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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
local RealPlayer = Player
4
do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
5
-- Created by Nebula_Zorua --
6
-- Edited by SHYIME --
7
-- Bai Bai (Bye bye Remake) --
8
-- Bye-bye baby blue.. --
9
-- I wish you could see the wicked truth.. --
10
-- Caught up in a rush, it's killing you.. --
11
12
-- Discord: Nebula the Zorua#6969
13
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
14
15
wait(1/60)
16
17
--// Shortcut Variables \\--
18
local CF2 = CFrame.new
19
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
20
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
21
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
22
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
23
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
24
local R3 = {N=Region3.new}
25
local De = S.Debris
26
local WS = workspace
27
local Lght = S.Lighting
28
local RepS = S.ReplicatedStorage
29
local IN = Instance.new
30
local Plrs = S.Players
31
32-
local Plr = Plrs.LocalPlayer
32+
33
Lght.TimeOfDay = 00
34
35
--// Initializing \\--
36
local Plr = owner
37
local Char = Plr.Character
38
local Hum = Char:FindFirstChildOfClass'Humanoid'
39
local RArm = Char["Right Arm"]
40
local LArm = Char["Left Arm"]
41
local RLeg = Char["Right Leg"]
42
local LLeg = Char["Left Leg"]	
43
local Root = Char:FindFirstChild'HumanoidRootPart'
44
local Torso = Char.Torso
45-
local Mouse = Plr:GetMouse()
45+
46
local NeutralAnims = true
47
local Attack = false
48
local Debounces = {Debounces={}}
49
local Hit = {}
50
local Sine = 0
51
local Change = 1
52
local GrabbedHead;
53
54
local Effects = IN("Folder",Char)
55
Effects.Name = "Effects"
56
57
58
--// Debounce System \\--
59
60
61
function Debounces:New(name,cooldown)
62
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
63
	setmetatable(aaaaa,{__index = Debounces})
64
	Debounces.Debounces[name] = aaaaa
65
	return aaaaa
66
end
67
68
function Debounces:Use(overrideUsable)
69
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
70
	if(self.Usable or overrideUsable)then
71
		self.Usable = false
72
		self.CoolingDown = true
73
		local LastUse = time()
74
		self.LastUse = LastUse
75
		delay(self.Cooldown or 2,function()
76
			if(self.LastUse == LastUse)then
77
				self.CoolingDown = false
78
				self.Usable = true
79
			end
80
		end)
81
	end
82
end
83
84
function Debounces:Get(name)
85
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
86
	for i,v in next, Debounces.Debounces do
87
		if(i == name)then
88
			return v;
89
		end
90
	end
91
end
92
93
function Debounces:GetProgressPercentage()
94
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
95
	if(self.CoolingDown and not self.Usable)then
96
		return math.max(
97
			math.floor(
98
				(
99
					(time()-self.LastUse)/self.Cooldown or 2
100
				)*100
101
			)
102
		)
103
	else
104
		return 100
105
	end
106
end
107
--//==============================\\--
108
--||        BILLBOARD             
109
--//==============================\\
110
local Player = game.Players.localPlayer
111
function RemoveOutlines(part)
112
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
113
end
114
local Create = LoadLibrary("RbxUtility").Create
115
116
CFuncs = {	
117
	["Part"] = {
118
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
119
			local Part = Create("Part"){
120
				Parent = Parent,
121
				Reflectance = Reflectance,
122
				Transparency = Transparency,
123
				CanCollide = false,
124
				Locked = true,
125
				BrickColor = BrickColor.new(tostring(BColor)),
126
				Name = Name,
127
				Size = Size,
128
				Material = Material,
129
			}
130
			RemoveOutlines(Part)
131
			return Part
132
		end;
133
	};
134
	["Sound"] = {
135
		Create = function(id, par, vol, pit) 
136
			coroutine.resume(coroutine.create(function()
137
				local S = Create("Sound"){
138
					Volume = vol,
139
					Pitch = pit or 1,
140
					SoundId = id,
141
					Parent = par or workspace,
142
				}
143
				wait() 
144
				S:play() 
145
				game:GetService("Debris"):AddItem(S, 6)
146
			end))
147
		end;
148
	};
149
}
150
151
local toggleTag = true
152
local txt = Instance.new("BillboardGui", Head)
153
txt.Adornee = nil
154
txt.Name = "NameDetect"
155
txt.Size = UDim2.new(4, 0, 1.2, 0)
156
txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
157
local text = Instance.new("TextLabel", txt)
158
text.Size = UDim2.new(10/2, 0, 7/2, 0)
159
text.FontSize = "Size8"
160
text.TextScaled = true
161
text.TextTransparency = 0
162
text.BackgroundTransparency = 1 
163
text.TextTransparency = 0
164
text.TextStrokeTransparency = 0
165
text.Font = "Garamond"
166
text.TextStrokeColor3 = Color3.new(0,0,1)
167
text.TextColor3 = Color3.new(0,0,0)
168
text.Text = "Lost Bye Bye"
169
170
171
function RecolorTextAndRename(name,col1,col2)
172
text.TextStrokeColor3 = col2
173
text.TextColor3 = col1
174
text.Text = name
175
end
176
RecolorTextAndRename("Lost Bye Bye",Color3.new(0,0,0),Color3.new(0,0,1))
177
178
function chatfunc(text)
179
local chat = coroutine.wrap(function()
180
if Char:FindFirstChild("TalkingBillBoard")~= nil then
181
Char:FindFirstChild("TalkingBillBoard"):destroy()
182
end
183
local naeeym2 = Instance.new("BillboardGui",Char)
184
naeeym2.Size = UDim2.new(0,100,0,40)
185
naeeym2.StudsOffset = Vector3.new(0,3,0)
186
naeeym2.Adornee = Char.Head
187
naeeym2.Name = "TalkingBillBoard"
188
local tecks2 = Instance.new("TextLabel",naeeym2)
189
tecks2.BackgroundTransparency = 1
190
tecks2.BorderSizePixel = 0
191
tecks2.Text = ""
192
tecks2.Font = "Antique"
193
tecks2.TextSize = 30
194
tecks2.TextStrokeTransparency = 0
195
tecks2.TextColor3 = Color3.new(.6,0,0)
196
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
197
tecks2.Size = UDim2.new(1,0,0.5,0)
198
local tecks3 = Instance.new("TextLabel",naeeym2)
199
tecks3.BackgroundTransparency = 1
200
tecks3.BorderSizePixel = 0
201
tecks3.Text = ""
202
tecks3.Font = "Antique"
203
tecks3.TextSize = 30
204
tecks3.TextStrokeTransparency = 0
205
tecks3.TextColor3 = BrickColor.new("Hot white").Color
206
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
207
tecks3.Size = UDim2.new(1,0,0.5,0)
208
spawn(function()
209
	while wait() do
210
		tecks3.TextColor3 = BrickColor.random().Color
211
		tecks2.TextColor3 = BrickColor.random().Color
212
	end
213
end)
214
for i = 1,string.len(text),1 do
215
CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=178104975", Char, 1, 1)
216
tecks2.Text = string.sub(text,1,i)
217
tecks3.Text = string.sub(text,1,i)
218
wait(0.01)
219
end
220
wait(2)
221
for i = 1, 50 do
222
Swait()
223
tecks2.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
224
tecks2.Rotation = tecks2.Rotation - .8
225
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
226
tecks2.TextTransparency = tecks2.TextTransparency + .04
227
tecks3.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
228
tecks3.Rotation = tecks2.Rotation + .8
229
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
230
tecks3.TextTransparency = tecks2.TextTransparency + .04
231
end
232
naeeym2:Destroy()
233
end)
234
chat()
235
end
236
function onChatted(msg)
237
chatfunc(msg)
238
end
239
Player.Chatted:connect(onChatted)
240
241
spawn(function()
242
chatfunc("Bye Bye Remake Created By Nebula_Zorua")
243
wait(3)
244
chatfunc("Lost Bye Bye Remake Edited By SHYIME")
245
wait(3)
246
chatfunc("Bye-bye baby blue..")
247
wait(3)
248
chatfunc("I wish you could see the wicked truth..")
249
end)
250
251
shirt = Instance.new("Shirt", Char)
252
shirt = "Shirt"
253
pants = Instance.new("Pants", Char)
254
pants = "Pants"
255
Char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=969177997"
256
Char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=893974431"
257
--// Instance Creation Functions \\--
258
259
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
260
	local Sound = IN("Sound")
261
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
262
	Sound.Pitch = pitch or 1
263
	Sound.Volume = volume or 1
264
	Sound.Looped = looped or false
265
	if(autoPlay)then
266
		coroutine.wrap(function()
267
			repeat wait() until Sound.IsLoaded
268
			Sound.Playing = autoPlay or false
269
		end)()
270
	end
271
	if(not looped and effect)then
272
		Sound.Stopped:connect(function()
273
			Sound.Volume = 0
274
			Sound:destroy()
275
		end)
276
	elseif(effect)then
277
		warn("Sound can't be looped and a sound effect!")
278
	end
279
	Sound.Parent =parent or Torso
280
	return Sound
281
end
282
function Part(parent,color,material,size,cframe,anchored,cancollide)
283
	local part = IN("Part")
284
	part.Parent = parent or Char
285
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
286
	part.Material = material or Enum.Material.SmoothPlastic
287
	part.TopSurface,part.BottomSurface=10,10
288
	part.Size = size or V3.N(1,1,1)
289
	part.CFrame = cframe or CF.N(0,0,0)
290
	part.CanCollide = cancollide or false
291
	part.Anchored = anchored or false
292
	return part
293
end
294
295
function Weld(part0,part1,c0,c1)
296
	local weld = IN("Weld")
297
	weld.Parent = part0
298
	weld.Part0 = part0
299
	weld.Part1 = part1
300
	weld.C0 = c0 or CF.N()
301
	weld.C1 = c1 or CF.N()
302
	return weld
303
end
304
305
function Mesh(parent,meshtype,meshid,textid,scale,offset)
306
	local part = IN("SpecialMesh")
307
	part.MeshId = meshid or ""
308
	part.TextureId = textid or ""
309
	part.Scale = scale or V3.N(1,1,1)
310
	part.Offset = offset or V3.N(0,0,0)
311
	part.MeshType = meshtype or Enum.MeshType.Sphere
312
	part.Parent = parent
313
	return part
314
end
315
316
NewInstance = function(instance,parent,properties)
317
	local inst = Instance.new(instance)
318
	inst.Parent = parent
319
	if(properties)then
320
		for i,v in next, properties do
321
			pcall(function() inst[i] = v end)
322
		end
323
	end
324
	return inst;
325
end
326
327
function Clone(instance,parent,properties)
328
	local inst = instance:Clone()
329
	inst.Parent = parent
330
	if(properties)then
331
		for i,v in next, properties do
332
			pcall(function() inst[i] = v end)
333
		end
334
	end
335
	return inst;
336
end
337
338
function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
339
	local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
340
	local Sound = IN("Sound")
341
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
342
	Sound.Pitch = pitch or 1
343
	Sound.Volume = volume or 1
344
	Sound.Looped = looped or false
345
	if(autoPlay)then
346
		coroutine.wrap(function()
347
			repeat wait() until Sound.IsLoaded
348
			Sound.Playing = autoPlay or false
349
		end)()
350
	end
351
	if(not looped and effect)then
352
		Sound.Stopped:connect(function()
353
			Sound.Volume = 0
354
			soundPart:destroy()
355
		end)
356
	elseif(effect)then
357
		warn("Sound can't be looped and a sound effect!")
358
	end
359
	Sound.Parent = soundPart
360
	return Sound
361
end
362
363
364
--// Extended ROBLOX tables \\--
365
local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end,  ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
366
--// Require stuff \\--
367
function CamShake(who,times,intense,origin) 
368
	coroutine.wrap(function()
369
		if(script:FindFirstChild'CamShake')then
370
			local cam = script.CamShake:Clone()
371
			cam:WaitForChild'intensity'.Value = intense
372
			cam:WaitForChild'times'.Value = times
373
			
374
	 		if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
375
			cam.Parent = who
376
			wait()
377
			cam.Disabled = false
378
		elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
379
			local intensity = intense
380
			local cam = workspace.CurrentCamera
381
			for i = 1, times do
382
				local camDistFromOrigin
383
				if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
384
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
385
				elseif(typeof(origin) == 'Vector3')then
386
					camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
387
				end
388
				if(camDistFromOrigin)then
389
					intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
390
				end
391
				cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
392
				swait()
393
			end
394
		end
395
	end)()
396
end
397
398
399
function CamShakeAll(times,intense,origin)
400
	for _,v in next, Plrs:players() do
401
		CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
402
	end
403
end
404
405
function ServerScript(code)
406
	if(script:FindFirstChild'Loadstring')then
407
		local load = script.Loadstring:Clone()
408
		load:WaitForChild'Sauce'.Value = code
409
		load.Disabled = false
410
		load.Parent = workspace
411
	elseif(NS and typeof(NS) == 'function')then
412
		NS(code,workspace)
413
	else
414
		warn("no serverscripts lol")
415
	end	
416
end
417
418
function LocalOnPlayer(who,code)
419
	ServerScript([[
420
		wait()
421
		script.Parent=nil
422
		if(not _G.Http)then _G.Http = game:service'HttpService' end
423
		
424
		local Http = _G.Http or game:service'HttpService'
425
		
426
		local source = ]].."[["..code.."]]"..[[
427
		local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
428
		local asd = Http:PostAsync(link,source)
429
		repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
430
		local ID = Http:JSONDecode(asd).Result.Require_ID
431
		local vs = require(ID).VORTH_SCRIPT
432
		vs.Parent = game:service'Players'.]]..who.Name..[[.Character
433
	]])
434
end
435
436
437
438
--// Customization \\--
439
440
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
441
local Remove_Hats = false
442
local Remove_Clothing = false
443
local PlayerSize = 1
444
local DamageColor = BrickColor.new'Really red'
445
local MusicID = 947588612
446
local God = true
447
local Muted = false
448
449
local WalkSpeed = 16
450
451
--// Weapon and GUI creation, and Character Customization \\--
452
453
local Halo = IN("Model",Char)
454
Halo.Name = "Halo"
455
local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
456
457
pcall(game.Destroy,Char:FindFirstChild'ReaperShadowHead')
458
459
for i = 1, 17.5 do
460
	local head = Part(Char,C3.N(0,0,0),Enum.Material.Fabric,V3.N(1.01,.5,1.01),CF.N(),false,false)
461
	head.Transparency = 0+(i-1)/17.6
462
	Mesh(head,Enum.MeshType.Head,"","",V3.N(1.25,1.25,1.25))
463
	Weld(Head,head,CF.N(0,.35-(i-1)/37.5,0))
464
end
465
466
for i = 1,320 do
467
	local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Really blue",Material=Enum.Material.Neon,Size=V3.N(0.1,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
468
	local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
469
end
470
471
472
IT = Instance.new
473
VT = Vector3.new
474
RAD = math.rad
475
UD2 = UDim2.new
476
BRICKC = BrickColor.new
477
ANGLES = CFrame.Angles
478
CF1 = CFrame.new
479
function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
480
    local NEWPART = IT("Part")
481
    NEWPART.formFactor = FORMFACTOR
482
    NEWPART.Reflectance = REFLECTANCE
483
    NEWPART.Transparency = TRANSPARENCY
484
    NEWPART.CanCollide = false
485
    NEWPART.Locked = true
486
    NEWPART.Anchored = true
487
    if ANCHOR == false then
488
        NEWPART.Anchored = false
489
    end
490
    NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
491
    NEWPART.Name = NAME
492
    NEWPART.Size = SIZE
493
    NEWPART.Position = Torso.Position
494
    NEWPART.Material = MATERIAL
495
    NEWPART:BreakJoints()
496
    NEWPART.Parent = PARENT
497
    return NEWPART
498
end
499
500
function MakeForm(PART,TYPE)
501
    if TYPE == "Cyl" then
502
        local MSH = IT("CylinderMesh",PART)
503
    elseif TYPE == "Ball" then
504
        local MSH = IT("SpecialMesh",PART)
505
        MSH.MeshType = "Sphere"
506
    elseif TYPE == "Wedge" then
507
        local MSH = IT("SpecialMesh",PART)
508
        MSH.MeshType = "Wedge"
509
    end
510
end
511
512
function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
513
    local NEWWELD = IT(TYPE)
514
    NEWWELD.Part0 = PART0
515
    NEWWELD.Part1 = PART1
516
    NEWWELD.C0 = C0
517
    NEWWELD.C1 = C1
518
    NEWWELD.Parent = PARENT
519
    return NEWWELD
520
end
521
522
local Eye = CreatePart(3, Char, "Neon", 0, 0, "Really blue", "Eye", VT(0.6,0.1,1)/2,false)
523
MakeForm(Eye,"Ball")
524
CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF1(0,0.2,0) * ANGLES(RAD(0), RAD(-18), RAD(15)), CF1(0, 0, 0.4))
525
local Eye = CreatePart(3, Char, "Neon", 0, 0, "Really blue", "Eye", VT(0.6,0.1,1)/2,false)
526
MakeForm(Eye,"Ball")
527
CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF1(0,0.2,0) * ANGLES(RAD(0), RAD(18), RAD(-15)), CF1(0, 0, 0.4))
528
local Eye = CreatePart(3, Char, "Neon", 0, 0, "Really blue", "Eye", VT(0.1,1,1)/2,false)
529
MakeForm(Eye,"Ball")
530
CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF1(0,0.15,0) * ANGLES(RAD(0), RAD(-18), RAD(0)), CF1(0, 0, 0.4))
531
local Eye = CreatePart(3, Char, "Neon", 0, 0, "Really blue", "Eye", VT(0.1,1,1)/2,false)
532
MakeForm(Eye,"Ball")
533
CreateWeldOrSnapOrMotor("Weld", Eye, Head, Eye, CF1(0,0.15,0) * ANGLES(RAD(0), RAD(18), RAD(0)), CF1(0, 0, 0.4))
534
535
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
536
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
537
538
539
for side = 1,2 do
540
	local LastPart = Head;
541
	
542
	for i = 1,34 do
543
		local mult = (1-(i/38))
544
		if(LastPart == Head)then
545
			local Horn = Part(Char,BrickColor.new'Really blue',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
546
			Weld(LastPart,Horn,CF.N((side == 1 and .3 or -.3),.3,-.2)*CF.A(0,M.R((side == 1 and -5 or 5)),0))
547
			LastPart = Horn
548
		else
549
			local Horn = Part(Char,BrickColor.new'Really blue',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
550
			Weld(LastPart,Horn,CF.N(0,Horn.Size.Y/2,0)*CF.A(M.R(7),M.R(side == 1 and 3 or -3),0))
551
			LastPart = Horn	
552
		end
553
	end
554
end
555
556
local Music = Sound(Char,MusicID,1,3,true,false,true)
557
Music.Name = 'Music'
558
559
--// Stop animations \\--
560
for _,v in next, Hum:GetPlayingAnimationTracks() do
561
	v:Stop();
562
end
563
564
pcall(game.Destroy,Char:FindFirstChild'Animate')
565
pcall(game.Destroy,Hum:FindFirstChild'Animator')
566
567
--// Joints \\--
568
569
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
570
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
571
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
572
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
573
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
574
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
575
local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,.5,0)})
576
577
local LSC0 = LS.C0
578
local RSC0 = RS.C0
579
local NKC0 = NK.C0
580
local LHC0 = LH.C0
581
local RHC0 = RH.C0
582
local RJC0 = RJ.C0
583
584
--// Artificial HB \\--
585
586
local ArtificialHB = IN("BindableEvent", script)
587
ArtificialHB.Name = "Heartbeat"
588
589
script:WaitForChild("Heartbeat")
590
591
local tf = 0
592
local allowframeloss = false
593
local tossremainder = false
594
local lastframe = tick()
595
local frame = 1/Frame_Speed
596
ArtificialHB:Fire()
597
598
game:GetService("RunService").Heartbeat:connect(function(s, p)
599
	tf = tf + s
600
	if tf >= frame then
601
		if allowframeloss then
602
			script.Heartbeat:Fire()
603
			lastframe = tick()
604
		else
605
			for i = 1, math.floor(tf / frame) do
606
				ArtificialHB:Fire()
607
			end
608
			lastframe = tick()
609
		end
610
		if tossremainder then
611
			tf = 0
612
		else
613
			tf = tf - frame * math.floor(tf / frame)
614
		end
615
	end
616
end)
617
618
function swait(num)
619
	if num == 0 or num == nil then
620
		ArtificialHB.Event:wait()
621
	else
622
		for i = 0, num do
623
			ArtificialHB.Event:wait()
624
		end
625
	end
626
end
627
628
629
--// Effect Function(s) \\--
630
631
function Bezier(startpos, pos2, pos3, endpos, t)
632
	local A = startpos:lerp(pos2, t)
633
	local B  = pos2:lerp(pos3, t)
634
	local C = pos3:lerp(endpos, t)
635
	local lerp1 = A:lerp(B, t)
636
	local lerp2 = B:lerp(C, t)
637
	local cubic = lerp1:lerp(lerp2, t)
638
	return cubic
639
end
640
641
function SphereFX(duration,color,scale,pos,endScale,increment)
642
	return Effect{
643
		Effect='ResizeAndFade',
644
		Color=color,
645
		Size=scale,
646
		Mesh={MeshType=Enum.MeshType.Sphere},
647
		CFrame=pos,
648
		FXSettings={
649
			EndSize=endScale,
650
			EndIsIncrement=increment
651
		}
652
	}
653
end
654
655
function BlastFX(duration,color,scale,pos,endScale,increment)
656
	return Effect{
657
		Effect='ResizeAndFade',
658
		Color=color,
659
		Size=scale,
660
		Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
661
		CFrame=pos,
662
		FXSettings={
663
			EndSize=endScale,
664
			EndIsIncrement=increment
665
		}
666
	}
667
end
668
669
function BlockFX(duration,color,scale,pos,endScale,increment)
670
	return Effect{
671
		Effect='ResizeAndFade',
672
		Color=color,
673
		Size=scale,
674
		CFrame=pos,
675
		FXSettings={
676
			EndSize=endScale,
677
			EndIsIncrement=increment
678
		}
679
	}
680
end
681
682
function ShootBullet(data)
683
	--ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
684
	local Size = data.Size or V3.N(2,2,2)
685
	local Color = data.Color or BrickColor.new'Crimson'
686
	local StudsPerFrame = data.Speed or 10
687
	local Shape = data.Shape or 'Ball'
688
	local Frames = data.Frames or 160
689
	local Pos = data.Origin or Torso.CFrame
690
	local Direction = data.Direction or Mouse.Hit
691
	local Material = data.Material or Enum.Material.Neon
692
	local OnHit = data.HitFunction or function(hit,pos)
693
		Effect{
694
			Effect='ResizeAndFade',
695
			Color=Color,
696
			Size=V3.N(10,10,10),
697
			Mesh={MeshType=Enum.MeshType.Sphere},
698
			CFrame=CF.N(pos),
699
			FXSettings={
700
				EndSize=V3.N(.05,.05,.05),
701
				EndIsIncrement=true
702
			}
703
		}
704
		for i = 1, 5 do
705
			local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
706
			Effect{
707
				Effect='Fade',
708
				Frames=65,
709
				Size=V3.N(5,5,10),
710
				CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
711
				Mesh = {MeshType=Enum.MeshType.Sphere},
712
				Material=Enum.Material.Neon,
713
				Color=Color,
714
				MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
715
			}	
716
		end
717
	end	
718
	
719
	local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
720
	local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
721
	if(Shape == 'Ball')then
722
		BMesh.MeshType = Enum.MeshType.Sphere
723
	elseif(Shape == 'Head')then
724
		BMesh.MeshType = Enum.MeshType.Head
725
	elseif(Shape == 'Cylinder')then
726
		BMesh.MeshType = Enum.MeshType.Cylinder
727
	end
728
	
729
	coroutine.wrap(function()
730
		for i = 1, Frames+1 do
731
			local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
732
			if(hit)then
733
				OnHit(hit,pos,norm,dist)
734
				break;
735
			else
736
				Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
737
			end
738
			swait()
739
		end
740
		Bullet:destroy()
741
	end)()
742
	
743
end
744
745
746
function Zap(data)
747
	local sCF,eCF = data.StartCFrame,data.EndCFrame
748
	assert(sCF,"You need a start CFrame!")
749
	assert(eCF,"You need an end CFrame!")
750
	local parts = data.PartCount or 15
751
	local zapRot = data.ZapRotation or {-5,5}
752
	local startThick = data.StartSize or 3;
753
	local endThick = data.EndSize or startThick/2;
754
	local color = data.Color or BrickColor.new'Electric blue'
755
	local delay = data.Delay or 35
756
	local delayInc = data.DelayInc or 0
757
	local lastLightning;
758
	local MagZ = (sCF.p - eCF.p).magnitude
759
	local thick = startThick
760
	local inc = (startThick/parts)-(endThick/parts)
761
	
762
	for i = 1, parts do
763
		local pos = sCF.p
764
		if(lastLightning)then
765
			pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
766
		end
767
		delay = delay + delayInc
768
		local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
769
		local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
770
		if(parts == i)then
771
			local MagZ = (pos-eCF.p).magnitude
772
			zapPart.Size = V3.N(endThick,endThick,MagZ)
773
			zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
774
			Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
775
		else
776
			zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
777
		end
778
		
779
		lastLightning = zapPart
780
		Effect{Effect='Fade',Manual=zapPart,Frames=delay}
781
		
782
		thick=thick-inc
783
		
784
	end
785
end
786
787
function Zap2(data)
788
	local Color = data.Color or BrickColor.new'Electric blue'
789
	local StartPos = data.Start or Torso.Position
790
	local EndPos = data.End or Mouse.Hit.p
791
	local SegLength = data.SegL or 2
792
	local Thicc = data.Thickness or 0.5
793
	local Fades = data.Fade or 45
794
	local Parent = data.Parent or Effects
795
	local MaxD = data.MaxDist or 200
796
	local Branch = data.Branches or false
797
	local Material = data.Material or Enum.Material.Neon
798
	local Raycasts = data.Raycasts or false
799
	local Offset = data.Offset or {0,360}
800
	local AddMesh = (data.Mesh == nil and true or data.Mesh)
801
	if((StartPos-EndPos).magnitude > MaxD)then
802
		EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
803
	end
804
	local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
805
	if(Raycasts)then
806
		hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)	
807
	end
808
	local segments = dist/SegLength
809
	local model = IN("Model",Parent)
810
	model.Name = 'Lightning'
811
	local Last;
812
	for i = 1, segments do
813
		local size = (segments-i)/25
814
		local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
815
		if(AddMesh)then IN("CylinderMesh",prt) end
816
		if(Last and math.floor(segments) == i)then
817
			local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
818
			prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
819
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)	
820
		elseif(not Last)then
821
			prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)	
822
		else
823
			prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
824
		end
825
		Last = prt
826
		if(Branch)then
827
			local choice = M.RNG(1,7+((segments-i)*2))
828
			if(choice == 1)then
829
				local LastB;
830
				for i2 = 1,M.RNG(2,5) do
831
					local size2 = ((segments-i)/35)/i2
832
					local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
833
					if(AddMesh)then IN("CylinderMesh",prt) end
834
					if(not LastB)then
835
						prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
836
					else
837
						prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
838
					end
839
					LastB = prt
840
				end
841
			end
842
		end
843
	end
844
	if(Fades > 0)then
845
		coroutine.wrap(function()
846
			for i = 1, Fades do
847
				for _,v in next, model:children() do
848
					if(v:IsA'BasePart')then
849
						v.Transparency = (i/Fades)
850
					end
851
				end
852
				swait()
853
			end
854
			model:destroy()
855
		end)()
856
	else
857
		S.Debris:AddItem(model,.01)
858
	end
859
	return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
860
end
861
862
function Tween(obj,props,time,easing,direction,repeats,backwards)
863
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
864
	local tween = S.TweenService:Create(obj, info, props)
865
	
866
	tween:Play()
867
end
868
869
function Effect(data)
870
	local FX = data.Effect or 'ResizeAndFade'
871
	local Parent = data.Parent or Effects
872
	local Color = data.Color or C3.N(0,0,0)
873
	local Size = data.Size or V3.N(1,1,1)
874
	local MoveDir = data.MoveDirection or nil
875
	local MeshData = data.Mesh or nil
876
	local SndData = data.Sound or nil
877
	local Frames = data.Frames or 45
878
	local Manual = data.Manual or nil
879
	local Material = data.Material or nil
880
	local CFra = data.CFrame or Torso.CFrame
881
	local Settings = data.FXSettings or {}
882
	local Shape = data.Shape or Enum.PartType.Block
883
	local Snd,Prt,Msh;
884
	local RotInc = data.RotInc or {0,0,0}
885
	if(typeof(RotInc) == 'number')then
886
		RotInc = {RotInc,RotInc,RotInc}
887
	end
888
	coroutine.wrap(function()
889
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
890
			Prt = Manual
891
		else
892
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
893
			Prt.Shape = Shape
894
		end
895
		if(typeof(MeshData) == 'table')then
896
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
897
		elseif(typeof(MeshData) == 'Instance')then
898
			Msh = MeshData:Clone()
899
			Msh.Parent = Prt
900
		elseif(Shape == Enum.PartType.Block)then
901
			Msh = Mesh(Prt,Enum.MeshType.Brick)
902
		end
903
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
904
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
905
		end
906
		if(Snd)then
907
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
908
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
909
		end
910
		Size = (Msh and Msh.Scale or Size)
911
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
912
		
913
		local MoveSpeed = nil;
914
		if(MoveDir)then
915
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
916
		end
917
		if(FX ~= 'Arc')then
918
			for Frame = 1, Frames do
919
				if(FX == "Fade")then
920
					Prt.Transparency  = (Frame/Frames)
921
				elseif(FX == "Resize")then
922
					if(not Settings.EndSize)then
923
						Settings.EndSize = V3.N(0,0,0)
924
					end
925
					if(Settings.EndIsIncrement)then
926
						if(Msh)then
927
							Msh.Scale = Msh.Scale + Settings.EndSize
928
						else
929
							Prt.Size = Prt.Size + Settings.EndSize
930
						end					
931
					else
932
						if(Msh)then
933
							Msh.Scale = Msh.Scale - grow/Frames
934
						else
935
							Prt.Size = Prt.Size - grow/Frames
936
						end
937
					end 
938
				elseif(FX == "ResizeAndFade")then
939
					if(not Settings.EndSize)then
940
						Settings.EndSize = V3.N(0,0,0)
941
					end
942
					if(Settings.EndIsIncrement)then
943
						if(Msh)then
944
							Msh.Scale = Msh.Scale + Settings.EndSize
945
						else
946
							Prt.Size = Prt.Size + Settings.EndSize
947
						end					
948
					else
949
						if(Msh)then
950
							Msh.Scale = Msh.Scale - grow/Frames
951
						else
952
							Prt.Size = Prt.Size - grow/Frames
953
						end
954
					end 
955
					Prt.Transparency = (Frame/Frames)
956
				end
957
				if(Settings.RandomizeCFrame)then
958
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
959
				else
960
					Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
961
				end
962
				if(MoveDir and MoveSpeed)then
963
					local Orientation = Prt.Orientation
964
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
965
					Prt.Orientation = Orientation
966
				end
967
				swait()
968
			end
969
			Prt:destroy()
970
		else
971
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
972
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
973
			if(start and endP)then
974
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
975
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
976
				for Frame = 0, 1, (Settings.Speed or 0.01) do
977
					if(Settings.Home)then
978
						endP = Settings.Home.CFrame
979
					end
980
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
981
				end
982
				if(Settings.RemoveOnGoal)then
983
					Prt:destroy()
984
				end
985
			else
986
				Prt:destroy()
987
				assert(start,"You need a start position!")
988
				assert(endP,"You need a start position!")
989
			end
990
		end
991
	end)()
992
	return Prt,Msh,Snd
993
end
994
function SoulSteal(whom)
995
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
996
	print(torso)
997
	if(torso and torso:IsA'BasePart')then
998
		local Model = Instance.new("Model",Effects)
999
		Model.Name = whom.Name.."'s Soul"
1000
		whom:BreakJoints()
1001
		local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
1002
		Soul.Name = 'Head'
1003
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
1004
		Effect{
1005
			Effect="Arc",
1006
			Manual = Soul,
1007
			FXSettings={
1008
				Start=torso.CFrame,
1009
				Home = Torso,
1010
				RemoveOnGoal = true,
1011
			}
1012
		}
1013
		local lastPoint = Soul.CFrame.p
1014
	
1015
		for i = 0, 1, 0.01 do 
1016
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
1017
				local mag = (lastPoint - Soul.Position).magnitude
1018
				Effect{
1019
					Effect = "Fade",
1020
					CFrame = point * CF.N(0, mag/2, 0),
1021
					Size = V3.N(.5,mag+.5,.5),
1022
					Color = Soul.BrickColor
1023
				}
1024
				lastPoint = Soul.CFrame.p
1025
			swait()
1026
		end
1027
		for i = 1, 5 do
1028
			Effect{
1029
				Effect="Fade",
1030
				Color = BrickColor.new'Really red',
1031
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
1032
			}	
1033
		end
1034
	end
1035
end
1036
1037
--// Other Functions \\ --
1038
1039
function CastRay(startPos,endPos,range,ignoreList)
1040
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
1041
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
1042
	return part,pos,norm,(pos and (startPos-pos).magnitude)
1043
end
1044
1045
function getRegion(point,range,ignore)
1046
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
1047
end
1048
1049
function clerp(startCF,endCF,alpha)
1050
	return startCF:lerp(endCF, alpha)
1051
end
1052
1053
function GetTorso(char)
1054
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
1055
end
1056
1057
1058
function ShowDamage(Pos, Text, Time, Color)
1059
	coroutine.wrap(function()
1060
	local Rate = (1 / Frame_Speed)
1061
	local Pos = (Pos or Vector3.new(0, 0, 0))
1062
	local Text = (Text or "")
1063
	local Time = (Time or 2)
1064
	local Color = (Color or Color3.new(1, 0, 1))
1065
	local EffectPart = NewInstance("Part",Effects,{
1066
		Material=Enum.Material.SmoothPlastic,
1067
		Reflectance = 0,
1068
		Transparency = 1,
1069
		BrickColor = BrickColor.new(Color),
1070
		Name = "Effect",
1071
		Size = Vector3.new(0,0,0),
1072
		Anchored = true,
1073
		CFrame = CF.N(Pos)
1074
	})
1075
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
1076
		Size = UDim2.new(1.25, 0, 1.25, 0),
1077
		Adornee = EffectPart,
1078
	})
1079
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
1080
		BackgroundTransparency = 1,
1081
		Size = UDim2.new(1, 0, 1, 0),
1082
		Text = Text,
1083
		Font = "Bodoni",
1084
		TextColor3 = Color,
1085
		TextStrokeColor3 = Color3.new(0,0,0),
1086
		TextStrokeTransparency=0,
1087
		TextScaled = true,
1088
	})
1089
	S.Debris:AddItem(EffectPart, (Time))
1090
	EffectPart.Parent = workspace
1091
	delay(0, function()
1092
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
1093
		local Frames = (Time / Rate)
1094
		for Frame = 1, Frames do
1095
			swait()
1096
			local Percent = (Frame / Frames)
1097
			TextLabel.TextTransparency = Percent
1098
			TextLabel.TextStrokeTransparency = Percent
1099
		end
1100
		if EffectPart and EffectPart.Parent then
1101
			EffectPart:Destroy()
1102
		end
1103
	end) end)()
1104
end
1105
1106
local WEAPONGUI = IT("ScreenGui", game.Players.LocalPlayer.PlayerGui)
1107
WEAPONGUI.Name = "Weapon GUI"
1108
1109
function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
1110
	local frame = IT("Frame")
1111
	frame.BackgroundTransparency = TRANSPARENCY
1112
	frame.BorderSizePixel = BORDERSIZEPIXEL
1113
	frame.Position = POSITION
1114
	frame.Size = SIZE
1115
	frame.BackgroundColor3 = COLOR
1116
	frame.BorderColor3 = BORDERCOLOR
1117
	frame.Name = NAME
1118
	frame.Parent = PARENT
1119
	return frame
1120
end
1121
1122
function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
1123
	local label = IT("TextLabel")
1124
	label.BackgroundTransparency = 1
1125
	label.Size = UD2(1, 0, 1, 0)
1126
	label.Position = UD2(0, 0, 0, 0)
1127
	label.TextColor3 = TEXTCOLOR
1128
	label.TextStrokeTransparency = STROKETRANSPARENCY
1129
	label.TextTransparency = TRANSPARENCY
1130
	label.FontSize = TEXTFONTSIZE
1131
	label.Font = TEXTFONT
1132
	label.BorderSizePixel = BORDERSIZEPIXEL
1133
	label.TextScaled = false
1134
	label.Text = TEXT
1135
	label.Name = NAME
1136
	label.Parent = PARENT
1137
	return label
1138
end
1139
1140
local SKILLTEXTCOLOR = BRICKC"".Color
1141
local SKILLFONT = "Bodoni"
1142
local SKILLTEXTSIZE = 7
1143
1144
local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C33(0,0,0), C33(0, 0, 0), "Skill 1 Frame")
1145
local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C33(0,0,0), C33(0, 0, 0), "Skill 2 Frame")
1146
local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C33(0,0,0), C33(0, 0, 0), "Skill 3 Frame")
1147
local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C33(0,0,0), C33(0, 0, 0), "Skill 4 Frame")
1148
local SKILL5FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.70, 0), UD2(0.26, 0, 0.07, 0), C33(0,0,0), C33(0, 0, 0), "Skill 5 Frame")
1149
local SKILL6FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50,0, 0.70, 0), UD2(0.26, 0, 0.07, 0), C33(0,0,0), C33(0, 0, 0), "Skill 6 Frame")
1150
local SKILL7FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23,0, 0.60, 0), UD2(0.26, 0, 0.07, 0), C33(0,0,0), C33(0, 0, 0), "Skill 7 Frame")
1151
1152
local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Bye Bye", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 1")
1153
local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[X] Head Throw", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 2")
1154
local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[Q] You Cant Hide", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 3")
1155
local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[R] Teleport", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 4")
1156
local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[G] SMITE", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 5") 
1157
local SKILL6TEXT = CreateLabel(SKILL6FRAME, "[E] Brutal Overlord (Q)", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 6")
1158
local SKILL7TEXT = CreateLabel(SKILL7FRAME, "[C] TAke Heart", SKILLTEXTCOLOR, SKILLTEXTSIZE, SKILLFONT, 0, 2, 0, "Text 7")
1159
1160
function DealDamage(data)
1161
	local Who = data.Who;
1162
	local MinDam = data.MinimumDamage or 15;
1163
	local MaxDam = data.MaximumDamage or 30;
1164
	local MaxHP = data.MaxHP or 1e5; 
1165
	
1166
	local DB = data.Debounce or .2;
1167
	
1168
	local CritData = data.Crit or {}
1169
	local CritChance = CritData.Chance or 0;
1170
	local CritMultiplier = CritData.Multiplier or 1;
1171
	
1172
	local DamageEffects = data.DamageFX or {}
1173
	local DamageType = DamageEffects.Type or "Normal"
1174
	local DeathFunction = DamageEffects.DeathFunction
1175
	
1176
	assert(Who,"Specify someone to damage!")	
1177
	
1178
	local Humanoid = Who:FindFirstChildOfClass'Humanoid'
1179
	local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
1180
	
1181
	local canHit = true
1182
	if(Humanoid)then
1183
		for _, p in pairs(Hit) do
1184
			if p[1] == Humanoid then
1185
				if(time() - p[2] <= DB) then
1186
					canHit = false
1187
				else
1188
					Hit[_] = nil
1189
				end
1190
			end
1191
		end
1192
		if(canHit)then
1193
			table.insert(Hit,{Humanoid,time()})
1194
			local HitTorso = GetTorso(Who)
1195
			local player = S.Players:GetPlayerFromCharacter(Who)
1196
			if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
1197
				if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
1198
					print'Got kill'
1199
					Humanoid.Health = 0;
1200
					Who:BreakJoints();
1201
					if(DeathFunction)then DeathFunction(Who,Humanoid) end
1202
				else
1203
					local  c = Instance.new("ObjectValue",Hum)
1204
					c.Name = "creator"
1205
					c.Value = Plr
1206
					S.Debris:AddItem(c,0.35)	
1207
					if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
1208
						ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
1209
					end
1210
					if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
1211
					Humanoid.Health = Humanoid.Health - DoneDamage
1212
					
1213
					if(DamageType == 'Knockback' and HitTorso)then
1214
						local up = DamageEffects.KnockUp or 25
1215
						local back = DamageEffects.KnockBack or 25
1216
						local origin = DamageEffects.Origin or Root
1217
						local decay = DamageEffects.Decay or .5;
1218
						
1219
						local bfos = Instance.new("BodyVelocity",HitTorso)
1220
						bfos.P = 20000	
1221
						bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
1222
						bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
1223
						S.Debris:AddItem(bfos,decay)
1224
					end
1225
				end
1226
			end
1227
		end
1228
	end		
1229
end
1230
1231
function AOEDamage(where,range,options)
1232
	local hit = {}
1233
	for _,v in next, getRegion(where,range,{Char}) do
1234
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
1235
			local callTable = {Who=v.Parent}
1236
			hit[v.Parent] = true
1237
			for _,v in next, options do callTable[_] = v end
1238
			DealDamage(callTable)
1239
		end
1240
	end
1241
	return hit
1242
end
1243
1244
function AOEHeal(where,range,amount)
1245
	local healed = {}
1246
	for _,v in next, getRegion(where,range,{Char}) do
1247
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
1248
		if(hum and not healed[hum])then
1249
			hum.Health = hum.Health + amount
1250
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
1251
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
1252
			end
1253
		end
1254
	end
1255
end
1256
1257
function ClosestHumanoid(pos,range)
1258
	local mag,closest = math.huge;
1259
	for _,v in next, getRegion(pos,range or 10,{Char}) do
1260
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
1261
		if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
1262
			mag = (v.CFrame.p-pos).magnitude
1263
			closest = hum
1264
		end
1265
	end
1266
	return closest,(closest and GetTorso(closest.Parent) or nil)
1267
end
1268
1269
local Whitelist = {
1270
	[{33104243,"Salvo_Starly"}] = {"Sorry, my Blazey..","OwO?","Ah, I'm sorry.. I thought you were an enemy.","Why did I even think of doing that.."},
1271
	[{19081129,"CKbackup"}] = {"S-sugarie! My bad!", "Ah, I'm sorry, my furry friend.","Why did I even think of doing that.."},
1272
	[{5719877,"Nebula_Zorua"}] = {"My creator!","N-nebula!?","I'm sorry, my creator!","F-father..?","Daddy..?","Sorry, Nebby..!"},
1273
	[{19909695,"makhail07"}] = {"Cretty!~","Yeef me dadi~","Marshdaddy~","Makhail, the edge master","Hello there, friend..~"},
1274
	[{44083134,"Fifkee"}] = {(function() return Plr.UserId == 5719877 and "Uh.. Who're you again?" or "You're Nebula's friend.. Right?" end)(),"Uuhh.. hi?","I nearly killed ya.","Oh. It's you."},
1275
}
1276
1277
--// Whitelist System \\--
1278
1279
function IsWhitelisted(id,who)
1280
	for i,v in next, Whitelist do
1281
		if(i[1] == id or i[2] == who)then
1282
			return v
1283
		end
1284
	end
1285
	return nil
1286
end
1287
1288
local r = 255
1289
local g = 0
1290
local b = 0
1291
1292
local RootPart = Char.HumanoidRootPart
1293
local RootJoint = RootPart.RootJoint
1294
1295
function CreateWave(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
1296
	local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC("Gold"), "Effect", VT(0,0,0))
1297
	local mesh = IT("SpecialMesh",wave)
1298
	mesh.MeshType = "FileMesh"
1299
	mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
1300
	mesh.Scale = SIZE
1301
	mesh.Offset = VT(0,0,-SIZE.X/8)
1302
	wave.CFrame = CFRAME
1303
	coroutine.resume(coroutine.create(function(PART)
1304
		for i = 1, WAIT do
1305
			Swait()
1306
			mesh.Scale = mesh.Scale + GROW
1307
			mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
1308
			if DOESROT == true then
1309
				wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
1310
			end
1311
			wave.Transparency = wave.Transparency + (0.5/WAIT)
1312
			if wave.Transparency > 0.99 then
1313
				wave:remove()
1314
			end
1315
		end
1316
	end))
1317
end
1318
1319
function CreateWave2(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
1320
	local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC("Gold"), "Effect", VT(0,0,0))
1321
	local mesh = IT("SpecialMesh",wave)
1322
	mesh.MeshType = "FileMesh"
1323
	mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
1324
	mesh.Scale = SIZE
1325
	--mesh.Offset = VT(0,0,-SIZE.X/8)
1326
	wave.CFrame = CFRAME
1327
	coroutine.resume(coroutine.create(function(PART)
1328
		for i = 1, WAIT do
1329
			Swait()
1330
			mesh.Scale = mesh.Scale + GROW
1331
			--mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
1332
			if DOESROT == true then
1333
				wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
1334
			end
1335
			wave.Transparency = wave.Transparency + (0.5/WAIT)
1336
			if wave.Transparency > 0.99 then
1337
				wave:remove()
1338
			end
1339
		end
1340
	end))
1341
end
1342
1343
function Swait(NUMBER)
1344
	if NUMBER == 0 or NUMBER == nil then
1345
		ArtificialHB.Event:wait()
1346
	else
1347
		for i = 1, NUMBER do
1348
			ArtificialHB.Event:wait()
1349
		end
1350
	end
1351
end
1352
1353
function CreateSound(ID, PARENT, VOLUME, PITCH)
1354
	local NEWSOUND = nil
1355
	coroutine.resume(coroutine.create(function()
1356
		NEWSOUND = IT("Sound", PARENT)
1357
		NEWSOUND.Volume = VOLUME
1358
		NEWSOUND.Pitch = PITCH
1359
		NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
1360
		Swait()
1361
		NEWSOUND:play()
1362
		game:GetService("Debris"):AddItem(NEWSOUND, 10)
1363
	end))
1364
	return NEWSOUND
1365
end
1366
1367
local Rooted = false
1368
Debris = game:GetService("Debris")
1369
MRANDOM = math.random
1370
1371
function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
1372
	local NEWMESH = IT(MESH)
1373
	if MESH == "SpecialMesh" then
1374
		NEWMESH.MeshType = MESHTYPE
1375
		if MESHID ~= "nil" and MESHID ~= "" then
1376
			NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
1377
		end
1378
		if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
1379
			NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
1380
		end
1381
	end
1382
	NEWMESH.Offset = OFFSET or VT(0, 0, 0)
1383
	NEWMESH.Scale = SCALE
1384
	NEWMESH.Parent = PARENT
1385
	return NEWMESH
1386
end
1387
1388
function QuaternionFromCFrame(cf)
1389
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
1390
	local trace = m00 + m11 + m22
1391
	if trace > 0 then 
1392
		local s = math.sqrt(1 + trace)
1393
		local recip = 0.5 / s
1394
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
1395
	else
1396
		local i = 0
1397
		if m11 > m00 then
1398
			i = 1
1399
		end
1400
		if m22 > (i == 0 and m00 or m11) then
1401
			i = 2
1402
		end
1403
		if i == 0 then
1404
			local s = math.sqrt(m00 - m11 - m22 + 1)
1405
			local recip = 0.5 / s
1406
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
1407
		elseif i == 1 then
1408
			local s = math.sqrt(m11 - m22 - m00 + 1)
1409
			local recip = 0.5 / s
1410
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
1411
		elseif i == 2 then
1412
			local s = math.sqrt(m22 - m00 - m11 + 1)
1413
			local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
1414
		end
1415
	end
1416
end
1417
1418
function QuaternionToCFrame(px, py, pz, x, y, z, w)
1419
	local xs, ys, zs = x + x, y + y, z + z
1420
	local wx, wy, wz = w * xs, w * ys, w * zs
1421
	local xx = x * xs
1422
	local xy = x * ys
1423
	local xz = x * zs
1424
	local yy = y * ys
1425
	local yz = y * zs
1426
	local zz = z * zs
1427
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
1428
end
1429
1430
ACOS = math.acos
1431
SIN = math.sin
1432
COS = math.cos
1433
1434
function QuaternionSlerp(a, b, t)
1435
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
1436
	local startInterp, finishInterp;
1437
	if cosTheta >= 0.0001 then
1438
		if (1 - cosTheta) > 0.0001 then
1439
			local theta = ACOS(cosTheta)
1440
			local invSinTheta = 1 / SIN(theta)
1441
			startInterp = SIN((1 - t) * theta) * invSinTheta
1442
			finishInterp = SIN(t * theta) * invSinTheta
1443
		else
1444
			startInterp = 1 - t
1445
			finishInterp = t
1446
		end
1447
	else
1448
		if (1 + cosTheta) > 0.0001 then
1449
			local theta = ACOS(-cosTheta)
1450
			local invSinTheta = 1 / SIN(theta)
1451
			startInterp = SIN((t - 1) * theta) * invSinTheta
1452
			finishInterp = SIN(t * theta) * invSinTheta
1453
		else
1454
			startInterp = t - 1
1455
			finishInterp = t
1456
		end
1457
	end
1458
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
1459
end
1460
1461
function Clerp(a, b, t)
1462
	local qa = {QuaternionFromCFrame(a)}
1463
	local qb = {QuaternionFromCFrame(b)}
1464
	local ax, ay, az = a.x, a.y, a.z
1465
	local bx, by, bz = b.x, b.y, b.z
1466
	local _t = 1 - t
1467
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
1468
end
1469
1470
Character = Player.Character
1471
Torso = Character["Torso"]
1472
Head = Character["Head"]
1473
RightArm = Character["Right Arm"]
1474
LeftArm = Character["Left Arm"]
1475
RightLeg = Character["Right Leg"]
1476
LeftLeg = Character["Left Leg"]
1477
RootJoint = RootPart["RootJoint"]
1478
Neck = Torso["Neck"]
1479
RightShoulder = Torso["Right Shoulder"]
1480
LeftShoulder = Torso["Left Shoulder"]
1481
RightHip = Torso["Right Hip"]
1482
LeftHip = Torso["Left Hip"]
1483
1484
	local function weldBetween(a, b)
1485
	    local weldd = Instance.new("ManualWeld")
1486
	    weldd.Part0 = a
1487
	    weldd.Part1 = b
1488
	    weldd.C0 = CFrame.new()
1489
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
1490
	    weldd.Parent = a
1491
	    return weldd
1492
	end
1493
1494
Animation_Speed = 3
1495
local ROOTC0 = CF1(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
1496
local NECKC0 = CF1(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
1497
local RIGHTSHOULDERC0 = CF1(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
1498
local LEFTSHOULDERC0 = CF1(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
1499
local SINE = 0
1500
1501
function Slice(SIZE,WAIT,CFRAME,COLOR,GROW)
1502
	local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC("Gold"), "Effect", VT(1,1,1), true)
1503
	local mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0,SIZE/10,SIZE/10), VT(0,0,0))
1504
	wave.CFrame = CFRAME
1505
	coroutine.resume(coroutine.create(function(PART)
1506
		for i = 1, WAIT do
1507
			Swait()
1508
			mesh.Scale = mesh.Scale * GROW
1509
			wave.Transparency = wave.Transparency + (0.5/WAIT)
1510
			if wave.Transparency > 0.99 then
1511
				wave:remove()
1512
			end
1513
		end
1514
	end))
1515
end
1516
1517
1518
function MaxSpeed()
1519
	local ORIGIN = RootPart.Position
1520
	CreateWave2(VT(3,1,3),65,CF1(RootPart.Position)*CF1(0,-3,0),false,2,"Pearl",VT(0.2,3,0.4))
1521
	CreateWave2(VT(3,1,3),65,CF1(RootPart.Position)*CF1(0,-3,0),false,2,"Pearl",VT(0.2,3.1,0.6))
1522
	local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Gold", "Sound", VT(0,0,0))
1523
	SOUNDPART.CFrame = RootPart.CFrame
1524
	Debris:AddItem(SOUNDPART,5)
1525
	CreateSound("1295446488", SOUNDPART, 2, 1)
1526
	RootPart.CFrame = CF1(Mouse.Hit.p+VT(0,3,0),VT(ORIGIN.X,Mouse.Hit.p.Y,ORIGIN.Z))
1527
	Swait()
1528
	CreateWave2(VT(3,1,3),65,CF1(RootPart.Position)*CF1(0,-3,0),false,2,"Pearl",VT(0.2,3,0.4))
1529
	CreateWave2(VT(3,1,3),65,CF1(RootPart.Position)*CF1(0,-3,0),false,2,"Pearl",VT(0.2,3.1,0.6))
1530
	local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, "Gold", "Sound", VT(0,0,0))
1531
	SOUNDPART.CFrame = RootPart.CFrame
1532
	Debris:AddItem(SOUNDPART,5)
1533
	CreateSound("1295446488", SOUNDPART, 2, 1)
1534
	if MRANDOM(1,8) == 1 then
1535
		Attack = true
1536
		Rooted = true
1537
		local FRUITSTABLE = {
1538
			{MeshId = "16190555", TextureId = "16190577", Color = "Gold"},
1539
			{MeshId = "119574562", TextureId = "64374853", Color = "New Yeller"},
1540
			{MeshId = "24394186", TextureId = "24394178", Color = "Brown"}
1541
		}
1542
		local FRUIT = FRUITSTABLE[MRANDOM(1, #FRUITSTABLE)]
1543
		local FRUITMODEL = CreatePart(3, Effects, "Neon", 0, 0, FRUIT.Color, "Fruit", VT(0,0,0),false)
1544
 		CreateMesh("SpecialMesh", FRUITMODEL, "FileMesh", FRUIT.MeshId, FRUIT.TextureId, VT(2,2,2), VT(0,0,0))
1545
		FRUITMODEL.CFrame = RightArm.CFrame * CF1(0,-1.5,0)
1546
		weldBetween(RightArm,FRUITMODEL)
1547
		for i=0, 4, 0.1 / Animation_Speed do
1548
			Swait()
1549
			RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF1(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
1550
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF1(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
1551
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF1(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(190), RAD(-145)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
1552
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF1(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
1553
			RightHip.C0 = Clerp(RightHip.C0, CF1(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
1554
			LeftHip.C0 = Clerp(LeftHip.C0, CF1(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
1555
		end
1556
		CreateSound("414517163", RightArm, 10, MRANDOM(7, 12) / 10)
1557
		FRUITMODEL:remove()
1558
		for i = 1, 15 do
1559
			Slice(0.1,15,RightArm.CFrame*CF1(0,-1,0) * ANGLES(RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180)), RAD(MRANDOM(-180,180))),FRUIT.Color, 1 + MRANDOM(1,10)/15)
1560
		end
1561
		for i=0, 0.5, 0.1 / Animation_Speed do
1562
			Swait()
1563
			RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF1(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed)
1564
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF1(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.15 / Animation_Speed)
1565
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF1(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(190), RAD(-175)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed)
1566
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF1(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.15 / Animation_Speed)
1567
			RightHip.C0 = Clerp(RightHip.C0, CF1(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
1568
			LeftHip.C0 = Clerp(LeftHip.C0, CF1(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
1569
		end
1570
		Attack = false
1571
		Rooted = false
1572
	end
1573
end
1574
1575
function Taunt()
1576
	Attack = true
1577
	Rooted = true
1578
	local SOUND = CreateSound("134978657", Head, 10, 1)
1579
	Swait()
1580
	repeat
1581
		Swait()
1582
		RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, -0.5, -0.5) * ANGLES(RAD(-45+(SOUND.PlaybackLoudness/10)), RAD(0), RAD(0)), 0.5 / Animation_Speed)
1583
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-25), RAD(0), RAD(0)), 0.5 / Animation_Speed)
1584
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-55), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 0.5 / Animation_Speed)
1585
		LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-55), RAD(0), RAD(-12)) * LEFTSHOULDERC0, 0.5 / Animation_Speed)
1586
		RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-45+(SOUND.PlaybackLoudness/10)), RAD(90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
1587
		LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(-45+(SOUND.PlaybackLoudness/10)), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.5 / Animation_Speed)
1588
	until SOUND.Playing == false
1589
	Attack = false
1590
	Rooted = false
1591
end
1592
1593
local Target2Id = "rbxassetid://133820006"
1594
local Target = NewInstance("BillboardGui",Char,{Name='Target',Adornee=nil,LightInfluence=0,AlwaysOnTop=true,Size = UDim2.new(10,0,10,0)})
1595
local TargetImg1 = NewInstance("ImageLabel",Target,{BackgroundTransparency=1,Position = UDim2.new(.5,0,.5,0),Size = UDim2.new(1,0,1,0),AnchorPoint = Vector2.new(.5,.5),Image=Target1Id,ImageColor = C3.N(0,0,0),ImageTransparency=1})
1596
local TargetImg2 = TargetImg1:Clone();
1597
TargetImg2.Size = UDim2.new(1.4,0,1.4,0);
1598
TargetImg2.Image = Target2Id
1599
TargetImg2.Parent = Target
1600
TargetImg2.ImageColor3 = C3.RGB(165,0,0)
1601
function You_Cant_Hide()
1602
	local target = Mouse.Target
1603
	if(target and target.Parent and not Char:IsAncestorOf(target) and target.Parent:FindFirstChildOfClass'Humanoid')then
1604
		if(Victim ~= target.Parent)then
1605
			Victim = target.Parent;
1606
			Target.Enabled = true
1607
			Target.Adornee = GetTorso(Victim)
1608
			TargetImg1.ImageTransparency = 1
1609
			TargetImg2.ImageTransparency = 1
1610
			TargetImg1.Size = UDim2.new(6,0,6,0)
1611
			TargetImg2.Size = UDim2.new(6.4,0,6.4,0)
1612
			Tween(TargetImg1,{ImageTransparency=0,Size=UDim2.new(1,0,1,0)},.5,Enum.EasingStyle.Quad,Enum.EasingDirection.Out)
1613
			Tween(TargetImg2,{ImageTransparency=0,Size=UDim2.new(1.4,0,1.4,0)},.5,Enum.EasingStyle.Quad,Enum.EasingDirection.Out)
1614
		end
1615
	end
1616
end
1617
local BloodPuddles = {}
1618
local BloodColor = BrickColor.new'Maroon'
1619
local BloodMaterial = Enum.Material.Glass
1620
local blood = NewInstance("ParticleEmitter",nil,{
1621
	Color = ColorSequence.new(C3.N(.8,0,0)),
1622
	LightEmission=.1,
1623
	LightInfluence=1,
1624
	ZOffset=.9,
1625
	Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
1626
	Texture="rbxassetid://284205403",
1627
	Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
1628
	Acceleration = V3.N(0,-15,0),
1629
	Lifetime = NumberRange.new(1,2),
1630
	Rate=50,
1631
	Speed = NumberRange.new(5,15),
1632
	SpreadAngle = Vector2.new(15,15),
1633
	Enabled = false,
1634
	EmissionDirection = 'Back',
1635
})
1636
1637
function Blood(prt,amount)
1638
	local part = Instance.new("Part",Effects)
1639
	part.Transparency = 1
1640
	part.Size = prt.Size
1641
	part.Anchored = true
1642
	part.CanCollide = false
1643
	part.CFrame = CF.N(prt.Position,Torso.Position)
1644
	S.Debris:AddItem(part,5)
1645
	local prtcl = blood:Clone()
1646
	prtcl.Parent = part
1647
	prtcl:Emit(amount)
1648
end
1649
1650
function BloodDrop(pos,dir,maxsize)
1651
	local owo = NewInstance("Part",Char,{Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.25,.25,.25), CanCollide = false})
1652
	owo.CFrame=CF.N(pos,dir)
1653
	local bv = Instance.new("BodyVelocity",owo) 
1654
	bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
1655
	bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
1656
	bv.Name = "MOVE"
1657
	game:service'Debris':AddItem(bv,0.05)
1658
	local touch 
1659
	touch = owo.Touched:connect(function(hit)
1660
		if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
1661
			touch:disconnect()
1662
			BloodPuddle(owo.Position+V3.N(0,1,0),3,maxsize,owo)
1663
			owo:destroy()
1664
		end
1665
	end)
1666
end
1667
function BloodPuddle(position,range,maxSize,where)
1668
	local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
1669
		position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range			
1670
	),{where,Char},false,true)
1671
	if(hit)then
1672
		if(BloodPuddles[hit])then
1673
			BloodPuddles[hit].Frame = 0
1674
			if(hit:FindFirstChild'CylinderMesh' and hit.CylinderMesh.Scale.Z < BloodPuddles[hit].MaxSize)then
1675
				hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
1676
			end
1677
		else
1678
			local Puddle = NewInstance('Part',hit,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
1679
			local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
1680
			BloodPuddles[Puddle] = {MaxSize=maxSize or 7,Frame=0}
1681
		end
1682
	end
1683
end
1684
1685
function Chat(text)
1686
	coroutine.wrap(function()
1687
		if Char:FindFirstChild("TalkingBillBoard")~= nil then
1688
			Char:FindFirstChild("TalkingBillBoard"):destroy()
1689
		end
1690
		local oText = text;
1691
		text = ""
1692
		for i = 1, #oText do
1693
			if(i%2 == 1)then
1694
				text = text..oText:sub(i,i):upper()
1695
			else
1696
				text = text..oText:sub(i,i):lower()
1697
			end
1698
		end
1699
		local Bill = Instance.new("BillboardGui",Char)
1700
		Bill.Size = UDim2.new(0,100,0,40)
1701
		Bill.StudsOffset = Vector3.new(0,3,0)
1702
		Bill.Adornee = Char.Head
1703
		Bill.Name = "TalkingBillBoard"
1704
		local Hehe = Instance.new("TextLabel",Bill)
1705
		Hehe.BackgroundTransparency = 1
1706
		Hehe.BorderSizePixel = 0
1707
		Hehe.Text = ""
1708
		Hehe.Font = "Bodoni"
1709
		Hehe.TextSize = 40
1710
		Hehe.TextStrokeTransparency = 0
1711
		Hehe.Size = UDim2.new(1,0,0.5,0)
1712
		coroutine.resume(coroutine.create(function()
1713
			while Hehe ~= nil do
1714
				swait()
1715
				Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) 
1716
				Hehe.Rotation = M.RNG(-M.RNG(5,15),M.RNG(5,15))
1717
				local aa = math.random(0, 255)/255
1718
				local bb = math.random(0, 255)/255
1719
				Hehe.TextColor3 = C3.N(aa,aa,aa)
1720
				Hehe.TextStrokeColor3 = C3.N(bb,bb,bb)
1721
			end
1722
		end))
1723
		for i = 1,string.len(text),1 do
1724
			swait(5)
1725
			Hehe.Text = string.sub(text,1,i)
1726
		end
1727
		swait(90)
1728
		for i = 0, 1, .025 do
1729
			swait()
1730
			Hehe.TextStrokeTransparency = i
1731
			Hehe.TextTransparency = i
1732
			Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i))
1733
		end
1734
		Bill:Destroy()
1735
	end)()
1736
end
1737
1738
function RandomChoice(table)
1739
	return table[M.RNG(1,#table)]
1740
end
1741
1742
function Ragdoll(who,half,glitching)
1743
	who:breakJoints()
1744
	pcall(function()
1745
		who.HumanoidRootPart:destroy()
1746
	end)
1747
	local who = who
1748
	local hhh = who:FindFirstChildOfClass'Humanoid'
1749
	local t = GetTorso(who)
1750
	if(hhh.RigType == Enum.HumanoidRigType.R6)then
1751
		local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'
1752
		local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
1753
		local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
1754
		local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
1755
		local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
1756
		local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
1757
		local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
1758
		local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
1759
		
1760
		local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
1761
		local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
1762
		local HC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=45,Attachment0=NJ,Attachment1=NJ2})
1763
1764
		local CollideRA = NewInstance('Part',who,{Size=RArm.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
1765
		local CollideLA = NewInstance('Part',who,{Size=LArm.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
1766
		local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
1767
		NewInstance('Weld',CollideRA,{Part0=RA,Part1=CollideRA})
1768
		NewInstance('Weld',CollideLA,{Part0=LA,Part1=CollideLA})
1769
		NewInstance('Weld',CollideHD,{Part0=HD,Part1=CollideHD})
1770
		
1771
		if(not half)then
1772
			local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
1773
			local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
1774
			local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
1775
			local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
1776
			local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
1777
			local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
1778
		end
1779
		if(glitching)then
1780
			swait(120)
1781
			local pow = 75
1782
			local FT,RA,LA,RL,LL = Instance.new("SpecialMesh",t),Instance.new("SpecialMesh",RA),Instance.new("SpecialMesh",LA),Instance.new("SpecialMesh",RL),Instance.new("SpecialMesh",LL)
1783
			FT.MeshId,FT.Scale = "rbxasset://fonts/torso.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize)
1784
			RA.MeshId,RA.Scale = "rbxasset://fonts/rightarm.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize)
1785
			LA.MeshId,LA.Scale = "rbxasset://fonts/leftarm.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize)
1786
			RL.MeshId,RL.Scale = "rbxasset://fonts/rightleg.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize)
1787
			LL.MeshId,LL.Scale = "rbxasset://fonts/leftleg.mesh",V3.N(PlayerSize,PlayerSize,PlayerSize)
1788
			for i = 0, 1, .1 do
1789
				for _,v in next, who:GetDescendants() do
1790
					if(v:IsA'DataModelMesh')then
1791
						v.Offset = V3.N(M.RNG(-pow,pow)/100,M.RNG(-pow,pow)/100,M.RNG(-pow,pow)/100)
1792
					elseif(v:IsA'BasePart')then
1793
						v.Transparency = i
1794
					end
1795
				end
1796
				swait()
1797
			end
1798
			who:destroy()
1799
		end
1800
	else
1801
		if(glitching)then
1802
			swait(120)
1803
			for i = 0, 1, .1 do
1804
				for _,v in next, hhh:children() do
1805
					if(v:IsA'NumberValue')then
1806
						v.Value = M.RNG(0,10)
1807
					end
1808
				end
1809
				local pow = 75
1810
				for _,v in next, who:GetDescendants() do
1811
					if(v:IsA'DataModelMesh')then
1812
						v.Offset = V3.N(M.RNG(-pow,pow)/100,M.RNG(-pow,pow)/100,M.RNG(-pow,pow)/100)
1813
					elseif(v:IsA'BasePart')then
1814
						v.Transparency = i
1815
					end
1816
				end
1817
				swait()
1818
			end
1819
			who:destroy()
1820
		end
1821
		-- TODO: R15 Ragdoll
1822
	end
1823
end
1824
1825
function Brutal_Overlord()
1826
	if(Victim)then
1827
		Attack = true
1828
		NeutralAnims = false
1829
		local hum = Victim:FindFirstChildOfClass'Humanoid'
1830
		if(hum)then
1831
			Hum.JumpPower = 0
1832
			hum.WalkSpeed = 0
1833
			hum.JumpPower = 0
1834
			hum.AutoRotate = false
1835
			local tor,root = GetTorso(Victim),Victim:FindFirstChild'HumanoidRootPart'
1836
			if(tor)then
1837
				Root.CFrame = tor.CFrame * CF.N(0,0,2)
1838
				local V = Victim
1839
				V.Parent = Char
1840
				for i = 0, 2, 0.1 do
1841
					swait()
1842
					local Alpha = .3
1843
					RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
1844
					LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
1845
					RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
1846
					LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
1847
					RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
1848
					NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
1849
				end
1850
				for i = 0, 1, 0.1 do
1851
					swait()
1852
					local Alpha = .2
1853
					RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
1854
					LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
1855
					RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
1856
					LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
1857
					RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
1858
					NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
1859
				end
1860
				if(root)then root.Parent = nil end
1861
				local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=tor,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
1862
				swait(60)
1863
				local plr = S.Players:GetPlayerFromCharacter(V)
1864
				local Dialogues = IsWhitelisted((plr and plr.UserId or 0),V.Name)
1865
				for i = 0, 1, 0.1 do
1866
					swait()
1867
					local Alpha = .3
1868
					RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
1869
					LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1870
					RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1871
					LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
1872
					RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
1873
					NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
1874
				end
1875
				gWeld:destroy()
1876
				local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=tor,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
1877
				for i = 0, 6, 0.1 do
1878
					swait()
1879
					local Alpha = .3
1880
					RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
1881
					LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1882
					RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1883
					LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
1884
					RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
1885
					NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
1886
				end
1887
				if(not Dialogues)then
1888
					Blood(tor,250)
1889
					for i = 1, 25 do
1890
						BloodDrop(tor.Position,(tor.CFrame * CF.N(0,0,25)).p + V3.N(M.RNG(-5,5),M.RNG(-5,5),M.RNG(-5,5)),15)
1891
					end
1892
					Ragdoll(V,true)
1893
					if(V:FindFirstChild'Head')then
1894
						ShowDamage((V.Head.CFrame * CF.N(0, 0, (V.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
1895
					end
1896
					coroutine.wrap(function()
1897
						repeat swait() hum.Health = hum.Health - .5 until not hum or not hum.Parent or not hum.Parent.Parent or hum.Health == 0
1898
					end)()
1899
					gWeld:destroy()
1900
					local s = Sound(tor,429400881,1,1,false,false,false)
1901
					s:Play()
1902
					s.Ended:connect(function() s:Destroy() end)
1903
					for i = 0, 1, 0.1 do
1904
						swait()
1905
						local Alpha = .3
1906
						RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
1907
						LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1908
						RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
1909
						LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
1910
						RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
1911
						NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
1912
					end
1913
					for i = 0, 4, 0.1 do
1914
						swait()
1915
						local Alpha = .3
1916
						RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
1917
						LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
1918
						RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
1919
						LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
1920
						RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
1921
						NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
1922
					end
1923
					V.Parent = workspace
1924
				else
1925
					V.Parent = workspace
1926
					hum.WalkSpeed = 16
1927
					hum.JumpPower = 50
1928
					hum.AutoRotate = true
1929
					if(root)then root.Parent = V end
1930
					Chat(RandomChoice(Dialogues))
1931
					gWeld:destroy()
1932
				end
1933
			end
1934
		end
1935
		Attack = false
1936
		NeutralAnims = true
1937
		Hum.JumpPower = 50
1938
	end
1939
end
1940
1941
local OFFSET = 0
1942
local TAUNT = false
1943
1944
local EyeSizes={
1945
	NumberSequenceKeypoint.new(0,1,0),
1946
	NumberSequenceKeypoint.new(1,0,0)
1947
}
1948
local EyeTrans={
1949
	NumberSequenceKeypoint.new(0,0.8,0),
1950
	NumberSequenceKeypoint.new(1,1,0)
1951
}
1952
1953
local PE=Instance.new("ParticleEmitter",nil)
1954
PE.LightEmission=.8
1955
PE.Color = ColorSequence.new(BRICKC("Really blue").Color)
1956
PE.Size=NumberSequence.new(EyeSizes)
1957
PE.Transparency=NumberSequence.new(EyeTrans)
1958
PE.Lifetime=NumberRange.new(0.35,1.5)
1959
PE.Rotation=NumberRange.new(0,360)
1960
PE.Rate=999
1961
PE.VelocitySpread = 10000
1962
PE.Acceleration = Vector3.new(0,0,0)
1963
PE.Drag = 5
1964
PE.Speed = NumberRange.new(0,0,0)
1965
PE.Texture="http://www.roblox.com/asset/?id=1351966707"
1966
PE.ZOffset = -0
1967
PE.Name = "PE"
1968
PE.Enabled = false
1969
1970
function particles(art)
1971
	local PARTICLES = PE:Clone()
1972
	PARTICLES.Parent = art
1973
end
1974
1975
1976
function KillChildren(v)
1977
	v:BreakJoints()
1978
	for _, c in pairs(v:GetChildren()) do
1979
		if c:IsA("BasePart") then
1980
			if c.Transparency < 1 then
1981
				if c:FindFirstChildOfClass("Decal") then
1982
					c:FindFirstChildOfClass("Decal"):remove()
1983
				end
1984
				particles(c)
1985
				c.PE.Enabled = true
1986
				c.Parent = Effects
1987
				c.CanCollide = false
1988
				c.Material = "Neon"
1989
				c.Color = Color3.new(0,0,1)
1990
				c.Transparency = 1
1991
				local grav = Instance.new("BodyPosition",c)
1992
				grav.P = 20000
1993
				grav.maxForce = Vector3.new(math.huge,math.huge,math.huge)
1994
				grav.position = c.Position + VT(MRANDOM(-5,5),MRANDOM(-5,5),MRANDOM(-5,5))
1995
				grav.Name = "GravityForce"
1996
				coroutine.resume(coroutine.create(function()
1997
					for i = 1, 20 do
1998
						Swait()
1999
						c.Transparency = c.Transparency + 1/20
2000
					end
2001
					c.PE.Enabled = false
2002
					Debris:AddItem(c,2)
2003
				end))
2004
			end
2005
		end
2006
	end
2007
end
2008
2009
function WACKYEFFECT(Table)
2010
	local TYPE = (Table.EffectType or "Sphere")
2011
	local SIZE = (Table.Size or VT(1,1,1))
2012
	local ENDSIZE = (Table.Size2 or VT(0,0,0))
2013
	local TRANSPARENCY = (Table.Transparency or 0)
2014
	local ENDTRANSPARENCY = (Table.Transparency2 or 1)
2015
	local CFRAME = (Table.CFrame or Torso.CFrame)
2016
	local MOVEDIRECTION = (Table.MoveToPos or nil)
2017
	local ROTATION1 = (Table.RotationX or 0)
2018
	local ROTATION2 = (Table.RotationY or 0)
2019
	local ROTATION3 = (Table.RotationZ or 0)
2020
	local MATERIAL = (Table.Material or "Neon")
2021
	local COLOR = (Table.Color or C3(1,1,1))
2022
	local TIME = (Table.Time or 45)
2023
	local SOUNDID = (Table.SoundID or nil)
2024
	local SOUNDPITCH = (Table.SoundPitch or nil)
2025
	local SOUNDVOLUME = (Table.SoundVolume or nil)
2026
	coroutine.resume(coroutine.create(function()
2027
		local PLAYSSOUND = false
2028
		local SOUND = nil
2029
		local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
2030
		if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then
2031
			PLAYSSOUND = true
2032
			SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false)
2033
		end
2034
		EFFECT.Color = COLOR
2035
		local MSH = nil
2036
		if TYPE == "Sphere" then
2037
			MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
2038
		elseif TYPE == "Block" then
2039
			MSH = IT("BlockMesh",EFFECT)
2040
			MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X)
2041
		elseif TYPE == "Wave" then
2042
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
2043
		elseif TYPE == "Ring" then
2044
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
2045
		elseif TYPE == "Slash" then
2046
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
2047
		elseif TYPE == "Round Slash" then
2048
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
2049
		elseif TYPE == "Swirl" then
2050
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
2051
		elseif TYPE == "Skull" then
2052
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
2053
		elseif TYPE == "Crystal" then
2054
			MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
2055
		end
2056
		if MSH ~= nil then
2057
			local MOVESPEED = nil
2058
			if MOVEDIRECTION ~= nil then
2059
				MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME
2060
			end
2061
			local GROWTH = SIZE - ENDSIZE
2062
			local TRANS = TRANSPARENCY - ENDTRANSPARENCY
2063
			if TYPE == "Block" then
2064
				EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
2065
			else
2066
				EFFECT.CFrame = CFRAME
2067
			end
2068
			for LOOP = 1, TIME+1 do
2069
				Swait()
2070
				MSH.Scale = MSH.Scale - GROWTH/TIME
2071
				if TYPE == "Wave" then
2072
					MSH.Offset = VT(0,0,-MSH.Scale.X/8)
2073
				end
2074
				EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME
2075
				if TYPE == "Block" then
2076
					EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
2077
				else
2078
					EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3))
2079
				end
2080
				if MOVEDIRECTION ~= nil then
2081
					local ORI = EFFECT.Orientation
2082
					EFFECT.CFrame = CF1(EFFECT.Position,MOVEDIRECTION)*CF1(0,0,-MOVESPEED)
2083
					EFFECT.Orientation = ORI
2084
				end
2085
			end
2086
			if PLAYSSOUND == false then
2087
				EFFECT:remove()
2088
			else
2089
				SOUND.Stopped:Connect(function()
2090
					EFFECT:remove()
2091
				end)
2092
			end
2093
		else
2094
			if PLAYSSOUND == false then
2095
				EFFECT:remove()
2096
			else
2097
				repeat Swait() until SOUND.Playing == false
2098
				EFFECT:remove()
2099
			end
2100
		end
2101
	end))
2102
end
2103
2104
function Click()
2105
	Attack = true
2106
	Rooted = false
2107
	local HIT = nil
2108
	OFFSET = -45
2109
	for i=0, 1, 0.1 / Animation_Speed do
2110
		Swait()
2111
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5), RAD(0), RAD(45)), 0.15 / Animation_Speed)
2112
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0.5) * ANGLES(RAD(90), RAD(0), RAD(12)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
2113
	end
2114
	OFFSET = 45
2115
	local PUNCH = CreatePart(3, Effects, "Granite", 0, 1, "Really black", "Hit", VT(0.7,0.7,0.7),false)
2116
	PUNCH.CanCollide = true
2117
	CreateWeldOrSnapOrMotor("Weld", RightArm, RightArm, PUNCH, CF(0,-1,0), CF(0, 0, 0))
2118
	TAUNT = true
2119
	local TOUCH = PUNCH.Touched:Connect(function(hit)
2120
		if hit.Parent:FindFirstChildOfClass("Humanoid") then
2121
			HIT = hit.Parent
2122
		end
2123
	end)
2124
	for i=0, 0.3, 0.1 / Animation_Speed do
2125
		Swait()
2126
		RootPart.CFrame = RootPart.CFrame*CF(0,0,-0.3)
2127
		if HIT ~= nil then
2128
			break
2129
		end
2130
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5), RAD(0), RAD(-45)), 0.15 / Animation_Speed)
2131
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.5, -0.75) * ANGLES(RAD(90), RAD(0), RAD(35)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
2132
		LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-35), RAD(0), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed)
2133
	end
2134
	PUNCH:remove()
2135
	TOUCH:disconnect()
2136
	if HIT ~= nil then
2137
		for _, c in pairs(HIT:GetChildren()) do
2138
			if c:IsA("BasePart") then
2139
				c.Anchored = true
2140
			end
2141
		end
2142
		Rooted = true
2143
		CreateSound(649634100, Torso, 10, 0.8)
2144
		CreateSound(1368573150, RightArm, 3, 1.5)
2145
		for i=0, 0.6, 0.1 / Animation_Speed do
2146
			Swait()
2147
			WACKYEFFECT({EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
2148
			Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 2.5), RAD(25), RAD(-45)), 0.05 / Animation_Speed)
2149
			RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.45, 0.5, -0.75) * ANGLES(RAD(90), RAD(0), RAD(35)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
2150
			LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(45), RAD(-12)) * ANGLES(RAD(-35), RAD(0), RAD(0)) * LEFTSHOULDERC0, 2 / Animation_Speed)
2151
		end
2152
		for _, c in pairs(HIT:GetChildren()) do
2153
			if c:IsA("BasePart") then
2154
				c.Anchored = false
2155
			end
2156
		end
2157
		KillChildren(HIT)
2158
	end
2159
	OFFSET = 0
2160
	Attack = false
2161
	Rooted = false
2162
	TAUNT = false
2163
end
2164
2165
function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
2166
	return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
2167
end
2168
2169
local WHITELIST = {}
2170
2171
function ApplyAoE(POSITION,RANGE)
2172
	local CHILDREN = workspace:GetDescendants()
2173
	for index, CHILD in pairs(CHILDREN) do
2174
		if CHILD.ClassName == "Model" and CHILD ~= Character then
2175
			local LISTED = false
2176
			for LIST = 1, #WHITELIST do
2177
				if WHITELIST[LIST] ~= nil then
2178
					if CHILD.Name == WHITELIST[LIST] then
2179
						LISTED = true
2180
					end
2181
				end
2182
			end
2183
			if LISTED == false then
2184
				local HUM = CHILD:FindFirstChildOfClass("Humanoid")
2185
				if HUM then
2186
					local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
2187
					if TORSO then
2188
						if (TORSO.Position - POSITION).Magnitude <= RANGE+TORSO.Size.Magnitude then
2189
							KillChildren(CHILD)
2190
						end
2191
					end
2192
				end
2193
			end
2194
		end
2195
	end
2196
end
2197
2198
local KEYHOLD = false
2199
function SpawnSmite(POS)
2200
	local HITFLOOR,HITPOS = Raycast(POS+VT(0,1,0), (CF1(POS, POS + VT(0, -1, 0))).lookVector, 100, Character)
2201
	local EMITPOS = HITPOS
2202
	if HITFLOOR ~= nil then
2203
		if HITFLOOR.Parent:FindFirstChildOfClass("Humanoid") then
2204
			HITFLOOR,HITPOS = Raycast(POS+VT(0,1,0), (CF1(POS, POS + VT(0, -1, 0))).lookVector, 100, HITFLOOR.Parent)
2205
			EMITPOS = HITPOS
2206
		elseif HITFLOOR.Parent.Parent:FindFirstChildOfClass("Humanoid") then
2207
			HITFLOOR,HITPOS = Raycast(POS+VT(0,1,0), (CF1(POS, POS + VT(0, -1, 0))).lookVector, 100, HITFLOOR.Parent.Parent)
2208
			EMITPOS = HITPOS
2209
		end
2210
	end
2211
	if HITFLOOR ~= nil then
2212
		ApplyAoE(EMITPOS,10)
2213
		WACKYEFFECT({EffectType = "Sphere", Size = VT(0,100000,0), Size2 = VT(10,100000,10), Transparency = 0, Transparency2 = 1, CFrame = CF1(EMITPOS) * ANGLES(RAD(MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(-15,15))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = 419011114, SoundPitch = 1, SoundVolume = 5})
2214
		WACKYEFFECT({EffectType = "Block", Size = VT(0,0,0), Size2 = VT(10,10,10)*2, Transparency = 0, Transparency2 = 1, CFrame = CF1(EMITPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
2215
		WACKYEFFECT({EffectType = "Block", Size = VT(0,0,0), Size2 = VT(10,10,10)*1.5, Transparency = 0, Transparency2 = 1, CFrame = CF1(EMITPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
2216
		for i = 1, 5 do
2217
			local TOPOS = CF1(EMITPOS)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF1(0,0,12)
2218
			WACKYEFFECT({EffectType = "Slash", Size = VT(0,0,0), Size2 = VT(0.2,0,0.2), Transparency = 0, Transparency2 = 1, CFrame = CF1(EMITPOS,TOPOS.p) * ANGLES(RAD(90), RAD(0), RAD(0)), MoveToPos = TOPOS.p, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = 419011114, SoundPitch = 1, SoundVolume = 5})
2219
		end
2220
	end
2221
end
2222
2223
function CreateDebreeRing(FLOOR,POSITION,SIZE,BLOCKSIZE,SWAIT)
2224
	if FLOOR ~= nil then
2225
		coroutine.resume(coroutine.create(function()
2226
			local PART = CreatePart(3, Effects, "Plastic", 0, 1, "Pearl", "DebreeCenter", VT(0,0,0))
2227
			PART.CFrame = CF1(POSITION)
2228
			for i = 1, 45 do
2229
				local RingPiece = CreatePart(3, Effects, "Plastic", 0, 0, "Pearl", "DebreePart", BLOCKSIZE)
2230
				RingPiece.Material = FLOOR.Material
2231
				RingPiece.Color = FLOOR.Color
2232
				RingPiece.CFrame = PART.CFrame * ANGLES(RAD(0), RAD(i*8), RAD(0)) * CF1(SIZE, 0, 0) * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)))
2233
				Debris:AddItem(RingPiece,SWAIT)
2234
			end
2235
			PART:remove()
2236
		end))
2237
	end
2238
end
2239
2240
function CreateFlyingDebree(FLOOR,POSITION,AMOUNT,BLOCKSIZE,SWAIT,STRENGTH)
2241
	if FLOOR ~= nil then
2242
		for i = 1, AMOUNT do
2243
			local DEBREE = CreatePart(3, Effects, "Neon", FLOOR.Reflectance, FLOOR.Transparency, "Peal", "Debree", BLOCKSIZE, false)
2244
			DEBREE.Material = FLOOR.Material
2245
			DEBREE.Color = FLOOR.Color
2246
			DEBREE.CFrame = POSITION * ANGLES(RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)),RAD(MRANDOM(-360,360)))
2247
			DEBREE.Velocity = VT(MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH),MRANDOM(-STRENGTH,STRENGTH))
2248
			coroutine.resume(coroutine.create(function()
2249
				Swait(15)
2250
				DEBREE.Parent = workspace
2251
				DEBREE.CanCollide = true
2252
				Debris:AddItem(DEBREE,SWAIT)
2253
			end))
2254
		end
2255
	end
2256
end
2257
2258
function SpawnMeteor(POS,SIZE,ISDEBREE,ORIPOS)
2259
	coroutine.resume(coroutine.create(function()
2260
		local METEOR = IT("Model",Effects)
2261
		METEOR.Name = "Meteorite"
2262
		local CENTER = CreatePart(3, METEOR, "Granite", 0, 0, "Really black", "MeteorCenter", VT(5,5,5)*SIZE)
2263
		METEOR.PrimaryPart = CENTER
2264
		local PRT = CreatePart(3, METEOR, "Granite", 0, 0, "Really black", "MeteorCenter", VT(5,5,5)*SIZE)
2265
		PRT.CFrame = CENTER.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
2266
		for i = 1, 15 do
2267
			local FIRE = CreatePart(3, METEOR, "Neon", 0, 0, "Really blue", "Fire", VT(5.1,1,5.1)*SIZE)
2268
			FIRE.CFrame = CENTER.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
2269
		end
2270
		if ISDEBREE ~= true then
2271
			METEOR:SetPrimaryPartCFrame(CF1(POS) * ANGLES(RAD(MRANDOM(-15,15)), RAD(0), RAD(MRANDOM(-15,15)))*CF1(0,500,0) * ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))))
2272
		else
2273
			METEOR:SetPrimaryPartCFrame(CF1(ORIPOS,POS) * ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))))
2274
		end
2275
		local IMPACT = false
2276
		CreateSound(463593339, CENTER, 10, 0.6)
2277
		if SIZE >= 3.5 then
2278
			for i = 1, MRANDOM(3,7) do
2279
				SpawnMeteor(CF1(POS) * ANGLES(RAD(0), RAD(MRANDOM(0,360)), RAD(0))*CF1(0,0,SIZE*12).p,SIZE/MRANDOM(4,5),true,CENTER.CFrame*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF1(0,0,SIZE*15).p)
2280
			end
2281
		end
2282
		for i = 1, 200 do
2283
			Swait()
2284
			local HITFLOOR,HITPOS = Raycast(CENTER.Position, CF1(CENTER.Position,POS).lookVector, 3, Character)
2285
			if HITFLOOR == nil then
2286
				local ORI = CENTER.Orientation
2287
				METEOR:SetPrimaryPartCFrame(CF1(HITPOS) * ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))))
2288
			else
2289
				if HITFLOOR.Anchored == true then
2290
					CreateDebreeRing(HITFLOOR,HITPOS,30*SIZE,VT(6,6,6)*SIZE,5)
2291
					CreateFlyingDebree(HITFLOOR,CF1(HITPOS),8,VT(4,4,4)*SIZE,5,175)
2292
				end
2293
				IMPACT = true
2294
				break
2295
			end
2296
		end
2297
		if IMPACT == true then
2298
			WACKYEFFECT({EffectType = "Block", Size = CENTER.Size, Size2 = VT(10,10,10)*4*SIZE, Transparency = 0, Transparency2 = 1, CFrame = CF1(CENTER.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = 130972023, SoundPitch = 1, SoundVolume = 5})
2299
			WACKYEFFECT({EffectType = "Block", Size = CENTER.Size, Size2 = VT(10,10,10)*3*SIZE, Transparency = 0, Transparency2 = 1, CFrame = CF1(CENTER.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = 201858144, SoundPitch = 1, SoundVolume = 5})
2300
			WACKYEFFECT({EffectType = "Sphere", Size = VT(SIZE*20,0,SIZE*20), Size2 = VT(0,SIZE*750,0), Transparency = 0, Transparency2 = 1, CFrame = CF1(CENTER.Position), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = 130972023, SoundPitch = 1, SoundVolume = 5})
2301
			ApplyAoE(CENTER.Position,30*SIZE)
2302
		end
2303
		METEOR:remove()
2304
	end))
2305
end
2306
2307
function Smite()
2308
	Attack = true
2309
	Rooted = false
2310
	CreateSound(1368573150, RightArm, 3, 1.5)
2311
	for i=0, 0.6, 0.1 / Animation_Speed do
2312
		Swait()
2313
		WACKYEFFECT({TIME = 15, EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = RightArm.CFrame*CF1(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
2314
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF1(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
2315
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF1(1.6, 0.75, -0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(125 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2.5 / Animation_Speed)
2316
	end
2317
	local POWER = 0
2318
	repeat 
2319
		Swait() 
2320
		WACKYEFFECT({EffectType = "Block", Size = VT(3,3,3)/3, Size2 = VT(1,1,1)/3, Transparency = 0.5, Transparency2 = 1, CFrame = RightArm.CFrame*CF1(0,-1.3,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = Color3.new(0,0,1), SoundID = nil, SoundPitch = 1, SoundVolume = 5})
2321
		Neck.C0 = Clerp(Neck.C0, NECKC0 * CF1(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
2322
		RightShoulder.C0 = Clerp(RightShoulder.C0, CF1(1.6, 0.75, -0.5) * ANGLES(RAD(0), RAD(-45), RAD(12)) * ANGLES(RAD(125 - 2.5 * COS(SINE / 12) + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 2.5 / Animation_Speed)
2323
		POWER = POWER + 0.5 
2324
		if POWER >= 85 then
2325
			POWER = 85
2326
		end
2327
	until KEYHOLD == false
2328
	if POWER < 0.6 then
2329
		SpawnSmite(Mouse.Hit.p)
2330
	else
2331
		if POWER < 15 then
2332
			POWER = 15
2333
		end
2334
		SpawnMeteor(Mouse.Hit.p,POWER/15)
2335
	end
2336
	Attack = false
2337
	Rooted = false
2338
end
2339
2340
function ByeBye()
2341
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
2342
	
2343
	if(torso)then
2344
		local who = torso.Parent
2345
		local doAttack = false
2346
		Instance.AllChildren(who,function(v)
2347
			if(v.Name:lower():find"arm")then
2348
				doAttack = true
2349
			end
2350
		end, true)
2351
		if(not doAttack)then return end
2352
		WalkSpeed = 0
2353
		Hum.JumpPower = 0
2354
		Attack = true
2355
		NeutralAnims = false
2356
		Hum.AutoRotate = false
2357
		who.Parent = Char
2358
		local oRoot
2359
		coroutine.resume(coroutine.create(function()
2360
			repeat
2361
				swait()
2362
				torso.Anchored = true
2363
				Root.Anchored = true
2364
			until not Attack
2365
			Root.Anchored = false
2366
			torso.Anchored = false
2367
			Hum.AutoRotate = true
2368
		end))
2369
		torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
2370
		if(humanoid.RigType == Enum.HumanoidRigType.R6)then
2371
			for i = 0, 6, 0.1 do
2372
				swait()
2373
				local Alpha = .1
2374
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2375
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2376
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2377
				LS.C0 = clerp(LS.C0,CFrame.new(-1.41749763, 0.558253706, 0.0724307299, 0.984057605, 0.177849606, 0.000124168335, -0.00111837965, 0.00688624149, -0.999975622, -0.177846164, 0.984033704, 0.00697536254),Alpha)
2378
				RS.C0 = clerp(RS.C0,CFrame.new(1.41673875, 0.529312432, -0.161725938, 0.9891271, -0.147063792, -0.000118533542, 0.000924787659, 0.00702595245, -0.999974966, 0.147060931, 0.989102244, 0.00708556268),Alpha)
2379
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2380
			end
2381
			local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).Color
2382
			local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).Color
2383
			Sound(Root,1093102664,.85,5,false,true,true)
2384
			Sound(Root,429400881,1,1,false,true,true)
2385
			local FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),Color=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
2386
			Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
2387
			local FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),Color=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
2388
			Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())		
2389
			local FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1.25,.65)*CF.A(M.R(90),0,0)})
2390
			local FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1.25,.65)*CF.A(M.R(90),0,0)})
2391
			Instance.AllChildren(who,function(v)
2392
				if(v.Name:lower():find"arm")then
2393
					v:destroy()
2394
				end
2395
			end, true)
2396
			for i = 0, 4, 0.1 do
2397
				swait()
2398
				local Alpha = .3
2399
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2400
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2401
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2402
				LS.C0 = clerp(LS.C0,CFrame.new(-1.37231135, 0.556628764, -0.166760147, 0.49629873, 0.868151784, 0.000124280094, -0.00599422446, 0.00356988632, -0.999975622, -0.86813122, 0.496285975, 0.0069756275),Alpha)
2403
				RS.C0 = clerp(RS.C0,CFrame.new(1.36567199, 0.528297484, -0.299411327, 0.523141146, -0.852246106, -0.000118162308, 0.00597720221, 0.00380767859, -0.999974966, 0.852225304, 0.523127258, 0.00708600134),Alpha)
2404
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2405
			end
2406
			for i = 0, 6, 0.1 do
2407
				swait()
2408
				local Alpha = .1
2409
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.0228011385, 0.00629060203, 1.12518191, 0.0291582551, 0.00628361246, 0.999555051, -2.14977626e-06, 0.99998033, -0.00628622202, -0.99957478, 0.00018114649, 0.0291576944),Alpha)
2410
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496488124, -0.990816116, 0.0216191448, 0.999878168, 0, 0.0156121869, -9.81426565e-05, 0.99998033, 0.00628552027, -0.0156118795, -0.00628628489, 0.999858439),Alpha)
2411
				RH.C0 = clerp(RH.C0,CFrame.new(0.23371309, -1.09946191, -0.482504547, -0.303610921, -0.951285303, 0.0536354929, 0.952085018, -0.305077851, -0.0214900374, 0.0368061513, 0.044540938, 0.998329341),Alpha)
2412
				LS.C0 = clerp(LS.C0,CFrame.new(-1.45626378, 0.69259727, 0.0175086595, 0.945088685, 0.326360583, 0.0172104035, -0.326625437, 0.945021749, 0.015810458, -0.011104295, -0.020563636, 0.999726892),Alpha)
2413
				RS.C0 = clerp(RS.C0,CFrame.new(1.08771467, 0.499947339, 0.367133379, -0.0391258858, -0.881180465, -0.471158326, 0.999125242, -0.0275285728, -0.0314841382, 0.014772892, -0.471978068, 0.881486535),Alpha)
2414
				NK.C0 = clerp(NK.C0,CFrame.new(-5.14835119e-06, 1.49894261, -0.0143871643, 0.204809442, 0.0562733002, -0.977182865, 0.00615302799, 0.998252332, 0.0587762482, 0.978782475, -0.0180505645, 0.204105228),Alpha)
2415
			end
2416
			Sound(Root,429400881,1,1,false,true,true)
2417
			torso:destroy()
2418
			who.Parent = workspace
2419
			for i = 0, 4, 0.1 do
2420
				swait()
2421
				local Alpha = .4
2422
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.0181181245, 0.133765578, 0.82536447, 0.0327006169, 0.0161891486, 0.999334037, 0.633923531, 0.772680283, -0.0332608707, -0.772704244, 0.634588957, 0.0150044383),Alpha)
2423
				LH.C0 = clerp(LH.C0,CFrame.new(-0.771793485, -1.32007217, 0.06628979, 0.26972881, 0.962679863, 0.0222291686, -0.962770581, 0.269182026, 0.0247809235, 0.0178724024, -0.0280857105, 0.999445796),Alpha)
2424
				RH.C0 = clerp(RH.C0,CFrame.new(0.755022645, -1.37733042, -0.499431878, 0.36903578, -0.928792715, 0.034014143, 0.929390252, 0.368510485, -0.0208280198, 0.00681034196, 0.0392986946, 0.999204397),Alpha)
2425
				LS.C0 = clerp(LS.C0,CFrame.new(-1.30144882, 0.605753839, 0.0162189379, 0.771496534, 0.63600105, 0.017206654, -0.636225641, 0.771341264, 0.0158053432, -0.0032199882, -0.0231410768, 0.999727011),Alpha)
2426
				RS.C0 = clerp(RS.C0,CFrame.new(1.28942716, 0.343831509, 0.537701666, 0.553924322, -0.686421931, -0.471161366, 0.767158687, 0.640684545, -0.0314797312, 0.323474079, -0.344018102, 0.881485164),Alpha)
2427
				NK.C0 = clerp(NK.C0,CFrame.new(-1.08331442e-05, 1.49893129, -0.0143847037, 0.204810485, 0.0562703013, -0.977182984, 0.00615352392, 0.998252511, 0.0587732494, 0.978782296, -0.0180504955, 0.204106256),Alpha)
2428
			end
2429
			for i = 0, 4, 0.1 do
2430
				swait()
2431
				local Alpha = .1
2432
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2433
				LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2434
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2435
				LS.C0 = clerp(LS.C0,CFrame.new(-1.47210145, 0.463549852, 0.020456871, 0.0483208001, 0.998709798, 0.0156119233, -0.99881655, 0.0482276753, 0.00628757617, 0.00552653754, -0.0158972703, 0.999858439),Alpha)
2436
				RS.C0 = clerp(RS.C0,CFrame.new(1.48960721, 0.46071431, -0.0257698279, 0.0482511185, -0.998713255, 0.0156119233, 0.99881053, 0.0483541042, 0.00628757617, -0.00703438697, 0.0152899725, 0.999858439),Alpha)
2437
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2438
			end
2439
			FLArm.CanCollide = true
2440
			FRArm.CanCollide = true
2441
			FRArm.Parent = workspace
2442
			FLArm.Parent = workspace
2443
			FRArmW:destroy();
2444
			FLArmW:destroy();
2445
			delay(2, function()
2446
				for i = 0, 1, .05 do
2447
					FLArm.Transparency = i
2448
					FRArm.Transparency = i
2449
					swait()
2450
				end
2451
				FLArm:destroy()
2452
				FRArm:destroy()
2453
			end)
2454
			for i = 0, 3, 0.1 do
2455
				swait()
2456
				local Alpha = .1
2457
				RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2458
				LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2459
				RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
2460
				LS.C0 = clerp(LS.C0,CFrame.new(-1.47210145, 0.463549852, 0.020456871, 0.0483208001, 0.998709798, 0.0156119233, -0.99881655, 0.0482276753, 0.00628757617, 0.00552653754, -0.0158972703, 0.999858439),Alpha)
2461
				RS.C0 = clerp(RS.C0,CFrame.new(1.48960721, 0.46071431, -0.0257698279, 0.0482511185, -0.998713255, 0.0156119233, 0.99881053, 0.0483541042, 0.00628757617, -0.00703438697, 0.0152899725, 0.999858439),Alpha)
2462
				NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
2463
			end
2464
		else
2465
			for i = 0, 6, 0.1 do
2466
				swait()
2467
				local Alpha = .1
2468
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.0228011385, 0.00629060203, 1.12518191, 0.0291582551, 0.00628361246, 0.999555051, -2.14977626e-06, 0.99998033, -0.00628622202, -0.99957478, 0.00018114649, 0.0291576944),Alpha)
2469
				LH.C0 = clerp(LH.C0,CFrame.new(-0.496488124, -0.990816116, 0.0216191448, 0.999878168, 0, 0.0156121869, -9.81426565e-05, 0.99998033, 0.00628552027, -0.0156118795, -0.00628628489, 0.999858439),Alpha)
2470
				RH.C0 = clerp(RH.C0,CFrame.new(0.23371309, -1.09946191, -0.482504547, -0.303610921, -0.951285303, 0.0536354929, 0.952085018, -0.305077851, -0.0214900374, 0.0368061513, 0.044540938, 0.998329341),Alpha)
2471
				LS.C0 = clerp(LS.C0,CFrame.new(-1.45626378, 0.69259727, 0.0175086595, 0.945088685, 0.326360583, 0.0172104035, -0.326625437, 0.945021749, 0.015810458, -0.011104295, -0.020563636, 0.999726892),Alpha)
2472
				RS.C0 = clerp(RS.C0,CFrame.new(1.08771467, 0.499947339, 0.367133379, -0.0391258858, -0.881180465, -0.471158326, 0.999125242, -0.0275285728, -0.0314841382, 0.014772892, -0.471978068, 0.881486535),Alpha)
2473
				NK.C0 = clerp(NK.C0,CFrame.new(-5.14835119e-06, 1.49894261, -0.0143871643, 0.204809442, 0.0562733002, -0.977182865, 0.00615302799, 0.998252332, 0.0587762482, 0.978782475, -0.0180505645, 0.204105228),Alpha)
2474
			end
2475
			Sound(Root,429400881,1,1,false,true,true)
2476
			torso:destroy()
2477
			who.Parent = workspace
2478
			for i = 0, 4, 0.1 do
2479
				swait()
2480
				local Alpha = .4
2481
				RJ.C0 = clerp(RJ.C0,CFrame.new(0.0181181245, 0.133765578, 0.82536447, 0.0327006169, 0.0161891486, 0.999334037, 0.633923531, 0.772680283, -0.0332608707, -0.772704244, 0.634588957, 0.0150044383),Alpha)
2482
				LH.C0 = clerp(LH.C0,CFrame.new(-0.771793485, -1.32007217, 0.06628979, 0.26972881, 0.962679863, 0.0222291686, -0.962770581, 0.269182026, 0.0247809235, 0.0178724024, -0.0280857105, 0.999445796),Alpha)
2483
				RH.C0 = clerp(RH.C0,CFrame.new(0.755022645, -1.37733042, -0.499431878, 0.36903578, -0.928792715, 0.034014143, 0.929390252, 0.368510485, -0.0208280198, 0.00681034196, 0.0392986946, 0.999204397),Alpha)
2484
				LS.C0 = clerp(LS.C0,CFrame.new(-1.30144882, 0.605753839, 0.0162189379, 0.771496534, 0.63600105, 0.017206654, -0.636225641, 0.771341264, 0.0158053432, -0.0032199882, -0.0231410768, 0.999727011),Alpha)
2485
				RS.C0 = clerp(RS.C0,CFrame.new(1.28942716, 0.343831509, 0.537701666, 0.553924322, -0.686421931, -0.471161366, 0.767158687, 0.640684545, -0.0314797312, 0.323474079, -0.344018102, 0.881485164),Alpha)
2486
				NK.C0 = clerp(NK.C0,CFrame.new(-1.08331442e-05, 1.49893129, -0.0143847037, 0.204810485, 0.0562703013, -0.977182984, 0.00615352392, 0.998252511, 0.0587732494, 0.978782296, -0.0180504955, 0.204106256),Alpha)
2487
			end
2488
		end
2489
		WalkSpeed = 16
2490
		Hum.AutoRotate = true
2491
		Hum.JumpPower = 50
2492
		Attack = false
2493
		NeutralAnims = true
2494
	end
2495
end
2496
2497
function AttackTemp()
2498
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
2499
	
2500
	if(torso)then
2501
		local who = torso.Parent
2502
		WalkSpeed = 0
2503
		Hum.JumpPower = 0
2504
		Attack = true
2505
		NeutralAnims = false
2506
		Hum.AutoRotate = false
2507
		who.Parent = Char
2508
		local oRoot
2509
		coroutine.resume(coroutine.create(function()
2510
			repeat
2511
				swait()
2512
				torso.Anchored = true
2513
				Root.Anchored = true
2514
			until not Attack
2515
			Root.Anchored = false
2516
			torso.Anchored = false
2517
			Hum.AutoRotate = true
2518
		end))
2519
		torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
2520
		WalkSpeed = 16
2521
		Hum.AutoRotate = true
2522
		Hum.JumpPower = 50
2523
		Attack = false
2524
		NeutralAnims = true
2525
	end
2526
end
2527
2528
function Decapitate()
2529
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
2530
	
2531
	if(torso)then
2532
		local who = torso.Parent
2533
		local haed = who:findFirstChild'Head'
2534
		if(not haed)then return end
2535
		WalkSpeed = 0
2536
		Hum.JumpPower = 0
2537
		Attack = true
2538
		NeutralAnims = false
2539
		Hum.AutoRotate = false
2540
		who.Parent = Char
2541
		coroutine.resume(coroutine.create(function()
2542
			repeat
2543
				swait()
2544
				torso.Anchored = true
2545
				Root.Anchored = true
2546
			until not Attack
2547
			Root.Anchored = false
2548
			torso.Anchored = false
2549
			Hum.AutoRotate = true
2550
		end))
2551
		torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
2552
		for i = 0, 4, 0.1 do
2553
			swait()
2554
			local Alpha = .1
2555
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0164915957, 0.00628865417, -0.011430705, 0.968725562, -0.00156019977, -0.248129606, 5.33546881e-07, 0.99998033, -0.00628563575, 0.248134464, 0.00608892366, 0.968706489),Alpha)
2556
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496484369, -0.990816116, 0.0216172226, 0.999878168, 0, 0.015611276, -9.81593039e-05, 0.99998033, 0.00628695311, -0.0156110227, -0.00628771912, 0.999858499),Alpha)
2557
			RH.C0 = clerp(RH.C0,CFrame.new(0.498541713, -0.990978837, 0.0154649867, 0.999878168, 0, 0.015611276, -9.81593039e-05, 0.99998033, 0.00628695311, -0.0156110227, -0.00628771912, 0.999858499),Alpha)
2558
			LS.C0 = clerp(LS.C0,CFrame.new(-1.44623137, 0.547813952, 0.11403431, 0.942572534, 0.149771333, 0.298539042, -0.145386592, 0.98868382, -0.0369770601, -0.300698817, -0.00855001062, 0.953680933),Alpha)
2559
			RS.C0 = clerp(RS.C0,CFrame.new(1.13921714, 0.575791061, 0.224009097, 0.504514813, -0.863395452, 0.00361199677, 0.206450492, 0.116572686, -0.971488237, 0.838357329, 0.49087587, 0.237061054),Alpha)
2560
			NK.C0 = clerp(NK.C0,CFrame.new(1.14493978e-05, 1.49894404, -0.0143940896, 1, 6.98491931e-08, -1.22189522e-06, 7.79982656e-09, 0.99796474, 0.0637697875, 1.1920929e-06, -0.0637697875, 0.99796468),Alpha)
2561
		end
2562
		who.Parent = workspace
2563
		Sound(Root,1093102664,.85,5,false,true,true)
2564
		Sound(Root,429400881,1,1,false,true,true)
2565
		GrabbedHead = Part(Char,haed.Color,haed.Material,haed.Size,CF.N(),false,false)
2566
		Mesh(GrabbedHead,Enum.MeshType.Head,"","",V3.N(1.25,1.25,1.25))
2567
		local faic = haed:FindFirstChildOfClass'Decal'
2568
		if(faic)then
2569
			faic:Clone().Parent = GrabbedHead
2570
		end
2571
		haed:destroy()
2572
		local we = Weld(GrabbedHead,RArm,CF.N(0,0,1.25),CF.A(M.R(-90),0,0))
2573
		for i = 0, 4, 0.1 do
2574
			swait()
2575
			local Alpha = .4
2576
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.0575693622, 0.00628520455, 0.101066932, 0.464999139, 0.00556624401, 0.885293782, -1.90408173e-06, 0.99998033, -0.00628633192, -0.885311186, 0.00292145251, 0.46498996),Alpha)
2577
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496485323, -0.990816116, 0.0216203779, 0.999878287, 0, 0.0156088173, -9.81376506e-05, 0.99998033, 0.00628656521, -0.0156085193, -0.00628733169, 0.999858618),Alpha)
2578
			RH.C0 = clerp(RH.C0,CFrame.new(0.498545617, -0.990978718, 0.015469606, 0.999878287, 0, 0.0156088173, -9.81376506e-05, 0.99998033, 0.00628656521, -0.0156085193, -0.00628733169, 0.999858618),Alpha)
2579
			LS.C0 = clerp(LS.C0,CFrame.new(-1.44622684, 0.547813416, 0.114039615, 0.942572713, 0.149771467, 0.298538744, -0.145386502, 0.988683879, -0.036977727, -0.300698578, -0.00854929537, 0.953681111),Alpha)
2580
			RS.C0 = clerp(RS.C0,CFrame.new(1.45699549, 0.765083194, -0.0713857412, 0.939088941, -0.222480893, 0.261943519, 0.0847586989, -0.58871156, -0.803887427, 0.333058774, 0.77712369, -0.53399533),Alpha)
2581
			NK.C0 = clerp(NK.C0,CFrame.new(5.7298389e-06, 1.49894631, -0.0143892616, 1.00000012, 7.63684511e-08, -1.31130219e-06, 8.61473382e-09, 0.997964621, 0.0637715608, 1.40070915e-06, -0.0637715608, 0.997964621),Alpha)
2582
		end
2583
		WalkSpeed = 16
2584
		Hum.AutoRotate = true
2585
		Hum.JumpPower = 50
2586
		Attack = false
2587
		NeutralAnims = true
2588
	end
2589
end
2590
2591
function TahHart()
2592
	local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
2593
	
2594
	if(torso)then
2595
		local who = torso.Parent
2596
		WalkSpeed = 0
2597
		Hum.JumpPower = 0
2598
		Attack = true
2599
		NeutralAnims = false
2600
		Hum.AutoRotate = false
2601
		who.Parent = Char
2602
		local oRoot
2603
		coroutine.resume(coroutine.create(function()
2604
			repeat
2605
				swait()
2606
				torso.Anchored = true
2607
				Root.Anchored = true
2608
			until not Attack
2609
			Root.Anchored = false
2610
			torso.Anchored = false
2611
			Hum.AutoRotate = true
2612
		end))
2613
		torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
2614
		for i = 0, 5, 0.1 do
2615
			swait()
2616
			local Alpha = .1
2617
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.0114063025, 0.0062906337, 0.823636711, 0.955660641, -0.00185238488, -0.29446438, 6.33202092e-07, 0.999980211, -0.00628851401, 0.294470191, 0.00600949815, 0.955641806),Alpha)
2618
			LH.C0 = clerp(LH.C0,CFrame.new(-0.496483088, -0.990816116, 0.0216204748, 0.988656521, 0, 0.150195315, -0.000944813946, 0.999980211, 0.00621921103, -0.15019232, -0.00629056897, 0.988636971),Alpha)
2619
			RH.C0 = clerp(RH.C0,CFrame.new(0.49854517, -0.990978718, 0.0154605517, 0.977690578, 0, -0.210051, 0.0013213401, 0.999980211, 0.00615022983, 0.210046858, -0.00629056897, 0.977671206),Alpha)
2620
			LS.C0 = clerp(LS.C0,CFrame.new(-1.44713593, 0.497297019, 0.0198487751, 0.9943645, 0.104860231, 0.0156133771, -0.104968622, 0.994455695, 0.00629058247, -0.0148671865, -0.0078940466, 0.999858439),Alpha)
2621
			RS.C0 = clerp(RS.C0,CFrame.new(1.24000025, 0.563622832, 0.0400094986, 0.952762961, -0.299521834, -0.0502950102, 0.122506656, 0.53053093, -0.838766456, 0.277911872, 0.792984128, 0.54216361),Alpha)
2622
			NK.C0 = clerp(NK.C0,CFrame.new(1.90698097e-06, 1.49894333, -0.0144055113, 1, -1.86264515e-09, 2.98023224e-08, -1.16415322e-10, 0.997964561, 0.0637710616, 0, -0.0637710616, 0.99796468),Alpha)
2623
		end	
2624
		who.Parent = workspace
2625
		local hart = Part(Char,BrickColor.new'Crimson',Enum.Material.Granite,V3.N(1,1,1),CF.N(),false,false)
2626
		local hartM = Mesh(hart,Enum.MeshType.Sphere)
2627
		Weld(hart,RArm,CF.N(0,1,0))
2628
		Sound(torso,429400881,1,1,false,true,true)
2629
		who:breakJoints()
2630
		for i = 0, 6, 0.1 do
2631
			swait()
2632
			local Alpha = .4
2633
			RJ.C0 = clerp(RJ.C0,CFrame.new(0.00543917716, -0.0704322308, -0.407061756, 0.977658093, -0.00600946136, 0.210115746, -0.0923573971, 0.885655761, 0.455064833, -0.188824907, -0.464303493, 0.86531347),Alpha)
2634
			LH.C0 = clerp(LH.C0,CFrame.new(-0.598784626, -1.01931322, -0.151798934, 0.987478375, -0.00431044213, 0.157695964, 0.0628020391, 0.927741408, -0.36790216, -0.144715235, 0.373199016, 0.916395247),Alpha)
2635
			RH.C0 = clerp(RH.C0,CFrame.new(0.501758635, -1.05769944, 0.0147527754, 0.977738321, -0.0407438502, -0.205834419, -0.00124130305, 0.979826152, -0.199847892, 0.209824502, 0.195654422, 0.957963049),Alpha)
2636
			LS.C0 = clerp(LS.C0,CFrame.new(-1.46465385, 0.308270127, 0.182695374, 0.99436456, 0.0947658569, 0.0475270823, -0.104967438, 0.942948699, 0.315958142, -0.0148735195, -0.319166332, 0.947582006),Alpha)
2637
			RS.C0 = clerp(RS.C0,CFrame.new(0.439417332, 0.649217606, -0.612457514, 0.973174632, 0.169809118, 0.155229017, 0.177467406, -0.124685973, -0.97619611, -0.146412104, 0.97755748, -0.1514768),Alpha)
2638
			NK.C0 = clerp(NK.C0,CFrame.new(0.32833305, 1.49151981, 0.131428123, 0.92856133, 0.371179402, -1.95354223e-05, -0.326482415, 0.81671983, -0.475791991, -0.176588207, 0.441808343, 0.879557967),Alpha)
2639
		end
2640
		for i = 0, 5, 0.1 do
2641
			swait()
2642
			local Alpha = .3
2643
			RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2644
			LH.C0 = clerp(LH.C0,CFrame.new(-0.516345143, -0.986586034, 0.0229242463, 0.995020688, 0.0737848207, 0.0670047402, -0.0743697062, 0.997211039, 0.00627362682, -0.0663549677, -0.0112255123, 0.997732997),Alpha)
2645
			RH.C0 = clerp(RH.C0,CFrame.new(0.477815509, -0.99112612, 0.0143765565, 0.99808538, -0.0329308398, -0.0523567572, 0.0333044007, 0.99942559, 0.00627828855, 0.0521199405, -0.0080099795, 0.998608768),Alpha)
2646
			LS.C0 = clerp(LS.C0,CFrame.new(-1.42035723, 0.493732512, 0.0194591247, 0.987250268, 0.158408627, 0.0156119233, -0.158521742, 0.987335503, 0.00628757617, -0.0144182015, -0.00868224166, 0.999858439),Alpha)
2647
			RS.C0 = clerp(RS.C0,CFrame.new(1.35784233, 0.380929202, -0.339150012, 0.890423656, 0.369434744, -0.265826464, -0.0434118584, -0.512461483, -0.857612193, -0.453057677, 0.775178194, -0.440269977),Alpha)
2648
			NK.C0 = clerp(NK.C0,CFrame.new(5.94183803e-06, 1.49894607, -0.0144022629, 0.903856337, 0.0358069614, -0.426334888, 0.00745311938, 0.995022535, 0.0993709341, 0.427770972, -0.0929945856, 0.899090827),Alpha)
2649
		end
2650
		Sound(torso,429400881,1,1,false,true,true)
2651
		for i = 0, 6, 0.1 do
2652
			swait()
2653
			local Alpha = .3
2654
			RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
2655
			LH.C0 = clerp(LH.C0,CFrame.new(-0.516345143, -0.986586034, 0.0229242463, 0.995020688, 0.0737848207, 0.0670047402, -0.0743697062, 0.997211039, 0.00627362682, -0.0663549677, -0.0112255123, 0.997732997),Alpha)
2656
			RH.C0 = clerp(RH.C0,CFrame.new(0.477815509, -0.99112612, 0.0143765565, 0.99808538, -0.0329308398, -0.0523567572, 0.0333044007, 0.99942559, 0.00627828855, 0.0521199405, -0.0080099795, 0.998608768),Alpha)
2657
			LS.C0 = clerp(LS.C0,CFrame.new(-1.42035723, 0.493732512, 0.0194591247, 0.987250268, 0.158408627, 0.0156119233, -0.158521742, 0.987335503, 0.00628757617, -0.0144182015, -0.00868224166, 0.999858439),Alpha)
2658
			RS.C0 = clerp(RS.C0,CFrame.new(1.38204277, 0.275569797, -0.148523852, 0.434954822, 0.860323608, -0.265814841, 0.300874919, -0.417092472, -0.857617736, -0.848698258, 0.293047935, -0.440266252),Alpha)
2659
			NK.C0 = clerp(NK.C0,CFrame.new(0.185457826, 1.49546897, -0.192251831, 0.865452588, 0.124405921, -0.485298753, 0.015648175, 0.961492956, 0.274383873, 0.500746369, -0.245060325, 0.83017987),Alpha)
2660
		end
2661
		hart:destroy()
2662
		WalkSpeed = 16
2663
		Hum.AutoRotate = true
2664
		Hum.JumpPower = 50
2665
		Attack = false
2666
		NeutralAnims = true
2667
	end
2668
end
2669
2670
function YaYEET()
2671
	Attack = true
2672
	NeutralAnims = false
2673
	WalkSpeed = 2
2674
	for i = 0, 3, 0.1 do
2675
		swait()
2676
		local Alpha = .3
2677
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00286240783, 0.00628161477, -0.00104881125, 0.812644184, -0.00366364187, -0.582748652, 1.25324027e-06, 0.99998033, -0.00628495822, 0.582760096, 0.00510670478, 0.81262815),Alpha)
2678
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816236, 0.0216153599, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
2679
		RH.C0 = clerp(RH.C0,CFrame.new(0.498535216, -0.990978837, 0.0154625224, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
2680
		LS.C0 = clerp(LS.C0,CFrame.new(-1.54175317, 0.538998544, -0.350661546, 0.925994039, 0.377538294, -2.53279577e-05, -0.00177948072, 0.00429747393, -0.99998939, -0.377534091, 0.925984085, 0.0046512573),Alpha)
2681
		RS.C0 = clerp(RS.C0,CFrame.new(1.2351619, 0.597906828, 0.279773176, 0.93086189, 0.365330189, -0.00547149777, 0.134925321, -0.329796135, 0.934360683, 0.339545637, -0.870499015, -0.356286913),Alpha)
2682
		NK.C0 = clerp(NK.C0,CFrame.new(2.37277709e-06, 1.49894369, -0.0143988989, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
2683
	end	
2684
	repeat swait()
2685
		local Alpha = .3
2686
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00286240783, 0.00628161477, -0.00104881125, 0.812644184, -0.00366364187, -0.582748652, 1.25324027e-06, 0.99998033, -0.00628495822, 0.582760096, 0.00510670478, 0.81262815),Alpha)
2687
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816236, 0.0216153599, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
2688
		RH.C0 = clerp(RH.C0,CFrame.new(0.498535216, -0.990978837, 0.0154625224, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
2689
		LS.C0 = clerp(LS.C0,CFrame.new(-1.54175317, 0.538998544, -0.350661546, 0.925994039, 0.377538294, -2.53279577e-05, -0.00177948072, 0.00429747393, -0.99998939, -0.377534091, 0.925984085, 0.0046512573),Alpha)
2690
		RS.C0 = clerp(RS.C0,CFrame.new(1.2351619, 0.597906828, 0.279773176, 0.93086189, 0.365330189, -0.00547149777, 0.134925321, -0.329796135, 0.934360683, 0.339545637, -0.870499015, -0.356286913),Alpha)
2691
		NK.C0 = clerp(NK.C0,CFrame.new(2.37277709e-06, 1.49894369, -0.0143988989, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
2692
	until not S.UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1)
2693
	for i = 0, .7, 0.1 do
2694
		swait()
2695
		local Alpha = .3
2696
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.248571783, 0.00628784206, -0.324586183, 0.811912656, 0.00367011107, 0.583767474, -1.25562076e-06, 0.99998033, -0.00628506951, -0.583779037, 0.00510219391, 0.811896563),Alpha)
2697
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496491075, -0.990815997, 0.0216309726, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
2698
		RH.C0 = clerp(RH.C0,CFrame.new(0.498523057, -0.990978718, 0.0154775968, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
2699
		LS.C0 = clerp(LS.C0,CFrame.new(-1.23150444, 0.50935328, 0.410490841, 0.925997376, -0.315732628, 0.206983045, -0.00177847152, 0.54460144, 0.838693202, -0.377526015, -0.776995718, 0.503737926),Alpha)
2700
		RS.C0 = clerp(RS.C0,CFrame.new(0.944793224, 0.478973299, -0.436145425, 0.805186868, 0.59043932, 0.055278115, -0.0953396112, 0.220887601, -0.970628381, -0.5853073, 0.776266813, 0.234148055),Alpha)
2701
		NK.C0 = clerp(NK.C0,CFrame.new(-6.4575579e-06, 1.49894357, -0.014398125, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
2702
	end
2703
	GrabbedHead.Parent = workspace
2704
	GrabbedHead.CanCollide = true
2705
	pcall(function() GrabbedHead.Weld:destroy() end)
2706
	GrabbedHead.Velocity = Mouse.Hit.lookVector*250
2707
	local ev;
2708
	local haed = GrabbedHead;
2709
	ev = GrabbedHead.Touched:connect(function(t)
2710
		if(t.Parent and t.Parent ~= Char and not t.Parent:IsDescendantOf(Char) and t.Parent:FindFirstChildOfClass'Humanoid')then
2711
			t.Parent:breakJoints()
2712
		end
2713
		if(ev and t.Parent ~= Char and not t.Parent:IsDescendantOf(Char))then 
2714
			ev:disconnect() 
2715
			ev = nil
2716
			delay(2, function()
2717
				for i = 0, 1, .05 do
2718
					haed.Transparency = i
2719
					swait()
2720
				end
2721
				haed:destroy()
2722
			end)
2723
		end
2724
	end)
2725
	GrabbedHead = nil
2726
	for i = 0, 4, 0.1 do
2727
		swait()
2728
		local Alpha = .3
2729
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.248571783, 0.00628784206, -0.324586183, 0.811912656, 0.00367011107, 0.583767474, -1.25562076e-06, 0.99998033, -0.00628506951, -0.583779037, 0.00510219391, 0.811896563),Alpha)
2730
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496491075, -0.990815997, 0.0216309726, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
2731
		RH.C0 = clerp(RH.C0,CFrame.new(0.498523057, -0.990978718, 0.0154775968, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
2732
		LS.C0 = clerp(LS.C0,CFrame.new(-1.23150444, 0.50935328, 0.410490841, 0.925997376, -0.315732628, 0.206983045, -0.00177847152, 0.54460144, 0.838693202, -0.377526015, -0.776995718, 0.503737926),Alpha)
2733
		RS.C0 = clerp(RS.C0,CFrame.new(0.944793224, 0.478973299, -0.436145425, 0.805186868, 0.59043932, 0.055278115, -0.0953396112, 0.220887601, -0.970628381, -0.5853073, 0.776266813, 0.234148055),Alpha)
2734
		NK.C0 = clerp(NK.C0,CFrame.new(-6.4575579e-06, 1.49894357, -0.014398125, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
2735
	end
2736
	Attack = false
2737
	NeutralAnims = true
2738
	WalkSpeed = 16
2739
end
2740
2741
2742
--// Wrap it all up \\--
2743
2744
Mouse.KeyDown:connect(function(k)
2745
	if(Attack)then return end
2746
	if(not GrabbedHead)then
2747
		if(k == 'z')then
2748
			ByeBye()
2749
		elseif(k == 'x')then
2750
			Decapitate()
2751
		elseif(k == "q") then
2752
			You_Cant_Hide()
2753
		elseif(k == "t") then
2754
			Taunt()
2755
		elseif(k == "r") then
2756
			MaxSpeed()
2757
		elseif(k == "g") then
2758
			Smite()
2759
		elseif(k == "e")then
2760
			Brutal_Overlord()
2761
		elseif(k == 'c')then
2762
			TahHart()
2763
		end
2764
	end
2765
end)
2766
2767
Mouse.Button1Down:connect(function()
2768
	if(Attack)then return end
2769
	if(GrabbedHead)then
2770
		YaYEET()
2771
	end	
2772
end)
2773
2774
local deg = 0
2775
while true do
2776
	swait()
2777
	Sine = Sine + Change
2778
	if(not Music)then
2779
		Music = Sound(Torso,MusicID,1,1,true,false,true)
2780
		Music.Name = 'Music'
2781
	end
2782
	Music.SoundId = "rbxassetid://"..MusicID
2783
	Music.Parent = Torso
2784
	Music.Pitch = 1
2785
	Music.Volume = 3
2786
	if(not Muted)then
2787
		Music:Resume()
2788
	else
2789
		Music:Pause()
2790
	end
2791
	
2792
	
2793
	if(God)then
2794
		Hum.MaxHealth = 1e100
2795
		Hum.Health = 1e100
2796
		if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
2797
		Hum.Name = M.RNG()*100
2798
	end
2799
	
2800
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
2801
	
2802
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
2803
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
2804
	if(not Effects or not Effects.Parent)then
2805
		Effects = IN("Model",Char)
2806
		Effects.Name = "Effects"
2807
	end																																																																																																				
2808
	if(State == 'Run')then
2809
		local wsVal = 7 / (Hum.WalkSpeed/16)
2810
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2811
		Change = 1
2812
		RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.5,0,0),.2)
2813
		LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.5,0,0),.2)
2814
	elseif(State == 'Walk')then
2815
		local wsVal = 7 / (Hum.WalkSpeed/16)
2816
		local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2817
		Change = 1
2818
		RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-35*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
2819
		LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,0-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+35*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
2820
	else
2821
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
2822
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
2823
	end
2824
	Hum.WalkSpeed = WalkSpeed
2825
	if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
2826
	if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
2827
	local face = Head:FindFirstChild'face'
2828
	if(not face)then
2829
		NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
2830
	else
2831
		face.Texture = "rbxassetid://404306534"
2832
	end
2833
	
2834
	RArm.Color 		= C3.N(0,0,255)
2835
	LArm.Color 		= C3.N(0,0,255)
2836
	RLeg.Color 		= C3.N(0,0,255)
2837
	LLeg.Color 		= C3.N(0,0,255)
2838
	Torso.Color 	= C3.N(0,0,255)
2839
	Head.Color 		= C3.N(0,0,255)
2840
	
2841
	deg = deg + 1
2842
	HW.C0 = HW.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(deg),0),.2)
2843
	if(NeutralAnims)then	
2844
		if(State == 'Idle')then
2845
			local Alpha = .1
2846
			Change = 1
2847
			RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/18),0),Alpha)
2848
			NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/18)),M.R(20*M.C(Sine/18)),M.R(10)),Alpha)
2849
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.1*M.S(Sine/18),0)*CF.A(0,M.R(5+5*M.C(Sine/18)),M.R(-10-5*M.C(Sine/18))),Alpha)
2850
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.1*M.S(Sine/18),0)*CF.A(0,M.R(-5-5*M.C(Sine/18)),M.R(10+5*M.C(Sine/18))),Alpha)
2851
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/18),0)*CF.A(0,0,M.R(-10)),Alpha)
2852
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/18),-.2),Alpha)
2853
			-- idle
2854
		elseif(State == 'Run')then
2855
			local wsVal = 7 / (Hum.WalkSpeed/16)
2856
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2857
			local Alpha2 = math.min(.15 * (Hum.WalkSpeed/16),1)
2858
			RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha2)
2859
			NK.C0 = NK.C0:lerp(NKC0,Alpha)
2860
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
2861
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
2862
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2863
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
2864
		elseif(State == 'Walk')then
2865
			local wsVal = 7 / (Hum.WalkSpeed/16)
2866
			local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
2867
			local Alpha2 = math.min(.15 * (Hum.WalkSpeed/16),1)
2868
			RJ.C0 = RJ.C0:lerp(CF.N(0,-.175+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-9-2.5*M.C(Sine/(wsVal/2))),M.R(10*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha2)
2869
			NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0),Alpha)
2870
			LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(45*M.C(Sine/wsVal)),0,M.R(-5)+LArm.RotVelocity.y/75),Alpha)
2871
			RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-45*M.C(Sine/wsVal)),0,M.R(5)-RArm.RotVelocity.y/75),Alpha)
2872
			LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
2873
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
2874
		elseif(State == 'Jump')then
2875
			local Alpha = .1
2876
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2877
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
2878
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
2879
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2880
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2881
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2882
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2883
		elseif(State == 'Fall')then
2884
			local Alpha = .1
2885
			local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
2886
			LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
2887
			RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
2888
			RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2889
			NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
2890
			LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
2891
			RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
2892
		elseif(State == 'Paralyzed')then
2893
			-- paralyzed
2894
		elseif(State == 'Sit')then
2895
			-- sit
2896
		end
2897
	end
2898
	
2899
end