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1 | plr = game:service'Players'.LocalPlayer | |
2 | repeat wait() until plr.Character | |
3 | wait(1) | |
4 | plrgui = plr:findFirstChild'PlayerGui' | |
5 | plrmouse = plr:GetMouse() | |
6 | char = plr.Character | |
7 | humanoid = char:findFirstChild("Humanoid") | |
8 | torso = char:findFirstChild("Torso") | |
9 | head = char.Head | |
10 | ra = char:findFirstChild("Right Arm") | |
11 | la = char:findFirstChild("Left Arm") | |
12 | rl = char:findFirstChild("Right Leg") | |
13 | ll = char:findFirstChild("Left Leg") | |
14 | rs = torso:findFirstChild("Right Shoulder") | |
15 | ls = torso:findFirstChild("Left Shoulder") | |
16 | rh = torso:findFirstChild("Right Hip") | |
17 | lh = torso:findFirstChild("Left Hip") | |
18 | neck = torso:findFirstChild("Neck") | |
19 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
20 | rootpart = char:findFirstChild("HumanoidRootPart") | |
21 | camera = workspace.CurrentCamera | |
22 | anim = char:findFirstChild("Animate") | |
23 | ||
24 | function scan(parent) | |
25 | local parts,last = {} | |
26 | for _,v in pairs(parent:GetChildren()) do | |
27 | if (v:IsA("BasePart")) then | |
28 | v.Anchored = true | |
29 | if (last) then | |
30 | local w = Instance.new("Weld") | |
31 | w.Name = ("%s_Weld"):format(v.Name) | |
32 | w.Part0,w.Part1 = last,v | |
33 | w.C0 = last.CFrame:inverse() | |
34 | w.C1 = v.CFrame:inverse() | |
35 | w.Parent = last | |
36 | end | |
37 | last = v | |
38 | table.insert(parts,v) | |
39 | end | |
40 | scan(v) | |
41 | end | |
42 | for _,v in pairs(parts) do | |
43 | v.Anchored = false | |
44 | v.Locked = true | |
45 | v.CanCollide = false | |
46 | end | |
47 | end | |
48 | ||
49 | ||
50 | local Particles = { | |
51 | ||
52 | AirRing = function(CF, Distance, Color, Opac, Size, Velocity) | |
53 | local StoredParticles = {}; | |
54 | ||
55 | for Angle = 0, 360, 20 do | |
56 | local EffectDirection = new("Part", char); | |
57 | EffectDirection.Anchored = true; | |
58 | EffectDirection.CanCollide = false; | |
59 | EffectDirection.CFrame = CF | |
60 | * CFrame.Angles(math.pi/2, 0, 0) | |
61 | * CFrame.Angles(0, 0, math.rad(Angle)) | |
62 | * CFrame.new(0, Distance, 0); | |
63 | EffectDirection.Transparency = 1; | |
64 | local Smoke = new("Smoke", EffectDirection); | |
65 | Smoke.Color = Color3.new(Color.r/255, Color.g/255, Color.b/255) or Color3.new(1,1,1); | |
66 | Smoke.Opacity = Opac or 0.05; | |
67 | Smoke.Size = Size or 0; | |
68 | Smoke.RiseVelocity = Velocity or 2; | |
69 | table.insert(StoredParticles, Smoke); | |
70 | game:service'Debris':AddItem(EffectDirection, 10); | |
71 | end | |
72 | ||
73 | wait(.2); | |
74 | ||
75 | for Index,Value in next,StoredParticles do | |
76 | if Value:IsA'Smoke' then | |
77 | Value.Enabled = false; | |
78 | end | |
79 | end | |
80 | end; | |
81 | ||
82 | BulletholeParticles = function(Part, hitPart) | |
83 | do --material splash | |
84 | local Particle = Instance.new("ParticleEmitter", Part); | |
85 | Particle.VelocitySpread = 30; | |
86 | Particle.LightEmission = 200; | |
87 | ||
88 | ||
89 | Particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.1, 0), NumberSequenceKeypoint.new(1, 0.25, 0)}) | |
90 | Particle.Color = ColorSequence.new(Color3.new(hitPart.BrickColor.r, hitPart.BrickColor.g, hitPart.BrickColor.b)); | |
91 | Particle.Texture = "rbxassetid://272031379"; | |
92 | Particle.Rotation = NumberRange.new(0,90); | |
93 | Particle.Rate = 25; | |
94 | Particle.Acceleration = Vector3.new(0, -100, 0) | |
95 | Particle.Speed = NumberRange.new(35); | |
96 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0, 0), NumberSequenceKeypoint.new(1, 1, 0)}); | |
97 | Particle.Lifetime = NumberRange.new(2); | |
98 | coroutine.wrap(function() | |
99 | wait(.2) | |
100 | Particle.Enabled = false; | |
101 | Particle.Rate = 0; | |
102 | wait(2) | |
103 | Particle:Destroy() | |
104 | end)() | |
105 | end | |
106 | ||
107 | do --smoke effect | |
108 | local Particle = Instance.new("ParticleEmitter", Part); | |
109 | Particle.VelocitySpread = 10; | |
110 | ||
111 | ||
112 | Particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0), NumberSequenceKeypoint.new(1, 0.9, 0)}) | |
113 | ||
114 | Particle.Color = ColorSequence.new(Color3.new(hitPart.BrickColor.r, hitPart.BrickColor.g, hitPart.BrickColor.b)); | |
115 | Particle.Texture = "rbxassetid://272031958"; -- replace id | |
116 | Particle.Rotation = NumberRange.new(0,90); | |
117 | Particle.Rate = 10; | |
118 | Particle.Acceleration = Vector3.new(0, -1, 0) | |
119 | Particle.Speed = NumberRange.new(5); | |
120 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0, 0), NumberSequenceKeypoint.new(1, 1, 0)}); | |
121 | Particle.Lifetime = NumberRange.new(1); | |
122 | coroutine.wrap(function() | |
123 | wait(.2) | |
124 | Particle.Enabled = false; | |
125 | Particle.Rate = 0; | |
126 | wait(1) | |
127 | Particle:Destroy() | |
128 | end)() | |
129 | end | |
130 | end; | |
131 | }; | |
132 | ||
133 | -- 1 - M16A4 | |
134 | Gun = Instance.new("Model") | |
135 | Gun.Name = "M16A4" | |
136 | Gun.Parent = char | |
137 | ||
138 | -- 2 - Carry Handle | |
139 | obj2 = Instance.new("Part") | |
140 | obj2.CFrame = CFrame.new(Vector3.new(15.242094, 14.0666552, -9.96266651)) * CFrame.Angles(0, 1.5707963705063, 0) | |
141 | obj2.FormFactor = 'Custom' | |
142 | obj2.LeftSurface = 10 | |
143 | obj2.TopSurface = 10 | |
144 | obj2.RightSurface = 10 | |
145 | obj2.Material = 'SmoothPlastic' | |
146 | obj2.Size = Vector3.new(1, 1, 1) | |
147 | obj2.FrontSurface = 10 | |
148 | obj2.BottomSurface = 10 | |
149 | obj2.BackSurface = 10 | |
150 | obj2.Anchored = true | |
151 | obj2.BrickColor = BrickColor.new("Black") | |
152 | obj2.Name = "Carry Handle" | |
153 | obj2.Parent = Gun | |
154 | ||
155 | -- 3 - Mesh | |
156 | obj3 = Instance.new("SpecialMesh") | |
157 | obj3.MeshType = Enum.MeshType.Wedge | |
158 | obj3.Scale = Vector3.new(0.15384616, 0.115384638, 0.0615384579) | |
159 | obj3.Parent = obj2 | |
160 | ||
161 | -- 4 - Front Sight/Gas Tube | |
162 | obj4 = Instance.new("Part") | |
163 | obj4.CFrame = CFrame.new(Vector3.new(18.0110912, 13.8776541, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
164 | obj4.FormFactor = 'Custom' | |
165 | obj4.LeftSurface = 10 | |
166 | obj4.TopSurface = 10 | |
167 | obj4.RightSurface = 10 | |
168 | obj4.Material = 'SmoothPlastic' | |
169 | obj4.Size = Vector3.new(1, 1, 1) | |
170 | obj4.FrontSurface = 10 | |
171 | obj4.BottomSurface = 10 | |
172 | obj4.BackSurface = 10 | |
173 | obj4.Anchored = true | |
174 | obj4.BrickColor = BrickColor.new("Black") | |
175 | obj4.Name = "Front Sight/Gas Tube" | |
176 | obj4.Parent = Gun | |
177 | ||
178 | -- 5 - Mesh | |
179 | obj5 = Instance.new("SpecialMesh") | |
180 | obj5.MeshType = Enum.MeshType.Brick | |
181 | obj5.Scale = Vector3.new(0.0384615399, 0.0999999642, 0.0769230798) | |
182 | obj5.Parent = obj4 | |
183 | ||
184 | -- 6 - Handguard | |
185 | obj6 = Instance.new("Part") | |
186 | obj6.CFrame = CFrame.new(Vector3.new(16.1770878, 13.6856527, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, -1.5707963705063) | |
187 | obj6.FormFactor = 'Custom' | |
188 | obj6.LeftSurface = 10 | |
189 | obj6.TopSurface = 10 | |
190 | obj6.RightSurface = 10 | |
191 | obj6.Material = 'SmoothPlastic' | |
192 | obj6.Size = Vector3.new(1, 1, 1) | |
193 | obj6.FrontSurface = 10 | |
194 | obj6.BottomSurface = 10 | |
195 | obj6.BackSurface = 10 | |
196 | obj6.Anchored = true | |
197 | obj6.BrickColor = BrickColor.new("Black") | |
198 | obj6.Name = "Handguard" | |
199 | obj6.Parent = Gun | |
200 | ||
201 | -- 7 - Mesh | |
202 | obj7 = Instance.new("SpecialMesh") | |
203 | obj7.MeshType = Enum.MeshType.Wedge | |
204 | obj7.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0384615399) | |
205 | obj7.Parent = obj6 | |
206 | ||
207 | -- 8 - Clip | |
208 | obj8 = Instance.new("Part") | |
209 | obj8.CFrame = CFrame.new(Vector3.new(16.0835896, 13.1984005, -9.95719624)) * CFrame.Angles(3.141592502594, 9.2685222625732e-006, 3.0630528926849) | |
210 | obj8.FormFactor = 'Custom' | |
211 | obj8.LeftSurface = 10 | |
212 | obj8.TopSurface = 10 | |
213 | obj8.RightSurface = 10 | |
214 | obj8.Material = 'SmoothPlastic' | |
215 | obj8.Size = Vector3.new(1, 1, 1) | |
216 | obj8.FrontSurface = 10 | |
217 | obj8.BottomSurface = 10 | |
218 | obj8.BackSurface = 10 | |
219 | obj8.Anchored = true | |
220 | obj8.BrickColor = BrickColor.new("Black") | |
221 | obj8.Name = "Clip" | |
222 | obj8.Parent = Gun | |
223 | ||
224 | -- 9 - Mesh | |
225 | obj9 = Instance.new("BlockMesh") | |
226 | obj9.Scale = Vector3.new(0.0666666627, 0.19047612, 0.104761899) | |
227 | obj9.Parent = obj8 | |
228 | ||
229 | -- 10 - Stock | |
230 | obj10 = Instance.new("Part") | |
231 | obj10.CFrame = CFrame.new(Vector3.new(14.4500961, 13.5206528, -9.96666431)) * CFrame.Angles(1.5707963705063, -1.5698828697205, -1.5707963705063) | |
232 | obj10.FormFactor = 'Custom' | |
233 | obj10.LeftSurface = 10 | |
234 | obj10.TopSurface = 10 | |
235 | obj10.RightSurface = 10 | |
236 | obj10.Material = 'SmoothPlastic' | |
237 | obj10.Size = Vector3.new(1, 1, 1) | |
238 | obj10.FrontSurface = 10 | |
239 | obj10.BottomSurface = 10 | |
240 | obj10.BackSurface = 10 | |
241 | obj10.Anchored = true | |
242 | obj10.BrickColor = BrickColor.new("Black") | |
243 | obj10.Name = "Stock" | |
244 | obj10.Parent = Gun | |
245 | ||
246 | -- 11 - Mesh | |
247 | obj11 = Instance.new("SpecialMesh") | |
248 | obj11.MeshType = Enum.MeshType.Wedge | |
249 | obj11.Scale = Vector3.new(0.15384616, 0.307692319, 1.30769253) | |
250 | obj11.Parent = obj10 | |
251 | ||
252 | -- 12 - Part | |
253 | obj12 = Instance.new("Part") | |
254 | obj12.CFrame = CFrame.new(Vector3.new(15.3380947, 13.8276529, -9.8736639)) * CFrame.Angles(1.5707963705063, 0, 1.2217304706573) | |
255 | obj12.FormFactor = 'Custom' | |
256 | obj12.LeftSurface = 10 | |
257 | obj12.TopSurface = 10 | |
258 | obj12.RightSurface = 10 | |
259 | obj12.Material = 'SmoothPlastic' | |
260 | obj12.Size = Vector3.new(1, 1, 1) | |
261 | obj12.FrontSurface = 10 | |
262 | obj12.BottomSurface = 10 | |
263 | obj12.BackSurface = 10 | |
264 | obj12.Anchored = true | |
265 | obj12.BrickColor = BrickColor.new("Black") | |
266 | obj12.Parent = Gun | |
267 | ||
268 | -- 13 - Mesh | |
269 | obj13 = Instance.new("CylinderMesh") | |
270 | obj13.Scale = Vector3.new(0.115384638, 0.315384656, 0.115384638) | |
271 | obj13.Parent = obj12 | |
272 | ||
273 | -- 14 - Barrel | |
274 | obj14 = Instance.new("Part") | |
275 | obj14.CFrame = CFrame.new(Vector3.new(19.1420918, 13.8086538, -9.90466404)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
276 | obj14.FormFactor = 'Custom' | |
277 | obj14.LeftSurface = 10 | |
278 | obj14.TopSurface = 10 | |
279 | obj14.RightSurface = 10 | |
280 | obj14.Material = 'SmoothPlastic' | |
281 | obj14.Size = Vector3.new(1, 1, 1) | |
282 | obj14.FrontSurface = 10 | |
283 | obj14.BottomSurface = 10 | |
284 | obj14.BackSurface = 10 | |
285 | obj14.Anchored = true | |
286 | obj14.BrickColor = BrickColor.new("Black") | |
287 | obj14.Name = "Barrel" | |
288 | obj14.Parent = Gun | |
289 | ||
290 | -- 15 - Mesh | |
291 | obj15 = Instance.new("SpecialMesh") | |
292 | obj15.MeshType = Enum.MeshType.Brick | |
293 | obj15.Scale = Vector3.new(0.107692324, 0.0384615399, 0.00769230863) | |
294 | obj15.Parent = obj14 | |
295 | ||
296 | -- 16 - Barrel | |
297 | obj16 = Instance.new("Part") | |
298 | obj16.CFrame = CFrame.new(Vector3.new(19.1420918, 13.7516527, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, -3.141592502594) | |
299 | obj16.FormFactor = 'Custom' | |
300 | obj16.LeftSurface = 10 | |
301 | obj16.TopSurface = 10 | |
302 | obj16.RightSurface = 10 | |
303 | obj16.Material = 'SmoothPlastic' | |
304 | obj16.Size = Vector3.new(1, 1, 1) | |
305 | obj16.FrontSurface = 10 | |
306 | obj16.BottomSurface = 10 | |
307 | obj16.BackSurface = 10 | |
308 | obj16.Anchored = true | |
309 | obj16.BrickColor = BrickColor.new("Black") | |
310 | obj16.Name = "Barrel" | |
311 | obj16.Parent = Gun | |
312 | ||
313 | -- 17 - Mesh | |
314 | obj17 = Instance.new("SpecialMesh") | |
315 | obj17.MeshType = Enum.MeshType.Brick | |
316 | obj17.Scale = Vector3.new(0.107692324, 0.0384615399, 0.00769230863) | |
317 | obj17.Parent = obj16 | |
318 | ||
319 | -- 18 - Barrel | |
320 | obj18 = Instance.new("Part") | |
321 | obj18.CFrame = CFrame.new(Vector3.new(19.1420918, 13.8086538, -10.0196638)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
322 | obj18.FormFactor = 'Custom' | |
323 | obj18.LeftSurface = 10 | |
324 | obj18.TopSurface = 10 | |
325 | obj18.RightSurface = 10 | |
326 | obj18.Material = 'SmoothPlastic' | |
327 | obj18.Size = Vector3.new(1, 1, 1) | |
328 | obj18.FrontSurface = 10 | |
329 | obj18.BottomSurface = 10 | |
330 | obj18.BackSurface = 10 | |
331 | obj18.Anchored = true | |
332 | obj18.BrickColor = BrickColor.new("Black") | |
333 | obj18.Name = "Barrel" | |
334 | obj18.Parent = Gun | |
335 | ||
336 | -- 19 - Mesh | |
337 | obj19 = Instance.new("SpecialMesh") | |
338 | obj19.MeshType = Enum.MeshType.Brick | |
339 | obj19.Scale = Vector3.new(0.107692324, 0.0384615399, 0.00769230863) | |
340 | obj19.Parent = obj18 | |
341 | ||
342 | -- 20 - FireHole | |
343 | obj20 = Instance.new("Part") | |
344 | obj20.CFrame = CFrame.new(Vector3.new(19.2540894, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
345 | obj20.FormFactor = 'Custom' | |
346 | obj20.LeftSurface = 10 | |
347 | obj20.TopSurface = 10 | |
348 | obj20.RightSurface = 10 | |
349 | obj20.Material = 'SmoothPlastic' | |
350 | obj20.Size = Vector3.new(1, 1, 1) | |
351 | obj20.FrontSurface = 10 | |
352 | obj20.BottomSurface = 10 | |
353 | obj20.BackSurface = 10 | |
354 | obj20.Anchored = true | |
355 | obj20.BrickColor = BrickColor.new("Really black") | |
356 | obj20.Name = "FireHole" | |
357 | obj20.Parent = Gun | |
358 | ||
359 | -- 21 - Mesh | |
360 | obj21 = Instance.new("CylinderMesh") | |
361 | obj21.Scale = Vector3.new(0.115384601, 0.00769230817, 0.15384616) | |
362 | obj21.Parent = obj20 | |
363 | ||
364 | -- 22 - Barrel | |
365 | obj22 = Instance.new("Part") | |
366 | obj22.CFrame = CFrame.new(Vector3.new(19.2270889, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
367 | obj22.FormFactor = 'Custom' | |
368 | obj22.LeftSurface = 10 | |
369 | obj22.TopSurface = 10 | |
370 | obj22.RightSurface = 10 | |
371 | obj22.Material = 'SmoothPlastic' | |
372 | obj22.Size = Vector3.new(1, 1, 1) | |
373 | obj22.FrontSurface = 10 | |
374 | obj22.BottomSurface = 10 | |
375 | obj22.BackSurface = 10 | |
376 | obj22.Anchored = true | |
377 | obj22.BrickColor = BrickColor.new("Black") | |
378 | obj22.Name = "Barrel" | |
379 | obj22.Parent = Gun | |
380 | ||
381 | -- 23 - Mesh | |
382 | obj23 = Instance.new("CylinderMesh") | |
383 | obj23.Scale = Vector3.new(0.134615377, 0.0615385175, 0.15384616) | |
384 | obj23.Parent = obj22 | |
385 | ||
386 | -- 24 - Barrel | |
387 | obj24 = Instance.new("Part") | |
388 | obj24.CFrame = CFrame.new(Vector3.new(18.6800919, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
389 | obj24.FormFactor = 'Custom' | |
390 | obj24.LeftSurface = 10 | |
391 | obj24.TopSurface = 10 | |
392 | obj24.RightSurface = 10 | |
393 | obj24.Material = 'SmoothPlastic' | |
394 | obj24.Size = Vector3.new(1, 1, 1) | |
395 | obj24.FrontSurface = 10 | |
396 | obj24.BottomSurface = 10 | |
397 | obj24.BackSurface = 10 | |
398 | obj24.Anchored = true | |
399 | obj24.BrickColor = BrickColor.new("Black") | |
400 | obj24.Name = "Barrel" | |
401 | obj24.Parent = Gun | |
402 | ||
403 | -- 25 - Mesh | |
404 | obj25 = Instance.new("CylinderMesh") | |
405 | obj25.Scale = Vector3.new(0.103846155, 0.692307711, 0.15384616) | |
406 | obj25.Parent = obj24 | |
407 | ||
408 | -- 26 - Barrel | |
409 | obj26 = Instance.new("Part") | |
410 | obj26.CFrame = CFrame.new(Vector3.new(19.1420918, 13.8666525, -9.95866489)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
411 | obj26.FormFactor = 'Custom' | |
412 | obj26.LeftSurface = 10 | |
413 | obj26.TopSurface = 10 | |
414 | obj26.RightSurface = 10 | |
415 | obj26.Material = 'SmoothPlastic' | |
416 | obj26.Size = Vector3.new(1, 1, 1) | |
417 | obj26.FrontSurface = 10 | |
418 | obj26.BottomSurface = 10 | |
419 | obj26.BackSurface = 10 | |
420 | obj26.Anchored = true | |
421 | obj26.BrickColor = BrickColor.new("Black") | |
422 | obj26.Name = "Barrel" | |
423 | obj26.Parent = Gun | |
424 | ||
425 | -- 27 - Mesh | |
426 | obj27 = Instance.new("SpecialMesh") | |
427 | obj27.MeshType = Enum.MeshType.Brick | |
428 | obj27.Scale = Vector3.new(0.107692324, 0.0384615399, 0.00769230863) | |
429 | obj27.Parent = obj26 | |
430 | ||
431 | -- 28 - Barrel | |
432 | obj28 = Instance.new("Part") | |
433 | obj28.CFrame = CFrame.new(Vector3.new(19.0570927, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
434 | obj28.FormFactor = 'Custom' | |
435 | obj28.LeftSurface = 10 | |
436 | obj28.TopSurface = 10 | |
437 | obj28.RightSurface = 10 | |
438 | obj28.Material = 'SmoothPlastic' | |
439 | obj28.Size = Vector3.new(1, 1, 1) | |
440 | obj28.FrontSurface = 10 | |
441 | obj28.BottomSurface = 10 | |
442 | obj28.BackSurface = 10 | |
443 | obj28.Anchored = true | |
444 | obj28.BrickColor = BrickColor.new("Black") | |
445 | obj28.Name = "Barrel" | |
446 | obj28.Parent = Gun | |
447 | ||
448 | -- 29 - Mesh | |
449 | obj29 = Instance.new("CylinderMesh") | |
450 | obj29.Scale = Vector3.new(0.134615377, 0.0615385175, 0.15384616) | |
451 | obj29.Parent = obj28 | |
452 | ||
453 | -- 30 - Barrel | |
454 | obj30 = Instance.new("Part") | |
455 | obj30.CFrame = CFrame.new(Vector3.new(18.1420918, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
456 | obj30.FormFactor = 'Custom' | |
457 | obj30.LeftSurface = 10 | |
458 | obj30.TopSurface = 10 | |
459 | obj30.RightSurface = 10 | |
460 | obj30.Material = 'SmoothPlastic' | |
461 | obj30.Size = Vector3.new(1, 1, 1) | |
462 | obj30.FrontSurface = 10 | |
463 | obj30.BottomSurface = 10 | |
464 | obj30.BackSurface = 10 | |
465 | obj30.Anchored = true | |
466 | obj30.BrickColor = BrickColor.new("Black") | |
467 | obj30.Name = "Barrel" | |
468 | obj30.Parent = Gun | |
469 | ||
470 | -- 31 - Mesh | |
471 | obj31 = Instance.new("CylinderMesh") | |
472 | obj31.Scale = Vector3.new(0.115384638, 0.384615391, 0.15384616) | |
473 | obj31.Parent = obj30 | |
474 | ||
475 | -- 32 - Carry Handle | |
476 | obj32 = Instance.new("Part") | |
477 | obj32.CFrame = CFrame.new(Vector3.new(15.3070965, 14.1356554, -9.96266651)) * CFrame.Angles(1.5707963705063, -1.5707963705063, 0) | |
478 | obj32.FormFactor = 'Custom' | |
479 | obj32.LeftSurface = 10 | |
480 | obj32.TopSurface = 10 | |
481 | obj32.RightSurface = 10 | |
482 | obj32.Material = 'SmoothPlastic' | |
483 | obj32.Size = Vector3.new(1, 1, 1) | |
484 | obj32.FrontSurface = 10 | |
485 | obj32.BottomSurface = 10 | |
486 | obj32.BackSurface = 10 | |
487 | obj32.Anchored = true | |
488 | obj32.BrickColor = BrickColor.new("Black") | |
489 | obj32.Name = "Carry Handle" | |
490 | obj32.Parent = Gun | |
491 | ||
492 | -- 33 - Mesh | |
493 | obj33 = Instance.new("SpecialMesh") | |
494 | obj33.MeshType = Enum.MeshType.Brick | |
495 | obj33.Scale = Vector3.new(0.0153846173, 0.0307692327, 0.0384615399) | |
496 | obj33.Parent = obj32 | |
497 | ||
498 | -- 34 - Carry Handle | |
499 | obj34 = Instance.new("Part") | |
500 | obj34.CFrame = CFrame.new(Vector3.new(15.3380947, 14.1516542, -9.89666271)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
501 | obj34.FormFactor = 'Custom' | |
502 | obj34.LeftSurface = 10 | |
503 | obj34.TopSurface = 10 | |
504 | obj34.RightSurface = 10 | |
505 | obj34.Material = 'SmoothPlastic' | |
506 | obj34.Size = Vector3.new(1, 1, 1) | |
507 | obj34.FrontSurface = 10 | |
508 | obj34.BottomSurface = 10 | |
509 | obj34.BackSurface = 10 | |
510 | obj34.Anchored = true | |
511 | obj34.BrickColor = BrickColor.new("Dark stone grey") | |
512 | obj34.Name = "Carry Handle" | |
513 | obj34.Parent = Gun | |
514 | ||
515 | -- 35 - Mesh | |
516 | obj35 = Instance.new("SpecialMesh") | |
517 | obj35.MeshType = Enum.MeshType.Brick | |
518 | obj35.Scale = Vector3.new(0.100000016, 0.0538461618, 0.0230769273) | |
519 | obj35.Parent = obj34 | |
520 | ||
521 | -- 36 - Carry Handle | |
522 | obj36 = Instance.new("Part") | |
523 | obj36.CFrame = CFrame.new(Vector3.new(15.3300991, 14.1356554, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, 3.141592502594) | |
524 | obj36.FormFactor = 'Custom' | |
525 | obj36.LeftSurface = 10 | |
526 | obj36.TopSurface = 10 | |
527 | obj36.RightSurface = 10 | |
528 | obj36.Material = 'SmoothPlastic' | |
529 | obj36.Size = Vector3.new(1, 1, 1) | |
530 | obj36.FrontSurface = 10 | |
531 | obj36.BottomSurface = 10 | |
532 | obj36.BackSurface = 10 | |
533 | obj36.Anchored = true | |
534 | obj36.BrickColor = BrickColor.new("Dark stone grey") | |
535 | obj36.Name = "Carry Handle" | |
536 | obj36.Parent = Gun | |
537 | ||
538 | -- 37 - Mesh | |
539 | obj37 = Instance.new("CylinderMesh") | |
540 | obj37.Scale = Vector3.new(0.0230769273, 0.107692324, 0.0230769273) | |
541 | obj37.Parent = obj36 | |
542 | ||
543 | -- 38 - Carry Handle | |
544 | obj38 = Instance.new("Part") | |
545 | obj38.CFrame = CFrame.new(Vector3.new(15.3690929, 14.0666552, -9.90466404)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
546 | obj38.FormFactor = 'Custom' | |
547 | obj38.LeftSurface = 10 | |
548 | obj38.TopSurface = 10 | |
549 | obj38.RightSurface = 10 | |
550 | obj38.Material = 'SmoothPlastic' | |
551 | obj38.Size = Vector3.new(1, 1, 1) | |
552 | obj38.FrontSurface = 10 | |
553 | obj38.BottomSurface = 10 | |
554 | obj38.BackSurface = 10 | |
555 | obj38.Anchored = true | |
556 | obj38.BrickColor = BrickColor.new("Black") | |
557 | obj38.Name = "Carry Handle" | |
558 | obj38.Parent = Gun | |
559 | ||
560 | -- 39 - Mesh | |
561 | obj39 = Instance.new("CylinderMesh") | |
562 | obj39.Scale = Vector3.new(0.115384638, 0.0384615399, 0.115384638) | |
563 | obj39.Parent = obj38 | |
564 | ||
565 | -- 40 - Carry Handle | |
566 | obj40 = Instance.new("Part") | |
567 | obj40.CFrame = CFrame.new(Vector3.new(15.1770926, 14.0016546, -9.96266651)) * CFrame.Angles(0, 1.5707963705063, 0) | |
568 | obj40.FormFactor = 'Custom' | |
569 | obj40.LeftSurface = 10 | |
570 | obj40.TopSurface = 10 | |
571 | obj40.RightSurface = 10 | |
572 | obj40.Material = 'SmoothPlastic' | |
573 | obj40.Size = Vector3.new(1, 1, 1) | |
574 | obj40.FrontSurface = 10 | |
575 | obj40.BottomSurface = 10 | |
576 | obj40.BackSurface = 10 | |
577 | obj40.Anchored = true | |
578 | obj40.BrickColor = BrickColor.new("Black") | |
579 | obj40.Name = "Carry Handle" | |
580 | obj40.Parent = Gun | |
581 | ||
582 | -- 41 - Mesh | |
583 | obj41 = Instance.new("SpecialMesh") | |
584 | obj41.MeshType = Enum.MeshType.Wedge | |
585 | obj41.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0230769273) | |
586 | obj41.Parent = obj40 | |
587 | ||
588 | -- 42 - Carry Handle | |
589 | obj42 = Instance.new("Part") | |
590 | obj42.CFrame = CFrame.new(Vector3.new(15.7730904, 14.1516542, -10.0276651)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
591 | obj42.FormFactor = 'Custom' | |
592 | obj42.LeftSurface = 10 | |
593 | obj42.TopSurface = 10 | |
594 | obj42.RightSurface = 10 | |
595 | obj42.Material = 'SmoothPlastic' | |
596 | obj42.Size = Vector3.new(1, 1, 1) | |
597 | obj42.FrontSurface = 10 | |
598 | obj42.BottomSurface = 10 | |
599 | obj42.BackSurface = 10 | |
600 | obj42.Anchored = true | |
601 | obj42.BrickColor = BrickColor.new("Black") | |
602 | obj42.Name = "Carry Handle" | |
603 | obj42.Parent = Gun | |
604 | ||
605 | -- 43 - Mesh | |
606 | obj43 = Instance.new("SpecialMesh") | |
607 | obj43.MeshType = Enum.MeshType.Wedge | |
608 | obj43.Scale = Vector3.new(0.0230769273, 0.0538461618, 0.769231021) | |
609 | obj43.Parent = obj42 | |
610 | ||
611 | -- 44 - Carry Handle | |
612 | obj44 = Instance.new("Part") | |
613 | obj44.CFrame = CFrame.new(Vector3.new(15.5230913, 14.0206537, -9.96266651)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
614 | obj44.FormFactor = 'Custom' | |
615 | obj44.LeftSurface = 10 | |
616 | obj44.TopSurface = 10 | |
617 | obj44.RightSurface = 10 | |
618 | obj44.Material = 'SmoothPlastic' | |
619 | obj44.Size = Vector3.new(1, 1, 1) | |
620 | obj44.FrontSurface = 10 | |
621 | obj44.BottomSurface = 10 | |
622 | obj44.BackSurface = 10 | |
623 | obj44.Anchored = true | |
624 | obj44.BrickColor = BrickColor.new("Black") | |
625 | obj44.Name = "Carry Handle" | |
626 | obj44.Parent = Gun | |
627 | ||
628 | -- 45 - Mesh | |
629 | obj45 = Instance.new("SpecialMesh") | |
630 | obj45.MeshType = Enum.MeshType.Wedge | |
631 | obj45.Scale = Vector3.new(0.15384616, 0.0230769273, 0.0384615399) | |
632 | obj45.Parent = obj44 | |
633 | ||
634 | -- 46 - Carry Handle | |
635 | obj46 = Instance.new("Part") | |
636 | obj46.CFrame = CFrame.new(Vector3.new(16.1770878, 14.0476542, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
637 | obj46.FormFactor = 'Custom' | |
638 | obj46.LeftSurface = 10 | |
639 | obj46.TopSurface = 10 | |
640 | obj46.RightSurface = 10 | |
641 | obj46.Material = 'SmoothPlastic' | |
642 | obj46.Size = Vector3.new(1, 1, 1) | |
643 | obj46.FrontSurface = 10 | |
644 | obj46.BottomSurface = 10 | |
645 | obj46.BackSurface = 10 | |
646 | obj46.Anchored = true | |
647 | obj46.BrickColor = BrickColor.new("Black") | |
648 | obj46.Name = "Carry Handle" | |
649 | obj46.Parent = Gun | |
650 | ||
651 | -- 47 - Mesh | |
652 | obj47 = Instance.new("SpecialMesh") | |
653 | obj47.MeshType = Enum.MeshType.Brick | |
654 | obj47.Scale = Vector3.new(0.0384615399, 0.0769230798, 0.15384616) | |
655 | obj47.Parent = obj46 | |
656 | ||
657 | -- 48 - Carry Handle | |
658 | obj48 = Instance.new("Part") | |
659 | obj48.CFrame = CFrame.new(Vector3.new(15.3000927, 14.1856546, -9.89666271)) * CFrame.Angles(0, 1.5707963705063, 0) | |
660 | obj48.FormFactor = 'Custom' | |
661 | obj48.LeftSurface = 10 | |
662 | obj48.TopSurface = 10 | |
663 | obj48.RightSurface = 10 | |
664 | obj48.Material = 'SmoothPlastic' | |
665 | obj48.Size = Vector3.new(1, 1, 1) | |
666 | obj48.FrontSurface = 10 | |
667 | obj48.BottomSurface = 10 | |
668 | obj48.BackSurface = 10 | |
669 | obj48.Anchored = true | |
670 | obj48.BrickColor = BrickColor.new("Dark stone grey") | |
671 | obj48.Name = "Carry Handle" | |
672 | obj48.Parent = Gun | |
673 | ||
674 | -- 49 - Mesh | |
675 | obj49 = Instance.new("SpecialMesh") | |
676 | obj49.MeshType = Enum.MeshType.Wedge | |
677 | obj49.Scale = Vector3.new(0.0230769273, 0.0153846173, 0.0230769273) | |
678 | obj49.Parent = obj48 | |
679 | ||
680 | -- 50 - Carry Handle | |
681 | obj50 = Instance.new("Part") | |
682 | obj50.CFrame = CFrame.new(Vector3.new(16.1380939, 14.0746546, -9.96266651)) * CFrame.Angles(-3.141592502594, 1.5707963705063, 0) | |
683 | obj50.FormFactor = 'Custom' | |
684 | obj50.LeftSurface = 10 | |
685 | obj50.TopSurface = 10 | |
686 | obj50.RightSurface = 10 | |
687 | obj50.Material = 'SmoothPlastic' | |
688 | obj50.Size = Vector3.new(1, 1, 1) | |
689 | obj50.FrontSurface = 10 | |
690 | obj50.BottomSurface = 10 | |
691 | obj50.BackSurface = 10 | |
692 | obj50.Anchored = true | |
693 | obj50.BrickColor = BrickColor.new("Black") | |
694 | obj50.Name = "Carry Handle" | |
695 | obj50.Parent = Gun | |
696 | ||
697 | -- 51 - Mesh | |
698 | obj51 = Instance.new("SpecialMesh") | |
699 | obj51.MeshType = Enum.MeshType.Wedge | |
700 | obj51.Scale = Vector3.new(0.15384616, 0.0230769273, 0.0384615399) | |
701 | obj51.Parent = obj50 | |
702 | ||
703 | -- 52 - Carry Handle | |
704 | obj52 = Instance.new("Part") | |
705 | obj52.CFrame = CFrame.new(Vector3.new(15.3270931, 14.1516542, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
706 | obj52.FormFactor = 'Custom' | |
707 | obj52.LeftSurface = 10 | |
708 | obj52.TopSurface = 10 | |
709 | obj52.RightSurface = 10 | |
710 | obj52.Material = 'SmoothPlastic' | |
711 | obj52.Size = Vector3.new(1, 1, 1) | |
712 | obj52.FrontSurface = 10 | |
713 | obj52.BottomSurface = 10 | |
714 | obj52.BackSurface = 10 | |
715 | obj52.Anchored = true | |
716 | obj52.BrickColor = BrickColor.new("Black") | |
717 | obj52.Name = "Carry Handle" | |
718 | obj52.Parent = Gun | |
719 | ||
720 | -- 53 - Mesh | |
721 | obj53 = Instance.new("SpecialMesh") | |
722 | obj53.MeshType = Enum.MeshType.Brick | |
723 | obj53.Scale = Vector3.new(0.0153846163, 0.0307692327, 0.0307692327) | |
724 | obj53.Parent = obj52 | |
725 | ||
726 | -- 54 - Carry Handle | |
727 | obj54 = Instance.new("Part") | |
728 | obj54.CFrame = CFrame.new(Vector3.new(15.7730904, 14.1516542, -9.89666271)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
729 | obj54.FormFactor = 'Custom' | |
730 | obj54.LeftSurface = 10 | |
731 | obj54.TopSurface = 10 | |
732 | obj54.RightSurface = 10 | |
733 | obj54.Material = 'SmoothPlastic' | |
734 | obj54.Size = Vector3.new(1, 1, 1) | |
735 | obj54.FrontSurface = 10 | |
736 | obj54.BottomSurface = 10 | |
737 | obj54.BackSurface = 10 | |
738 | obj54.Anchored = true | |
739 | obj54.BrickColor = BrickColor.new("Black") | |
740 | obj54.Name = "Carry Handle" | |
741 | obj54.Parent = Gun | |
742 | ||
743 | -- 55 - Mesh | |
744 | obj55 = Instance.new("SpecialMesh") | |
745 | obj55.MeshType = Enum.MeshType.Wedge | |
746 | obj55.Scale = Vector3.new(0.0230769273, 0.0538461618, 0.769231021) | |
747 | obj55.Parent = obj54 | |
748 | ||
749 | -- 56 - Carry Handle | |
750 | obj56 = Instance.new("Part") | |
751 | obj56.CFrame = CFrame.new(Vector3.new(15.3270931, 14.1706553, -9.96266651)) * CFrame.Angles(0, 1.5707963705063, 0) | |
752 | obj56.FormFactor = 'Custom' | |
753 | obj56.LeftSurface = 10 | |
754 | obj56.TopSurface = 10 | |
755 | obj56.RightSurface = 10 | |
756 | obj56.Material = 'SmoothPlastic' | |
757 | obj56.Size = Vector3.new(1, 1, 1) | |
758 | obj56.FrontSurface = 10 | |
759 | obj56.BottomSurface = 10 | |
760 | obj56.BackSurface = 10 | |
761 | obj56.Anchored = true | |
762 | obj56.BrickColor = BrickColor.new("Black") | |
763 | obj56.Name = "Carry Handle" | |
764 | obj56.Parent = Gun | |
765 | ||
766 | -- 57 - Mesh | |
767 | obj57 = Instance.new("SpecialMesh") | |
768 | obj57.MeshType = Enum.MeshType.FileMesh | |
769 | obj57.Scale = Vector3.new(0.0307692327, 0.0307692327, 0.0923077092) | |
770 | obj57.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
771 | obj57.Parent = obj56 | |
772 | ||
773 | -- 58 - Carry Handle | |
774 | obj58 = Instance.new("Part") | |
775 | obj58.CFrame = CFrame.new(Vector3.new(15.3500957, 14.1856546, -10.0276651)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
776 | obj58.FormFactor = 'Custom' | |
777 | obj58.LeftSurface = 10 | |
778 | obj58.TopSurface = 10 | |
779 | obj58.RightSurface = 10 | |
780 | obj58.Material = 'SmoothPlastic' | |
781 | obj58.Size = Vector3.new(1, 1, 1) | |
782 | obj58.FrontSurface = 10 | |
783 | obj58.BottomSurface = 10 | |
784 | obj58.BackSurface = 10 | |
785 | obj58.Anchored = true | |
786 | obj58.BrickColor = BrickColor.new("Dark stone grey") | |
787 | obj58.Name = "Carry Handle" | |
788 | obj58.Parent = Gun | |
789 | ||
790 | -- 59 - Mesh | |
791 | obj59 = Instance.new("SpecialMesh") | |
792 | obj59.MeshType = Enum.MeshType.Wedge | |
793 | obj59.Scale = Vector3.new(0.0230769273, 0.0153846173, 0.0769230872) | |
794 | obj59.Parent = obj58 | |
795 | ||
796 | -- 60 - Carry Handle | |
797 | obj60 = Instance.new("Part") | |
798 | obj60.CFrame = CFrame.new(Vector3.new(15.2840939, 14.1356554, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, 1.5707963705063) | |
799 | obj60.FormFactor = 'Custom' | |
800 | obj60.LeftSurface = 10 | |
801 | obj60.TopSurface = 10 | |
802 | obj60.RightSurface = 10 | |
803 | obj60.Material = 'SmoothPlastic' | |
804 | obj60.Size = Vector3.new(1, 1, 1) | |
805 | obj60.FrontSurface = 10 | |
806 | obj60.BottomSurface = 10 | |
807 | obj60.BackSurface = 10 | |
808 | obj60.Anchored = true | |
809 | obj60.BrickColor = BrickColor.new("Black") | |
810 | obj60.Name = "Carry Handle" | |
811 | obj60.Parent = Gun | |
812 | ||
813 | -- 61 - Mesh | |
814 | obj61 = Instance.new("SpecialMesh") | |
815 | obj61.MeshType = Enum.MeshType.FileMesh | |
816 | obj61.Scale = Vector3.new(0.0307692327, 0.0307692327, 0.0923077092) | |
817 | obj61.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
818 | obj61.Parent = obj60 | |
819 | ||
820 | -- 62 - Carry Handle | |
821 | obj62 = Instance.new("Part") | |
822 | obj62.CFrame = CFrame.new(Vector3.new(15.3000927, 14.1856546, -10.0276651)) * CFrame.Angles(0, 1.5707963705063, 0) | |
823 | obj62.FormFactor = 'Custom' | |
824 | obj62.LeftSurface = 10 | |
825 | obj62.TopSurface = 10 | |
826 | obj62.RightSurface = 10 | |
827 | obj62.Material = 'SmoothPlastic' | |
828 | obj62.Size = Vector3.new(1, 1, 1) | |
829 | obj62.FrontSurface = 10 | |
830 | obj62.BottomSurface = 10 | |
831 | obj62.BackSurface = 10 | |
832 | obj62.Anchored = true | |
833 | obj62.BrickColor = BrickColor.new("Dark stone grey") | |
834 | obj62.Name = "Carry Handle" | |
835 | obj62.Parent = Gun | |
836 | ||
837 | -- 63 - Mesh | |
838 | obj63 = Instance.new("SpecialMesh") | |
839 | obj63.MeshType = Enum.MeshType.Wedge | |
840 | obj63.Scale = Vector3.new(0.0230769273, 0.0153846173, 0.0230769273) | |
841 | obj63.Parent = obj62 | |
842 | ||
843 | -- 64 - Carry Handle | |
844 | obj64 = Instance.new("Part") | |
845 | obj64.CFrame = CFrame.new(Vector3.new(15.8300962, 14.1046534, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
846 | obj64.FormFactor = 'Custom' | |
847 | obj64.LeftSurface = 10 | |
848 | obj64.TopSurface = 10 | |
849 | obj64.RightSurface = 10 | |
850 | obj64.Material = 'SmoothPlastic' | |
851 | obj64.Size = Vector3.new(1, 1, 1) | |
852 | obj64.FrontSurface = 10 | |
853 | obj64.BottomSurface = 10 | |
854 | obj64.BackSurface = 10 | |
855 | obj64.Anchored = true | |
856 | obj64.BrickColor = BrickColor.new("Black") | |
857 | obj64.Name = "Carry Handle" | |
858 | obj64.Parent = Gun | |
859 | ||
860 | -- 65 - Mesh | |
861 | obj65 = Instance.new("SpecialMesh") | |
862 | obj65.MeshType = Enum.MeshType.Brick | |
863 | obj65.Scale = Vector3.new(0.653846204, 0.0384615399, 0.15384616) | |
864 | obj65.Parent = obj64 | |
865 | ||
866 | -- 66 - Carry Handle | |
867 | obj66 = Instance.new("Part") | |
868 | obj66.CFrame = CFrame.new(Vector3.new(16.1770878, 14.1046534, -9.96266651)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
869 | obj66.FormFactor = 'Custom' | |
870 | obj66.LeftSurface = 10 | |
871 | obj66.TopSurface = 10 | |
872 | obj66.RightSurface = 10 | |
873 | obj66.Material = 'SmoothPlastic' | |
874 | obj66.Size = Vector3.new(1, 1, 1) | |
875 | obj66.FrontSurface = 10 | |
876 | obj66.BottomSurface = 10 | |
877 | obj66.BackSurface = 10 | |
878 | obj66.Anchored = true | |
879 | obj66.BrickColor = BrickColor.new("Black") | |
880 | obj66.Name = "Carry Handle" | |
881 | obj66.Parent = Gun | |
882 | ||
883 | -- 67 - Mesh | |
884 | obj67 = Instance.new("SpecialMesh") | |
885 | obj67.MeshType = Enum.MeshType.Wedge | |
886 | obj67.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0384615399) | |
887 | obj67.Parent = obj66 | |
888 | ||
889 | -- 68 - Carry Handle | |
890 | obj68 = Instance.new("Part") | |
891 | obj68.CFrame = CFrame.new(Vector3.new(15.3690929, 14.0666552, -10.0196638)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
892 | obj68.FormFactor = 'Custom' | |
893 | obj68.LeftSurface = 10 | |
894 | obj68.TopSurface = 10 | |
895 | obj68.RightSurface = 10 | |
896 | obj68.Material = 'SmoothPlastic' | |
897 | obj68.Size = Vector3.new(1, 1, 1) | |
898 | obj68.FrontSurface = 10 | |
899 | obj68.BottomSurface = 10 | |
900 | obj68.BackSurface = 10 | |
901 | obj68.Anchored = true | |
902 | obj68.BrickColor = BrickColor.new("Black") | |
903 | obj68.Name = "Carry Handle" | |
904 | obj68.Parent = Gun | |
905 | ||
906 | -- 69 - Mesh | |
907 | obj69 = Instance.new("CylinderMesh") | |
908 | obj69.Scale = Vector3.new(0.115384638, 0.0384615399, 0.115384638) | |
909 | obj69.Parent = obj68 | |
910 | ||
911 | -- 70 - Carry Handle | |
912 | obj70 = Instance.new("Part") | |
913 | obj70.CFrame = CFrame.new(Vector3.new(15.5230913, 14.0746546, -9.96266651)) * CFrame.Angles(3.141592502594, -1.5707963705063, 0) | |
914 | obj70.FormFactor = 'Custom' | |
915 | obj70.LeftSurface = 10 | |
916 | obj70.TopSurface = 10 | |
917 | obj70.RightSurface = 10 | |
918 | obj70.Material = 'SmoothPlastic' | |
919 | obj70.Size = Vector3.new(1, 1, 1) | |
920 | obj70.FrontSurface = 10 | |
921 | obj70.BottomSurface = 10 | |
922 | obj70.BackSurface = 10 | |
923 | obj70.Anchored = true | |
924 | obj70.BrickColor = BrickColor.new("Black") | |
925 | obj70.Name = "Carry Handle" | |
926 | obj70.Parent = Gun | |
927 | ||
928 | -- 71 - Mesh | |
929 | obj71 = Instance.new("SpecialMesh") | |
930 | obj71.MeshType = Enum.MeshType.Wedge | |
931 | obj71.Scale = Vector3.new(0.15384616, 0.0230769273, 0.0384615399) | |
932 | obj71.Parent = obj70 | |
933 | ||
934 | -- 72 - Carry Handle | |
935 | obj72 = Instance.new("Part") | |
936 | obj72.CFrame = CFrame.new(Vector3.new(16.1380939, 13.9976549, -10.0586653)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
937 | obj72.FormFactor = 'Custom' | |
938 | obj72.LeftSurface = 10 | |
939 | obj72.TopSurface = 10 | |
940 | obj72.RightSurface = 10 | |
941 | obj72.Material = 'SmoothPlastic' | |
942 | obj72.Size = Vector3.new(1, 1, 1) | |
943 | obj72.FrontSurface = 10 | |
944 | obj72.BottomSurface = 10 | |
945 | obj72.BackSurface = 10 | |
946 | obj72.Anchored = true | |
947 | obj72.BrickColor = BrickColor.new("Dark stone grey") | |
948 | obj72.Name = "Carry Handle" | |
949 | obj72.Parent = Gun | |
950 | ||
951 | -- 73 - Mesh | |
952 | obj73 = Instance.new("CylinderMesh") | |
953 | obj73.Scale = Vector3.new(0.115384638, 0.0384615399, 0.100000016) | |
954 | obj73.Parent = obj72 | |
955 | ||
956 | -- 74 - Carry Handle | |
957 | obj74 = Instance.new("Part") | |
958 | obj74.CFrame = CFrame.new(Vector3.new(15.3380947, 14.1516542, -10.0276651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
959 | obj74.FormFactor = 'Custom' | |
960 | obj74.LeftSurface = 10 | |
961 | obj74.TopSurface = 10 | |
962 | obj74.RightSurface = 10 | |
963 | obj74.Material = 'SmoothPlastic' | |
964 | obj74.Size = Vector3.new(1, 1, 1) | |
965 | obj74.FrontSurface = 10 | |
966 | obj74.BottomSurface = 10 | |
967 | obj74.BackSurface = 10 | |
968 | obj74.Anchored = true | |
969 | obj74.BrickColor = BrickColor.new("Dark stone grey") | |
970 | obj74.Name = "Carry Handle" | |
971 | obj74.Parent = Gun | |
972 | ||
973 | -- 75 - Mesh | |
974 | obj75 = Instance.new("SpecialMesh") | |
975 | obj75.MeshType = Enum.MeshType.Brick | |
976 | obj75.Scale = Vector3.new(0.100000016, 0.0538461618, 0.0230769273) | |
977 | obj75.Parent = obj74 | |
978 | ||
979 | -- 76 - Carry Handle | |
980 | obj76 = Instance.new("Part") | |
981 | obj76.CFrame = CFrame.new(Vector3.new(15.3880978, 14.0666552, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
982 | obj76.FormFactor = 'Custom' | |
983 | obj76.LeftSurface = 10 | |
984 | obj76.TopSurface = 10 | |
985 | obj76.RightSurface = 10 | |
986 | obj76.Material = 'SmoothPlastic' | |
987 | obj76.Size = Vector3.new(1, 1, 1) | |
988 | obj76.FrontSurface = 10 | |
989 | obj76.BottomSurface = 10 | |
990 | obj76.BackSurface = 10 | |
991 | obj76.Anchored = true | |
992 | obj76.BrickColor = BrickColor.new("Black") | |
993 | obj76.Name = "Carry Handle" | |
994 | obj76.Parent = Gun | |
995 | ||
996 | -- 77 - Mesh | |
997 | obj77 = Instance.new("SpecialMesh") | |
998 | obj77.MeshType = Enum.MeshType.Brick | |
999 | obj77.Scale = Vector3.new(0.230769247, 0.115384638, 0.15384616) | |
1000 | obj77.Parent = obj76 | |
1001 | ||
1002 | -- 78 - Carry Handle | |
1003 | obj78 = Instance.new("Part") | |
1004 | obj78.CFrame = CFrame.new(Vector3.new(15.3340969, 14.1396551, -9.86666393)) * CFrame.Angles(-1.5707963705063, 0, 3.141592502594) | |
1005 | obj78.FormFactor = 'Custom' | |
1006 | obj78.LeftSurface = 10 | |
1007 | obj78.TopSurface = 10 | |
1008 | obj78.RightSurface = 10 | |
1009 | obj78.Material = 'SmoothPlastic' | |
1010 | obj78.Size = Vector3.new(1, 1, 1) | |
1011 | obj78.FrontSurface = 10 | |
1012 | obj78.BottomSurface = 10 | |
1013 | obj78.BackSurface = 10 | |
1014 | obj78.Anchored = true | |
1015 | obj78.BrickColor = BrickColor.new("Black") | |
1016 | obj78.Name = "Carry Handle" | |
1017 | obj78.Parent = Gun | |
1018 | ||
1019 | -- 79 - Mesh | |
1020 | obj79 = Instance.new("CylinderMesh") | |
1021 | obj79.Scale = Vector3.new(0.0769230798, 0.0384615399, 0.0769230798) | |
1022 | obj79.Parent = obj78 | |
1023 | ||
1024 | -- 80 - Carry Handle | |
1025 | obj80 = Instance.new("Part") | |
1026 | obj80.CFrame = CFrame.new(Vector3.new(15.6730919, 14.0016546, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1027 | obj80.FormFactor = 'Custom' | |
1028 | obj80.LeftSurface = 10 | |
1029 | obj80.TopSurface = 10 | |
1030 | obj80.RightSurface = 10 | |
1031 | obj80.Material = 'SmoothPlastic' | |
1032 | obj80.Size = Vector3.new(1, 1, 1) | |
1033 | obj80.FrontSurface = 10 | |
1034 | obj80.BottomSurface = 10 | |
1035 | obj80.BackSurface = 10 | |
1036 | obj80.Anchored = true | |
1037 | obj80.BrickColor = BrickColor.new("Black") | |
1038 | obj80.Name = "Carry Handle" | |
1039 | obj80.Parent = Gun | |
1040 | ||
1041 | -- 81 - Mesh | |
1042 | obj81 = Instance.new("SpecialMesh") | |
1043 | obj81.MeshType = Enum.MeshType.Brick | |
1044 | obj81.Scale = Vector3.new(0.969230831, 0.0384615399, 0.15384616) | |
1045 | obj81.Parent = obj80 | |
1046 | ||
1047 | -- 82 - Carry Handle | |
1048 | obj82 = Instance.new("Part") | |
1049 | obj82.CFrame = CFrame.new(Vector3.new(15.3500957, 14.1856546, -9.89666271)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
1050 | obj82.FormFactor = 'Custom' | |
1051 | obj82.LeftSurface = 10 | |
1052 | obj82.TopSurface = 10 | |
1053 | obj82.RightSurface = 10 | |
1054 | obj82.Material = 'SmoothPlastic' | |
1055 | obj82.Size = Vector3.new(1, 1, 1) | |
1056 | obj82.FrontSurface = 10 | |
1057 | obj82.BottomSurface = 10 | |
1058 | obj82.BackSurface = 10 | |
1059 | obj82.Anchored = true | |
1060 | obj82.BrickColor = BrickColor.new("Dark stone grey") | |
1061 | obj82.Name = "Carry Handle" | |
1062 | obj82.Parent = Gun | |
1063 | ||
1064 | -- 83 - Mesh | |
1065 | obj83 = Instance.new("SpecialMesh") | |
1066 | obj83.MeshType = Enum.MeshType.Wedge | |
1067 | obj83.Scale = Vector3.new(0.0230769273, 0.0153846173, 0.0769230872) | |
1068 | obj83.Parent = obj82 | |
1069 | ||
1070 | -- 84 - Clip | |
1071 | obj84 = Instance.new("Part") | |
1072 | obj84.CFrame = CFrame.new(Vector3.new(15.9554167, 13.1883135, -9.95719814)) * CFrame.Angles(3.141592502594, 9.2685222625732e-006, 3.0630528926849) | |
1073 | obj84.FormFactor = 'Custom' | |
1074 | obj84.LeftSurface = 10 | |
1075 | obj84.TopSurface = 10 | |
1076 | obj84.RightSurface = 10 | |
1077 | obj84.Material = 'SmoothPlastic' | |
1078 | obj84.Size = Vector3.new(1, 1, 1) | |
1079 | obj84.FrontSurface = 10 | |
1080 | obj84.BottomSurface = 10 | |
1081 | obj84.BackSurface = 10 | |
1082 | obj84.Anchored = true | |
1083 | obj84.BrickColor = BrickColor.new("Black") | |
1084 | obj84.Name = "Clip" | |
1085 | obj84.Parent = Gun | |
1086 | ||
1087 | -- 85 - Mesh | |
1088 | obj85 = Instance.new("BlockMesh") | |
1089 | obj85.Scale = Vector3.new(0.114285707, 0.19047612, 0.104761899) | |
1090 | obj85.Parent = obj84 | |
1091 | ||
1092 | -- 86 - Clip | |
1093 | obj86 = Instance.new("Part") | |
1094 | obj86.CFrame = CFrame.new(Vector3.new(16.1022205, 13.0409546, -9.95719624)) * CFrame.Angles(3.141592502594, 9.2089176177979e-006, 2.9845130443573) | |
1095 | obj86.FormFactor = 'Custom' | |
1096 | obj86.LeftSurface = 10 | |
1097 | obj86.TopSurface = 10 | |
1098 | obj86.RightSurface = 10 | |
1099 | obj86.Material = 'SmoothPlastic' | |
1100 | obj86.Size = Vector3.new(1, 1, 1) | |
1101 | obj86.FrontSurface = 10 | |
1102 | obj86.BottomSurface = 10 | |
1103 | obj86.BackSurface = 10 | |
1104 | obj86.Anchored = true | |
1105 | obj86.BrickColor = BrickColor.new("Black") | |
1106 | obj86.Name = "Clip" | |
1107 | obj86.Parent = Gun | |
1108 | ||
1109 | -- 87 - Mesh | |
1110 | obj87 = Instance.new("BlockMesh") | |
1111 | obj87.Scale = Vector3.new(0.0666666627, 0.19047612, 0.104761899) | |
1112 | obj87.Parent = obj86 | |
1113 | ||
1114 | -- 88 - Clip | |
1115 | obj88 = Instance.new("Part") | |
1116 | obj88.CFrame = CFrame.new(Vector3.new(15.9752455, 13.0208406, -9.95719624)) * CFrame.Angles(3.141592502594, 9.2089176177979e-006, 2.9845130443573) | |
1117 | obj88.FormFactor = 'Custom' | |
1118 | obj88.LeftSurface = 10 | |
1119 | obj88.TopSurface = 10 | |
1120 | obj88.RightSurface = 10 | |
1121 | obj88.Material = 'SmoothPlastic' | |
1122 | obj88.Size = Vector3.new(1, 1, 1) | |
1123 | obj88.FrontSurface = 10 | |
1124 | obj88.BottomSurface = 10 | |
1125 | obj88.BackSurface = 10 | |
1126 | obj88.Anchored = true | |
1127 | obj88.BrickColor = BrickColor.new("Black") | |
1128 | obj88.Name = "Clip" | |
1129 | obj88.Parent = Gun | |
1130 | ||
1131 | -- 89 - Mesh | |
1132 | obj89 = Instance.new("BlockMesh") | |
1133 | obj89.Scale = Vector3.new(0.114285707, 0.19047612, 0.104761899) | |
1134 | obj89.Parent = obj88 | |
1135 | ||
1136 | -- 90 - Clip | |
1137 | obj90 = Instance.new("Part") | |
1138 | obj90.CFrame = CFrame.new(Vector3.new(15.8670683, 13.0037107, -9.95719814)) * CFrame.Angles(3.141592502594, 9.2089176177979e-006, 2.9845130443573) | |
1139 | obj90.FormFactor = 'Custom' | |
1140 | obj90.LeftSurface = 10 | |
1141 | obj90.TopSurface = 10 | |
1142 | obj90.RightSurface = 10 | |
1143 | obj90.Material = 'SmoothPlastic' | |
1144 | obj90.Size = Vector3.new(1, 1, 1) | |
1145 | obj90.FrontSurface = 10 | |
1146 | obj90.BottomSurface = 10 | |
1147 | obj90.BackSurface = 10 | |
1148 | obj90.Anchored = true | |
1149 | obj90.BrickColor = BrickColor.new("Black") | |
1150 | obj90.Name = "Clip" | |
1151 | obj90.Parent = Gun | |
1152 | ||
1153 | -- 91 - Mesh | |
1154 | obj91 = Instance.new("BlockMesh") | |
1155 | obj91.Scale = Vector3.new(0.066666618, 0.19047612, 0.104761899) | |
1156 | obj91.Parent = obj90 | |
1157 | ||
1158 | -- 92 - Clip | |
1159 | obj92 = Instance.new("Part") | |
1160 | obj92.CFrame = CFrame.new(Vector3.new(15.9221907, 13.1857014, -9.95719624)) * CFrame.Angles(3.141592502594, 9.2685222625732e-006, 3.0630528926849) | |
1161 | obj92.FormFactor = 'Custom' | |
1162 | obj92.LeftSurface = 10 | |
1163 | obj92.TopSurface = 10 | |
1164 | obj92.RightSurface = 10 | |
1165 | obj92.Material = 'SmoothPlastic' | |
1166 | obj92.Size = Vector3.new(1, 1, 1) | |
1167 | obj92.FrontSurface = 10 | |
1168 | obj92.BottomSurface = 10 | |
1169 | obj92.BackSurface = 10 | |
1170 | obj92.Anchored = true | |
1171 | obj92.BrickColor = BrickColor.new("Black") | |
1172 | obj92.Name = "Clip" | |
1173 | obj92.Parent = Gun | |
1174 | ||
1175 | -- 93 - Mesh | |
1176 | obj93 = Instance.new("BlockMesh") | |
1177 | obj93.Scale = Vector3.new(0.27619043, 0.19047612, 0.0666666478) | |
1178 | obj93.Parent = obj92 | |
1179 | ||
1180 | -- 94 - Clip | |
1181 | obj94 = Instance.new("Part") | |
1182 | obj94.CFrame = CFrame.new(Vector3.new(15.8462324, 13.179719, -9.95719814)) * CFrame.Angles(3.141592502594, 9.2685222625732e-006, 3.0630528926849) | |
1183 | obj94.FormFactor = 'Custom' | |
1184 | obj94.LeftSurface = 10 | |
1185 | obj94.TopSurface = 10 | |
1186 | obj94.RightSurface = 10 | |
1187 | obj94.Material = 'SmoothPlastic' | |
1188 | obj94.Size = Vector3.new(1, 1, 1) | |
1189 | obj94.FrontSurface = 10 | |
1190 | obj94.BottomSurface = 10 | |
1191 | obj94.BackSurface = 10 | |
1192 | obj94.Anchored = true | |
1193 | obj94.BrickColor = BrickColor.new("Black") | |
1194 | obj94.Name = "Clip" | |
1195 | obj94.Parent = Gun | |
1196 | ||
1197 | -- 95 - Mesh | |
1198 | obj95 = Instance.new("BlockMesh") | |
1199 | obj95.Scale = Vector3.new(0.066666618, 0.19047612, 0.104761899) | |
1200 | obj95.Parent = obj94 | |
1201 | ||
1202 | -- 96 - Clip | |
1203 | obj96 = Instance.new("Part") | |
1204 | obj96.CFrame = CFrame.new(Vector3.new(15.9154615, 13.4758568, -9.95719814)) * CFrame.Angles(3.141592502594, 9.3281269073486e-006, -3.141592502594) | |
1205 | obj96.FormFactor = 'Custom' | |
1206 | obj96.LeftSurface = 10 | |
1207 | obj96.TopSurface = 10 | |
1208 | obj96.RightSurface = 10 | |
1209 | obj96.Material = 'SmoothPlastic' | |
1210 | obj96.Size = Vector3.new(1, 1, 1) | |
1211 | obj96.FrontSurface = 10 | |
1212 | obj96.BottomSurface = 10 | |
1213 | obj96.BackSurface = 10 | |
1214 | obj96.Anchored = true | |
1215 | obj96.BrickColor = BrickColor.new("Black") | |
1216 | obj96.Name = "Clip" | |
1217 | obj96.Parent = Gun | |
1218 | ||
1219 | -- 97 - Mesh | |
1220 | obj97 = Instance.new("BlockMesh") | |
1221 | obj97.Scale = Vector3.new(0.27619043, 0.428571343, 0.0666666478) | |
1222 | obj97.Parent = obj96 | |
1223 | ||
1224 | -- 98 - Clip | |
1225 | obj98 = Instance.new("Part") | |
1226 | obj98.CFrame = CFrame.new(Vector3.new(16.077364, 13.4758568, -9.95719624)) * CFrame.Angles(3.141592502594, 9.3281269073486e-006, -3.141592502594) | |
1227 | obj98.FormFactor = 'Custom' | |
1228 | obj98.LeftSurface = 10 | |
1229 | obj98.TopSurface = 10 | |
1230 | obj98.RightSurface = 10 | |
1231 | obj98.Material = 'SmoothPlastic' | |
1232 | obj98.Size = Vector3.new(1, 1, 1) | |
1233 | obj98.FrontSurface = 10 | |
1234 | obj98.BottomSurface = 10 | |
1235 | obj98.BackSurface = 10 | |
1236 | obj98.Anchored = true | |
1237 | obj98.BrickColor = BrickColor.new("Black") | |
1238 | obj98.Name = "Clip" | |
1239 | obj98.Parent = Gun | |
1240 | ||
1241 | -- 99 - Mesh | |
1242 | obj99 = Instance.new("BlockMesh") | |
1243 | obj99.Scale = Vector3.new(0.0666666627, 0.428571343, 0.104761899) | |
1244 | obj99.Parent = obj98 | |
1245 | ||
1246 | -- 100 - Clip | |
1247 | obj100 = Instance.new("Part") | |
1248 | obj100.CFrame = CFrame.new(Vector3.new(15.9487944, 13.4758539, -9.95719624)) * CFrame.Angles(3.141592502594, 9.3281269073486e-006, -3.141592502594) | |
1249 | obj100.FormFactor = 'Custom' | |
1250 | obj100.LeftSurface = 10 | |
1251 | obj100.TopSurface = 10 | |
1252 | obj100.RightSurface = 10 | |
1253 | obj100.Material = 'SmoothPlastic' | |
1254 | obj100.Size = Vector3.new(1, 1, 1) | |
1255 | obj100.FrontSurface = 10 | |
1256 | obj100.BottomSurface = 10 | |
1257 | obj100.BackSurface = 10 | |
1258 | obj100.Anchored = true | |
1259 | obj100.BrickColor = BrickColor.new("Black") | |
1260 | obj100.Name = "Clip" | |
1261 | obj100.Parent = Gun | |
1262 | ||
1263 | -- 101 - Mesh | |
1264 | obj101 = Instance.new("BlockMesh") | |
1265 | obj101.Scale = Vector3.new(0.114285707, 0.428571343, 0.104761899) | |
1266 | obj101.Parent = obj100 | |
1267 | ||
1268 | -- 102 - Clip | |
1269 | obj102 = Instance.new("Part") | |
1270 | obj102.CFrame = CFrame.new(Vector3.new(15.8392744, 13.4758511, -9.95719814)) * CFrame.Angles(3.141592502594, 9.3281269073486e-006, -3.141592502594) | |
1271 | obj102.FormFactor = 'Custom' | |
1272 | obj102.LeftSurface = 10 | |
1273 | obj102.TopSurface = 10 | |
1274 | obj102.RightSurface = 10 | |
1275 | obj102.Material = 'SmoothPlastic' | |
1276 | obj102.Size = Vector3.new(1, 1, 1) | |
1277 | obj102.FrontSurface = 10 | |
1278 | obj102.BottomSurface = 10 | |
1279 | obj102.BackSurface = 10 | |
1280 | obj102.Anchored = true | |
1281 | obj102.BrickColor = BrickColor.new("Black") | |
1282 | obj102.Name = "Clip" | |
1283 | obj102.Parent = Gun | |
1284 | ||
1285 | -- 103 - Mesh | |
1286 | obj103 = Instance.new("BlockMesh") | |
1287 | obj103.Scale = Vector3.new(0.066666618, 0.428571343, 0.104761899) | |
1288 | obj103.Parent = obj102 | |
1289 | ||
1290 | -- 104 - Clip | |
1291 | obj104 = Instance.new("Part") | |
1292 | obj104.CFrame = CFrame.new(Vector3.new(15.942317, 13.0156317, -9.95719814)) * CFrame.Angles(3.141592502594, 9.2089176177979e-006, 2.9845130443573) | |
1293 | obj104.FormFactor = 'Custom' | |
1294 | obj104.LeftSurface = 10 | |
1295 | obj104.TopSurface = 10 | |
1296 | obj104.RightSurface = 10 | |
1297 | obj104.Material = 'SmoothPlastic' | |
1298 | obj104.Size = Vector3.new(1, 1, 1) | |
1299 | obj104.FrontSurface = 10 | |
1300 | obj104.BottomSurface = 10 | |
1301 | obj104.BackSurface = 10 | |
1302 | obj104.Anchored = true | |
1303 | obj104.BrickColor = BrickColor.new("Black") | |
1304 | obj104.Name = "Clip" | |
1305 | obj104.Parent = Gun | |
1306 | ||
1307 | -- 105 - Mesh | |
1308 | obj105 = Instance.new("BlockMesh") | |
1309 | obj105.Scale = Vector3.new(0.27619043, 0.19047612, 0.0666666478) | |
1310 | obj105.Parent = obj104 | |
1311 | ||
1312 | -- 106 - Front Sight/Gas Tube | |
1313 | obj106 = Instance.new("Part") | |
1314 | obj106.CFrame = CFrame.new(Vector3.new(18.0110912, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
1315 | obj106.FormFactor = 'Custom' | |
1316 | obj106.LeftSurface = 10 | |
1317 | obj106.TopSurface = 10 | |
1318 | obj106.RightSurface = 10 | |
1319 | obj106.Material = 'SmoothPlastic' | |
1320 | obj106.Size = Vector3.new(1, 1, 1) | |
1321 | obj106.FrontSurface = 10 | |
1322 | obj106.BottomSurface = 10 | |
1323 | obj106.BackSurface = 10 | |
1324 | obj106.Anchored = true | |
1325 | obj106.BrickColor = BrickColor.new("Black") | |
1326 | obj106.Name = "Front Sight/Gas Tube" | |
1327 | obj106.Parent = Gun | |
1328 | ||
1329 | -- 107 - Mesh | |
1330 | obj107 = Instance.new("CylinderMesh") | |
1331 | obj107.Scale = Vector3.new(0.134615377, 0.0384615399, 0.15384616) | |
1332 | obj107.Parent = obj106 | |
1333 | ||
1334 | -- 108 - Front Sight/Gas Tube | |
1335 | obj108 = Instance.new("Part") | |
1336 | obj108.CFrame = CFrame.new(Vector3.new(18.2000904, 14.1436548, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1337 | obj108.FormFactor = 'Custom' | |
1338 | obj108.LeftSurface = 10 | |
1339 | obj108.TopSurface = 10 | |
1340 | obj108.RightSurface = 10 | |
1341 | obj108.Material = 'SmoothPlastic' | |
1342 | obj108.Size = Vector3.new(1, 1, 1) | |
1343 | obj108.FrontSurface = 10 | |
1344 | obj108.BottomSurface = 10 | |
1345 | obj108.BackSurface = 10 | |
1346 | obj108.Anchored = true | |
1347 | obj108.BrickColor = BrickColor.new("Black") | |
1348 | obj108.Name = "Front Sight/Gas Tube" | |
1349 | obj108.Parent = Gun | |
1350 | ||
1351 | -- 109 - Mesh | |
1352 | obj109 = Instance.new("SpecialMesh") | |
1353 | obj109.MeshType = Enum.MeshType.Brick | |
1354 | obj109.Scale = Vector3.new(0.0846154168, 0.0615384318, 0.0769230798) | |
1355 | obj109.Parent = obj108 | |
1356 | ||
1357 | -- 110 - Front Sight/Gas Tube | |
1358 | obj110 = Instance.new("Part") | |
1359 | obj110.CFrame = CFrame.new(Vector3.new(18.2300873, 13.747653, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1360 | obj110.FormFactor = 'Custom' | |
1361 | obj110.LeftSurface = 10 | |
1362 | obj110.TopSurface = 10 | |
1363 | obj110.RightSurface = 10 | |
1364 | obj110.Material = 'SmoothPlastic' | |
1365 | obj110.Size = Vector3.new(1, 1, 1) | |
1366 | obj110.FrontSurface = 10 | |
1367 | obj110.BottomSurface = 10 | |
1368 | obj110.BackSurface = 10 | |
1369 | obj110.Anchored = true | |
1370 | obj110.BrickColor = BrickColor.new("Black") | |
1371 | obj110.Name = "Front Sight/Gas Tube" | |
1372 | obj110.Parent = Gun | |
1373 | ||
1374 | -- 111 - Mesh | |
1375 | obj111 = Instance.new("SpecialMesh") | |
1376 | obj111.MeshType = Enum.MeshType.Brick | |
1377 | obj111.Scale = Vector3.new(0.0384615399, 0.0384615399, 0.0769230798) | |
1378 | obj111.Parent = obj110 | |
1379 | ||
1380 | -- 112 - Front Sight/Gas Tube | |
1381 | obj112 = Instance.new("Part") | |
1382 | obj112.CFrame = CFrame.new(Vector3.new(18.2340908, 14.0046549, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1383 | obj112.FormFactor = 'Custom' | |
1384 | obj112.LeftSurface = 10 | |
1385 | obj112.TopSurface = 10 | |
1386 | obj112.RightSurface = 10 | |
1387 | obj112.Material = 'SmoothPlastic' | |
1388 | obj112.Size = Vector3.new(1, 1, 1) | |
1389 | obj112.FrontSurface = 10 | |
1390 | obj112.BottomSurface = 10 | |
1391 | obj112.BackSurface = 10 | |
1392 | obj112.Anchored = true | |
1393 | obj112.BrickColor = BrickColor.new("Black") | |
1394 | obj112.Name = "Front Sight/Gas Tube" | |
1395 | obj112.Parent = Gun | |
1396 | ||
1397 | -- 113 - Mesh | |
1398 | obj113 = Instance.new("SpecialMesh") | |
1399 | obj113.MeshType = Enum.MeshType.Brick | |
1400 | obj113.Scale = Vector3.new(0.0307692327, 0.292307645, 0.0769230798) | |
1401 | obj113.Parent = obj112 | |
1402 | ||
1403 | -- 114 - Front Sight/Gas Tube | |
1404 | obj114 = Instance.new("Part") | |
1405 | obj114.CFrame = CFrame.new(Vector3.new(18.2690887, 13.7246542, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1406 | obj114.FormFactor = 'Custom' | |
1407 | obj114.LeftSurface = 10 | |
1408 | obj114.TopSurface = 10 | |
1409 | obj114.RightSurface = 10 | |
1410 | obj114.Material = 'SmoothPlastic' | |
1411 | obj114.Size = Vector3.new(1, 1, 1) | |
1412 | obj114.FrontSurface = 10 | |
1413 | obj114.BottomSurface = 10 | |
1414 | obj114.BackSurface = 10 | |
1415 | obj114.Anchored = true | |
1416 | obj114.BrickColor = BrickColor.new("Black") | |
1417 | obj114.Name = "Front Sight/Gas Tube" | |
1418 | obj114.Parent = Gun | |
1419 | ||
1420 | -- 115 - Mesh | |
1421 | obj115 = Instance.new("SpecialMesh") | |
1422 | obj115.MeshType = Enum.MeshType.Brick | |
1423 | obj115.Scale = Vector3.new(0.0384615399, 0.0384615399, 0.0769230798) | |
1424 | obj115.Parent = obj114 | |
1425 | ||
1426 | -- 116 - Front Sight/Gas Tube | |
1427 | obj116 = Instance.new("Part") | |
1428 | obj116.CFrame = CFrame.new(Vector3.new(18.2000904, 14.1476545, -9.92766476)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
1429 | obj116.FormFactor = 'Custom' | |
1430 | obj116.LeftSurface = 10 | |
1431 | obj116.TopSurface = 10 | |
1432 | obj116.RightSurface = 10 | |
1433 | obj116.Material = 'SmoothPlastic' | |
1434 | obj116.Size = Vector3.new(1, 1, 1) | |
1435 | obj116.FrontSurface = 10 | |
1436 | obj116.BottomSurface = 10 | |
1437 | obj116.BackSurface = 10 | |
1438 | obj116.Anchored = true | |
1439 | obj116.BrickColor = BrickColor.new("Black") | |
1440 | obj116.Name = "Front Sight/Gas Tube" | |
1441 | obj116.Parent = Gun | |
1442 | ||
1443 | -- 117 - Mesh | |
1444 | obj117 = Instance.new("CylinderMesh") | |
1445 | obj117.Scale = Vector3.new(0.100000016, 0.00769230817, 0.115384638) | |
1446 | obj117.Parent = obj116 | |
1447 | ||
1448 | -- 118 - Front Sight/Gas Tube | |
1449 | obj118 = Instance.new("Part") | |
1450 | obj118.CFrame = CFrame.new(Vector3.new(18.2300873, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
1451 | obj118.FormFactor = 'Custom' | |
1452 | obj118.LeftSurface = 10 | |
1453 | obj118.TopSurface = 10 | |
1454 | obj118.RightSurface = 10 | |
1455 | obj118.Material = 'SmoothPlastic' | |
1456 | obj118.Size = Vector3.new(1, 1, 1) | |
1457 | obj118.FrontSurface = 10 | |
1458 | obj118.BottomSurface = 10 | |
1459 | obj118.BackSurface = 10 | |
1460 | obj118.Anchored = true | |
1461 | obj118.BrickColor = BrickColor.new("Black") | |
1462 | obj118.Name = "Front Sight/Gas Tube" | |
1463 | obj118.Parent = Gun | |
1464 | ||
1465 | -- 119 - Mesh | |
1466 | obj119 = Instance.new("CylinderMesh") | |
1467 | obj119.Scale = Vector3.new(0.134615377, 0.0538461618, 0.15384616) | |
1468 | obj119.Parent = obj118 | |
1469 | ||
1470 | -- 120 - Front Sight/Gas Tube | |
1471 | obj120 = Instance.new("Part") | |
1472 | obj120.CFrame = CFrame.new(Vector3.new(18.2000904, 14.1476545, -9.996665)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
1473 | obj120.FormFactor = 'Custom' | |
1474 | obj120.LeftSurface = 10 | |
1475 | obj120.TopSurface = 10 | |
1476 | obj120.RightSurface = 10 | |
1477 | obj120.Material = 'SmoothPlastic' | |
1478 | obj120.Size = Vector3.new(1, 1, 1) | |
1479 | obj120.FrontSurface = 10 | |
1480 | obj120.BottomSurface = 10 | |
1481 | obj120.BackSurface = 10 | |
1482 | obj120.Anchored = true | |
1483 | obj120.BrickColor = BrickColor.new("Black") | |
1484 | obj120.Name = "Front Sight/Gas Tube" | |
1485 | obj120.Parent = Gun | |
1486 | ||
1487 | -- 121 - Mesh | |
1488 | obj121 = Instance.new("CylinderMesh") | |
1489 | obj121.Scale = Vector3.new(0.100000016, 0.00769230817, 0.115384638) | |
1490 | obj121.Parent = obj120 | |
1491 | ||
1492 | -- 122 - Front Sight/Gas Tube | |
1493 | obj122 = Instance.new("Part") | |
1494 | obj122.CFrame = CFrame.new(Vector3.new(18.2000904, 14.1856546, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1495 | obj122.FormFactor = 'Custom' | |
1496 | obj122.LeftSurface = 10 | |
1497 | obj122.TopSurface = 10 | |
1498 | obj122.RightSurface = 10 | |
1499 | obj122.Material = 'SmoothPlastic' | |
1500 | obj122.Size = Vector3.new(1, 1, 1) | |
1501 | obj122.FrontSurface = 10 | |
1502 | obj122.BottomSurface = 10 | |
1503 | obj122.BackSurface = 10 | |
1504 | obj122.Anchored = true | |
1505 | obj122.BrickColor = BrickColor.new("Black") | |
1506 | obj122.Name = "Front Sight/Gas Tube" | |
1507 | obj122.Parent = Gun | |
1508 | ||
1509 | -- 123 - Mesh | |
1510 | obj123 = Instance.new("SpecialMesh") | |
1511 | obj123.MeshType = Enum.MeshType.Brick | |
1512 | obj123.Scale = Vector3.new(0.00769230817, 0.0230769273, 0.00769230817) | |
1513 | obj123.Parent = obj122 | |
1514 | ||
1515 | -- 124 - Front Sight/Gas Tube | |
1516 | obj124 = Instance.new("Part") | |
1517 | obj124.CFrame = CFrame.new(Vector3.new(18.1230907, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 1.5707963705063) | |
1518 | obj124.FormFactor = 'Custom' | |
1519 | obj124.LeftSurface = 10 | |
1520 | obj124.TopSurface = 10 | |
1521 | obj124.RightSurface = 10 | |
1522 | obj124.Material = 'SmoothPlastic' | |
1523 | obj124.Size = Vector3.new(1, 1, 1) | |
1524 | obj124.FrontSurface = 10 | |
1525 | obj124.BottomSurface = 10 | |
1526 | obj124.BackSurface = 10 | |
1527 | obj124.Anchored = true | |
1528 | obj124.BrickColor = BrickColor.new("Black") | |
1529 | obj124.Name = "Front Sight/Gas Tube" | |
1530 | obj124.Parent = Gun | |
1531 | ||
1532 | -- 125 - Mesh | |
1533 | obj125 = Instance.new("CylinderMesh") | |
1534 | obj125.Scale = Vector3.new(0.134615377, 0.0384615399, 0.15384616) | |
1535 | obj125.Parent = obj124 | |
1536 | ||
1537 | -- 126 - Front Sight/Gas Tube | |
1538 | obj126 = Instance.new("Part") | |
1539 | obj126.CFrame = CFrame.new(Vector3.new(18.1230907, 13.9016523, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1540 | obj126.FormFactor = 'Custom' | |
1541 | obj126.LeftSurface = 10 | |
1542 | obj126.TopSurface = 10 | |
1543 | obj126.RightSurface = 10 | |
1544 | obj126.Material = 'SmoothPlastic' | |
1545 | obj126.Size = Vector3.new(1, 1, 1) | |
1546 | obj126.FrontSurface = 10 | |
1547 | obj126.BottomSurface = 10 | |
1548 | obj126.BackSurface = 10 | |
1549 | obj126.Anchored = true | |
1550 | obj126.BrickColor = BrickColor.new("Black") | |
1551 | obj126.Name = "Front Sight/Gas Tube" | |
1552 | obj126.Parent = Gun | |
1553 | ||
1554 | -- 127 - Mesh | |
1555 | obj127 = Instance.new("SpecialMesh") | |
1556 | obj127.MeshType = Enum.MeshType.Brick | |
1557 | obj127.Scale = Vector3.new(0.192307696, 0.0307691991, 0.0769230798) | |
1558 | obj127.Parent = obj126 | |
1559 | ||
1560 | -- 128 - Front Sight/Gas Tube | |
1561 | obj128 = Instance.new("Part") | |
1562 | obj128.CFrame = CFrame.new(Vector3.new(18.0890884, 14.035655, -9.96266651)) * CFrame.Angles(3.141592502594, 3.4951305849518e-008, -2.5481803417206) | |
1563 | obj128.FormFactor = 'Custom' | |
1564 | obj128.LeftSurface = 10 | |
1565 | obj128.TopSurface = 10 | |
1566 | obj128.RightSurface = 10 | |
1567 | obj128.Material = 'SmoothPlastic' | |
1568 | obj128.Size = Vector3.new(1, 1, 1) | |
1569 | obj128.FrontSurface = 10 | |
1570 | obj128.BottomSurface = 10 | |
1571 | obj128.BackSurface = 10 | |
1572 | obj128.Anchored = true | |
1573 | obj128.BrickColor = BrickColor.new("Black") | |
1574 | obj128.Name = "Front Sight/Gas Tube" | |
1575 | obj128.Parent = Gun | |
1576 | ||
1577 | -- 129 - Mesh | |
1578 | obj129 = Instance.new("SpecialMesh") | |
1579 | obj129.MeshType = Enum.MeshType.Brick | |
1580 | obj129.Scale = Vector3.new(0.0384615399, 0.299999893, 0.0769230798) | |
1581 | obj129.Parent = obj128 | |
1582 | ||
1583 | -- 130 - Front Sight/Gas Tube | |
1584 | obj130 = Instance.new("Part") | |
1585 | obj130.CFrame = CFrame.new(Vector3.new(18.2300873, 13.7126532, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1586 | obj130.FormFactor = 'Custom' | |
1587 | obj130.LeftSurface = 10 | |
1588 | obj130.TopSurface = 10 | |
1589 | obj130.RightSurface = 10 | |
1590 | obj130.Material = 'SmoothPlastic' | |
1591 | obj130.Size = Vector3.new(1, 1, 1) | |
1592 | obj130.FrontSurface = 10 | |
1593 | obj130.BottomSurface = 10 | |
1594 | obj130.BackSurface = 10 | |
1595 | obj130.Anchored = true | |
1596 | obj130.BrickColor = BrickColor.new("Black") | |
1597 | obj130.Name = "Front Sight/Gas Tube" | |
1598 | obj130.Parent = Gun | |
1599 | ||
1600 | -- 131 - Mesh | |
1601 | obj131 = Instance.new("SpecialMesh") | |
1602 | obj131.MeshType = Enum.MeshType.Brick | |
1603 | obj131.Scale = Vector3.new(0.0384615399, 0.0307692327, 0.0769230798) | |
1604 | obj131.Parent = obj130 | |
1605 | ||
1606 | -- 132 - Front Sight/Gas Tube | |
1607 | obj132 = Instance.new("Part") | |
1608 | obj132.CFrame = CFrame.new(Vector3.new(18.2000904, 14.0856543, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1609 | obj132.FormFactor = 'Custom' | |
1610 | obj132.LeftSurface = 10 | |
1611 | obj132.TopSurface = 10 | |
1612 | obj132.RightSurface = 10 | |
1613 | obj132.Material = 'SmoothPlastic' | |
1614 | obj132.Size = Vector3.new(1, 1, 1) | |
1615 | obj132.FrontSurface = 10 | |
1616 | obj132.BottomSurface = 10 | |
1617 | obj132.BackSurface = 10 | |
1618 | obj132.Anchored = true | |
1619 | obj132.BrickColor = BrickColor.new("Black") | |
1620 | obj132.Name = "Front Sight/Gas Tube" | |
1621 | obj132.Parent = Gun | |
1622 | ||
1623 | -- 133 - Mesh | |
1624 | obj133 = Instance.new("SpecialMesh") | |
1625 | obj133.MeshType = Enum.MeshType.Brick | |
1626 | obj133.Scale = Vector3.new(0.0384615399, 0.0384615399, 0.0769230872) | |
1627 | obj133.Parent = obj132 | |
1628 | ||
1629 | -- 134 - Front Sight/Gas Tube | |
1630 | obj134 = Instance.new("Part") | |
1631 | obj134.CFrame = CFrame.new(Vector3.new(18.1230907, 13.8816538, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1632 | obj134.FormFactor = 'Custom' | |
1633 | obj134.LeftSurface = 10 | |
1634 | obj134.TopSurface = 10 | |
1635 | obj134.RightSurface = 10 | |
1636 | obj134.Material = 'SmoothPlastic' | |
1637 | obj134.Size = Vector3.new(1, 1, 1) | |
1638 | obj134.FrontSurface = 10 | |
1639 | ||
1640 | obj134.BottomSurface = 10 | |
1641 | ||
1642 | obj134.BackSurface = 10 | |
1643 | ||
1644 | obj134.Anchored = true | |
1645 | ||
1646 | obj134.BrickColor = BrickColor.new("Black") | |
1647 | ||
1648 | obj134.Name = "Front Sight/Gas Tube" | |
1649 | ||
1650 | obj134.Parent = Gun | |
1651 | ||
1652 | ||
1653 | ||
1654 | -- 135 - Mesh | |
1655 | ||
1656 | obj135 = Instance.new("SpecialMesh") | |
1657 | ||
1658 | obj135.MeshType = Enum.MeshType.Brick | |
1659 | ||
1660 | obj135.Scale = Vector3.new(0.0307692327, 0.061538469, 0.061538469) | |
1661 | ||
1662 | obj135.Parent = obj134 | |
1663 | ||
1664 | ||
1665 | ||
1666 | -- 136 - Handguard | |
1667 | ||
1668 | obj136 = Instance.new("Part") | |
1669 | ||
1670 | obj136.CFrame = CFrame.new(Vector3.new(16.1770878, 13.8626528, -9.96266651)) * CFrame.Angles(3.141592502594, 0, -0) | |
1671 | ||
1672 | obj136.FormFactor = 'Custom' | |
1673 | ||
1674 | obj136.LeftSurface = 10 | |
1675 | ||
1676 | obj136.TopSurface = 10 | |
1677 | ||
1678 | obj136.RightSurface = 10 | |
1679 | ||
1680 | obj136.Material = 'SmoothPlastic' | |
1681 | ||
1682 | obj136.Size = Vector3.new(1, 1, 1) | |
1683 | ||
1684 | obj136.FrontSurface = 10 | |
1685 | ||
1686 | obj136.BottomSurface = 10 | |
1687 | ||
1688 | obj136.BackSurface = 10 | |
1689 | ||
1690 | obj136.Anchored = true | |
1691 | ||
1692 | obj136.BrickColor = BrickColor.new("Black") | |
1693 | ||
1694 | obj136.Name = "Handguard" | |
1695 | ||
1696 | obj136.Parent = Gun | |
1697 | ||
1698 | ||
1699 | ||
1700 | -- 137 - Mesh | |
1701 | ||
1702 | obj137 = Instance.new("SpecialMesh") | |
1703 | ||
1704 | obj137.MeshType = Enum.MeshType.Brick | |
1705 | ||
1706 | obj137.Scale = Vector3.new(0.0384615399, 0.315384597, 0.15384616) | |
1707 | ||
1708 | obj137.Parent = obj136 | |
1709 | ||
1710 | ||
1711 | ||
1712 | -- 138 - Handguard | |
1713 | ||
1714 | obj138 = Instance.new("Part") | |
1715 | ||
1716 | obj138.CFrame = CFrame.new(Vector3.new(17.9190941, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
1717 | ||
1718 | obj138.FormFactor = 'Custom' | |
1719 | ||
1720 | obj138.LeftSurface = 10 | |
1721 | ||
1722 | obj138.TopSurface = 10 | |
1723 | ||
1724 | obj138.RightSurface = 10 | |
1725 | ||
1726 | obj138.Material = 'SmoothPlastic' | |
1727 | ||
1728 | obj138.Size = Vector3.new(1, 1, 1) | |
1729 | ||
1730 | obj138.FrontSurface = 10 | |
1731 | ||
1732 | obj138.BottomSurface = 10 | |
1733 | ||
1734 | obj138.BackSurface = 10 | |
1735 | ||
1736 | obj138.Anchored = true | |
1737 | ||
1738 | obj138.BrickColor = BrickColor.new("Black") | |
1739 | ||
1740 | obj138.Name = "Handguard" | |
1741 | ||
1742 | obj138.Parent = Gun | |
1743 | ||
1744 | ||
1745 | ||
1746 | -- 139 - Mesh | |
1747 | ||
1748 | obj139 = Instance.new("CylinderMesh") | |
1749 | ||
1750 | obj139.Scale = Vector3.new(0.215384603, 0.0615384653, 0.346153855) | |
1751 | ||
1752 | obj139.Parent = obj138 | |
1753 | ||
1754 | ||
1755 | ||
1756 | -- 140 - Handguard | |
1757 | ||
1758 | obj140 = Instance.new("Part") | |
1759 | ||
1760 | obj140.CFrame = CFrame.new(Vector3.new(17.5230885, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
1761 | ||
1762 | obj140.FormFactor = 'Custom' | |
1763 | ||
1764 | obj140.LeftSurface = 10 | |
1765 | ||
1766 | obj140.TopSurface = 10 | |
1767 | ||
1768 | obj140.RightSurface = 10 | |
1769 | ||
1770 | obj140.Material = 'SmoothPlastic' | |
1771 | ||
1772 | obj140.Size = Vector3.new(1, 1, 1) | |
1773 | ||
1774 | obj140.FrontSurface = 10 | |
1775 | ||
1776 | obj140.BottomSurface = 10 | |
1777 | ||
1778 | obj140.BackSurface = 10 | |
1779 | ||
1780 | obj140.Anchored = true | |
1781 | ||
1782 | obj140.BrickColor = BrickColor.new("Black") | |
1783 | ||
1784 | obj140.Name = "Handguard" | |
1785 | ||
1786 | obj140.Parent = Gun | |
1787 | ||
1788 | ||
1789 | ||
1790 | -- 141 - Mesh | |
1791 | ||
1792 | obj141 = Instance.new("CylinderMesh") | |
1793 | ||
1794 | obj141.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
1795 | ||
1796 | obj141.Parent = obj140 | |
1797 | ||
1798 | ||
1799 | ||
1800 | -- 142 - Handguard | |
1801 | ||
1802 | obj142 = Instance.new("Part") | |
1803 | ||
1804 | obj142.CFrame = CFrame.new(Vector3.new(16.7380924, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
1805 | ||
1806 | obj142.FormFactor = 'Custom' | |
1807 | ||
1808 | obj142.LeftSurface = 10 | |
1809 | ||
1810 | obj142.TopSurface = 10 | |
1811 | ||
1812 | obj142.RightSurface = 10 | |
1813 | ||
1814 | obj142.Material = 'SmoothPlastic' | |
1815 | ||
1816 | obj142.Size = Vector3.new(1, 1, 1) | |
1817 | ||
1818 | obj142.FrontSurface = 10 | |
1819 | ||
1820 | obj142.BottomSurface = 10 | |
1821 | ||
1822 | obj142.BackSurface = 10 | |
1823 | ||
1824 | obj142.Anchored = true | |
1825 | ||
1826 | obj142.BrickColor = BrickColor.new("Black") | |
1827 | ||
1828 | obj142.Name = "Handguard" | |
1829 | ||
1830 | obj142.Parent = Gun | |
1831 | ||
1832 | ||
1833 | ||
1834 | -- 143 - Mesh | |
1835 | ||
1836 | obj143 = Instance.new("CylinderMesh") | |
1837 | ||
1838 | obj143.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
1839 | ||
1840 | obj143.Parent = obj142 | |
1841 | ||
1842 | ||
1843 | ||
1844 | -- 144 - Handguard | |
1845 | ||
1846 | obj144 = Instance.new("Part") | |
1847 | ||
1848 | obj144.CFrame = CFrame.new(Vector3.new(16.2300854, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
1849 | ||
1850 | obj144.FormFactor = 'Custom' | |
1851 | ||
1852 | obj144.LeftSurface = 10 | |
1853 | ||
1854 | obj144.TopSurface = 10 | |
1855 | ||
1856 | obj144.RightSurface = 10 | |
1857 | ||
1858 | obj144.Material = 'SmoothPlastic' | |
1859 | ||
1860 | obj144.Size = Vector3.new(1, 1, 1) | |
1861 | ||
1862 | obj144.FrontSurface = 10 | |
1863 | ||
1864 | obj144.BottomSurface = 10 | |
1865 | ||
1866 | obj144.BackSurface = 10 | |
1867 | ||
1868 | obj144.Anchored = true | |
1869 | ||
1870 | obj144.BrickColor = BrickColor.new("Black") | |
1871 | ||
1872 | obj144.Name = "Handguard" | |
1873 | ||
1874 | obj144.Parent = Gun | |
1875 | ||
1876 | ||
1877 | ||
1878 | -- 145 - Mesh | |
1879 | ||
1880 | obj145 = Instance.new("CylinderMesh") | |
1881 | ||
1882 | obj145.Scale = Vector3.new(0.307692319, 0.0230769273, 0.346153855) | |
1883 | ||
1884 | obj145.Parent = obj144 | |
1885 | ||
1886 | ||
1887 | ||
1888 | -- 146 - Handguard | |
1889 | ||
1890 | obj146 = Instance.new("Part") | |
1891 | ||
1892 | obj146.CFrame = CFrame.new(Vector3.new(17.2610912, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
1893 | ||
1894 | obj146.FormFactor = 'Custom' | |
1895 | ||
1896 | obj146.LeftSurface = 10 | |
1897 | ||
1898 | obj146.TopSurface = 10 | |
1899 | ||
1900 | obj146.RightSurface = 10 | |
1901 | ||
1902 | obj146.Material = 'SmoothPlastic' | |
1903 | ||
1904 | obj146.Size = Vector3.new(1, 1, 1) | |
1905 | ||
1906 | obj146.FrontSurface = 10 | |
1907 | ||
1908 | obj146.BottomSurface = 10 | |
1909 | ||
1910 | obj146.BackSurface = 10 | |
1911 | ||
1912 | obj146.Anchored = true | |
1913 | ||
1914 | obj146.BrickColor = BrickColor.new("Black") | |
1915 | ||
1916 | obj146.Name = "Handguard" | |
1917 | ||
1918 | obj146.Parent = Gun | |
1919 | ||
1920 | ||
1921 | ||
1922 | -- 147 - Mesh | |
1923 | ||
1924 | obj147 = Instance.new("CylinderMesh") | |
1925 | ||
1926 | obj147.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
1927 | ||
1928 | obj147.Parent = obj146 | |
1929 | ||
1930 | ||
1931 | ||
1932 | -- 148 - Handguard | |
1933 | ||
1934 | obj148 = Instance.new("Part") | |
1935 | ||
1936 | obj148.CFrame = CFrame.new(Vector3.new(16.1690922, 13.7016535, -9.89266491)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
1937 | ||
1938 | obj148.FormFactor = 'Custom' | |
1939 | ||
1940 | obj148.LeftSurface = 10 | |
1941 | ||
1942 | obj148.TopSurface = 10 | |
1943 | ||
1944 | obj148.RightSurface = 10 | |
1945 | ||
1946 | obj148.Material = 'SmoothPlastic' | |
1947 | ||
1948 | obj148.Size = Vector3.new(1, 1, 1) | |
1949 | ||
1950 | obj148.FrontSurface = 10 | |
1951 | ||
1952 | obj148.BottomSurface = 10 | |
1953 | ||
1954 | obj148.BackSurface = 10 | |
1955 | ||
1956 | obj148.Anchored = true | |
1957 | ||
1958 | obj148.BrickColor = BrickColor.new("Black") | |
1959 | ||
1960 | obj148.Name = "Handguard" | |
1961 | ||
1962 | obj148.Parent = Gun | |
1963 | ||
1964 | ||
1965 | ||
1966 | -- 149 - Mesh | |
1967 | ||
1968 | obj149 = Instance.new("SpecialMesh") | |
1969 | ||
1970 | obj149.MeshType = Enum.MeshType.Sphere | |
1971 | ||
1972 | obj149.Scale = Vector3.new(0.0769230798, 0.0769230798, 0.0769230798) | |
1973 | ||
1974 | obj149.Parent = obj148 | |
1975 | ||
1976 | ||
1977 | ||
1978 | -- 150 - Handguard | |
1979 | ||
1980 | obj150 = Instance.new("Part") | |
1981 | ||
1982 | obj150.CFrame = CFrame.new(Vector3.new(16.477087, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
1983 | ||
1984 | obj150.FormFactor = 'Custom' | |
1985 | ||
1986 | obj150.LeftSurface = 10 | |
1987 | ||
1988 | obj150.TopSurface = 10 | |
1989 | ||
1990 | obj150.RightSurface = 10 | |
1991 | ||
1992 | obj150.Material = 'SmoothPlastic' | |
1993 | ||
1994 | obj150.Size = Vector3.new(1, 1, 1) | |
1995 | ||
1996 | obj150.FrontSurface = 10 | |
1997 | ||
1998 | obj150.BottomSurface = 10 | |
1999 | ||
2000 | obj150.BackSurface = 10 | |
2001 | ||
2002 | obj150.Anchored = true | |
2003 | ||
2004 | obj150.BrickColor = BrickColor.new("Black") | |
2005 | ||
2006 | obj150.Name = "Handguard" | |
2007 | ||
2008 | obj150.Parent = Gun | |
2009 | ||
2010 | ||
2011 | ||
2012 | -- 151 - Mesh | |
2013 | ||
2014 | obj151 = Instance.new("CylinderMesh") | |
2015 | ||
2016 | obj151.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
2017 | ||
2018 | obj151.Parent = obj150 | |
2019 | ||
2020 | ||
2021 | ||
2022 | -- 152 - Handguard | |
2023 | ||
2024 | obj152 = Instance.new("Part") | |
2025 | ||
2026 | obj152.CFrame = CFrame.new(Vector3.new(16.1690922, 13.8276529, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2027 | ||
2028 | obj152.FormFactor = 'Custom' | |
2029 | ||
2030 | obj152.LeftSurface = 10 | |
2031 | ||
2032 | obj152.TopSurface = 10 | |
2033 | ||
2034 | obj152.RightSurface = 10 | |
2035 | ||
2036 | obj152.Material = 'SmoothPlastic' | |
2037 | ||
2038 | obj152.Size = Vector3.new(1, 1, 1) | |
2039 | ||
2040 | obj152.FrontSurface = 10 | |
2041 | ||
2042 | obj152.BottomSurface = 10 | |
2043 | ||
2044 | obj152.BackSurface = 10 | |
2045 | ||
2046 | obj152.Anchored = true | |
2047 | ||
2048 | obj152.BrickColor = BrickColor.new("Black") | |
2049 | ||
2050 | obj152.Name = "Handguard" | |
2051 | ||
2052 | obj152.Parent = Gun | |
2053 | ||
2054 | ||
2055 | ||
2056 | -- 153 - Mesh | |
2057 | ||
2058 | obj153 = Instance.new("CylinderMesh") | |
2059 | ||
2060 | obj153.Scale = Vector3.new(0.230769247, 0.0538461618, 0.192307696) | |
2061 | ||
2062 | obj153.Parent = obj152 | |
2063 | ||
2064 | ||
2065 | ||
2066 | -- 154 - Handguard | |
2067 | ||
2068 | obj154 = Instance.new("Part") | |
2069 | ||
2070 | obj154.CFrame = CFrame.new(Vector3.new(17.7880917, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2071 | ||
2072 | obj154.FormFactor = 'Custom' | |
2073 | ||
2074 | obj154.LeftSurface = 10 | |
2075 | ||
2076 | obj154.TopSurface = 10 | |
2077 | ||
2078 | obj154.RightSurface = 10 | |
2079 | ||
2080 | obj154.Material = 'SmoothPlastic' | |
2081 | ||
2082 | obj154.Size = Vector3.new(1, 1, 1) | |
2083 | ||
2084 | obj154.FrontSurface = 10 | |
2085 | ||
2086 | obj154.BottomSurface = 10 | |
2087 | ||
2088 | obj154.BackSurface = 10 | |
2089 | ||
2090 | obj154.Anchored = true | |
2091 | ||
2092 | obj154.BrickColor = BrickColor.new("Black") | |
2093 | ||
2094 | obj154.Name = "Handguard" | |
2095 | ||
2096 | obj154.Parent = Gun | |
2097 | ||
2098 | ||
2099 | ||
2100 | -- 155 - Mesh | |
2101 | ||
2102 | obj155 = Instance.new("CylinderMesh") | |
2103 | ||
2104 | obj155.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
2105 | ||
2106 | obj155.Parent = obj154 | |
2107 | ||
2108 | ||
2109 | ||
2110 | -- 156 - Handguard | |
2111 | ||
2112 | obj156 = Instance.new("Part") | |
2113 | ||
2114 | obj156.CFrame = CFrame.new(Vector3.new(17.3920918, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2115 | ||
2116 | obj156.FormFactor = 'Custom' | |
2117 | ||
2118 | obj156.LeftSurface = 10 | |
2119 | ||
2120 | obj156.TopSurface = 10 | |
2121 | ||
2122 | obj156.RightSurface = 10 | |
2123 | ||
2124 | obj156.Material = 'SmoothPlastic' | |
2125 | ||
2126 | obj156.Size = Vector3.new(1, 1, 1) | |
2127 | ||
2128 | obj156.FrontSurface = 10 | |
2129 | ||
2130 | obj156.BottomSurface = 10 | |
2131 | ||
2132 | obj156.BackSurface = 10 | |
2133 | ||
2134 | obj156.Anchored = true | |
2135 | ||
2136 | obj156.BrickColor = BrickColor.new("Black") | |
2137 | ||
2138 | obj156.Name = "Handguard" | |
2139 | ||
2140 | obj156.Parent = Gun | |
2141 | ||
2142 | ||
2143 | ||
2144 | -- 157 - Mesh | |
2145 | ||
2146 | obj157 = Instance.new("CylinderMesh") | |
2147 | ||
2148 | obj157.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
2149 | ||
2150 | obj157.Parent = obj156 | |
2151 | ||
2152 | ||
2153 | ||
2154 | -- 158 - Handguard | |
2155 | ||
2156 | obj158 = Instance.new("Part") | |
2157 | ||
2158 | obj158.CFrame = CFrame.new(Vector3.new(17.1300907, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2159 | ||
2160 | obj158.FormFactor = 'Custom' | |
2161 | ||
2162 | obj158.LeftSurface = 10 | |
2163 | ||
2164 | obj158.TopSurface = 10 | |
2165 | ||
2166 | obj158.RightSurface = 10 | |
2167 | ||
2168 | obj158.Material = 'SmoothPlastic' | |
2169 | ||
2170 | obj158.Size = Vector3.new(1, 1, 1) | |
2171 | ||
2172 | obj158.FrontSurface = 10 | |
2173 | ||
2174 | obj158.BottomSurface = 10 | |
2175 | ||
2176 | obj158.BackSurface = 10 | |
2177 | ||
2178 | obj158.Anchored = true | |
2179 | ||
2180 | obj158.BrickColor = BrickColor.new("Black") | |
2181 | ||
2182 | obj158.Name = "Handguard" | |
2183 | ||
2184 | obj158.Parent = Gun | |
2185 | ||
2186 | ||
2187 | ||
2188 | -- 159 - Mesh | |
2189 | ||
2190 | obj159 = Instance.new("CylinderMesh") | |
2191 | ||
2192 | obj159.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
2193 | ||
2194 | obj159.Parent = obj158 | |
2195 | ||
2196 | ||
2197 | ||
2198 | -- 160 - Handguard | |
2199 | ||
2200 | obj160 = Instance.new("Part") | |
2201 | ||
2202 | obj160.CFrame = CFrame.new(Vector3.new(17.0880909, 13.8126535, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
2203 | ||
2204 | obj160.FormFactor = 'Custom' | |
2205 | ||
2206 | obj160.LeftSurface = 10 | |
2207 | ||
2208 | obj160.TopSurface = 10 | |
2209 | ||
2210 | obj160.RightSurface = 10 | |
2211 | ||
2212 | obj160.Material = 'SmoothPlastic' | |
2213 | ||
2214 | obj160.Size = Vector3.new(2, 1, 1) | |
2215 | ||
2216 | obj160.FrontSurface = 10 | |
2217 | ||
2218 | obj160.BottomSurface = 10 | |
2219 | ||
2220 | obj160.BackSurface = 10 | |
2221 | ||
2222 | obj160.Anchored = true | |
2223 | ||
2224 | obj160.BrickColor = BrickColor.new("Black") | |
2225 | ||
2226 | obj160.Name = "Handguard" | |
2227 | ||
2228 | obj160.Parent = Gun | |
2229 | ||
2230 | ||
2231 | ||
2232 | -- 161 - Mesh | |
2233 | ||
2234 | obj161 = Instance.new("SpecialMesh") | |
2235 | ||
2236 | obj161.MeshType = Enum.MeshType.Brick | |
2237 | ||
2238 | obj161.Scale = Vector3.new(0.799999893, 0.353846163, 0.0769230798) | |
2239 | ||
2240 | obj161.Parent = obj160 | |
2241 | ||
2242 | ||
2243 | ||
2244 | -- 162 - Handguard | |
2245 | ||
2246 | obj162 = Instance.new("Part") | |
2247 | ||
2248 | obj162.CFrame = CFrame.new(Vector3.new(16.2770939, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2249 | ||
2250 | obj162.FormFactor = 'Custom' | |
2251 | ||
2252 | obj162.LeftSurface = 10 | |
2253 | ||
2254 | obj162.TopSurface = 10 | |
2255 | ||
2256 | obj162.RightSurface = 10 | |
2257 | ||
2258 | obj162.Material = 'SmoothPlastic' | |
2259 | ||
2260 | obj162.Size = Vector3.new(1, 1, 1) | |
2261 | ||
2262 | obj162.FrontSurface = 10 | |
2263 | ||
2264 | obj162.BottomSurface = 10 | |
2265 | ||
2266 | obj162.BackSurface = 10 | |
2267 | ||
2268 | obj162.Anchored = true | |
2269 | ||
2270 | obj162.BrickColor = BrickColor.new("Black") | |
2271 | ||
2272 | obj162.Name = "Handguard" | |
2273 | ||
2274 | obj162.Parent = Gun | |
2275 | ||
2276 | ||
2277 | ||
2278 | -- 163 - Mesh | |
2279 | ||
2280 | obj163 = Instance.new("CylinderMesh") | |
2281 | ||
2282 | obj163.Scale = Vector3.new(0.246153861, 0.0230769273, 0.346153855) | |
2283 | ||
2284 | obj163.Parent = obj162 | |
2285 | ||
2286 | ||
2287 | ||
2288 | -- 164 - Handguard | |
2289 | ||
2290 | obj164 = Instance.new("Part") | |
2291 | ||
2292 | obj164.CFrame = CFrame.new(Vector3.new(16.6070881, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2293 | ||
2294 | obj164.FormFactor = 'Custom' | |
2295 | ||
2296 | obj164.LeftSurface = 10 | |
2297 | ||
2298 | obj164.TopSurface = 10 | |
2299 | ||
2300 | obj164.RightSurface = 10 | |
2301 | ||
2302 | obj164.Material = 'SmoothPlastic' | |
2303 | ||
2304 | obj164.Size = Vector3.new(1, 1, 1) | |
2305 | ||
2306 | obj164.FrontSurface = 10 | |
2307 | ||
2308 | obj164.BottomSurface = 10 | |
2309 | ||
2310 | obj164.BackSurface = 10 | |
2311 | ||
2312 | obj164.Anchored = true | |
2313 | ||
2314 | obj164.BrickColor = BrickColor.new("Black") | |
2315 | ||
2316 | obj164.Name = "Handguard" | |
2317 | ||
2318 | obj164.Parent = Gun | |
2319 | ||
2320 | ||
2321 | ||
2322 | -- 165 - Mesh | |
2323 | ||
2324 | obj165 = Instance.new("CylinderMesh") | |
2325 | ||
2326 | obj165.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
2327 | ||
2328 | obj165.Parent = obj164 | |
2329 | ||
2330 | ||
2331 | ||
2332 | -- 166 - Handguard | |
2333 | ||
2334 | obj166 = Instance.new("Part") | |
2335 | ||
2336 | obj166.CFrame = CFrame.new(Vector3.new(17.6530933, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2337 | ||
2338 | obj166.FormFactor = 'Custom' | |
2339 | ||
2340 | obj166.LeftSurface = 10 | |
2341 | ||
2342 | obj166.TopSurface = 10 | |
2343 | ||
2344 | obj166.RightSurface = 10 | |
2345 | ||
2346 | obj166.Material = 'SmoothPlastic' | |
2347 | ||
2348 | obj166.Size = Vector3.new(1, 1, 1) | |
2349 | ||
2350 | obj166.FrontSurface = 10 | |
2351 | ||
2352 | obj166.BottomSurface = 10 | |
2353 | ||
2354 | obj166.BackSurface = 10 | |
2355 | ||
2356 | obj166.Anchored = true | |
2357 | ||
2358 | obj166.BrickColor = BrickColor.new("Black") | |
2359 | ||
2360 | obj166.Name = "Handguard" | |
2361 | ||
2362 | obj166.Parent = Gun | |
2363 | ||
2364 | ||
2365 | ||
2366 | -- 167 - Mesh | |
2367 | ||
2368 | obj167 = Instance.new("CylinderMesh") | |
2369 | ||
2370 | obj167.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
2371 | ||
2372 | obj167.Parent = obj166 | |
2373 | ||
2374 | ||
2375 | ||
2376 | -- 168 - Handguard | |
2377 | ||
2378 | obj168 = Instance.new("Part") | |
2379 | ||
2380 | obj168.CFrame = CFrame.new(Vector3.new(16.3460941, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2381 | ||
2382 | obj168.FormFactor = 'Custom' | |
2383 | ||
2384 | obj168.LeftSurface = 10 | |
2385 | ||
2386 | obj168.TopSurface = 10 | |
2387 | ||
2388 | obj168.RightSurface = 10 | |
2389 | ||
2390 | obj168.Material = 'SmoothPlastic' | |
2391 | ||
2392 | obj168.Size = Vector3.new(1, 1, 1) | |
2393 | ||
2394 | obj168.FrontSurface = 10 | |
2395 | ||
2396 | obj168.BottomSurface = 10 | |
2397 | ||
2398 | obj168.BackSurface = 10 | |
2399 | ||
2400 | obj168.Anchored = true | |
2401 | ||
2402 | obj168.BrickColor = BrickColor.new("Black") | |
2403 | ||
2404 | obj168.Name = "Handguard" | |
2405 | ||
2406 | obj168.Parent = Gun | |
2407 | ||
2408 | ||
2409 | ||
2410 | -- 169 - Mesh | |
2411 | ||
2412 | obj169 = Instance.new("CylinderMesh") | |
2413 | ||
2414 | obj169.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
2415 | ||
2416 | obj169.Parent = obj168 | |
2417 | ||
2418 | ||
2419 | ||
2420 | -- 170 - PointTo | |
2421 | ||
2422 | obj170 = Instance.new("Part") | |
2423 | ||
2424 | obj170.CFrame = CFrame.new(Vector3.new(17.0880909, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2425 | ||
2426 | obj170.FormFactor = 'Custom' | |
2427 | ||
2428 | obj170.LeftSurface = 10 | |
2429 | ||
2430 | obj170.TopSurface = 10 | |
2431 | ||
2432 | obj170.RightSurface = 10 | |
2433 | ||
2434 | obj170.Material = 'SmoothPlastic' | |
2435 | ||
2436 | obj170.Size = Vector3.new(1, 2, 1) | |
2437 | ||
2438 | obj170.FrontSurface = 10 | |
2439 | ||
2440 | obj170.BottomSurface = 10 | |
2441 | ||
2442 | obj170.BackSurface = 10 | |
2443 | ||
2444 | obj170.Anchored = true | |
2445 | ||
2446 | obj170.BrickColor = BrickColor.new("Black") | |
2447 | ||
2448 | obj170.Name = "PointTo" | |
2449 | ||
2450 | obj170.Parent = Gun | |
2451 | ||
2452 | ||
2453 | ||
2454 | -- 171 - Mesh | |
2455 | ||
2456 | obj171 = Instance.new("CylinderMesh") | |
2457 | ||
2458 | obj171.Scale = Vector3.new(0.346153915, 0.799999893, 0.369230747) | |
2459 | ||
2460 | obj171.Parent = obj170 | |
2461 | ||
2462 | ||
2463 | ||
2464 | -- 172 - Handguard | |
2465 | ||
2466 | obj172 = Instance.new("Part") | |
2467 | ||
2468 | obj172.CFrame = CFrame.new(Vector3.new(16.2070904, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2469 | ||
2470 | obj172.FormFactor = 'Custom' | |
2471 | ||
2472 | obj172.LeftSurface = 10 | |
2473 | ||
2474 | obj172.TopSurface = 10 | |
2475 | ||
2476 | obj172.RightSurface = 10 | |
2477 | ||
2478 | obj172.Material = 'SmoothPlastic' | |
2479 | ||
2480 | obj172.Size = Vector3.new(1, 1, 1) | |
2481 | ||
2482 | obj172.FrontSurface = 10 | |
2483 | ||
2484 | obj172.BottomSurface = 10 | |
2485 | ||
2486 | obj172.BackSurface = 10 | |
2487 | ||
2488 | obj172.Anchored = true | |
2489 | ||
2490 | obj172.BrickColor = BrickColor.new("Black") | |
2491 | ||
2492 | obj172.Name = "Handguard" | |
2493 | ||
2494 | obj172.Parent = Gun | |
2495 | ||
2496 | ||
2497 | ||
2498 | -- 173 - Mesh | |
2499 | ||
2500 | obj173 = Instance.new("CylinderMesh") | |
2501 | ||
2502 | obj173.Scale = Vector3.new(0.27692309, 0.0230769273, 0.269230783) | |
2503 | ||
2504 | obj173.Parent = obj172 | |
2505 | ||
2506 | ||
2507 | ||
2508 | -- 174 - Handguard | |
2509 | ||
2510 | obj174 = Instance.new("Part") | |
2511 | ||
2512 | obj174.CFrame = CFrame.new(Vector3.new(16.253088, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2513 | ||
2514 | obj174.FormFactor = 'Custom' | |
2515 | ||
2516 | obj174.LeftSurface = 10 | |
2517 | ||
2518 | obj174.TopSurface = 10 | |
2519 | ||
2520 | obj174.RightSurface = 10 | |
2521 | ||
2522 | obj174.Material = 'SmoothPlastic' | |
2523 | ||
2524 | obj174.Size = Vector3.new(1, 1, 1) | |
2525 | ||
2526 | obj174.FrontSurface = 10 | |
2527 | ||
2528 | obj174.BottomSurface = 10 | |
2529 | ||
2530 | obj174.BackSurface = 10 | |
2531 | ||
2532 | obj174.Anchored = true | |
2533 | ||
2534 | obj174.BrickColor = BrickColor.new("Black") | |
2535 | ||
2536 | obj174.Name = "Handguard" | |
2537 | ||
2538 | obj174.Parent = Gun | |
2539 | ||
2540 | ||
2541 | ||
2542 | -- 175 - Mesh | |
2543 | ||
2544 | obj175 = Instance.new("CylinderMesh") | |
2545 | ||
2546 | obj175.Scale = Vector3.new(0.27692309, 0.0230769273, 0.346153855) | |
2547 | ||
2548 | obj175.Parent = obj174 | |
2549 | ||
2550 | ||
2551 | ||
2552 | -- 176 - Handguard | |
2553 | ||
2554 | obj176 = Instance.new("Part") | |
2555 | ||
2556 | obj176.CFrame = CFrame.new(Vector3.new(17.0000935, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2557 | ||
2558 | obj176.FormFactor = 'Custom' | |
2559 | ||
2560 | obj176.LeftSurface = 10 | |
2561 | ||
2562 | obj176.TopSurface = 10 | |
2563 | ||
2564 | obj176.RightSurface = 10 | |
2565 | ||
2566 | obj176.Material = 'SmoothPlastic' | |
2567 | ||
2568 | obj176.Size = Vector3.new(1, 1, 1) | |
2569 | ||
2570 | obj176.FrontSurface = 10 | |
2571 | ||
2572 | obj176.BottomSurface = 10 | |
2573 | ||
2574 | obj176.BackSurface = 10 | |
2575 | ||
2576 | obj176.Anchored = true | |
2577 | ||
2578 | obj176.BrickColor = BrickColor.new("Black") | |
2579 | ||
2580 | obj176.Name = "Handguard" | |
2581 | ||
2582 | obj176.Parent = Gun | |
2583 | ||
2584 | ||
2585 | ||
2586 | -- 177 - Mesh | |
2587 | ||
2588 | obj177 = Instance.new("CylinderMesh") | |
2589 | ||
2590 | obj177.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
2591 | ||
2592 | obj177.Parent = obj176 | |
2593 | ||
2594 | ||
2595 | ||
2596 | -- 178 - Handguard | |
2597 | ||
2598 | obj178 = Instance.new("Part") | |
2599 | ||
2600 | obj178.CFrame = CFrame.new(Vector3.new(16.8690853, 13.8086538, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
2601 | ||
2602 | obj178.FormFactor = 'Custom' | |
2603 | ||
2604 | obj178.LeftSurface = 10 | |
2605 | ||
2606 | obj178.TopSurface = 10 | |
2607 | ||
2608 | obj178.RightSurface = 10 | |
2609 | ||
2610 | obj178.Material = 'SmoothPlastic' | |
2611 | ||
2612 | obj178.Size = Vector3.new(1, 1, 1) | |
2613 | ||
2614 | obj178.FrontSurface = 10 | |
2615 | ||
2616 | obj178.BottomSurface = 10 | |
2617 | ||
2618 | obj178.BackSurface = 10 | |
2619 | ||
2620 | obj178.Anchored = true | |
2621 | ||
2622 | obj178.BrickColor = BrickColor.new("Black") | |
2623 | ||
2624 | obj178.Name = "Handguard" | |
2625 | ||
2626 | obj178.Parent = Gun | |
2627 | ||
2628 | ||
2629 | ||
2630 | -- 179 - Mesh | |
2631 | ||
2632 | obj179 = Instance.new("CylinderMesh") | |
2633 | ||
2634 | obj179.Scale = Vector3.new(0.384615391, 0.0230769515, 0.353846163) | |
2635 | ||
2636 | obj179.Parent = obj178 | |
2637 | ||
2638 | ||
2639 | ||
2640 | -- 180 - Handguard | |
2641 | ||
2642 | obj180 = Instance.new("Part") | |
2643 | ||
2644 | obj180.CFrame = CFrame.new(Vector3.new(17.0880909, 13.8086538, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
2645 | ||
2646 | obj180.FormFactor = 'Custom' | |
2647 | ||
2648 | obj180.LeftSurface = 10 | |
2649 | ||
2650 | obj180.TopSurface = 10 | |
2651 | ||
2652 | obj180.RightSurface = 10 | |
2653 | ||
2654 | obj180.Material = 'SmoothPlastic' | |
2655 | ||
2656 | obj180.Size = Vector3.new(2, 1, 1) | |
2657 | ||
2658 | obj180.FrontSurface = 10 | |
2659 | ||
2660 | obj180.BottomSurface = 10 | |
2661 | ||
2662 | obj180.BackSurface = 10 | |
2663 | ||
2664 | obj180.Anchored = true | |
2665 | ||
2666 | obj180.BrickColor = BrickColor.new("Black") | |
2667 | ||
2668 | obj180.Name = "Handguard" | |
2669 | ||
2670 | obj180.Parent = Gun | |
2671 | ||
2672 | ||
2673 | ||
2674 | -- 181 - Mesh | |
2675 | ||
2676 | obj181 = Instance.new("SpecialMesh") | |
2677 | ||
2678 | obj181.MeshType = Enum.MeshType.Brick | |
2679 | ||
2680 | obj181.Scale = Vector3.new(0.800000072, 0.353846163, 0.0769230798) | |
2681 | ||
2682 | obj181.Parent = obj180 | |
2683 | ||
2684 | ||
2685 | ||
2686 | -- 182 - Part | |
2687 | ||
2688 | obj182 = Instance.new("Part") | |
2689 | ||
2690 | obj182.CFrame = CFrame.new(Vector3.new(15.7000923, 13.5936537, -9.96266651)) * CFrame.Angles(-3.141592502594, 1.5707963705063, 0) | |
2691 | ||
2692 | obj182.FormFactor = 'Custom' | |
2693 | ||
2694 | obj182.LeftSurface = 10 | |
2695 | ||
2696 | obj182.TopSurface = 10 | |
2697 | ||
2698 | obj182.RightSurface = 10 | |
2699 | ||
2700 | obj182.Material = 'SmoothPlastic' | |
2701 | ||
2702 | obj182.Size = Vector3.new(1, 1, 1) | |
2703 | ||
2704 | obj182.FrontSurface = 10 | |
2705 | ||
2706 | obj182.BottomSurface = 10 | |
2707 | ||
2708 | obj182.BackSurface = 10 | |
2709 | ||
2710 | obj182.Anchored = true | |
2711 | ||
2712 | obj182.BrickColor = BrickColor.new("Black") | |
2713 | ||
2714 | obj182.Parent = Gun | |
2715 | ||
2716 | ||
2717 | ||
2718 | -- 183 - Mesh | |
2719 | ||
2720 | obj183 = Instance.new("SpecialMesh") | |
2721 | ||
2722 | obj183.MeshType = Enum.MeshType.Wedge | |
2723 | ||
2724 | obj183.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0384615399) | |
2725 | ||
2726 | obj183.Parent = obj182 | |
2727 | ||
2728 | ||
2729 | ||
2730 | -- 184 - Grip | |
2731 | ||
2732 | obj184 = Instance.new("Part") | |
2733 | ||
2734 | obj184.CFrame = CFrame.new(Vector3.new(15.2210979, 13.0296526, -9.96266651)) * CFrame.Angles(1.5707961320877, -0.5146958231926, -3.141592502594) | |
2735 | ||
2736 | obj184.FormFactor = 'Custom' | |
2737 | ||
2738 | obj184.LeftSurface = 10 | |
2739 | ||
2740 | obj184.TopSurface = 10 | |
2741 | ||
2742 | obj184.RightSurface = 10 | |
2743 | ||
2744 | obj184.Material = 'SmoothPlastic' | |
2745 | ||
2746 | obj184.Size = Vector3.new(1, 1, 1) | |
2747 | ||
2748 | obj184.FrontSurface = 10 | |
2749 | ||
2750 | obj184.BottomSurface = 10 | |
2751 | ||
2752 | obj184.BackSurface = 10 | |
2753 | ||
2754 | obj184.Anchored = true | |
2755 | ||
2756 | obj184.BrickColor = BrickColor.new("Black") | |
2757 | ||
2758 | obj184.Name = "Grip" | |
2759 | ||
2760 | obj184.Parent = Gun | |
2761 | ||
2762 | ||
2763 | ||
2764 | -- 185 - Mesh | |
2765 | ||
2766 | obj185 = Instance.new("CylinderMesh") | |
2767 | ||
2768 | obj185.Scale = Vector3.new(0.0384615399, 0.138461545, 0.0384615399) | |
2769 | ||
2770 | obj185.Parent = obj184 | |
2771 | ||
2772 | ||
2773 | ||
2774 | -- 186 - A1 | |
2775 | ||
2776 | obj186 = Instance.new("Part") | |
2777 | ||
2778 | obj186.CFrame = CFrame.new(Vector3.new(15.9290953, 13.8306532, -9.94667149)) * CFrame.Angles(1.5099580252809e-007, -2.2799733224977e-014, 1.570796251297) | |
2779 | ||
2780 | obj186.FormFactor = 'Custom' | |
2781 | ||
2782 | obj186.LeftSurface = 10 | |
2783 | ||
2784 | obj186.TopSurface = 10 | |
2785 | ||
2786 | obj186.RightSurface = 10 | |
2787 | ||
2788 | obj186.Material = 'SmoothPlastic' | |
2789 | ||
2790 | obj186.Size = Vector3.new(1, 1, 1) | |
2791 | ||
2792 | obj186.FrontSurface = 10 | |
2793 | ||
2794 | obj186.BottomSurface = 10 | |
2795 | ||
2796 | obj186.BackSurface = 10 | |
2797 | ||
2798 | obj186.Anchored = true | |
2799 | ||
2800 | obj186.BrickColor = BrickColor.new("Dark stone grey") | |
2801 | ||
2802 | obj186.Name = "A1" | |
2803 | ||
2804 | obj186.Parent = Gun | |
2805 | ||
2806 | ||
2807 | ||
2808 | -- 187 - Mesh | |
2809 | ||
2810 | obj187 = Instance.new("CylinderMesh") | |
2811 | ||
2812 | obj187.Scale = Vector3.new(0.134999976, 0.423000127, 0.200000018) | |
2813 | ||
2814 | obj187.Parent = obj186 | |
2815 | ||
2816 | ||
2817 | ||
2818 | -- 188 - Part | |
2819 | ||
2820 | obj188 = Instance.new("Part") | |
2821 | ||
2822 | obj188.CFrame = CFrame.new(Vector3.new(15.9380903, 13.4856529, -9.96266651)) * CFrame.Angles(3.141592502594, -1.5707963705063, 0) | |
2823 | ||
2824 | obj188.FormFactor = 'Custom' | |
2825 | ||
2826 | obj188.LeftSurface = 10 | |
2827 | ||
2828 | obj188.TopSurface = 10 | |
2829 | ||
2830 | obj188.RightSurface = 10 | |
2831 | ||
2832 | obj188.Material = 'SmoothPlastic' | |
2833 | ||
2834 | obj188.Size = Vector3.new(1, 1, 1) | |
2835 | ||
2836 | obj188.FrontSurface = 10 | |
2837 | ||
2838 | obj188.BottomSurface = 10 | |
2839 | ||
2840 | obj188.BackSurface = 10 | |
2841 | ||
2842 | obj188.Anchored = true | |
2843 | ||
2844 | obj188.BrickColor = BrickColor.new("Black") | |
2845 | ||
2846 | obj188.Parent = Gun | |
2847 | ||
2848 | ||
2849 | ||
2850 | -- 189 - Mesh | |
2851 | ||
2852 | obj189 = Instance.new("SpecialMesh") | |
2853 | ||
2854 | obj189.MeshType = Enum.MeshType.Wedge | |
2855 | ||
2856 | obj189.Scale = Vector3.new(0.15384616, 0.0692307726, 0.438461393) | |
2857 | ||
2858 | obj189.Parent = obj188 | |
2859 | ||
2860 | ||
2861 | ||
2862 | -- 190 - Part | |
2863 | ||
2864 | obj190 = Instance.new("Part") | |
2865 | ||
2866 | obj190.CFrame = CFrame.new(Vector3.new(15.9000959, 13.6476536, -10.0426626)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
2867 | ||
2868 | obj190.FormFactor = 'Custom' | |
2869 | ||
2870 | obj190.LeftSurface = 10 | |
2871 | ||
2872 | obj190.TopSurface = 10 | |
2873 | ||
2874 | obj190.RightSurface = 10 | |
2875 | ||
2876 | obj190.Material = 'SmoothPlastic' | |
2877 | ||
2878 | obj190.Size = Vector3.new(1, 1, 1) | |
2879 | ||
2880 | obj190.FrontSurface = 10 | |
2881 | ||
2882 | obj190.BottomSurface = 10 | |
2883 | ||
2884 | obj190.BackSurface = 10 | |
2885 | ||
2886 | obj190.Anchored = true | |
2887 | ||
2888 | obj190.BrickColor = BrickColor.new("Dark stone grey") | |
2889 | ||
2890 | obj190.Parent = Gun | |
2891 | ||
2892 | ||
2893 | ||
2894 | -- 191 - Mesh | |
2895 | ||
2896 | obj191 = Instance.new("CylinderMesh") | |
2897 | ||
2898 | obj191.Scale = Vector3.new(0.0538461618, 0.00769230817, 0.0538461618) | |
2899 | ||
2900 | obj191.Parent = obj190 | |
2901 | ||
2902 | ||
2903 | ||
2904 | -- 192 - Part | |
2905 | ||
2906 | obj192 = Instance.new("Part") | |
2907 | ||
2908 | obj192.CFrame = CFrame.new(Vector3.new(15.7300911, 13.608654, -9.93166256)) * CFrame.Angles(-1.5707963705063, 0, 3.141592502594) | |
2909 | ||
2910 | obj192.FormFactor = 'Custom' | |
2911 | ||
2912 | obj192.LeftSurface = 10 | |
2913 | ||
2914 | obj192.TopSurface = 10 | |
2915 | ||
2916 | obj192.RightSurface = 10 | |
2917 | ||
2918 | obj192.Material = 'SmoothPlastic' | |
2919 | ||
2920 | obj192.Size = Vector3.new(1, 1, 1) | |
2921 | ||
2922 | obj192.FrontSurface = 10 | |
2923 | ||
2924 | obj192.BottomSurface = 10 | |
2925 | ||
2926 | obj192.BackSurface = 10 | |
2927 | ||
2928 | obj192.Anchored = true | |
2929 | ||
2930 | obj192.BrickColor = BrickColor.new("Dark stone grey") | |
2931 | ||
2932 | obj192.Parent = Gun | |
2933 | ||
2934 | ||
2935 | ||
2936 | -- 193 - Mesh | |
2937 | ||
2938 | obj193 = Instance.new("CylinderMesh") | |
2939 | ||
2940 | obj193.Scale = Vector3.new(0.0769230798, 0.107692324, 0.0384615399) | |
2941 | ||
2942 | obj193.Parent = obj192 | |
2943 | ||
2944 | ||
2945 | ||
2946 | -- 194 - Part | |
2947 | ||
2948 | obj194 = Instance.new("Part") | |
2949 | ||
2950 | obj194.CFrame = CFrame.new(Vector3.new(15.8030958, 13.740653, -9.85966587)) * CFrame.Angles(2.6179935932159, 0, 3.141592502594) | |
2951 | ||
2952 | obj194.FormFactor = 'Custom' | |
2953 | ||
2954 | obj194.LeftSurface = 10 | |
2955 | ||
2956 | obj194.TopSurface = 10 | |
2957 | ||
2958 | obj194.RightSurface = 10 | |
2959 | ||
2960 | obj194.Material = 'SmoothPlastic' | |
2961 | ||
2962 | obj194.Size = Vector3.new(1, 1, 1) | |
2963 | ||
2964 | obj194.FrontSurface = 10 | |
2965 | ||
2966 | obj194.BottomSurface = 10 | |
2967 | ||
2968 | obj194.BackSurface = 10 | |
2969 | ||
2970 | obj194.Anchored = true | |
2971 | ||
2972 | obj194.BrickColor = BrickColor.new("Dark stone grey") | |
2973 | ||
2974 | obj194.Parent = Gun | |
2975 | ||
2976 | ||
2977 | ||
2978 | -- 195 - Mesh | |
2979 | ||
2980 | obj195 = Instance.new("SpecialMesh") | |
2981 | ||
2982 | obj195.MeshType = Enum.MeshType.Brick | |
2983 | ||
2984 | obj195.Scale = Vector3.new(0.092307739, 0.0923077092, 0.00769230817) | |
2985 | ||
2986 | obj195.Parent = obj194 | |
2987 | ||
2988 | ||
2989 | ||
2990 | -- 196 - Part | |
2991 | ||
2992 | obj196 = Instance.new("Part") | |
2993 | ||
2994 | obj196.CFrame = CFrame.new(Vector3.new(15.1420965, 13.6936531, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 3.141592502594) | |
2995 | ||
2996 | obj196.FormFactor = 'Custom' | |
2997 | ||
2998 | obj196.LeftSurface = 10 | |
2999 | ||
3000 | obj196.TopSurface = 10 | |
3001 | ||
3002 | obj196.RightSurface = 10 | |
3003 | ||
3004 | obj196.Material = 'SmoothPlastic' | |
3005 | ||
3006 | obj196.Size = Vector3.new(1, 1, 1) | |
3007 | ||
3008 | obj196.FrontSurface = 10 | |
3009 | ||
3010 | obj196.BottomSurface = 10 | |
3011 | ||
3012 | obj196.BackSurface = 10 | |
3013 | ||
3014 | obj196.Anchored = true | |
3015 | ||
3016 | obj196.BrickColor = BrickColor.new("Black") | |
3017 | ||
3018 | obj196.Parent = Gun | |
3019 | ||
3020 | ||
3021 | ||
3022 | -- 197 - Mesh | |
3023 | ||
3024 | obj197 = Instance.new("SpecialMesh") | |
3025 | ||
3026 | obj197.MeshType = Enum.MeshType.Brick | |
3027 | ||
3028 | obj197.Scale = Vector3.new(0.0769230798, 0.0384615399, 0.161538467) | |
3029 | ||
3030 | obj197.Parent = obj196 | |
3031 | ||
3032 | ||
3033 | ||
3034 | -- 198 - Part | |
3035 | ||
3036 | obj198 = Instance.new("Part") | |
3037 | ||
3038 | obj198.CFrame = CFrame.new(Vector3.new(15.5860949, 13.4936533, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, -1.5707963705063) | |
3039 | ||
3040 | obj198.FormFactor = 'Custom' | |
3041 | ||
3042 | obj198.LeftSurface = 10 | |
3043 | ||
3044 | obj198.TopSurface = 10 | |
3045 | ||
3046 | obj198.RightSurface = 10 | |
3047 | ||
3048 | obj198.Material = 'SmoothPlastic' | |
3049 | ||
3050 | obj198.Size = Vector3.new(1, 1, 1) | |
3051 | ||
3052 | obj198.FrontSurface = 10 | |
3053 | ||
3054 | obj198.BottomSurface = 10 | |
3055 | ||
3056 | obj198.BackSurface = 10 | |
3057 | ||
3058 | obj198.Anchored = true | |
3059 | ||
3060 | obj198.BrickColor = BrickColor.new("Dark stone grey") | |
3061 | ||
3062 | obj198.Parent = Gun | |
3063 | ||
3064 | ||
3065 | ||
3066 | -- 199 - Mesh | |
3067 | ||
3068 | obj199 = Instance.new("SpecialMesh") | |
3069 | ||
3070 | obj199.MeshType = Enum.MeshType.Wedge | |
3071 | ||
3072 | obj199.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.00769231468) | |
3073 | ||
3074 | obj199.Parent = obj198 | |
3075 | ||
3076 | ||
3077 | ||
3078 | -- 200 - Part | |
3079 | ||
3080 | obj200 = Instance.new("Part") | |
3081 | ||
3082 | obj200.CFrame = CFrame.new(Vector3.new(15.8530912, 13.5206528, -9.89666271)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
3083 | ||
3084 | obj200.FormFactor = 'Custom' | |
3085 | ||
3086 | obj200.LeftSurface = 10 | |
3087 | ||
3088 | obj200.TopSurface = 10 | |
3089 | ||
3090 | obj200.RightSurface = 10 | |
3091 | ||
3092 | obj200.Material = 'SmoothPlastic' | |
3093 | ||
3094 | obj200.Size = Vector3.new(1, 1, 1) | |
3095 | ||
3096 | obj200.FrontSurface = 10 | |
3097 | ||
3098 | obj200.BottomSurface = 10 | |
3099 | ||
3100 | obj200.BackSurface = 10 | |
3101 | ||
3102 | obj200.Anchored = true | |
3103 | ||
3104 | obj200.BrickColor = BrickColor.new("Black") | |
3105 | ||
3106 | obj200.Parent = Gun | |
3107 | ||
3108 | ||
3109 | ||
3110 | -- 201 - Mesh | |
3111 | ||
3112 | obj201 = Instance.new("SpecialMesh") | |
3113 | ||
3114 | obj201.MeshType = Enum.MeshType.Sphere | |
3115 | ||
3116 | obj201.Scale = Vector3.new(0.0384615399, 0.0384615399, 0.0384615399) | |
3117 | ||
3118 | obj201.Parent = obj200 | |
3119 | ||
3120 | ||
3121 | ||
3122 | -- 202 - Part | |
3123 | ||
3124 | obj202 = Instance.new("Part") | |
3125 | ||
3126 | obj202.CFrame = CFrame.new(Vector3.new(15.5710955, 13.5246534, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, -1.5707963705063) | |
3127 | ||
3128 | obj202.FormFactor = 'Custom' | |
3129 | ||
3130 | obj202.LeftSurface = 10 | |
3131 | ||
3132 | obj202.TopSurface = 10 | |
3133 | ||
3134 | obj202.RightSurface = 10 | |
3135 | ||
3136 | obj202.Material = 'SmoothPlastic' | |
3137 | ||
3138 | obj202.Size = Vector3.new(1, 1, 1) | |
3139 | ||
3140 | obj202.FrontSurface = 10 | |
3141 | ||
3142 | obj202.BottomSurface = 10 | |
3143 | ||
3144 | obj202.BackSurface = 10 | |
3145 | ||
3146 | obj202.Anchored = true | |
3147 | ||
3148 | obj202.BrickColor = BrickColor.new("Dark stone grey") | |
3149 | ||
3150 | obj202.Parent = Gun | |
3151 | ||
3152 | ||
3153 | ||
3154 | -- 203 - Mesh | |
3155 | ||
3156 | obj203 = Instance.new("SpecialMesh") | |
3157 | ||
3158 | obj203.MeshType = Enum.MeshType.Wedge | |
3159 | ||
3160 | obj203.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.0230769292) | |
3161 | ||
3162 | obj203.Parent = obj202 | |
3163 | ||
3164 | ||
3165 | ||
3166 | -- 204 - Part | |
3167 | ||
3168 | obj204 = Instance.new("Part") | |
3169 | ||
3170 | obj204.CFrame = CFrame.new(Vector3.new(15.5590944, 13.5706539, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
3171 | ||
3172 | obj204.FormFactor = 'Custom' | |
3173 | ||
3174 | obj204.LeftSurface = 10 | |
3175 | ||
3176 | obj204.TopSurface = 10 | |
3177 | ||
3178 | obj204.RightSurface = 10 | |
3179 | ||
3180 | obj204.Material = 'SmoothPlastic' | |
3181 | ||
3182 | obj204.Size = Vector3.new(1, 1, 1) | |
3183 | ||
3184 | obj204.FrontSurface = 10 | |
3185 | ||
3186 | obj204.BottomSurface = 10 | |
3187 | ||
3188 | obj204.BackSurface = 10 | |
3189 | ||
3190 | obj204.Anchored = true | |
3191 | ||
3192 | obj204.BrickColor = BrickColor.new("Dark stone grey") | |
3193 | ||
3194 | obj204.Parent = Gun | |
3195 | ||
3196 | ||
3197 | ||
3198 | -- 205 - Mesh | |
3199 | ||
3200 | obj205 = Instance.new("SpecialMesh") | |
3201 | ||
3202 | obj205.MeshType = Enum.MeshType.Brick | |
3203 | ||
3204 | obj205.Scale = Vector3.new(0.0153846163, 0.0846154019, 0.0384615399) | |
3205 | ||
3206 | obj205.Parent = obj204 | |
3207 | ||
3208 | ||
3209 | ||
3210 | -- 206 - Part | |
3211 | ||
3212 | obj206 = Instance.new("Part") | |
3213 | ||
3214 | obj206.CFrame = CFrame.new(Vector3.new(15.8150892, 13.6476536, -10.0426626)) * CFrame.Angles(3.141592502594, 0, 1.5707963705063) | |
3215 | ||
3216 | obj206.FormFactor = 'Custom' | |
3217 | ||
3218 | obj206.LeftSurface = 10 | |
3219 | ||
3220 | obj206.TopSurface = 10 | |
3221 | ||
3222 | obj206.RightSurface = 10 | |
3223 | ||
3224 | obj206.Material = 'SmoothPlastic' | |
3225 | ||
3226 | obj206.Size = Vector3.new(1, 1, 1) | |
3227 | ||
3228 | obj206.FrontSurface = 10 | |
3229 | ||
3230 | obj206.BottomSurface = 10 | |
3231 | ||
3232 | obj206.BackSurface = 10 | |
3233 | ||
3234 | obj206.Anchored = true | |
3235 | ||
3236 | obj206.BrickColor = BrickColor.new("Dark stone grey") | |
3237 | ||
3238 | obj206.Parent = Gun | |
3239 | ||
3240 | ||
3241 | ||
3242 | -- 207 - Mesh | |
3243 | ||
3244 | obj207 = Instance.new("SpecialMesh") | |
3245 | ||
3246 | obj207.MeshType = Enum.MeshType.Brick | |
3247 | ||
3248 | obj207.Scale = Vector3.new(0.0384615399, 0.15384616, 0.00769230817) | |
3249 | ||
3250 | obj207.Parent = obj206 | |
3251 | ||
3252 | ||
3253 | ||
3254 | -- 208 - Part | |
3255 | ||
3256 | obj208 = Instance.new("Part") | |
3257 | ||
3258 | obj208.CFrame = CFrame.new(Vector3.new(15.9340925, 13.7346544, -9.86966419)) * CFrame.Angles(2.6179935932159, 0, 3.141592502594) | |
3259 | ||
3260 | obj208.FormFactor = 'Custom' | |
3261 | ||
3262 | obj208.LeftSurface = 10 | |
3263 | ||
3264 | obj208.TopSurface = 10 | |
3265 | ||
3266 | obj208.RightSurface = 10 | |
3267 | ||
3268 | obj208.Material = 'SmoothPlastic' | |
3269 | ||
3270 | obj208.Size = Vector3.new(1, 1, 1) | |
3271 | ||
3272 | obj208.FrontSurface = 10 | |
3273 | ||
3274 | obj208.BottomSurface = 10 | |
3275 | ||
3276 | obj208.BackSurface = 10 | |
3277 | ||
3278 | obj208.Anchored = true | |
3279 | ||
3280 | obj208.BrickColor = BrickColor.new("Black") | |
3281 | ||
3282 | obj208.Parent = Gun | |
3283 | ||
3284 | ||
3285 | ||
3286 | -- 209 - Mesh | |
3287 | ||
3288 | obj209 = Instance.new("SpecialMesh") | |
3289 | ||
3290 | obj209.MeshType = Enum.MeshType.Brick | |
3291 | ||
3292 | obj209.Scale = Vector3.new(0.41538471, 0.107692324, 0.0230769273) | |
3293 | ||
3294 | obj209.Parent = obj208 | |
3295 | ||
3296 | ||
3297 | ||
3298 | -- 210 - Part | |
3299 | ||
3300 | obj210 = Instance.new("Part") | |
3301 | ||
3302 | obj210.CFrame = CFrame.new(Vector3.new(16.0230885, 13.8936529, -10.0146646)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
3303 | ||
3304 | obj210.FormFactor = 'Custom' | |
3305 | ||
3306 | obj210.LeftSurface = 10 | |
3307 | ||
3308 | obj210.TopSurface = 10 | |
3309 | ||
3310 | obj210.RightSurface = 10 | |
3311 | ||
3312 | obj210.Material = 'SmoothPlastic' | |
3313 | ||
3314 | obj210.Size = Vector3.new(1, 1, 1) | |
3315 | ||
3316 | obj210.FrontSurface = 10 | |
3317 | ||
3318 | obj210.BottomSurface = 10 | |
3319 | ||
3320 | obj210.BackSurface = 10 | |
3321 | ||
3322 | obj210.Anchored = true | |
3323 | ||
3324 | obj210.BrickColor = BrickColor.new("Black") | |
3325 | ||
3326 | obj210.Parent = Gun | |
3327 | ||
3328 | ||
3329 | ||
3330 | -- 211 - Mesh | |
3331 | ||
3332 | obj211 = Instance.new("SpecialMesh") | |
3333 | ||
3334 | obj211.MeshType = Enum.MeshType.Brick | |
3335 | ||
3336 | obj211.Scale = Vector3.new(0.115384638, 0.0769230798, 0.0769230798) | |
3337 | ||
3338 | obj211.Parent = obj210 | |
3339 | ||
3340 | ||
3341 | ||
3342 | -- 212 - Part | |
3343 | ||
3344 | obj212 = Instance.new("Part") | |
3345 | ||
3346 | obj212.CFrame = CFrame.new(Vector3.new(15.7000923, 13.6856527, -10.0426626)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
3347 | ||
3348 | obj212.FormFactor = 'Custom' | |
3349 | ||
3350 | obj212.LeftSurface = 10 | |
3351 | ||
3352 | obj212.TopSurface = 10 | |
3353 | ||
3354 | obj212.RightSurface = 10 | |
3355 | ||
3356 | obj212.Material = 'SmoothPlastic' | |
3357 | ||
3358 | obj212.Size = Vector3.new(1, 1, 1) | |
3359 | ||
3360 | obj212.FrontSurface = 10 | |
3361 | ||
3362 | obj212.BottomSurface = 10 | |
3363 | ||
3364 | obj212.BackSurface = 10 | |
3365 | ||
3366 | obj212.Anchored = true | |
3367 | ||
3368 | obj212.BrickColor = BrickColor.new("Dark stone grey") | |
3369 | ||
3370 | obj212.Parent = Gun | |
3371 | ||
3372 | ||
3373 | ||
3374 | -- 213 - Mesh | |
3375 | ||
3376 | obj213 = Instance.new("CylinderMesh") | |
3377 | ||
3378 | obj213.Scale = Vector3.new(0.0230769273, 0.00769230817, 0.0384615399) | |
3379 | ||
3380 | obj213.Parent = obj212 | |
3381 | ||
3382 | ||
3383 | ||
3384 | -- 214 - CenterWeld | |
3385 | ||
3386 | obj214 = Instance.new("Part") | |
3387 | ||
3388 | obj214.CFrame = CFrame.new(Vector3.new(15.9340925, 13.8276529, -9.97666454)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
3389 | ||
3390 | obj214.FormFactor = 'Custom' | |
3391 | ||
3392 | obj214.LeftSurface = 10 | |
3393 | ||
3394 | obj214.TopSurface = 10 | |
3395 | ||
3396 | obj214.RightSurface = 10 | |
3397 | ||
3398 | obj214.Material = 'SmoothPlastic' | |
3399 | ||
3400 | obj214.Size = Vector3.new(1, 1, 1) | |
3401 | ||
3402 | obj214.FrontSurface = 10 | |
3403 | ||
3404 | obj214.BottomSurface = 10 | |
3405 | ||
3406 | obj214.BackSurface = 10 | |
3407 | ||
3408 | obj214.Anchored = true | |
3409 | ||
3410 | obj214.BrickColor = BrickColor.new("Black") | |
3411 | ||
3412 | obj214.Name = "CenterWeld" | |
3413 | ||
3414 | obj214.Parent = Gun | |
3415 | ||
3416 | ||
3417 | ||
3418 | -- 215 - Mesh | |
3419 | ||
3420 | obj215 = Instance.new("CylinderMesh") | |
3421 | ||
3422 | obj215.Scale = Vector3.new(0.169230834, 0.415384561, 0.192307696) | |
3423 | ||
3424 | obj215.Parent = obj214 | |
3425 | ||
3426 | ||
3427 | ||
3428 | -- 216 - Part | |
3429 | ||
3430 | obj216 = Instance.new("Part") | |
3431 | ||
3432 | obj216.CFrame = CFrame.new(Vector3.new(15.1730947, 13.9856539, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
3433 | ||
3434 | obj216.FormFactor = 'Custom' | |
3435 | ||
3436 | obj216.LeftSurface = 10 | |
3437 | ||
3438 | obj216.TopSurface = 10 | |
3439 | ||
3440 | obj216.RightSurface = 10 | |
3441 | ||
3442 | obj216.Material = 'SmoothPlastic' | |
3443 | ||
3444 | obj216.Size = Vector3.new(1, 1, 1) | |
3445 | ||
3446 | obj216.FrontSurface = 10 | |
3447 | ||
3448 | obj216.BottomSurface = 10 | |
3449 | ||
3450 | obj216.BackSurface = 10 | |
3451 | ||
3452 | obj216.Anchored = true | |
3453 | ||
3454 | obj216.BrickColor = BrickColor.new("Black") | |
3455 | ||
3456 | obj216.Parent = Gun | |
3457 | ||
3458 | ||
3459 | ||
3460 | -- 217 - Mesh | |
3461 | ||
3462 | obj217 = Instance.new("SpecialMesh") | |
3463 | ||
3464 | obj217.MeshType = Enum.MeshType.Brick | |
3465 | ||
3466 | obj217.Scale = Vector3.new(0.0461538397, 0.00769230817, 0.0692308173) | |
3467 | ||
3468 | obj217.Parent = obj216 | |
3469 | ||
3470 | ||
3471 | ||
3472 | -- 218 - Part | |
3473 | ||
3474 | obj218 = Instance.new("Part") | |
3475 | ||
3476 | obj218.CFrame = CFrame.new(Vector3.new(15.1530981, 13.9626551, -9.96266651)) * CFrame.Angles(0, 1.5707963705063, 0) | |
3477 | ||
3478 | obj218.FormFactor = 'Custom' | |
3479 | ||
3480 | obj218.LeftSurface = 10 | |
3481 | ||
3482 | obj218.TopSurface = 10 | |
3483 | ||
3484 | obj218.RightSurface = 10 | |
3485 | ||
3486 | obj218.Material = 'SmoothPlastic' | |
3487 | ||
3488 | obj218.Size = Vector3.new(1, 1, 1) | |
3489 | ||
3490 | obj218.FrontSurface = 10 | |
3491 | ||
3492 | obj218.BottomSurface = 10 | |
3493 | ||
3494 | obj218.BackSurface = 10 | |
3495 | ||
3496 | obj218.Anchored = true | |
3497 | ||
3498 | obj218.Parent = Gun | |
3499 | ||
3500 | ||
3501 | ||
3502 | -- 219 - Mesh | |
3503 | ||
3504 | obj219 = Instance.new("SpecialMesh") | |
3505 | ||
3506 | obj219.MeshType = Enum.MeshType.Wedge | |
3507 | ||
3508 | obj219.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0230769273) | |
3509 | ||
3510 | obj219.Parent = obj218 | |
3511 | ||
3512 | ||
3513 | ||
3514 | -- 220 - Part | |
3515 | ||
3516 | obj220 = Instance.new("Part") | |
3517 | ||
3518 | obj220.CFrame = CFrame.new(Vector3.new(15.7300911, 13.6546535, -9.88166332)) * CFrame.Angles(-1.5707963705063, 0, 3.141592502594) | |
3519 | ||
3520 | obj220.FormFactor = 'Custom' | |
3521 | ||
3522 | obj220.LeftSurface = 10 | |
3523 | ||
3524 | obj220.TopSurface = 10 | |
3525 | ||
3526 | obj220.RightSurface = 10 | |
3527 | ||
3528 | obj220.Material = 'SmoothPlastic' | |
3529 | ||
3530 | obj220.Size = Vector3.new(1, 1, 1) | |
3531 | ||
3532 | obj220.FrontSurface = 10 | |
3533 | ||
3534 | obj220.BottomSurface = 10 | |
3535 | ||
3536 | obj220.BackSurface = 10 | |
3537 | ||
3538 | obj220.Anchored = true | |
3539 | ||
3540 | obj220.BrickColor = BrickColor.new("Dark stone grey") | |
3541 | ||
3542 | obj220.Parent = Gun | |
3543 | ||
3544 | ||
3545 | ||
3546 | -- 221 - Mesh | |
3547 | ||
3548 | obj221 = Instance.new("CylinderMesh") | |
3549 | ||
3550 | obj221.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.0384615399) | |
3551 | ||
3552 | obj221.Parent = obj220 | |
3553 | ||
3554 | ||
3555 | ||
3556 | -- 222 - Part | |
3557 | ||
3558 | obj222 = Instance.new("Part") | |
3559 | ||
3560 | obj222.CFrame = CFrame.new(Vector3.new(15.6030922, 13.7976542, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 3.141592502594) | |
3561 | ||
3562 | obj222.FormFactor = 'Custom' | |
3563 | ||
3564 | obj222.LeftSurface = 10 | |
3565 | ||
3566 | obj222.TopSurface = 10 | |
3567 | ||
3568 | obj222.RightSurface = 10 | |
3569 | ||
3570 | obj222.Material = 'SmoothPlastic' | |
3571 | ||
3572 | obj222.Size = Vector3.new(1, 1, 1) | |
3573 | ||
3574 | obj222.FrontSurface = 10 | |
3575 | ||
3576 | obj222.BottomSurface = 10 | |
3577 | ||
3578 | obj222.BackSurface = 10 | |
3579 | ||
3580 | obj222.Anchored = true | |
3581 | ||
3582 | obj222.BrickColor = BrickColor.new("Black") | |
3583 | ||
3584 | obj222.Parent = Gun | |
3585 | ||
3586 | ||
3587 | ||
3588 | -- 223 - Mesh | |
3589 | ||
3590 | obj223 = Instance.new("SpecialMesh") | |
3591 | ||
3592 | obj223.MeshType = Enum.MeshType.Brick | |
3593 | ||
3594 | obj223.Scale = Vector3.new(0.230769277, 0.369230747, 0.161538497) | |
3595 | ||
3596 | obj223.Parent = obj222 | |
3597 | ||
3598 | ||
3599 | ||
3600 | -- 224 - Part | |
3601 | ||
3602 | obj224 = Instance.new("Part") | |
3603 | ||
3604 | obj224.CFrame = CFrame.new(Vector3.new(15.1610937, 13.6546535, -9.96266651)) * CFrame.Angles(-3.141592502594, 1.5707963705063, 0) | |
3605 | ||
3606 | obj224.FormFactor = 'Custom' | |
3607 | ||
3608 | obj224.LeftSurface = 10 | |
3609 | ||
3610 | obj224.TopSurface = 10 | |
3611 | ||
3612 | obj224.RightSurface = 10 | |
3613 | ||
3614 | obj224.Material = 'SmoothPlastic' | |
3615 | ||
3616 | obj224.Size = Vector3.new(1, 1, 1) | |
3617 | ||
3618 | obj224.FrontSurface = 10 | |
3619 | ||
3620 | obj224.BottomSurface = 10 | |
3621 | ||
3622 | obj224.BackSurface = 10 | |
3623 | ||
3624 | obj224.Anchored = true | |
3625 | ||
3626 | obj224.BrickColor = BrickColor.new("Black") | |
3627 | ||
3628 | obj224.Parent = Gun | |
3629 | ||
3630 | ||
3631 | ||
3632 | -- 225 - Mesh | |
3633 | ||
3634 | obj225 = Instance.new("SpecialMesh") | |
3635 | ||
3636 | obj225.MeshType = Enum.MeshType.Wedge | |
3637 | ||
3638 | obj225.Scale = Vector3.new(0.161538467, 0.0384615399, 0.0384615399) | |
3639 | ||
3640 | obj225.Parent = obj224 | |
3641 | ||
3642 | ||
3643 | ||
3644 | -- 226 - Part | |
3645 | ||
3646 | obj226 = Instance.new("Part") | |
3647 | ||
3648 | obj226.CFrame = CFrame.new(Vector3.new(15.2000942, 13.6746531, -9.96266651)) * CFrame.Angles(-0, 0, 1.5707963705063) | |
3649 | ||
3650 | obj226.FormFactor = 'Custom' | |
3651 | ||
3652 | obj226.LeftSurface = 10 | |
3653 | ||
3654 | obj226.TopSurface = 10 | |
3655 | ||
3656 | obj226.RightSurface = 10 | |
3657 | ||
3658 | obj226.Material = 'SmoothPlastic' | |
3659 | ||
3660 | obj226.Size = Vector3.new(1, 1, 1) | |
3661 | ||
3662 | obj226.FrontSurface = 10 | |
3663 | ||
3664 | obj226.BottomSurface = 10 | |
3665 | ||
3666 | obj226.BackSurface = 10 | |
3667 | ||
3668 | obj226.Anchored = true | |
3669 | ||
3670 | obj226.BrickColor = BrickColor.new("Black") | |
3671 | ||
3672 | obj226.Parent = Gun | |
3673 | ||
3674 | ||
3675 | ||
3676 | -- 227 - Mesh | |
3677 | ||
3678 | obj227 = Instance.new("SpecialMesh") | |
3679 | ||
3680 | obj227.MeshType = Enum.MeshType.Brick | |
3681 | ||
3682 | obj227.Scale = Vector3.new(0.0769230798, 0.0384615399, 0.161538467) | |
3683 | ||
3684 | obj227.Parent = obj226 | |
3685 | ||
3686 | ||
3687 | ||
3688 | -- 228 - Part | |
3689 | ||
3690 | obj228 = Instance.new("Part") | |
3691 | ||
3692 | obj228.CFrame = CFrame.new(Vector3.new(15.7300911, 13.6316538, -9.93166256)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
3693 | ||
3694 | obj228.FormFactor = 'Custom' | |
3695 | ||
3696 | obj228.LeftSurface = 10 | |
3697 | ||
3698 | obj228.TopSurface = 10 | |
3699 | ||
3700 | obj228.RightSurface = 10 | |
3701 | ||
3702 | obj228.Material = 'SmoothPlastic' | |
3703 | ||
3704 | obj228.Size = Vector3.new(1, 1, 1) | |
3705 | ||
3706 | obj228.FrontSurface = 10 | |
3707 | ||
3708 | obj228.BottomSurface = 10 | |
3709 | ||
3710 | obj228.BackSurface = 10 | |
3711 | ||
3712 | obj228.Anchored = true | |
3713 | ||
3714 | obj228.BrickColor = BrickColor.new("Dark stone grey") | |
3715 | ||
3716 | obj228.Parent = Gun | |
3717 | ||
3718 | ||
3719 | ||
3720 | -- 229 - Mesh | |
3721 | ||
3722 | obj229 = Instance.new("SpecialMesh") | |
3723 | ||
3724 | obj229.MeshType = Enum.MeshType.Brick | |
3725 | ||
3726 | obj229.Scale = Vector3.new(0.0384615399, 0.0384615399, 0.107692324) | |
3727 | ||
3728 | obj229.Parent = obj228 | |
3729 | ||
3730 | ||
3731 | ||
3732 | -- 230 - Part | |
3733 | ||
3734 | obj230 = Instance.new("Part") | |
3735 | ||
3736 | obj230.CFrame = CFrame.new(Vector3.new(15.0840979, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 3.141592502594) | |
3737 | ||
3738 | obj230.FormFactor = 'Custom' | |
3739 | ||
3740 | obj230.LeftSurface = 10 | |
3741 | ||
3742 | obj230.TopSurface = 10 | |
3743 | ||
3744 | obj230.RightSurface = 10 | |
3745 | ||
3746 | obj230.Material = 'SmoothPlastic' | |
3747 | ||
3748 | obj230.Size = Vector3.new(1, 1, 1) | |
3749 | ||
3750 | obj230.FrontSurface = 10 | |
3751 | ||
3752 | obj230.BottomSurface = 10 | |
3753 | ||
3754 | obj230.BackSurface = 10 | |
3755 | ||
3756 | obj230.Anchored = true | |
3757 | ||
3758 | obj230.BrickColor = BrickColor.new("Black") | |
3759 | ||
3760 | obj230.Parent = Gun | |
3761 | ||
3762 | ||
3763 | ||
3764 | -- 231 - Mesh | |
3765 | ||
3766 | obj231 = Instance.new("SpecialMesh") | |
3767 | ||
3768 | obj231.MeshType = Enum.MeshType.Brick | |
3769 | ||
3770 | obj231.Scale = Vector3.new(0.0384615399, 0.269230783, 0.161538467) | |
3771 | ||
3772 | obj231.Parent = obj230 | |
3773 | ||
3774 | ||
3775 | ||
3776 | -- 232 - Part | |
3777 | ||
3778 | obj232 = Instance.new("Part") | |
3779 | ||
3780 | obj232.CFrame = CFrame.new(Vector3.new(15.1420965, 13.9626551, -10.0546656)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
3781 | ||
3782 | obj232.FormFactor = 'Custom' | |
3783 | ||
3784 | obj232.LeftSurface = 10 | |
3785 | ||
3786 | obj232.TopSurface = 10 | |
3787 | ||
3788 | obj232.RightSurface = 10 | |
3789 | ||
3790 | obj232.Material = 'SmoothPlastic' | |
3791 | ||
3792 | obj232.Size = Vector3.new(1, 1, 1) | |
3793 | ||
3794 | obj232.FrontSurface = 10 | |
3795 | ||
3796 | obj232.BottomSurface = 10 | |
3797 | ||
3798 | obj232.BackSurface = 10 | |
3799 | ||
3800 | obj232.Anchored = true | |
3801 | ||
3802 | obj232.BrickColor = BrickColor.new("Black") | |
3803 | ||
3804 | obj232.Parent = Gun | |
3805 | ||
3806 | ||
3807 | ||
3808 | -- 233 - Mesh | |
3809 | ||
3810 | obj233 = Instance.new("CylinderMesh") | |
3811 | ||
3812 | obj233.Scale = Vector3.new(0.0769230798, 0.0384615399, 0.0769230798) | |
3813 | ||
3814 | obj233.Parent = obj232 | |
3815 | ||
3816 | ||
3817 | ||
3818 | -- 234 - Part | |
3819 | ||
3820 | obj234 = Instance.new("Part") | |
3821 | ||
3822 | obj234.CFrame = CFrame.new(Vector3.new(16.0650883, 13.740653, -9.85966587)) * CFrame.Angles(2.6179935932159, 0, 3.141592502594) | |
3823 | ||
3824 | obj234.FormFactor = 'Custom' | |
3825 | ||
3826 | obj234.LeftSurface = 10 | |
3827 | ||
3828 | obj234.TopSurface = 10 | |
3829 | ||
3830 | obj234.RightSurface = 10 | |
3831 | ||
3832 | obj234.Material = 'SmoothPlastic' | |
3833 | ||
3834 | obj234.Size = Vector3.new(1, 1, 1) | |
3835 | ||
3836 | obj234.FrontSurface = 10 | |
3837 | ||
3838 | obj234.BottomSurface = 10 | |
3839 | ||
3840 | obj234.BackSurface = 10 | |
3841 | ||
3842 | obj234.Anchored = true | |
3843 | ||
3844 | obj234.BrickColor = BrickColor.new("Dark stone grey") | |
3845 | ||
3846 | obj234.Parent = Gun | |
3847 | ||
3848 | ||
3849 | ||
3850 | -- 235 - Mesh | |
3851 | ||
3852 | obj235 = Instance.new("SpecialMesh") | |
3853 | ||
3854 | obj235.MeshType = Enum.MeshType.Brick | |
3855 | ||
3856 | obj235.Scale = Vector3.new(0.092307739, 0.0923077092, 0.00769230817) | |
3857 | ||
3858 | obj235.Parent = obj234 | |
3859 | ||
3860 | ||
3861 | ||
3862 | -- 236 - Part | |
3863 | ||
3864 | obj236 = Instance.new("Part") | |
3865 | ||
3866 | obj236.CFrame = CFrame.new(Vector3.new(15.1820974, 13.8276529, -9.8166666)) * CFrame.Angles(1.5707963705063, 7.2426775687973e-009, 1.2217304706573) | |
3867 | ||
3868 | obj236.FormFactor = 'Custom' | |
3869 | ||
3870 | obj236.LeftSurface = 10 | |
3871 | ||
3872 | obj236.TopSurface = 10 | |
3873 | ||
3874 | obj236.RightSurface = 10 | |
3875 | ||
3876 | obj236.Material = 'SmoothPlastic' | |
3877 | ||
3878 | obj236.Size = Vector3.new(1, 1, 1) | |
3879 | ||
3880 | obj236.FrontSurface = 10 | |
3881 | ||
3882 | obj236.BottomSurface = 10 | |
3883 | ||
3884 | obj236.BackSurface = 10 | |
3885 | ||
3886 | obj236.Anchored = true | |
3887 | ||
3888 | obj236.BrickColor = BrickColor.new("Dark stone grey") | |
3889 | ||
3890 | obj236.Parent = Gun | |
3891 | ||
3892 | ||
3893 | ||
3894 | -- 237 - Mesh | |
3895 | ||
3896 | obj237 = Instance.new("CylinderMesh") | |
3897 | ||
3898 | obj237.Scale = Vector3.new(0.115384638, 0.00769233704, 0.115384638) | |
3899 | ||
3900 | obj237.Parent = obj236 | |
3901 | ||
3902 | ||
3903 | ||
3904 | -- 238 - Part | |
3905 | ||
3906 | obj238 = Instance.new("Part") | |
3907 | ||
3908 | obj238.CFrame = CFrame.new(Vector3.new(15.5480928, 13.5706539, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, 1.5707963705063) | |
3909 | ||
3910 | obj238.FormFactor = 'Custom' | |
3911 | ||
3912 | obj238.LeftSurface = 10 | |
3913 | ||
3914 | obj238.TopSurface = 10 | |
3915 | ||
3916 | obj238.RightSurface = 10 | |
3917 | ||
3918 | obj238.Material = 'SmoothPlastic' | |
3919 | ||
3920 | obj238.Size = Vector3.new(1, 1, 1) | |
3921 | ||
3922 | obj238.FrontSurface = 10 | |
3923 | ||
3924 | obj238.BottomSurface = 10 | |
3925 | ||
3926 | obj238.BackSurface = 10 | |
3927 | ||
3928 | obj238.Anchored = true | |
3929 | ||
3930 | obj238.BrickColor = BrickColor.new("Dark stone grey") | |
3931 | ||
3932 | obj238.Parent = Gun | |
3933 | ||
3934 | ||
3935 | ||
3936 | -- 239 - Mesh | |
3937 | ||
3938 | obj239 = Instance.new("SpecialMesh") | |
3939 | ||
3940 | obj239.MeshType = Enum.MeshType.Wedge | |
3941 | ||
3942 | obj239.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.0846154019) | |
3943 | ||
3944 | obj239.Parent = obj238 | |
3945 | ||
3946 | ||
3947 | ||
3948 | -- 240 - Part | |
3949 | ||
3950 | obj240 = Instance.new("Part") | |
3951 | ||
3952 | obj240.CFrame = CFrame.new(Vector3.new(15.796093, 13.5206528, -9.89666271)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
3953 | ||
3954 | obj240.FormFactor = 'Custom' | |
3955 | ||
3956 | obj240.LeftSurface = 10 | |
3957 | ||
3958 | obj240.TopSurface = 10 | |
3959 | ||
3960 | obj240.RightSurface = 10 | |
3961 | ||
3962 | obj240.Material = 'SmoothPlastic' | |
3963 | ||
3964 | obj240.Size = Vector3.new(1, 1, 1) | |
3965 | ||
3966 | obj240.FrontSurface = 10 | |
3967 | ||
3968 | obj240.BottomSurface = 10 | |
3969 | ||
3970 | obj240.BackSurface = 10 | |
3971 | ||
3972 | obj240.Anchored = true | |
3973 | ||
3974 | obj240.BrickColor = BrickColor.new("Black") | |
3975 | ||
3976 | obj240.Parent = Gun | |
3977 | ||
3978 | ||
3979 | ||
3980 | -- 241 - Mesh | |
3981 | ||
3982 | obj241 = Instance.new("CylinderMesh") | |
3983 | ||
3984 | obj241.Scale = Vector3.new(0.0384615399, 0.115384638, 0.0384615399) | |
3985 | ||
3986 | obj241.Parent = obj240 | |
3987 | ||
3988 | ||
3989 | ||
3990 | -- 242 - Part | |
3991 | ||
3992 | obj242 = Instance.new("Part") | |
3993 | ||
3994 | obj242.CFrame = CFrame.new(Vector3.new(15.1420965, 13.9626551, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
3995 | ||
3996 | obj242.FormFactor = 'Custom' | |
3997 | ||
3998 | obj242.LeftSurface = 10 | |
3999 | ||
4000 | obj242.TopSurface = 10 | |
4001 | ||
4002 | obj242.RightSurface = 10 | |
4003 | ||
4004 | obj242.Material = 'SmoothPlastic' | |
4005 | ||
4006 | obj242.Size = Vector3.new(1, 1, 1) | |
4007 | ||
4008 | obj242.FrontSurface = 10 | |
4009 | ||
4010 | obj242.BottomSurface = 10 | |
4011 | ||
4012 | obj242.BackSurface = 10 | |
4013 | ||
4014 | obj242.Anchored = true | |
4015 | ||
4016 | obj242.BrickColor = BrickColor.new("Black") | |
4017 | ||
4018 | obj242.Parent = Gun | |
4019 | ||
4020 | ||
4021 | ||
4022 | -- 243 - Mesh | |
4023 | ||
4024 | obj243 = Instance.new("SpecialMesh") | |
4025 | ||
4026 | obj243.MeshType = Enum.MeshType.Brick | |
4027 | ||
4028 | obj243.Scale = Vector3.new(0.0769230798, 0.0384615399, 0.184615433) | |
4029 | ||
4030 | obj243.Parent = obj242 | |
4031 | ||
4032 | ||
4033 | ||
4034 | -- 244 - Part | |
4035 | ||
4036 | obj244 = Instance.new("Part") | |
4037 | ||
4038 | obj244.CFrame = CFrame.new(Vector3.new(15.3530941, 13.6706533, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 2.8797931671143) | |
4039 | ||
4040 | obj244.FormFactor = 'Custom' | |
4041 | ||
4042 | obj244.LeftSurface = 10 | |
4043 | ||
4044 | obj244.TopSurface = 10 | |
4045 | ||
4046 | obj244.RightSurface = 10 | |
4047 | ||
4048 | obj244.Material = 'SmoothPlastic' | |
4049 | ||
4050 | obj244.Size = Vector3.new(1, 1, 1) | |
4051 | ||
4052 | obj244.FrontSurface = 10 | |
4053 | ||
4054 | obj244.BottomSurface = 10 | |
4055 | ||
4056 | obj244.BackSurface = 10 | |
4057 | ||
4058 | obj244.Anchored = true | |
4059 | ||
4060 | obj244.BrickColor = BrickColor.new("Dark stone grey") | |
4061 | ||
4062 | obj244.Parent = Gun | |
4063 | ||
4064 | ||
4065 | ||
4066 | -- 245 - Mesh | |
4067 | ||
4068 | obj245 = Instance.new("SpecialMesh") | |
4069 | ||
4070 | obj245.MeshType = Enum.MeshType.Brick | |
4071 | ||
4072 | obj245.Scale = Vector3.new(0.0230769273, 0.00769230817, 0.169230789) | |
4073 | ||
4074 | obj245.Parent = obj244 | |
4075 | ||
4076 | ||
4077 | ||
4078 | -- 246 - Part | |
4079 | ||
4080 | obj246 = Instance.new("Part") | |
4081 | ||
4082 | obj246.CFrame = CFrame.new(Vector3.new(15.3960934, 13.8276529, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 1.5707963705063) | |
4083 | ||
4084 | obj246.FormFactor = 'Custom' | |
4085 | ||
4086 | obj246.LeftSurface = 10 | |
4087 | ||
4088 | obj246.TopSurface = 10 | |
4089 | ||
4090 | obj246.RightSurface = 10 | |
4091 | ||
4092 | obj246.Material = 'SmoothPlastic' | |
4093 | ||
4094 | obj246.Size = Vector3.new(1, 1, 1) | |
4095 | ||
4096 | obj246.FrontSurface = 10 | |
4097 | ||
4098 | obj246.BottomSurface = 10 | |
4099 | ||
4100 | obj246.BackSurface = 10 | |
4101 | ||
4102 | obj246.Anchored = true | |
4103 | ||
4104 | obj246.BrickColor = BrickColor.new("Black") | |
4105 | ||
4106 | obj246.Parent = Gun | |
4107 | ||
4108 | ||
4109 | ||
4110 | -- 247 - Mesh | |
4111 | ||
4112 | obj247 = Instance.new("CylinderMesh") | |
4113 | ||
4114 | obj247.Scale = Vector3.new(0.230769247, 0.661538541, 0.192307696) | |
4115 | ||
4116 | obj247.Parent = obj246 | |
4117 | ||
4118 | ||
4119 | ||
4120 | -- 248 - Part | |
4121 | ||
4122 | obj248 = Instance.new("Part") | |
4123 | ||
4124 | obj248.CFrame = CFrame.new(Vector3.new(15.7380943, 13.5206528, -9.89666271)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
4125 | ||
4126 | obj248.FormFactor = 'Custom' | |
4127 | ||
4128 | obj248.LeftSurface = 10 | |
4129 | ||
4130 | obj248.TopSurface = 10 | |
4131 | ||
4132 | obj248.RightSurface = 10 | |
4133 | ||
4134 | obj248.Material = 'SmoothPlastic' | |
4135 | ||
4136 | obj248.Size = Vector3.new(1, 1, 1) | |
4137 | ||
4138 | obj248.FrontSurface = 10 | |
4139 | ||
4140 | obj248.BottomSurface = 10 | |
4141 | ||
4142 | obj248.BackSurface = 10 | |
4143 | ||
4144 | obj248.Anchored = true | |
4145 | ||
4146 | obj248.BrickColor = BrickColor.new("Black") | |
4147 | ||
4148 | obj248.Parent = Gun | |
4149 | ||
4150 | ||
4151 | ||
4152 | -- 249 - Mesh | |
4153 | ||
4154 | obj249 = Instance.new("SpecialMesh") | |
4155 | ||
4156 | obj249.MeshType = Enum.MeshType.Sphere | |
4157 | ||
4158 | obj249.Scale = Vector3.new(0.0384615399, 0.0384615399, 0.0384615399) | |
4159 | ||
4160 | obj249.Parent = obj248 | |
4161 | ||
4162 | ||
4163 | ||
4164 | -- 250 - Part | |
4165 | ||
4166 | obj250 = Instance.new("Part") | |
4167 | ||
4168 | obj250.CFrame = CFrame.new(Vector3.new(15.4270906, 13.3476534, -9.96266651)) * CFrame.Angles(-1.5707966089249, -1.0561007261276, -1.5707963705063) | |
4169 | ||
4170 | obj250.FormFactor = 'Custom' | |
4171 | ||
4172 | obj250.LeftSurface = 10 | |
4173 | ||
4174 | obj250.TopSurface = 10 | |
4175 | ||
4176 | obj250.RightSurface = 10 | |
4177 | ||
4178 | obj250.Material = 'SmoothPlastic' | |
4179 | ||
4180 | obj250.Size = Vector3.new(1, 1, 1) | |
4181 | ||
4182 | obj250.FrontSurface = 10 | |
4183 | ||
4184 | obj250.BottomSurface = 10 | |
4185 | ||
4186 | obj250.BackSurface = 10 | |
4187 | ||
4188 | obj250.Anchored = true | |
4189 | ||
4190 | obj250.BrickColor = BrickColor.new("Black") | |
4191 | ||
4192 | obj250.Parent = Gun | |
4193 | ||
4194 | ||
4195 | ||
4196 | -- 251 - Mesh | |
4197 | ||
4198 | obj251 = Instance.new("SpecialMesh") | |
4199 | ||
4200 | obj251.MeshType = Enum.MeshType.Wedge | |
4201 | ||
4202 | obj251.Scale = Vector3.new(0.15384616, 0.0230769273, 0.0384615399) | |
4203 | ||
4204 | obj251.Parent = obj250 | |
4205 | ||
4206 | ||
4207 | ||
4208 | -- 252 - Part | |
4209 | ||
4210 | obj252 = Instance.new("Part") | |
4211 | ||
4212 | obj252.CFrame = CFrame.new(Vector3.new(15.9380903, 13.7516527, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
4213 | ||
4214 | obj252.FormFactor = 'Custom' | |
4215 | ||
4216 | obj252.LeftSurface = 10 | |
4217 | ||
4218 | obj252.TopSurface = 10 | |
4219 | ||
4220 | obj252.RightSurface = 10 | |
4221 | ||
4222 | obj252.Material = 'SmoothPlastic' | |
4223 | ||
4224 | obj252.Size = Vector3.new(1, 1, 1) | |
4225 | ||
4226 | obj252.FrontSurface = 10 | |
4227 | ||
4228 | obj252.BottomSurface = 10 | |
4229 | ||
4230 | obj252.BackSurface = 10 | |
4231 | ||
4232 | obj252.Anchored = true | |
4233 | ||
4234 | obj252.BrickColor = BrickColor.new("Black") | |
4235 | ||
4236 | obj252.Parent = Gun | |
4237 | ||
4238 | ||
4239 | ||
4240 | -- 253 - Mesh | |
4241 | ||
4242 | obj253 = Instance.new("SpecialMesh") | |
4243 | ||
4244 | obj253.MeshType = Enum.MeshType.Brick | |
4245 | ||
4246 | obj253.Scale = Vector3.new(0.438461453, 0.461538404, 0.153846174) | |
4247 | ||
4248 | obj253.Parent = obj252 | |
4249 | ||
4250 | ||
4251 | ||
4252 | -- 254 - Part | |
4253 | ||
4254 | obj254 = Instance.new("Part") | |
4255 | ||
4256 | obj254.CFrame = CFrame.new(Vector3.new(15.7380943, 13.6476536, -10.0426626)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
4257 | ||
4258 | obj254.FormFactor = 'Custom' | |
4259 | ||
4260 | obj254.LeftSurface = 10 | |
4261 | ||
4262 | obj254.TopSurface = 10 | |
4263 | ||
4264 | obj254.RightSurface = 10 | |
4265 | ||
4266 | obj254.Material = 'SmoothPlastic' | |
4267 | ||
4268 | obj254.Size = Vector3.new(1, 1, 1) | |
4269 | ||
4270 | obj254.FrontSurface = 10 | |
4271 | ||
4272 | obj254.BottomSurface = 10 | |
4273 | ||
4274 | obj254.BackSurface = 10 | |
4275 | ||
4276 | obj254.Anchored = true | |
4277 | ||
4278 | obj254.BrickColor = BrickColor.new("Dark stone grey") | |
4279 | ||
4280 | obj254.Parent = Gun | |
4281 | ||
4282 | ||
4283 | ||
4284 | -- 255 - Mesh | |
4285 | ||
4286 | obj255 = Instance.new("CylinderMesh") | |
4287 | ||
4288 | obj255.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.0384615399) | |
4289 | ||
4290 | obj255.Parent = obj254 | |
4291 | ||
4292 | ||
4293 | ||
4294 | -- 256 - Part | |
4295 | ||
4296 | obj256 = Instance.new("Part") | |
4297 | ||
4298 | obj256.CFrame = CFrame.new(Vector3.new(15.7000923, 13.747653, -10.0426626)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
4299 | ||
4300 | obj256.FormFactor = 'Custom' | |
4301 | ||
4302 | obj256.LeftSurface = 10 | |
4303 | ||
4304 | obj256.TopSurface = 10 | |
4305 | ||
4306 | obj256.RightSurface = 10 | |
4307 | ||
4308 | obj256.Material = 'SmoothPlastic' | |
4309 | ||
4310 | obj256.Size = Vector3.new(1, 1, 1) | |
4311 | ||
4312 | obj256.FrontSurface = 10 | |
4313 | ||
4314 | obj256.BottomSurface = 10 | |
4315 | ||
4316 | obj256.BackSurface = 10 | |
4317 | ||
4318 | obj256.Anchored = true | |
4319 | ||
4320 | obj256.BrickColor = BrickColor.new("Dark stone grey") | |
4321 | ||
4322 | obj256.Parent = Gun | |
4323 | ||
4324 | ||
4325 | ||
4326 | -- 257 - Mesh | |
4327 | ||
4328 | obj257 = Instance.new("CylinderMesh") | |
4329 | ||
4330 | obj257.Scale = Vector3.new(0.0538461618, 0.00769230817, 0.0538461618) | |
4331 | ||
4332 | obj257.Parent = obj256 | |
4333 | ||
4334 | ||
4335 | ||
4336 | -- 258 - Part | |
4337 | ||
4338 | obj258 = Instance.new("Part") | |
4339 | ||
4340 | obj258.CFrame = CFrame.new(Vector3.new(15.7000923, 13.7126532, -10.0426626)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
4341 | ||
4342 | obj258.FormFactor = 'Custom' | |
4343 | ||
4344 | obj258.LeftSurface = 10 | |
4345 | ||
4346 | obj258.TopSurface = 10 | |
4347 | ||
4348 | obj258.RightSurface = 10 | |
4349 | ||
4350 | obj258.Material = 'SmoothPlastic' | |
4351 | ||
4352 | obj258.Size = Vector3.new(1, 1, 1) | |
4353 | ||
4354 | obj258.FrontSurface = 10 | |
4355 | ||
4356 | obj258.BottomSurface = 10 | |
4357 | ||
4358 | obj258.BackSurface = 10 | |
4359 | ||
4360 | obj258.Anchored = true | |
4361 | ||
4362 | obj258.BrickColor = BrickColor.new("Dark stone grey") | |
4363 | ||
4364 | obj258.Parent = Gun | |
4365 | ||
4366 | ||
4367 | ||
4368 | -- 259 - Mesh | |
4369 | ||
4370 | obj259 = Instance.new("SpecialMesh") | |
4371 | ||
4372 | obj259.MeshType = Enum.MeshType.Brick | |
4373 | ||
4374 | obj259.Scale = Vector3.new(0.0230769273, 0.0538461506, 0.00769230817) | |
4375 | ||
4376 | obj259.Parent = obj258 | |
4377 | ||
4378 | ||
4379 | ||
4380 | -- 260 - Part | |
4381 | ||
4382 | obj260 = Instance.new("Part") | |
4383 | ||
4384 | obj260.CFrame = CFrame.new(Vector3.new(15.9420958, 13.6976528, -9.89666271)) * CFrame.Angles(3.141592502594, 0, 1.5707963705063) | |
4385 | ||
4386 | obj260.FormFactor = 'Custom' | |
4387 | ||
4388 | obj260.LeftSurface = 10 | |
4389 | ||
4390 | obj260.TopSurface = 10 | |
4391 | ||
4392 | obj260.RightSurface = 10 | |
4393 | ||
4394 | obj260.Material = 'SmoothPlastic' | |
4395 | ||
4396 | obj260.Size = Vector3.new(1, 1, 1) | |
4397 | ||
4398 | obj260.FrontSurface = 10 | |
4399 | ||
4400 | obj260.BottomSurface = 10 | |
4401 | ||
4402 | obj260.BackSurface = 10 | |
4403 | ||
4404 | obj260.Anchored = true | |
4405 | ||
4406 | obj260.BrickColor = BrickColor.new("Black") | |
4407 | ||
4408 | obj260.Parent = Gun | |
4409 | ||
4410 | ||
4411 | ||
4412 | -- 261 - Mesh | |
4413 | ||
4414 | obj261 = Instance.new("CylinderMesh") | |
4415 | ||
4416 | obj261.Scale = Vector3.new(0.0384615399, 0.453846127, 0.0384615399) | |
4417 | ||
4418 | obj261.Parent = obj260 | |
4419 | ||
4420 | ||
4421 | ||
4422 | -- 262 - Part | |
4423 | ||
4424 | obj262 = Instance.new("Part") | |
4425 | ||
4426 | obj262.CFrame = CFrame.new(Vector3.new(15.5940905, 13.4866533, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, -1.5707963705063) | |
4427 | ||
4428 | obj262.FormFactor = 'Custom' | |
4429 | ||
4430 | obj262.LeftSurface = 10 | |
4431 | ||
4432 | obj262.TopSurface = 10 | |
4433 | ||
4434 | obj262.RightSurface = 10 | |
4435 | ||
4436 | obj262.Material = 'SmoothPlastic' | |
4437 | ||
4438 | obj262.Size = Vector3.new(1, 1, 1) | |
4439 | ||
4440 | obj262.FrontSurface = 10 | |
4441 | ||
4442 | obj262.BottomSurface = 10 | |
4443 | ||
4444 | obj262.BackSurface = 10 | |
4445 | ||
4446 | obj262.Anchored = true | |
4447 | ||
4448 | obj262.BrickColor = BrickColor.new("Dark stone grey") | |
4449 | ||
4450 | obj262.Parent = Gun | |
4451 | ||
4452 | ||
4453 | ||
4454 | -- 263 - Mesh | |
4455 | ||
4456 | obj263 = Instance.new("SpecialMesh") | |
4457 | ||
4458 | obj263.MeshType = Enum.MeshType.Wedge | |
4459 | ||
4460 | obj263.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.00769231468) | |
4461 | ||
4462 | obj263.Parent = obj262 | |
4463 | ||
4464 | ||
4465 | ||
4466 | -- 264 - Part | |
4467 | ||
4468 | obj264 = Instance.new("Part") | |
4469 | ||
4470 | obj264.CFrame = CFrame.new(Vector3.new(15.5860949, 13.4866533, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
4471 | ||
4472 | obj264.FormFactor = 'Custom' | |
4473 | ||
4474 | obj264.LeftSurface = 10 | |
4475 | ||
4476 | obj264.TopSurface = 10 | |
4477 | ||
4478 | obj264.RightSurface = 10 | |
4479 | ||
4480 | obj264.Material = 'SmoothPlastic' | |
4481 | ||
4482 | obj264.Size = Vector3.new(1, 1, 1) | |
4483 | ||
4484 | obj264.FrontSurface = 10 | |
4485 | ||
4486 | obj264.BottomSurface = 10 | |
4487 | ||
4488 | obj264.BackSurface = 10 | |
4489 | ||
4490 | obj264.Anchored = true | |
4491 | ||
4492 | obj264.BrickColor = BrickColor.new("Dark stone grey") | |
4493 | ||
4494 | obj264.Parent = Gun | |
4495 | ||
4496 | ||
4497 | ||
4498 | -- 265 - Mesh | |
4499 | ||
4500 | obj265 = Instance.new("SpecialMesh") | |
4501 | ||
4502 | obj265.MeshType = Enum.MeshType.Brick | |
4503 | ||
4504 | obj265.Scale = Vector3.new(0.00769230817, 0.00769230817, 0.0384615399) | |
4505 | ||
4506 | obj265.Parent = obj264 | |
4507 | ||
4508 | ||
4509 | ||
4510 | -- 266 - Part | |
4511 | ||
4512 | obj266 = Instance.new("Part") | |
4513 | ||
4514 | obj266.CFrame = CFrame.new(Vector3.new(15.5710955, 13.5056534, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
4515 | ||
4516 | obj266.FormFactor = 'Custom' | |
4517 | ||
4518 | obj266.LeftSurface = 10 | |
4519 | ||
4520 | obj266.TopSurface = 10 | |
4521 | ||
4522 | obj266.RightSurface = 10 | |
4523 | ||
4524 | obj266.Material = 'SmoothPlastic' | |
4525 | ||
4526 | obj266.Size = Vector3.new(1, 1, 1) | |
4527 | ||
4528 | obj266.FrontSurface = 10 | |
4529 | ||
4530 | obj266.BottomSurface = 10 | |
4531 | ||
4532 | obj266.BackSurface = 10 | |
4533 | ||
4534 | obj266.Anchored = true | |
4535 | ||
4536 | obj266.BrickColor = BrickColor.new("Dark stone grey") | |
4537 | ||
4538 | obj266.Parent = Gun | |
4539 | ||
4540 | ||
4541 | ||
4542 | -- 267 - Mesh | |
4543 | ||
4544 | obj267 = Instance.new("SpecialMesh") | |
4545 | ||
4546 | obj267.MeshType = Enum.MeshType.Brick | |
4547 | ||
4548 | obj267.Scale = Vector3.new(0.00769230817, 0.0153846219, 0.0384615399) | |
4549 | ||
4550 | obj267.Parent = obj266 | |
4551 | ||
4552 | ||
4553 | ||
4554 | -- 268 - Part | |
4555 | ||
4556 | obj268 = Instance.new("Part") | |
4557 | ||
4558 | obj268.CFrame = CFrame.new(Vector3.new(15.1420965, 13.9626551, -9.86966419)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
4559 | ||
4560 | obj268.FormFactor = 'Custom' | |
4561 | ||
4562 | obj268.LeftSurface = 10 | |
4563 | ||
4564 | obj268.TopSurface = 10 | |
4565 | ||
4566 | obj268.RightSurface = 10 | |
4567 | ||
4568 | obj268.Material = 'SmoothPlastic' | |
4569 | ||
4570 | obj268.Size = Vector3.new(1, 1, 1) | |
4571 | ||
4572 | obj268.FrontSurface = 10 | |
4573 | ||
4574 | obj268.BottomSurface = 10 | |
4575 | ||
4576 | obj268.BackSurface = 10 | |
4577 | ||
4578 | obj268.Anchored = true | |
4579 | ||
4580 | obj268.BrickColor = BrickColor.new("Black") | |
4581 | ||
4582 | obj268.Parent = Gun | |
4583 | ||
4584 | ||
4585 | ||
4586 | -- 269 - Mesh | |
4587 | ||
4588 | obj269 = Instance.new("CylinderMesh") | |
4589 | ||
4590 | obj269.Scale = Vector3.new(0.0769230798, 0.0384615399, 0.0769230798) | |
4591 | ||
4592 | obj269.Parent = obj268 | |
4593 | ||
4594 | ||
4595 | ||
4596 | -- 270 - Part | |
4597 | ||
4598 | obj270 = Instance.new("Part") | |
4599 | ||
4600 | obj270.CFrame = CFrame.new(Vector3.new(15.7000923, 13.4856529, -9.96266651)) * CFrame.Angles(0, 1.5707963705063, 0) | |
4601 | ||
4602 | obj270.FormFactor = 'Custom' | |
4603 | ||
4604 | obj270.LeftSurface = 10 | |
4605 | ||
4606 | obj270.TopSurface = 10 | |
4607 | ||
4608 | obj270.RightSurface = 10 | |
4609 | ||
4610 | obj270.Material = 'SmoothPlastic' | |
4611 | ||
4612 | obj270.Size = Vector3.new(1, 1, 1) | |
4613 | ||
4614 | obj270.FrontSurface = 10 | |
4615 | ||
4616 | obj270.BottomSurface = 10 | |
4617 | ||
4618 | obj270.BackSurface = 10 | |
4619 | ||
4620 | obj270.Anchored = true | |
4621 | ||
4622 | obj270.BrickColor = BrickColor.new("Black") | |
4623 | ||
4624 | obj270.Parent = Gun | |
4625 | ||
4626 | ||
4627 | ||
4628 | -- 271 - Mesh | |
4629 | ||
4630 | obj271 = Instance.new("SpecialMesh") | |
4631 | ||
4632 | obj271.MeshType = Enum.MeshType.Wedge | |
4633 | ||
4634 | obj271.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0384615399) | |
4635 | ||
4636 | obj271.Parent = obj270 | |
4637 | ||
4638 | ||
4639 | ||
4640 | -- 272 - Part | |
4641 | ||
4642 | obj272 = Instance.new("Part") | |
4643 | ||
4644 | obj272.CFrame = CFrame.new(Vector3.new(15.5740938, 13.4896536, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, 1.5707963705063) | |
4645 | ||
4646 | obj272.FormFactor = 'Custom' | |
4647 | ||
4648 | obj272.LeftSurface = 10 | |
4649 | ||
4650 | obj272.TopSurface = 10 | |
4651 | ||
4652 | obj272.RightSurface = 10 | |
4653 | ||
4654 | obj272.Material = 'SmoothPlastic' | |
4655 | ||
4656 | obj272.Size = Vector3.new(1, 1, 1) | |
4657 | ||
4658 | obj272.FrontSurface = 10 | |
4659 | ||
4660 | obj272.BottomSurface = 10 | |
4661 | ||
4662 | obj272.BackSurface = 10 | |
4663 | ||
4664 | obj272.Anchored = true | |
4665 | ||
4666 | obj272.BrickColor = BrickColor.new("Dark stone grey") | |
4667 | ||
4668 | obj272.Parent = Gun | |
4669 | ||
4670 | ||
4671 | ||
4672 | -- 273 - Mesh | |
4673 | ||
4674 | obj273 = Instance.new("SpecialMesh") | |
4675 | ||
4676 | obj273.MeshType = Enum.MeshType.Wedge | |
4677 | ||
4678 | obj273.Scale = Vector3.new(0.0384615399, 0.0153846163, 0.0153846219) | |
4679 | ||
4680 | obj273.Parent = obj272 | |
4681 | ||
4682 | ||
4683 | ||
4684 | -- 274 - Part | |
4685 | ||
4686 | obj274 = Instance.new("Part") | |
4687 | ||
4688 | obj274.CFrame = CFrame.new(Vector3.new(15.4840975, 13.5936537, -9.96266651)) * CFrame.Angles(3.141592502594, -1.5707963705063, 0) | |
4689 | ||
4690 | obj274.FormFactor = 'Custom' | |
4691 | ||
4692 | obj274.LeftSurface = 10 | |
4693 | ||
4694 | obj274.TopSurface = 10 | |
4695 | ||
4696 | obj274.RightSurface = 10 | |
4697 | ||
4698 | obj274.Material = 'SmoothPlastic' | |
4699 | ||
4700 | obj274.Size = Vector3.new(1, 1, 1) | |
4701 | ||
4702 | obj274.FrontSurface = 10 | |
4703 | ||
4704 | obj274.BottomSurface = 10 | |
4705 | ||
4706 | obj274.BackSurface = 10 | |
4707 | ||
4708 | obj274.Anchored = true | |
4709 | ||
4710 | obj274.BrickColor = BrickColor.new("Black") | |
4711 | ||
4712 | obj274.Parent = Gun | |
4713 | ||
4714 | ||
4715 | ||
4716 | -- 275 - Mesh | |
4717 | ||
4718 | obj275 = Instance.new("SpecialMesh") | |
4719 | ||
4720 | obj275.MeshType = Enum.MeshType.Wedge | |
4721 | ||
4722 | obj275.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0384615399) | |
4723 | ||
4724 | obj275.Parent = obj274 | |
4725 | ||
4726 | ||
4727 | ||
4728 | -- 276 - Part | |
4729 | ||
4730 | obj276 = Instance.new("Part") | |
4731 | ||
4732 | obj276.CFrame = CFrame.new(Vector3.new(15.5680971, 13.8856535, -9.90066433)) * CFrame.Angles(3.141592502594, -0.62831854820251, 3.141592502594) | |
4733 | ||
4734 | obj276.FormFactor = 'Custom' | |
4735 | ||
4736 | obj276.LeftSurface = 10 | |
4737 | ||
4738 | obj276.TopSurface = 10 | |
4739 | ||
4740 | obj276.RightSurface = 10 | |
4741 | ||
4742 | obj276.Material = 'SmoothPlastic' | |
4743 | ||
4744 | obj276.Size = Vector3.new(1, 1, 1) | |
4745 | ||
4746 | obj276.FrontSurface = 10 | |
4747 | ||
4748 | obj276.BottomSurface = 10 | |
4749 | ||
4750 | obj276.BackSurface = 10 | |
4751 | ||
4752 | obj276.Anchored = true | |
4753 | ||
4754 | obj276.BrickColor = BrickColor.new("Black") | |
4755 | ||
4756 | obj276.Parent = Gun | |
4757 | ||
4758 | ||
4759 | ||
4760 | -- 277 - Mesh | |
4761 | ||
4762 | obj277 = Instance.new("SpecialMesh") | |
4763 | ||
4764 | obj277.MeshType = Enum.MeshType.Brick | |
4765 | ||
4766 | obj277.Scale = Vector3.new(0.100000016, 0.0923077092, 0.100000016) | |
4767 | ||
4768 | obj277.Parent = obj276 | |
4769 | ||
4770 | ||
4771 | ||
4772 | -- 278 - Part | |
4773 | ||
4774 | obj278 = Instance.new("Part") | |
4775 | ||
4776 | obj278.CFrame = CFrame.new(Vector3.new(15.1610937, 13.9246531, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 3.141592502594) | |
4777 | ||
4778 | obj278.FormFactor = 'Custom' | |
4779 | ||
4780 | obj278.LeftSurface = 10 | |
4781 | ||
4782 | obj278.TopSurface = 10 | |
4783 | ||
4784 | obj278.RightSurface = 10 | |
4785 | ||
4786 | obj278.Material = 'SmoothPlastic' | |
4787 | ||
4788 | obj278.Size = Vector3.new(1, 1, 1) | |
4789 | ||
4790 | obj278.FrontSurface = 10 | |
4791 | ||
4792 | obj278.BottomSurface = 10 | |
4793 | ||
4794 | obj278.BackSurface = 10 | |
4795 | ||
4796 | obj278.Anchored = true | |
4797 | ||
4798 | obj278.BrickColor = BrickColor.new("Black") | |
4799 | ||
4800 | obj278.Parent = Gun | |
4801 | ||
4802 | ||
4803 | ||
4804 | -- 279 - Mesh | |
4805 | ||
4806 | obj279 = Instance.new("SpecialMesh") | |
4807 | ||
4808 | obj279.MeshType = Enum.MeshType.Brick | |
4809 | ||
4810 | obj279.Scale = Vector3.new(0.115384638, 0.0384615399, 0.161538467) | |
4811 | ||
4812 | obj279.Parent = obj278 | |
4813 | ||
4814 | ||
4815 | ||
4816 | -- 280 - Part | |
4817 | ||
4818 | obj280 = Instance.new("Part") | |
4819 | ||
4820 | obj280.CFrame = CFrame.new(Vector3.new(15.1460943, 13.9856539, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
4821 | ||
4822 | obj280.FormFactor = 'Custom' | |
4823 | ||
4824 | obj280.LeftSurface = 10 | |
4825 | ||
4826 | obj280.TopSurface = 10 | |
4827 | ||
4828 | obj280.RightSurface = 10 | |
4829 | ||
4830 | obj280.Material = 'SmoothPlastic' | |
4831 | ||
4832 | obj280.Size = Vector3.new(1, 1, 1) | |
4833 | ||
4834 | obj280.FrontSurface = 10 | |
4835 | ||
4836 | obj280.BottomSurface = 10 | |
4837 | ||
4838 | obj280.BackSurface = 10 | |
4839 | ||
4840 | obj280.Anchored = true | |
4841 | ||
4842 | obj280.BrickColor = BrickColor.new("Black") | |
4843 | ||
4844 | obj280.Parent = Gun | |
4845 | ||
4846 | ||
4847 | ||
4848 | -- 281 - Mesh | |
4849 | ||
4850 | obj281 = Instance.new("CylinderMesh") | |
4851 | ||
4852 | obj281.Scale = Vector3.new(0.06923078, 0.00769230817, 0.06923078) | |
4853 | ||
4854 | obj281.Parent = obj280 | |
4855 | ||
4856 | ||
4857 | ||
4858 | -- 282 - Part | |
4859 | ||
4860 | obj282 = Instance.new("Part") | |
4861 | ||
4862 | obj282.CFrame = CFrame.new(Vector3.new(15.5780916, 13.5056534, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, -1.5707963705063) | |
4863 | ||
4864 | obj282.FormFactor = 'Custom' | |
4865 | ||
4866 | obj282.LeftSurface = 10 | |
4867 | ||
4868 | obj282.TopSurface = 10 | |
4869 | ||
4870 | obj282.RightSurface = 10 | |
4871 | ||
4872 | obj282.Material = 'SmoothPlastic' | |
4873 | ||
4874 | obj282.Size = Vector3.new(1, 1, 1) | |
4875 | ||
4876 | obj282.FrontSurface = 10 | |
4877 | ||
4878 | obj282.BottomSurface = 10 | |
4879 | ||
4880 | obj282.BackSurface = 10 | |
4881 | ||
4882 | obj282.Anchored = true | |
4883 | ||
4884 | obj282.BrickColor = BrickColor.new("Dark stone grey") | |
4885 | ||
4886 | obj282.Parent = Gun | |
4887 | ||
4888 | ||
4889 | ||
4890 | -- 283 - Mesh | |
4891 | ||
4892 | obj283 = Instance.new("SpecialMesh") | |
4893 | ||
4894 | obj283.MeshType = Enum.MeshType.Wedge | |
4895 | ||
4896 | obj283.Scale = Vector3.new(0.0384615399, 0.00769230817, 0.0153846219) | |
4897 | ||
4898 | obj283.Parent = obj282 | |
4899 | ||
4900 | ||
4901 | ||
4902 | -- 284 - Part | |
4903 | ||
4904 | obj284 = Instance.new("Part") | |
4905 | ||
4906 | obj284.CFrame = CFrame.new(Vector3.new(15.3230953, 13.662653, -9.96266651)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
4907 | ||
4908 | obj284.FormFactor = 'Custom' | |
4909 | ||
4910 | obj284.LeftSurface = 10 | |
4911 | ||
4912 | obj284.TopSurface = 10 | |
4913 | ||
4914 | obj284.RightSurface = 10 | |
4915 | ||
4916 | obj284.Material = 'SmoothPlastic' | |
4917 | ||
4918 | obj284.Size = Vector3.new(1, 1, 1) | |
4919 | ||
4920 | obj284.FrontSurface = 10 | |
4921 | ||
4922 | obj284.BottomSurface = 10 | |
4923 | ||
4924 | obj284.BackSurface = 10 | |
4925 | ||
4926 | obj284.Anchored = true | |
4927 | ||
4928 | obj284.BrickColor = BrickColor.new("Dark stone grey") | |
4929 | ||
4930 | obj284.Parent = Gun | |
4931 | ||
4932 | ||
4933 | ||
4934 | -- 285 - Mesh | |
4935 | ||
4936 | obj285 = Instance.new("CylinderMesh") | |
4937 | ||
4938 | obj285.Scale = Vector3.new(0.0538461618, 0.169230789, 0.0538461618) | |
4939 | ||
4940 | obj285.Parent = obj284 | |
4941 | ||
4942 | ||
4943 | ||
4944 | -- 286 - Part | |
4945 | ||
4946 | obj286 = Instance.new("Part") | |
4947 | ||
4948 | obj286.CFrame = CFrame.new(Vector3.new(15.8530912, 13.608654, -9.89666271)) * CFrame.Angles(0, 1.5707963705063, 0) | |
4949 | ||
4950 | obj286.FormFactor = 'Custom' | |
4951 | ||
4952 | obj286.LeftSurface = 10 | |
4953 | ||
4954 | obj286.TopSurface = 10 | |
4955 | ||
4956 | obj286.RightSurface = 10 | |
4957 | ||
4958 | obj286.Material = 'SmoothPlastic' | |
4959 | ||
4960 | obj286.Size = Vector3.new(1, 1, 1) | |
4961 | ||
4962 | obj286.FrontSurface = 10 | |
4963 | ||
4964 | obj286.BottomSurface = 10 | |
4965 | ||
4966 | obj286.BackSurface = 10 | |
4967 | ||
4968 | obj286.Anchored = true | |
4969 | ||
4970 | obj286.BrickColor = BrickColor.new("Black") | |
4971 | ||
4972 | obj286.Parent = Gun | |
4973 | ||
4974 | ||
4975 | ||
4976 | -- 287 - Mesh | |
4977 | ||
4978 | obj287 = Instance.new("CylinderMesh") | |
4979 | ||
4980 | obj287.Scale = Vector3.new(0.0384615399, 0.176923081, 0.0384615399) | |
4981 | ||
4982 | obj287.Parent = obj286 | |
4983 | ||
4984 | ||
4985 | ||
4986 | -- 288 - Part | |
4987 | ||
4988 | obj288 = Instance.new("Part") | |
4989 | ||
4990 | obj288.CFrame = CFrame.new(Vector3.new(15.5920916, 13.4626532, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
4991 | ||
4992 | obj288.FormFactor = 'Custom' | |
4993 | ||
4994 | obj288.LeftSurface = 10 | |
4995 | ||
4996 | obj288.TopSurface = 10 | |
4997 | ||
4998 | obj288.RightSurface = 10 | |
4999 | ||
5000 | obj288.Material = 'SmoothPlastic' | |
5001 | ||
5002 | obj288.Size = Vector3.new(1, 1, 1) | |
5003 | ||
5004 | obj288.FrontSurface = 10 | |
5005 | ||
5006 | obj288.BottomSurface = 10 | |
5007 | ||
5008 | obj288.BackSurface = 10 | |
5009 | ||
5010 | obj288.Anchored = true | |
5011 | ||
5012 | obj288.BrickColor = BrickColor.new("Black") | |
5013 | ||
5014 | obj288.Parent = Gun | |
5015 | ||
5016 | ||
5017 | ||
5018 | -- 289 - Mesh | |
5019 | ||
5020 | obj289 = Instance.new("SpecialMesh") | |
5021 | ||
5022 | obj289.MeshType = Enum.MeshType.Brick | |
5023 | ||
5024 | obj289.Scale = Vector3.new(0.253846109, 0.00769230817, 0.15384616) | |
5025 | ||
5026 | obj289.Parent = obj288 | |
5027 | ||
5028 | ||
5029 | ||
5030 | -- 290 - Part | |
5031 | ||
5032 | obj290 = Instance.new("Part") | |
5033 | ||
5034 | obj290.CFrame = CFrame.new(Vector3.new(15.4840975, 13.4856529, -9.96266651)) * CFrame.Angles(-0, -1.5707963705063, 0) | |
5035 | ||
5036 | obj290.FormFactor = 'Custom' | |
5037 | ||
5038 | obj290.LeftSurface = 10 | |
5039 | ||
5040 | obj290.TopSurface = 10 | |
5041 | ||
5042 | obj290.RightSurface = 10 | |
5043 | ||
5044 | obj290.Material = 'SmoothPlastic' | |
5045 | ||
5046 | obj290.Size = Vector3.new(1, 1, 1) | |
5047 | ||
5048 | obj290.FrontSurface = 10 | |
5049 | ||
5050 | obj290.BottomSurface = 10 | |
5051 | ||
5052 | obj290.BackSurface = 10 | |
5053 | ||
5054 | obj290.Anchored = true | |
5055 | ||
5056 | obj290.BrickColor = BrickColor.new("Black") | |
5057 | ||
5058 | obj290.Parent = Gun | |
5059 | ||
5060 | ||
5061 | ||
5062 | -- 291 - Mesh | |
5063 | ||
5064 | obj291 = Instance.new("SpecialMesh") | |
5065 | ||
5066 | obj291.MeshType = Enum.MeshType.Wedge | |
5067 | ||
5068 | obj291.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0384615399) | |
5069 | ||
5070 | obj291.Parent = obj290 | |
5071 | ||
5072 | ||
5073 | ||
5074 | -- 292 - Part | |
5075 | ||
5076 | obj292 = Instance.new("Part") | |
5077 | ||
5078 | obj292.CFrame = CFrame.new(Vector3.new(15.5230913, 13.9976549, -10.0586653)) * CFrame.Angles(1.5707963705063, 0, 3.141592502594) | |
5079 | ||
5080 | obj292.FormFactor = 'Custom' | |
5081 | ||
5082 | obj292.LeftSurface = 10 | |
5083 | ||
5084 | obj292.TopSurface = 10 | |
5085 | ||
5086 | obj292.RightSurface = 10 | |
5087 | ||
5088 | obj292.Material = 'SmoothPlastic' | |
5089 | ||
5090 | obj292.Size = Vector3.new(1, 1, 1) | |
5091 | ||
5092 | obj292.FrontSurface = 10 | |
5093 | ||
5094 | obj292.BottomSurface = 10 | |
5095 | ||
5096 | obj292.BackSurface = 10 | |
5097 | ||
5098 | obj292.Anchored = true | |
5099 | ||
5100 | obj292.BrickColor = BrickColor.new("Dark stone grey") | |
5101 | ||
5102 | obj292.Parent = Gun | |
5103 | ||
5104 | ||
5105 | ||
5106 | -- 293 - Mesh | |
5107 | ||
5108 | obj293 = Instance.new("CylinderMesh") | |
5109 | ||
5110 | obj293.Scale = Vector3.new(0.115384638, 0.0384615399, 0.100000016) | |
5111 | ||
5112 | obj293.Parent = obj292 | |
5113 | ||
5114 | ||
5115 | ||
5116 | -- 294 - Part | |
5117 | ||
5118 | obj294 = Instance.new("Part") | |
5119 | ||
5120 | obj294.CFrame = CFrame.new(Vector3.new(15.5590944, 13.5126534, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, 1.5707963705063) | |
5121 | ||
5122 | obj294.FormFactor = 'Custom' | |
5123 | ||
5124 | obj294.LeftSurface = 10 | |
5125 | ||
5126 | obj294.TopSurface = 10 | |
5127 | ||
5128 | obj294.RightSurface = 10 | |
5129 | ||
5130 | obj294.Material = 'SmoothPlastic' | |
5131 | ||
5132 | obj294.Size = Vector3.new(1, 1, 1) | |
5133 | ||
5134 | obj294.FrontSurface = 10 | |
5135 | ||
5136 | obj294.BottomSurface = 10 | |
5137 | ||
5138 | obj294.BackSurface = 10 | |
5139 | ||
5140 | obj294.Anchored = true | |
5141 | ||
5142 | obj294.BrickColor = BrickColor.new("Dark stone grey") | |
5143 | ||
5144 | obj294.Parent = Gun | |
5145 | ||
5146 | ||
5147 | ||
5148 | -- 295 - Mesh | |
5149 | ||
5150 | obj295 = Instance.new("SpecialMesh") | |
5151 | ||
5152 | obj295.MeshType = Enum.MeshType.Wedge | |
5153 | ||
5154 | obj295.Scale = Vector3.new(0.0384615399, 0.0153846163, 0.0307692345) | |
5155 | ||
5156 | obj295.Parent = obj294 | |
5157 | ||
5158 | ||
5159 | ||
5160 | -- 296 - Part | |
5161 | ||
5162 | obj296 = Instance.new("Part") | |
5163 | ||
5164 | obj296.CFrame = CFrame.new(Vector3.new(15.1920996, 13.9626551, -9.96266651)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
5165 | ||
5166 | obj296.FormFactor = 'Custom' | |
5167 | ||
5168 | obj296.LeftSurface = 10 | |
5169 | ||
5170 | obj296.TopSurface = 10 | |
5171 | ||
5172 | obj296.RightSurface = 10 | |
5173 | ||
5174 | obj296.Material = 'SmoothPlastic' | |
5175 | ||
5176 | obj296.Size = Vector3.new(1, 1, 1) | |
5177 | ||
5178 | obj296.FrontSurface = 10 | |
5179 | ||
5180 | obj296.BottomSurface = 10 | |
5181 | ||
5182 | obj296.BackSurface = 10 | |
5183 | ||
5184 | obj296.Anchored = true | |
5185 | ||
5186 | obj296.BrickColor = BrickColor.new("Black") | |
5187 | ||
5188 | obj296.Parent = Gun | |
5189 | ||
5190 | ||
5191 | ||
5192 | -- 297 - Mesh | |
5193 | ||
5194 | obj297 = Instance.new("SpecialMesh") | |
5195 | ||
5196 | obj297.MeshType = Enum.MeshType.Brick | |
5197 | ||
5198 | obj297.Scale = Vector3.new(0.0538461618, 0.0384615399, 0.15384616) | |
5199 | ||
5200 | obj297.Parent = obj296 | |
5201 | ||
5202 | ||
5203 | ||
5204 | -- 298 - Part | |
5205 | ||
5206 | obj298 = Instance.new("Part") | |
5207 | ||
5208 | obj298.CFrame = CFrame.new(Vector3.new(15.1920996, 13.8276529, -9.82066441)) * CFrame.Angles(1.5707963705063, -7.2426775687973e-009, 1.2217304706573) | |
5209 | ||
5210 | obj298.FormFactor = 'Custom' | |
5211 | ||
5212 | obj298.LeftSurface = 10 | |
5213 | ||
5214 | obj298.TopSurface = 10 | |
5215 | ||
5216 | obj298.RightSurface = 10 | |
5217 | ||
5218 | obj298.Material = 'SmoothPlastic' | |
5219 | ||
5220 | obj298.Size = Vector3.new(1, 1, 1) | |
5221 | ||
5222 | obj298.FrontSurface = 10 | |
5223 | ||
5224 | obj298.BottomSurface = 10 | |
5225 | ||
5226 | obj298.BackSurface = 10 | |
5227 | ||
5228 | obj298.Anchored = true | |
5229 | ||
5230 | obj298.BrickColor = BrickColor.new("Dark stone grey") | |
5231 | ||
5232 | obj298.Parent = Gun | |
5233 | ||
5234 | ||
5235 | ||
5236 | -- 299 - Mesh | |
5237 | ||
5238 | obj299 = Instance.new("CylinderMesh") | |
5239 | ||
5240 | obj299.Scale = Vector3.new(0.103846155, 0.00769233704, 0.115384638) | |
5241 | ||
5242 | obj299.Parent = obj298 | |
5243 | ||
5244 | ||
5245 | ||
5246 | -- 300 - Part | |
5247 | ||
5248 | obj300 = Instance.new("Part") | |
5249 | ||
5250 | obj300.CFrame = CFrame.new(Vector3.new(15.1610937, 13.8086538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, -0) | |
5251 | ||
5252 | obj300.FormFactor = 'Custom' | |
5253 | ||
5254 | obj300.LeftSurface = 10 | |
5255 | ||
5256 | obj300.TopSurface = 10 | |
5257 | ||
5258 | obj300.RightSurface = 10 | |
5259 | ||
5260 | obj300.Material = 'SmoothPlastic' | |
5261 | ||
5262 | obj300.Size = Vector3.new(1, 1, 1) | |
5263 | ||
5264 | obj300.FrontSurface = 10 | |
5265 | ||
5266 | obj300.BottomSurface = 10 | |
5267 | ||
5268 | obj300.BackSurface = 10 | |
5269 | ||
5270 | obj300.Anchored = true | |
5271 | ||
5272 | obj300.BrickColor = BrickColor.new("Black") | |
5273 | ||
5274 | obj300.Parent = Gun | |
5275 | ||
5276 | ||
5277 | ||
5278 | -- 301 - Mesh | |
5279 | ||
5280 | obj301 = Instance.new("SpecialMesh") | |
5281 | ||
5282 | obj301.MeshType = Enum.MeshType.Brick | |
5283 | ||
5284 | obj301.Scale = Vector3.new(0.115384638, 0.192307696, 0.161538467) | |
5285 | ||
5286 | obj301.Parent = obj300 | |
5287 | ||
5288 | ||
5289 | ||
5290 | -- 302 - Part | |
5291 | ||
5292 | obj302 = Instance.new("Part") | |
5293 | ||
5294 | obj302.CFrame = CFrame.new(Vector3.new(15.5780916, 13.5866537, -9.96266651)) * CFrame.Angles(-1.5707963705063, 0, -1.5707963705063) | |
5295 | ||
5296 | obj302.FormFactor = 'Custom' | |
5297 | ||
5298 | obj302.LeftSurface = 10 | |
5299 | ||
5300 | obj302.TopSurface = 10 | |
5301 | ||
5302 | obj302.RightSurface = 10 | |
5303 | ||
5304 | obj302.Material = 'SmoothPlastic' | |
5305 | ||
5306 | obj302.Size = Vector3.new(1, 1, 1) | |
5307 | ||
5308 | obj302.FrontSurface = 10 | |
5309 | ||
5310 | obj302.BottomSurface = 10 | |
5311 | ||
5312 | obj302.BackSurface = 10 | |
5313 | ||
5314 | obj302.Anchored = true | |
5315 | ||
5316 | obj302.BrickColor = BrickColor.new("Dark stone grey") | |
5317 | ||
5318 | obj302.Parent = Gun | |
5319 | ||
5320 | ||
5321 | ||
5322 | -- 303 - Mesh | |
5323 | ||
5324 | obj303 = Instance.new("SpecialMesh") | |
5325 | ||
5326 | obj303.MeshType = Enum.MeshType.Wedge | |
5327 | ||
5328 | obj303.Scale = Vector3.new(0.0384615399, 0.0230769273, 0.06923078) | |
5329 | ||
5330 | obj303.Parent = obj302 | |
5331 | ||
5332 | ||
5333 | ||
5334 | -- 304 - Part | |
5335 | ||
5336 | obj304 = Instance.new("Part") | |
5337 | ||
5338 | obj304.CFrame = CFrame.new(Vector3.new(15.3460979, 13.7976542, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, -0) | |
5339 | ||
5340 | obj304.FormFactor = 'Custom' | |
5341 | ||
5342 | obj304.LeftSurface = 10 | |
5343 | ||
5344 | obj304.TopSurface = 10 | |
5345 | ||
5346 | obj304.RightSurface = 10 | |
5347 | ||
5348 | obj304.Material = 'SmoothPlastic' | |
5349 | ||
5350 | obj304.Size = Vector3.new(1, 1, 1) | |
5351 | ||
5352 | obj304.FrontSurface = 10 | |
5353 | ||
5354 | obj304.BottomSurface = 10 | |
5355 | ||
5356 | obj304.BackSurface = 10 | |
5357 | ||
5358 | obj304.Anchored = true | |
5359 | ||
5360 | obj304.BrickColor = BrickColor.new("Black") | |
5361 | ||
5362 | obj304.Parent = Gun | |
5363 | ||
5364 | ||
5365 | ||
5366 | -- 305 - Mesh | |
5367 | ||
5368 | obj305 = Instance.new("SpecialMesh") | |
5369 | ||
5370 | obj305.MeshType = Enum.MeshType.Brick | |
5371 | ||
5372 | obj305.Scale = Vector3.new(0.284615368, 0.369230717, 0.161538467) | |
5373 | ||
5374 | obj305.Parent = obj304 | |
5375 | ||
5376 | ||
5377 | ||
5378 | -- 306 - Stock | |
5379 | ||
5380 | obj306 = Instance.new("Part") | |
5381 | ||
5382 | obj306.CFrame = CFrame.new(Vector3.new(13.7380981, 13.5016527, -9.96666431)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
5383 | ||
5384 | obj306.FormFactor = 'Custom' | |
5385 | ||
5386 | obj306.LeftSurface = 10 | |
5387 | ||
5388 | obj306.TopSurface = 10 | |
5389 | ||
5390 | obj306.RightSurface = 10 | |
5391 | ||
5392 | obj306.Material = 'SmoothPlastic' | |
5393 | ||
5394 | obj306.Size = Vector3.new(1, 1, 1) | |
5395 | ||
5396 | obj306.FrontSurface = 10 | |
5397 | ||
5398 | obj306.BottomSurface = 10 | |
5399 | ||
5400 | obj306.BackSurface = 10 | |
5401 | ||
5402 | obj306.Anchored = true | |
5403 | ||
5404 | obj306.BrickColor = BrickColor.new("Black") | |
5405 | ||
5406 | obj306.Name = "Stock" | |
5407 | ||
5408 | obj306.Parent = Gun | |
5409 | ||
5410 | ||
5411 | ||
5412 | -- 307 - Mesh | |
5413 | ||
5414 | obj307 = Instance.new("SpecialMesh") | |
5415 | ||
5416 | obj307.MeshType = Enum.MeshType.Brick | |
5417 | ||
5418 | obj307.Scale = Vector3.new(0.115384638, 0.346153855, 0.15384616) | |
5419 | ||
5420 | obj307.Parent = obj306 | |
5421 | ||
5422 | ||
5423 | ||
5424 | -- 308 - Stock | |
5425 | ||
5426 | obj308 = Instance.new("Part") | |
5427 | ||
5428 | obj308.CFrame = CFrame.new(Vector3.new(14.3731003, 13.8666525, -9.96666431)) * CFrame.Angles(-3.141592502594, 8.7422769468049e-008, 1.5707963705063) | |
5429 | ||
5430 | obj308.FormFactor = 'Custom' | |
5431 | ||
5432 | obj308.LeftSurface = 10 | |
5433 | ||
5434 | obj308.TopSurface = 10 | |
5435 | ||
5436 | obj308.RightSurface = 10 | |
5437 | ||
5438 | obj308.Material = 'SmoothPlastic' | |
5439 | ||
5440 | obj308.Size = Vector3.new(1, 1, 1) | |
5441 | ||
5442 | obj308.FrontSurface = 10 | |
5443 | ||
5444 | obj308.BottomSurface = 10 | |
5445 | ||
5446 | obj308.BackSurface = 10 | |
5447 | ||
5448 | obj308.Anchored = true | |
5449 | ||
5450 | obj308.BrickColor = BrickColor.new("Black") | |
5451 | ||
5452 | obj308.Name = "Stock" | |
5453 | ||
5454 | obj308.Parent = Gun | |
5455 | ||
5456 | ||
5457 | ||
5458 | -- 309 - Mesh | |
5459 | ||
5460 | obj309 = Instance.new("CylinderMesh") | |
5461 | ||
5462 | obj309.Scale = Vector3.new(0.15384616, 1.38461542, 0.15384616) | |
5463 | ||
5464 | obj309.Parent = obj308 | |
5465 | ||
5466 | ||
5467 | ||
5468 | -- 310 - Stock | |
5469 | ||
5470 | obj310 = Instance.new("Part") | |
5471 | ||
5472 | obj310.CFrame = CFrame.new(Vector3.new(14.3731003, 13.7706537, -9.96666431)) * CFrame.Angles(3.141592502594, 0, 3.141592502594) | |
5473 | ||
5474 | obj310.FormFactor = 'Custom' | |
5475 | ||
5476 | obj310.LeftSurface = 10 | |
5477 | ||
5478 | obj310.TopSurface = 10 | |
5479 | ||
5480 | obj310.RightSurface = 10 | |
5481 | ||
5482 | obj310.Material = 'SmoothPlastic' | |
5483 | ||
5484 | obj310.Size = Vector3.new(1, 1, 1) | |
5485 | ||
5486 | obj310.FrontSurface = 10 | |
5487 | ||
5488 | obj310.BottomSurface = 10 | |
5489 | ||
5490 | obj310.BackSurface = 10 | |
5491 | ||
5492 | obj310.Anchored = true | |
5493 | ||
5494 | obj310.BrickColor = BrickColor.new("Black") | |
5495 | ||
5496 | obj310.Name = "Stock" | |
5497 | ||
5498 | obj310.Parent = Gun | |
5499 | ||
5500 | ||
5501 | ||
5502 | -- 311 - Mesh | |
5503 | ||
5504 | obj311 = Instance.new("SpecialMesh") | |
5505 | ||
5506 | obj311.MeshType = Enum.MeshType.Brick | |
5507 | ||
5508 | obj311.Scale = Vector3.new(1.38461542, 0.192307696, 0.15384616) | |
5509 | ||
5510 | obj311.Parent = obj310 | |
5511 | ||
5512 | ||
5513 | ||
5514 | -- 312 - Grip | |
5515 | ||
5516 | obj312 = Instance.new("Part") | |
5517 | ||
5518 | obj312.CFrame = CFrame.new(Vector3.new(15.0880957, 13.0936527, -9.96266651)) * CFrame.Angles(-1.5707969665527, 0.4506810605526, 1.5707964897156) | |
5519 | ||
5520 | obj312.FormFactor = 'Custom' | |
5521 | ||
5522 | obj312.LeftSurface = 10 | |
5523 | ||
5524 | obj312.TopSurface = 10 | |
5525 | ||
5526 | obj312.RightSurface = 10 | |
5527 | ||
5528 | obj312.Material = 'SmoothPlastic' | |
5529 | ||
5530 | obj312.Size = Vector3.new(1, 1, 1) | |
5531 | ||
5532 | obj312.FrontSurface = 10 | |
5533 | ||
5534 | obj312.BottomSurface = 10 | |
5535 | ||
5536 | obj312.BackSurface = 10 | |
5537 | ||
5538 | obj312.Anchored = true | |
5539 | ||
5540 | obj312.BrickColor = BrickColor.new("Black") | |
5541 | ||
5542 | obj312.Name = "Grip" | |
5543 | ||
5544 | obj312.Parent = Gun | |
5545 | ||
5546 | ||
5547 | ||
5548 | -- 313 - Mesh | |
5549 | ||
5550 | obj313 = Instance.new("SpecialMesh") | |
5551 | ||
5552 | obj313.MeshType = Enum.MeshType.Wedge | |
5553 | ||
5554 | obj313.Scale = Vector3.new(0.15384616, 0.292307675, 0.0384615399) | |
5555 | ||
5556 | obj313.Parent = obj312 | |
5557 | ||
5558 | ||
5559 | ||
5560 | -- 314 - Grip | |
5561 | ||
5562 | obj314 = Instance.new("Part") | |
5563 | ||
5564 | obj314.CFrame = CFrame.new(Vector3.new(15.3420925, 13.5396538, -9.96266651)) * CFrame.Angles(-3.141592502594, 0, 3.141592502594) | |
5565 | ||
5566 | obj314.FormFactor = 'Custom' | |
5567 | ||
5568 | obj314.LeftSurface = 10 | |
5569 | ||
5570 | obj314.TopSurface = 10 | |
5571 | ||
5572 | obj314.RightSurface = 10 | |
5573 | ||
5574 | obj314.Material = 'SmoothPlastic' | |
5575 | ||
5576 | obj314.Size = Vector3.new(1, 1, 1) | |
5577 | ||
5578 | obj314.FrontSurface = 10 | |
5579 | ||
5580 | obj314.BottomSurface = 10 | |
5581 | ||
5582 | obj314.BackSurface = 10 | |
5583 | ||
5584 | obj314.Anchored = true | |
5585 | ||
5586 | obj314.BrickColor = BrickColor.new("Black") | |
5587 | ||
5588 | obj314.Name = "Grip" | |
5589 | ||
5590 | obj314.Parent = Gun | |
5591 | ||
5592 | ||
5593 | ||
5594 | -- 315 - Mesh | |
5595 | ||
5596 | obj315 = Instance.new("SpecialMesh") | |
5597 | ||
5598 | obj315.MeshType = Enum.MeshType.Brick | |
5599 | ||
5600 | obj315.Scale = Vector3.new(0.246153772, 0.184615359, 0.138461545) | |
5601 | ||
5602 | obj315.Parent = obj314 | |
5603 | ||
5604 | ||
5605 | ||
5606 | -- 316 - Grip | |
5607 | ||
5608 | obj316 = Instance.new("Part") | |
5609 | ||
5610 | obj316.CFrame = CFrame.new(Vector3.new(15.0360937, 13.2256517, -9.96266651)) * CFrame.Angles(3.141592502594, 2.254989794892e-008, -2.6909120082855) | |
5611 | ||
5612 | obj316.FormFactor = 'Custom' | |
5613 | ||
5614 | obj316.LeftSurface = 10 | |
5615 | ||
5616 | obj316.TopSurface = 10 | |
5617 | ||
5618 | obj316.RightSurface = 10 | |
5619 | ||
5620 | obj316.Material = 'SmoothPlastic' | |
5621 | ||
5622 | obj316.Size = Vector3.new(1, 1, 1) | |
5623 | ||
5624 | obj316.FrontSurface = 10 | |
5625 | ||
5626 | obj316.BottomSurface = 10 | |
5627 | ||
5628 | obj316.BackSurface = 10 | |
5629 | ||
5630 | obj316.Anchored = true | |
5631 | ||
5632 | obj316.BrickColor = BrickColor.new("Black") | |
5633 | ||
5634 | obj316.Name = "Grip" | |
5635 | ||
5636 | obj316.Parent = Gun | |
5637 | ||
5638 | ||
5639 | ||
5640 | -- 317 - Mesh | |
5641 | ||
5642 | obj317 = Instance.new("SpecialMesh") | |
5643 | ||
5644 | obj317.MeshType = Enum.MeshType.Brick | |
5645 | ||
5646 | obj317.Scale = Vector3.new(0.0846153945, 0.15384616, 0.138461545) | |
5647 | ||
5648 | obj317.Parent = obj316 | |
5649 | ||
5650 | ||
5651 | ||
5652 | -- 318 - Handle | |
5653 | ||
5654 | obj318 = Instance.new("Part") | |
5655 | ||
5656 | obj318.CFrame = CFrame.new(Vector3.new(15.3370953, 13.2296524, -9.96266651)) * CFrame.Angles(-1.5707966089249, -1.1201161146164, 1.570796251297) | |
5657 | ||
5658 | obj318.FormFactor = 'Custom' | |
5659 | ||
5660 | obj318.LeftSurface = 10 | |
5661 | ||
5662 | obj318.TopSurface = 10 | |
5663 | ||
5664 | obj318.RightSurface = 10 | |
5665 | ||
5666 | obj318.Material = 'SmoothPlastic' | |
5667 | ||
5668 | obj318.Size = Vector3.new(1, 1, 1) | |
5669 | ||
5670 | obj318.FrontSurface = 10 | |
5671 | ||
5672 | obj318.BottomSurface = 10 | |
5673 | ||
5674 | obj318.BackSurface = 10 | |
5675 | ||
5676 | obj318.Anchored = true | |
5677 | ||
5678 | obj318.BrickColor = BrickColor.new("Black") | |
5679 | ||
5680 | obj318.Name = "Handle" | |
5681 | ||
5682 | obj318.Parent = Gun | |
5683 | ||
5684 | ||
5685 | ||
5686 | -- 319 - Mesh | |
5687 | ||
5688 | obj319 = Instance.new("SpecialMesh") | |
5689 | ||
5690 | obj319.MeshType = Enum.MeshType.Wedge | |
5691 | ||
5692 | obj319.Scale = Vector3.new(0.15384616, 0.502307534, 0.0384615399) | |
5693 | ||
5694 | obj319.Parent = obj318 | |
5695 | ||
5696 | ||
5697 | ||
5698 | -- 320 - Grip | |
5699 | ||
5700 | obj320 = Instance.new("Part") | |
5701 | ||
5702 | obj320.CFrame = CFrame.new(Vector3.new(15.1450949, 13.4506531, -9.96266651)) * CFrame.Angles(1.5707960128784, -0.45067909359932, 1.5707963705063) | |
5703 | ||
5704 | obj320.FormFactor = 'Custom' | |
5705 | ||
5706 | obj320.LeftSurface = 10 | |
5707 | ||
5708 | obj320.TopSurface = 10 | |
5709 | ||
5710 | obj320.RightSurface = 10 | |
5711 | ||
5712 | obj320.Material = 'SmoothPlastic' | |
5713 | ||
5714 | obj320.Size = Vector3.new(1, 1, 1) | |
5715 | ||
5716 | obj320.FrontSurface = 10 | |
5717 | ||
5718 | obj320.BottomSurface = 10 | |
5719 | ||
5720 | obj320.BackSurface = 10 | |
5721 | ||
5722 | obj320.Anchored = true | |
5723 | ||
5724 | obj320.BrickColor = BrickColor.new("Black") | |
5725 | ||
5726 | obj320.Name = "Grip" | |
5727 | ||
5728 | obj320.Parent = Gun | |
5729 | ||
5730 | ||
5731 | ||
5732 | -- 321 - Mesh | |
5733 | ||
5734 | obj321 = Instance.new("SpecialMesh") | |
5735 | ||
5736 | obj321.MeshType = Enum.MeshType.Wedge | |
5737 | ||
5738 | obj321.Scale = Vector3.new(0.15384616, 0.0846153945, 0.346153855) | |
5739 | ||
5740 | obj321.Parent = obj320 | |
5741 | ||
5742 | ||
5743 | ||
5744 | -- 322 - Grip | |
5745 | ||
5746 | obj322 = Instance.new("Part") | |
5747 | ||
5748 | obj322.CFrame = CFrame.new(Vector3.new(15.2410946, 13.313652, -9.96266651)) * CFrame.Angles(3.1415922641754, -1.5529582952922e-008, -2.6909120082855) | |
5749 | ||
5750 | obj322.FormFactor = 'Custom' | |
5751 | ||
5752 | obj322.LeftSurface = 10 | |
5753 | ||
5754 | obj322.TopSurface = 10 | |
5755 | ||
5756 | obj322.RightSurface = 10 | |
5757 | ||
5758 | obj322.Material = 'SmoothPlastic' | |
5759 | ||
5760 | obj322.Size = Vector3.new(1, 1, 1) | |
5761 | ||
5762 | obj322.FrontSurface = 10 | |
5763 | ||
5764 | obj322.BottomSurface = 10 | |
5765 | ||
5766 | obj322.BackSurface = 10 | |
5767 | ||
5768 | obj322.Anchored = true | |
5769 | ||
5770 | obj322.BrickColor = BrickColor.new("Black") | |
5771 | ||
5772 | obj322.Name = "Grip" | |
5773 | ||
5774 | obj322.Parent = Gun | |
5775 | ||
5776 | ||
5777 | ||
5778 | -- 323 - Mesh | |
5779 | ||
5780 | obj323 = Instance.new("SpecialMesh") | |
5781 | ||
5782 | obj323.MeshType = Enum.MeshType.Brick | |
5783 | ||
5784 | obj323.Scale = Vector3.new(0.207692266, 0.492307663, 0.138461545) | |
5785 | ||
5786 | obj323.Parent = obj322 | |
5787 | ||
5788 | ||
5789 | ||
5790 | -- 324 - Grip | |
5791 | ||
5792 | obj324 = Instance.new("Part") | |
5793 | ||
5794 | obj324.CFrame = CFrame.new(Vector3.new(15.4160967, 13.3276529, -9.96266651)) * CFrame.Angles(-1.5707966089249, 0.51469540596008, -1.5707963705063) | |
5795 | ||
5796 | obj324.FormFactor = 'Custom' | |
5797 | ||
5798 | obj324.LeftSurface = 10 | |
5799 | ||
5800 | obj324.TopSurface = 10 | |
5801 | ||
5802 | obj324.RightSurface = 10 | |
5803 | ||
5804 | obj324.Material = 'SmoothPlastic' | |
5805 | ||
5806 | obj324.Size = Vector3.new(1, 1, 1) | |
5807 | ||
5808 | obj324.FrontSurface = 10 | |
5809 | ||
5810 | obj324.BottomSurface = 10 | |
5811 | ||
5812 | obj324.BackSurface = 10 | |
5813 | ||
5814 | obj324.Anchored = true | |
5815 | ||
5816 | obj324.BrickColor = BrickColor.new("Black") | |
5817 | ||
5818 | obj324.Name = "Grip" | |
5819 | ||
5820 | obj324.Parent = Gun | |
5821 | ||
5822 | ||
5823 | ||
5824 | -- 325 - Mesh | |
5825 | ||
5826 | obj325 = Instance.new("SpecialMesh") | |
5827 | ||
5828 | obj325.MeshType = Enum.MeshType.Wedge | |
5829 | ||
5830 | obj325.Scale = Vector3.new(0.15384616, 0.0384615399, 0.0230769273) | |
5831 | ||
5832 | obj325.Parent = obj324 | |
5833 | ||
5834 | ||
5835 | ||
5836 | scan(Gun) | |
5837 | ||
5838 | ||
5839 | ||
5840 | ||
5841 | ||
5842 | local rm = Instance.new("Weld") | |
5843 | ||
5844 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
5845 | ||
5846 | rm.C1 = CFrame.new(0, 0.5, 0) | |
5847 | ||
5848 | rm.Part0 = torso | |
5849 | ||
5850 | rm.Part1 = ra | |
5851 | ||
5852 | ||
5853 | ||
5854 | local lm = Instance.new("Weld") | |
5855 | ||
5856 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
5857 | ||
5858 | lm.C1 = CFrame.new(0, 0.5, 0) | |
5859 | ||
5860 | lm.Part0 = torso | |
5861 | ||
5862 | lm.Part1 = la | |
5863 | ||
5864 | ||
5865 | ||
5866 | local tool = Instance.new('HopperBin', plr.Backpack) | |
5867 | ||
5868 | tool.Name = 'M16A4' | |
5869 | ||
5870 | ||
5871 | ||
5872 | local hw = Instance.new('Weld', char) | |
5873 | ||
5874 | hw.Part0 = Gun.CenterWeld | |
5875 | ||
5876 | hw.Part1 = torso | |
5877 | ||
5878 | hw.C1 = CFrame.new(0,.2,.55) | |
5879 | ||
5880 | hw.C0 = CFrame.Angles(0,-math.pi/2,math.pi/4) | |
5881 | ||
5882 | ||
5883 | ||
5884 | local RS = game:service'RunService'.RenderStepped | |
5885 | ||
5886 | local rsc0 = rm.C0 | |
5887 | ||
5888 | local lsc0 = lm.C0 | |
5889 | ||
5890 | local lhc0 = lh.C0 | |
5891 | ||
5892 | local rhc0 = rh.C0 | |
5893 | ||
5894 | local angle = 0 | |
5895 | ||
5896 | local anglespeed = .5 | |
5897 | ||
5898 | local speed = .3 | |
5899 | ||
5900 | local rootc0 = rj.C0 | |
5901 | ||
5902 | local neckc0 = neck.C0 | |
5903 | ||
5904 | local firing | |
5905 | ||
5906 | local auto | |
5907 | ||
5908 | local maxammo = 25 | |
5909 | ||
5910 | local ammo = maxammo | |
5911 | ||
5912 | local recoil = 0 | |
5913 | ||
5914 | local maxrecoil = 2; | |
5915 | ||
5916 | ||
5917 | ||
5918 | local bodygyro = Instance.new('BodyGyro') | |
5919 | ||
5920 | bodygyro.maxTorque = Vector3.new(14e16,14e16,14e16) | |
5921 | ||
5922 | bodygyro.P = 10000 | |
5923 | ||
5924 | ||
5925 | ||
5926 | local EffectsM = Instance.new('Model', workspace) | |
5927 | ||
5928 | EffectsM.Name = 'GunEffects' | |
5929 | ||
5930 | ||
5931 | ||
5932 | game:service'RunService'.Stepped:connect(function() | |
5933 | ||
5934 | if EffectsM.Parent == nil then | |
5935 | ||
5936 | EffectsM = Instance.new('Model', workspace) | |
5937 | ||
5938 | EffectsM.Name = 'GunEffects' | |
5939 | ||
5940 | end | |
5941 | ||
5942 | end) | |
5943 | ||
5944 | ||
5945 | ||
5946 | function DoRayCast(obj, speed, dmg, mouse, recoil) | |
5947 | ||
5948 | if not humanoid.Sit then | |
5949 | ||
5950 | bodygyro.Parent = rootpart | |
5951 | ||
5952 | end | |
5953 | ||
5954 | local fireeffect = Instance.new('Fire', obj) | |
5955 | ||
5956 | fireeffect.Size = 0 | |
5957 | ||
5958 | game:service'Debris':AddItem(fireeffect,.15) | |
5959 | ||
5960 | ||
5961 | ||
5962 | local muzzle = Instance.new('PointLight', obj) | |
5963 | ||
5964 | muzzle.Range = 12 | |
5965 | ||
5966 | muzzle.Color = Color3.new(1,.6,.1) | |
5967 | ||
5968 | game:service'Debris':AddItem(muzzle, .05) | |
5969 | ||
5970 | ||
5971 | ||
5972 | local pa = Instance.new('Part') | |
5973 | ||
5974 | pa.CanCollide = false | |
5975 | ||
5976 | pa.Anchored = true | |
5977 | ||
5978 | pa.Locked = true | |
5979 | ||
5980 | pa.TopSurface = 0 | |
5981 | ||
5982 | pa.BottomSurface = 0 | |
5983 | ||
5984 | pa.FormFactor = 'Custom' | |
5985 | ||
5986 | pa.BrickColor = BrickColor.new('Brick yellow') | |
5987 | ||
5988 | pa.Size = Vector3.new(.2,80,.2) | |
5989 | ||
5990 | pa.Transparency = .4 | |
5991 | ||
5992 | pa.Material = "Neon"; | |
5993 | ||
5994 | ||
5995 | ||
5996 | local shell = pa:clone() | |
5997 | ||
5998 | shell.Transparency = 0 | |
5999 | ||
6000 | shell:ClearAllChildren() | |
6001 | ||
6002 | shell.Anchored = false | |
6003 | ||
6004 | shell.CFrame = Gun.CenterWeld.CFrame * CFrame.new(.2,0,0) | |
6005 | ||
6006 | shell.Size = Vector3.new(.2,.5,.2) | |
6007 | ||
6008 | shell.Parent = EffectsM | |
6009 | ||
6010 | shell.BrickColor = BrickColor.new('Bright yellow') | |
6011 | ||
6012 | shell.CanCollide = true | |
6013 | ||
6014 | Instance.new('BlockMesh', shell).Scale = Vector3.new(.2,.4,.2) | |
6015 | ||
6016 | game:service'Debris':AddItem(shell,25) | |
6017 | ||
6018 | shell.Velocity = (Gun.CenterWeld.CFrame * CFrame.Angles(math.rad(math.random(-10,10)*8), -math.rad(40), math.rad(20))).lookVector * 15 | |
6019 | ||
6020 | ||
6021 | ||
6022 | bodygyro.cframe = CFrame.new(torso.Position, Vector3.new(mouse.Hit.x,torso.Position.y,mouse.Hit.z)) | |
6023 | ||
6024 | ||
6025 | ||
6026 | local bulletpos = obj.Position | |
6027 | ||
6028 | local bulletvelocity = Vector3.new(math.random(-recoil*10,recoil*10)/10, math.random(-recoil*10,recoil*10)/10, math.random(-recoil*10,recoil*10)/10)+(mouse.Hit.p - bulletpos).unit*speed | |
6029 | ||
6030 | local lastbulletpos = obj.Position | |
6031 | ||
6032 | local fire = Instance.new('Sound', head) | |
6033 | ||
6034 | fire.SoundId = "rbxassetid://150204147" | |
6035 | ||
6036 | fire.Volume = 1 | |
6037 | ||
6038 | fire:play() | |
6039 | ||
6040 | coroutine.wrap(function() | |
6041 | ||
6042 | while true do | |
6043 | ||
6044 | dt = RS:wait(); | |
6045 | ||
6046 | lastbulletpos = bulletpos | |
6047 | ||
6048 | bulletvelocity = bulletvelocity - Vector3.new(0, 9.81*.2, 0)*dt | |
6049 | ||
6050 | bulletpos = bulletpos + bulletvelocity | |
6051 | ||
6052 | local RayCast = Ray.new(lastbulletpos, (bulletpos - lastbulletpos)) | |
6053 | ||
6054 | local hit, hitpos, normal = workspace:FindPartOnRayWithIgnoreList(RayCast, {char,EffectsM}) | |
6055 | ||
6056 | if (torso.Position - pa.Position).magnitude > 1600 then | |
6057 | ||
6058 | pa:Destroy() | |
6059 | ||
6060 | break | |
6061 | ||
6062 | end | |
6063 | ||
6064 | pa.Anchored = true | |
6065 | ||
6066 | pa.CFrame = CFrame.new(bulletpos, bulletpos+bulletvelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
6067 | ||
6068 | pa.Parent = char | |
6069 | ||
6070 | if hit then | |
6071 | ||
6072 | local damage | |
6073 | ||
6074 | local hum = hit and hit.Parent and hit.Parent:findFirstChild'Humanoid' | |
6075 | ||
6076 | if hum then | |
6077 | ||
6078 | damage = math.random(dmg,dmg+15) | |
6079 | ||
6080 | hum.Health = hum.Health - damage | |
6081 | ||
6082 | hum:Remove() | |
6083 | ||
6084 | end | |
6085 | ||
6086 | local hum2 = hit and hit.Parent and hit.Parent.Parent and hit.Parent.Parent:findFirstChild'Humanoid' | |
6087 | ||
6088 | if hum2 then | |
6089 | ||
6090 | damage = math.random(dmg,dmg+15) | |
6091 | ||
6092 | hum2.Health = hum2.Health - damage | |
6093 | ||
6094 | end | |
6095 | ||
6096 | local BulletHole | |
6097 | ||
6098 | local Dec | |
6099 | ||
6100 | if not hum and not hum2 then | |
6101 | ||
6102 | BulletHole = pa:clone() | |
6103 | ||
6104 | Particles.BulletholeParticles(BulletHole, hit) | |
6105 | ||
6106 | BulletHole.Transparency = 1 | |
6107 | ||
6108 | BulletHole.Size = Vector3.new(.8,.2,.8) | |
6109 | ||
6110 | BulletHole.CFrame = CFrame.new(hitpos, hitpos+normal) * CFrame.new(0, 0, 0) * CFrame.Angles(-math.pi/2,math.rad(math.random(-90,90)*4),0) | |
6111 | ||
6112 | BulletHole.Parent = EffectsM | |
6113 | ||
6114 | Dec = Instance.new("Decal",BulletHole) | |
6115 | ||
6116 | Dec.Texture = "rbxassetid://64291977" | |
6117 | ||
6118 | if not hit.Anchored then | |
6119 | ||
6120 | BulletHole.Anchored = false | |
6121 | ||
6122 | local Bweld = Instance.new('Weld', BulletHole) | |
6123 | ||
6124 | Bweld.Part0 = hit | |
6125 | ||
6126 | Bweld.Part1 = BulletHole | |
6127 | ||
6128 | Bweld.C0 = hit.CFrame:toObjectSpace(CFrame.new(hitpos, hitpos+normal)) * CFrame.Angles(-math.pi/2,math.rad(math.random(-90,90)*4),0) | |
6129 | ||
6130 | end | |
6131 | ||
6132 | game:service'Debris':AddItem(BulletHole, 25) | |
6133 | ||
6134 | end | |
6135 | ||
6136 | local sound = Instance.new('Sound', pa) | |
6137 | ||
6138 | if hit:IsA'BasePart' and hit.Transparency >= .1 then | |
6139 | ||
6140 | local id = {176678459,176678487,176678351} | |
6141 | ||
6142 | if Dec then | |
6143 | ||
6144 | Dec.Texture = "rbxassetid://"..id[math.random(1,#id)] | |
6145 | ||
6146 | end | |
6147 | ||
6148 | if BulletHole then | |
6149 | ||
6150 | Particles.BulletholeParticles(BulletHole, hit) | |
6151 | ||
6152 | BulletHole.Size = Vector3.new(1.5,1.5,.2) | |
6153 | ||
6154 | BulletHole.CFrame = CFrame.new(hitpos,hitpos+normal)*CFrame.new(0,0,.1)*CFrame.Angles(-math.pi/2,math.rad(math.random(-90,90)*4),0) | |
6155 | ||
6156 | if not hit.Anchored then | |
6157 | ||
6158 | BulletHole.Anchored = false | |
6159 | ||
6160 | local Bweld = Instance.new('Weld', BulletHole) | |
6161 | ||
6162 | Bweld.Part0 = hit | |
6163 | ||
6164 | Bweld.Part1 = BulletHole | |
6165 | ||
6166 | Bweld.C0 = hit.CFrame:toObjectSpace(CFrame.new(hitpos, hitpos+normal)) * CFrame.Angles(-math.pi/2,math.rad(math.random(-90,90)*4),0) | |
6167 | ||
6168 | end | |
6169 | ||
6170 | end | |
6171 | ||
6172 | sound.SoundId = "rbxassetid://142082167" | |
6173 | ||
6174 | else | |
6175 | ||
6176 | sound.SoundId = "rbxassetid://170538363" | |
6177 | ||
6178 | end | |
6179 | ||
6180 | sound.Pitch = 1.2+math.random()/3 | |
6181 | ||
6182 | sound.Volume = .4 | |
6183 | ||
6184 | sound:play() | |
6185 | ||
6186 | game:service'Debris':AddItem(sound,4) | |
6187 | ||
6188 | pa.Size = Vector3.new(.2,(lastbulletpos - hitpos).magnitude,.2) | |
6189 | ||
6190 | pa.CFrame = CFrame.new(lastbulletpos, hitpos) * CFrame.Angles(math.pi/2,0,0) * CFrame.new(0,-(lastbulletpos - hitpos).magnitude/2,0) | |
6191 | ||
6192 | RS:wait() | |
6193 | ||
6194 | pa:Destroy() | |
6195 | ||
6196 | break | |
6197 | ||
6198 | end | |
6199 | ||
6200 | pa.Anchored = true | |
6201 | ||
6202 | pa.Parent = char | |
6203 | ||
6204 | pa.CFrame = CFrame.new(bulletpos, bulletpos+bulletvelocity) * CFrame.Angles(math.pi/2, 0, 0) | |
6205 | ||
6206 | end | |
6207 | ||
6208 | end)() | |
6209 | ||
6210 | end | |
6211 | ||
6212 | ||
6213 | ||
6214 | local accuracymain = Instance.new("ScreenGui", plr.PlayerGui) | |
6215 | ||
6216 | accuracymain.Name = 'GunAccuracyFrame' | |
6217 | ||
6218 | local accuracyFrame = Instance.new("Frame", accuracymain) | |
6219 | ||
6220 | accuracyFrame.Size = UDim2.new(0, 30, 0, 30) | |
6221 | ||
6222 | accuracyFrame.BackgroundTransparency = 1 | |
6223 | ||
6224 | game:service'RunService'.RenderStepped:connect(function() | |
6225 | ||
6226 | accuracyFrame.Position = UDim2.new(0, plr:GetMouse().X-accuracyFrame.Size.X.Offset/2, 0, plr:GetMouse().Y-accuracyFrame.Size.Y.Offset/2) | |
6227 | ||
6228 | end) | |
6229 | ||
6230 | local accuracy1 = Instance.new("Frame", accuracyFrame) | |
6231 | ||
6232 | accuracy1.BackgroundColor = BrickColor.new("White") | |
6233 | ||
6234 | accuracy1.Size = UDim2.new(0, 8, 0, 2) | |
6235 | ||
6236 | accuracy1.Position = UDim2.new(0, 0, .5, -1) | |
6237 | ||
6238 | local accuracy2 = Instance.new("Frame", accuracyFrame) | |
6239 | ||
6240 | accuracy2.BackgroundColor = BrickColor.new("White") | |
6241 | ||
6242 | accuracy2.Size = UDim2.new(0, 8, 0, 2) | |
6243 | ||
6244 | accuracy2.Position = UDim2.new(1, -8, .5, -1) | |
6245 | ||
6246 | local accuracy3 = Instance.new("Frame", accuracyFrame) | |
6247 | ||
6248 | accuracy3.BackgroundColor = BrickColor.new("White") | |
6249 | ||
6250 | accuracy3.Size = UDim2.new(0, 2, 0, 8) | |
6251 | ||
6252 | accuracy3.Position = UDim2.new(.5, -1, 0, 0) | |
6253 | ||
6254 | local accuracy4 = Instance.new("Frame", accuracyFrame) | |
6255 | ||
6256 | accuracy4.BackgroundColor = BrickColor.new("White") | |
6257 | ||
6258 | accuracy4.Size = UDim2.new(0, 2, 0, 8) | |
6259 | ||
6260 | accuracy4.Position = UDim2.new(.5, -1, 1, -8) | |
6261 | ||
6262 | accuracyFrame.Visible = false | |
6263 | ||
6264 | ||
6265 | ||
6266 | tool.Selected:connect(function(mouse) | |
6267 | ||
6268 | accuracyFrame.Visible = true | |
6269 | ||
6270 | mouse.Icon = "rbxassetid://75216962" | |
6271 | ||
6272 | rm.Parent = torso | |
6273 | ||
6274 | lm.Parent = torso | |
6275 | ||
6276 | hw.Part1 = ra | |
6277 | ||
6278 | hw.C0 = CFrame.new() | |
6279 | ||
6280 | hw.C1 = CFrame.new(-.3,-1.4,-.5) | |
6281 | ||
6282 | for i = 0, 90, 15 do | |
6283 | ||
6284 | neck.C0 = neckc0 * CFrame.Angles(0,0,math.rad(i/2)) | |
6285 | ||
6286 | rj.C0 = rootc0 * CFrame.Angles(0,0,-math.rad(i/2)) | |
6287 | ||
6288 | rm.C0 = rsc0 * CFrame.Angles(math.rad(i),0,-math.rad(i/2)) | |
6289 | ||
6290 | lm.C0 = lsc0 * CFrame.Angles(math.rad(i),0,math.rad(i/4)) * CFrame.new(0,-i/(90*1.45),0) | |
6291 | ||
6292 | RS:wait() | |
6293 | ||
6294 | end | |
6295 | ||
6296 | mouse.KeyDown:connect(function(k) | |
6297 | ||
6298 | if k == "c" then | |
6299 | ||
6300 | crouch = not crouch | |
6301 | ||
6302 | if crouch then | |
6303 | ||
6304 | while crouch do | |
6305 | ||
6306 | if not crouch then break end | |
6307 | ||
6308 | RS:wait() | |
6309 | ||
6310 | humanoid.WalkSpeed = 10 | |
6311 | ||
6312 | if Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude < .5 and torso.RotVelocity.y < .5 then | |
6313 | ||
6314 | humanoid.CameraOffset = Vector3.new(0,-1,0) | |
6315 | ||
6316 | rj.C0 = rootc0 * CFrame.new(0,0,-1) * CFrame.Angles(0,0,-math.rad(45)) | |
6317 | ||
6318 | lh.C0 = lhc0 * CFrame.new(-.75,-.15,0) * CFrame.Angles(0,0,math.rad(70)) | |
6319 | ||
6320 | rh.C0 = rhc0 * CFrame.new(.75,.75,0) * CFrame.Angles(0,0,-math.rad(20)) | |
6321 | ||
6322 | else | |
6323 | ||
6324 | humanoid.CameraOffset = Vector3.new(0,-.7,0) | |
6325 | ||
6326 | rj.C0 = rootc0 * CFrame.new(0,0,-.7) * CFrame.Angles(0,0,-math.rad(45)) | |
6327 | ||
6328 | lh.C0 = lhc0 * CFrame.new(-.4,.65,0) * CFrame.Angles(0,0,math.rad(2)) | |
6329 | ||
6330 | rh.C0 = rhc0 * CFrame.new(.4,.65,0) * CFrame.Angles(0,0,-math.rad(2)) | |
6331 | ||
6332 | end | |
6333 | ||
6334 | end | |
6335 | ||
6336 | else | |
6337 | ||
6338 | humanoid.CameraOffset = Vector3.new(0,0,0) | |
6339 | ||
6340 | humanoid.WalkSpeed = 16 | |
6341 | ||
6342 | RS:wait() | |
6343 | ||
6344 | RS:wait() | |
6345 | ||
6346 | humanoid.CameraOffset = Vector3.new(0,0,0) | |
6347 | ||
6348 | humanoid.WalkSpeed = 16 | |
6349 | ||
6350 | rj.C0 = rootc0 * CFrame.Angles(0,0,-math.rad(45)) | |
6351 | ||
6352 | lh.C0 = lhc0 | |
6353 | ||
6354 | rh.C0 = rhc0 | |
6355 | ||
6356 | end | |
6357 | ||
6358 | end | |
6359 | ||
6360 | if k == "r" then | |
6361 | ||
6362 | if firing or auto or ammo >= maxammo then return end | |
6363 | ||
6364 | firing = true | |
6365 | ||
6366 | local sound = Instance.new('Sound', head) | |
6367 | ||
6368 | sound.SoundId = "rbxassetid://144798533" | |
6369 | ||
6370 | sound.Volume = .5 | |
6371 | ||
6372 | sound:play() | |
6373 | ||
6374 | game:service'Debris':AddItem(sound,15) | |
6375 | ||
6376 | for i = 0, 90, 15 do | |
6377 | ||
6378 | lm.C0 = lsc0 * CFrame.Angles(math.rad(90) - math.rad(i/1.1),0,math.rad(90/4)-math.rad(i/5)) * CFrame.new(0,-90/(90*1.45),0) | |
6379 | ||
6380 | RS:wait() | |
6381 | ||
6382 | end | |
6383 | ||
6384 | ammo = maxammo | |
6385 | ||
6386 | wait(2) | |
6387 | ||
6388 | for i = 90, 0, -15 do | |
6389 | ||
6390 | lm.C0 = lsc0 * CFrame.Angles(math.rad(90) - math.rad(i/1.1),0,math.rad(90/4)-math.rad(i/5)) * CFrame.new(0,-90/(90*1.45),0) | |
6391 | ||
6392 | RS:wait() | |
6393 | ||
6394 | end | |
6395 | ||
6396 | wait(.7) | |
6397 | ||
6398 | for i = 0, 90, 15 do | |
6399 | ||
6400 | lm.C0 = lsc0 * CFrame.new(i/90*.5, 0, i/90*.5) * CFrame.Angles(math.rad(110),0,math.rad(90/4)) * CFrame.new(0,-90/(90*1.45),0) | |
6401 | ||
6402 | RS:wait() | |
6403 | ||
6404 | end | |
6405 | ||
6406 | wait(.3) | |
6407 | ||
6408 | for i = 90, 0, -15 do | |
6409 | ||
6410 | lm.C0 = lsc0 * CFrame.new(i/90*.5, 0, i/90*.5) * CFrame.Angles(math.rad(110),0,math.rad(90/4)) * CFrame.new(0,-90/(90*1.45),0) | |
6411 | ||
6412 | RS:wait() | |
6413 | ||
6414 | end | |
6415 | ||
6416 | lm.C0 = lsc0 * CFrame.Angles(math.rad(90),0,math.rad(90/4)) * CFrame.new(0,-90/(90*1.45),0) | |
6417 | ||
6418 | firing = false | |
6419 | ||
6420 | end | |
6421 | ||
6422 | end) | |
6423 | ||
6424 | mouse.Button1Down:connect(function() | |
6425 | ||
6426 | if auto or firing then return end | |
6427 | ||
6428 | auto = true | |
6429 | ||
6430 | while true do | |
6431 | ||
6432 | if ammo <= 0 then | |
6433 | ||
6434 | auto = false | |
6435 | ||
6436 | firing = false | |
6437 | ||
6438 | local sound = Instance.new('Sound', head) | |
6439 | ||
6440 | sound.SoundId = "rbxassetid://132464034" | |
6441 | ||
6442 | sound.Volume = .35 | |
6443 | ||
6444 | sound:play() | |
6445 | ||
6446 | game:service'Debris':AddItem(sound,1) | |
6447 | ||
6448 | break | |
6449 | ||
6450 | end | |
6451 | ||
6452 | if not auto or firing then break end | |
6453 | ||
6454 | ammo = ammo - 1 | |
6455 | ||
6456 | firing = true | |
6457 | ||
6458 | if crouch then | |
6459 | ||
6460 | recoil = recoil + .15 | |
6461 | ||
6462 | else | |
6463 | ||
6464 | recoil = recoil + .3 | |
6465 | ||
6466 | end | |
6467 | ||
6468 | recoil = math.min(maxrecoil, recoil); | |
6469 | ||
6470 | accuracy1.Position = UDim2.new(0, -recoil*10, .5, -1) | |
6471 | ||
6472 | accuracy2.Position = UDim2.new(1, -8 + recoil*10, .5, -1) | |
6473 | ||
6474 | accuracy3.Position = UDim2.new(.5, -1, 0, -recoil*10) | |
6475 | ||
6476 | accuracy4.Position = UDim2.new(.5, -1, 1, -8 + recoil*10) | |
6477 | ||
6478 | ||
6479 | ||
6480 | local value = math.random(-10,10)*50 | |
6481 | ||
6482 | local dist = (head.Position - camera.CoordinateFrame.p).magnitude*2 | |
6483 | ||
6484 | ||
6485 | ||
6486 | camera.Focus = camera.Focus * CFrame.new(math.rad(math.sin(value)/4)*dist, math.rad((2)/4)*dist, 0) | |
6487 | ||
6488 | ||
6489 | ||
6490 | DoRayCast(Gun.FireHole, 40, 10, mouse, recoil) | |
6491 | ||
6492 | coroutine.wrap(function() | |
6493 | ||
6494 | for i = 0, 10, 2.5 do | |
6495 | ||
6496 | neck.C0 = neckc0 * CFrame.Angles(0,0,math.rad(90/2)) | |
6497 | ||
6498 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90)+math.rad(i),0,-math.rad(90/2)) * CFrame.new(0,-i/(90),0) | |
6499 | ||
6500 | lm.C0 = lsc0 * CFrame.Angles(math.rad(90)+math.rad(i),0,math.rad(90/4)) * CFrame.new(0,-90/(90*1.45) + -i/(90),0) | |
6501 | ||
6502 | RS:wait() | |
6503 | ||
6504 | end | |
6505 | ||
6506 | for i = 10, 0, -2.5 do | |
6507 | ||
6508 | ||
6509 | ||
6510 | local dist = (head.Position - camera.CoordinateFrame.p).magnitude*2 | |
6511 | ||
6512 | camera.Focus = camera.Focus * CFrame.new(-math.rad(math.sin(value)/4)*dist/(10), -math.rad(2/4)*dist/(10), 0) | |
6513 | ||
6514 | ||
6515 | ||
6516 | neck.C0 = neckc0 * CFrame.Angles(0,0,math.rad(90/2)) | |
6517 | ||
6518 | rm.C0 = rsc0 * CFrame.Angles(math.rad(90)+math.rad(i),0,-math.rad(90/2)) * CFrame.new(0,-i/(90),0) | |
6519 | ||
6520 | lm.C0 = lsc0 * CFrame.Angles(math.rad(90)+math.rad(i),0,math.rad(90/4)) * CFrame.new(0,-90/(90*1.45) + -i/(90),0) | |
6521 | ||
6522 | RS:wait() | |
6523 | ||
6524 | end | |
6525 | ||
6526 | end)() | |
6527 | ||
6528 | wait(.0175) | |
6529 | ||
6530 | firing = false | |
6531 | ||
6532 | wait(.015) | |
6533 | ||
6534 | if not auto or firing then break end | |
6535 | ||
6536 | end | |
6537 | ||
6538 | repeat RS:wait() | |
6539 | ||
6540 | recoil = recoil - .05 | |
6541 | ||
6542 | accuracy1.Position = UDim2.new(0, -recoil*10, .5, -1) | |
6543 | ||
6544 | accuracy2.Position = UDim2.new(1, -8 + recoil*10, .5, -1) | |
6545 | ||
6546 | accuracy3.Position = UDim2.new(.5, -1, 0, -recoil*10) | |
6547 | ||
6548 | accuracy4.Position = UDim2.new(.5, -1, 1, -8 + recoil*10) | |
6549 | ||
6550 | until recoil <= 0 or auto | |
6551 | ||
6552 | recoil = 0 | |
6553 | ||
6554 | accuracy1.Position = UDim2.new(0, -recoil*10, .5, -1) | |
6555 | ||
6556 | accuracy2.Position = UDim2.new(1, -8 + recoil*10, .5, -1) | |
6557 | ||
6558 | accuracy3.Position = UDim2.new(.5, -1, 0, -recoil*10) | |
6559 | ||
6560 | accuracy4.Position = UDim2.new(.5, -1, 1, -8 + recoil*10) | |
6561 | ||
6562 | end) | |
6563 | ||
6564 | mouse.Button1Up:connect(function() | |
6565 | ||
6566 | if firing then | |
6567 | ||
6568 | repeat RS:wait() until firing == false | |
6569 | ||
6570 | end | |
6571 | ||
6572 | auto = false | |
6573 | ||
6574 | wait(1) | |
6575 | ||
6576 | if not auto then | |
6577 | ||
6578 | bodygyro.Parent = nil | |
6579 | ||
6580 | end | |
6581 | ||
6582 | end) | |
6583 | ||
6584 | end) | |
6585 | ||
6586 | tool.Deselected:connect(function() | |
6587 | ||
6588 | accuracyFrame.Visible = false | |
6589 | ||
6590 | humanoid.CameraOffset = Vector3.new(0,0,0) | |
6591 | ||
6592 | lh.C0 = lhc0 | |
6593 | ||
6594 | rh.C0 = rhc0 | |
6595 | ||
6596 | crouch = false | |
6597 | ||
6598 | humanoid.WalkSpeed = 16 | |
6599 | ||
6600 | for i = 90, 0, -15 do | |
6601 | ||
6602 | neck.C0 = neckc0 * CFrame.Angles(0,0,math.rad(i/2)) | |
6603 | ||
6604 | rj.C0 = rootc0 * CFrame.Angles(0,0,-math.rad(i/2)) | |
6605 | ||
6606 | rm.C0 = rsc0 * CFrame.Angles(math.rad(i),0,-math.rad(i/2)) | |
6607 | ||
6608 | lm.C0 = lsc0 * CFrame.Angles(math.rad(i),0,math.rad(i/4)) * CFrame.new(0,-i/(90*1.45),0) | |
6609 | ||
6610 | RS:wait() | |
6611 | ||
6612 | end | |
6613 | ||
6614 | humanoid.WalkSpeed = 16 | |
6615 | ||
6616 | humanoid.CameraOffset = Vector3.new(0,0,0) | |
6617 | ||
6618 | lh.C0 = lhc0 | |
6619 | ||
6620 | rh.C0 = rhc0 | |
6621 | ||
6622 | hw.Part0 = Gun.CenterWeld | |
6623 | ||
6624 | hw.Part1 = torso | |
6625 | ||
6626 | hw.C1 = CFrame.new(0,.2,.55) | |
6627 | ||
6628 | hw.C0 = CFrame.Angles(0,-math.pi/2,math.pi/4) | |
6629 | ||
6630 | rm.Parent = nil | |
6631 | ||
6632 | lm.Parent = nil | |
6633 | ||
6634 | ls.Parent = torso | |
6635 | ||
6636 | rs.Parent = torso | |
6637 | ||
6638 | end) |