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import BigWorld
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import GUI
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from constants import ARENA_PERIOD
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from debug_utils import *
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from PlayerEvents import g_playerEvents
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from Account import PlayerAccount
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from gui import SystemMessages
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from messenger import MessengerEntry
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from gui.shared.utils.sound import Sound
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from gui.WindowsManager import g_windowsManager
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g_text = None
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g_other_team = 0
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g_onetime = 0
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g_my_team = 0
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def PeriodChange(period, *args):
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    global g_onetime
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    arena = BigWorld.player().arena
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    if arena is not None:
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        if arena.period == ARENA_PERIOD.AFTERBATTLE and g_onetime != 1:
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            g_onetime = 1
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            nst_logs('   -> TIME OUT', '#4CFF47')
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            nst_text('TIME OUT', 8.0, (76, 255, 71, 255))
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            Sound('/ingame_voice/notifications_VO/target_unlocked').play()            
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def nst_logs(message, color='#FF0000'):
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    MessengerEntry.g_instance.gui.addClientMessage('<font color="'+color+'">' + message + '</font>')
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    LOG_NOTE(message)
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def nst_text(message, time, color):
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    global g_text
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    if g_text is not None:
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       GUI.delRoot(g_text)
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       g_text = None
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    g_text = GUI.Text(message)
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    g_text.horizontalAnchor = 'CENTER'
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    g_text.verticalAnchor = 'CENTER'
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    g_text.colour = color
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    GUI.addRoot(g_text)	
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    BigWorld.callback(time, nst_del_text)
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def Setup():
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    global g_other_team, g_onetime, g_my_team
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    g_other_team = 0  
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    g_onetime = 0
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    g_my_team = 0
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g_windowsManager.onInitBattleGUI += Setup    
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def nst_del_text():
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    global g_text
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    if g_text is not None:
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        GUI.delRoot(g_text)
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        g_text = None    
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def TeamBasePointsUpdate(team, baseID, points, capturingStopped):
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    global g_onetime
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    if g_onetime != 1:
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        if points == 50:
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            nst_logs('   -> BASE CAPTURING '+str(points)+'%', '#FFFF47')
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            Sound('/GUI/dynamic_platoon/starting_dynamic_platoon').play()
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            nst_text('BASE CAPTURING 50%', 3.0, (255, 255, 71, 255))
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        if points == 70:
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            nst_logs('   -> BASE CAPTURING '+str(points)+'%', '#FF9F34')
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            Sound('/GUI/dynamic_platoon/starting_dynamic_platoon').play()
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            nst_text('BASE CAPTURING 70%', 3.0, (255, 149, 34, 255))                
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        if points == 90:
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            nst_logs('   -> BASE CAPTURING '+str(points)+'%', '#FF0000')
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            Sound('/GUI/dynamic_platoon/starting_dynamic_platoon').play()
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            nst_text('BASE CAPTURING 90%', 3.0, (255, 0, 0, 255))                                
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def TeamBaseCaptured(team, baseID):
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    global g_onetime
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    if g_onetime != 1:
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        g_onetime = 1
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        nst_logs('   -> BASE CAPTURED 100%', '#CC0006')
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        nst_text('BASE CAPTURED', 8.0, (255, 0, 0, 255))    
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        Sound('/ingame_voice/notifications_VO/target_unlocked').play()   
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def VehicleKilled(victimID, killerID, reason):
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    global g_other_team, g_onetime, g_my_team
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    arena = BigWorld.player().arena
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    if arena is not None:
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        total_other_team_players = len(BigWorld.player().arena.vehicles) / 2
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        if total_other_team_players != 0:
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            if BigWorld.player().team == BigWorld.player().arena.vehicles[victimID]['team']:
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                g_my_team = g_my_team + 1
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                c = '#FF0000'
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                if g_my_team > g_other_team:
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                    c = '#FF0000'
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                if g_my_team < g_other_team:
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                    c = '#83FF79'
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                if g_my_team == g_other_team:
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                    c = '#FFFF93'
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                nst_logs('   -> (My Team) '+str(total_other_team_players - g_my_team)+' vs '+str(total_other_team_players - g_other_team)+' (Enemy team)', c)            
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                if total_other_team_players == g_my_team and g_onetime != 1:
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                    g_onetime = 1
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                    nst_logs('   -> OUR TEAM DEAD', '#FF0000')
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                    nst_text('OUR TEAM DEAD', 8.0, (255, 71, 76, 255))
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                    Sound('/ingame_voice/notifications_VO/target_unlocked').play()
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            if BigWorld.player().team != BigWorld.player().arena.vehicles[victimID]['team']:
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                g_other_team = g_other_team + 1
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                c = '#FF0000'
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                if g_my_team > g_other_team:
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                    c = '#FF0000'
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                if g_my_team < g_other_team:
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                    c = '#83FF79'
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                if g_my_team == g_other_team:
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                    c = '#FFFF93'    
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                nst_logs('   -> (My Team) '+str(total_other_team_players - g_my_team)+' vs '+str(total_other_team_players - g_other_team)+' (Enemy team)', c)
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                if total_other_team_players == g_other_team and g_onetime != 1:
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                    g_onetime = 1
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                    nst_logs('   -> ENEMY TEAM DEAD', '#4CFF47')
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                    nst_text('ENEMY TEAM DEAD', 8.0, (76, 255, 71, 255))
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                    Sound('/ingame_voice/notifications_VO/target_unlocked').play()                   
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def avatarReady():
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    arena = BigWorld.player().arena
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    if arena is not None:
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        arena.onTeamBasePointsUpdate += TeamBasePointsUpdate
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        arena.onTeamBaseCaptured += TeamBaseCaptured
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        arena.onVehicleKilled += VehicleKilled
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        arena.onPeriodChange += PeriodChange
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g_playerEvents.onAvatarReady += avatarReady
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# pokazivat nadpis pri zaxode v angar, pri pervom zapuske klienta
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already_shown = False
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def new_onBecomePlayer(self):
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    global already_shown
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    pre_onBecomePlayer(self)
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    if not already_shown:
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        already_shown = True
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        SystemMessages.pushMessage('<font color="#FF0000">GameOver Notify v5.1</font><br>Greets to <font color="#FFFF47">333_skorpion_333</font><br>Coder: <font color="#FFFF47">waza123x</font><br>Contacts: waza123@inbox.lv', type=SystemMessages.SM_TYPE.Warning)
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pre_onBecomePlayer = PlayerAccount.onBecomePlayer        
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PlayerAccount.onBecomePlayer = new_onBecomePlayer
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nst_logs('Plugin executed !')