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1 | script.Parent = workspace.CurrentCamera | |
2 | local plr = game:GetService("Players").LocalPlayer | |
3 | local char=plr.Character | |
4 | local Head=char.Head | |
5 | ||
6 | - | tool.Name = "bluE" |
6 | + | |
7 | tool.Grip = CFrame.new(0,-0.8,-0.2) * CFrame.Angles(math.rad(0),math.rad(180),math.rad(0)) | |
8 | tool.Name = "Derp Ssundee" | |
9 | ||
10 | char.Head.face.Texture = "rbxassetid://719949066" | |
11 | char.Shirt.ShirtTemplate = "rbxassetid://723476342" | |
12 | char.Pants.PantsTemplate = "rbxassetid://242180242" | |
13 | ||
14 | local part = Instance.new("Part",tool) | |
15 | part.Name = "Handle" | |
16 | part.Size = Vector3.new(4,6,4) | |
17 | part.TopSurface = "Smooth" | |
18 | part.BottomSurface = "Smooth" | |
19 | part.CanCollide = false | |
20 | part:BreakJoints() | |
21 | ||
22 | local mesh = Instance.new("SpecialMesh",part) | |
23 | mesh.MeshId = "rbxassetid://431003868" --mesh.MeshId = "rbxassetid://132920499" | |
24 | mesh.TextureId = "rbxassetid://430627740" --"http://www.roblox.com/asset/?id=134479421" | |
25 | mesh.Scale = Vector3.new(2,2,2) | |
26 | ||
27 | local sound = Instance.new("Sound",part) | |
28 | sound.SoundId = "rbxassetid://511340819" | |
29 | sound.Volume = 3 | |
30 | - | sound3.SoundId = "rbxassetid://139100774" |
30 | + | |
31 | local sound2 = Instance.new("Sound",part) | |
32 | sound2.SoundId = "rbxassetid://280667448" | |
33 | sound2.Volume = 5 | |
34 | ||
35 | local sound3 = Instance.new("Sound",part) | |
36 | sound3.SoundId = "rbxassetid://243501843" | |
37 | - | local sound5 = Instance.new("Sound",part) |
37 | + | |
38 | - | sound5.SoundId = "rbxassetid://130932305" |
38 | + | |
39 | - | sound5.Volume = 10 |
39 | + | |
40 | sound4.SoundId = "rbxassetid://258057783" | |
41 | sound4.Volume = 10 | |
42 | ||
43 | local sound6 = Instance.new("Sound",part) | |
44 | sound6.SoundId = "rbxassetid://906084456" | |
45 | sound6.Volume = 10 | |
46 | sound6.TimePosition = 2 | |
47 | ||
48 | function firstHum(target) | |
49 | for i,v in pairs(target:GetChildren()) do | |
50 | if v:IsA("Humanoid") then | |
51 | return v | |
52 | end | |
53 | end | |
54 | return nil | |
55 | end | |
56 | ||
57 | local slap = false | |
58 | local cd = false | |
59 | ||
60 | plr:GetMouse().Button1Down:connect(function() | |
61 | if tool.Parent == plr.Character then | |
62 | if slap == false then | |
63 | slap = true | |
64 | sound2:Play() | |
65 | local str = Instance.new("StringValue") | |
66 | str.Name = "toolanim" | |
67 | str.Value = "Slash" | |
68 | str.Parent = tool | |
69 | wait(1) | |
70 | slap = false | |
71 | end | |
72 | end | |
73 | end) | |
74 | ||
75 | part.Touched:connect(function(hit) | |
76 | if slap == true then | |
77 | if cd == false then | |
78 | if not hit:IsDescendantOf(plr.Character) then | |
79 | if hit.Parent:IsA("Model") then | |
80 | local fhum = firstHum(hit.Parent) | |
81 | if fhum then | |
82 | cd = true | |
83 | fhum.PlatformStand = true | |
84 | sound:Play() | |
85 | local con1 | |
86 | con1 = game:GetService("RunService").Heartbeat:connect(function() | |
87 | fhum.PlatformStand = true | |
88 | end) | |
89 | wait(0.1) | |
90 | local vel = Instance.new("BodyVelocity",hit) | |
91 | vel.Velocity = ((hit.Position - plr.Character:WaitForChild("HumanoidRootPart").Position).unit + Vector3.new(0,0.5,0))*50 | |
92 | vel.MaxForce = Vector3.new(10000000,10000000,10000000) | |
93 | wait(1) | |
94 | cd = false | |
95 | vel:Destroy() | |
96 | local vel2 = Instance.new("BodyVelocity",hit) | |
97 | vel2.Velocity = Vector3.new(0,12.5,0) | |
98 | vel2.MaxForce = Vector3.new(10000000,10000000,10000000) | |
99 | local p2 = Instance.new("Part",hit) | |
100 | p2.Anchored = true | |
101 | p2.Transparency = 0.6 | |
102 | p2.CanCollide = false | |
103 | p2.Size = Vector3.new(0.2,0.2,0.2) | |
104 | p2.CFrame = CFrame.new(hit.CFrame.p) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)) | |
105 | p2.BrickColor = BrickColor.new("New Yeller") | |
106 | p2.Material = "Neon" | |
107 | local m2 = Instance.new("CylinderMesh",p2) | |
108 | m2.Scale = Vector3.new(60,10000,60) | |
109 | local scln = sound3:Clone() | |
110 | scln.Parent = hit | |
111 | scln:Play() | |
112 | local con2 | |
113 | con2 = game:GetService("RunService").Heartbeat:connect(function() | |
114 | - | wait(7) |
114 | + | |
115 | end) | |
116 | wait(13) | |
117 | vel2.Velocity = Vector3.new(0,0,0) | |
118 | - | local scln3 = sound5:Clone() |
118 | + | |
119 | - | scln3.Parent = hit |
119 | + | |
120 | - | scln3:Play() |
120 | + | |
121 | local bav = Instance.new("BodyAngularVelocity",hit) | |
122 | bav.AngularVelocity = Vector3.new(math.random(0,360),math.random(0,360),math.random(0,360)) | |
123 | vel2.Velocity = Vector3.new(0,-250,0) | |
124 | p2.BrickColor = BrickColor.new("Really red") | |
125 | local scln6 = sound6:Clone() | |
126 | scln6.Parent = hit | |
127 | scln6:Play() | |
128 | local continue = false | |
129 | local htc | |
130 | htc = hit.Touched:connect(function(hitp) | |
131 | if not hitp:IsDescendantOf(hit.Parent) then | |
132 | continue = true | |
133 | scln6:Stop() | |
134 | vel2:Destroy() | |
135 | con2:Disconnect() | |
136 | con1:Disconnect() | |
137 | htc:Disconnect() | |
138 | p2:Destroy() | |
139 | end | |
140 | end) | |
141 | repeat wait() until continue == true | |
142 | local ctab = {} | |
143 | for i=1,4 do | |
144 | local p = Instance.new("Part",hit) | |
145 | p.Size = Vector3.new(30,30,30) | |
146 | p.Anchored = true | |
147 | p.CanCollide = false | |
148 | p.TopSurface = "Smooth" | |
149 | p.BottomSurface = "Smooth" | |
150 | p.Color = Color3.fromRGB(255,math.random(0,255),0) | |
151 | p.CFrame = hit.CFrame | |
152 | local con | |
153 | con = game:GetService("RunService").Heartbeat:connect(function() | |
154 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360))) | |
155 | p.Transparency = p.Transparency + 0.01 | |
156 | if p.Transparency >= 1 then | |
157 | con:Disconnect() | |
158 | end | |
159 | end) | |
160 | table.insert(ctab,con) | |
161 | end | |
162 | Instance.new("Explosion",workspace).Position = hit.Position | |
163 | local scln2 = sound4:Clone() | |
164 | scln2.Parent = hit | |
165 | scln2:Play() | |
166 | vel2:Destroy() | |
167 | hit.Parent:BreakJoints() | |
168 | repeat wait() until not hit:IsDescendantOf(workspace) | |
169 | con2:Disconnect() | |
170 | end | |
171 | end | |
172 | end | |
173 | end | |
174 | end | |
175 | end) |