SHOW:
|
|
- or go back to the newest paste.
1 | --https://github.com/Mokiros/roblox-FE-compatibility | |
2 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do | |
6 | print("FE Compatibility code V2 by Mokiros") | |
7 | local RealPlayer = RealPlayer | |
8 | script.Parent = RealPlayer.Character | |
9 | ||
10 | --Fake event to make stuff like Mouse.KeyDown work | |
11 | local Disconnect_Function = function(this) | |
12 | this[1].Functions[this[2]] = nil | |
13 | end | |
14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}} | |
15 | local FakeEvent_Metatable = {__index={ | |
16 | Connect = function(this,f) | |
17 | local i = tostring(math.random(0,10000)) | |
18 | while this.Functions[i] do | |
19 | i = tostring(math.random(0,10000)) | |
20 | end | |
21 | this.Functions[i] = f | |
22 | return setmetatable({this,i},Disconnect_Metatable) | |
23 | end | |
24 | }} | |
25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
26 | local function fakeEvent() | |
27 | return setmetatable({Functions={}},FakeEvent_Metatable) | |
28 | end | |
29 | ||
30 | --Creating fake input objects with fake variables | |
31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()} | |
32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
37 | end} | |
38 | --Merged 2 functions into one by checking amount of arguments | |
39 | CAS.UnbindAction = CAS.BindAction | |
40 | ||
41 | --This function will trigger the events that have been :Connect()'ed | |
42 | local function TriggerEvent(self,ev,...) | |
43 | for _,f in pairs(self[ev].Functions) do | |
44 | f(...) | |
45 | end | |
46 | end | |
47 | FakeMouse.TriggerEvent = TriggerEvent | |
48 | UIS.TriggerEvent = TriggerEvent | |
49 | ||
50 | --Client communication | |
51 | local Event = Instance.new("RemoteEvent") | |
52 | Event.Name = "UserInput_Event" | |
53 | Event.OnServerEvent:Connect(function(plr,io) | |
54 | if plr~=RealPlayer then return end | |
55 | FakeMouse.Target = io.Target | |
56 | - | F = part(Enum.FormFactor.Plate, m, Enum.Material.Plastic, 0, 0, "Royal purple", "Handle", Vector3.new(3.5875988, 0.478346467, 1.19586647)) |
56 | + | FakeMouse.Hit = io.Hit |
57 | if not io.isMouse then | |
58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
61 | end | |
62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
64 | end | |
65 | for _,t in pairs(CAS.Actions) do | |
66 | for _,k in pairs(t.Keys) do | |
67 | if k==io.KeyCode then | |
68 | t.Function(t.Name,io.UserInputState,io) | |
69 | end | |
70 | end | |
71 | end | |
72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
74 | end | |
75 | end) | |
76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event") | |
77 | local Mouse = owner:GetMouse() | |
78 | local UIS = game:GetService("UserInputService") | |
79 | local input = function(io,RobloxHandled) | |
80 | if RobloxHandled then return end | |
81 | --Since InputObject is a client-side instance, we create and pass table instead | |
82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
83 | end | |
84 | UIS.InputBegan:Connect(input) | |
85 | UIS.InputEnded:Connect(input) | |
86 | ||
87 | local h,t | |
88 | --Give the server mouse data every second frame, but only if the values changed | |
89 | --If player is not moving their mouse, client won't fire events | |
90 | local HB = game:GetService("RunService").Heartbeat | |
91 | while true do | |
92 | if h~=Mouse.Hit or t~=Mouse.Target then | |
93 | h,t=Mouse.Hit,Mouse.Target | |
94 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
95 | end | |
96 | --Wait 2 frames | |
97 | for i=1,2 do | |
98 | HB:Wait() | |
99 | end | |
100 | end]==],script) | |
101 | ||
102 | ----Sandboxed game object that allows the usage of client-side methods and services | |
103 | --Real game object | |
104 | local RealGame = game | |
105 | ||
106 | --Metatable for fake service | |
107 | local FakeService_Metatable = { | |
108 | __index = function(self,k) | |
109 | local s = rawget(self,"_RealService") | |
110 | if s then | |
111 | return typeof(s[k])=="function" | |
112 | and function(_,...)return s[k](s,...)end or s[k] | |
113 | end | |
114 | end, | |
115 | __newindex = function(self,k,v) | |
116 | local s = rawget(self,"_RealService") | |
117 | if s then s[k]=v end | |
118 | end | |
119 | } | |
120 | local function FakeService(t,RealService) | |
121 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
122 | return setmetatable(t,FakeService_Metatable) | |
123 | end | |
124 | ||
125 | --Fake game object | |
126 | local FakeGame = { | |
127 | GetService = function(self,s) | |
128 | return rawget(self,s) or RealGame:GetService(s) | |
129 | end, | |
130 | Players = FakeService({ | |
131 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player) | |
132 | },"Players"), | |
133 | UserInputService = FakeService(UIS,"UserInputService"), | |
134 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
135 | RunService = FakeService({ | |
136 | _btrs = {}, | |
137 | RenderStepped = RealGame:GetService("RunService").Heartbeat, | |
138 | BindToRenderStep = function(self,name,_,fun) | |
139 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
140 | end, | |
141 | UnbindFromRenderStep = function(self,name) | |
142 | self._btrs[name]:Disconnect() | |
143 | end, | |
144 | },"RunService") | |
145 | } | |
146 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
147 | FakeGame.service = FakeGame.GetService | |
148 | FakeService(FakeGame,game) | |
149 | --Changing owner to fake player object to support owner:GetMouse() | |
150 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
151 | end | |
152 | ||
153 | ||
154 | wait(1) | |
155 | Player = game:GetService("Players").LocalPlayer | |
156 | Character = Player.Character | |
157 | Mouse = Player:GetMouse() | |
158 | m = Instance.new("Model", Character) | |
159 | local weldBetween = function(a, b) | |
160 | local weldd = Instance.new("ManualWeld") | |
161 | weldd.Part0 = a | |
162 | weldd.Part1 = b | |
163 | weldd.C0 = CFrame.new() | |
164 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
165 | weldd.Parent = a | |
166 | return weldd | |
167 | end | |
168 | it = Instance.new | |
169 | function nooutline(part) | |
170 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
171 | end | |
172 | function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size) | |
173 | local fp = it("Part") | |
174 | fp.formFactor = formfactor | |
175 | fp.Parent = parent | |
176 | fp.Reflectance = reflectance | |
177 | fp.Transparency = transparency | |
178 | fp.CanCollide = false | |
179 | fp.Locked = true | |
180 | fp.BrickColor = BrickColor.new(tostring(brickcolor)) | |
181 | fp.Name = name | |
182 | fp.Size = size | |
183 | fp.Position = Character.Torso.Position | |
184 | nooutline(fp) | |
185 | fp.Material = material | |
186 | fp:BreakJoints() | |
187 | return fp | |
188 | end | |
189 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
190 | local mesh = it(Mesh) | |
191 | mesh.Parent = part | |
192 | if Mesh == "SpecialMesh" then | |
193 | mesh.MeshType = meshtype | |
194 | mesh.MeshId = meshid | |
195 | end | |
196 | mesh.Offset = offset | |
197 | mesh.Scale = scale | |
198 | return mesh | |
199 | end | |
200 | function weld(parent, part0, part1, c0, c1) | |
201 | local weld = it("Weld") | |
202 | weld.Parent = parent | |
203 | weld.Part0 = part0 | |
204 | weld.Part1 = part1 | |
205 | weld.C0 = c0 | |
206 | weld.C1 = c1 | |
207 | return weld | |
208 | end | |
209 | F = part(Enum.FormFactor.Plate, m, Enum.Material.Plastic, 0, 0, "Fossil", "Handle", Vector3.new(3.5875988, 0.478346467, 1.19586647)) | |
210 | Fweld = weld(m, Character.Head, F, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0157470703, -0.438977718, 0.00266170502, 0.995733142, 0, 0.0922800079, 0.00925354939, 0.994959533, -0.0998490006, -0.0918148756, 0.10027688, 0.990714252)) | |
211 | mesh("SpecialMesh", F, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1029012", Vector3.new(0, 0, 0), Vector3.new(1.31545293, 1.31545281, 1.31545317)) | |
212 | player = game.Players.LocalPlayer | |
213 | char = player.Character | |
214 | run = game:GetService("RunService") | |
215 | local xd = Instance.new("Model", game.Workspace) | |
216 | xd.Name = player.Name .. "'s INSTANCES" | |
217 | ignore = {} | |
218 | mouse = player:GetMouse() | |
219 | mouse.TargetFilter = xd | |
220 | local IdleAndWalk = false | |
221 | current = true | |
222 | skl = false | |
223 | function onKeyDown(key) | |
224 | key:lower() | |
225 | if key == "f" then | |
226 | do | |
227 | local Camera = game.Workspace.CurrentCamera | |
228 | local Player = game:GetService("Players").LocalPlayer | |
229 | repeat | |
230 | wait() | |
231 | until Player.Character | |
232 | Camera.CameraType = "Scriptable" | |
233 | game:GetService("RunService").Stepped:connect(function() | |
234 | Camera.CoordinateFrame = Camera.CoordinateFrame * CFrame.fromEulerAnglesXYZ(0.01, 0.01, 0.01) | |
235 | end) | |
236 | end | |
237 | end | |
238 | end | |
239 | mouse.KeyDown:connect(onKeyDown) | |
240 | function onKeyDown(key) | |
241 | key:lower() | |
242 | if key == "g" then | |
243 | local Camera = game.Workspace.CurrentCamera | |
244 | Camera.CameraType = "Follow" | |
245 | end | |
246 | end | |
247 | mouse.KeyDown:connect(onKeyDown) | |
248 | local Player, Character, Mouse = game:service("Players").LocalPlayer, game:GetService("Players").LocalPlayer.Character, game:GetService("Players").LocalPlayer:GetMouse() | |
249 | local currentCam = workspace.CurrentCamera | |
250 | Humanoid = Character:findFirstChild("Humanoid") | |
251 | Torso = Character:findFirstChild("Torso") | |
252 | Head = Character:findFirstChild("Head") | |
253 | Right_Arm = Character:findFirstChild("Right Arm") | |
254 | Left_Arm = Character:findFirstChild("Left Arm") | |
255 | Right_Leg = Character:findFirstChild("Right Leg") | |
256 | Right_Leg.FormFactor = "Custom" | |
257 | Left_Leg = Character:findFirstChild("Left Leg") | |
258 | Left_Leg.FormFactor = "Custom" | |
259 | Right_Shoulder = Torso:findFirstChild("Right Shoulder") | |
260 | Left_Shoulder = Torso:findFirstChild("Left Shoulder") | |
261 | Right_Hip = Torso:findFirstChild("Right Hip") | |
262 | Left_Hip = Torso:findFirstChild("Left Hip") | |
263 | Neck = Torso:findFirstChild("Neck") | |
264 | rootPart = Character:findFirstChild("HumanoidRootPart") | |
265 | rootPart.Archivable = true | |
266 | rootJoint = rootPart:findFirstChild("RootJoint") | |
267 | rootJoint.Archivable = true | |
268 | c_new = CFrame.new | |
269 | i_new = Instance.new | |
270 | c_angles = CFrame.Angles | |
271 | Humanoid:ClearAllChildren() | |
272 | local Animations = false | |
273 | local followMouse = false | |
274 | local isSprinting = false | |
275 | local Angle = 0 | |
276 | local angleSpeed = 1 | |
277 | local currentAnim | |
278 | local Vaping = false | |
279 | local vapePower = 2.5 | |
280 | local Release = false | |
281 | local currentFace = Head.face.Texture | |
282 | function math_pos(float) | |
283 | if float < 0 then | |
284 | float = 0 | |
285 | end | |
286 | return float | |
287 | end | |
288 | function math_neg(float) | |
289 | if float > 0 then | |
290 | float = 0 | |
291 | end | |
292 | return float | |
293 | end | |
294 | function math_max(float, max) | |
295 | if max < float then | |
296 | float = max | |
297 | end | |
298 | return float | |
299 | end | |
300 | function math_min(float, min) | |
301 | if min < float then | |
302 | float = min | |
303 | end | |
304 | return float | |
305 | end | |
306 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
307 | wld = Instance.new("Weld", wp1) | |
308 | wld.Part0 = wp0 | |
309 | wld.Part1 = wp1 | |
310 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
311 | return wld | |
312 | end | |
313 | function newWeld2(wp02, wp12, wc0x2, wc0y2, wc0z2, wc0x12, wc0y12, wc0z12) | |
314 | wld2 = Instance.new("Weld", wp12) | |
315 | wld2.Part0 = wp02 | |
316 | wld2.Part1 = wp12 | |
317 | wld2.C0 = CFrame.new(wc0x2, wc0y2, wc0z2) * CFrame.Angles(wc0x12, wc0y12, wc0z12) | |
318 | return wld2 | |
319 | end | |
320 | LA_Weld = newWeld(Torso, Left_Arm, -1.5, 0.5, 0) | |
321 | Left_Arm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
322 | RA_Weld = newWeld(Torso, Right_Arm, 1.5, 0.5, 0) | |
323 | Right_Arm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
324 | LL_Weld = newWeld(Torso, Left_Leg, -0.5, -1, 0) | |
325 | - | z2.SoundId = "rbxassetid://179697562" |
325 | + | |
326 | RL_Weld = newWeld(Torso, Right_Leg, 0.5, -1, 0) | |
327 | - | z2.Pitch = 0.72 |
327 | + | |
328 | Torso_Weld = newWeld(rootPart, Torso, 0, -1, 0) | |
329 | Torso.Weld.C1 = CFrame.new(0, -1, 0) | |
330 | Head_Weld = newWeld(Torso, Head, 0, 1.5, 0) | |
331 | function nooutline(part) | |
332 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
333 | end | |
334 | function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size) | |
335 | local fp = i_new("Part") | |
336 | fp.formFactor = formfactor | |
337 | - | Head.face.Texture = "http://www.roblox.com/asset/?id=7317691" |
337 | + | |
338 | fp.Reflectance = reflectance | |
339 | fp.Transparency = transparency | |
340 | fp.CanCollide = false | |
341 | fp.Locked = true | |
342 | - | z.SoundId = "rbxassetid://394983740" |
342 | + | |
343 | fp.Name = name | |
344 | - | z.Pitch = 0.72 |
344 | + | |
345 | fp.Position = Character.Torso.Position | |
346 | nooutline(fp) | |
347 | fp.Material = material | |
348 | fp:BreakJoints() | |
349 | return fp | |
350 | end | |
351 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
352 | local mesh = i_new(Mesh) | |
353 | mesh.Parent = part | |
354 | if Mesh == "SpecialMesh" then | |
355 | mesh.MeshType = meshtype | |
356 | mesh.MeshId = meshid | |
357 | end | |
358 | mesh.Offset = offset | |
359 | mesh.Scale = scale | |
360 | return mesh | |
361 | end | |
362 | function weld(parent, part0, part1, c0, c1) | |
363 | local weld = i_new("Weld") | |
364 | weld.Parent = parent | |
365 | weld.Part0 = part0 | |
366 | weld.Part1 = part1 | |
367 | weld.C0 = c0 | |
368 | weld.C1 = c1 | |
369 | return weld | |
370 | end | |
371 | function swait(num) | |
372 | if num == 0 or num == nil then | |
373 | game:GetService("RunService").Stepped:wait(0) | |
374 | else | |
375 | for i = 0, num do | |
376 | game:GetService("RunService").Stepped:wait(0) | |
377 | end | |
378 | end | |
379 | end | |
380 | function newRay(start, face, range, wat) | |
381 | local ray = Ray.new(start.p, (face.p - start.p).Unit * range) | |
382 | hit, pos = workspace:findPartOnRayWithIgnoreList(ray, wat) | |
383 | return ray, hit, pos | |
384 | end | |
385 | function QuaternionFromCFrame(cf) | |
386 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
387 | local trace = m00 + m11 + m22 | |
388 | if trace > 0 then | |
389 | local s = math.sqrt(1 + trace) | |
390 | local recip = 0.5 / s | |
391 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
392 | else | |
393 | local i = 0 | |
394 | if m00 < m11 then | |
395 | i = 1 | |
396 | end | |
397 | if m22 > (i == 0 and m00 or m11) then | |
398 | i = 2 | |
399 | - | Head.face.Texture = "http://www.roblox.com/asset/?id=7317691" |
399 | + | |
400 | if i == 0 then | |
401 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
402 | local recip = 0.5 / s | |
403 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
404 | elseif i == 1 then | |
405 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
406 | local recip = 0.5 / s | |
407 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
408 | elseif i == 2 then | |
409 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
410 | local recip = 0.5 / s | |
411 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
412 | - | Handle = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Royal purple", "Handle", Vector3.new(0.200000003, 0.800000012, 0.200000003)) |
412 | + | |
413 | end | |
414 | end | |
415 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
416 | local xs, ys, zs = x + x, y + y, z + z | |
417 | local wx, wy, wz = w * xs, w * ys, w * zs | |
418 | local xx = x * xs | |
419 | local xy = x * ys | |
420 | local xz = x * zs | |
421 | local yy = y * ys | |
422 | local yz = y * zs | |
423 | local zz = z * zs | |
424 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
425 | end | |
426 | function QuaternionSlerp(a, b, t) | |
427 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
428 | local startInterp, finishInterp | |
429 | if cosTheta >= 1.0E-4 then | |
430 | if 1 - cosTheta > 1.0E-4 then | |
431 | local theta = math.acos(cosTheta) | |
432 | local invSinTheta = 1 / math.sin(theta) | |
433 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
434 | finishInterp = math.sin(t * theta) * invSinTheta | |
435 | else | |
436 | startInterp = 1 - t | |
437 | finishInterp = t | |
438 | end | |
439 | elseif 1 + cosTheta > 1.0E-4 then | |
440 | local theta = math.acos(-cosTheta) | |
441 | local invSinTheta = 1 / math.sin(theta) | |
442 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
443 | finishInterp = math.sin(t * theta) * invSinTheta | |
444 | else | |
445 | startInterp = t - 1 | |
446 | finishInterp = t | |
447 | end | |
448 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
449 | end | |
450 | function clerp(a, b, t) | |
451 | local qa = { | |
452 | QuaternionFromCFrame(a) | |
453 | } | |
454 | local qb = { | |
455 | QuaternionFromCFrame(b) | |
456 | } | |
457 | local ax, ay, az = a.x, a.y, a.z | |
458 | local bx, by, bz = b.x, b.y, b.z | |
459 | local _t = 1 - t | |
460 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
461 | end | |
462 | local freeFalling = false | |
463 | Humanoid.FreeFalling:connect(function(f) | |
464 | if f then | |
465 | freeFalling = true | |
466 | else | |
467 | freeFalling = false | |
468 | - | BottleR = part(Enum.FormFactor.Plate, m, Enum.Material.Neon, 0, 0, "Royal purple", "Handle", Vector3.new(1.44916654, 1.73900044, 1.44916654)) |
468 | + | |
469 | end) | |
470 | - | mesh("SpecialMesh", BottleR, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=11409474", Vector3.new(0, 0, 0), Vector3.new(2.17374969, 3.62291789, 2.17374969)) |
470 | + | |
471 | end | |
472 | function Vape() | |
473 | if Release == true and vapePower > 5 then | |
474 | Vaping = true | |
475 | Humanoid.WalkSpeed = 0 | |
476 | Humanoid.JumpPower = 0 | |
477 | z2 = Instance.new("Sound", char) | |
478 | z2.SoundId = "rbxassetid://399712419" | |
479 | z2.Looped = false | |
480 | z2.Pitch = 1 | |
481 | z2.Volume = 5 | |
482 | for i = 0, 3, 0.01 do | |
483 | Animations = true | |
484 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0.1) * c_angles(math.rad(20), math.rad(0), math.rad(20)), 0.01) | |
485 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0.1) * c_angles(math.rad(20), math.rad(0), math.rad(-20)), 0.01) | |
486 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(-5.5)), 0.005) | |
487 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(5.5)), 0.005) | |
488 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), 0), 0.01) | |
489 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(-5), math.rad(0), 0), 0.005) | |
490 | Head.face.Texture = "http://www.roblox.com/asset/?id=108394858" | |
491 | swait() | |
492 | end | |
493 | z2:Play() | |
494 | z = Instance.new("Sound", char) | |
495 | z.SoundId = "rbxassetid://399712419" | |
496 | z.Looped = false | |
497 | z.Pitch = 1 | |
498 | z.Volume = 10 | |
499 | wait(0.1) | |
500 | z:Play() | |
501 | wait(7.5) | |
502 | Head.face.Texture = currentFace | |
503 | Humanoid.WalkSpeed = 16 | |
504 | Humanoid.JumpPower = 50 | |
505 | Animations = false | |
506 | wait(1) | |
507 | Vaping = false | |
508 | vapePower = 2.5 | |
509 | elseif vapePower < 5 then | |
510 | Vaping = false | |
511 | vapePower = 2.5 | |
512 | end | |
513 | end | |
514 | Mouse.KeyDown:connect(function(key) | |
515 | if key == "z" and followMouse == false then | |
516 | followMouse = true | |
517 | gyro = Instance.new("BodyGyro", rootPart) | |
518 | gyro.P = 10000000 | |
519 | gyro.D = 1000 | |
520 | gyro.MaxTorque = Vector3.new(0, 10000000, 0) | |
521 | coroutine.resume(coroutine.create(function() | |
522 | while wait() do | |
523 | gyro.CFrame = CFrame.new(Vector3.new(), (Mouse.Hit.p - rootPart.CFrame.p).unit * 100) | |
524 | end | |
525 | - | BottleL = part(Enum.FormFactor.Plate, m, Enum.Material.Neon, 0, 0, "Royal purple", "Handle", Vector3.new(1.44916654, 1.73900044, 1.44916654)) |
525 | + | |
526 | elseif key == "z" and followMouse == true then | |
527 | - | mesh("SpecialMesh", BottleL, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=11409474", Vector3.new(0, 0, 0), Vector3.new(2.17374969, 3.62291789, 2.17374969)) |
527 | + | |
528 | gyro:Destroy() | |
529 | end | |
530 | end) | |
531 | Mouse.Button1Down:connect(function() | |
532 | if Vaping == false then | |
533 | Vaping = true | |
534 | Release = false | |
535 | Mouse.Button1Up:connect(function() | |
536 | Release = true | |
537 | end) | |
538 | if Release == false then | |
539 | repeat | |
540 | Animations = true | |
541 | vapePower = vapePower + 0.1 | |
542 | Humanoid.WalkSpeed = 0 | |
543 | Humanoid.JumpPower = 0 | |
544 | wait() | |
545 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.8, 1.4, -1) * c_angles(math.rad(60), math.rad(-25), math.rad(-80)) * CFrame.Angles(0, math.rad(150), 0), 0.1) | |
546 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0.1) * c_angles(math.rad(-12.5), math.rad(10), math.rad(-25)), 0.1) | |
547 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(-5)), 0.01) | |
548 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(5)), 0.01) | |
549 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.05) * c_angles(math.rad(11.5), math.rad(0), 0), 0.05) | |
550 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(15), math.rad(0), 0), 0.01) | |
551 | if vapePower > 5 then | |
552 | Head.face.Texture = "http://www.roblox.com/asset/?id=108394858" | |
553 | elseif vapePower < 5 then | |
554 | Humanoid.WalkSpeed = 16 | |
555 | Humanoid.JumpPower = 50 | |
556 | end | |
557 | print(vapePower) | |
558 | until Release == true | |
559 | end | |
560 | Animations = false | |
561 | Vape() | |
562 | end | |
563 | end) | |
564 | Vepr = Instance.new("Model", Character) | |
565 | Handle = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Fossil", "Handle", Vector3.new(0.200000003, 0.800000012, 0.200000003)) | |
566 | Handleweld = weld(Vepr, Right_Arm, Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.677656174, -0.199986219, -0.745416641, 0.721854568, 0.692044795, -4.12490877E-8, 0, 5.96046377E-8, 1, 0.692044854, -0.721854508, 4.30258851E-8)) | |
567 | Player = game:GetService("Players").LocalPlayer | |
568 | Character = Player.Character | |
569 | Mouse = Player:GetMouse() | |
570 | m = Instance.new("Model", Character) | |
571 | local weldBetween = function(a, b) | |
572 | local weldd = Instance.new("ManualWeld") | |
573 | weldd.Part0 = a | |
574 | weldd.Part1 = b | |
575 | weldd.C0 = CFrame.new() | |
576 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
577 | weldd.Parent = a | |
578 | return weldd | |
579 | end | |
580 | it = Instance.new | |
581 | function nooutline(part) | |
582 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
583 | end | |
584 | function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size) | |
585 | local fp = it("Part") | |
586 | fp.formFactor = formfactor | |
587 | fp.Parent = parent | |
588 | fp.Reflectance = reflectance | |
589 | fp.Transparency = transparency | |
590 | fp.CanCollide = false | |
591 | fp.Locked = true | |
592 | fp.BrickColor = BrickColor.new(tostring(brickcolor)) | |
593 | fp.Name = name | |
594 | fp.Size = size | |
595 | fp.Position = Character.Torso.Position | |
596 | nooutline(fp) | |
597 | fp.Material = material | |
598 | fp:BreakJoints() | |
599 | return fp | |
600 | end | |
601 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
602 | local mesh = it(Mesh) | |
603 | mesh.Parent = part | |
604 | if Mesh == "SpecialMesh" then | |
605 | mesh.MeshType = meshtype | |
606 | mesh.MeshId = meshid | |
607 | end | |
608 | mesh.Offset = offset | |
609 | mesh.Scale = scale | |
610 | return mesh | |
611 | end | |
612 | function weld(parent, part0, part1, c0, c1) | |
613 | local weld = it("Weld") | |
614 | weld.Parent = parent | |
615 | weld.Part0 = part0 | |
616 | weld.Part1 = part1 | |
617 | weld.C0 = c0 | |
618 | weld.C1 = c1 | |
619 | return weld | |
620 | end | |
621 | BottleR = part(Enum.FormFactor.Plate, m, Enum.Material.Neon, 0, 0, "Earth orange", "Handle", Vector3.new(1.44916654, 1.73900044, 1.44916654)) | |
622 | BottleRweld = weld(m, Character["Right Arm"], BottleR, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.150012493, 1.13759422, -1.12566471, -1, 0, 0, 0, 0.146834984, -0.989161015, 0, -0.989160895, -0.146834999)) | |
623 | mesh("SpecialMesh", BottleR, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1352690460", Vector3.new(0, 0, 0), Vector3.new(2.17374969, 3.62291789, 2.17374969)) | |
624 | Player = game:GetService("Players").LocalPlayer | |
625 | Character = Player.Character | |
626 | Mouse = Player:GetMouse() | |
627 | m = Instance.new("Model", Character) | |
628 | local weldBetween = function(a, b) | |
629 | local weldd = Instance.new("ManualWeld") | |
630 | weldd.Part0 = a | |
631 | weldd.Part1 = b | |
632 | weldd.C0 = CFrame.new() | |
633 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
634 | weldd.Parent = a | |
635 | return weldd | |
636 | end | |
637 | it = Instance.new | |
638 | function nooutline(part) | |
639 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
640 | end | |
641 | function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size) | |
642 | local fp = it("Part") | |
643 | fp.formFactor = formfactor | |
644 | fp.Parent = parent | |
645 | fp.Reflectance = reflectance | |
646 | fp.Transparency = transparency | |
647 | fp.CanCollide = false | |
648 | fp.Locked = true | |
649 | fp.BrickColor = BrickColor.new(tostring(brickcolor)) | |
650 | fp.Name = name | |
651 | fp.Size = size | |
652 | fp.Position = Character.Torso.Position | |
653 | nooutline(fp) | |
654 | fp.Material = material | |
655 | fp:BreakJoints() | |
656 | return fp | |
657 | end | |
658 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
659 | local mesh = it(Mesh) | |
660 | mesh.Parent = part | |
661 | if Mesh == "SpecialMesh" then | |
662 | mesh.MeshType = meshtype | |
663 | mesh.MeshId = meshid | |
664 | end | |
665 | mesh.Offset = offset | |
666 | mesh.Scale = scale | |
667 | return mesh | |
668 | end | |
669 | function weld(parent, part0, part1, c0, c1) | |
670 | local weld = it("Weld") | |
671 | weld.Parent = parent | |
672 | weld.Part0 = part0 | |
673 | weld.Part1 = part1 | |
674 | weld.C0 = c0 | |
675 | weld.C1 = c1 | |
676 | return weld | |
677 | end | |
678 | BottleL = part(Enum.FormFactor.Plate, m, Enum.Material.Neon, 0, 0, "Earth orange", "Handle", Vector3.new(1.44916654, 1.73900044, 1.44916654)) | |
679 | BottleLweld = weld(m, Character["Left Arm"], BottleL, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.229987741, 1.13759422, -1.12566471, -1, 0, 0, 0, 0.146834984, -0.989161015, 0, -0.989160895, -0.146834999)) | |
680 | mesh("SpecialMesh", BottleL, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1352690460", Vector3.new(0, 0, 0), Vector3.new(2.17374969, 3.62291789, 2.17374969)) | |
681 | game:GetService("RunService").Stepped:connect(function() | |
682 | Angle = Angle % 100 + angleSpeed / 10 | |
683 | walkingMagnitude = Vector3.new(rootPart.Velocity.X, 0, rootPart.Velocity.Z).magnitude | |
684 | jumpVel = Torso.Velocity.Y | |
685 | if Humanoid.Jump and jumpVel > 1 then | |
686 | currentAnim = "Jumping" | |
687 | elseif freeFalling == true then | |
688 | currentAnim = "Falling" | |
689 | elseif walkingMagnitude < 2 then | |
690 | currentAnim = "Idling" | |
691 | elseif isSprinting == true then | |
692 | currentAnim = "Sprinting" | |
693 | elseif walkingMagnitude > 2 then | |
694 | currentAnim = "Walking" | |
695 | end | |
696 | if currentAnim == "Jumping" and Animations == false then | |
697 | angleSpeed = 1 | |
698 | axisSpeed = 1 | |
699 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.1) * c_angles(math.rad(-10), math.rad(0), math.rad(10)), 0.15) | |
700 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.1) * c_angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.15) | |
701 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.15) | |
702 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(10)), 0.15) | |
703 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)) * c_angles(math.rad(0), math.rad(0), rootPart.RotVelocity.Y / 55), 0.4) | |
704 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(15), math.rad(0), math.rad(0)), 0.15) | |
705 | elseif currentAnim == "Falling" and Animations == false then | |
706 | angleSpeed = 1 | |
707 | axisSpeed = 1 | |
708 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.1) * c_angles(math.rad(0), math.rad(0), math.rad(65)), 0.125) | |
709 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.1) * c_angles(math.rad(0), math.rad(0), math.rad(-65)), 0.125) | |
710 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.4, -0.4) * c_angles(math.rad(-5), math.rad(0), math.rad(-2.5)), 0.125) | |
711 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.4, -0.4) * c_angles(math.rad(-5), math.rad(0), math.rad(2.5)), 0.125) | |
712 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.05) | |
713 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(-17.5), math.rad(0), math.rad(0)), 0.125) | |
714 | elseif currentAnim == "Idling" and Animations == false then | |
715 | angleSpeed = 0.25 | |
716 | axisSpeed = 0.25 | |
717 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(Angle) * 0.075, 0.1) * c_angles(math.rad(15) + math.sin(Angle) * 0.075, math.rad(0), math.rad(10) + math.sin(Angle) * 0.075), 0.125) | |
718 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(Angle) * 0.075, 0.1) * c_angles(math.rad(-10) + math.sin(Angle) * 0.075, math.rad(0), math.rad(-10) - math.sin(Angle) * 0.075), 0.125) | |
719 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1.1 - math.sin(Angle) * 0.075, -0.25) * c_angles(math.rad(15), math.rad(0), math.rad(-7.5)), 0.125) | |
720 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1.1 - math.sin(Angle) * 0.075, -0.25) * c_angles(math.rad(-15), math.rad(0), math.rad(7.5)), 0.125) | |
721 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(Angle) * 0.075, 0) * c_angles(math.rad(-5), math.rad(0), 0), 0.3) | |
722 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.05) * c_angles(math.rad(-5) + math.sin(Angle) * 0.05, math.rad(0), 0), 0.125) | |
723 | elseif currentAnim == "Sprinting" and Animations == false then | |
724 | angleSpeed = 2 | |
725 | axisSpeed = 2 | |
726 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(-math.sin(Angle) * 2, math.rad(5) + math.sin(Angle) * 0.1, math.rad(5) + rootPart.RotVelocity.Y / 35), 0.15) | |
727 | RA_Weld.C1 = c_new(0, 0.5, 0) | |
728 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(-math.sin(Angle) * -2, math.rad(-5) + math.sin(Angle) * 0.1, math.rad(-5) + rootPart.RotVelocity.Y / 35), 0.15) | |
729 | LA_Weld.C1 = c_new(0, 0.5, 0) | |
730 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1.15 + math_pos(-math.cos(Angle - 0.25) * 0.65), math_neg(math.asin(math.sin(Angle)) * 0.65)) * c_angles(-0.025 - math.asin(math.sin(Angle)) * 1, 0, -0.025 + -math.asin(math.sin(Angle)) * 0.025 + rootPart.RotVelocity.Y / 25), 0.15) | |
731 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1.15 + math_pos(math.cos(Angle - 0.25) * 0.65), math_neg(-math.asin(math.sin(Angle)) * 0.65)) * c_angles(-0.025 + math.asin(math.sin(Angle)) * 1, 0, 0.025 + -math.asin(math.sin(Angle)) * 0.025 + rootPart.RotVelocity.Y / 25), 0.15) | |
732 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.abs(math.sin(Angle) * 0.25), 0) * c_angles(math.rad(-20) + math.abs(math.sin(Angle) * 0.05) + rootPart.RotVelocity.Y / 35, math.sin(Angle) * 0.015, rootPart.RotVelocity.Y / 55), 0.15) | |
733 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.abs(math.sin(Angle / 2) * 0.5 * 0.05), math.sin(Angle) * -0.05 + rootPart.RotVelocity.Y / 15, 0), 0.15) | |
734 | elseif currentAnim == "Walking" and Animations == false then | |
735 | angleSpeed = 1 | |
736 | axisSpeed = 1 | |
737 | Humanoid.WalkSpeed = 7 | |
738 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(-math.sin(Angle) * 0.6, math.rad(5) + math.sin(Angle) * 0.05, math.rad(5)), 0.15) | |
739 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(-math.sin(Angle) * -0.6, math.rad(-5) + math.sin(Angle) * 0.05, math.rad(-5)), 0.15) | |
740 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1.05 + math_pos(-math.cos(Angle - 0.25) * 0.35), math_neg(math.asin(math.sin(Angle)) * 0.35)) * c_angles(-0.025 - math.asin(math.sin(Angle)) * 0.4, 0, -0.025 + -math.asin(math.sin(Angle)) * 0.025 - rootPart.RotVelocity.Y / 65), 0.15) | |
741 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1.05 + math_pos(math.cos(Angle - 0.25) * 0.35), math_neg(-math.asin(math.sin(Angle)) * 0.35)) * c_angles(-0.025 + math.asin(math.sin(Angle)) * 0.4, 0, 0.025 + -math.asin(math.sin(Angle)) * 0.025 - rootPart.RotVelocity.Y / 65), 0.15) | |
742 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.abs(math.sin(Angle) * 0.05), 0) * c_angles(math.rad(-12.5) + math.abs(math.sin(Angle) * 0.05), math.sin(Angle) * 0.015, rootPart.RotVelocity.Y / 55), 0.15) | |
743 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.abs(math.sin(Angle / 2) * 0.5 * 0.05), math.sin(Angle) * -0.05 + rootPart.RotVelocity.Y / 45, 0), 0.15) | |
744 | end | |
745 | end) |