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1 | -- [[[ | |
2 | --000000[[====================================================================================\\ | |
3 | - | --000000[[ DEIVIS97 EDIT |
3 | + | --000000[[ 5MZAZATV and DEIVIS97 EDIT |
4 | --000000[[====================================================================================// | |
5 | -- [[[ | |
6 | ||
7 | wait(1 / 60) | |
8 | Effects = { } | |
9 | local Player = game.Players.localPlayer | |
10 | local Mouse = Player:GetMouse() | |
11 | local Character = Player.Character | |
12 | local Humanoid = Character:findFirstChildOfClass("Humanoid") | |
13 | local Head = Character.Head | |
14 | local RootPart = Character.HumanoidRootPart | |
15 | local Torso = Character.Torso | |
16 | local LeftArm = Character["Left Arm"] | |
17 | local RightArm = Character["Right Arm"] | |
18 | local LeftLeg = Character["Left Leg"] | |
19 | local RightLeg = Character["Right Leg"] | |
20 | local Camera = game.Workspace.CurrentCamera | |
21 | local RootJoint = RootPart.RootJoint | |
22 | local Equipped = false | |
23 | local Attack = false | |
24 | local Anim = 'Idle' | |
25 | local Idle = 0 | |
26 | local Combo = 1 | |
27 | local TorsoVelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
28 | local Velocity = RootPart.Velocity.y | |
29 | local Sine = 0 | |
30 | local Change = 1 | |
31 | local Animie = .3 | |
32 | local Randomize = 0 | |
33 | local Victim = nil | |
34 | local Delay = false | |
35 | local Delay2 = false | |
36 | local Rampage = "Normal" | |
37 | local Deed = false | |
38 | ||
39 | ||
40 | Humanoid.WalkSpeed = 14 | |
41 | Humanoid.JumpPower = 50 | |
42 | Humanoid.Animator.Parent = nil | |
43 | Character.Animate.Parent = nil | |
44 | ||
45 | local newMotor = function(part0, part1, c0, c1) | |
46 | local w = Instance.new('Motor', part0) | |
47 | w.Part0 = part0 | |
48 | w.Part1 = part1 | |
49 | w.C0 = c0 | |
50 | w.C1 = c1 | |
51 | return w | |
52 | end | |
53 | ||
54 | function clerp(a, b, t) | |
55 | return a:lerp(b, t) | |
56 | end | |
57 | ||
58 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
59 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
60 | ||
61 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
62 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
63 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
64 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
65 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
66 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
67 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
68 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
69 | ||
70 | local rarmc1 = RW.C1 | |
71 | local larmc1 = LW.C1 | |
72 | local rlegc1 = RH.C1 | |
73 | local llegc1 = LH.C1 | |
74 | ||
75 | local resetc1 = false | |
76 | ||
77 | function PlayAnimationFromTable(table, speed, bool) | |
78 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
79 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
80 | RW.C0 = clerp(RW.C0, table[3], speed) | |
81 | LW.C0 = clerp(LW.C0, table[4], speed) | |
82 | RH.C0 = clerp(RH.C0, table[5], speed) | |
83 | LH.C0 = clerp(LH.C0, table[6], speed) | |
84 | if bool == true then | |
85 | if resetc1 == false then | |
86 | resetc1 = true | |
87 | RootJoint.C1 = RootJoint.C1 | |
88 | Torso.Neck.C1 = Torso.Neck.C1 | |
89 | RW.C1 = rarmc1 | |
90 | LW.C1 = larmc1 | |
91 | RH.C1 = rlegc1 | |
92 | LH.C1 = llegc1 | |
93 | end | |
94 | end | |
95 | end | |
96 | ||
97 | ArtificialHB = Instance.new("BindableEvent", script) | |
98 | ArtificialHB.Name = "Heartbeat" | |
99 | ||
100 | script:WaitForChild("Heartbeat") | |
101 | ||
102 | frame = 1 / 30 | |
103 | tf = 0 | |
104 | allowframeloss = false | |
105 | tossremainder = false | |
106 | lastframe = tick() | |
107 | script.Heartbeat:Fire() | |
108 | ||
109 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
110 | tf = tf + s | |
111 | if tf >= frame then | |
112 | if allowframeloss then | |
113 | script.Heartbeat:Fire() | |
114 | lastframe = tick() | |
115 | else | |
116 | for i = 1, math.floor(tf / frame) do | |
117 | script.Heartbeat:Fire() | |
118 | end | |
119 | lastframe = tick() | |
120 | end | |
121 | if tossremainder then | |
122 | tf = 0 | |
123 | else | |
124 | tf = tf - frame * math.floor(tf / frame) | |
125 | end | |
126 | end | |
127 | end) | |
128 | ||
129 | function swait(num) | |
130 | if num == 0 or num == nil then | |
131 | ArtificialHB.Event:wait() | |
132 | else | |
133 | for i = 0, num do | |
134 | ArtificialHB.Event:wait() | |
135 | end | |
136 | end | |
137 | end | |
138 | ||
139 | local RbxUtility = LoadLibrary("RbxUtility") | |
140 | local Create = RbxUtility.Create | |
141 | ||
142 | local m = Create("Model"){ | |
143 | Parent = Character, | |
144 | Name = "WeaponModel" | |
145 | } | |
146 | ||
147 | spook = Create("Sound"){ | |
148 | Parent = Character, | |
149 | - | SoundId = "rbxassetid://317494709", |
149 | + | SoundId = "rbxassetid://1259371424", |
150 | Volume = 5, | |
151 | PlaybackSpeed = 1, | |
152 | Looped = true | |
153 | } | |
154 | spook2 = Create("PitchShiftSoundEffect"){ | |
155 | Parent = spook, | |
156 | Octave = 1 | |
157 | } | |
158 | spook:Play() | |
159 | ||
160 | Billb = Create("BillboardGui"){ | |
161 | Name = "Targetted", | |
162 | Parent = RootPart, | |
163 | Adornee = nil, | |
164 | LightInfluence = 0, | |
165 | AlwaysOnTop = true, | |
166 | Size = UDim2.new(5, 0, 5, 0) | |
167 | } | |
168 | D1 = Create("ImageLabel"){ | |
169 | Parent = Billb, | |
170 | BackgroundTransparency = 1, | |
171 | Position = UDim2.new(.5, 0, .5, 0), | |
172 | Size = UDim2.new(1, 0, 1, 0), | |
173 | AnchorPoint = Vector2.new(.5, .5), | |
174 | Image = "rbxassetid://342199418", | |
175 | ImageColor3 = Color3.new(165 / 255, 0, 0), | |
176 | ImageTransparency = 1, | |
177 | ScaleType = "Tile" | |
178 | } | |
179 | D2 = D1:Clone() | |
180 | D2.Parent = Billb | |
181 | D2.Size = UDim2.new(1.4, 0, 1.4, 0) | |
182 | D3 = D1:Clone() | |
183 | D3.Parent = Billb | |
184 | D3.Size = UDim2.new(.05, 0, .05, 0) | |
185 | D3.Image = "rbxassetid://1215682739" | |
186 | D3.Rotation = 45 | |
187 | ||
188 | function RemoveOutlines(part) | |
189 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
190 | end | |
191 | ||
192 | CFuncs = { | |
193 | Part = { | |
194 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
195 | local Part = Create("Part"){ | |
196 | Parent = Parent, | |
197 | Reflectance = Reflectance, | |
198 | Transparency = Transparency, | |
199 | CanCollide = false, | |
200 | Locked = true, | |
201 | BrickColor = BrickColor.new(tostring(BColor)), | |
202 | Name = Name, | |
203 | Size = Size, | |
204 | Material = Material, | |
205 | } | |
206 | RemoveOutlines(Part) | |
207 | if Size == Vector3.new(.2,.2,.2) then | |
208 | Part.Size = Vector3.new(0.2, 0.2, 0.2) | |
209 | else | |
210 | Part.Size = Size | |
211 | end | |
212 | return Part | |
213 | end; | |
214 | }; | |
215 | ||
216 | Mesh = { | |
217 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
218 | local Msh = Create(Mesh){ | |
219 | Parent = Part, | |
220 | Offset = OffSet, | |
221 | Scale = Scale, | |
222 | } | |
223 | if Mesh == "SpecialMesh" then | |
224 | Msh.MeshType = MeshType | |
225 | if MeshId ~= "" then | |
226 | Msh.MeshId = "rbxassetid://" .. MeshId | |
227 | end | |
228 | end | |
229 | return Msh | |
230 | end; | |
231 | }; | |
232 | ||
233 | Weld = { | |
234 | Create = function(Parent, Part0, Part1, C0, C1) | |
235 | local Weld = Create("Weld"){ | |
236 | Parent = Parent, | |
237 | Part0 = Part0, | |
238 | Part1 = Part1, | |
239 | C0 = C0, | |
240 | C1 = C1, | |
241 | } | |
242 | return Weld | |
243 | end; | |
244 | }; | |
245 | ||
246 | Sound = { | |
247 | Create = function(id, par, vol, pit) | |
248 | coroutine.resume(coroutine.create(function() | |
249 | local S = Create("Sound"){ | |
250 | Volume = vol, | |
251 | Pitch = pit or 1, | |
252 | Parent = par or workspace, | |
253 | } | |
254 | if id ~= "" then | |
255 | S.SoundId = "rbxassetid://" .. id | |
256 | end | |
257 | swait() | |
258 | S:play() | |
259 | game:GetService("Debris"):AddItem(S, 10) | |
260 | end)) | |
261 | end; | |
262 | }; | |
263 | ||
264 | ParticleEmitter = { | |
265 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
266 | local Particle = Create("ParticleEmitter"){ | |
267 | Parent = Parent, | |
268 | Color = ColorSequence.new(Color1, Color2), | |
269 | LightEmission = LightEmission, | |
270 | Size = Size, | |
271 | Texture = Texture, | |
272 | Transparency = Transparency, | |
273 | ZOffset = ZOffset, | |
274 | Acceleration = Accel, | |
275 | Drag = Drag, | |
276 | LockedToPart = LockedToPart, | |
277 | VelocityInheritance = VelocityInheritance, | |
278 | EmissionDirection = EmissionDirection, | |
279 | Enabled = Enabled, | |
280 | Lifetime = LifeTime, | |
281 | Rate = Rate, | |
282 | Rotation = Rotation, | |
283 | RotSpeed = RotSpeed, | |
284 | Speed = Speed, | |
285 | VelocitySpread = VelocitySpread, | |
286 | } | |
287 | return Particle | |
288 | end; | |
289 | }; | |
290 | ||
291 | CreateTemplate = { | |
292 | ||
293 | }; | |
294 | } | |
295 | FHead=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Head",Vector3.new(1, 1, 1)) | |
296 | FHeadWeld=CFuncs.Weld.Create(m,Head,FHead,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0)) | |
297 | CFuncs.Mesh.Create("SpecialMesh",FHead,Enum.MeshType.Head,"",Vector3.new(0, 0, 0),Vector3.new(1.25, 1.25, 1.25)) | |
298 | FHead.CanCollide = false | |
299 | Head.Transparency = 1 | |
300 | ||
301 | FT = CFuncs.Mesh.Create("SpecialMesh",Torso,Enum.MeshType.FileMesh,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
302 | RA = CFuncs.Mesh.Create("SpecialMesh",RightArm,Enum.MeshType.FileMesh,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
303 | LA = CFuncs.Mesh.Create("SpecialMesh",LeftArm,Enum.MeshType.FileMesh,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
304 | RL = CFuncs.Mesh.Create("SpecialMesh",RightLeg,Enum.MeshType.FileMesh,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
305 | LL = CFuncs.Mesh.Create("SpecialMesh",LeftLeg,Enum.MeshType.FileMesh,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
306 | FT.MeshId = "rbxasset://fonts/torso.mesh" | |
307 | RA.MeshId = "rbxasset://fonts/rightarm.mesh" | |
308 | LA.MeshId = "rbxasset://fonts/leftarm.mesh" | |
309 | RL.MeshId = "rbxasset://fonts/rightleg.mesh" | |
310 | LL.MeshId = "rbxasset://fonts/leftleg.mesh" | |
311 | FT.Parent = nil | |
312 | RA.Parent = nil | |
313 | LA.Parent = nil | |
314 | RL.Parent = nil | |
315 | LL.Parent = nil | |
316 | ||
317 | ||
318 | Handle=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Handle",Vector3.new(1.10000002, 0.200000003, 0.399999976)) | |
319 | HandleWeld=CFuncs.Weld.Create(m,RightArm,Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0)) | |
320 | CFuncs.Mesh.Create("BlockMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
321 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.199999988, 0.100000001, 0.199999988)) | |
322 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.250002742, -0.450048923, 0, -1, 0, 0, 0, -1, 1, 0, 0)) | |
323 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
324 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
325 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.980041981, 0, 0.820010304, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
326 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.005, 0.550000012)) | |
327 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
328 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.820030928, 0, 0.82000649, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
329 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.0051, 0.550000012)) | |
330 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.299999923, 0.200000003, 0.0999999866)) | |
331 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409988165, 0, 0.250000358, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
332 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
333 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.199999988, 0.100000001, 0.49999997)) | |
334 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.250000358, -9.53674316e-07, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
335 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
336 | Clip=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Clip",Vector3.new(1, 0.200000003, 0.399999976)) | |
337 | ClipWeld=CFuncs.Weld.Create(m,Handle,Clip,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.649999857, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
338 | CFuncs.Mesh.Create("BlockMesh",Clip,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.99000001, 0.99000001)) | |
339 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
340 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800014019, -1.40998876, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)) | |
341 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1, 0.550000012)) | |
342 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999982, 0.100000001, 0.0999999866)) | |
343 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0999993086, 0.200025082, 0, -1, 0, 0, 0, 1, -1, 0, 0)) | |
344 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
345 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999803, 0.300000012, 0.100000016)) | |
346 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.299974203, 0, 0.19999969, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
347 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
348 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
349 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.389988184, 0, 0.180001378, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
350 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.00999999, 0.550000012)) | |
351 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
352 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0100200176, 0, 0.140003324, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
353 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.00999999, 0.550000012)) | |
354 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999923, 0.200000003, 0.0999999866)) | |
355 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.800001383, -0.600008965, 0, 1, 0, 0, 0, 1, 1, 0, 0)) | |
356 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
357 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.199999928)) | |
358 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.639939666, 6.48498535e-05, 0.475003004, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
359 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
360 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.299999923, 0.300000012, 0.399999917)) | |
361 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.900032997, 0, 0.700012088, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
362 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.99000001, 1)) | |
363 | Hole=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Hole",Vector3.new(0.200000003, 0.100000001, 0.200000003)) | |
364 | HoleWeld=CFuncs.Weld.Create(m,Handle,Hole,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800039053, -1.50998962, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)) | |
365 | CFuncs.Mesh.Create("CylinderMesh",Hole,"","",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1, 0.550000012)) | |
366 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.499999911)) | |
367 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.30001092, 0, -0.239992976, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
368 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
369 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.499999911, 0.300000012, 1.20000005)) | |
370 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800009966, 0, -0.10000217, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
371 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
372 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999923, 0.300000012, 0.399999917)) | |
373 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.80001092, 0, -0.899988532, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
374 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
375 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999923, 0.300000012, 0.199999988)) | |
376 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.649999976, -0.650010109, 0, -1, 0, 0, 0, -1, 1, 0, 0)) | |
377 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
378 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000018, 0.200000003)) | |
379 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800014019, -1.15998721, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)) | |
380 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
381 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.199999988, 0.100000001, 0.199999988)) | |
382 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.250000358, -0.449951887, 0, -1, 0, 0, 0, 1, -1, 0, 0)) | |
383 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
384 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.599999964, 0.300000012, 0.100000001)) | |
385 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.149971247, 0, -0.100001216, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
386 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
387 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999982, 0.100000001, 0.49999997)) | |
388 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.200006366, 0.100045919, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
389 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
390 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.199999928)) | |
391 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0180454254, 6.48498535e-05, -0.662756205, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)) | |
392 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
393 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0999999, 0.300000012, 0.200000018)) | |
394 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.100028992, 0, 0.0500020981, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
395 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
396 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999923, 0.200000018, 0.299999982)) | |
397 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.700000167, 0.900013924, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
398 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1.005)) | |
399 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999923, 0.300000012, 0.099999927)) | |
400 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.900032997, 0, 0.549990773, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
401 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.005, 1, 1)) | |
402 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.099999927, 0.100000001, 0.0999999866)) | |
403 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0800056458, -0.749999881, 1.17000389, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
404 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.400000006)) | |
405 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999923, 0.100000001, 0.0999999866)) | |
406 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.750002623, 1.00003505, 0, -1, 0, 0, 0, 1, -1, 0, 0)) | |
407 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
408 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.300000012, 0.399999917)) | |
409 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.970019102, 0, -0.899986625, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
410 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
411 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.099999927, 0.200000018, 0.199999928)) | |
412 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.10000801, 0, 0.700013995, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
413 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
414 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.099999927, 0.100000001, 0.0999999866)) | |
415 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0799942017, -0.749999881, 1.17000389, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
416 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.400000006)) | |
417 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.099999927, 0.100000001, 0.099999927)) | |
418 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17000294, -0.0699996948, 0.650015235, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
419 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.600000024, 1)) | |
420 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.099999927, 0.100000001, 0.099999927)) | |
421 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17000294, 0.0699996948, 0.650015235, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
422 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.600000024, 1)) | |
423 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.199999988)) | |
424 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0800056458, 0.850004554, 1.01000404, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
425 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
426 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.200000018, 0.099999927)) | |
427 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.02000904, 0, -0.949990749, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
428 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
429 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.099999927)) | |
430 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09000492, 0.0699996948, -0.949989796, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
431 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.600000024, 1)) | |
432 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.099999927)) | |
433 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09000492, -0.0699996948, -0.949989796, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
434 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.600000024, 1)) | |
435 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.199999988)) | |
436 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0799942017, 0.850004554, 1.01000404, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
437 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
438 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.099999927)) | |
439 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17000198, 0.0800018311, -0.349988341, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
440 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.400000006, 1)) | |
441 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.200000018, 0.099999927)) | |
442 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.10000801, 0, -0.349986911, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
443 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
444 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.099999927)) | |
445 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17000198, -0.0799980164, -0.349988341, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
446 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.400000006, 1)) | |
447 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.499999911)) | |
448 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499481201, 0, 0.455062389, 0.422881097, 0, 0.90618521, 0, 1, 0, -0.90618521, 0, 0.422881067)) | |
449 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
450 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
451 | PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.920023918, 0, -1.0199939, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
452 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.005, 0.550000012)) | |
453 | ||
454 | Handle2=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Handle2",Vector3.new(1.10000002, 0.200000003, 0.399999976)) | |
455 | Handle2Weld=CFuncs.Weld.Create(m,LeftArm,Handle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0)) | |
456 | CFuncs.Mesh.Create("BlockMesh",Handle2,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
457 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.199999988, 0.100000001, 0.199999988)) | |
458 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.250002742, -0.450048923, 0, -1, 0, 0, 0, -1, 1, 0, 0)) | |
459 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
460 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
461 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.980041981, 0, 0.820010304, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
462 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.005, 0.550000012)) | |
463 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
464 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.820030928, 0, 0.82000649, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
465 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.005, 0.550000012)) | |
466 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.299999923, 0.200000003, 0.0999999866)) | |
467 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409988165, 0, 0.250000358, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
468 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
469 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.199999988, 0.100000001, 0.49999997)) | |
470 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.81469727e-06, -0.250000358, -9.53674316e-07, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
471 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
472 | Clip=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Clip",Vector3.new(1, 0.200000003, 0.399999976)) | |
473 | ClipWeld=CFuncs.Weld.Create(m,Handle2,Clip,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.649999857, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
474 | CFuncs.Mesh.Create("BlockMesh",Clip,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.99000001, 0.99000001)) | |
475 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
476 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800014019, -1.40998876, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)) | |
477 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1, 0.550000012)) | |
478 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999982, 0.100000001, 0.0999999866)) | |
479 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.0999993086, 0.200025082, 0, -1, 0, 0, 0, 1, -1, 0, 0)) | |
480 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
481 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999803, 0.300000012, 0.100000016)) | |
482 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.299974203, 0, 0.19999969, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
483 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
484 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
485 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.389988184, 0, 0.180001378, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
486 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.00999999, 0.550000012)) | |
487 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
488 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0100200176, 0, 0.140003324, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
489 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.00999999, 0.550000012)) | |
490 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999923, 0.200000003, 0.0999999866)) | |
491 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.800001383, -0.600008965, 0, 1, 0, 0, 0, 1, 1, 0, 0)) | |
492 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
493 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.199999928)) | |
494 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.639939666, 6.48498535e-05, 0.475003004, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
495 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
496 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.299999923, 0.300000012, 0.399999917)) | |
497 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.900032997, 0, 0.700012088, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
498 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.99000001, 1)) | |
499 | Hole2=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Hole2",Vector3.new(0.200000003, 0.100000001, 0.200000003)) | |
500 | Hole2Weld=CFuncs.Weld.Create(m,Handle2,Hole2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800039053, -1.50998962, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)) | |
501 | CFuncs.Mesh.Create("CylinderMesh",Hole2,"","",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1, 0.550000012)) | |
502 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.499999911)) | |
503 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.30001092, 0, -0.239992976, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
504 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
505 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.499999911, 0.300000012, 1.20000005)) | |
506 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800009966, 0, -0.10000217, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
507 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
508 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999923, 0.300000012, 0.399999917)) | |
509 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.80001092, 0, -0.899988532, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
510 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
511 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999923, 0.300000012, 0.199999988)) | |
512 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.649999976, -0.650010109, 0, -1, 0, 0, 0, -1, 1, 0, 0)) | |
513 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
514 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000018, 0.200000003)) | |
515 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.800014019, -1.15998721, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0)) | |
516 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
517 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.199999988, 0.100000001, 0.199999988)) | |
518 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-06, -0.250000358, -0.449951887, 0, -1, 0, 0, 0, 1, -1, 0, 0)) | |
519 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
520 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.599999964, 0.300000012, 0.100000001)) | |
521 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.149971247, 0, -0.100001216, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
522 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
523 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999982, 0.100000001, 0.49999997)) | |
524 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.200006366, 0.100045919, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
525 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
526 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.199999928)) | |
527 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0180454254, 6.48498535e-05, -0.662756205, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)) | |
528 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
529 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0999999, 0.300000012, 0.200000018)) | |
530 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.100028992, 0, 0.0500020981, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
531 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
532 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999923, 0.200000018, 0.299999982)) | |
533 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.700000167, 0.900013924, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
534 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1.005)) | |
535 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999923, 0.300000012, 0.099999927)) | |
536 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.900032997, 0, 0.549990773, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
537 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.005, 1, 1)) | |
538 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.099999927, 0.100000001, 0.0999999866)) | |
539 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0800056458, -0.749999881, 1.17000389, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
540 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.400000006)) | |
541 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.299999923, 0.100000001, 0.0999999866)) | |
542 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.750002623, 1.00003505, 0, -1, 0, 0, 0, 1, -1, 0, 0)) | |
543 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
544 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.300000012, 0.399999917)) | |
545 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.970019102, 0, -0.899986625, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
546 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
547 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.099999927, 0.200000018, 0.199999928)) | |
548 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.10000801, 0, 0.700013995, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
549 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
550 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.099999927, 0.100000001, 0.0999999866)) | |
551 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0799942017, -0.749999881, 1.17000389, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
552 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.400000006)) | |
553 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.099999927, 0.100000001, 0.099999927)) | |
554 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17000294, -0.0699996948, 0.650015235, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
555 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.600000024, 1)) | |
556 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.099999927, 0.100000001, 0.099999927)) | |
557 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17000294, 0.0699996948, 0.650015235, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
558 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.600000024, 1)) | |
559 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.199999988)) | |
560 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0800056458, 0.850004554, 1.01000404, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
561 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
562 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.200000018, 0.099999927)) | |
563 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.02000904, 0, -0.949990749, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
564 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
565 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.099999927)) | |
566 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09000492, 0.0699996948, -0.949989796, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
567 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.600000024, 1)) | |
568 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.099999927)) | |
569 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09000492, -0.0699996948, -0.949989796, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
570 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.600000024, 1)) | |
571 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.199999988)) | |
572 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0799942017, 0.850004554, 1.01000404, 0, 1, 0, 0, 0, -1, -1, 0, 0)) | |
573 | CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
574 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.099999927)) | |
575 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17000198, 0.0800018311, -0.349988341, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
576 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.400000006, 1)) | |
577 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.200000018, 0.099999927)) | |
578 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.10000801, 0, -0.349986911, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
579 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
580 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.099999927)) | |
581 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.17000198, -0.0799980164, -0.349988341, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
582 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.400000006, 1)) | |
583 | Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.099999927, 0.100000001, 0.499999911)) | |
584 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499481201, 0, 0.455062389, 0.422881097, 0, 0.90618521, 0, 1, 0, -0.90618521, 0, 0.422881067)) | |
585 | CFuncs.Mesh.Create("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1)) | |
586 | Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.300000012, 0.200000003)) | |
587 | PartWeld=CFuncs.Weld.Create(m,Handle2,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.920023918, 0, -1.0199939, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
588 | CFuncs.Mesh.Create("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1.005, 0.550000012)) | |
589 | ||
590 | Shush=CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"Really red","Shush",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
591 | ShushWeld=CFuncs.Weld.Create(m,Head,Shush,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.529996872, -0.240020752, -0.0899963379, 1.5871283e-08, 1.15818466e-12, 1, -2.55182385e-07, 1.00000012, -3.45529827e-10, -1.00000012, -2.79396772e-07, -1.58675455e-08)) | |
592 | CFuncs.Mesh.Create("SpecialMesh",Shush,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
593 | Shush=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Really black","Shush",Vector3.new(0.200000003, 0.200000003, 0.100000001)) | |
594 | ShushWeld=CFuncs.Weld.Create(m,Head,Shush,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.529996872, -0.240020752, -0.0899972916, 1.5871283e-08, 1.15818466e-12, 1, -2.55182385e-07, 1.00000012, -3.45529827e-10, -1.00000012, -2.79396772e-07, -1.58675455e-08)) | |
595 | CFuncs.Mesh.Create("SpecialMesh",Shush,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1.20000005, 0.899999976, 0.800000012)) | |
596 | Shush=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush",Vector3.new(0.200000003, 0.100000001, 0.300000012)) | |
597 | ShushWeld=CFuncs.Weld.Create(m,Head,Shush,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.499996185, 0.0699939728, -0.0600013733, 1.5871283e-08, 1.15818466e-12, 1, 1.00000012, 2.79396772e-07, 1.58675455e-08, -2.55182385e-07, 1.00000012, -3.45529827e-10)) | |
598 | CFuncs.Mesh.Create("SpecialMesh",Shush,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
599 | Shush=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush",Vector3.new(0.200000003, 0.100000001, 0.199999988)) | |
600 | ShushWeld=CFuncs.Weld.Create(m,Head,Shush,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499996185, -0.187038422, -0.0198893547, -1.5871283e-08, -1.15818466e-12, -1, -0.921719849, 0.387856632, -1.47594443e-08, 0.387856662, 0.921719849, 5.83585447e-09)) | |
601 | CFuncs.Mesh.Create("SpecialMesh",Shush,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
602 | Shush=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush",Vector3.new(0.200000003, 0.100000001, 0.26000002)) | |
603 | ShushWeld=CFuncs.Weld.Create(m,Head,Shush,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499996185, -0.232531548, 0.00673818588, -1.5871283e-08, -1.15818466e-12, -1, -0.833314717, 0.552799165, -1.3413664e-08, 0.552799165, 0.833314776, 8.48363335e-09)) | |
604 | CFuncs.Mesh.Create("SpecialMesh",Shush,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
605 | Shush=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush",Vector3.new(0.200000003, 0.100000001, 0.240000084)) | |
606 | ShushWeld=CFuncs.Weld.Create(m,Head,Shush,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499996185, -0.039185524, -0.109341145, -1.5871283e-08, -1.15818466e-12, -1, -0.981748402, -0.190185368, -1.55122226e-08, -0.190185368, 0.981748402, -3.35699379e-09)) | |
607 | CFuncs.Mesh.Create("SpecialMesh",Shush,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
608 | Shush=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush",Vector3.new(0.200000003, 0.100000001, 0.120000094)) | |
609 | ShushWeld=CFuncs.Weld.Create(m,Head,Shush,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499996185, 0.0304012299, -0.15789032, -1.5871283e-08, -1.15818466e-12, -1, -0.902570128, -0.430543363, -1.41728069e-08, -0.430543363, 0.902570128, -7.14352622e-09)) | |
610 | CFuncs.Mesh.Create("SpecialMesh",Shush,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
611 | ||
612 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000003, 0.120000012, 0.210000068)) | |
613 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499950409, 0.0232925415, 0.397506714, 5.17722219e-05, -0.000442385674, -1.00000036, 0.987985253, 0.154551089, -1.72778964e-05, 0.154551119, -0.987984896, 0.000445634127)) | |
614 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
615 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000003, 0.140000001, 0.25000003)) | |
616 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.499992371, 0.247455597, -0.0262145996, -7.54790381e-06, -1.24275684e-05, 1.00000048, 0.767775178, -0.640720129, -1.78813934e-06, 0.640720248, 0.76777482, 1.39474869e-05)) | |
617 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
618 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000003, 0.100000001, 0.120000094)) | |
619 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.500003815, -0.256121635, 0.251476288, -4.41810116e-05, -4.7981739e-06, -1.00000048, 0.187089488, 0.982343197, -1.35600567e-05, 0.982343316, -0.187089384, -4.23565507e-05)) | |
620 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
621 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000003, 0.109999992, 0.180000082)) | |
622 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499996185, 0.190258026, 0.221046448, 1.83703378e-05, 2.40206718e-05, -1.00000048, 0.655323863, -0.755348384, -5.66244125e-06, -0.755348682, -0.655323744, -2.92360783e-05)) | |
623 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
624 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000003, 0.0999998376, 0.519999981)) | |
625 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.499996185, 0.0484619141, 0.0416660309, 3.47616151e-07, -6.46710396e-06, 1.00000048, 0.991302073, 0.131609648, 4.54485416e-07, -0.131609663, 0.991301835, 5.93066216e-06)) | |
626 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
627 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000003, 0.0799999982, 0.319999993)) | |
628 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499996185, -0.21938324, 0.038766861, 7.32019544e-07, 1.54972076e-06, -1.00000048, -0.749051094, 0.662512839, 0, 0.662512958, 0.749050856, 1.1920929e-06)) | |
629 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
630 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000003, 0.0799999982, 0.300000191)) | |
631 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499992371, 0.159481049, -0.0253829956, 2.09049322e-05, -9.53674316e-06, -1.00000048, -0.518668175, -0.854975939, -2.23517418e-06, -0.854976237, 0.518667936, -2.31266022e-05)) | |
632 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
633 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000003, 0.0800000131, 0.210000068)) | |
634 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.499977112, 0.108161926, 0.335229874, 6.95632771e-05, -0.000365644693, -1.00000036, 0.979239762, -0.202707946, 0.000142380595, -0.202708066, -0.979239345, 0.00034442544)) | |
635 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
636 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000033, 0.129999995, 0.369999975)) | |
637 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.499992371, -0.229066849, 0.190048218, 7.13965856e-05, -7.77840614e-06, 1.00000036, -0.115747206, 0.993278861, 1.5437603e-05, -0.993279219, -0.115747198, 7.00615346e-05)) | |
638 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
639 | Shush2=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,1,"Bright red","Shush2",Vector3.new(0.200000003, 0.090000011, 0.15000011)) | |
640 | Shush2Weld=CFuncs.Weld.Create(m,Head,Shush2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.500125885, -0.188785553, 0.348403931, -0.000512038823, 0.000103473663, -1.00000024, 0.568686485, 0.822554708, -0.000206530094, 0.822554886, -0.568686366, -0.000479668379)) | |
641 | CFuncs.Mesh.Create("SpecialMesh",Shush2,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
642 | ||
643 | function RayCast(Position, Direction, Range, Ignore) | |
644 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
645 | end | |
646 | ||
647 | FindNearestTorso = function(pos) | |
648 | local list = (game.Workspace:children()) | |
649 | local torso = nil | |
650 | local dist = 1000 | |
651 | local temp, human, temp2 = nil, nil, nil | |
652 | for x = 1, #list do | |
653 | temp2 = list[x] | |
654 | if temp2.className == "Model" and temp2.Name ~= Character.Name then | |
655 | temp = temp2:findFirstChild("Head") | |
656 | human = temp2:findFirstChildOfClass("Humanoid") | |
657 | if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then | |
658 | local dohit = true | |
659 | if dohit == true then | |
660 | torso = temp | |
661 | dist = (temp.Position - pos).magnitude | |
662 | end | |
663 | end | |
664 | end | |
665 | end | |
666 | return torso, dist | |
667 | end | |
668 | function FindNearestTorso2(Position, Distance, SinglePlayer) | |
669 | if SinglePlayer then | |
670 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
671 | end | |
672 | local List = {} | |
673 | for i, v in pairs(workspace:GetChildren()) do | |
674 | if v:IsA("Model") then | |
675 | if v:findFirstChild("Head") then | |
676 | if v ~= Character then | |
677 | if (v:findFirstChild("Head").Position - Position).magnitude <= Distance then | |
678 | table.insert(List, v) | |
679 | end | |
680 | end | |
681 | end | |
682 | end | |
683 | end | |
684 | return List | |
685 | end | |
686 | aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 3)}) | |
687 | bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)}) | |
688 | local Blood = Create("ParticleEmitter"){ | |
689 | Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0)), | |
690 | LightEmission = .1, | |
691 | Size = NumberSequence.new(0.2), | |
692 | Texture = "rbxassetid://771221224", | |
693 | Transparency = bbb, | |
694 | Size = aaa, | |
695 | ZOffset = .8, | |
696 | Acceleration = Vector3.new(0, -25, 0), | |
697 | LockedToPart = false, | |
698 | EmissionDirection = "Top", | |
699 | Lifetime = NumberRange.new(.4, .6), | |
700 | Rate = 1000, | |
701 | Rotation = NumberRange.new(-100, 100), | |
702 | RotSpeed = NumberRange.new(-100, 100), | |
703 | Speed = NumberRange.new(20), | |
704 | VelocitySpread = 1000, | |
705 | Enabled = false, | |
706 | Parent = Head | |
707 | } | |
708 | ||
709 | ||
710 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, Face, HitSound, HitPitch) | |
711 | if hit.Parent == nil then | |
712 | return | |
713 | end | |
714 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
715 | for _, v in pairs(hit.Parent:children()) do | |
716 | if v:IsA("Humanoid") then | |
717 | h = v | |
718 | end | |
719 | end | |
720 | if hit.Parent:IsA("Accessory") or hit.Parent:IsA("Hat") then | |
721 | hit = hit.Parent.Parent:FindFirstChild("Head") | |
722 | end | |
723 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then | |
724 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
725 | if hit.Parent.DebounceHit.Value == true then | |
726 | return | |
727 | end | |
728 | end | |
729 | local c = Create("ObjectValue"){ | |
730 | Name = "creator", | |
731 | Value = game:service("Players").LocalPlayer, | |
732 | Parent = h, | |
733 | } | |
734 | game:GetService("Debris"):AddItem(c, .5) | |
735 | if HitSound ~= nil and HitPitch ~= nil then | |
736 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
737 | end | |
738 | local Damage = math.random(minim, maxim) | |
739 | local blocked = false | |
740 | local block = hit.Parent:findFirstChild("Block") | |
741 | if block ~= nil then | |
742 | if block.className == "IntValue" then | |
743 | if block.Value > 0 then | |
744 | blocked = true | |
745 | block.Value = block.Value - 1 | |
746 | print(block.Value) | |
747 | end | |
748 | end | |
749 | end | |
750 | ||
751 | if Type ~= "Blood" then | |
752 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color) | |
753 | end | |
754 | local HitHealth = h.Health | |
755 | h.Health = h.Health - Damage | |
756 | if Type == "Knockdown" then | |
757 | local hum = hit.Parent.Humanoid | |
758 | hum.PlatformStand = true | |
759 | coroutine.resume(coroutine.create(function(HHumanoid) | |
760 | swait(1) | |
761 | HHumanoid.PlatformStand = false | |
762 | end), hum) | |
763 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
764 | local bodvol = Create("BodyVelocity"){ | |
765 | velocity = angle * knockback, | |
766 | P = 5000, | |
767 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
768 | Parent = hit, | |
769 | } | |
770 | local rl = Create("BodyAngularVelocity"){ | |
771 | P = 3000, | |
772 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
773 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
774 | Parent = hit, | |
775 | } | |
776 | game:GetService("Debris"):AddItem(bodvol, .5) | |
777 | game:GetService("Debris"):AddItem(rl, .5) | |
778 | elseif Type == "Normal" then | |
779 | local vp = Create("BodyVelocity"){ | |
780 | P = 500, | |
781 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
782 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
783 | } | |
784 | if knockback > 0 then | |
785 | vp.Parent = hit.Parent.Torso | |
786 | end | |
787 | game:GetService("Debris"):AddItem(vp, .5) | |
788 | elseif Type == "Up" then | |
789 | local bodyVelocity = Create("BodyVelocity"){ | |
790 | velocity = Vector3.new(0, 20, 0), | |
791 | P = 5000, | |
792 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
793 | Parent = hit, | |
794 | } | |
795 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
796 | elseif Type == "DarkUp" then | |
797 | coroutine.resume(coroutine.create(function() | |
798 | for i = 0, 1, 0.1 do | |
799 | swait() | |
800 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
801 | end | |
802 | end)) | |
803 | local bodyVelocity = Create("BodyVelocity"){ | |
804 | velocity = Vector3.new(0, 20, 0), | |
805 | P = 5000, | |
806 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
807 | Parent = hit, | |
808 | } | |
809 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
810 | elseif Type == "Blood" then | |
811 | coroutine.resume(coroutine.create(function() | |
812 | if hit.Parent.Name == "deivis97" or hit.Parent.Name == "Nebula_Zorua" or hit.Parent.Name == "CKbackup" then | |
813 | CFuncs.Sound.Create("873911886", hit.Parent.Torso, .8, .8) | |
814 | Effects.Sphere.Create(BrickColor.new("Royal purple"), hit.Parent.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.05) | |
815 | else | |
816 | local Blood2 = Blood:Clone() | |
817 | Blood2.Parent = hit | |
818 | Blood2.Enabled = true | |
819 | Blood2.EmissionDirection = Face | |
820 | local Hito = hit.Parent | |
821 | game:GetService("Debris"):AddItem(Blood2, 3) | |
822 | hit.Parent:BreakJoints() | |
823 | if hit.Parent:findFirstChild("AlreadyHit") == nil then | |
824 | local c = Create("BoolValue"){ | |
825 | Name = "AlreadyHit", | |
826 | Value = true, | |
827 | Parent = Hito, | |
828 | } | |
829 | end | |
830 | swait(5) | |
831 | Blood2.Enabled = false | |
832 | swait(30) | |
833 | if Hito:findFirstChild("AlreadyHit") ~= nil and Hito:findFirstChild("Glitching") == nil then | |
834 | local s = Create("BoolValue"){ | |
835 | Name = "Glitching", | |
836 | Value = true, | |
837 | Parent = Hito, | |
838 | } | |
839 | local FT2 = FT:Clone() | |
840 | if Hito:findFirstChild("Torso") ~= nil then | |
841 | FT2.Parent = Hito.Torso | |
842 | --[[RA2.Parent = Hito["Right Arm"] | |
843 | LA2.Parent = Hito["Left Arm"] | |
844 | RL2.Parent = Hito["Right Leg"] | |
845 | LL2.Parent = Hito["Left Leg"]] | |
846 | for _, v in pairs(Hito:children()) do | |
847 | if v:IsA("Part") and v.Name ~= "Torso" and v.Name ~= "Head" then | |
848 | local RA2 = RA:Clone() | |
849 | RA2.Name = "Shoos" | |
850 | RA2.Parent = v | |
851 | end | |
852 | end | |
853 | CFuncs.Sound.Create("155202884", Hito:findFirstChild("Torso"), 1, math.random(5, 15) / 10) | |
854 | else | |
855 | FT2.Parent = nil | |
856 | CFuncs.Sound.Create("155202884", Hito:findFirstChild("UpperTorso"), 1, math.random(5, 15) / 10) | |
857 | end | |
858 | for i = 0, 1, math.random(1, 10)/30 do | |
859 | swait() | |
860 | for _, v in pairs(Hito:children()) do | |
861 | if v:IsA("Part") and v:findFirstChild("Mesh") ~= nil then | |
862 | v:findFirstChild("Mesh").Offset = Vector3.new(math.random(-5, 5)/10, math.random(-5, 5)/10, math.random(-5, 5)/10) | |
863 | elseif v:IsA("Part") and v:findFirstChild("Shoos") ~= nil then | |
864 | v:findFirstChild("Shoos").Offset = Vector3.new(math.random(-5, 5)/10, math.random(-5, 5)/10, math.random(-5, 5)/10) | |
865 | elseif v:IsA("Accessory") and v.Handle:findFirstChild("Mesh") ~= nil then | |
866 | v.Handle:findFirstChild("Mesh").Offset = Vector3.new(math.random(-5, 5)/10, math.random(-5, 5)/10, math.random(-5, 5)/10) | |
867 | end | |
868 | end | |
869 | if Hito:findFirstChild("UpperTorso") ~= nil then | |
870 | for _, v in pairs(Hito:findFirstChildOfClass("Humanoid"):children()) do | |
871 | if v:IsA("NumberValue") then | |
872 | v.Value = math.random(1, 5) / 10 | |
873 | end | |
874 | end | |
875 | end | |
876 | if Hito == nil then | |
877 | break | |
878 | end | |
879 | end | |
880 | if Hito ~= nil then | |
881 | Hito:Destroy() | |
882 | end | |
883 | end | |
884 | end | |
885 | end)) | |
886 | elseif Type == "Snare" then | |
887 | local bp = Create("BodyPosition"){ | |
888 | P = 2000, | |
889 | D = 100, | |
890 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
891 | position = hit.Parent.Torso.Position, | |
892 | Parent = hit.Parent.Torso, | |
893 | } | |
894 | game:GetService("Debris"):AddItem(bp, 1) | |
895 | elseif Type == "Freeze" then | |
896 | local BodPos = Create("BodyPosition"){ | |
897 | P = 50000, | |
898 | D = 1000, | |
899 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
900 | position = hit.Parent.Torso.Position, | |
901 | Parent = hit.Parent.Torso, | |
902 | } | |
903 | local BodGy = Create("BodyGyro") { | |
904 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
905 | P = 20e+003, | |
906 | Parent = hit.Parent.Torso, | |
907 | cf = hit.Parent.Torso.CFrame, | |
908 | } | |
909 | hit.Parent.Torso.Anchored = true | |
910 | coroutine.resume(coroutine.create(function(Part) | |
911 | swait(1.5) | |
912 | Part.Anchored = false | |
913 | end), hit.Parent.Torso) | |
914 | game:GetService("Debris"):AddItem(BodPos, 3) | |
915 | game:GetService("Debris"):AddItem(BodGy, 3) | |
916 | end | |
917 | local debounce = Create("BoolValue"){ | |
918 | Name = "DebounceHit", | |
919 | Parent = hit.Parent, | |
920 | Value = true, | |
921 | } | |
922 | game:GetService("Debris"):AddItem(debounce, Delay) | |
923 | c = Instance.new("ObjectValue") | |
924 | c.Name = "creator" | |
925 | c.Value = Player | |
926 | c.Parent = h | |
927 | game:GetService("Debris"):AddItem(c, .5) | |
928 | end | |
929 | end | |
930 | ||
931 | function ShowDamage(Pos, Text, Time, Color) | |
932 | local Rate = (1 / 30) | |
933 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
934 | local Text = (Text or "") | |
935 | local Time = (Time or 2) | |
936 | local Color = (Color or Color3.new(1, 0, 1)) | |
937 | local EffectPart = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
938 | EffectPart.Anchored = true | |
939 | local BillboardGui = Create("BillboardGui"){ | |
940 | Size = UDim2.new(3, 0, 3, 0), | |
941 | Adornee = EffectPart, | |
942 | Parent = EffectPart, | |
943 | } | |
944 | local TextLabel = Create("TextLabel"){ | |
945 | BackgroundTransparency = 1, | |
946 | Size = UDim2.new(1, 0, 1, 0), | |
947 | Text = Text, | |
948 | Font = "SciFi", | |
949 | TextColor3 = Color, | |
950 | TextScaled = true, | |
951 | Parent = BillboardGui, | |
952 | } | |
953 | game.Debris:AddItem(EffectPart, (Time)) | |
954 | EffectPart.Parent = game:GetService("Workspace") | |
955 | delay(0, function() | |
956 | local Frames = (Time / Rate) | |
957 | for Frame = 1, Frames do | |
958 | wait(Rate) | |
959 | local Percent = (Frame / Frames) | |
960 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
961 | TextLabel.TextTransparency = Percent | |
962 | end | |
963 | if EffectPart and EffectPart.Parent then | |
964 | EffectPart:Destroy() | |
965 | end | |
966 | end) | |
967 | end | |
968 | ||
969 | function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, Face, HitSound, HitPitch) | |
970 | for _, c in pairs(workspace:children()) do | |
971 | local hum = c:findFirstChildOfClass("Humanoid") | |
972 | if hum ~= nil then | |
973 | if c:findFirstChild("Torso") ~= nil then | |
974 | local head = c:findFirstChild("Torso") | |
975 | if head ~= nil then | |
976 | local targ = head.Position - Part.Position | |
977 | local mag = targ.magnitude | |
978 | if mag <= Magnitude and c.Name ~= Player.Name then | |
979 | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .01, Face, HitSound, HitPitch) | |
980 | end | |
981 | end | |
982 | elseif c:findFirstChild("UpperTorso") ~= nil then | |
983 | local head = c:findFirstChild("UpperTorso") | |
984 | if head ~= nil then | |
985 | local targ = head.Position - Part.Position | |
986 | local mag = targ.magnitude | |
987 | if mag <= Magnitude and c.Name ~= Player.Name then | |
988 | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .01, Face, HitSound, HitPitch) | |
989 | end | |
990 | end | |
991 | end | |
992 | end | |
993 | end | |
994 | end | |
995 | ||
996 | EffectModel = Instance.new("Model", Character) | |
997 | EffectModel.Name = "Effects" | |
998 | ||
999 | Effects = { | |
1000 | Block = { | |
1001 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type, Part) | |
1002 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2)) | |
1003 | prt.Anchored = true | |
1004 | prt.CFrame = cframe | |
1005 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1006 | game:GetService("Debris"):AddItem(prt, 10) | |
1007 | if Type == 1 or Type == nil then | |
1008 | table.insert(Effects, { | |
1009 | prt, | |
1010 | "Block1", | |
1011 | delay, | |
1012 | x3, | |
1013 | y3, | |
1014 | z3, | |
1015 | msh | |
1016 | }) | |
1017 | elseif Type == 2 then | |
1018 | table.insert(Effects, { | |
1019 | prt, | |
1020 | "Block2", | |
1021 | delay, | |
1022 | x3, | |
1023 | y3, | |
1024 | z3, | |
1025 | msh | |
1026 | }) | |
1027 | elseif Type == 3 then | |
1028 | table.insert(Effects, { | |
1029 | prt, | |
1030 | "Block3", | |
1031 | delay, | |
1032 | x3, | |
1033 | y3, | |
1034 | z3, | |
1035 | msh, | |
1036 | Part | |
1037 | }) | |
1038 | elseif Type == 4 then | |
1039 | table.insert(Effects, { | |
1040 | prt, | |
1041 | "Block2Fire", | |
1042 | delay, | |
1043 | x3, | |
1044 | y3, | |
1045 | z3, | |
1046 | msh | |
1047 | }) | |
1048 | end | |
1049 | end | |
1050 | }; | |
1051 | ||
1052 | Sphere = { | |
1053 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, parent) | |
1054 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2)) | |
1055 | prt.Anchored = true | |
1056 | prt.CFrame = cframe | |
1057 | if parent == nil then | |
1058 | prt.Parent = workspace | |
1059 | else | |
1060 | prt.Parent = parent | |
1061 | end | |
1062 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1063 | game:GetService("Debris"):AddItem(prt, 10) | |
1064 | table.insert(Effects, { | |
1065 | prt, | |
1066 | "Cylinder", | |
1067 | delay, | |
1068 | x3, | |
1069 | y3, | |
1070 | z3, | |
1071 | msh | |
1072 | }) | |
1073 | end | |
1074 | }; | |
1075 | ||
1076 | Blood = { | |
1077 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1078 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2)) | |
1079 | prt.Anchored = true | |
1080 | prt.CFrame = cframe | |
1081 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1082 | game:GetService("Debris"):AddItem(prt, 10) | |
1083 | table.insert(Effects, { | |
1084 | prt, | |
1085 | "Blood", | |
1086 | delay, | |
1087 | x3, | |
1088 | y3, | |
1089 | z3, | |
1090 | msh | |
1091 | }) | |
1092 | end | |
1093 | }; | |
1094 | ||
1095 | Blast = { | |
1096 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Part) | |
1097 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2)) | |
1098 | prt.Anchored = true | |
1099 | prt.CFrame = cframe | |
1100 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "1323306", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1101 | game:GetService("Debris"):AddItem(prt, 10) | |
1102 | table.insert(Effects, { | |
1103 | prt, | |
1104 | "Block4", | |
1105 | delay, | |
1106 | x3, | |
1107 | y3, | |
1108 | z3, | |
1109 | msh, | |
1110 | Part | |
1111 | }) | |
1112 | end | |
1113 | }; | |
1114 | ||
1115 | Ring = { | |
1116 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1117 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1118 | prt.Anchored = true | |
1119 | prt.CFrame = cframe | |
1120 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1121 | game:GetService("Debris"):AddItem(prt, 10) | |
1122 | table.insert(Effects, { | |
1123 | prt, | |
1124 | "Cylinder", | |
1125 | delay, | |
1126 | x3, | |
1127 | y3, | |
1128 | z3, | |
1129 | msh | |
1130 | }) | |
1131 | end | |
1132 | }; | |
1133 | ||
1134 | Cylinder = { | |
1135 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1136 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2)) | |
1137 | prt.Anchored = true | |
1138 | prt.CFrame = cframe | |
1139 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1140 | game:GetService("Debris"):AddItem(prt, 10) | |
1141 | table.insert(Effects, { | |
1142 | prt, | |
1143 | "Cylinder", | |
1144 | delay, | |
1145 | x3, | |
1146 | y3, | |
1147 | z3, | |
1148 | msh | |
1149 | }) | |
1150 | end | |
1151 | }; | |
1152 | ||
1153 | Head = { | |
1154 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1155 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2)) | |
1156 | prt.Anchored = true | |
1157 | prt.CFrame = cframe | |
1158 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1159 | game:GetService("Debris"):AddItem(prt, 10) | |
1160 | table.insert(Effects, { | |
1161 | prt, | |
1162 | "Cylinder", | |
1163 | delay, | |
1164 | x3, | |
1165 | y3, | |
1166 | z3, | |
1167 | msh | |
1168 | }) | |
1169 | end | |
1170 | }; | |
1171 | ||
1172 | Wave = { | |
1173 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1174 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(.2,.2,.2)) | |
1175 | prt.Anchored = true | |
1176 | prt.CFrame = cframe | |
1177 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1178 | game:GetService("Debris"):AddItem(prt, 10) | |
1179 | table.insert(Effects, { | |
1180 | prt, | |
1181 | "Cylinder", | |
1182 | delay, | |
1183 | x3, | |
1184 | y3, | |
1185 | z3, | |
1186 | msh | |
1187 | }) | |
1188 | end | |
1189 | }; | |
1190 | ||
1191 | Break = { | |
1192 | Create = function(brickcolor, cframe, x1, y1, z1) | |
1193 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1194 | prt.Anchored = true | |
1195 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1196 | game:GetService("Debris"):AddItem(prt, 10) | |
1197 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1198 | local num = math.random(10, 50) / 1000 | |
1199 | table.insert(Effects, { | |
1200 | prt, | |
1201 | "Shatter", | |
1202 | num, | |
1203 | prt.CFrame, | |
1204 | math.random() - math.random(), | |
1205 | 0, | |
1206 | math.random(50, 100) / 100 | |
1207 | }) | |
1208 | end | |
1209 | }; | |
1210 | ||
1211 | Elec = { | |
1212 | Create = function(brickcolor, cff, x, y, z) | |
1213 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Part", Vector3.new(1, 1, 1)) | |
1214 | prt.Anchored = true | |
1215 | prt.CFrame = cff * CFrame.new(math.random(-x * 100, x * 100) / 100, math.random(-y * 100, y * 100) / 100, math.random(-z * 100, z * 100) / 100) | |
1216 | prt.CFrame = CFrame.new(prt.Position) | |
1217 | game:GetService("Debris"):AddItem(prt, 10) | |
1218 | xval = math.random() / 9 | |
1219 | yval = math.random() / 9 | |
1220 | zval = math.random() / 9 | |
1221 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval)) | |
1222 | eul1 = math.random(-50, 50) | |
1223 | eul2 = math.random(-50, 50) | |
1224 | eul3 = math.random(-50, 50) | |
1225 | euld = CFrame.fromEulerAnglesXYZ(eul1, eul2, eul3) | |
1226 | euld2 = CFrame.fromEulerAnglesXYZ(-eul1, -eul2, -eul3) | |
1227 | table.insert(Effects, { | |
1228 | prt, | |
1229 | "Elec", | |
1230 | .05, | |
1231 | x, | |
1232 | y, | |
1233 | z, | |
1234 | xval, | |
1235 | yval, | |
1236 | zval, | |
1237 | msh, | |
1238 | euld, | |
1239 | euld2 | |
1240 | }) | |
1241 | end | |
1242 | }; | |
1243 | ||
1244 | Elec2 = { | |
1245 | Create = function(brickcolor, cff, x, y, z) | |
1246 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Part", Vector3.new(1, 1, 1)) | |
1247 | prt.Anchored = true | |
1248 | prt.CFrame = cff * CFrame.new(math.random(-x * 100, x * 100) / 100, math.random(-y * 100, y * 100) / 100, math.random(-z * 100, z * 100) / 100) | |
1249 | prt.CFrame = CFrame.new(prt.Position) | |
1250 | game:GetService("Debris"):AddItem(prt, 10) | |
1251 | xval = math.random() / 7 | |
1252 | yval = math.random() / 7 | |
1253 | zval = math.random() / 7 | |
1254 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval)) | |
1255 | eul1 = math.random(-50, 50) | |
1256 | eul2 = math.random(-50, 50) | |
1257 | eul3 = math.random(-50, 50) | |
1258 | euld = CFrame.fromEulerAnglesXYZ(eul1, eul2, eul3) | |
1259 | euld2 = CFrame.fromEulerAnglesXYZ(-eul1, -eul2, -eul3) | |
1260 | table.insert(Effects, { | |
1261 | prt, | |
1262 | "Elec", | |
1263 | .1, | |
1264 | x, | |
1265 | y, | |
1266 | z, | |
1267 | xval, | |
1268 | yval, | |
1269 | zval, | |
1270 | msh, | |
1271 | euld, | |
1272 | euld2 | |
1273 | }) | |
1274 | end | |
1275 | }; | |
1276 | ||
1277 | Clone = { | |
1278 | Create = function() | |
1279 | for _, v in pairs(Torso.Parent:children()) do | |
1280 | if v.className == "Part" and v.Name ~= "HumanoidRootPart" then | |
1281 | local c = CFuncs.Part.Create(EffectModel, "Neon", 0, .5, BrickColor.new("Bright blue"), "Effect", v.Size) | |
1282 | c.Anchored = true | |
1283 | c.CFrame = v.CFrame | |
1284 | game:GetService("Debris"):AddItem(c, 5) | |
1285 | local cmsh = nil | |
1286 | if v.Name == "Head" then | |
1287 | cmsh = CFuncs.Mesh.Create("SpecialMesh", c, "Head", "", Vector3.new(0, 0, 0), v.Mesh.Scale) | |
1288 | else | |
1289 | cmsh = CFuncs.Mesh.Create("BlockMesh", c, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
1290 | end | |
1291 | table.insert(Effects, { | |
1292 | c, | |
1293 | "Cylinder", | |
1294 | 0.05, | |
1295 | 0.1, | |
1296 | 0.1, | |
1297 | 0.1, | |
1298 | cmsh | |
1299 | }) | |
1300 | end | |
1301 | end | |
1302 | end | |
1303 | }; | |
1304 | ||
1305 | EffectTemplate = { | |
1306 | ||
1307 | }; | |
1308 | } | |
1309 | ||
1310 | local Re = {'a','b','c','d','e','f','g','h','i','j','k','l','m','n','o','p','q','r','s','t','u','v','w','x','y','z','A','B','C','D','E','F','G','H','I','J','K','L','M','N','O','P','Q','R','S','T','U','V','W','X','Y','Z','`','1','2','3','4','5','6','7','8','9','0','-','=','~','!','@','#','$','%','^','&','*','(',')','_','+','[','{',']','}',',','<','>','.','/','?','"',"'",'|',';',':'} | |
1311 | ||
1312 | player=game:GetService('Players').LocalPlayer | |
1313 | c=player.Character | |
1314 | local color="Really red" | |
1315 | local transPoints = { | |
1316 | NumberSequenceKeypoint.new(0,.819,.0375), | |
1317 | NumberSequenceKeypoint.new(.207,.594,.0187), | |
1318 | NumberSequenceKeypoint.new(.4,.55,.031), | |
1319 | NumberSequenceKeypoint.new(.57,.619,.05), | |
1320 | NumberSequenceKeypoint.new(.76,.8,.0375), | |
1321 | NumberSequenceKeypoint.new(1,1,0), | |
1322 | } | |
1323 | local sizePoints = { | |
1324 | NumberSequenceKeypoint.new(0,0.505,0), | |
1325 | NumberSequenceKeypoint.new(1,0,0), | |
1326 | } | |
1327 | local Size = NumberSequence.new(sizePoints) | |
1328 | local Transparency = NumberSequence.new(transPoints) | |
1329 | efxBlock = Instance.new("Part",c) | |
1330 | efxBlock.CanCollide=false | |
1331 | efxBlock.BrickColor = BrickColor.new(color) | |
1332 | efxBlock.Material = "Neon" | |
1333 | efxBlock.FormFactor = "Custom" | |
1334 | efxBlock.Transparency = .3 | |
1335 | efxBlock.Size = Vector3.new(.25,.25,.25) | |
1336 | local mesh = Instance.new("SpecialMesh",efxBlock) | |
1337 | mesh.MeshType = Enum.MeshType.Sphere | |
1338 | mesh.Scale = Vector3.new(1,1,1) | |
1339 | local particles = Instance.new("ParticleEmitter",efxBlock) | |
1340 | particles.Color = ColorSequence.new(Color3.new(200/255, 10/255, 10/255),Color3.new(255/255, 0/255, 0/255)) | |
1341 | particles.LightEmission = .7 | |
1342 | particles.Size = Size | |
1343 | particles.Name = "Fire" | |
1344 | particles.Transparency = Transparency | |
1345 | particles.LockedToPart = false | |
1346 | particles.VelocityInheritance = .5 | |
1347 | particles.LockedToPart = false | |
1348 | particles.Rate = 70 | |
1349 | particles.Texture = "rbxassetid://56562006" | |
1350 | particles.Lifetime = NumberRange.new(2,2) | |
1351 | particles.RotSpeed = NumberRange.new(100,100) | |
1352 | particles.Speed = NumberRange.new(1,1) | |
1353 | local offset = Vector3.new(-0.11, .23, -0.5) | |
1354 | local weld = Instance.new("Weld",c.Head) | |
1355 | weld.Part0 = c.Head | |
1356 | weld.Part1 = efxBlock | |
1357 | weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(50),math.rad(40)) | |
1358 | efxBlock.Parent = c | |
1359 | efxBlock2 = Instance.new("Part",c) | |
1360 | efxBlock2.CanCollide=false | |
1361 | efxBlock2.BrickColor = BrickColor.new(color) | |
1362 | efxBlock2.Material = "Neon" | |
1363 | efxBlock2.FormFactor = "Custom" | |
1364 | efxBlock2.Transparency = .3 | |
1365 | efxBlock2.Size = Vector3.new(.25,.25,.25) | |
1366 | local mesh2 = Instance.new("SpecialMesh",efxBlock2) | |
1367 | mesh2.MeshType = Enum.MeshType.Sphere | |
1368 | mesh2.Scale = Vector3.new(1,1,1) | |
1369 | local particles2 = Instance.new("ParticleEmitter",efxBlock2) | |
1370 | particles2.Color =ColorSequence.new(Color3.new(200/255, 10/255, 10/255),Color3.new(255/255, 0/255, 0/255)) | |
1371 | particles2.LightEmission = .2 | |
1372 | particles2.Size = Size | |
1373 | particles2.Name = "Fire" | |
1374 | particles2.Transparency = Transparency | |
1375 | particles2.LockedToPart = false | |
1376 | particles2.VelocityInheritance = .5 | |
1377 | particles2.LockedToPart = false | |
1378 | particles2.Rate = 70 | |
1379 | particles2.Texture = "rbxassetid://56562006" | |
1380 | particles2.Lifetime = NumberRange.new(2,2) | |
1381 | particles2.RotSpeed = NumberRange.new(100,100) | |
1382 | particles2.Speed = NumberRange.new(1,1) | |
1383 | local offset = Vector3.new(0.11, .23, -0.5) | |
1384 | local weld2 = Instance.new("Weld",c.Head) | |
1385 | weld2.Part0 = c.Head | |
1386 | weld2.Part1 = efxBlock2 | |
1387 | weld2.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(40),math.rad(50),math.rad(-40)) | |
1388 | efxBlock2.Parent = c | |
1389 | ||
1390 | ||
1391 | ||
1392 | ||
1393 | ||
1394 | ||
1395 | ||
1396 | ||
1397 | --Converted with ttyyuu12345's model to script plugin v4 | |
1398 | function sandbox(var,func) | |
1399 | local env = getfenv(func) | |
1400 | local newenv = setmetatable({},{ | |
1401 | __index = function(self,k) | |
1402 | if k=="script" then | |
1403 | return var | |
1404 | else | |
1405 | return env[k] | |
1406 | end | |
1407 | end, | |
1408 | }) | |
1409 | setfenv(func,newenv) | |
1410 | return func | |
1411 | end | |
1412 | cors = {} | |
1413 | mas = Instance.new("Model",game:GetService("Lighting")) | |
1414 | Model0 = Instance.new("Model") | |
1415 | Model1 = Instance.new("Model") | |
1416 | WedgePart2 = Instance.new("WedgePart") | |
1417 | WedgePart3 = Instance.new("WedgePart") | |
1418 | Part4 = Instance.new("Part") | |
1419 | Part5 = Instance.new("Part") | |
1420 | Part6 = Instance.new("Part") | |
1421 | Part7 = Instance.new("Part") | |
1422 | Part8 = Instance.new("Part") | |
1423 | Part9 = Instance.new("Part") | |
1424 | Part10 = Instance.new("Part") | |
1425 | Part11 = Instance.new("Part") | |
1426 | Part12 = Instance.new("Part") | |
1427 | Part13 = Instance.new("Part") | |
1428 | Part14 = Instance.new("Part") | |
1429 | Part15 = Instance.new("Part") | |
1430 | SpecialMesh16 = Instance.new("SpecialMesh") | |
1431 | Part17 = Instance.new("Part") | |
1432 | SpecialMesh18 = Instance.new("SpecialMesh") | |
1433 | Part19 = Instance.new("Part") | |
1434 | SpecialMesh20 = Instance.new("SpecialMesh") | |
1435 | Part21 = Instance.new("Part") | |
1436 | SpecialMesh22 = Instance.new("SpecialMesh") | |
1437 | Part23 = Instance.new("Part") | |
1438 | SpecialMesh24 = Instance.new("SpecialMesh") | |
1439 | Part25 = Instance.new("Part") | |
1440 | SpecialMesh26 = Instance.new("SpecialMesh") | |
1441 | Part27 = Instance.new("Part") | |
1442 | SpecialMesh28 = Instance.new("SpecialMesh") | |
1443 | Part29 = Instance.new("Part") | |
1444 | SpecialMesh30 = Instance.new("SpecialMesh") | |
1445 | Part31 = Instance.new("Part") | |
1446 | Part32 = Instance.new("Part") | |
1447 | Part33 = Instance.new("Part") | |
1448 | Part34 = Instance.new("Part") | |
1449 | Part35 = Instance.new("Part") | |
1450 | Part36 = Instance.new("Part") | |
1451 | Part37 = Instance.new("Part") | |
1452 | ParticleEmitter38 = Instance.new("ParticleEmitter") | |
1453 | Part39 = Instance.new("Part") | |
1454 | Part40 = Instance.new("Part") | |
1455 | Part41 = Instance.new("Part") | |
1456 | Part42 = Instance.new("Part") | |
1457 | Part43 = Instance.new("Part") | |
1458 | Part44 = Instance.new("Part") | |
1459 | Part45 = Instance.new("Part") | |
1460 | Part46 = Instance.new("Part") | |
1461 | Part47 = Instance.new("Part") | |
1462 | Part48 = Instance.new("Part") | |
1463 | Part49 = Instance.new("Part") | |
1464 | Part50 = Instance.new("Part") | |
1465 | Part51 = Instance.new("Part") | |
1466 | Part52 = Instance.new("Part") | |
1467 | Part53 = Instance.new("Part") | |
1468 | Part54 = Instance.new("Part") | |
1469 | Part55 = Instance.new("Part") | |
1470 | Part56 = Instance.new("Part") | |
1471 | Part57 = Instance.new("Part") | |
1472 | Part58 = Instance.new("Part") | |
1473 | Part59 = Instance.new("Part") | |
1474 | Part60 = Instance.new("Part") | |
1475 | Part61 = Instance.new("Part") | |
1476 | Part62 = Instance.new("Part") | |
1477 | Part63 = Instance.new("Part") | |
1478 | Part64 = Instance.new("Part") | |
1479 | Part65 = Instance.new("Part") | |
1480 | Part66 = Instance.new("Part") | |
1481 | Part67 = Instance.new("Part") | |
1482 | Part68 = Instance.new("Part") | |
1483 | Part69 = Instance.new("Part") | |
1484 | Part70 = Instance.new("Part") | |
1485 | Part71 = Instance.new("Part") | |
1486 | Part72 = Instance.new("Part") | |
1487 | Part73 = Instance.new("Part") | |
1488 | Part74 = Instance.new("Part") | |
1489 | Part75 = Instance.new("Part") | |
1490 | Part76 = Instance.new("Part") | |
1491 | Part77 = Instance.new("Part") | |
1492 | Part78 = Instance.new("Part") | |
1493 | Part79 = Instance.new("Part") | |
1494 | Part80 = Instance.new("Part") | |
1495 | Part81 = Instance.new("Part") | |
1496 | Part82 = Instance.new("Part") | |
1497 | Part83 = Instance.new("Part") | |
1498 | Part84 = Instance.new("Part") | |
1499 | Part85 = Instance.new("Part") | |
1500 | Part86 = Instance.new("Part") | |
1501 | Part87 = Instance.new("Part") | |
1502 | Part88 = Instance.new("Part") | |
1503 | Part89 = Instance.new("Part") | |
1504 | Part90 = Instance.new("Part") | |
1505 | Part91 = Instance.new("Part") | |
1506 | Part92 = Instance.new("Part") | |
1507 | Part93 = Instance.new("Part") | |
1508 | Part94 = Instance.new("Part") | |
1509 | Part95 = Instance.new("Part") | |
1510 | Part96 = Instance.new("Part") | |
1511 | Part97 = Instance.new("Part") | |
1512 | Part98 = Instance.new("Part") | |
1513 | Part99 = Instance.new("Part") | |
1514 | Part100 = Instance.new("Part") | |
1515 | Part101 = Instance.new("Part") | |
1516 | Part102 = Instance.new("Part") | |
1517 | Part103 = Instance.new("Part") | |
1518 | Part104 = Instance.new("Part") | |
1519 | Part105 = Instance.new("Part") | |
1520 | Part106 = Instance.new("Part") | |
1521 | Part107 = Instance.new("Part") | |
1522 | Part108 = Instance.new("Part") | |
1523 | Part109 = Instance.new("Part") | |
1524 | Part110 = Instance.new("Part") | |
1525 | Part111 = Instance.new("Part") | |
1526 | Part112 = Instance.new("Part") | |
1527 | Part113 = Instance.new("Part") | |
1528 | Part114 = Instance.new("Part") | |
1529 | Part115 = Instance.new("Part") | |
1530 | Part116 = Instance.new("Part") | |
1531 | Part117 = Instance.new("Part") | |
1532 | Part118 = Instance.new("Part") | |
1533 | Part119 = Instance.new("Part") | |
1534 | Part120 = Instance.new("Part") | |
1535 | Part121 = Instance.new("Part") | |
1536 | Part122 = Instance.new("Part") | |
1537 | Part123 = Instance.new("Part") | |
1538 | Part124 = Instance.new("Part") | |
1539 | Part125 = Instance.new("Part") | |
1540 | Part126 = Instance.new("Part") | |
1541 | Part127 = Instance.new("Part") | |
1542 | Part128 = Instance.new("Part") | |
1543 | Part129 = Instance.new("Part") | |
1544 | Part130 = Instance.new("Part") | |
1545 | Part131 = Instance.new("Part") | |
1546 | Part132 = Instance.new("Part") | |
1547 | Part133 = Instance.new("Part") | |
1548 | Part134 = Instance.new("Part") | |
1549 | Part135 = Instance.new("Part") | |
1550 | Part136 = Instance.new("Part") | |
1551 | Part137 = Instance.new("Part") | |
1552 | Part138 = Instance.new("Part") | |
1553 | Part139 = Instance.new("Part") | |
1554 | Part140 = Instance.new("Part") | |
1555 | Part141 = Instance.new("Part") | |
1556 | Part142 = Instance.new("Part") | |
1557 | Part143 = Instance.new("Part") | |
1558 | Part144 = Instance.new("Part") | |
1559 | Part145 = Instance.new("Part") | |
1560 | Part146 = Instance.new("Part") | |
1561 | Part147 = Instance.new("Part") | |
1562 | Part148 = Instance.new("Part") | |
1563 | Part149 = Instance.new("Part") | |
1564 | Part150 = Instance.new("Part") | |
1565 | Part151 = Instance.new("Part") | |
1566 | Part152 = Instance.new("Part") | |
1567 | Part153 = Instance.new("Part") | |
1568 | Part154 = Instance.new("Part") | |
1569 | Part155 = Instance.new("Part") | |
1570 | Part156 = Instance.new("Part") | |
1571 | Part157 = Instance.new("Part") | |
1572 | Part158 = Instance.new("Part") | |
1573 | Part159 = Instance.new("Part") | |
1574 | Part160 = Instance.new("Part") | |
1575 | Part161 = Instance.new("Part") | |
1576 | Part162 = Instance.new("Part") | |
1577 | Part163 = Instance.new("Part") | |
1578 | Part164 = Instance.new("Part") | |
1579 | Part165 = Instance.new("Part") | |
1580 | Part166 = Instance.new("Part") | |
1581 | Part167 = Instance.new("Part") | |
1582 | Part168 = Instance.new("Part") | |
1583 | Part169 = Instance.new("Part") | |
1584 | Part170 = Instance.new("Part") | |
1585 | WedgePart171 = Instance.new("WedgePart") | |
1586 | WedgePart172 = Instance.new("WedgePart") | |
1587 | WedgePart173 = Instance.new("WedgePart") | |
1588 | WedgePart174 = Instance.new("WedgePart") | |
1589 | WedgePart175 = Instance.new("WedgePart") | |
1590 | WedgePart176 = Instance.new("WedgePart") | |
1591 | WedgePart177 = Instance.new("WedgePart") | |
1592 | WedgePart178 = Instance.new("WedgePart") | |
1593 | WedgePart179 = Instance.new("WedgePart") | |
1594 | WedgePart180 = Instance.new("WedgePart") | |
1595 | WedgePart181 = Instance.new("WedgePart") | |
1596 | WedgePart182 = Instance.new("WedgePart") | |
1597 | WedgePart183 = Instance.new("WedgePart") | |
1598 | WedgePart184 = Instance.new("WedgePart") | |
1599 | WedgePart185 = Instance.new("WedgePart") | |
1600 | WedgePart186 = Instance.new("WedgePart") | |
1601 | WedgePart187 = Instance.new("WedgePart") | |
1602 | WedgePart188 = Instance.new("WedgePart") | |
1603 | WedgePart189 = Instance.new("WedgePart") | |
1604 | WedgePart190 = Instance.new("WedgePart") | |
1605 | WedgePart191 = Instance.new("WedgePart") | |
1606 | WedgePart192 = Instance.new("WedgePart") | |
1607 | WedgePart193 = Instance.new("WedgePart") | |
1608 | WedgePart194 = Instance.new("WedgePart") | |
1609 | WedgePart195 = Instance.new("WedgePart") | |
1610 | WedgePart196 = Instance.new("WedgePart") | |
1611 | WedgePart197 = Instance.new("WedgePart") | |
1612 | WedgePart198 = Instance.new("WedgePart") | |
1613 | WedgePart199 = Instance.new("WedgePart") | |
1614 | WedgePart200 = Instance.new("WedgePart") | |
1615 | WedgePart201 = Instance.new("WedgePart") | |
1616 | WedgePart202 = Instance.new("WedgePart") | |
1617 | Model203 = Instance.new("Model") | |
1618 | Part204 = Instance.new("Part") | |
1619 | Part205 = Instance.new("Part") | |
1620 | ParticleEmitter206 = Instance.new("ParticleEmitter") | |
1621 | Model207 = Instance.new("Model") | |
1622 | WedgePart208 = Instance.new("WedgePart") | |
1623 | Part209 = Instance.new("Part") | |
1624 | Part210 = Instance.new("Part") | |
1625 | Part211 = Instance.new("Part") | |
1626 | Part212 = Instance.new("Part") | |
1627 | Part213 = Instance.new("Part") | |
1628 | Part214 = Instance.new("Part") | |
1629 | Part215 = Instance.new("Part") | |
1630 | Part216 = Instance.new("Part") | |
1631 | Part217 = Instance.new("Part") | |
1632 | Part218 = Instance.new("Part") | |
1633 | Part219 = Instance.new("Part") | |
1634 | Part220 = Instance.new("Part") | |
1635 | Part221 = Instance.new("Part") | |
1636 | Part222 = Instance.new("Part") | |
1637 | Part223 = Instance.new("Part") | |
1638 | Part224 = Instance.new("Part") | |
1639 | Part225 = Instance.new("Part") | |
1640 | Part226 = Instance.new("Part") | |
1641 | Part227 = Instance.new("Part") | |
1642 | Part228 = Instance.new("Part") | |
1643 | Part229 = Instance.new("Part") | |
1644 | Part230 = Instance.new("Part") | |
1645 | Part231 = Instance.new("Part") | |
1646 | Part232 = Instance.new("Part") | |
1647 | Part233 = Instance.new("Part") | |
1648 | Part234 = Instance.new("Part") | |
1649 | Part235 = Instance.new("Part") | |
1650 | Part236 = Instance.new("Part") | |
1651 | Part237 = Instance.new("Part") | |
1652 | Part238 = Instance.new("Part") | |
1653 | Part239 = Instance.new("Part") | |
1654 | Part240 = Instance.new("Part") | |
1655 | Part241 = Instance.new("Part") | |
1656 | Part242 = Instance.new("Part") | |
1657 | Part243 = Instance.new("Part") | |
1658 | Part244 = Instance.new("Part") | |
1659 | Part245 = Instance.new("Part") | |
1660 | Part246 = Instance.new("Part") | |
1661 | Part247 = Instance.new("Part") | |
1662 | Part248 = Instance.new("Part") | |
1663 | Part249 = Instance.new("Part") | |
1664 | Part250 = Instance.new("Part") | |
1665 | ParticleEmitter251 = Instance.new("ParticleEmitter") | |
1666 | Model252 = Instance.new("Model") | |
1667 | Part253 = Instance.new("Part") | |
1668 | Part254 = Instance.new("Part") | |
1669 | ParticleEmitter255 = Instance.new("ParticleEmitter") | |
1670 | Model256 = Instance.new("Model") | |
1671 | Part257 = Instance.new("Part") | |
1672 | WedgePart258 = Instance.new("WedgePart") | |
1673 | Part259 = Instance.new("Part") | |
1674 | Part260 = Instance.new("Part") | |
1675 | Part261 = Instance.new("Part") | |
1676 | Part262 = Instance.new("Part") | |
1677 | Part263 = Instance.new("Part") | |
1678 | Part264 = Instance.new("Part") | |
1679 | Part265 = Instance.new("Part") | |
1680 | Part266 = Instance.new("Part") | |
1681 | Part267 = Instance.new("Part") | |
1682 | Part268 = Instance.new("Part") | |
1683 | Part269 = Instance.new("Part") | |
1684 | Part270 = Instance.new("Part") | |
1685 | Part271 = Instance.new("Part") | |
1686 | Part272 = Instance.new("Part") | |
1687 | Part273 = Instance.new("Part") | |
1688 | Part274 = Instance.new("Part") | |
1689 | Part275 = Instance.new("Part") | |
1690 | Part276 = Instance.new("Part") | |
1691 | Part277 = Instance.new("Part") | |
1692 | Part278 = Instance.new("Part") | |
1693 | Part279 = Instance.new("Part") | |
1694 | Part280 = Instance.new("Part") | |
1695 | Part281 = Instance.new("Part") | |
1696 | Part282 = Instance.new("Part") | |
1697 | Part283 = Instance.new("Part") | |
1698 | Part284 = Instance.new("Part") | |
1699 | Part285 = Instance.new("Part") | |
1700 | Part286 = Instance.new("Part") | |
1701 | Part287 = Instance.new("Part") | |
1702 | Part288 = Instance.new("Part") | |
1703 | Part289 = Instance.new("Part") | |
1704 | Part290 = Instance.new("Part") | |
1705 | Part291 = Instance.new("Part") | |
1706 | Part292 = Instance.new("Part") | |
1707 | Part293 = Instance.new("Part") | |
1708 | Part294 = Instance.new("Part") | |
1709 | Part295 = Instance.new("Part") | |
1710 | Part296 = Instance.new("Part") | |
1711 | Part297 = Instance.new("Part") | |
1712 | Part298 = Instance.new("Part") | |
1713 | Part299 = Instance.new("Part") | |
1714 | ParticleEmitter300 = Instance.new("ParticleEmitter") | |
1715 | Model301 = Instance.new("Model") | |
1716 | Part302 = Instance.new("Part") | |
1717 | SpecialMesh303 = Instance.new("SpecialMesh") | |
1718 | Script304 = Instance.new("Script") | |
1719 | Model0.Name = "Armor" | |
1720 | Model0.Parent = mas | |
1721 | Model1.Name = "Torso" | |
1722 | Model1.Parent = Model0 | |
1723 | WedgePart2.Parent = Model1 | |
1724 | WedgePart2.Material = Enum.Material.SmoothPlastic | |
1725 | WedgePart2.BrickColor = BrickColor.new("Really black") | |
1726 | WedgePart2.Rotation = Vector3.new(-90, 0, 89.9700012) | |
1727 | WedgePart2.Anchored = true | |
1728 | WedgePart2.FormFactor = Enum.FormFactor.Custom | |
1729 | WedgePart2.Size = Vector3.new(1.0200001, 0.619999945, 0.419999927) | |
1730 | WedgePart2.CFrame = CFrame.new(-77.1676636, 3.09398293, 67.9688416, 0.000461003598, -1.00000465, -4.90226157e-05, 4.89950617e-05, -4.89997983e-05, 1, -1.00000465, -0.000461003598, 4.89721933e-05) | |
1731 | WedgePart2.BottomSurface = Enum.SurfaceType.Smooth | |
1732 | WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1733 | WedgePart2.Position = Vector3.new(-77.1676636, 3.09398293, 67.9688416) | |
1734 | WedgePart2.Orientation = Vector3.new(-90, 89.9700012, 0) | |
1735 | WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1736 | WedgePart3.Parent = Model1 | |
1737 | WedgePart3.Material = Enum.Material.SmoothPlastic | |
1738 | WedgePart3.BrickColor = BrickColor.new("Really black") | |
1739 | WedgePart3.Rotation = Vector3.new(-90, 0, -90.0299988) | |
1740 | WedgePart3.Anchored = true | |
1741 | WedgePart3.FormFactor = Enum.FormFactor.Custom | |
1742 | WedgePart3.Size = Vector3.new(1.0200001, 0.619999886, 0.419999927) | |
1743 | WedgePart3.CFrame = CFrame.new(-78.5677032, 3.09391475, 67.9682007, -0.000460999901, 0.999999881, -4.90225793e-05, -4.89999948e-05, 4.89999911e-05, 1, 0.999999881, 0.000461002346, 4.89773993e-05) | |
1744 | WedgePart3.BottomSurface = Enum.SurfaceType.Smooth | |
1745 | WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1746 | WedgePart3.Position = Vector3.new(-78.5677032, 3.09391475, 67.9682007) | |
1747 | WedgePart3.Orientation = Vector3.new(-90, -90.0299988, 0) | |
1748 | WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1749 | Part4.Name = "Torso1" | |
1750 | Part4.Parent = Model1 | |
1751 | Part4.Material = Enum.Material.SmoothPlastic | |
1752 | Part4.BrickColor = BrickColor.new("Pastel brown") | |
1753 | Part4.Transparency = 1 | |
1754 | Part4.Rotation = Vector3.new(-180, 0, 0) | |
1755 | Part4.Anchored = true | |
1756 | Part4.CanCollide = false | |
1757 | Part4.FormFactor = Enum.FormFactor.Plate | |
1758 | Part4.Size = Vector3.new(2, 2, 1) | |
1759 | Part4.CFrame = CFrame.new(-77.8778534, 3.00016689, 67.9689102, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1) | |
1760 | Part4.TopSurface = Enum.SurfaceType.Smooth | |
1761 | Part4.Color = Color3.new(1, 0.8, 0.6) | |
1762 | Part4.Position = Vector3.new(-77.8778534, 3.00016689, 67.9689102) | |
1763 | Part4.Orientation = Vector3.new(0, 180, 180) | |
1764 | Part4.Color = Color3.new(1, 0.8, 0.6) | |
1765 | Part5.Parent = Model1 | |
1766 | Part5.Material = Enum.Material.Neon | |
1767 | Part5.BrickColor = BrickColor.new("Really red") | |
1768 | Part5.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998) | |
1769 | Part5.Anchored = true | |
1770 | Part5.CanCollide = false | |
1771 | Part5.FormFactor = Enum.FormFactor.Custom | |
1772 | Part5.Size = Vector3.new(0.0500000007, 1.91800082, 1.16999972) | |
1773 | Part5.CFrame = CFrame.new(-79.0512848, 1.17125535, 68.0216827, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1) | |
1774 | Part5.BottomSurface = Enum.SurfaceType.Smooth | |
1775 | Part5.TopSurface = Enum.SurfaceType.Smooth | |
1776 | Part5.Color = Color3.new(1, 0, 0) | |
1777 | Part5.Position = Vector3.new(-79.0512848, 1.17125535, 68.0216827) | |
1778 | Part5.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006) | |
1779 | Part5.Color = Color3.new(1, 0, 0) | |
1780 | Part6.Parent = Model1 | |
1781 | Part6.Material = Enum.Material.SmoothPlastic | |
1782 | Part6.BrickColor = BrickColor.new("Really black") | |
1783 | Part6.Rotation = Vector3.new(180, 0.0199999996, 174.610001) | |
1784 | Part6.Anchored = true | |
1785 | Part6.CanCollide = false | |
1786 | Part6.FormFactor = Enum.FormFactor.Custom | |
1787 | Part6.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975) | |
1788 | Part6.CFrame = CFrame.new(-76.7488022, 2.1413517, 68.017746, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1) | |
1789 | Part6.BottomSurface = Enum.SurfaceType.Smooth | |
1790 | Part6.TopSurface = Enum.SurfaceType.Smooth | |
1791 | Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1792 | Part6.Position = Vector3.new(-76.7488022, 2.1413517, 68.017746) | |
1793 | Part6.Orientation = Vector3.new(0, 179.979996, -5.38999987) | |
1794 | Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1795 | Part7.Parent = Model1 | |
1796 | Part7.Material = Enum.Material.SmoothPlastic | |
1797 | Part7.BrickColor = BrickColor.new("Really black") | |
1798 | Part7.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
1799 | Part7.Anchored = true | |
1800 | Part7.CanCollide = false | |
1801 | Part7.FormFactor = Enum.FormFactor.Custom | |
1802 | Part7.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972) | |
1803 | Part7.CFrame = CFrame.new(-78.7115326, 3.00300574, 67.96698, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
1804 | Part7.BottomSurface = Enum.SurfaceType.Smooth | |
1805 | Part7.TopSurface = Enum.SurfaceType.Smooth | |
1806 | Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1807 | Part7.Position = Vector3.new(-78.7115326, 3.00300574, 67.96698) | |
1808 | Part7.Orientation = Vector3.new(0, 179.979996, 0) | |
1809 | Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1810 | Part8.Parent = Model1 | |
1811 | Part8.Material = Enum.Material.Neon | |
1812 | Part8.BrickColor = BrickColor.new("Really red") | |
1813 | Part8.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
1814 | Part8.Anchored = true | |
1815 | Part8.CanCollide = false | |
1816 | Part8.FormFactor = Enum.FormFactor.Custom | |
1817 | Part8.Size = Vector3.new(1.94999981, 0.778000236, 0.109999791) | |
1818 | Part8.CFrame = CFrame.new(-77.9062576, 3.68302608, 67.5223465, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
1819 | Part8.BottomSurface = Enum.SurfaceType.Smooth | |
1820 | Part8.TopSurface = Enum.SurfaceType.Smooth | |
1821 | Part8.Color = Color3.new(1, 0, 0) | |
1822 | Part8.Position = Vector3.new(-77.9062576, 3.68302608, 67.5223465) | |
1823 | Part8.Orientation = Vector3.new(0, 179.979996, 0) | |
1824 | Part8.Color = Color3.new(1, 0, 0) | |
1825 | Part9.Parent = Model1 | |
1826 | Part9.Material = Enum.Material.Neon | |
1827 | Part9.BrickColor = BrickColor.new("Really red") | |
1828 | Part9.Rotation = Vector3.new(180, 0.0199999996, 174.610001) | |
1829 | Part9.Anchored = true | |
1830 | Part9.CanCollide = false | |
1831 | Part9.FormFactor = Enum.FormFactor.Custom | |
1832 | Part9.Size = Vector3.new(0.0500000007, 2.0580008, 1.16999972) | |
1833 | Part9.CFrame = CFrame.new(-76.6643295, 1.24533391, 68.0228119, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1) | |
1834 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
1835 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
1836 | Part9.Color = Color3.new(1, 0, 0) | |
1837 | Part9.Position = Vector3.new(-76.6643295, 1.24533391, 68.0228119) | |
1838 | Part9.Orientation = Vector3.new(0, 179.979996, -5.38999987) | |
1839 | Part9.Color = Color3.new(1, 0, 0) | |
1840 | Part10.Parent = Model1 | |
1841 | Part10.Material = Enum.Material.SmoothPlastic | |
1842 | Part10.BrickColor = BrickColor.new("Really black") | |
1843 | Part10.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
1844 | Part10.Anchored = true | |
1845 | Part10.CanCollide = false | |
1846 | Part10.FormFactor = Enum.FormFactor.Custom | |
1847 | Part10.Size = Vector3.new(2.03999972, 2.07800055, 0.43999961) | |
1848 | Part10.CFrame = CFrame.new(-77.8613586, 3.00302076, 67.6673279, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
1849 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
1850 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
1851 | Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1852 | Part10.Position = Vector3.new(-77.8613586, 3.00302076, 67.6673279) | |
1853 | Part10.Orientation = Vector3.new(0, 179.979996, 0) | |
1854 | Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1855 | Part11.Parent = Model1 | |
1856 | Part11.Material = Enum.Material.SmoothPlastic | |
1857 | Part11.BrickColor = BrickColor.new("Really black") | |
1858 | Part11.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
1859 | Part11.Anchored = true | |
1860 | Part11.CanCollide = false | |
1861 | Part11.FormFactor = Enum.FormFactor.Custom | |
1862 | Part11.Size = Vector3.new(0.63999939, 0.748000264, 1.03999972) | |
1863 | Part11.CFrame = CFrame.new(-77.1614304, 3.66800475, 67.9676514, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
1864 | Part11.BottomSurface = Enum.SurfaceType.Smooth | |
1865 | Part11.TopSurface = Enum.SurfaceType.Smooth | |
1866 | Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1867 | Part11.Position = Vector3.new(-77.1614304, 3.66800475, 67.9676514) | |
1868 | Part11.Orientation = Vector3.new(0, 179.979996, 0) | |
1869 | Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1870 | Part12.Parent = Model1 | |
1871 | Part12.Material = Enum.Material.SmoothPlastic | |
1872 | Part12.BrickColor = BrickColor.new("Really black") | |
1873 | Part12.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998) | |
1874 | Part12.Anchored = true | |
1875 | Part12.CanCollide = false | |
1876 | Part12.FormFactor = Enum.FormFactor.Custom | |
1877 | Part12.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975) | |
1878 | Part12.CFrame = CFrame.new(-78.9659119, 2.15757179, 68.0168304, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1) | |
1879 | Part12.BottomSurface = Enum.SurfaceType.Smooth | |
1880 | Part12.TopSurface = Enum.SurfaceType.Smooth | |
1881 | Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1882 | Part12.Position = Vector3.new(-78.9659119, 2.15757179, 68.0168304) | |
1883 | Part12.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006) | |
1884 | Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1885 | Part13.Parent = Model1 | |
1886 | Part13.Material = Enum.Material.SmoothPlastic | |
1887 | Part13.BrickColor = BrickColor.new("Really black") | |
1888 | Part13.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
1889 | Part13.Anchored = true | |
1890 | Part13.CanCollide = false | |
1891 | Part13.FormFactor = Enum.FormFactor.Custom | |
1892 | Part13.Size = Vector3.new(0.61999929, 0.748000264, 1.03999972) | |
1893 | Part13.CFrame = CFrame.new(-78.5715332, 3.66800499, 67.9670563, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
1894 | Part13.BottomSurface = Enum.SurfaceType.Smooth | |
1895 | Part13.TopSurface = Enum.SurfaceType.Smooth | |
1896 | Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1897 | Part13.Position = Vector3.new(-78.5715332, 3.66800499, 67.9670563) | |
1898 | Part13.Orientation = Vector3.new(0, 179.979996, 0) | |
1899 | Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1900 | Part14.Parent = Model1 | |
1901 | Part14.Material = Enum.Material.SmoothPlastic | |
1902 | Part14.BrickColor = BrickColor.new("Really black") | |
1903 | Part14.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
1904 | Part14.Anchored = true | |
1905 | Part14.CanCollide = false | |
1906 | Part14.FormFactor = Enum.FormFactor.Custom | |
1907 | Part14.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972) | |
1908 | Part14.CFrame = CFrame.new(-77.011528, 3.00300574, 67.9676819, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
1909 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
1910 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
1911 | Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1912 | Part14.Position = Vector3.new(-77.011528, 3.00300574, 67.9676819) | |
1913 | Part14.Orientation = Vector3.new(0, 179.979996, 0) | |
1914 | Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
1915 | Part15.Parent = Model1 | |
1916 | Part15.Material = Enum.Material.Ice | |
1917 | Part15.BrickColor = BrickColor.new("Black") | |
1918 | Part15.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996) | |
1919 | Part15.Anchored = true | |
1920 | Part15.CanCollide = false | |
1921 | Part15.FormFactor = Enum.FormFactor.Custom | |
1922 | Part15.Size = Vector3.new(0.399999499, 1, 0.699999928) | |
1923 | Part15.CFrame = CFrame.new(-77.2257233, 4.12555265, 68.1891327, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784) | |
1924 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
1925 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
1926 | Part15.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1927 | Part15.Position = Vector3.new(-77.2257233, 4.12555265, 68.1891327) | |
1928 | Part15.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945) | |
1929 | Part15.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1930 | SpecialMesh16.Parent = Part15 | |
1931 | SpecialMesh16.MeshId = "rbxassetid://437432504" | |
1932 | SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978) | |
1933 | SpecialMesh16.MeshType = Enum.MeshType.FileMesh | |
1934 | SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978) | |
1935 | Part17.Parent = Model1 | |
1936 | Part17.Material = Enum.Material.Ice | |
1937 | Part17.BrickColor = BrickColor.new("Black") | |
1938 | Part17.Rotation = Vector3.new(-90, -14.9899998, 179.979996) | |
1939 | Part17.Anchored = true | |
1940 | Part17.CanCollide = false | |
1941 | Part17.FormFactor = Enum.FormFactor.Custom | |
1942 | Part17.Size = Vector3.new(0.399999499, 1, 0.699999928) | |
1943 | Part17.CFrame = CFrame.new(-78.5291367, 4.0998354, 68.1886673, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05) | |
1944 | Part17.BottomSurface = Enum.SurfaceType.Smooth | |
1945 | Part17.TopSurface = Enum.SurfaceType.Smooth | |
1946 | Part17.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1947 | Part17.Position = Vector3.new(-78.5291367, 4.0998354, 68.1886673) | |
1948 | Part17.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945) | |
1949 | Part17.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1950 | SpecialMesh18.Parent = Part17 | |
1951 | SpecialMesh18.MeshId = "rbxassetid://437432504" | |
1952 | SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978) | |
1953 | SpecialMesh18.MeshType = Enum.MeshType.FileMesh | |
1954 | SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978) | |
1955 | Part19.Parent = Model1 | |
1956 | Part19.Material = Enum.Material.Ice | |
1957 | Part19.BrickColor = BrickColor.new("Black") | |
1958 | Part19.Rotation = Vector3.new(-90, -14.9899998, 179.979996) | |
1959 | Part19.Anchored = true | |
1960 | Part19.CanCollide = false | |
1961 | Part19.FormFactor = Enum.FormFactor.Custom | |
1962 | Part19.Size = Vector3.new(0.399999499, 1, 0.699999928) | |
1963 | Part19.CFrame = CFrame.new(-78.5289612, 4.09985685, 67.6886597, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05) | |
1964 | Part19.BottomSurface = Enum.SurfaceType.Smooth | |
1965 | Part19.TopSurface = Enum.SurfaceType.Smooth | |
1966 | Part19.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1967 | Part19.Position = Vector3.new(-78.5289612, 4.09985685, 67.6886597) | |
1968 | Part19.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945) | |
1969 | Part19.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1970 | SpecialMesh20.Parent = Part19 | |
1971 | SpecialMesh20.MeshId = "rbxassetid://437432504" | |
1972 | SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978) | |
1973 | SpecialMesh20.MeshType = Enum.MeshType.FileMesh | |
1974 | SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978) | |
1975 | Part21.Parent = Model1 | |
1976 | Part21.Material = Enum.Material.Ice | |
1977 | Part21.BrickColor = BrickColor.new("Black") | |
1978 | Part21.Rotation = Vector3.new(-90, 0.00999999978, 134.979996) | |
1979 | Part21.Anchored = true | |
1980 | Part21.CanCollide = false | |
1981 | Part21.FormFactor = Enum.FormFactor.Custom | |
1982 | Part21.Size = Vector3.new(0.399999499, 1, 0.699999928) | |
1983 | Part21.CFrame = CFrame.new(-78.2032242, 4.09985018, 67.0802307, -0.706854165, -0.707359314, 0.000120877783, 0.000123484657, 4.74895205e-05, 1, -0.707359314, 0.706854105, 5.37798551e-05) | |
1984 | Part21.BottomSurface = Enum.SurfaceType.Smooth | |
1985 | Part21.TopSurface = Enum.SurfaceType.Smooth | |
1986 | Part21.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1987 | Part21.Position = Vector3.new(-78.2032242, 4.09985018, 67.0802307) | |
1988 | Part21.Orientation = Vector3.new(-90, 134.979996, 0) | |
1989 | Part21.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
1990 | SpecialMesh22.Parent = Part21 | |
1991 | SpecialMesh22.MeshId = "rbxassetid://437432504" | |
1992 | SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978) | |
1993 | SpecialMesh22.MeshType = Enum.MeshType.FileMesh | |
1994 | SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978) | |
1995 | Part23.Parent = Model1 | |
1996 | Part23.Material = Enum.Material.Ice | |
1997 | Part23.BrickColor = BrickColor.new("Black") | |
1998 | Part23.Rotation = Vector3.new(-90, 0.00999999978, -150.020004) | |
1999 | Part23.Anchored = true | |
2000 | Part23.CanCollide = false | |
2001 | Part23.FormFactor = Enum.FormFactor.Custom | |
2002 | Part23.Size = Vector3.new(0.399999499, 1, 0.699999928) | |
2003 | Part23.CFrame = CFrame.new(-77.2388077, 4.12559319, 67.365921, -0.866203785, 0.49969089, 0.000123095379, 8.23280643e-05, -0.000103629071, 1, 0.49969089, 0.866203785, 4.86253048e-05) | |
2004 | Part23.BottomSurface = Enum.SurfaceType.Smooth | |
2005 | Part23.TopSurface = Enum.SurfaceType.Smooth | |
2006 | Part23.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2007 | Part23.Position = Vector3.new(-77.2388077, 4.12559319, 67.365921) | |
2008 | Part23.Orientation = Vector3.new(-90, -150.020004, 0) | |
2009 | Part23.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2010 | SpecialMesh24.Parent = Part23 | |
2011 | SpecialMesh24.MeshId = "rbxassetid://437432504" | |
2012 | SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978) | |
2013 | SpecialMesh24.MeshType = Enum.MeshType.FileMesh | |
2014 | SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978) | |
2015 | Part25.Parent = Model1 | |
2016 | Part25.Material = Enum.Material.Ice | |
2017 | Part25.BrickColor = BrickColor.new("Black") | |
2018 | Part25.Rotation = Vector3.new(-90, 0.00999999978, -135.020004) | |
2019 | Part25.Anchored = true | |
2020 | Part25.CanCollide = false | |
2021 | Part25.FormFactor = Enum.FormFactor.Custom | |
2022 | Part25.Size = Vector3.new(0.399999499, 1, 0.699999928) | |
2023 | Part25.CFrame = CFrame.new(-77.5215683, 4.12564182, 67.0829773, -0.707359254, 0.706854224, 0.0001229974, 5.24813586e-05, -0.000121487923, 1, 0.706854224, 0.707359254, 4.88389414e-05) | |
2024 | Part25.BottomSurface = Enum.SurfaceType.Smooth | |
2025 | Part25.TopSurface = Enum.SurfaceType.Smooth | |
2026 | Part25.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2027 | Part25.Position = Vector3.new(-77.5215683, 4.12564182, 67.0829773) | |
2028 | Part25.Orientation = Vector3.new(-90, -135.020004, 0) | |
2029 | Part25.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2030 | SpecialMesh26.Parent = Part25 | |
2031 | SpecialMesh26.MeshId = "rbxassetid://437432504" | |
2032 | SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978) | |
2033 | SpecialMesh26.MeshType = Enum.MeshType.FileMesh | |
2034 | SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978) | |
2035 | Part27.Parent = Model1 | |
2036 | Part27.Material = Enum.Material.Ice | |
2037 | Part27.BrickColor = BrickColor.new("Black") | |
2038 | Part27.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996) | |
2039 | Part27.Anchored = true | |
2040 | Part27.CanCollide = false | |
2041 | Part27.FormFactor = Enum.FormFactor.Custom | |
2042 | Part27.Size = Vector3.new(0.399999499, 1, 0.699999928) | |
2043 | Part27.CFrame = CFrame.new(-77.2255096, 4.12558365, 67.5891266, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784) | |
2044 | Part27.BottomSurface = Enum.SurfaceType.Smooth | |
2045 | Part27.TopSurface = Enum.SurfaceType.Smooth | |
2046 | Part27.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2047 | Part27.Position = Vector3.new(-77.2255096, 4.12558365, 67.5891266) | |
2048 | Part27.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945) | |
2049 | Part27.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2050 | SpecialMesh28.Parent = Part27 | |
2051 | SpecialMesh28.MeshId = "rbxassetid://437432504" | |
2052 | SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978) | |
2053 | SpecialMesh28.MeshType = Enum.MeshType.FileMesh | |
2054 | SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978) | |
2055 | Part29.Parent = Model1 | |
2056 | Part29.Material = Enum.Material.Ice | |
2057 | Part29.BrickColor = BrickColor.new("Black") | |
2058 | Part29.Rotation = Vector3.new(-90, 0.00999999978, 149.979996) | |
2059 | Part29.Anchored = true | |
2060 | Part29.CanCollide = false | |
2061 | Part29.FormFactor = Enum.FormFactor.Custom | |
2062 | Part29.Size = Vector3.new(0.399999499, 1, 0.699999928) | |
2063 | Part29.CFrame = CFrame.new(-78.4154282, 4.09986591, 67.2922897, -0.865846992, -0.50030905, 0.000120519209, 0.00013132258, 1.3619534e-05, 1, -0.50030905, 0.865846992, 5.39094326e-05) | |
2064 | Part29.BottomSurface = Enum.SurfaceType.Smooth | |
2065 | Part29.TopSurface = Enum.SurfaceType.Smooth | |
2066 | Part29.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2067 | Part29.Position = Vector3.new(-78.4154282, 4.09986591, 67.2922897) | |
2068 | Part29.Orientation = Vector3.new(-90, 149.979996, 0) | |
2069 | Part29.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
2070 | SpecialMesh30.Parent = Part29 | |
2071 | SpecialMesh30.MeshId = "rbxassetid://437432504" | |
2072 | SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978) | |
2073 | SpecialMesh30.MeshType = Enum.MeshType.FileMesh | |
2074 | SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978) | |
2075 | Part31.Parent = Model1 | |
2076 | Part31.Material = Enum.Material.Neon | |
2077 | Part31.BrickColor = BrickColor.new("Really red") | |
2078 | Part31.Rotation = Vector3.new(-180, 0.0199999996, 140) | |
2079 | Part31.Anchored = true | |
2080 | Part31.CanCollide = false | |
2081 | Part31.FormFactor = Enum.FormFactor.Custom | |
2082 | Part31.Size = Vector3.new(1.33999908, 0.0500000007, 0.43999961) | |
2083 | Part31.CFrame = CFrame.new(-78.4640808, 2.52961612, 67.6334152, -0.766044021, -0.642787993, 0.000412892521, -0.642787993, 0.766044199, 4.62145072e-05, -0.000346000015, -0.000230000005, -1) | |
2084 | Part31.BottomSurface = Enum.SurfaceType.Smooth | |
2085 | Part31.TopSurface = Enum.SurfaceType.Smooth | |
2086 | Part31.Color = Color3.new(1, 0, 0) | |
2087 | Part31.Position = Vector3.new(-78.4640808, 2.52961612, 67.6334152) | |
2088 | Part31.Orientation = Vector3.new(0, 179.979996, -40) | |
2089 | Part31.Color = Color3.new(1, 0, 0) | |
2090 | Part32.Parent = Model1 | |
2091 | Part32.Material = Enum.Material.Neon | |
2092 | Part32.BrickColor = BrickColor.new("Really red") | |
2093 | Part32.Rotation = Vector3.new(-180, 0.0199999996, -150) | |
2094 | Part32.Anchored = true | |
2095 | Part32.CanCollide = false | |
2096 | Part32.FormFactor = Enum.FormFactor.Custom | |
2097 | Part32.Size = Vector3.new(1.14999926, 0.0500000007, 0.43999961) | |
2098 | Part32.CFrame = CFrame.new(-77.2380981, 2.54341984, 67.6339722, -0.866025269, 0.500000119, 0.000412520603, 0.500000179, 0.866025329, 5.05062853e-05, -0.000332000112, 0.00025000007, -1) | |
2099 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
2100 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
2101 | Part32.Color = Color3.new(1, 0, 0) | |
2102 | Part32.Position = Vector3.new(-77.2380981, 2.54341984, 67.6339722) | |
2103 | Part32.Orientation = Vector3.new(0, 179.979996, 30) | |
2104 | Part32.Color = Color3.new(1, 0, 0) | |
2105 | Part33.Parent = Model1 | |
2106 | Part33.Material = Enum.Material.Neon | |
2107 | Part33.BrickColor = BrickColor.new("Really red") | |
2108 | Part33.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
2109 | Part33.Anchored = true | |
2110 | Part33.CanCollide = false | |
2111 | Part33.FormFactor = Enum.FormFactor.Custom | |
2112 | Part33.Size = Vector3.new(0.0500000007, 1.23000026, 0.43999961) | |
2113 | Part33.CFrame = CFrame.new(-77.7270355, 3.42889428, 67.6337891, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
2114 | Part33.BottomSurface = Enum.SurfaceType.Smooth | |
2115 | Part33.TopSurface = Enum.SurfaceType.Smooth | |
2116 | Part33.Color = Color3.new(1, 0, 0) | |
2117 | Part33.Position = Vector3.new(-77.7270355, 3.42889428, 67.6337891) | |
2118 | Part33.Orientation = Vector3.new(0, 179.979996, 0) | |
2119 | Part33.Color = Color3.new(1, 0, 0) | |
2120 | Part34.Parent = Model1 | |
2121 | Part34.Material = Enum.Material.Neon | |
2122 | Part34.BrickColor = BrickColor.new("Really red") | |
2123 | Part34.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
2124 | Part34.Anchored = true | |
2125 | Part34.CanCollide = false | |
2126 | Part34.FormFactor = Enum.FormFactor.Custom | |
2127 | Part34.Size = Vector3.new(0.0500000007, 1.10000098, 0.43999961) | |
2128 | Part34.CFrame = CFrame.new(-77.9625778, 3.49389386, 67.6336823, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
2129 | Part34.BottomSurface = Enum.SurfaceType.Smooth | |
2130 | Part34.TopSurface = Enum.SurfaceType.Smooth | |
2131 | Part34.Color = Color3.new(1, 0, 0) | |
2132 | Part34.Position = Vector3.new(-77.9625778, 3.49389386, 67.6336823) | |
2133 | Part34.Orientation = Vector3.new(0, 179.979996, 0) | |
2134 | Part34.Color = Color3.new(1, 0, 0) | |
2135 | Part35.Parent = Model1 | |
2136 | Part35.Material = Enum.Material.Neon | |
2137 | Part35.BrickColor = BrickColor.new("Really red") | |
2138 | Part35.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998) | |
2139 | Part35.Anchored = true | |
2140 | Part35.CanCollide = false | |
2141 | Part35.FormFactor = Enum.FormFactor.Custom | |
2142 | Part35.Size = Vector3.new(0.0500000007, 3.85799909, 1.14999986) | |
2143 | Part35.CFrame = CFrame.new(-78.9676361, 2.13764286, 68.0318298, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1) | |
2144 | Part35.BottomSurface = Enum.SurfaceType.Smooth | |
2145 | Part35.TopSurface = Enum.SurfaceType.Smooth | |
2146 | Part35.Color = Color3.new(1, 0, 0) | |
2147 | Part35.Position = Vector3.new(-78.9676361, 2.13764286, 68.0318298) | |
2148 | Part35.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006) | |
2149 | Part35.Color = Color3.new(1, 0, 0) | |
2150 | Part36.Parent = Model1 | |
2151 | Part36.Material = Enum.Material.Neon | |
2152 | Part36.BrickColor = BrickColor.new("Really red") | |
2153 | Part36.Rotation = Vector3.new(180, 0.0199999996, 174.610001) | |
2154 | Part36.Anchored = true | |
2155 | Part36.CanCollide = false | |
2156 | Part36.FormFactor = Enum.FormFactor.Custom | |
2157 | Part36.Size = Vector3.new(0.0500000007, 3.85799932, 1.14999974) | |
2158 | Part36.CFrame = CFrame.new(-76.7488022, 2.14135766, 68.0327454, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1) | |
2159 | Part36.BottomSurface = Enum.SurfaceType.Smooth | |
2160 | Part36.TopSurface = Enum.SurfaceType.Smooth | |
2161 | Part36.Color = Color3.new(1, 0, 0) | |
2162 | Part36.Position = Vector3.new(-76.7488022, 2.14135766, 68.0327454) | |
2163 | Part36.Orientation = Vector3.new(0, 179.979996, -5.38999987) | |
2164 | Part36.Color = Color3.new(1, 0, 0) | |
2165 | Part37.Parent = Model1 | |
2166 | Part37.Material = Enum.Material.SmoothPlastic | |
2167 | Part37.Transparency = 1 | |
2168 | Part37.Rotation = Vector3.new(90, 0.0199999996, 180) | |
2169 | Part37.Anchored = true | |
2170 | Part37.FormFactor = Enum.FormFactor.Custom | |
2171 | Part37.Size = Vector3.new(1.9000001, 1, 2) | |
2172 | Part37.CFrame = CFrame.new(-77.889267, 3.01040053, 67.9884949, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05) | |
2173 | Part37.BottomSurface = Enum.SurfaceType.Smooth | |
2174 | Part37.TopSurface = Enum.SurfaceType.Smooth | |
2175 | Part37.Position = Vector3.new(-77.889267, 3.01040053, 67.9884949) | |
2176 | Part37.Orientation = Vector3.new(90, -180, 0) | |
2177 | ParticleEmitter38.Name = "Void" | |
2178 | ParticleEmitter38.Parent = Part37 | |
2179 | ParticleEmitter38.Transparency = NumberSequence.new(0,0.78750002384186,1) | |
2180 | ParticleEmitter38.Rotation = NumberRange.new(100, 100) | |
2181 | ParticleEmitter38.Size = NumberSequence.new(0.50000011920929,1.3749998807907) | |
2182 | ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863)) | |
2183 | ParticleEmitter38.Texture = "rbxassetid://341277531" | |
2184 | ParticleEmitter38.ZOffset = -1 | |
2185 | ParticleEmitter38.Lifetime = NumberRange.new(0.5, 0.5) | |
2186 | ParticleEmitter38.Rate = 1000 | |
2187 | ParticleEmitter38.RotSpeed = NumberRange.new(-20, -10) | |
2188 | ParticleEmitter38.Speed = NumberRange.new(0, 0) | |
2189 | ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863)) | |
2190 | Part39.Parent = Model1 | |
2191 | Part39.Material = Enum.Material.Neon | |
2192 | Part39.BrickColor = BrickColor.new("Really red") | |
2193 | Part39.Rotation = Vector3.new(83.7299957, 71.2900009, -88.6399994) | |
2194 | Part39.Anchored = true | |
2195 | Part39.CanCollide = false | |
2196 | Part39.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902) | |
2197 | Part39.CFrame = CFrame.new(-80.9609222, 4.06732559, 66.8783646, 0.00759400381, 0.320662409, 0.947163165, -0.0868270025, 0.943824589, -0.318835974, -0.996194482, -0.0798180923, 0.0350095592) | |
2198 | Part39.Color = Color3.new(1, 0, 0) | |
2199 | Part39.Position = Vector3.new(-80.9609222, 4.06732559, 66.8783646) | |
2200 | Part39.Orientation = Vector3.new(18.5900002, 87.8799973, -5.25999975) | |
2201 | Part39.Color = Color3.new(1, 0, 0) | |
2202 | Part40.Parent = Model1 | |
2203 | Part40.Material = Enum.Material.Neon | |
2204 | Part40.BrickColor = BrickColor.new("Really red") | |
2205 | Part40.Rotation = Vector3.new(-100.659996, -85.6100006, 84.3099976) | |
2206 | Part40.Anchored = true | |
2207 | Part40.CanCollide = false | |
2208 | Part40.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335) | |
2209 | Part40.CFrame = CFrame.new(-80.1355591, 4.43367529, 66.8527222, 0.00759400381, -0.0761589408, -0.997066677, -0.0868270025, -0.993380606, 0.0752160549, -0.996194482, 0.0860012472, -0.01415639) | |
2210 | Part40.Color = Color3.new(1, 0, 0) | |
2211 | Part40.Position = Vector3.new(-80.1355591, 4.43367529, 66.8527222) | |
2212 | Part40.Orientation = Vector3.new(-4.30999994, -90.8099976, -175) | |
2213 | Part40.Color = Color3.new(1, 0, 0) | |
2214 | Part41.Parent = Model1 | |
2215 | Part41.Material = Enum.Material.Neon | |
2216 | Part41.BrickColor = BrickColor.new("Really red") | |
2217 | Part41.Rotation = Vector3.new(84.9300003, 11.0199995, -89.5599976) | |
2218 | Part41.Anchored = true | |
2219 | Part41.CanCollide = false | |
2220 | Part41.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625) | |
2221 | Part41.CFrame = CFrame.new(-81.8653641, 5.04024267, 66.7866592, 0.00759404665, 0.98153311, 0.191141799, -0.0868269652, 0.191072732, -0.977728844, -0.996194601, -0.00917136669, 0.086674653) | |
2222 | Part41.Color = Color3.new(1, 0, 0) | |
2223 | Part41.Position = Vector3.new(-81.8653641, 5.04024267, 66.7866592) | |
2224 | Part41.Orientation = Vector3.new(77.8899994, 65.6100006, -24.4399986) | |
2225 | Part41.Color = Color3.new(1, 0, 0) | |
2226 | Part42.Parent = Model1 | |
2227 | Part42.Material = Enum.Material.Neon | |
2228 | Part42.BrickColor = BrickColor.new("Really red") | |
2229 | Part42.Rotation = Vector3.new(85.2099991, -23.7999992, -89.5199966) | |
2230 | Part42.Anchored = true | |
2231 | Part42.CanCollide = false | |
2232 | Part42.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362) | |
2233 | Part42.CFrame = CFrame.new(-81.8024826, 5.49255276, 66.7477417, 0.00759404339, 0.914910614, -0.403585136, -0.0868269727, -0.401469499, -0.91174823, -0.996194482, 0.0419659801, 0.0763902515) | |
2234 | Part42.Color = Color3.new(1, 0, 0) | |
2235 | Part42.Position = Vector3.new(-81.8024826, 5.49255276, 66.7477417) | |
2236 | Part42.Orientation = Vector3.new(65.75, -79.2799988, -167.800003) | |
2237 | Part42.Color = Color3.new(1, 0, 0) | |
2238 | Part43.Parent = Model1 | |
2239 | Part43.Material = Enum.Material.Neon | |
2240 | Part43.BrickColor = BrickColor.new("Really red") | |
2241 | Part43.Rotation = Vector3.new(-94.8699951, 14.4699993, 89.5499954) | |
2242 | Part43.Anchored = true | |
2243 | Part43.CanCollide = false | |
2244 | Part43.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973) | |
2245 | Part43.CFrame = CFrame.new(-80.6370544, 6.32220268, 66.6842804, 0.00759398239, -0.968230307, 0.249944776, -0.0868269727, 0.248369485, 0.964766204, -0.996194482, -0.0290283635, -0.0821823999) | |
2246 | Part43.Color = Color3.new(1, 0, 0) | |
2247 | Part43.Position = Vector3.new(-80.6370544, 6.32220268, 66.6842804) | |
2248 | Part43.Orientation = Vector3.new(-74.75, 108.199997, -19.2700005) | |
2249 | Part43.Color = Color3.new(1, 0, 0) | |
2250 | Part44.Parent = Model1 | |
2251 | Part44.Material = Enum.Material.Neon | |
2252 | Part44.BrickColor = BrickColor.new("Really red") | |
2253 | Part44.Rotation = Vector3.new(85.0899963, -9.59000015, -89.5599976) | |
2254 | Part44.Anchored = true | |
2255 | Part44.CanCollide = false | |
2256 | Part44.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049) | |
2257 | Part44.CFrame = CFrame.new(-81.8764572, 5.26630545, 66.7668533, 0.00759404711, 0.98600018, -0.166571513, -0.0868269727, -0.165297091, -0.98241502, -0.996194601, 0.0219234154, 0.0843562484) | |
2258 | Part44.Color = Color3.new(1, 0, 0) | |
2259 | Part44.Position = Vector3.new(-81.8764572, 5.26630545, 66.7668533) | |
2260 | Part44.Orientation = Vector3.new(79.2399979, -63.1399994, -152.289993) | |
2261 | Part44.Color = Color3.new(1, 0, 0) | |
2262 | Part45.Parent = Model1 | |
2263 | Part45.Material = Enum.Material.Neon | |
2264 | Part45.BrickColor = BrickColor.new("Really red") | |
2265 | Part45.Rotation = Vector3.new(-96.8299942, -76.7200012, 88.1100006) | |
2266 | Part45.Anchored = true | |
2267 | Part45.CanCollide = false | |
2268 | Part45.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506) | |
2269 | Part45.CFrame = CFrame.new(-80.6731567, 4.50452137, 66.8424225, 0.00759399682, -0.229550794, -0.973267138, -0.0868270099, -0.96977073, 0.228048652, -0.996194482, 0.0827740654, -0.0272956435) | |
2270 | Part45.Color = Color3.new(1, 0, 0) | |
2271 | Part45.Position = Vector3.new(-80.6731567, 4.50452137, 66.8424225) | |
2272 | Part45.Orientation = Vector3.new(-13.1799994, -91.6100006, -174.87999) | |
2273 | Part45.Color = Color3.new(1, 0, 0) | |
2274 | Part46.Parent = Model1 | |
2275 | Part46.Material = Enum.Material.Neon | |
2276 | Part46.BrickColor = BrickColor.new("Really red") | |
2277 | Part46.Rotation = Vector3.new(-95.3099976, -36.8199997, 89.4599991) | |
2278 | Part46.Anchored = true | |
2279 | Part46.CanCollide = false | |
2280 | Part46.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578) | |
2281 | Part46.CFrame = CFrame.new(-80.3977356, 5.41454506, 66.765213, 0.0075939931, -0.800491452, -0.599296093, -0.086826995, -0.597578168, 0.797096491, -0.996194482, 0.0459820107, -0.0740423575) | |
2282 | Part46.Color = Color3.new(1, 0, 0) | |
2283 | Part46.Position = Vector3.new(-80.3977356, 5.41454506, 66.765213) | |
2284 | Part46.Orientation = Vector3.new(-52.8499985, -97.0400009, -171.729996) | |
2285 | Part46.Color = Color3.new(1, 0, 0) | |
2286 | Part47.Parent = Model1 | |
2287 | Part47.Material = Enum.Material.Neon | |
2288 | Part47.BrickColor = BrickColor.new("Really red") | |
2289 | Part47.Rotation = Vector3.new(84.5599976, 46.8199997, -89.3600006) | |
2290 | Part47.Anchored = true | |
2291 | Part47.CanCollide = false | |
2292 | Part47.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983) | |
2293 | Part47.CFrame = CFrame.new(-79.551918, 4.24167252, 66.8738708, 0.00759400381, 0.684249878, 0.729208171, -0.0868270025, 0.726926208, -0.681204498, -0.996194482, -0.0581418909, 0.064931646) | |
2294 | Part47.Color = Color3.new(1, 0, 0) | |
2295 | Part47.Position = Vector3.new(-79.551918, 4.24167252, 66.8738708) | |
2296 | Part47.Orientation = Vector3.new(42.9399986, 84.909996, -6.80999994) | |
2297 | Part47.Color = Color3.new(1, 0, 0) | |
2298 | Part48.Parent = Model1 | |
2299 | Part48.Material = Enum.Material.Neon | |
2300 | Part48.BrickColor = BrickColor.new("Really red") | |
2301 | Part48.Rotation = Vector3.new(-95.4899979, -49.5699997, 89.3299942) | |
2302 | Part48.Anchored = true | |
2303 | Part48.CanCollide = false | |
2304 | Part48.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539) | |
2305 | Part48.CFrame = CFrame.new(-81.3364105, 4.80461454, 66.8112183, 0.0075939782, -0.648475409, -0.761197746, -0.086826995, -0.758772254, 0.645542979, -0.996194482, 0.0611902662, -0.0620672777) | |
2306 | Part48.Color = Color3.new(1, 0, 0) | |
2307 | Part48.Position = Vector3.new(-81.3364105, 4.80461454, 66.8112183) | |
2308 | Part48.Orientation = Vector3.new(-40.2099991, -94.659996, -173.470001) | |
2309 | Part48.Color = Color3.new(1, 0, 0) | |
2310 | Part49.Parent = Model1 | |
2311 | Part49.Material = Enum.Material.Neon | |
2312 | Part49.BrickColor = BrickColor.new("Really red") | |
2313 | Part49.Rotation = Vector3.new(-95.0599976, -9.80000019, 89.5599976) | |
2314 | Part49.Anchored = true | |
2315 | Part49.CanCollide = false | |
2316 | Part49.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835) | |
2317 | Part49.CFrame = CFrame.new(-80.649765, 6.0361166, 66.7091522, 0.00759398192, -0.985364258, -0.170292363, -0.0868269801, -0.170303956, 0.981559515, -0.996194482, 0.00733205071, -0.0868496001) | |
2318 | Part49.Color = Color3.new(1, 0, 0) | |
2319 | Part49.Position = Vector3.new(-80.649765, 6.0361166, 66.7091522) | |
2320 | Part49.Orientation = Vector3.new(-78.9799957, -117.019997, -152.98999) | |
2321 | Part49.Color = Color3.new(1, 0, 0) | |
2322 | Part50.Parent = Model1 | |
2323 | Part50.Material = Enum.Material.Neon | |
2324 | Part50.BrickColor = BrickColor.new("Really red") | |
2325 | Part50.Rotation = Vector3.new(84.3799973, 55.5999985, -89.2299957) | |
2326 | Part50.Anchored = true | |
2327 | Part50.CanCollide = false | |
2328 | Part50.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519) | |
2329 | Part50.CFrame = CFrame.new(-80.3144913, 4.63437653, 66.8338547, 0.00759399822, 0.564875007, 0.825141549, -0.086826995, 0.822421789, -0.562214196, -0.996194482, -0.067375198, 0.0552919321) | |
2330 | Part50.Color = Color3.new(1, 0, 0) | |
2331 | Part50.Position = Vector3.new(-80.3144913, 4.63437653, 66.8338547) | |
2332 | Part50.Orientation = Vector3.new(34.2099991, 86.1699982, -6.02999973) | |
2333 | Part50.Color = Color3.new(1, 0, 0) | |
2334 | Part51.Parent = Model1 | |
2335 | Part51.Material = Enum.Material.Neon | |
2336 | Part51.BrickColor = BrickColor.new("Really red") | |
2337 | Part51.Rotation = Vector3.new(-95.3399963, -39.7999992, 89.4300003) | |
2338 | Part51.Anchored = true | |
2339 | Part51.CanCollide = false | |
2340 | Part51.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835) | |
2341 | Part51.CFrame = CFrame.new(-81.568718, 5.0362649, 66.7892685, 0.00759397354, -0.768200755, -0.640164018, -0.0868269876, -0.638271689, 0.76489979, -0.996194482, 0.0497749671, -0.0715476498) | |
2342 | Part51.Color = Color3.new(1, 0, 0) | |
2343 | Part51.Position = Vector3.new(-81.568718, 5.0362649, 66.7892685) | |
2344 | Part51.Orientation = Vector3.new(-49.8999977, -96.3799973, -172.25) | |
2345 | Part51.Color = Color3.new(1, 0, 0) | |
2346 | Part52.Parent = Model1 | |
2347 | Part52.Material = Enum.Material.Neon | |
2348 | Part52.BrickColor = BrickColor.new("Really red") | |
2349 | Part52.Rotation = Vector3.new(84.909996, 13.75, -89.5499954) | |
2350 | Part52.Anchored = true | |
2351 | Part52.CanCollide = false | |
2352 | Part52.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216) | |
2353 | Part52.CFrame = CFrame.new(-79.2731934, 3.62613988, 66.9296722, 0.00759404944, 0.971322894, 0.237643093, -0.0868269578, 0.237393051, -0.967526197, -0.996194601, -0.0132864155, 0.0861398876) | |
2354 | Part52.Color = Color3.new(1, 0, 0) | |
2355 | Part52.Position = Vector3.new(-79.2731934, 3.62613988, 66.9296722) | |
2356 | Part52.Orientation = Vector3.new(75.3600006, 70.0800018, -20.0900002) | |
2357 | Part52.Color = Color3.new(1, 0, 0) | |
2358 | Part53.Parent = Model1 | |
2359 | Part53.Material = Enum.Material.Neon | |
2360 | Part53.BrickColor = BrickColor.new("Really red") | |
2361 | Part53.Rotation = Vector3.new(-96, -66.8199997, 88.8899994) | |
2362 | Part53.Anchored = true | |
2363 | Part53.CanCollide = false | |
2364 | Part53.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578) | |
2365 | Part53.CFrame = CFrame.new(-81.0384674, 4.62372255, 66.8292542, 0.00759398937, -0.393595785, -0.919252217, -0.0868270025, -0.916067004, 0.391514659, -0.996194482, 0.0768428743, -0.0411313884) | |
2366 | Part53.Color = Color3.new(1, 0, 0) | |
2367 | Part53.Position = Vector3.new(-81.0384674, 4.62372255, 66.8292542) | |
2368 | Part53.Orientation = Vector3.new(-23.0499992, -92.5599976, -174.589996) | |
2369 | Part53.Color = Color3.new(1, 0, 0) | |
2370 | Part54.Parent = Model1 | |
2371 | Part54.Material = Enum.Material.Neon | |
2372 | Part54.BrickColor = BrickColor.new("Really red") | |
2373 | Part54.Rotation = Vector3.new(84.6699982, 38.9399986, -89.4399948) | |
2374 | Part54.Anchored = true | |
2375 | Part54.CanCollide = false | |
2376 | Part54.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137) | |
2377 | Part54.CFrame = CFrame.new(-79.3473053, 3.81352353, 66.9127808, 0.00759404106, 0.777735233, 0.628546178, -0.0868269429, 0.62670356, -0.774406195, -0.996194601, -0.0486939289, 0.0722876564) | |
2378 | Part54.Color = Color3.new(1, 0, 0) | |
2379 | Part54.Position = Vector3.new(-79.3473053, 3.81352353, 66.9127808) | |
2380 | Part54.Orientation = Vector3.new(50.75, 83.4399948, -7.88999987) | |
2381 | Part54.Color = Color3.new(1, 0, 0) | |
2382 | Part55.Parent = Model1 | |
2383 | Part55.Material = Enum.Material.Neon | |
2384 | Part55.BrickColor = BrickColor.new("Really red") | |
2385 | Part55.Rotation = Vector3.new(84.9499969, 8.67999935, -89.5599976) | |
2386 | Part55.Anchored = true | |
2387 | Part55.CanCollide = false | |
2388 | Part55.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517) | |
2389 | Part55.CFrame = CFrame.new(-80.9358749, 5.58966732, 66.745842, 0.00759401359, 0.988516212, 0.150924504, -0.0868270248, 0.151010707, -0.984712243, -0.996194482, -0.00562642468, 0.0869768038) | |
2390 | Part55.Color = Color3.new(1, 0, 0) | |
2391 | Part55.Position = Vector3.new(-80.9358749, 5.58966732, 66.745842) | |
2392 | Part55.Orientation = Vector3.new(79.9700012, 60.0499992, -29.8999996) | |
2393 | Part55.Color = Color3.new(1, 0, 0) | |
2394 | Part56.Parent = Model1 | |
2395 | Part56.Material = Enum.Material.Neon | |
2396 | Part56.BrickColor = BrickColor.new("Really red") | |
2397 | Part56.Rotation = Vector3.new(-95.3600006, -40.8099976, 89.4300003) | |
2398 | Part56.Anchored = true | |
2399 | Part56.CanCollide = false | |
2400 | Part56.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911) | |
2401 | Part56.CFrame = CFrame.new(-78.9142838, 3.24433255, 66.9656906, 0.00759393862, -0.756797194, -0.653605759, -0.0868270695, -0.651655555, 0.753530025, -0.996194482, 0.0510284826, -0.0706591904) | |
2402 | Part56.Color = Color3.new(1, 0, 0) | |
2403 | Part56.Position = Vector3.new(-78.9142838, 3.24433255, 66.9656906) | |
2404 | Part56.Orientation = Vector3.new(-48.8999977, -96.1699982, -172.410004) | |
2405 | Part56.Color = Color3.new(1, 0, 0) | |
2406 | Part57.Parent = Model1 | |
2407 | Part57.Material = Enum.Material.Neon | |
2408 | Part57.BrickColor = BrickColor.new("Really red") | |
2409 | Part57.Rotation = Vector3.new(84.8099976, 25.5699997, -89.5199966) | |
2410 | Part57.Anchored = true | |
2411 | Part57.CanCollide = false | |
2412 | Part57.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579) | |
2413 | Part57.CFrame = CFrame.new(-80.8216553, 5.2129941, 66.7795334, 0.00759400707, 0.902023971, 0.431619108, -0.0868270099, 0.430596471, -0.89835912, -0.996194482, -0.03065411, 0.0815900937) | |
2414 | Part57.Color = Color3.new(1, 0, 0) | |
2415 | Part57.Position = Vector3.new(-80.8216553, 5.2129941, 66.7795334) | |
2416 | Part57.Orientation = Vector3.new(63.9399986, 79.2999954, -11.3999996) | |
2417 | Part57.Color = Color3.new(1, 0, 0) | |
2418 | Part58.Parent = Model1 | |
2419 | Part58.Material = Enum.Material.Neon | |
2420 | Part58.BrickColor = BrickColor.new("Really red") | |
2421 | Part58.Rotation = Vector3.new(-95.0999985, -15.5299997, 89.5499954) | |
2422 | Part58.Anchored = true | |
2423 | Part58.CanCollide = false | |
2424 | Part58.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973) | |
2425 | Part58.CFrame = CFrame.new(-81.7013016, 5.29024553, 66.7661438, 0.00759396097, -0.963482916, -0.267661929, -0.0868269727, -0.267294198, 0.959695995, -0.996194482, 0.0159524158, -0.0856862366) | |
2426 | Part58.Color = Color3.new(1, 0, 0) | |
2427 | Part58.Position = Vector3.new(-81.7013016, 5.29024553, 66.7661438) | |
2428 | Part58.Orientation = Vector3.new(-73.6800003, -107.75, -162) | |
2429 | Part58.Color = Color3.new(1, 0, 0) | |
2430 | Part59.Parent = Model1 | |
2431 | Part59.Material = Enum.Material.Neon | |
2432 | Part59.BrickColor = BrickColor.new("Really red") | |
2433 | Part59.Rotation = Vector3.new(84.8099976, 25.3699989, -89.5199966) | |
2434 | Part59.Anchored = true | |
2435 | Part59.CanCollide = false | |
2436 | Part59.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993) | |
2437 | Part59.CFrame = CFrame.new(-79.1539307, 3.58030295, 66.9345551, 0.00759401033, 0.90349108, 0.428539693, -0.0868270099, 0.427529603, -0.899822772, -0.996194482, -0.0303756148, 0.0816941932) | |
2438 | Part59.Color = Color3.new(1, 0, 0) | |
2439 | Part59.Position = Vector3.new(-79.1539307, 3.58030295, 66.9345551) | |
2440 | Part59.Orientation = Vector3.new(64.1299973, 79.2099991, -11.4799995) | |
2441 | Part59.Color = Color3.new(1, 0, 0) | |
2442 | Part60.Parent = Model1 | |
2443 | Part60.Material = Enum.Material.Neon | |
2444 | Part60.BrickColor = BrickColor.new("Really red") | |
2445 | Part60.Rotation = Vector3.new(-94.8399963, 18.1599998, 89.5400009) | |
2446 | Part60.Anchored = true | |
2447 | Part60.CanCollide = false | |
2448 | Part60.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101) | |
2449 | Part60.CFrame = CFrame.new(-79.1577148, 3.89818358, 66.9068222, 0.0075939293, -0.950169265, 0.311642051, -0.0868270174, 0.309847504, 0.946813405, -0.996194482, -0.0342489891, -0.0801474079) | |
2450 | Part60.Color = Color3.new(1, 0, 0) | |
2451 | Part60.Position = Vector3.new(-79.1577148, 3.89818358, 66.9068222) | |
2452 | Part60.Orientation = Vector3.new(-71.2299957, 104.419998, -15.6499996) | |
2453 | Part60.Color = Color3.new(1, 0, 0) | |
2454 | Part61.Parent = Model1 | |
2455 | Part61.Material = Enum.Material.Neon | |
2456 | Part61.BrickColor = BrickColor.new("Really red") | |
2457 | Part61.Rotation = Vector3.new(-95.1899948, -25.8499985, 89.5199966) | |
2458 | Part61.Anchored = true | |
2459 | Part61.CanCollide = false | |
2460 | Part61.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456) | |
2461 | Part61.CFrame = CFrame.new(-79.2444916, 4.27266932, 66.8735275, 0.00759398565, -0.899877787, -0.436076015, -0.0868269876, -0.435035199, 0.896218061, -0.996194482, 0.0310573522, -0.0814374238) | |
2462 | Part61.Color = Color3.new(1, 0, 0) | |
2463 | Part61.Position = Vector3.new(-79.2444916, 4.27266932, 66.8735275) | |
2464 | Part61.Orientation = Vector3.new(-63.6699982, -100.579994, -168.709991) | |
2465 | Part61.Color = Color3.new(1, 0, 0) | |
2466 | Part62.Parent = Model1 | |
2467 | Part62.Material = Enum.Material.Neon | |
2468 | Part62.BrickColor = BrickColor.new("Really red") | |
2469 | Part62.Rotation = Vector3.new(85.1500015, -16.25, -89.5499954) | |
2470 | Part62.Anchored = true | |
2471 | Part62.CanCollide = false | |
2472 | Part62.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216) | |
2473 | Part62.CFrame = CFrame.new(-79.3702545, 3.67099357, 66.9250336, 0.00759406714, 0.960014403, -0.279854894, -0.0868269876, -0.278180748, -0.956608832, -0.996194482, 0.0315630175, 0.081242308) | |
2474 | Part62.Color = Color3.new(1, 0, 0) | |
2475 | Part62.Position = Vector3.new(-79.3702545, 3.67099357, 66.9250336) | |
2476 | Part62.Orientation = Vector3.new(73.0599976, -73.8099976, -162.669998) | |
2477 | Part62.Color = Color3.new(1, 0, 0) | |
2478 | Part63.Parent = Model1 | |
2479 | Part63.Material = Enum.Material.Neon | |
2480 | Part63.BrickColor = BrickColor.new("Really red") | |
2481 | Part63.Rotation = Vector3.new(85.5499954, -50.8999977, -89.3099976) | |
2482 | Part63.Anchored = true | |
2483 | Part63.CanCollide = false | |
2484 | Part63.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463) | |
2485 | Part63.CFrame = CFrame.new(-79.25354, 3.97497034, 66.8994217, 0.00759399869, 0.630693197, -0.775995076, -0.0868270621, -0.772671223, -0.62884146, -0.996194482, 0.0721528828, 0.0488936529) | |
2486 | Part63.Color = Color3.new(1, 0, 0) | |
2487 | Part63.Position = Vector3.new(-79.25354, 3.97497034, 66.8994217) | |
2488 | Part63.Orientation = Vector3.new(38.9599991, -86.3899994, -173.589996) | |
2489 | Part63.Color = Color3.new(1, 0, 0) | |
2490 | Part64.Parent = Model1 | |
2491 | Part64.Material = Enum.Material.Neon | |
2492 | Part64.BrickColor = BrickColor.new("Really red") | |
2493 | Part64.Rotation = Vector3.new(85.3799973, -39.5900002, -89.4399948) | |
2494 | Part64.Anchored = true | |
2495 | Part64.CanCollide = false | |
2496 | Part64.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049) | |
2497 | Part64.CFrame = CFrame.new(-80.8006897, 6.3887167, 66.6772308, 0.00759406155, 0.770614088, -0.637256861, -0.086826995, -0.634360135, -0.768146038, -0.996194482, 0.0611644424, 0.0620927364) | |
2498 | Part64.Color = Color3.new(1, 0, 0) | |
2499 | Part64.Position = Vector3.new(-80.8006897, 6.3887167, 66.6772308) | |
2500 | Part64.Orientation = Vector3.new(50.1899986, -84.4300003, -172.209991) | |
2501 | Part64.Color = Color3.new(1, 0, 0) | |
2502 | Part65.Parent = Model1 | |
2503 | Part65.Material = Enum.Material.Neon | |
2504 | Part65.BrickColor = BrickColor.new("Really red") | |
2505 | Part65.Rotation = Vector3.new(84.9499969, 8.93999958, -89.5599976) | |
2506 | Part65.Anchored = true | |
2507 | Part65.CanCollide = false | |
2508 | Part65.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137) | |
2509 | Part65.CFrame = CFrame.new(-79.3403244, 3.87022853, 66.9078903, 0.00759406807, 0.98781234, 0.155463696, -0.0868269727, 0.155532464, -0.984008193, -0.996194601, -0.00602583541, 0.0869499743) | |
2510 | Part65.Color = Color3.new(1, 0, 0) | |
2511 | Part65.Position = Vector3.new(-79.3403244, 3.87022853, 66.9078903) | |
2512 | Part65.Orientation = Vector3.new(79.7399979, 60.7799988, -29.1700001) | |
2513 | Part65.Color = Color3.new(1, 0, 0) | |
2514 | Part66.Parent = Model1 | |
2515 | Part66.Material = Enum.Material.Neon | |
2516 | Part66.BrickColor = BrickColor.new("Really red") | |
2517 | Part66.Rotation = Vector3.new(-94.5400009, 45.1699982, 89.3799973) | |
2518 | Part66.Anchored = true | |
2519 | Part66.CanCollide = false | |
2520 | Part66.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176) | |
2521 | Part66.CFrame = CFrame.new(-79.3836288, 3.54828477, 66.9356003, 0.00759394281, -0.705006778, 0.709162772, -0.0868270025, 0.706050813, 0.702835143, -0.996194482, -0.0669112056, -0.0558518805) | |
2522 | Part66.Color = Color3.new(1, 0, 0) | |
2523 | Part66.Position = Vector3.new(-79.3836288, 3.54828477, 66.9356003) | |
2524 | Part66.Orientation = Vector3.new(-44.6499977, 94.5, -7.00999975) | |
2525 | Part66.Color = Color3.new(1, 0, 0) | |
2526 | Part67.Parent = Model1 | |
2527 | Part67.Material = Enum.Material.Neon | |
2528 | Part67.BrickColor = BrickColor.new("Really red") | |
2529 | Part67.Rotation = Vector3.new(85, 2.95000005, -89.5599976) | |
2530 | Part67.Anchored = true | |
2531 | Part67.CanCollide = false | |
2532 | Part67.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345) | |
2533 | Part67.CFrame = CFrame.new(-79.280777, 3.44607663, 66.9453049, 0.00759404758, 0.998646379, 0.0514568128, -0.0868269652, 0.0519225039, -0.994870067, -0.996194601, 0.00308724074, 0.0871038139) | |
2534 | Part67.Color = Color3.new(1, 0, 0) | |
2535 | Part67.Position = Vector3.new(-79.280777, 3.44607663, 66.9453049) | |
2536 | Part67.Orientation = Vector3.new(84.1899948, 30.5699997, -59.1199989) | |
2537 | Part67.Color = Color3.new(1, 0, 0) | |
2538 | Part68.Parent = Model1 | |
2539 | Part68.Material = Enum.Material.Neon | |
2540 | Part68.BrickColor = BrickColor.new("Really red") | |
2541 | Part68.Rotation = Vector3.new(-95.6199951, -55.8499985, 89.2200012) | |
2542 | Part68.Anchored = true | |
2543 | Part68.CanCollide = false | |
2544 | Part68.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456) | |
2545 | Part68.CFrame = CFrame.new(-79.4662476, 4.20963955, 66.877327, 0.00759398285, -0.561275661, -0.827594101, -0.086826995, -0.824862838, 0.558626652, -0.996194482, 0.0676153973, -0.0549979359) | |
2546 | Part68.Color = Color3.new(1, 0, 0) | |
2547 | Part68.Position = Vector3.new(-79.4662476, 4.20963955, 66.877327) | |
2548 | Part68.Orientation = Vector3.new(-33.9599991, -93.7999954, -173.98999) | |
2549 | Part68.Color = Color3.new(1, 0, 0) | |
2550 | Part69.Parent = Model1 | |
2551 | Part69.Material = Enum.Material.Neon | |
2552 | Part69.BrickColor = BrickColor.new("Really red") | |
2553 | Part69.Rotation = Vector3.new(84.5899963, 44.2799988, -89.3899994) | |
2554 | Part69.Anchored = true | |
2555 | Part69.CanCollide = false | |
2556 | Part69.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948) | |
2557 | Part69.CFrame = CFrame.new(-78.9831009, 3.29310155, 66.9608917, 0.0075940052, 0.715853155, 0.698212504, -0.0868270025, 0.696070611, -0.712720454, -0.996194482, -0.0552112684, 0.0674407631) | |
2558 | Part69.Color = Color3.new(1, 0, 0) | |
2559 | Part69.Position = Vector3.new(-78.9831009, 3.29310155, 66.9608917) | |
2560 | Part69.Orientation = Vector3.new(45.4599991, 84.4799957, -7.10999966) | |
2561 | Part69.Color = Color3.new(1, 0, 0) | |
2562 | Part70.Parent = Model1 | |
2563 | Part70.Material = Enum.Material.Neon | |
2564 | Part70.BrickColor = BrickColor.new("Really red") | |
2565 | Part70.Rotation = Vector3.new(84.4799957, 50.8600006, -89.3099976) | |
2566 | Part70.Anchored = true | |
2567 | Part70.CanCollide = false | |
2568 | Part70.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983) | |
2569 | Part70.CFrame = CFrame.new(-78.8161774, 3.12300181, 66.9769897, 0.00759400148, 0.631111026, 0.775655389, -0.0868270025, 0.773164868, -0.628234565, -0.996194482, -0.0625771135, 0.0606689602) | |
2570 | Part70.Color = Color3.new(1, 0, 0) | |
2571 | Part70.Position = Vector3.new(-78.8161774, 3.12300181, 66.9769897) | |
2572 | Part70.Orientation = Vector3.new(38.9199982, 85.5299988, -6.40999985) | |
2573 | Part70.Color = Color3.new(1, 0, 0) | |
2574 | Part71.Parent = Model1 | |
2575 | Part71.Material = Enum.Material.Neon | |
2576 | Part71.BrickColor = BrickColor.new("Really red") | |
2577 | Part71.Rotation = Vector3.new(86.8799973, -76.8499985, 91.909996) | |
2578 | Part71.Anchored = true | |
2579 | Part71.CanCollide = false | |
2580 | Part71.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983) | |
2581 | Part71.CFrame = CFrame.new(-75.8541718, 4.03084755, 66.9204559, -0.00759400381, -0.227304503, -0.973794162, 0.0868270025, 0.969994962, -0.227094829, 0.996194482, -0.0862762928, 0.0123700537) | |
2582 | Part71.Color = Color3.new(1, 0, 0) | |
2583 | Part71.Position = Vector3.new(-75.8541718, 4.03084755, 66.9204559) | |
2584 | Part71.Orientation = Vector3.new(13.1300001, -89.2699966, 5.11999989) | |
2585 | Part71.Color = Color3.new(1, 0, 0) | |
2586 | Part72.Parent = Model1 | |
2587 | Part72.Material = Enum.Material.Neon | |
2588 | Part72.BrickColor = BrickColor.new("Really red") | |
2589 | Part72.Rotation = Vector3.new(-93.1299973, 76.7599945, -91.9000015) | |
2590 | Part72.Anchored = true | |
2591 | Part72.CanCollide = false | |
2592 | Part72.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506) | |
2593 | Part72.CFrame = CFrame.new(-74.8977051, 4.50635958, 66.8863144, -0.00759399682, 0.228877768, 0.973425567, 0.0868270099, -0.969626904, 0.22866191, 0.996194482, 0.086256206, -0.0125094578) | |
2594 | Part72.Color = Color3.new(1, 0, 0) | |
2595 | Part72.Position = Vector3.new(-74.8977051, 4.50635958, 66.8863144) | |
2596 | Part72.Orientation = Vector3.new(-13.2199993, 90.7399979, 174.87999) | |
2597 | Part72.Color = Color3.new(1, 0, 0) | |
2598 | Part73.Parent = Model1 | |
2599 | Part73.Material = Enum.Material.Neon | |
2600 | Part73.BrickColor = BrickColor.new("Really red") | |
2601 | Part73.Rotation = Vector3.new(85.2299957, -26.3199997, 90.4899979) | |
2602 | Part73.Anchored = true | |
2603 | Part73.CanCollide = false | |
2604 | Part73.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659) | |
2605 | Part73.CFrame = CFrame.new(-73.7891006, 4.78924561, 66.8701172, -0.00759402942, -0.89629072, -0.443401963, 0.0868269876, 0.441149354, -0.893224359, 0.996194482, -0.0452824794, 0.0744722113) | |
2606 | Part73.Color = Color3.new(1, 0, 0) | |
2607 | Part73.Position = Vector3.new(-73.7891006, 4.78924561, 66.8701172) | |
2608 | Part73.Orientation = Vector3.new(63.2799988, -80.4700012, 11.1300001) | |
2609 | Part73.Color = Color3.new(1, 0, 0) | |
2610 | Part74.Parent = Model1 | |
2611 | Part74.Material = Enum.Material.Neon | |
2612 | Part74.BrickColor = BrickColor.new("Really red") | |
2613 | Part74.Rotation = Vector3.new(85.0499954, -3.72000003, -89.5599976) | |
2614 | Part74.Anchored = true | |
2615 | Part74.CanCollide = false | |
2616 | Part74.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659) | |
2617 | Part74.CFrame = CFrame.new(-80.9592514, 5.92601109, 66.716362, 0.00759401498, 0.997866333, -0.0648477077, -0.0868270472, -0.0639466941, -0.994169652, -0.996194482, 0.0131802754, 0.0861562937) | |
2618 | Part74.Color = Color3.new(1, 0, 0) | |
2619 | Part74.Position = Vector3.new(-80.9592514, 5.92601109, 66.716362) | |
2620 | Part74.Orientation = Vector3.new(83.8099976, -36.9699974, -126.369995) | |
2621 | Part74.Color = Color3.new(1, 0, 0) | |
2622 | Part75.Parent = Model1 | |
2623 | Part75.Material = Enum.Material.Neon | |
2624 | Part75.BrickColor = BrickColor.new("Really red") | |
2625 | Part75.Rotation = Vector3.new(85.1699982, -18.9799995, -89.5400009) | |
2626 | Part75.Anchored = true | |
2627 | Part75.CanCollide = false | |
2628 | Part75.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625) | |
2629 | Part75.CFrame = CFrame.new(-80.9045792, 6.18733311, 66.6940079, 0.00759406621, 0.945601821, -0.325237662, -0.0868269876, -0.323395133, -0.942272127, -0.996194482, 0.0353950858, 0.0796478838) | |
2630 | Part75.Color = Color3.new(1, 0, 0) | |
2631 | Part75.Position = Vector3.new(-80.9045792, 6.18733311, 66.6940079) | |
2632 | Part75.Orientation = Vector3.new(70.4399948, -76.2399979, -164.970001) | |
2633 | Part75.Color = Color3.new(1, 0, 0) | |
2634 | Part76.Parent = Model1 | |
2635 | Part76.Material = Enum.Material.Neon | |
2636 | Part76.BrickColor = BrickColor.new("Really red") | |
2637 | Part76.Rotation = Vector3.new(-97.4300003, -79.9199982, -92.4899979) | |
2638 | Part76.Anchored = true | |
2639 | Part76.CanCollide = false | |
2640 | Part76.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036) | |
2641 | Part76.CFrame = CFrame.new(-75.3590088, 4.00458431, 66.9265137, -0.00759398192, 0.174922884, -0.98455286, 0.0868270025, 0.980978668, 0.173618212, 0.996194482, -0.0841674432, -0.0226375852) | |
2642 | Part76.Color = Color3.new(1, 0, 0) | |
2643 | Part76.Position = Vector3.new(-75.3590088, 4.00458431, 66.9265137) | |
2644 | Part76.Orientation = Vector3.new(-10, -91.3199997, 5.05999994) | |
2645 | Part76.Color = Color3.new(1, 0, 0) | |
2646 | Part77.Parent = Model1 | |
2647 | Part77.Material = Enum.Material.Neon | |
2648 | Part77.BrickColor = BrickColor.new("Really red") | |
2649 | Part77.Rotation = Vector3.new(85.6899948, -57.0999985, 90.7999954) | |
2650 | Part77.Anchored = true | |
2651 | Part77.CanCollide = false | |
2652 | Part77.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277) | |
2653 | Part77.CFrame = CFrame.new(-76.0786667, 3.94450235, 66.9262695, -0.00759401359, -0.543073833, -0.839650571, 0.0868270025, 0.836145997, -0.5415923, 0.996194482, -0.0770173073, 0.0408038273) | |
2654 | Part77.Color = Color3.new(1, 0, 0) | |
2655 | Part77.Position = Vector3.new(-76.0786667, 3.94450235, 66.9262695) | |
2656 | Part77.Orientation = Vector3.new(32.7900009, -87.2200012, 5.92999983) | |
2657 | Part77.Color = Color3.new(1, 0, 0) | |
2658 | Part78.Parent = Model1 | |
2659 | Part78.Material = Enum.Material.Neon | |
2660 | Part78.BrickColor = BrickColor.new("Really red") | |
2661 | Part78.Rotation = Vector3.new(87.7299957, -80.9000015, 92.75) | |
2662 | Part78.Anchored = true | |
2663 | Part78.CanCollide = false | |
2664 | Part78.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983) | |
2665 | Part78.CFrame = CFrame.new(-77.053421, 3.4281776, 66.9638443, -0.00759400101, -0.158052772, -0.987401426, 0.0868270025, 0.98359704, -0.158111602, 0.996194482, -0.0869339183, 0.00625383528) | |
2666 | Part78.Color = Color3.new(1, 0, 0) | |
2667 | Part78.Position = Vector3.new(-77.053421, 3.4281776, 66.9638443) | |
2668 | Part78.Orientation = Vector3.new(9.09999943, -89.6399994, 5.03999996) | |
2669 | Part78.Color = Color3.new(1, 0, 0) | |
2670 | Part79.Parent = Model1 | |
2671 | Part79.Material = Enum.Material.Neon | |
2672 | Part79.BrickColor = BrickColor.new("Really red") | |
2673 | Part79.Rotation = Vector3.new(84.8499985, 20.8599987, 90.4700012) | |
2674 | Part79.Anchored = true | |
2675 | Part79.CanCollide = false | |
2676 | Part79.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463) | |
2677 | Part79.CFrame = CFrame.new(-76.2466278, 3.94837761, 66.9246674, -0.00759403175, -0.934441864, 0.356034994, 0.0868269652, -0.355316907, -0.930705309, 0.996194601, 0.0238456652, 0.0838331208) | |
2678 | Part79.Color = Color3.new(1, 0, 0) | |
2679 | Part79.Position = Vector3.new(-76.2466278, 3.94837761, 66.9246674) | |
2680 | Part79.Orientation = Vector3.new(68.5499954, 76.75, 166.269989) | |
2681 | Part79.Color = Color3.new(1, 0, 0) | |
2682 | Part80.Parent = Model1 | |
2683 | Part80.Material = Enum.Material.Neon | |
2684 | Part80.BrickColor = BrickColor.new("Really red") | |
2685 | Part80.Rotation = Vector3.new(86.3099976, -71.3300018, 91.3600006) | |
2686 | Part80.Anchored = true | |
2687 | Part80.CanCollide = false | |
2688 | Part80.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902) | |
2689 | Part80.CFrame = CFrame.new(-74.6101532, 4.06930447, 66.9265823, -0.00759400381, -0.320008993, -0.947384179, 0.0868270025, 0.943622947, -0.319434494, 0.996194482, -0.0846844167, 0.0206195861) | |
2690 | Part80.Color = Color3.new(1, 0, 0) | |
2691 | Part80.Position = Vector3.new(-74.6101532, 4.06930447, 66.9265823) | |
2692 | Part80.Orientation = Vector3.new(18.6299992, -88.75, 5.25999975) | |
2693 | Part80.Color = Color3.new(1, 0, 0) | |
2694 | Part81.Parent = Model1 | |
2695 | Part81.Material = Enum.Material.Neon | |
2696 | Part81.BrickColor = BrickColor.new("Really red") | |
2697 | Part81.Rotation = Vector3.new(-94.659996, 36.8400002, 89.4599991) | |
2698 | Part81.Anchored = true | |
2699 | Part81.CanCollide = false | |
2700 | Part81.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078) | |
2701 | Part81.CFrame = CFrame.new(-79.2877731, 3.68609595, 66.924324, 0.00759393582, -0.800265431, 0.59959805, -0.0868270099, 0.596823454, 0.797661841, -0.996194482, -0.0581187606, -0.0649525002) | |
2702 | Part81.Color = Color3.new(1, 0, 0) | |
2703 | Part81.Position = Vector3.new(-79.2877731, 3.68609595, 66.924324) | |
2704 | Part81.Orientation = Vector3.new(-52.9099998, 96.1800003, -8.27999973) | |
2705 | Part81.Color = Color3.new(1, 0, 0) | |
2706 | Part82.Parent = Model1 | |
2707 | Part82.Material = Enum.Material.Neon | |
2708 | Part82.BrickColor = BrickColor.new("Really red") | |
2709 | Part82.Rotation = Vector3.new(-94.8899994, 11.8800001, -90.4399948) | |
2710 | Part82.Anchored = true | |
2711 | Part82.CanCollide = false | |
2712 | Part82.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101) | |
2713 | Part82.CFrame = CFrame.new(-76.3681564, 3.92953634, 66.9253693, -0.007593947, 0.978547394, 0.205881953, 0.0868269652, -0.204465032, 0.975015461, 0.996194482, 0.0252803192, -0.0834116042) | |
2714 | Part82.Color = Color3.new(1, 0, 0) | |
2715 | Part82.Position = Vector3.new(-76.3681564, 3.92953634, 66.9253693) | |
2716 | Part82.Orientation = Vector3.new(-77.1699982, 112.049995, 156.98999) | |
2717 | Part82.Color = Color3.new(1, 0, 0) | |
2718 | Part83.Parent = Model1 | |
2719 | Part83.Material = Enum.Material.Neon | |
2720 | Part83.BrickColor = BrickColor.new("Really red") | |
2721 | Part83.Rotation = Vector3.new(85.2399979, -27.0499992, -89.5099945) | |
2722 | Part83.Anchored = true | |
2723 | Part83.CanCollide = false | |
2724 | Part83.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345) | |
2725 | Part83.CFrame = CFrame.new(-79.4671097, 3.51874757, 66.9375534, 0.00759406714, 0.890579939, -0.454763561, -0.0868269876, -0.452472091, -0.887542307, -0.996194482, 0.0462258644, 0.0738903582) | |
2726 | Part83.Color = Color3.new(1, 0, 0) | |
2727 | Part83.Position = Vector3.new(-79.4671097, 3.51874757, 66.9375534) | |
2728 | Part83.Orientation = Vector3.new(62.5699997, -80.7699966, -169.139999) | |
2729 | Part83.Color = Color3.new(1, 0, 0) | |
2730 | Part84.Parent = Model1 | |
2731 | Part84.Material = Enum.Material.Neon | |
2732 | Part84.BrickColor = BrickColor.new("Really red") | |
2733 | Part84.Rotation = Vector3.new(-93.7299957, 70.8499985, -91.3299942) | |
2734 | Part84.Anchored = true | |
2735 | Part84.CanCollide = false | |
2736 | Part84.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911) | |
2737 | Part84.CFrame = CFrame.new(-76.9075394, 3.48444676, 66.9600449, -0.00759397866, 0.32795161, 0.944663942, 0.086826928, -0.940907717, 0.32734549, 0.996194601, 0.0845082179, -0.0213298313) | |
2738 | Part84.Color = Color3.new(1, 0, 0) | |
2739 | Part84.Position = Vector3.new(-76.9075394, 3.48444676, 66.9600449) | |
2740 | Part84.Orientation = Vector3.new(-19.1099987, 91.2900009, 174.729996) | |
2741 | Part84.Color = Color3.new(1, 0, 0) | |
2742 | Part85.Parent = Model1 | |
2743 | Part85.Material = Enum.Material.Neon | |
2744 | Part85.BrickColor = BrickColor.new("Really red") | |
2745 | Part85.Rotation = Vector3.new(-95.4399948, -46.7299995, 89.3699951) | |
2746 | Part85.Anchored = true | |
2747 | Part85.CanCollide = false | |
2748 | Part85.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506) | |
2749 | Part85.CFrame = CFrame.new(-80.1413422, 5.12933779, 66.7920227, 0.00759399822, -0.685433686, -0.728098571, -0.086826995, -0.725824833, 0.68239516, -0.996194482, 0.0580364317, -0.0650254861) | |
2750 | Part85.Color = Color3.new(1, 0, 0) | |
2751 | Part85.Position = Vector3.new(-80.1413422, 5.12933779, 66.7920227) | |
2752 | Part85.Orientation = Vector3.new(-43.0299988, -95.0999985, -173.179993) | |
2753 | Part85.Color = Color3.new(1, 0, 0) | |
2754 | Part86.Parent = Model1 | |
2755 | Part86.Material = Enum.Material.Neon | |
2756 | Part86.BrickColor = BrickColor.new("Really red") | |
2757 | Part86.Rotation = Vector3.new(-95.1399994, -19.5699997, 89.5400009) | |
2758 | Part86.Anchored = true | |
2759 | Part86.CanCollide = false | |
2760 | Part86.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539) | |
2761 | Part86.CFrame = CFrame.new(-80.5649185, 5.71970463, 66.7373352, 0.00759398332, -0.942196846, -0.334973902, -0.0868269801, -0.334339947, 0.938445091, -0.996194482, 0.0219582822, -0.0843471736) | |
2762 | Part86.Color = Color3.new(1, 0, 0) | |
2763 | Part86.Position = Vector3.new(-80.5649185, 5.71970463, 66.7373352) | |
2764 | Part86.Orientation = Vector3.new(-69.7900009, -104.129997, -165.440002) | |
2765 | Part86.Color = Color3.new(1, 0, 0) | |
2766 | Part87.Parent = Model1 | |
2767 | Part87.Material = Enum.Material.Neon | |
2768 | Part87.BrickColor = BrickColor.new("Really red") | |
2769 | Part87.Rotation = Vector3.new(-94.9499969, 4.48999977, 89.5599976) | |
2770 | Part87.Anchored = true | |
2771 | Part87.CanCollide = false | |
2772 | Part87.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072) | |
2773 | Part87.CFrame = CFrame.new(-81.718132, 5.52696705, 66.7453613, 0.0075939605, -0.996896982, 0.0783494711, -0.0868269801, 0.0773984939, 0.993212938, -0.996194601, -0.0143452697, -0.0859698877) | |
2774 | Part87.Color = Color3.new(1, 0, 0) | |
2775 | Part87.Position = Vector3.new(-81.718132, 5.52696705, 66.7453613) | |
2776 | Part87.Orientation = Vector3.new(-83.3199997, 137.660004, -48.2899971) | |
2777 | Part87.Color = Color3.new(1, 0, 0) | |
2778 | Part88.Parent = Model1 | |
2779 | Part88.Material = Enum.Material.Neon | |
2780 | Part88.BrickColor = BrickColor.new("Really red") | |
2781 | Part88.Rotation = Vector3.new(-95.7900009, -61.6800003, 89.0799942) | |
2782 | Part88.Anchored = true | |
2783 | Part88.CanCollide = false | |
2784 | Part88.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453) | |
2785 | Part88.CFrame = CFrame.new(-79.7129593, 4.36144829, 66.862236, 0.00759398658, -0.474313021, -0.88032347, -0.086826995, -0.877337337, 0.471955091, -0.996194482, 0.0728519261, -0.0478457138) | |
2786 | Part88.Color = Color3.new(1, 0, 0) | |
2787 | Part88.Position = Vector3.new(-79.7129593, 4.36144829, 66.862236) | |
2788 | Part88.Orientation = Vector3.new(-28.1599998, -93.1100006, -174.349991) | |
2789 | Part88.Color = Color3.new(1, 0, 0) | |
2790 | Part89.Parent = Model1 | |
2791 | Part89.Material = Enum.Material.Neon | |
2792 | Part89.BrickColor = BrickColor.new("Really red") | |
2793 | Part89.Rotation = Vector3.new(-95.1199951, -17.0900002, 89.5400009) | |
2794 | Part89.Anchored = true | |
2795 | Part89.CanCollide = false | |
2796 | Part89.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712) | |
2797 | Part89.CFrame = CFrame.new(-79.1109695, 3.59294295, 66.9338074, 0.0075939293, -0.955803633, -0.293907851, -0.0868270472, -0.293436676, 0.952028036, -0.996194482, 0.0182895511, -0.0852180496) | |
2798 | Part89.Color = Color3.new(1, 0, 0) | |
2799 | Part89.Position = Vector3.new(-79.1109695, 3.59294295, 66.9338074) | |
2800 | Part89.Orientation = Vector3.new(-72.1800003, -106.169998, -163.519989) | |
2801 | Part89.Color = Color3.new(1, 0, 0) | |
2802 | Part90.Parent = Model1 | |
2803 | Part90.Material = Enum.Material.Neon | |
2804 | Part90.BrickColor = BrickColor.new("Really red") | |
2805 | Part90.Rotation = Vector3.new(-97.7299957, -81.0099945, -92.7900009) | |
2806 | Part90.Anchored = true | |
2807 | Part90.CanCollide = false | |
2808 | Part90.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371) | |
2809 | Part90.CFrame = CFrame.new(-75.6303635, 4.05047131, 66.9204407, -0.00759398332, 0.156003729, -0.987727344, 0.0868270025, 0.984128773, 0.154767811, 0.996194482, -0.084586218, -0.0210188068) | |
2810 | Part90.Color = Color3.new(1, 0, 0) | |
2811 | Part90.Position = Vector3.new(-75.6303635, 4.05047131, 66.9204407) | |
2812 | Part90.Orientation = Vector3.new(-8.89999962, -91.2200012, 5.03999996) | |
2813 | Part90.Color = Color3.new(1, 0, 0) | |
2814 | Part91.Parent = Model1 | |
2815 | Part91.Material = Enum.Material.Neon | |
2816 | Part91.BrickColor = BrickColor.new("Really red") | |
2817 | Part91.Rotation = Vector3.new(-95.0999985, -15.1300001, -90.4499969) | |
2818 | Part91.Anchored = true | |
2819 | Part91.CanCollide = false | |
2820 | Part91.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176) | |
2821 | Part91.CFrame = CFrame.new(-76.3484116, 3.5141418, 66.9617233, -0.00759394793, 0.965313554, -0.26098302, 0.0868269727, 0.260641515, 0.96152401, 0.996194482, -0.0153586343, -0.0857946575) | |
2822 | Part91.Color = Color3.new(1, 0, 0) | |
2823 | Part91.Position = Vector3.new(-76.3484116, 3.5141418, 66.9617233) | |
2824 | Part91.Orientation = Vector3.new(-74.0499954, -108.199997, 18.4200001) | |
2825 | Part91.Color = Color3.new(1, 0, 0) | |
2826 | Part92.Parent = Model1 | |
2827 | Part92.Material = Enum.Material.Neon | |
2828 | Part92.BrickColor = BrickColor.new("Really red") | |
2829 | Part92.Rotation = Vector3.new(90.7099991, -85.6199951, 95.7099991) | |
2830 | Part92.Anchored = true | |
2831 | Part92.CanCollide = false | |
2832 | Part92.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519) | |
2833 | Part92.CFrame = CFrame.new(-74.99646, 3.99149466, 66.9304123, -0.00759399682, -0.0759418979, -0.997083306, 0.0868270099, 0.993296802, -0.0763148144, 0.996194482, -0.0871534124, -0.000949268695) | |
2834 | Part92.Color = Color3.new(1, 0, 0) | |
2835 | Part92.Position = Vector3.new(-74.99646, 3.99149466, 66.9304123) | |
2836 | Part92.Orientation = Vector3.new(4.38000011, -90.0499954, 5) | |
2837 | Part92.Color = Color3.new(1, 0, 0) | |
2838 | Part93.Parent = Model1 | |
2839 | Part93.Material = Enum.Material.Neon | |
2840 | Part93.BrickColor = BrickColor.new("Really red") | |
2841 | Part93.Rotation = Vector3.new(85.2299957, -25.4099998, 90.4799957) | |
2842 | Part93.Anchored = true | |
2843 | Part93.CanCollide = false | |
2844 | Part93.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993) | |
2845 | Part93.CFrame = CFrame.new(-76.4175491, 3.58115554, 66.9553452, -0.00759401312, -0.903191447, -0.429170936, 0.086826995, 0.426967084, -0.90008986, 0.996194482, -0.0440989546, 0.0751791075) | |
2846 | Part93.Color = Color3.new(1, 0, 0) | |
2847 | Part93.Position = Vector3.new(-76.4175491, 3.58115554, 66.9553452) | |
2848 | Part93.Orientation = Vector3.new(64.1699982, -80.0599976, 11.4899998) | |
2849 | Part93.Color = Color3.new(1, 0, 0) | |
2850 | Part94.Parent = Model1 | |
2851 | Part94.Material = Enum.Material.Neon | |
2852 | Part94.BrickColor = BrickColor.new("Really red") | |
2853 | Part94.Rotation = Vector3.new(85.2399979, -27.1099987, 90.4899979) | |
2854 | Part94.Anchored = true | |
2855 | Part94.CanCollide = false | |
2856 | Part94.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277) | |
2857 | Part94.CFrame = CFrame.new(-76.1702271, 4.05614853, 66.9158478, -0.00759400986, -0.890140176, -0.455623358, 0.086826995, 0.453328967, -0.887105048, 0.996194482, -0.0462971367, 0.0738457218) | |
2858 | Part94.Color = Color3.new(1, 0, 0) | |
2859 | Part94.Position = Vector3.new(-76.1702271, 4.05614853, 66.9158478) | |
2860 | Part94.Orientation = Vector3.new(62.5099983, -80.7900009, 10.8400002) | |
2861 | Part94.Color = Color3.new(1, 0, 0) | |
2862 | Part95.Parent = Model1 | |
2863 | Part95.Material = Enum.Material.Neon | |
2864 | Part95.BrickColor = BrickColor.new("Really red") | |
2865 | Part95.Rotation = Vector3.new(85.659996, -55.6399994, 90.7699966) | |
2866 | Part95.Anchored = true | |
2867 | Part95.CanCollide = false | |
2868 | Part95.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519) | |
2869 | Part95.CFrame = CFrame.new(-75.2561874, 4.6359663, 66.8722839, -0.00759399543, -0.564302742, -0.825533032, 0.0868270099, 0.822067201, -0.562732458, 0.996194482, -0.0759520233, 0.0427540168) | |
2870 | Part95.Color = Color3.new(1, 0, 0) | |
2871 | Part95.Position = Vector3.new(-75.2561874, 4.6359663, 66.8722839) | |
2872 | Part95.Orientation = Vector3.new(34.2399979, -87.0400009, 6.02999973) | |
2873 | Part95.Color = Color3.new(1, 0, 0) | |
2874 | Part96.Parent = Model1 | |
2875 | Part96.Material = Enum.Material.Neon | |
2876 | Part96.BrickColor = BrickColor.new("Really red") | |
2877 | Part96.Rotation = Vector3.new(-95.0199966, -4.44999981, -90.4399948) | |
2878 | Part96.Anchored = true | |
2879 | Part96.CanCollide = false | |
2880 | Part96.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072) | |
2881 | Part96.CFrame = CFrame.new(-73.8519516, 5.52945137, 66.8051147, -0.0075939605, 0.996951699, -0.0776498988, 0.0868270546, 0.0780163109, 0.993164539, 0.996194482, 0.000799925067, -0.0871549547) | |
2882 | Part96.Color = Color3.new(1, 0, 0) | |
2883 | Part96.Position = Vector3.new(-73.8519516, 5.52945137, 66.8051147) | |
2884 | Part96.Orientation = Vector3.new(-83.2999954, -138.300003, 48.0599976) | |
2885 | Part96.Color = Color3.new(1, 0, 0) | |
2886 | Part97.Parent = Model1 | |
2887 | Part97.Material = Enum.Material.Neon | |
2888 | Part97.BrickColor = BrickColor.new("Really red") | |
2889 | Part97.Rotation = Vector3.new(-94.3399963, 55.8899994, -90.7799988) | |
2890 | Part97.Anchored = true | |
2891 | Part97.CanCollide = false | |
2892 | Part97.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456) | |
2893 | Part97.CFrame = CFrame.new(-76.1047897, 4.2107296, 66.9028702, -0.00759398006, 0.560700953, 0.827983618, 0.0868270099, -0.824511111, 0.559145808, 0.996194482, 0.0761375725, -0.0424227305) | |
2894 | Part97.Color = Color3.new(1, 0, 0) | |
2895 | Part97.Position = Vector3.new(-76.1047897, 4.2107296, 66.9028702) | |
2896 | Part97.Orientation = Vector3.new(-34, 92.9300003, 173.98999) | |
2897 | Part97.Color = Color3.new(1, 0, 0) | |
2898 | Part98.Parent = Model1 | |
2899 | Part98.Material = Enum.Material.Neon | |
2900 | Part98.BrickColor = BrickColor.new("Really red") | |
2901 | Part98.Rotation = Vector3.new(86.1500015, -68.9700012, 91.2099991) | |
2902 | Part98.Anchored = true | |
2903 | Part98.CanCollide = false | |
2904 | Part98.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371) | |
2905 | Part98.CFrame = CFrame.new(-75.8349991, 4.37120247, 66.8909378, -0.00759398332, -0.358756334, -0.933400333, 0.0868270174, 0.929666042, -0.358027309, 0.996194482, -0.0837633237, 0.0240899157) | |
2906 | Part98.Color = Color3.new(1, 0, 0) | |
2907 | Part98.Position = Vector3.new(-75.8349991, 4.37120247, 66.8909378) | |
2908 | Part98.Orientation = Vector3.new(20.9799995, -88.5199966, 5.33999968) | |
2909 | Part98.Color = Color3.new(1, 0, 0) | |
2910 | Part99.Parent = Model1 | |
2911 | Part99.Material = Enum.Material.Neon | |
2912 | Part99.BrickColor = BrickColor.new("Really red") | |
2913 | Part99.Rotation = Vector3.new(-94.8499985, 17.1299992, -90.4599991) | |
2914 | Part99.Anchored = true | |
2915 | Part99.CanCollide = false | |
2916 | Part99.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712) | |
2917 | Part99.CFrame = CFrame.new(-76.4605331, 3.59376979, 66.9539337, -0.0075939279, 0.955601931, 0.294570148, 0.0868269652, -0.292843938, 0.952222407, 0.996194482, 0.0328072309, -0.0807478651) | |
2918 | Part99.Color = Color3.new(1, 0, 0) | |
2919 | Part99.Position = Vector3.new(-76.4605331, 3.59376979, 66.9539337) | |
2920 | Part99.Orientation = Vector3.new(-72.2200012, 105.329994, 163.48999) | |
2921 | Part99.Color = Color3.new(1, 0, 0) | |
2922 | Part100.Parent = Model1 | |
2923 | Part100.Material = Enum.Material.Neon | |
2924 | Part100.BrickColor = BrickColor.new("Really red") | |
2925 | Part100.Rotation = Vector3.new(85.6100006, -53.7999992, -89.2599945) | |
2926 | Part100.Anchored = true | |
2927 | Part100.CanCollide = false | |
2928 | Part100.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362) | |
2929 | Part100.CFrame = CFrame.new(-80.6230698, 6.5478611, 66.664711, 0.0075940541, 0.590543926, -0.806969941, -0.0868270099, -0.803556263, -0.588863015, -0.996194482, 0.0745387226, 0.0451729894) | |
2930 | Part100.Color = Color3.new(1, 0, 0) | |
2931 | Part100.Position = Vector3.new(-80.6230698, 6.5478611, 66.664711) | |
2932 | Part100.Orientation = Vector3.new(36.079998, -86.7999954, -173.830002) | |
2933 | Part100.Color = Color3.new(1, 0, 0) | |
2934 | Part101.Parent = Model1 | |
2935 | Part101.Material = Enum.Material.Neon | |
2936 | Part101.BrickColor = BrickColor.new("Really red") | |
2937 | Part101.Rotation = Vector3.new(85.3699951, -38.9799995, 90.5599976) | |
2938 | Part101.Anchored = true | |
2939 | Part101.CanCollide = false | |
2940 | Part101.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137) | |
2941 | Part101.CFrame = CFrame.new(-76.223999, 3.81453776, 66.9364853, -0.00759403873, -0.777296543, -0.629088521, 0.086827077, 0.626218498, -0.774798632, 0.996194482, -0.0605058335, 0.0627349541) | |
2942 | Part101.Color = Color3.new(1, 0, 0) | |
2943 | Part101.Position = Vector3.new(-76.223999, 3.81453776, 66.9364853) | |
2944 | Part101.Orientation = Vector3.new(50.7899971, -84.3099976, 7.88999987) | |
2945 | Part101.Color = Color3.new(1, 0, 0) | |
2946 | Part102.Parent = Model1 | |
2947 | Part102.Material = Enum.Material.Neon | |
2948 | Part102.BrickColor = BrickColor.new("Really red") | |
2949 | Part102.Rotation = Vector3.new(85.2299957, -25.6099987, 90.4799957) | |
2950 | Part102.Anchored = true | |
2951 | Part102.CanCollide = false | |
2952 | Part102.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579) | |
2953 | Part102.CFrame = CFrame.new(-74.7487411, 5.21487188, 66.8256912, -0.00759401033, -0.901722491, -0.432248682, 0.086826995, 0.43003428, -0.898628414, 0.996194482, -0.0443550944, 0.0750282779) | |
2954 | Part102.Color = Color3.new(1, 0, 0) | |
2955 | Part102.Position = Vector3.new(-74.7487411, 5.21487188, 66.8256912) | |
2956 | Part102.Orientation = Vector3.new(63.9799995, -80.1500015, 11.4099998) | |
2957 | Part102.Color = Color3.new(1, 0, 0) | |
2958 | Part103.Parent = Model1 | |
2959 | Part103.Material = Enum.Material.Neon | |
2960 | Part103.BrickColor = BrickColor.new("Really red") | |
2961 | Part103.Rotation = Vector3.new(85.0999985, -11.0599995, 90.4399948) | |
2962 | Part103.Anchored = true | |
2963 | Part103.CanCollide = false | |
2964 | Part103.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625) | |
2965 | Part103.CFrame = CFrame.new(-73.7051163, 5.0428319, 66.8486633, -0.00759404711, -0.981398821, -0.191830412, 0.0868270621, 0.190464258, -0.977846861, 0.996194482, -0.024081884, 0.0837655738) | |
2966 | Part103.Color = Color3.new(1, 0, 0) | |
2967 | Part103.Position = Vector3.new(-73.7051163, 5.0428319, 66.8486633) | |
2968 | Part103.Orientation = Vector3.new(77.9199982, -66.409996, 24.5100002) | |
2969 | Part103.Color = Color3.new(1, 0, 0) | |
2970 | Part104.Parent = Model1 | |
2971 | Part104.Material = Enum.Material.Neon | |
2972 | Part104.BrickColor = BrickColor.new("Really red") | |
2973 | Part104.Rotation = Vector3.new(84.8300018, 23.7600002, 90.4799957) | |
2974 | Part104.Anchored = true | |
2975 | Part104.CanCollide = false | |
2976 | Part104.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362) | |
2977 | Part104.CFrame = CFrame.new(-73.7677155, 5.4951067, 66.8087311, -0.00759404432, -0.915192902, 0.402944565, 0.0868270323, -0.402038038, -0.911497653, 0.996194482, 0.0280645788, 0.0825166851) | |
2978 | Part104.Color = Color3.new(1, 0, 0) | |
2979 | Part104.Position = Vector3.new(-73.7677155, 5.4951067, 66.8087311) | |
2980 | Part104.Orientation = Vector3.new(65.7099991, 78.4300003, 167.809998) | |
2981 | Part104.Color = Color3.new(1, 0, 0) | |
2982 | Part105.Parent = Model1 | |
2983 | Part105.Material = Enum.Material.Neon | |
2984 | Part105.BrickColor = BrickColor.new("Really red") | |
2985 | Part105.Rotation = Vector3.new(-94.1699982, 61.7199974, -90.9199982) | |
2986 | Part105.Anchored = true | |
2987 | Part105.CanCollide = false | |
2988 | Part105.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453) | |
2989 | Part105.CFrame = CFrame.new(-75.8579483, 4.3626833, 66.8915024, -0.00759398332, 0.473702431, 0.880652249, 0.0868270099, -0.877039731, 0.472508043, 0.996194482, 0.0800527111, -0.0344699994) | |
2990 | Part105.Color = Color3.new(1, 0, 0) | |
2991 | Part105.Position = Vector3.new(-75.8579483, 4.3626833, 66.8915024) | |
2992 | Part105.Orientation = Vector3.new(-28.1999989, 92.2399979, 174.349991) | |
2993 | Part105.Color = Color3.new(1, 0, 0) | |
2994 | Part106.Parent = Model1 | |
2995 | Part106.Material = Enum.Material.Neon | |
2996 | Part106.BrickColor = BrickColor.new("Really red") | |
2997 | Part106.Rotation = Vector3.new(84.4799957, 50.8600006, 90.6899948) | |
2998 | Part106.Anchored = true | |
2999 | Part106.CanCollide = false | |
3000 | Part106.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463) | |
3001 | Part106.CFrame = CFrame.new(-76.3177032, 3.97588158, 66.9217072, -0.00759400148, -0.631231844, 0.775557041, 0.0868269503, -0.773066998, -0.628354967, 0.996194601, 0.0625676066, 0.0606786609) | |
3002 | Part106.Color = Color3.new(1, 0, 0) | |
3003 | Part106.Position = Vector3.new(-76.3177032, 3.97588158, 66.9217072) | |
3004 | Part106.Orientation = Vector3.new(38.9300003, 85.5299988, 173.589996) | |
3005 | Part106.Color = Color3.new(1, 0, 0) | |
3006 | Part107.Parent = Model1 | |
3007 | Part107.Material = Enum.Material.Neon | |
3008 | Part107.BrickColor = BrickColor.new("Really red") | |
3009 | Part107.Rotation = Vector3.new(85.4000015, -41.329998, 90.5799942) | |
3010 | Part107.Anchored = true | |
3011 | Part107.CanCollide = false | |
3012 | Part107.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902) | |
3013 | Part107.CFrame = CFrame.new(-74.9606094, 4.89569855, 66.8518829, -0.00759400381, -0.750825346, -0.660457253, 0.0868270025, 0.657486737, -0.748446643, 0.996194482, -0.0630292296, 0.0601989552) | |
3014 | Part107.Color = Color3.new(1, 0, 0) | |
3015 | Part107.Position = Vector3.new(-74.9606094, 4.89569855, 66.8518829) | |
3016 | Part107.Orientation = Vector3.new(48.4599991, -84.7900009, 7.51999998) | |
3017 | Part107.Color = Color3.new(1, 0, 0) | |
3018 | Part108.Parent = Model1 | |
3019 | Part108.Material = Enum.Material.Neon | |
3020 | Part108.BrickColor = BrickColor.new("Really red") | |
3021 | Part108.Rotation = Vector3.new(85.4399948, -44.3199997, 90.6100006) | |
3022 | Part108.Anchored = true | |
3023 | Part108.CanCollide = false | |
3024 | Part108.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948) | |
3025 | Part108.CFrame = CFrame.new(-76.5885696, 3.29385257, 66.9790878, -0.0075940052, -0.715371251, -0.698706448, 0.0868270025, 0.695626676, -0.713154078, 0.996194482, -0.0660816953, 0.0568308868) | |
3026 | Part108.Color = Color3.new(1, 0, 0) | |
3027 | Part108.Position = Vector3.new(-76.5885696, 3.29385257, 66.9790878) | |
3028 | Part108.Orientation = Vector3.new(45.4899979, -85.3499985, 7.10999966) | |
3029 | Part108.Color = Color3.new(1, 0, 0) | |
3030 | Part109.Parent = Model1 | |
3031 | Part109.Material = Enum.Material.Neon | |
3032 | Part109.BrickColor = BrickColor.new("Really red") | |
3033 | Part109.Rotation = Vector3.new(-94.5099945, 47.1299973, -90.6399994) | |
3034 | Part109.Anchored = true | |
3035 | Part109.CanCollide = false | |
3036 | Part109.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712) | |
3037 | Part109.CFrame = CFrame.new(-76.562088, 3.68847871, 66.944931, -0.0075939633, 0.680285692, 0.732907772, 0.0868269354, -0.729712248, 0.678219199, 0.996194482, 0.0687865093, -0.0535257161) | |
3038 | Part109.Color = Color3.new(1, 0, 0) | |
3039 | Part109.Position = Vector3.new(-76.562088, 3.68847871, 66.944931) | |
3040 | Part109.Orientation = Vector3.new(-42.7000008, 94.1800003, 173.209991) | |
3041 | Part109.Color = Color3.new(1, 0, 0) | |
3042 | Part110.Parent = Model1 | |
3043 | Part110.Material = Enum.Material.Neon | |
3044 | Part110.BrickColor = BrickColor.new("Really red") | |
3045 | Part110.Rotation = Vector3.new(85.4799957, -46.8600006, 90.6399994) | |
3046 | Part110.Anchored = true | |
3047 | Part110.CanCollide = false | |
3048 | Part110.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983) | |
3049 | Part110.CFrame = CFrame.new(-76.0190277, 4.24278259, 66.9007339, -0.00759400381, -0.683742881, -0.729683638, 0.0868270025, 0.726497829, -0.681661248, 0.996194482, -0.0685327724, 0.0538503155) | |
3050 | Part110.Color = Color3.new(1, 0, 0) | |
3051 | Part110.Position = Vector3.new(-76.0190277, 4.24278259, 66.9007339) | |
3052 | Part110.Orientation = Vector3.new(42.9699974, -85.7799988, 6.81999969) | |
3053 | Part110.Color = Color3.new(1, 0, 0) | |
3054 | Part111.Parent = Model1 | |
3055 | Part111.Material = Enum.Material.Neon | |
3056 | Part111.BrickColor = BrickColor.new("Really red") | |
3057 | Part111.Rotation = Vector3.new(85.1299973, -13.79, 90.4499969) | |
3058 | Part111.Anchored = true | |
3059 | Part111.CanCollide = false | |
3060 | Part111.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216) | |
3061 | Part111.CFrame = CFrame.new(-76.2982254, 3.62711453, 66.9522476, -0.00759404665, -0.971155941, -0.238324374, 0.0868270621, 0.236790702, -0.967673123, 0.996194482, -0.0280415565, 0.0825244188) | |
3062 | Part111.Color = Color3.new(1, 0, 0) | |
3063 | Part111.Position = Vector3.new(-76.2982254, 3.62711453, 66.9522476) | |
3064 | Part111.Orientation = Vector3.new(75.3899994, -70.9000015, 20.1399994) | |
3065 | Part111.Color = Color3.new(1, 0, 0) | |
3066 | Part112.Parent = Model1 | |
3067 | Part112.Material = Enum.Material.Neon | |
3068 | Part112.BrickColor = BrickColor.new("Really red") | |
3069 | Part112.Rotation = Vector3.new(-94.6199951, 39.8400002, -90.5699997) | |
3070 | Part112.Anchored = true | |
3071 | Part112.CanCollide = false | |
3072 | Part112.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835) | |
3073 | Part112.CFrame = CFrame.new(-74.0017395, 5.03866339, 66.8467255, -0.00759397075, 0.767753899, 0.640699923, 0.0868270248, -0.63779223, 0.765298724, 0.996194482, 0.0614417195, -0.061818406) | |
3074 | Part112.Color = Color3.new(1, 0, 0) | |
3075 | Part112.Position = Vector3.new(-74.0017395, 5.03866339, 66.8467255) | |
3076 | Part112.Orientation = Vector3.new(-49.9300003, 95.5099945, 172.25) | |
3077 | Part112.Color = Color3.new(1, 0, 0) | |
3078 | Part113.Parent = Model1 | |
3079 | Part113.Material = Enum.Material.Neon | |
3080 | Part113.BrickColor = BrickColor.new("Really red") | |
3081 | Part113.Rotation = Vector3.new(85.0400009, -2.99000001, 90.4399948) | |
3082 | Part113.Anchored = true | |
3083 | Part113.CanCollide = false | |
3084 | Part113.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345) | |
3085 | Part113.CFrame = CFrame.new(-76.2907944, 3.44706178, 66.9679947, -0.00759404851, -0.99861002, -0.0521576405, 0.0868270621, 0.0513037033, -0.994902134, 0.996194482, -0.0120840333, 0.086316891) | |
3086 | Part113.Color = Color3.new(1, 0, 0) | |
3087 | Part113.Position = Vector3.new(-76.2907944, 3.44706178, 66.9679947) | |
3088 | Part113.Orientation = Vector3.new(84.2099991, -31.1399994, 59.4199982) | |
3089 | Part113.Color = Color3.new(1, 0, 0) | |
3090 | Part114.Parent = Model1 | |
3091 | Part114.Material = Enum.Material.Neon | |
3092 | Part114.BrickColor = BrickColor.new("Really red") | |
3093 | Part114.Rotation = Vector3.new(-95.25, -31.6799984, 89.4899979) | |
3094 | Part114.Anchored = true | |
3095 | Part114.CanCollide = false | |
3096 | Part114.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453) | |
3097 | Part114.CFrame = CFrame.new(-79.381897, 4.52707958, 66.8503113, 0.0075939917, -0.850930512, -0.525223255, -0.086826995, -0.523816288, 0.84739542, -0.996194482, 0.0391685143, -0.0778617039) | |
3098 | Part114.Color = Color3.new(1, 0, 0) | |
3099 | Part114.Position = Vector3.new(-79.381897, 4.52707958, 66.8503113) | |
3100 | Part114.Orientation = Vector3.new(-57.9300003, -98.4300003, -170.589996) | |
3101 | Part114.Color = Color3.new(1, 0, 0) | |
3102 | Part115.Parent = Model1 | |
3103 | Part115.Material = Enum.Material.Neon | |
3104 | Part115.BrickColor = BrickColor.new("Really red") | |
3105 | Part115.Rotation = Vector3.new(85.6500015, -55.6100006, 90.7699966) | |
3106 | Part115.Anchored = true | |
3107 | Part115.CanCollide = false | |
3108 | Part115.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579) | |
3109 | Part115.CFrame = CFrame.new(-74.2665176, 4.24027729, 66.9143219, -0.00759401452, -0.564791441, -0.82519877, 0.086826995, 0.82173413, -0.56321907, 0.996194482, -0.0759267062, 0.042798955) | |
3110 | Part115.Color = Color3.new(1, 0, 0) | |
3111 | Part115.Position = Vector3.new(-74.2665176, 4.24027729, 66.9143219) | |
3112 | Part115.Orientation = Vector3.new(34.2799988, -87.0299988, 6.02999973) | |
3113 | Part115.Color = Color3.new(1, 0, 0) | |
3114 | Part116.Parent = Model1 | |
3115 | Part116.Material = Enum.Material.Neon | |
3116 | Part116.BrickColor = BrickColor.new("Really red") | |
3117 | Part116.Rotation = Vector3.new(-95.0299988, -6.79999971, -90.4399948) | |
3118 | Part116.Anchored = true | |
3119 | Part116.CanCollide = false | |
3120 | Part116.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078) | |
3121 | Part116.CFrame = CFrame.new(-76.3620834, 3.68113971, 66.9470444, -0.00759394746, 0.992932141, -0.118439972, 0.0868269801, 0.118650883, 0.989133239, 0.996194601, -0.00277237874, -0.0871144384) | |
3122 | Part116.Color = Color3.new(1, 0, 0) | |
3123 | Part116.Position = Vector3.new(-76.3620834, 3.68113971, 66.9470444) | |
3124 | Part116.Orientation = Vector3.new(-81.5499954, -126.339996, 36.2000008) | |
3125 | Part116.Color = Color3.new(1, 0, 0) | |
3126 | Part117.Parent = Model1 | |
3127 | Part117.Material = Enum.Material.Neon | |
3128 | Part117.BrickColor = BrickColor.new("Really red") | |
3129 | Part117.Rotation = Vector3.new(-94.6800003, 34.4899979, 89.4700012) | |
3130 | Part117.Anchored = true | |
3131 | Part117.CanCollide = false | |
3132 | Part117.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072) | |
3133 | Part117.CFrame = CFrame.new(-80.5327988, 6.53569317, 66.6664581, 0.00759399263, -0.824162006, 0.566303253, -0.0868269578, 0.563637435, 0.821446955, -0.996194601, -0.0554084815, -0.067279309) | |
3134 | Part117.Color = Color3.new(1, 0, 0) | |
3135 | Part117.Position = Vector3.new(-80.5327988, 6.53569317, 66.6664581) | |
3136 | Part117.Orientation = Vector3.new(-55.2299995, 96.7799988, -8.76000023) | |
3137 | Part117.Color = Color3.new(1, 0, 0) | |
3138 | Part118.Parent = Model1 | |
3139 | Part118.Material = Enum.Material.Neon | |
3140 | Part118.BrickColor = BrickColor.new("Really red") | |
3141 | Part118.Rotation = Vector3.new(85.6500015, -55.4099998, 90.7699966) | |
3142 | Part118.Anchored = true | |
3143 | Part118.CanCollide = false | |
3144 | Part118.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993) | |
3145 | Part118.CFrame = CFrame.new(-76.5312119, 3.65615153, 66.9479599, -0.00759401871, -0.567605078, -0.82326597, 0.0868270025, 0.819806576, -0.566020727, 0.996194482, -0.0757801831, 0.0430578813) | |
3146 | Part118.Color = Color3.new(1, 0, 0) | |
3147 | Part118.Position = Vector3.new(-76.5312119, 3.65615153, 66.9479599) | |
3148 | Part118.Orientation = Vector3.new(34.4699974, -87.0099945, 6.04999971) | |
3149 | Part118.Color = Color3.new(1, 0, 0) | |
3150 | Part119.Parent = Model1 | |
3151 | Part119.Material = Enum.Material.Neon | |
3152 | Part119.BrickColor = BrickColor.new("Really red") | |
3153 | Part119.Rotation = Vector3.new(-95.6199951, -55.6299973, 89.2299957) | |
3154 | Part119.Anchored = true | |
3155 | Part119.CanCollide = false | |
3156 | Part119.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335) | |
3157 | Part119.CFrame = CFrame.new(-79.7115479, 4.80018139, 66.8239822, 0.00759400381, -0.564487934, -0.825406373, -0.0868270025, -0.82268554, 0.561828256, -0.996194482, 0.0674011409, -0.0552603379) | |
3158 | Part119.Color = Color3.new(1, 0, 0) | |
3159 | Part119.Position = Vector3.new(-79.7115479, 4.80018139, 66.8239822) | |
3160 | Part119.Orientation = Vector3.new(-34.1800003, -93.8299942, -173.979996) | |
3161 | Part119.Color = Color3.new(1, 0, 0) | |
3162 | Part120.Parent = Model1 | |
3163 | Part120.Material = Enum.Material.Neon | |
3164 | Part120.BrickColor = BrickColor.new("Really red") | |
3165 | Part120.Rotation = Vector3.new(86.5699997, -74.3199997, 91.6100006) | |
3166 | Part120.Anchored = true | |
3167 | Part120.CanCollide = false | |
3168 | Part120.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948) | |
3169 | Part120.CFrame = CFrame.new(-76.8234177, 3.49241853, 66.9599838, -0.00759400567, -0.270175904, -0.962781072, 0.0868270025, 0.958994985, -0.269798189, 0.996194482, -0.0856443569, 0.0161759816) | |
3170 | Part120.Color = Color3.new(1, 0, 0) | |
3171 | Part120.Position = Vector3.new(-76.8234177, 3.49241853, 66.9599838) | |
3172 | Part120.Orientation = Vector3.new(15.6499996, -89.0400009, 5.17000008) | |
3173 | Part120.Color = Color3.new(1, 0, 0) | |
3174 | Part121.Parent = Model1 | |
3175 | Part121.Material = Enum.Material.Neon | |
3176 | Part121.BrickColor = BrickColor.new("Really red") | |
3177 | Part121.Rotation = Vector3.new(86.2200012, -70.0699997, 91.2799988) | |
3178 | Part121.Anchored = true | |
3179 | Part121.CanCollide = false | |
3180 | Part121.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036) | |
3181 | Part121.CFrame = CFrame.new(-75.5768967, 4.46665335, 66.8845825, -0.00759398239, -0.340784639, -0.940110743, 0.0868270174, 0.936363101, -0.340127498, 0.996194482, -0.0842100307, 0.0224786326) | |
3182 | Part121.Color = Color3.new(1, 0, 0) | |
3183 | Part121.Position = Vector3.new(-75.5768967, 4.46665335, 66.8845825) | |
3184 | Part121.Orientation = Vector3.new(19.8799992, -88.6299973, 5.29999971) | |
3185 | Part121.Color = Color3.new(1, 0, 0) | |
3186 | Part122.Parent = Model1 | |
3187 | Part122.Material = Enum.Material.Neon | |
3188 | Part122.BrickColor = BrickColor.new("Really red") | |
3189 | Part122.Rotation = Vector3.new(85.5499954, -50.8999977, 90.6899948) | |
3190 | Part122.Anchored = true | |
3191 | Part122.CanCollide = false | |
3192 | Part122.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983) | |
3193 | Part122.CFrame = CFrame.new(-76.7555618, 3.12364888, 66.9926453, -0.00759400148, -0.630572498, -0.776093185, 0.0868270025, 0.772769153, -0.628721237, 0.996194482, -0.0721604526, 0.0488823839) | |
3194 | Part122.Color = Color3.new(1, 0, 0) | |
3195 | Part122.Position = Vector3.new(-76.7555618, 3.12364888, 66.9926453) | |
3196 | Part122.Orientation = Vector3.new(38.9599991, -86.4000015, 6.40999985) | |
3197 | Part122.Color = Color3.new(1, 0, 0) | |
3198 | Part123.Parent = Model1 | |
3199 | Part123.Material = Enum.Material.Neon | |
3200 | Part123.BrickColor = BrickColor.new("Really red") | |
3201 | Part123.Rotation = Vector3.new(85.3699951, -38.7199974, 90.5599976) | |
3202 | Part123.Anchored = true | |
3203 | Part123.CanCollide = false | |
3204 | Part123.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517) | |
3205 | Part123.CFrame = CFrame.new(-73.9783096, 4.50958252, 66.8930206, -0.00759402756, -0.780180871, -0.62550801, 0.0868269876, 0.622649133, -0.777669132, 0.996194482, -0.0602166206, 0.0630123392) | |
3206 | Part123.Color = Color3.new(1, 0, 0) | |
3207 | Part123.Position = Vector3.new(-73.9783096, 4.50958252, 66.8930206) | |
3208 | Part123.Orientation = Vector3.new(51.0499992, -84.25, 7.94000006) | |
3209 | Part123.Color = Color3.new(1, 0, 0) | |
3210 | Part124.Parent = Model1 | |
3211 | Part124.Material = Enum.Material.Neon | |
3212 | Part124.BrickColor = BrickColor.new("Really red") | |
3213 | Part124.Rotation = Vector3.new(84.9499969, 9.55000019, 90.4399948) | |
3214 | Part124.Anchored = true | |
3215 | Part124.CanCollide = false | |
3216 | Part124.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049) | |
3217 | Part124.CFrame = CFrame.new(-73.6938171, 5.2689023, 66.8290176, -0.00759404665, -0.986116827, 0.165879712, 0.0868270397, -0.165908381, -0.982312024, 0.996194482, 0.0069431481, 0.0868816227) | |
3218 | Part124.Color = Color3.new(1, 0, 0) | |
3219 | Part124.Position = Vector3.new(-73.6938171, 5.2689023, 66.8290176) | |
3220 | Part124.Orientation = Vector3.new(79.2099991, 62.3599968, 152.37999) | |
3221 | Part124.Color = Color3.new(1, 0, 0) | |
3222 | Part125.Parent = Model1 | |
3223 | Part125.Material = Enum.Material.Neon | |
3224 | Part125.BrickColor = BrickColor.new("Really red") | |
3225 | Part125.Rotation = Vector3.new(84.7999954, 26.2799988, -89.5099945) | |
3226 | Part125.Anchored = true | |
3227 | Part125.CanCollide = false | |
3228 | Part125.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659) | |
3229 | Part125.CFrame = CFrame.new(-81.7815704, 4.7867713, 66.8093948, 0.00759402988, 0.896599054, 0.442778051, -0.0868270248, 0.441709936, -0.892947316, -0.996194482, -0.0316640884, 0.0812034979) | |
3230 | Part125.Color = Color3.new(1, 0, 0) | |
3231 | Part125.Position = Vector3.new(-81.7815704, 4.7867713, 66.8093948) | |
3232 | Part125.Orientation = Vector3.new(63.25, 79.6100006, -11.1199999) | |
3233 | Part125.Color = Color3.new(1, 0, 0) | |
3234 | Part126.Parent = Model1 | |
3235 | Part126.Material = Enum.Material.Neon | |
3236 | Part126.BrickColor = BrickColor.new("Really red") | |
3237 | Part126.Rotation = Vector3.new(84.4300003, 53.7599983, 90.7399979) | |
3238 | Part126.Anchored = true | |
3239 | Part126.CanCollide = false | |
3240 | Part126.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362) | |
3241 | Part126.CFrame = CFrame.new(-74.9462967, 6.54963303, 66.7078476, -0.0075940541, -0.591105998, 0.806558073, 0.0868270099, -0.803925335, -0.588359177, 0.996194482, 0.0655630976, 0.0574290901) | |
3242 | Part126.Color = Color3.new(1, 0, 0) | |
3243 | Part126.Position = Vector3.new(-74.9462967, 6.54963303, 66.7078476) | |
3244 | Part126.Orientation = Vector3.new(36.0400009, 85.9300003, 173.839996) | |
3245 | Part126.Color = Color3.new(1, 0, 0) | |
3246 | Part127.Parent = Model1 | |
3247 | Part127.Material = Enum.Material.Neon | |
3248 | Part127.BrickColor = BrickColor.new("Really red") | |
3249 | Part127.Rotation = Vector3.new(84.7999954, 27.0699997, -89.5099945) | |
3250 | Part127.Anchored = true | |
3251 | Part127.CanCollide = false | |
3252 | Part127.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277) | |
3253 | Part127.CFrame = CFrame.new(-79.4009323, 4.05516529, 66.8912964, 0.0075940066, 0.890458047, 0.45500201, -0.0868270099, 0.453884155, -0.886821091, -0.996194482, -0.0327720009, 0.0807627141) | |
3254 | Part127.Color = Color3.new(1, 0, 0) | |
3255 | Part127.Position = Vector3.new(-79.4009323, 4.05516529, 66.8912964) | |
3256 | Part127.Orientation = Vector3.new(62.4799995, 79.9300003, -10.8299999) | |
3257 | Part127.Color = Color3.new(1, 0, 0) | |
3258 | Part128.Parent = Model1 | |
3259 | Part128.Material = Enum.Material.Neon | |
3260 | Part128.BrickColor = BrickColor.new("Really red") | |
3261 | Part128.Rotation = Vector3.new(83.8199997, 70.0299988, -88.7299957) | |
3262 | Part128.Anchored = true | |
3263 | Part128.CanCollide = false | |
3264 | Part128.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036) | |
3265 | Part128.CFrame = CFrame.new(-79.9940186, 4.46529055, 66.8510361, 0.00759398565, 0.341433495, 0.939875364, -0.0868269876, 0.936577737, -0.339533985, -0.996194482, -0.0790281221, 0.0367579944) | |
3266 | Part128.Color = Color3.new(1, 0, 0) | |
3267 | Part128.Position = Vector3.new(-79.9940186, 4.46529055, 66.8510361) | |
3268 | Part128.Orientation = Vector3.new(19.8500004, 87.7599945, -5.29999971) | |
3269 | Part128.Color = Color3.new(1, 0, 0) | |
3270 | Part129.Parent = Model1 | |
3271 | Part129.Material = Enum.Material.Neon | |
3272 | Part129.BrickColor = BrickColor.new("Really red") | |
3273 | Part129.Rotation = Vector3.new(-93.9599991, 66.8600006, -91.1100006) | |
3274 | Part129.Anchored = true | |
3275 | Part129.CanCollide = false | |
3276 | Part129.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578) | |
3277 | Part129.CFrame = CFrame.new(-74.5323181, 4.62577152, 66.878685, -0.00759398937, 0.392958879, 0.919524729, 0.0868270025, -0.915819705, 0.392092645, 0.996194482, 0.0828172192, -0.0271647647) | |
3278 | Part129.Color = Color3.new(1, 0, 0) | |
3279 | Part129.Position = Vector3.new(-74.5323181, 4.62577152, 66.878685) | |
3280 | Part129.Orientation = Vector3.new(-23.0799999, 91.6899948, 174.580002) | |
3281 | Part129.Color = Color3.new(1, 0, 0) | |
3282 | Part130.Parent = Model1 | |
3283 | Part130.Material = Enum.Material.Neon | |
3284 | Part130.BrickColor = BrickColor.new("Really red") | |
3285 | Part130.Rotation = Vector3.new(-94.4700012, 49.6100006, -90.6699982) | |
3286 | Part130.Anchored = true | |
3287 | Part130.CanCollide = false | |
3288 | Part130.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539) | |
3289 | Part130.CFrame = CFrame.new(-74.2341614, 4.80686331, 66.8651657, -0.0075939754, 0.647946119, 0.761648297, 0.0868270099, -0.758366883, 0.646020293, 0.996194482, 0.0710375905, -0.0505002774) | |
3290 | Part130.Color = Color3.new(1, 0, 0) | |
3291 | Part130.Position = Vector3.new(-74.2341614, 4.80686331, 66.8651657) | |
3292 | Part130.Orientation = Vector3.new(-40.2399979, 93.7900009, 173.470001) | |
3293 | Part130.Color = Color3.new(1, 0, 0) | |
3294 | Part131.Parent = Model1 | |
3295 | Part131.Material = Enum.Material.Neon | |
3296 | Part131.BrickColor = BrickColor.new("Really red") | |
3297 | Part131.Rotation = Vector3.new(-94.5999985, 40.8499985, -90.5799942) | |
3298 | Part131.Anchored = true | |
3299 | Part131.CanCollide = false | |
3300 | Part131.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911) | |
3301 | Part131.CFrame = CFrame.new(-76.6574249, 3.24503779, 66.9828186, -0.00759394001, 0.756341755, 0.654132724, 0.0868269429, -0.651182294, 0.753938198, 0.996194482, 0.062521711, -0.0607258007) | |
3302 | Part131.Color = Color3.new(1, 0, 0) | |
3303 | Part131.Position = Vector3.new(-76.6574249, 3.24503779, 66.9828186) | |
3304 | Part131.Orientation = Vector3.new(-48.9300003, 95.2999954, 172.410004) | |
3305 | Part131.Color = Color3.new(1, 0, 0) | |
3306 | Part132.Parent = Model1 | |
3307 | Part132.Material = Enum.Material.Neon | |
3308 | Part132.BrickColor = BrickColor.new("Really red") | |
3309 | Part132.Rotation = Vector3.new(84.7999954, 27.0100002, 90.4899979) | |
3310 | Part132.Anchored = true | |
3311 | Part132.CanCollide = false | |
3312 | Part132.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345) | |
3313 | Part132.CFrame = CFrame.new(-76.1043091, 3.51981854, 66.9631042, -0.00759406388, -0.890898645, 0.454138815, 0.0868270174, -0.453024417, -0.887260497, 0.996194482, 0.032693658, 0.0807944536) | |
3314 | Part132.Color = Color3.new(1, 0, 0) | |
3315 | Part132.Position = Vector3.new(-76.1043091, 3.51981854, 66.9631042) | |
3316 | Part132.Orientation = Vector3.new(62.5299988, 79.909996, 169.149994) | |
3317 | Part132.Color = Color3.new(1, 0, 0) | |
3318 | Part133.Parent = Model1 | |
3319 | Part133.Material = Enum.Material.Neon | |
3320 | Part133.BrickColor = BrickColor.new("Really red") | |
3321 | Part133.Rotation = Vector3.new(-94.909996, 9.84999943, -90.4399948) | |
3322 | Part133.Anchored = true | |
3323 | Part133.CanCollide = false | |
3324 | Part133.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835) | |
3325 | Part133.CFrame = CFrame.new(-74.9199295, 6.03790474, 66.7526398, -0.00759398239, 0.985244334, 0.17098543, 0.0868270248, -0.169695005, 0.981664956, 0.996194482, 0.0223009158, -0.0842572823) | |
3326 | Part133.Color = Color3.new(1, 0, 0) | |
3327 | Part133.Position = Vector3.new(-74.9199295, 6.03790474, 66.7526398) | |
3328 | Part133.Orientation = Vector3.new(-79.0099945, 116.229996, 152.899994) | |
3329 | Part133.Color = Color3.new(1, 0, 0) | |
3330 | Part134.Parent = Model1 | |
3331 | Part134.Material = Enum.Material.Neon | |
3332 | Part134.BrickColor = BrickColor.new("Really red") | |
3333 | Part134.Rotation = Vector3.new(84.659996, 39.5499992, 90.5599976) | |
3334 | Part134.Anchored = true | |
3335 | Part134.CanCollide = false | |
3336 | Part134.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049) | |
3337 | Part134.CFrame = CFrame.new(-74.7687378, 6.39060307, 66.723053, -0.00759405829, -0.771059811, 0.636717379, 0.0868270099, -0.634839773, -0.767750502, 0.996194482, 0.0494539924, 0.0717699081) | |
3338 | Part134.Color = Color3.new(1, 0, 0) | |
3339 | Part134.Position = Vector3.new(-74.7687378, 6.39060307, 66.723053) | |
3340 | Part134.Orientation = Vector3.new(50.1499977, 83.5699997, 172.209991) | |
3341 | Part134.Color = Color3.new(1, 0, 0) | |
3342 | Part135.Parent = Model1 | |
3343 | Part135.Material = Enum.Material.Neon | |
3344 | Part135.BrickColor = BrickColor.new("Really red") | |
3345 | Part135.Rotation = Vector3.new(-95.1199951, -18.1199989, -90.4599991) | |
3346 | Part135.Anchored = true | |
3347 | Part135.CanCollide = false | |
3348 | Part135.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101) | |
3349 | Part135.CFrame = CFrame.new(-76.4135056, 3.89904571, 66.927681, -0.0075939321, 0.950387061, -0.310976952, 0.0868269876, 0.310438335, 0.946620643, 0.996194482, -0.0198126584, -0.0848768055) | |
3350 | Part135.Color = Color3.new(1, 0, 0) | |
3351 | Part135.Position = Vector3.new(-76.4135056, 3.89904571, 66.927681) | |
3352 | Part135.Orientation = Vector3.new(-71.1899948, -105.269997, 15.6300001) | |
3353 | Part135.Color = Color3.new(1, 0, 0) | |
3354 | Part136.Parent = Model1 | |
3355 | Part136.Material = Enum.Material.Neon | |
3356 | Part136.BrickColor = BrickColor.new("Really red") | |
3357 | Part136.Rotation = Vector3.new(-95.3099976, -36.7999992, -90.5400009) | |
3358 | Part136.Anchored = true | |
3359 | Part136.CanCollide = false | |
3360 | Part136.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078) | |
3361 | Part136.CFrame = CFrame.new(-76.283577, 3.68702483, 66.9471359, -0.00759393908, 0.800683081, -0.599040091, 0.086826995, 0.597323179, 0.797287583, 0.996194482, -0.0459583662, -0.0740570351) | |
3362 | Part136.Color = Color3.new(1, 0, 0) | |
3363 | Part136.Position = Vector3.new(-76.283577, 3.68702483, 66.9471359) | |
3364 | Part136.Orientation = Vector3.new(-52.8699989, -97.0499954, 8.2699995) | |
3365 | Part136.Color = Color3.new(1, 0, 0) | |
3366 | Part137.Parent = Model1 | |
3367 | Part137.Material = Enum.Material.Neon | |
3368 | Part137.BrickColor = BrickColor.new("Really red") | |
3369 | Part137.Rotation = Vector3.new(-94.7699966, 25.8899994, -90.4799957) | |
3370 | Part137.Anchored = true | |
3371 | Part137.CanCollide = false | |
3372 | Part137.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456) | |
3373 | Part137.CFrame = CFrame.new(-76.326416, 4.27360153, 66.8956985, -0.00759398611, 0.899571598, 0.436707348, 0.0868270323, -0.434477717, 0.896488547, 0.996194482, 0.0447259732, -0.0748078153) | |
3374 | Part137.Color = Color3.new(1, 0, 0) | |
3375 | Part137.Position = Vector3.new(-76.326416, 4.27360153, 66.8956985) | |
3376 | Part137.Orientation = Vector3.new(-63.6999969, 99.7200012, 168.699997) | |
3377 | Part137.Color = Color3.new(1, 0, 0) | |
3378 | Part138.Parent = Model1 | |
3379 | Part138.Material = Enum.Material.Neon | |
3380 | Part138.BrickColor = BrickColor.new("Really red") | |
3381 | Part138.Rotation = Vector3.new(-94.3399963, 55.6699982, -90.7699966) | |
3382 | Part138.Anchored = true | |
3383 | Part138.CanCollide = false | |
3384 | Part138.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335) | |
3385 | Part138.CFrame = CFrame.new(-75.8590546, 4.80139446, 66.8532944, -0.00759400381, 0.563912928, 0.825799406, 0.0868270025, -0.822332859, 0.562344253, 0.996194482, 0.0759722143, -0.0427181385) | |
3386 | Part138.Color = Color3.new(1, 0, 0) | |
3387 | Part138.Position = Vector3.new(-75.8590546, 4.80139446, 66.8532944) | |
3388 | Part138.Orientation = Vector3.new(-34.2199974, 92.9599991, 173.970001) | |
3389 | Part138.Color = Color3.new(1, 0, 0) | |
3390 | Part139.Parent = Model1 | |
3391 | Part139.Material = Enum.Material.Neon | |
3392 | Part139.BrickColor = BrickColor.new("Really red") | |
3393 | Part139.Rotation = Vector3.new(-94.9300003, 6.83999968, 89.5599976) | |
3394 | Part139.Anchored = true | |
3395 | Part139.CanCollide = false | |
3396 | Part139.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078) | |
3397 | Part139.CFrame = CFrame.new(-79.2092972, 3.68026376, 66.9254379, 0.00759394746, -0.992849171, 0.119133055, -0.0868270397, 0.118031934, 0.989207268, -0.996194482, -0.0178559665, -0.085309945) | |
3398 | Part139.Color = Color3.new(1, 0, 0) | |
3399 | Part139.Position = Vector3.new(-79.2092972, 3.68026376, 66.9254379) | |
3400 | Part139.Orientation = Vector3.new(-81.5699997, 125.610001, -36.3400002) | |
3401 | Part139.Color = Color3.new(1, 0, 0) | |
3402 | Part140.Parent = Model1 | |
3403 | Part140.Material = Enum.Material.Neon | |
3404 | Part140.BrickColor = BrickColor.new("Really red") | |
3405 | Part140.Rotation = Vector3.new(-95.0899963, -14.4299994, -90.4499969) | |
3406 | Part140.Anchored = true | |
3407 | Part140.CanCollide = false | |
3408 | Part140.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973) | |
3409 | Part140.CFrame = CFrame.new(-74.9324646, 6.3239851, 66.727623, -0.00759398332, 0.968405902, -0.249263868, 0.0868270472, 0.248968363, 0.964612365, 0.996194482, -0.0143176299, -0.085974589) | |
3410 | Part140.Color = Color3.new(1, 0, 0) | |
3411 | Part140.Position = Vector3.new(-74.9324646, 6.3239851, 66.727623) | |
3412 | Part140.Orientation = Vector3.new(-74.7099991, -109.029999, 19.2299995) | |
3413 | Part140.Color = Color3.new(1, 0, 0) | |
3414 | Part141.Parent = Model1 | |
3415 | Part141.Material = Enum.Material.Neon | |
3416 | Part141.BrickColor = BrickColor.new("Really red") | |
3417 | Part141.Rotation = Vector3.new(-92.2200012, 81.0499954, 87.1999969) | |
3418 | Part141.Anchored = true | |
3419 | Part141.CanCollide = false | |
3420 | Part141.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371) | |
3421 | Part141.CFrame = CFrame.new(-79.9407272, 4.04912758, 66.8877258, 0.00759398332, -0.155323029, 0.987834513, -0.0868270025, 0.984030306, 0.155392334, -0.996194482, -0.0869508609, -0.00601354521) | |
3422 | Part141.Color = Color3.new(1, 0, 0) | |
3423 | Part141.Position = Vector3.new(-79.9407272, 4.04912758, 66.8877258) | |
3424 | Part141.Orientation = Vector3.new(-8.93999958, 90.3499985, -5.03999996) | |
3425 | Part141.Color = Color3.new(1, 0, 0) | |
3426 | Part142.Parent = Model1 | |
3427 | Part142.Material = Enum.Material.Neon | |
3428 | Part142.BrickColor = BrickColor.new("Really red") | |
3429 | Part142.Rotation = Vector3.new(85.0899963, -8.97999954, 90.4399948) | |
3430 | Part142.Anchored = true | |
3431 | Part142.CanCollide = false | |
3432 | Part142.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137) | |
3433 | Part142.CFrame = CFrame.new(-76.230896, 3.87121177, 66.9315109, -0.00759406853, -0.987702847, -0.156158492, 0.0868270546, 0.154922009, -0.984104455, 0.996194482, -0.0210321508, 0.0845829472) | |
3434 | Part142.Color = Color3.new(1, 0, 0) | |
3435 | Part142.Position = Vector3.new(-76.230896, 3.87121177, 66.9315109) | |
3436 | Part142.Orientation = Vector3.new(79.7699966, -61.5599976, 29.2699986) | |
3437 | Part142.Color = Color3.new(1, 0, 0) | |
3438 | Part143.Parent = Model1 | |
3439 | Part143.Material = Enum.Material.Neon | |
3440 | Part143.BrickColor = BrickColor.new("Really red") | |
3441 | Part143.Rotation = Vector3.new(-89.25, 85.6500015, -95.75) | |
3442 | Part143.Anchored = true | |
3443 | Part143.CanCollide = false | |
3444 | Part143.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335) | |
3445 | Part143.CFrame = CFrame.new(-75.4352951, 4.43518353, 66.8884125, -0.00759400381, 0.0754697248, 0.997119129, 0.0868270025, -0.993332803, 0.0758443922, 0.996194482, 0.0871529579, 0.000990549568) | |
3446 | Part143.Color = Color3.new(1, 0, 0) | |
3447 | Part143.Position = Vector3.new(-75.4352951, 4.43518353, 66.8884125) | |
3448 | Part143.Orientation = Vector3.new(-4.3499999, 89.9399948, 175) | |
3449 | Part143.Color = Color3.new(1, 0, 0) | |
3450 | Part144.Parent = Model1 | |
3451 | Part144.Material = Enum.Material.Neon | |
3452 | Part144.BrickColor = BrickColor.new("Really red") | |
3453 | Part144.Rotation = Vector3.new(84.6699982, 38.6800003, -89.4399948) | |
3454 | Part144.Anchored = true | |
3455 | Part144.CanCollide = false | |
3456 | Part144.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517) | |
3457 | Part144.CFrame = CFrame.new(-81.5925446, 4.50722265, 66.8351593, 0.0075940243, 0.780614674, 0.624966323, -0.0868270174, 0.623139024, -0.77727741, -0.996194482, -0.0483613722, 0.0725106746) | |
3458 | Part144.Color = Color3.new(1, 0, 0) | |
3459 | Part144.Position = Vector3.new(-81.5925446, 4.50722265, 66.8351593) | |
3460 | Part144.Orientation = Vector3.new(51.0099983, 83.3799973, -7.92999983) | |
3461 | Part144.Color = Color3.new(1, 0, 0) | |
3462 | Part145.Parent = Model1 | |
3463 | Part145.Material = Enum.Material.Neon | |
3464 | Part145.BrickColor = BrickColor.new("Really red") | |
3465 | Part145.Rotation = Vector3.new(-96.2299957, -70.8099976, 88.6800003) | |
3466 | Part145.Anchored = true | |
3467 | Part145.CanCollide = false | |
3468 | Part145.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911) | |
3469 | Part145.CFrame = CFrame.new(-78.6639404, 3.48391175, 66.9466858, 0.00759397633, -0.328601927, -0.94443804, -0.0868270844, -0.941114843, 0.326747507, -0.996194482, 0.0795214847, -0.0356783494) | |
3470 | Part145.Color = Color3.new(1, 0, 0) | |
3471 | Part145.Position = Vector3.new(-78.6639404, 3.48391175, 66.9466858) | |
3472 | Part145.Orientation = Vector3.new(-19.0699997, -92.159996, -174.729996) | |
3473 | Part145.Color = Color3.new(1, 0, 0) | |
3474 | Part146.Parent = Model1 | |
3475 | Part146.Material = Enum.Material.Neon | |
3476 | Part146.BrickColor = BrickColor.new("Really red") | |
3477 | Part146.Rotation = Vector3.new(85.0899963, -8.72000027, 90.4399948) | |
3478 | Part146.Anchored = true | |
3479 | Part146.CanCollide = false | |
3480 | Part146.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517) | |
3481 | Part146.CFrame = CFrame.new(-74.6341019, 5.59162331, 66.7937164, -0.00759401266, -0.988410294, -0.151616797, 0.0868269876, 0.150396839, -0.98480618, 0.996194482, -0.0206430703, 0.0846786723) | |
3482 | Part146.Color = Color3.new(1, 0, 0) | |
3483 | Part146.Position = Vector3.new(-74.6341019, 5.59162331, 66.7937164) | |
3484 | Part146.Orientation = Vector3.new(80, -60.8199997, 30) | |
3485 | Part146.Color = Color3.new(1, 0, 0) | |
3486 | Part147.Parent = Model1 | |
3487 | Part147.Material = Enum.Material.Neon | |
3488 | Part147.BrickColor = BrickColor.new("Really red") | |
3489 | Part147.Rotation = Vector3.new(-95.4199982, -45.1299973, -90.6199951) | |
3490 | Part147.Anchored = true | |
3491 | Part147.CanCollide = false | |
3492 | Part147.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176) | |
3493 | Part147.CFrame = CFrame.new(-76.1878662, 3.54928756, 66.9598846, -0.00759394281, 0.705496252, -0.70867604, 0.0868270025, 0.706488252, 0.70239538, 0.996194482, -0.0561982356, -0.0666205436) | |
3494 | Part147.Color = Color3.new(1, 0, 0) | |
3495 | Part147.Position = Vector3.new(-76.1878662, 3.54928756, 66.9598846) | |
3496 | Part147.Orientation = Vector3.new(-44.6199989, -95.3699951, 7.00999975) | |
3497 | Part147.Color = Color3.new(1, 0, 0) | |
3498 | Part148.Parent = Model1 | |
3499 | Part148.Material = Enum.Material.Neon | |
3500 | Part148.BrickColor = BrickColor.new("Really red") | |
3501 | Part148.Rotation = Vector3.new(-94.7099991, 31.7199993, -90.5099945) | |
3502 | Part148.Anchored = true | |
3503 | Part148.CanCollide = false | |
3504 | Part148.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453) | |
3505 | Part148.CFrame = CFrame.new(-76.1888885, 4.52808046, 66.8745651, -0.00759398844, 0.850562215, 0.52581948, 0.0868270099, -0.52328819, 0.847721636, 0.996194482, 0.0520929806, -0.0698780492) | |
3506 | Part148.Color = Color3.new(1, 0, 0) | |
3507 | Part148.Position = Vector3.new(-76.1888885, 4.52808046, 66.8745651) | |
3508 | Part148.Orientation = Vector3.new(-57.9599991, 97.5699997, 170.580002) | |
3509 | Part148.Color = Color3.new(1, 0, 0) | |
3510 | Part149.Parent = Model1 | |
3511 | Part149.Material = Enum.Material.Neon | |
3512 | Part149.BrickColor = BrickColor.new("Really red") | |
3513 | Part149.Rotation = Vector3.new(-92.5199966, 79.9599991, 87.5) | |
3514 | Part149.Anchored = true | |
3515 | Part149.CanCollide = false | |
3516 | Part149.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036) | |
3517 | Part149.CFrame = CFrame.new(-80.2121735, 4.0030694, 66.889679, 0.00759398192, -0.174244225, 0.984673083, -0.0868270025, 0.98086834, 0.17424053, -0.996194482, -0.0868195072, -0.00768043287) | |
3518 | Part149.Color = Color3.new(1, 0, 0) | |
3519 | Part149.Position = Vector3.new(-80.2121735, 4.0030694, 66.889679) | |
3520 | Part149.Orientation = Vector3.new(-10.0299997, 90.4499969, -5.05999994) | |
3521 | Part149.Color = Color3.new(1, 0, 0) | |
3522 | Part150.Parent = Model1 | |
3523 | Part150.Material = Enum.Material.Neon | |
3524 | Part150.BrickColor = BrickColor.new("Really red") | |
3525 | Part150.Rotation = Vector3.new(-94.5199966, 46.7700005, -90.6399994) | |
3526 | Part150.Anchored = true | |
3527 | Part150.CanCollide = false | |
3528 | Part150.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506) | |
3529 | Part150.CFrame = CFrame.new(-75.4289932, 5.13082552, 66.8278427, -0.00759399543, 0.684922099, 0.72857672, 0.0868270099, -0.725394309, 0.68283534, 0.996194482, 0.0684455782, -0.0539610945) | |
3530 | Part150.Color = Color3.new(1, 0, 0) | |
3531 | Part150.Position = Vector3.new(-75.4289932, 5.13082552, 66.8278427) | |
3532 | Part150.Orientation = Vector3.new(-43.0699997, 94.2399979, 173.169998) | |
3533 | Part150.Color = Color3.new(1, 0, 0) | |
3534 | Part151.Parent = Model1 | |
3535 | Part151.Material = Enum.Material.Neon | |
3536 | Part151.BrickColor = BrickColor.new("Really red") | |
3537 | Part151.Rotation = Vector3.new(84.8699951, 18.9399986, 90.4599991) | |
3538 | Part151.Anchored = true | |
3539 | Part151.CanCollide = false | |
3540 | Part151.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625) | |
3541 | Part151.CFrame = CFrame.new(-74.6650467, 6.18928909, 66.741394, -0.00759406667, -0.945830107, 0.324572921, 0.0868270248, -0.323980302, -0.942071736, 0.996194482, 0.0210275855, 0.0845840573) | |
3542 | Part151.Color = Color3.new(1, 0, 0) | |
3543 | Part151.Position = Vector3.new(-74.6650467, 6.18928909, 66.741394) | |
3544 | Part151.Orientation = Vector3.new(70.4000015, 75.3899994, 165) | |
3545 | Part151.Color = Color3.new(1, 0, 0) | |
3546 | Part152.Parent = Model1 | |
3547 | Part152.Material = Enum.Material.Neon | |
3548 | Part152.BrickColor = BrickColor.new("Really red") | |
3549 | Part152.Rotation = Vector3.new(84.9899979, 3.67999983, 90.4399948) | |
3550 | Part152.Anchored = true | |
3551 | Part152.CanCollide = false | |
3552 | Part152.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659) | |
3553 | Part152.CFrame = CFrame.new(-74.6105423, 5.92799664, 66.7645874, -0.00759401498, -0.997911453, 0.0641484559, 0.0868269801, -0.0645661056, -0.994129598, 0.996194601, -0.00197960436, 0.0871360451) | |
3554 | Part152.Color = Color3.new(1, 0, 0) | |
3555 | Part152.Position = Vector3.new(-74.6105423, 5.92799664, 66.7645874) | |
3556 | Part152.Orientation = Vector3.new(83.7900009, 36.3600006, 126.639999) | |
3557 | Part152.Color = Color3.new(1, 0, 0) | |
3558 | Part153.Parent = Model1 | |
3559 | Part153.Material = Enum.Material.Neon | |
3560 | Part153.BrickColor = BrickColor.new("Really red") | |
3561 | Part153.Rotation = Vector3.new(-94.8600006, 15.5599995, -90.4499969) | |
3562 | Part153.Anchored = true | |
3563 | Part153.CanCollide = false | |
3564 | Part153.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973) | |
3565 | Part153.CFrame = CFrame.new(-73.8689804, 5.29272985, 66.8255997, -0.0075939619, 0.963299096, 0.268330902, 0.0868270397, -0.266697764, 0.959873497, 0.996194482, 0.0305871293, -0.0816147774) | |
3566 | Part153.Color = Color3.new(1, 0, 0) | |
3567 | Part153.Position = Vector3.new(-73.8689804, 5.29272985, 66.8255997) | |
3568 | Part153.Orientation = Vector3.new(-73.7099991, 106.919998, 161.970001) | |
3569 | Part153.Color = Color3.new(1, 0, 0) | |
3570 | Part154.Parent = Model1 | |
3571 | Part154.Material = Enum.Material.Neon | |
3572 | Part154.BrickColor = BrickColor.new("Really red") | |
3573 | Part154.Rotation = Vector3.new(-95.2799988, -34.4500008, -90.5299988) | |
3574 | Part154.Anchored = true | |
3575 | Part154.CanCollide = false | |
3576 | Part154.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072) | |
3577 | Part154.CFrame = CFrame.new(-75.036499, 6.53741074, 66.7082367, -0.00759398984, 0.824558258, -0.565726042, 0.0868270621, 0.564149737, 0.821095288, 0.996194482, -0.0428850092, -0.0758782104) | |
3578 | Part154.Color = Color3.new(1, 0, 0) | |
3579 | Part154.Position = Vector3.new(-75.036499, 6.53741074, 66.7082367) | |
3580 | Part154.Orientation = Vector3.new(-55.1899986, -97.6399994, 8.75) | |
3581 | Part154.Color = Color3.new(1, 0, 0) | |
3582 | Part155.Parent = Model1 | |
3583 | Part155.Material = Enum.Material.Neon | |
3584 | Part155.BrickColor = BrickColor.new("Really red") | |
3585 | Part155.Rotation = Vector3.new(84.3499985, 57.0599976, -89.1999969) | |
3586 | Part155.Anchored = true | |
3587 | Part155.CanCollide = false | |
3588 | Part155.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277) | |
3589 | Part155.CFrame = CFrame.new(-79.4925613, 3.94343472, 66.9003296, 0.00759401359, 0.543654799, 0.839274526, -0.0868270025, 0.836487889, -0.541064203, -0.996194482, -0.0687629431, 0.0535562821) | |
3590 | Part155.Color = Color3.new(1, 0, 0) | |
3591 | Part155.Position = Vector3.new(-79.4925613, 3.94343472, 66.9003296) | |
3592 | Part155.Orientation = Vector3.new(32.7599983, 86.3499985, -5.92999983) | |
3593 | Part155.Color = Color3.new(1, 0, 0) | |
3594 | Part156.Parent = Model1 | |
3595 | Part156.Material = Enum.Material.Neon | |
3596 | Part156.BrickColor = BrickColor.new("Really red") | |
3597 | Part156.Rotation = Vector3.new(83.8899994, 68.9300003, -88.7900009) | |
3598 | Part156.Anchored = true | |
3599 | Part156.CanCollide = false | |
3600 | Part156.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371) | |
3601 | Part156.CFrame = CFrame.new(-79.7359619, 4.37000132, 66.8613205, 0.00759398658, 0.359400749, 0.933152378, -0.0868269876, 0.929892421, -0.357438654, -0.996194482, -0.0783085302, 0.0382673144) | |
3602 | Part156.Color = Color3.new(1, 0, 0) | |
3603 | Part156.Position = Vector3.new(-79.7359619, 4.37000132, 66.8613205) | |
3604 | Part156.Orientation = Vector3.new(20.9399986, 87.6500015, -5.32999992) | |
3605 | Part156.Color = Color3.new(1, 0, 0) | |
3606 | Part157.Parent = Model1 | |
3607 | Part157.Material = Enum.Material.Neon | |
3608 | Part157.BrickColor = BrickColor.new("Really red") | |
3609 | Part157.Rotation = Vector3.new(84.3899994, 55.3699989, -89.2299957) | |
3610 | Part157.Anchored = true | |
3611 | Part157.CanCollide = false | |
3612 | Part157.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993) | |
3613 | Part157.CFrame = CFrame.new(-79.0402374, 3.65537477, 66.9288788, 0.00759401871, 0.568173587, 0.822873712, -0.0868270025, 0.82016474, -0.565501869, -0.996194482, -0.0671533123, 0.0555612147) | |
3614 | Part157.Color = Color3.new(1, 0, 0) | |
3615 | Part157.Position = Vector3.new(-79.0402374, 3.65537477, 66.9288788) | |
3616 | Part157.Orientation = Vector3.new(34.4399986, 86.1399994, -6.03999996) | |
3617 | Part157.Color = Color3.new(1, 0, 0) | |
3618 | Part158.Parent = Model1 | |
3619 | Part158.Material = Enum.Material.Neon | |
3620 | Part158.BrickColor = BrickColor.new("Really red") | |
3621 | Part158.Rotation = Vector3.new(84.3799973, 55.5699997, -89.2299957) | |
3622 | Part158.Anchored = true | |
3623 | Part158.CanCollide = false | |
3624 | Part158.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579) | |
3625 | Part158.CFrame = CFrame.new(-81.3044434, 4.23808765, 66.8608627, 0.00759401126, 0.565362632, 0.824807465, -0.0868270025, 0.822089493, -0.562700093, -0.996194482, -0.0673425049, 0.0553317592) | |
3626 | Part158.Color = Color3.new(1, 0, 0) | |
3627 | Part158.Position = Vector3.new(-81.3044434, 4.23808765, 66.8608627) | |
3628 | Part158.Orientation = Vector3.new(34.2399979, 86.159996, -6.02999973) | |
3629 | Part158.Color = Color3.new(1, 0, 0) | |
3630 | Part159.Parent = Model1 | |
3631 | Part159.Material = Enum.Material.Neon | |
3632 | Part159.BrickColor = BrickColor.new("Really red") | |
3633 | Part159.Rotation = Vector3.new(-95.4499969, -47.0900002, 89.3600006) | |
3634 | Part159.Anchored = true | |
3635 | Part159.CanCollide = false | |
3636 | Part159.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712) | |
3637 | Part159.CFrame = CFrame.new(-79.009346, 3.68772578, 66.9263077, 0.0075939619, -0.680792928, -0.732436657, -0.086827077, -0.730140269, 0.677758276, -0.996194482, 0.05844846, -0.0646559224) | |
3638 | Part159.Color = Color3.new(1, 0, 0) | |
3639 | Part159.Position = Vector3.new(-79.009346, 3.68772578, 66.9263077) | |
3640 | Part159.Orientation = Vector3.new(-42.6699982, -95.0400009, -173.220001) | |
3641 | Part159.Color = Color3.new(1, 0, 0) | |
3642 | Part160.Parent = Model1 | |
3643 | Part160.Material = Enum.Material.Neon | |
3644 | Part160.BrickColor = BrickColor.new("Really red") | |
3645 | Part160.Rotation = Vector3.new(79.3799973, 85.5800018, -84.3399963) | |
3646 | Part160.Anchored = true | |
3647 | Part160.CanCollide = false | |
3648 | Part160.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519) | |
3649 | Part160.CFrame = CFrame.new(-80.5747147, 3.98975754, 66.8880386, 0.00759399682, 0.0766274109, 0.997030735, -0.0868270099, 0.993345201, -0.0756827965, -0.996194482, -0.0859946012, 0.0141967908) | |
3650 | Part160.Color = Color3.new(1, 0, 0) | |
3651 | Part160.Position = Vector3.new(-80.5747147, 3.98975754, 66.8880386) | |
3652 | Part160.Orientation = Vector3.new(4.33999968, 89.1800003, -5) | |
3653 | Part160.Color = Color3.new(1, 0, 0) | |
3654 | Part161.Parent = Model1 | |
3655 | Part161.Material = Enum.Material.Neon | |
3656 | Part161.BrickColor = BrickColor.new("Really red") | |
3657 | Part161.Rotation = Vector3.new(83.159996, 76.8099976, -88.0899963) | |
3658 | Part161.Anchored = true | |
3659 | Part161.CanCollide = false | |
3660 | Part161.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983) | |
3661 | Part161.CFrame = CFrame.new(-79.7169724, 4.02965355, 66.891098, 0.00759400381, 0.22797437, 0.973637581, -0.0868270025, 0.970138669, -0.226477861, -0.996194482, -0.0828181654, 0.0271615647) | |
3662 | Part161.Color = Color3.new(1, 0, 0) | |
3663 | Part161.Position = Vector3.new(-79.7169724, 4.02965355, 66.891098) | |
3664 | Part161.Orientation = Vector3.new(13.0900002, 88.4000015, -5.10999966) | |
3665 | Part161.Color = Color3.new(1, 0, 0) | |
3666 | Part162.Parent = Model1 | |
3667 | Part162.Material = Enum.Material.Neon | |
3668 | Part162.BrickColor = BrickColor.new("Really red") | |
3669 | Part162.Rotation = Vector3.new(84.6399994, 41.2900009, -89.4199982) | |
3670 | Part162.Anchored = true | |
3671 | Part162.CanCollide = false | |
3672 | Part162.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902) | |
3673 | Part162.CFrame = CFrame.new(-80.6099777, 4.89396334, 66.8089828, 0.00759400381, 0.751284301, 0.659934998, -0.0868270025, 0.657956958, -0.748033226, -0.996194482, -0.0516196117, 0.0702282861) | |
3674 | Part162.Color = Color3.new(1, 0, 0) | |
3675 | Part162.Position = Vector3.new(-80.6099777, 4.89396334, 66.8089828) | |
3676 | Part162.Orientation = Vector3.new(48.4199982, 83.9300003, -7.51999998) | |
3677 | Part162.Color = Color3.new(1, 0, 0) | |
3678 | Part163.Parent = Model1 | |
3679 | Part163.Material = Enum.Material.Neon | |
3680 | Part163.BrickColor = BrickColor.new("Really red") | |
3681 | Part163.Rotation = Vector3.new(82.3099976, 80.8600006, -87.2599945) | |
3682 | Part163.Anchored = true | |
3683 | Part163.CanCollide = false | |
3684 | Part163.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983) | |
3685 | Part163.CFrame = CFrame.new(-78.5181427, 3.42772889, 66.9527359, 0.00759400101, 0.158731878, 0.987292588, -0.0868270025, 0.983697414, -0.157486036, -0.996194482, -0.0845278203, 0.0212524291) | |
3686 | Part163.Color = Color3.new(1, 0, 0) | |
3687 | Part163.Position = Vector3.new(-78.5181427, 3.42772889, 66.9527359) | |
3688 | Part163.Orientation = Vector3.new(9.05999947, 88.7699966, -5.03999996) | |
3689 | Part163.Color = Color3.new(1, 0, 0) | |
3690 | Part164.Parent = Model1 | |
3691 | Part164.Material = Enum.Material.Neon | |
3692 | Part164.BrickColor = BrickColor.new("Really red") | |
3693 | Part164.Rotation = Vector3.new(-94.659996, 36.8600006, -90.5400009) | |
3694 | Part164.Anchored = true | |
3695 | Part164.CanCollide = false | |
3696 | Part164.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578) | |
3697 | Part164.CFrame = CFrame.new(-75.1723862, 5.41619301, 66.8049164, -0.0075939903, 0.800071836, 0.599856257, 0.0868270099, -0.597080946, 0.797469079, 0.996194482, 0.0581397638, -0.0649337098) | |
3698 | Part164.Color = Color3.new(1, 0, 0) | |
3699 | Part164.Position = Vector3.new(-75.1723862, 5.41619301, 66.8049164) | |
3700 | Part164.Orientation = Vector3.new(-52.8899994, 96.1800003, 171.729996) | |
3701 | Part164.Color = Color3.new(1, 0, 0) | |
3702 | Part165.Parent = Model1 | |
3703 | Part165.Material = Enum.Material.Neon | |
3704 | Part165.BrickColor = BrickColor.new("Really red") | |
3705 | Part165.Rotation = Vector3.new(-94.8299942, 19.6099987, -90.4599991) | |
3706 | Part165.Anchored = true | |
3707 | Part165.CanCollide = false | |
3708 | Part165.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539) | |
3709 | Part165.CFrame = CFrame.new(-75.0050354, 5.72146511, 66.7796021, -0.00759398378, 0.941961229, 0.33563593, 0.0868270248, -0.333756804, 0.938651979, 0.996194482, 0.0362703726, -0.0792531446) | |
3710 | Part165.Color = Color3.new(1, 0, 0) | |
3711 | Part165.Position = Vector3.new(-75.0050354, 5.72146511, 66.7796021) | |
3712 | Part165.Orientation = Vector3.new(-69.8300018, 103.290001, 165.419998) | |
3713 | Part165.Color = Color3.new(1, 0, 0) | |
3714 | Part166.Parent = Model1 | |
3715 | Part166.Material = Enum.Material.Neon | |
3716 | Part166.BrickColor = BrickColor.new("Really red") | |
3717 | Part166.Rotation = Vector3.new(84.8899994, 16.2099991, 90.4499969) | |
3718 | Part166.Anchored = true | |
3719 | Part166.CanCollide = false | |
3720 | Part166.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216) | |
3721 | Part166.CFrame = CFrame.new(-76.2011261, 3.67199254, 66.9490967, -0.0075940676, -0.960206807, 0.279186517, 0.0868270248, -0.278773487, -0.956424475, 0.996194482, 0.0169778205, 0.0854890421) | |
3722 | Part166.Color = Color3.new(1, 0, 0) | |
3723 | Part166.Position = Vector3.new(-76.2011261, 3.67199254, 66.9490967) | |
3724 | Part166.Orientation = Vector3.new(73.0199966, 72.9799957, 162.699997) | |
3725 | Part166.Color = Color3.new(1, 0, 0) | |
3726 | Part167.Parent = Model1 | |
3727 | Part167.Material = Enum.Material.Neon | |
3728 | Part167.BrickColor = BrickColor.new("Really red") | |
3729 | Part167.Rotation = Vector3.new(-94.8600006, 15.1700001, 89.5499954) | |
3730 | Part167.Anchored = true | |
3731 | Part167.CanCollide = false | |
3732 | Part167.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176) | |
3733 | Part167.CFrame = CFrame.new(-79.2231445, 3.5132587, 66.9398804, 0.00759394839, -0.965135276, 0.261649668, -0.0868270323, 0.260040283, 0.961698413, -0.996194482, -0.030020874, -0.0818247795) | |
3734 | Part167.Color = Color3.new(1, 0, 0) | |
3735 | Part167.Position = Vector3.new(-79.2231445, 3.5132587, 66.9398804) | |
3736 | Part167.Orientation = Vector3.new(-74.0899963, 107.369995, -18.4599991) | |
3737 | Part167.Color = Color3.new(1, 0, 0) | |
3738 | Part168.Parent = Model1 | |
3739 | Part168.Material = Enum.Material.Neon | |
3740 | Part168.BrickColor = BrickColor.new("Really red") | |
3741 | Part168.Rotation = Vector3.new(-95.0699997, -11.8400002, 89.5599976) | |
3742 | Part168.Anchored = true | |
3743 | Part168.CanCollide = false | |
3744 | Part168.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101) | |
3745 | Part168.CFrame = CFrame.new(-79.2030792, 3.92867231, 66.9038086, 0.00759394839, -0.978690803, -0.205198944, -0.0868270546, -0.205075338, 0.974888086, -0.996194482, 0.0104135983, -0.0865342841) | |
3746 | Part168.Color = Color3.new(1, 0, 0) | |
3747 | Part168.Position = Vector3.new(-79.2030792, 3.92867231, 66.9038086) | |
3748 | Part168.Orientation = Vector3.new(-77.1299973, -112.869995, -157.050003) | |
3749 | Part168.Color = Color3.new(1, 0, 0) | |
3750 | Part169.Parent = Model1 | |
3751 | Part169.Material = Enum.Material.Neon | |
3752 | Part169.BrickColor = BrickColor.new("Really red") | |
3753 | Part169.Rotation = Vector3.new(83.4700012, 74.2799988, -88.3899994) | |
3754 | Part169.Anchored = true | |
3755 | Part169.CanCollide = false | |
3756 | Part169.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948) | |
3757 | Part169.CFrame = CFrame.new(-78.7481232, 3.49183965, 66.9453812, 0.00759400567, 0.270840913, 0.962596357, -0.0868270025, 0.959175169, -0.269198865, -0.996194482, -0.0815347508, 0.0307998005) | |
3758 | Part169.Color = Color3.new(1, 0, 0) | |
3759 | Part169.Position = Vector3.new(-78.7481232, 3.49183965, 66.9453812) | |
3760 | Part169.Orientation = Vector3.new(15.6199999, 88.1699982, -5.17000008) | |
3761 | Part169.Color = Color3.new(1, 0, 0) | |
3762 | Part170.Parent = Model1 | |
3763 | Part170.Material = Enum.Material.Neon | |
3764 | Part170.BrickColor = BrickColor.new("Really red") | |
3765 | Part170.Rotation = Vector3.new(85.1800003, -20.8999996, -89.5299988) | |
3766 | Part170.Anchored = true | |
3767 | Part170.CanCollide = false | |
3768 | Part170.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463) | |
3769 | Part170.CFrame = CFrame.new(-79.3245773, 3.94742346, 66.9012527, 0.00759403221, 0.934193492, -0.356685966, -0.0868270621, -0.354733288, -0.930927932, -0.996194482, 0.0380395316, 0.0784195215) | |
3770 | Part170.Color = Color3.new(1, 0, 0) | |
3771 | Part170.Position = Vector3.new(-79.3245773, 3.94742346, 66.9012527) | |
3772 | Part170.Orientation = Vector3.new(68.5800018, -77.5999985, -166.25) | |
3773 | Part170.Color = Color3.new(1, 0, 0) | |
3774 | WedgePart171.Parent = Model1 | |
3775 | WedgePart171.Material = Enum.Material.Neon | |
3776 | WedgePart171.BrickColor = BrickColor.new("Really red") | |
3777 | WedgePart171.Rotation = Vector3.new(83.7200012, 71.4599991, 91.3699951) | |
3778 | WedgePart171.Anchored = true | |
3779 | WedgePart171.CanCollide = false | |
3780 | WedgePart171.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944) | |
3781 | WedgePart171.CFrame = CFrame.new(-76.5407791, 4.13524246, 66.9061279, -0.00759398378, -0.317944288, 0.948079169, 0.0868269429, -0.944735169, -0.316127539, 0.996194482, 0.0799181163, 0.0347804353) | |
3782 | WedgePart171.Color = Color3.new(1, 0, 0) | |
3783 | WedgePart171.Position = Vector3.new(-76.5407791, 4.13524246, 66.9061279) | |
3784 | WedgePart171.Orientation = Vector3.new(18.4300003, 87.9000015, 174.75) | |
3785 | WedgePart171.Color = Color3.new(1, 0, 0) | |
3786 | WedgePart172.Parent = Model1 | |
3787 | WedgePart172.Material = Enum.Material.Neon | |
3788 | WedgePart172.BrickColor = BrickColor.new("Really red") | |
3789 | WedgePart172.Rotation = Vector3.new(-93.4799957, 73.8600006, 88.4300003) | |
3790 | WedgePart172.Anchored = true | |
3791 | WedgePart172.CanCollide = false | |
3792 | WedgePart172.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772) | |
3793 | WedgePart172.CFrame = CFrame.new(-79.5114365, 3.44855285, 66.9433212, 0.0075939619, -0.277846634, 0.960595369, -0.086826995, 0.956812501, 0.277438849, -0.996194482, -0.0855125785, -0.0168586224) | |
3794 | WedgePart172.Color = Color3.new(1, 0, 0) | |
3795 | WedgePart172.Position = Vector3.new(-79.5114365, 3.44855285, 66.9433212) | |
3796 | WedgePart172.Orientation = Vector3.new(-16.1099987, 91.0099945, -5.19000006) | |
3797 | WedgePart172.Color = Color3.new(1, 0, 0) | |
3798 | WedgePart173.Parent = Model1 | |
3799 | WedgePart173.Material = Enum.Material.Neon | |
3800 | WedgePart173.BrickColor = BrickColor.new("Really red") | |
3801 | WedgePart173.Rotation = Vector3.new(89.7799988, -84.7699966, -85.2200012) | |
3802 | WedgePart173.Anchored = true | |
3803 | WedgePart173.CanCollide = false | |
3804 | WedgePart173.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547) | |
3805 | WedgePart173.CFrame = CFrame.new(-80.3664169, 6.67674065, 66.6554489, 0.0075939754, 0.0908282101, -0.995837569, -0.086827077, -0.992045879, -0.0911445022, -0.996194482, 0.0871579349, 0.000352791976) | |
3806 | WedgePart173.Color = Color3.new(1, 0, 0) | |
3807 | WedgePart173.Position = Vector3.new(-80.3664169, 6.67674065, 66.6554489) | |
3808 | WedgePart173.Orientation = Vector3.new(5.23000002, -89.9799957, -175) | |
3809 | WedgePart173.Color = Color3.new(1, 0, 0) | |
3810 | WedgePart174.Parent = Model1 | |
3811 | WedgePart174.Material = Enum.Material.Neon | |
3812 | WedgePart174.BrickColor = BrickColor.new("Really red") | |
3813 | WedgePart174.Rotation = Vector3.new(-91.3099976, 83.2399979, -93.6999969) | |
3814 | WedgePart174.Anchored = true | |
3815 | WedgePart174.CanCollide = false | |
3816 | WedgePart174.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064) | |
3817 | WedgePart174.CFrame = CFrame.new(-77.2436676, 3.42038989, 66.9630814, -0.00759398844, 0.117399104, 0.993055761, 0.0868269354, -0.989257097, 0.117614008, 0.996194601, 0.0871172398, -0.00268101646) | |
3818 | WedgePart174.Color = Color3.new(1, 0, 0) | |
3819 | WedgePart174.Position = Vector3.new(-77.2436676, 3.42038989, 66.9630814) | |
3820 | WedgePart174.Orientation = Vector3.new(-6.75, 90.1500015, 174.979996) | |
3821 | WedgePart174.Color = Color3.new(1, 0, 0) | |
3822 | WedgePart175.Parent = Model1 | |
3823 | WedgePart175.Material = Enum.Material.Neon | |
3824 | WedgePart175.BrickColor = BrickColor.new("Really red") | |
3825 | WedgePart175.Rotation = Vector3.new(-94.5599976, 43.9399986, -90.5999985) | |
3826 | WedgePart175.Anchored = true | |
3827 | WedgePart175.CanCollide = false | |
3828 | WedgePart175.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598) | |
3829 | WedgePart175.CFrame = CFrame.new(-79.483963, 3.46508861, 66.9421082, -0.00759406621, 0.720070243, 0.693859637, 0.0868270025, -0.690784156, 0.717828929, 0.996194482, 0.0656969845, -0.0572756827) | |
3830 | WedgePart175.Color = Color3.new(1, 0, 0) | |
3831 | WedgePart175.Position = Vector3.new(-79.483963, 3.46508861, 66.9421082) | |
3832 | WedgePart175.Orientation = Vector3.new(-45.8799973, 94.7200012, 172.839996) | |
3833 | WedgePart175.Color = Color3.new(1, 0, 0) | |
3834 | WedgePart176.Parent = Model1 | |
3835 | WedgePart176.Material = Enum.Material.Neon | |
3836 | WedgePart176.BrickColor = BrickColor.new("Really red") | |
3837 | WedgePart176.Rotation = Vector3.new(85.2200012, -25.3299999, 90.4799957) | |
3838 | WedgePart176.Anchored = true | |
3839 | WedgePart176.CanCollide = false | |
3840 | WedgePart176.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795) | |
3841 | WedgePart176.CFrame = CFrame.new(-79.0959625, 4.0764184, 66.8917618, -0.00759389484, -0.903852046, -0.427777827, 0.0868271068, 0.425578773, -0.900746942, 0.996194482, -0.0439829305, 0.0752471536) | |
3842 | WedgePart176.Color = Color3.new(1, 0, 0) | |
3843 | WedgePart176.Position = Vector3.new(-79.0959625, 4.0764184, 66.8917618) | |
3844 | WedgePart176.Orientation = Vector3.new(64.2600021, -80.0199966, 11.5299997) | |
3845 | WedgePart176.Color = Color3.new(1, 0, 0) | |
3846 | WedgePart177.Parent = Model1 | |
3847 | WedgePart177.Material = Enum.Material.Neon | |
3848 | WedgePart177.BrickColor = BrickColor.new("Really red") | |
3849 | WedgePart177.Rotation = Vector3.new(-96.409996, -73.1100006, -91.5) | |
3850 | WedgePart177.Anchored = true | |
3851 | WedgePart177.CanCollide = false | |
3852 | WedgePart177.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031) | |
3853 | WedgePart177.CFrame = CFrame.new(-78.5785904, 2.98294377, 66.9910126, -0.00759389903, 0.290375143, -0.95688498, 0.0868269801, 0.953497767, 0.288663864, 0.996194482, -0.0808910504, -0.0324526764) | |
3854 | WedgePart177.Color = Color3.new(1, 0, 0) | |
3855 | WedgePart177.Position = Vector3.new(-78.5785904, 2.98294377, 66.9910126) | |
3856 | WedgePart177.Orientation = Vector3.new(-16.7799988, -91.9399948, 5.19999981) | |
3857 | WedgePart177.Color = Color3.new(1, 0, 0) | |
3858 | WedgePart178.Parent = Model1 | |
3859 | WedgePart178.Material = Enum.Material.Neon | |
3860 | WedgePart178.BrickColor = BrickColor.new("Really red") | |
3861 | WedgePart178.Rotation = Vector3.new(-95.0899963, -13.8999996, 89.5499954) | |
3862 | WedgePart178.Anchored = true | |
3863 | WedgePart178.CanCollide = false | |
3864 | WedgePart178.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598) | |
3865 | WedgePart178.CFrame = CFrame.new(-76.3032837, 3.3921659, 66.972702, 0.0075940541, -0.970696867, -0.240187511, -0.0868270472, -0.23992753, 0.966900885, -0.996194482, 0.0135121085, -0.0861048773) | |
3866 | WedgePart178.Color = Color3.new(1, 0, 0) | |
3867 | WedgePart178.Position = Vector3.new(-76.3032837, 3.3921659, 66.972702) | |
3868 | WedgePart178.Orientation = Vector3.new(-75.2200012, -109.720001, -160.110001) | |
3869 | WedgePart178.Color = Color3.new(1, 0, 0) | |
3870 | WedgePart179.Parent = Model1 | |
3871 | WedgePart179.Material = Enum.Material.Neon | |
3872 | WedgePart179.BrickColor = BrickColor.new("Really red") | |
3873 | WedgePart179.Rotation = Vector3.new(85.0499954, -4.71000004, -89.5599976) | |
3874 | WedgePart179.Anchored = true | |
3875 | WedgePart179.CanCollide = false | |
3876 | WedgePart179.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795) | |
3877 | WedgePart179.CFrame = CFrame.new(-76.3320847, 4.11462736, 66.9095154, 0.00759395631, 0.996590316, -0.0821583793, -0.0868268907, -0.0811933503, -0.992909789, -0.996194601, 0.0146736708, 0.0859143361) | |
3878 | WedgePart179.Color = Color3.new(1, 0, 0) | |
3879 | WedgePart179.Position = Vector3.new(-76.3320847, 4.11462736, 66.9095154) | |
3880 | WedgePart179.Orientation = Vector3.new(83.1699982, -43.7199974, -133.080002) | |
3881 | WedgePart179.Color = Color3.new(1, 0, 0) | |
3882 | WedgePart180.Parent = Model1 | |
3883 | WedgePart180.Material = Enum.Material.Neon | |
3884 | WedgePart180.BrickColor = BrickColor.new("Really red") | |
3885 | WedgePart180.Rotation = Vector3.new(83.159996, 76.8300018, -88.0899963) | |
3886 | WedgePart180.Anchored = true | |
3887 | WedgePart180.CanCollide = false | |
3888 | WedgePart180.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031) | |
3889 | WedgePart180.CFrame = CFrame.new(-77.3295975, 3.42513061, 66.9619904, 0.00759389531, 0.227637172, 0.973716497, -0.0868269876, 0.97021699, -0.226141915, -0.996194482, -0.0828275681, 0.0271327738) | |
3890 | WedgePart180.Color = Color3.new(1, 0, 0) | |
3891 | WedgePart180.Position = Vector3.new(-77.3295975, 3.42513061, 66.9619904) | |
3892 | WedgePart180.Orientation = Vector3.new(13.0699997, 88.4000015, -5.10999966) | |
3893 | WedgePart180.Color = Color3.new(1, 0, 0) | |
3894 | WedgePart181.Parent = Model1 | |
3895 | WedgePart181.Material = Enum.Material.Neon | |
3896 | WedgePart181.BrickColor = BrickColor.new("Really red") | |
3897 | WedgePart181.Rotation = Vector3.new(84.8099976, 25.289999, -89.5199966) | |
3898 | WedgePart181.Anchored = true | |
3899 | WedgePart181.CanCollide = false | |
3900 | WedgePart181.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795) | |
3901 | WedgePart181.CFrame = CFrame.new(-76.4751587, 4.07722855, 66.9116898, 0.00759389345, 0.904150665, 0.427146107, -0.086826928, 0.42614162, -0.900480866, -0.996194601, -0.0302496776, 0.0817407891) | |
3902 | WedgePart181.Color = Color3.new(1, 0, 0) | |
3903 | WedgePart181.Position = Vector3.new(-76.4751587, 4.07722855, 66.9116898) | |
3904 | WedgePart181.Orientation = Vector3.new(64.2200012, 79.1699982, -11.5199995) | |
3905 | WedgePart181.Color = Color3.new(1, 0, 0) | |
3906 | WedgePart182.Parent = Model1 | |
3907 | WedgePart182.Material = Enum.Material.Neon | |
3908 | WedgePart182.BrickColor = BrickColor.new("Really red") | |
3909 | WedgePart182.Rotation = Vector3.new(-95.4000015, -43.829998, -90.5999985) | |
3910 | WedgePart182.Anchored = true | |
3911 | WedgePart182.CanCollide = false | |
3912 | WedgePart182.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772) | |
3913 | WedgePart182.CFrame = CFrame.new(-76.2877731, 3.36415982, 66.9752502, -0.0075939619, 0.721399546, -0.692480445, 0.0868269876, 0.690363646, 0.718250036, 0.996194482, -0.0546716005, -0.0678789765) | |
3914 | WedgePart182.Color = Color3.new(1, 0, 0) | |
3915 | WedgePart182.Position = Vector3.new(-76.2877731, 3.36415982, 66.9752502) | |
3916 | WedgePart182.Orientation = Vector3.new(-45.9099998, -95.5999985, 7.17000008) | |
3917 | WedgePart182.Color = Color3.new(1, 0, 0) | |
3918 | WedgePart183.Parent = Model1 | |
3919 | WedgePart183.Material = Enum.Material.Neon | |
3920 | WedgePart183.BrickColor = BrickColor.new("Really red") | |
3921 | WedgePart183.Rotation = Vector3.new(80.2999954, 84.7299957, 94.7399979) | |
3922 | WedgePart183.Anchored = true | |
3923 | WedgePart183.CanCollide = false | |
3924 | WedgePart183.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547) | |
3925 | WedgePart183.CFrame = CFrame.new(-75.2029037, 6.67835522, 66.6946793, -0.00759397773, -0.0915154591, 0.995774865, 0.0868269429, -0.992103457, -0.0905158818, 0.996194601, 0.0857728049, 0.015480021) | |
3926 | WedgePart183.Color = Color3.new(1, 0, 0) | |
3927 | WedgePart183.Position = Vector3.new(-75.2029037, 6.67835522, 66.6946793) | |
3928 | WedgePart183.Orientation = Vector3.new(5.19000006, 89.1100006, 175) | |
3929 | WedgePart183.Color = Color3.new(1, 0, 0) | |
3930 | WedgePart184.Parent = Model1 | |
3931 | WedgePart184.Material = Enum.Material.Neon | |
3932 | WedgePart184.BrickColor = BrickColor.new("Really red") | |
3933 | WedgePart184.Rotation = Vector3.new(-95.5599976, -53.2199974, 89.2699966) | |
3934 | WedgePart184.Anchored = true | |
3935 | WedgePart184.CanCollide = false | |
3936 | WedgePart184.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064) | |
3937 | WedgePart184.CFrame = CFrame.new(-78.6553497, 3.02159953, 66.9870529, 0.00759394513, -0.598748147, -0.800901413, -0.0868270695, -0.798294842, 0.595976233, -0.996194482, 0.0650141984, -0.0580498241) | |
3938 | WedgePart184.Color = Color3.new(1, 0, 0) | |
3939 | WedgePart184.Position = Vector3.new(-78.6553497, 3.02159953, 66.9870529) | |
3940 | WedgePart184.Orientation = Vector3.new(-36.579998, -94.1500015, -173.789993) | |
3941 | WedgePart184.Color = Color3.new(1, 0, 0) | |
3942 | WedgePart185.Parent = Model1 | |
3943 | WedgePart185.Material = Enum.Material.Neon | |
3944 | WedgePart185.BrickColor = BrickColor.new("Really red") | |
3945 | WedgePart185.Rotation = Vector3.new(85.6199951, -53.8899994, 90.7399979) | |
3946 | WedgePart185.Anchored = true | |
3947 | WedgePart185.CanCollide = false | |
3948 | WedgePart185.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169) | |
3949 | WedgePart185.CFrame = CFrame.new(-80.4121857, 6.65950871, 66.6566238, -0.00759387389, -0.589267492, -0.807902277, 0.0868270621, 0.804486156, -0.587592065, 0.996194482, -0.07460998, 0.0450552739) | |
3950 | WedgePart185.Color = Color3.new(1, 0, 0) | |
3951 | WedgePart185.Position = Vector3.new(-80.4121857, 6.65950871, 66.6566238) | |
3952 | WedgePart185.Orientation = Vector3.new(35.9899979, -86.8099976, 6.15999985) | |
3953 | WedgePart185.Color = Color3.new(1, 0, 0) | |
3954 | WedgePart186.Parent = Model1 | |
3955 | WedgePart186.Material = Enum.Material.Neon | |
3956 | WedgePart186.BrickColor = BrickColor.new("Really red") | |
3957 | WedgePart186.Rotation = Vector3.new(84.4000015, 54.75, 90.75) | |
3958 | WedgePart186.Anchored = true | |
3959 | WedgePart186.CanCollide = false | |
3960 | WedgePart186.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547) | |
3961 | WedgePart186.CFrame = CFrame.new(-73.9252472, 5.73436069, 66.7866745, -0.00759401871, -0.577138424, 0.816610992, 0.0868269429, -0.813931465, -0.574437261, 0.996194601, 0.0665416345, 0.0562922359) | |
3962 | WedgePart186.Color = Color3.new(1, 0, 0) | |
3963 | WedgePart186.Position = Vector3.new(-73.9252472, 5.73436069, 66.7866745) | |
3964 | WedgePart186.Orientation = Vector3.new(35.0599976, 86.0599976, 173.910004) | |
3965 | WedgePart186.Color = Color3.new(1, 0, 0) | |
3966 | WedgePart187.Parent = Model1 | |
3967 | WedgePart187.Material = Enum.Material.Neon | |
3968 | WedgePart187.BrickColor = BrickColor.new("Really red") | |
3969 | WedgePart187.Rotation = Vector3.new(84.8300018, 23.8500004, -89.5199966) | |
3970 | WedgePart187.Anchored = true | |
3971 | WedgePart187.CanCollide = false | |
3972 | WedgePart187.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169) | |
3973 | WedgePart187.CFrame = CFrame.new(-73.894249, 5.6966486, 66.7902069, 0.00759391487, 0.914552927, 0.404394954, -0.0868269205, 0.403482646, -0.910859168, -0.996194601, -0.0281954389, 0.082471922) | |
3974 | WedgePart187.Color = Color3.new(1, 0, 0) | |
3975 | WedgePart187.Position = Vector3.new(-73.894249, 5.6966486, 66.7902069) | |
3976 | WedgePart187.Orientation = Vector3.new(65.6199951, 78.4700012, -12.1399994) | |
3977 | WedgePart187.Color = Color3.new(1, 0, 0) | |
3978 | WedgePart188.Parent = Model1 | |
3979 | WedgePart188.Material = Enum.Material.Neon | |
3980 | WedgePart188.BrickColor = BrickColor.new("Really red") | |
3981 | WedgePart188.Rotation = Vector3.new(84.6299973, 41.4599991, 90.5799942) | |
3982 | WedgePart188.Anchored = true | |
3983 | WedgePart188.CanCollide = false | |
3984 | WedgePart188.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944) | |
3985 | WedgePart188.CFrame = CFrame.new(-76.3597794, 4.19762039, 66.9020767, -0.0075940215, -0.749388039, 0.66208756, 0.0868269354, -0.660100102, -0.746142745, 0.996194482, 0.0518208072, 0.0700798854) | |
3986 | WedgePart188.Color = Color3.new(1, 0, 0) | |
3987 | WedgePart188.Position = Vector3.new(-76.3597794, 4.19762039, 66.9020767) | |
3988 | WedgePart188.Orientation = Vector3.new(48.2599983, 83.9599991, 172.509995) | |
3989 | WedgePart188.Color = Color3.new(1, 0, 0) | |
3990 | WedgePart189.Parent = Model1 | |
3991 | WedgePart189.Material = Enum.Material.Neon | |
3992 | WedgePart189.BrickColor = BrickColor.new("Really red") | |
3993 | WedgePart189.Rotation = Vector3.new(84.9799957, 4.67000008, 90.4399948) | |
3994 | WedgePart189.Anchored = true | |
3995 | WedgePart189.CanCollide = false | |
3996 | WedgePart189.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795) | |
3997 | WedgePart189.CFrame = CFrame.new(-79.239006, 4.11372232, 66.8873978, -0.00759395538, -0.996647537, 0.0814627036, 0.0868271366, -0.0818146095, -0.992858946, 0.996194482, -0.000466539524, 0.0871574655) | |
3998 | WedgePart189.Color = Color3.new(1, 0, 0) | |
3999 | WedgePart189.Position = Vector3.new(-79.239006, 4.11372232, 66.8873978) | |
4000 | WedgePart189.Orientation = Vector3.new(83.1500015, 43.0699997, 133.300003) | |
4001 | WedgePart189.Color = Color3.new(1, 0, 0) | |
4002 | WedgePart190.Parent = Model1 | |
4003 | WedgePart190.Material = Enum.Material.Neon | |
4004 | WedgePart190.BrickColor = BrickColor.new("Really red") | |
4005 | WedgePart190.Rotation = Vector3.new(86.3199997, -71.5, -88.6299973) | |
4006 | WedgePart190.Anchored = true | |
4007 | WedgePart190.CanCollide = false | |
4008 | WedgePart190.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944) | |
4009 | WedgePart190.CFrame = CFrame.new(-79.0303192, 4.13448429, 66.8871994, 0.00759398239, 0.317289889, -0.948298216, -0.0868270621, -0.944535255, -0.316726238, -0.996194482, 0.0847432613, 0.0203766096) | |
4010 | WedgePart190.Color = Color3.new(1, 0, 0) | |
4011 | WedgePart190.Position = Vector3.new(-79.0303192, 4.13448429, 66.8871994) | |
4012 | WedgePart190.Orientation = Vector3.new(18.4699993, -88.7699966, -174.75) | |
4013 | WedgePart190.Color = Color3.new(1, 0, 0) | |
4014 | WedgePart191.Parent = Model1 | |
4015 | WedgePart191.Material = Enum.Material.Neon | |
4016 | WedgePart191.BrickColor = BrickColor.new("Really red") | |
4017 | WedgePart191.Rotation = Vector3.new(86.8899994, -76.8699951, 91.9199982) | |
4018 | WedgePart191.Anchored = true | |
4019 | WedgePart191.CanCollide = false | |
4020 | WedgePart191.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031) | |
4021 | WedgePart191.CFrame = CFrame.new(-78.241951, 3.42485881, 66.9550629, -0.00759389577, -0.226967305, -0.9738729, 0.0868270248, 0.970073581, -0.226758942, 0.996194482, -0.0862805769, 0.0123402886) | |
4022 | WedgePart191.Color = Color3.new(1, 0, 0) | |
4023 | WedgePart191.Position = Vector3.new(-78.241951, 3.42485881, 66.9550629) | |
4024 | WedgePart191.Orientation = Vector3.new(13.1099997, -89.2699966, 5.10999966) | |
4025 | WedgePart191.Color = Color3.new(1, 0, 0) | |
4026 | WedgePart192.Parent = Model1 | |
4027 | WedgePart192.Material = Enum.Material.Neon | |
4028 | WedgePart192.BrickColor = BrickColor.new("Really red") | |
4029 | WedgePart192.Rotation = Vector3.new(-94.8699951, 13.9399996, -90.4499969) | |
4030 | WedgePart192.Anchored = true | |
4031 | WedgePart192.CanCollide = false | |
4032 | WedgePart192.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598) | |
4033 | WedgePart192.CFrame = CFrame.new(-79.2683105, 3.3912437, 66.9501724, -0.00759405317, 0.97052896, 0.240864784, 0.0868269727, -0.239322022, 0.967050254, 0.996194482, 0.0282573905, -0.082450673) | |
4034 | WedgePart192.Color = Color3.new(1, 0, 0) | |
4035 | WedgePart192.Position = Vector3.new(-79.2683105, 3.3912437, 66.9501724) | |
4036 | WedgePart192.Orientation = Vector3.new(-75.25, 108.899994, 160.059998) | |
4037 | WedgePart192.Color = Color3.new(1, 0, 0) | |
4038 | WedgePart193.Parent = Model1 | |
4039 | WedgePart193.Material = Enum.Material.Neon | |
4040 | WedgePart193.BrickColor = BrickColor.new("Really red") | |
4041 | WedgePart193.Rotation = Vector3.new(-96.4799957, -73.8199997, -91.5599976) | |
4042 | WedgePart193.Anchored = true | |
4043 | WedgePart193.CanCollide = false | |
4044 | WedgePart193.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772) | |
4045 | WedgePart193.CFrame = CFrame.new(-76.0601425, 3.4496367, 66.9695358, -0.00759395864, 0.278512716, -0.960404634, 0.0868270099, 0.95699656, 0.276843399, 0.996194482, -0.0812864155, -0.0314493328) | |
4046 | WedgePart193.Color = Color3.new(1, 0, 0) | |
4047 | WedgePart193.Position = Vector3.new(-76.0601425, 3.4496367, 66.9695358) | |
4048 | WedgePart193.Orientation = Vector3.new(-16.0699997, -91.8799973, 5.17999983) | |
4049 | WedgePart193.Color = Color3.new(1, 0, 0) | |
4050 | WedgePart194.Parent = Model1 | |
4051 | WedgePart194.Material = Enum.Material.Neon | |
4052 | WedgePart194.BrickColor = BrickColor.new("Really red") | |
4053 | WedgePart194.Rotation = Vector3.new(-95.4000015, -43.8999977, 89.4000015) | |
4054 | WedgePart194.Anchored = true | |
4055 | WedgePart194.CanCollide = false | |
4056 | WedgePart194.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598) | |
4057 | WedgePart194.CFrame = CFrame.new(-76.0875931, 3.46616054, 66.9678726, 0.00759406621, -0.720555663, -0.693358481, -0.0868270025, -0.691237867, 0.717408419, -0.996194482, 0.0547541566, -0.0678124055) | |
4058 | WedgePart194.Color = Color3.new(1, 0, 0) | |
4059 | WedgePart194.Position = Vector3.new(-76.0875931, 3.46616054, 66.9678726) | |
4060 | WedgePart194.Orientation = Vector3.new(-45.8400002, -95.5899963, -172.839996) | |
4061 | WedgePart194.Color = Color3.new(1, 0, 0) | |
4062 | WedgePart195.Parent = Model1 | |
4063 | WedgePart195.Material = Enum.Material.Neon | |
4064 | WedgePart195.BrickColor = BrickColor.new("Really red") | |
4065 | WedgePart195.Rotation = Vector3.new(85.2099991, -23.8899994, 90.4799957) | |
4066 | WedgePart195.Anchored = true | |
4067 | WedgePart195.CanCollide = false | |
4068 | WedgePart195.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169) | |
4069 | WedgePart195.CFrame = CFrame.new(-81.6757736, 5.69424915, 66.7310638, -0.00759391673, -0.914271057, -0.40503189, 0.0868271068, 0.402911186, -0.911111951, 0.996194482, -0.0420866981, 0.0763239563) | |
4070 | WedgePart195.Color = Color3.new(1, 0, 0) | |
4071 | WedgePart195.Position = Vector3.new(-81.6757736, 5.69424915, 66.7310638) | |
4072 | WedgePart195.Orientation = Vector3.new(65.659996, -79.3300018, 12.1599998) | |
4073 | WedgePart195.Color = Color3.new(1, 0, 0) | |
4074 | WedgePart196.Parent = Model1 | |
4075 | WedgePart196.Material = Enum.Material.Neon | |
4076 | WedgePart196.BrickColor = BrickColor.new("Really red") | |
4077 | WedgePart196.Rotation = Vector3.new(-98.6399994, -83.1999969, 86.3199997) | |
4078 | WedgePart196.Anchored = true | |
4079 | WedgePart196.CanCollide = false | |
4080 | WedgePart196.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064) | |
4081 | WedgePart196.CFrame = CFrame.new(-78.3278885, 3.42005658, 66.9548416, 0.00759398565, -0.11808195, -0.992974758, -0.0868270844, -0.989331603, 0.116984665, -0.996194482, 0.0853288472, -0.0177656896) | |
4082 | WedgePart196.Color = Color3.new(1, 0, 0) | |
4083 | WedgePart196.Position = Vector3.new(-78.3278885, 3.42005658, 66.9548416) | |
4084 | WedgePart196.Orientation = Vector3.new(-6.71999979, -91.0199966, -174.979996) | |
4085 | WedgePart196.Color = Color3.new(1, 0, 0) | |
4086 | WedgePart197.Parent = Model1 | |
4087 | WedgePart197.Material = Enum.Material.Neon | |
4088 | WedgePart197.BrickColor = BrickColor.new("Really red") | |
4089 | WedgePart197.Rotation = Vector3.new(85.6399994, -54.7899971, -89.25) | |
4090 | WedgePart197.Anchored = true | |
4091 | WedgePart197.CanCollide = false | |
4092 | WedgePart197.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547) | |
4093 | WedgePart197.CFrame = CFrame.new(-81.6447144, 5.73197269, 66.728035, 0.00759401638, 0.576573908, -0.817009687, -0.0868270695, -0.813567758, -0.574952006, -0.996194482, 0.0753048286, 0.0438840464) | |
4094 | WedgePart197.Color = Color3.new(1, 0, 0) | |
4095 | WedgePart197.Position = Vector3.new(-81.6447144, 5.73197269, 66.728035) | |
4096 | WedgePart197.Orientation = Vector3.new(35.0999985, -86.9300003, -173.910004) | |
4097 | WedgePart197.Color = Color3.new(1, 0, 0) | |
4098 | WedgePart198.Parent = Model1 | |
4099 | WedgePart198.Material = Enum.Material.Neon | |
4100 | WedgePart198.BrickColor = BrickColor.new("Really red") | |
4101 | WedgePart198.Rotation = Vector3.new(85.4000015, -41.5, -89.4199982) | |
4102 | WedgePart198.Anchored = true | |
4103 | WedgePart198.CanCollide = false | |
4104 | WedgePart198.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944) | |
4105 | WedgePart198.CFrame = CFrame.new(-79.2112427, 4.19673634, 66.8804169, 0.00759402011, 0.748927832, -0.662608147, -0.086827077, -0.659630775, -0.746557713, -0.996194482, 0.0632016957, 0.060017962) | |
4106 | WedgePart198.Color = Color3.new(1, 0, 0) | |
4107 | WedgePart198.Position = Vector3.new(-79.2112427, 4.19673634, 66.8804169) | |
4108 | WedgePart198.Orientation = Vector3.new(48.2899971, -84.8199997, -172.5) | |
4109 | WedgePart198.Color = Color3.new(1, 0, 0) | |
4110 | WedgePart199.Parent = Model1 | |
4111 | WedgePart199.Material = Enum.Material.Neon | |
4112 | WedgePart199.BrickColor = BrickColor.new("Really red") | |
4113 | WedgePart199.Rotation = Vector3.new(-94.5599976, 43.8699989, 89.4000015) | |
4114 | WedgePart199.Anchored = true | |
4115 | WedgePart199.CanCollide = false | |
4116 | WedgePart199.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772) | |
4117 | WedgePart199.CFrame = CFrame.new(-79.2838135, 3.36323762, 66.9524765, 0.0075939591, -0.72091651, 0.692980349, -0.0868270174, 0.689907551, 0.718671441, -0.996194482, -0.0656269714, -0.0573559068) | |
4118 | WedgePart199.Color = Color3.new(1, 0, 0) | |
4119 | WedgePart199.Position = Vector3.new(-79.2838135, 3.36323762, 66.9524765) | |
4120 | WedgePart199.Orientation = Vector3.new(-45.9399986, 94.7299957, -7.17000008) | |
4121 | WedgePart199.Color = Color3.new(1, 0, 0) | |
4122 | WedgePart200.Parent = Model1 | |
4123 | WedgePart200.Material = Enum.Material.Neon | |
4124 | WedgePart200.BrickColor = BrickColor.new("Really red") | |
4125 | WedgePart200.Rotation = Vector3.new(84.4199982, 53.8499985, -89.2599945) | |
4126 | WedgePart200.Anchored = true | |
4127 | WedgePart200.CanCollide = false | |
4128 | WedgePart200.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169) | |
4129 | WedgePart200.CFrame = CFrame.new(-75.1571274, 6.66115093, 66.6965027, 0.00759387435, 0.589827895, 0.807493329, -0.0868269652, 0.804856241, -0.587085187, -0.996194601, -0.0656540319, 0.0573249981) | |
4130 | WedgePart200.Color = Color3.new(1, 0, 0) | |
4131 | WedgePart200.Position = Vector3.new(-75.1571274, 6.66115093, 66.6965027) | |
4132 | WedgePart200.Orientation = Vector3.new(35.9500008, 85.9399948, -6.15999985) | |
4133 | WedgePart200.Color = Color3.new(1, 0, 0) | |
4134 | WedgePart201.Parent = Model1 | |
4135 | WedgePart201.Material = Enum.Material.Neon | |
4136 | WedgePart201.BrickColor = BrickColor.new("Really red") | |
4137 | WedgePart201.Rotation = Vector3.new(-94.4000015, 53.2599983, -90.7299957) | |
4138 | WedgePart201.Anchored = true | |
4139 | WedgePart201.CanCollide = false | |
4140 | WedgePart201.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064) | |
4141 | WedgePart201.CFrame = CFrame.new(-76.9164505, 3.02215695, 67.0002518, -0.00759394793, 0.598192275, 0.801316679, 0.0868269578, -0.797919571, 0.596479058, 0.996194601, 0.0741055906, -0.0458799191) | |
4142 | WedgePart201.Color = Color3.new(1, 0, 0) | |
4143 | WedgePart201.Position = Vector3.new(-76.9164505, 3.02215695, 67.0002518) | |
4144 | WedgePart201.Orientation = Vector3.new(-36.6199989, 93.2799988, 173.789993) | |
4145 | WedgePart201.Color = Color3.new(1, 0, 0) | |
4146 | WedgePart202.Parent = Model1 | |
4147 | WedgePart202.Material = Enum.Material.Neon | |
4148 | WedgePart202.BrickColor = BrickColor.new("Really red") | |
4149 | WedgePart202.Rotation = Vector3.new(-93.5400009, 73.1500015, 88.5) | |
4150 | WedgePart202.Anchored = true | |
4151 | WedgePart202.CanCollide = false | |
4152 | WedgePart202.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031) | |
4153 | WedgePart202.CFrame = CFrame.new(-76.9932938, 2.98343778, 67.003067, 0.00759389997, -0.289711386, 0.957083941, -0.0868270397, 0.953306377, 0.289256811, -0.996194482, -0.0852974653, -0.0179155022) | |
4154 | WedgePart202.Color = Color3.new(1, 0, 0) | |
4155 | WedgePart202.Position = Vector3.new(-76.9932938, 2.98343778, 67.003067) | |
4156 | WedgePart202.Orientation = Vector3.new(-16.8099995, 91.0699997, -5.19999981) | |
4157 | WedgePart202.Color = Color3.new(1, 0, 0) | |
4158 | Model203.Name = "RightLeg" | |
4159 | Model203.Parent = Model0 | |
4160 | Part204.Name = "Right Leg1" | |
4161 | Part204.Parent = Model203 | |
4162 | Part204.Material = Enum.Material.SmoothPlastic | |
4163 | Part204.BrickColor = BrickColor.new("Pastel brown") | |
4164 | Part204.Transparency = 1 | |
4165 | Part204.Rotation = Vector3.new(-180, 0, 180) | |
4166 | Part204.Anchored = true | |
4167 | Part204.CanCollide = false | |
4168 | Part204.FormFactor = Enum.FormFactor.Plate | |
4169 | Part204.Size = Vector3.new(1, 2, 1) | |
4170 | Part204.CFrame = CFrame.new(-78.3779373, 1.00006962, 67.9689178, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1) | |
4171 | Part204.Color = Color3.new(1, 0.8, 0.6) | |
4172 | Part204.Position = Vector3.new(-78.3779373, 1.00006962, 67.9689178) | |
4173 | Part204.Orientation = Vector3.new(0, 180, 0) | |
4174 | Part204.Color = Color3.new(1, 0.8, 0.6) | |
4175 | Part205.Parent = Model203 | |
4176 | Part205.Material = Enum.Material.SmoothPlastic | |
4177 | Part205.Transparency = 1 | |
4178 | Part205.Rotation = Vector3.new(90, 0.0199999996, 180) | |
4179 | Part205.Anchored = true | |
4180 | Part205.FormFactor = Enum.FormFactor.Custom | |
4181 | Part205.Size = Vector3.new(1.0999999, 1, 2) | |
4182 | Part205.CFrame = CFrame.new(-78.2944107, 1.00644529, 67.9883041, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05) | |
4183 | Part205.BottomSurface = Enum.SurfaceType.Smooth | |
4184 | Part205.TopSurface = Enum.SurfaceType.Smooth | |
4185 | Part205.Position = Vector3.new(-78.2944107, 1.00644529, 67.9883041) | |
4186 | Part205.Orientation = Vector3.new(90, -180, 0) | |
4187 | ParticleEmitter206.Name = "Void" | |
4188 | ParticleEmitter206.Parent = Part205 | |
4189 | ParticleEmitter206.Transparency = NumberSequence.new(0,0.78750002384186,1) | |
4190 | ParticleEmitter206.Rotation = NumberRange.new(100, 100) | |
4191 | ParticleEmitter206.Size = NumberSequence.new(0.50000011920929,1.3749998807907) | |
4192 | ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863)) | |
4193 | ParticleEmitter206.Texture = "rbxassetid://341277531" | |
4194 | ParticleEmitter206.ZOffset = -1 | |
4195 | ParticleEmitter206.Lifetime = NumberRange.new(0.5, 0.5) | |
4196 | ParticleEmitter206.Rate = 1000 | |
4197 | ParticleEmitter206.RotSpeed = NumberRange.new(-20, -10) | |
4198 | ParticleEmitter206.Speed = NumberRange.new(0, 0) | |
4199 | ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863)) | |
4200 | Model207.Name = "RightArm" | |
4201 | Model207.Parent = Model0 | |
4202 | WedgePart208.Parent = Model207 | |
4203 | WedgePart208.Material = Enum.Material.SmoothPlastic | |
4204 | WedgePart208.BrickColor = BrickColor.new("Really black") | |
4205 | WedgePart208.Reflectance = 0.20000000298023 | |
4206 | WedgePart208.Rotation = Vector3.new(179.98999, -90, 0) | |
4207 | WedgePart208.Anchored = true | |
4208 | WedgePart208.CanCollide = false | |
4209 | WedgePart208.FormFactor = Enum.FormFactor.Custom | |
4210 | WedgePart208.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738) | |
4211 | WedgePart208.CFrame = CFrame.new(-78.9717484, 2.09825993, 67.968338, 0.000411999907, 5.59999899e-05, -1, -9.79999895e-05, -1, -5.60403751e-05, -0.999999881, 9.80230689e-05, -0.000411994493) | |
4212 | WedgePart208.BottomSurface = Enum.SurfaceType.Smooth | |
4213 | WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4214 | WedgePart208.Position = Vector3.new(-78.9717484, 2.09825993, 67.968338) | |
4215 | WedgePart208.Orientation = Vector3.new(0, -90.0199966, -179.98999) | |
4216 | WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4217 | Part209.Name = "Right Arm1" | |
4218 | Part209.Parent = Model207 | |
4219 | Part209.Material = Enum.Material.SmoothPlastic | |
4220 | Part209.BrickColor = BrickColor.new("Pastel brown") | |
4221 | Part209.Transparency = 1 | |
4222 | Part209.Rotation = Vector3.new(180, 0, 180) | |
4223 | Part209.Anchored = true | |
4224 | Part209.CanCollide = false | |
4225 | Part209.FormFactor = Enum.FormFactor.Plate | |
4226 | Part209.Size = Vector3.new(1, 2, 1) | |
4227 | Part209.CFrame = CFrame.new(-79.2780304, 2.99997687, 67.9688416, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1) | |
4228 | Part209.BottomSurface = Enum.SurfaceType.Smooth | |
4229 | Part209.TopSurface = Enum.SurfaceType.Smooth | |
4230 | Part209.Color = Color3.new(1, 0.8, 0.6) | |
4231 | Part209.Position = Vector3.new(-79.2780304, 2.99997687, 67.9688416) | |
4232 | Part209.Orientation = Vector3.new(0, 180, 0) | |
4233 | Part209.Color = Color3.new(1, 0.8, 0.6) | |
4234 | Part210.Parent = Model207 | |
4235 | Part210.Material = Enum.Material.SmoothPlastic | |
4236 | Part210.BrickColor = BrickColor.new("Really black") | |
4237 | Part210.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4238 | Part210.Anchored = true | |
4239 | Part210.CanCollide = false | |
4240 | Part210.FormFactor = Enum.FormFactor.Custom | |
4241 | Part210.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754) | |
4242 | Part210.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.0913773, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4243 | Part210.BottomSurface = Enum.SurfaceType.Smooth | |
4244 | Part210.TopSurface = Enum.SurfaceType.Smooth | |
4245 | Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4246 | Part210.Position = Vector3.new(-79.7765961, 2.29834604, 68.0913773) | |
4247 | Part210.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4248 | Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4249 | Part211.Parent = Model207 | |
4250 | Part211.Material = Enum.Material.Neon | |
4251 | Part211.BrickColor = BrickColor.new("Really red") | |
4252 | Part211.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4253 | Part211.Anchored = true | |
4254 | Part211.CanCollide = false | |
4255 | Part211.FormFactor = Enum.FormFactor.Custom | |
4256 | Part211.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007) | |
4257 | Part211.CFrame = CFrame.new(-79.2817078, 3.39221692, 67.8681335, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4258 | Part211.BottomSurface = Enum.SurfaceType.Smooth | |
4259 | Part211.TopSurface = Enum.SurfaceType.Smooth | |
4260 | Part211.Color = Color3.new(1, 0, 0) | |
4261 | Part211.Position = Vector3.new(-79.2817078, 3.39221692, 67.8681335) | |
4262 | Part211.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4263 | Part211.Color = Color3.new(1, 0, 0) | |
4264 | Part212.Parent = Model207 | |
4265 | Part212.Material = Enum.Material.SmoothPlastic | |
4266 | Part212.BrickColor = BrickColor.new("Really black") | |
4267 | Part212.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4268 | Part212.Anchored = true | |
4269 | Part212.CanCollide = false | |
4270 | Part212.FormFactor = Enum.FormFactor.Custom | |
4271 | Part212.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007) | |
4272 | Part212.CFrame = CFrame.new(-79.57164, 2.19334292, 68.0914612, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4273 | Part212.BottomSurface = Enum.SurfaceType.Smooth | |
4274 | Part212.TopSurface = Enum.SurfaceType.Smooth | |
4275 | Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4276 | Part212.Position = Vector3.new(-79.57164, 2.19334292, 68.0914612) | |
4277 | Part212.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4278 | Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4279 | Part213.Parent = Model207 | |
4280 | Part213.Material = Enum.Material.SmoothPlastic | |
4281 | Part213.BrickColor = BrickColor.new("Really black") | |
4282 | Part213.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4283 | Part213.Anchored = true | |
4284 | Part213.CanCollide = false | |
4285 | Part213.FormFactor = Enum.FormFactor.Custom | |
4286 | Part213.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969) | |
4287 | Part213.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4288 | Part213.BottomSurface = Enum.SurfaceType.Smooth | |
4289 | Part213.TopSurface = Enum.SurfaceType.Smooth | |
4290 | Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4291 | Part213.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702) | |
4292 | Part213.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4293 | Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4294 | Part214.Parent = Model207 | |
4295 | Part214.Material = Enum.Material.SmoothPlastic | |
4296 | Part214.BrickColor = BrickColor.new("Really black") | |
4297 | Part214.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4298 | Part214.Anchored = true | |
4299 | Part214.CanCollide = false | |
4300 | Part214.FormFactor = Enum.FormFactor.Custom | |
4301 | Part214.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991) | |
4302 | Part214.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.0914764, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4303 | Part214.BottomSurface = Enum.SurfaceType.Smooth | |
4304 | Part214.TopSurface = Enum.SurfaceType.Smooth | |
4305 | Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4306 | Part214.Position = Vector3.new(-79.5316467, 2.18334699, 68.0914764) | |
4307 | Part214.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4308 | Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4309 | Part215.Parent = Model207 | |
4310 | Part215.Material = Enum.Material.Neon | |
4311 | Part215.BrickColor = BrickColor.new("Really red") | |
4312 | Part215.Rotation = Vector3.new(0, -0.0199999996, -30) | |
4313 | Part215.Anchored = true | |
4314 | Part215.CanCollide = false | |
4315 | Part215.FormFactor = Enum.FormFactor.Custom | |
4316 | Part215.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007) | |
4317 | Part215.CFrame = CFrame.new(-79.3012009, 4.16238165, 68.0653229, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1) | |
4318 | Part215.BottomSurface = Enum.SurfaceType.Smooth | |
4319 | Part215.TopSurface = Enum.SurfaceType.Smooth | |
4320 | Part215.Color = Color3.new(1, 0, 0) | |
4321 | Part215.Position = Vector3.new(-79.3012009, 4.16238165, 68.0653229) | |
4322 | Part215.Orientation = Vector3.new(0, -0.0199999996, -30) | |
4323 | Part215.Color = Color3.new(1, 0, 0) | |
4324 | Part216.Parent = Model207 | |
4325 | Part216.Material = Enum.Material.SmoothPlastic | |
4326 | Part216.BrickColor = BrickColor.new("Really black") | |
4327 | Part216.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4328 | Part216.Anchored = true | |
4329 | Part216.CanCollide = false | |
4330 | Part216.FormFactor = Enum.FormFactor.Custom | |
4331 | Part216.Size = Vector3.new(1.0399996, 1.24800038, 1.03999972) | |
4332 | Part216.CFrame = CFrame.new(-79.2817307, 3.50221968, 67.9681396, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4333 | Part216.BottomSurface = Enum.SurfaceType.Smooth | |
4334 | Part216.TopSurface = Enum.SurfaceType.Smooth | |
4335 | Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4336 | Part216.Position = Vector3.new(-79.2817307, 3.50221968, 67.9681396) | |
4337 | Part216.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4338 | Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4339 | Part217.Parent = Model207 | |
4340 | Part217.Material = Enum.Material.SmoothPlastic | |
4341 | Part217.BrickColor = BrickColor.new("Really black") | |
4342 | Part217.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4343 | Part217.Anchored = true | |
4344 | Part217.CanCollide = false | |
4345 | Part217.FormFactor = Enum.FormFactor.Custom | |
4346 | Part217.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987) | |
4347 | Part217.CFrame = CFrame.new(-79.3516388, 2.20026493, 68.0915527, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4348 | Part217.BottomSurface = Enum.SurfaceType.Smooth | |
4349 | Part217.TopSurface = Enum.SurfaceType.Smooth | |
4350 | Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4351 | Part217.Position = Vector3.new(-79.3516388, 2.20026493, 68.0915527) | |
4352 | Part217.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4353 | Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4354 | Part218.Parent = Model207 | |
4355 | Part218.Material = Enum.Material.SmoothPlastic | |
4356 | Part218.BrickColor = BrickColor.new("Really black") | |
4357 | Part218.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4358 | Part218.Anchored = true | |
4359 | Part218.CanCollide = false | |
4360 | Part218.FormFactor = Enum.FormFactor.Custom | |
4361 | Part218.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937) | |
4362 | Part218.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4363 | Part218.BottomSurface = Enum.SurfaceType.Smooth | |
4364 | Part218.TopSurface = Enum.SurfaceType.Smooth | |
4365 | Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4366 | Part218.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702) | |
4367 | Part218.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4368 | Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4369 | Part219.Parent = Model207 | |
4370 | Part219.Material = Enum.Material.SmoothPlastic | |
4371 | Part219.BrickColor = BrickColor.new("Black") | |
4372 | Part219.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4373 | Part219.Anchored = true | |
4374 | Part219.CanCollide = false | |
4375 | Part219.FormFactor = Enum.FormFactor.Custom | |
4376 | Part219.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967) | |
4377 | Part219.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4378 | Part219.BottomSurface = Enum.SurfaceType.Smooth | |
4379 | Part219.TopSurface = Enum.SurfaceType.Smooth | |
4380 | Part219.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
4381 | Part219.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702) | |
4382 | Part219.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4383 | Part219.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
4384 | Part220.Parent = Model207 | |
4385 | Part220.Material = Enum.Material.Neon | |
4386 | Part220.BrickColor = BrickColor.new("Really red") | |
4387 | Part220.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4388 | Part220.Anchored = true | |
4389 | Part220.CanCollide = false | |
4390 | Part220.FormFactor = Enum.FormFactor.Custom | |
4391 | Part220.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931) | |
4392 | Part220.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4393 | Part220.BottomSurface = Enum.SurfaceType.Smooth | |
4394 | Part220.TopSurface = Enum.SurfaceType.Smooth | |
4395 | Part220.Color = Color3.new(1, 0, 0) | |
4396 | Part220.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702) | |
4397 | Part220.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4398 | Part220.Color = Color3.new(1, 0, 0) | |
4399 | Part221.Parent = Model207 | |
4400 | Part221.Material = Enum.Material.SmoothPlastic | |
4401 | Part221.BrickColor = BrickColor.new("Really black") | |
4402 | Part221.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4403 | Part221.Anchored = true | |
4404 | Part221.CanCollide = false | |
4405 | Part221.FormFactor = Enum.FormFactor.Custom | |
4406 | Part221.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754) | |
4407 | Part221.CFrame = CFrame.new(-79.7765961, 2.29834604, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4408 | Part221.BottomSurface = Enum.SurfaceType.Smooth | |
4409 | Part221.TopSurface = Enum.SurfaceType.Smooth | |
4410 | Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4411 | Part221.Position = Vector3.new(-79.7765961, 2.29834604, 67.8524323) | |
4412 | Part221.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4413 | Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4414 | Part222.Parent = Model207 | |
4415 | Part222.Material = Enum.Material.SmoothPlastic | |
4416 | Part222.BrickColor = BrickColor.new("Really black") | |
4417 | Part222.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4418 | Part222.Anchored = true | |
4419 | Part222.CanCollide = false | |
4420 | Part222.FormFactor = Enum.FormFactor.Custom | |
4421 | Part222.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754) | |
4422 | Part222.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4423 | Part222.BottomSurface = Enum.SurfaceType.Smooth | |
4424 | Part222.TopSurface = Enum.SurfaceType.Smooth | |
4425 | Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4426 | Part222.Position = Vector3.new(-79.7765961, 2.29834604, 68.3005371) | |
4427 | Part222.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4428 | Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4429 | Part223.Parent = Model207 | |
4430 | Part223.Material = Enum.Material.SmoothPlastic | |
4431 | Part223.BrickColor = BrickColor.new("Really black") | |
4432 | Part223.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4433 | Part223.Anchored = true | |
4434 | Part223.CanCollide = false | |
4435 | Part223.FormFactor = Enum.FormFactor.Custom | |
4436 | Part223.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754) | |
4437 | Part223.CFrame = CFrame.new(-79.7765884, 2.29834604, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4438 | Part223.BottomSurface = Enum.SurfaceType.Smooth | |
4439 | Part223.TopSurface = Enum.SurfaceType.Smooth | |
4440 | Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4441 | Part223.Position = Vector3.new(-79.7765884, 2.29834604, 67.6279755) | |
4442 | Part223.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4443 | Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4444 | Part224.Parent = Model207 | |
4445 | Part224.Material = Enum.Material.SmoothPlastic | |
4446 | Part224.BrickColor = BrickColor.new("Really black") | |
4447 | Part224.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4448 | Part224.Anchored = true | |
4449 | Part224.CanCollide = false | |
4450 | Part224.FormFactor = Enum.FormFactor.Custom | |
4451 | Part224.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987) | |
4452 | Part224.CFrame = CFrame.new(-79.3516617, 2.20026469, 67.8525925, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4453 | Part224.BottomSurface = Enum.SurfaceType.Smooth | |
4454 | Part224.TopSurface = Enum.SurfaceType.Smooth | |
4455 | Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4456 | Part224.Position = Vector3.new(-79.3516617, 2.20026469, 67.8525925) | |
4457 | Part224.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4458 | Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4459 | Part225.Parent = Model207 | |
4460 | Part225.Material = Enum.Material.SmoothPlastic | |
4461 | Part225.BrickColor = BrickColor.new("Really black") | |
4462 | Part225.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4463 | Part225.Anchored = true | |
4464 | Part225.CanCollide = false | |
4465 | Part225.FormFactor = Enum.FormFactor.Custom | |
4466 | Part225.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987) | |
4467 | Part225.CFrame = CFrame.new(-79.3516388, 2.20026469, 67.6281433, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4468 | Part225.BottomSurface = Enum.SurfaceType.Smooth | |
4469 | Part225.TopSurface = Enum.SurfaceType.Smooth | |
4470 | Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4471 | Part225.Position = Vector3.new(-79.3516388, 2.20026469, 67.6281433) | |
4472 | Part225.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4473 | Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4474 | Part226.Parent = Model207 | |
4475 | Part226.Material = Enum.Material.SmoothPlastic | |
4476 | Part226.BrickColor = BrickColor.new("Really black") | |
4477 | Part226.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4478 | Part226.Anchored = true | |
4479 | Part226.CanCollide = false | |
4480 | Part226.FormFactor = Enum.FormFactor.Custom | |
4481 | Part226.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991) | |
4482 | Part226.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.628067, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4483 | Part226.BottomSurface = Enum.SurfaceType.Smooth | |
4484 | Part226.TopSurface = Enum.SurfaceType.Smooth | |
4485 | Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4486 | Part226.Position = Vector3.new(-79.5316467, 2.18334675, 67.628067) | |
4487 | Part226.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4488 | Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4489 | Part227.Parent = Model207 | |
4490 | Part227.Material = Enum.Material.Neon | |
4491 | Part227.BrickColor = BrickColor.new("Really red") | |
4492 | Part227.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4493 | Part227.Anchored = true | |
4494 | Part227.CanCollide = false | |
4495 | Part227.FormFactor = Enum.FormFactor.Custom | |
4496 | Part227.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007) | |
4497 | Part227.CFrame = CFrame.new(-79.5219345, 2.17837667, 68.3037262, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4498 | Part227.BottomSurface = Enum.SurfaceType.Smooth | |
4499 | Part227.TopSurface = Enum.SurfaceType.Smooth | |
4500 | Part227.Color = Color3.new(1, 0, 0) | |
4501 | Part227.Position = Vector3.new(-79.5219345, 2.17837667, 68.3037262) | |
4502 | Part227.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4503 | Part227.Color = Color3.new(1, 0, 0) | |
4504 | Part228.Parent = Model207 | |
4505 | Part228.Material = Enum.Material.Neon | |
4506 | Part228.BrickColor = BrickColor.new("Really red") | |
4507 | Part228.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4508 | Part228.Anchored = true | |
4509 | Part228.CanCollide = false | |
4510 | Part228.FormFactor = Enum.FormFactor.Custom | |
4511 | Part228.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762) | |
4512 | Part228.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4513 | Part228.BottomSurface = Enum.SurfaceType.Smooth | |
4514 | Part228.TopSurface = Enum.SurfaceType.Smooth | |
4515 | Part228.Color = Color3.new(1, 0, 0) | |
4516 | Part228.Position = Vector3.new(-79.7765961, 2.15820408, 68.3005371) | |
4517 | Part228.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4518 | Part228.Color = Color3.new(1, 0, 0) | |
4519 | Part229.Parent = Model207 | |
4520 | Part229.Material = Enum.Material.SmoothPlastic | |
4521 | Part229.BrickColor = BrickColor.new("Really black") | |
4522 | Part229.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4523 | Part229.Anchored = true | |
4524 | Part229.CanCollide = false | |
4525 | Part229.FormFactor = Enum.FormFactor.Custom | |
4526 | Part229.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991) | |
4527 | Part229.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.3006287, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4528 | Part229.BottomSurface = Enum.SurfaceType.Smooth | |
4529 | Part229.TopSurface = Enum.SurfaceType.Smooth | |
4530 | Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4531 | Part229.Position = Vector3.new(-79.5316467, 2.18334699, 68.3006287) | |
4532 | Part229.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4533 | Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4534 | Part230.Parent = Model207 | |
4535 | Part230.Material = Enum.Material.Neon | |
4536 | Part230.BrickColor = BrickColor.new("Really red") | |
4537 | Part230.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4538 | Part230.Anchored = true | |
4539 | Part230.CanCollide = false | |
4540 | Part230.FormFactor = Enum.FormFactor.Custom | |
4541 | Part230.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007) | |
4542 | Part230.CFrame = CFrame.new(-79.5216599, 2.17834568, 67.6280975, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4543 | Part230.BottomSurface = Enum.SurfaceType.Smooth | |
4544 | Part230.TopSurface = Enum.SurfaceType.Smooth | |
4545 | Part230.Color = Color3.new(1, 0, 0) | |
4546 | Part230.Position = Vector3.new(-79.5216599, 2.17834568, 67.6280975) | |
4547 | Part230.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4548 | Part230.Color = Color3.new(1, 0, 0) | |
4549 | Part231.Parent = Model207 | |
4550 | Part231.Material = Enum.Material.Neon | |
4551 | Part231.BrickColor = BrickColor.new("Really red") | |
4552 | Part231.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4553 | Part231.Anchored = true | |
4554 | Part231.CanCollide = false | |
4555 | Part231.FormFactor = Enum.FormFactor.Custom | |
4556 | Part231.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007) | |
4557 | Part231.CFrame = CFrame.new(-79.2817841, 3.39222479, 68.0681458, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4558 | Part231.BottomSurface = Enum.SurfaceType.Smooth | |
4559 | Part231.TopSurface = Enum.SurfaceType.Smooth | |
4560 | Part231.Color = Color3.new(1, 0, 0) | |
4561 | Part231.Position = Vector3.new(-79.2817841, 3.39222479, 68.0681458) | |
4562 | Part231.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4563 | Part231.Color = Color3.new(1, 0, 0) | |
4564 | Part232.Parent = Model207 | |
4565 | Part232.Material = Enum.Material.SmoothPlastic | |
4566 | Part232.BrickColor = BrickColor.new("Really black") | |
4567 | Part232.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4568 | Part232.Anchored = true | |
4569 | Part232.CanCollide = false | |
4570 | Part232.FormFactor = Enum.FormFactor.Custom | |
4571 | Part232.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991) | |
4572 | Part232.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.8525238, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4573 | Part232.BottomSurface = Enum.SurfaceType.Smooth | |
4574 | Part232.TopSurface = Enum.SurfaceType.Smooth | |
4575 | Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4576 | Part232.Position = Vector3.new(-79.5316467, 2.18334675, 67.8525238) | |
4577 | Part232.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4578 | Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4579 | Part233.Parent = Model207 | |
4580 | Part233.Material = Enum.Material.Neon | |
4581 | Part233.BrickColor = BrickColor.new("Really red") | |
4582 | Part233.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4583 | Part233.Anchored = true | |
4584 | Part233.CanCollide = false | |
4585 | Part233.FormFactor = Enum.FormFactor.Custom | |
4586 | Part233.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762) | |
4587 | Part233.CFrame = CFrame.new(-79.7766037, 2.15820408, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4588 | Part233.BottomSurface = Enum.SurfaceType.Smooth | |
4589 | Part233.TopSurface = Enum.SurfaceType.Smooth | |
4590 | Part233.Color = Color3.new(1, 0, 0) | |
4591 | Part233.Position = Vector3.new(-79.7766037, 2.15820408, 67.8524323) | |
4592 | Part233.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4593 | Part233.Color = Color3.new(1, 0, 0) | |
4594 | Part234.Parent = Model207 | |
4595 | Part234.Material = Enum.Material.SmoothPlastic | |
4596 | Part234.BrickColor = BrickColor.new("Really black") | |
4597 | Part234.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4598 | Part234.Anchored = true | |
4599 | Part234.CanCollide = false | |
4600 | Part234.FormFactor = Enum.FormFactor.Custom | |
4601 | Part234.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987) | |
4602 | Part234.CFrame = CFrame.new(-79.3516541, 2.20026493, 68.300705, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4603 | Part234.BottomSurface = Enum.SurfaceType.Smooth | |
4604 | Part234.TopSurface = Enum.SurfaceType.Smooth | |
4605 | Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4606 | Part234.Position = Vector3.new(-79.3516541, 2.20026493, 68.300705) | |
4607 | Part234.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4608 | Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4609 | Part235.Parent = Model207 | |
4610 | Part235.Material = Enum.Material.SmoothPlastic | |
4611 | Part235.BrickColor = BrickColor.new("Really black") | |
4612 | Part235.Rotation = Vector3.new(0, -0.0199999996, -30) | |
4613 | Part235.Anchored = true | |
4614 | Part235.CanCollide = false | |
4615 | Part235.FormFactor = Enum.FormFactor.Custom | |
4616 | Part235.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972) | |
4617 | Part235.CFrame = CFrame.new(-79.3018265, 4.15121365, 67.9680862, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1) | |
4618 | Part235.BottomSurface = Enum.SurfaceType.Smooth | |
4619 | Part235.TopSurface = Enum.SurfaceType.Smooth | |
4620 | Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4621 | Part235.Position = Vector3.new(-79.3018265, 4.15121365, 67.9680862) | |
4622 | Part235.Orientation = Vector3.new(0, -0.0199999996, -30) | |
4623 | Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4624 | Part236.Parent = Model207 | |
4625 | Part236.Material = Enum.Material.SmoothPlastic | |
4626 | Part236.BrickColor = BrickColor.new("Really black") | |
4627 | Part236.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4628 | Part236.Anchored = true | |
4629 | Part236.CanCollide = false | |
4630 | Part236.FormFactor = Enum.FormFactor.Custom | |
4631 | Part236.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007) | |
4632 | Part236.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.8525085, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4633 | Part236.BottomSurface = Enum.SurfaceType.Smooth | |
4634 | Part236.TopSurface = Enum.SurfaceType.Smooth | |
4635 | Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4636 | Part236.Position = Vector3.new(-79.5716324, 2.19334269, 67.8525085) | |
4637 | Part236.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4638 | Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4639 | Part237.Parent = Model207 | |
4640 | Part237.Material = Enum.Material.Neon | |
4641 | Part237.BrickColor = BrickColor.new("Really red") | |
4642 | Part237.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4643 | Part237.Anchored = true | |
4644 | Part237.CanCollide = false | |
4645 | Part237.FormFactor = Enum.FormFactor.Custom | |
4646 | Part237.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854) | |
4647 | Part237.CFrame = CFrame.new(-79.7815857, 2.29834557, 68.0913696, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4648 | Part237.BottomSurface = Enum.SurfaceType.Smooth | |
4649 | Part237.TopSurface = Enum.SurfaceType.Smooth | |
4650 | Part237.Color = Color3.new(1, 0, 0) | |
4651 | Part237.Position = Vector3.new(-79.7815857, 2.29834557, 68.0913696) | |
4652 | Part237.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4653 | Part237.Color = Color3.new(1, 0, 0) | |
4654 | Part238.Parent = Model207 | |
4655 | Part238.Material = Enum.Material.Neon | |
4656 | Part238.BrickColor = BrickColor.new("Really red") | |
4657 | Part238.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4658 | Part238.Anchored = true | |
4659 | Part238.CanCollide = false | |
4660 | Part238.FormFactor = Enum.FormFactor.Custom | |
4661 | Part238.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762) | |
4662 | Part238.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.0913849, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4663 | Part238.BottomSurface = Enum.SurfaceType.Smooth | |
4664 | Part238.TopSurface = Enum.SurfaceType.Smooth | |
4665 | Part238.Color = Color3.new(1, 0, 0) | |
4666 | Part238.Position = Vector3.new(-79.7765961, 2.15820408, 68.0913849) | |
4667 | Part238.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4668 | Part238.Color = Color3.new(1, 0, 0) | |
4669 | Part239.Parent = Model207 | |
4670 | Part239.Material = Enum.Material.Neon | |
4671 | Part239.BrickColor = BrickColor.new("Really red") | |
4672 | Part239.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4673 | Part239.Anchored = true | |
4674 | Part239.CanCollide = false | |
4675 | Part239.FormFactor = Enum.FormFactor.Custom | |
4676 | Part239.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854) | |
4677 | Part239.CFrame = CFrame.new(-79.781601, 2.2983458, 67.852417, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4678 | Part239.BottomSurface = Enum.SurfaceType.Smooth | |
4679 | Part239.TopSurface = Enum.SurfaceType.Smooth | |
4680 | Part239.Color = Color3.new(1, 0, 0) | |
4681 | Part239.Position = Vector3.new(-79.781601, 2.2983458, 67.852417) | |
4682 | Part239.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4683 | Part239.Color = Color3.new(1, 0, 0) | |
4684 | Part240.Parent = Model207 | |
4685 | Part240.Material = Enum.Material.Neon | |
4686 | Part240.BrickColor = BrickColor.new("Really red") | |
4687 | Part240.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4688 | Part240.Anchored = true | |
4689 | Part240.CanCollide = false | |
4690 | Part240.FormFactor = Enum.FormFactor.Custom | |
4691 | Part240.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854) | |
4692 | Part240.CFrame = CFrame.new(-79.781601, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4693 | Part240.BottomSurface = Enum.SurfaceType.Smooth | |
4694 | Part240.TopSurface = Enum.SurfaceType.Smooth | |
4695 | Part240.Color = Color3.new(1, 0, 0) | |
4696 | Part240.Position = Vector3.new(-79.781601, 2.29834604, 68.3005371) | |
4697 | Part240.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4698 | Part240.Color = Color3.new(1, 0, 0) | |
4699 | Part241.Parent = Model207 | |
4700 | Part241.Material = Enum.Material.Neon | |
4701 | Part241.BrickColor = BrickColor.new("Really red") | |
4702 | Part241.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4703 | Part241.Anchored = true | |
4704 | Part241.CanCollide = false | |
4705 | Part241.FormFactor = Enum.FormFactor.Custom | |
4706 | Part241.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007) | |
4707 | Part241.CFrame = CFrame.new(-79.5217514, 2.17835808, 67.8479156, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4708 | Part241.BottomSurface = Enum.SurfaceType.Smooth | |
4709 | Part241.TopSurface = Enum.SurfaceType.Smooth | |
4710 | Part241.Color = Color3.new(1, 0, 0) | |
4711 | Part241.Position = Vector3.new(-79.5217514, 2.17835808, 67.8479156) | |
4712 | Part241.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4713 | Part241.Color = Color3.new(1, 0, 0) | |
4714 | Part242.Parent = Model207 | |
4715 | Part242.Material = Enum.Material.SmoothPlastic | |
4716 | Part242.BrickColor = BrickColor.new("Really black") | |
4717 | Part242.Reflectance = 0.20000000298023 | |
4718 | Part242.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4719 | Part242.Anchored = true | |
4720 | Part242.CanCollide = false | |
4721 | Part242.FormFactor = Enum.FormFactor.Custom | |
4722 | Part242.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974) | |
4723 | Part242.CFrame = CFrame.new(-79.4817429, 2.35221767, 67.9681015, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4724 | Part242.BottomSurface = Enum.SurfaceType.Smooth | |
4725 | Part242.TopSurface = Enum.SurfaceType.Smooth | |
4726 | Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4727 | Part242.Position = Vector3.new(-79.4817429, 2.35221767, 67.9681015) | |
4728 | Part242.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4729 | Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4730 | Part243.Parent = Model207 | |
4731 | Part243.Material = Enum.Material.SmoothPlastic | |
4732 | Part243.BrickColor = BrickColor.new("Really black") | |
4733 | Part243.Reflectance = 0.20000000298023 | |
4734 | Part243.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4735 | Part243.Anchored = true | |
4736 | Part243.CanCollide = false | |
4737 | Part243.FormFactor = Enum.FormFactor.Custom | |
4738 | Part243.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974) | |
4739 | Part243.CFrame = CFrame.new(-79.2817383, 2.45221901, 67.9681854, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4740 | Part243.BottomSurface = Enum.SurfaceType.Smooth | |
4741 | Part243.TopSurface = Enum.SurfaceType.Smooth | |
4742 | Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4743 | Part243.Position = Vector3.new(-79.2817383, 2.45221901, 67.9681854) | |
4744 | Part243.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4745 | Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4746 | Part244.Parent = Model207 | |
4747 | Part244.Material = Enum.Material.SmoothPlastic | |
4748 | Part244.BrickColor = BrickColor.new("Really black") | |
4749 | Part244.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4750 | Part244.Anchored = true | |
4751 | Part244.CanCollide = false | |
4752 | Part244.FormFactor = Enum.FormFactor.Custom | |
4753 | Part244.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007) | |
4754 | Part244.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.6280594, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4755 | Part244.BottomSurface = Enum.SurfaceType.Smooth | |
4756 | Part244.TopSurface = Enum.SurfaceType.Smooth | |
4757 | Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4758 | Part244.Position = Vector3.new(-79.5716324, 2.19334269, 67.6280594) | |
4759 | Part244.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4760 | Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4761 | Part245.Parent = Model207 | |
4762 | Part245.Material = Enum.Material.Neon | |
4763 | Part245.BrickColor = BrickColor.new("Really red") | |
4764 | Part245.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4765 | Part245.Anchored = true | |
4766 | Part245.CanCollide = false | |
4767 | Part245.FormFactor = Enum.FormFactor.Custom | |
4768 | Part245.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854) | |
4769 | Part245.CFrame = CFrame.new(-79.781601, 2.29834557, 67.6279831, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4770 | Part245.BottomSurface = Enum.SurfaceType.Smooth | |
4771 | Part245.TopSurface = Enum.SurfaceType.Smooth | |
4772 | Part245.Color = Color3.new(1, 0, 0) | |
4773 | Part245.Position = Vector3.new(-79.781601, 2.29834557, 67.6279831) | |
4774 | Part245.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4775 | Part245.Color = Color3.new(1, 0, 0) | |
4776 | Part246.Parent = Model207 | |
4777 | Part246.Material = Enum.Material.Neon | |
4778 | Part246.BrickColor = BrickColor.new("Really red") | |
4779 | Part246.Rotation = Vector3.new(0, -0.0199999996, -30) | |
4780 | Part246.Anchored = true | |
4781 | Part246.CanCollide = false | |
4782 | Part246.FormFactor = Enum.FormFactor.Custom | |
4783 | Part246.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007) | |
4784 | Part246.CFrame = CFrame.new(-79.3011093, 4.16236925, 67.8691406, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1) | |
4785 | Part246.BottomSurface = Enum.SurfaceType.Smooth | |
4786 | Part246.TopSurface = Enum.SurfaceType.Smooth | |
4787 | Part246.Color = Color3.new(1, 0, 0) | |
4788 | Part246.Position = Vector3.new(-79.3011093, 4.16236925, 67.8691406) | |
4789 | Part246.Orientation = Vector3.new(0, -0.0199999996, -30) | |
4790 | Part246.Color = Color3.new(1, 0, 0) | |
4791 | Part247.Parent = Model207 | |
4792 | Part247.Material = Enum.Material.SmoothPlastic | |
4793 | Part247.BrickColor = BrickColor.new("Really black") | |
4794 | Part247.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4795 | Part247.Anchored = true | |
4796 | Part247.CanCollide = false | |
4797 | Part247.FormFactor = Enum.FormFactor.Custom | |
4798 | Part247.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007) | |
4799 | Part247.CFrame = CFrame.new(-79.5716248, 2.19334292, 68.3006134, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4800 | Part247.BottomSurface = Enum.SurfaceType.Smooth | |
4801 | Part247.TopSurface = Enum.SurfaceType.Smooth | |
4802 | Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4803 | Part247.Position = Vector3.new(-79.5716248, 2.19334292, 68.3006134) | |
4804 | Part247.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4805 | Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4806 | Part248.Parent = Model207 | |
4807 | Part248.Material = Enum.Material.Neon | |
4808 | Part248.BrickColor = BrickColor.new("Really red") | |
4809 | Part248.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4810 | Part248.Anchored = true | |
4811 | Part248.CanCollide = false | |
4812 | Part248.FormFactor = Enum.FormFactor.Custom | |
4813 | Part248.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762) | |
4814 | Part248.CFrame = CFrame.new(-79.7765961, 2.15820408, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4815 | Part248.BottomSurface = Enum.SurfaceType.Smooth | |
4816 | Part248.TopSurface = Enum.SurfaceType.Smooth | |
4817 | Part248.Color = Color3.new(1, 0, 0) | |
4818 | Part248.Position = Vector3.new(-79.7765961, 2.15820408, 67.6279755) | |
4819 | Part248.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4820 | Part248.Color = Color3.new(1, 0, 0) | |
4821 | Part249.Parent = Model207 | |
4822 | Part249.Material = Enum.Material.Neon | |
4823 | Part249.BrickColor = BrickColor.new("Really red") | |
4824 | Part249.Rotation = Vector3.new(0, -0.0199999996, 0) | |
4825 | Part249.Anchored = true | |
4826 | Part249.CanCollide = false | |
4827 | Part249.FormFactor = Enum.FormFactor.Custom | |
4828 | Part249.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007) | |
4829 | Part249.CFrame = CFrame.new(-79.5218506, 2.1783669, 68.0920029, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1) | |
4830 | Part249.BottomSurface = Enum.SurfaceType.Smooth | |
4831 | Part249.TopSurface = Enum.SurfaceType.Smooth | |
4832 | Part249.Color = Color3.new(1, 0, 0) | |
4833 | Part249.Position = Vector3.new(-79.5218506, 2.1783669, 68.0920029) | |
4834 | Part249.Orientation = Vector3.new(0, -0.0199999996, 0) | |
4835 | Part249.Color = Color3.new(1, 0, 0) | |
4836 | Part250.Parent = Model207 | |
4837 | Part250.Material = Enum.Material.SmoothPlastic | |
4838 | Part250.Transparency = 1 | |
4839 | Part250.Rotation = Vector3.new(90, 0.0199999996, 180) | |
4840 | Part250.Anchored = true | |
4841 | Part250.FormFactor = Enum.FormFactor.Custom | |
4842 | Part250.Size = Vector3.new(1.0999999, 1, 2) | |
4843 | Part250.CFrame = CFrame.new(-79.2844543, 2.96886802, 67.9766159, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05) | |
4844 | Part250.BottomSurface = Enum.SurfaceType.Smooth | |
4845 | Part250.TopSurface = Enum.SurfaceType.Smooth | |
4846 | Part250.Position = Vector3.new(-79.2844543, 2.96886802, 67.9766159) | |
4847 | Part250.Orientation = Vector3.new(90, -180, 0) | |
4848 | ParticleEmitter251.Name = "Void" | |
4849 | ParticleEmitter251.Parent = Part250 | |
4850 | ParticleEmitter251.Transparency = NumberSequence.new(0,0.78750002384186,1) | |
4851 | ParticleEmitter251.Rotation = NumberRange.new(100, 100) | |
4852 | ParticleEmitter251.Size = NumberSequence.new(0.50000011920929,1.3749998807907) | |
4853 | ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863)) | |
4854 | ParticleEmitter251.Texture = "rbxassetid://341277531" | |
4855 | ParticleEmitter251.ZOffset = -1 | |
4856 | ParticleEmitter251.Lifetime = NumberRange.new(0.5, 0.5) | |
4857 | ParticleEmitter251.Rate = 1000 | |
4858 | ParticleEmitter251.RotSpeed = NumberRange.new(-20, -10) | |
4859 | ParticleEmitter251.Speed = NumberRange.new(0, 0) | |
4860 | ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863)) | |
4861 | Model252.Name = "LeftLeg" | |
4862 | Model252.Parent = Model0 | |
4863 | Part253.Name = "Left Leg1" | |
4864 | Part253.Parent = Model252 | |
4865 | Part253.Material = Enum.Material.SmoothPlastic | |
4866 | Part253.BrickColor = BrickColor.new("Pastel brown") | |
4867 | Part253.Transparency = 1 | |
4868 | Part253.Rotation = Vector3.new(-180, 0, 180) | |
4869 | Part253.Anchored = true | |
4870 | Part253.CanCollide = false | |
4871 | Part253.FormFactor = Enum.FormFactor.Plate | |
4872 | Part253.Size = Vector3.new(1, 2, 1) | |
4873 | Part253.CFrame = CFrame.new(-77.3779144, 1.00008273, 67.9689026, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1) | |
4874 | Part253.Color = Color3.new(1, 0.8, 0.6) | |
4875 | Part253.Position = Vector3.new(-77.3779144, 1.00008273, 67.9689026) | |
4876 | Part253.Orientation = Vector3.new(0, 180, 0) | |
4877 | Part253.Color = Color3.new(1, 0.8, 0.6) | |
4878 | Part254.Parent = Model252 | |
4879 | Part254.Material = Enum.Material.SmoothPlastic | |
4880 | Part254.Transparency = 1 | |
4881 | Part254.Rotation = Vector3.new(90, 0.0199999996, 180) | |
4882 | Part254.Anchored = true | |
4883 | Part254.FormFactor = Enum.FormFactor.Custom | |
4884 | Part254.Size = Vector3.new(1.0999999, 1, 2) | |
4885 | Part254.CFrame = CFrame.new(-77.42836, 1.00680184, 67.9882813, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05) | |
4886 | Part254.BottomSurface = Enum.SurfaceType.Smooth | |
4887 | Part254.TopSurface = Enum.SurfaceType.Smooth | |
4888 | Part254.Position = Vector3.new(-77.42836, 1.00680184, 67.9882813) | |
4889 | Part254.Orientation = Vector3.new(90, -180, 0) | |
4890 | ParticleEmitter255.Name = "Void" | |
4891 | ParticleEmitter255.Parent = Part254 | |
4892 | ParticleEmitter255.Transparency = NumberSequence.new(0,0.78750002384186,1) | |
4893 | ParticleEmitter255.Rotation = NumberRange.new(100, 100) | |
4894 | ParticleEmitter255.Size = NumberSequence.new(0.50000011920929,1.3749998807907) | |
4895 | ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863)) | |
4896 | ParticleEmitter255.Texture = "rbxassetid://341277531" | |
4897 | ParticleEmitter255.ZOffset = -1 | |
4898 | ParticleEmitter255.Lifetime = NumberRange.new(0.5, 0.5) | |
4899 | ParticleEmitter255.Rate = 1000 | |
4900 | ParticleEmitter255.RotSpeed = NumberRange.new(-20, -10) | |
4901 | ParticleEmitter255.Speed = NumberRange.new(0, 0) | |
4902 | ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863)) | |
4903 | Model256.Name = "LeftArm" | |
4904 | Model256.Parent = Model0 | |
4905 | Part257.Name = "Left Arm1" | |
4906 | Part257.Parent = Model256 | |
4907 | Part257.Material = Enum.Material.SmoothPlastic | |
4908 | Part257.BrickColor = BrickColor.new("Pastel brown") | |
4909 | Part257.Transparency = 1 | |
4910 | Part257.Rotation = Vector3.new(-180, 0, 0) | |
4911 | Part257.Anchored = true | |
4912 | Part257.CanCollide = false | |
4913 | Part257.FormFactor = Enum.FormFactor.Plate | |
4914 | Part257.Size = Vector3.new(1, 2, 1) | |
4915 | Part257.CFrame = CFrame.new(-76.4178696, 3.00015688, 67.9683304, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1) | |
4916 | Part257.BottomSurface = Enum.SurfaceType.Smooth | |
4917 | Part257.TopSurface = Enum.SurfaceType.Smooth | |
4918 | Part257.Color = Color3.new(1, 0.8, 0.6) | |
4919 | Part257.Position = Vector3.new(-76.4178696, 3.00015688, 67.9683304) | |
4920 | Part257.Orientation = Vector3.new(0, 180, 180) | |
4921 | Part257.Color = Color3.new(1, 0.8, 0.6) | |
4922 | WedgePart258.Parent = Model256 | |
4923 | WedgePart258.Material = Enum.Material.SmoothPlastic | |
4924 | WedgePart258.BrickColor = BrickColor.new("Really black") | |
4925 | WedgePart258.Reflectance = 0.20000000298023 | |
4926 | WedgePart258.Rotation = Vector3.new(-179.98999, 90, 0) | |
4927 | WedgePart258.Anchored = true | |
4928 | WedgePart258.CanCollide = false | |
4929 | WedgePart258.FormFactor = Enum.FormFactor.Custom | |
4930 | WedgePart258.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738) | |
4931 | WedgePart258.CFrame = CFrame.new(-76.7304459, 2.09602594, 67.9678497, -0.000412006339, -4.89548511e-05, 1.00000465, -9.79987526e-05, -1, -4.89949962e-05, 1.00000465, -9.80188925e-05, 0.000411999179) | |
4932 | WedgePart258.BottomSurface = Enum.SurfaceType.Smooth | |
4933 | WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4934 | WedgePart258.Position = Vector3.new(-76.7304459, 2.09602594, 67.9678497) | |
4935 | WedgePart258.Orientation = Vector3.new(0, 89.9799957, -179.98999) | |
4936 | WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4937 | Part259.Parent = Model256 | |
4938 | Part259.Material = Enum.Material.Neon | |
4939 | Part259.BrickColor = BrickColor.new("Really red") | |
4940 | Part259.Rotation = Vector3.new(-180, 0.0199999996, 150) | |
4941 | Part259.Anchored = true | |
4942 | Part259.CanCollide = false | |
4943 | Part259.FormFactor = Enum.FormFactor.Custom | |
4944 | Part259.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007) | |
4945 | Part259.CFrame = CFrame.new(-76.401001, 4.16015005, 67.8708801, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1) | |
4946 | Part259.BottomSurface = Enum.SurfaceType.Smooth | |
4947 | Part259.TopSurface = Enum.SurfaceType.Smooth | |
4948 | Part259.Color = Color3.new(1, 0, 0) | |
4949 | Part259.Position = Vector3.new(-76.401001, 4.16015005, 67.8708801) | |
4950 | Part259.Orientation = Vector3.new(0, 179.979996, -30) | |
4951 | Part259.Color = Color3.new(1, 0, 0) | |
4952 | Part260.Parent = Model256 | |
4953 | Part260.Material = Enum.Material.SmoothPlastic | |
4954 | Part260.BrickColor = BrickColor.new("Really black") | |
4955 | Part260.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
4956 | Part260.Anchored = true | |
4957 | Part260.CanCollide = false | |
4958 | Part260.FormFactor = Enum.FormFactor.Custom | |
4959 | Part260.Size = Vector3.new(1.0399996, 0.5, 1.03999972) | |
4960 | Part260.CFrame = CFrame.new(-76.4204636, 3.87398624, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
4961 | Part260.BottomSurface = Enum.SurfaceType.Smooth | |
4962 | Part260.TopSurface = Enum.SurfaceType.Smooth | |
4963 | Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4964 | Part260.Position = Vector3.new(-76.4204636, 3.87398624, 67.9680786) | |
4965 | Part260.Orientation = Vector3.new(0, 179.979996, 0) | |
4966 | Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4967 | Part261.Parent = Model256 | |
4968 | Part261.Material = Enum.Material.SmoothPlastic | |
4969 | Part261.BrickColor = BrickColor.new("Really black") | |
4970 | Part261.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
4971 | Part261.Anchored = true | |
4972 | Part261.CanCollide = false | |
4973 | Part261.FormFactor = Enum.FormFactor.Custom | |
4974 | Part261.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937) | |
4975 | Part261.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
4976 | Part261.BottomSurface = Enum.SurfaceType.Smooth | |
4977 | Part261.TopSurface = Enum.SurfaceType.Smooth | |
4978 | Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4979 | Part261.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176) | |
4980 | Part261.Orientation = Vector3.new(0, 179.979996, 0) | |
4981 | Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4982 | Part262.Parent = Model256 | |
4983 | Part262.Material = Enum.Material.SmoothPlastic | |
4984 | Part262.BrickColor = BrickColor.new("Really black") | |
4985 | Part262.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
4986 | Part262.Anchored = true | |
4987 | Part262.CanCollide = false | |
4988 | Part262.FormFactor = Enum.FormFactor.Custom | |
4989 | Part262.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754) | |
4990 | Part262.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
4991 | Part262.BottomSurface = Enum.SurfaceType.Smooth | |
4992 | Part262.TopSurface = Enum.SurfaceType.Smooth | |
4993 | Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4994 | Part262.Position = Vector3.new(-75.9255981, 2.29611683, 67.8448181) | |
4995 | Part262.Orientation = Vector3.new(0, 179.979996, 0) | |
4996 | Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
4997 | Part263.Parent = Model256 | |
4998 | Part263.Material = Enum.Material.SmoothPlastic | |
4999 | Part263.BrickColor = BrickColor.new("Really black") | |
5000 | Part263.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5001 | Part263.Anchored = true | |
5002 | Part263.CanCollide = false | |
5003 | Part263.FormFactor = Enum.FormFactor.Custom | |
5004 | Part263.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987) | |
5005 | Part263.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.844635, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5006 | Part263.BottomSurface = Enum.SurfaceType.Smooth | |
5007 | Part263.TopSurface = Enum.SurfaceType.Smooth | |
5008 | Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5009 | Part263.Position = Vector3.new(-76.3505402, 2.19803381, 67.844635) | |
5010 | Part263.Orientation = Vector3.new(0, 179.979996, 0) | |
5011 | Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5012 | Part264.Parent = Model256 | |
5013 | Part264.Material = Enum.Material.SmoothPlastic | |
5014 | Part264.BrickColor = BrickColor.new("Really black") | |
5015 | Part264.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5016 | Part264.Anchored = true | |
5017 | Part264.CanCollide = false | |
5018 | Part264.FormFactor = Enum.FormFactor.Custom | |
5019 | Part264.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969) | |
5020 | Part264.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5021 | Part264.BottomSurface = Enum.SurfaceType.Smooth | |
5022 | Part264.TopSurface = Enum.SurfaceType.Smooth | |
5023 | Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5024 | Part264.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328) | |
5025 | Part264.Orientation = Vector3.new(0, 179.979996, 0) | |
5026 | Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5027 | Part265.Parent = Model256 | |
5028 | Part265.Material = Enum.Material.SmoothPlastic | |
5029 | Part265.BrickColor = BrickColor.new("Really black") | |
5030 | Part265.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5031 | Part265.Anchored = true | |
5032 | Part265.CanCollide = false | |
5033 | Part265.FormFactor = Enum.FormFactor.Custom | |
5034 | Part265.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991) | |
5035 | Part265.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.8447189, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5036 | Part265.BottomSurface = Enum.SurfaceType.Smooth | |
5037 | Part265.TopSurface = Enum.SurfaceType.Smooth | |
5038 | Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5039 | Part265.Position = Vector3.new(-76.1705551, 2.18111372, 67.8447189) | |
5040 | Part265.Orientation = Vector3.new(0, 179.979996, 0) | |
5041 | Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5042 | Part266.Parent = Model256 | |
5043 | Part266.Material = Enum.Material.Neon | |
5044 | Part266.BrickColor = BrickColor.new("Really red") | |
5045 | Part266.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5046 | Part266.Anchored = true | |
5047 | Part266.CanCollide = false | |
5048 | Part266.FormFactor = Enum.FormFactor.Custom | |
5049 | Part266.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007) | |
5050 | Part266.CFrame = CFrame.new(-76.4205017, 3.88998222, 68.0680695, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5051 | Part266.BottomSurface = Enum.SurfaceType.Smooth | |
5052 | Part266.TopSurface = Enum.SurfaceType.Smooth | |
5053 | Part266.Color = Color3.new(1, 0, 0) | |
5054 | Part266.Position = Vector3.new(-76.4205017, 3.88998222, 68.0680695) | |
5055 | Part266.Orientation = Vector3.new(0, 179.979996, 0) | |
5056 | Part266.Color = Color3.new(1, 0, 0) | |
5057 | Part267.Parent = Model256 | |
5058 | Part267.Material = Enum.Material.SmoothPlastic | |
5059 | Part267.BrickColor = BrickColor.new("Black") | |
5060 | Part267.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5061 | Part267.Anchored = true | |
5062 | Part267.CanCollide = false | |
5063 | Part267.FormFactor = Enum.FormFactor.Custom | |
5064 | Part267.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967) | |
5065 | Part267.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5066 | Part267.BottomSurface = Enum.SurfaceType.Smooth | |
5067 | Part267.TopSurface = Enum.SurfaceType.Smooth | |
5068 | Part267.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
5069 | Part267.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328) | |
5070 | Part267.Orientation = Vector3.new(0, 179.979996, 0) | |
5071 | Part267.Color = Color3.new(0.105882, 0.164706, 0.207843) | |
5072 | Part268.Parent = Model256 | |
5073 | Part268.Material = Enum.Material.Neon | |
5074 | Part268.BrickColor = BrickColor.new("Really red") | |
5075 | Part268.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5076 | Part268.Anchored = true | |
5077 | Part268.CanCollide = false | |
5078 | Part268.FormFactor = Enum.FormFactor.Custom | |
5079 | Part268.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854) | |
5080 | Part268.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5081 | Part268.BottomSurface = Enum.SurfaceType.Smooth | |
5082 | Part268.TopSurface = Enum.SurfaceType.Smooth | |
5083 | Part268.Color = Color3.new(1, 0, 0) | |
5084 | Part268.Position = Vector3.new(-75.9206009, 2.29611683, 67.8448181) | |
5085 | Part268.Orientation = Vector3.new(0, 179.979996, 0) | |
5086 | Part268.Color = Color3.new(1, 0, 0) | |
5087 | Part269.Parent = Model256 | |
5088 | Part269.Material = Enum.Material.Neon | |
5089 | Part269.BrickColor = BrickColor.new("Really red") | |
5090 | Part269.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5091 | Part269.Anchored = true | |
5092 | Part269.CanCollide = false | |
5093 | Part269.FormFactor = Enum.FormFactor.Custom | |
5094 | Part269.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931) | |
5095 | Part269.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5096 | Part269.BottomSurface = Enum.SurfaceType.Smooth | |
5097 | Part269.TopSurface = Enum.SurfaceType.Smooth | |
5098 | Part269.Color = Color3.new(1, 0, 0) | |
5099 | Part269.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176) | |
5100 | Part269.Orientation = Vector3.new(0, 179.979996, 0) | |
5101 | Part269.Color = Color3.new(1, 0, 0) | |
5102 | Part270.Parent = Model256 | |
5103 | Part270.Material = Enum.Material.SmoothPlastic | |
5104 | Part270.BrickColor = BrickColor.new("Really black") | |
5105 | Part270.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5106 | Part270.Anchored = true | |
5107 | Part270.CanCollide = false | |
5108 | Part270.FormFactor = Enum.FormFactor.Custom | |
5109 | Part270.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007) | |
5110 | Part270.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.8447266, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5111 | Part270.BottomSurface = Enum.SurfaceType.Smooth | |
5112 | Part270.TopSurface = Enum.SurfaceType.Smooth | |
5113 | Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5114 | Part270.Position = Vector3.new(-76.1305618, 2.19111395, 67.8447266) | |
5115 | Part270.Orientation = Vector3.new(0, 179.979996, 0) | |
5116 | Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5117 | Part271.Parent = Model256 | |
5118 | Part271.Material = Enum.Material.Neon | |
5119 | Part271.BrickColor = BrickColor.new("Really red") | |
5120 | Part271.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5121 | Part271.Anchored = true | |
5122 | Part271.CanCollide = false | |
5123 | Part271.FormFactor = Enum.FormFactor.Custom | |
5124 | Part271.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762) | |
5125 | Part271.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.8448029, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5126 | Part271.BottomSurface = Enum.SurfaceType.Smooth | |
5127 | Part271.TopSurface = Enum.SurfaceType.Smooth | |
5128 | Part271.Color = Color3.new(1, 0, 0) | |
5129 | Part271.Position = Vector3.new(-75.9256058, 2.15597177, 67.8448029) | |
5130 | Part271.Orientation = Vector3.new(0, 179.979996, 0) | |
5131 | Part271.Color = Color3.new(1, 0, 0) | |
5132 | Part272.Parent = Model256 | |
5133 | Part272.Material = Enum.Material.Neon | |
5134 | Part272.BrickColor = BrickColor.new("Really red") | |
5135 | Part272.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5136 | Part272.Anchored = true | |
5137 | Part272.CanCollide = false | |
5138 | Part272.FormFactor = Enum.FormFactor.Custom | |
5139 | Part272.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007) | |
5140 | Part272.CFrame = CFrame.new(-76.1804504, 2.17612576, 68.0882568, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5141 | Part272.BottomSurface = Enum.SurfaceType.Smooth | |
5142 | Part272.TopSurface = Enum.SurfaceType.Smooth | |
5143 | Part272.Color = Color3.new(1, 0, 0) | |
5144 | Part272.Position = Vector3.new(-76.1804504, 2.17612576, 68.0882568) | |
5145 | Part272.Orientation = Vector3.new(0, 179.979996, 0) | |
5146 | Part272.Color = Color3.new(1, 0, 0) | |
5147 | Part273.Parent = Model256 | |
5148 | Part273.Material = Enum.Material.SmoothPlastic | |
5149 | Part273.BrickColor = BrickColor.new("Really black") | |
5150 | Part273.Rotation = Vector3.new(-180, 0.0199999996, 150) | |
5151 | Part273.Anchored = true | |
5152 | Part273.CanCollide = false | |
5153 | Part273.FormFactor = Enum.FormFactor.Custom | |
5154 | Part273.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972) | |
5155 | Part273.CFrame = CFrame.new(-76.4003677, 4.14898729, 67.9681091, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1) | |
5156 | Part273.BottomSurface = Enum.SurfaceType.Smooth | |
5157 | Part273.TopSurface = Enum.SurfaceType.Smooth | |
5158 | Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5159 | Part273.Position = Vector3.new(-76.4003677, 4.14898729, 67.9681091) | |
5160 | Part273.Orientation = Vector3.new(0, 179.979996, -30) | |
5161 | Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5162 | Part274.Parent = Model256 | |
5163 | Part274.Material = Enum.Material.Neon | |
5164 | Part274.BrickColor = BrickColor.new("Really red") | |
5165 | Part274.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5166 | Part274.Anchored = true | |
5167 | Part274.CanCollide = false | |
5168 | Part274.FormFactor = Enum.FormFactor.Custom | |
5169 | Part274.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007) | |
5170 | Part274.CFrame = CFrame.new(-76.1805496, 2.1761148, 68.3081055, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5171 | Part274.BottomSurface = Enum.SurfaceType.Smooth | |
5172 | Part274.TopSurface = Enum.SurfaceType.Smooth | |
5173 | Part274.Color = Color3.new(1, 0, 0) | |
5174 | Part274.Position = Vector3.new(-76.1805496, 2.1761148, 68.3081055) | |
5175 | Part274.Orientation = Vector3.new(0, 179.979996, 0) | |
5176 | Part274.Color = Color3.new(1, 0, 0) | |
5177 | Part275.Parent = Model256 | |
5178 | Part275.Material = Enum.Material.Neon | |
5179 | Part275.BrickColor = BrickColor.new("Really red") | |
5180 | Part275.Rotation = Vector3.new(-180, 0.0199999996, 150) | |
5181 | Part275.Anchored = true | |
5182 | Part275.CanCollide = false | |
5183 | Part275.FormFactor = Enum.FormFactor.Custom | |
5184 | Part275.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007) | |
5185 | Part275.CFrame = CFrame.new(-76.4010773, 4.16014147, 68.0670319, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1) | |
5186 | Part275.BottomSurface = Enum.SurfaceType.Smooth | |
5187 | Part275.TopSurface = Enum.SurfaceType.Smooth | |
5188 | Part275.Color = Color3.new(1, 0, 0) | |
5189 | Part275.Position = Vector3.new(-76.4010773, 4.16014147, 68.0670319) | |
5190 | Part275.Orientation = Vector3.new(0, 179.979996, -30) | |
5191 | Part275.Color = Color3.new(1, 0, 0) | |
5192 | Part276.Parent = Model256 | |
5193 | Part276.Material = Enum.Material.SmoothPlastic | |
5194 | Part276.BrickColor = BrickColor.new("Really black") | |
5195 | Part276.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5196 | Part276.Anchored = true | |
5197 | Part276.CanCollide = false | |
5198 | Part276.FormFactor = Enum.FormFactor.Custom | |
5199 | Part276.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991) | |
5200 | Part276.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.6355667, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5201 | Part276.BottomSurface = Enum.SurfaceType.Smooth | |
5202 | Part276.TopSurface = Enum.SurfaceType.Smooth | |
5203 | Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5204 | Part276.Position = Vector3.new(-76.1705551, 2.18111372, 67.6355667) | |
5205 | Part276.Orientation = Vector3.new(0, 179.979996, 0) | |
5206 | Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5207 | Part277.Parent = Model256 | |
5208 | Part277.Material = Enum.Material.Neon | |
5209 | Part277.BrickColor = BrickColor.new("Really red") | |
5210 | Part277.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5211 | Part277.Anchored = true | |
5212 | Part277.CanCollide = false | |
5213 | Part277.FormFactor = Enum.FormFactor.Custom | |
5214 | Part277.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762) | |
5215 | Part277.CFrame = CFrame.new(-75.9256058, 2.15597153, 68.308197, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5216 | Part277.BottomSurface = Enum.SurfaceType.Smooth | |
5217 | Part277.TopSurface = Enum.SurfaceType.Smooth | |
5218 | Part277.Color = Color3.new(1, 0, 0) | |
5219 | Part277.Position = Vector3.new(-75.9256058, 2.15597153, 68.308197) | |
5220 | Part277.Orientation = Vector3.new(0, 179.979996, 0) | |
5221 | Part277.Color = Color3.new(1, 0, 0) | |
5222 | Part278.Parent = Model256 | |
5223 | Part278.Material = Enum.Material.SmoothPlastic | |
5224 | Part278.BrickColor = BrickColor.new("Really black") | |
5225 | Part278.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5226 | Part278.Anchored = true | |
5227 | Part278.CanCollide = false | |
5228 | Part278.FormFactor = Enum.FormFactor.Custom | |
5229 | Part278.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754) | |
5230 | Part278.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5231 | Part278.BottomSurface = Enum.SurfaceType.Smooth | |
5232 | Part278.TopSurface = Enum.SurfaceType.Smooth | |
5233 | Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5234 | Part278.Position = Vector3.new(-75.9255981, 2.29611683, 68.3082123) | |
5235 | Part278.Orientation = Vector3.new(0, 179.979996, 0) | |
5236 | Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5237 | Part279.Parent = Model256 | |
5238 | Part279.Material = Enum.Material.SmoothPlastic | |
5239 | Part279.BrickColor = BrickColor.new("Really black") | |
5240 | Part279.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5241 | Part279.Anchored = true | |
5242 | Part279.CanCollide = false | |
5243 | Part279.FormFactor = Enum.FormFactor.Custom | |
5244 | Part279.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007) | |
5245 | Part279.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.6355743, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5246 | Part279.BottomSurface = Enum.SurfaceType.Smooth | |
5247 | Part279.TopSurface = Enum.SurfaceType.Smooth | |
5248 | Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5249 | Part279.Position = Vector3.new(-76.1305618, 2.19111395, 67.6355743) | |
5250 | Part279.Orientation = Vector3.new(0, 179.979996, 0) | |
5251 | Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5252 | Part280.Parent = Model256 | |
5253 | Part280.Material = Enum.Material.SmoothPlastic | |
5254 | Part280.BrickColor = BrickColor.new("Really black") | |
5255 | Part280.Reflectance = 0.20000000298023 | |
5256 | Part280.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5257 | Part280.Anchored = true | |
5258 | Part280.CanCollide = false | |
5259 | Part280.FormFactor = Enum.FormFactor.Custom | |
5260 | Part280.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974) | |
5261 | Part280.CFrame = CFrame.new(-76.2204514, 2.3499887, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5262 | Part280.BottomSurface = Enum.SurfaceType.Smooth | |
5263 | Part280.TopSurface = Enum.SurfaceType.Smooth | |
5264 | Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5265 | Part280.Position = Vector3.new(-76.2204514, 2.3499887, 67.9680786) | |
5266 | Part280.Orientation = Vector3.new(0, 179.979996, 0) | |
5267 | Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5268 | Part281.Parent = Model256 | |
5269 | Part281.Material = Enum.Material.Neon | |
5270 | Part281.BrickColor = BrickColor.new("Really red") | |
5271 | Part281.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5272 | Part281.Anchored = true | |
5273 | Part281.CanCollide = false | |
5274 | Part281.FormFactor = Enum.FormFactor.Custom | |
5275 | Part281.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854) | |
5276 | Part281.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5277 | Part281.BottomSurface = Enum.SurfaceType.Smooth | |
5278 | Part281.TopSurface = Enum.SurfaceType.Smooth | |
5279 | Part281.Color = Color3.new(1, 0, 0) | |
5280 | Part281.Position = Vector3.new(-75.9206009, 2.29611683, 68.3082123) | |
5281 | Part281.Orientation = Vector3.new(0, 179.979996, 0) | |
5282 | Part281.Color = Color3.new(1, 0, 0) | |
5283 | Part282.Parent = Model256 | |
5284 | Part282.Material = Enum.Material.SmoothPlastic | |
5285 | Part282.BrickColor = BrickColor.new("Really black") | |
5286 | Part282.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5287 | Part282.Anchored = true | |
5288 | Part282.CanCollide = false | |
5289 | Part282.FormFactor = Enum.FormFactor.Custom | |
5290 | Part282.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007) | |
5291 | Part282.CFrame = CFrame.new(-76.1305618, 2.19111371, 68.3081207, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5292 | Part282.BottomSurface = Enum.SurfaceType.Smooth | |
5293 | Part282.TopSurface = Enum.SurfaceType.Smooth | |
5294 | Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5295 | Part282.Position = Vector3.new(-76.1305618, 2.19111371, 68.3081207) | |
5296 | Part282.Orientation = Vector3.new(0, 179.979996, 0) | |
5297 | Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5298 | Part283.Parent = Model256 | |
5299 | Part283.Material = Enum.Material.Neon | |
5300 | Part283.BrickColor = BrickColor.new("Really red") | |
5301 | Part283.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5302 | Part283.Anchored = true | |
5303 | Part283.CanCollide = false | |
5304 | Part283.FormFactor = Enum.FormFactor.Custom | |
5305 | Part283.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007) | |
5306 | Part283.CFrame = CFrame.new(-76.4204254, 3.88999271, 67.8680725, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5307 | Part283.BottomSurface = Enum.SurfaceType.Smooth | |
5308 | Part283.TopSurface = Enum.SurfaceType.Smooth | |
5309 | Part283.Color = Color3.new(1, 0, 0) | |
5310 | Part283.Position = Vector3.new(-76.4204254, 3.88999271, 67.8680725) | |
5311 | Part283.Orientation = Vector3.new(0, 179.979996, 0) | |
5312 | Part283.Color = Color3.new(1, 0, 0) | |
5313 | Part284.Parent = Model256 | |
5314 | Part284.Material = Enum.Material.Neon | |
5315 | Part284.BrickColor = BrickColor.new("Really red") | |
5316 | Part284.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5317 | Part284.Anchored = true | |
5318 | Part284.CanCollide = false | |
5319 | Part284.FormFactor = Enum.FormFactor.Custom | |
5320 | Part284.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854) | |
5321 | Part284.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.6356583, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5322 | Part284.BottomSurface = Enum.SurfaceType.Smooth | |
5323 | Part284.TopSurface = Enum.SurfaceType.Smooth | |
5324 | Part284.Color = Color3.new(1, 0, 0) | |
5325 | Part284.Position = Vector3.new(-75.9206009, 2.29611683, 67.6356583) | |
5326 | Part284.Orientation = Vector3.new(0, 179.979996, 0) | |
5327 | Part284.Color = Color3.new(1, 0, 0) | |
5328 | Part285.Parent = Model256 | |
5329 | Part285.Material = Enum.Material.Neon | |
5330 | Part285.BrickColor = BrickColor.new("Really red") | |
5331 | Part285.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5332 | Part285.Anchored = true | |
5333 | Part285.CanCollide = false | |
5334 | Part285.FormFactor = Enum.FormFactor.Custom | |
5335 | Part285.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007) | |
5336 | Part285.CFrame = CFrame.new(-76.1803589, 2.17613578, 67.8441772, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5337 | Part285.BottomSurface = Enum.SurfaceType.Smooth | |
5338 | Part285.TopSurface = Enum.SurfaceType.Smooth | |
5339 | Part285.Color = Color3.new(1, 0, 0) | |
5340 | Part285.Position = Vector3.new(-76.1803589, 2.17613578, 67.8441772) | |
5341 | Part285.Orientation = Vector3.new(0, 179.979996, 0) | |
5342 | Part285.Color = Color3.new(1, 0, 0) | |
5343 | Part286.Parent = Model256 | |
5344 | Part286.Material = Enum.Material.SmoothPlastic | |
5345 | Part286.BrickColor = BrickColor.new("Really black") | |
5346 | Part286.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5347 | Part286.Anchored = true | |
5348 | Part286.CanCollide = false | |
5349 | Part286.FormFactor = Enum.FormFactor.Custom | |
5350 | Part286.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987) | |
5351 | Part286.CFrame = CFrame.new(-76.3505402, 2.19803381, 68.3080292, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5352 | Part286.BottomSurface = Enum.SurfaceType.Smooth | |
5353 | Part286.TopSurface = Enum.SurfaceType.Smooth | |
5354 | Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5355 | Part286.Position = Vector3.new(-76.3505402, 2.19803381, 68.3080292) | |
5356 | Part286.Orientation = Vector3.new(0, 179.979996, 0) | |
5357 | Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5358 | Part287.Parent = Model256 | |
5359 | Part287.Material = Enum.Material.SmoothPlastic | |
5360 | Part287.BrickColor = BrickColor.new("Really black") | |
5361 | Part287.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5362 | Part287.Anchored = true | |
5363 | Part287.CanCollide = false | |
5364 | Part287.FormFactor = Enum.FormFactor.Custom | |
5365 | Part287.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754) | |
5366 | Part287.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5367 | Part287.BottomSurface = Enum.SurfaceType.Smooth | |
5368 | Part287.TopSurface = Enum.SurfaceType.Smooth | |
5369 | Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5370 | Part287.Position = Vector3.new(-75.9255981, 2.29611683, 67.6356506) | |
5371 | Part287.Orientation = Vector3.new(0, 179.979996, 0) | |
5372 | Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5373 | Part288.Parent = Model256 | |
5374 | Part288.Material = Enum.Material.SmoothPlastic | |
5375 | Part288.BrickColor = BrickColor.new("Really black") | |
5376 | Part288.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5377 | Part288.Anchored = true | |
5378 | Part288.CanCollide = false | |
5379 | Part288.FormFactor = Enum.FormFactor.Custom | |
5380 | Part288.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991) | |
5381 | Part288.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.0836716, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5382 | Part288.BottomSurface = Enum.SurfaceType.Smooth | |
5383 | Part288.TopSurface = Enum.SurfaceType.Smooth | |
5384 | Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5385 | Part288.Position = Vector3.new(-76.1705551, 2.18111372, 68.0836716) | |
5386 | Part288.Orientation = Vector3.new(0, 179.979996, 0) | |
5387 | Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5388 | Part289.Parent = Model256 | |
5389 | Part289.Material = Enum.Material.Neon | |
5390 | Part289.BrickColor = BrickColor.new("Really red") | |
5391 | Part289.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5392 | Part289.Anchored = true | |
5393 | Part289.CanCollide = false | |
5394 | Part289.FormFactor = Enum.FormFactor.Custom | |
5395 | Part289.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854) | |
5396 | Part289.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5397 | Part289.BottomSurface = Enum.SurfaceType.Smooth | |
5398 | Part289.TopSurface = Enum.SurfaceType.Smooth | |
5399 | Part289.Color = Color3.new(1, 0, 0) | |
5400 | Part289.Position = Vector3.new(-75.9206009, 2.29611683, 68.0837631) | |
5401 | Part289.Orientation = Vector3.new(0, 179.979996, 0) | |
5402 | Part289.Color = Color3.new(1, 0, 0) | |
5403 | Part290.Parent = Model256 | |
5404 | Part290.Material = Enum.Material.Neon | |
5405 | Part290.BrickColor = BrickColor.new("Really red") | |
5406 | Part290.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5407 | Part290.Anchored = true | |
5408 | Part290.CanCollide = false | |
5409 | Part290.FormFactor = Enum.FormFactor.Custom | |
5410 | Part290.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762) | |
5411 | Part290.CFrame = CFrame.new(-75.9256058, 2.15597177, 68.0837555, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5412 | Part290.BottomSurface = Enum.SurfaceType.Smooth | |
5413 | Part290.TopSurface = Enum.SurfaceType.Smooth | |
5414 | Part290.Color = Color3.new(1, 0, 0) | |
5415 | Part290.Position = Vector3.new(-75.9256058, 2.15597177, 68.0837555) | |
5416 | Part290.Orientation = Vector3.new(0, 179.979996, 0) | |
5417 | Part290.Color = Color3.new(1, 0, 0) | |
5418 | Part291.Parent = Model256 | |
5419 | Part291.Material = Enum.Material.Neon | |
5420 | Part291.BrickColor = BrickColor.new("Really red") | |
5421 | Part291.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5422 | Part291.Anchored = true | |
5423 | Part291.CanCollide = false | |
5424 | Part291.FormFactor = Enum.FormFactor.Custom | |
5425 | Part291.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007) | |
5426 | Part291.CFrame = CFrame.new(-76.180275, 2.17614698, 67.6324615, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5427 | Part291.BottomSurface = Enum.SurfaceType.Smooth | |
5428 | Part291.TopSurface = Enum.SurfaceType.Smooth | |
5429 | Part291.Color = Color3.new(1, 0, 0) | |
5430 | Part291.Position = Vector3.new(-76.180275, 2.17614698, 67.6324615) | |
5431 | Part291.Orientation = Vector3.new(0, 179.979996, 0) | |
5432 | Part291.Color = Color3.new(1, 0, 0) | |
5433 | Part292.Parent = Model256 | |
5434 | Part292.Material = Enum.Material.SmoothPlastic | |
5435 | Part292.BrickColor = BrickColor.new("Really black") | |
5436 | Part292.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5437 | Part292.Anchored = true | |
5438 | Part292.CanCollide = false | |
5439 | Part292.FormFactor = Enum.FormFactor.Custom | |
5440 | Part292.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987) | |
5441 | Part292.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.6354828, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5442 | Part292.BottomSurface = Enum.SurfaceType.Smooth | |
5443 | Part292.TopSurface = Enum.SurfaceType.Smooth | |
5444 | Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5445 | Part292.Position = Vector3.new(-76.3505402, 2.19803381, 67.6354828) | |
5446 | Part292.Orientation = Vector3.new(0, 179.979996, 0) | |
5447 | Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5448 | Part293.Parent = Model256 | |
5449 | Part293.Material = Enum.Material.SmoothPlastic | |
5450 | Part293.BrickColor = BrickColor.new("Really black") | |
5451 | Part293.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5452 | Part293.Anchored = true | |
5453 | Part293.CanCollide = false | |
5454 | Part293.FormFactor = Enum.FormFactor.Custom | |
5455 | Part293.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007) | |
5456 | Part293.CFrame = CFrame.new(-76.1305618, 2.19111395, 68.0836868, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5457 | Part293.BottomSurface = Enum.SurfaceType.Smooth | |
5458 | Part293.TopSurface = Enum.SurfaceType.Smooth | |
5459 | Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5460 | Part293.Position = Vector3.new(-76.1305618, 2.19111395, 68.0836868) | |
5461 | Part293.Orientation = Vector3.new(0, 179.979996, 0) | |
5462 | Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5463 | Part294.Parent = Model256 | |
5464 | Part294.Material = Enum.Material.SmoothPlastic | |
5465 | Part294.BrickColor = BrickColor.new("Really black") | |
5466 | Part294.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5467 | Part294.Anchored = true | |
5468 | Part294.CanCollide = false | |
5469 | Part294.FormFactor = Enum.FormFactor.Custom | |
5470 | Part294.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754) | |
5471 | Part294.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5472 | Part294.BottomSurface = Enum.SurfaceType.Smooth | |
5473 | Part294.TopSurface = Enum.SurfaceType.Smooth | |
5474 | Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5475 | Part294.Position = Vector3.new(-75.9255981, 2.29611683, 68.0837631) | |
5476 | Part294.Orientation = Vector3.new(0, 179.979996, 0) | |
5477 | Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5478 | Part295.Parent = Model256 | |
5479 | Part295.Material = Enum.Material.SmoothPlastic | |
5480 | Part295.BrickColor = BrickColor.new("Really black") | |
5481 | Part295.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5482 | Part295.Anchored = true | |
5483 | Part295.CanCollide = false | |
5484 | Part295.FormFactor = Enum.FormFactor.Custom | |
5485 | Part295.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991) | |
5486 | Part295.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.3081131, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5487 | Part295.BottomSurface = Enum.SurfaceType.Smooth | |
5488 | Part295.TopSurface = Enum.SurfaceType.Smooth | |
5489 | Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5490 | Part295.Position = Vector3.new(-76.1705551, 2.18111372, 68.3081131) | |
5491 | Part295.Orientation = Vector3.new(0, 179.979996, 0) | |
5492 | Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5493 | Part296.Parent = Model256 | |
5494 | Part296.Material = Enum.Material.SmoothPlastic | |
5495 | Part296.BrickColor = BrickColor.new("Really black") | |
5496 | Part296.Reflectance = 0.20000000298023 | |
5497 | Part296.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5498 | Part296.Anchored = true | |
5499 | Part296.CanCollide = false | |
5500 | Part296.FormFactor = Enum.FormFactor.Custom | |
5501 | Part296.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974) | |
5502 | Part296.CFrame = CFrame.new(-76.4204636, 2.4499898, 67.9680023, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5503 | Part296.BottomSurface = Enum.SurfaceType.Smooth | |
5504 | Part296.TopSurface = Enum.SurfaceType.Smooth | |
5505 | Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5506 | Part296.Position = Vector3.new(-76.4204636, 2.4499898, 67.9680023) | |
5507 | Part296.Orientation = Vector3.new(0, 179.979996, 0) | |
5508 | Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5509 | Part297.Parent = Model256 | |
5510 | Part297.Material = Enum.Material.Neon | |
5511 | Part297.BrickColor = BrickColor.new("Really red") | |
5512 | Part297.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5513 | Part297.Anchored = true | |
5514 | Part297.CanCollide = false | |
5515 | Part297.FormFactor = Enum.FormFactor.Custom | |
5516 | Part297.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762) | |
5517 | Part297.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5518 | Part297.BottomSurface = Enum.SurfaceType.Smooth | |
5519 | Part297.TopSurface = Enum.SurfaceType.Smooth | |
5520 | Part297.Color = Color3.new(1, 0, 0) | |
5521 | Part297.Position = Vector3.new(-75.9256058, 2.15597177, 67.6356506) | |
5522 | Part297.Orientation = Vector3.new(0, 179.979996, 0) | |
5523 | Part297.Color = Color3.new(1, 0, 0) | |
5524 | Part298.Parent = Model256 | |
5525 | Part298.Material = Enum.Material.SmoothPlastic | |
5526 | Part298.BrickColor = BrickColor.new("Really black") | |
5527 | Part298.Rotation = Vector3.new(-180, 0.0199999996, 180) | |
5528 | Part298.Anchored = true | |
5529 | Part298.CanCollide = false | |
5530 | Part298.FormFactor = Enum.FormFactor.Custom | |
5531 | Part298.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987) | |
5532 | Part298.CFrame = CFrame.new(-76.3505402, 2.19803405, 68.0835876, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465) | |
5533 | Part298.BottomSurface = Enum.SurfaceType.Smooth | |
5534 | Part298.TopSurface = Enum.SurfaceType.Smooth | |
5535 | Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5536 | Part298.Position = Vector3.new(-76.3505402, 2.19803405, 68.0835876) | |
5537 | Part298.Orientation = Vector3.new(0, 179.979996, 0) | |
5538 | Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
5539 | Part299.Parent = Model256 | |
5540 | Part299.Material = Enum.Material.SmoothPlastic | |
5541 | Part299.Transparency = 1 | |
5542 | Part299.Rotation = Vector3.new(90, 0.0199999996, 180) | |
5543 | Part299.Anchored = true | |
5544 | Part299.FormFactor = Enum.FormFactor.Custom | |
5545 | Part299.Size = Vector3.new(1.0999999, 1, 2) | |
5546 | Part299.CFrame = CFrame.new(-76.4383316, 3.03656721, 67.9838562, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05) | |
5547 | Part299.BottomSurface = Enum.SurfaceType.Smooth | |
5548 | Part299.TopSurface = Enum.SurfaceType.Smooth | |
5549 | Part299.Position = Vector3.new(-76.4383316, 3.03656721, 67.9838562) | |
5550 | Part299.Orientation = Vector3.new(90, -180, 0) | |
5551 | ParticleEmitter300.Name = "Void" | |
5552 | ParticleEmitter300.Parent = Part299 | |
5553 | ParticleEmitter300.Transparency = NumberSequence.new(0,0.78750002384186,1) | |
5554 | ParticleEmitter300.Rotation = NumberRange.new(100, 100) | |
5555 | ParticleEmitter300.Size = NumberSequence.new(0.50000011920929,1.3749998807907) | |
5556 | ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863)) | |
5557 | ParticleEmitter300.Texture = "rbxassetid://341277531" | |
5558 | ParticleEmitter300.ZOffset = -1 | |
5559 | ParticleEmitter300.Lifetime = NumberRange.new(0.5, 0.5) | |
5560 | ParticleEmitter300.Rate = 1000 | |
5561 | ParticleEmitter300.RotSpeed = NumberRange.new(-20, -10) | |
5562 | ParticleEmitter300.Speed = NumberRange.new(0, 0) | |
5563 | ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863)) | |
5564 | Model301.Name = "Head" | |
5565 | Model301.Parent = Model0 | |
5566 | Part302.Name = "Head1" | |
5567 | Part302.Parent = Model301 | |
5568 | Part302.Material = Enum.Material.SmoothPlastic | |
5569 | Part302.BrickColor = BrickColor.new("Pastel brown") | |
5570 | Part302.Transparency = 1 | |
5571 | Part302.Rotation = Vector3.new(-180, 0, 180) | |
5572 | Part302.Anchored = true | |
5573 | Part302.CanCollide = false | |
5574 | Part302.FormFactor = Enum.FormFactor.Symmetric | |
5575 | Part302.Size = Vector3.new(2, 1, 1) | |
5576 | Part302.CFrame = CFrame.new(-77.8779831, 4.51006699, 67.9688873, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1) | |
5577 | Part302.TopSurface = Enum.SurfaceType.Smooth | |
5578 | Part302.Color = Color3.new(1, 0.8, 0.6) | |
5579 | Part302.Position = Vector3.new(-77.8779831, 4.51006699, 67.9688873) | |
5580 | Part302.Orientation = Vector3.new(0, 180, 0) | |
5581 | Part302.Color = Color3.new(1, 0.8, 0.6) | |
5582 | SpecialMesh303.Parent = Part302 | |
5583 | SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25) | |
5584 | SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25) | |
5585 | Script304.Name = "Welds" | |
5586 | Script304.Parent = Model0 | |
5587 | Script304.Disabled = true | |
5588 | table.insert(cors,sandbox(Script304,function() | |
5589 | --Saz | |
5590 | ||
5591 | --A new system which is a combination of fast-welds and hard-welds. | |
5592 | --Should be far, far better. | |
5593 | ||
5594 | --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run. | |
5595 | --This toggles off automatically afterwards, to prevent issues that fast-welds can cause. | |
5596 | ||
5597 | --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway. | |
5598 | --The fact that you're reading this means you should likely kill yourself. Immediately. | |
5599 | ||
5600 | wait(.33) | |
5601 | ||
5602 | Tool=script.Parent | |
5603 | Nib=Tool.Parent | |
5604 | ||
5605 | ||
5606 | for _,v in pairs(Nib:children()) do | |
5607 | if v.className=="Hat" then | |
5608 | v:Remove() | |
5609 | end | |
5610 | end | |
5611 | ||
5612 | wait(1) | |
5613 | ||
5614 | weldparts=function() | |
5615 | print("Welding") | |
5616 | lel={} | |
5617 | function jarate(p) | |
5618 | for i=1, #p do | |
5619 | table.insert(lel,p[i]) | |
5620 | k=p[i]:children() | |
5621 | if #k>0 then | |
5622 | jarate(k) | |
5623 | end | |
5624 | end | |
5625 | end | |
5626 | for _,v in pairs(script.Parent:children()) do | |
5627 | if v.Name~="Cloak" and v.className~="Script" then | |
5628 | v:BreakJoints() | |
5629 | jarate(v:children()) | |
5630 | end | |
5631 | end | |
5632 | for _,v in pairs(lel) do | |
5633 | if v.className=="Weld" or v.className=="Motor6D" then | |
5634 | v:Remove() | |
5635 | end | |
5636 | end | |
5637 | for _,v in pairs(script.Parent["RightLeg"]:children()) do | |
5638 | if v.Name~="Right Leg1" then | |
5639 | w=Instance.new("Weld") | |
5640 | w.Part0=script.Parent["RightLeg"]["Right Leg1"] | |
5641 | w.Part1=v | |
5642 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
5643 | w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position) | |
5644 | w.Parent=w.Part0 | |
5645 | end | |
5646 | end | |
5647 | w=Instance.new("Weld") | |
5648 | w.Part0=Nib["Right Leg"] | |
5649 | w.Part1=script.Parent["RightLeg"]["Right Leg1"] | |
5650 | w.Parent=w.Part0 | |
5651 | w.C0=CFrame.new(0,-.1,0) | |
5652 | for _,v in pairs(script.Parent["LeftLeg"]:children()) do | |
5653 | if v.Name~="Left Leg1" then | |
5654 | w=Instance.new("Weld") | |
5655 | w.Part0=script.Parent["LeftLeg"]["Left Leg1"] | |
5656 | w.Part1=v | |
5657 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
5658 | w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position) | |
5659 | w.Parent=w.Part0 | |
5660 | end | |
5661 | end | |
5662 | w=Instance.new("Weld") | |
5663 | w.Part0=Nib["Left Leg"] | |
5664 | w.Part1=script.Parent["LeftLeg"]["Left Leg1"] | |
5665 | w.Parent=w.Part0 | |
5666 | w.C0=CFrame.new(0,-.1,0) | |
5667 | for _,v in pairs(script.Parent["RightArm"]:children()) do | |
5668 | if v.Name~="Right Arm1" then | |
5669 | w=Instance.new("Weld") | |
5670 | w.Part0=script.Parent["RightArm"]["Right Arm1"] | |
5671 | w.Part1=v | |
5672 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
5673 | w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position) | |
5674 | w.Parent=w.Part1 | |
5675 | end | |
5676 | end | |
5677 | w=Instance.new("Weld") | |
5678 | w.Part0=Nib["Right Arm"] | |
5679 | w.Part1=script.Parent["RightArm"]["Right Arm1"] | |
5680 | w.Parent=w.Part0 | |
5681 | w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90)) | |
5682 | ||
5683 | for _,v in pairs(script.Parent["LeftArm"]:children()) do | |
5684 | if v.Name~="Left Arm1" then | |
5685 | w=Instance.new("Weld") | |
5686 | w.Part0=script.Parent["LeftArm"]["Left Arm1"] | |
5687 | w.Part1=v | |
5688 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
5689 | w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position) | |
5690 | w.Parent=w.Part0 | |
5691 | end | |
5692 | end | |
5693 | w=Instance.new("Weld") | |
5694 | w.Part0=Nib["Left Arm"] | |
5695 | w.Part1=script.Parent["LeftArm"]["Left Arm1"] | |
5696 | w.Parent=w.Part0 | |
5697 | ||
5698 | ||
5699 | for _,v in pairs(script.Parent["Head"]:children()) do | |
5700 | if v.Name~="Head1" then | |
5701 | w=Instance.new("Weld") | |
5702 | w.Part0=script.Parent["Head"]["Head1"] | |
5703 | w.Part1=v | |
5704 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
5705 | w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position) | |
5706 | w.Parent=w.Part0 | |
5707 | end | |
5708 | end | |
5709 | w=Instance.new("Weld") | |
5710 | w.Part0=Nib["Head"] | |
5711 | w.Part1=script.Parent["Head"]["Head1"] | |
5712 | w.Parent=w.Part0 | |
5713 | ||
5714 | for _,v in pairs(script.Parent["Torso"]:children()) do | |
5715 | if v.Name~="Torso1" then | |
5716 | w=Instance.new("Weld") | |
5717 | w.Part0=script.Parent["Torso"]["Torso1"] | |
5718 | w.Part1=v | |
5719 | w.C1=v.CFrame:inverse()*CFrame.new(v.Position) | |
5720 | w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position) | |
5721 | w.Parent=script.Parent["Torso"]["Torso1"] | |
5722 | end | |
5723 | end | |
5724 | ||
5725 | w=Instance.new("Weld") | |
5726 | w.Part0=Nib["Torso"] | |
5727 | w.Part1=script.Parent["Torso"]["Torso1"] | |
5728 | w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0) | |
5729 | w.Parent=w.Part0 | |
5730 | ||
5731 | for _,v in pairs(lel) do | |
5732 | if v:IsA("BasePart") then v.Anchored=false end | |
5733 | end | |
5734 | ||
5735 | ||
5736 | ||
5737 | wait(1) | |
5738 | ||
5739 | w=Instance.new("Weld") | |
5740 | w.Part0=Nib.Torso | |
5741 | w.Part1=Tool.Torso.Torso1 | |
5742 | w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) | |
5743 | w.C1=CFrame.new(0,0,0) | |
5744 | w.Parent=w.Part1 | |
5745 | w.Name="ClothingWeld" | |
5746 | ||
5747 | wait(.06) | |
5748 | ||
5749 | while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do | |
5750 | wait(.03) | |
5751 | w=Instance.new("Weld") | |
5752 | w.Part0=Nib.Torso | |
5753 | w.Part1=Tool.Torso.Torso1 | |
5754 | w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) | |
5755 | w.C1=CFrame.new(0,0,0) | |
5756 | w.Parent=w.Part1 | |
5757 | w.Name="ClothingWeld" | |
5758 | end | |
5759 | ||
5760 | w=Instance.new("Weld") | |
5761 | w.Part0=Nib["Right Leg"] | |
5762 | w.Part1=Tool.RightLeg["Right Leg1"] | |
5763 | w.C0=CFrame.new(0,0,0) | |
5764 | w.C1=CFrame.new(0,0,0) | |
5765 | w.Parent=w.Part1 | |
5766 | w.Name="ClothingWeld" | |
5767 | ||
5768 | w=Instance.new("Weld") | |
5769 | w.Part0=Nib["Left Leg"] | |
5770 | w.Part1=Tool.LeftLeg["Left Leg1"] | |
5771 | w.C0=CFrame.new(0,0,0) | |
5772 | w.C1=CFrame.new(0,0,0) | |
5773 | w.Parent=w.Part1 | |
5774 | w.Name="ClothingWeld" | |
5775 | ||
5776 | w=Instance.new("Weld") | |
5777 | w.Part0=Nib["Right Arm"] | |
5778 | w.Part1=Tool.RightArm["Right Arm1"] | |
5779 | w.C0=CFrame.new(0,0,0) | |
5780 | w.C1=CFrame.new(0,0,0) | |
5781 | w.Parent=w.Part1 | |
5782 | w.Name="ClothingWeld" | |
5783 | ||
5784 | w=Instance.new("Weld") | |
5785 | w.Part0=Nib["Left Arm"] | |
5786 | w.Part1=Tool.LeftArm["Left Arm1"] | |
5787 | w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi) | |
5788 | w.C1=CFrame.new(0,0,0) | |
5789 | w.Parent=w.Part1 | |
5790 | w.Name="ClothingWeld" | |
5791 | ||
5792 | wait() | |
5793 | ||
5794 | end | |
5795 | weldparts() | |
5796 | ||
5797 | end)) | |
5798 | for i,v in pairs(mas:GetChildren()) do | |
5799 | v.Parent = game:GetService("Players").LocalPlayer.Character | |
5800 | pcall(function() v:MakeJoints() end) | |
5801 | end | |
5802 | mas:Destroy() | |
5803 | for i,v in pairs(cors) do | |
5804 | spawn(function() | |
5805 | pcall(v) | |
5806 | end) | |
5807 | end | |
5808 | ||
5809 | Lag = { | |
5810 | "殺害人數: ", | |
5811 | "Kills: ", | |
5812 | "杀害人数: ", | |
5813 | "K l : ", | |
5814 | " il s: ", | |
5815 | " l : ", | |
5816 | "Ki s: ", | |
5817 | "殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺殺: ", | |
5818 | " 害 : ", | |
5819 | " 人数: ", | |
5820 | "KKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKKK: ", | |
5821 | " 人 : ", | |
5822 | "殺 數: ", | |
5823 | " 害人数: ", | |
5824 | "杀害人数杀害人数杀害人数杀害人数杀害人数杀害人数杀害人数杀害人数杀害人数杀害人数杀害人数: ", | |
5825 | "害害害害害害害害害害害害害害害害害害害害害害害害害害害害害害害害害害害害害害害���害害害害: ", | |
5826 | "人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人��人人人��人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人��人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人\人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人人: ", | |
5827 | "K\i\l\l\s\: ", | |
5828 | "杀害\杀害杀害\杀害杀害杀害\杀害杀害杀害杀害\杀害杀害杀害杀害杀害\杀害杀害杀害杀害杀害杀害\杀害杀害杀害杀害杀害杀害杀害\杀害杀害杀害杀害杀害杀害杀害杀害\杀害杀害杀害杀害杀害杀害杀害杀害杀害\杀害杀害杀害杀害杀害杀害杀害杀害杀害杀害\杀害杀害杀害杀害杀害杀害杀害杀害杀害杀害杀害\杀害杀害杀害杀害杀害杀害杀害杀害杀害杀害杀害杀害: ", | |
5829 | " : ", | |
5830 | " : ", | |
5831 | "殺: ", | |
5832 | "K害人ls: ", | |
5833 | ": ", | |
5834 | "Psychopath x Genocider", | |
5835 | } | |
5836 | ||
5837 | function chatfunc(text) | |
5838 | local chat = coroutine.wrap(function() | |
5839 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
5840 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
5841 | end | |
5842 | local Bill = Instance.new("BillboardGui",Character) | |
5843 | Bill.Size = UDim2.new(0,100,0,40) | |
5844 | Bill.StudsOffset = Vector3.new(0,3,0) | |
5845 | Bill.Adornee = Character.Head | |
5846 | Bill.Name = "TalkingBillBoard" | |
5847 | local Hehe = Instance.new("TextLabel",Bill) | |
5848 | Hehe.BackgroundTransparency = 1 | |
5849 | Hehe.BorderSizePixel = 0 | |
5850 | Hehe.Text = "" | |
5851 | Hehe.Font = "Antique" | |
5852 | Hehe.TextSize = 40 | |
5853 | Hehe.TextStrokeTransparency = 0 | |
5854 | Hehe.Size = UDim2.new(1,0,0.5,0) | |
5855 | coroutine.resume(coroutine.create(function() | |
5856 | while Hehe ~= nil do | |
5857 | swait() | |
5858 | Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
5859 | Hehe.Rotation = math.random(-5,5) | |
5860 | Hehe.TextColor3 = Color3.new(math.random(0, 255)/255,0,0) | |
5861 | Hehe.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0) | |
5862 | end | |
5863 | end)) | |
5864 | for i = 1,string.len(text),1 do | |
5865 | swait() | |
5866 | Hehe.Text = string.sub(text,1,i) | |
5867 | end | |
5868 | swait(90)--Re[math.random(1, 93)] | |
5869 | for i = 0, 1, .025 do | |
5870 | swait() | |
5871 | Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i)) | |
5872 | Hehe.TextStrokeTransparency = i | |
5873 | Hehe.TextTransparency = i | |
5874 | end | |
5875 | Bill:Destroy() | |
5876 | end) | |
5877 | chat() | |
5878 | end | |
5879 | ||
5880 | function onChatted(msg) | |
5881 | chatfunc(msg) | |
5882 | end | |
5883 | ||
5884 | Player.Chatted:connect(onChatted) | |
5885 | ||
5886 | function Shoot(part, sp) | |
5887 | local Spread = sp | |
5888 | local epread = Vector3.new((math.random(-1, 0) + math.random()) * Spread, (math.random(-1, 0) + math.random()) * Spread, (math.random(-1, 0) + math.random()) * Spread) * (part.Position - Mouse.Hit.p).magnitude / 100 | |
5889 | local MouseLook = CFrame.new((part.Position + Mouse.Hit.p) / 2, Mouse.Hit.p + epread) | |
5890 | table.insert(Effects,{MouseLook.lookVector, "Shoot", 100 ,part.Position,8,12, math.random(10,20),2}) | |
5891 | end | |
5892 | function Shoot2(part, sp, target) | |
5893 | local Spread = sp | |
5894 | local epread = Vector3.new((math.random(-1, 0) + math.random()) * Spread, (math.random(-1, 0) + math.random()) * Spread, (math.random(-1, 0) + math.random()) * Spread) * (part.Position - Mouse.Hit.p).magnitude / 100 | |
5895 | local MouseLook = CFrame.new((part.Position + target.Position)/2, target.Position) | |
5896 | table.insert(Effects,{MouseLook.lookVector, "Shoot", 100 ,part.Position,8,12, math.random(10,20),2}) | |
5897 | end | |
5898 | ||
5899 | function Attackone() | |
5900 | Attack = true | |
5901 | for i = 0, 1, 0.1 do | |
5902 | swait() | |
5903 | PlayAnimationFromTable({ | |
5904 | CFrame.new(0, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5905 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5906 | CFrame.new(1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5907 | CFrame.new(-1.5, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5908 | CFrame.new(0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5909 | CFrame.new(-0.5, -2, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5910 | }, .3, false) | |
5911 | end | |
5912 | Attack = false | |
5913 | end | |
5914 | local Hold = false | |
5915 | function Broken_wing_bird() | |
5916 | Attack = true | |
5917 | Hold = true | |
5918 | Humanoid.WalkSpeed = 5 | |
5919 | Humanoid.AutoRotate = false | |
5920 | for i = 0, 1, 0.17 do | |
5921 | swait() | |
5922 | local aim = CFrame.new(RootPart.Position, Mouse.Hit.p) | |
5923 | local direction = aim.lookVector | |
5924 | local headingA = math.atan2(direction.x, direction.z) | |
5925 | headingA = math.deg(headingA) | |
5926 | RootPart.CFrame = CFrame.new(RootPart.Position) * CFrame.Angles(math.rad(0), math.rad(headingA - 180), math.rad(0)) | |
5927 | PlayAnimationFromTable({ | |
5928 | CFrame.new(9.53674316e-07, -0.0336816609, -0.255211323, 1, 0, 0, 0, 0.971067786, 0.238803938, 0, -0.238803938, 0.971067786) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5929 | CFrame.new(0, 1.42541242, 0.0876473337, 1, 0, 0, 0, 0.97239244, -0.233351514, 0, 0.233351514, 0.97239244) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5930 | CFrame.new(1.37510991, 0.698206067, -0.824641049, 0.999785006, 0.020736089, 4.64693449e-06, 0.00501107331, -0.241390109, -0.970415294, -0.0201214943, 0.970206618, -0.241442129) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5931 | CFrame.new(-1.22553766, 0.648294926, -0.861116946, 0.999652445, -0.0263630021, -1.06560663e-06, -0.00493114442, -0.186943203, -0.982358336, 0.0258977152, 0.982016921, -0.187008232) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5932 | CFrame.new(0.562389553, -1.96633184, -0.220747471, 0.997805655, -0.0662109777, 0, 0.0642953441, 0.96893692, -0.238803938, 0.0158114415, 0.238279924, 0.971067786) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5933 | CFrame.new(-0.560589671, -1.96681178, -0.220865458, 0.998194873, 0.0600589924, 0, -0.058321353, 0.969314873, -0.238803938, -0.0143423239, 0.238372862, 0.971067786) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
5934 | }, .45, false) | |
5935 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104418173, -1.09499753, -0.00497820787, 4.66004713e-06, 1, 1.3038516e-08, -5.84172085e-07, 1.3038516e-08, -1.00000012, -1.00000012, 4.66004713e-06, 5.83939254e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .45) | |
5936 | Handle2Weld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104342066, -1.0949899, -0.00497933477, -1.08149834e-06, 1, 5.58793545e-08, -5.84870577e-07, 5.40167093e-08, -1.00000012, -1, -1.08149834e-06, 5.88595867e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .45) | |
5937 | end | |
5938 | local ref = CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"New Yeller","ref",Vector3.new(0.05,0.05,0.05)) | |
5939 | ref.Anchored = true | |
5940 | while Hold == true do | |
5941 | Shoot(Hole, 1.5) | |
5942 | coroutine.resume(coroutine.create(function() | |
5943 | swait(1.5) | |
5944 | if Victim ~= nil then | |
5945 | Effects.Block.Create(BrickColor.new("New Yeller"), ref.CFrame, .1, .1, .1, .25, .25, .25, .13) | |
5946 | ref.CFrame = Victim.Torso.CFrame * CFrame.new(math.random(-200, 200), math.random(-200, 200), math.random(-200, 200)) | |
5947 | Shoot2(ref, 1, Victim.Torso) | |
5948 | else | |
5949 | Victim = nil | |
5950 | end | |
5951 | end)) | |
5952 | CFuncs.Sound.Create("259291804", Hole2, 1.1, .8) | |
5953 | Effects.Block.Create(BrickColor.new("New Yeller"), Hole.CFrame, .1, .1, .1, .25, .25, .25, .13) | |
5954 | for i = 0, 1 do | |
5955 | swait() | |
5956 | local aim = CFrame.new(RootPart.Position, Mouse.Hit.p) | |
5957 | local direction = aim.lookVector | |
5958 | local headingA = math.atan2(direction.x, direction.z) | |
5959 | headingA = math.deg(headingA) | |
5960 | RootPart.CFrame = CFrame.new(RootPart.Position) * CFrame.Angles(math.rad(0), math.rad(headingA - 180), math.rad(0)) | |
5961 | RW.C0 = clerp(RW.C0, CFrame.new(1.37510991, 0.698206067, -0.824641049, 0.999785006, 0.020736089, 4.64693449e-06, 0.00501107331, -0.241390109, -0.970415294, -0.0201214943, 0.970206618, -0.241442129) * CFrame.new(0, .2, 0) * CFrame.Angles(0, 0, 0), 1) | |
5962 | LW.C0 = clerp(LW.C0, CFrame.new(-1.22553766, 0.648294926, -0.861116946, 0.999652445, -0.0263630021, -1.06560663e-06, -0.00493114442, -0.186943203, -0.982358336, 0.0258977152, 0.982016921, -0.187008232) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .5) | |
5963 | end | |
5964 | Shoot(Hole2, 1.5) | |
5965 | coroutine.resume(coroutine.create(function() | |
5966 | swait(1.5) | |
5967 | if Victim ~= nil then | |
5968 | Effects.Block.Create(BrickColor.new("New Yeller"), ref.CFrame, .1, .1, .1, .25, .25, .25, .13) | |
5969 | ref.CFrame = Victim.Torso.CFrame * CFrame.new(math.random(-200, 200), math.random(-200, 200), math.random(-200, 200)) | |
5970 | Shoot2(ref, 1, Victim.Torso) | |
5971 | else | |
5972 | Victim = nil | |
5973 | end | |
5974 | end)) | |
5975 | CFuncs.Sound.Create("259291804", Hole2, 1.1, .8) | |
5976 | Effects.Block.Create(BrickColor.new("New Yeller"), Hole2.CFrame, .1, .1, .1, .25, .25, .25, .13) | |
5977 | for i = 0, 1 do | |
5978 | swait() | |
5979 | local aim = CFrame.new(RootPart.Position, Mouse.Hit.p) | |
5980 | local direction = aim.lookVector | |
5981 | local headingA = math.atan2(direction.x, direction.z) | |
5982 | headingA = math.deg(headingA) | |
5983 | RootPart.CFrame = CFrame.new(RootPart.Position) * CFrame.Angles(math.rad(0), math.rad(headingA - 180), math.rad(0)) | |
5984 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.42541242, 0.0876473337, 1, 0, 0, 0, 0.97239244, -0.233351514, 0, 0.233351514, 0.97239244) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .3) | |
5985 | RW.C0 = clerp(RW.C0, CFrame.new(1.37510991, 0.698206067, -0.824641049, 0.999785006, 0.020736089, 4.64693449e-06, 0.00501107331, -0.241390109, -0.970415294, -0.0201214943, 0.970206618, -0.241442129) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .5) | |
5986 | LW.C0 = clerp(LW.C0, CFrame.new(-1.22553766, 0.648294926, -0.861116946, 0.999652445, -0.0263630021, -1.06560663e-06, -0.00493114442, -0.186943203, -0.982358336, 0.0258977152, 0.982016921, -0.187008232) * CFrame.new(0, .2, 0) * CFrame.Angles(0, 0, 0), 1) | |
5987 | end | |
5988 | end | |
5989 | game:GetService("Debris"):AddItem(ref, 1) | |
5990 | swait(10) | |
5991 | Humanoid.AutoRotate = true | |
5992 | Humanoid.WalkSpeed = 14 | |
5993 | Attack = false | |
5994 | end | |
5995 | ||
5996 | function Butterfly_on_the_ground() | |
5997 | Attack = true | |
5998 | Humanoid.WalkSpeed = 0 | |
5999 | Humanoid.JumpPower = 0 | |
6000 | for i = 0, 1, 0.11 do | |
6001 | swait() | |
6002 | PlayAnimationFromTable({ | |
6003 | CFrame.new(-0, -0.00924980082, -0.147094101, 1, 0, 0, 0, 0.998028755, 0.0627579838, 0, -0.0627579838, 0.998028755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6004 | CFrame.new(0, 1.49783361, -0.324239999, 1, 0, 0, 0, 0.859559119, 0.511036277, 0, -0.511036277, 0.859559119) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6005 | CFrame.new(1.47537684, -0.0119673908, -0.486074328, 0.995289624, -0.0926431417, 0.0285649542, 0.0904912725, 0.782049656, -0.616611481, 0.0347856097, 0.616291881, 0.786749184) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6006 | CFrame.new(-1.57702017, 0.00502845645, -0.622533083, 0.987496614, 0.147014618, -0.0568970889, -0.146226123, 0.719407618, -0.679021835, -0.0588939339, 0.678851485, 0.731909931) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6007 | CFrame.new(0.582992077, -1.99089563, 0.0221938714, 0.998069108, -0.0621130057, 0, 0.0619905666, 0.996101677, -0.0627579838, 0.00389808696, 0.0626368076, 0.998028755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6008 | CFrame.new(-0.55340898, -1.99206996, 0.0221200362, 0.997222602, 0.0744800419, 0, -0.0743332207, 0.995256841, -0.0627579838, -0.0046742172, 0.0625836775, 0.998028755) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6009 | }, .32, false) | |
6010 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104349852, -1.09500027, -0.00498119649, 4.65661287e-08, 1.00000012, -3.59304249e-06, 9.83476639e-07, -3.59490514e-06, -1, -1, 4.65661287e-08, -1.01327896e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .32) | |
6011 | Handle2Weld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104328832, -1.09499168, -0.00498193316, -4.22075391e-06, 1.00000012, -2.68220901e-07, 8.04662704e-07, -2.38418579e-07, -1, -1, -4.21702862e-06, -7.74860382e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .32) | |
6012 | end | |
6013 | for i = 0, 1, 0.2 do | |
6014 | swait() | |
6015 | PlayAnimationFromTable({ | |
6016 | CFrame.new(-8.83230587e-06, -1.21326494, -0.585408747, 0.999996662, 1.76079993e-06, 1.71904196e-06, 2.44006287e-06, 0.779393435, 0.626534164, 2.42144097e-07, -0.626533806, 0.779394567) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6017 | CFrame.new(2.76084802e-06, 1.37720037, -0.459903181, 0.999998331, -2.89008483e-07, 1.28259637e-06, 8.30739737e-07, 0.534020782, 0.845471025, 7.89761543e-07, -0.845471621, 0.534020901) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6018 | CFrame.new(1.45852637, 0.365505755, -0.795653403, 0.995879352, -0.0528275259, 0.0736907572, 0.0878442302, 0.360745877, -0.928517818, 0.0224694014, 0.931166887, 0.363901049) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6019 | CFrame.new(-1.50637293, 0.371033907, -0.893403471, 0.989684701, 0.0623151474, -0.128987223, -0.141957864, 0.305990666, -0.941391051, -0.0191923492, 0.949993253, 0.311681062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6020 | CFrame.new(0.574780762, -1.89212012, 0.54934907, 0.998062849, -0.0490923077, -0.038172923, 0.0620655455, 0.824978769, 0.561744928, 0.00391620025, -0.563027501, 0.826429188) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6021 | CFrame.new(-0.572159648, -1.85852242, 0.532348573, 0.997223377, 0.0585144907, 0.0460263006, -0.0743010715, 0.820766509, 0.566410959, -0.00463189185, -0.56825918, 0.822836995) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6022 | }, .5, false) | |
6023 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104334829, -1.09498894, -0.00498536741, -6.70552254e-07, 1.00000012, -4.96208668e-06, -1.34110451e-06, -4.96767461e-06, -1.00000012, -1.00000012, -6.59376383e-07, 1.28149986e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .5) | |
6024 | Handle2Weld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104280468, -1.09498692, -0.0049786875, 3.11806798e-06, 1, 5.73322177e-06, 2.14576721e-06, 5.73694706e-06, -1.00000012, -1, 3.11806798e-06, -2.23517418e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .5) | |
6025 | end | |
6026 | ||
6027 | local hit = nil | |
6028 | while hit == nil do | |
6029 | swait() | |
6030 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(2.76084802e-06, 1.37720037, -0.459903181, 0.999998331, -2.89008483e-07, 1.28259637e-06, 8.30739737e-07, 0.534020782, 0.845471025, 7.89761543e-07, -0.845471621, 0.534020901) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-Animie * 20, Animie * 20)), math.rad(math.random(-Animie * 20, Animie * 20)), math.rad(math.random(-Animie * 20, Animie * 20))), .5) | |
6031 | hit,pos=RayCast(RootPart.Position, (CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector, 4, Character) | |
6032 | end | |
6033 | CFuncs.Sound.Create("663164690", Hole, .3, .8) | |
6034 | CFuncs.Sound.Create("663164690", Hole2, .3, .8) | |
6035 | swait(5) | |
6036 | local ref = CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"New Yeller","ref",Vector3.new(0.05,0.05,0.05)) | |
6037 | ref.CFrame = CFrame.new(Mouse.Hit.p - Vector3.new(0, -.2, 0)) | |
6038 | ref.Anchored = true | |
6039 | game:GetService("Debris"):AddItem(ref, 6) | |
6040 | for i = 1, 20 do | |
6041 | local MouseLook = CFrame.new((ref.Position + Mouse.Hit.p) / 2, Mouse.Hit.p) | |
6042 | local hit2, pos2 = RayCast(ref.Position, MouseLook.lookVector, 999, Character) | |
6043 | local refs = CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"New Yeller","ref",Vector3.new(0.05,0.05,0.05)) | |
6044 | refs.Anchored = true | |
6045 | refs.CFrame = CFrame.new(pos2) | |
6046 | game:GetService("Debris"):AddItem(refs, 1) | |
6047 | Effects.Cylinder.Create(BrickColor.new("New Yeller"), refs.CFrame * CFrame.Angles(math.rad(math.random(-2, 2)), math.rad(math.random(-2, 2)), math.rad(math.random(-2, 2))), .5, 20000, .5, 0, 0, 0, .13) | |
6048 | Effects.Block.Create(BrickColor.new("New Yeller"), Hole.CFrame, .1, .1, .1, .25, .25, .25, .13) | |
6049 | Effects.Wave.Create(BrickColor.new("New Yeller"), CFrame.new(Hole.Position + Vector3.new(0, .2, 0)) * CFrame.Angles(0, math.rad(math.random(-360,360)), 0), .1, .1, .1, .1, 0, .1, .16) | |
6050 | CFuncs.Sound.Create("340508929", refs, .8, .7) | |
6051 | CFuncs.Sound.Create("259291804", Hole2, 1.1, .8) | |
6052 | MagnitudeDamage(refs, 3, 0, 0, 0, "Blood", "Top", "142858160", math.random(2, 5)/1.4) | |
6053 | for i = 0, 1 do | |
6054 | swait() | |
6055 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(2.76084802e-06, 1.37720037, -0.459903181, 0.999998331, -2.89008483e-07, 1.28259637e-06, 8.30739737e-07, 0.534020782, 0.845471025, 7.89761543e-07, -0.845471621, 0.534020901) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-Animie * 20, Animie * 20)), math.rad(math.random(-Animie * 20, Animie * 20)), math.rad(math.random(-Animie * 20, Animie * 20))), .5) | |
6056 | RW.C0 = clerp(RW.C0, CFrame.new(1.45852637, 0.365505755, -0.795653403, 0.995879352, -0.0528275259, 0.0736907572, 0.0878442302, 0.360745877, -0.928517818, 0.0224694014, 0.931166887, 0.363901049) * CFrame.new(0, .2, 0) * CFrame.Angles(0, 0, 0), 1) | |
6057 | LW.C0 = clerp(LW.C0, CFrame.new(-1.50637293, 0.371033907, -0.893403471, 0.989684701, 0.0623151474, -0.128987223, -0.141957864, 0.305990666, -0.941391051, -0.0191923492, 0.949993253, 0.311681062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .5) | |
6058 | end | |
6059 | local MouseLook = CFrame.new((ref.Position + Mouse.Hit.p) / 2, Mouse.Hit.p) | |
6060 | local hit2, pos2 = RayCast(ref.Position, MouseLook.lookVector, 999, Character) | |
6061 | local refs = CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"New Yeller","ref",Vector3.new(0.05,0.05,0.05)) | |
6062 | refs.Anchored = true | |
6063 | refs.CFrame = CFrame.new(pos2) | |
6064 | game:GetService("Debris"):AddItem(refs, 1) | |
6065 | Effects.Cylinder.Create(BrickColor.new("New Yeller"), refs.CFrame * CFrame.Angles(math.rad(math.random(-2, 2)), math.rad(math.random(-2, 2)), math.rad(math.random(-2, 2))), .5, 20000, .5, 0, 0, 0, .13) | |
6066 | Effects.Block.Create(BrickColor.new("New Yeller"), Hole.CFrame, .1, .1, .1, .25, .25, .25, .13) | |
6067 | Effects.Wave.Create(BrickColor.new("New Yeller"), CFrame.new(Hole2.Position + Vector3.new(0, .2, 0)) * CFrame.Angles(0, math.rad(math.random(-360,360)), 0), .1, .1, .1, .1, 0, .1, .16) | |
6068 | CFuncs.Sound.Create("259291804", Hole2, 1.1, .8) | |
6069 | CFuncs.Sound.Create("340508929", refs, .8, .7) | |
6070 | MagnitudeDamage(refs, 3, 0, 0, 0, "Blood", "Top", "142858160", math.random(2, 5)/1.4) | |
6071 | for i = 0, 1 do | |
6072 | swait() | |
6073 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(2.76084802e-06, 1.37720037, -0.459903181, 0.999998331, -2.89008483e-07, 1.28259637e-06, 8.30739737e-07, 0.534020782, 0.845471025, 7.89761543e-07, -0.845471621, 0.534020901) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-Animie * 20, Animie * 20)), math.rad(math.random(-Animie * 20, Animie * 20)), math.rad(math.random(-Animie * 20, Animie * 20))), .5) | |
6074 | RW.C0 = clerp(RW.C0, CFrame.new(1.45852637, 0.365505755, -0.795653403, 0.995879352, -0.0528275259, 0.0736907572, 0.0878442302, 0.360745877, -0.928517818, 0.0224694014, 0.931166887, 0.363901049) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .5) | |
6075 | LW.C0 = clerp(LW.C0, CFrame.new(-1.50637293, 0.371033907, -0.893403471, 0.989684701, 0.0623151474, -0.128987223, -0.141957864, 0.305990666, -0.941391051, -0.0191923492, 0.949993253, 0.311681062) * CFrame.new(0, .2, 0) * CFrame.Angles(0, 0, 0), 1) | |
6076 | end | |
6077 | end | |
6078 | swait(10) | |
6079 | Humanoid.WalkSpeed = 14 | |
6080 | Humanoid.JumpPower = 50 | |
6081 | Attack = false | |
6082 | end | |
6083 | ||
6084 | function Innocent_s_Tear() | |
6085 | Attack = true | |
6086 | for i = 0, 1, 0.17 do | |
6087 | swait() | |
6088 | PlayAnimationFromTable({ | |
6089 | CFrame.new(-0.0372427106, 0, -0.0254781954, 0.362814218, 0, -0.93186152, 0, 1, 0, 0.93186152, 0, 0.362814218) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6090 | CFrame.new(-0.0584814101, 1.48993742, -0.0233566761, 0.591825008, -0.146214843, 0.792694509, 0.0400200225, 0.987527847, 0.152273491, -0.805072486, -0.0583956167, 0.590295076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6091 | CFrame.new(1.41006351, -0.0804157257, -0.338553876, 0.670105577, -0.712319076, 0.208710641, 0.734884977, 0.597121656, -0.321542978, 0.104415536, 0.368846059, 0.923607171) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6092 | CFrame.new(-1.57609594, 0.0278623551, -0.341137588, 0.98150444, 0.191439465, 1.26063824e-05, -0.168087006, 0.861808777, -0.478573322, -0.0916287005, 0.469719768, 0.878047645) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6093 | CFrame.new(0.497831821, -1.99730384, -0.0567342639, 0.99926132, -0.00269644242, 0.0383348465, 0.00450899871, 0.998871744, -0.0472746976, -0.038164109, 0.0474126264, 0.998146176) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6094 | CFrame.new(-0.546293855, -1.99743998, -0.0205773562, 0.406115621, 0.0459335074, 0.912666559, 0, 0.998735905, -0.0502652861, -0.913821757, 0.0204135161, 0.405602247) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6095 | }, .4, false) | |
6096 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104765799, -1.09500122, -0.00494370935, 4.23192978e-06, 1.00000012, -2.20537186e-06, 3.36766243e-06, -2.17556953e-06, -1, -1.00000012, 4.23192978e-06, -3.39746475e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .4) | |
6097 | Handle2Weld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0103758406, -1.09499943, -0.00501006888, -6.91413879e-06, 1, -3.57627869e-06, 2.86847353e-06, -3.57627869e-06, -1.00000012, -1.00000012, -6.94394112e-06, -2.92807817e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .4) | |
6098 | end | |
6099 | CFuncs.Sound.Create("200632211", Hole, .8, .6) | |
6100 | local gg = nil | |
6101 | for i = 0, 1, 0.18 do | |
6102 | swait() | |
6103 | for i, v in pairs(FindNearestTorso2(Head.CFrame.p, 8)) do | |
6104 | if v:FindFirstChild('Head') then | |
6105 | if gg == nil then | |
6106 | CFuncs.Sound.Create("260430060", Hole, .8, .9) | |
6107 | end | |
6108 | gg = v | |
6109 | if v:findFirstChildOfClass("Humanoid") ~= nil then | |
6110 | v:findFirstChildOfClass("Humanoid").PlatformStand = true | |
6111 | end | |
6112 | v:findFirstChild("Head").CFrame = Hole.CFrame * CFrame.Angles(math.rad(90), 0, -math.rad(90)) | |
6113 | end | |
6114 | end | |
6115 | PlayAnimationFromTable({ | |
6116 | CFrame.new(0.0390095115, 0, -0.0197144821, 0.407043844, 0, 0.913408697, 0, 1, 0, -0.913408697, 0, 0.407043815) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6117 | CFrame.new(0.05453711, 1.46327734, -0.152279198, 0.41739738, 0.107248709, -0.902373195, 0.0385060012, 0.990031779, 0.135478243, 0.907908022, -0.0912950337, 0.40910691) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6118 | CFrame.new(1.8753885, 0.440661103, -0.547878385, 0.497761488, -0.867243707, 0.0110434555, 0.0789629743, 0.0326340236, -0.996343255, 0.863712072, 0.496813267, 0.0847240984) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6119 | CFrame.new(-1.73796844, 0.00463971868, -0.238446265, 0.71437037, 0.694597006, -0.0849137902, -0.686124921, 0.671421766, -0.280045629, -0.137505859, 0.258317709, 0.956223965) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6120 | CFrame.new(0.657333732, -1.97795725, -0.018036887, 0.402342439, -0.0848773271, -0.91154623, 0.0163199995, 0.996199667, -0.0855563134, 0.915343881, 0.0195464976, 0.402198553) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6121 | CFrame.new(-0.540840566, -2.00682664, -0.0355517492, 0.997884095, -0.000889145769, 0.0650128722, 0.00360199902, 0.999126971, -0.041622676, -0.0649190247, 0.0417687856, 0.997016191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6122 | }, .45, false) | |
6123 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104334587, -1.09500504, -0.00500968238, 1.3609184e-05, 1.00000024, 3.65823507e-06, 3.64333391e-06, 3.67313623e-06, -1, -1, 1.35949813e-05, -3.64147127e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .45) | |
6124 | Handle2Weld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104610454, -1.09497094, -0.00493852887, -1.9043684e-05, 1.00000024, -2.35438347e-06, -8.43405724e-06, -2.35438347e-06, -1.00000012, -1, -1.9043684e-05, 8.5234642e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .45) | |
6125 | end | |
6126 | if gg ~= nil then | |
6127 | Humanoid.WalkSpeed = 0 | |
6128 | Humanoid.JumpPower = 0 | |
6129 | for i = 0, 1, 0.16 do | |
6130 | swait() | |
6131 | if gg:findFirstChildOfClass("Humanoid") ~= nil then | |
6132 | gg:findFirstChildOfClass("Humanoid").PlatformStand = true | |
6133 | end | |
6134 | gg:findFirstChild("Head").CFrame = Hole.CFrame * CFrame.Angles(math.rad(90), 0, -math.rad(90)) | |
6135 | PlayAnimationFromTable({ | |
6136 | CFrame.new(0.0374694094, 2.61733879e-30, -0.020400811, 0.407043517, 0, 0.913408816, 0, 1, 1.00974196e-28, -0.913408816, -6.31088724e-30, 0.407043517) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6137 | CFrame.new(-0.0591441095, 1.44310308, -0.104489565, 0.38024953, -0.166558102, -0.909763098, 0.0455610156, 0.985830128, -0.161441401, 0.923761129, 0.0199382901, 0.382449985) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6138 | CFrame.new(1.95842671, 0.950205386, -0.642317116, 0.497761637, -0.759324074, 0.419118613, 0.0789630339, -0.441555262, -0.893752694, 0.863711894, 0.47797066, -0.159830749) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6139 | CFrame.new(-1.73796976, 0.0046387054, -0.238446742, 0.714370131, 0.694597125, -0.0849137902, -0.68612498, 0.671421647, -0.280045629, -0.137505859, 0.258317709, 0.956223905) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6140 | CFrame.new(0.657334089, -1.97795868, -0.0180363506, 0.40234226, -0.084877342, -0.91154635, 0.0163200051, 0.996199667, -0.0855563283, 0.915344059, 0.0195464883, 0.402198404) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6141 | CFrame.new(-0.540840447, -2.00682497, -0.0355497524, 0.997884095, -0.000889146701, 0.0650128722, 0.00360199972, 0.999126911, -0.0416226797, -0.0649190843, 0.0417687893, 0.997016013) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6142 | }, .4, false) | |
6143 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104334587, -1.09500504, -0.00500968238, 1.3609184e-05, 1.00000024, 3.65823507e-06, 3.64333391e-06, 3.67313623e-06, -1, -1, 1.35949813e-05, -3.64147127e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .45) | |
6144 | Handle2Weld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104610454, -1.09497094, -0.00493852887, -1.9043684e-05, 1.00000024, -2.35438347e-06, -8.43405724e-06, -2.35438347e-06, -1.00000012, -1, -1.9043684e-05, 8.5234642e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .45) | |
6145 | if gg == nil then | |
6146 | break | |
6147 | end | |
6148 | end | |
6149 | if gg.Name == "deivis97" or gg.Name == "Nebula_Zorua" or gg.Name == "CKbackup" then | |
6150 | for i = 0, 1, 0.04 do | |
6151 | swait() | |
6152 | if gg:findFirstChildOfClass("Humanoid") ~= nil then | |
6153 | gg:findFirstChildOfClass("Humanoid").PlatformStand = true | |
6154 | end | |
6155 | gg:findFirstChild("Head").CFrame = Hole.CFrame * CFrame.Angles(math.rad(90), 0, -math.rad(90)) | |
6156 | PlayAnimationFromTable({ | |
6157 | CFrame.new(0.0374694094, 2.61733879e-30, -0.020400811, 0.407043517, 0, 0.913408816, 0, 1, 1.00974196e-28, -0.913408816, -6.31088724e-30, 0.407043517) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6158 | CFrame.new(-0.0591441095, 1.44310308, -0.104489565, 0.38024953, -0.166558102, -0.909763098, 0.0455610156, 0.985830128, -0.161441401, 0.923761129, 0.0199382901, 0.382449985) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6159 | CFrame.new(1.95842671, 0.950205386, -0.642317116, 0.497761637, -0.759324074, 0.419118613, 0.0789630339, -0.441555262, -0.893752694, 0.863711894, 0.47797066, -0.159830749) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6160 | CFrame.new(-1.73796976, 0.0046387054, -0.238446742, 0.714370131, 0.694597125, -0.0849137902, -0.68612498, 0.671421647, -0.280045629, -0.137505859, 0.258317709, 0.956223905) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6161 | CFrame.new(0.657334089, -1.97795868, -0.0180363506, 0.40234226, -0.084877342, -0.91154635, 0.0163200051, 0.996199667, -0.0855563283, 0.915344059, 0.0195464883, 0.402198404) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6162 | CFrame.new(-0.540840447, -2.00682497, -0.0355497524, 0.997884095, -0.000889146701, 0.0650128722, 0.00360199972, 0.999126911, -0.0416226797, -0.0649190843, 0.0417687893, 0.997016013) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6163 | }, .4, false) | |
6164 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104334587, -1.09500504, -0.00500968238, 1.3609184e-05, 1.00000024, 3.65823507e-06, 3.64333391e-06, 3.67313623e-06, -1, -1, 1.35949813e-05, -3.64147127e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .45) | |
6165 | Handle2Weld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104610454, -1.09497094, -0.00493852887, -1.9043684e-05, 1.00000024, -2.35438347e-06, -8.43405724e-06, -2.35438347e-06, -1.00000012, -1, -1.9043684e-05, 8.5234642e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .45) | |
6166 | if gg == nil then | |
6167 | break | |
6168 | end | |
6169 | end | |
6170 | for i = 0, 1, 0.035 do | |
6171 | swait() | |
6172 | if gg:findFirstChildOfClass("Humanoid") ~= nil then | |
6173 | gg:findFirstChildOfClass("Humanoid").PlatformStand = true | |
6174 | end | |
6175 | gg:findFirstChild("Head").CFrame = Hole.CFrame * CFrame.Angles(math.rad(90), 0, -math.rad(90)) | |
6176 | PlayAnimationFromTable({ | |
6177 | CFrame.new(0.0390095115, 0, -0.0197144821, 0.407043844, 0, 0.913408697, 0, 1, 0, -0.913408697, 0, 0.407043815) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6178 | CFrame.new(0.05453711, 1.46327734, -0.152279198, 0.41739738, 0.107248709, -0.902373195, 0.0385060012, 0.990031779, 0.135478243, 0.907908022, -0.0912950337, 0.40910691) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6179 | CFrame.new(1.8753885, 0.440661103, -0.547878385, 0.497761488, -0.867243707, 0.0110434555, 0.0789629743, 0.0326340236, -0.996343255, 0.863712072, 0.496813267, 0.0847240984) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6180 | CFrame.new(-1.73796844, 0.00463971868, -0.238446265, 0.71437037, 0.694597006, -0.0849137902, -0.686124921, 0.671421766, -0.280045629, -0.137505859, 0.258317709, 0.956223965) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6181 | CFrame.new(0.657333732, -1.97795725, -0.018036887, 0.402342439, -0.0848773271, -0.91154623, 0.0163199995, 0.996199667, -0.0855563134, 0.915343881, 0.0195464976, 0.402198553) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6182 | CFrame.new(-0.540840566, -2.00682664, -0.0355517492, 0.997884095, -0.000889145769, 0.0650128722, 0.00360199902, 0.999126971, -0.041622676, -0.0649190247, 0.0417687856, 0.997016191) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6183 | }, .12, false) | |
6184 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104334587, -1.09500504, -0.00500968238, 1.3609184e-05, 1.00000024, 3.65823507e-06, 3.64333391e-06, 3.67313623e-06, -1, -1, 1.35949813e-05, -3.64147127e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .12) | |
6185 | Handle2Weld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104610454, -1.09497094, -0.00493852887, -1.9043684e-05, 1.00000024, -2.35438347e-06, -8.43405724e-06, -2.35438347e-06, -1.00000012, -1, -1.9043684e-05, 8.5234642e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .12) | |
6186 | end | |
6187 | else | |
6188 | for i = 0, 10 do | |
6189 | CFuncs.Sound.Create("259291804", Hole, 1.1, .8) | |
6190 | Effects.Block.Create(BrickColor.new("New Yeller"), Hole.CFrame, .1, .1, .1, .25, .25, .25, .13) | |
6191 | Damage(Hole, gg.Head, 0, 0, 0, "Blood", gg, 0, "Top", "142858160", math.random(2, 5)/1.4) | |
6192 | if gg:findFirstChildOfClass("Humanoid") ~= nil then | |
6193 | gg:findFirstChildOfClass("Humanoid").PlatformStand = true | |
6194 | end | |
6195 | gg:findFirstChild("Head").CFrame = Hole.CFrame * CFrame.Angles(math.rad(90), 0, -math.rad(90)) | |
6196 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(-0.0591441095, 1.44310308, -0.104489565, 0.38024953, -0.166558102, -0.909763098, 0.0455610156, 0.985830128, -0.161441401, 0.923761129, 0.0199382901, 0.382449985) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-Animie * 20, Animie * 20)), math.rad(math.random(-Animie * 20, Animie * 20)), math.rad(math.random(-Animie * 20, Animie * 20))), .5) | |
6197 | RW.C0 = clerp(RW.C0, CFrame.new(1.95842671, 0.950205386, -0.642317116, 0.497761637, -0.759324074, 0.419118613, 0.0789630339, -0.441555262, -0.893752694, 0.863711894, 0.47797066, -0.159830749) * CFrame.new(0, .2, 0) * CFrame.Angles(0, 0, 0), 1) | |
6198 | swait() | |
6199 | gg:findFirstChild("Head").CFrame = Hole.CFrame * CFrame.Angles(math.rad(90), 0, -math.rad(90)) | |
6200 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(-0.0591441095, 1.44310308, -0.104489565, 0.38024953, -0.166558102, -0.909763098, 0.0455610156, 0.985830128, -0.161441401, 0.923761129, 0.0199382901, 0.382449985) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(math.random(-Animie * 20, Animie * 20)), math.rad(math.random(-Animie * 20, Animie * 20)), math.rad(math.random(-Animie * 20, Animie * 20))), .5) | |
6201 | RW.C0 = clerp(RW.C0, CFrame.new(1.95842671, 0.950205386, -0.642317116, 0.497761637, -0.759324074, 0.419118613, 0.0789630339, -0.441555262, -0.893752694, 0.863711894, 0.47797066, -0.159830749) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .5) | |
6202 | swait() | |
6203 | if gg == nil then | |
6204 | break | |
6205 | end | |
6206 | end | |
6207 | end | |
6208 | swait(10) | |
6209 | end | |
6210 | Attack = false | |
6211 | Humanoid.WalkSpeed = 14 | |
6212 | Humanoid.JumpPower = 50 | |
6213 | end | |
6214 | ||
6215 | ||
6216 | function Run() | |
6217 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
6218 | coroutine.resume(coroutine.create(function() | |
6219 | if Victim ~= Mouse.Target.Parent then | |
6220 | Victim = Mouse.Target.Parent | |
6221 | Billb.Adornee = Victim.Torso | |
6222 | Billb.Enabled = true | |
6223 | CFuncs.Sound.Create("749189256", Mouse.Target.Parent, .8, math.random(5, 15) / 10) | |
6224 | for i = 1, 0, -.05 do | |
6225 | swait() | |
6226 | D1.TileSize = UDim2.new(math.random(1, 15) / 7, 0, math.random(1, 15) / 7, 0) | |
6227 | D2.TileSize = UDim2.new(math.random(1, 15) / 7, 0, math.random(1, 15) / 7, 0) | |
6228 | D3.TileSize = UDim2.new(math.random(1, 15) / 7, 0, math.random(1, 15) / 7, 0) | |
6229 | D3.Rotation = math.random(-360, 360) | |
6230 | D1.Size = UDim2.new(3, i * math.random(5, 40), 3, i * math.random(5, 40)) | |
6231 | D2.Size = UDim2.new(2.4, i * math.random(5, 40), 2.4, i * math.random(5, 40)) | |
6232 | D3.Size = UDim2.new(.2, i * math.random(5, 40), .2, i * math.random(5, 40)) | |
6233 | D1.ImageTransparency = i | |
6234 | D2.ImageTransparency = i | |
6235 | D3.ImageTransparency = i | |
6236 | end | |
6237 | D1.TileSize = UDim2.new(1, 0, 1, 0) | |
6238 | D2.TileSize = UDim2.new(1, 0, 1, 0) | |
6239 | D3.TileSize = UDim2.new(1, 0, 1, 0) | |
6240 | D3.Rotation = 45 | |
6241 | end | |
6242 | end)) | |
6243 | end | |
6244 | end | |
6245 | function Hide_n_Seek() | |
6246 | Delay2 = true | |
6247 | for i = 0, 1, math.random(1, 2)/9 do | |
6248 | swait() | |
6249 | CFuncs.Sound.Create("155202884", Head, .4, math.random(5, 15) / 5) | |
6250 | FT.Parent = Torso | |
6251 | RA.Parent = RightArm | |
6252 | LA.Parent = LeftArm | |
6253 | RL.Parent = RightLeg | |
6254 | LL.Parent = LeftLeg | |
6255 | D1.TileSize = UDim2.new(math.random(1, 15) / 20, 0, math.random(1, 15) / 20, 0) | |
6256 | D2.TileSize = UDim2.new(math.random(1, 15) / 20, 0, math.random(1, 15) / 20, 0) | |
6257 | D3.TileSize = UDim2.new(math.random(1, 15) / 20, 0, math.random(1, 15) / 20, 0) | |
6258 | D3.Rotation = math.random(-360, 360) | |
6259 | for _, v in pairs(Character:children()) do | |
6260 | if v:IsA("Part") and v:findFirstChild("Mesh") ~= nil then | |
6261 | v:findFirstChild("Mesh").Offset = Vector3.new(math.random(-5, 5)/6, math.random(-5, 5)/6, math.random(-5, 5)/6) | |
6262 | elseif v:IsA("Accessory") and v.Handle:findFirstChild("Mesh") ~= nil then | |
6263 | v.Handle:findFirstChild("Mesh").Offset = Vector3.new(math.random(-5, 5)/6, math.random(-5, 5)/6, math.random(-5, 5)/6) | |
6264 | end | |
6265 | for _, v in pairs(m:children()) do | |
6266 | if v:IsA("Part") and v:findFirstChild("Mesh") ~= nil and (v.Name == "Shush" or v.Name == "Head") then | |
6267 | v:findFirstChild("Mesh").Offset = Vector3.new(math.random(-5, 5)/6, math.random(-5, 5)/6, math.random(-5, 5)/6) | |
6268 | end | |
6269 | end | |
6270 | end | |
6271 | end | |
6272 | for _, v in pairs(Character:children()) do | |
6273 | if v:IsA("Part") and v:findFirstChild("Mesh") ~= nil then | |
6274 | v:findFirstChild("Mesh").Offset = Vector3.new(0, 0, 0) | |
6275 | elseif v:IsA("Accessory") and v.Handle:findFirstChild("Mesh") ~= nil then | |
6276 | v.Handle:findFirstChild("Mesh").Offset = Vector3.new(0, 0, 0) | |
6277 | end | |
6278 | for _, v in pairs(m:children()) do | |
6279 | if v:IsA("Part") and v:findFirstChild("Mesh") ~= nil and (v.Name == "Shush" or v.Name == "Head") then | |
6280 | v:findFirstChild("Mesh").Offset = Vector3.new(0, 0, 0) | |
6281 | end | |
6282 | end | |
6283 | end | |
6284 | if Victim:FindFirstChildOfClass("Humanoid") ~= nil then | |
6285 | RootPart.CFrame = Victim.Head.CFrame * CFrame.new(0, 0, 6) | |
6286 | else | |
6287 | Victim = nil | |
6288 | end | |
6289 | D1.TileSize = UDim2.new(1, 0, 1, 0) | |
6290 | D2.TileSize = UDim2.new(1, 0, 1, 0) | |
6291 | D3.TileSize = UDim2.new(1, 0, 1, 0) | |
6292 | D3.Rotation = 45 | |
6293 | FT.Parent = nil | |
6294 | RA.Parent = nil | |
6295 | LA.Parent = nil | |
6296 | RL.Parent = nil | |
6297 | LL.Parent = nil | |
6298 | Delay2 = false | |
6299 | end | |
6300 | ||
6301 | function Happy_Ending() | |
6302 | Attack = true | |
6303 | Humanoid.WalkSpeed = 0 | |
6304 | Humanoid.JumpPower = 0 | |
6305 | for i = 1, 0, -0.01 do | |
6306 | swait() | |
6307 | spook.Volume = i - .01 | |
6308 | PlayAnimationFromTable({ | |
6309 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6310 | CFrame.new(0, 1.48569643, -0.0892917216, 1, 0, 0, 0, 0.987443745, 0.15797095, 0, -0.15797095, 0.987443745) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6311 | CFrame.new(1.97623742, 0.437888026, -0.304436743, 0.406562924, -0.913622797, 3.01142649e-07, 0.281078935, 0.125080049, -0.951498568, 0.869310796, 0.386844128, 0.30765301) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6312 | CFrame.new(-1.88455427, 0.422001511, -0.176498562, 0.283520967, 0.957216203, 0.0579055212, -0.204488963, 0.119341888, -0.971566737, -0.936909854, 0.263618499, 0.229576096) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6313 | CFrame.new(0.5102005, -1.99953759, 0, 0.998996615, -0.0447849892, 0, 0.0447849855, 0.998996615, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6314 | CFrame.new(-0.554316103, -1.99676478, -0, 0.998235762, 0.0593759865, 0, -0.0593759865, 0.998235762, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6315 | }, .12, false) | |
6316 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0227924436, -1.07477307, -0.0921273902, 1.96695328e-06, -0.999339342, 0.0363452137, 5.51342964e-07, 0.0363451838, 0.999339283, -1.00000012, -1.93715096e-06, 6.10947609e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .12) | |
6317 | Handle2Weld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0169022772, -1.08894277, -0.167423859, -2.58535147e-05, -0.999802172, 0.0198903829, 7.16745853e-06, 0.019890368, 0.999802232, -1, 2.59876251e-05, 6.65336847e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .12) | |
6318 | end | |
6319 | Effects.Block.Create(BrickColor.new("New Yeller"), Hole.CFrame, .1, .1, .1, .25, .25, .25, .13) | |
6320 | Effects.Block.Create(BrickColor.new("New Yeller"), Hole2.CFrame, .1, .1, .1, .25, .25, .25, .13) | |
6321 | CFuncs.Sound.Create("259291804", Hole, 1.1, .8) | |
6322 | CFuncs.Sound.Create("259291804", Hole2, 1.1, .8) | |
6323 | CFuncs.Sound.Create("142858160", Head, 1.3, math.random(2, 5)/1.4) | |
6324 | ||
6325 | if Character.Name == "deivis97" or Character.Name == "Nebula_Zorua" or Character.Name == "CKbackup" then | |
6326 | CFuncs.Sound.Create("873911886", RootPart, .8, .8) | |
6327 | Effects.Sphere.Create(BrickColor.new("Royal purple"), RootPart.CFrame, 30, 30, 30, .5, .5, .5, 0.05) | |
6328 | swait(55) | |
6329 | for i = 0, 1, 0.01 do | |
6330 | swait() | |
6331 | spook.Volume = i + .01 | |
6332 | PlayAnimationFromTable({ | |
6333 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6334 | CFrame.new(-0.209060356, 1.4504354, -0.00869044848, 0.904006004, -0.421258777, 0.0728988647, 0.422152996, 0.906518221, 0.00342751318, -0.067528002, 0.0276759826, 0.997333467) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6335 | CFrame.new(1.52594924, -0.0116261244, -0.0164723098, 0.243770003, -0.733046055, -0.634995818, 0.0841329992, 0.668263078, -0.739152312, 0.966176987, 0.126759022, 0.224575877) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6336 | CFrame.new(-1.45059443, 0.0140549541, -0.030643627, 0.177682057, 0.705317974, 0.68626219, -0.09524104, 0.706409931, -0.701365948, -0.979468346, 0.0592598245, 0.192691579) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6337 | CFrame.new(0.5102005, -1.99953759, 0, 0.998996615, -0.0447849892, 0, 0.0447849855, 0.998996615, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6338 | CFrame.new(-0.554316103, -1.99676478, -0, 0.998235762, 0.0593759865, 0, -0.0593759865, 0.998235762, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6339 | }, .14, false) | |
6340 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.023190137, -1.06343412, -0.0356665105, -0.00649303198, -0.999339521, 0.0357592702, -0.178101644, 0.0363439769, 0.983340681, -0.983990788, 1.60485506e-05, -0.178219959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .14) | |
6341 | Handle2Weld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0250650737, -1.08305347, -0.131738186, 0.000606626272, -0.999983788, -0.00567625836, -0.112200432, -0.00570848584, 0.993669271, -0.993685484, 3.4108758e-05, -0.112201981) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .14) | |
6342 | end | |
6343 | Attack = false | |
6344 | Humanoid.WalkSpeed = 14 | |
6345 | Humanoid.JumpPower = 50 | |
6346 | else | |
6347 | Deed = true | |
6348 | Blood.Enabled = true | |
6349 | m.Parent = workspace | |
6350 | swait(1) | |
6351 | Character:BreakJoints() | |
6352 | swait(5) | |
6353 | for _, v in pairs(m:children()) do | |
6354 | if v:IsA("Part") and v.Name ~= "FHead" and v.Name ~= "Shush" and v.Name ~= "Shush2" then | |
6355 | v.CanCollide = true | |
6356 | end | |
6357 | end | |
6358 | game:GetService("Debris"):AddItem(m, 40) | |
6359 | Blood.Enabled = false | |
6360 | swait(30) | |
6361 | CFuncs.Sound.Create("155202884", Torso, 1, math.random(5, 15) / 10) | |
6362 | FT.Parent = Torso | |
6363 | RA.Parent = RightArm | |
6364 | LA.Parent = LeftArm | |
6365 | RL.Parent = RightLeg | |
6366 | LL.Parent = LeftLeg | |
6367 | for i = 0, 1, math.random(1, 10)/60 do | |
6368 | swait() | |
6369 | for _, v in pairs(Character:children()) do | |
6370 | if v:IsA("Part") and v:findFirstChild("Mesh") ~= nil then | |
6371 | v:findFirstChild("Mesh").Offset = Vector3.new(math.random(-5, 5)/10, math.random(-5, 5)/10, math.random(-5, 5)/10) | |
6372 | elseif v:IsA("Part") and v:findFirstChild("Shoos") ~= nil then | |
6373 | v:findFirstChild("Shoos").Offset = Vector3.new(math.random(-5, 5)/10, math.random(-5, 5)/10, math.random(-5, 5)/10) | |
6374 | elseif v:IsA("Accessory") and v.Handle:findFirstChild("Mesh") ~= nil then | |
6375 | v.Handle:findFirstChild("Mesh").Offset = Vector3.new(math.random(-5, 5)/10, math.random(-5, 5)/10, math.random(-5, 5)/10) | |
6376 | end | |
6377 | end | |
6378 | end | |
6379 | Character:Destroy() | |
6380 | end | |
6381 | end | |
6382 | ||
6383 | Mouse.Button1Down:connect(function() | |
6384 | if Attack == false and Hold == false then | |
6385 | Broken_wing_bird() | |
6386 | end | |
6387 | end) | |
6388 | Mouse.Button1Up:connect(function() | |
6389 | if Hold == true then | |
6390 | Hold = false | |
6391 | end | |
6392 | end) | |
6393 | ||
6394 | Mouse.KeyDown:connect(function(Key) | |
6395 | Key = Key:lower() | |
6396 | if Attack == false and Key == 'q' then | |
6397 | Run() | |
6398 | elseif Attack == false and Key == 'e' and Delay2 == false and Victim ~= nil then | |
6399 | Hide_n_Seek() | |
6400 | elseif Attack == false and Key == 'z' and Hold == false then | |
6401 | Innocent_s_Tear() | |
6402 | elseif Attack == false and Key == 'x' then | |
6403 | Butterfly_on_the_ground() | |
6404 | elseif Key == "p" then | |
6405 | Happy_Ending() | |
6406 | elseif Key == "g" then | |
6407 | end | |
6408 | end) | |
6409 | ||
6410 | Mouse.KeyUp:connect(function(Key) | |
6411 | end) | |
6412 | ||
6413 | ||
6414 | ||
6415 | coroutine.resume(coroutine.create(function() | |
6416 | while true do | |
6417 | swait() | |
6418 | if Delay == false then | |
6419 | Randomize = math.random(0, 120) | |
6420 | if Randomize == 1 then | |
6421 | FT.Parent = Torso | |
6422 | RA.Parent = RightArm | |
6423 | LA.Parent = LeftArm | |
6424 | RL.Parent = RightLeg | |
6425 | LL.Parent = LeftLeg | |
6426 | for i = 0, 1, math.random(1, 10)/20 do | |
6427 | swait() | |
6428 | spook2.Octave = math.random(1, 20) / 10 | |
6429 | spook.PlaybackSpeed = math.random(1, 20) / 12 | |
6430 | D1.TileSize = UDim2.new(math.random(1, 15) / 20, 0, math.random(1, 15) / 20, 0) | |
6431 | D2.TileSize = UDim2.new(math.random(1, 15) / 20, 0, math.random(1, 15) / 20, 0) | |
6432 | D3.TileSize = UDim2.new(math.random(1, 15) / 20, 0, math.random(1, 15) / 20, 0) | |
6433 | D3.Rotation = math.random(-360, 360) | |
6434 | for _, v in pairs(Character:children()) do | |
6435 | if v:IsA("Part") and v:findFirstChild("Mesh") ~= nil then | |
6436 | v:findFirstChild("Mesh").Offset = Vector3.new(math.random(-5, 5)/10, math.random(-5, 5)/10, math.random(-5, 5)/10) | |
6437 | elseif v:IsA("Accessory") and v.Handle:findFirstChild("Mesh") ~= nil then | |
6438 | v.Handle:findFirstChild("Mesh").Offset = Vector3.new(math.random(-5, 5)/10, math.random(-5, 5)/10, math.random(-5, 5)/10) | |
6439 | end | |
6440 | for _, v in pairs(m:children()) do | |
6441 | if v:IsA("Part") and v:findFirstChild("Mesh") ~= nil and (v.Name == "Shush" or v.Name == "Shush2" or v.Name == "Head") then | |
6442 | v:findFirstChild("Mesh").Offset = Vector3.new(math.random(-5, 5)/10, math.random(-5, 5)/10, math.random(-5, 5)/10) | |
6443 | end | |
6444 | end | |
6445 | end | |
6446 | end | |
6447 | spook2.Octave = 1 | |
6448 | spook.PlaybackSpeed = 1 | |
6449 | D1.TileSize = UDim2.new(1, 0, 1, 0) | |
6450 | D2.TileSize = UDim2.new(1, 0, 1, 0) | |
6451 | D3.TileSize = UDim2.new(1, 0, 1, 0) | |
6452 | D3.Rotation = 45 | |
6453 | for _, v in pairs(Character:children()) do | |
6454 | if v:IsA("Part") and v:findFirstChild("Mesh") ~= nil then | |
6455 | v:findFirstChild("Mesh").Offset = Vector3.new(0, 0, 0) | |
6456 | elseif v:IsA("Accessory") and v.Handle:findFirstChild("Mesh") ~= nil then | |
6457 | v.Handle:findFirstChild("Mesh").Offset = Vector3.new(0, 0, 0) | |
6458 | end | |
6459 | for _, v in pairs(m:children()) do | |
6460 | if v:IsA("Part") and v:findFirstChild("Mesh") ~= nil and (v.Name == "Shush" or v.Name == "Head") then | |
6461 | v:findFirstChild("Mesh").Offset = Vector3.new(0, 0, 0) | |
6462 | end | |
6463 | end | |
6464 | end | |
6465 | FT.Parent = nil | |
6466 | RA.Parent = nil | |
6467 | LA.Parent = nil | |
6468 | RL.Parent = nil | |
6469 | LL.Parent = nil | |
6470 | end | |
6471 | end | |
6472 | end | |
6473 | end)) | |
6474 | ||
6475 | while true do | |
6476 | swait() | |
6477 | D1.Rotation = D1.Rotation - 2 | |
6478 | D2.Rotation = D2.Rotation + 4 | |
6479 | Animie = math.random(1, 5) / 10 | |
6480 | if Deed == false then | |
6481 | Torso.Neck.C0 = clerp(Torso.Neck.C0, Torso.Neck.C0 * CFrame.Angles(math.rad(math.random(-Animie * 20, Animie * 20)), math.rad(math.random(-Animie * 20, Animie * 20)), math.rad(math.random(-Animie * 20, Animie * 20))), .5) | |
6482 | end | |
6483 | if Head:findFirstChild("face") ~= nil then | |
6484 | Head:findFirstChild("face"):Destroy() | |
6485 | end | |
6486 | if spook.Parent == nil then | |
6487 | spook = Create("Sound"){ | |
6488 | Parent = Character, | |
6489 | SoundId = "rbxassetid://317494709", | |
6490 | Volume = 5, | |
6491 | PlaybackSpeed = 1, | |
6492 | Looped = true | |
6493 | } | |
6494 | spook2 = Create("PitchShiftSoundEffect"){ | |
6495 | Parent = spook, | |
6496 | Octave = 1 | |
6497 | } | |
6498 | spook:Play() | |
6499 | end | |
6500 | for i, v in pairs(Character:GetChildren()) do | |
6501 | if v:IsA("Part") then | |
6502 | v.Material = "SmoothPlastic" | |
6503 | elseif v:IsA("Accessory") then | |
6504 | v:WaitForChild("Handle").Material = "SmoothPlastic" | |
6505 | end | |
6506 | end | |
6507 | if Victim ~= nil and Victim:FindFirstChildOfClass("Humanoid") == nil then | |
6508 | Victim = nil | |
6509 | Billb.Adornee = nil | |
6510 | Billb.Enabled = false | |
6511 | end | |
6512 | Humanoid.MaxHealth = 11111110896723058319876184696208490496 | |
6513 | Humanoid.Health = 11111110896723058319876184696208490496 | |
6514 | Humanoid.Name = Re[math.random(1, 93)]..Re[math.random(1, 93)]..Re[math.random(1, 93)] | |
6515 | TorsoVelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
6516 | Velocity = RootPart.Velocity.y | |
6517 | Sine = Sine + Change | |
6518 | local hit, pos = RayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
6519 | if RootPart.Velocity.y > 1 and hit == nil then | |
6520 | Anim = "Jump" | |
6521 | if Attack == false then | |
6522 | Change = 1 | |
6523 | PlayAnimationFromTable({ | |
6524 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6525 | CFrame.new(0, 1.48630166, 0.0828605741, 1, 0, 0, 0, 0.986636221, -0.162939042, 0, 0.162939042, 0.986636221) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6526 | CFrame.new(1.54998243, 0.0460062027, 0, 0.96711725, -0.254331052, 0, 0.254331052, 0.96711725, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6527 | CFrame.new(-1.60585427, 0.120478928, -0, 0.945319474, 0.326146126, 0, -0.326146156, 0.945319474, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6528 | CFrame.new(0.5, -1.98453414, 0.0931893736, 1, 0, 0, 0, 0.98649478, 0.163792953, 0, -0.163792953, 0.98649478) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6529 | CFrame.new(-0.5, -1.98326659, 0.121506959, 1, 0, 0, 0, 0.99064213, 0.13648501, 0, -0.13648501, 0.99064213) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6530 | }, Animie, false) | |
6531 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.01043892, -1.09500229, -0.00497436523, 0, 1.00000012, 0, 0, 0, -1.00000012, -1, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .3) | |
6532 | Handle2Weld.C0 = clerp(HandleWeld.C0, CFrame.new(0.010425603, -1.09500909, -0.00497436523, 0, 1.00000024, 2.98023224e-08, 0, -2.98023224e-08, -1.00000024, -1, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .3) | |
6533 | end | |
6534 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
6535 | Anim = "Fall" | |
6536 | if Attack == false then | |
6537 | Change = 1 | |
6538 | PlayAnimationFromTable({ | |
6539 | CFrame.new(0, -0.00281290524, -0.110870562, 1, 0, 0, 0, 0.983663857, 0.180014983, 0, -0.180014983, 0.983663857) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6540 | CFrame.new(0, 1.43970644, -0.17384778, 1, 0, 0, 0, 0.963594437, 0.267368227, 0, -0.267368197, 0.963594437) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6541 | CFrame.new(1.87205124, 0.239569426, 1.33605636e-05, 0.610077322, -0.792341948, -3.13323631e-06, 0.792341888, 0.610077322, 6.70552254e-07, 1.38580799e-06, -2.90572643e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6542 | CFrame.new(-1.88090944, 0.174126849, -0.0411957316, 0.636063814, 0.770755291, -0.0368679203, -0.771619737, 0.635008395, -0.0369789898, -0.00509031117, 0.0519690178, 0.998635769) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6543 | CFrame.new(0.611441433, -1.93454111, -0.205220982, 0.996495903, -0.0836423263, 9.74191153e-07, 0.0828808397, 0.987422228, -0.134641305, 0.0112607507, 0.134169608, 0.990894377) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6544 | CFrame.new(-0.570478976, -1.94810426, -0.143567681, 0.996611655, 0.0822507069, -1.19118874e-06, -0.0817528069, 0.99057734, -0.109877877, -0.00903635286, 0.109505668, 0.993945122) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6545 | }, Animie, false) | |
6546 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.01043892, -1.09500229, -0.00497436523, 0, 1.00000012, 0, 0, 0, -1.00000012, -1, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .3) | |
6547 | Handle2Weld.C0 = clerp(HandleWeld.C0, CFrame.new(0.010425603, -1.09500909, -0.00497436523, 0, 1.00000024, 2.98023224e-08, 0, -2.98023224e-08, -1.00000024, -1, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .3) | |
6548 | end | |
6549 | elseif TorsoVelocity < 1 and hit ~= nil then | |
6550 | Anim = "Idle" | |
6551 | if Attack == false then | |
6552 | Change = 1 | |
6553 | PlayAnimationFromTable({ | |
6554 | CFrame.new(0, 0.00304500386 - .1 * math.cos(Sine / 45), -0.25276947, 1, 0, 0, 0, 0.966956854, 0.254939973, 0, -0.254939973, 0.966956854) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6555 | CFrame.new(0, 1.48396528, -0.184687465, 1, 0, 0, 0, 0.938511074, 0.345249116, 0, -0.345249116, 0.938511074) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6556 | CFrame.new(1.44362104, 0.0105986297, -0.173658058, 0.99780637, -0.0662000254, 0, 0.0640125647, 0.964835703, -0.254939973, 0.0168770328, 0.254380733, 0.966956854) * CFrame.new(0, 0 - .02 * math.cos(Sine / 45) + -math.sin(Sine / 45) / 15, 0) * CFrame.Angles(0, 0, math.rad(0 + 4 * math.cos(Sine / 45) + -math.sin(Sine / 45) / 15)), | |
6557 | CFrame.new(-1.48667848, 0.0416535959, -0.221442789, 0.996128142, 0.0879139975, 0, -0.0850090459, 0.963212907, -0.254939973, -0.0224127937, 0.253952891, 0.966956854) * CFrame.new(0, 0 - .02 * math.cos(Sine / 45) + -math.sin(Sine / 45) / 15, 0) * CFrame.Angles(0, 0, math.rad(0 - 4 * math.cos(Sine / 45) + -math.sin(Sine / 45) / 15)), | |
6558 | CFrame.new(0.537495971, -1.99924409, -0.2656973, 0.998377502, -0.0569419749, 0, 0.0550604314, 0.96538794, -0.254939973, 0.0145167857, 0.254526347, 0.966956854) * CFrame.new(0, 0 + .1 * math.cos(Sine / 45), 0) * CFrame.Angles(0, 0, 0), | |
6559 | CFrame.new(-0.544956386, -1.99696815, -0.265097141, 0.995043218, 0.0994440243, 0, -0.0961580798, 0.962163866, -0.254939973, -0.0253522564, 0.253676295, 0.966956854) * CFrame.new(0, 0 + .1 * math.cos(Sine / 45), 0) * CFrame.Angles(0, 0, 0), | |
6560 | }, Animie, false) | |
6561 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104389191, -1.04402542, -0.00497436523, 0, 1, 0, 0, 0, -1, -1, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), Animie) | |
6562 | Handle2Weld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104370201, -1.05964959, -0.00497436523, 0, 1.00000012, 7.4505806e-09, 0, -7.4505806e-09, -1.00000012, -1, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), Animie) | |
6563 | end | |
6564 | elseif TorsoVelocity > 2 and hit ~= nil then | |
6565 | Anim = "Walk" | |
6566 | if Attack == false then | |
6567 | Change = 3 | |
6568 | PlayAnimationFromTable({ | |
6569 | CFrame.new(0, 0.0217996836, -0.15443182, 1, 0, 0, 0, 0.982294619, 0.187342957, 0, -0.187342942, 0.982294619) * CFrame.new(0, -.1 - .15 * math.cos(Sine / 6), 0) * CFrame.Angles(0, math.rad(0 - 15 * math.sin(Sine / 12) / 2), 0), | |
6570 | CFrame.new(0, 1.50440693, -0.177497774, 1, 0, 0, 0, 0.98494184, 0.172886148, 0, -0.172886133, 0.9849419) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
6571 | CFrame.new(1.51832783, -0.0136715584, -0.18358618, 0.99780637, -0.0662000254, 0, 0.0650279298, 0.980139852, -0.187342942, 0.0124021089, 0.186931998, 0.982294619) * CFrame.new(0, .1 - .15 * math.sin(Sine / 12), 0 - .5 * math.cos(Sine / 12)) * CFrame.Angles(math.rad(0 + 40 * math.cos(Sine / 12) + -math.sin(Sine / 12)), 0, 0), | |
6572 | CFrame.new(-1.51726496, 0.00152201951, -0.180036053, 0.996128142, 0.0879139975, 0, -0.086357452, 0.978491306, -0.187342942, -0.0164700691, 0.186617598, 0.982294619) * CFrame.new(0, .1 + .15 * math.sin(Sine / 12), 0 + .5 * math.cos(Sine / 12)) * CFrame.Angles(math.rad(0 - 40 * math.cos(Sine / 12) + -math.sin(Sine / 12)), 0, 0), | |
6573 | CFrame.new(0.537497759, -2.01284766, -0.226675838, 0.998377502, -0.0569419749, 0, 0.0559337959, 0.98070085, -0.187342942, 0.010667678, 0.187038988, 0.982294619) * CFrame.new(0, .1 + .15 * math.sin(Sine / 12), 0 + 1 * math.cos(Sine / 12)) * CFrame.Angles(math.rad(0 - 60 * math.cos(Sine / 12) + -math.sin(Sine / 12)), 0, 0), | |
6574 | CFrame.new(-0.544956088, -2.01053548, -0.226234794, 0.995043218, 0.0994440243, 0, -0.0976833329, 0.977425575, -0.187342942, -0.0186301377, 0.186414331, 0.982294619) * CFrame.new(0, .1 - .15 * math.sin(Sine / 12), 0 - 1 * math.cos(Sine / 12)) * CFrame.Angles(math.rad(0 + 60 * math.cos(Sine / 12) + -math.sin(Sine / 12)), 0, 0), | |
6575 | }, Animie, false) | |
6576 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104389191, -1.04402542, -0.00497436523, 0, 1, 0, 0, 0, -1, -1, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .3) | |
6577 | Handle2Weld.C0 = clerp(HandleWeld.C0, CFrame.new(0.0104370201, -1.05964959, -0.00497436523, 0, 1.00000012, 7.4505806e-09, 0, -7.4505806e-09, -1.00000012, -1, 0, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), .3) | |
6578 | end | |
6579 | end | |
6580 | if #Effects > 0 then | |
6581 | for e = 1, #Effects do | |
6582 | if Effects[e] ~= nil then | |
6583 | local Thing = Effects[e] | |
6584 | if Thing ~= nil then | |
6585 | local Part = Thing[1] | |
6586 | local Mode = Thing[2] | |
6587 | local Delay = Thing[3] | |
6588 | local IncX = Thing[4] | |
6589 | local IncY = Thing[5] | |
6590 | if Thing[2] == "Shoot" then | |
6591 | Look = Thing[1] | |
6592 | local hit, pos = RayCast(Thing[4], Look, 20, Character) | |
6593 | local mag = (Thing[4] - pos).magnitude | |
6594 | Effects.Cylinder.Create(BrickColor.new("New Yeller"),CFrame.new((Thing[4] + pos)/2, pos)*CFrame.Angles(1.57,0,0),.5,mag * 5,.5,0,0,0,0.14) | |
6595 | Thing[4]=Thing[4] + (Look * 20) | |
6596 | Thing[3]=Thing[3] - 1 | |
6597 | if hit ~= nil and hit.Parent:findFirstChildOfClass("Humanoid") ~= nil then | |
6598 | local ref = CFuncs.Part.Create(m,Enum.Material.Neon,0,1,"New Yeller","ref",Vector3.new(0.05,0.05,0.05)) | |
6599 | ref.Anchored = true | |
6600 | ref.CFrame = CFrame.new(pos) | |
6601 | CFuncs.Sound.Create("1166474639", ref, 1.2, 1.1) | |
6602 | Damage(hit, hit, 0, 0, 0, "Blood", hit, 0, "Top", "142858160", math.random(2, 5)/1.4) | |
6603 | game:GetService("Debris"):AddItem(ref, 1) | |
6604 | elseif hit ~= nil and hit.Parent:findFirstChildOfClass("Humanoid") == nil then | |
6605 | Thing[3] = 0 | |
6606 | end | |
6607 | --MagnitudeDamage(ref, 2, 8, 9, 0, .2, "Normal") | |
6608 | end | |
6609 | if Thing[3] <= 0 then | |
6610 | table.remove(Effects, e) | |
6611 | end | |
6612 | end | |
6613 | if Thing[2] ~= "Shoot" then | |
6614 | if Thing[1].Transparency <= 1 then | |
6615 | if Thing[2] == "Block1" then | |
6616 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
6617 | Mesh = Thing[7] | |
6618 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
6619 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
6620 | elseif Thing[2] == "Ice" then | |
6621 | if Thing[6] <= Thing[5] then | |
6622 | Thing[6] = Thing[6] + .05 | |
6623 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, .4, 0) | |
6624 | else | |
6625 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
6626 | end | |
6627 | elseif Thing[2] == "Shatter" then | |
6628 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
6629 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
6630 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
6631 | Thing[6] = Thing[6] + Thing[5] | |
6632 | elseif Thing[2] == "Block2" then | |
6633 | Thing[1].CFrame = Thing[1].CFrame | |
6634 | Mesh = Thing[7] | |
6635 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
6636 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
6637 | elseif Thing[2] == "Block3" then | |
6638 | Thing[1].CFrame = Thing[8].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
6639 | Mesh = Thing[7] | |
6640 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
6641 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
6642 | elseif Thing[2] == "Block4" then | |
6643 | Thing[1].CFrame = Thing[8].CFrame * CFrame.new(0, -Thing[7].Scale.Y, 0) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0) | |
6644 | Mesh = Thing[7] | |
6645 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
6646 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
6647 | elseif Thing[2] == "Block2Fire" then | |
6648 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
6649 | Mesh = Thing[7] | |
6650 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
6651 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
6652 | if Thing[1].Transparency >= .3 then | |
6653 | Thing[1].BrickColor = BrickColor.new("Bright red") | |
6654 | else | |
6655 | Thing[1].BrickColor = BrickColor.new("Bright yellow") | |
6656 | end | |
6657 | elseif Thing[2] == "Cylinder" then | |
6658 | Mesh = Thing[7] | |
6659 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
6660 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
6661 | elseif Thing[2] == "Blood" then | |
6662 | Mesh = Thing[7] | |
6663 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, -.5, 0) | |
6664 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
6665 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
6666 | elseif Thing[2] == "Elec" then | |
6667 | Mesh = Thing[10] | |
6668 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
6669 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
6670 | Thing[1].CFrame = Thing[1].CFrame * Thing[11] * CFrame.new(0, 0, .2) | |
6671 | Thing[1].Rotation = Vector3.new(0, 0, 0) | |
6672 | elseif Thing[2] == "Disappear" then | |
6673 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
6674 | end | |
6675 | else | |
6676 | Part.Parent = nil | |
6677 | table.remove(Effects, e) | |
6678 | end | |
6679 | end | |
6680 | end | |
6681 | end | |
6682 | end | |
6683 | end | |
6684 | ||
6685 | --wat |