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1 | ------------------ | |
2 | --Basic Fighting-- | |
3 | ------------------ | |
4 | --By CKbackup-- | |
5 | --------------- | |
6 | ||
7 | player = game.Players.LocalPlayer | |
8 | - | mouse = player:GetMouse() |
8 | + | |
9 | - | chara = player.Character |
9 | + | |
10 | - | equipped = false |
10 | + | |
11 | ArtificialHB.Name = "Heartbeat" | |
12 | - | attacking = false |
12 | + | |
13 | frame = 0.03333333333333 | |
14 | - | hum = chara:FindFirstChildOfClass("Humanoid") |
14 | + | |
15 | - | debby = game.Debris |
15 | + | |
16 | - | ws = 16 |
16 | + | |
17 | - | if hum.WalkSpeed > 16 then |
17 | + | |
18 | - | ws = hum.WalkSpeed |
18 | + | |
19 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
20 | tf = tf + s | |
21 | if tf >= frame then | |
22 | if allowframeloss then | |
23 | script.Heartbeat:Fire() | |
24 | lastframe = tick() | |
25 | else | |
26 | for i = 1, math.floor(tf / frame) do | |
27 | script.Heartbeat:Fire() | |
28 | end | |
29 | lastframe = tick() | |
30 | end | |
31 | if tossremainder then | |
32 | tf = 0 | |
33 | else | |
34 | tf = tf - frame * math.floor(tf / frame) | |
35 | end | |
36 | end | |
37 | end) | |
38 | function swait(num) | |
39 | if num == 0 or num == nil then | |
40 | ArtificialHB.Event:wait() | |
41 | else | |
42 | for i = 0, num*30 do | |
43 | ArtificialHB.Event:wait() | |
44 | end | |
45 | end | |
46 | end | |
47 | ||
48 | New = function(Object, Parent, Name, Data) | |
49 | local Object = Instance.new(Object) | |
50 | for Index, Value in pairs(Data or {}) do | |
51 | Object[Index] = Value | |
52 | end | |
53 | Object.Parent = Parent | |
54 | Object.Name = Name | |
55 | return Object | |
56 | end | |
57 | ||
58 | RightArm = New("Model",chara,"RightArm",{}) | |
59 | MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
60 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
61 | Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),}) | |
62 | Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,}) | |
63 | Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
64 | LeftArm = New("Model",chara,"LeftArm",{}) | |
65 | MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
66 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
67 | EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),}) | |
68 | Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,}) | |
69 | Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
70 | ||
71 | lach = LeftArm:GetChildren() | |
72 | rach = RightArm:GetChildren() | |
73 | ||
74 | local pemit = Instance.new("ParticleEmitter") | |
75 | pemit.Enabled = false | |
76 | pemit.Color = ColorSequence.new(Color3.new(255,255,0)) | |
77 | pemit.LightEmission = 1 | |
78 | pemit.Size = NumberSequence.new(1.5,0) | |
79 | pemit.Texture = "http://www.roblox.com/asset/?id=243098098" | |
80 | pemit.Lifetime = NumberRange.new(.2) | |
81 | pemit.Rate = 100 | |
82 | pemit.Rotation = NumberRange.new(0,360) | |
83 | pemit.Speed = NumberRange.new(0) | |
84 | ||
85 | local p1 = pemit:Clone() | |
86 | p1.Parent = EmitPart | |
87 | local p2 = pemit:Clone() | |
88 | p2.Parent = Emit2Part | |
89 | local p3 = pemit:Clone() | |
90 | p3.Parent = chara["Right Leg"] | |
91 | p3.Rate = 10000 | |
92 | local p4 = pemit:Clone() | |
93 | p4.Parent = chara["Left Leg"] | |
94 | p4.Rate = 10000 | |
95 | ||
96 | --Sounds-- | |
97 | function LoadSnd(id,loop,vol,pit) | |
98 | local snd = New("Sound",chara.Head,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit}) | |
99 | return snd | |
100 | end | |
101 | Swing2Snd = LoadSnd(536642316,false,1,1) | |
102 | HitPunchSnd = LoadSnd(153092227,false,1,1) | |
103 | HitHamonSnd = LoadSnd(260433624,false,1,1) | |
104 | HamonSnd = LoadSnd(876570589,false,1,1) | |
105 | SHamonSnd = LoadSnd(379557765,true,.5,1) | |
106 | ||
107 | --Play Sound in Part-- | |
108 | function PlaySnd(snd,part) | |
109 | local sound = snd:Clone() | |
110 | sound.PlayOnRemove = true | |
111 | sound.Parent = part | |
112 | sound:Destroy() | |
113 | end | |
114 | ||
115 | maincol = "White" | |
116 | ||
117 | function CreateTrailObj(parent,color1,color2,ofsx,ofsz) | |
118 | local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)}) | |
119 | local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)}) | |
120 | local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001}) | |
121 | return TEff | |
122 | end | |
123 | ||
124 | RPunchT = CreateTrailObj(chara["Right Arm"],"White","White",0,0) | |
125 | LPunchT = CreateTrailObj(chara["Left Arm"],"White","White",0,0) | |
126 | RKickT = CreateTrailObj(chara["Right Leg"],"White","White",0,0) | |
127 | LKickT = CreateTrailObj(chara["Left Leg"],"White","White",0,0) | |
128 | ||
129 | --Punch Hit Effect-- | |
130 | function PunchEff(pos) | |
131 | local p = Instance.new("Part",game.Workspace) | |
132 | p.Size = Vector3.new(1,1,1) | |
133 | p.BrickColor = BrickColor.new(maincol) | |
134 | p.Material = "Neon" | |
135 | p.Anchored = true | |
136 | p.CanCollide = false | |
137 | p.CFrame = pos | |
138 | local pm = Instance.new("SpecialMesh",p) | |
139 | pm.MeshType = "Sphere" | |
140 | coroutine.resume(coroutine.create(function() | |
141 | for i = 0,1,.05 do | |
142 | swait() | |
143 | p.Transparency = i | |
144 | pm.Scale = Vector3.new(2*i,2*i,2*i) | |
145 | end | |
146 | swait() | |
147 | p:Destroy() | |
148 | end)) | |
149 | end | |
150 | ||
151 | --Damage Function-- | |
152 | function dealdmg(dude,damage,env,toim,kby,kbx) | |
153 | coroutine.resume(coroutine.create(function() | |
154 | if dude ~= chara and dude:FindFirstChild("IsHit") == nil then | |
155 | finaldmg = damage + math.random(-env,env) | |
156 | dudehum = dude:FindFirstChildOfClass("Humanoid") | |
157 | dudehum.MaxHealth = 100 | |
158 | dudehum.Health = dudehum.Health - finaldmg | |
159 | local vall = Instance.new("ObjectValue",dude) | |
160 | vall.Name = "IsHit" | |
161 | game.Debris:AddItem(vall,toim) | |
162 | local bfos = Instance.new("BodyVelocity",dude.Head) | |
163 | bfos.P = 20000 | |
164 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
165 | bfos.Velocity = Vector3.new(0,kby,0) + chara.HumanoidRootPart.CFrame.lookVector * kbx | |
166 | game.Debris:AddItem(bfos,.1) | |
167 | local naeeym2 = Instance.new("BillboardGui",dude) | |
168 | naeeym2.Size = UDim2.new(0,100,0,40) | |
169 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
170 | naeeym2.Adornee = dude.Head | |
171 | naeeym2.Name = "TalkingBillBoard" | |
172 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
173 | tecks2.BackgroundTransparency = 1 | |
174 | tecks2.BorderSizePixel = 0 | |
175 | tecks2.Text = "-"..finaldmg | |
176 | tecks2.Font = "Fantasy" | |
177 | tecks2.FontSize = "Size24" | |
178 | tecks2.TextStrokeTransparency = 0 | |
179 | tecks2.TextColor3 = Color3.new(1,0.6,0) | |
180 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
181 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
182 | for i = 1, 5 do | |
183 | wait(.1) | |
184 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
185 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
186 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
187 | end | |
188 | naeeym2:Destroy() | |
189 | end | |
190 | end)) | |
191 | end | |
192 | ||
193 | --Explode Hitbox-- | |
194 | function ExHitbox(rad,pos,damage,env,toim,kby,kbx) | |
195 | local E = Instance.new("Explosion") | |
196 | E.Position = pos | |
197 | E.Parent = game.Workspace | |
198 | E.BlastRadius = rad | |
199 | E.BlastPressure = 0 | |
200 | E.Visible = false | |
201 | E.Hit:connect(function(hit) | |
202 | if hit.Parent:FindFirstChildOfClass("Humanoid")~=nil then | |
203 | dealdmg(hit.Parent,damage,env,toim,kby,kbx) | |
204 | end | |
205 | end) | |
206 | end | |
207 | ||
208 | --Punch Touch-- | |
209 | dela = .5 | |
210 | punchactive = false | |
211 | function punchhit(hit) | |
212 | if punchactive == true then | |
213 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
214 | dealdmg(hit.Parent,15,2,dela,0,5) | |
215 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
216 | if maincol == "New Yeller" then | |
217 | PlaySnd(HitHamonSnd,hit.Parent.Head) | |
218 | end | |
219 | PunchEff(hit.CFrame) | |
220 | end | |
221 | end | |
222 | end | |
223 | Emit2Part.Touched:connect(punchhit) | |
224 | EmitPart.Touched:connect(punchhit) | |
225 | ||
226 | --Kick Touch-- | |
227 | kickactive = false | |
228 | function kickhit(hit) | |
229 | if kickactive == true then | |
230 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
231 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
232 | PunchEff(hit.CFrame) | |
233 | if maincol == "New Yeller" then | |
234 | PlaySnd(HitHamonSnd,hit.Parent.Head) | |
235 | end | |
236 | dealdmg(hit.Parent,20,2,dela,0,20) | |
237 | end | |
238 | end | |
239 | end | |
240 | chara["Right Leg"].Touched:connect(kickhit) | |
241 | chara["Left Leg"].Touched:connect(kickhit) | |
242 | ||
243 | --Chat Function-- | |
244 | function chatfunc(text) | |
245 | coroutine.resume(coroutine.create(function() | |
246 | if chara:FindFirstChild("TalkingBillBoard")~= nil then | |
247 | chara:FindFirstChild("TalkingBillBoard"):destroy() | |
248 | end | |
249 | local naeeym2 = Instance.new("BillboardGui",chara) | |
250 | naeeym2.Size = UDim2.new(0,100,0,40) | |
251 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
252 | naeeym2.Adornee = chara.Head | |
253 | naeeym2.Name = "TalkingBillBoard" | |
254 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
255 | tecks2.BackgroundTransparency = 1 | |
256 | tecks2.BorderSizePixel = 0 | |
257 | tecks2.Text = "" | |
258 | tecks2.Font = "Fantasy" | |
259 | tecks2.FontSize = "Size24" | |
260 | tecks2.TextStrokeTransparency = 0 | |
261 | tecks2.TextColor3 = Color3.new(1,1,1) | |
262 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
263 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
264 | coroutine.resume(coroutine.create(function() | |
265 | for i = 1,string.len(text),1 do | |
266 | tecks2.Text = string.sub(text,1,i) | |
267 | swait(0.01) | |
268 | end | |
269 | swait(1) | |
270 | for i = 1, 5 do | |
271 | swait(.01) | |
272 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
273 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
274 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
275 | end | |
276 | naeeym2:Destroy() | |
277 | end)) | |
278 | end)) | |
279 | end | |
280 | ||
281 | function onChatted(msg) | |
282 | --chatfunc(msg) | |
283 | if msg == "WA CH A" then | |
284 | HamonSnd:Play() | |
285 | maincol = "New Yeller" | |
286 | for i = 0,.1,.01 do | |
287 | swait() | |
288 | EmitPart.Transparency = 1-i | |
289 | Emit2Part.Transparency = 1-i | |
290 | end | |
291 | p1.Enabled = true | |
292 | p2.Enabled = true | |
293 | RPunchT.Color = ColorSequence.new(Color3.new(1,1,0)) | |
294 | - | if msg == "Hamon!" then |
294 | + | |
295 | RKickT.Color = ColorSequence.new(Color3.new(1,1,0)) | |
296 | LKickT.Color = ColorSequence.new(Color3.new(1,1,0)) | |
297 | elseif msg == "TECHNIQUE off." then | |
298 | maincol = "White" | |
299 | p1.Enabled = false | |
300 | p2.Enabled = false | |
301 | for i = .9,1,.01 do | |
302 | swait() | |
303 | EmitPart.Transparency = i | |
304 | Emit2Part.Transparency = i | |
305 | end | |
306 | RPunchT.Color = ColorSequence.new(BrickColor.new("White").Color) | |
307 | LPunchT.Color = ColorSequence.new(BrickColor.new("White").Color) | |
308 | - | elseif msg == "Hamon off." then |
308 | + | |
309 | LKickT.Color = ColorSequence.new(BrickColor.new("White").Color) | |
310 | end | |
311 | end | |
312 | player.Chatted:connect(onChatted) | |
313 | ||
314 | ||
315 | --Flip-- | |
316 | function Flip() | |
317 | del = true | |
318 | res() | |
319 | hum.WalkSpeed = 0 | |
320 | AddLegWelds() | |
321 | Swing2Snd:Play() | |
322 | for i = 0,.6,.2 do | |
323 | swait() | |
324 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.4+i) | |
325 | - | --Clerp Animations-- |
325 | + | |
326 | - | TC = chara.HumanoidRootPart.RootJoint |
326 | + | |
327 | - | HC = chara.Torso.Neck |
327 | + | |
328 | - | RAC = chara.Torso["Right Shoulder"] |
328 | + | |
329 | - | LAC = chara.Torso["Left Shoulder"] |
329 | + | |
330 | - | RLC = chara.Torso["Right Hip"] |
330 | + | |
331 | - | LLC = chara.Torso["Left Hip"] |
331 | + | |
332 | - | TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) |
332 | + | |
333 | - | HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) |
333 | + | |
334 | - | RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) |
334 | + | |
335 | - | LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
335 | + | |
336 | - | RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) |
336 | + | |
337 | - | LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
337 | + | |
338 | - | RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) |
338 | + | |
339 | - | LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) |
339 | + | |
340 | - | RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) |
340 | + | |
341 | - | LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) |
341 | + | |
342 | - | RW = Instance.new("Weld",HC.Parent) |
342 | + | |
343 | - | RW.Part1 = HC.Parent |
343 | + | |
344 | - | RW.Part0 = chara["Right Arm"] |
344 | + | |
345 | for i = 0,1,.25 do | |
346 | - | LW = Instance.new("Weld",HC.Parent) |
346 | + | |
347 | - | LW.Part1 = HC.Parent |
347 | + | |
348 | - | LW.Part0 = chara["Left Arm"] |
348 | + | |
349 | swait(.5) | |
350 | - | RLW = nil |
350 | + | |
351 | - | LLW = nil |
351 | + | |
352 | - | grp = Instance.new("Model",chara) |
352 | + | |
353 | TC.C0 = clerp(TCF,TCF - Vector3.new(0,1,0),i) | |
354 | - | function AddLegWelds() |
354 | + | |
355 | - | RLW = Instance.new("Weld",chara["Right Leg"]) |
355 | + | |
356 | - | RLW.Part1 = HC.Parent |
356 | + | |
357 | - | RLW.Part0 = chara["Right Leg"] |
357 | + | |
358 | - | RLW.C0 = RLWF |
358 | + | |
359 | - | LLW = Instance.new("Weld",chara["Left Leg"]) |
359 | + | |
360 | - | LLW.Part1 = HC.Parent |
360 | + | |
361 | - | LLW.Part0 = chara["Left Leg"] |
361 | + | |
362 | - | LLW.C0 = LLWF |
362 | + | |
363 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i) | |
364 | LW.C0 = clerp(ILWF,LWF,.6-i) | |
365 | - | function DestroyLegWelds() |
365 | + | |
366 | - | RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),}) |
366 | + | |
367 | - | LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),}) |
367 | + | |
368 | - | RLW:Destroy() |
368 | + | |
369 | - | LLW:Destroy() |
369 | + | |
370 | hum.WalkSpeed = ws | |
371 | walking = false | |
372 | - | function clerp(a,b,c) |
372 | + | |
373 | - | return a:lerp(b,c) |
373 | + | |
374 | function BackFlip() | |
375 | del = true | |
376 | - | ITCF = TCF |
376 | + | |
377 | - | IHCF = HCF |
377 | + | |
378 | - | IRWF = RWF |
378 | + | |
379 | - | ILWF = LWF |
379 | + | |
380 | for i = 0,.6,.2 do | |
381 | - | function res() |
381 | + | |
382 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.4+i) | |
383 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i) | |
384 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i) | |
385 | LW.C0 = clerp(ILWF,LWF,.4+i) | |
386 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.4+i) | |
387 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i) | |
388 | end | |
389 | local bf = Instance.new("BodyVelocity",chara.Torso) | |
390 | bf.P = 100000 | |
391 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
392 | bf.Velocity = Vector3.new(0,60,0) + chara.HumanoidRootPart.CFrame.lookVector*-30 | |
393 | for i = 0,1,.25 do | |
394 | swait() | |
395 | TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),i) | |
396 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i) | |
397 | RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
398 | LW.C0 = clerp(LWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
399 | LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,i) | |
400 | end | |
401 | bf.MaxForce = Vector3.new(bf.P,0,bf.P) | |
402 | for i = 0,1,.25 do | |
403 | swait() | |
404 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(360),0,0),i) | |
405 | end | |
406 | swait(.5) | |
407 | bf:Destroy() | |
408 | for i = 0,1,.25 do | |
409 | swait() | |
410 | TC.C0 = clerp(TCF,TCF - Vector3.new(0,1,0),i) | |
411 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),i) | |
412 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i) | |
413 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),LWF,i) | |
414 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),i) | |
415 | end | |
416 | for i = 0,.6,.2 do | |
417 | swait() | |
418 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.6-i) | |
419 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.6-i) | |
420 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i) | |
421 | LW.C0 = clerp(ILWF,LWF,.6-i) | |
422 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.6-i) | |
423 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.6-i) | |
424 | end | |
425 | DestroyLegWelds() | |
426 | res() | |
427 | hum.WalkSpeed = ws | |
428 | walking = false | |
429 | del = false | |
430 | end | |
431 | ||
432 | --Keys-- | |
433 | combo = 0 | |
434 | function onKeyDown(key) | |
435 | if del == false then | |
436 | if key == "r" then | |
437 | BackFlip() | |
438 | elseif key == "t" then | |
439 | Flip() | |
440 | end | |
441 | end | |
442 | end | |
443 | function onButton1Down() | |
444 | if del == false then | |
445 | del = true | |
446 | torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(0,1,0)).magnitude | |
447 | res() | |
448 | if torvel > 3 then | |
449 | Swing2Snd:Play() | |
450 | kickactive = true | |
451 | RKickT.Enabled = true | |
452 | if maincol == "New Yeller" then | |
453 | SHamonSnd:Play() | |
454 | p3.Enabled = true | |
455 | end | |
456 | AddLegWelds() | |
457 | for i = 0,1,.2 do | |
458 | swait() | |
459 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
460 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i) | |
461 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
462 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
463 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),i) | |
464 | end | |
465 | for i = 0,1,.2 do | |
466 | swait() | |
467 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
468 | end | |
469 | DestroyLegWelds() | |
470 | kickactive = false | |
471 | RKickT.Enabled = false | |
472 | p3.Enabled = false | |
473 | SHamonSnd:Stop() | |
474 | elseif torvel < 3 then | |
475 | if combo == 0 then | |
476 | for i = 0,.6,.2 do | |
477 | swait() | |
478 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
479 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
480 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i) | |
481 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
482 | end | |
483 | swait(.1) | |
484 | Swing2Snd:Play() | |
485 | punchactive = true | |
486 | LPunchT.Enabled = true | |
487 | if maincol == "New Yeller" then | |
488 | SHamonSnd:Play() | |
489 | end | |
490 | for i = 0,.6,.3 do | |
491 | swait() | |
492 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(80)),TCF,.4+i) | |
493 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-80)),HCF,.4+i) | |
494 | LW.C0 = clerp((LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
495 | RW.C0 = clerp((RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i) | |
496 | end | |
497 | LW.C0 = (LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
498 | for i = 0,.6,.2 do | |
499 | swait() | |
500 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
501 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
502 | end | |
503 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
504 | HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
505 | swait(.1) | |
506 | for i = 0,.6,.2 do | |
507 | swait() | |
508 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
509 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
510 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
511 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.6-i) | |
512 | end | |
513 | punchactive = false | |
514 | LPunchT.Enabled = false | |
515 | SHamonSnd:Stop() | |
516 | combo = 1 | |
517 | elseif combo == 1 then | |
518 | hum.WalkSpeed = 0 | |
519 | AddLegWelds() | |
520 | for i = 0,.6,.2 do | |
521 | swait() | |
522 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i) | |
523 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
524 | LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i) | |
525 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i) | |
526 | end | |
527 | swait(.1) | |
528 | Swing2Snd:Play() | |
529 | kickactive = true | |
530 | RKickT.Enabled = true | |
531 | if maincol == "New Yeller" then | |
532 | SHamonSnd:Play() | |
533 | p3.Enabled = true | |
534 | end | |
535 | local bfos = Instance.new("BodyVelocity",chara.HumanoidRootPart) | |
536 | bfos.P = 10000 | |
537 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
538 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 200 | |
539 | debby:AddItem(bfos,.1) | |
540 | for i = 0,.6,.2 do | |
541 | swait() | |
542 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i) | |
543 | LLW.C0 = clerp(LLWF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),LLWF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i) | |
544 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),(RLWF - Vector3.new(0,1,1))*CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
545 | end | |
546 | swait(.3) | |
547 | for i = 0,.6,.2 do | |
548 | swait() | |
549 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),ITCF,.4+i) | |
550 | HC.C0 = clerp(HCF,IHCF,.4+i) | |
551 | LLW.C0 = clerp(LLWF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),LLWF,.4+i) | |
552 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,1))*CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,.4+i) | |
553 | end | |
554 | DestroyLegWelds() | |
555 | kickactive = false | |
556 | RKickT.Enabled = false | |
557 | p3.Enabled = false | |
558 | SHamonSnd:Stop() | |
559 | combo = 2 | |
560 | elseif combo == 2 then | |
561 | for i = 0,.6,.2 do | |
562 | swait() | |
563 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
564 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
565 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
566 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i) | |
567 | end | |
568 | swait(.1) | |
569 | Swing2Snd:Play() | |
570 | punchactive = true | |
571 | RPunchT.Enabled = true | |
572 | if maincol == "New Yeller" then | |
573 | SHamonSnd:Play() | |
574 | end | |
575 | for i = 0,.6,.3 do | |
576 | swait() | |
577 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-80)),TCF,.4+i) | |
578 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(80)),HCF,.4+i) | |
579 | LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i) | |
580 | RW.C0 = clerp((RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
581 | end | |
582 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
583 | for i = 0,.6,.2 do | |
584 | swait() | |
585 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
586 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
587 | end | |
588 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
589 | HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
590 | swait(.1) | |
591 | for i = 0,.6,.2 do | |
592 | swait() | |
593 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
594 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
595 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
596 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
597 | end | |
598 | punchactive = false | |
599 | RPunchT.Enabled = false | |
600 | SHamonSnd:Stop() | |
601 | combo = 3 | |
602 | elseif combo == 3 then | |
603 | hum.WalkSpeed = 0 | |
604 | AddLegWelds() | |
605 | for i = 0,.6,.2 do | |
606 | swait() | |
607 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
608 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
609 | LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-60)),.4+i) | |
610 | RLW.C0 = clerp(RLWF,RLWF*CFrame.fromEulerAnglesXYZ(0,0,math.rad(60)),.4+i) | |
611 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
612 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i) | |
613 | end | |
614 | Swing2Snd:Play() | |
615 | kickactive = true | |
616 | LKickT.Enabled = true | |
617 | if maincol == "New Yeller" then | |
618 | SHamonSnd:Play() | |
619 | p4.Enabled = true | |
620 | end | |
621 | local bfos = Instance.new("BodyVelocity",chara.HumanoidRootPart) | |
622 | bfos.P = 10000 | |
623 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
624 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 200 | |
625 | debby:AddItem(bfos,.1) | |
626 | for i = 0,.6,.1 do | |
627 | swait() | |
628 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-100)),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-60),0,math.rad(90)),.4+i) | |
629 | end | |
630 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(-60),0,math.rad(90)) | |
631 | swait(.2) | |
632 | for i = 0,.6,.1 do | |
633 | swait() | |
634 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-60),0,math.rad(90)),.6-i) | |
635 | HC.C0 = clerp(IHCF,HCF,.6-i) | |
636 | LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-60)),.6-i) | |
637 | RLW.C0 = clerp(RLWF,RLWF*CFrame.fromEulerAnglesXYZ(0,0,math.rad(60)),.6-i) | |
638 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
639 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.6-i) | |
640 | end | |
641 | DestroyLegWelds() | |
642 | kickactive = false | |
643 | LKickT.Enabled = false | |
644 | p4.Enabled = false | |
645 | SHamonSnd:Stop() | |
646 | combo = 0 | |
647 | end | |
648 | end | |
649 | res() | |
650 | hum.WalkSpeed = ws | |
651 | walking = false | |
652 | del = false | |
653 | end | |
654 | end | |
655 | if mouse then | |
656 | mouse.Button1Down:connect(onButton1Down) | |
657 | mouse.KeyDown:connect(onKeyDown) | |
658 | end | |
659 | ||
660 | --Loop Function-- | |
661 | walking = false | |
662 | toim = 0 | |
663 | while true do | |
664 | swait() | |
665 | toim = toim + .1 | |
666 | if del == false then attacking = false elseif del == true then attacking = true end | |
667 | if atkd == true then | |
668 | TC.C0 = TCF | |
669 | HC.C0 = HCF | |
670 | RW.C0 = RWF | |
671 | LW.C0 = LWF | |
672 | atkd = false | |
673 | end | |
674 | if atkdd == true then | |
675 | TC.C0 = ITCF | |
676 | HC.C0 = IHCF | |
677 | RW.C0 = IRWF | |
678 | LW.C0 = ILWF | |
679 | atkdd = false | |
680 | end | |
681 | torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
682 | if torvel < 1 and walking == true and del == false and atkd == false and attacking == false then | |
683 | for i = 0,1,.25 do | |
684 | swait(.001) | |
685 | if del == false and attacking == false then | |
686 | TC.C0 = clerp(TCF,ITCF,i) | |
687 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),IHCF,i) | |
688 | RW.C0 = clerp((RWF - Vector3.new(-1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(45)),IRWF,i) | |
689 | LW.C0 = clerp((LWF - Vector3.new(1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(-45)),ILWF,i) | |
690 | end | |
691 | end | |
692 | walking = false | |
693 | elseif torvel > 1 and walking == false and del == false and atkd == false and attacking == false then | |
694 | for i = 0,1,.25 do | |
695 | swait(.001) | |
696 | if del == false and attacking == false then | |
697 | TC.C0 = clerp(ITCF,TCF,i) | |
698 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i) | |
699 | RW.C0 = clerp((RWF - Vector3.new(-1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(45)),IRWF,1-i) | |
700 | LW.C0 = clerp((LWF - Vector3.new(1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(-45)),ILWF,1-i) | |
701 | end | |
702 | end | |
703 | walking = true | |
704 | else | |
705 | end | |
706 | end |