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### Eclipse Workspace Patch 1.0
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#P aCis_datapack
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Index: data/xml/skills/8000-8099.xml
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===================================================================
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--- data/xml/skills/8000-8099.xml	(revision 0)
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+++ data/xml/skills/8000-8099.xml	(working copy)
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@@ -0,0 +1,8 @@
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+<?xml version='1.0' encoding='utf-8'?>
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+<list>
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+	<skill id="8000" levels="2" name="Escape Teleport">
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+		<set name="target" val="TARGET_SELF" />
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+		<set name="target" val="SELF" />
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+		<set name="skillType" val="NOTDONE" />
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+		<set name="operateType" val="OP_PASSIVE" />
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+		<set name="operateType" val="PASSIVE" />
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+	</skill>
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+</list>
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\ No newline at end of file
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#P aCis_gameserver
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Index: java/net/sf/l2j/Config.java
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===================================================================
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--- java/net/sf/l2j/Config.java	(revision 193)
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+++ java/net/sf/l2j/Config.java	(working copy)
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@@ -310,6 +310,7 @@
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 	public static boolean ANNOUNCE_MAMMON_SPAWN;
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 	public static boolean ALT_MOB_AGRO_IN_PEACEZONE;
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 	public static boolean ALT_GAME_FREE_TELEPORT;
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+	public static boolean EFFECT_TELEPORT;
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 	public static boolean SHOW_NPC_LVL;
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 	public static boolean SHOW_NPC_CREST;
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 	public static boolean SHOW_SUMMON_CREST;
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@@ -1022,6 +1023,7 @@
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 			CLASS_MASTER_SETTINGS = new ClassMasterSettings(npcs.getProperty("ConfigClassMaster"));
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 		ALT_GAME_FREE_TELEPORT = npcs.getProperty("AltFreeTeleporting", false);
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+		EFFECT_TELEPORT = npcs.getProperty("EffectTeleport", false);
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 		ANNOUNCE_MAMMON_SPAWN = npcs.getProperty("AnnounceMammonSpawn", true);
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 		ALT_MOB_AGRO_IN_PEACEZONE = npcs.getProperty("AltMobAgroInPeaceZone", true);
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 		SHOW_NPC_LVL = npcs.getProperty("ShowNpcLevel", false);
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Index: config/npcs.properties
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===================================================================
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--- config/npcs.properties	(revision 191)
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+++ config/npcs.properties	(working copy)
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@@ -81,6 +81,9 @@
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 # Allow free teleportation around the world.
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 AltFreeTeleporting = False
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+# teleportation Effect Escape around the world.
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+EffectTeleport = True
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+
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 # Announce to players the location of the Mammon NPCs during Seal Validation.
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 # Default is False.
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 AnnounceMammonSpawn = False
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Index: java/net/sf/l2j/gameserver/datatables/SkillTable.java
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===================================================================
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--- java/net/sf/l2j/gameserver/datatables/SkillTable.java	(revision 190)
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+++ java/net/sf/l2j/gameserver/datatables/SkillTable.java	(working copy)
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@@ -193,6 +193,7 @@
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 		DWARVEN_CRAFT(1321, 1),
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 		COMMON_CRAFT(1322, 1),
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 		LARGE_FIREWORK(2025, 1),
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+		ESCAPE_TELEPORT(8000, 1),
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 		SPECIAL_TREE_RECOVERY_BONUS(2139, 1),
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 		ANTHARAS_JUMP(4106, 1),
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Index: java/net/sf/l2j/gameserver/model/actor/instance/L2TeleporterInstance.java
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===================================================================
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--- java/net/sf/l2j/gameserver/model/actor/instance/L2TeleporterInstance.java	(revision 190)
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--- java/net/sf/l2j/gameserver/model/actor/instance/Npc.java	(revision 190)
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+++ java/net/sf/l2j/gameserver/model/actor/instance/L2TeleporterInstance.java	(working copy)
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+++ java/net/sf/l2j/gameserver/model/actor/instance/Npc.java	(working copy)
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@@ -20,14 +20,17 @@
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 import net.sf.l2j.Config;
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 import net.sf.l2j.gameserver.cache.HtmCache;
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 import net.sf.l2j.gameserver.datatables.MapRegionTable;
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+import net.sf.l2j.gameserver.datatables.SkillTable;
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 import net.sf.l2j.gameserver.datatables.TeleportLocationTable;
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 import net.sf.l2j.gameserver.instancemanager.CastleManager;
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 import net.sf.l2j.gameserver.instancemanager.SiegeManager;
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+import net.sf.l2j.gameserver.model.L2Skill;
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 import net.sf.l2j.gameserver.model.L2TeleportLocation;
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 import net.sf.l2j.gameserver.model.actor.template.NpcTemplate;
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 import net.sf.l2j.gameserver.model.zone.ZoneId;
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 import net.sf.l2j.gameserver.network.SystemMessageId;
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 import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
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+import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse;
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 import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
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 /**
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@@ -193,8 +196,21 @@
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 					price /= 2;
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 			}
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+			if (Config.EFFECT_TELEPORT)
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+			{
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+				L2Skill skill = SkillTable.FrequentSkill.ESCAPE_TELEPORT.getSkill();
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+				if (skill != null)
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+				{
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+					MagicSkillUse MSU = new MagicSkillUse(player, player, 8000, 1, 1, 0);
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+					player.sendPacket(MSU);
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+					player.broadcastPacket(MSU);
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+					player.useMagic(skill, false, false);
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+				}
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+			}
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+			
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 			if (Config.ALT_GAME_FREE_TELEPORT || player.destroyItemByItemId("Teleport " + (list.getIsForNoble() ? " nobless" : ""), 57, price, this, true))
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 			if (Config.FREE_TELEPORT || teleport.getPriceCount() == 0 || player.destroyItemByItemId("InstantTeleport", teleport.getPriceId(), teleport.getPriceCount(), this, true))
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 				player.teleToLocation(list.getLocX(), list.getLocY(), list.getLocZ(), 20);
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			player.teleportTo(teleport, 20);
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 		}
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 		else
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------------------------------------------------------------------------------------------------------------------------------------------
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 			_log.warning("No teleport destination with id:" + val);
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Bonus efect teleport gm de adaugat in AdminTeleport.java dupa
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		else if (command.startsWith("admin_teleport"))
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		{
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			try
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			{
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				final int x = Integer.parseInt(st.nextToken());
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				final int y = Integer.parseInt(st.nextToken());
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				final int z = (st.hasMoreTokens()) ? Integer.parseInt(st.nextToken()) : GeoEngine.getInstance().getHeight(x, y, player.getZ());