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1 | local p = game:GetService("Players").LocalPlayer | |
2 | local char = p.Character | |
3 | local mouse = p:GetMouse() | |
4 | local larm = char["Left Arm"] | |
5 | local rarm = char["Right Arm"] | |
6 | local lleg = char["Left Leg"] | |
7 | local rleg = char["Right Leg"] | |
8 | local hed = char.Head | |
9 | local torso = char.Torso | |
10 | local hum = char.Humanoid | |
11 | local cam = game.Workspace.CurrentCamera | |
12 | local root = char.HumanoidRootPart | |
13 | local deb = false | |
14 | local shot = 0 | |
15 | local stanceToggle = "Normal" | |
16 | local l = game:GetService("Lighting") | |
17 | local rs = game:GetService("RunService").RenderStepped | |
18 | hum.DisplayDistanceType = "None" | |
19 | math.randomseed(os.time()) | |
20 | for i,v in pairs(char:children()) do | |
21 | if v:IsA("Hat") then | |
22 | v:Destroy() | |
23 | end | |
24 | end | |
25 | for i,v in pairs (hed:GetChildren()) do | |
26 | if v:IsA("Sound") then | |
27 | v:Destroy() | |
28 | end | |
29 | end | |
30 | ---------------------------------------------------- | |
31 | Debounces = { | |
32 | CanAttack = true; | |
33 | CanJoke = true; | |
34 | NoIdl = false; | |
35 | Slashing = false; | |
36 | Slashed = false; | |
37 | Slapping = false; | |
38 | Slapped = false; | |
39 | ks = false; | |
40 | } | |
41 | ---------------------------------------------------- | |
42 | function weld5(part0, part1, c0, c1) | |
43 | weeld=Instance.new("Weld", part0) | |
44 | weeld.Part0=part0 | |
45 | weeld.Part1=part1 | |
46 | weeld.C0=c0 | |
47 | weeld.C1=c1 | |
48 | return weeld | |
49 | end | |
50 | ---------------------------------------------------- | |
51 | mod4 = Instance.new("Model",char) | |
52 | ||
53 | ptez = {0.7, 0.8, 0.9, 1} | |
54 | ||
55 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
56 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
57 | local List = {} | |
58 | for i,v in pairs(workspace:GetChildren())do | |
59 | if v:IsA("Model")then | |
60 | if v:findFirstChild("Torso")then | |
61 | if v ~= char then | |
62 | if(v.Torso.Position -Position).magnitude <= Distance then | |
63 | table.insert(List,v) | |
64 | end | |
65 | end | |
66 | end | |
67 | end | |
68 | end | |
69 | return List | |
70 | end | |
71 | ---------------------------------------------------- | |
72 | GroundWave3 = function() | |
73 | local HandCF = CFrame.new(root.Position - Vector3.new(0,0,0)) * CFrame.Angles(0,0,0) | |
74 | local wave1 = Instance.new("Part", torso) | |
75 | wave1.BrickColor = BrickColor.new("Really black") | |
76 | wave1.Anchored = true | |
77 | wave1.CanCollide = false | |
78 | wave1.Locked = true | |
79 | wave1.Material = "Neon" | |
80 | wave1.Size = Vector3.new(1, 1, 1) | |
81 | wave1.TopSurface = "Smooth" | |
82 | wave1.BottomSurface = "Smooth" | |
83 | wave1.Transparency = 0.35 | |
84 | wave1.CFrame = HandCF | |
85 | wm = Instance.new("SpecialMesh", wave1) | |
86 | wm.Scale = Vector3.new(.1,.1,.1) | |
87 | wm.MeshType = "Sphere" | |
88 | coroutine.wrap(function() | |
89 | for i = 1, 20, 1 do | |
90 | wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2) | |
91 | --wave1.Size = wm.Scale | |
92 | wave1.CFrame = HandCF | |
93 | wave1.Transparency = i/20 | |
94 | wait() | |
95 | end | |
96 | wait() | |
97 | wave1:Destroy() | |
98 | end)() | |
99 | end | |
100 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
101 | local wave = Instance.new("Part", torso) | |
102 | wave.BrickColor = BrickColor.new("New Yeller") | |
103 | wave.Anchored = true | |
104 | wave.CanCollide = false | |
105 | wave.Locked = true | |
106 | wave.Size = Vector3.new(1, 1, 1) | |
107 | wave.TopSurface = "Smooth" | |
108 | wave.BottomSurface = "Smooth" | |
109 | wave.Transparency = 0.8 | |
110 | wave.CFrame = HandCF | |
111 | wm = Instance.new("SpecialMesh", wave) | |
112 | wm.MeshId = "rbxassetid://3270017" | |
113 | coroutine.wrap(function() | |
114 | for i = 1, 14, 1 do | |
115 | wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) | |
116 | wave.Size = wm.Scale | |
117 | wave.CFrame = HandCF | |
118 | wave.Transparency = i/14 | |
119 | wait() | |
120 | end | |
121 | wait() | |
122 | wave:Destroy() | |
123 | end)() | |
124 | ---------------------------------------------------- | |
125 | function lerp(a, b, t) -- Linear interpolation | |
126 | return a + (b - a)*t | |
127 | end | |
128 | ||
129 | function slerp(a, b, t) --Spherical interpolation | |
130 | dot = a:Dot(b) | |
131 | if dot > 0.99999 or dot < -0.99999 then | |
132 | return t <= 0.5 and a or b | |
133 | else | |
134 | r = math.acos(dot) | |
135 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
136 | end | |
137 | end | |
138 | ||
139 | function matrixInterpolate(a, b, t) | |
140 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
141 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
142 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
143 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
144 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
145 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
146 | local t = v1:Dot(v2) | |
147 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
148 | return CFrame.new() | |
149 | end | |
150 | return CFrame.new( | |
151 | v0.x, v0.y, v0.z, | |
152 | v1.x, v1.y, v1.z, | |
153 | v2.x, v2.y, v2.z, | |
154 | v3.x, v3.y, v3.z) | |
155 | end | |
156 | ---------------------------------------------------- | |
157 | function genWeld(a,b) | |
158 | local w = Instance.new("Weld",a) | |
159 | w.Part0 = a | |
160 | w.Part1 = b | |
161 | return w | |
162 | end | |
163 | function weld(a, b) | |
164 | local weld = Instance.new("Weld") | |
165 | weld.Name = "W" | |
166 | weld.Part0 = a | |
167 | weld.Part1 = b | |
168 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
169 | weld.Parent = a | |
170 | return weld; | |
171 | end | |
172 | ---------------------------------------------------- | |
173 | function Lerp(c1,c2,al) | |
174 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
175 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
176 | for i,v in pairs(com1) do | |
177 | com1[i] = v+(com2[i]-v)*al | |
178 | end | |
179 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
180 | end | |
181 | ---------------------------------------------------- | |
182 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
183 | local wld = Instance.new("Weld", wp1) | |
184 | wld.Part0 = wp0 | |
185 | wld.Part1 = wp1 | |
186 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
187 | end | |
188 | ---------------------------------------------------- | |
189 | local AddInstance = function(Object, ...) | |
190 | local Obj = Instance.new(Object) | |
191 | for i,v in next,(...) do | |
192 | Obj[i] = v | |
193 | end | |
194 | return Obj | |
195 | end | |
196 | ---------------------------------------------------- | |
197 | larm.Size = larm.Size * 4.5 | |
198 | rarm.Size = rarm.Size * 4.5 | |
199 | lleg.Size = lleg.Size * 4.5 | |
200 | rleg.Size = rleg.Size * 4.5 | |
201 | torso.Size = torso.Size * 4.5 | |
202 | hed.Size = hed.Size * 4.5 | |
203 | root.Size = root.Size * 4.5 | |
204 | ---------------------------------------------------- | |
205 | newWeld(torso, larm, -1.5, 0.5, 0) | |
206 | larm.Weld.C1 = CFrame.new(5.2,0.5,0) | |
207 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
208 | rarm.Weld.C1 = CFrame.new(-5.2, 0.5, 0) | |
209 | newWeld(torso, hed, 0, 6.8, 0) | |
210 | newWeld(torso, lleg, -0.5, -1, 0) | |
211 | lleg.Weld.C1 = CFrame.new(1.7, 8, 0) | |
212 | newWeld(torso, rleg, 0.5, -1, 0) | |
213 | rleg.Weld.C1 = CFrame.new(-1.7, 8, 0) | |
214 | newWeld(root, torso, 0, 0, 0) | |
215 | torso.Weld.C1 = CFrame.new(0, 0, 0) | |
216 | ---------------------------------------------------- | |
217 | --local SIDz = {"167985102"}, 167161785, 148274436 | |
218 | z = Instance.new("Sound",char) | |
219 | - | z.SoundId = "rbxassetid://389780352"--..SIDz[math.random(1,#SIDz)] |
219 | + | z.SoundId = "rbxassetid://316895097"--..SIDz[math.random(1,#SIDz)] |
220 | z.Looped = true | |
221 | z.Volume = math.huge | |
222 | z.Pitch = 1 | |
223 | wait(1) | |
224 | z:Play() | |
225 | hum.WalkSpeed = 100 | |
226 | ---------------------------------------------------- | |
227 | local Eye1 = AddInstance("Part",{ | |
228 | Name = "Eye1", | |
229 | Parent = hed, | |
230 | CFrame = hed.CFrame, | |
231 | Color = Color3.new(255,0,0), | |
232 | Material = "Neon", | |
233 | formFactor = "Symmetric", | |
234 | Size = Vector3.new(1, 1, 1), | |
235 | CanCollide = false, | |
236 | Shape = "Ball", | |
237 | TopSurface = "Smooth", | |
238 | BottomSurface = "Smooth", | |
239 | Locked = true, | |
240 | }) | |
241 | local Weld = AddInstance("Weld",{ | |
242 | Parent = Eye1, | |
243 | Part0 = hed, | |
244 | C0 = CFrame.new(-0.7, 0.6, -3.8)*CFrame.Angles(0, 0, 0), | |
245 | Part1 = Eye1, | |
246 | }) | |
247 | local Eye2 = AddInstance("Part",{ | |
248 | Name = "Eye2", | |
249 | Parent = hed, | |
250 | CFrame = hed.CFrame, | |
251 | Color = Color3.new(255,0,0), | |
252 | Material = "Neon", | |
253 | formFactor = "Symmetric", | |
254 | Size = Vector3.new(1, 1, 1), | |
255 | CanCollide = false, | |
256 | Shape = "Ball", | |
257 | TopSurface = "Smooth", | |
258 | BottomSurface = "Smooth", | |
259 | Locked = true, | |
260 | }) | |
261 | local Weld = AddInstance("Weld",{ | |
262 | Parent = Eye2, | |
263 | Part0 = hed, | |
264 | C0 = CFrame.new(0.7, 0.6, -3.8)*CFrame.Angles(0, 0, 0), | |
265 | Part1 = Eye2, | |
266 | }) | |
267 | local Reaper = AddInstance("Part",{ | |
268 | Parent = hed, | |
269 | CFrame = hed.CFrame, | |
270 | formFactor = "Symmetric", | |
271 | Size = Vector3.new(1, 1, 1), | |
272 | CanCollide = false, | |
273 | TopSurface = "Smooth", | |
274 | BottomSurface = "Smooth", | |
275 | Locked = true, | |
276 | }) | |
277 | local Weld = AddInstance("Weld",{ | |
278 | Parent = Reaper, | |
279 | Part0 = hed, | |
280 | C0 = CFrame.new(0, 1, 0)*CFrame.Angles(0, 0, 0), | |
281 | Part1 = Reaper, | |
282 | }) | |
283 | local Mesh = AddInstance("SpecialMesh",{ | |
284 | Parent = Reaper, | |
285 | MeshId = "rbxassetid://16150814", | |
286 | TextureId = "rbxassetid://16150799", | |
287 | Scale = Vector3.new(5.181, 5.181, 5.181), | |
288 | VertexColor = Vector3.new(0.3, 0.3, 0.3), | |
289 | }) | |
290 | ---------------------------------------------------- | |
291 | local o1 = AddInstance("Model",{ | |
292 | Name = "Genkadda", | |
293 | Parent = char, | |
294 | }) | |
295 | local o2 = AddInstance("Part",{ | |
296 | Name = "Handle", | |
297 | Parent = o1, | |
298 | Material = Enum.Material.Granite, | |
299 | BrickColor = BrickColor.new("Black"), | |
300 | CanCollide = false, | |
301 | Size = Vector3.new(0.54285717, 4.96428585, 1.02857149), | |
302 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
303 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
304 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
305 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
306 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
307 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
308 | Color = Color3.new(0.105882, 0.164706, 0.207843), | |
309 | Locked = true, | |
310 | }) | |
311 | local o3 = AddInstance("Part",{ | |
312 | Parent = o1, | |
313 | Material = Enum.Material.Granite, | |
314 | BrickColor = BrickColor.new("Really black"), | |
315 | CanCollide = false, | |
316 | Size = Vector3.new(0.521428645, 0.200000003, 4.92857265), | |
317 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
318 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
319 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
320 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
321 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
322 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
323 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667), | |
324 | Locked = true, | |
325 | }) | |
326 | local Weld = AddInstance("Weld",{ | |
327 | Parent = o3, | |
328 | Part0 = o2, | |
329 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
330 | Part1 = o3, | |
331 | C1 = CFrame.new(7.12578583, -2.70594311, -56.9015656, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
332 | }) | |
333 | local o6 = AddInstance("Part",{ | |
334 | Name = "8", | |
335 | Parent = o1, | |
336 | Material = Enum.Material.Neon, | |
337 | BrickColor = BrickColor.new("New Yeller"), | |
338 | CanCollide = false, | |
339 | Size = Vector3.new(0.864285767, 0.221428677, 5.65714407), | |
340 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
341 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
342 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
343 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
344 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
345 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
346 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
347 | Locked = true, | |
348 | }) | |
349 | local Weld = AddInstance("Weld",{ | |
350 | Parent = o6, | |
351 | Part0 = o2, | |
352 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
353 | Part1 = o6, | |
354 | C1 = CFrame.new(7.12578583, -2.68451595, -56.9015579, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
355 | }) | |
356 | local o8 = AddInstance("Part",{ | |
357 | Name = "20", | |
358 | Parent = o1, | |
359 | Material = Enum.Material.Neon, | |
360 | BrickColor = BrickColor.new("New Yeller"), | |
361 | CanCollide = false, | |
362 | Size = Vector3.new(0.54285717, 0.657142878, 1.02857149), | |
363 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
364 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
365 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
366 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
367 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
368 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
369 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
370 | Locked = true, | |
371 | }) | |
372 | local Weld = AddInstance("Weld",{ | |
373 | Parent = o8, | |
374 | Part0 = o2, | |
375 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
376 | Part1 = o8, | |
377 | C1 = CFrame.new(7.12578964, 2.69762135, -56.9015579, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
378 | }) | |
379 | local o10 = AddInstance("Part",{ | |
380 | Name = "15", | |
381 | Parent = o1, | |
382 | Material = Enum.Material.Neon, | |
383 | BrickColor = BrickColor.new("New Yeller"), | |
384 | CanCollide = false, | |
385 | Size = Vector3.new(0.54285717, 0.657142937, 2.02857161), | |
386 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
387 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
388 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
389 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
390 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
391 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
392 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
393 | Locked = true, | |
394 | }) | |
395 | local Weld = AddInstance("Weld",{ | |
396 | Parent = o10, | |
397 | Part0 = o2, | |
398 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
399 | Part1 = o10, | |
400 | C1 = CFrame.new(7.12578773, 2.69762325, -55.3730087, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
401 | }) | |
402 | local o11 = AddInstance("SpecialMesh",{ | |
403 | Parent = o10, | |
404 | MeshType = Enum.MeshType.Wedge, | |
405 | }) | |
406 | o12 = AddInstance("Part",{ | |
407 | Name = "10", | |
408 | Parent = o1, | |
409 | Material = Enum.Material.Neon, | |
410 | BrickColor = BrickColor.new("New Yeller"), | |
411 | CanCollide = false, | |
412 | Size = Vector3.new(0.54285717, 0.657142878, 2.02857161), | |
413 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
414 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
415 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
416 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
417 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
418 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
419 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
420 | Locked = true, | |
421 | }) | |
422 | local Weld = AddInstance("Weld",{ | |
423 | Parent = o12, | |
424 | Part0 = o2, | |
425 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
426 | Part1 = o12, | |
427 | C1 = CFrame.new(-7.12579155, 2.69761753, 58.4300995, 0.999990702, -0.00427576201, 0.000560929009, 0.00055484724, -0.00142344052, -0.999998868, 0.0042765555, 0.999989867, -0.00142105494), | |
428 | }) | |
429 | local o13 = AddInstance("SpecialMesh",{ | |
430 | Parent = o12, | |
431 | MeshType = Enum.MeshType.Wedge, | |
432 | }) | |
433 | local o14 = AddInstance("Part",{ | |
434 | Name = "9", | |
435 | Parent = o1, | |
436 | Material = Enum.Material.Neon, | |
437 | BrickColor = BrickColor.new("New Yeller"), | |
438 | CanCollide = false, | |
439 | Size = Vector3.new(0.54285717, 1.11428583, 0.371428579), | |
440 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
441 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
442 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
443 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
444 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
445 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
446 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
447 | Locked = true, | |
448 | }) | |
449 | local Weld = AddInstance("Weld",{ | |
450 | Parent = o14, | |
451 | Part0 = o2, | |
452 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
453 | Part1 = o14, | |
454 | C1 = CFrame.new(7.12578201, 2.12619781, -56.2015648, -0.999990702, 0.00427558692, -0.000560841348, 0.00055476022, -0.00142335275, -0.999998868, -0.00427637994, -0.999989867, 0.00142096763), | |
455 | }) | |
456 | local o15 = AddInstance("SpecialMesh",{ | |
457 | Parent = o14, | |
458 | MeshType = Enum.MeshType.Wedge, | |
459 | }) | |
460 | o16 = AddInstance("Part",{ | |
461 | Name = "6", | |
462 | Parent = o1, | |
463 | Material = Enum.Material.Neon, | |
464 | BrickColor = BrickColor.new("New Yeller"), | |
465 | CanCollide = false, | |
466 | Size = Vector3.new(0.54285717, 1.11428583, 0.371428579), | |
467 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
468 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
469 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
470 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
471 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
472 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
473 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
474 | Locked = true, | |
475 | }) | |
476 | local Weld = AddInstance("Weld",{ | |
477 | Parent = o16, | |
478 | Part0 = o2, | |
479 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
480 | Part1 = o16, | |
481 | C1 = CFrame.new(-7.12579536, 2.12619114, 57.6015701, 0.999990702, -0.00427576201, 0.000560841581, 0.000554759463, -0.0014235276, -0.999998868, 0.0042765555, 0.999989867, -0.00142114237), | |
482 | }) | |
483 | local o17 = AddInstance("SpecialMesh",{ | |
484 | Parent = o16, | |
485 | MeshType = Enum.MeshType.Wedge, | |
486 | }) | |
487 | o18 = AddInstance("Part",{ | |
488 | Name = "21", | |
489 | Parent = o1, | |
490 | Material = Enum.Material.Neon, | |
491 | BrickColor = BrickColor.new("New Yeller"), | |
492 | CanCollide = false, | |
493 | Size = Vector3.new(0.564285755, 0.257142901, 0.514285743), | |
494 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
495 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
496 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
497 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
498 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
499 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
500 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
501 | Locked = true, | |
502 | }) | |
503 | local Weld = AddInstance("Weld",{ | |
504 | Parent = o18, | |
505 | Part0 = o2, | |
506 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
507 | Part1 = o18, | |
508 | C1 = CFrame.new(-7.12578964, 2.24047565, 57.1586876, 0.999990702, -0.00427576201, 0.000560841581, 0.000554759463, -0.0014235276, -0.999998868, 0.0042765555, 0.999989867, -0.00142114237), | |
509 | }) | |
510 | local o19 = AddInstance("SpecialMesh",{ | |
511 | Parent = o18, | |
512 | MeshType = Enum.MeshType.Wedge, | |
513 | }) | |
514 | o20 = AddInstance("Part",{ | |
515 | Name = "13", | |
516 | Parent = o1, | |
517 | Material = Enum.Material.Neon, | |
518 | BrickColor = BrickColor.new("New Yeller"), | |
519 | CanCollide = false, | |
520 | Size = Vector3.new(0.564285755, 0.257142901, 0.514285743), | |
521 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
522 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
523 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
524 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
525 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
526 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
527 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
528 | Locked = true, | |
529 | }) | |
530 | local Weld = AddInstance("Weld",{ | |
531 | Parent = o20, | |
532 | Part0 = o2, | |
533 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
534 | Part1 = o20, | |
535 | C1 = CFrame.new(7.1258049, 2.24045849, -56.6443939, -0.999990702, 0.00427594269, -0.000560964399, 0.000554880884, -0.00142379443, -0.999998868, -0.00427673617, -0.999989867, 0.00142140849), | |
536 | }) | |
537 | local o21 = AddInstance("SpecialMesh",{ | |
538 | Parent = o20, | |
539 | MeshType = Enum.MeshType.Wedge, | |
540 | }) | |
541 | o22 = AddInstance("Part",{ | |
542 | Name = "16", | |
543 | Parent = o1, | |
544 | Material = Enum.Material.Neon, | |
545 | BrickColor = BrickColor.new("New Yeller"), | |
546 | CanCollide = false, | |
547 | Size = Vector3.new(0.564285755, 1.73571444, 0.200000003), | |
548 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
549 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
550 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
551 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
552 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
553 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
554 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
555 | Locked = true, | |
556 | }) | |
557 | local Weld = AddInstance("Weld",{ | |
558 | Parent = o22, | |
559 | Part0 = o2, | |
560 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
561 | Part1 = o22, | |
562 | C1 = CFrame.new(7.1258049, 1.38688946, -56.830143, -0.999990702, 0.00427594269, -0.000560964399, 0.000554880884, -0.00142379443, -0.999998868, -0.00427673617, -0.999989867, 0.00142140849), | |
563 | }) | |
564 | local o23 = AddInstance("SpecialMesh",{ | |
565 | Parent = o22, | |
566 | Scale = Vector3.new(1, 1, 0.714285672), | |
567 | MeshType = Enum.MeshType.Wedge, | |
568 | }) | |
569 | o24 = AddInstance("Part",{ | |
570 | Name = "14", | |
571 | Parent = o1, | |
572 | Material = Enum.Material.Neon, | |
573 | BrickColor = BrickColor.new("New Yeller"), | |
574 | CanCollide = false, | |
575 | Size = Vector3.new(0.564285755, 1.73571444, 0.200000003), | |
576 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
577 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
578 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
579 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
580 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
581 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
582 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
583 | Locked = true, | |
584 | }) | |
585 | local Weld = AddInstance("Weld",{ | |
586 | Parent = o24, | |
587 | Part0 = o2, | |
588 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
589 | Part1 = o24, | |
590 | C1 = CFrame.new(-7.12580872, 1.38689709, 56.9729919, 0.999990702, -0.0042760619, 0.000560866669, 0.000554783503, -0.00142366707, -0.999998868, 0.00427685538, 0.999989867, -0.00142128149), | |
591 | }) | |
592 | local o25 = AddInstance("SpecialMesh",{ | |
593 | Parent = o24, | |
594 | Scale = Vector3.new(1, 1, 0.714285672), | |
595 | MeshType = Enum.MeshType.Wedge, | |
596 | }) | |
597 | o26 = AddInstance("Part",{ | |
598 | Name = "4", | |
599 | Parent = o1, | |
600 | Material = Enum.Material.Neon, | |
601 | BrickColor = BrickColor.new("New Yeller"), | |
602 | CanCollide = false, | |
603 | Size = Vector3.new(0.54285717, 0.657142878, 1.02857149), | |
604 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
605 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
606 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
607 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
608 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
609 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
610 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
611 | Locked = true, | |
612 | }) | |
613 | local Weld = AddInstance("Weld",{ | |
614 | Parent = o26, | |
615 | Part0 = o2, | |
616 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
617 | Part1 = o26, | |
618 | C1 = CFrame.new(-7.12579346, 2.69762135, 57.9301262, 0.999990702, -0.00427576201, 0.000560929009, 0.00055484724, -0.00142344052, -0.999998868, 0.0042765555, 0.999989867, -0.00142105494), | |
619 | }) | |
620 | local o27 = AddInstance("SpecialMesh",{ | |
621 | Parent = o26, | |
622 | MeshType = Enum.MeshType.Wedge, | |
623 | }) | |
624 | o28 = AddInstance("Part",{ | |
625 | Name = "11", | |
626 | Parent = o1, | |
627 | Material = Enum.Material.Neon, | |
628 | BrickColor = BrickColor.new("New Yeller"), | |
629 | CanCollide = false, | |
630 | Size = Vector3.new(0.864285767, 0.657142937, 1.02857149), | |
631 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
632 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
633 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
634 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
635 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
636 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
637 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
638 | Locked = true, | |
639 | }) | |
640 | local Weld = AddInstance("Weld",{ | |
641 | Parent = o28, | |
642 | Part0 = o2, | |
643 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
644 | Part1 = o28, | |
645 | C1 = CFrame.new(7.12579346, 59.387291, -2.07380676, -0.999990702, 0.00427573128, -0.000560924469, 0.00427652476, 0.999989867, -0.00142105541, 0.000554842758, -0.00142344099, -0.999998868), | |
646 | }) | |
647 | local o29 = AddInstance("SpecialMesh",{ | |
648 | Parent = o28, | |
649 | MeshType = Enum.MeshType.Wedge, | |
650 | }) | |
651 | o30 = AddInstance("Part",{ | |
652 | Name = "17", | |
653 | Parent = o1, | |
654 | Material = Enum.Material.Granite, | |
655 | BrickColor = BrickColor.new("Really black"), | |
656 | CanCollide = false, | |
657 | Size = Vector3.new(0.542999983, 20, 3.02900004), | |
658 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
659 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
660 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
661 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
662 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
663 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
664 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667), | |
665 | Locked = true, | |
666 | }) | |
667 | local Weld = AddInstance("Weld",{ | |
668 | Parent = o30, | |
669 | Part0 = o2, | |
670 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
671 | Part1 = o30, | |
672 | C1 = CFrame.new(7.1257782, -12.6132841, -56.901535, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
673 | }) | |
674 | local o32 = AddInstance("Part",{ | |
675 | Name = "3", | |
676 | Parent = o1, | |
677 | Material = Enum.Material.Neon, | |
678 | BrickColor = BrickColor.new("New Yeller"), | |
679 | CanCollide = false, | |
680 | Size = Vector3.new(0.864285767, 0.657142937, 1.02857149), | |
681 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
682 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
683 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
684 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
685 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
686 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
687 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
688 | Locked = true, | |
689 | }) | |
690 | local Weld = AddInstance("Weld",{ | |
691 | Parent = o32, | |
692 | Part0 = o2, | |
693 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
694 | Part1 = o32, | |
695 | C1 = CFrame.new(-7.12579155, -54.4158592, -2.07380486, 0.999990702, -0.00427573407, 0.000560930872, -0.00427652756, -0.999989867, 0.00142105471, 0.000554849161, -0.00142344029, -0.999998868), | |
696 | }) | |
697 | local o33 = AddInstance("SpecialMesh",{ | |
698 | Parent = o32, | |
699 | MeshType = Enum.MeshType.Wedge, | |
700 | }) | |
701 | o34 = AddInstance("Part",{ | |
702 | Name = "18", | |
703 | Parent = o1, | |
704 | Material = Enum.Material.Neon, | |
705 | BrickColor = BrickColor.new("New Yeller"), | |
706 | CanCollide = false, | |
707 | Size = Vector3.new(0.400000006, 6.11428595, 5.03142834), | |
708 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
709 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
710 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
711 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
712 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
713 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
714 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
715 | Locked = true, | |
716 | }) | |
717 | local Weld = AddInstance("Weld",{ | |
718 | Parent = o34, | |
719 | Part0 = o2, | |
720 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
721 | Part1 = o34, | |
722 | C1 = CFrame.new(-7.12446594, -25.670372, 56.9022903, 0.999990761, -0.00427558692, 0.000561015506, 0.000554933562, -0.00142352702, -0.999998868, 0.00427638087, 0.999989927, -0.00142114121), | |
723 | }) | |
724 | local o35 = AddInstance("SpecialMesh",{ | |
725 | Parent = o34, | |
726 | MeshType = Enum.MeshType.Wedge, | |
727 | }) | |
728 | o36 = AddInstance("Part",{ | |
729 | Name = "7", | |
730 | Parent = o1, | |
731 | Material = Enum.Material.Granite, | |
732 | BrickColor = BrickColor.new("Really black"), | |
733 | CanCollide = false, | |
734 | Size = Vector3.new(0.542999983, 4.11428595, 3.03142834), | |
735 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
736 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
737 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
738 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
739 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
740 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
741 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667), | |
742 | Locked = true, | |
743 | }) | |
744 | local Weld = AddInstance("Weld",{ | |
745 | Parent = o36, | |
746 | Part0 = o2, | |
747 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
748 | Part1 = o36, | |
749 | C1 = CFrame.new(-7.12448502, -24.6703815, 56.9065475, 0.999990761, -0.00427558692, 0.000561015506, 0.000554933562, -0.00142352702, -0.999998868, 0.00427638087, 0.999989927, -0.00142114121), | |
750 | }) | |
751 | local o37 = AddInstance("SpecialMesh",{ | |
752 | Parent = o36, | |
753 | MeshType = Enum.MeshType.Wedge, | |
754 | }) | |
755 | local o38 = AddInstance("Part",{ | |
756 | Name = "19", | |
757 | Parent = o1, | |
758 | Material = Enum.Material.Neon, | |
759 | BrickColor = BrickColor.new("New Yeller"), | |
760 | CanCollide = false, | |
761 | Size = Vector3.new(4.54285717, 5.01428556, 1.02857161), | |
762 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
763 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
764 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
765 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
766 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
767 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
768 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
769 | Locked = true, | |
770 | }) | |
771 | local Weld = AddInstance("Weld",{ | |
772 | Parent = o38, | |
773 | Part0 = o2, | |
774 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
775 | Part1 = o38, | |
776 | C1 = CFrame.new(2.95587444, -56.843811, -7.12423134, -0.000554800034, 0.00142350839, 0.999998927, -0.00427680276, -0.999989867, 0.0014211227, 0.999990702, -0.00427600928, 0.000560882385), | |
777 | }) | |
778 | local o39 = AddInstance("SpecialMesh",{ | |
779 | Parent = o38, | |
780 | MeshId = "http://www.roblox.com/asset?id=156292343", | |
781 | Scale = Vector3.new(7, 7, 15), | |
782 | MeshType = Enum.MeshType.FileMesh, | |
783 | }) | |
784 | local o40 = AddInstance("Part",{ | |
785 | Name = "12", | |
786 | Parent = o1, | |
787 | Material = Enum.Material.Neon, | |
788 | BrickColor = BrickColor.new("New Yeller"), | |
789 | CanCollide = false, | |
790 | Size = Vector3.new(4.54285717, 5.01428556, 1.02857161), | |
791 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
792 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
793 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
794 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
795 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
796 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
797 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
798 | Locked = true, | |
799 | }) | |
800 | local Weld = AddInstance("Weld",{ | |
801 | Parent = o40, | |
802 | Part0 = o2, | |
803 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
804 | Part1 = o40, | |
805 | C1 = CFrame.new(-12.5559368, 56.88451, -7.11906242, 0.000555172679, -0.00142338919, -0.999998868, 0.00427656481, 0.999989867, -0.00142100221, 0.999990702, -0.00427577086, 0.000561254215), | |
806 | }) | |
807 | local o41 = AddInstance("SpecialMesh",{ | |
808 | Parent = o40, | |
809 | MeshId = "rbxassetid://430139732", | |
810 | Scale = Vector3.new(0.100000001, 0.100000001, 0.100000001), | |
811 | MeshType = Enum.MeshType.FileMesh, | |
812 | }) | |
813 | local o42 = AddInstance("Part",{ | |
814 | Name = "2", | |
815 | Parent = o1, | |
816 | Material = Enum.Material.Neon, | |
817 | BrickColor = BrickColor.new("New Yeller"), | |
818 | CanCollide = false, | |
819 | Size = Vector3.new(0.400000006, 20, 5.02900028), | |
820 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
821 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
822 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
823 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
824 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
825 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
826 | Color = Color3.new(0.972549, 0.972549, 0.972549), | |
827 | Locked = true, | |
828 | }) | |
829 | local Weld = AddInstance("Weld",{ | |
830 | Parent = o42, | |
831 | Part0 = o2, | |
832 | C0 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
833 | Part1 = o42, | |
834 | C1 = CFrame.new(7.1257782, -12.6132774, -56.9015694, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
835 | }) | |
836 | ---------------------------------------------------- | |
837 | local cor = AddInstance("Part",{ | |
838 | Parent = char.Genkadda, | |
839 | Name = "Thingy", | |
840 | Locked = true, | |
841 | BottomSurface = 0, | |
842 | CanCollide = false, | |
843 | Size = Vector3.new(5.5, 5.5, 5.5), | |
844 | Transparency = 1, | |
845 | TopSurface = 0, | |
846 | }) | |
847 | local corw = AddInstance("Weld",{ | |
848 | Parent = cor, | |
849 | Part0 = rarm, | |
850 | Part1 = cor, | |
851 | C0 = CFrame.new(0, -3, 0) * CFrame.Angles(0,0,0), | |
852 | C1 = CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
853 | }) | |
854 | local weld1 = AddInstance("Weld",{ | |
855 | Parent = char.Genkadda, | |
856 | Part0 = cor, | |
857 | Part1 = o2, | |
858 | C0 = CFrame.new(-7, 57, 0), | |
859 | C1 = CFrame.new(7.12578773, -0.113092422, -56.9015541, -0.999990702, 0.00427567447, -0.000560928893, 0.00055484724, -0.00142344052, -0.999998868, -0.00427646795, -0.999989867, 0.00142105494), | |
860 | }) | |
861 | ---------------------------------------------------- | |
862 | function Vanish() | |
863 | for i = 1, 10 do wait() | |
864 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
865 | if v:IsA("Part") or v:IsA("WedgePart") then | |
866 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
867 | v.Transparency = v.Transparency + 0.1 | |
868 | ||
869 | end | |
870 | end | |
871 | end | |
872 | end | |
873 | end | |
874 | ---------------------------------------------------- | |
875 | function Appear() | |
876 | for i = 1, 10 do wait() | |
877 | for i,v in pairs(char.Genkadda:GetChildren()) do | |
878 | if v:IsA("Part") or v:IsA("WedgePart") then | |
879 | if v.Name ~= "HitBox" or v.Name ~= "Thingy" then | |
880 | v.Transparency = v.Transparency - 0.1 | |
881 | end | |
882 | end | |
883 | end | |
884 | end | |
885 | end | |
886 | ---------------------------------------------------- | |
887 | local player = game:GetService("Players").LocalPlayer | |
888 | local pchar = player.Character | |
889 | local mouse = player:GetMouse() | |
890 | local cam = workspace.CurrentCamera | |
891 | ||
892 | local keysDown = {} | |
893 | local flySpeed = 0 | |
894 | local MAX_FLY_SPEED = 80 | |
895 | ||
896 | local canFly = false | |
897 | local flyToggled = false | |
898 | ||
899 | local forward, side = 0, 0 | |
900 | local lastForward, lastSide = 0, 0 | |
901 | ||
902 | local floatBP = Instance.new("BodyPosition") | |
903 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
904 | local flyBV = Instance.new("BodyVelocity") | |
905 | flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9) | |
906 | local turnBG = Instance.new("BodyGyro") | |
907 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
908 | ||
909 | mouse.KeyDown:connect(function(key) | |
910 | keysDown[key] = true | |
911 | ||
912 | if key == "f" then | |
913 | flyToggled = not flyToggled | |
914 | ||
915 | if not flyToggled then | |
916 | stanceToggle = "Normal" | |
917 | floatBP.Parent = nil | |
918 | flyBV.Parent = nil | |
919 | turnBG.Parent = nil | |
920 | root.Velocity = Vector3.new() | |
921 | pchar.Humanoid.PlatformStand = false | |
922 | end | |
923 | end | |
924 | ||
925 | end) | |
926 | mouse.KeyUp:connect(function(key) | |
927 | keysDown[key] = nil | |
928 | end) | |
929 | ||
930 | local function updateFly() | |
931 | ||
932 | if not flyToggled then return end | |
933 | ||
934 | lastForward = forward | |
935 | lastSide = side | |
936 | ||
937 | forward = 0 | |
938 | side = 0 | |
939 | ||
940 | if keysDown.w then | |
941 | forward = forward + 1 | |
942 | end | |
943 | if keysDown.s then | |
944 | forward = forward - 1 | |
945 | end | |
946 | if keysDown.a then | |
947 | side = side - 1 | |
948 | end | |
949 | if keysDown.d then | |
950 | side = side + 1 | |
951 | end | |
952 | ||
953 | canFly = (forward ~= 0 or side ~= 0) | |
954 | ||
955 | if canFly then | |
956 | stanceToggle = "Floating" | |
957 | turnBG.Parent = root | |
958 | floatBP.Parent = nil | |
959 | flyBV.Parent = root | |
960 | ||
961 | flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED) | |
962 | if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end | |
963 | else | |
964 | floatBP.position = root.Position | |
965 | floatBP.Parent = root | |
966 | ||
967 | flySpeed = flySpeed - 1 | |
968 | if flySpeed < 0 then flySpeed = 0 end | |
969 | end | |
970 | ||
971 | local camCF = cam.CoordinateFrame | |
972 | local in_forward = canFly and forward or lastForward | |
973 | local in_side = canFly and side or lastSide | |
974 | ||
975 | flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side, | |
976 | in_forward * 0.2, 0).p) - camCF.p) * flySpeed | |
977 | ||
978 | turnBG.cframe = camCF * CFrame.Angles(-math.rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, | |
979 | 0) | |
980 | end | |
981 | ||
982 | game:service'RunService'.RenderStepped:connect(function() | |
983 | if flyToggled then | |
984 | pchar.Humanoid.PlatformStand = true | |
985 | end | |
986 | updateFly() | |
987 | end) | |
988 | ---------------------------------------------------- | |
989 | o42.Touched:connect(function(ht) | |
990 | hit = ht.Parent | |
991 | if ht and hit:IsA("Model") then | |
992 | if hit:FindFirstChild("Humanoid") then | |
993 | if hit.Name ~= p.Name then | |
994 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
995 | Debounces.Slashed = true | |
996 | hit:FindFirstChild("Humanoid"):TakeDamage(math.huge) | |
997 | wait(.3) | |
998 | Debounces.Slashed = false | |
999 | end | |
1000 | end | |
1001 | end | |
1002 | elseif ht and hit:IsA("Hat") then | |
1003 | if hit.Parent.Name ~= p.Name then | |
1004 | if hit.Parent:FindFirstChild("Humanoid") then | |
1005 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
1006 | Debounces.Slashed = true | |
1007 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge) | |
1008 | wait(.3) | |
1009 | Debounces.Slashed = false | |
1010 | end | |
1011 | end | |
1012 | end | |
1013 | end | |
1014 | end) | |
1015 | ---------------------------------------------------- | |
1016 | ptz = {0.7, 0.8, 0.9, 1} | |
1017 | idz = {"161006212", "161006195"} | |
1018 | mouse.KeyDown:connect(function(key) | |
1019 | if key == "q" then | |
1020 | if Debounces.CanAttack == true then | |
1021 | Debounces.CanAttack = false | |
1022 | Debounces.NoIdl = true | |
1023 | Debounces.on = true | |
1024 | for i = 1, 20 do | |
1025 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(5,0.65,-6)*CFrame.Angles(math.rad(60),math.rad(70),math.rad(70)), 0.2) | |
1026 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-1,2.2) *CFrame.Angles(math.rad(-20),math.rad(0),math.rad (-40)), 0.2) | |
1027 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(0),math.rad(-50), math.rad(0)), 0.2) | |
1028 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(-.4, -1, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2) | |
1029 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.2) | |
1030 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.2) | |
1031 | if Debounces.on == false then break end | |
1032 | rs:wait(2) | |
1033 | end | |
1034 | z = Instance.new("Sound", hed) | |
1035 | z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
1036 | z.Pitch = ptz[math.random(1,#ptz)] | |
1037 | z.Volume = math.huge | |
1038 | wait(.01) | |
1039 | z:Play() | |
1040 | Debounces.Slashing = true | |
1041 | for i = 1, 20 do | |
1042 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2, -2, 3) * CFrame.Angles(math.rad(-40),math.rad(-20),math.rad(40)), 0.3) | |
1043 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1, 0.65, -.3) * CFrame.Angles(math.rad(65),math.rad(-20),math.rad(30)), 0.3) | |
1044 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, 0) * CFrame.Angles(math.rad(-9),math.rad(35), math.rad(0)), 0.3) | |
1045 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 1) * CFrame.Angles(math.rad(0), math.rad(-65), math.rad(0)), 0.3) | |
1046 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-10)), 0.3) | |
1047 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.3) | |
1048 | if Debounces.on == false then break end | |
1049 | rs:wait(2) | |
1050 | end | |
1051 | Debounces.Slashing = false | |
1052 | z:Destroy() | |
1053 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
1054 | if Debounces.CanAttack == false then | |
1055 | Debounces.CanAttack = true | |
1056 | Debounces.NoIdl = false | |
1057 | Debounces.on = false | |
1058 | end | |
1059 | end | |
1060 | end | |
1061 | end) | |
1062 | ---------------------------------------------------- | |
1063 | mouse.KeyDown:connect(function(key) | |
1064 | if key == "r" then | |
1065 | if Debounces.CanAttack == true then | |
1066 | Debounces.CanAttack = false | |
1067 | Debounces.NoIdl = true | |
1068 | Debounces.on = true | |
1069 | for i = 1, 20 do | |
1070 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(40)), 0.3) | |
1071 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(130), 0, math.rad(-40)), 0.3) | |
1072 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), 0, 0), 0.3) | |
1073 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, 0) * CFrame.Angles(math.rad(50), 0, 0), 0.3) | |
1074 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
1075 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.2, -.5) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) | |
1076 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 2, 0) * CFrame.Angles (math.rad(40), math.rad(0), math.rad(0)), 0.35) | |
1077 | if Debounces.on==false then break end | |
1078 | rs:wait(2) | |
1079 | end | |
1080 | Debounces.Slashing = true | |
1081 | z = Instance.new("Sound",hed) | |
1082 | z.SoundId = "rbxassetid://206083107" | |
1083 | z.Pitch = .75 | |
1084 | z.Volume = .65 | |
1085 | wait(0.1) | |
1086 | z:Play() | |
1087 | z1 = Instance.new("Sound", hed) | |
1088 | z1.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] | |
1089 | z1.Pitch = ptz[math.random(1,#ptz)] | |
1090 | z1.Volume = math.huge | |
1091 | wait(.01) | |
1092 | z1:Play() | |
1093 | for i = 1, 20 do | |
1094 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(40)), 0.3) | |
1095 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.1, 0.6, -.4) * CFrame.Angles(math.rad(50), 0, math.rad(-40)), 0.3) | |
1096 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
1097 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, 0) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
1098 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -.7) * CFrame.Angles(math.rad(20), 0, 0), 0.3) | |
1099 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-40), 0, 0), 0.3) | |
1100 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 2, 0) * CFrame.Angles (math.rad(40), math.rad(20), math.rad(20)), 0.35) | |
1101 | if Debounces.on==false then break end | |
1102 | rs:wait(2) | |
1103 | end | |
1104 | Debounces.Slashing = false | |
1105 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
1106 | if Debounces.CanAttack == false then | |
1107 | Debounces.CanAttack = true | |
1108 | Debounces.NoIdl = false | |
1109 | Debounces.on = false | |
1110 | end | |
1111 | end | |
1112 | end | |
1113 | end) | |
1114 | ------------------------------- | |
1115 | mouse.KeyDown:connect(function(key) | |
1116 | if key == "g" then | |
1117 | if Debounces.CanAttack == true then | |
1118 | Debounces.CanAttack = false | |
1119 | Debounces.NoIdl = true | |
1120 | Debounces.on = true | |
1121 | Debounces.Slashing = true | |
1122 | for i = 1, 8 do | |
1123 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-8.2, -2.9, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-90)), 0.8) | |
1124 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(8.2, -2.9, 0) * CFrame.Angles(math.rad(0), 0, math.rad(90)), 0.8) | |
1125 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, 0, 0), 0.8) | |
1126 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, 0) * CFrame.Angles(0, 0, 0), 0.8) | |
1127 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8) | |
1128 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0), 0.8) | |
1129 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 2, 0) * CFrame.Angles (math.rad(80), math.rad(0), math.rad(0)), 0.35) | |
1130 | if Debounces.on==false then break end | |
1131 | rs:wait(2) | |
1132 | end | |
1133 | for i = 1, 1440, 48 do | |
1134 | torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(i), math.rad(0)) | |
1135 | rs:wait(4) | |
1136 | end | |
1137 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
1138 | cor.Weld.C1 = CFrame.Angles(0,0,0) | |
1139 | Debounces.Slashing = false | |
1140 | if Debounces.CanAttack == false then | |
1141 | Debounces.CanAttack = true | |
1142 | Debounces.NoIdl = false | |
1143 | Debounces.on = false | |
1144 | end | |
1145 | end | |
1146 | end | |
1147 | end) | |
1148 | ---------------------------------------------------- | |
1149 | pt = {6.6, 6.8, 7, 7.2, 7.4} | |
1150 | mouse.KeyDown:connect(function(key) | |
1151 | if key == "h" then | |
1152 | if Debounces.CanJoke == true then | |
1153 | Debounces.CanJoke = false | |
1154 | u = Instance.new("Sound",char) | |
1155 | u.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
1156 | u.Pitch = pt[math.random(1,#pt)] | |
1157 | u.Volume = math.huge | |
1158 | u2 = Instance.new("Sound",char) | |
1159 | u2.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
1160 | u2.Pitch = u.Pitch | |
1161 | u2.Volume = math.huge | |
1162 | u3 = Instance.new("Sound",char) | |
1163 | u3.SoundId = "http://www.roblox.com/asset/?id=261303790" | |
1164 | u3.Pitch = u.Pitch | |
1165 | u3.Volume = math.huge | |
1166 | wait(.01) | |
1167 | u:Play() | |
1168 | u2:Play() | |
1169 | u3:Play() | |
1170 | wait(1.5) | |
1171 | u:Destroy() | |
1172 | u2:Destroy() | |
1173 | u3:Destroy() | |
1174 | if Debounces.CanJoke == false then | |
1175 | Debounces.CanJoke = true | |
1176 | end | |
1177 | end | |
1178 | end | |
1179 | end) | |
1180 | ---------------------------------------------------- | |
1181 | Melee = false | |
1182 | mouse.KeyDown:connect(function(key) | |
1183 | if key == "m" then | |
1184 | if Melee == false then | |
1185 | Melee = true | |
1186 | Vanish() | |
1187 | stanceToggle = "Melee" | |
1188 | elseif Melee == true then | |
1189 | Melee = false | |
1190 | Appear() | |
1191 | stanceToggle = "Normal" | |
1192 | end | |
1193 | end | |
1194 | end) | |
1195 | ------------------------------- | |
1196 | mouse.KeyDown:connect(function(key) | |
1197 | if string.byte(key) == 48 then | |
1198 | if Debounces.CanAttack == true then | |
1199 | if stanceToggle ~= "Floating" then | |
1200 | char.Humanoid.WalkSpeed = 80 | |
1201 | elseif Debounces.CanAttack == false then | |
1202 | elseif stanceToggle == "Floating" then | |
1203 | wait() | |
1204 | end | |
1205 | end | |
1206 | end | |
1207 | end) | |
1208 | mouse.KeyUp:connect(function(key) | |
1209 | if string.byte(key) == 48 then | |
1210 | char.Humanoid.WalkSpeed = 16 | |
1211 | end | |
1212 | end) | |
1213 | ------------------------------- | |
1214 | local animpose = "Idle" | |
1215 | local lastanimpose = "Idle" | |
1216 | local sine = 0 | |
1217 | local change = 1 | |
1218 | local val = 0 | |
1219 | local ffing = false | |
1220 | ------------------------------- | |
1221 | --[[if stanceToggle == "Sitting" then | |
1222 | if wait(math.random(1,2)) == 1 then | |
1223 | stanceToggle = "Sitting2" | |
1224 | wait(8) | |
1225 | stanceToggle = "Sitting" | |
1226 | end | |
1227 | end]]-- | |
1228 | ------------------------------- | |
1229 | game:GetService("RunService").RenderStepped:connect(function() | |
1230 | --[[if char.Humanoid.Jump == true then | |
1231 | jump = true | |
1232 | else | |
1233 | jump = false | |
1234 | end]] | |
1235 | char.Humanoid.FreeFalling:connect(function(f) | |
1236 | if f then | |
1237 | ffing = true | |
1238 | else | |
1239 | ffing = false | |
1240 | end | |
1241 | end) | |
1242 | sine = sine + change | |
1243 | if jumpn == true then | |
1244 | animpose = "Jumping" | |
1245 | elseif ffing == true then | |
1246 | animpose = "Freefalling" | |
1247 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
1248 | animpose = "Idle" | |
1249 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
1250 | animpose = "Walking" | |
1251 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
1252 | animpose = "Running" | |
1253 | end | |
1254 | if animpose ~= lastanimpose then | |
1255 | sine = 0 | |
1256 | if Debounces.NoIdl == false then | |
1257 | if stanceToggle == "Normal" then | |
1258 | for i = 1, 2 do | |
1259 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,-2.2,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40)), 0.2) | |
1260 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20)), 0.2) | |
1261 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.2) | |
1262 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) | |
1263 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0, -1.2, -0.5) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
1264 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0, -1.2, -0.5) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2) | |
1265 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
1266 | end | |
1267 | elseif stanceToggle == "Floating" then | |
1268 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
1269 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
1270 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
1271 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
1272 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
1273 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
1274 | wait() | |
1275 | end | |
1276 | else | |
1277 | end | |
1278 | end | |
1279 | lastanimpose = animpose | |
1280 | if Debounces.NoIdl == false then | |
1281 | if animpose == "Idle" then | |
1282 | if stanceToggle == "Normal" then | |
1283 | change = 0.5 | |
1284 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,-2.2+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) | |
1285 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2) | |
1286 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(50),0), 0.2) | |
1287 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) | |
1288 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0, -1.2, -0.5) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
1289 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0, -1.2, -0.5) * CFrame.Angles(math.rad(0), math.rad(-15), math.rad(20)), 0.2) | |
1290 | elseif stanceToggle == "Melee" then | |
1291 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20+2*math.cos(sine/14))), 0.2) | |
1292 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20-2*math.cos(sine/14))), 0.2) | |
1293 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-20+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
1294 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
1295 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
1296 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
1297 | elseif stanceToggle == "Floating" then | |
1298 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.4) | |
1299 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.4) | |
1300 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2) | |
1301 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
1302 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4) | |
1303 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4) | |
1304 | end | |
1305 | elseif animpose == "Walking" then | |
1306 | if stanceToggle == "Normal" then | |
1307 | change = 1 | |
1308 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,-2.2, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2) | |
1309 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0, -math.sin(sine/8)/2.8)*CFrame.Angles(math.sin(sine/8)/4, -math.sin(sine/8)/2, math.rad(-10)), 0.2) | |
1310 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
1311 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
1312 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
1313 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
1314 | elseif stanceToggle == "Melee" then | |
1315 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0-.05*math.cos(sine/4), math.sin(sine/8)/4) * CFrame.Angles(-math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(10+2*math.cos(sine/4))), 0.2) | |
1316 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0+.05*math.cos(sine/4), -math.sin(sine/8)/4)*CFrame.Angles(math.sin(sine/8)/2.8, -math.sin(sine/8)/3, math.rad(-10-2*math.cos(sine/4))), 0.2) | |
1317 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2) | |
1318 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.07*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+1*math.cos(sine/4)), 0, math.rad(0)), 0.2) | |
1319 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4) | |
1320 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4) | |
1321 | elseif stanceToggle == "Floating" then | |
1322 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
1323 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
1324 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4) | |
1325 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4) | |
1326 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4) | |
1327 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.2*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05) | |
1328 | end | |
1329 | elseif animpose == "Running" then | |
1330 | if stanceToggle == "Normal" then | |
1331 | change = 1 | |
1332 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 6.8, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15) | |
1333 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15) | |
1334 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-4, -0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15) | |
1335 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(4, -0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15) | |
1336 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15) | |
1337 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15) | |
1338 | elseif stanceToggle == "Floating" then | |
1339 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2) | |
1340 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,-0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2) | |
1341 | hed.Weld.C0 = CFrame.new(0,6.8,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0) | |
1342 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.1, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4) | |
1343 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.1, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4) | |
1344 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05) | |
1345 | end | |
1346 | end | |
1347 | end | |
1348 | end) | |
1349 | ||
1350 | Spawn(function() | |
1351 | while wait() do | |
1352 | updateFly() | |
1353 | end | |
1354 | end) | |
1355 | ||
1356 | Spawn(function() | |
1357 | while wait(5) do | |
1358 | GroundWave3() | |
1359 | end | |
1360 | end) | |
1361 | Spawn(function() | |
1362 | while wait(0) do | |
1363 | hum.MaxHealth = 1.79769e+308 | |
1364 | hum.Health = 1.79769e+308 | |
1365 | end | |
1366 | end) | |
1367 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module | |
1368 | --[[Part0 = Vector3 (Start pos) | |
1369 | Part1 = Vector3 (End pos) | |
1370 | Times = number (Amount of lightning parts) | |
1371 | Offset = number (Offset) | |
1372 | Color = color (brickcolor value) | |
1373 | Thickness = number (thickness) | |
1374 | Trans = number (transparency) | |
1375 | ]]-- | |
1376 | local magz = (Part0 - Part1).magnitude | |
1377 | local curpos = Part0 | |
1378 | local trz = {-Offset,Offset} | |
1379 | for i=1,Times do | |
1380 | local li = Instance.new("Part", torso) | |
1381 | li.Name = "Lightning" | |
1382 | li.TopSurface =0 | |
1383 | li.Material = "Neon" | |
1384 | li.BottomSurface = 0 | |
1385 | li.Anchored = true | |
1386 | li.Locked = true | |
1387 | li.Transparency = Trans or 0.4 | |
1388 | li.BrickColor = BrickColor.new(Color) | |
1389 | li.formFactor = "Custom" | |
1390 | li.CanCollide = false | |
1391 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
1392 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
1393 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
1394 | if Times == i then | |
1395 | local magz2 = (curpos - Part1).magnitude | |
1396 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
1397 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
1398 | else | |
1399 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
1400 | end | |
1401 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
1402 | game.Debris:AddItem(li,.1) | |
1403 | end | |
1404 | end | |
1405 | ||
1406 | BodyParts = {} -- Parts to emit lightning effects from | |
1407 | for _, v in pairs(char:GetChildren()) do | |
1408 | if v:IsA("Part") then | |
1409 | table.insert(BodyParts, v) | |
1410 | end | |
1411 | end | |
1412 | ||
1413 | Bounding = {} -- Calculate the bounding boxes | |
1414 | for _, v in pairs(BodyParts) do | |
1415 | local temp = {X=nil, Y=nil, Z=nil} | |
1416 | temp.X = v.Size.X/2 * 35 | |
1417 | temp.Y = v.Size.Y/2 * 35 | |
1418 | temp.Z = v.Size.Z/2 * 35 | |
1419 | Bounding[v.Name] = temp | |
1420 | --table.insert(Bounding, v.Name, temp) | |
1421 | end | |
1422 | ||
1423 | while wait(0) do -- Emit the Lightning effects randomly | |
1424 | local Body1 = BodyParts[math.random(#BodyParts)] | |
1425 | local Body2 = BodyParts[math.random(#BodyParts)] | |
1426 | local Pos1 = Vector3.new( | |
1427 | math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/35, | |
1428 | math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/35, | |
1429 | math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/35 | |
1430 | ) | |
1431 | local Pos2 = Vector3.new( | |
1432 | math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/35, | |
1433 | math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/35, | |
1434 | math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/35 | |
1435 | ) | |
1436 | local SPos1 = Body1.Position + Pos1 | |
1437 | local SPos2 = Body2.Position + Pos2 | |
1438 | Lightning(SPos1, SPos2, 4, 3, "New Yeller", .3, .56) | |
1439 | end |