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1 | local players = game:GetService("Players") | |
2 | ||
3 | ||
4 | local playerData = script.PlayerData | |
5 | ||
6 | ||
7 | local function LoadData(player) | |
8 | for i, v in pairs(playerData:GetChildren()) do | |
9 | v:Clone().Parent = player | |
10 | end | |
11 | end | |
12 | ||
13 | ||
14 | players.PlayerAdded:Connect(LoadData) |