90 | --Metatable for fake service | |
91 | local fsmt = { | |
92 | __index = function(self,k) | |
93 | local s = rawget(self,"_RealService") | |
94 | if s then | |
95 | return typeof(s[k])=="function" | |
96 | and function(_,...)return s[k](s,...)end or s[k] | |
97 | end | |
98 | end, | |
99 | __newindex = function(self,k,v) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then s[k]=v end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return rawget(self,s) or _rg:GetService(s) | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | RunService = FakeService({ | |
120 | _btrs = {}, | |
121 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
122 | BindToRenderStep = function(self,name,_,fun) | |
123 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
124 | end, | |
125 | UnbindFromRenderStep = function(self,name) | |
126 | self._btrs[name]:Disconnect() | |
127 | end, | |
128 | },"RunService") | |
129 | } | |
130 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
131 | g.service = g.GetService | |
132 | FakeService(g,game) | |
133 | --Changing owner to fake player object to support owner:GetMouse() | |
134 | game,owner = g,g.Players.LocalPlayer | |
135 | end | |
136 | script.Parent = workspace.CurrentCamera | |
137 | - | local plr = game:GetService("Players").LocalPlayer |
137 | + | local plr = owner |
138 | ||
139 | local tool = Instance.new("Tool",plr:WaitForChild("Backpack")) | |
140 | tool.Grip = CFrame.new(0,-0.2,-1.6) * CFrame.Angles(math.rad(100),math.rad(180),math.rad(0)) | |
141 | - | tool.Name = "bluE" |
141 | + | tool.Name = "xdielivex's anti-skid gUcCi" |
142 | ||
143 | local part = Instance.new("Part",tool) | |
144 | part.Name = "Handle" | |
145 | part.Size = Vector3.new(4,6,4) | |
146 | part.TopSurface = "Smooth" | |
147 | part.BottomSurface = "Smooth" | |
148 | part.CanCollide = false | |
149 | part:BreakJoints() | |
150 | ||
151 | local mesh = Instance.new("SpecialMesh",part) | |
152 | - | mesh.MeshId = "rbxassetid://24342877" --mesh.MeshId = "rbxassetid://132920499" |
152 | + | mesh.MeshId = "rbxassetid://3756381046" --mesh.MeshId = "rbxassetid://132920499" |
153 | - | mesh.TextureId = "rbxassetid://139521211" --"http://www.roblox.com/asset/?id=134479421" |
153 | + | mesh.TextureId = "rbxassetid://492040227" --"http://www.roblox.com/asset/?id=134479421" |
154 | - | mesh.Scale = Vector3.new(2,2,2) |
154 | + | mesh.Scale = Vector3.new(1.5,1.5,1.5) |
155 | ||
156 | local sound = Instance.new("Sound",part) | |
157 | - | sound.SoundId = "rbxassetid://148862502" |
157 | + | sound.SoundId = "rbxassetid://2711959413" |
158 | sound.Volume = 10 | |
159 | ||
160 | local sound2 = Instance.new("Sound",part) | |
161 | sound2.SoundId = "rbxassetid://280667448" | |
162 | - | sound2.Volume = 5 |
162 | + | sound2.Volume = 10 |
163 | ||
164 | local sound3 = Instance.new("Sound",part) | |
165 | sound3.SoundId = "rbxassetid://198973822" | |
166 | sound3.Volume = 10 | |
167 | ||
168 | local sound4 = Instance.new("Sound",part) | |
169 | sound4.SoundId = "rbxassetid://258057783" | |
170 | sound4.Volume = 10 | |
171 | ||
172 | local sound5 = Instance.new("Sound",part) | |
173 | - | sound5.SoundId = "rbxassetid://130932305" |
173 | + | sound5.SoundId = "rbxassetid://276916733" |
174 | - | sound5.Volume = 10 |
174 | + | sound5.Volume = 5 |
175 | ||
176 | local sound6 = Instance.new("Sound",part) | |
177 | sound6.SoundId = "rbxassetid://906084456" | |
178 | sound6.Volume = 10 | |
179 | sound6.TimePosition = 2 | |
180 | ||
181 | function firstHum(target) | |
182 | for i,v in pairs(target:GetChildren()) do | |
183 | if v:IsA("Humanoid") then | |
184 | return v | |
185 | end | |
186 | end | |
187 | return nil | |
188 | end | |
189 | ||
190 | local slap = false | |
191 | local cd = false | |
192 | ||
193 | plr:GetMouse().Button1Down:connect(function() | |
194 | if tool.Parent == plr.Character then | |
195 | if slap == false then | |
196 | slap = true | |
197 | sound2:Play() | |
198 | local str = Instance.new("StringValue") | |
199 | str.Name = "toolanim" | |
200 | str.Value = "Slash" | |
201 | str.Parent = tool | |
202 | wait(1) | |
203 | slap = false | |
204 | end | |
205 | end | |
206 | end) | |
207 | ||
208 | part.Touched:connect(function(hit) | |
209 | if slap == true then | |
210 | if cd == false then | |
211 | if not hit:IsDescendantOf(plr.Character) then | |
212 | if hit.Parent:IsA("Model") then | |
213 | local fhum = firstHum(hit.Parent) | |
214 | if fhum then | |
215 | cd = true | |
216 | fhum.PlatformStand = true | |
217 | - | sound:Play() |
217 | + | sound:Play() |
218 | local con1 | |
219 | con1 = game:GetService("RunService").Heartbeat:connect(function() | |
220 | fhum.PlatformStand = true | |
221 | end) | |
222 | wait(0.1) | |
223 | local vel = Instance.new("BodyVelocity",hit) | |
224 | vel.Velocity = ((hit.Position - plr.Character:WaitForChild("HumanoidRootPart").Position).unit + Vector3.new(0,0.5,0))*50 | |
225 | - | vel.MaxForce = Vector3.new(10000000,10000000,10000000) |
225 | + | vel.MaxForce = Vector3.new(100,100,100) |
226 | wait(1) | |
227 | cd = false | |
228 | vel:Destroy() | |
229 | local vel2 = Instance.new("BodyVelocity",hit) | |
230 | vel2.Velocity = Vector3.new(0,12.5,0) | |
231 | - | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) |
231 | + | vel2.MaxForce = Vector3.new(100,100,100) |
232 | - | local p2 = Instance.new("Part",hit) |
232 | + | |
233 | - | p2.Anchored = true |
233 | + | |
234 | - | p2.Transparency = 0.6 |
234 | + | |
235 | - | p2.CanCollide = false |
235 | + | |
236 | - | p2.Size = Vector3.new(0.2,0.2,0.2) |
236 | + | |
237 | - | p2.CFrame = CFrame.new(hit.CFrame.p) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) |
237 | + | |
238 | - | p2.BrickColor = BrickColor.new("New Yeller") |
238 | + | |
239 | - | p2.Material = "Neon" |
239 | + | |
240 | - | local m2 = Instance.new("CylinderMesh",p2) |
240 | + | |
241 | - | m2.Scale = Vector3.new(60,10000,60) |
241 | + | |
242 | - | local scln = sound3:Clone() |
242 | + | |
243 | - | scln.Parent = hit |
243 | + | |
244 | - | scln:Play() |
244 | + | |
245 | - | local con2 |
245 | + | |
246 | - | con2 = game:GetService("RunService").Heartbeat:connect(function() |
246 | + | |
247 | - | p2.CFrame = CFrame.new(hit.CFrame.p) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) |
247 | + | |
248 | p.Anchored = true | |
249 | - | wait(7) |
249 | + | |
250 | - | vel2.Velocity = Vector3.new(0,0,0) |
250 | + | |
251 | - | wait(0.5) |
251 | + | |
252 | - | scln:Stop() |
252 | + | |
253 | p.CFrame = hit.CFrame | |
254 | local con | |
255 | con = game:GetService("RunService").Heartbeat:connect(function() | |
256 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))) | |
257 | - | local bav = Instance.new("BodyAngularVelocity",hit) |
257 | + | |
258 | - | bav.AngularVelocity = Vector3.new(math.random(0,360),math.random(0,360),math.random(0,360)) |
258 | + | |
259 | - | vel2.Velocity = Vector3.new(0,-250,0) |
259 | + | |
260 | - | p2.BrickColor = BrickColor.new("Really red") |
260 | + | |
261 | - | local scln6 = sound6:Clone() |
261 | + | |
262 | - | scln6.Parent = hit |
262 | + | |
263 | - | scln6:Play() |
263 | + | |
264 | Instance.new("Explosion",workspace).Position = hit.Position | |
265 | local scln2 = sound4:Clone() | |
266 | scln2.Parent = hit | |
267 | scln2:Play() | |
268 | wait(1) | |
269 | - | scln6:Stop() |
269 | + | |
270 | local scln3 = sound5:Clone() | |
271 | - | con2:Disconnect() |
271 | + | |
272 | scln3:Play() | |
273 | ||
274 | - | p2:Destroy() |
274 | + | |
275 | hit.Parent:BreakJoints() | |
276 | repeat wait() until not hit:IsDescendantOf(workspace) | |
277 | end | |
278 | end | |
279 | end | |
280 | end | |
281 | end | |
282 | end) |