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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | local RealPlayer = Player | |
4 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end | |
5 | ||
6 | ||
7 | local p = owner | |
8 | local go = true --for normal shouts | |
9 | local skygo = true --for sky-related shouts | |
10 | ||
11 | --Shouts: Fus Ro Dah, Wuld Nah Kest, Liz Slen Nus, Yol Toor Shul, Feim Zii Gron, Strun Bah Qo, Fo Krah Diin, Laas Yah Nir, Zun Haal Viik, Krii Lun Aus, Tiid Klo Ul, Faas Ru Maar, and Toor Bah Yol | |
12 | ||
13 | p.Chatted:connect(function(message) | |
14 | local msg = string.lower(message) | |
15 | if string.find(msg, "bite the dusto") and go == true then | |
16 | -- Objects | |
17 | ||
18 | local rodah = Instance.new("Sound") | |
19 | rodah.Parent = game.workspace | |
20 | rodah.Volume = 50 | |
21 | rodah.SoundId = "rbxassetid://1625220980" | |
22 | rodah:Play() | |
23 | wait(7) | |
24 | local ScreenGui = Instance.new("ScreenGui") | |
25 | local ImageLabel = Instance.new("ImageLabel") | |
26 | ||
27 | ImageLabel.Parent = ScreenGui | |
28 | ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1) | |
29 | ImageLabel.BackgroundTransparency = 1 | |
30 | ImageLabel.Position = UDim2.new(0.31122449, 0, 0.229083672, 0) | |
31 | ImageLabel.Size = UDim2.new(0, 359, 0, 271) | |
32 | ImageLabel.Image = "rbxassetid://1562404926" | |
33 | for _, players in pairs(game.Players:GetPlayers()) do | |
34 | if players:FindFirstChild("PlayerGui") then | |
35 | ScreenGui.Parent = players.PlayerGui | |
36 | end | |
37 | end | |
38 | wait(1) | |
39 | ImageLabel.Image = "rbxassetid://1562404926" | |
40 | ImageLabel.Size = UDim2.new(0, 400, 0, 280) | |
41 | wait(2) | |
42 | ImageLabel.Size = UDim2.new(0, 500, 0, 500) | |
43 | ||
44 | end) | |
45 | ||
46 | game:GetService("Debris"):AddItem(fus, 15) | |
47 | elseif string.find(msg, "wuld nah kest") then | |
48 | local speed = p.Character.Humanoid.WalkSpeed --Speed prior to sprinting | |
49 | local cf = p.Character.Torso.CFrame * CFrame.new(0, 0, -50) | |
50 | local pos = cf.p | |
51 | p.Character.Humanoid.WalkSpeed = 200 | |
52 | p.Character.Humanoid:MoveTo(pos, workspace.Base) | |
53 | wait(0.275) | |
54 | p.Character.Humanoid.WalkSpeed = speed | |
55 | p.Character.Humanoid:MoveTo(p.Character.Torso.Position, p.Character.Torso) | |
56 | elseif string.find(msg, "liz slen nus") and go == true then | |
57 | --local succ, ret = pcall(function() | |
58 | go = false | |
59 | fus = Instance.new("Part") | |
60 | fus.formFactor = "Custom" | |
61 | fus.Size = Vector3.new(3, 3, 6) | |
62 | fus.TopSurface = "Smooth" | |
63 | fus.BottomSurface = "Smooth" | |
64 | fus.Anchored = false | |
65 | fus.CanCollide = false | |
66 | fus.BrickColor = BrickColor.new("White") | |
67 | fus.Transparency = 0.5 | |
68 | fus.Reflectance = 0.6 | |
69 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6) | |
70 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
71 | ||
72 | local s = Instance.new("Sparkles") | |
73 | s.Name = "LizSparkle" | |
74 | s.SparkleColor = Color3.new(1, 1, 1) | |
75 | s.Parent = fus | |
76 | ||
77 | local mesh = Instance.new("SpecialMesh") | |
78 | mesh.MeshType = "Sphere" | |
79 | mesh.Parent = fus | |
80 | ||
81 | local bp = Instance.new("BodyPosition") | |
82 | bp.position = p.Character.Head.Position | |
83 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
84 | bp.Parent = fus | |
85 | ||
86 | fus.Parent = workspace | |
87 | fus.Touched:connect(lized) | |
88 | --[[end) | |
89 | if ret then | |
90 | local m = Instance.new("Part", p.PlayerGui) | |
91 | m.Text = "ERROR: " ..ret | |
92 | game:GetService("Debris"):AddItem(m, 15) | |
93 | end]] | |
94 | ||
95 | coroutine.resume(coroutine.create(function() | |
96 | wait(3) | |
97 | for i = 1, 40 do | |
98 | fus.Transparency = fus.Transparency + 0.1 | |
99 | wait(0.1) | |
100 | end | |
101 | wait() | |
102 | fus.Transparency = 1 | |
103 | fus:remove() | |
104 | go = true | |
105 | end) | |
106 | ||
107 | game:GetService("Debris"):AddItem(fus, 15) | |
108 | elseif string.find(msg, "yol toor shul") and go == true then | |
109 | go = false | |
110 | fus = Instance.new("Part") | |
111 | fus.formFactor = "Custom" | |
112 | fus.Size = Vector3.new(3, 3, 6) | |
113 | fus.TopSurface = "Smooth" | |
114 | fus.BottomSurface = "Smooth" | |
115 | fus.Anchored = false | |
116 | fus.CanCollide = false | |
117 | fus.BrickColor = BrickColor.new("Bright orange") | |
118 | fus.Transparency = 0.5 | |
119 | fus.Reflectance = 0.6 | |
120 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -6) | |
121 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
122 | ||
123 | local f = Instance.new("Fire") | |
124 | f.Name = "FusFire" | |
125 | f.Size = fus:GetMass()/3 | |
126 | f.Heat = 0 | |
127 | f.Parent = fus | |
128 | ||
129 | local mesh = Instance.new("SpecialMesh") | |
130 | mesh.MeshType = "Sphere" | |
131 | mesh.Parent = fus | |
132 | ||
133 | local bp = Instance.new("BodyPosition") | |
134 | bp.position = p.Character.Head.Position | |
135 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
136 | bp.Parent = fus | |
137 | ||
138 | fus.Parent = workspace | |
139 | fus.Touched:connect(yoled) | |
140 | ||
141 | coroutine.resume(coroutine.create(function() | |
142 | wait(0.5) | |
143 | for i = 1, 20 do | |
144 | wait(0.01) | |
145 | local cf = fus.CFrame | |
146 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
147 | f.Size = fus:GetMass()/2 | |
148 | fus.CFrame = cf | |
149 | end | |
150 | wait(3) | |
151 | for i = 1, 40 do | |
152 | fus.Transparency = fus.Transparency + 0.1 | |
153 | f.Size = f.Size - (fus:GetMass()/3)/40 | |
154 | wait(0.1) | |
155 | end | |
156 | wait() | |
157 | fus.Transparency = 1 | |
158 | f:remove() | |
159 | fus:remove() | |
160 | go = true | |
161 | end)) | |
162 | ||
163 | game:GetService("Debris"):AddItem(fus, 15) | |
164 | elseif string.find(msg, "feim zii gron") then | |
165 | p.Character.Humanoid.WalkSpeed = 30 | |
166 | for a, b in pairs(p.Character:children()) do | |
167 | if b.Name == "Head" then | |
168 | if b:findFirstChild("face") ~= nil then | |
169 | coroutine.resume(coroutine.create(function() | |
170 | for i = 1, 110 do | |
171 | b.face.Transparency = b.face.Transparency + 0.01 | |
172 | wait(0.01) | |
173 | end | |
174 | b.face.Transparency = 1 | |
175 | end)) | |
176 | end | |
177 | end | |
178 | if b.className == "Part" then | |
179 | coroutine.resume(coroutine.create(function() | |
180 | for i = 1, 110 do | |
181 | b.Transparency = b.Transparency + 0.01 | |
182 | wait(0.01) | |
183 | end | |
184 | b.Transparency = 1 | |
185 | end)) | |
186 | elseif b.className == "Hat" then | |
187 | coroutine.resume(coroutine.create(function() | |
188 | for i = 1, 110 do | |
189 | b.Handle.Transparency = b.Handle.Transparency + 0.01 | |
190 | wait(0.01) | |
191 | end | |
192 | b.Handle.Transparency = 1 | |
193 | end)) | |
194 | end | |
195 | end | |
196 | wait(15) | |
197 | p.Character.Humanoid.WalkSpeed = 16 | |
198 | for a, b in pairs(p.Character:children()) do | |
199 | if b.Name == "Head" then | |
200 | if b:findFirstChild("face") ~= nil then | |
201 | coroutine.resume(coroutine.create(function() | |
202 | for i = 1, 110 do | |
203 | b.face.Transparency = b.face.Transparency - 0.01 | |
204 | wait(0.01) | |
205 | end | |
206 | b.face.Transparency = 0 | |
207 | end)) | |
208 | end | |
209 | end | |
210 | if b.className == "Part" then | |
211 | coroutine.resume(coroutine.create(function() | |
212 | for i = 1, 110 do | |
213 | b.Transparency = b.Transparency - 0.01 | |
214 | wait(0.01) | |
215 | end | |
216 | b.Transparency = 0 | |
217 | end)) | |
218 | elseif b.className == "Hat" then | |
219 | coroutine.resume(coroutine.create(function() | |
220 | for i = 1, 110 do | |
221 | b.Handle.Transparency = b.Handle.Transparency - 0.01 | |
222 | wait(0.01) | |
223 | end | |
224 | b.Handle.Transparency = 0 | |
225 | end)) | |
226 | end | |
227 | end | |
228 | elseif string.find(msg, "strun bah qo") and skygo == true then | |
229 | skygo = false | |
230 | local clouds = {} | |
231 | ||
232 | function lightning(cl) | |
233 | local lights = {} | |
234 | for i = 1, 15 do | |
235 | local l = Instance.new("Part") | |
236 | l.Name = "FusLightning" | |
237 | table.insert(lights, l) | |
238 | game:GetService("Debris"):AddItem(l, 15) | |
239 | l.formFactor = "Custom" | |
240 | l.Size = Vector3.new(1, math.random(50, 75), 1) | |
241 | l.BrickColor = BrickColor.new("Institutional white") | |
242 | l.Transparency = 0.45 | |
243 | l.Reflectance = 0.5 | |
244 | l.Anchored = true | |
245 | local xnum = 4 | |
246 | local znum = 4 | |
247 | if i == 1 then | |
248 | l.CFrame = cl.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0) | |
249 | elseif i > 1 then | |
250 | local llight = lights[i - 1] | |
251 | l.CFrame = llight.CFrame * CFrame.Angles(math.random(-(math.pi/xnum), math.pi/xnum), 0, math.random(-(math.pi/znum), math.pi/znum)) * CFrame.new(0, -1 * (l.Size.Y/2), 0) | |
252 | end | |
253 | l.Parent = workspace | |
254 | l.Touched:connect(function(part) struned(part, l) end) | |
255 | coroutine.resume(coroutine.create(function() | |
256 | repeat | |
257 | l.Transparency = l.Transparency + 0.02 | |
258 | wait() | |
259 | until l.Transparency >= 1 | |
260 | l:remove() | |
261 | end)) | |
262 | end | |
263 | end | |
264 | ||
265 | for i = 1, 100 do | |
266 | game.Lighting.Brightness = game.Lighting.Brightness - 0.01 | |
267 | wait(0.05) | |
268 | end | |
269 | game.Lighting.Brightness = 0 | |
270 | local cloud = Instance.new("Part") | |
271 | cloud.Name = "StrunCloud" | |
272 | cloud.Size = Vector3.new(1, 1, 1) | |
273 | cloud.Anchored = true | |
274 | cloud.CanCollide = false | |
275 | cloud.BrickColor = BrickColor.new("Black") | |
276 | cloud.Transparency = 1 | |
277 | ||
278 | local mesh = Instance.new("SpecialMesh") | |
279 | mesh.MeshType = "FileMesh" | |
280 | mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150)) | |
281 | mesh.MeshId = "http://www.roblox.com/asset/?id=1095708" | |
282 | mesh.Parent = cloud | |
283 | ||
284 | for i = 1, (math.random(4, 8)) do | |
285 | local newc = cloud:clone() | |
286 | newc.Parent = workspace | |
287 | game:GetService("Debris"):AddItem(newc, 300) | |
288 | table.insert(clouds, newc) | |
289 | newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250))) | |
290 | coroutine.resume(coroutine.create(function() | |
291 | repeat | |
292 | newc.Transparency = newc.Transparency - 0.01 | |
293 | wait() | |
294 | until newc.Transparency <= 0.2 | |
295 | newc.Transparency = 0.2 | |
296 | end)) | |
297 | end | |
298 | for i = 1, (math.random(7, 15)) do | |
299 | local s = Instance.new("Sound") | |
300 | game:GetService("Debris"):AddItem(s, 5) | |
301 | s.Name = "Lighting" | |
302 | s.SoundId = "rbxasset://sounds/HalloweenLightning.wav" | |
303 | s.Pitch = (math.random(10, 15) * 0.1) | |
304 | s.PlayOnRemove = true | |
305 | s.Looped = false | |
306 | s.Parent = workspace | |
307 | wait(0.5) | |
308 | s:play() | |
309 | for i = 1, #clouds do | |
310 | lightning(clouds[i]) | |
311 | end | |
312 | game.Lighting.Brightness = 1 | |
313 | wait(0.001) | |
314 | game.Lighting.Brightness = 0 | |
315 | s:remove() | |
316 | wait(math.random(3, 6)) | |
317 | end | |
318 | ||
319 | wait(2) | |
320 | ||
321 | for i = 1, #clouds do | |
322 | coroutine.resume(coroutine.create(function() | |
323 | repeat | |
324 | clouds[i].Transparency = clouds[i].Transparency + 0.01 | |
325 | wait(0.05) | |
326 | until clouds[i].Transparency >= 1 | |
327 | clouds[i]:remove() | |
328 | end)) | |
329 | end | |
330 | for i = 1, 110 do | |
331 | game.Lighting.Brightness = game.Lighting.Brightness + 0.01 | |
332 | wait(0.01) | |
333 | end | |
334 | skygo = true | |
335 | game.Lighting.Brightness = 1 | |
336 | elseif string.find(msg, "fo krah diin") and go == true then | |
337 | go = false | |
338 | for i = 1, 50 do | |
339 | fus = Instance.new("Part") | |
340 | fus.formFactor = "Custom" | |
341 | fus.Size = Vector3.new(0.5, 0.5, 0.5) | |
342 | fus.TopSurface = "Smooth" | |
343 | fus.BottomSurface = "Smooth" | |
344 | fus.Anchored = false | |
345 | fus.CanCollide = false | |
346 | fus.BrickColor = BrickColor.new("Institutional white") | |
347 | fus.Transparency = 0.6 | |
348 | fus.Reflectance = 0.5 | |
349 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(math.random(-15, 15)*0.1, math.random(-15, 15)*0.1, -4) | |
350 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
351 | ||
352 | local f = Instance.new("Fire") | |
353 | f.Name = "FusFire" | |
354 | f.Size = fus:GetMass() | |
355 | f.Heat = 0 | |
356 | f.Color = Color3.new(1, 1, 1) | |
357 | f.SecondaryColor = Color3.new(1, 1, 1) | |
358 | f.Parent = fus | |
359 | ||
360 | local mesh = Instance.new("SpecialMesh") | |
361 | mesh.MeshType = "Sphere" | |
362 | mesh.Parent = fus | |
363 | ||
364 | local bp = Instance.new("BodyPosition") | |
365 | bp.position = fus.Position | |
366 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
367 | bp.Parent = fus | |
368 | ||
369 | fus.Parent = workspace | |
370 | fus.Touched:connect(function(part) foed(part, fus) end) | |
371 | game:GetService("Debris"):AddItem(fus, 15) | |
372 | end | |
373 | go = true | |
374 | elseif string.find(msg, "laas yah nir") then | |
375 | for i = 1, 30 do | |
376 | for a, b in pairs(game.Players:children()) do | |
377 | if b.Character ~= nil then | |
378 | if (p.Character.Torso.Position - b.Character.Torso.Position).magnitude <= 100 and b ~= p then | |
379 | if b.Character.Torso:findFirstChild("LaasFire") == nil then | |
380 | local f = Instance.new("Fire", b.Character.Torso) | |
381 | f.Name = "LaasFire" | |
382 | f.Size = b.Character.Torso:GetMass()*2 | |
383 | f.Color = Color3.new(0, 0, 0) | |
384 | f.SecondaryColor = Color3.new(1, 1, 1) | |
385 | end | |
386 | elseif (p.Character.Torso.Position - b.Character.Torso.Position).magnitude > 100 then | |
387 | if b.Character.Torso:findFirstChild("LaasFire") ~= nil then | |
388 | b.Character.Torso.LaasFire:remove() | |
389 | end | |
390 | end | |
391 | end | |
392 | end | |
393 | wait(1) | |
394 | end | |
395 | for a, b in pairs(game.Players:children()) do | |
396 | if b.Character.Torso:findFirstChild("LaasFire") ~= nil then | |
397 | b.Character.Torso.LaasFire:remove() | |
398 | end | |
399 | end | |
400 | elseif string.find(msg, "zun haal viik") and go == true then | |
401 | go = false | |
402 | fus = Instance.new("Part") | |
403 | fus.formFactor = "Custom" | |
404 | fus.Size = Vector3.new(1, 1, 4) | |
405 | fus.TopSurface = "Smooth" | |
406 | fus.BottomSurface = "Smooth" | |
407 | fus.Anchored = false | |
408 | fus.CanCollide = false | |
409 | fus.BrickColor = BrickColor.new("Lime green") | |
410 | fus.Transparency = 0.6 | |
411 | fus.Reflectance = 0.5 | |
412 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
413 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -200 | |
414 | ||
415 | local f = Instance.new("Fire") | |
416 | f.Name = "FusFire" | |
417 | f.Size = fus:GetMass() | |
418 | f.Heat = 0 | |
419 | f.Color = Color3.new(1, 1, 1) | |
420 | f.SecondaryColor = Color3.new(1, 1, 1) | |
421 | f.Parent = fus | |
422 | ||
423 | local mesh = Instance.new("SpecialMesh") | |
424 | mesh.MeshType = "Sphere" | |
425 | mesh.Parent = fus | |
426 | ||
427 | local bp = Instance.new("BodyPosition") | |
428 | bp.position = p.Character.Head.Position | |
429 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
430 | bp.Parent = fus | |
431 | ||
432 | fus.Parent = workspace | |
433 | fus.Touched:connect(function(part) zuned(part, fus) end) | |
434 | ||
435 | coroutine.resume(coroutine.create(function() | |
436 | wait(0.5) | |
437 | for i = 1, 9 do | |
438 | wait(0.01) | |
439 | local cf = fus.CFrame | |
440 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
441 | f.Size = fus:GetMass()/2 | |
442 | fus.CFrame = cf | |
443 | end | |
444 | wait(3) | |
445 | for i = 1, 40 do | |
446 | fus.Transparency = fus.Transparency + 0.1 | |
447 | f.Size = f.Size - (fus:GetMass()/40) | |
448 | wait(0.1) | |
449 | end | |
450 | wait() | |
451 | fus.Transparency = 1 | |
452 | f:remove() | |
453 | fus:remove() | |
454 | go = true | |
455 | end)) | |
456 | ||
457 | game:GetService("Debris"):AddItem(fus, 15) | |
458 | elseif string.find(msg, "krii lun aus") and go == true then | |
459 | go = false | |
460 | fus = Instance.new("Part") | |
461 | fus.formFactor = "Custom" | |
462 | fus.Size = Vector3.new(1, 1, 4) | |
463 | fus.TopSurface = "Smooth" | |
464 | fus.BottomSurface = "Smooth" | |
465 | fus.Anchored = false | |
466 | fus.CanCollide = false | |
467 | fus.BrickColor = BrickColor.new("Bright purple") | |
468 | fus.Transparency = 0.6 | |
469 | fus.Reflectance = 0.5 | |
470 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
471 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
472 | ||
473 | local f = Instance.new("Fire") | |
474 | f.Name = "FusFire" | |
475 | f.Size = fus:GetMass() | |
476 | f.Heat = 0 | |
477 | f.Color = Color3.new(0, 0, 0) | |
478 | f.SecondaryColor = Color3.new(0, 0, 0) | |
479 | f.Parent = fus | |
480 | ||
481 | local mesh = Instance.new("SpecialMesh") | |
482 | mesh.MeshType = "Sphere" | |
483 | mesh.Parent = fus | |
484 | ||
485 | local bp = Instance.new("BodyPosition") | |
486 | bp.position = p.Character.Head.Position | |
487 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
488 | bp.Parent = fus | |
489 | ||
490 | fus.Parent = workspace | |
491 | fus.Touched:connect(function(part) kriied(part, fus) end) | |
492 | ||
493 | coroutine.resume(coroutine.create(function() | |
494 | wait(0.5) | |
495 | for i = 1, 19 do | |
496 | wait(0.01) | |
497 | local cf = fus.CFrame | |
498 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
499 | f.Size = fus:GetMass()/2 | |
500 | fus.CFrame = cf | |
501 | end | |
502 | wait(3) | |
503 | for i = 1, 40 do | |
504 | fus.Transparency = fus.Transparency + 0.1 | |
505 | f.Size = f.Size - (fus:GetMass()/40) | |
506 | wait(0.1) | |
507 | end | |
508 | wait() | |
509 | fus.Transparency = 1 | |
510 | f:remove() | |
511 | fus:remove() | |
512 | go = true | |
513 | end)) | |
514 | ||
515 | game:GetService("Debris"):AddItem(fus, 15) | |
516 | elseif string.find(msg, "tiid klo ul") then | |
517 | for a, b in pairs(game.Players:children()) do | |
518 | if b.Character and b ~= p then | |
519 | for c, d in pairs(b.Character:children()) do | |
520 | if d.className == "Part" then | |
521 | if d.Anchored == false then | |
522 | local cf = nil | |
523 | if d.Name == "Torso" then | |
524 | cf = d.CFrame | |
525 | end | |
526 | d.Anchored = true | |
527 | coroutine.resume(coroutine.create(function() | |
528 | wait(10) | |
529 | if d ~= nil then | |
530 | d.Anchored = false | |
531 | d.CFrame = cf | |
532 | end | |
533 | end)) | |
534 | end | |
535 | elseif d.className == "Hat" then | |
536 | if d.Handle.Anchored == false then | |
537 | d.Handle.Anchored = true | |
538 | coroutine.resume(coroutine.create(function() | |
539 | wait(10) | |
540 | if d ~= nil then | |
541 | if d.Handle ~= nil then | |
542 | d.Handle.Anchored = false | |
543 | end | |
544 | end | |
545 | end)) | |
546 | end | |
547 | end | |
548 | end | |
549 | end | |
550 | end | |
551 | elseif string.find(msg, "faas ru maar") and go == true then | |
552 | go = false | |
553 | fus = Instance.new("Part") | |
554 | fus.formFactor = "Custom" | |
555 | fus.Size = Vector3.new(1, 1, 4) | |
556 | fus.TopSurface = "Smooth" | |
557 | fus.BottomSurface = "Smooth" | |
558 | fus.Anchored = false | |
559 | fus.CanCollide = false | |
560 | fus.BrickColor = BrickColor.new("Really black") | |
561 | fus.Transparency = 0.6 | |
562 | fus.Reflectance = 0.5 | |
563 | fus.CFrame = p.Character.Head.CFrame * CFrame.new(0, 0, -4) | |
564 | fus.Velocity = (p.Character.Head.Position - fus.Position).unit * -150 | |
565 | ||
566 | local f = Instance.new("Fire") | |
567 | f.Name = "FusFire" | |
568 | f.Size = fus:GetMass() | |
569 | f.Heat = 0 | |
570 | f.Color = Color3.new(0, 0, 0) | |
571 | f.SecondaryColor = Color3.new(0, 0, 0) | |
572 | f.Parent = fus | |
573 | ||
574 | local mesh = Instance.new("SpecialMesh") | |
575 | mesh.MeshType = "Sphere" | |
576 | mesh.Parent = fus | |
577 | ||
578 | local bp = Instance.new("BodyPosition") | |
579 | bp.position = p.Character.Head.Position | |
580 | bp.maxForce = Vector3.new(0, math.huge, 0) | |
581 | bp.Parent = fus | |
582 | ||
583 | fus.Parent = workspace | |
584 | fus.Touched:connect(function(part) faased(part) end) | |
585 | ||
586 | coroutine.resume(coroutine.create(function() | |
587 | wait(0.5) | |
588 | for i = 1, 19 do | |
589 | wait(0.01) | |
590 | local cf = fus.CFrame | |
591 | fus.Size = fus.Size + Vector3.new(1, 1, -1) | |
592 | f.Size = fus:GetMass()/2 | |
593 | fus.CFrame = cf | |
594 | end | |
595 | wait(3) | |
596 | for i = 1, 40 do | |
597 | fus.Transparency = fus.Transparency + 0.1 | |
598 | f.Size = f.Size - (fus:GetMass()/40) | |
599 | wait(0.1) | |
600 | end | |
601 | wait() | |
602 | fus.Transparency = 1 | |
603 | f:remove() | |
604 | fus:remove() | |
605 | go = true | |
606 | end)) | |
607 | ||
608 | game:GetService("Debris"):AddItem(fus, 15) | |
609 | elseif string.find(msg, "toor bah yol") and skygo == true then | |
610 | skygo = false | |
611 | local clouds = {} | |
612 | ||
613 | function meteor(cloud) | |
614 | local cf = CFrame.new(cloud.Position + Vector3.new(math.random(-10, 10), 20, math.random(-10, 10))) | |
615 | local m = Instance.new("Part") | |
616 | m.Name = "FusRock" | |
617 | m.Shape = "Ball" | |
618 | m.formFactor = "Symmetric" | |
619 | m.Anchored = false | |
620 | m.CanCollide = false | |
621 | m.TopSurface = "Smooth" | |
622 | m.BottomSurface = "Smooth" | |
623 | local size = math.random(10, 20) | |
624 | m.Size = Vector3.new(size, size, size) | |
625 | m.BrickColor = BrickColor.new("Bright red") | |
626 | m.Reflectance = 0.4 | |
627 | m.CFrame = cf | |
628 | Instance.new("Fire", m).Size = m:GetMass() | |
629 | m.Velocity = Vector3.new(0, -50, 0) | |
630 | m.Parent = workspace | |
631 | game:GetService("Debris"):AddItem(m, 30) | |
632 | m.Touched:connect(function(part) toored(part, m) end) | |
633 | end | |
634 | ||
635 | for i = 1, 100 do | |
636 | game.Lighting.Brightness = game.Lighting.Brightness - 0.01 | |
637 | wait(0.05) | |
638 | end | |
639 | ||
640 | game.Lighting.Brightness = 0 | |
641 | local cloud = Instance.new("Part") | |
642 | cloud.Name = "ToorCloud" | |
643 | cloud.Size = Vector3.new(1, 1, 1) | |
644 | cloud.Anchored = true | |
645 | cloud.CanCollide = false | |
646 | cloud.BrickColor = BrickColor.new("Black") | |
647 | cloud.Transparency = 1 | |
648 | ||
649 | local mesh = Instance.new("SpecialMesh") | |
650 | mesh.MeshType = "FileMesh" | |
651 | mesh.Scale = Vector3.new(math.random(100, 150), math.random(50, 100), math.random(100, 150)) | |
652 | mesh.MeshId = "http://www.roblox.com/asset/?id=1095708" | |
653 | mesh.Parent = cloud | |
654 | ||
655 | for i = 1, (math.random(4, 8)) do | |
656 | local newc = cloud:clone() | |
657 | newc.Parent = workspace | |
658 | game:GetService("Debris"):AddItem(newc, 180) | |
659 | table.insert(clouds, newc) | |
660 | newc.CFrame = CFrame.new(p.Character.Torso.Position + Vector3.new(math.random(-250, 250), math.random(150, 200), math.random(-250, 250))) | |
661 | coroutine.resume(coroutine.create(function() | |
662 | repeat | |
663 | newc.Transparency = newc.Transparency - 0.01 | |
664 | wait() | |
665 | until newc.Transparency <= 0.2 | |
666 | newc.Transparency = 0.2 | |
667 | end)) | |
668 | end | |
669 | ||
670 | for launch = 1, math.random(20, 30) do | |
671 | wait(math.random(2, 4)) | |
672 | meteor(clouds[math.random(1, #clouds)]) | |
673 | end | |
674 | ||
675 | wait(1) | |
676 | ||
677 | for c = 1, #clouds do | |
678 | coroutine.resume(coroutine.create(function() | |
679 | repeat | |
680 | clouds[c].Transparency = clouds[c].Transparency + 0.01 | |
681 | wait() | |
682 | until clouds[c].Transparency >= 1 | |
683 | clouds[c].Transparency = 1 | |
684 | clouds[c]:remove() | |
685 | end)) | |
686 | end | |
687 | ||
688 | repeat | |
689 | game.Lighting.Brightness = game.Lighting.Brightness + 0.01 | |
690 | wait(0.01) | |
691 | until game.Lighting.Brightness >= 1 | |
692 | game.Lighting.Brightness = 1 | |
693 | skygo = true | |
694 | end | |
695 | end) | |
696 | ||
697 | function toored(part, m) | |
698 | if part.Name ~= "FusRock" and part.Name ~= "ToorCloud" and part.CanCollide == true then | |
699 | m.Anchored = true | |
700 | m.CanCollide = true | |
701 | if m:findFirstChild("Touched") == nil then | |
702 | Instance.new("IntValue", m).Name = "Touched" | |
703 | m.CFrame = CFrame.new(m.Position.x, part.Position.y, m.Position.z) | |
704 | end | |
705 | local e = Instance.new("Explosion") | |
706 | e.BlastPressure = 50000 | |
707 | e.BlastRadius = 15 | |
708 | e.Position = m.Position | |
709 | e.Parent = m | |
710 | end | |
711 | end | |
712 | ||
713 | function faased(part) | |
714 | if part.Parent then | |
715 | if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild("Torso") ~= nil then | |
716 | if part.Parent:findFirstChild("Faased") == nil then | |
717 | local f = Instance.new("IntValue", part.Parent) | |
718 | f.Name = "Faased" | |
719 | game:GetService("Debris"):AddItem(f, 2) | |
720 | local hum = part.Parent.Humanoid | |
721 | local speed = hum.WalkSpeed --Speed prior to fleeing | |
722 | hum.WalkSpeed = speed * -1 | |
723 | game:GetService("Chat"):Chat(hum.Parent.Head, "Ahh!!!", "Red") | |
724 | for i = 1, 10 do | |
725 | hum:MoveTo(hum.Parent.Torso.Position + Vector3.new(math.random(-30, 30), 0, math.random(-30, 20)), hum.Parent.Torso) | |
726 | wait(math.random(1, 2)) | |
727 | end | |
728 | hum.WalkSpeed = speed | |
729 | hum:MoveTo(hum.Parent.Torso.Position, hum.Parent.Torso) | |
730 | end | |
731 | end | |
732 | end | |
733 | end | |
734 | ||
735 | function struned(part, lightning) | |
736 | if part.Parent then | |
737 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
738 | local hum = part.Parent.Humanoid | |
739 | local TorsoE = part.Parent:findFirstChildOfClass("Part") | |
740 | local Fusrodah = Instance.new("BodyVelocity") | |
741 | Fusrodah.Parent = TorsoE | |
742 | Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200 | |
743 | Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000) | |
744 | hum:TakeDamage(math.huge) | |
745 | for a, b in pairs(hum.Parent:children()) do | |
746 | if b.className == "Part" then | |
747 | Instance.new("Fire", part).Size = part:GetMass() | |
748 | end | |
749 | end | |
750 | end | |
751 | end | |
752 | end | |
753 | ||
754 | function kriied(part, shout) | |
755 | if part.Parent then | |
756 | if part.Parent == p.Character then return end | |
757 | if part.Parent:findFirstChild("Humanoid") ~= nil and part.Parent:findFirstChild(p.Name.. "Kriied") == nil then | |
758 | Instance.new("IntValue", part.Parent).Name = p.Name.. "Kriied" | |
759 | local hum = part.Parent.Humanoid | |
760 | hum.MaxHealth = hum.MaxHealth - 75 | |
761 | hum.Health = hum.MaxHealth | |
762 | for i = 1, 60 do | |
763 | local TorsoE = part.Parent:findFirstChildOfClass("Part") | |
764 | local Fusrodah = Instance.new("BodyVelocity") | |
765 | Fusrodah.Parent = TorsoE | |
766 | hum:TakeDamage(math.huge) | |
767 | Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200 | |
768 | Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000) | |
769 | wait(1) | |
770 | end | |
771 | hum.MaxHealth = hum.MaxHealth + 75 | |
772 | end | |
773 | end | |
774 | end | |
775 | ||
776 | function zuned(part, shout) | |
777 | if part.Parent == p.Character then return end | |
778 | if part.Parent then | |
779 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
780 | for a, b in pairs(part.Parent:children()) do | |
781 | if b.className == "Tool" then | |
782 | if b:findFirstChild("Handle") ~= nil then | |
783 | b.Parent = workspace | |
784 | wait() | |
785 | b.Handle.Velocity = (b.Handle.Position - p.Character.Torso.Position).unit * -100 | |
786 | repeat | |
787 | shout.Size = shout.Size - Vector3.new(1, 1, 1) | |
788 | wait(0.1) | |
789 | until shout.Shout.Size == Vector3.new(1, 1, 1) | |
790 | shout:remove() | |
791 | end | |
792 | end | |
793 | end | |
794 | end | |
795 | end | |
796 | end | |
797 | ||
798 | function foed(part, shout) | |
799 | if part.Parent == p.Character then return end | |
800 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
801 | local TorsoE = part.Parent:findFirstChildOfClass("Part") | |
802 | local Fusrodah = Instance.new("BodyVelocity") | |
803 | Fusrodah.Parent = TorsoE | |
804 | Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200 | |
805 | Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000) | |
806 | local hum = part.Parent:findFirstChild("Humanoid") | |
807 | hum:TakeDamage(math.huge) | |
808 | if hum.Parent:findFirstChild(p.Name.. "Foed") == nil then | |
809 | hum.WalkSpeed = 8 | |
810 | local foer = Instance.new("IntValue", workspace) | |
811 | foer.Name = p.Name.. "Foed" | |
812 | game:GetService("Debris"):AddItem(foer, 2) | |
813 | wait(5) | |
814 | hum.WalkSpeed = 16 | |
815 | hum.Sit = false | |
816 | end | |
817 | shout:remove() | |
818 | end | |
819 | end | |
820 | ||
821 | function yoled(part) | |
822 | if part.Parent == p.Character then return end | |
823 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
824 | local f = Instance.new("Fire", part) | |
825 | f.Size = part:GetMass() | |
826 | f.Heat = 100 | |
827 | game:GetService("Debris"):AddItem(f, 10) | |
828 | if part:findFirstChild(p.Name.. "Yoled") == nil then | |
829 | local tag = Instance.new("IntValue") | |
830 | tag.Name = p.Name.. "Yoled" | |
831 | tag.Parent = part | |
832 | game:GetService("Debris"):AddItem(tag, 2) | |
833 | end | |
834 | local TorsoE = part.Parent:findFirstChildOfClass("Part") | |
835 | local Fusrodah = Instance.new("BodyVelocity") | |
836 | Fusrodah.Parent = TorsoE | |
837 | Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200 | |
838 | Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000) | |
839 | local hum = part.Parent:findFirstChild("Humanoid") | |
840 | hum:TakeDamage(math.huge) | |
841 | end | |
842 | end | |
843 | ||
844 | function lized(part) | |
845 | if part.Parent then | |
846 | if part.Parent == p.Character then return end | |
847 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
848 | if part.Parent:findFirstChild("Lized") ~= nil then return end | |
849 | local Lizvictim = Instance.new("IntValue") | |
850 | Lizvictim.Name = "Lized" | |
851 | Lizvictim.Parent = part.Parent | |
852 | game:GetService("Debris"):AddItem(Lizvictim, 10) | |
853 | part.Parent.Animate.Disabled = true | |
854 | part.Parent.Humanoid.PlatformStand = true | |
855 | local speed = part.Parent.Humanoid.WalkSpeed | |
856 | part.Parent.Humanoid.WalkSpeed = 0 | |
857 | wait(0.01) | |
858 | part.Parent.Torso.Velocity = (fus.Position - part.Parent.Torso.Position).unit * -50 | |
859 | local TorsoE = part.Parent:findFirstChildOfClass("Part") | |
860 | local Fusrodah = Instance.new("BodyVelocity") | |
861 | Fusrodah.Parent = TorsoE | |
862 | Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200 | |
863 | Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000) | |
864 | local hum = part.Parent:findFirstChild("Humanoid") | |
865 | hum:TakeDamage(math.huge) | |
866 | for a, b in pairs(part.Parent:children()) do | |
867 | if b:findFirstChild("Fire") ~= nil then | |
868 | b.Fire:remove() | |
869 | end | |
870 | local frost = Instance.new("Part") | |
871 | frost.Name = "Frost" | |
872 | frost.formFactor = "Custom" | |
873 | frost.BrickColor = BrickColor.new("Pastel blue-green") | |
874 | frost.Reflectance = 0.5 | |
875 | frost.Transparency = 0.6 | |
876 | frost.Anchored = false | |
877 | frost.CanCollide = true | |
878 | if b.className == "Part" then | |
879 | frost.Size = b.Size + Vector3.new(0.5, 0.5, 0.5) | |
880 | local w = Instance.new("Weld") | |
881 | w.Part0 = b | |
882 | w.Part1 = frost | |
883 | w.Parent = frost | |
884 | frost.Parent = part.Parent | |
885 | game:GetService("Debris"):AddItem(frost, 10) | |
886 | end | |
887 | end | |
888 | wait(10) | |
889 | part.Parent.Humanoid.PlatformStand = false | |
890 | part.Parent.Animate.Disabled = false | |
891 | part.Parent.Humanoid.WalkSpeed = speed | |
892 | end | |
893 | end | |
894 | end | |
895 | ||
896 | function fused(part) | |
897 | if part.Parent then | |
898 | if part.Parent == p.Character then return end | |
899 | if part.Parent:findFirstChild("Humanoid") ~= nil then | |
900 | if part.Parent:findFirstChild(p.Name.. "Fused") ~= nil then return end | |
901 | local fusvictim = Instance.new("IntValue") | |
902 | fusvictim.Name = p.Name.. "Fused" | |
903 | fusvictim.Parent = part.Parent | |
904 | game:GetService("Debris"):AddItem(fusvictim, 2) | |
905 | part.Parent.Humanoid.Sit = true | |
906 | local TorsoE = part.Parent:findFirstChildOfClass("Part") | |
907 | local Fusrodah = Instance.new("BodyVelocity") | |
908 | Fusrodah.Parent = TorsoE | |
909 | Fusrodah.Velocity = p.Character.Head.CFrame.lookVector * 200 | |
910 | Fusrodah.MaxForce = Vector3.new(1000000,1000000,1000000) | |
911 | local hum = part.Parent:findFirstChild("Humanoid") | |
912 | hum:TakeDamage(math.huge) | |
913 | for a, b in pairs(part.Parent:children()) do | |
914 | if b.className == "Part" then | |
915 | b.Velocity = fus.Velocity | |
916 | elseif b.className == "Hat" then | |
917 | b.Handle.Velocity = fus.Velocity | |
918 | end | |
919 | end | |
920 | wait(2) | |
921 | part.Parent.Humanoid.Sit = false | |
922 | elseif part.Anchored == false and part.Parent:findFirstChild("Humanoid") == nil then | |
923 | part.Velocity = fus.Velocity | |
924 | end | |
925 | end | |
926 | end |